CS1101: Lecture 13 Computer Systems Organization: Processors
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The Instruction Set Architecture
Quiz 0 Lecture 2: The Instruction Set Architecture COS / ELE 375 Computer Architecture and Organization Princeton University Fall 2015 Prof. David August 1 2 Quiz 0 CD 3 Miles of Music 3 4 Pits and Lands Interpretation 0 1 1 1 0 1 0 1 As Music: 011101012 = 117/256 position of speaker As Number: Transition represents a bit state (1/on/red/female/heads) 01110101 = 1 + 4 + 16 + 32 + 64 = 117 = 75 No change represents other state (0/off/white/male/tails) 2 10 16 (Get comfortable with base 2, 8, 10, and 16.) As Text: th 011101012 = 117 character in the ASCII codes = “u” 5 6 Interpretation – ASCII Princeton Computer Science Building West Wall 7 8 Interpretation Binary Code and Data (Hello World!) • Programs consist of Code and Data • Code and Data are Encoded in Bits IA-64 Binary (objdump) As Music: 011101012 = 117/256 position of speaker As Number: 011101012 = 1 + 4 + 16 + 32 + 64 = 11710 = 7516 As Text: th 011101012 = 117 character in the ASCII codes = “u” CAN ALSO BE INTERPRETED AS MACHINE INSTRUCTION! 9 Interfaces in Computer Systems Instructions Sequential Circuit!! Software: Produce Bits Instructing Machine to Manipulate State or Produce I/O Computers process information State Applications • Input/Output (I/O) Operating System • State (memory) • Computation (processor) Compiler Firmware Instruction Set Architecture Input Output Instruction Set Processor I/O System Datapath & Control Computation Digital Design Circuit Design • Instructions instruct processor to manipulate state Layout • Instructions instruct processor to produce I/O in the same way Hardware: Read and Obey Instruction Bits 12 State State – Main Memory Typical modern machine has this architectural state: Main Memory (AKA: RAM – Random Access Memory) 1. -
How Data Hazards Can Be Removed Effectively
International Journal of Scientific & Engineering Research, Volume 7, Issue 9, September-2016 116 ISSN 2229-5518 How Data Hazards can be removed effectively Muhammad Zeeshan, Saadia Anayat, Rabia and Nabila Rehman Abstract—For fast Processing of instructions in computer architecture, the most frequently used technique is Pipelining technique, the Pipelining is consider an important implementation technique used in computer hardware for multi-processing of instructions. Although multiple instructions can be executed at the same time with the help of pipelining, but sometimes multi-processing create a critical situation that altered the normal CPU executions in expected way, sometime it may cause processing delay and produce incorrect computational results than expected. This situation is known as hazard. Pipelining processing increase the processing speed of the CPU but these Hazards that accrue due to multi-processing may sometime decrease the CPU processing. Hazards can be needed to handle properly at the beginning otherwise it causes serious damage to pipelining processing or overall performance of computation can be effected. Data hazard is one from three types of pipeline hazards. It may result in Race condition if we ignore a data hazard, so it is essential to resolve data hazards properly. In this paper, we tries to present some ideas to deal with data hazards are presented i.e. introduce idea how data hazards are harmful for processing and what is the cause of data hazards, why data hazard accord, how we remove data hazards effectively. While pipelining is very useful but there are several complications and serious issue that may occurred related to pipelining i.e. -
Binary Counter
Systems I: Computer Organization and Architecture Lecture 8: Registers and Counters Registers • A register is a group of flip-flops. – Each flip-flop stores one bit of data; n flip-flops are required to store n bits of data. – There are several different types of registers available commercially. – The simplest design is a register consisting only of flip- flops, with no other gates in the circuit. • Loading the register – transfer of new data into the register. • The flip-flops share a common clock pulse (frequently using a buffer to reduce power requirements). • Output could be sampled at any time. • Clearing the flip-flop (placing zeroes in all its bit) can be done through a special terminal on the flip-flop. 1 4-bit Register I0 D Q A0 Clock C I1 D Q A1 C I D Q 2 A2 C D Q A I3 3 C Clear Registers With Parallel Load • The clock usually provides a steady stream of pulses which are applied to all flip-flops in the system. • A separate control system is needed to determine when to load a particular register. • The Register with Parallel Load has a separate load input. – When it is cleared, the register receives it output as input. – When it is set, it received the load input. 2 4-bit Register With Parallel Load Load D Q A0 I0 C D Q A1 C I1 D Q A2 I2 C D Q A3 I3 C Clock Shift Registers • A shift register is a register which can shift its data in one or both directions. -
Simple Computer Example Register Structure
Simple Computer Example Register Structure Read pp. 27-85 Simple Computer • To illustrate how a computer operates, let us look at the design of a very simple computer • Specifications 1. Memory words are 16 bits in length 2. 2 12 = 4 K words of memory 3. Memory can be accessed in one clock cycle 4. Single Accumulator for ALU (AC) 5. Registers are fully connected Simple Computer Continued 4K x 16 Memory MAR 12 MDR 16 X PC 12 ALU IR 16 AC Simple Computer Specifications (continued) 6. Control signals • INCPC – causes PC to increment on clock edge - [PC] +1 PC •ACin - causes output of ALU to be stored in AC • GMDR2X – get memory data register to X - [MDR] X • Read (Write) – Read (Write) contents of memory location whose address is in MAR To implement instructions, control unit must break down the instruction into a series of register transfers (just like a complier must break down C program into a series of machine level instructions) Simple Computer (continued) • Typical microinstruction for reading memory State Register Transfer Control Line(s) Next State 1 [[MAR]] MDR Read 2 • Timing State 1 State 2 During State 1, Read set by control unit CLK - Data is read from memory - MDR changes at the Read beginning of State 2 - Read is completed in one clock cycle MDR Simple Computer (continued) • Study: how to write the microinstructions to implement 3 instructions • ADD address • ADD (address) • JMP address ADD address: add using direct addressing 0000 address [AC] + [address] AC ADD (address): add using indirect addressing 0001 address [AC] + [[address]] AC JMP address 0010 address address PC Instruction Format for Simple Computer IR OP 4 AD 12 AD = address - Two phases to implement instructions: 1. -
Cross Architectural Power Modelling
Cross Architectural Power Modelling Kai Chen1, Peter Kilpatrick1, Dimitrios S. Nikolopoulos2, and Blesson Varghese1 1Queen’s University Belfast, UK; 2Virginia Tech, USA E-mail: [email protected]; [email protected]; [email protected]; [email protected] Abstract—Existing power modelling research focuses on the processor are extensively explored using a cumbersome trial model rather than the process for developing models. An auto- and error approach after which a suitable few are selected [7]. mated power modelling process that can be deployed on different Such an approach does not easily scale for various processor processors for developing power models with high accuracy is developed. For this, (i) an automated hardware performance architectures since a different set of hardware counters will be counter selection method that selects counters best correlated to required to model power for each processor. power on both ARM and Intel processors, (ii) a noise filter based Currently, there is little research that develops automated on clustering that can reduce the mean error in power models, and (iii) a two stage power model that surmounts challenges in methods for selecting hardware counters to capture proces- using existing power models across multiple architectures are sor power over multiple processor architectures. Automated proposed and developed. The key results are: (i) the automated methods are required for easily building power models for a hardware performance counter selection method achieves compa- collection of heterogeneous processors as seen in traditional rable selection to the manual method reported in the literature, data centers that host multiple generations of server proces- (ii) the noise filter reduces the mean error in power models by up to 55%, and (iii) the two stage power model can predict sors, or in emerging distributed computing environments like dynamic power with less than 8% error on both ARM and Intel fog/edge computing [8] and mobile cloud computing (in these processors, which is an improvement over classic models. -
PIC Family Microcontroller Lesson 02
Chapter 13 PIC Family Microcontroller Lesson 02 Architecture of PIC 16F877 Internal hardware for the operations in a PIC family MCU direct Internal ID, control, sequencing and reset circuits address 7 14-bit Instruction register 8 MUX program File bus Select 8 Register 14 8 8 W Register (Accumulator) ADDR Status Register MUX Flash Z, C and DC 9 Memory Data Internal EEPROM RAM 13 Peripherals 256 Byte Program Registers counter Ports data 368 Byte 13 bus 2011 Microcontrollers-... 2nd Ed. Raj KamalA to E 3 8-level stack (13-bit) Pearson Education 8 ALU Features • Supports 8-bit operations • Internal data bus is of 8-bits 2011 Microcontrollers-... 2nd Ed. Raj Kamal 4 Pearson Education ALU Features • ALU operations between the Working (W) register (accumulator) and register (or internal RAM) from a register-file • ALU operations can also be between the W and 8-bits operand from instruction register (IR) • The operations also use three flags Z, C and DC/borrow. [Zero flag, Carry flag and digit (nibble) carry flag] 2011 Microcontrollers-... 2nd Ed. Raj Kamal 5 Pearson Education ALU features • The destination of result from ALU operations can be either W or register (f) in file • The flags save at status register (STATUS) • PIC CPU is a one-address machine (one operand specified in the instruction for ALU) 2011 Microcontrollers-... 2nd Ed. Raj Kamal 6 Pearson Education ALU features • Two operands are used in an arithmetic or logic operations • One is source operand from one a register file/RAM (or operand from instruction) and another is W-register • Advantage—ALU directly operates on a register or memory similar to 8086 CPU 2011 Microcontrollers-.. -
A Simple Processor
CS 240251 SpringFall 2019 2020 FoundationsPrinciples of Programming of Computer Languages Systems λ Ben Wood A Simple Processor 1. A simple Instruction Set Architecture 2. A simple microarchitecture (implementation): Data Path and Control Logic https://cs.wellesley.edu/~cs240/s20/ A Simple Processor 1 Program, Application Programming Language Compiler/Interpreter Software Operating System Instruction Set Architecture Microarchitecture Digital Logic Devices (transistors, etc.) Hardware Solid-State Physics A Simple Processor 2 Instruction Set Architecture (HW/SW Interface) processor memory Instructions • Names, Encodings Instruction Encoded • Effects Logic Instructions • Arguments, Results Registers Data Local storage • Names, Size • How many Large storage • Addresses, Locations Computer A Simple Processor 3 Computer Microarchitecture (Implementation of ISA) Instruction Fetch and Registers ALU Memory Decode A Simple Processor 4 (HW = Hardware or Hogwarts?) HW ISA An example made-up instruction set architecture Word size = 16 bits • Register size = 16 bits. • ALU computes on 16-bit values. Memory is byte-addressable, accesses full words (byte pairs). 16 registers: R0 - R15 • R0 always holds hardcoded 0 Address Contents • R1 always holds hardcoded 1 0 First instruction, low-order byte • R2 – R15: general purpose 1 First instruction, Instructions are 1 word in size. high-order byte 2 Second instruction, Separate instruction memory. low-order byte Program Counter (PC) register ... ... • holds address of next instruction to execute. A Simple Processor 5 R: Register File M: Data Memory Reg Contents Reg Contents Address Contents R0 0x0000 R8 0x0 – 0x1 R1 0x0001 R9 0x2 – 0x3 R2 R10 0x4 – 0x5 R3 R11 0x6 – 0x7 R4 R12 0x8 – 0x9 R5 R13 0xA – 0xB R6 R14 0xC – 0xD R7 R15 … Program Counter IM: Instruction Memory PC Address Contents 0x0 – 0x1 ß Processor 1. -
Flynn's Taxonomy
Flynn’s Taxonomy n Michael Flynn (from Stanford) q Made a characterization of computer systems which became known as Flynn’s Taxonomy Computer Instructions Data SISD – Single Instruction Single Data Systems SI SISD SD SIMD – Single Instruction Multiple Data Systems “Vector Processors” SIMD SD SI SIMD SD Multiple Data SIMD SD MIMD Multiple Instructions Multiple Data Systems “Multi Processors” Multiple Instructions Multiple Data SI SIMD SD SI SIMD SD SI SIMD SD MISD – Multiple Instructions / Single Data Systems n Some people say “pipelining” lies here, but this is debatable Single Data Multiple Instructions SIMD SI SD SIMD SI SIMD SI Abbreviations •PC – Program Counter •MAR – Memory Access Register •M – Memory •MDR – Memory Data Register •A – Accumulator •ALU – Arithmetic Logic Unit •IR – Instruction Register •OP – Opcode •ADDR – Address •CLU – Control Logic Unit LOAD X n MAR <- PC n MDR <- M[ MAR ] n IR <- MDR n MAR <- IR[ ADDR ] n DECODER <- IR[ OP ] n MDR <- M[ MAR ] n A <- MDR ADD n MAR <- PC n MDR <- M[ MAR ] n IR <- MDR n MAR <- IR[ ADDR ] n DECODER <- IR[ OP ] n MDR <- M[ MAR ] n A <- A+MDR STORE n MDR <- A n M[ MAR ] <- MDR SISD Stack Machine •Stack Trace •Push 1 1 _ •Push 2 2 1 •Add 2 3 •Pop _ 3 •Pop C _ _ •First Stack Machine •B5000 Array Processor Array Processors n One of the first Array Processors was the ILLIIAC IV n Load A1, V[1] n Load B1, Y[1] n Load A2, V[2] n Load B2, Y[2] n Load A3, V[3] n Load B3, Y[3] n ADDALL n Store C1, W[1] n Store C2, W[2] n Store C3, W[3] Memory Interleaving Definition: Memory interleaving is a design used to gain faster access to memory, by organizing memory into separate memories, each with their own MAR (memory address register). -
Computer Organization & Architecture Eie
COMPUTER ORGANIZATION & ARCHITECTURE EIE 411 Course Lecturer: Engr Banji Adedayo. Reg COREN. The characteristics of different computers vary considerably from category to category. Computers for data processing activities have different features than those with scientific features. Even computers configured within the same application area have variations in design. Computer architecture is the science of integrating those components to achieve a level of functionality and performance. It is logical organization or designs of the hardware that make up the computer system. The internal organization of a digital system is defined by the sequence of micro operations it performs on the data stored in its registers. The internal structure of a MICRO-PROCESSOR is called its architecture and includes the number lay out and functionality of registers, memory cell, decoders, controllers and clocks. HISTORY OF COMPUTER HARDWARE The first use of the word ‘Computer’ was recorded in 1613, referring to a person who carried out calculation or computation. A brief History: Computer as we all know 2day had its beginning with 19th century English Mathematics Professor named Chales Babage. He designed the analytical engine and it was this design that the basic frame work of the computer of today are based on. 1st Generation 1937-1946 The first electronic digital computer was built by Dr John V. Atanasoff & Berry Cliford (ABC). In 1943 an electronic computer named colossus was built for military. 1946 – The first general purpose digital computer- the Electronic Numerical Integrator and computer (ENIAC) was built. This computer weighed 30 tons and had 18,000 vacuum tubes which were used for processing. -
Pipeline and Vector Processing
Computer Organization and Architecture Chapter 4 : Pipeline and Vector processing Chapter – 4 Pipeline and Vector Processing 4.1 Pipelining Pipelining is a technique of decomposing a sequential process into suboperations, with each subprocess being executed in a special dedicated segment that operates concurrently with all other segments. The overlapping of computation is made possible by associating a register with each segment in the pipeline. The registers provide isolation between each segment so that each can operate on distinct data simultaneously. Perhaps the simplest way of viewing the pipeline structure is to imagine that each segment consists of an input register followed by a combinational circuit. o The register holds the data. o The combinational circuit performs the suboperation in the particular segment. A clock is applied to all registers after enough time has elapsed to perform all segment activity. The pipeline organization will be demonstrated by means of a simple example. o To perform the combined multiply and add operations with a stream of numbers Ai * Bi + Ci for i = 1, 2, 3, …, 7 Each suboperation is to be implemented in a segment within a pipeline. R1 Ai, R2 Bi Input Ai and Bi R3 R1 * R2, R4 Ci Multiply and input Ci R5 R3 + R4 Add Ci to product Each segment has one or two registers and a combinational circuit as shown in Fig. 9-2. The five registers are loaded with new data every clock pulse. The effect of each clock is shown in Table 4-1. Compiled By: Er. Hari Aryal [[email protected]] Reference: W. Stallings | 1 Computer Organization and Architecture Chapter 4 : Pipeline and Vector processing Fig 4-1: Example of pipeline processing Table 4-1: Content of Registers in Pipeline Example General Considerations Any operation that can be decomposed into a sequence of suboperations of about the same complexity can be implemented by a pipeline processor. -
Experiment No
1 LIST OF EXPERIMENTS 1. Study of logic gates. 2. Design and implementation of adders and subtractors using logic gates. 3. Design and implementation of code converters using logic gates. 4. Design and implementation of 4-bit binary adder/subtractor and BCD adder using IC 7483. 5. Design and implementation of 2-bit magnitude comparator using logic gates, 8- bit magnitude comparator using IC 7485. 6. Design and implementation of 16-bit odd/even parity checker/ generator using IC 74180. 7. Design and implementation of multiplexer and demultiplexer using logic gates and study of IC 74150 and IC 74154. 8. Design and implementation of encoder and decoder using logic gates and study of IC 7445 and IC 74147. 9. Construction and verification of 4-bit ripple counter and Mod-10/Mod-12 ripple counter. 10. Design and implementation of 3-bit synchronous up/down counter. 11. Implementation of SISO, SIPO, PISO and PIPO shift registers using flip-flops. KCTCET/2016-17/Odd/3rd/ETE/CSE/LM 2 EXPERIMENT NO. 01 STUDY OF LOGIC GATES AIM: To study about logic gates and verify their truth tables. APPARATUS REQUIRED: SL No. COMPONENT SPECIFICATION QTY 1. AND GATE IC 7408 1 2. OR GATE IC 7432 1 3. NOT GATE IC 7404 1 4. NAND GATE 2 I/P IC 7400 1 5. NOR GATE IC 7402 1 6. X-OR GATE IC 7486 1 7. NAND GATE 3 I/P IC 7410 1 8. IC TRAINER KIT - 1 9. PATCH CORD - 14 THEORY: Circuit that takes the logical decision and the process are called logic gates. -
1 DIGITAL COUNTER and APPLICATIONS a Digital Counter Is
Dr. Ehab Abdul- Razzaq AL-Hialy Electronics III DIGITAL COUNTER AND APPLICATIONS A digital counter is a device that generates binary numbers in a specified count sequence. The counter progresses through the specified sequence of numbers when triggered by an incoming clock waveform, and it advances from one number to the next only on a clock pulse. The counter cycles through the same sequence of numbers continuously so long as there is an incoming clock pulse. The binary number sequence generated by the digital counter can be used in logic systems to count up or down, to generate truth table input variable sequences for logic circuits, to cycle through addresses of memories in microprocessor applications, to generate waveforms of specific patterns and frequencies, and to activate other logic circuits in a complex process. Two common types of counters are decade counters and binary counters. A decade counter counts a sequence of ten numbers, ranging from 0 to 9. The counter generates four output bits whose logic levels correspond to the number in the count sequence. Figure (1) shows the output waveforms of a decade counter. Figure (1): Decade Counter Output Waveforms. A binary counter counts a sequence of binary numbers. A binary counter with four output bits counts 24 or 16 numbers in its sequence, ranging from 0 to 15. Figure (2) shows-the output waveforms of a 4-bit binary counter. 1 Dr. Ehab Abdul- Razzaq AL-Hialy Electronics III Figure (2): Binary Counter Output Waveforms. EXAMPLE (1): Decade Counter. Problem: Determine the 4-bit decade counter output that corresponds to the waveforms shown in Figure (1).