2011 CASS COUNTY PANTHERS Defensive Playbook
2011 CASS COUNTY PANTHERS Defensive Playbook Seven Factors that effect game outcomes 1.Turnovers 2. Bombs 3.Mental Error! 4.Kicking game 5.Foolish Penalties 6.Lost Yardage Plays 7.Goal Line Defense Terms Black: cover 1 Green: cover 2 Green Tight: cover 2 Man Underneath Red: cover 3 Blue: cover 4 Orange: cover 5 AGGIE: SAM and or WILL move out to SLOT receiver BAIL: show bump and run and back off right before snap BANJO: CB forces outside receiver inside release and SAM or WILL force outside release of SLOT receiver; funnel receivers toward safety BUBBLE: MIKE blitz, corners play man, SAM and WILL take anything over middle, and two deep safeties BUZZ: eight -in-the-box look; move to cover 3 CB: Corner back CHEAT: outside bracket; Safety (FS or SS) cheats over to bracket outside receiver corner covers underneath deep CLOUD: CB blitz CROSS: Linebackers Blitz(MIKE & SAM , or WILL) and lineman into coverage CUT:SLOT bracket; Outside Linebacker (SAM or WILL) covers inside and underneath outside receiver DOG: Linebacker blitz (SAM, MIKE, or WILL) DB: defensive back (CB, FS, or SS) DE: Defensive End; outer defensive linemen DT: Defensive Tackle; inner defensive linemen EAT: TE Bracket; SAM has TE man to man , MIKE must cover any back out backfield FS: Free Safety FIRE: Outside Linebacker (SAM or WILL) and SS shoot B and C gap FOX: used on zone blitz side; DE goes in pass coverage HEAT: max blitz 9 in the box all out blitz; SAM covers TE, CB cover wide outs, MIKE and WILL back off for run after snap HEAVY: unbalanced line call; line must slide
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