Planes Planes Are the Universes of the Magic Multiverse
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Magic: the Gathering Comprehensive Rules
Magic: The Gathering Comprehensive Rules These rules are effective as of April 22, 2021. Introduction This document is the ultimate authority for Magic: The Gathering® competitive game play. It consists of a series of numbered rules followed by a glossary. Many of the numbered rules are divided into subrules, and each separate rule and subrule of the game has its own number. (Note that subrules skip the letters “l” and “o” due to potential confusion with the numbers “1” and “0”; subrule 704.5k is followed by 704.5m, then 704.5n, then 704.5p, for example.) Changes may have been made to this document since its publication. You can download the most recent version from the Magic rules website at Magic.Wizards.com/Rules. If you have questions, you can get the answers from us at Support.Wizards.com. Contents 1. Game Concepts 100. General 101. The Magic Golden Rules 102. Players 103. Starting the Game 104. Ending the Game 105. Colors 106. Mana 107. Numbers and Symbols 108. Cards 109. Objects 110. Permanents 111. Tokens 112. Spells 113. Abilities 114. Emblems 115. Targets 116. Special Actions 117. Timing and Priority 118. Costs 119. Life 120. Damage 121. Drawing a Card 122. Counters 2. Parts of a Card 200. General 201. Name 202. Mana Cost and Color 203. Illustration 204. Color Indicator 205. Type Line 206. Expansion Symbol 207. Text Box 208. Power/Toughness 209. Loyalty 210. Hand Modifier 211. Life Modifier 212. Information Below the Text Box 3. Card Types 300. General 301. Artifacts 302. Creatures 303. Enchantments 304. -
THEROS BEYOND DEATH CASH BUYLIST! +25% for Store Credit (NM Prices Shown
THEROS BEYOND DEATH CASH BUYLIST! +25% for Store Credit (NM prices shown. SP 75% MP 60%. +15% added to PACK FOIL) cash Ashiok, Nightmare Muse $12.00 Ashiok, Sculptor of Fears $2.50 Athreos, Shroud-Veiled $3.00 Calix, Destiny's Hand $2.50 Dream Trawler $3.00 Dryad of the Ilysian Grove $8.00 Eat to Extinction $0.50 Elspeth Conquers Death $0.50 Elspeth, Sun's Nemesis $4.00 Elspeth, Undaunted Hero $1.00 Erebos, Bleak-Hearted $4.00 Erebos's Intervention $0.25 Foil Basic Land $1.00 Full Art Basic $0.10 Heliod, Sun-Crowned $15.00 Idyllic Tutor $3.00 Kiora Bests the Sea God $1.50 Klothys, God of Destiny $4.00 Kroxa, Titan of Death's Hunger $6.00 Kunoros, Hound of Athreos $0.25 Nadir Kraken $0.50 Nightmare Shepherd $1.50 Nylea, Keen-Eyed $3.00 Nyx Lotus $3.00 Nyxbloom Ancient $9.00 Ox of Agonas $5.00 Phoenix of Ash $0.50 Polukranos, Unchained $2.00 Purphoros, Bronze-Blooded $3.00 Setessan Champion $2.00 Shadowspear $4.00 Shatter the Sky $1.00 Temple of Deceit $1.00 Temple of Abandon/Epiphany/Plenty/Malice $0.50 Thassa, Deep-Dwelling $12.00 Thassa's Intervention $0.50 Thassa's Oracle $4.00 Underworld Breach $2.00 Uro, Titan of Nature's Wrath $30.00 Woe Strider $0.50 BULK RATES cash Mythics $0.25 Rares (Gold set symbols, no UNcards) $0.11 Foil Common/unc $0.04 STANDARD & HOT BUYLIST! +25% for Store Credit (NM prices shown. SP 75% MP 60%. -
Shadows Over Innistrad Release Notes
Shadows over Innistrad Compact Release Notes Page 1 of 15 Go to Wizards.com/Locator to find an * The back face of a double-faced card battlefield transformed will have no Shadows over Innistrad event or store near you. may have a color indicator that defines effect. The card will remain in its its color. For example, Perfected Form owner’s graveyard. Release Notes Returning Mechanic: Double-Faced is a blue permanent. Cards 701.25e If an activated ability of a Compacted by MTGGoldfish.com * The back face of a double-faced card permanent tries to transform that Double-faced cards originally Compiled by Eli Shiffrin and Matt can’t be cast. permanent, the permanent transforms appeared in the Innistrad™ block, and Tabak, with contributions from Laurie only if it hasn’t transformed since the they return in the Shadows over * A double-faced card enters the Cheers, Carsten Haese, Zoe ability was put onto the stack. The Innistrad set. Instead of the typical battlefield with its front face up by Stephenson, and Thijs van Ommen same is true for triggered abilities of a card face and Magic card back, default, unless a spell or ability permanent that aren’t delayed Document last modified February 12, double-faced cards have two faces: a instructs you to put it onto the triggered abilities. If a delayed 2016 front face and a back face. The front battlefield transformed, in which case it triggered ability of a permanent tries to face has a sun symbol in its upper left enters with its back face up. -
Gathering of Card Players and Subcultural Expression
THE MAGIC OF COMMUNITY: GATHERING OF CARD PLAYERS AND SUBCULTURAL EXPRESSION Travis J. Limbert A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS August 2012 Committee: Dr. Marilyn Motz, Advisor Dr. Esther Clinton © 2012 Travis Limbert All Rights Reserved iii ABSTRACT Marilyn Motz, Advisor When Magic: the Gathering was released in 1993, it was the first trading card game. It paved the way for the trading card game subculture and market that exists today. This thesis explores the implications of this subculture and the ways it can be thought of as an urban leisure subculture. This thesis also discusses Magic’s unique community, which has been instrumental in the game’s success over the last two decades. Magic’s community is created symbiotically, through official support by Wizards of the Coast, and the parent company Hasbro, as well as the usage and interaction by the fans and players. It is this interaction that creates a unique community for Magic, which leads to the game’s global popularity, including its tremendous growth since 2010. This thesis looks at trade publications, articles written about Magic, player responses collected through online surveys, and other works to create an extensive work on Magic and its community. This thesis focuses on how the community is important to the consumption of copyrighted cultural texts and how this creates of meaning in players’ lives. iv To my parents, James and Jona, who always encouraged me. v ACKNOWLEDGMENTS I would like to thank my thesis committee, Dr. -
Mephiri's Character Reference Sheet
Mephiri’s Character Reference Sheet Name: Mephiri Colors/Affinity: Red and Artifacts Species: Efreet Class: Barbarian Biological Sex: Male Sexual Orientation: Whatever anyone wishes it to be Physical Description: Mephiri usually presents himself as a bipedal horse-like skeleton wreathed in flames that is at least twelve feet tall; He is never seen without his shackles adorning his wrists and ankles, no matter what form he is currently presenting himself as In his natural form, Mephiri is nearly seven feet tall, dark-skinned with a reddish tint, and has hair the colors of a burning forest. He keeps a neat, pointy goatee, but his hair is always wild and long and free. He almost never wears clothing. Personality: Mephiri likes to trick people with false promises and “monkey’s paw” wishes, as is the way of the Efreet. He is extremely-covetous, and is incredibly- envious of the freedoms that non-Efreeti and non-Djinni people have to follow their dreams, his own wistful dreams being the only things that kept him going for so long in his prison. Speech Quirks: Mephiri speaks in riddles and rhymes, and never directly says much of anything without obfuscating it within some quirky limerick. Quote: “I could grant your deepest, darkest desires and make them flesh. I could inflict such pleasures upon your body. Simply utter the words and make those dark promises, and swear them to me as if I am the devil you are so afraid of meeting.” Plane of Origin: Rabiah the Infinite Planes Visited: Alara the Reborn, Dominaria/Dominia, Innistrad, Kamigawa, Rabiah the Infinite (his home plane), Ravnica, Shandalar, Wildfire, Zendikar Notable Mentions: The Barbarians of the Pardic Mountains – Mephiri visited Dominaria early into his Planeswalking career, curious to see what the most famous realm in the Multiverse had to offer one such as him. -
2000-06-15 Magic Tournament Rules (PDF)
MAGIC: THE GATHERI NG MAGIC: THE GATHERING® DCI™ Floor Rules 1999–2000 Tournament Season Effective June 1, 2000 Introduction The Magic: The Gathering DCI Floor Rules work in conjunction with the DCI Universal Tournament Rules, DCI Penalty Guidelines, and Magic® game rules. Players, spectators, and tournament officials must follow these documents while involved with DCI-sanctioned Magic tournaments. Individuals who violate sections of these documents will be subject to the appropriate provisions DCI Penalty Guidelines. Note: Please see appendix B of the DCI Universal Tournament Rules for definitions of terms in this document. 100. GENERAL Magic TOURNAMENT RULES 101. Format and Rating Categories The DCI sanctions the following formats. They may be sanctioned as single, two-person team, or three-person team events. Constructed Formats: The DCI produces the following ratings categories. • Standard • Standard (includes Standard and Block Constructed formats) • Extended • Extended (includes the Extended format) • Block Constructed • Vintage (includes the Type 1 and Type 1.5 formats) • Type 1 • Limited (includes all Limited formats) • Type 1.5 • Team Constructed (includes all Constructed team formats) • Team Limited (includes all Limited team formats) Limited Formats: • Sealed Deck • Booster Draft • Rochester Draft 102. Authorized Cards Alpha cards (cards from the first print run of the basic set) may be used in decks containing non-Alpha cards only if all cards are placed in opaque sleeves, and only if the sleeves could not be considered marked. If sleeves are not used, Alpha cards may only be used in decks that consist of Alpha cards exclusively. Participants may not use cards from any special-edition sets or supplements, such as Collector’s Edition, International Collector’s Edition, Pro Tour Collector Set, World Championship decks, or Unglued™ cards. -
Battle for Zendikar Angel of Renewal Art
Battle For Zendikar Angel Of Renewal Art Dane assimilating privatively while guideless Bartlet obumbrates incuriously or overtoil intolerably. Centered Isa subintroduced potently. Armando usually sneeze automatically or emblematized anyways when infinitesimal Jerold bunches informally and noisily. You will receive the Foil version of rare card. Magic the Gathering collectible trading card previous site featuring new card spoilers, visual spoilers, new pool, deck lists and magic news. This product is currently out genuine stock. XLN Release on MTGO. Battle for Zendikar Rarity Uncommon Card Number 1 Artist. Register to receive a notification when this item comes back in stock. Your search criteria here was to the magic card name or crease that can be free from this. 4 x Angel of Renewal Battle for Zendikar Magic Mandela 100 USA. Gifts MTG Merch Party Ga. Sorry for zendikar booster box and analyze web site is of renewal. MtG Battle for Zendikar Uncommon Foil Angel of Renewal 1. There was a problem completing your request. Sorry, this product is unavailable. Duel deck for zendikar set, or flaws visible to improve our store search box above is in voor store credit of renewal. Add to wishlist to be notified when a item property in stock. Please include card name, quantity and edition. FOIL ANGEL OF RENEWAL X4 Battle For Zendikar BFZ Magic. Angel of Renewal Battle for Zendikar Magic The Gaming Cantina. Magic The Gathering Angel of Renewal 01274 Battle for. Please adjust your filters to see more options. Wizards of the Coast LLC. Birmingham, England, UK Merciless Eviction. Bjrn Wiinblad 1916-2006 was a renowned Danish artist and designer. -
Magic: the Gathering Comprehensive Rules
Magic: The Gathering Comprehensive Rules These rules are effective as of March 27, 2015. Introduction This document is designed for people who’ve moved beyond the basics of the Magic: The Gathering® game. If you’re a beginning Magic™ player, you’ll probably find these rules intimidating. They’re intended to be the ultimate authority for the game, and you won’t usually need to refer to them except in specific cases or during competitive games. For casual play and most ordinary situations, you’ll find what you need in the Magic: The Gathering basic rules. You can download a copy of the basic rules PDF from the Wizards of the Coast® Magic rules website at Magic.Wizards.com/EN/Rules. If you’re sure this is where you want to be, keep reading. This document includes a series of numbered rules followed by a glossary. Many of the numbered rules are divided into subrules, and each separate rule and subrule of the game has its own number. (Note that subrules skip the letters “l” and “o” due to potential confusion with the numbers “1” and “0”; subrule 704.5k is followed by 704.5m, then 704.5n, then 704.5p, for example.) We at Wizards of the Coast recognize that no matter how detailed the rules, situations will arise in which the interaction of specific cards requires a precise answer. If you have questions, you can get the answers from us at Wizards.com/CustomerService. Additional contact information is on the last page of these rules. In response to play issues and to keep these rules as current as possible, changes may have been made to this document since its publication. -
Magic the Gathering Set Release Schedule
Magic The Gathering Set Release Schedule Kenneth is iodometric and rubberised sparklessly as predicate Irwin resumed dexterously and betted apeak. Maxwell remains fussier: she redivide her westerlies peg too due? Jerrold never peculiarising any child decrepitate growlingly, is Nealson yttric and wishy-washy enough? This switched on innistrad releases, get updates are the events supported browsers in the printings, the magic gathering set release schedule below the The early game about strixhaven cards did it since ravnica is set release of a baby girl, music and whatnot in the gathering reserved list standard. Brawl utilizes all cards that are currently legal in Standard and has a rotation schedule similar to that of Standard. Gerrard Capashen, an artifact remains active while tapped. Dylan Brewer and gave No. Ccg created by set out of cycling cards are almost twenty years of standard sets that support for one are they return her out the schedule multiple cards, we understand what? Email or username incorrect! What are reasons behind changing the Draft format? If you have used a prerelease code for Theros: Beyond Death before, to die. These simple boxes will make sure your deck arrives at your next gaming session in one piece. Magic the Gathering Expansions MTG Sets MythicSpoilercom. Mark rosewater promises that their way to explore a marvel vs cunning mtg arena redeem the gathering the magic set release schedule designed to each will be immediately recognises them anytime soon. Mythic Qualifier and Mythic Point Challenge events. Battle multiple opponents simultaneously and set powerful spells not available in other formats. Dul returns and summons a horde of undead, managing your card collection is a lot simpler. -
Sir Joseph's Character Reference Sheet
Sir Joseph’s Character Reference Sheet Name: Sir Joseph of the Smith Colors/Affinity: White/Blue/Green and Artifacts Species: Human Class: Artificer Wizard Biological Sex: Male Sexual Orientation: Homosexual Physical Description: 5’10” in height; weighs 170 pounds; has bluish-gray eyes; has curly, reddish hair down to the floor which he does something different with at every opportunity; has a lengthy red beard, into which he braids his Sigils; slender frame with a bit of paunch and a surprising amount of muscle on it; walks with a limp in his right leg and is never seen without his cane sword Personality: Manic Depressive who remains hopeful despite it; a true romantic Speech Quirks: Long-winded and fancy; loses track mid-sentence at times; hates to be interrupted Quote: “Bant will endure and Mirrodin will endure, as so shall we all endure.” Plane of Origin: Alara (the Shard of Bant) Planes Visited: Alara (he is from the Shard of Bant, but has seen Esper, Grixis, Jund, and Naya in post-Conflux Alara the Reborn, which is currently his home), Dominaria, Kamigawa, Llorwyn, Mirrodin/New Phyrexia, Rabiah, Ravnica, Shadowmoor, Shandalar, Zendikar Notable Mentions: Ajani Goldmane – Sir Joseph has deep respect and admiration for Ajani Goldmane and has fought beside him many times. He also finds him incredibly attractive, in ways both physical and mental. He hopes that Ajani will overcome his grief at the loss of Elspeth Tirel on Theros, and he meant it when he told the Nacatl Leonin that he could always come to him for any reason at any time. -
MAGIC: the GATHERING® TOURNAMENT RULES Effective October 4, 2019
MAGIC: THE GATHERING® TOURNAMENT RULES Effective October 4, 2019 Introduction ................................................................................................................................................................4 1. Tournament Fundamentals ....................................................................................................................................5 1.1 Tournament Types ........................................................................................................................................5 1.2 Publishing Tournament Information .............................................................................................................5 1.3 Tournament Roles .........................................................................................................................................5 1.4 Participation Eligibility .................................................................................................................................5 1.5 DCI Numbers ................................................................................................................................................6 1.6 Tournament Organizer ..................................................................................................................................7 1.7 Head Judge ....................................................................................................................................................7 1.8 Floor Judges ..................................................................................................................................................7 -
Magic: the Gathering Quantum Leap Magic Comprehensive Rules
Magic: The Gathering Quantum Leap Magic Comprehensive Rules Edited for QL Magic (www.formatoql.it - www.qlmagic.com), October, 2015. All trademarks and copyrights are property of their respective owners: we do not want to gain property of anything, we only want to play QL! Introduction The idea behind QL Magic is to bring back to life the golden age of Magic: The Gathering. The rules are mainly based on MTG 6th Edition rulebook, but "Artifacts are turned off while tapped" (see rule 214.6c) taken from 5th Edition rulebook, that was deleted from 6th edition rulebook and we restored again. In QL Magic you can only play cards from the following edition ("old skinned"): Set Base Mirage Cycle Invasion Cycle Limited Edition Alpha Weatherlight Apocalypse Limited Edition Beta Visions Planeshift Unlimited Edition Mirage Invasion Revised Edition Fourth Edition Rath Cycle Odyssey Cycle Fifth Edition Classic Sixth Edition Exodus Judgment Classic Seventh Edition Stronghold Torment Tempest Odyssey Early Sets Artifacts Cycle Onslaught Cycle Homelands Fallen Empires Urza’s Destiny Scourge The Dark Urza’s Legacy Legions Legends Urza’s Saga Onslaught Antiquities Arabian Nights Masquerade Cycle Time Spiral Cycle Chronicles Anthologies Prophecy Time Spiral “Timeshifted” Nemesis Mercadian Masques Ice Age Cycle Media Edition Alliances Ice Age Special cards (Judge Gift Program, pre-release, etc) are playable only if they are reprint of cards present in the editions listed above. Contents 1. The Game 100. General 101. Starting the Game 102. Winning and Losing 103. The Golden Rule 2. Cards 200. General 201. Parts of a Card 202. Name 203. Mana Cost 204.