Tomb Raider PC Manual English Introduction Lara Croft, Daughter of Lord Henshingly Croft, Was Raised to Be an Aristocrat from Birth

Total Page:16

File Type:pdf, Size:1020Kb

Tomb Raider PC Manual English Introduction Lara Croft, Daughter of Lord Henshingly Croft, Was Raised to Be an Aristocrat from Birth Tomb raider PC Manual english Introduction Lara Croft, daughter of Lord Henshingly Croft, was raised to be an aristocrat from birth. After attending finishing school at the age of 21, Lara’s marriage into wealth had seemed assured, but on her way home from a skiing trip her chartered plane had crashed deep in the heart of the Himalayas. The only survivor, Lara learned how to depend on her wits to stay alive in hostile conditions a world away from her sheltered upbringing. 2 weeks later when she walked into the village of Tokakeriby her experiences had had a profound effect on her. Unable to stand the claustrophobic suffocating atmosphere of upper-class British society, she realised that she was only truly alive when she was travelling alone. Over the 8 following years she acquired an intimate knowledge of ancient civilisations across the globe. Her family soon disowned their prodigal daughter, and she turned to writing to fund her trips. Famed for discovering several ancient sites of profound archaeological interest she made a name for herself by publishing travel books and detailed journals of her exploits. IN GAME CONTROLS Cursor Keys Up Run Forward Down Jump Back Right Turn Right Left Turn Left End Roll Space Bar Draw Weapon Alt Jump Ctrl Action Shift Walk Keypad O Look Delete Side Step Left Shift Walk Page Down Side Step Right Escape Displays Menu Rings also quits FMV F5 Short cut to Save game screen F6 Short cut to Load game screen Menu Ring Use Up and Down on the Cursor keys and Enter to select Controls throughout all menus. Use Right and Left on the Cursor keys to rotate through individual category options. STARTING THE GAME Following a short introductory FMV sequence you will be presented with the: Passport - main game options Personal Stereo - sound effects and music The passport allows you to start a new game, load a • Press Enter on the Personal Stereo, here you previously saved game or quit. will have the option to change the volume Press Enter and the passport will flip open. levels of both the music and the sound effects, Pressing right and left flips you through the pages to turn one or both off simply set the level at of the passport. zero. The first page allows you to choose and load a • Press up and down to toggle between sound previous save game. and music The middle pages will • Press left and right to adjust volume settings. start a new game. The last page of the Hand-held Game - Control configuration passport quits the • Press Enter on the Hand- held Game and you game. will be presented with a list of default key controls. Use the left and right cursor keys to Polaroid - select the user configurable keys, once here use Lara’s Home. the Cursor keys to highlight any key you may • Choose the wish to change Pressing Enter on a highlighted Polaroid to access control followed by another key will change the interactive training level. control to that particular key. Lara will explain how the Sunglasses - Adjust detail levels game controls work. • Use the cursor keys to scroll through various • To exit the Gym select detail level options, press Enter to select. the Menu Ring and use the exit options within • You may also use the following keys the passport. (in game only): F1 Toggles between high/low resolution F2 Reduces game screen window F3 Increases game screen window F4 Toggle between detail windows Actions Moving Swimming Running Underwater • Pressing Up moves Lara If Lara finds a pool of water, she forward at a running pace can jump in, and have a jolly good • Pressing Down makes Lara jump swim around. Lara can hold her back a short distance. breath for about two minutes, if • Pressing Left or right turns Lara she is still underwater after that Left or right. she’ll drown. Walking Pressing Up Down Left or Right By pressing Shift in conjunction makes Lara move in that direction. with the Cursor keys, Lara can Pressing Alt makes Lara dive under carefully walk forwards or the surface and begin to swim. backwards. While Shift is held Lara can pull levers and pick up down, Lara will not fall off any objects under water. Just position edge. If you walk up to an edge Lara as close as you can and press Lara will automatically stop. Action (Ctrl). Side Steps Swimming on the surface Side step Left (Delete) and right Left and Right will rotate her, and (Page Down) do exactly as you Up and Down make her swim in might imagine. those directions. You can also use the side step actions (Delete & Roll Page Down) to swim Left or Right Selecting Roll (End) will make Lara when on the waters surface. dive forward, and finish up facing Pressing Alt will make Lara dive the opposite direction. under the surface again, pressing Ctrl when Lara is close to an edge Jumping will make her climb out. Lara can jump in any direction, to evade her enemies. Press Alt and Lara will jump straight up into the air. If you press a direction immediately after pressing jump, Lara will jump in that direction. Actions Attacking enemy, she will break her Lara starts the game lock, but that enemy will (Continued) carrying two pistols. Later still be assigned as the in the game she may find current target. some extra weapons. The camera will track the current target, so even if Shooting Lara loses sight of it, you Press Space Bar and Lara can still see where it is. will draw her guns. To make Lara continue If Lara sees some thing she shooting the current target doesn’t like the look of she after she has lost her lock, will point her guns at it. simply point her in the If there are multiple right direction, and bob’s enemies, Lara will lock on your uncle. to different targets, If you want to shoot a choosing the best one as different enemy, simply let she sees fit. go of Ctrl, and Lara will Pressing Ctrl while Lara is pick a new target. aiming at something will While you have your guns assign that enemy as the out, Lara can no longer do current target. It will anything that would involve remain as the current the use of her hands. These target indefinitely while are as follows: Ctrl is held Down, regardless of whether or Vaulting not Lara loses her lock. If Lara is faced with an While Ctrl is held, Lara will obstacle that she can climb only fire at the current over, pressing Up and Ctrl target, ignoring any other will make her vault onto it. enemy in the vicinity. If Lara loses sight of the Grabbing hold Stand in front of the block and hold Down If Lara is near to a ledge while she is jumping, Ctrl, Lara will get into her ready stance. pressing and holding Ctrl will allow her to Once she is ready, press Down to pull the grab the ledge in front of her and hang there. block, and Up to push it, if you decide you no Press Left or Right, and Lara will shimmy longer wish to carry on with this task, simply sideways. release Ctrl. Pressing Up will make Lara climb up to the level above. Looking around Let go of Ctrl and Lara will drop. pressing kepad 0 (Insert) will return the camera to directly behind Lara, whatever the Picking objects up camera is currently doing. With kepad 0 Lara can retrieve objects and store them in (Insert) held down, the Cursor keys allow Lara her inventory. to look around her. Once you let go of the Position Lara so that the object you want to button, the view returns to normal. (tip- if retrieve is in front of her feet. you are trying to line Lara up for a jump, and Press Ctrl and she will pick it up. the camera is in an awkward position, Using switches pressing kepad 0 (Insert) on it’s own will show Position Lara so that the switch is in front of you exactly what direction she is facing.) her. Press Ctrl and she will use it. In Game Menu Rings Using Puzzle Items/Keys Whilst in-game pressing Escape will display Position Lara so that the object receptor is in the Menu Rings front of her. • Press Left and Right to rotate the Press Ctrl and the item ring will appear. Left menu ring. and Right will allow you to select the object • Press Enter to use or select the you want to try, and pressing Ctrl again will foremost item ready for use. use it. • Press Up or Down to swap between Inventory, Items and Options rings Pushing/Pulling Objects (see menu ring for details of the Lara can move certain blocks around and use options available.) them to climb up to greater heights. Inventory Compass Small Medi Pack Select Compass to display the Using a small medi pack (when Ring direction in which you are collected) will restore 1/2 of facing Lara’s health. Weapons Large Medi Pack The pistols are, by default, Using a large medi pack (when selected and ready to use. If collected) will fully restore you have found any extra Lara’s health. weapons simply select them and press Ctrl. You can also see how much ammo is available to you here. ITEMS Ring Lara will find some objects that may be useful in puzzles, and if collected this is where they are stored.
Recommended publications
  • PRESSEMITTEILUNG 24.04.2018 K.Flay Mit Ihrem Album „Every Where Is Some Where“ Auf Tour
    FKP Scorpio Konzertproduktionen GmbH Große Elbstr. 277 a ∙ 22767 Hamburg Tel. (040) 853 88 888 ∙ www.fkpscorpio.com PRESSEMITTEILUNG 24.04.2018 K.Flay mit ihrem Album „Every Where Is Some Where“ auf Tour Toughe Heldinnen brauchen einen toughen Soundtrack. Und wenn Lara Croft sich dieser Tage im dritten Teil der „Tomb Raider“-Serie durch alle Gefahren kämpft, denen sich eine furchtlose Archäologin eben auf der Suche nach ihrem Vater gegenübersieht, passt es exzellent, dass K.Flay auf dem zugehörigen Album vertreten ist. „Run For Your Life“ ist eine elektronisch verfremdete, gehetzte, gezischte, geraunte akustische Version der obercoolen Film-Heroine. Nach dem Feature auf Robert DeLongs jüngster Single „Favorite Color Is Blue“ (die nebenbei gesagt längst die Millionengrenze bei Spotify geknackt hat) hat die Musikerin also ein zweites neues Stück veröffentlicht, dass die Wertschätzung widerspiegelt, die der Amerikanerin inzwischen entgegen gebracht wird. Zurzeit ist sie mit Imagine Dragons auf Europa-Tour und hat eben erst mit ihrer kleinen Band bei drei exklusiven Headline-Shows unsere Häuser gerockt. Jetzt hat K.Flay bestätigt, dass sie im Oktober für fünf weitere Auftritte nach Deutschland kommt. Mit ihrem Genre-Mashup aus Indie, Pop, Electro, R’n’B und Rap verzichtet die aus Illinois stammende Sängerin und Gitarristin auf Grenzen jeglichen Mainstreams. Ihre jüngste Platte „Every Where Is Some Where“ klingt trotzig und bewusst grobkörnig, dabei extrem verdichtet und gewissermaßen ungeschminkt. Deshalb spielen auch Live-Gitarren, Bass-Parts und Schlagzeugaufnahmen so eine zentrale Rolle auf diesem neuen Album und bei der überzeugenden Live-Performance. Die Lyrics haben durchaus literarische Qualitäten, was nicht so sehr verwundert, wenn man bedenkt, dass K.Flay unter anderem die Autorin Marilynne Robinson zu ihren Inspirationsquellen zählt.
    [Show full text]
  • Interview Responses from Queer Tomb Raider Fans
    Interview responses from queer Tomb Raider fans Template response form sent to consenting parties: Your name or chosen alias (Anonymous is fine too): Country: Age: How you identify: --- 1) How and when did you come to the fandom? (ie. how long have you been a fan?) 2) Why Lara Croft? What do you like/admire about her? What do you think drew you to her? 3) Can you describe Lara Croft's impact on your sexuality? (If not and/or you don't feel she's been an influence, that's fine too). 4) Do you have a Lara preference - Classic or Reboot? Name: Joshua B. Country: USA Age: 22 How you identify: Cisgender gay man --- 1) How and when did you come to the fandom? (ie. how long have you been a fan?) I've only been a fan for about a year! I got into the series in 2014 with Tomb Raider (2013). I later branched out and explored the classic series by Core Design and disliked them, but I was only really inspired/convinced to return to the Core games when my ex-boyfriend brought up a new viewpoint: people play Tomb Raider for puzzles, not for plot. And so I went back and I was hooked! A year later, here I am as a Tomb Raider fanatic. 2) Why Lara Croft? What do you like/admire about her? What do you think drew you to her? I really admired how 2013 Lara grew into this hardened “cool”-type character while still remaining grounded. I was drawn to her and I still think she’s a lovely woman, but classic Lara is my favourite.
    [Show full text]
  • Shadow of the Tomb Raider Verdict
    Shadow Of The Tomb Raider Verdict Jarrett rethink directly while slipshod Hayden mulches since or scathed substantivally. Epical and peatier Erny still critique his peridinians secretively. Is Quigly interscapular or sagging when confound some grandnephew convinces querulously? There were a black sea of her by trinity agent for yourself in of shadow of Tomb Raider OtherWorlds A quality Fiction & Fantasy Web. Shadow area the Tomb Raider Review Best facility in the modern. A Tomb Raider on support by Courtlessjester on DeviantArt. Shadow during the Tomb Raider is creepy on PS4 Xbox One and PC. Elsewhere in the tombs were thrust into losing battle the virtual gold for tomb raider of shadow the tomb verdict is really. Review Shadow of all Tomb Raider WayTooManyGames. Once lara ignores the tomb raider. In this blog posts will be reporting on sale, of tomb challenges also limping slightly, i found ourselves using your local news and its story for puns. Tomb Raider games have one far more impressive. That said it is not necessarily a bad thing though. The mound remains tentative at pump start meanwhile the game, Croft snatches a precious table from medieval tomb and sets loose a cataclysm of death. Trinity to another artifact located in Peru. Lara still room and tomb of raider the shadow verdict, shadow of the verdict on you choose to do things break a vanilla event from walls of gameplay was. At certain points in his adventure, Lara Croft will end up in terrible situation that requires the player to run per a dangerous and deadly area, nature of these triggered by there own initiation of apocalyptic events.
    [Show full text]
  • Lara Croft, Kill Bill, and the Battle for Theory in Feminist Film Studies 12
    Lara Croft, Kill Bill, and the battle for theory in feminist film studies 12 Anneke Smelik 12.1 Uma Thurman as Beatrix Kiddo in Kill Bill. An eye stares at us in extreme close-up. The camera zooms out and we see Lara cr~~ hanging upside-down on a rope. Somersaulting, she jumps onto the ground of W. at mostly looks like the ruins of an Egyptian temple. Silence. We see beams of sunlt~ shining between the pillars and grave tombs. Dust dances in the sun. Lara IO~. warily around. Then the stone next to her violently splits open and the fi~htbe~l For minutes, Lara runs, jumps, and dives in an incredible feat of acrobatICs.PI . le over, tombs burst open. She draws pistols and shoots and shoots and shoots. ~ opponent, a robot, appears to be defeated. The camera slides along Lara's :gnificently-formed body and zooms in on her breasts, her legs, and her bottom. She. ~IS to the ground and, lying down, fires all her bullets a~ the robot. The~ she gr~bs . 'arms' and pushes the rotating discs into his' head'. She Jumps up onto hIm, hackmg ~S to pieces. Lara disappears from the monitor on the robot, while the screen turns ~:k.Lara pants and grins triumphantly. She has .won .... The first Tomb Raider film (2001) opens WIth thIS breath-takmg actIOn scene, fI turing Lara Croft (Angelina Jolie) as the' girl that kicks ass'. What is she fighting for? ~~ idea, I can't remember after the film has ended. It is typical for the Hollywood movie that the conflict is actually of minor importance.
    [Show full text]
  • A Message from the Final Fantasy Vii Remake
    FOR IMMEDIATE RELEASE A MESSAGE FROM THE FINAL FANTASY VII REMAKE DEVELOPMENT TEAM LONDON (14th January 2020) – Square Enix Ltd., announced today that the global release date for FINAL FANTASY® VII REMAKE will be 10 April 2020. Below is a message from the development team: “We know that so many of you are looking forward to the release of FINAL FANTASY VII REMAKE and have been waiting patiently to experience what we have been working on. In order to ensure we deliver a game that is in-line with our vision, and the quality that our fans who have been waiting for deserve, we have decided to move the release date to 10th April 2020. We are making this tough decision in order to give ourselves a few extra weeks to apply final polish to the game and to deliver you with the best possible experience. I, on behalf of the whole team, want to apologize to everyone, as I know this means waiting for the game just a little bit longer. Thank you for your patience and continued support. - Yoshinori Kitase, Producer of FINAL FANTASY VII REMAKE” FINAL FANTASY VII REMAKE will be available for the PlayStation®4 system from 10th April 2020. For more information, visit: www.ffvii-remake.com Related Links: Facebook: https://www.facebook.com/finalfantasyvii Twitter: https://twitter.com/finalfantasyvii Instagram: https://www.instagram.com/finalfantasyvii/ YouTube: https://www.youtube.com/finalfantasy #FinalFantasy #FF7R About Square Enix Ltd. Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies.
    [Show full text]
  • Testu I Wysłanie Go Na Maila: [email protected] Do 22.04
    **** TTeesstt •44AA (((MMoodduulllee 44))) Bardzo Was proszę o wykonanie testu i wysłanie go na maila: [email protected] do 22.04. 2020r NAME ................................................................................................. NUMBER …………………………… CLASS …………………..…………… DATE ……………..……..…..……… SCORE _____ (Time 45 minutes) Reading A. Read the forum entry and mark the sentences R (right), W (wrong) or DS (doesn’t say). Hi, everyone! I passed my summer exams and my parents bought me the Tomb Raider DVD as a present! It’s an old film, but it’s got my favourite video game character in it: Lara Croft! I already have all the Tomb Raider video games. I like Lara Croft because she is very clever and strong. In the game, she jumps, climbs through dangerous places and searches for ancient things. You should definitely play it! Who’s your favourite video game character? Posted by: Dan_16, 6/12, 18:38 Tomb Raider is a great film, Dan – I should watch it again! My favourite video game character is Super Mario! He lives in the Mushroom Kingdom and he’s very brave. He spends his time helping Princess Peach escape from Bowser. Mario’s nickname is Jumpman because he can do fantastic jumps! My favourite thing about him, though, is how he looks: he always wears a red tracksuit and a red cap with the letter ‘M’ on it. I think he looks cute! Posted by: Sarah_16, 6/12, 19:22 1 Dan failed his summer exams. ______ 2 Dan has all the Tomb Raider games. ______ 3 Lara Croft studied Maths and History. ______ 4 Super Mario helps Princess Peach.
    [Show full text]
  • THE MYSTERIOUS LARA CROFT: Digibimbo Vs. Digiheroine
    THE MYSTERIOUS LARA CROFT: Digibimbo vs. Digiheroine 1 Rachelle Fernandez February 12th, 2001 STS145: Case History Prospectus Every once in a while, a game comes along whose influence extends beyond the gaming world and into contemporary society. One interesting and hotly debated aspect of this is the role certain video games play in gender politics. Consider the following. Scene One. A helicopter, its propellers whipping the air, zooms into the scene and drops down an agile figure onto the ground. It’s a woman, dressed in hiking shorts with pistols holstered to both thighs. The woman has landed in a dark cave and, after a cautious look around, begins to explore it, sometimes walking cautiously, other times running ahead, leaping boulders. She comes across a flare lying mysteriously on the wet cavern floor. With a happy sigh, she picks the item up. Suddenly the woman hears low grumble behind her and somersaults backwards to face an angry tiger. She whips out two automatic pistols and blasts the tiger to its death, her face contorted in a snarl. Scene Two. An exotic dancer is performing in a strip club. The camera zooms away from her to reveal an empty audience. The slogan “Where The Boys Are” is flashed across the screen while a crowd of lusty men rapidly exit the strip club in pursuit of the same woman we just saw exploring eerie caverns. 2 This “woman” isn’t even really a woman at all. She’s Lara Croft, the star in the hit video game series Tomb Raider. Lara Croft is something of a cultural icon.
    [Show full text]
  • Polygons and Practice in Skies of Arcadia
    Issue 02 – 2013 Journal –Peer Reviewed ZOYA STREET Gamesbrief [email protected] Polygons and practice in Skies of Arcadia This paper features research carried out at the Victoria and Albert Museum into the design history of Sega’s 2000 Dreamcast title, Skies of Arcadia (released in Ja- pan as Eternal Arcadia). It was released by Overworks, a subsidiary of Sega, at an interesting point in Japanese computer game history. A new generation of video game consoles was in its infancy, and much speculation in the industry sur- rounded how networked gaming and large, open, tridimensional game worlds would change game design in the years ahead. Skies of Arcadia is a game about sky pirates, set in a world where islands and continents foat in the sky. I became interested in this game because it was praised in critical reviews for the real sense of place in its visual design. It is a Jap- anese Role Playing Game (JRPG), meaning that gameplay focuses on exploring a series of spaces and defeating enemies in turn-based, probabilistic battles using a system similar to that established by tabletop games such as Dungeons & Dragons. This research is based on interviews with the producer Shuntaro Tanaka and lead designer Toshiyuki Mukaiyama, user reviews submitted online over the past 10 plus years, and historically informed design analysis. It is grounded in a broader study of the networks of production and consumption that surrounded and co-produced the Dreamcast as a cultural phenomenon, technological agent and played experience. Through design analysis, oral history and archival research, in this paper I will complicate notions of tridimensionality by placing a three dimensional RPG in a broader network of sociotechnical relationships.
    [Show full text]
  • “BLOOD TIES” CHAPTER NOW AVAILABLE for Steamvr
    RISE OF THE TOMB RAIDER “BLOOD TIES” CHAPTER NOW AVAILABLE FOR SteamVR HTC Vive and Oculus Rift Headset Owners Can Now Experience “Blood Ties” in Virtual Reality REDWOOD SHORES, CA (December 5, 2017) – Square Enix®, and award-winning studio Crystal Dynamics® and Nixxes Software today announced that the “Blood Ties” story chapter from the critically acclaimed Rise of the Tomb Raider®, is now available for Steam®VR and compatible with HTC Vive and Oculus Rift virtual reality headsets. For the first time, HTC Vive and Oculus Rift owners can experience the “Blood Ties” single-player story chapter to unlock the mysteries of Croft Manor on SteamVR. When Lara’s uncle contests ownership of the family Manor, Lara must explore deep within the estate to find the hidden history that she is the rightful heir; or, lose her birthright and father’s secrets forever. Explore Lara’s childhood home in over an hour of new story, and uncover a Croft family mystery that will change her life forever. This new release adds another treasure celebrating Crystal Dynamics 25th anniversary: new functionality to the critically acclaimed and award-winning Rise of the Tomb Raider. Season pass owners can download the VR content for free and also receive all of the new content featured in the 20 Year Celebration edition including: Co-op Endurance gameplay, “Extreme Survivor” difficulty for the main campaign, 20 Year Celebration outfit and gun, 5 classic Lara skins, and all previously released Downloadable Content such as “Baba Yaga: The Temple of the Witch,” “Cold Darkness Awakened,” 12 outfits, seven weapons, multiple Expedition Card packs, and more! Rise of the Tomb Raider: 20 Year Celebration™ has received over 100 awards and nominations and is available for the PlayStation®4, PlayStation®4 Pro, Xbox One, Xbox One X and PC.
    [Show full text]
  • Tomb Raider III (PC)
    END USER LICENSE AGREEMENT AND LIMITED WARRANTY Tomb Raider III (PC) IMPORTANT - Please read this End User Licence Agreement (“EULA”) carefully before installing this Software Product. By installing, copying, and/or otherwise using the Software Product you agree to be bound by the terms of this EULA and we are only prepared to licence you to use the Software Product on the terms of this EULA. Before installing this Software Product please make sure that your computer meets the minimum technical specifications for the proper operation of this Software Product. YOUR PARTICULAR ATTENTION IS DRAWN TO: - THE EXCLUSION CLAUSE AND LIMITATION OF LIABILITY CONTAINED IN PARAGRAPH 9 BELOW; AND - THE PROVISIONS OF PARAGRAPHS 4 AND 5 WHICH DESCRIBE CERTAIN INFORMATION WHICH MAY BE COLLECTED, STORED AND USED BY US AS A RESULT OF YOUR INSTALLATION AND USE OF THIS SOFTWARE PRODUCT AND/OR ONLINE FEATURES AND EXPLAINS HOW YOUR PERSONAL DATA WILL BE PROTECTED. BY ACCEPTING THIS EULA AND INSTALLING THIS SOFTWARE PRODUCT YOU ARE GIVING YOUR CONSENT TO OUR COLLECTION, STORAGE, USE AND PROCESSING OF SUCH INFORMATION AND DATA IN ACCORDANCE WITH PARAGRAPH 5, OUR PRIVACY AND COOKIES POLICIES. SEL TAKES YOUR PRIVACY SERIOUSLY AND WE STRONGLY RECOMMEND YOU TAKE TIME TO READ OUR PRIVACY POLICY AND COOKIES POLICY AND PERIODICALLY CHECK FOR ANY UPDATES MADE TO IT. (i) PURCHASE OF SOFTWARE PRODUCT BY DOWNLOAD IF YOU AGREE TO BE BOUND BY THIS EULA PLEASE CLICK "I ACCEPT" AT THE END OF THIS EULA AT WHICH POINT THE SOFTWARE PRODUCT WILL BE INSTALLED ONTO YOUR HARD DRIVE. IF YOU DO NOT AGREE TO BE BOUND BY THE TERMS OF THIS EULA CLICK "NOT ACCEPTED" AND THE SOFTWARE PRODUCT WILL NOT BE LOADED ONTO YOUR HARD DRIVE AND NO LICENCE SHALL BE GRANTED TO YOU IN RESPECT OF THE SOFTWARE PRODUCT.
    [Show full text]
  • Carryout GUIDE
    Tom Kolinsky Tom Charity Boldebuck The Audrey Hepburn of The the Eagle River office. Great wit and smile. Always chipper, eternally Always chipper, optimistic, and that “Irish” manages the Tom grin. Lakes office. Land O’ Gary Van Wormer Gary Van Our Conover represen- tative! Dedicated and thorough. Find Gary in Lakes. Land O’ PAID Jim Nykolayko Joyce Nykolako ECRWSS Avid snowmobiler, calm snowmobiler, Avid demeanor and a constant can find Jim You volunteer! Three Lakes office. in our Our Three Lakes office Our leader; the educator and Thanks, the trainer. Joyce! Eagle River PRSRT STD PRSRT U.S. Postage Permit No. 13 POSTAL PATRON POSTAL (715) 479-4421 Rick Brashler The Duke of the Cisco Chain! Find Rick in Lakes. Land O’ Amy Nowak Mary Radtke Hardworking, hard charging and driven. Amy in Eagle River. Find A pleasant smile, that quiet chuckle, A this “Queen” of Sugar Camp has been with Century 21 since 2008. Three Lakes office. Find Mary in our Bud Pride Our eloquent statesman! Quick of mind and wit! Buy or sell with Pride! Find Bud in Eagle River. Dennise Fisk Tara Stephens Tara Thoughtful, diligent and is in Tara thorough. Three Lakes. Thoughtful, caring — our Mother Hen. 222 W. Pine St., Eagle River, WI Pine St., Eagle River, 222 W. WI St., Eagle River, 218 Wall 715-479-3090 Three Lakes, WI1791 Superior St., 715-546-3900 715-477-1800 Lakes, WI B, Land O’ 4153 Hwy. 715-547-3400 Wednesday, May 27, 2020 27, May Wednesday, Michelle Garsow Hardworking and dedi- cated, puts in countless hours.
    [Show full text]
  • Gender and Audience Reception of English-Translated Manga
    Girly Girls and Pretty Boys: Gender and Audience Reception of English-translated Manga June M. Madeley University of New Brunswick, Saint John Introduction Manga is the term used to denote Japanese comic books. The art styles and publishing industry are unique enough to warrant keeping this Japanese term for what has become transnational popular culture. This paper represents a preliminary analysis of interview data with manga readers. The focus of the paper is the discussion by participants of their favourite male and female characters as well as some general discussion of their reading practices. Males and females exhibit some reading preferences that are differentiated by gender. There is also evidence of gendered readings of male and female characters in manga. Manga in Japan are published for targeted gender and age groups. The broadest divisions are between manga for girls, shōjo, and manga for boys, shōnen. Unlike Canada and the USA, manga is mainstream reading in Japan; everyone reads manga (Allen and Ingulsrud 266; Grigsby 64; Schodt, Dreamland 21). Manga stories are first serialized in anthology magazines with a specific target audience. Weekly Shōnen Jump is probably the most well known because it serializes the manga titles that have been made into popular anime series on broadcast television in North America (and other transnational markets) such as Naruto and Bleach. Later, successful titles are compiled and reprinted as tankobon (small digest-sized paperback books). The tankobon is the format in which manga are translated into English and distributed by publishers with licensing rights purchased from the Japanese copyright holders. Translated manga are also increasingly available through online scanlations produced by fans who are able to translate Japanese to English.
    [Show full text]