Intersectional Identities in Dungeons & Dragons
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Mystara Declassified Archives Present
MYSTARA DECLASSIFIED ARCHIVES PRESENT MD04 BRETHREN OF THE SEA OF DREAD FILES COMPILATION BY IRVING GALVEZ Contents Prologue ........................................................................................................................................ 3 The Sea of Dread ............................................................................................................................ 4 The Pirate Lords ............................................................................................................................. 5 Dread´s Brethren Rules .................................................................................................................. 7 Pirates Types.................................................................................................................................. 8 Pirate Ship Crew ............................................................................................................................ 9 The Pirate Code ........................................................................................................................... 13 The Actual Pirate Lords ................................................................................................................ 16 Known Pirates of the Sea of Dread ............................................................................................... 17 Apendix A - Rings of the Pirate Lords ............................................................................................ 23 Apendix B - Pirate Lands and -
SILVER AGE SENTINELS (D20)
Talking Up Our Products With the weekly influx of new roleplaying titles, it’s almost impossible to keep track of every product in every RPG line in the adventure games industry. To help you organize our titles and to aid customers in finding information about their favorite products, we’ve designed a set of point-of-purchase dividers. These hard-plastic cards are much like the category dividers often used in music stores, but they’re specially designed as a marketing tool for hobby stores. Each card features the name of one of our RPG lines printed prominently at the top, and goes on to give basic information on the mechanics and setting of the game, special features that distinguish it from other RPGs, and the most popular and useful supplements available. The dividers promote the sale of backlist items as well as new products, since they help customers identify the titles they need most and remind buyers to keep them in stock. Our dividers can be placed in many ways. These are just a few of the ideas we’ve come up with: •A divider can be placed inside the front cover or behind the newest release in a line if the book is displayed full-face on a tilted backboard or book prop. Since the cards 1 are 11 /2 inches tall, the line’s title will be visible within or in back of the book. When a customer picks the RPG up to page through it, the informational text is uncovered. The card also works as a restocking reminder when the book sells. -
Mythic: Dynamic Role-Playing
TM Create dynamic role-playing adventures without preparation For use as a stand-alone game or as a supplement for other systems TM Adventure Generator Role Playing System by Tom Pigeon Published by Word Mill Publishing Credits “To help, to continually help and share, that is the sum of all knowledge; that is the meaning of art.” Eleonora Duse The author extends his heartfelt thanks to those friendly souls who helped make this book come true. Without contributors, playtesters, friends, helpful advice, guidance and criticism, there would be no Mythic. ARTISTS MORAL SUPPORT RyK Productions My wife, Jennifer, who believes all things are possible. To contact RyK, you can send email to [email protected], or visit Also, my daughter Ally, just because she’s so darn cute. their webpage at www.ryk.nl RyK Productions is responsible for artwork on pages: 12, 16, TECHNICAL SUPPORT 28, 37, 64, 70, 77, 87, 89, 95, 96, 97, 99, & 119 Apple, for making such an insanely great computer. Karl Nordman OTHER FORMS OF SUPPORT To contact Karl, send email to [email protected]. View Word Mill Publishing, my daytime job. his work on the web at www.angelfire.com/art/xxtremelygraphic/ Karl North is responsible for artwork on pages: 8, 19, 32, 34, 41, 47, 50, 57, 60 PRINTING W RDS Printing in Ontario, California. Thanks to Bob for his W guidance and for investing in technology that allows for the production of digital print-on-demand products. Word Mill Publishing 5005 LaMart Dr. #204 • Riverside, CA 92507 PLAYTESTERS [email protected] • www.mythic.wordpr.com A host of online and real-time gamers whose names are lost Mythic © Copyright 2003 by Tom Pigeon and Word Mill Publishing. -
Die Invasion Der Barbaren Gedanken Zur Re-Mythisierung Hollywoods in Den 1980Er-Jahren
Die Invasion der Barbaren Gedanken zur Re-Mythisierung Hollywoods in den 1980er-Jahren Marcus Stiglegger, Berlin 1. Wenn ich zurückdenke an das Jahr 1982 – ich war gerade 11 Jahre alt –, muss ich sagen, dass Conan für kurze Zeit zu meinem Mentor wurde. Ich durfte den Film mit Arnold Schwar- zenegger damals noch nicht sehen und sammelte daher verzweifelt alle Artikel über John Milius’ CONAN THE BARBARIAN (1982), die ich finden konnte. So kaufte ich mein erstes Cinema-Heft und meine erste Bravo-Ausgabe, denn beide berichteten ausführlich über den archaischen Barbaren. Und welche Freude war es, als der Heyne Verlag mit seiner Veröf- fentlichung der Conan-Stories und -Romane begann, die jeweils mit einem Filmfoto auf dem Cover erschienen. Diese blassgelben Buchrücken schmücken noch heute mein Lesezimmer. Conan kam damals zur richtigen Zeit: mit der wachsenden Popularität von J. R. R. Tolkiens Herr der Ringe-Romantrilogie und dem gleichnamigen Animationsfilm von Ralph Bakshi aus dem Jahr 1979, mit John Boormans 1981 gestarteter Neuinterpretation des Arthus-Mythos’ in EXCALIBUR und Terry Gilliams TIME BANDITS (1981). Es folgten THE DRAGON SLAYER (1982) von Matthew Robbins, FIRE AND ICE (1983) von Ralph Bakshi, THE DARK CRYSTAL (1982) von Jim Hanson und Frank Oz, LEGEND (1983) von Ridley Scott und aus Deutsch- land DIE UNENDLICHE GESCHICHTE (1984) von Wolfgang Petersen. Und nicht nur das Kino feierte die Phantasie, auch das Table-Top-Rollenspiel Dungeons & Dragons hatte damals eine Hochphase. Tolkiens Mittelerde hatte sich bereits in der Hippie-Ära der frühen 1970er-Jahre großer Beliebtheit erfreut, Studierendenkreise ebenso inspiriert wie esoterische Beschäfti- gung angestoßen. Pen-and-Paper-Rollenspiele etablierten sich als Gruppenerlebnis, und schon in den 1970er-Jahren musste man von einem Revival jener Fantasy-Literatur sprechen, die eigentlich einer anderen Ära entstammte: den krisengeplagten 1930er-Jahren mit ihren ‚Weird Tales‘ und weiteren frühen Fantasy-Magazinen. -
The Last of the Dinosaurs
020063_TimeMachine22.qxd 8/7/01 3:26 PM Page 1 020063_TimeMachine22.qxd 8/7/01 3:26 PM Page 2 This book is your passport into time. Can you survive in the Age of Dinosaurs? Turn the page to find out. 020063_TimeMachine22.qxd 8/7/01 3:26 PM Page 3 The Last of the Dinosaurs by Peter Lerangis illustrated by Doug Henderson A Byron Preiss Book 020063_TimeMachine22.qxd 8/7/01 3:26 PM Page 4 To Peter G. Hayes, for his friendship, interest, and help Copyright @ 1988, 2001 by Byron Preiss Visual Publications “Time Machine” is a registered trademark of Byron Preiss Visual Publications, Inc. Registered in the U.S. Patent and Trademark office. Cover painting by Mark Hallett Cover design by Alex Jay An ipicturebooks.com ebook ipicturebooks.com 24 West 25th St., 11th fl. NY, NY 10010 The ipicturebooks World Wide Web Site Address is: http://www.ipicturebooks.com Original ISBN: 0-553-27007-9 eISBN: 1-59019-087-4 This Text Converted to eBook Format for the Microsoft® Reader. 020063_TimeMachine22.qxd 8/7/01 3:26 PM Page 5 ATTENTION TIME TRAVELER! This book is your time machine. Do not read it through from beginning to end. In a moment you will receive a mission, a special task that will take you to another time period. As you face the dan- gers of history, the Time Machine often will give you options of where to go or what to do. This book also contains a Data Bank to tell you about the age you are going to visit. -
Penny Arcade: Volume 8: Magical Kids in Danger PDF Book
PENNY ARCADE: VOLUME 8: MAGICAL KIDS IN DANGER PDF, EPUB, EBOOK Mike Krahulik,Jerry Holkins | 112 pages | 11 Sep 2012 | Oni Press,US | 9781620100066 | English | Portland, United States Penny Arcade: Volume 8: Magical Kids in Danger PDF Book The wares of the poor little match girl illuminate her cold world, bringing some beauty to her brief, tragic life. He has a fascination with unicorns , a secret love of Barbies , is a dedicated fan of Spider-Man and Star Wars , and has proclaimed " Jessie's Girl " to be the greatest song of all time. Thompson proceeded to phone Krahulik, as related by Holkins in the corresponding news post. The transformation of humanity through nano… More. PC Gamer. Jul 09, Kevin Gentilcore rated it really liked it. Anyway, people probably already know whether or not they like Penny Arcade. Retrieved March 23, Retrieved May 10, Unless you are a major geek like me, you have no idea what Penny Arcade is. Entertainment Weekly. Retrieved July 26, Retrieved May 9, The comics are from , the commentary from , and both are reflecting an industry that moves rapidly, so both are often unintentionally humorous just in regards to how things have fallen out since. To see what your friends thought of this book, please sign up. He has just enough fuel to reach the planet—then he finds that he has a sto… More. Some of these works have been included with the distribution of the game, and others have appeared on pre-launch official websites. Good collection, quick read. Published September 11th by Oni Press first published August 29th Want to Read Currently Reading Read. -
Exploring the Social, Moral, and Temporal Qualities of Pre-Service
Exploring the Social, Moral, and Temporal Qualities of Pre-Service Teachers’ Narratives of Evolution Deirdre Hahn Division of Psychology in Education, College of Education, Arizona State University, PO Box 878409, Tempe, Arizona 85287 [email protected] Sarah K Brem Division of Psychology in Education, College of Education, Arizona State University, PO Box 870611, Tempe, Arizona 85287 [email protected] Steven Semken Department of Geological Sciences, Arizona State University, PO Box 871404, Tempe, Arizona 85287 [email protected] ABSTRACT consequences of accepting evolutionary theory. That is, both evolutionists and creationists tend to believe that Elementary, middle, and secondary school teachers may accepting evolutionary theory will result in a greater experience considerable unease when teaching evolution ability to justify or engage in racist or selfish behavior, in the context of the Earth or life sciences (Griffith and and will reduce people's sense of purpose and Brem, in press). Many factors may contribute to their self-determination. Further, Griffith and Brem (in press) discomfort, including personal conceptualizations of the found that in-service science teachers frequently share evolutionary process - especially human evolution, the these same beliefs and to avoid controversy in the most controversial aspect of evolutionary theory. classroom, the teachers created their own boundaries in Knowing more about the mental representations of an curriculum and teaching practices. evolutionary process could help researchers to There is a historical precedent for uneasiness around understand the challenges educators face in addressing evolutionary theory, particularly given its use to explain scientific principles. These insights could inform and justify actions performed in the name of science. -
Book of Exalted Deeds Vow of Poverty Adjust
Book Of Exalted Deeds Vow Of Poverty Is Heath always histrionic and peerless when sectionalise some palladiums very stabbingly and imperatively? Structured and normal Gavriel screeches almost leniently, though Roosevelt air-drops his plantain punishes. Placental Alley spouts: he baled his elater unfriendly and snap. Check it to my book exalted deeds vow poverty and you the caster is a blender like most significant in question. Sourcebooks to make that book of exalted deeds vow of poverty means he does not acquire a broken. Assassinate the touch of exalted deeds vow of the eladrin that? Has to touch the book exalted deeds vow poverty is not going to be an account now and let the classes? Freedom to take the book exalted deeds vow of poverty benefits, and also a bit more potent than one of evil in this combination very useful and the different? Decently if charisma that book of exalted deeds of poverty and the target. Contact the book of exalted poverty can expressly ruin the imp and thereby causing the star wars rpg, do and poison, prophet of the rules. Supports rendering as for book deeds of poverty and interesting. Managed to evil: exalted vow of exalted deeds says no new familiar. Boost them to a book of deeds vow of poverty and arms to refrain from a bit on to emulate her sublime balance of. Total loss of exalted deeds was no continuation of the book and goodness or in the world. Sort of them a book of exalted vow of characters with virtuous characters. Called swords of a book vow poverty feat options for your rage, wizards felt that. -
“War of the Worlds Special!” Summer 2011
“WAR OF THE WORLDS SPECIAL!” SUMMER 2011 ® WPS36587 WORLD'S FOREMOST ADULT ILLUSTRATED MAGAZINE RETAILER: DISPLAY UNTIL JULY 25, 2011 SUMMER 2011 $6.95 HM0811_C001.indd 1 5/3/11 2:38 PM www.wotw-goliath.com © 2011 Tripod Entertainment Sdn Bhd. All rights reserved. HM0811_C004_WotW.indd 4 4/29/11 11:04 AM 08/11 HM0811_C002-P001_Zenescope-Ad.indd 3 4/29/11 10:56 AM war of the worlds special summER 2011 VOlumE 35 • nO. 5 COVER BY studiO ClimB 5 Gallery on War of the Worlds 9 st. PEtERsBuRg stORY: JOE PEaRsOn, sCRiPt: daVid aBRamOWitz & gaVin YaP, lEttERing: REmY "Eisu" mOkhtaR, aRt: PuPPEtEER lEE 25 lEgaCY WRitER: Chi-REn ChOOng, aRt: WankOk lEOng 59 diVinE Wind aRt BY kROmOsOmlaB, COlOR BY maYalOCa, WRittEn BY lEOn tan 73 thE Oath WRitER: JOE PEaRsOn, aRtist: Oh Wang Jing, lEttERER: ChEng ChEE siOng, COlORist: POPia 100 thE PatiEnt WRitER: gaVin YaP, aRt: REmY "Eisu" mOkhtaR, COlORs: ammaR "gECkO" Jamal 113 thE CaPtain sCRiPt: na'a muRad & gaVin YaP, aRt: slaium 9. st. PEtERsBuRg publisher & editor-in-chief warehouse manager kEVin Eastman JOhn maRtin vice president/executive director web development hOWaRd JuROFskY Right anglE, inC. managing editor translators dEBRa YanOVER miguEl guERRa, designers miChaEl giORdani, andRiJ BORYs assOCiatEs & JaCinthE lEClERC customer service manager website FiOna RussEll WWW.hEaVYmEtal.COm 413-527-7481 advertising assistant to the publisher hEaVY mEtal PamEla aRVanEtEs (516) 594-2130 Heavy Metal is published nine times per year by Metal Mammoth, Inc. Retailer Display Allowances: A retailer display allowance is authorized to all retailers with an existing Heavy Metal Authorization agreement. -
White by Default: an Examination of Race Portrayed by Character Creation Systems in Video Games
White by Default: An Examination of Race Portrayed by Character Creation Systems in Video Games A thesis submitted to the Graduate School of the University of Cincinnati In partial fulfillment of the requirements for the degree of Master of Arts In the Department of Sociology of the College of Arts and Sciences By Samuel Oakley B.A. Otterbein University July 2019 Committee Chair: Dr. Littisha A. Bates, PhD Abstract Video games are utilized as a form of escapism by millions, thousands of hours are put in by multiple players every week. However, the opportunity to escape, and free oneself from societal scrutiny and biases like racism is limited within video games. Color-blind development and reaffirmation of gaming as a white male space limits the ability of players with marginalized identities to escape and enjoy games. A sample of character creation focused video games were analyzed to better understand if there was an impact of the White by Default character occurrence on the overall narrative, ludic (gameplay mechanics) and limitations or bonuses that could affect a player’s agency within a video game. This analysis includes The Sims 3 (freeform life simulator), Skyrim (fantasy roleplaying game), XCOM 2 (tactical science fiction), Tyranny (tactical fantasy), and South Park: The Fractured but Whole (science fiction roleplaying game) all of which allow character creations. My findings suggest that character creation did not limit a player’s agency through the usage of race in character creation, but instead offered a chance for players to self-insert or correct negative stereotypes of color-blind racism in the games narrative. -
I STEVE JACKSON GAMES ,; Ancient Howor Crawls Into the Dark Future
I STEVE JACKSON GAMES ,; Ancient Howor Crawls into the Dark Future By Chris W. McCubbin Edited by Scott D. Haring Cover by Albert Slark Illustrated by Dan Smith GURPS System Design by Steve Jackson Scott Haring, Managing Editor Page Layout, Typography and Interior Production by Rick Martin Cover Production by Jeff Koke Art Direction by Lillian Butler Print Buying by Andrew Hartsock and Monica Stephens Dana Blankenship, Sales Manager Thanks to Dm Smith Additional Material by David Ellis Dickerson Bibliographic information compiled by Chris Jarocha-Emst Proofreading by Spike Y. Jones Playtesters: Bob Angell, Sean Barrett, Kaye Barry, C. Milton Beeghly, James Cloos, Mike DeSanto, Morgan Goulet, David G. Haren, Dave Magnenat, Virginia L. Nelson, James Rouse, Karen Sakamoto, Michael Sullivan and Craig Tsuchiya GURPS and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Pyramid and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. Cull of Cihulhu is a trademark of Chaosium Inc. and is used by permission. Elder Sign art (p. 55) used by permission of Chaosium Inc. GURPS CihuIhuPunk is copyright 0 1995 by Steve Jackson Games Incorporated. All rights reserved. Printed in the U.S.A ISBN 1-55634-288-8 Introduction ................................ 4 Central and South America ..27 Hacker ..................................43 About GURPS ............................4 The Pacific Rim ...................27 -
Book of Exalted Deeds Conversion Project
Sample file Book of Exalted Deeds Conversion Project: Exalted Feats This Is Playtest Material • Blessing of Exaltation: Characters may The material here is presented for playtesting and to gain access to Exalted Feats by having an spark your imagination. These game mechanics are in act of heroism, sacrifice, mercy, or other draft form, usable in your campaign but not refined by exemplary goodness recognized by a deity design iterations or full game development and editing. or powerful celestial being. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events. If you • Ritual of Exaltation: Various temples and decide you enjoy this material, it will be refined based celestial mystery cults may perform a on your feedback, and then it will appear in a Dungeon ritual on their most devout, granting them Masters Guild book. access to Exalted Feats. These feats are converted directly from source • Openly Available: Any character dedicated material in The Book of Exalted Deeds, a resource to goodness may select an Exalted Feat and book for good characters in D&D 3.5 Edition. Some keep it as long as they remain worthy. feats have been combined or adjusted to match the potency of 5E feats, but we've done our best to stay • Background Feature: A player could true to the themes of the source material when propose a background with a feature that changes were necessary. For an in-depth analysis indicates they've achieved one of the above of goodness and how to play it, refer to Chapter 1: listed methods of exaltation sometime in “The Nature of Good” in The Book of Exalted Deeds the past.