A.J.K.D.S. Phase 1 Curriculum
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Academy of Jeet Kune Do Sciences 224 B Weller st. Petaluma Ca JKDSciences.com | (707)762-0111 A.J.K.D.S. Phase 1 Curriculum : A) Salutation ● The Scholar & the warrior : B) History ● Jun Fan Gung Fu (Modified Wing Chun 1964 - 1967) ● Jeet Kune Do or Jun Fan Jeet Kune Do: Core arts of Wing Chun, Boxing & Fencing. Sub arts - Savate`, wrestling & Jujutsu among others. circa 1967 – 1980 ● Conceptual J.K.D: In addition to Wing Chun, Boxing & Fencing. Plus, Brazilian Jiu Jitsu, Muay Thai Kickboxing, Filipino Kali, & Silat circa.1980 : C) Philosophy ● Jeet Kune Do: Way of the Intercepting Fist ● Core arts of Jun Fan J.K.D: 60% Wing Chun - 20% Western Sword Fencing - 20% Western Boxing ● The Jun Fan (Bruce Lee) System –The mental o Sticking to the nucleus o Liberation from the nucleus o Returning to original freedom ● The three stages of development – The physical o Emptiness o Partiality o Fluidity o Emptiness 1 Academy of Jeet Kune Do Sciences 224 B Weller st. Petaluma Ca JKDSciences.com | (707)762-0111 D) JKD Motto & Creed ● J.K.D. motto: Using no way as way, having no limitation as limitation. ● J.K.D. creed: Absorb what’s useful, discard what’s useless, add what is essentially your own. E) Principles: ● Simplicity – Daily minimize instead of daily increase/The sculptor analogy ● Effectiveness – No Passive defense: we are offensive (Example, Jom Sao, Sliding leverage) ● Economy of motion – Controlling all muscle contractions, and tension during the execution of all movement. !!!BODY AWARENESS!!! F) Foundation ● Si Lum Tao – Teaches you 2 things: o Basic Techniques ▪ Stance ▪ Shifting your base ▪ Blocks ▪ Finger strikes ▪ Punches o Scientific Principles ▪ Elbow position ▪ 4 gates ▪ Centerline theory ● Mother-line = vertical center mass ● Centerline = personnel offense/defense line ● Meridian-line = (attacking line) Your Centerline aligns with opponents Mother-line ● 5 & 7 star bone conditioning Drill 2 Academy of Jeet Kune Do Sciences 224 B Weller st. Petaluma Ca JKDSciences.com | (707)762-0111 : G) Base Shifting ● Yee Jee Kim Ma – Restraining goat stance (The origin/for training only) ● Cho Ma - Base shifting from Yee Jee Kim Ma stance 1. One foot turns the base 2. Both feet turn the base 3. Walking base turns 4. Turn base with tools in air H) Stances ● Dominant Side Forward: (Because it’s…) o Closer to the opponent o Harder to block o Stronger o Faster o Has greater dexterity o Greater accuracy o More reliable than your non-dominant hand ● Dung Bo Stance – Original Jun Fan Gung Fu stance (Inside of lead elbow & middle finger on centerline) o Moving forward into (from natural position) o Moving backward into (from natural position) ● By-Jong Ready Position – Inside of lead elbow on centerline. o Moving forward into o Moving backward into o Sliding from By-Jong stance into Dung Bo stance & back to By-Jong stance o Pivoting left & right (pivot on front foot first, then rear foot) : I) Footwork ● The 3 Rules of Footwork o Whatever direction you move, that foot moves first. o Feet should take equal distance steps o Do not teeter-totter your weight back & forth while moving 3 Academy of Jeet Kune Do Sciences 224 B Weller st. Petaluma Ca JKDSciences.com | (707)762-0111 ● Basic Footwork Drill (in By-Jong position) 1) Step + slide 2) Slide + step 3) Step-through 4) Push advance 5) Step 45º 6) Walk 45º 7) Rear 45º 8) Turn Around ● Advance, advance, retreat & Retreat, retreat, advance Drill: Normal 2. Slow-Fast-Slow 3. Fast-Slow- Fast ● Mirror Drill: o Brim of Fire (distance from opponent) : Side, Back, Hook & Straight kicks (your longest weapons) J) Defensive Kicking ● Longest Weapon to Nearest Target ● Hand/Foot moves first – Don’t telegraph your intentions or you’ll get hit first. ● Water/Whip Principle ● Kinetic Link Principle o Water (PROOF - - shaking of the head) o Whip o Side kick right foot only (from natural position) low first, then to individual flexibility ● From Dung Bo stance (Rear foot does not pivot) o Side kick o Straight kick (high Oblique) o Hook kick ● By-Jong to Dung Bo stance o Side kick o Straight kick (high Oblique) o Hook kick ● By-Jong to Heel-toe-sway o Side kick o Straight kick (high Oblique) 4 Academy of Jeet Kune Do Sciences 224 B Weller st. Petaluma Ca JKDSciences.com | (707)762-0111 o Hook kick K) Offensive Kicking ● By-Jong to Heel-toe-sway & push advance o Side kick o Hook kick ● Introduction to the pendulum kicking motion o Laps o Stationary (grandfather clock example) o 3 man drill ● Pendulum o Side kick o Back kick o Straight kick (high Oblique) o Hook kick o Add lead hand draw ● ½ step & pendulum o Side kick o Back kick o Straight kick o Hook ● Double pendulum Side kick only (all water) : L) Hand Tools ● Physics of Jeet Kune Do punching ● Proper making of a fist ● Iron palm set on sand bag o Bui jee o Chop chuie x2 o Phoenix eye o Ch’ung chuie o Gwa chuie o Hammer fist o Spade palm 5 Academy of Jeet Kune Do Sciences 224 B Weller st. Petaluma Ca JKDSciences.com | (707)762-0111 o Palm o Back hand M) Punching Mechanics: ● Air ● Snap stick ● Mitt on shoulder (wrist & arm only, no hip) ● 1” Ch’ung Chuie (elbow straight) wrist & hip torque ● 6” Ch’ung Chuie (wrist, arm & hip torque) ● Ch’ung Chuie (wrist, arm, hip torque & body lean) ● Ch’ung Chuie (wrist, arm, hip torque, body lean & advance) ● Straight blast (Jik Ch’ung Chuie) : N) Finger Jab ● Response Time 6 vs. 3 ● Dissecting an attack ● Bui Jee (Finger jab): ○ Spear ○ Split spear ○ Fan ○ Whip : O) Sliding leverage drill ● On bottom arm of Mook Jong ● Drill # 1 o One punch o Two punches o Three punches ● Drill # 2 o Maintain contact 6 Academy of Jeet Kune Do Sciences 224 B Weller st. Petaluma Ca JKDSciences.com | (707)762-0111 ● Bui Jee & straight blast drill: P) JKD Jab: ● Small arc Principle: (first short jab, then long jab mechanics) ● Jab Pull drill ● Jun Fan version ● JKD version Q) Partner Drills #1: ● ½ step & pendulum (opponent retreats in By-Jong) ● Side kick ● Straight kick ● Hook kick ● Add hand feint ● Lead pendulum kick to straight blast (opponent retreats in By-Jong) introduce boxers shell ● Side kick ● Straight kick ● Hook kick ● Add hand feint ● Against opponents advancing lead (left & right) ● Side kick with retreat ● Back kick ● Front kick (introduce defensive Pak sao) ● Hook kick with defensive Pak sao) ● Back kick VS. Right straight/hook kick (opponent in right & left leads) ● Retreat just enough, stop and fire your own right lead (opponent practices advancing in both right & left stances with right lead jab. (Introduce the false right lead, for opponents left stance) ● Sliding leverage & Jik ch’ung chuie (opponent feeds 3 straight punches) Retreat, retreat, sliding 7 Academy of Jeet Kune Do Sciences 224 B Weller st. Petaluma Ca JKDSciences.com | (707)762-0111 leverage R) Self Chi Sao: - Whirlpool Energy ● Forward circling ● Backward circling : S) Mook Jong Basics ● Kwan sao x 2 ● All tools (from Yee jee kim ma) with base shifting ● All tools with partner (partner straight punches, working wrist snap) ● Seep Ma (intercepting circle step) o Seep ma to Dumg bo position o Seep ma to Dumg bo position with Kwan Sao : T) Rattan Ring : U) Sensitivity Drills ● Ring ● Springing arms drill (introduction to the Jut Sao) ● Don Chi Sao – Single Sticky Hand Drill ● Palm to chest ● Switches 1. Tan sao switch 2. Fook sao switch 3. Inside whip switch 4. Outside whip switch 8 Academy of Jeet Kune Do Sciences 224 B Weller st. Petaluma Ca JKDSciences.com | (707)762-0111 : V) Trapping Drills ● Pak & Lop Drill ● Lop Sao/Jom Sao drill (Loping or Paking opponents Tan Sao or Jom Sao) ● Bong Sao/Lop Sao drill 1. Fan sao switch 2. High lop sao switch 3. Low lop sao switch 4. Tan sao switch 5. Pak sao switch 6. Biu sao switch 7. Goang sao switch : W) Rolling ● Back rolls ● From seated position ● From standing ● Walking ● Forward rolls ● From standing ● Walking ● Diving : X) Falling ● Back falls ● From standing ● Walking ● Side falls Left & Right ● Forward falls ● Kneeling ● Standing ● Rolling break falls 9 Academy of Jeet Kune Do Sciences 224 B Weller st. Petaluma Ca JKDSciences.com | (707)762-0111 ● Left & Right Y) JF Mook Jong Sets: ● The 4 Ranges of combat: Kicking range - Punching range - Trapping range - Grappling range ● Lines 1-10 Z) 4 Corners: (Offensive-Defense) ● Simultaneous Blocking & Hitting This is the end of Phase 1 requirements. Proving you understand theories, drills & can execute Mook Jong lines 1-5, you will be allowed to progress to the next Phase: Phase 2 Kickboxing & Grappling 10 .