CIE Colorimetry Committee and Later by CIE Division 1, Vision and Colour
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Understanding Color and Gamut Poster
Understanding Colors and Gamut www.tektronix.com/video Contact Tektronix: ASEAN / Australasia (65) 6356 3900 Austria* 00800 2255 4835 Understanding High Balkans, Israel, South Africa and other ISE Countries +41 52 675 3777 Definition Video Poster Belgium* 00800 2255 4835 Brazil +55 (11) 3759 7627 This poster provides graphical Canada 1 (800) 833-9200 reference to understanding Central East Europe and the Baltics +41 52 675 3777 high definition video. Central Europe & Greece +41 52 675 3777 Denmark +45 80 88 1401 Finland +41 52 675 3777 France* 00800 2255 4835 To order your free copy of this poster, please visit: Germany* 00800 2255 4835 www.tek.com/poster/understanding-hd-and-3g-sdi-video-poster Hong Kong 400-820-5835 India 000-800-650-1835 Italy* 00800 2255 4835 Japan 81 (3) 6714-3010 Luxembourg +41 52 675 3777 MPEG-2 Transport Stream Advanced Television Systems Committee (ATSC) Mexico, Central/South America & Caribbean 52 (55) 56 04 50 90 ISO/IEC 13818-1 International Standard Program and System Information Protocol (PSIP) for Terrestrial Broadcast and cable (Doc. A//65B and A/69) System Time Table (STT) Rating Region Table (RRT) Direct Channel Change Table (DCCT) ISO/IEC 13818-2 Video Levels and Profiles MPEG Poster ISO/IEC 13818-1 Transport Packet PES PACKET SYNTAX DIAGRAM 24 bits 8 bits 16 bits Syntax Bits Format Syntax Bits Format Syntax Bits Format 4:2:0 4:2:2 4:2:0, 4:2:2 1920x1152 1920x1088 1920x1152 Packet PES Optional system_time_table_section(){ rating_region_table_section(){ directed_channel_change_table_section(){ High Syntax -
Color Models
Color Models Jian Huang CS456 Main Color Spaces • CIE XYZ, xyY • RGB, CMYK • HSV (Munsell, HSL, IHS) • Lab, UVW, YUV, YCrCb, Luv, Differences in Color Spaces • What is the use? For display, editing, computation, compression, …? • Several key (very often conflicting) features may be sought after: – Additive (RGB) or subtractive (CMYK) – Separation of luminance and chromaticity – Equal distance between colors are equally perceivable CIE Standard • CIE: International Commission on Illumination (Comission Internationale de l’Eclairage). • Human perception based standard (1931), established with color matching experiment • Standard observer: a composite of a group of 15 to 20 people CIE Experiment CIE Experiment Result • Three pure light source: R = 700 nm, G = 546 nm, B = 436 nm. CIE Color Space • 3 hypothetical light sources, X, Y, and Z, which yield positive matching curves • Y: roughly corresponds to luminous efficiency characteristic of human eye CIE Color Space CIE xyY Space • Irregular 3D volume shape is difficult to understand • Chromaticity diagram (the same color of the varying intensity, Y, should all end up at the same point) Color Gamut • The range of color representation of a display device RGB (monitors) • The de facto standard The RGB Cube • RGB color space is perceptually non-linear • RGB space is a subset of the colors human can perceive • Con: what is ‘bloody red’ in RGB? CMY(K): printing • Cyan, Magenta, Yellow (Black) – CMY(K) • A subtractive color model dye color absorbs reflects cyan red blue and green magenta green blue and red yellow blue red and green black all none RGB and CMY • Converting between RGB and CMY RGB and CMY HSV • This color model is based on polar coordinates, not Cartesian coordinates. -
Chapter 6 COLOR and COLOR VISION
Chapter 6 – page 1 You need to learn the concepts and formulae highlighted in red. The rest of the text is for your intellectual enjoyment, but is not a requirement for homework or exams. Chapter 6 COLOR AND COLOR VISION COLOR White light is a mixture of lights of different wavelengths. If you break white light from the sun into its components, by using a prism or a diffraction grating, you see a sequence of colors that continuously vary from red to violet. The prism separates the different colors, because the index of refraction n is slightly different for each wavelength, that is, for each color. This phenomenon is called dispersion. When white light illuminates a prism, the colors of the spectrum are separated and refracted at the first as well as the second prism surface encountered. They are deflected towards the normal on the first refraction and away from the normal on the second. If the prism is made of crown glass, the index of refraction for violet rays n400nm= 1.59, while for red rays n700nm=1.58. From Snell’s law, the greater n, the more the rays are deflected, therefore violet rays are deflected more than red rays. The infinity of colors you see in the real spectrum (top panel above) are called spectral colors. The second panel is a simplified version of the spectrum, with abrupt and completely artificial separations between colors. As a figure of speech, however, we do identify quite a broad range of wavelengths as red, another as orange and so on. -
A Guide to Colorimetry
A Guide to Colorimetry Sherwood Scientific Ltd 1 The Paddocks Cherry Hinton Road Cambridge CB1 8DH England www.sherwood-scientific.com Tel: +44 (0)1223 243444 Fax: +44 (0)1223 243300 Registered in England and Wales Registration Number 2329039 Reg. Office as above Group I II III IV V VI VII VIII Period 1A 8A 1 2 1 H 2A 3A 4A 5A 6A 7A He 1.008 4.003 3 4 5 6 7 8 9 10 2 Li Be B C N O F Ne 6.939 9.0122 10.811 12.011 14.007 15.999 18.998 20.183 11 12 13 14 15 16 17 18 3 Na Mg 3B 4B 5B 6B 7B [---------------8B-------------] 1B 2B Al Si P S Cl Ar 22.99 24.312 26.982 28.086 30.974 32.064 35.453 39.948 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 4 K Ca Sc Ti V Cr Mn Fe Co Ni Cu Zn Ga Ge As Se Br Kr 39.102 40.08 44.956 47.9 50.942 51.996 54.938 55.847 58.933 58.71 63.546 65.37 69.72 72.59 74.922 78.96 79.904 83.8 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 5 Rb Sr Y Zr Nb Mo Tc Ru Rh Pd Ag Cd In Sn Sb Te I Xe 85.47 87.52 88.905 91.22 92.906 95.94 [97] 101.07 102.91 106.4 107.87 112.4 114.82 118.69 121.75 127.6 126.9 131.3 55 56 57* 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 6 Cs Ba La Hf Ta W Re Os Ir Pt Au Hg Ti Pb Bi Po At Rn 132.91 137.34 138.91 178.49 180.95 183.85 186.2 190.2 192.2 195.09 196.97 200.59 204.37 207.19 208.98 209 210 222 87 88 89** 104 105 106 107 108 109 110 111 112 114 116 7 Fr Ra Ac Rt Db Sg Bh Hs Mt 215 226.03 227.03 [261] [262] [266] [264] [269] [268] [271] [272] [277] [289] [289] 58 59 60 61 62 63 64 65 66 67 68 69 70 71 * Lanthanides Ce Pr Nd Pm Sm Eu Gd Tb Dy Ho Er Tm Yb Lu 140.12 140.91 144.24 145 150.35 151.96 157.25 158.92 152.5 164.93 167.26 168.93 173.04 174.97 90 91 92 93 94 95 96 97 98 99 100 101 102 103 ** Actinides Th Pa U Np Pu Am Cm Bk Cf Es Fm Md No Lr 232.04 231 238 237.05 239.05 241.06 244.06 249.08 251 252.08 257.1 258.1 259.1 262.11 The ability to analyse and quantify colour in aqueous solutions and liquids using a colorimeter is something today’s analyst takes for granted. -
Creating 4K/UHD Content Poster
Creating 4K/UHD Content Colorimetry Image Format / SMPTE Standards Figure A2. Using a Table B1: SMPTE Standards The television color specification is based on standards defined by the CIE (Commission 100% color bar signal Square Division separates the image into quad links for distribution. to show conversion Internationale de L’Éclairage) in 1931. The CIE specified an idealized set of primary XYZ SMPTE Standards of RGB levels from UHDTV 1: 3840x2160 (4x1920x1080) tristimulus values. This set is a group of all-positive values converted from R’G’B’ where 700 mv (100%) to ST 125 SDTV Component Video Signal Coding for 4:4:4 and 4:2:2 for 13.5 MHz and 18 MHz Systems 0mv (0%) for each ST 240 Television – 1125-Line High-Definition Production Systems – Signal Parameters Y is proportional to the luminance of the additive mix. This specification is used as the color component with a color bar split ST 259 Television – SDTV Digital Signal/Data – Serial Digital Interface basis for color within 4K/UHDTV1 that supports both ITU-R BT.709 and BT2020. 2020 field BT.2020 and ST 272 Television – Formatting AES/EBU Audio and Auxiliary Data into Digital Video Ancillary Data Space BT.709 test signal. ST 274 Television – 1920 x 1080 Image Sample Structure, Digital Representation and Digital Timing Reference Sequences for The WFM8300 was Table A1: Illuminant (Ill.) Value Multiple Picture Rates 709 configured for Source X / Y BT.709 colorimetry ST 296 1280 x 720 Progressive Image 4:2:2 and 4:4:4 Sample Structure – Analog & Digital Representation & Analog Interface as shown in the video ST 299-0/1/2 24-Bit Digital Audio Format for SMPTE Bit-Serial Interfaces at 1.5 Gb/s and 3 Gb/s – Document Suite Illuminant A: Tungsten Filament Lamp, 2854°K x = 0.4476 y = 0.4075 session display. -
Computer Graphicsgraphics -- Weekweek 1212
ComputerComputer GraphicsGraphics -- WeekWeek 1212 Bengt-Olaf Schneider IBM T.J. Watson Research Center Questions about Last Week ? Computer Graphics – Week 12 © Bengt-Olaf Schneider, 1999 Overview of Week 12 Graphics Hardware Output devices (CRT and LCD) Graphics architectures Performance modeling Color Color theory Color gamuts Gamut matching Color spaces (next week) Computer Graphics – Week 12 © Bengt-Olaf Schneider, 1999 Graphics Hardware: Overview Display technologies Graphics architecture fundamentals Many of the general techniques discussed earlier in the semester were developed with hardware in mind Close similarity between software and hardware architectures Computer Graphics – Week 12 © Bengt-Olaf Schneider, 1999 Display Technologies CRT (Cathode Ray Tube) LCD (Liquid Crystal Display) Computer Graphics – Week 12 © Bengt-Olaf Schneider, 1999 CRT: Basic Structure (1) Top View Vertical Deflection Collector Control Grid System Electrode Phosphor Electron Beam Cathode Electron Lens Horizontal Deflection System Computer Graphics – Week 12 © Bengt-Olaf Schneider, 1999 CRT: Basic Structure (2) Deflection System Typically magnetic and not electrostatic Reduces the length of the tube and allows wider Vertical Deflection Collector deflection angles Control Grid System Electrode Phosphor Phospor Electron Beam Cathode Electron Lens Horizontal Fluorescence: Light emitted Deflection System after impact of electrons Persistence: Duration of emission after beam is turned off. Determines flicker properties of the CRT. Computer Graphics – Week -
Color Space Conversion
L Technical Color Space Information Conversion The role of color space conversion in the process of scanning and reproduc- ing a color image begins the moment an image is captured by a scanner and continues through the point at which it is output on film. For the purpose of this article we will discuss conversions between three types of color systems: RGB, CIE, and CMYK. The RGB (Red, Green, & Blue) and CMYK (Cyan, Magenta, Yellow, & Black) color models have been described in greater detail in the Linotype-Hell Technical information piece entitled Color in Printing. For some background information on the CIE (Commission Internationale de l’Eclairage), please refer to Color Spaces and PostScript Level 2. CIE as a reference color space Most scanners acquire color in the form of RGB data. The majority of non- photographic printing methods employ CMYK inks or toners. In a closed sys- tem, where the characteristics of both the scanner and the printing method are well-defined, conversions may be made from RGB to CMYK through tables that maintain a reasonable level of color consistency. The process becomes somewhat more difficult as you add monitors, other scanners, proofing devices or printing processes that have different characteristics. It becomes critical to have a consistent yardstick, if you will, a means of con- verting between different color systems (and back again) without a loss in color fidelity. This is what CIE provides. Let’s start with some background on CIE, and then we will look at how it can be applied in an open system. Measuring color Light reflected off of, or transmitted through a colored object can be mea- sured by the wavelengths of light that are reflected or transmitted. -
Package 'Colorspace'
Package ‘colorspace’ February 15, 2013 Version 1.2-1 Date 2013-01-24 Title Color Space Manipulation Description Carries out mapping between assorted color spaces including RGB, HSV, HLS, CIEXYZ, CIELUV, HCL (polar CIELUV),CIELAB and po- lar CIELAB. Qualitative, sequential, and diverging color palettes based on HCL colors are provided. Depends R (>= 2.10.0), methods Suggests KernSmooth, MASS, kernlab, mvtnorm, vcd, tcltk, dichromat License BSD LazyData yes Author Ross Ihaka [aut], Paul Murrell [aut], Kurt Hornik [aut], Jason C. Fisher [aut], Achim Zeileis [aut, cre] Maintainer Achim Zeileis <[email protected]> Repository CRAN Date/Publication 2013-01-24 14:59:08 NeedsCompilation yes R topics documented: choose_palette . .2 color-class . .3 coords . .4 desaturate . .5 hex..............................................6 hex2RGB . .7 HLS.............................................8 1 2 choose_palette HSV.............................................9 LAB............................................. 10 LUV............................................. 11 mixcolor . 12 polarLAB . 13 polarLUV . 14 rainbow_hcl . 15 readhex . 18 readRGB . 19 RGB............................................. 20 sRGB ............................................ 21 USSouthPolygon . 22 writehex . 22 XYZ............................................. 23 Index 25 choose_palette Graphical User Interface for Choosing HCL Color Palettes Description A graphical user interface (GUI) for viewing, manipulating, and choosing HCL color palettes. Usage choose_palette(pal -
Spectral Primary Decomposition for Rendering with RGB Reflectance
Eurographics Symposium on Rendering (DL-only Track) (2019) T. Boubekeur and P. Sen (Editors) Spectral Primary Decomposition for Rendering with sRGB Reflectance Ian Mallett1 and Cem Yuksel1 1University of Utah Ground Truth Our Method Meng et al. 2015 D65 Environment 35 Error (Noise & Imprecision) Error (Color Distortion) E D CIE76 0:0 Lambertian Plane Figure 1: Spectral rendering of a texture containing the entire sRGB gamut as the Lambertian albedo for a plane under a D65 environment. In this configuration, ideally, rendered sRGB pixels should match the texture’s values. Prior work by Meng et al. [MSHD15] produces noticeable color distortion, whereas our method produces no error beyond numerical precision and Monte Carlo sampling noise (the magnitude of the DE induced by this noise varies with the image because sRGB is perceptually nonlinear). Contemporary work [JH19] is also nearly able to achieve this, but at a significant implementation and memory cost. Abstract Spectral renderers, as-compared to RGB renderers, are able to simulate light transport that is closer to reality, capturing light behavior that is impossible to simulate with any three-primary decomposition. However, spectral rendering requires spectral scene data (e.g. textures and material properties), which is not widely available, severely limiting the practicality of spectral rendering. Unfortunately, producing a physically valid reflectance spectrum from a given sRGB triple has been a challenging problem, and indeed until very recently constructing a spectrum without colorimetric round-trip error was thought to be impos- sible. In this paper, we introduce a new procedure for efficiently generating a reflectance spectrum from any given sRGB input data. -
1 Human Color Vision
CAMC01 9/30/04 3:13 PM Page 1 1 Human Color Vision Color appearance models aim to extend basic colorimetry to the level of speci- fying the perceived color of stimuli in a wide variety of viewing conditions. To fully appreciate the formulation, implementation, and application of color appearance models, several fundamental topics in color science must first be understood. These are the topics of the first few chapters of this book. Since color appearance represents several of the dimensions of our visual experience, any system designed to predict correlates to these experiences must be based, to some degree, on the form and function of the human visual system. All of the color appearance models described in this book are derived with human visual function in mind. It becomes much simpler to understand the formulations of the various models if the basic anatomy, physiology, and performance of the visual system is understood. Thus, this book begins with a treatment of the human visual system. As necessitated by the limited scope available in a single chapter, this treatment of the visual system is an overview of the topics most important for an appreciation of color appearance modeling. The field of vision science is immense and fascinating. Readers are encouraged to explore the liter- ature and the many useful texts on human vision in order to gain further insight and details. Of particular note are the review paper on the mechan- isms of color vision by Lennie and D’Zmura (1988), the text on human color vision by Kaiser and Boynton (1996), the more general text on the founda- tions of vision by Wandell (1995), the comprehensive treatment by Palmer (1999), and edited collections on color vision by Backhaus et al. -
Color Appearance Models Today's Topic
Color Appearance Models Arjun Satish Mitsunobu Sugimoto 1 Today's topic Color Appearance Models CIELAB The Nayatani et al. Model The Hunt Model The RLAB Model 2 1 Terminology recap Color Hue Brightness/Lightness Colorfulness/Chroma Saturation 3 Color Attribute of visual perception consisting of any combination of chromatic and achromatic content. Chromatic name Achromatic name others 4 2 Hue Attribute of a visual sensation according to which an area appears to be similar to one of the perceived colors Often refers red, green, blue, and yellow 5 Brightness Attribute of a visual sensation according to which an area appears to emit more or less light. Absolute level of the perception 6 3 Lightness The brightness of an area judged as a ratio to the brightness of a similarly illuminated area that appears to be white Relative amount of light reflected, or relative brightness normalized for changes in the illumination and view conditions 7 Colorfulness Attribute of a visual sensation according to which the perceived color of an area appears to be more or less chromatic 8 4 Chroma Colorfulness of an area judged as a ratio of the brightness of a similarly illuminated area that appears white Relationship between colorfulness and chroma is similar to relationship between brightness and lightness 9 Saturation Colorfulness of an area judged as a ratio to its brightness Chroma – ratio to white Saturation – ratio to its brightness 10 5 Definition of Color Appearance Model so much description of color such as: wavelength, cone response, tristimulus values, chromaticity coordinates, color spaces, … it is difficult to distinguish them correctly We need a model which makes them straightforward 11 Definition of Color Appearance Model CIE Technical Committee 1-34 (TC1-34) (Comission Internationale de l'Eclairage) They agreed on the following definition: A color appearance model is any model that includes predictors of at least the relative color-appearance attributes of lightness, chroma, and hue. -
ARC Laboratory Handbook. Vol. 5 Colour: Specification and Measurement
Andrea Urland CONSERVATION OF ARCHITECTURAL HERITAGE, OFARCHITECTURALHERITAGE, CONSERVATION Colour Specification andmeasurement HISTORIC STRUCTURESANDMATERIALS UNESCO ICCROM WHC VOLUME ARC 5 /99 LABORATCOROY HLANODBOUOKR The ICCROM ARC Laboratory Handbook is intended to assist professionals working in the field of conserva- tion of architectural heritage and historic structures. It has been prepared mainly for architects and engineers, but may also be relevant for conservator-restorers or archaeologists. It aims to: - offer an overview of each problem area combined with laboratory practicals and case studies; - describe some of the most widely used practices and illustrate the various approaches to the analysis of materials and their deterioration; - facilitate interdisciplinary teamwork among scientists and other professionals involved in the conservation process. The Handbook has evolved from lecture and laboratory handouts that have been developed for the ICCROM training programmes. It has been devised within the framework of the current courses, principally the International Refresher Course on Conservation of Architectural Heritage and Historic Structures (ARC). The general layout of each volume is as follows: introductory information, explanations of scientific termi- nology, the most common problems met, types of analysis, laboratory tests, case studies and bibliography. The concept behind the Handbook is modular and it has been purposely structured as a series of independent volumes to allow: - authors to periodically update the