Heroquest: Roleplaying in Glorantha
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Sample File CREDITS
Sample file CREDITS 13th Age Monthly 13th Age Monthly 13th Age Monthly Creative Editor Concept Publishers and Developer Rob Heinsoo and Simon Rogers Simon Rogers and Cathriona Tobin Rob Heinsoo Layout Cover Art Editing Chris Huth Melissa Gay Cal Moore Writing Copyediting Cartography Wade Rockett Cal Moore Ralf Schemmann Special Thanks ASH LAW, Cal Moore, Ruth Tillman, and the audience at the Gen Con 2015 13th Age Adventure Design Seminar, where the seeds of this adventure were brainstormed. 13th age is a fantasy roleplaying game by Rob Heinsoo, Jonathan Tweet, Lee Moyer, & Aaron McConnell ©2016 Pelgrane Press Ltd. All rights reserved. Published by Open Content: Except for material designated as Product Identity (see above), Pelgrane Press Ltd. under license from Fire Opal Media, Inc. the game mechanics of this Fire Opal Media game product are Open Game Content, Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Gaming License version 1.0a Section 1(d). No portion of this as defined in the Open Game License version 1.0a, Section 1(e), and are not Open work other than the material designated as Open Game Content may be reproduced Content: All trademarks, registered trademarks, proper names (characters, icons, place in any form without written permission. 13th Age Monthly is published by Pelgrane names, new deities, etc.), dialogue, banter and comments from Wade and Rob, plots, Press Ltd. under the Open Game License version 1.0a Copyright 2000 Wizards of the story elements, locations, characters, artwork, and trade dress. (Elements that have Coast, Inc. -
1 - Table of Contents
This is my first attempt to write for others and what makes sense in my head did not always translate well when I wrote it down. As a result, I must give special thanks to Nikolas Lloyd better known perhaps by his YouTube handle – Lindybeige, for agreeing to critique this before publishing. Look him up for a plethora of informational videos, many of which touch on subjects dear to a certain bronze age fantasy role playing game. And to my much suffering wife Joanne, who drives word software way better than I do. Applefest is a work of fiction. All the characters created for Applefest are similarly fictitious and any familiarity with real people, living or dead, is purely coincidental… except maybe Groucho the catfish… he did seem familiar at the time of writing. RuneQuest is a Trademark of Moon Design Publications and is used with their permission via the OBS Community Content program. For more information please visit Chaosium’s website: www.chaosium.com Sample file The Chaosium and RuneQuest Logos are used under license. - 1 - TABLE OF CONTENTS Introduction ................................................................................ 3 GMs Timeline .............................................................................. 4 Player’s Introduction to Applefest ............................................................... 4 Day One - Windsday .................................................................... 6 Night One .................................................................................. 10 Grumble at the Tin Inn -
1539817842296.Pdf
OCTOBER 17th 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
Heroquest Glorantha: Highwall
Highwall Inn by Ian Cooper Honoring Greg Stafford October 10th, 2019 #WeAreAllUs HIGHWALL INN WHAT IS THIS? CREDITS ighwall Inn is a scenario for Chaosium’s HeroQuest Author Glorantha role-playing game. A copy of that book is Ian Cooper necessary to play this game. No other HeroQuest game H Editing titles are required to play this game, but Sartar: Kingdom of Susan O’Brien Heroes and The Coming Storm expand upon the background of this scenario. Cover Art This scenario is the HeroQuest Glorantha scenario Valentina Romagnoli for #weareallus, the inaugural Greg Stafford memorial Art day. Greg created the world of Glorantha and founded Chaosium. Simon Bray, Eli Maffei, Cory Trego-Erdner, Petr Stovik On this day we hope that you will gather some friends and play a game together in his memory. Additional Contributions Jeff Richard Producer CORE ACTIVITY Michael O’Brien Graphic Design & Layout The PCs are travelers who take shelter in a remote inn, trying to Nicholas Nacario evade both a storm and a pack of ghouls. Cartography EMOTIONAL STAKES Simon Bray Play Testing The PCs have different reasons for being on the road in winter: Thanks to the many fans at conventions such as some seek to free a comrade captured by a Lunar bounty hunter, UK Games Expo, Dragonmeet and Kraken others to rob a wealthy merchant, one to proselytize his faith. All who have braved Highwall Inn. of them will come into conflict, either with each other or other travelers sheltering at the inn. As always, a special thank you and credit goes to At the same time, the ghouls and the inn’s murderous innkeepers Greg Stafford, without whom none of us would be reading this or playing games in Glorantha. -
UNIVERSITY of CALIFORNIA RIVERSIDE Manly Martyrs and Pitiful Women: Negotiating Race, Gender, and Power in Salem Witchcraft
UNIVERSITY OF CALIFORNIA RIVERSIDE Manly Martyrs and Pitiful Women: Negotiating Race, Gender, and Power in Salem Witchcraft Tourism Since 1880 A Dissertation submitted in partial satisfaction of the requirements for the degree of Doctor of Philosophy in History by Sarah Elizabeth Junod September 2020 Dissertation Committee: Dr. Molly McGarry, Chairperson Dr. Catherine Gudis Dr. Alexander Haskell The Dissertation of Sarah Elizabeth Junod is approved: ____________________________________________ ____________________________________________ ____________________________________________ Committee Chairperson University of California, Riverside ABSTRACT OF THE DISSERTATION Manly Martyrs and Pitiful Women: Negotiating Race, Gender, and Power in Salem Witchcraft Tourism Since 1880 by Sarah Elizabeth Junod Doctor of Philosophy, Graduate Program in History University of California, Riverside, September 2020 Dr. Molly McGarry, Chairperson This dissertation considers the ways in which tourism associated with the Salem Witch Trials of 1692 have represented the intersections of gender, race, and class since the nineteenth century. Representations of classed masculinity, femininity, whiteness, Blackness, and indigeneity engage the perceived threats to, and the threats of, white patriarchy in the face of shifting racial and gender roles. This analysis utilizes travel guides, souvenirs, travel diaries, popular histories, television shows, newspapers, brochures, travel reviews, and marketing materials from the nineteenth century through the present to -
Central Skagit Rural Partial County Library District Regular Board Meeting Agenda April 15, 2021 7:00 P.M
DocuSign Envelope ID: 533650C8-034C-420C-9465-10DDB23A06F3 Central Skagit Rural Partial County Library District Regular Board Meeting Agenda April 15, 2021 7:00 p.m. Via Zoom Meeting Platform 1. Call to Order 2. Public Comment 3. Approval of Agenda 4. Consent Agenda Items Approval of March 18, 2021 Regular Meeting Minutes Approval of March 2021 Payroll in the amount of $38,975.80 Approval of March 2021 Vouchers in the amount of $76,398.04 Treasury Reports for March 2021 Balance Sheet for March 2021 (if available) Deletion List – 5116 Items 5. Conflict of Interest 5. Communications 6. Director’s Report 7. Unfinished Business A. Library Opening Update B. Art Policy (N or D) 8. New Business A. Meeting Room Policy (N) B. Election of Officers 9. Other Business 10. Adjournment There may be an Executive Session at any time during the meeting or following the regular meeting. DocuSign Envelope ID: 533650C8-034C-420C-9465-10DDB23A06F3 Legend: E = Explore Topic N = Narrow Options D = Decision Information = Informational items and updates on projects Parking Lot = Items tabled for a later discussion Current Parking Lot Items: 1. Grand Opening Trustee Lead 2. New Library Public Use Room Naming Jeanne Williams is inviting you to a scheduled Zoom meeting. Topic: Board Meeting Time: Mar 18, 2021 07:00 PM Pacific Time (US and Canada) Every month on the Third Thu, until Jan 20, 2022, 11 occurrence(s) Mar 18, 2021 07:00 PM Apr 15, 2021 07:00 PM May 20, 2021 07:00 PM Jun 17, 2021 07:00 PM Jul 15, 2021 07:00 PM Aug 19, 2021 07:00 PM Sep 16, 2021 07:00 PM Oct 21, 2021 07:00 PM Nov 18, 2021 07:00 PM Dec 16, 2021 07:00 PM Jan 20, 2022 07:00 PM Please download and import the following iCalendar (.ics) files to your calendar system. -
GURPS Glorantha.Book
Role-Playing in the World of the Hero Wars by Douglas Bailey Additional Material by Thomas Barnes, Bryan J. Maloney, Phil Masters, and S. John Ross Illustrations (used without permission) by Angus McBride, J. Kevin Ramos and John Snyder GURPS System Design by Steve Jackson Editing, Page Layout and Typography by Douglas Bailey Playtesters: Seann Ives, Dan Hodgkins, Harrison Ripps, Michael Kowalchik GURPS Glorantha is copyright © 2000 by Douglas Bailey. The material in this book represents unofficial, unauthorised supplementary material to the GURPS system and the Glorantha fantasy world. GURPS is a registered trademark of Steve Jackson Games Incorporated. The names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated. Glorantha is the trademark of Issaries, Inc., and is used with their permission. Issaries, Inc. is the trademark of Issaries, Inc. No infringement of any of these rights is intended or implied. TABLE OF CONTENTS INTRODUCTION.................. 4 Ranged Weapons ..................................29 Enchantment Rituals.............................40 About This Book.....................................4 Bows and Archery .....................................30 Summon Rituals....................................40 About the Author ....................................4 Arrow Types .........................................30 What is GURPS?.....................................4 Arrow Quality .......................................30 Bow Strength ........................................30 -
Adventures in the World of Glorantha
ADVENTURES IN THE WORLD OF GLORANTHA BY CHRISTOPHER KLUG, STEVE PERRIN, JEFF RICHARD, GREG STAFFORD, AND JASON DURALL ADDITIONAL WRITING: Jerry Thorpe COVER ARTIST: Andrey Fetisov EDITOR-IN-CHIEF: Jeff Richard EDITORS: Jaym Gates, Jason Durall ART DIRECTION: Jon Hodgson, Jeff Richard DESIGN & LAYOUT: Simeon Cogswell ADDITIONAL DESIGN & LAYOUT: Rick Meints, Malcolm Wolter CARTOGRAPHY: Olivier Sanfilippo, Tobias Tranell ARTISTS: Dimitrina Angelska, Antonia Doncheva, Jon Hodgson, Jennifer Lange, Pat Loboyko, Eli Maffei, Magdalena Mieszczak, Sara Otterstätter, Scott Purdy, Corey Trego-Erdner, Chris Waller SPECIAL THANKS GO to these people who contributed greatly or a little, but whose impact has affected the game: Ellie Akers, Shannon Appelcline, Nick Brooke, Pam Carlson, Ian Cooper, David Dunham, Eden Durall, Todd Gardiner, Chris Gidlow, Finn Loroff-Richard, Lara Loroff-Richard, Ed McDonald, Sandy Petersen, David Scott. Our apologies to any others who were unrecorded. PLAYTESTERS include Ellie Akers, Al Bairley, Mike Bandoian, John Briquelet, Naomi Burgess, Dimitri del Castillo, Andrew Cator, Tim Challis, Gil Cruz, Mark Durston, Mason Ettinger, Frisbee, Michael “Finn” Glenn, Alison Gondek, Tony Hughes, Will Johnson, Chris Klug, Kevin Mantle, Gianna Masetti, Shirley Park, Roderick Robertson, Ted Shambaris, Colin Spears, Andy Staples, Matthew Tyler-Jones, Nick Walsh, Steven Warzeha, Phillip Wright and others whose names may unfortunately have been overlooked. As always, a special thank you and credit goes to Greg Stafford, without whom none of us would be reading this or playing games in Glorantha. SampleMay Ernalda, Mother of Earth, bless and shelter those who readfile these pages. “I want to have goblins about me, for I am courageous. The courage which scareth away ghosts, createth for itself goblins—it wanteth to laugh.” — Friedrich Nietzsche, Thus Spoke Zarathustra RUNEQUEST A Chaosium Game RuneQuest © copyright 1978–2020 by Moon Design Publications LLC. -
GM's Miscellany: Urban Dressing System Neutral Edition
RAGING SWAN PRESS GM’S MISCELLANY: URBAN DRESSING A SYSTEM NEUTRAL RESOURCE Sample file EVERYTHING is better with tentacles Sample file RAGINGSWAN. COM GM’S MISCELLANY: URBAN DRESSING Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities alive with cool, interesting features of note? Then GM’s Miscellany: Urban Dressing is for you! Presenting tons of cool, interesting features for common urban fixture such as shops, stalls, thieves and so on, GM’s Miscellany: Urban Dressing provides the harried GM the tools to quickly and easily bring such features to life. C REDITS S YSTEM N EUTRAL E DITION Design: Ben Armitage, Creighton Broadhurst, Brian Fitzpatrick, Welcome to this Raging Swan Press System Neutral Edition. James Graham, Richard Green, Brian Liberge, Brian Wiborg Herein you’ll find evocative, inspiring text designed to help Mønster, Julian Neale, Marc Radle, Brian J. Ratcliff, Liz Smith, you—the busy GM—run better, quicker and easier games. Jacob Trier, Josh Vogt and Daron Woodson. This book is compatible with most fantasy roleplaying Development: Creighton Broadhurst and Thilo Graf games. It’s impossible to create a truly system neutral book, Interior Art: Paul Daly, Pawet Dobosz (The Forge Studios), Jeff though, and some generic game terms—wizard, fighter, human, Freels, Rick Hershey, Garth Jones, Bradley K. McDevitt, elf and so on—may yet lurk within. These generic terms are William McAusland, Brittany Michel, Matt Morrow, Kay easily modified to the GM’s system of choice. Neilsen, Dave Peterson, Claudio Pozas, Jeff Preston, Howard Pyle, Arthur Rackham, Marc Radle, V Shane, Elizabeth If you enjoyed this book, please consider leaving a review. -
James Lowder's Games to Gift 2018
JAMES LOWDER’S GAMES TO GIFT 2018 TOP PICK: AZUL PUBLISHER: PLAN B; DESIGNER: MICHAEL KIESLING 2–4 PLAYERS; 8 AND UP; $40 (SUGGESTED RETAIL) In Azul, players are artisans summoned by King Manuel I of Portugal to decorate the Royal Palace of Evora, using the Moorish art of decorative tile. Take turns selecting colored tiles, filling rows on your work board, and then transfer a tile to your section of palace wall. The game ends when the first player completes a horizontal tile row. Scores are based on the display, with points earned for patterns of aligned tiles, number of horizontal and vertical rows, and so on. Azul features simple, elegant rules, but potentially complex choices, as you can select tiles to complete your pattern or to force players choosing after you to select pieces that may go unused and end up costing them points. Gameplay is fast, with the full session taking only 30 to 45 minutes. Earlier this year, Azul won the prestigious Spiel de Jahres for game of the year, to almost no one’s surprise. Azul: Stained Glass of Sintra is a recent reimplementation, with players serving as stained glass window designers. It features translucent pieces in place of the original’s resin tiles and some additional rules. Both versions are wonderful. OTHER GREAT NEW GAMES: Family Games: MAGIC MAZE PUBLISHER: SIT DOWN!; DESIGNER: KASPER LAPP 1–8 PLAYERS; 8 AND UP; $33 2018 was another great year for cooperative games, with the release of the latest installment in Matt Leacock’s Forbidden series, Forbidden Skies. -
Heroquest Voices Heroquest, Roleplaying in Glorantha, Is the Culmination of Twenty-Seven Years of Creation and Vision
-yklr/vxjdm'tcn eaifqowpg.zhbus k y HeroQuest Voices HeroQuest, Roleplaying in Glorantha, is the culmination of twenty-seven years of creation and vision. Designed by noted game designers Robin D. Laws and Greg Stafford, it is a game of dramatic play and rich interaction with the world and myths of Glorantha. HeroQuest con- Peoples of Glorantha tains full rules for roleplaying in Glorantha, including a running narrative example of play, complete information on four magic systems, rules for heroquesting in the Otherworld, an introduction to Glorantha, three sample hero bands, and four adventures for new heroes. The book contains a wealth of information about the world and peoples of Glorantha, from the mysteries of the Puma People to the magic secrets of Lanbril the Thief, from the cult of Argar Argan (the Man Who Talks to Trolls) to the mighty demon Umbarong, who exists Produced by Issaries, Inc. only for destruction. P.O. Box 272914; Concord, CA 94527 A Game of Discovery Foreigners surge into your homeland. Monsters roam the land- scape. Empires rise and fall, and life itself hangs in the balance. How will you deal with the end of the world? Legion are the peoples of the world, many and varied are their ways. A Game of Adventure All are connected by the cosmic webs of Arachne Solara Adventure into the myths and conflicts of this ancient, magical world and make it your home. Gather your companions and Who brings and binds all together, in life as in this book, gain the support of nations. Quest to become a hero of legend. -
Vyrms Footnotes
ISSUE 15 Vol. IV, No. 1 The World of Glorantha is a place of fantasy, Summer 2012 $14.95 mythology, adventure, warfare, romance and horror. It is a place of gods and heroes, thieves and adventurers... VVVVyrmsyrms FFoooottnonotteses In the heart of the Kingdom of Sartar lies the Upland Marsh, home to the eternal Delecti THE GLORANTHAN MAGAZINE the Necromancer. He and his Dancers of Darkness bid you welcome... In Sartar’s Woods of the Dead, on the darkest nights, you may encounter an entrancing young nobleman riding a jet black steed. He offers you a simple choice... These are but a few of the stories found within this latest issue of Wyrms Footnotes. After a mere 30 year hiatus, Moon Design Publications is relaunching this flagship Gloranthan magazine with issue #15. It is suitable for use with any roleplaying system that uses Glorantha as its game world. Sample file What is Glorantha? Glorantha is the fantasy world of legendary game designer Greg Stafford. A world of exotic myth and fantastic magic, Glorantha is self-contained and unique in its creation. An THIS ISSUE: ancient world, rich in magic, and where myth is reality. Here the gods and heroes live, and act to protect their Greg Stafford followers and further their own mysterious goals. Sandy Petersen HeroQuest, Runequest, and Glorantha are registered Jeff Richard trademarks of Issaries, Inc. All rights reserved. Rick Meints Discover more at: www.moondesignpublications.com. Setting Glorantha back 30 years... w 4 w 4 a,cdSghijloKOstWX xy Glorantha a,cdSghijloKOstWX xy Table of Contents