Japanese Textiles of Daily Life
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Strategy and Geopolitics of Sea Power Throughout History
Baltic Security & Defence Review Volume 11, Issue 2, 2009 Strategy and Geopolitics of Sea Power throughout History By Ilias Iliopoulos PhD, Professor at the Hellenic Staff College The great master of naval strategy and geopolitics Rear-Admiral Alfred Thayer Mahan famously stated: “Control of the sea by maritime commerce and naval supremacy means predominant influence in the world … (and) is the chief among the merely material elements in the power and prosperity of nations.”1 Some three centuries before Mahan, H. M.’s Servant Sir Walter Raleigh held that “he that commands the sea, commands the trade, and he that is lord of the trade of the world is lord of the wealth of the world.”2 Accordingly, it may be said that even the final collapse of the essentially un-maritime and land-bound Soviet empire at the end of the long 20th century was simply the latest illustration of the strategic advantages of sea power. Like most realist strategists Mahan believed that international politics was mainly a struggle over who gets what, when and how. The struggle could be about territory, resources, political influence, economic advantage or normative interests (values). The contestants were the leaders of traditional nation-states; military and naval forces were their chief instrument of policy. Obviously, sea power is about naval forces – and coastguards, marine or civil-maritime industries and, where relevant, the contribution of land and air forces. Still, it is more than that; it is about geography, geopolitics, geo- strategy, geo-economics and geo-culture; it is about the sea-based capacity of a state to determine or influence events, currents and developments both at sea and on land. -
1423778527171.Pdf
Bahamut - [email protected] Based on the “Touhou Project” series of games by Team Shanghai Alice / ZUN. http://www16.big.or.jp/~zun/ The Touhou Project and its related properties are ©Team Shanghai Alice / ZUN. The Team Shanghai Alice logo is ©Team Shanghai Alice / ZUN. Illustrations © their respective owners. Used without permission. Tale of Phantasmal Land text & gameplay ©2011 Bahamut. This document is provided “as is”. Your possession of this document, either in an altered or unaltered state signifies that you agree to absolve, excuse, or otherwise not hold responsible Team Shanghai Alice / ZUN and/or Bahamut, and/or any other individuals or entities whose works appear herein for any and/or all liabilities, damages, etc. associated with the possession of this document. This document is not associated with, or endorsed by Team Shanghai Alice / ZUN. This is a not-for-profit personal interest work, and is not intended, nor should it be construed, as a challenge to Team Shanghai Alice / ZUN’s ownership of its Touhou Project copyrights and other related properties. License to distribute this work is freely given provided that it remains in an unaltered state and is not used for any commercial purposes whatsoever. All Rights Reserved. Introduction Choosing a Race (Cont.’d) What Is This Game All About? . 1 Magician . .20 Too Long; Didn’t Read Version . 1 Moon Rabbit . .20 Here’s the Situation . 1 Oni . .21 But Wait! There’s More! . 1 Tengu . .21 Crow Tengu . .22 About This Game . 2 White Wolf Tengu . .22 About the Touhou Project . 2 Vampire . .23 About Role-Playing Games . -
Estudo E Desenvolvimento Do Jogo Karuchā Ships Invaders
UNIVERSIDADE FEDERAL DO RIO GRANDE DO NORTE CENTRO DE CIÊNCIAS EXATAS E DA TERRA DEPARTAMENTO DE INFORMÁTICA E MATEMÁTICA APLICADA PROGRAMA DE PÓS-GRADUAÇÃO EM SISTEMAS E COMPUTAÇÃO MESTRADO ACADÊMICO EM SISTEMAS E COMPUTAÇÃO Aprendizagem da Língua Japonesa Apoiada por Ferramentas Computacionais: Estudo e Desenvolvimento do Jogo Karuchā Ships Invaders Juvane Nunes Marciano Natal-RN Fevereiro de 2014 Juvane Nunes Marciano Aprendizagem da Língua Japonesa Apoiada por Ferramentas Computacionais: Estudo e Desenvolvimento do Jogo Karuchā Ships Invaders Dissertação de Mestrado apresentado ao Programa de Pós-Graduação em Sistemas e Computação do Departamento de Informática e Matemática Aplicada da Universidade Federal do Rio Grande do Norte como requisito final para a obtenção do grau de Mestre em Sistemas e Computação. Linha de pesquisa: Engenharia de Software Orientador Prof. Dr. Leonardo Cunha de Miranda PPGSC – PROGRAMA DE PÓS-GRADUAÇÃO EM SISTEMAS E COMPUTAÇÃO DIMAP – DEPARTAMENTO DE INFORMÁTICA E MATEMÁTICA APLICADA CCET – CENTRO DE CIÊNCIAS EXATAS E DA TERRA UFRN – UNIVERSIDADE FEDERAL DO RIO GRANDE DO NORTE Natal-RN Fevereiro de 2014 UFRN / Biblioteca Central Zila Mamede Catalogação da Publicação na Fonte Marciano, Juvane Nunes. Aprendizagem da língua japonesa apoiada por ferramentas computacionais: estudo e desenvolvimento do jogo Karuchā Ships Invaders. / Juvane Nunes Marciano. – Natal, RN, 2014. 140 f.: il. Orientador: Prof. Dr. Leonardo Cunha de Miranda. Dissertação (Mestrado) – Universidade Federal do Rio Grande do Norte. Centro de Ciências Exatas e da Terra. Programa de Pós-Graduação em Sistemas e Computação. 1. Informática na educação – Dissertação. 2. Interação humano- computador - Dissertação. 3. Jogo educacional - Dissertação. 4. Kanas – Dissertação. 5. Hiragana – Dissertação. 6. Roma-ji – Dissertação. -
Dressing for the Times: Fashion in Tang Dynasty China (618-907)
Dressing for the Times: Fashion in Tang Dynasty China (618-907) BuYun Chen Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Graduate School of Arts and Sciences COLUMBIA UNIVERSITY 2013 © 2013 BuYun Chen All rights reserved ABSTRACT Dressing for the Times: Fashion in Tang Dynasty China (618-907) BuYun Chen During the Tang dynasty, an increased capacity for change created a new value system predicated on the accumulation of wealth and the obsolescence of things that is best understood as fashion. Increased wealth among Tang elites was paralleled by a greater investment in clothes, which imbued clothes with new meaning. Intellectuals, who viewed heightened commercial activity and social mobility as symptomatic of an unstable society, found such profound changes in the vestimentary landscape unsettling. For them, a range of troubling developments, including crisis in the central government, deep suspicion of the newly empowered military and professional class, and anxiety about waste and obsolescence were all subsumed under the trope of fashionable dressing. The clamor of these intellectuals about the widespread desire to be “current” reveals the significant space fashion inhabited in the empire – a space that was repeatedly gendered female. This dissertation considers fashion as a system of social practices that is governed by material relations – a system that is also embroiled in the politics of the gendered self and the body. I demonstrate that this notion of fashion is the best way to understand the process through which competition for status and self-identification among elites gradually broke away from the imperial court and its system of official ranks. -
Identification of Asian Garments in Small Museums
AN ABSTRACTOF THE THESIS OF Alison E. Kondo for the degree ofMaster ofScience in Apparel Interiors, Housing and Merchandising presented on June 7, 2000. Title: Identification ofAsian Garments in Small Museums. Redacted for privacy Abstract approved: Elaine Pedersen The frequent misidentification ofAsian garments in small museum collections indicated the need for a garment identification system specifically for use in differentiating the various forms ofAsian clothing. The decision tree system proposed in this thesis is intended to provide an instrument to distinguish the clothing styles ofJapan, China, Korea, Tibet, and northern Nepal which are found most frequently in museum clothing collections. The first step ofthe decision tree uses the shape ofthe neckline to distinguish the garment's country oforigin. The second step ofthe decision tree uses the sleeve shape to determine factors such as the gender and marital status ofthe wearer, and the formality level ofthe garment. The decision tree instrument was tested with a sample population of 10 undergraduates representing volunteer docents and 4 graduate students representing curators ofa small museum. The subjects were asked to determine the country oforigin, the original wearer's gender and marital status, and the garment's formality and function, as appropriate. The test was successful in identifying the country oforigin ofall 12 Asian garments and had less successful results for the remaining variables. Copyright by Alison E. Kondo June 7, 2000 All rights Reserved Identification ofAsian Garments in Small Museums by Alison E. Kondo A THESIS submitted to Oregon State University In partial fulfillment of the requirements for the degree of Master ofScience Presented June 7, 2000 Commencement June 2001 Master of Science thesis ofAlison E. -
Japanese Costume
-s-t JAPANESE COSTUME BY HELEN C. GUNSAULUS Assistant Curator of Japanese Ethnology WQStTY OF IUR0IS L . MCI 5 1923 FIELD MUSEUM OF NATURAL HISTORY CHICAGO 1923 >7£ VtT3f 7^ Field Museum of Natural History DEPARTMENT OF ANTHROPOLOGY Chicago. 1923 Leaflet Number 12 Japanese Costume Though European influence is strongly marked in many of the costumes seen today in the larger sea- coast cities of Japan, there is fortunately little change to be noted in the dress of the people of the interior, even the old court costumes are worn at a few formal functions and ceremonies in the palace. From the careful scrutinizing of certain prints, particularly those known as surimono, a good idea may be gained of the appearance of all classes of people prior to the in- troduction of foreign civilization. A special selection of these prints (Series II), chosen with this idea in mind, may be viewed each year in Field Museum in Gunsaulus Hall (Room 30, Second Floor) from April 1st to July 1st at which time it is succeeded by another selection. Since surimono were cards of greeting exchanged by the more highly educated classes of Japan, many times the figures portrayed are those known through the history and literature of the country, and as such they show forth the costumes worn by historical char- acters whose lives date back several centuries. Scenes from daily life during the years between 1760 and 1860, that period just preceding the opening up of the coun- try when surimono had their vogue, also decorate these cards and thus depict the garments worn by the great middle class and the military (samurai) class, the ma- jority of whose descendents still cling to the national costume. -
Some Observations on the Weddings of Tokugawa Shogun╎s
University of Pennsylvania ScholarlyCommons Department of East Asian Languages and Civilizations School of Arts and Sciences October 2012 Some Observations on the Weddings of Tokugawa Shogun’s Daughters – Part 1 Cecilia S. Seigle Ph.D. University of Pennsylvania, [email protected] Follow this and additional works at: https://repository.upenn.edu/ealc Part of the Asian Studies Commons, Economics Commons, Family, Life Course, and Society Commons, and the Social and Cultural Anthropology Commons Recommended Citation Seigle, Cecilia S. Ph.D., "Some Observations on the Weddings of Tokugawa Shogun’s Daughters – Part 1" (2012). Department of East Asian Languages and Civilizations. 7. https://repository.upenn.edu/ealc/7 This paper is posted at ScholarlyCommons. https://repository.upenn.edu/ealc/7 For more information, please contact [email protected]. Some Observations on the Weddings of Tokugawa Shogun’s Daughters – Part 1 Abstract In this study I shall discuss the marriage politics of Japan's early ruling families (mainly from the 6th to the 12th centuries) and the adaptation of these practices to new circumstances by the leaders of the following centuries. Marriage politics culminated with the founder of the Edo bakufu, the first shogun Tokugawa Ieyasu (1542-1616). To show how practices continued to change, I shall discuss the weddings given by the fifth shogun sunaT yoshi (1646-1709) and the eighth shogun Yoshimune (1684-1751). The marriages of Tsunayoshi's natural and adopted daughters reveal his motivations for the adoptions and for his choice of the daughters’ husbands. The marriages of Yoshimune's adopted daughters show how his atypical philosophy of rulership resulted in a break with the earlier Tokugawa marriage politics. -
Shigisan Engi Shigisan Engi Overview
Shigisan engi Shigisan engi Overview I. The Shigisan engi or Legends of the Temple on Mount Shigi consists of three handscrolls. Scroll 1 is commonly called “The Flying Granary,” Scroll 2 “The Exorcism of the Engi Emperor,” and Scroll 3 “The Story of the Nun.” These scrolls are a pictorial presentation of three legends handed down among the common people. These legends appear under the title “Shinano no kuni no hijiri no koto” (The Sage of Shinano Province) in both the Uji sh¯ui monogatari (Tales from Uji) and the Umezawa version of the Kohon setsuwash¯u (Collection of Ancient Legends). Since these two versions of the legends are quite similar, one is assumed to be based on the other. The Kohon setsuwash¯u ver- sion is written largely in kana, the phonetic script, with few Chinese characters and is very close to the text of the Shigisan engi handscrolls. Thus, it seems likely that there is a deep connection between the Shigisan engi and the Kohon setsuwash¯u; one was probably the basis for the other. “The Flying Granary,” Scroll 1 of the Shigisan engi, lacks the textual portion, which has probably been lost. As that suggests, the Shigisan engi have not come down to us in their original form. The Shigisan Ch¯ogosonshiji Temple owns the Shigisan engi, and the lid of the box in which the scrolls were stored lists two other documents, the Taishigun no maki (Army of Prince Sh¯otoku-taishi) and notes to that scroll, in addition to the titles of the three scrolls. -
Sports Quiz When Were the First Tokyo Olympic Games Held?
Sports Quiz When were the first Tokyo Olympic Games held? ① 1956 ② 1964 ③ 1972 ④ 1988 When were the first Tokyo Olympic Games held? ① 1956 ② 1964 ③ 1972 ④ 1988 What is the city in which the Winter Olympic Games were held in 1998? ① Nagano ② Sapporo ③ Iwate ④ Niigata What is the city in which the Winter Olympic Games were held in 1998? ① Nagano ② Sapporo ③ Iwate ④ Niigata Where do sumo wrestlers have their matches? ① sunaba ② dodai ③ doma ④ dohyō Where do sumo wrestlers have their matches? ① sunaba ② dodai ③ doma ④ dohyō What do sumo wrestlers sprinkle before a match? ① salt ② soil ③ sand ④ sugar What do sumo wrestlers sprinkle before a match? ① salt ② soil ③ sand ④ sugar What is the action wrestlers take before a match? ① shiko ② ashiage ③ kusshin ④ tsuppari What is the action wrestlers take before a match? ① shiko ② ashiage ③ kusshin ④ tsuppari What do wrestlers wear for a match? ① dōgi ② obi ③ mawashi ④ hakama What do wrestlers wear for a match? ① dōgi ② obi ③ mawashi ④ hakama What is the second highest ranking in sumo following yokozuna? ① sekiwake ② ōzeki ③ komusubi ④ jonidan What is the second highest ranking in sumo following yokozuna? ① sekiwake ② ōzeki ③ komusubi ④ jonidan On what do judo wrestlers have matches? ① sand ② board ③ tatami ④ mat On what do judo wrestlers have matches? ① sand ② board ③ tatami ④ mat What is the decision of the match in judo called? ① ippon ② koka ③ yuko ④ waza-ari What is the decision of the match in judo called? ① ippon ② koka ③ yuko ④ waza-ari Which of these is not included in the waza techniques of -
Young Audiences of Massachusetts Educational Materials
Young Audiences of Massachusetts Educational Materials Please forward to teachers 4/14/10 ABOUT THE PERFORMANCE Odaiko New England Grade levels: K-5 Odiako New England demonstrates the ancient art form of taiko (Japanese drumming) and its importance in Japanese culture. This energetic and engaging program highlights kumidaiko (ensemble drumming) and combines traditional taiko rhythms with dynamic movement and rhythms from other musical traditions. Students explore kata (a drumming technique) and the concept of kiai (vocalizing energy) and join the performers on stage to play the taiko drums. LEARNING GOALS: 1. To experience and learn techniques of Japanese taiko drumming. 2. To explore the history of Japanese taiko drumming and its historical and contemporary role in Japanese culture and traditions. PRE-ACTIVITY SUMMARY: Understanding Musical Rhythms Discuss the concept of rhythm. Ask students to identify everyday rhythms they can see, hear, and replicate through movement. Have students create different percussive sounds with their bodies (snapping fingers, clapping hands, stomping feet, etc.). Create a rhythm for the rest of the class to echo. Repeat the pattern until everyone can do it. Encourage each student to demonstrate his/her own rhythm for the rest of the class. © San Jose Taiko POST-ACTIVITY SUMMARY: Family Symbols Discuss the origin of the Japanese family crest (information enclosed). Discuss how symbols represent ideas and stories. Discuss students’ surnames and the possible origins of the names. Have students select a symbol to represent their family name. Ask students to cre- ate Japanese family crests. Have them present their family crest to the class and discuss their specific design choice. -
Artful Adventures JAPAN an Interactive Guide for Families 56
Artful Adventures JAPAN An interactive guide for families 56 Your Japanese Adventure Awaits You! f See inside for details JAPAN Japan is a country located on the other side of the world from the United States. It is a group of islands, called an archipelago. Japan is a very old country and the Japanese people have been making beautiful artwork for thousands of years. Today we are going to look at ancient objects from Japan as well as more recent works of Japanese art. Go down the stairs to the lower level of the Museum. At the bottom of the steps, turn left and walk through the Chinese gallery to the Japanese gallery. Find a clay pot with swirling patterns on it (see picture to the left). This pot was made between 2,500 and 1,000 b.c., during the Late Jōmon period—it is between 3,000 and 4,500 years old! The people who lived in Japan at this time were hunter-gatherers, which means that they hunted wild animals and gathered roots and plants for food. The Jomon people started forming small communities, and began to make objects that were both beautiful and useful— like this pot which is decorated with an interesting pattern and was used for storage. Take a close look at the designs on this pot. Can you think of some words to describe these designs? Japanese, Middle to Late Jōmon period, ca. 3500–ca. 1000 B.C.: jar. Earthenware, h. 26.0 cm. 1. ............................................................................................................. Museum purchase, Fowler McCormick, Class of 1921, Fund (2002-297). -
Title Enhanced Tradition Sub Title Author Sokol, Wilhelmine Edna
Title Enhanced tradition Sub Title Author Sokol, Wilhelmine Edna Kunze, Kai Publisher 慶應義塾大学大学院メディアデザイン研究科 Publication year 2015 Jtitle Abstract Notes Genre Thesis or Dissertation URL http://koara.lib.keio.ac.jp/xoonips/modules/xoonips/detail.php?koara_id=KO40001001-00002015 -0457 Powered by TCPDF (www.tcpdf.org) Master’s Thesis Academic Year 2016 Enhanced Tradition Graduate School of Media Design, Keio University Wilhelmine Edna Sokol AMaster’sThesis submitted to Graduate School of Media Design, Keio University in partial fulfillment of the requirements for the degree of MASTER of Media Design Wilhelmine Edna Sokol Thesis Committee: Associate Professor Kai Kunze (Supervisor) Professor Masahiko Inami (Co-supervisor) Professor Ichiya Nakamura (Member) Abstract of Master’s Thesis of Academic Year 2016 Enhanced Tradition Category: Design Summary Nowadays, people of this generation seem to be slowly loosing interest in tradi- tional culture of their own country. By focusing on future and possibilities o↵ered by technological advancements and following popular culture is how most people connect with each other. Tradition, expressed by both customs and objects is not something people put much thought in their everyday lives. When unification of everyday culture seems to be the leading trend, by forgetting about traditions countries, ethnic groups, etc. face the real danger of loosing their cultural iden- tity and uniqueness. While museums and galleries do wonderful job of preserving tradition, the best way to preserve it is to find a way to make it again interesting and valuable for younger generations and functional in everyday life. The purpose of this research is to establish a new path in design that combines modern interactive design with traditional wearable artifacts in a natural way.