The Changing Shape of the Computing World
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Jacob O. Wobbrock, Ph.D. Curriculum Vitae Professor, the Information School [email protected] by Courtesy, Paul G
20-Sept-2021 1 of 29 Jacob O. Wobbrock, Ph.D. Curriculum Vitae Professor, The Information School [email protected] By Courtesy, Paul G. Allen School of Computer Science & Engineering Homepage Director, ACE Lab Google Scholar Founding Co-Director, CREATE Center University of Washington Box 352840 Seattle, WA, USA 98195-2840 BIOGRAPHY______________________________________________________________________________________________ Jacob O. Wobbrock is a Professor of human-computer interaction (HCI) in The Information School, and, by courtesy, in the Paul G. Allen School of Computer Science & Engineering at the University of Washington, which U.S. News ranked the 8th best global university for 2021. Prof. Wobbrock’s work seeks to scientifically understand people’s experiences of computers and information, and to improve those experiences by inventing new interactive technologies, especially for people with disabilities. His specific research topics include input & interaction techniques, human performance measurement & modeling, HCI research & design methods, mobile computing, and accessible computing. Prof. Wobbrock has co-authored ~200 publications and 19 patents, receiving 25 paper awards, including 7 best papers and 8 honorable mentions from ACM CHI, the flagship conference in HCI. For his work in accessible computing, he received the 2017 SIGCHI Social Impact Award and the 2019 SIGACCESS ASSETS Paper Impact Award. He was named the #1 Most Influential Scholar in HCI by the citation-ranking system AMiner in 2018 and 2021, and was runner-up in 2020. He was also inducted into the prestigious CHI Academy in 2019. His work has been covered in The New York Times, The Washington Post, The Huffington Post, USA Today, and other outlets. He is the recipient of an NSF CAREER award and 7 other National Science Foundation grants. -
Meredith Ringel Morris [email protected], [email protected] Google Scholar Page
Meredith Ringel Morris [email protected], [email protected] http://merrie.info, Google Scholar page OVERVIEW I am an internationally-recognized expert in Human Computer Interaction (HCI), focusing on the design, development, and evaluation of collaborative, social, and accessible technologies, including working at the boundary of HCI and AI to develop responsible AI-based technologies that enhance the capabilities of all people. I am seeking opportunities to do world-changing research and/or lead a high-impact team at the intersection of HCI and AI, drawing on my unique expertise in collaborative and accessible computing to invent the next generation of inclusive technologies. Areas of expertise: gesture interfaces, collaborative technologies, social media, social search, Q&A systems, information retrieval, crowdsourcing, accessible and assistive technologies, digital inclusion, universal design, human-centered AI, responsible AI EDUCATION 2006 Ph.D. in Computer Science, Stanford University 2003 M.S. in Computer Science, Stanford University 2001 Sc.B. in Computer Science, Brown University (Magna Cum Laude) PROFESSIONAL EXPERIENCE 2021 - present Google Research Director and Principal Scientist, People + AI Research 2006 - 2021 Microsoft Research Sr. Principal Researcher and Research Manager • Founder and Research Manager of the Ability group (2018 – 2020) • Redmond Lab Leadership Team member (2020 - 2021) • Research Area Manager for Interaction, Accessibility, and Mixed Reality (2020 – 2021) 2001 – 2006 Stanford University Department -
Dina Goldin · Scott A. Smolka · Peter Wegner (Eds.) Dina Goldin Scott A
Dina Goldin · Scott A. Smolka · Peter Wegner (Eds.) Dina Goldin Scott A. Smolka Peter Wegner (Eds.) Interactive Computation The New Paradigm With 84 Figures 123 Editors Dina Goldin Scott A. Smolka Brown University State University of New York at Stony Brook Computer Science Department Department of Computer Science Providence, RI 02912 Stony Brook, NY 11794-4400 USA USA [email protected] [email protected] Peter Wegner Brown University Computer Science Department Providence, RI 02912 USA [email protected] Cover illustration: M.C. Escher’s „Whirlpools“ © 2006 The M.C. Escher Company-Holland. All rights reserved. www.mcescher.com Library of Congress Control Number: 2006932390 ACM Computing Classification (1998): F, D.1, H.1, H.5.2 ISBN-10 3-540-34666-X Springer Berlin Heidelberg New York ISBN-13 978-3-540-34666-1 Springer Berlin Heidelberg New York This work is subject to copyright. All rights are reserved, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broad- casting, reproduction on microfilm or in any other way, and storage in data banks. Duplication of this publication or parts thereof is permitted only under the provisions of the German Copyright Law of September 9, 1965, in its current version, and permission for use must always be obtained from Springer. Violations are liable for prosecution under the German Copyright Law. Springer is a part of Springer Science+Business Media springer.com © Springer-Verlag Berlin Heidelberg 2006 The use of general descriptive names, registered names, trademarks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant pro- tective laws and regulations and therefore free for general use. -
SIGCHI Conferences Report for Members May 2018
SIGCHI Conferences Report " ! " ! " May 22, 2018 SIGCHI (Special Interest Group on Computer-Human Interaction) is led by the SIGCHI Executive committee and one of the appointed roles on this committee is the ACM SIGCHI Vice President for Conferences. This person is responsible for overseeing all aspects of SIGCHI-sponsored conferences and SIGCHI currently sponsors 24 conferences. www.si In addition to the annual CHI conference, the Specialised Conferences program of ACM SIGCHI has gradually evolved and has now become a significant part of the conference program that is offered to the HCI community at large. Across our conferences we have over 9,000 delegates attend our 24 conferences, with around 3000 of these attending CHI. This program includes all conferences involving ACM SIGCHI other than the annual CHI conferences. Throughout this report there are references to Specialised Conferences (e.g. Group to VRST) and CHI. Each conference has a steering committee and the chair of each steering committee serves on the ACM SIGCHI Council of Steering Committee Chairs. In addition we have an Adjunct Chair for CHI on the SIGCHI EC along with a SIGCHI Conference Board which works with the ACM SIGCHI VP for Conferences. The CHI Steering Committee oversees the activities of all CHI conference committee chairs from CHI 2018 onwards. It ensures that the objectives of the conference as established by the Steering Committee and EC are met. The CHI Steering Committee was created by SIGCHI Executive Committee in 2016. From CHI 2018 onwards, this committee serves as a focal point for communications between the conference committee, CHI attendees, CHI committees, CHI vendors, CHI liaison, SIGCHI and the SIGCHI Services Staff. -
A Brief History of Human Computer Interaction Technology
A Brief History of Human Computer Interaction Technology Brad A. Myers Carnegie Mellon University School of Computer Science Technical Report CMU-CS-96- 163 and Human Computer Interaction Institute Technical Report CMU-HCII-96-103 December, 1996 Please cite this work as: Brad A. Myers. "A Brief History of Human Computer Interaction Technology." ACM interactions. Vol. 5, no. 2, March, 1998. pp. 44-54. Human Computer Interaction Institute School of Computer Science Carnegie Mellon University Pittsburgh, PA 15213-3891 [email protected] Abstract This article summarizes the historical development of major advances in human- computer interaction technology, emphasizing the pivotal role of university research in the advancement of the field. Copyright (c) 1996 -- Carnegie Mellon University A short excerpt from this article appeared as part of "Strategic Directions in Human Computer Interaction," edited by Brad Myers, Jim Hollan, Isabel Cruz, ACM Computing Surveys, 28(4), December 1996 This research was partially sponsored by NCCOSC under Contract No. N66001-94-C- 6037, Arpa Order No. B326 and partially by NSF under grant number IRI-9319969. The views and conclusions contained in this document are those of the authors and should not be interpreted as representing the official policies, either expressed or implied, of NCCOSC or the U.S. Government. Keywords: Human Computer Interaction, History, User Interfaces, Interaction Techniques. 1. Introduction Research in Human-Computer Interaction (HCI) has been spectacularly successful, and has fundamentally changed computing. Just one example is the ubiquitous graphical interface used by Microsoft Windows 95, which is based on the Macintosh, which is based on work at Xerox PARC, which in turn is based on early research at the Stanford Research Laboratory (now SRI) and at the Massachusetts Institute of Technology. -
Bridging the Digital Divide with Universal Usability
Bridging the Digital Divide with Universal Usability Ben Shneiderman, University of Maryland for ACM Interactions (March/April 2001) Draft: December 31, 2000 How do you explain a trashcan to a culture that doesn’t have one? How do you describe a “stop loss limit order” to retirees managing their funds? Can you design a text-only interface that conveys the contents and experience of an animated Flash presentation? These puzzles emerged during the first ACM Conference on Universal Usability (http://www.acm.org/sigchi/cuu/), held on November 15-17, 2000 near Washington, DC. The international group of organizers, presenters, and attendees of this conference shared an unusual commitment and passion for making information and communications services accessible, usable, and useful. They want to see effective healthcare services and appealing distance education. They want to create successful e-commerce and accessible government services for all. Realizing these possibilities requires more than low-cost hardware or broadband networks. These mass-market services are often too complex, unusable, or irrelevant for too many users [1]; usability and design become the keys to success. The source of these problems was often attributed to designers who make incorrect assumptions about user knowledge. This leads to difficulties with technical terminology and advanced concepts that are not balanced by adequate online help or live assistance. Unfortunately, most designers never see the pain they inflict on novice and even expert users. These problems have contributed to the growing digital divide in internet technology adoption levels between low- income poorly-educated and high-income well-educated users [2]. -
Dronepaint: Swarm Light Painting with DNN-Based Gesture Recognition
DronePaint: Swarm Light Painting with DNN-based Gesture Recognition Valerii Serpiva Ekaterina Karmanova Aleksey Fedoseev Skolkovo Institute of Science and Skolkovo Institute of Science and Skolkovo Institute of Science and Technology Technology Technology Moscow, Russia Moscow, Russia Moscow, Russia [email protected] [email protected] [email protected] Stepan Perminov Dzmitry Tsetserukou Skolkovo Institute of Science and Skolkovo Institute of Science and Technology Technology Moscow, Russia Moscow, Russia [email protected] [email protected] Figure 1: a) View of user screen. Drawing trajectory by hand and gesture recognition. b) Long exposure light painting of “Siggraph" logo by drone. c) Single swarm agent with the LED circle. ABSTRACT trajectory patterns. The proposed system can be potentially applied We propose a novel human-swarm interaction system, allowing the in complex environment exploration, spray painting using drones, user to directly control a swarm of drones in a complex environment and interactive drone shows, allowing users to create their own art through trajectory drawing with a hand gesture interface based on objects by drone swarms. the DNN-based gesture recognition. The developed CV-based system allows the user to control the CCS CONCEPTS swarm behavior without additional devices through human ges- • Human-centered computing ! Human-computer interac- tures and motions in real-time, providing convenient tools to change tion (HCI). the swarm’s shape and formation. -
Communications of the Acm
COMMUNICATIONS CACM.ACM.ORG OF THEACM 10/2015 VOL.58 NO.10 Discovering Genes Involved in Disease and the Mystery of Missing Heritability Crash Consistency Concerns Rise about AI Seeking Anonymity in an Internet Panopticon What Can Be Done about Gender Diversity in Computing? A Lot! Association for Computing Machinery Previous A.M. Turing Award Recipients 1966 A.J. Perlis 1967 Maurice Wilkes 1968 R.W. Hamming 1969 Marvin Minsky 1970 J.H. Wilkinson 1971 John McCarthy 1972 E.W. Dijkstra 1973 Charles Bachman 1974 Donald Knuth 1975 Allen Newell 1975 Herbert Simon 1976 Michael Rabin 1976 Dana Scott 1977 John Backus ACM A.M. TURING AWARD 1978 Robert Floyd 1979 Kenneth Iverson 1980 C.A.R Hoare NOMINATIONS SOLICITED 1981 Edgar Codd 1982 Stephen Cook Nominations are invited for the 2015 ACM A.M. Turing Award. 1983 Ken Thompson 1983 Dennis Ritchie This is ACM’s oldest and most prestigious award and is presented 1984 Niklaus Wirth annually for major contributions of lasting importance to computing. 1985 Richard Karp 1986 John Hopcroft Although the long-term influences of the nominee’s work are taken 1986 Robert Tarjan into consideration, there should be a particular outstanding and 1987 John Cocke 1988 Ivan Sutherland trendsetting technical achievement that constitutes the principal 1989 William Kahan claim to the award. The recipient presents an address at an ACM event 1990 Fernando Corbató 1991 Robin Milner that will be published in an ACM journal. The award is accompanied 1992 Butler Lampson by a prize of $1,000,000. Financial support for the award is provided 1993 Juris Hartmanis 1993 Richard Stearns by Google Inc. -
Elizabeth Baron Candidate for Director a As an ACM SIGGRAPH
Elizabeth Baron Candidate for Director A As an ACM SIGGRAPH Pioneer, implementing computer graphics and interactive techniques, I relied on SIGGRAPH for inspiration on how to apply CG & IT in novel ways. I was taught how to bring art, engineering and science to life through expressive, realistic and accurate experiences. Believing it is important to give back to an organization that has given so much, I am honored to be considered to serve as a Director-at-Large. Over the past two years I have avidly participated in the ACM SIGGRAPH Executive Committee Strategy Team sessions. The team has made impressive, significant changes to increase our relevancy. I believe that to grow both the conference and the organization, we must bridge the gap between research and industry practitioners. ACM SIGGRAPH can influence the practical and innovative application of CG & IT methods, products, services and systems for industry. We can be involved in industry. As SFX become physics-based, the importance and accuracy of many types of simulations are as appropriate and useful for media and entertainment as well as for industry. We can learn from each other. ACM SIGGRAPH has inspired the CG & IT industry and practitioners around the world. I want to be a part of growing the outstanding legacy SIGGRAPH has created to enable everyone to tell their stories. BIOGRAPHY Elizabeth Baron is Vice President of Immersive Solutions for Silverdraft Supercomputing. She has been the driving force in the development and deployment of global, collaborative immersive paradigms for industrial design and engineering. Formerly, Elizabeth was a Technical Specialist in Immersive Realities at Ford Motor Company. -
Surveymonkey Analyze
CHI2004 Conference Survey Q1 Was CHI2004 worth your time and money? Answered: 920 Skipped: 3 Yes No 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% Answer Choices Responses Yes 92.17% 848 No 7.83% 72 Total 920 1 / 25 CHI2004 Conference Survey Opening Plenary CHI Fringe Demonstrations Design Expo Development Consortium Doctoral Consortium Exhibits HCI Overviews Informal SIGs Other Special Sessions Panel Sessions Paper Sessions Posters Short Talks SIGs Student Competition Tutorials Workshops Closing Plenary 0 1 2 3 4 5 6 7 8 9 10 2 / 25 CHI2004 Conference Survey Poor Fair Neutral Good Excellent Didn't attend Total Weighted Average Opening Plenary 2.50% 6.74% 10.33% 39.89% 19.89% 20.65% 23 62 95 367 183 190 920 3.86 CHI Fringe 0.76% 2.07% 6.09% 14.78% 9.02% 67.28% 7 19 56 136 83 619 920 3.89 Demonstrations 0.43% 4.02% 12.72% 32.93% 7.50% 42.39% 4 37 117 303 69 390 920 3.75 Design Expo 0.76% 2.50% 8.37% 19.78% 7.83% 60.76% 7 23 77 182 72 559 920 3.80 Development Consortium 0.11% 0.22% 2.61% 3.48% 0.65% 92.93% 1 2 24 32 6 855 920 3.62 Doctoral Consortium 0.11% 0.11% 2.72% 1.63% 2.28% 93.15% 1 1 25 15 21 857 920 3.86 Exhibits 1.52% 6.20% 22.17% 39.78% 5.33% 25.00% 14 57 204 366 49 230 920 3.55 HCI Overviews 0.65% 3.26% 8.37% 20.22% 4.46% 63.04% 6 30 77 186 41 580 920 3.66 Informal SIGs 0.33% 2.07% 5.33% 10.76% 3.91% 77.61% 3 19 49 99 36 714 920 3.71 Other Special Sessions 0.54% 1.20% 5.00% 14.78% 6.52% 71.96% 5 11 46 136 60 662 920 3.91 Panel Sessions 3.04% 5.22% 12.83% 26.85% 8.70% 43.37% 28 48 118 247 80 399 920 3.58 Paper Sessions 1.63% 4.78% -
Annotated Table of Contents Links
AI MATTERS, VOLUME 5, ISSUE 2 5(2) 2019 AI Matters Annotated Table of Contents Full article: http://doi.acm.org/10.1145/3340470.3340476 Winning essay from the 2018 ACM SIGAI Student Welcome to AI Matters 5(2) Essay Contest Amy McGovern, co-editor & Iolanda Leite, co-editor Context-conscious fairness in using Full article: http://doi.acm.org/10.1145/3340470.3340471 machine learning to make decisions Welcome and summary Michelle Seng Ah Lee Full article: http://doi.acm.org/10.1145/3340470.3340477 AI Profiles: An Interview with Leslie Kaelbling Winning essay from the 2018 ACM SIGAI Student Essay Contest Marion Neumann Full article: http://doi.acm.org/10.1145/3340470.3340472 The Scales of (Algorithmic) Justice: Interview with Leslie Kaelbling Tradeoffs and Remedies Matthew Sun & Marissa Gerchick Events Full article: http://doi.acm.org/10.1145/3340470.3340478 Michael Rovatsos Winning essay from the 2018 ACM SIGAI Student Full article: http://doi.acm.org/10.1145/3340470.3340473 Essay Contest Upcoming AI events What Metrics Should We Use To Mea- AI Education Matters: Data Science sure Commercial AI? and Machine Learning with Magic: Cameron Hughes & Tracey Hughes The Gathering Full article: http://doi.acm.org/10.1145/3340470.3340479 Todd W. Neller Metrics for commercial AI Full article: http://doi.acm.org/10.1145/3340470.3340474 Data Science and Machine Learning with Magic: The Gathering Crosswords Adi Botea AI Policy Matters Full article: http://doi.acm.org/10.1145/3340470.3340480 Larry Medsker AI generated Crosswords Full article: http://doi.acm.org/10.1145/3340470.3340475 -
SIGCHI Executive Committee Meeting Notes 2014/10
SIGCHI EC agenda Honolulu, Hawaii, USA October 911, 2014 October 9 Gerrit van der Veer, Allison Druin, Philippe Palanque, Rob Jacob, Fred Sampson, Gary Olson, Scooter Morris, Patrick Kelley, Zhengjie Liu, Ashley Cozzi, John Thomas, Jonathan Lazar, Dan Olsen Apologies: Elizabeth Churchill, Jenny Preece, John Karat, Jofish Kaye, Kia Hook, Tuomo Kujala Various Issues: ● Sig Governing Board retiree task force (and JohnT’s suggestion) ○ Draft from Jonathan Grudin, Ron Baecker, John Thomas: Seniors for CHI, CHI for Seniors Ron Baecker, Jonathan Grudin, John Thomas Gerrit to send email to ECDONE Gerrit needs some feedback to bring to SIG Governing Board ● One of the SIGs have been developing “Playing cards of notable women in computing” This will be a kickstarter project, launching very soon (at Grace Hopper?) Details: http://www.cs.duke.edu/csed/wikipedia/cards.html Big: http://www.cs.duke.edu/csed/wikipedia/notableWomenWebPoster.jpg ● Publishing the minutes from the *May* Toronto meeting ○ Allison to work with Fred on redoing Students and Leaders: ● Scholarships ○ Gary Marsden Honoring: ■ Work with/collaborate with University and check with Family ■ Gary Olson to lead this effort & will involve others (Matt Jones, Susan Dray) ○ NEED Conference Scholarships for all SIGCHI sponsored Conferences ■ Scooter to take it to the CMC ● Mentoring ○ John T to chair: Create a lightweight policy for mentoring proposal Allison & Scooter to helpDONE ● Awards ○ Actually looking for nominations (CHI Academy + others) – Nov 15th ○ Patrick to share this info with the rest of the SIGCHI community through social media ○ Rob & Dan to find out awards status from Loren ■ Two Turing awards continuing forward ■ Several ACM Fellows continuing forward ■ This is starting to operate organically within the community.