University of Chester Department of English Mres in English EN7005 Dissertation 2017-18
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Webb Management Services
building creativity Webb Management Services ✲ Webb Management Services, Inc. is North America’s leading provider of arts and cultural project planning services ✲ We work for governments, schools, developers, and arts organizations on facility feasibility, business planning, strategic planning, and cultural planning ✲ Our practice was founded in 1997, and we just started our 348th assignment ✲ Previous work in the region includes projects in Chandler and Mesa, as well as a Cultural Facilities Master Plan for the Scottsdale Cultural Council Webb Management Services Inc. Page 1 building creativity Additional team members Elizabeth Healy, Healy Entertainment Elizabeth recently re-launched Healy Entertainment, a development and production company. One of her first clients is The Recording Academy (GRAMMY Awards Organization), which follows on the heels of her eight- year term as senior executive director of The Recording Academy New York Chapter. Her work there included developing and producing over 400 special programs and events for the company. Elizabeth's past experience also includes working at significant performing arts organizations such as Lincoln Center for the Performing Arts, New York City Ballet, Saratoga Performing Arts Center, and Finger Lakes Performing Arts Center, in addition to several major record companies, and with world renowned artists. Christine Ewing, Ewing Consulting Christine has a proven track record of more than 25 years producing successful financial development programs for a broad range of vital nonprofit -
Daft Punk Collectible Sales Skyrocket After Breakup: 'I Could've Made
BILLBOARD COUNTRY UPDATE APRIL 13, 2020 | PAGE 4 OF 19 ON THE CHARTS JIM ASKER [email protected] Bulletin SamHunt’s Southside Rules Top Country YOURAlbu DAILYms; BrettENTERTAINMENT Young ‘Catc NEWSh UPDATE’-es Fifth AirplayFEBRUARY 25, 2021 Page 1 of 37 Leader; Travis Denning Makes History INSIDE Daft Punk Collectible Sales Sam Hunt’s second studio full-length, and first in over five years, Southside sales (up 21%) in the tracking week. On Country Airplay, it hops 18-15 (11.9 mil- (MCA Nashville/Universal Music Group Nashville), debutsSkyrocket at No. 1 on Billboard’s lion audience After impressions, Breakup: up 16%). Top Country• Spotify Albums Takes onchart dated April 18. In its first week (ending April 9), it earned$1.3B 46,000 in equivalentDebt album units, including 16,000 in album sales, ac- TRY TO ‘CATCH’ UP WITH YOUNG Brett Youngachieves his fifth consecutive cording• Taylor to Nielsen Swift Music/MRCFiles Data. ‘I Could’veand total Made Country Airplay No.$100,000’ 1 as “Catch” (Big Machine Label Group) ascends SouthsideHer Own marks Lawsuit Hunt’s in second No. 1 on the 2-1, increasing 13% to 36.6 million impressions. chartEscalating and fourth Theme top 10. It follows freshman LP BY STEVE KNOPPER Young’s first of six chart entries, “Sleep With- MontevalloPark, which Battle arrived at the summit in No - out You,” reached No. 2 in December 2016. He vember 2014 and reigned for nine weeks. To date, followed with the multiweek No. 1s “In Case You In the 24 hours following Daft Punk’s breakup Thomas, who figured out how to build the helmets Montevallo• Mumford has andearned Sons’ 3.9 million units, with 1.4 Didn’t Know” (two weeks, June 2017), “Like I Loved millionBen in Lovettalbum sales. -
Casual and Hardcore Players in HBO's Westworld (2016): the Immoral and Violent Player
Casual and Hardcore Players in HBO’s Westworld (2016): The Immoral and Violent Player MA Thesis Ellen Menger – 5689295 [email protected] Supervisor: Dr. René Glas Second reader: Dr. Jasper van Vught Utrecht University MA New Media & Digital Culture MCMV10009 - THE-Masterthesis/ MA NMDC May 8, 2017 Abstract This thesis approaches the HBO series Westworld (2016) through the lens of game studies and interprets the series as a commentary on the stereotype of casual and hardcore players and immoral violence in video games. By performing a textual analysis, this thesis explores how Westworld as a series makes use of the casual and hardcore player stereotype, looking at the way the series explores the construction of player categories and how it ties these to the dialogue about violence and immoral behaviour in video games. Keywords: Westworld, games, player types, Western, casual gamer, hardcore gamer, violence, ethics, morals SPOILER WARNING This thesis reveals certain plot twists that may spoil part of the storyline of the first season of HBO’s Westworld. If you have not watched the series, read at your own risk. Table of Contents 1. Introduction ........................................................................................................................ 1 2. Theoretical framework ....................................................................................................... 7 2.1. (Im)moral Behaviour in Game Worlds ....................................................................... 7 2.2. The Player as a Moral -
Mind-Crafting: Anticipatory Critique of Transhumanist Mind-Uploading in German High Modernist Novels Nathan Jensen Bates a Disse
Mind-Crafting: Anticipatory Critique of Transhumanist Mind-Uploading in German High Modernist Novels Nathan Jensen Bates A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy University of Washington 2018 Reading Committee: Richard Block, Chair Sabine Wilke Ellwood Wiggins Program Authorized to Offer Degree: Germanics ©Copyright 2018 Nathan Jensen Bates University of Washington Abstract Mind-Crafting: Anticipatory Critique of Transhumanist Mind-Uploading in German High Modernist Novels Nathan Jensen Bates Chair of the Supervisory Committee: Professor Richard Block Germanics This dissertation explores the question of how German modernist novels anticipate and critique the transhumanist theory of mind-uploading in an attempt to avert binary thinking. German modernist novels simulate the mind and expose the indistinct limits of that simulation. Simulation is understood in this study as defined by Jean Baudrillard in Simulacra and Simulation. The novels discussed in this work include Thomas Mann’s Der Zauberberg; Hermann Broch’s Die Schlafwandler; Alfred Döblin’s Berlin Alexanderplatz: Die Geschichte von Franz Biberkopf; and, in the conclusion, Irmgard Keun’s Das Kunstseidene Mädchen is offered as a field of future inquiry. These primary sources disclose at least three aspects of the mind that are resistant to discrete articulation; that is, the uploading or extraction of the mind into a foreign context. A fourth is proposed, but only provisionally, in the conclusion of this work. The aspects resistant to uploading are defined and discussed as situatedness, plurality, and adaptability to ambiguity. Each of these aspects relates to one of the three steps of mind- uploading summarized in Nick Bostrom’s treatment of the subject. -
Copyrighted Material
Index affordances 241–2 apps 11, 27–33, 244–5 afterlife 194, 227, 261 Ariely, Dan 28 Agar, Nicholas 15, 162, 313 Aristotle 154, 255 Age of Spiritual Machines, The 47, 54 Arkin, Ronald 64 AGI (Artificial General Intelligence) Armstrong, Stuart 12, 311 61–86, 98–9, 245, 266–7, Arp, Hans/Jean 240–2, 246 298, 311 artificial realities, see virtual reality AGI Nanny 84, 311 Asimov, Isaac 45, 268, 274 aging 61, 207, 222, 225, 259, 315 avatars 73, 76, 201, 244–5, 248–9 AI (artificial intelligence) 3, 9, 12, 22, 30, 35–6, 38–44, 46–58, 72, 91, Banks, Iain M. 235 95, 99, 102, 114–15, 119, 146–7, Barabási, Albert-László 311 150, 153, 157, 198, 284, 305, Barrat, James 22 311, 315 Berger, T.W. 92 non-determinism problem 95–7 Bernal,J.D.264–5 predictions of 46–58, 311 biological naturalism 124–5, 128, 312 altruism 8 biological theories of consciousness 14, Amazon Elastic Compute Cloud 40–1 104–5, 121–6, 194, 312 Andreadis, Athena 223 Blackford, Russell 16–21, 318 androids 44, 131, 194, 197, 235, 244, Blade Runner 21 265, 268–70, 272–5, 315 Block, Ned 117, 265 animal experimentationCOPYRIGHTED 24, 279–81, Blue Brain MATERIAL Project 2, 180, 194, 196 286–8, 292 Bodington, James 16, 316 animal rights 281–2, 285–8, 316 body, attitudes to 4–5, 222–9, 314–15 Anissimov, Michael 12, 311 “Body by Design” 244, 246 Intelligence Unbound: The Future of Uploaded and Machine Minds, First Edition. Edited by Russell Blackford and Damien Broderick. -
Universidad Complutense De Madrid
UNIVERSIDAD COMPLUTENSE DE MADRID FACULTAD DE FILOLOGÍA Departamento de Filología Inglesa II TESIS DOCTORAL La familia como destino Eugene O'Neill y Sam Shepard MEMORIA PARA OPTAR AL GRADO DE DOCTOR PRESENTADA POR James William Flath Directores Félix Martín Gutiérrez Gustavo Sánchez Canales Madrid, 2014 © James William Flath, 2013 UNIVERSIDAD COMPLUTENSE DE MADRID Departamento de Filología Inglesa II TESIS DOCTORAL LA FAMILIA COMO DESTINO EN EUGENE O’NEILL Y SAM SHEPARD James William Flath Madrid, 2013 Directores: Dr. Félix Martín Gutiérrez Dr. Gustavo Sánchez Canales 1 Preface and acknowledgments This dissertation represents a culmination of work, reading and learning that has taken place over the past few years. I first became interested in the plays of Eugene O’Neill when I was an undergraduate in the United States. I came upon playwright Sam Shepard much later but from the beginning the similarities between the two struck me as uncanny. What moved me particularly was the way each playwright portrayed the time-honored American institution of the Family and how both focused on the idea that I’ve come to refer to as “family as fate.” I began to ask myself, why did these playwrights write such gut-wrenchingly harrowing portrayals of the family? To exorcise their own ghosts? To come to terms with themselves? But even more compelling is the question why are we so attracted to these plays? What do we see in these plays? Ourselves, our nation? I began my research to see if anyone had devoted a full-scale study to this phenomenon and discovered that others had also noticed the similarities but none had done as in-depth a study as I wished to do. -
2018 – Volume 6, Number
THE POPULAR CULTURE STUDIES JOURNAL VOLUME 6 NUMBER 2 & 3 2018 Editor NORMA JONES Liquid Flicks Media, Inc./IXMachine Managing Editor JULIA LARGENT McPherson College Assistant Editor GARRET L. CASTLEBERRY Mid-America Christian University Copy Editor KEVIN CALCAMP Queens University of Charlotte Reviews Editor MALYNNDA JOHNSON Indiana State University Assistant Reviews Editor JESSICA BENHAM University of Pittsburgh Please visit the PCSJ at: http://mpcaaca.org/the-popular-culture- studies-journal/ The Popular Culture Studies Journal is the official journal of the Midwest Popular and American Culture Association. Copyright © 2018 Midwest Popular and American Culture Association. All rights reserved. MPCA/ACA, 421 W. Huron St Unit 1304, Chicago, IL 60654 Cover credit: Cover Artwork: “Bump in the Night” by Brent Jones © 2018 Courtesy of Pixabay/Kellepics EDITORIAL ADVISORY BOARD ANTHONY ADAH PAUL BOOTH Minnesota State University, Moorhead DePaul University GARY BURNS ANNE M. CANAVAN Northern Illinois University Salt Lake Community College BRIAN COGAN ASHLEY M. DONNELLY Molloy College Ball State University LEIGH H. EDWARDS KATIE FREDICKS Florida State University Rutgers University ART HERBIG ANDREW F. HERRMANN Indiana University - Purdue University, Fort Wayne East Tennessee State University JESSE KAVADLO KATHLEEN A. KENNEDY Maryville University of St. Louis Missouri State University SARAH MCFARLAND TAYLOR KIT MEDJESKY Northwestern University University of Findlay CARLOS D. MORRISON SALVADOR MURGUIA Alabama State University Akita International -
William Gibson's Neuromancer and Its Relevanceto Culture And
“KALAM” International Journal of Faculty of Arts and Culture, South Eastern University of Sri Lanka William Gibson’s Neuromancer and Its Relevanceto Culture and Technology Noeline Shirome .G South Eastern University of Sri Lanka Abstract We live in a time where technology is in a rapid growth. These advancements have made various changes in the cultural sphere. Computers have drastically started to influence the lifestyle of people through various systems of information technology. Thus, within a fragment of time anyone can access to any sort of resources on the planet. This advancement is in way shrinking the division of mind and machine as most people depend vastly on the outside sources of intelligence through technological devices. The concept of mind uploading, trans-humans, cyber space, virtual reality, and etc. have interested the cyberpunk writers and influenced them to project these ideas in their literary texts. Thus the present paper explores the relationship between William Gibson’s cyberpunk science fiction Neuromancer and its relevance to culture and technology. It first focuses on the novel Neuromancer, and then goes onto its cultural and technological relevance with present time, and discusses the close connection between reality and cyberpunk literature. Key words Cyberpunk, cyber space, mind uploading, mindclones, mindfile, William Gibson Introduction in the novel named Henry Dorsett Case is a The link between computer technology and hacker who eventually gets into the digitalised literature play an important role in society, as system and logs into the Matrix where the literary texts reflects the contemporary copy of his consciousness exists forever. The situation. In this context, cyberpunk science similar idea of this mind uploading is now an fictions play an important role in exploring emerging concept in the twenty-first century. -
CYBORGIZATION and VIRTUAL WORLDS: Portals to Altered Reality
Sample file CYBORGIZATION AND VIRTUAL WORLDS: A character’s body is the means by which she perceives Portals to Altered Reality and interacts with her environment. When a character ex- tends her body by grafting robotic components onto it – or Volume 02 in the replaces some of its key components with biosynthetic sub- Posthuman Cyberware Sourcebook series stitutes – it inevitably alters the way in which she experi- ences the world. Written and edited by: Matthew E. Gladden The nature of a character’s forays into virtual reality is just one part of her life that’s transformed by the process of Special thanks to cyborgization. After all, it’s easy to know when you enter All those who offered feedback regarding the research and ma- a virtual environment if the tools you’re using are a VR terials that eventually found their way into this volume, as well headset and haptic feedback gloves. If the virtual experi- as those whose work as game designers, gamers, scholars, and ence is too much for you, you can always just rip off the authors provided inspiration for this project, including: headset: the digital illusions instantly vanish, and you know that you’re back in the ‘real’ world. But what if the Magdalena Szczepocka Sven Dwulecki VR gear that you’re employing consists of cranial neural Bartosz Kłoda-Staniecko Mateusz Zimnoch implants that directly stimulate your brain to create artifi- Paweł Gąska Nicole Cunningham cial sensory experiences? Or what if you’re toting dual-pur- Krzysztof Maj Ted Snider pose artificial eyes and robotic prosthetic limbs that can ei- Ksenia Olkusz Ken Spencer ther supply you with authentic sense data from the external Michał Kłosiński Nathan Fouts environment or switch into iso mode, cut off all the sensa- tions from the real world, and pipe fabricated sense data into your brain? What signs could you look for to help you Copyright © 2017 Matthew E. -
From the on Inal Document. What Can I Write About?
DOCUMENT RESUME ED 470 655 CS 511 615 TITLE What Can I Write about? 7,000 Topics for High School Students. Second Edition, Revised and Updated. INSTITUTION National Council of Teachers of English, Urbana, IL. ISBN ISBN-0-8141-5654-1 PUB DATE 2002-00-00 NOTE 153p.; Based on the original edition by David Powell (ED 204 814). AVAILABLE FROM National Council of Teachers of English, 1111 W. Kenyon Road, Urbana, IL 61801-1096 (Stock no. 56541-1659: $17.95, members; $23.95, nonmembers). Tel: 800-369-6283 (Toll Free); Web site: http://www.ncte.org. PUB TYPE Books (010) Guides Classroom Learner (051) Guides Classroom Teacher (052) EDRS PRICE EDRS Price MF01/PC07 Plus Postage. DESCRIPTORS High Schools; *Writing (Composition); Writing Assignments; *Writing Instruction; *Writing Strategies IDENTIFIERS Genre Approach; *Writing Topics ABSTRACT Substantially updated for today's world, this second edition offers chapters on 12 different categories of writing, each of which is briefly introduced with a definition, notes on appropriate writing strategies, and suggestions for using the book to locate topics. Types of writing covered include description, comparison/contrast, process, narrative, classification/division, cause-and-effect writing, exposition, argumentation, definition, research-and-report writing, creative writing, and critical writing. Ideas in the book range from the profound to the everyday to the topical--e.g., describe a terrible beauty; write a narrative about the ultimate eccentric; classify kinds of body alterations. With hundreds of new topics, the book is intended to be a resource for teachers and students alike. (NKA) Reproductions supplied by EDRS are the best that can be made from the on inal document. -
Atx Television Festival 2016 Coverage
ATX TELEVISION FESTIVAL 2016 COVERAGE General ATX Coverage • NEW YORK TIMES | Norman Lear and Aaron Sorkin Help ATX Festival Reach New Heights | June 13 • FAST COMPANY | The Most Creative People in Business 2016: Emily Gipson | June 6 • FAST COMPANY | The Most Creative People in Business 2016: Caitlin McFarland | June 6 th • ENTERTAINMENT WEEKLY | EW & ATX Celebrate TV | June 24 Issue • EW.COM | ATX Festival 2016: See the Exclusive Portrait Photos | June 12 • EW.COM | When Is ATX Festival? And Other Burning Questions Answered! | June 9 • EW.COM | VIDEO: Actors and Creators Mourn the Loss of Their Shows Gone Too Soon |June 20 • VARIETY | Winners of Inaugural ATX-Black List Script Competition Announced (EXCLUSIVE) | June 9 • ACCESS HOLLYWOOD.COM | 10 Things You Need to Know From 100 Hours at the ATX TV Festival | June 13 • AUSTIN CHRONICLE | ATX Panel and Event Picks | June 10 • AUSTIN CHRONICLE | ATX Television Festival: Season 5 | June 10 • GOOD DAY AUSTIN | ATX Television Festival 2016 Gets Underway | June 9 • TELL-TALE TV | Interview with ATX TV Festival Co-Founders Emily Gipson and Caitlin McFarland | June 13 • TELL-TALE TV | Nick Wechsler Says the ATX Television Festival is a ‘Beautiful Family’ | June 14 • GLIDE MAGAZINE | Four Days at the Weird and Wonderful ATX TV Fest | June 16 • REALLY LATE REVIEWS | ATX Television Festival Recap: A First Timer’s Experience | June 22 • CW ATLANTA | 5th Annual ATX Television Festival Announces Its Lineup | May 10 • CW ATLANTA | ATX Television Festival 2016 - Day 1-2 | June 11 • CW ATLANTA | ATX -
Illinois Business Law Journal
1 VOLUME 24 FALL 2018 ILLINOIS BUSINESS LAW JOURNAL TOUCHING THE UNTOUCHABLES: REGULATING THE INTERNET OF THINGS INDUSTRY IN LIGHT OF THE EUROPEAN UNION’S UPCOMING E-PRIVACY REGULATION ❖ NOTE ❖ Clinton Oppong * I. INTRODUCTION Sometimes things seem all too familiar when what we see on television becomes perceptible in our lives. Spoiler alert! Facebook’s sharing of its user data with Cambridge Analytica1 reminds many of the plot of Westworld,2 HBO’s acclaimed television series set in a theme park called Westworld where “guests” (humans) interact with robots and play along in a storyline crafted by the Westworld corporation. The goal of the ‘Westworld’ corporation however is not merely to create an alternative world where guests can choose to pursue a second life; collecting data on guests is the core of Westworld’s business model, and viewers and guests alike are oblivious as to what the corporation is using the data for.3 In reality, many of the connected devices, or Internet of Things (“IoT”) devices consumers use, collect data on consumers that is sometimes sold to third parties.4 Like Westworld, the theme park is not really the product, the 1. See generally Philip Bump, Everything You Need to Know About the Cambridge Analytica-Facebook Debacle, WASH. POST (Mar. 19, 2018), https://www.washingtonpost.com/news/politics/wp/2018/03/19/everything-you-need-to-know-about-the- cambridge-analytica-facebook-debacle/?utm_term=.894c89e1d3cb. 2. See Kevin Fallon, ‘Westworld’ Season 2 Secrets Revealed: Facebook Data Collection, Badass Women and More, DAILY BEAST (Apr. 20, 2018, 1:30 AM), https://www.thedailybeast.com/westworld-season-2-takes-on-facebook-data-collection- says-creator; see also Anna Menta, ‘Westworld’ Season 2 Premiere Hints At Facebook’s Data Scandal, NEWSWEEK (Apr.