Gathering and Destineer Announce the Next Two Installments of the Award-Winning Close Combat Series

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Gathering and Destineer Announce the Next Two Installments of the Award-Winning Close Combat Series Gathering and Destineer Announce the Next Two Installments of the Award-Winning Close Combat Series April 1, 2004 7:56 AM ET NEW YORK--(BUSINESS WIRE)--April 1, 2004--Gathering, a publishing label of Take-Two Interactive Software, Inc. (Nasdaq:TTWO), and Destineer Publishing Corp., today announced the next two titles in the Close Combat series; Close Combat(R): First to Fight and Close Combat(R): Red Phoenix(TM), for the Xbox(R), PC, and Macintosh(R) systems. Close Combat: First to Fight, anticipated to be released in late 2004, is a team-based first-person shooter created under the direction of active-duty United States Marines. Close Combat: Red Phoenix is a real-time strategy game loosely based on the best-selling novel Red Phoenix by Larry Bond, and is anticipated for worldwide release in early 2005. Both games are being developed by Destineer and Atomic Games. The Close Combat titles are being released under Take-Two's previously announced exclusive multi-product, multi-platform, worldwide distribution and publishing agreement with Destineer. Under this agreement, Gathering will distribute all Destineer products in North America and publish them in Europe. "We are pleased to add the next two installments of the Close Combat series to Gathering's expanding portfolio," said Jeffrey C. Lapin, Chief Executive Officer of Take-Two. "Destineer's management team has substantial experience in delivering high quality entertainment products and we are excited to be working with them on these and other compelling titles." "Gathering understands how to market and distribute hit games," said Paul Rinde, Chief Executive Officer of Destineer. "We chose to work with Gathering and Take-Two because of the strength of their global publishing and distribution capabilities." About Take-Two Interactive Software Headquartered in New York City, Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor, and publisher of interactive entertainment software games and accessories for the PC, PlayStation(R) game console, PlayStation (R)2 computer entertainment system, Xbox(R), Nintendo GameCube(TM) and Game Boy(R) Advance. The Company publishes and develops products through its wholly owned subsidiary labels: Rockstar Games, Gathering, Global Star and Joytech. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Vienna, Milan, Sydney, Breda (Netherlands) and Auckland. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com. About Destineer Destineer was created in 2001 by former Bungie Software Corp. executive vice-president Peter Tamte and is managed today by Mr. Tamte and CEO Paul Rinde, formerly a senior vice-president of Atari. Destineer(R) develops and publishes electronic entertainment for personal computers and videogame consoles. About Atomic Games In 1992, Atomic Games scored a Game of the Year award for their first title, V for Victory. Over the ensuing 14 years, Atomic has released more than 14 titles and won dozens of industry awards. In 2003, the United States Marine Corps released Atomic's "Close Combat Marine," the first game of commercial origin to be developed with the US Marines and released throughout the Marine Corps. This game is now being used as a tactical training tool within the Marine Corps and at the US Military Academy at West Point. All trademarks and copyrights contained herein are the property of their respective holders. Xbox is a registered trademark of Microsoft Corporation in the United States and/or other countries. About Xbox Xbox (http://www.xbox.com) is the video game system from Microsoft that brings people together for the most exhilarating game Page 1/2 and entertainment experiences. Xbox delivers an expansive collection of breakthrough games, powerful hardware and the unified Xbox Live online service. The new tagline, "it's good to play together," captures the spirit of Xbox as the social hub of the new digital entertainment lifestyle. Xbox is now available in North America, Asia, Europe and Australia. Safe Harbor Statement under the Private Securities Reform Act of 1995: This press release contains forward-looking statements made in reliance upon the safe harbor provisions of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws. Such forward-looking statements are based on the beliefs of our management as well as assumptions made by and information currently available to them. The Company has no obligation to update such forward-looking statements. Actual results may vary significantly from these forward-looking statements based on a variety of factors. These important factors are described in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2003 and on Form 10-Q for the quarter ended January 31, 2004 in the section entitled "Cautionary Statement and Risk Factors". CONTACT: Take-Two Interactive Software, Inc. Corporate Press/Investor Relations: Jim Ankner, 646-536-3006 Fax: 646-536-2922 [email protected] or Bender/Helper Impact Eric Duncan, 212-689-6360 x 211 Fax: 212-689-6601 [email protected] or Corporate Press Relations: Euro RSCG Magnet Ed Nebb, 212-367-6848 Fax: 212-367-6900 [email protected] SOURCE: Take-Two Interactive Software, Inc. Page 2/2.
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