University of Central Florida STARS Electronic Theses and Dissertations, 2004-2019 2006 Cognitive Training Transfer Using A Personal Computer-based Game:a Close Quarters Battle Case Study Michael Woodman University of Central Florida Part of the Engineering Commons Find similar works at: https://stars.library.ucf.edu/etd University of Central Florida Libraries http://library.ucf.edu This Doctoral Dissertation (Open Access) is brought to you for free and open access by STARS. It has been accepted for inclusion in Electronic Theses and Dissertations, 2004-2019 by an authorized administrator of STARS. For more information, please contact
[email protected]. STARS Citation Woodman, Michael, "Cognitive Training Transfer Using A Personal Computer-based Game:a Close Quarters Battle Case Study" (2006). Electronic Theses and Dissertations, 2004-2019. 1054. https://stars.library.ucf.edu/etd/1054 COGNITIVE TRAINING TRANSFER USING A PERSONAL COMPUTER-BASED GAME: A CLOSE QUARTERS BATTLE CASE STUDY by MICHAEL D. WOODMAN B.A. University of California at Los Angeles, 1978 M.A. Webster University, 1993 A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of Industrial Engineering and Management Systems in the College of Engineering and Computer Science at the University of Central Florida Orlando, Florida Spring Term 2006 Major Professor: Michael D. Proctor © 2006 Michael D. Woodman ii ABSTRACT Developers of Commercial off the Shelf (COTS) gaming software are making remarkable strides in increasing the realism of their software. This realism has caught the attention of the training community, which has traditionally sought system and operational replication in training systems such as flight simulators.