Datapond – Data Driven Music Builder
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Proceedings 2005
LAC2005 Proceedings 3rd International Linux Audio Conference April 21 – 24, 2005 ZKM | Zentrum fur¨ Kunst und Medientechnologie Karlsruhe, Germany Published by ZKM | Zentrum fur¨ Kunst und Medientechnologie Karlsruhe, Germany April, 2005 All copyright remains with the authors www.zkm.de/lac/2005 Content Preface ............................................ ............................5 Staff ............................................... ............................6 Thursday, April 21, 2005 – Lecture Hall 11:45 AM Peter Brinkmann MidiKinesis – MIDI controllers for (almost) any purpose . ....................9 01:30 PM Victor Lazzarini Extensions to the Csound Language: from User-Defined to Plugin Opcodes and Beyond ............................. .....................13 02:15 PM Albert Gr¨af Q: A Functional Programming Language for Multimedia Applications .........21 03:00 PM St´ephane Letz, Dominique Fober and Yann Orlarey jackdmp: Jack server for multi-processor machines . ......................29 03:45 PM John ffitch On The Design of Csound5 ............................... .....................37 04:30 PM Pau Arum´ıand Xavier Amatriain CLAM, an Object Oriented Framework for Audio and Music . .............43 Friday, April 22, 2005 – Lecture Hall 11:00 AM Ivica Ico Bukvic “Made in Linux” – The Next Step .......................... ..................51 11:45 AM Christoph Eckert Linux Audio Usability Issues .......................... ........................57 01:30 PM Marije Baalman Updates of the WONDER software interface for using Wave Field Synthesis . 69 02:15 PM Georg B¨onn Development of a Composer’s Sketchbook ................. ....................73 Saturday, April 23, 2005 – Lecture Hall 11:00 AM J¨urgen Reuter SoundPaint – Painting Music ........................... ......................79 11:45 AM Michael Sch¨uepp, Rene Widtmann, Rolf “Day” Koch and Klaus Buchheim System design for audio record and playback with a computer using FireWire . 87 01:30 PM John ffitch and Tom Natt Recording all Output from a Student Radio Station . -
Photo Editing
All recommendations are from: http://www.mediabistro.com/10000words/7-essential-multimedia-tools-and-their_b376 Photo Editing Paid Free Photoshop Splashup Photoshop may be the industry leader when it comes to photo editing and graphic design, but Splashup, a free online tool, has many of the same capabilities at a much cheaper price. Splashup has lots of the tools you’d expect to find in Photoshop and has a similar layout, which is a bonus for those looking to get started right away. Requires free registration; Flash-based interface; resize; crop; layers; flip; sharpen; blur; color effects; special effects Fotoflexer/Photobucket Crop; resize; rotate; flip; hue/saturation/lightness; contrast; various Photoshop-like effects Photoshop Express Requires free registration; 2 GB storage; crop; rotate; resize; auto correct; exposure correction; red-eye removal; retouching; saturation; white balance; sharpen; color correction; various other effects Picnik “Auto-fix”; rotate; crop; resize; exposure correction; color correction; sharpen; red-eye correction Pic Resize Resize; crop; rotate; brightness/contrast; conversion; other effects Snipshot Resize; crop; enhancement features; exposure, contrast, saturation, hue and sharpness correction; rotate; grayscale rsizr For quick cropping and resizing EasyCropper For quick cropping and resizing Pixenate Enhancement features; crop; resize; rotate; color effects FlauntR Requires free registration; resize; rotate; crop; various effects LunaPic Similar to Microsoft Paint; many features including crop, scale -
How to Create Music with GNU/Linux
How to create music with GNU/Linux Emmanuel Saracco [email protected] How to create music with GNU/Linux by Emmanuel Saracco Copyright © 2005-2009 Emmanuel Saracco How to create music with GNU/Linux Warning WORK IN PROGRESS Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is available on the World Wide Web at http://www.gnu.org/licenses/fdl.html. Revision History Revision 0.0 2009-01-30 Revised by: es Not yet versioned: It is still a work in progress. Dedication This howto is dedicated to all GNU/Linux users that refuse to use proprietary software to work with audio. Many thanks to all Free developers and Free composers that help us day-by-day to make this possible. Table of Contents Forword................................................................................................................................................... vii 1. System settings and tuning....................................................................................................................1 1.1. My Studio....................................................................................................................................1 1.2. File system..................................................................................................................................1 1.3. Linux Kernel...............................................................................................................................2 -
GAME CAREER GUIDE July 2016 Breaking in the Easy(Ish) Way!
TOP FREE GAME TOOLS JULY 2016 GAME FROM GAME EXPO TO GAME JOB Indie intro to VR Brought to you by GRADUATE #2 PROGRAM JULY 2016 CONTENTS DEPARTMENTS 4 EDITOR’S NOTE IT'S ALL ABOUT TASTE! 96 FREE TOOLS FREE DEVELOPMENT TOOLS 2016 53 GAME SCHOOL DIRECTORY 104 ARRESTED DEVELOPMENT There are tons of options out there in terms INDIE DREAMIN' of viable game schools, and this list is just the starting point to get you acquainted with the schools near you (or far from you, if that’s what STUDENT POSTMORTEM you prefer!). 32 BEGLITCHED 72 VIRTUALLY DESIGNED NYU Game Center students Alec Thomson and Jennu Jiao Hsia discuss their IGF Award- VR has quickly moved from buzzword, to proto- winning match three game about insecurity type, to viable business. This guide will help you within computers, and within ourselves. get started in VR development, avoiding some common pitfalls. FEATURES 78 SOUNDS GOOD TO ME! 8 BREAKING IN THE EASY(ISH) WAY! Advice for making audio (with or without) How attending expos can land you a job. an audio specialist. 18 ZERO TO HERO Hey! You want to learn low poly modeling but 84 A SELLER’S MARKET don’t know where to start? Look no further! Marketing fundamentals for your first game. With this guide, we hope to provide a good introduction to not only the software, but 90 INTRO TO GAME ENGINES also the concepts and theory at play. A brief discussion of some of the newest and most popular DO YOU NEED A PUBLISHER? 34 game engines. -
Schwachstellen Der Kostenfreien Digital Audio Workstations (Daws)
Schwachstellen der kostenfreien Digital Audio Workstations (DAWs) BACHELORARBEIT zur Erlangung des akademischen Grades Bachelor of Science im Rahmen des Studiums Medieninformatik und Visual Computing eingereicht von Filip Petkoski Matrikelnummer 0727881 an der Fakultät für Informatik der Technischen Universität Wien Betreuung: Associate Prof. Dipl.-Ing. Dr.techn Hilda Tellioglu Mitwirkung: Univ.Lektor Dipl.-Mus. Gerald Golka Wien, 14. April 2016 Filip Petkoski Hilda Tellioglu Technische Universität Wien A-1040 Wien Karlsplatz 13 Tel. +43-1-58801-0 www.tuwien.ac.at Disadvantages of using free Digital Audio Workstations (DAWs) BACHELOR’S THESIS submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Media Informatics and Visual Computing by Filip Petkoski Registration Number 0727881 to the Faculty of Informatics at the Vienna University of Technology Advisor: Associate Prof. Dipl.-Ing. Dr.techn Hilda Tellioglu Assistance: Univ.Lektor Dipl.-Mus. Gerald Golka Vienna, 14th April, 2016 Filip Petkoski Hilda Tellioglu Technische Universität Wien A-1040 Wien Karlsplatz 13 Tel. +43-1-58801-0 www.tuwien.ac.at Erklärung zur Verfassung der Arbeit Filip Petkoski Wienerbergstrasse 16-20/33/18 , 1120 Wien Hiermit erkläre ich, dass ich diese Arbeit selbständig verfasst habe, dass ich die verwen- deten Quellen und Hilfsmittel vollständig angegeben habe und dass ich die Stellen der Arbeit – einschließlich Tabellen, Karten und Abbildungen –, die anderen Werken oder dem Internet im Wortlaut oder dem Sinn nach entnommen sind, auf jeden Fall unter Angabe der Quelle als Entlehnung kenntlich gemacht habe. Wien, 14. April 2016 Filip Petkoski v Kurzfassung Die heutzutage moderne professionelle Musikproduktion ist undenkbar ohne Ver- wendung von Digital Audio Workstations (DAWs). -
DVD-Ofimática 2014-07
(continuación 2) Calizo 0.2.5 - CamStudio 2.7.316 - CamStudio Codec 1.5 - CDex 1.70 - CDisplayEx 1.9.09 - cdrTools FrontEnd 1.5.2 - Classic Shell 3.6.8 - Clavier+ 10.6.7 - Clementine 1.2.1 - Cobian Backup 8.4.0.202 - Comical 0.8 - ComiX 0.2.1.24 - CoolReader 3.0.56.42 - CubicExplorer 0.95.1 - Daphne 2.03 - Data Crow 3.12.5 - DejaVu Fonts 2.34 - DeltaCopy 1.4 - DVD-Ofimática Deluge 1.3.6 - DeSmuME 0.9.10 - Dia 0.97.2.2 - Diashapes 0.2.2 - digiKam 4.1.0 - Disk Imager 1.4 - DiskCryptor 1.1.836 - Ditto 3.19.24.0 - DjVuLibre 3.5.25.4 - DocFetcher 1.1.11 - DoISO 2.0.0.6 - DOSBox 0.74 - DosZip Commander 3.21 - Double Commander 0.5.10 beta - DrawPile 2014-07 0.9.1 - DVD Flick 1.3.0.7 - DVDStyler 2.7.2 - Eagle Mode 0.85.0 - EasyTAG 2.2.3 - Ekiga 4.0.1 2013.08.20 - Electric Sheep 2.7.b35 - eLibrary 2.5.13 - emesene 2.12.9 2012.09.13 - eMule 0.50.a - Eraser 6.0.10 - eSpeak 1.48.04 - Eudora OSE 1.0 - eViacam 1.7.2 - Exodus 0.10.0.0 - Explore2fs 1.08 beta9 - Ext2Fsd 0.52 - FBReader 0.12.10 - ffDiaporama 2.1 - FileBot 4.1 - FileVerifier++ 0.6.3 DVD-Ofimática es una recopilación de programas libres para Windows - FileZilla 3.8.1 - Firefox 30.0 - FLAC 1.2.1.b - FocusWriter 1.5.1 - Folder Size 2.6 - fre:ac 1.0.21.a dirigidos a la ofimática en general (ofimática, sonido, gráficos y vídeo, - Free Download Manager 3.9.4.1472 - Free Manga Downloader 0.8.2.325 - Free1x2 0.70.2 - Internet y utilidades). -
Lmms Multimedia Studio Download
Lmms multimedia studio download Install LMMS on Windows. Click one of the buttons below (either 32bit or 64bit) to download LMMS for Windows. Stable Versions. LMMS Free Download Download Artwork · Documentation · Get Involved. Let's make music. with a free, cross-platform tool for your computer. See how» Download now» Get involved». Making beats has never been easier. Produce. Linux MultiMedia Studio, free and safe download. Linux MultiMedia Studio latest version: Linux MultiMedia Studio (LMMS) (64 bits) Multimedia · Audio. LMMS, free and safe download. LMMS latest version: Compose and produce music with your computer. LMMS stands for Linux Multimedia Studio, but despite. Download Linux MultiMedia Studio (LMMS) for Windows. Linux Multi Media Studio (LMMS)is a cross-platform software that allows users to create music. Linux MultiMedia Studio (LMMS) is a program which enables users to create music with the computer. It includes various effects and. LMMS is a free cross-platform alternative to commercial program like FL Studio, which allow you to produce music with your computer. LMMS is a free cross- platform alternative to commercial program like FL Studio, which allow you to produce music with your computer. This includes the. Download LMMS (Linux MultiMedia Studio) RC1 free. Make music with this useful free to use tool. ✓ Updated ✓ Free download. Free Download LMMS (Linux MultiMedia Studio) / RC 4 - A complete music production application that integrates an advanced song. Linux MultiMedia Studio (LMMS) is an excellent freeware music creation application which competes with commercial products like Fruity. Download LMMS (bit). Advanced music composition for Windows. Linux MultiMedia Studio (LMMS) is a music creation tool similar to FL Studio (with. -
Rosegarden MUSIC Goes Gold! Submitted By: Fervent Software Friday, 18 February 2005
Rosegarden MUSIC goes Gold! Submitted by: Fervent Software Friday, 18 February 2005 LONDON, FEBRUARY 16th 2005 -- The Rosegarden team and Fervent Software are delighted to announce the 1.0 release of Rosegarden MUSIC, an audio and MIDI sequencer and musical notation editor for Linux. This release marks the completion of nearly five years of solid development effort and sets a precedent for music composition software. Never before has such a powerful and complete piece of music software been made available with its entire source code published! Rosegarden MUSIC combines simplicity with power in the most comprehensive piece of Linux music software yet assembled and it's the only Linux application to offer full composition and recording capabilities to musicians who want to use classical notation. http://www.rosegardenmusic.com/ Fervent Software, the company that has backed the development of Rosegarden MUSIC, is now selling the Studio to Go! product bundled complete with this high-quality piece of music software. Additionally, the Studio to Go! package includes selected top quality Linux audio applications carefully packaged in a self configuring Linux Live CD environment. This means that you have access to the best music composition and recording applications at any time on any PC without the need for installation. Fervent Software's Studio to Go! includes Rosegarden MUSIC 1.0.1 (enhanced) and integrates many other applications such as the Ardour Digital Audio Workstation, Audacity audio editor, the award-winning Hydrogen drum machine, JAMin mastering, Lilypond score typesetting software, soft synths, plugins and bundled VST instruments. All of these applications can be connected together using the JACK Audio Server, and all this comes complete with instructions, tutorials and demo material and 30 days support in an easy to use package that will run without installation on Windows PCs. -
Studioware: Applications List Studioware: Applications List
2021/07/27 06:26 (UTC) 1/4 Studioware: Applications List Studioware: Applications List This is the full list of applications and supporting libraries/plugins etc. plus their location in git and on our package server: audio/amps/guitarix2 audio/codecs/lame audio/desktop/evince audio/development/guile1.8 audio/development/libsigc++ audio/development/libsigc++-legacy12 audio/development/ntk audio/development/phat audio/development/pysetuptools audio/development/scons audio/development/scrollkeeper audio/development/vamp-plugin-sdk audio/drums/hydrogen audio/editors/audacity audio/editors/denemo audio/editors/mscore audio/editors/rosegarden audio/effects/jack-rack audio/effects/rakarrack audio/graphics/fontforge audio/graphics/frescobaldi audio/graphics/goocanvas audio/graphics/lilypond audio/graphics/mftrace audio/graphics/potrace audio/graphics/pygoocanvas audio/graphics/t1utils audio/libraries/atkmm audio/libraries/aubio audio/libraries/cairomm audio/libraries/clalsadrv audio/libraries/clthreads audio/libraries/clxclient audio/libraries/dssi audio/libraries/fltk audio/libraries/glibmm audio/libraries/gnonlin audio/libraries/gst-python audio/libraries/gtkmm audio/libraries/gtksourceview audio/libraries/imlib2 audio/libraries/ladspa_sdk audio/libraries/lash audio/libraries/libavc1394 SlackDocs - https://docs.slackware.com/ Last update: 2019/04/24 17:34 (UTC) studioware:applications_list https://docs.slackware.com/studioware:applications_list audio/libraries/libdca audio/libraries/libgnomecanvas audio/libraries/libgnomecanvasmm audio/libraries/libiec61883 -
What Is a DAW? What Is a DAW?
2021/07/26 16:00 (UTC) 1/2 What is a DAW? What is a DAW? In simple terms, a Digital Audio Workstation is a device where you create and manipulate digital audio. Before the era of personal computing, a DAW would be a complex piece of (expensive) hardware which was only within reach of music studios or artists of name and fame. A good example of an early DAW is the Fairlight CMI (Computer Musical Instrument), released in the late 70’s of the previous century. This Fairlight was also one of the first to offer a digital sampler. The picture at the left of this page is its monitor with a light-pen input. These days, the name “DAW” is often used for the actual software used to produce music, like the free Ardour, LMMS, or the commercial Ableton Live, FL Studio, Cubase, Pro Tools, etcetera. But “Digital Audio Workstation” also applies to the computer on which this software is running and whose software and hardware is tailored to the task of creating music. To make it easier for musicians who use Linux, you can find a number of custom distributions with a focus on making electronic music, such as StudioWare (Slackware based), AV Linux (Debian based), QStudio64 (Mint based), so that you do not have to spend a lot of time configuring your Operating System and toolkits. Overview of DAW related content Page Description Tags Slackware Live DAW: Compensating Latency Overview of Slackware Live Latency and its Sources Audio data is moved in “chunks”, howtos, DAW: called buffers, which contain a number of audio samples. -
Gradu 4.0 LOPULLINEN
"Leikimme ja sitten aloimme tehä musiikkia." Tutkielma yläkoulun oppilaiden musiikinteko-ohjelmien käyttötaustasta ja kokemuksista musiikintekoprojektista. Antti Sunell Maisterintutkielma Musiikkikasvatus Syyslukukausi 2013 2 3 1. Johdanto! 5 2. Teoreettinen tausta! 10 2.1 Katsausta kirjallisuuteen ja aikaisempaan tutkimukseen! 10 2.2 Musiikin tekemisen uusimpia oppimisnäkemyksiä: Scott Watson, Amy Burns ja Barbara Freedman.! 14 2.3 Luovuus! 17 2.3.1 Luovuuden flow ja optimaalinen kokemus! 18 2.4 Tutkimuksen koulukritiikki ja luova luokkahuone! 19 2.5 Motivaatio ja flow! 22 2.5.1 Motivaatio! 22 2.5.2 Sisäisen ja ulkoisen motivaation tasapainottaminen! 23 2.5.3 Flow! 24 2.6 Yhteistoiminnallinen oppiminen ja sosiokonstruktiivinen oppiminen! 24 3. GarageBand - intuitiivinen musiikinteko-ohjelma! 26 3.1 Musiikinteko-ohjelma - nimityksiä! 26 3.2 GarageBand! 27 4. Tutkimusasetelma! 32 4.1 Tutkimustehtävä! 32 4.2 Tutkimusmenetelmä! 34 4.2.1 Kyselylomaketutkimus! 34 4.2.2 Tutkimus tapaustutkimuksena ja otantatutkimuksena! 36 4.3 Aineiston analyysi! 37 4.3.1 Tilastollinen analyysi oppilaiden musiikkiteknologisesta taustasta! 37 4.3.2 Laadullinen analyysi projektin kokemuksesta! 38 4 4.4 Tutkimuksen luotettavuus! 39 5. Tutkielman tulokset! 41 5.1 Oppilaiden musiikkiteknologinen tausta! 41 5.1.1 Oppilaiden aikaisempi musiikinteko-ohjelmien käyttö! 41 5.1.2 Oppilaiden saama aiempi musiikinteko-ohjelman käytön opetus! 43 5.2 Oman musiikin tekeminen harrastuksena! 47 5.2.1 Musiikinteko-ohjelmien käyttö! 48 5.2.2 Oman musiikin tekeminen! 51 5.3 Mahdolliset flow-kokemukset projektin aikana! 53 5.3.1 Ajantunteen hämärtyminen! 54 5.3.2 Tekniset ongelmat, opettajan tuen tarve! 59 5.3.3 Työskentelykokemuksen mielekkyys! 59 5.4 Motivaatio omatoimiseen harrastamiseen! 62 5.5 Tutkimuksen johtopäätökset! 63 6. -
A Survey of Some Virtual Reality Tools and Resources
2 A Survey of Some Virtual Reality Tools and Resources Moses Okechukwu Onyesolu, Ignatius Ezeani and Obikwelu Raphael Okonkwo Nnamdi Azikiwe University, Awka, Anambra State Nigeria 1. Introduction Virtual Reality (VR) technology enables users to interact with three-dimensional data, providing a potentially powerful interface to both static and dynamic information (Ausburn & Ausburn, 2003; Ausburn & Ausburn, 2004; Baieier, 1993; Onyesolu, 2011; Onyesolu & Eze, 2011). VR has existed in various forms since its inception. It has been known by names such as synthetic environment, cyberspace, artificial reality, simulator technology and so on and so forth before VR was eventually adopted (Onyesolu, 2006; Onyesolu & Eze, 2011). Though VR has existed from the late 1960s, its latest manifestation, desktop screen-based semi- immersive type which made its first appearance in entertainment industry, has made it come within the realm of possibility for general creation and use. As a result of proliferation of desktop VR, the technology has continued to develop applications that are less than fully immersive. These non-immersive VR applications are far less expensive and technically daunting and have made inroads into industry training and development. There have been a lot of advances in VR and VR is being applied in all areas of human endeavor (Onyesolu, 2009a; Onyesolu, 2009b; Onyesolu & Eze, 2011; Onyesolu, 2006). Many VR applications have been developed for manufacturing, training in a variety of areas (military, medical, equipment operation, etc.), education, simulation, design evaluation, architectural walk-through, ergonomic studies, simulation of assembly sequences and maintenance tasks, assistance for the handicapped, study and treatment of phobias, entertainment, rapid prototyping and much more (Onyesolu & Akpado, 2009).