Print This Article
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
A Guide for Creating Virtual Video/Audio Ensembles Written By
A guide for creating virtual video/audio ensembles Written by Ben Sellers With contributions from Wiltshire Music Connect Associate Luke Pickett, and Lee Hextall from Lincolnshire Music Service. This document guides you through the process of creating an audio or video ‘virtual ensemble’ performance. The process takes time and may require you to learn some new skills, but it is worth it: your pupils will develop their identities as musicians, a new audience will be reached, and the profile of the department and school will be raised. Get an idea of what is possible by watching this video from Wiltshire Young Musicians, created by Matt Thorpe. To create an audio recording you will need: • Sibelius, Musescore (free) or alternative sheet music software • Audio editing software (see below) • A Google Drive or Dropbox account. To create a music video you will also need: • Video editing software (see below) • A Youtube or Vimeo account to publish the videos online • Appropriate pupil filming consent. Each of the following steps is detailed below: 1. Choose your piece of music 2. Decide if you want to create an audio recording or a music video. 3. Create an arrangement 4. Send instructions, sheet music and backing track(s) to pupils 5. Edit together the recordings 6. Publish 1. Choose your piece of music Your chosen piece should be: a. Fairly easy to play, with no tricky rhythms b. Something popular that the musicians already know c. The same tempo throughout d. Less than 4 minutes in length Page 1 of 5 2. Decide if you want to create an audio recording or a music video. -
Proceedings 2005
LAC2005 Proceedings 3rd International Linux Audio Conference April 21 – 24, 2005 ZKM | Zentrum fur¨ Kunst und Medientechnologie Karlsruhe, Germany Published by ZKM | Zentrum fur¨ Kunst und Medientechnologie Karlsruhe, Germany April, 2005 All copyright remains with the authors www.zkm.de/lac/2005 Content Preface ............................................ ............................5 Staff ............................................... ............................6 Thursday, April 21, 2005 – Lecture Hall 11:45 AM Peter Brinkmann MidiKinesis – MIDI controllers for (almost) any purpose . ....................9 01:30 PM Victor Lazzarini Extensions to the Csound Language: from User-Defined to Plugin Opcodes and Beyond ............................. .....................13 02:15 PM Albert Gr¨af Q: A Functional Programming Language for Multimedia Applications .........21 03:00 PM St´ephane Letz, Dominique Fober and Yann Orlarey jackdmp: Jack server for multi-processor machines . ......................29 03:45 PM John ffitch On The Design of Csound5 ............................... .....................37 04:30 PM Pau Arum´ıand Xavier Amatriain CLAM, an Object Oriented Framework for Audio and Music . .............43 Friday, April 22, 2005 – Lecture Hall 11:00 AM Ivica Ico Bukvic “Made in Linux” – The Next Step .......................... ..................51 11:45 AM Christoph Eckert Linux Audio Usability Issues .......................... ........................57 01:30 PM Marije Baalman Updates of the WONDER software interface for using Wave Field Synthesis . 69 02:15 PM Georg B¨onn Development of a Composer’s Sketchbook ................. ....................73 Saturday, April 23, 2005 – Lecture Hall 11:00 AM J¨urgen Reuter SoundPaint – Painting Music ........................... ......................79 11:45 AM Michael Sch¨uepp, Rene Widtmann, Rolf “Day” Koch and Klaus Buchheim System design for audio record and playback with a computer using FireWire . 87 01:30 PM John ffitch and Tom Natt Recording all Output from a Student Radio Station . -
Pro Tools 10 Torrent Download Pro Tools 10 Torrent Download
pro tools 10 torrent download Pro tools 10 torrent download. These standard Pro Tools Essential drivers can be found inside of %%os%%, or available for download from Windows® update. While these Audio Controller drivers are basic, they support the primary hardware functions. Visit this link to learn how to install these M-AUDIO drivers. Optional Offer for DriverDoc by Solvusoft | EULA | Privacy Policy | Terms | Uninstall. How to Automatically Download and Update: Recommendation: Download DriverDoc [Download DriverDoc - Product by Solvusoft], a driver update tool that is recommended for Windows users who are inexperienced in manually updating M-AUDIO Audio Controller drivers. DriverDoc saves time and headaches by making sure that you are downloading and installing the correct Pro Tools Essential drivers. In addition, DriverDoc not only ensures your Audio Controller drivers stay updated, but with a database of over 2,150,000 drivers (database updated daily), it keeps all of your other PC's drivers updated as well. Optional Offer for DriverDoc by Solvusoft | EULA | Privacy Policy | Terms | Uninstall. Pro Tools Essential Update FAQ. Why Are Pro Tools Essential Driver Updates Avoided? Mainly, users avoid updating Pro Tools Essential drivers because they don't want to risk screwing up their hardware. What's the Process for Updating Pro Tools Essential Drivers? Device drivers for Pro Tools Essential can be updated manually using the Windows Device Manager, or automatically with a driver scan and update tool. Which Operating Systems Work with Pro Tools Essential Drivers? Currently, Pro Tools Essential has device drivers for Windows. What's the Role of M-AUDIO Audio Controller Drivers? Drivers are mini software programs created by M-AUDIO that allow your Pro Tools Essential hardware to communicate effectively with your operating system. -
Multimedia Systems DCAP303
Multimedia Systems DCAP303 MULTIMEDIA SYSTEMS Copyright © 2013 Rajneesh Agrawal All rights reserved Produced & Printed by EXCEL BOOKS PRIVATE LIMITED A-45, Naraina, Phase-I, New Delhi-110028 for Lovely Professional University Phagwara CONTENTS Unit 1: Multimedia 1 Unit 2: Text 15 Unit 3: Sound 38 Unit 4: Image 60 Unit 5: Video 102 Unit 6: Hardware 130 Unit 7: Multimedia Software Tools 165 Unit 8: Fundamental of Animations 178 Unit 9: Working with Animation 197 Unit 10: 3D Modelling and Animation Tools 213 Unit 11: Compression 233 Unit 12: Image Format 247 Unit 13: Multimedia Tools for WWW 266 Unit 14: Designing for World Wide Web 279 SYLLABUS Multimedia Systems Objectives: To impart the skills needed to develop multimedia applications. Students will learn: z how to combine different media on a web application, z various audio and video formats, z multimedia software tools that helps in developing multimedia application. Sr. No. Topics 1. Multimedia: Meaning and its usage, Stages of a Multimedia Project & Multimedia Skills required in a team 2. Text: Fonts & Faces, Using Text in Multimedia, Font Editing & Design Tools, Hypermedia & Hypertext. 3. Sound: Multimedia System Sounds, Digital Audio, MIDI Audio, Audio File Formats, MIDI vs Digital Audio, Audio CD Playback. Audio Recording. Voice Recognition & Response. 4. Images: Still Images – Bitmaps, Vector Drawing, 3D Drawing & rendering, Natural Light & Colors, Computerized Colors, Color Palletes, Image File Formats, Macintosh & Windows Formats, Cross – Platform format. 5. Animation: Principle of Animations. Animation Techniques, Animation File Formats. 6. Video: How Video Works, Broadcast Video Standards: NTSC, PAL, SECAM, ATSC DTV, Analog Video, Digital Video, Digital Video Standards – ATSC, DVB, ISDB, Video recording & Shooting Videos, Video Editing, Optimizing Video files for CD-ROM, Digital display standards. -
Informatique Et MAO 1 : Configurations MAO (1)
Ce fichier constitue le support de cours “son numérique” pour les formations Régisseur Son, Techniciens Polyvalent et MAO du GRIM-EDIF à Lyon. Elles ne sont mises en ligne qu’en tant qu’aide pour ces étudiants et ne peuvent être considérées comme des cours. Elles utilisent des illustrations collectées durant des années sur Internet, hélas sans en conserver les liens. Veuillez m'en excuser, ou me contacter... pour toute question : [email protected] 4ème partie : Informatique et MAO 1 : Configurations MAO (1) interface audio HP monitoring stéréo microphone(s) avec entrées/sorties ou surround analogiques micro-ordinateur logiciels multipistes, d'édition, de traitement et de synthèse, plugins etc... (+ lecteur-graveur CD/DVD/BluRay) surface de contrôle clavier MIDI toutes les opérations sont réalisées dans l’ordinateur : - l’interface audio doit permettre des latences faibles pour le jeu instrumental, mais elle ne nécessite pas de nombreuses entrées / sorties analogiques - la RAM doit permettre de stocker de nombreux plugins (et des quantités d’échantillons) - le processeur doit être capable de calculer de nombreux traitements en temps réel - l’espace de stockage et sa vitesse doivent être importants - les périphériques de contrôle sont réduits au minimum, le coût total est limité SON NUMERIQUE - 4 - INFORMATIQUE 2 : Configurations MAO (2) HP monitoring stéréo microphones interface audio avec de nombreuses ou surround entrées/sorties instruments analogiques micro-ordinateur Effets logiciels multipistes, d'édition et de traitement, plugins (+ -
Command-Line Sound Editing Wednesday, December 7, 2016
21m.380 Music and Technology Recording Techniques & Audio Production Workshop: Command-line sound editing Wednesday, December 7, 2016 1 Student presentation (pa1) • 2 Subject evaluation 3 Group picture 4 Why edit sound on the command line? Figure 1. Graphical representation of sound • We are used to editing sound graphically. • But for many operations, we do not actually need to see the waveform! 4.1 Potential applications • • • • • • • • • • • • • • • • 1 of 11 21m.380 · Workshop: Command-line sound editing · Wed, 12/7/2016 4.2 Advantages • No visual belief system (what you hear is what you hear) • Faster (no need to load guis or waveforms) • Efficient batch-processing (applying editing sequence to multiple files) • Self-documenting (simply save an editing sequence to a script) • Imaginative (might give you different ideas of what’s possible) • Way cooler (let’s face it) © 4.3 Software packages On Debian-based gnu/Linux systems (e.g., Ubuntu), install any of the below packages via apt, e.g., sudo apt-get install mplayer. Program .deb package Function mplayer mplayer Play any media file Table 1. Command-line programs for sndfile-info sndfile-programs playing, converting, and editing me- Metadata retrieval dia files sndfile-convert sndfile-programs Bit depth conversion sndfile-resample samplerate-programs Resampling lame lame Mp3 encoder flac flac Flac encoder oggenc vorbis-tools Ogg Vorbis encoder ffmpeg ffmpeg Media conversion tool mencoder mencoder Media conversion tool sox sox Sound editor ecasound ecasound Sound editor 4.4 Real-world -
Photo Editing
All recommendations are from: http://www.mediabistro.com/10000words/7-essential-multimedia-tools-and-their_b376 Photo Editing Paid Free Photoshop Splashup Photoshop may be the industry leader when it comes to photo editing and graphic design, but Splashup, a free online tool, has many of the same capabilities at a much cheaper price. Splashup has lots of the tools you’d expect to find in Photoshop and has a similar layout, which is a bonus for those looking to get started right away. Requires free registration; Flash-based interface; resize; crop; layers; flip; sharpen; blur; color effects; special effects Fotoflexer/Photobucket Crop; resize; rotate; flip; hue/saturation/lightness; contrast; various Photoshop-like effects Photoshop Express Requires free registration; 2 GB storage; crop; rotate; resize; auto correct; exposure correction; red-eye removal; retouching; saturation; white balance; sharpen; color correction; various other effects Picnik “Auto-fix”; rotate; crop; resize; exposure correction; color correction; sharpen; red-eye correction Pic Resize Resize; crop; rotate; brightness/contrast; conversion; other effects Snipshot Resize; crop; enhancement features; exposure, contrast, saturation, hue and sharpness correction; rotate; grayscale rsizr For quick cropping and resizing EasyCropper For quick cropping and resizing Pixenate Enhancement features; crop; resize; rotate; color effects FlauntR Requires free registration; resize; rotate; crop; various effects LunaPic Similar to Microsoft Paint; many features including crop, scale -
Sound-HOWTO.Pdf
The Linux Sound HOWTO Jeff Tranter [email protected] v1.22, 16 July 2001 Revision History Revision 1.22 2001−07−16 Revised by: jjt Relicensed under the GFDL. Revision 1.21 2001−05−11 Revised by: jjt This document describes sound support for Linux. It lists the supported sound hardware, describes how to configure the kernel drivers, and answers frequently asked questions. The intent is to bring new users up to speed more quickly and reduce the amount of traffic in the Usenet news groups and mailing lists. The Linux Sound HOWTO Table of Contents 1. Introduction.....................................................................................................................................................1 1.1. Acknowledgments.............................................................................................................................1 1.2. New versions of this document.........................................................................................................1 1.3. Feedback...........................................................................................................................................2 1.4. Distribution Policy............................................................................................................................2 2. Sound Card Technology.................................................................................................................................3 3. Supported Hardware......................................................................................................................................4 -
Datapond – Data Driven Music Builder
DataPond – Data Driven Music Builder DataPond Data Driven Music Builder Over the past couple of months I have been attempting to teach myself to read music. This is something that I have been meaning to do for a long time. In high school the music teachers seemed to have no interest in students other than those with existing natural talent. The rest of us, they just taught appreciation of Bob Dylan. I can't stand Bob Dylan. So I never learned to read music or play an instrument. Having discovered the enjoyment of making stringed instruments such as the papermaché sitar, the Bad-Arse Mountain Dulcimer, a Windharp (inspired by this one), and a couple of other odd instruments. More recently I made a Lap Steel Slide guitar based on the electronics described in David Eric Nelson's great book “Junkyard Jam Band” and on Shane Speal's guide on building Lapsteels. I built mine out of waste wood palette wood and it connects to an old computer speaker system I pulled out of my junk box and turned to the purpose. It ended up sounding pretty good – to my ear at least. Anyway, I have instruments-a-plenty, but didn't know how to play'em so I decided to teach myself music. The biggest early challenge was reading music. I'm sure it would have been easier if a mathematician had been involved in designing the notation system. To teach myself I decided that reading sheet music and transcribing it into the computer would be a good way of doing it. -
EMEP/MSC-W Model Unofficial User's Guide
EMEP/MSC-W Model Unofficial User’s Guide Release rv4_36 https://github.com/metno/emep-ctm Sep 09, 2021 Contents: 1 Welcome to EMEP 1 1.1 Licenses and Caveats...........................................1 1.2 Computer Information..........................................2 1.3 Getting Started..............................................2 1.4 Model code................................................3 2 Input files 5 2.1 NetCDF files...............................................7 2.2 ASCII files................................................ 12 3 Output files 17 3.1 Output parameters NetCDF files..................................... 18 3.2 Emission outputs............................................. 20 3.3 Add your own fields........................................... 20 3.4 ASCII outputs: sites and sondes..................................... 21 4 Setting the input parameters 23 4.1 config_emep.nml .......................................... 23 4.2 Base run................................................. 24 4.3 Source Receptor (SR) Runs....................................... 25 4.4 Separate hourly outputs......................................... 26 4.5 Using and combining gridded emissions................................. 26 4.6 Nesting.................................................. 27 4.7 config: Europe or Global?........................................ 31 4.8 New emission format........................................... 32 4.9 Masks................................................... 34 4.10 Other less used options......................................... -
How to Create Music with GNU/Linux
How to create music with GNU/Linux Emmanuel Saracco [email protected] How to create music with GNU/Linux by Emmanuel Saracco Copyright © 2005-2009 Emmanuel Saracco How to create music with GNU/Linux Warning WORK IN PROGRESS Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is available on the World Wide Web at http://www.gnu.org/licenses/fdl.html. Revision History Revision 0.0 2009-01-30 Revised by: es Not yet versioned: It is still a work in progress. Dedication This howto is dedicated to all GNU/Linux users that refuse to use proprietary software to work with audio. Many thanks to all Free developers and Free composers that help us day-by-day to make this possible. Table of Contents Forword................................................................................................................................................... vii 1. System settings and tuning....................................................................................................................1 1.1. My Studio....................................................................................................................................1 1.2. File system..................................................................................................................................1 1.3. Linux Kernel...............................................................................................................................2 -
Qtractor – a Audio/MIDI Multi-Track Sequencer
Qtractor – A Audio/MIDI multi-track sequencer Rui Nuno CAPELA rncbc.org [email protected] Abstract sequencer for MIDI, thus currently being a Linux- only application. There are not known intentions Qtractor is a MIDI/Audio multi-track sequencer on support to any other platforms. application written in C++ around the Qt4 toolkit Qtractor is free open-source software, licensed using Qt Designer. The initial target platform will be Linux, where the Jack Audio Connection Kit under the GPL and is welcoming all collaboration (JACK) for audio, and the Advanced Linux Sound and review from the Linux Audio developer and Architecture (ALSA) for MIDI, are the main user community in particular and the public in infrastructures to evolve as a fairly-featured Linux general. Desktop Audio Workstation GUI, specially dedicated to the personal home-studio. 2 Installation Keywords 2.1 Requirements Linux, audio, MIDI, JACK, ALSA, multi-track, The software requirements for build and run- recording, sequencer time are listed as follows: 1 Introduction Mandatory: As a new Linux Audio offering, Qtractor targets ● Qt4 (core, gui, xml) [2] and positions itself comfortably tagged as for the ● JACK [3] techno-boy bedroom home-studio. However, in ● ALSA [4] general, it is just yet another digital audio and ● libsndfile[5] MIDI multi-track composition and arranger software application. The design and functionality Optional (opted-in at build time): model takes as fundamental the now usual multi- track composing techniques for modern music- ● libvorbis (enc, file) [6] making. It aims to be intuitive and easy to use. ● libmad [7] Unfortunately, for the classic and erudite ● libsamplerate [8] musician, there are and will be no plans to integrate any kind of score editor.