Classification of Rational Differential Forms on the Riemann Sphere, Via Their Isotropy Group
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Final Poster
Associating Finite Groups with Dessins d’Enfants Luis Baeza, Edwin Baeza, Conner Lawrence, and Chenkai Wang Abstract Platonic Solids Rotation Group Dn: Regular Convex Polygon Approach Each finite, connected planar graph has an automorphism group G;such Following Magot and Zvonkin, reduce to easier cases using “hypermaps” permutations can be extended to automorphisms of the Riemann sphere φ : P1(C) P1(C), then composing β = φ f where S 2(R) P1(C). In 1984, Alexander Grothendieck, inspired by a result of f : 1( ) ! 1( )isaBely˘ımapasafunctionofeither◦ zn or ' P C P C Gennadi˘ıBely˘ıfrom 1979, constructed a finite, connected planar graph 4 zn/(zn +1)! 2 such that Aut(f ) Z or Aut(f ) D ,respectively. ' n ' n ∆β via certain rational functions β(z)=p(z)/q(z)bylookingatthe inverse image of the interval from 0 to 1. The automorphisms of such a Hypermaps: Rotation Group Zn graph can be identified with the Galois group Aut(β)oftheassociated 1 1 rational function β : P (C) P (C). In this project, we investigate how Rigid Rotations of the Platonic Solids I Wheel/Pyramids (J1, J2) ! w 3 (w +8) restrictive Grothendieck’s concept of a Dessin d’Enfant is in generating all n 2 I φ(w)= 1 1 z +1 64 (w 1) automorphisms of planar graphs. We discuss the rigid rotations of the We have an action : PSL2(C) P (C) P (C). β(z)= : v = n + n, e =2 n, f =2 − n ◦ ⇥ 2 !n 2 4 zn · Platonic solids (the tetrahedron, cube, octahedron, icosahedron, and I Zn = r r =1 and Dn = r, s s = r =(sr) =1 are the rigid I Cupola (J3, J4, J5) dodecahedron), the Archimedean solids, the Catalan solids, and the rotations of the regular convex polygons,with 4w 4(w 2 20w +105)3 I φ(w)= − ⌦ ↵ ⌦ 1 ↵ Rotation Group A4: Tetrahedron 3 2 Johnson solids via explicit Bely˘ımaps. -
Platonic and Archimedean Geometries in Multicomponent Elastic Membranes
Platonic and Archimedean geometries in multicomponent elastic membranes Graziano Vernizzia,1, Rastko Sknepneka, and Monica Olvera de la Cruza,b,c,2 aDepartment of Materials Science and Engineering, Northwestern University, Evanston, IL 60208; bDepartment of Chemical and Biological Engineering, Northwestern University, Evanston, IL 60208; and cDepartment of Chemistry, Northwestern University, Evanston, IL 60208 Edited by L. Mahadevan, Harvard University, Cambridge, MA, and accepted by the Editorial Board February 8, 2011 (received for review August 30, 2010) Large crystalline molecular shells, such as some viruses and fuller- possible to construct a lattice on the surface of a sphere such enes, buckle spontaneously into icosahedra. Meanwhile multi- that each site has only six neighbors. Consequently, any such crys- component microscopic shells buckle into various polyhedra, as talline lattice will contain defects. If one allows for fivefold observed in many organelles. Although elastic theory explains defects only then, according to the Euler theorem, the minimum one-component icosahedral faceting, the possibility of buckling number of defects is 12 fivefold disclinations. In the absence of into other polyhedra has not been explored. We show here that further defects (21), these 12 disclinations are positioned on the irregular and regular polyhedra, including some Archimedean and vertices of an inscribed icosahedron (22). Because of the presence Platonic polyhedra, arise spontaneously in elastic shells formed of disclinations, the ground state of the shell has a finite strain by more than one component. By formulating a generalized elastic that grows with the shell size. When γ > γà (γà ∼ 154) any flat model for inhomogeneous shells, we demonstrate that coas- fivefold disclination buckles into a conical shape (19). -
The Truncated Icosahedron As an Inflatable Ball
https://doi.org/10.3311/PPar.12375 Creative Commons Attribution b |99 Periodica Polytechnica Architecture, 49(2), pp. 99–108, 2018 The Truncated Icosahedron as an Inflatable Ball Tibor Tarnai1, András Lengyel1* 1 Department of Structural Mechanics, Faculty of Civil Engineering, Budapest University of Technology and Economics, H-1521 Budapest, P.O.B. 91, Hungary * Corresponding author, e-mail: [email protected] Received: 09 April 2018, Accepted: 20 June 2018, Published online: 29 October 2018 Abstract In the late 1930s, an inflatable truncated icosahedral beach-ball was made such that its hexagonal faces were coloured with five different colours. This ball was an unnoticed invention. It appeared more than twenty years earlier than the first truncated icosahedral soccer ball. In connection with the colouring of this beach-ball, the present paper investigates the following problem: How many colourings of the dodecahedron with five colours exist such that all vertices of each face are coloured differently? The paper shows that four ways of colouring exist and refers to other colouring problems, pointing out a defect in the colouring of the original beach-ball. Keywords polyhedron, truncated icosahedron, compound of five tetrahedra, colouring of polyhedra, permutation, inflatable ball 1 Introduction Spherical forms play an important role in different fields – not even among the relics of the Romans who inherited of science and technology, and in different areas of every- many ball games from the Greeks. day life. For example, spherical domes are quite com- The Romans mainly used balls composed of equal mon in architecture, and spherical balls are used in most digonal panels, forming a regular hosohedron (Coxeter, 1973, ball games. -
Arxiv:1403.3190V4 [Gr-Qc] 18 Jun 2014 ‡ † ∗ Stefloig H Oetintr Ftehmloincon Hamiltonian the of [16]
A curvature operator for LQG E. Alesci,∗ M. Assanioussi,† and J. Lewandowski‡ Institute of Theoretical Physics, University of Warsaw (Instytut Fizyki Teoretycznej, Uniwersytet Warszawski), ul. Ho˙za 69, 00-681 Warszawa, Poland, EU We introduce a new operator in Loop Quantum Gravity - the 3D curvature operator - related to the 3-dimensional scalar curvature. The construction is based on Regge Calculus. We define this operator starting from the classical expression of the Regge curvature, we derive its properties and discuss some explicit checks of the semi-classical limit. I. INTRODUCTION Loop Quantum Gravity [1] is a promising candidate to finally realize a quantum description of General Relativity. The theory presents two complementary descriptions based on the canon- ical and the covariant approach (spinfoams) [2]. The first implements the Dirac quantization procedure [3] for GR in Ashtekar-Barbero variables [4] formulated in terms of the so called holonomy-flux algebra [1]: one considers smooth manifolds and defines a system of paths and dual surfaces over which the connection and the electric field can be smeared. The quantiza- tion of the system leads to the full Hilbert space obtained as the projective limit of the Hilbert space defined on a single graph. The second is instead based on the Plebanski formulation [5] of GR, implemented starting from a simplicial decomposition of the manifold, i.e. restricting to piecewise linear flat geometries. Even if the starting point is different (smooth geometry in the first case, piecewise linear in the second) the two formulations share the same kinematics [6] namely the spin-network basis [7] first introduced by Penrose [8]. -
Arxiv:2105.14305V1 [Cs.CG] 29 May 2021
Efficient Folding Algorithms for Regular Polyhedra ∗ Tonan Kamata1 Akira Kadoguchi2 Takashi Horiyama3 Ryuhei Uehara1 1 School of Information Science, Japan Advanced Institute of Science and Technology (JAIST), Ishikawa, Japan fkamata,[email protected] 2 Intelligent Vision & Image Systems (IVIS), Tokyo, Japan [email protected] 3 Faculty of Information Science and Technology, Hokkaido University, Hokkaido, Japan [email protected] Abstract We investigate the folding problem that asks if a polygon P can be folded to a polyhedron Q for given P and Q. Recently, an efficient algorithm for this problem has been developed when Q is a box. We extend this idea to regular polyhedra, also known as Platonic solids. The basic idea of our algorithms is common, which is called stamping. However, the computational complexities of them are different depending on their geometric properties. We developed four algorithms for the problem as follows. (1) An algorithm for a regular tetrahedron, which can be extended to a tetramonohedron. (2) An algorithm for a regular hexahedron (or a cube), which is much efficient than the previously known one. (3) An algorithm for a general deltahedron, which contains the cases that Q is a regular octahedron or a regular icosahedron. (4) An algorithm for a regular dodecahedron. Combining these algorithms, we can conclude that the folding problem can be solved pseudo-polynomial time when Q is a regular polyhedron and other related solid. Keywords: Computational origami folding problem pseudo-polynomial time algorithm regular poly- hedron (Platonic solids) stamping 1 Introduction In 1525, the German painter Albrecht D¨urerpublished his masterwork on geometry [5], whose title translates as \On Teaching Measurement with a Compass and Straightedge for lines, planes, and whole bodies." In the book, he presented each polyhedron by drawing a net, which is an unfolding of the surface of the polyhedron to a planar layout without overlapping by cutting along its edges. -
Convex Polytopes and Tilings with Few Flag Orbits
Convex Polytopes and Tilings with Few Flag Orbits by Nicholas Matteo B.A. in Mathematics, Miami University M.A. in Mathematics, Miami University A dissertation submitted to The Faculty of the College of Science of Northeastern University in partial fulfillment of the requirements for the degree of Doctor of Philosophy April 14, 2015 Dissertation directed by Egon Schulte Professor of Mathematics Abstract of Dissertation The amount of symmetry possessed by a convex polytope, or a tiling by convex polytopes, is reflected by the number of orbits of its flags under the action of the Euclidean isometries preserving the polytope. The convex polytopes with only one flag orbit have been classified since the work of Schläfli in the 19th century. In this dissertation, convex polytopes with up to three flag orbits are classified. Two-orbit convex polytopes exist only in two or three dimensions, and the only ones whose combinatorial automorphism group is also two-orbit are the cuboctahedron, the icosidodecahedron, the rhombic dodecahedron, and the rhombic triacontahedron. Two-orbit face-to-face tilings by convex polytopes exist on E1, E2, and E3; the only ones which are also combinatorially two-orbit are the trihexagonal plane tiling, the rhombille plane tiling, the tetrahedral-octahedral honeycomb, and the rhombic dodecahedral honeycomb. Moreover, any combinatorially two-orbit convex polytope or tiling is isomorphic to one on the above list. Three-orbit convex polytopes exist in two through eight dimensions. There are infinitely many in three dimensions, including prisms over regular polygons, truncated Platonic solids, and their dual bipyramids and Kleetopes. There are infinitely many in four dimensions, comprising the rectified regular 4-polytopes, the p; p-duoprisms, the bitruncated 4-simplex, the bitruncated 24-cell, and their duals. -
Computer-Aided Design Disjointed Force Polyhedra
Computer-Aided Design 99 (2018) 11–28 Contents lists available at ScienceDirect Computer-Aided Design journal homepage: www.elsevier.com/locate/cad Disjointed force polyhedraI Juney Lee *, Tom Van Mele, Philippe Block ETH Zurich, Institute of Technology in Architecture, Block Research Group, Stefano-Franscini-Platz 1, HIB E 45, CH-8093 Zurich, Switzerland article info a b s t r a c t Article history: This paper presents a new computational framework for 3D graphic statics based on the concept of Received 3 November 2017 disjointed force polyhedra. At the core of this framework are the Extended Gaussian Image and area- Accepted 10 February 2018 pursuit algorithms, which allow more precise control of the face areas of force polyhedra, and conse- quently of the magnitudes and distributions of the forces within the structure. The explicit control of the Keywords: polyhedral face areas enables designers to implement more quantitative, force-driven constraints and it Three-dimensional graphic statics expands the range of 3D graphic statics applications beyond just shape explorations. The significance and Polyhedral reciprocal diagrams Extended Gaussian image potential of this new computational approach to 3D graphic statics is demonstrated through numerous Polyhedral reconstruction examples, which illustrate how the disjointed force polyhedra enable force-driven design explorations of Spatial equilibrium new structural typologies that were simply not realisable with previous implementations of 3D graphic Constrained form finding statics. ' 2018 Elsevier Ltd. All rights reserved. 1. Introduction such as constant-force trusses [6]. However, in 3D graphic statics using polyhedral reciprocal diagrams, the influence of changing Recent extensions of graphic statics to three dimensions have the geometry of the force polyhedra on the force magnitudes is shown how the static equilibrium of spatial systems of forces not as direct or intuitive. -
Flippable Tilings of Constant Curvature Surfaces
FLIPPABLE TILINGS OF CONSTANT CURVATURE SURFACES FRANÇOIS FILLASTRE AND JEAN-MARC SCHLENKER Abstract. We call “flippable tilings” of a constant curvature surface a tiling by “black” and “white” faces, so that each edge is adjacent to two black and two white faces (one of each on each side), the black face is forward on the right side and backward on the left side, and it is possible to “flip” the tiling by pushing all black faces forward on the left side and backward on the right side. Among those tilings we distinguish the “symmetric” ones, for which the metric on the surface does not change under the flip. We provide some existence statements, and explain how to parameterize the space of those tilings (with a fixed number of black faces) in different ways. For instance one can glue the white faces only, and obtain a metric with cone singularities which, in the hyperbolic and spherical case, uniquely determines a symmetric tiling. The proofs are based on the geometry of polyhedral surfaces in 3-dimensional spaces modeled either on the sphere or on the anti-de Sitter space. 1. Introduction We are interested here in tilings of a surface which have a striking property: there is a simple specified way to re-arrange the tiles so that a new tiling of a non-singular surface appears. So the objects under study are actually pairs of tilings of a surface, where one tiling is obtained from the other by a simple operation (called a “flip” here) and conversely. The definition is given below. -
Visualization of Regular Maps
Symmetric Tiling of Closed Surfaces: Visualization of Regular Maps Jarke J. van Wijk Dept. of Mathematics and Computer Science Technische Universiteit Eindhoven [email protected] Abstract The first puzzle is trivial: We get a cube, blown up to a sphere, which is an example of a regular map. A cube is 2×4×6 = 48-fold A regular map is a tiling of a closed surface into faces, bounded symmetric, since each triangle shown in Figure 1 can be mapped to by edges that join pairs of vertices, such that these elements exhibit another one by rotation and turning the surface inside-out. We re- a maximal symmetry. For genus 0 and 1 (spheres and tori) it is quire for all solutions that they have such a 2pF -fold symmetry. well known how to generate and present regular maps, the Platonic Puzzle 2 to 4 are not difficult, and lead to other examples: a dodec- solids are a familiar example. We present a method for the gener- ahedron; a beach ball, also known as a hosohedron [Coxeter 1989]; ation of space models of regular maps for genus 2 and higher. The and a torus, obtained by making a 6 × 6 checkerboard, followed by method is based on a generalization of the method for tori. Shapes matching opposite sides. The next puzzles are more challenging. with the proper genus are derived from regular maps by tubifica- tion: edges are replaced by tubes. Tessellations are produced us- ing group theory and hyperbolic geometry. The main results are a generic procedure to produce such tilings, and a collection of in- triguing shapes and images. -
Geometry in Design Geometrical Construction in 3D Forms by Prof
D’source 1 Digital Learning Environment for Design - www.dsource.in Design Course Geometry in Design Geometrical Construction in 3D Forms by Prof. Ravi Mokashi Punekar and Prof. Avinash Shide DoD, IIT Guwahati Source: http://www.dsource.in/course/geometry-design 1. Introduction 2. Golden Ratio 3. Polygon - Classification - 2D 4. Concepts - 3 Dimensional 5. Family of 3 Dimensional 6. References 7. Contact Details D’source 2 Digital Learning Environment for Design - www.dsource.in Design Course Introduction Geometry in Design Geometrical Construction in 3D Forms Geometry is a science that deals with the study of inherent properties of form and space through examining and by understanding relationships of lines, surfaces and solids. These relationships are of several kinds and are seen in Prof. Ravi Mokashi Punekar and forms both natural and man-made. The relationships amongst pure geometric forms possess special properties Prof. Avinash Shide or a certain geometric order by virtue of the inherent configuration of elements that results in various forms DoD, IIT Guwahati of symmetry, proportional systems etc. These configurations have properties that hold irrespective of scale or medium used to express them and can also be arranged in a hierarchy from the totally regular to the amorphous where formal characteristics are lost. The objectives of this course are to study these inherent properties of form and space through understanding relationships of lines, surfaces and solids. This course will enable understanding basic geometric relationships, Source: both 2D and 3D, through a process of exploration and analysis. Concepts are supported with 3Dim visualization http://www.dsource.in/course/geometry-design/in- of models to understand the construction of the family of geometric forms and space interrelationships. -
Visualization of Regular Maps Scientific Visualization – Math Vis Vis – Human Computer Interaction – Visual Analytics – Parallel
2/2/2016 Visualization Eindhoven – information visualization – software visualization – perception – geographic visualization Visualization of Regular Maps scientific visualization – math vis vis – human computer interaction – visual analytics – parallel Jarke J. van Wijk Eindhoven University of Technology JCB 2016, Bordeaux Data : flow fields – trees – graphs – tables – mobile data – events – … Applications : software analysis – business cases – bioinformatics – … Can you draw a Seifert surface? Eindhoven 2004 Huh? Starting MathVis Arjeh Cohen Me Discrete geometry, Visualization algebra Seifert surface Eindhoven 2006 1 2/2/2016 Can you show 364 triangles in 3D? Aberdeenshire Sure! 2000 BC I’ll give you the Arjeh Cohenpattern, you can Me pick a nice shape. Discrete geometry, Visualization algebra Ok! Athens 450 BC Scottish Neolithic carved stone balls 8 12 20 8 12 20? 6 6 4 4 Platonic solids: perfectly symmetric Platonic solids: perfectly symmetric 2 2/2/2016 How to get more faces, How to get more faces, all perfectly symmetric? all perfectly symmetric? Use shapes with holes Aim only at topological symmetry 64 64 #faces? Königsberg 1893 3 2/2/2016 Adolf Hurwitz 1859-1919 max. #faces: 3 28(genus – 1) 7 Genus Faces Genus Faces 3 56 3 56 7 168 7 168 14 364 14 364 … … … … Can you show 364 triangles in 3D? New Orleans Sure! 2009 I’ll give you the three years later Arjeh pattern, you can Me Cohen pick a nice shape. Ok! 4 2/2/2016 The general puzzle Construct space models of regular maps Symmetric Tiling of Closed Surfaces: Visualization of -
Polytope 335 and the Qi Men Dun Jia Model
Polytope 335 and the Qi Men Dun Jia Model By John Frederick Sweeney Abstract Polytope (3,3,5) plays an extremely crucial role in the transformation of visible matter, as well as in the structure of Time. Polytope (3,3,5) helps to determine whether matter follows the 8 x 8 Satva path or the 9 x 9 Raja path of development. Polytope (3,3,5) on a micro scale determines the development path of matter, while Polytope (3,3,5) on a macro scale determines the geography of Time, given its relationship to Base 60 math and to the icosahedron. Yet the Hopf Fibration is needed to form Poytope (3,3,5). This paper outlines the series of interchanges between root lattices and the three types of Hopf Fibrations in the formation of quasi – crystals. 1 Table of Contents Introduction 3 R.B. King on Root Lattices and Quasi – Crystals 4 John Baez on H3 and H4 Groups 23 Conclusion 32 Appendix 33 Bibliography 34 2 Introduction This paper introduces the formation of Polytope (3,3,5) and the role of the Real Hopf Fibration, the Complex and the Quarternion Hopf Fibration in the formation of visible matter. The author has found that even degrees or dimensions host root lattices and stable forms, while odd dimensions host Hopf Fibrations. The Hopf Fibration is a necessary structure in the formation of Polytope (3,3,5), and so it appears that the three types of Hopf Fibrations mentioned above form an intrinsic aspect of the formation of matter via root lattices.