Advanced X86
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Virtual Memory
Chapter 4 Virtual Memory Linux processes execute in a virtual environment that makes it appear as if each process had the entire address space of the CPU available to itself. This virtual address space extends from address 0 all the way to the maximum address. On a 32-bit platform, such as IA-32, the maximum address is 232 − 1or0xffffffff. On a 64-bit platform, such as IA-64, this is 264 − 1or0xffffffffffffffff. While it is obviously convenient for a process to be able to access such a huge ad- dress space, there are really three distinct, but equally important, reasons for using virtual memory. 1. Resource virtualization. On a system with virtual memory, a process does not have to concern itself with the details of how much physical memory is available or which physical memory locations are already in use by some other process. In other words, virtual memory takes a limited physical resource (physical memory) and turns it into an infinite, or at least an abundant, resource (virtual memory). 2. Information isolation. Because each process runs in its own address space, it is not possible for one process to read data that belongs to another process. This improves security because it reduces the risk of one process being able to spy on another pro- cess and, e.g., steal a password. 3. Fault isolation. Processes with their own virtual address spaces cannot overwrite each other’s memory. This greatly reduces the risk of a failure in one process trig- gering a failure in another process. That is, when a process crashes, the problem is generally limited to that process alone and does not cause the entire machine to go down. -
Benchmarking the Intel FPGA SDK for Opencl Memory Interface
The Memory Controller Wall: Benchmarking the Intel FPGA SDK for OpenCL Memory Interface Hamid Reza Zohouri*†1, Satoshi Matsuoka*‡ *Tokyo Institute of Technology, †Edgecortix Inc. Japan, ‡RIKEN Center for Computational Science (R-CCS) {zohour.h.aa@m, matsu@is}.titech.ac.jp Abstract—Supported by their high power efficiency and efficiency on Intel FPGAs with different configurations recent advancements in High Level Synthesis (HLS), FPGAs are for input/output arrays, vector size, interleaving, kernel quickly finding their way into HPC and cloud systems. Large programming model, on-chip channels, operating amounts of work have been done so far on loop and area frequency, padding, and multiple types of blocking. optimizations for different applications on FPGAs using HLS. However, a comprehensive analysis of the behavior and • We outline one performance bug in Intel’s compiler, and efficiency of the memory controller of FPGAs is missing in multiple deficiencies in the memory controller, leading literature, which becomes even more crucial when the limited to significant loss of memory performance for typical memory bandwidth of modern FPGAs compared to their GPU applications. In some of these cases, we provide work- counterparts is taken into account. In this work, we will analyze arounds to improve the memory performance. the memory interface generated by Intel FPGA SDK for OpenCL with different configurations for input/output arrays, II. METHODOLOGY vector size, interleaving, kernel programming model, on-chip channels, operating frequency, padding, and multiple types of A. Memory Benchmark Suite overlapped blocking. Our results point to multiple shortcomings For our evaluation, we develop an open-source benchmark in the memory controller of Intel FPGAs, especially with respect suite called FPGAMemBench, available at https://github.com/ to memory access alignment, that can hinder the programmer’s zohourih/FPGAMemBench. -
A Modern Primer on Processing in Memory
A Modern Primer on Processing in Memory Onur Mutlua,b, Saugata Ghoseb,c, Juan Gomez-Luna´ a, Rachata Ausavarungnirund SAFARI Research Group aETH Z¨urich bCarnegie Mellon University cUniversity of Illinois at Urbana-Champaign dKing Mongkut’s University of Technology North Bangkok Abstract Modern computing systems are overwhelmingly designed to move data to computation. This design choice goes directly against at least three key trends in computing that cause performance, scalability and energy bottlenecks: (1) data access is a key bottleneck as many important applications are increasingly data-intensive, and memory bandwidth and energy do not scale well, (2) energy consumption is a key limiter in almost all computing platforms, especially server and mobile systems, (3) data movement, especially off-chip to on-chip, is very expensive in terms of bandwidth, energy and latency, much more so than computation. These trends are especially severely-felt in the data-intensive server and energy-constrained mobile systems of today. At the same time, conventional memory technology is facing many technology scaling challenges in terms of reliability, energy, and performance. As a result, memory system architects are open to organizing memory in different ways and making it more intelligent, at the expense of higher cost. The emergence of 3D-stacked memory plus logic, the adoption of error correcting codes inside the latest DRAM chips, proliferation of different main memory standards and chips, specialized for different purposes (e.g., graphics, low-power, high bandwidth, low latency), and the necessity of designing new solutions to serious reliability and security issues, such as the RowHammer phenomenon, are an evidence of this trend. -
Virtual Memory - Paging
Virtual memory - Paging Johan Montelius KTH 2020 1 / 32 The process code heap (.text) data stack kernel 0x00000000 0xC0000000 0xffffffff Memory layout for a 32-bit Linux process 2 / 32 Segments - a could be solution Processes in virtual space Address translation by MMU (base and bounds) Physical memory 3 / 32 one problem Physical memory External fragmentation: free areas of free space that is hard to utilize. Solution: allocate larger segments ... internal fragmentation. 4 / 32 another problem virtual space used code We’re reserving physical memory that is not used. physical memory not used? 5 / 32 Let’s try again It’s easier to handle fixed size memory blocks. Can we map a process virtual space to a set of equal size blocks? An address is interpreted as a virtual page number (VPN) and an offset. 6 / 32 Remember the segmented MMU MMU exception no virtual addr. offset yes // < within bounds index + physical address segment table 7 / 32 The paging MMU MMU exception virtual addr. offset // VPN available ? + physical address page table 8 / 32 the MMU exception exception virtual address within bounds page available Segmentation Paging linear address physical address 9 / 32 a note on the x86 architecture The x86-32 architecture supports both segmentation and paging. A virtual address is translated to a linear address using a segmentation table. The linear address is then translated to a physical address by paging. Linux and Windows do not use use segmentation to separate code, data nor stack. The x86-64 (the 64-bit version of the x86 architecture) has dropped many features for segmentation. -
Virtual Memory in X86
Fall 2017 :: CSE 306 Virtual Memory in x86 Nima Honarmand Fall 2017 :: CSE 306 x86 Processor Modes • Real mode – walks and talks like a really old x86 chip • State at boot • 20-bit address space, direct physical memory access • 1 MB of usable memory • No paging • No user mode; processor has only one protection level • Protected mode – Standard 32-bit x86 mode • Combination of segmentation and paging • Privilege levels (separate user and kernel) • 32-bit virtual address • 32-bit physical address • 36-bit if Physical Address Extension (PAE) feature enabled Fall 2017 :: CSE 306 x86 Processor Modes • Long mode – 64-bit mode (aka amd64, x86_64, etc.) • Very similar to 32-bit mode (protected mode), but bigger address space • 48-bit virtual address space • 52-bit physical address space • Restricted segmentation use • Even more obscure modes we won’t discuss today xv6 uses protected mode w/o PAE (i.e., 32-bit virtual and physical addresses) Fall 2017 :: CSE 306 Virt. & Phys. Addr. Spaces in x86 Processor • Both RAM hand hardware devices (disk, Core NIC, etc.) connected to system bus • Mapped to different parts of the physical Virtual Addr address space by the BIOS MMU Data • You can talk to a device by performing Physical Addr read/write operations on its physical addresses Cache • Devices are free to interpret reads/writes in any way they want (driver knows) System Interconnect (Bus) : all addrs virtual DRAM Network … Disk (Memory) Card : all addrs physical Fall 2017 :: CSE 306 Virt-to-Phys Translation in x86 0xdeadbeef Segmentation 0x0eadbeef Paging 0x6eadbeef Virtual Address Linear Address Physical Address Protected/Long mode only • Segmentation cannot be disabled! • But can be made a no-op (a.k.a. -
Motorola Mpc107 Pci Bridge/Integrated Memory Controller
MPC107FACT/D Fact Sheet MOTOROLA MPC107 PCI BRIDGE/INTEGRATED MEMORY CONTROLLER The MPC107 PCI Bridge/Integrated Memory Controller provides a bridge between the Peripheral Component Interconnect, (PCI) bus and PowerPC 603e™, PowerPC 740™, PowerPC 750™ or MPC7400 microprocessors. PCI support allows system designers to design systems quickly using peripherals already designed for PCI and the other standard interfaces available in the personal computer hardware environment. The MPC107 provides many of the other necessities for embedded applications including a high-performance memory controller and dual processor support, 2-channel flexible DMA controller, an interrupt controller, an I2O-ready message unit, an inter-integrated circuit controller (I2C), and low skew clock drivers. The MPC107 contains an Embedded Programmable Interrupt Controller (EPIC) featuring five hardware interrupts (IRQ’s) as well as sixteen serial interrupts along with four timers. The MPC107 uses an advanced, 2.5-volt HiP3 process technology and is fully compatible with TTL devices. Integrated Memory Controller The memory interface controls processor and PCI interactions to main memory. It supports a variety of programmable timing supporting DRAM (FPM, EDO), SDRAM, and ROM/Flash ROM configurations, up to speeds of 100 MHz. PCI Bus Support The MPC107 PCI interface is designed to connect the processor and memory buses to the PCI local bus without the need for "glue" logic at speeds up to 66 MHz. The MPC107 acts as either a master or slave device on the PCI MPC107 Block Diagram bus and contains a PCI bus arbitration unit 60x Bus which reduces the need for an equivalent Memory Data external unit thus reducing the total system Data Path ECC / Parity complexity and cost. -
The Impulse Memory Controller
IEEE TRANSACTIONS ON COMPUTERS, VOL. 50, NO. 11, NOVEMBER 2001 1 The Impulse Memory Controller John B. Carter, Member, IEEE, Zhen Fang, Student Member, IEEE, Wilson C. Hsieh, Sally A. McKee, Member, IEEE, and Lixin Zhang, Student Member, IEEE AbstractÐImpulse is a memory system architecture that adds an optional level of address indirection at the memory controller. Applications can use this level of indirection to remap their data structures in memory. As a result, they can control how their data is accessed and cached, which can improve cache and bus utilization. The Impuse design does not require any modification to processor, cache, or bus designs since all the functionality resides at the memory controller. As a result, Impulse can be adopted in conventional systems without major system changes. We describe the design of the Impulse architecture and how an Impulse memory system can be used in a variety of ways to improve the performance of memory-bound applications. Impulse can be used to dynamically create superpages cheaply, to dynamically recolor physical pages, to perform strided fetches, and to perform gathers and scatters through indirection vectors. Our performance results demonstrate the effectiveness of these optimizations in a variety of scenarios. Using Impulse can speed up a range of applications from 20 percent to over a factor of 5. Alternatively, Impulse can be used by the OS for dynamic superpage creation; the best policy for creating superpages using Impulse outperforms previously known superpage creation policies. Index TermsÐComputer architecture, memory systems. æ 1 INTRODUCTION INCE 1987, microprocessor performance has improved at memory. By giving applications control (mediated by the Sa rate of 55 percent per year; in contrast, DRAM latencies OS) over the use of shadow addresses, Impulse supports have improved by only 7 percent per year and DRAM application-specific optimizations that restructure data. -
Optimizing Thread Throughput for Multithreaded Workloads on Memory Constrained Cmps
Optimizing Thread Throughput for Multithreaded Workloads on Memory Constrained CMPs Major Bhadauria and Sally A. Mckee Computer Systems Lab Cornell University Ithaca, NY, USA [email protected], [email protected] ABSTRACT 1. INTRODUCTION Multi-core designs have become the industry imperative, Power and thermal constraints have begun to limit the replacing our reliance on increasingly complicated micro- maximum operating frequency of high performance proces- architectural designs and VLSI improvements to deliver in- sors. The cubic increase in power from increases in fre- creased performance at lower power budgets. Performance quency and higher voltages required to attain those frequen- of these multi-core chips will be limited by the DRAM mem- cies has reached a plateau. By leveraging increasing die ory system: we demonstrate this by modeling a cycle-accurate space for more processing cores (creating chip multiproces- DDR2 memory controller with SPLASH-2 workloads. Sur- sors, or CMPs) and larger caches, designers hope that multi- prisingly, benchmarks that appear to scale well with the threaded programs can exploit shrinking transistor sizes to number of processors fail to do so when memory is accurately deliver equal or higher throughput as single-threaded, single- modeled. We frequently find that the most efficient config- core predecessors. The current software paradigm is based uration is not the one with the most threads. By choosing on the assumption that multi-threaded programs with little the most efficient number of threads for each benchmark, contention for shared data scale (nearly) linearly with the average energy delay efficiency improves by a factor of 3.39, number of processors, yielding power-efficient data through- and performance improves by 19.7%, on average. -
Virtual Memory
CSE 410: Systems Programming Virtual Memory Ethan Blanton Department of Computer Science and Engineering University at Buffalo Introduction Address Spaces Paging Summary References Virtual Memory Virtual memory is a mechanism by which a system divorces the address space in programs from the physical layout of memory. Virtual addresses are locations in program address space. Physical addresses are locations in actual hardware RAM. With virtual memory, the two need not be equal. © 2018 Ethan Blanton / CSE 410: Systems Programming Introduction Address Spaces Paging Summary References Process Layout As previously discussed: Every process has unmapped memory near NULL Processes may have access to the entire address space Each process is denied access to the memory used by other processes Some of these statements seem contradictory. Virtual memory is the mechanism by which this is accomplished. Every address in a process’s address space is a virtual address. © 2018 Ethan Blanton / CSE 410: Systems Programming Introduction Address Spaces Paging Summary References Physical Layout The physical layout of hardware RAM may vary significantly from machine to machine or platform to platform. Sometimes certain locations are restricted Devices may appear in the memory address space Different amounts of RAM may be present Historically, programs were aware of these restrictions. Today, virtual memory hides these details. The kernel must still be aware of physical layout. © 2018 Ethan Blanton / CSE 410: Systems Programming Introduction Address Spaces Paging Summary References The Memory Management Unit The Memory Management Unit (MMU) translates addresses. It uses a per-process mapping structure to transform virtual addresses into physical addresses. The MMU is physical hardware between the CPU and the memory bus. -
COSC 6385 Computer Architecture - Multi-Processors (IV) Simultaneous Multi-Threading and Multi-Core Processors Edgar Gabriel Spring 2011
COSC 6385 Computer Architecture - Multi-Processors (IV) Simultaneous multi-threading and multi-core processors Edgar Gabriel Spring 2011 Edgar Gabriel Moore’s Law • Long-term trend on the number of transistor per integrated circuit • Number of transistors double every ~18 month Source: http://en.wikipedia.org/wki/Images:Moores_law.svg COSC 6385 – Computer Architecture Edgar Gabriel 1 What do we do with that many transistors? • Optimizing the execution of a single instruction stream through – Pipelining • Overlap the execution of multiple instructions • Example: all RISC architectures; Intel x86 underneath the hood – Out-of-order execution: • Allow instructions to overtake each other in accordance with code dependencies (RAW, WAW, WAR) • Example: all commercial processors (Intel, AMD, IBM, SUN) – Branch prediction and speculative execution: • Reduce the number of stall cycles due to unresolved branches • Example: (nearly) all commercial processors COSC 6385 – Computer Architecture Edgar Gabriel What do we do with that many transistors? (II) – Multi-issue processors: • Allow multiple instructions to start execution per clock cycle • Superscalar (Intel x86, AMD, …) vs. VLIW architectures – VLIW/EPIC architectures: • Allow compilers to indicate independent instructions per issue packet • Example: Intel Itanium series – Vector units: • Allow for the efficient expression and execution of vector operations • Example: SSE, SSE2, SSE3, SSE4 instructions COSC 6385 – Computer Architecture Edgar Gabriel 2 Limitations of optimizing a single instruction -
An Internet Protocol (IP) Address Is a Numerical Label That Is
Computer Communication Networks Lecture No. 5 Computer Network Lectures IP address An Internet Protocol (IP) address is a numerical label that is assigned to devices participating in a computer network, that uses the Internet Protocol for communication between its nodes. An IP address serves two principal functions: 1- host or network interface identification 2- location addressing. Its role has been characterized as follows: "A name indicates what we seek. An address indicates where it is. A route indicates how to get there." The designers of TCP/IP defined an IP address as a 32-bit number and this system, known as Internet Protocol Version 4 or IPv4, is still in use today. However, due to the enormous growth of the Internet and the resulting depletion of available addresses, a new addressing system (IPv6), using 128 bits for the address, was developed in 1995. Although IP addresses are stored as binary numbers, they are usually displayed in human-readable notations, such as 208.77.188.166 (for IPv4), and 2001:db8:0:1234:0:567:1:1 (for IPv6). The Internet Protocol also routes data packets between networks; IP addresses specify the locations of the source and destination nodes in the topology of the routing system. For this purpose, some of the bits in an IP address are used to designate a sub network. As the development of private networks raised the threat of IPv4 address exhaustion, RFC 1918 set aside a group of private address spaces that may be used by anyone on private networks. They are often used with network address translators to connect to the global public Internet. -
X86 Memory Protection and Translation
x86 Memory Protection and Translation Don Porter CSE 506 Lecture Goal ò Understand the hardware tools available on a modern x86 processor for manipulating and protecting memory ò Lab 2: You will program this hardware ò Apologies: Material can be a bit dry, but important ò Plus, slides will be good reference ò But, cool tech tricks: ò How does thread-local storage (TLS) work? ò An actual (and tough) Microsoft interview question Undergrad Review ò What is: ò Virtual memory? ò Segmentation? ò Paging? Two System Goals 1) Provide an abstraction of contiguous, isolated virtual memory to a program 2) Prevent illegal operations ò Prevent access to other application or OS memory ò Detect failures early (e.g., segfault on address 0) ò More recently, prevent exploits that try to execute program data Outline ò x86 processor modes ò x86 segmentation ò x86 page tables ò Software vs. Hardware mechanisms ò Advanced Features ò Interesting applications/problems x86 Processor Modes ò Real mode – walks and talks like a really old x86 chip ò State at boot ò 20-bit address space, direct physical memory access ò Segmentation available (no paging) ò Protected mode – Standard 32-bit x86 mode ò Segmentation and paging ò Privilege levels (separate user and kernel) x86 Processor Modes ò Long mode – 64-bit mode (aka amd64, x86_64, etc.) ò Very similar to 32-bit mode (protected mode), but bigger ò Restrict segmentation use ò Garbage collect deprecated instructions ò Chips can still run in protected mode with old instructions Translation Overview 0xdeadbeef Segmentation 0x0eadbeef Paging 0x6eadbeef Virtual Address Linear Address Physical Address Protected/Long mode only ò Segmentation cannot be disabled! ò But can be a no-op (aka flat mode) x86 Segmentation ò A segment has: ò Base address (linear address) ò Length ò Type (code, data, etc).