[DD]Races of the Dragon.Pdf

Total Page:16

File Type:pdf, Size:1020Kb

[DD]Races of the Dragon.Pdf CREDITS DESIGNERS SENIOR ART DIRECTOR RPG R&D GWENDOLYN F.M. KESTREL, JENNIFER CLARKE STACY LONGSTREET WILKES, KOLJA RAVEN LIQUETTE ART DIRECTORS DEVELOPMENT TEAM KARIN JAQUES, STACY LONGSTREET BRUCE R. CORDELL, ANDY COLLINS, COVER ARTIST ROB WATKINS STEVE PRESCOTT EDITORS INTERIOR ARTISTS MICHELLE LYONS, CHRIS SIMS STEVEN BELLEDIN, ED COX, DAARKEN, WAYNE ENGLAND, EMILY FIEGENSCHUH, EDITING MANAGER CARL FRANK, DAN FRAZIER, BRIAN HAGAN, KIM MOHAN RALPH HORSLEY, CHRIS MALIDORE, JIM NELSON, ERIC POLAK DESIGN MANAGER CHRISTOPHER PERKINS CARTOGRAPHER MIKE SCHLEY DEVELOPMENT MANAGER GRAPHIC DESIGNER JESSE DECKER DEE BARNETT DIRECTOR OF RPG R&D GRAPHIC PRODUCTION SPECIALIST BILL SLAVICSEK ERIN DORRIES PRODUCTION MANAGERS IMAGE TECHNICIAN JOSH FISCHER, RANDALL CREWS CHRISTINA WILEY Playtesters: Kraig Horigan, Jason H. Haley, Richard Hughes, Richard Stephenson. Some information in this book is taken from or derived from Draconomicon: The Book of Dragons by Andy Collins, Skip Williams, and James Wyatt. Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson, and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This product uses updated material from the v.3.5 revision. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www. wizards.com/d20. U.S., CANADA, ASIA, PACIFIC, EUROPEAN HEADQUARTERS & LATIN AMERICA Hasbro UK Ltd Wizards of the Coast, Inc. Caswell Way P.O. Box 707 Newport, Gwent NP9 0YH Renton WA 98057-0707 GREAT BRITAIN (Questions?) 1-800-324-6496 620–95369720–001–EN Please keep this address for your records 9 8 7 6 5 4 3 2 1 ISBN-10: 0-7869-3913-3 First Printing: January 2006 ISBN-13: 978-0-7869-3913-8 DUNGEONS & DRAGONS, D&D, DUNGEON MASTER, d20, d20 System, WIZARDS OF THE COAST, Player’s Handbook, Dungeon Master’s Guide, Monster Manual, Races of the Dragon, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast, Inc., in the U.S.A. and other countries. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. This product is a work of fiction. Any similarity to actual people, organizations, places, or events is purely coincidental. Printed in the U.S.A. ©2006 Wizards of the Coast, Inc. Visit our website at www.wizards.com/dnd 620_953690000_Ch1.indd 2 10/25/05 11:48:54 AM Draconic Characters . .57 Draconic Legacy . 104 Contents Dragon Heritage and Behavior . .58 Draconic Persuasion . 104 Introduction . .4 Dragon-Descended Heritage . .59 Draconic Power . 104 The Dragonkind Races . .4 Dragon-Descended Life . .59 Draconic Presence . 104 Dragonblood Subtype . .4 Half-Dragons . .59 Draconic Resistance . .105 Draconic Characters . .61 Draconic Skin . .105 Chapter 1: Dragonborn of Bahamut . .5 Dragon-Descended Society and Culture . .63 Draconic Toughness . .105 A Day in the Life . .5 Dragon-Descended and Other Races . .64 Tactical Feats . .105 The Call of Bahamut . .8 Half-Dragons . .64 Spell Rehearsal . .105 The Rite of Rebirth . .8 Draconic Characters . .65 Wing Expert . .105 Appearance . .8 Religion . .66 Racial Substitution Levels . .105 Psychology . .11 CONTENTS Dragon-Descended History and Folklore . .66 Dragonblood Cleric . 106 TABLE OF Dragonborn Life . .11 The Blending . .66 Dragonblood Sorcerer . 107 Society and Culture . .14 The Spheres of Concordance . .66 Dragonborn Paladin . 108 Dragonborn and Other Races . .14 Language . .67 Kobold Fighter . 108 Religion . .15 A Half-Dragon’s Home . .67 Kobold Ranger . 109 Holidays . .15 Creating Dragon-Descended Characters . .69 Kobold Rogue . 109 History and Folklore . .15 Level Adjustments . .69 Spellscale Bard . .110 Bahamut’s First Child . .15 Half-Dragons beyond the Monster Manual . .69 Tiamat and Bahamut . .16 Chapter 7: Magic and Psionics . 111 Special Abilities . .69 The Former Dragonborn . .16 Spell Lists . .111 Nonhumanoid Dragon-Descended . .72 Language . .18 Spell Descriptions . 112 Nonhumanoid Half-Dragons . .72 Settlements . .19 Psionic Powers . 120 Nonhumanoid Draconic Creatures . .73 Example Dragonborn Encampment: Dragon-Descended Characters . .73 Chapter 8: Equipment . 121 Vyth’s Base . .19 Draconic Creature Template . .74 New Armor Materials . 121 Creating Dragonborn Characters . .20 Creating a Draconic Creature . .74 Chitin Armor . 121 Chapter 2: Spellscales . .21 Colored Metal . 122 Chapter 5: Prestige Classes . .75 A Day in the Life . .21 Special Substances and Items . 122 Disciple of the Eye . .75 Appearance . .23 Wondrous Items . 123 Dracolexi . .79 Psychology . .24 Amulet of Warmth . 123 Dragon Devotee . .84 Living without Apology Angriz’s Chest . 124 Dragonheart Mage . .88 or Explanation . .26 Folding Trap . 124 Singer of Concordance . .91 Spellscale Life . .26 Memento Magica . 124 Shrine to Io . .95 Changeable Rituals . .29 Necklace of Dragon’s Teeth . 124 Society and Culture . .29 Chapter 6: Character Options . .97 Medallions of Io . 125 Spellscales and Other Races . .30 Skills . .97 Softhands Gloves . 125 Religion . .31 Craft . .97 Spellfl inging Spear . 125 Holidays . .32 Handle Animal . .97 Draconic Grafts . 126 History and Folklore . .33 Profession . .98 Buffeting Wings . 127 Origin Stories . .33 Feats . .98 Dragonbone Legs . 128 Recent History . .33 Accelerate Metamagic . .98 Dragonheart Presence . 128 Language . .34 Dragon Breath . .98 Frightful Crest . 128 Settlements . .34 Dragon Tail . .98 Glaring Eye . 128 Creating Spellscale Characters . .34 Dragon Trainer . .98 Gleaming Scales . 129 Dragon Wings . 100 Metabolic Fire . 129 Chapter 3: Kobolds . .37 Dragonwrought . 100 Resilient Scales . ..
Recommended publications
  • 1447635756919.Pdf
    ® ™ Familiar Folio Familiars The following table is a handy reference listing all of the for each familiar’s statistics in one of the Pathfinder RPG familiar options currently available for characters in the Bestiary volumes, Pathfinder RPG Ultimate Magic, Pathfinder Pathfinder Roleplaying Game, including the special ability Player Companion: Animal Archive, or one of the Pathfinder bestowed to the familiar’s master. Also presented is the source Adventure Path volumes or supplements. Familiar Master’s Special Ability Source Owl +3 bonus on sight-based Bestiary 132 Archaeopteryx +2 bonus on Reflex saves Bestiary 4 96 and opposed Perception Arctic fox +2 bonus on Reflex saves Reign of Winter checks in shadows Player’s Guide 10 or darkness Arctic hare +4 bonus on Reign of Winter Parrot +3 bonus on Linguistics Use raven stats initiative checks Player’s Guide 10 checks Arctic tern +3 bonus on Fly checks Reign of Winter Peacock +3 bonus on Intimidate See page 27 Player’s Guide 10 checks Armadillo +1 natural armor bonus Animal Archive 30 Penguin +3 bonus on Swim checks See page 27 to AC Petrifern +1 natural armor bonus See page 31 Bat +3 bonus on Fly checks Bestiary 131 Petromin +3 bonus on Stealth checks Pathfinder #85 82 Blue-ringed octopus +3 bonus on Swim checks Ultimate Magic 117 Pig +3 bonus on Diplomacy Bestiary 3 113 Cat +3 bonus on Stealth checks Bestiary 131 checks Chicken +3 hit points See page 24 Platypus +3 bonus on Swim checks Bestiary 4 96 Dinosaur, +4 bonus on initiative checks Bestiary 2 90 Ptarmigan +3 bonus on Stealth checks
    [Show full text]
  • Dungeon Master's Guide 5Th Edition Pdf
    Dungeon master's guide 5th edition pdf Continue To view this page, make sure adobe Flash Player version 10.0.0 or more is installed. All Dungeon Master must weave legendary stories for the greatest role-playing games in the world. The Dungeon Master's Guide gives the inspiration and guidance you need to ignite your imagination and create adventure worlds for your players to explore and enjoy. Inside you will find tools for world-building, tips and tricks to create memorable dungeons and adventures, additional rules of the game, hundreds of classic magical items DD and more! Item Details Price: $49.95 C$57.00 Release Date: 09 December, 2014 Format: Hardcover ISBN: 978- 0786965625 Where can I buy it? Buy it at your local game store, bookstores such as Barnes Noble, or online at retailers like Amazon. You can also find the Dungeon Master's Guide, available through Fantasy Land, Steam and D'D Beyond. Awards ENnie Awards: Winners of the 2015 Ennie Awards, Annual Fan Festival of Excellence in Board Role Play, have been announced this year gen Con. Winner (Gold): Best E-Book: Dungeon and Dragons (Basic Rules) Winner (Gold): Free Product: Dungeons and Dragons (Basic Rules) Winner (Gold): Choice Fan for Best Publisher: The Wizards of the Coast Sutherland IIIGenreRole-playing gamePublisherTSRPublication date1979Pages238ISBN0935696024 Guide to the Dungeon Master (DMG or DM's Guide; in earlier editions , Dungeon Masters Guide or Dungeon Master Guide) is a rule book for the fantasy role-playing game Dungeon. Dungeon Master's Guide contains rules regarding arbitration and administration of the game, and is intended for use mainly or only by the master of the dungeon game.
    [Show full text]
  • 54342-Sample.Pdf
    Sample file 620_10925_Ch1.indd 1 5/11/07 9:30:47 AM CREDITS DESIGNERS SENIOR ART DIRECTOR D&D JASON BULMAHN, JAMES JACOBS, STACY LONGSTREET ERIK MONA ART DIRECTOR KARIN POWELL EDITORS PENNY WILLIAMS, BETH GRIESE COVER ARTIST MICHAEL KOMARCK FREELANCE COORDINATOR GWENDOLYN F.M. KESTREL INTERIOR ARTISTS MIGUEL COIMBRA, THOMAS DENMARK, EDITING MANAGER BRIAN HAGAN, JON HODGSON, KIM MOHAN FRED HOOPER, WARREN MAHY, FRANZ VOHWINKEL, BEN WOOTEN, JAMES ZHANG DESIGN MANAGER CHRISTOPHER PERKINS CARTOGRAPHERS MIKE SCHLEY DEVELOPMENT MANAGER JESSE DECKER GRAPHIC DESIGNERS KARIN POWELL, NICK ISAAC DIRECTOR OF RPG R&D GRAPHIC PRODUCTION SPECIALIST BILL SLAVICSEK ERIN DORRIES PRODUCTION MANAGERS IMAGE TECHNICIAN RANDALL CREWS, KRIS WALKER ROBERT JORDAN Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This product uses updated material from the v.3.5 revision. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www. wizards.com/d20. U.S., CANADA, ASIA, PACIFIC, EUROPEAN HEADQUARTERS WIZARDS OF THE COAST, & LATIN AMERICA Hasbro UK Ltd BELGIUM Wizards of the Coast, Inc. Caswell Way ’t Hofveld 6D P.O. Box 707 Newport, Gwent NP9 0YH 1702 Groot-Bijgaarden Renton WA 98057-0707 GREAT BRITAIN Belgium +1-800-324-6496 Please keep this address for your records +32 2 467 3360 620-10925720-001-EN DUNGEONS & DRAGONS, D&D, DUNGEON MASTER, d20, d20 System, WIZARDS OF THE COAST, Player’s Handbook, Dungeon Master’s ISBN: 978-0-7869-4358-6 Guide, Monster Manual, Expedition to the Ruins of Greyhawk, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast, Inc., in the U.S.A.
    [Show full text]
  • MONSTER MANUAL II Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter
    MONSTER MANUAL II Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter ADDITIONAL DESIGN ART DIRECTOR David Eckelberry, James Jacobs Dawn Murin EDITORS COVER ARTIST Dale Donovan, Penny Williams Henry Higginbotham MANAGING EDITOR INTERIOR ARTISTS Kim Mohan Glen Angus, Daren Bader, Thomas Baxa, Matt Cavotta, Dennis Cramer, David Day, CREATIVE DIRECTOR Brian Despain, Tony Diterlizzi, Michael Richard Baker Dutton, Jeff Easley, Emily Fiegenschuh, Donato Giancola, Lars Grant-West, RPG CATEGORY MANAGER Rebecca Guay, Quinton Hoover, Jeremy Anthony Valterra Jarvis, Alton Lawson, Todd Lockwood, VICE PRESIDENT OF RPG R&D Raven Mimura, Matt Mitchell, Vinod Bill Slavicsek Rams, Wayne Reynolds, David Roach, Scott Roller, Richard Sardinha, Marc Sasso, VICE PRESIDENT OF PUBLISHING Brian Snoddy, Anthony Waters, Sam Wood Mary Kirchoff GRAPHIC DESIGNERS PROJECT MANAGER Cynthia Fliege, Sherry Floyd, Martin Durham Sean Glenn PRODUCTION MANAGER GRAPHIC PRODUCTION SPECIALIST Chas DeLong Erin Dorries PLAYTESTERS: OSCAR AIRD, AARON ALBERG, BILL E. ANDERSON, MATTHEW AVERY, GREG BARTHOLOMEW, PAUL BENDER, ALFONSO BETENCOURT, ED BONNY, ALAN T. B ONNIN, CONSTANCE M. BONNIN, AARON J. BORIO, SARAH BRUNER, SCOTT BUCHAN, ED CHENG, DAVID CHRIST, TOD CHUBUCOS, TOM CLARK, JENNIFER CLARKE WILKES, MIKE COLASANTE, ANDY COLLINS, DAN COOPER, REX CROSSLEY, PREDRAG DJUKIC, MARTIN DURHAM, DAVID ECKELBERRY, PHIL R. EDWARDS, TROY D. ELLIS, ROBERT N. EMERSON, LON A. FAULKNER III, GEORGE FIELDS, KURSCHON FINCH, DONALD J. FISHER, JOHN FORD, CHRIS FRIZZELL, BENJAMIN J. GEHRKE, ED GIBSON, GARRY GRIFFITH, JR., GREGORY D. GUTKE, ROBERT GUTSCHERA, MICHAEL C. HARRIS, MICHELLE HARRIS, MATT HARTWELL-HERRERO, DARRIN HARVEY, WILLIAM H. HEZELTINE, PATRICK W. H IGGINS, DAVID M. HIRST, PAULA HORTON, TYLER T. HURST, BRIAN R.
    [Show full text]
  • 3734-Sample.Pdf
    Sample file UNEARTHED ARCANA ANDY COLLINS, JESSE DECKER, DAVID NOONAN, RICH REDMAN ADDITIONAL DESIGN ART DIRECTOR ANDREW FINCH, STEVE KENSON, CHARLES DAWN MURIN RYAN, BILL SLAVICSEK, ED STARK, JONATHAN COVER ARTIST TWEET, JD WIKER, JAMES WYATT MATT CAVOTTA EDITORS INTERIOR ARTISTS MICHELE CARTER, GWENDOLYN F.M. STEVEN BELLEDIN, ED COX, WAYNE ENGLAND, KESTREL, CHARLES RYAN EMILY FIEGENSCHUH, DAVID HUDNUT, JEREMY JARVIS, DOUG KOVACS, JOHN AND MANAGING EDITOR LAURA LAKEY, DAVID MARTIN, DENNIS KIM MOHAN CRABAPPLE MCCLAIN, MARK NELSON, JAMES DESIGN MANAGER PAVELEC, STEVE PRESCOTT, DAVID ROACH, ED STARK RICHARD SARDINHA, RON SPENCER, STEPHEN TAPPIN, JOEL THOMAS, BEN THOMPSON DIRECTOR OF RPG R&D GRAPHIC DESIGNER BILL SLAVICSEK DAWN MURIN IMAGE TECHNICIAN GRAPHIC PRODUCTION SPECIALIST JAY SAKAMOTO ERIN DORRIES PRODUCTION MANAGER CARTOGRAPHER JOSH FISCHER TODD GAMBLE This d20™ System game utilizes mechanics developed for the new DUNGEONS & DRAGONS® game by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. Resources for this product include Psionics Handbook by Bruce Cordell, Swords of Our Fathers by JD Wiker (Game Mechanics), Mutants & Masterminds by Steve Kenson (Green Ronin Publishing), Call of Cthulhu by Monte Cook and John Tynes, d20 Mod- ern Roleplaying Game by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan, Oriental Adventures by James Wyatt, Star Wars Roleplaying Game by Bill Slavicsek, Andy Collins, and JD Wiker, Player’s Option: Combat & Tactics by L. Richard Baker III and Skip Williams, Alternity Player’s Handbook by Bill Slavicsek and Richard Baker, and the University of Notre Dame’s Latin parser at http://www.nd.edu/~archives/latgramm.htm. Valuable advice provided by Bruce Cordell and James Wyatt Playtesters: Richard Baker, Greg Collins, Dale Donovan, Chris Galvin, Joe Hauck, Kevin Kukas, Viet Nguyen, Brent Pearson, Tim Rhoades, Marc Russell, Scott Smith, Dennis Worrell, Warren Wyman, James Wyatt U.S., CANADA, ASIA, PACIFIC, EUROPEAN HEADQUARTERS & LATIN AMERICA Wizards of the Coast, Belgium Wizards of the Coast, Inc.
    [Show full text]
  • 50000-Sample.Pdf
    Sample file 95365720_ToM_Chp1.indd 1 1/4/06 9:59:37 AM CREDITS DESIGNERS ART DIRECTOR D&D MATTHEW SERNETT, ARI MARMELL, KARIN JAQUES DAVID NOONAN, ROBERT J. SCHWALB COVER ARTIST DEVELOPMENT TEAM TODD LOCKWOOD ANDY COLLINS, JESSE DECKER, MIKE DONAIS, STEVE SCHUBERT, ROB WATKINS INTERIOR ARTISTS ED COX, CARL CRITCHLOW, DAARKEN, EDITORS WAYNE ENGLAND, CARL FRANK, BRIAN HAGAN, CHRIS THOMASSON, M. ALEXANDER JURKAT, MICHAEL KOMARCK, HOWARD LYON, PENNY WILLIAMS CHRIS MALIDORE, RAVEN MIMURA, LUCIO PARRILLO, MICHAEL PHILLIPPI, ERIC POLAK, EDITING MANAGER STEVE PRESCOTT, SCOTT ROLLER, JOEL THOMAS, KIM MOHAN FRANCIS TSAI, FRANZ VOHWINKEL, DESIGN MANAGER JAMES ZHANG CHRISTOPHER PERKINS CARTOGRAPHER DEVELOPMENT MANAGER MIKE SCHLEY JESSE DECKER GRAPHIC DESIGNER DIRECTOR OF RPG R&D KARIN JAQUES BILL SLAVICSEK GRAPHIC PRODUCTION PRODUCTION MANAGERS SPECIALIST JOSH FISCHER, RANDALL CREWS ANGELIKA LOKOTZ SENIOR ART DIRECTOR RPG R&D IMAGE TECHNICIAN STACY LONGSTREET CHRISTINA WYLIE Some information in this book is taken from or derived from “Lord of Darkness” by Nicholas J. Thalasinos and “Shadow’s City” by Phillip Larwood, both originally presented in issue #322 of Dragon Magazine. Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson, and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This product uses updated material from the v.3.5 revision. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.
    [Show full text]
  • Xenogears.Pdf
    WARNING: READ BEFORE USING YOUR PLAYSTATION® GAME CONSOLE. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns CONTENTS or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video Preface 2 games, including games played on the PlayStation game console, may induce an epileptic seizure in these Getting Started 3 individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who Controls 4 have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, Main Characters 6 consult your physician prior to playing. If you experience any of the following symptoms while playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary Continuing from Saved Data 10 The Main Menu 11 movement, or convulsions – IMMEDIATELY discontinue use and consult your physician before resuming play. TM Game Flow 17 WARNING TO OWNERS OF PROJECTION TELEVISIONS: Character Actions 18 Do not connect your PlayStation game console to a projection TV without first consulting the user manual for Towns & Villages 19 your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen. World Map - Field 21 Battles 22 HANDLING YOUR PLAYSTATION DISC: Battle Commands 23 • This compact disc is intended for use only with the PlayStation game console. Gear Battles 27 • Do not bend it, crush it or submerge it in liquids. Gear Battle Commands 28 • Do not leave it in direct sunlight or near a radiator or other source of heat.
    [Show full text]
  • D D 3. 5 Ghostwalk
    D d 3. 5 ghostwalk Continue In short, the focus of the book is a city called the Manifesto, which is built on top of the path to the land of the dead (the path is guarded by a clan of mysterious dwarves called Deathwardens). Because of the quirk of the proximity of the land of the dead, ghosts can appear in the city and be firm and interact with living beings. Unlike the ghosts of DSD, these ghosts are not undead and are basically the same as other humans, except that they are made of transparent ectoplasm. The premise of the setting is that if your character dies, you don't have to stop playing because you can just wait 10 minutes for your ghost to appear, grab your outfit, sling your body over your shoulder, and keep going (or drag your body back into town to get raised dead... and I say raise the dead, because as part of the Manifesto, getting raised from the dead doesn't cost you a level or a clause of the Constitution, even if you use a puny spell like raise the dead. So people aren't really afraid of death. If you decide an adventure like a ghost, you can learn the exploits that allow you to possess people, make strange touch attacks, contorth ectoplasm in terrifying shapes, and other interesting ghost powers. This article has a few problems. Please help improve it or discuss these issues on the discussion page. (Learn how and when to delete these message templates) This article, related to Dungeons and Dragons, describes a work or element of fiction in style, primarily in the universe.
    [Show full text]
  • Draconomicon, the Book of Dragons
    DRACONOMICON™ Andy Collins, Skip Williams, James Wyatt DEVELOPER ART DIRECTOR Andy Collins Dawn Murin DESIGN ASSISTANCE COVER ART Ed Stark, Gwendolyn F.M. Kestrel Todd Lockwood EDITORS INTERIOR ARTISTS Michele Carter, Dale Donovan, Wayne England, Emily Fiegenschuh, Gwendolyn F.M. Kestrel, Charles Ryan Lars Grant-West, Rebecca Guay-Mitchell, David Hudnut, Jeremy Jarvis, Ginger Kubic, MANAGING EDITOR John & Laura Lakey, Todd Lockwood, Kim Mohan David Martin, Dennis Crabapple- McClain, Matt Mitchell, Mark Nelson, D&D DESIGN MANAGER Steve Prescott, Vinod Rams, Richard Ed Stark Sardinha, Ron Spencer, Stephen Tappin, Joel Thomas, Ben Thompson, Sam Wood DIRECTOR OF RPG R&D Bill Slavicsek GRAPHIC DESIGNERS Dawn Murin, Mari Kolkowski VICE PRESIDENT OF PUBLISHING Mary Kirchoff CARTOGRAPHER Todd Gamble PROJECT MANAGER Martin Durham GRAPHIC PRODUCTION SPECIALISTS Erin Dorries, Angelika Lokotz PRODUCTION MANAGER ORIGINAL INTERIOR DESIGN Chas DeLong Sean Glenn This d20™ System game utilizes mechanics developed for the new Dungeons & Dragons® game by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This WIZARDS OF THE COAST® product contains no Open Game Content. No portion of this work may be reproduced in any form with- out written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. Playtesters: Greg Collins, Jesse Decker, Viet Nguyen, Marc Russell, Dennis Worrell Valuable advice provided by Todd Lockwood and Sam Wood (Dragon Anatomy and Motion), Monica Shellman
    [Show full text]
  • Xenogears Manual.Pdf
    WARNING: READ BEFORE USING YOUR PLAYSTATION® GAME CONSOLE. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns CONTENTS or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video Preface 2 games, including games played on the PlayStation game console, may induce an epileptic seizure in these Getting Started 3 individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who Controls 4 have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, Main Characters 6 consult your physician prior to playing. If you experience any of the following symptoms while playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary Continuing from Saved Data 10 The Main Menu 11 movement, or convulsions – IMMEDIATELY discontinue use and consult your physician before resuming play. TM Game Flow 17 WARNING TO OWNERS OF PROJECTION TELEVISIONS: Character Actions 18 Do not connect your PlayStation game console to a projection TV without first consulting the user manual for Towns & Villages 19 your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen. World Map - Field 21 Battles 22 HANDLING YOUR PLAYSTATION DISC: Battle Commands 23 • This compact disc is intended for use only with the PlayStation game console. Gear Battles 27 • Do not bend it, crush it or submerge it in liquids. Gear Battle Commands 28 • Do not leave it in direct sunlight or near a radiator or other source of heat.
    [Show full text]
  • 1466638161989.Pdf
    620_17668_DraconomiconA.qxd 9/5/03 2:40 PM Page 2 DRACONOMICON™ Andy Collins, Skip Williams, James Wyatt DEVELOPER ART DIRECTOR Andy Collins Dawn Murin DESIGN ASSISTANCE COVER ART Ed Stark, Gwendolyn F.M. Kestrel Todd Lockwood EDITORS INTERIOR ARTISTS Michele Carter, Dale Donovan, Wayne England, Emily Fiegenschuh, Gwendolyn F.M. Kestrel, Charles Ryan Lars Grant-West, Rebecca Guay-Mitchell, David Hudnut, Jeremy Jarvis, Ginger Kubic, MANAGING EDITOR John & Laura Lakey, Todd Lockwood, Kim Mohan David Martin, Dennis Crabapple- McClain, Matt Mitchell, Mark Nelson, D&D DESIGN MANAGER Steve Prescott, Vinod Rams, Richard Ed Stark Sardinha, Ron Spencer, Stephen Tappin, Joel Thomas, Ben Thompson, Sam Wood DIRECTOR OF RPG R&D Bill Slavicsek GRAPHIC DESIGNERS Dawn Murin, Mari Kolkowski VICE PRESIDENT OF PUBLISHING Mary Kirchoff CARTOGRAPHER Todd Gamble PROJECT MANAGER Martin Durham GRAPHIC PRODUCTION SPECIALISTS Erin Dorries, Angelika Lokotz PRODUCTION MANAGER ORIGINAL INTERIOR DESIGN Chas DeLong Sean Glenn This d20™ System game utilizes mechanics developed for the new Dungeons & Dragons® game by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This WIZARDS OF THE COAST® product contains no Open Game Content. No portion of this work may be reproduced in any form with- out written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. Playtesters: Greg Collins, Jesse Decker, Viet Nguyen, Marc Russell, Dennis Worrell Valuable advice provided by Todd Lockwood and Sam Wood (Dragon Anatomy and Motion), Monica Shellman and Michael S. Webster (Dragon Names) Resources for this product (and the authors of those works) include Atlas of Animal Anatomy (W.
    [Show full text]
  • Ghostwalk3.Qxd 4/2/03 4:46 PM Page 2
    620_88566_Ghostwalk3.qxd 4/2/03 4:46 PM Page 2 GHOSTWALK Monte Cook and Sean K Reynolds DEVELOPER ART DIRECTOR Stan! Dawn Murin EDITORCOVER ART Thomas M. Reid Brom INTERIOR ARTISTS EDITORIAL ASSISTANCE Thomas Baxa, Dennis Cramer, Del Laugel, Bill McQuillan, Michael Dutton, Emily Fiegenschuh, Jennifer Clarke Wilkes Jeremy Jarvis, David Martin, Puddnhead, Vinod Rams, Wayne Reynolds, MANAGING EDITOR Scott Roller, Ron Spencer Kim Mohan GRAPHIC DESIGNERS CREATIVE DIRECTOR Dawn Murin, Sean Glenn Richard Baker GRAPHIC PRODUCTION SPECIALIST Erin Dorries RPG CATEGORY MANAGER Anthony Valterra PRODUCTION MANAGER Chas DeLong DIRECTOR OF RPG R&D PROJECT MANAGER Bill Slavicsek Martin Durham VICE PRESIDENT OF PUBLISHING CARTOGRAPHER Mary Kirchoff Todd Gamble Playtesters: ROB BANE, KRISTIE CRAWFORD, DAVE GERVAIS, LISA GORDON, CURT GOULD, DQNIEL KAUFMAN, BRIAN LARABEE, TYSON MOYER, ALEX WEITZ, JENNIFER CLARKE WILKES Special Thanks: JOSHUA C.J. FISCHER, TYSON MOYER, JONATHAN TWEET, WILLOW TONER, JAMES WYATT ® Resources: Sources for this work include the FORGOTTEN REALMS Campaign Setting by Ed Greenwood, Sean K Reynolds, Skip Williams, and Rob Heinsoo; Magic of Faerûn by Sean K Reynolds, Angel Leigh McCoy, and Duane Maxwell; Masters of the Wild by David Eckelberry and Mike Selinker; Sword and Fist by Jason Carl; Defenders of the Faith by Rich Redman and James Wyatt; Tome and Blood by Bruce R. Cordell and Skip Williams; Monster Compendium: Monsters of Faerûn by James Wyatt and Rob Heinsoo; and Oriental Adventures by James Wyatt. Based on the original DUNGEONS &DRAGONS® rules created by E. Gary Gygax and Dave Arneson, and the new DUNGEONS &DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.
    [Show full text]