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620_95372 Xendrik_Ch1.indd 3 5/1/06 2:17:15 PM SECRETS OF XEN’DRIK™

DESIGN ART DIRECTOR Keith Baker, Jason M. Bulmahn, Ryan Sansaver Amber E. Scott COVER ARTIST DEVELOPMENT Wayne Reynolds Andy Collins INTERIOR ARTISTS EDITOR Andy Brase, Mitch Cotie, Eric Deschamps, Scott Fitzgerald Gray Steve Ellis, Wayne England, Jason Engle, John Hodgson, Ron Lemen, Lucio Parrillo, EDITING MANAGER Mark Tedin, Franz Vohwinkel Kim Mohan GRAPHIC DESIGNER DESIGN MANAGER Lisa Hanson Christopher Perkins CARTOGRAPHERS DEVELOPMENT MANAGER Todd Gamble, Brian Hagan, Jesse Decker Robert Lazzaretti DIRECTOR OF RPG R&D Bill Slavicsek GRAPHIC PRODUCTION SPECIALIST Erin Dorries PRODUCTION MANAGERS Joshua C.J. Fischer IMAGE TECHNICIAN Sven Bolen Randall Crews Sample file

U.S., CANADA, ASIA, PACIFIC, & LATIN AMERICA ® Based on the original DUNGEONS & DRAGONS rules created by E. and , and , Inc. P.O. Box 707 the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Renton WA 98057–0707 Baker, and Peter Adkison. +1–800–324–6496 This product uses updated material from the v.3.5 revision.

IZARDS OF THE OAST® EUROPEAN HEADQUARTERS This W C game product contains no Open Game Content. No portion of this work may Hasbro UK Ltd be reproduced in any form without written permission. To learn more about the Open Gaming License Caswell Way and the d20 System License, please visit www.wizards.com/d20. Newport, Gwent NP9 0YH GREAT BRITAIN DUNGEONS & DRAGONS, D&D, , d20, d20 System, WIZARDS OF THE COAST, , Player’s Handbook, Dungeon Master’s Guide, Monster Please keep this address for your records Manual, Secrets of Xen’drik, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the U.S.A. and other countries. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. This product is a work of fi ction. Any similarity to actual people, organizations, places, or events is purely coincidental. Printed in the U.S.A. ©2006 Wizards of the Coast, Inc.

Visit our website at 620-95372720-001-EN 9 8 7 6 5 4 3 2 1 First Printing: July 2006 ISBN-10: 0-7869-3916-8 ISBN-13: 978-0-7869-3916-9 www.wizards.com/dnd

620_95372 Xendrik_Ch1.indd 4 5/1/06 2:17:19 PM Contents Lightning Revelations ...... 105 Major Sidebars Lost ...... 107 Using This Book ...... 7 Introduction ...... 7 Lost Soul ...... 108 Why Go to Xen’drik? ...... 8 Maul of the The Sahuagin of the TABLE OF CONTENTS Chapter 1: Glacial Heights ...... 110 Thunder Sea ...... 12 Welcome to Xen’drik ...... 11 Missing Missionaries ...... 111 Sahuagin Encounters ...... 13 Crossing the Thunder Sea ...... 11 Reforging ...... 114 Stormreach Names ...... 18 The Dangers of Travel ...... 13 Snake Hunt ...... 115 Buying and Selling Stormreach ...... 14 Spear of the Desert Winds ...118 in Stormreach ...... 19 Dar Qat ...... 20 Staff of the Magma Falls .... 120 Other Settlements ...... 22 The Lands of Xen’drik ...... 22 Trade Goods of Xen’drik ...... 23 Chapter 5: The Traveler’s Curse ...... 25 Chapter 2: Adventure Sites ...... 27 Xen’drik Unveiled ...... 123 Other Sites ...... 28 Ancient Harbor ...... 27 Prestige Classes ...... 123 Old-Growth Forests ...... 42 Colossal Monument ...... 29 Landforged Walker ...... 123 Jungle Hazards ...... 43 Desert Canyons ...... 31 Primal Scholar ...... 127 Thirty Ancient Ruins ...... 48 Dreary Marsh ...... 33 Scorpion Wraith ...... 130 A Sulatar Speaks ...... 52 Fog Lake ...... 34 Feats ...... 133 Strange Flora and Fauna Forsaken City ...... 36 Racial Feats ...... 133 of Xen’drik ...... 54 Honeycomb Caverns ...... 38 Tactical Feats ...... 133 High-Level Adventurers Mountain Glacier ...... 39 Equipment ...... 135 in Xen’drik ...... 56 Old-Growth Ruins ...... 41 Armor ...... 135 Adventuring Group ELs ...... 58 Primitive Camp ...... 43 Weapons ...... 136 Adapting Animals Quori Outpost ...... 44 Gear ...... 138 to Other Climates ...... 59 Volcanic Fields ...... 46 Magical and Psionic Giant Factions of Xen’drik ..... 60 Ziggurat Ruins ...... 48 Locations ...... 139 Abeil Commanders ...... 61 Cavern of Peerless Form .... 139 Mutated Monsters in Xen’drik ...62 Chapter 3: Encounters ...... 51 The Claw of Vulkoor ...... 140 Lizardfolk in Xen’drik ...... 63 : Beyond the Scorpion .....51 Memorial Marker Monstrous Trade Goods ...... 64 The Sulatar ...... 51 of the Elven Dead ...... 141 Yuan-Ti in Xen’drik ...... 67 The Umbragen ...... 52 Pillar of the Titans ...... 142 Shulassakar: Forgotten Civilizations ...... 52 Shattered Dreamwar Gate ...142 The Feathered Servants ...... 68 The Qabalrin ...... 52 Timeless Fountain ...... 143 Vulkoor ...... 72 The Sul’at League ...... 53 Artifact Spells ...... 143 Drow Crests ...... 73 The Gyrderi ...... 53 New Magic Items ...... 145 New Monsters Outside A Legacy of Doom ...... 53 Arquis Tellora ...... 145 Xen’drik ...... 74 The Curse of the Titans ...... 53 BracersSample of the Hunter ...... file 145 Alchemy Beetle Lore ...... 75 The Du’rashka Tul ...... 53 Siberys Compass ...... 146 Dream Serpent Lore ...... 77 Xen’drik Encounters ...... 54 Sulatar Items ...... 146 Jungle Giant Lore ...... 78 New Monsters ...... 74 Vulkoor’s Headdress ...... 147 Giants of Xen’drik ...... 80 Alchemy Beetle ...... 74 Components ...... 148 Scorrow Lore ...... 82 Dream Serpent ...... 76 Behemoth Belt ...... 148 Tentacle Spider Lore ...... 83 Giant, Jungle ...... 77 Belt of Fortifi cation ...... 148 Warforged Scorpion Lore ...... 86 Giant, Primordial ...... 79 Claw Gauntlet ...... 148 Yuan-Ti Wretchling Lore ...... 87 Scorrow ...... 81 Elemental Axe ...... 148 Location, Location, Location ...94 Tentacle Spider ...... 83 Essence of the Jungle ...... 149 Curses of Xen’drik ...... 96 Warforged, Quorcraft ...... 84 Spinning Flail ...... 149 The Shard of Arcane Warforged Scorpion ...... 85 New Artifacts ...... 149 Endowment ...... 100 Yuan-Ti Wretchling ...... 86 Blade of the Burning Destiny Arms ...... 101 Encounter Traps ...... 88 Promise ...... 149 The Marsh of Desolation ...... 108 Destiny Arms ...... 150 Prokres as a Patron ...... 110 Chapter 4: Dream Prison ...... 152 Missionaries Timeline ...... 112 Adventures in Xen’drik ...... 93 Elixirs of Antiquity ...... 152 Lycanthropy in Eberron ...... 113 Using Adventure Frameworks ...93 Ingots Arcanum ...... 152 100 Adventure Ideas ...... 116 Academic Errand ...... 93 Sanguineous Tome ...... 153 Giant Ruins ...... 121 City of Gold ...... 94 Shard of Arcane Sulatar Materials ...... 147 The Creation Forge ...... 96 Endowment ...... 154 Art of Xen’drik ...... 153 Dream Prison ...... 97 Shira (docent component) ... 154 The Docent Shira ...... 154 Glaive of the Artifact Components ...... 156 Dealing with Docents ...... 155 Darkest Depths ...... 100 Defense of the Makers ...... 156 Destroying Artifacts ...... 156 Hunting Party ...... 102 Scorpion Belt ...... 156 Magic Item Effects ...... 157 Illicit Shipment ...... 104

620_95372 Xendrik_Ch1.indd 5 5/1/06 2:17:23 PM he dark warlord Twhispered a word in an ancient tongue, and fl ames engulfed her blade.

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housands of years ago, that Tblade killed his ancestor. Tonight he would take his vengeance and reclaim his honor.

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