A Village Called the WELL
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Beat Ecopoetry and Prose in Stewart Brand's Whole Earth Publications
UNIVERSITY OF CALIFORNIA Los Angeles Sustainable Gardens of the Mind: Beat Ecopoetry and Prose in Stewart Brand's Whole Earth Publications A dissertation submitted in partial satisfaction of the requirements for the degree in Doctor of Philosophy in English by Susan Elizabeth Lewak 2014 © Copyright by Susan Elizabeth Lewak 2014 ABSTRACT OF THE DISSERTATION Sustainable Gardens of the Mind: Beat Ecopoetry and Prose in Stewart Brand's Whole Earth Publications By Susan Elizabeth Lewak Doctor of Philosophy in English University of California, Los Angeles, 2014 Professor Michael A. North, Chair Stewart Brand’s Whole Earth publications (The Whole Earth Catalog, The Supplement to the Whole Earth Catalog, CoEvolution Quarterly, The Whole Earth Review, and Whole Earth) were well known not only for showcasing alternative approaches to technology, the environment, and Eastern mysticism, but also for their tendency to juxtapose radical and seemingly contradictory subjects in an “open form” format. They have also been the focus of notable works of scholarship in the social sciences. Areas of exploration include their relationship to the development of the personal computer, the environmental movement and alternative technology, the alternative West Coast publishing industry, Space Colonies, and Nanotechnology. What is perhaps less well known is Brand’s interest in the Beat poetry of Jack Kerouac, Gary Snyder, Allen Ginsberg, Michael McClure, Lawrence Ferlinghetti, Gregory Corso, Robert Creeley, David Meltzer, and Peter Orlovsky beginning with CoEvolution Quarterly in 1974. Brand’s decision to include ecologically based free-verse Beat poems is also indicative of ii a particular way of seeing science and technology. The term “coevolution” itself is biological in origin and refers to the evolutionary relationship between predator and prey: a lizard may turn green to fade into the grass, but an eagle, with its highly developed vision, will be able to spot the lizard hiding among the green blades. -
Summary of "The Inevitable" by Kevin Kelly
The Inevitable – Page 1 THE INEVITABLE Understanding the 12 Technological Forces That Will Shape Our Future KEVIN KELLY KEVIN KELLY is the founding executive editor of Wired magazine and a former editor and publisher of the Whole Earth Catalog. He started his career as a journalist contributing articles for CoEvolution Quarterly (Now called Whole Earth Review) and has now gone on to having articles published in The New York Times, The Economist, Time, Harper's Magazine, Science, GQ and Esquire. He is also an accomplished photographer and his photographs have been published in Life and other magazines. He is the author of several books including Out of Control, What Technology Wants and New Rules for the New Economy. Kevin Kelly is currently Senior Maverick at Wired magazine. The Web site for this book is at ISBN 978-1-77544-879-2 SUMMARIES.COM supplies brain fuel --- concise executive summaries of the latest business books --- so you can read less but do more! We help busy people like you avoid information overload, get fresh actionable ideas and save time and money. www.summaries.com The Inevitable – Page 1 MAIN IDEA The Twelve Technological Forces of the Next Three Decades There are twelve technological forces already in play which will pretty much shape the global economy over the next 30 years. These forces are 1 Becoming 7 Filtering "inevitable" in that they have already been acting for the past few decades and they will only continue to Fixed products will move to becoming continuously Intense personalization technologies expand and amplify over the next thirty years as upgraded services and subscriptions will start to anticipate our desires they gain momentum. -
Rethinking the Participatory Web Final
Preprint version of Stevenson, Michael. 2014. “Rethinking the Participatory Web: A History of HotWired’s ‘New Publishing Paradigm,’ 1994–1997.” New Media & Society, October. doi: 10.1177/1461444814555950. Title Rethinking the participatory web: A history of HotWired’s ‘new publishing paradigm,’ 1994-1997. Author Michael Stevenson University of Amsterdam [email protected] Abstract This article critically interrogates key assumptions in popular web discourse by revisiting an early example of web ‘participation.’ Against the claim that Web 2.0 technologies ushered in a new paradigm of participatory media, I turn to the history of HotWired, Wired magazine’s ambitious web-only publication launched in 1994. The case shows how debates about the value of amateur participation vis-à-vis editorial control have long been fundamental to the imagination of the web’s difference from existing media. It also demonstrates how participation may be conceptualized and designed in ways that extend (rather than oppose) 'old media' values like branding and a distinctive editorial voice. In this way, HotWired's history challenges the technology-centric change narrative underlying Web 2.0 in two ways: first, by revealing historical continuity in place of rupture, and, second, showing that 'participation' is not a uniform effect of technology, but rather something constructed within specific social, cultural and economic contexts. Keywords web history, participation, Web 2.0, cyberculture, digital utopianism, Wired !1 Introduction In the mid-2000s, a series of popular accounts celebrating the web’s newfound potential for participatory media appeared, from Kevin Kelly’s (2005) proclamation that active audiences were performing a ‘bottom-up takeover’ of traditional media and Tim O’Reilly’s (2005) definition of ‘Web 2.0’ to Time’s infamous 2006 decision to name ‘You’ as the person of the year (Grossman, 2006). -
A History of Social Media
2 A HISTORY OF SOCIAL MEDIA 02_KOZINETS_3E_CH_02.indd 33 25/09/2019 4:32:13 PM CHAPTER OVERVIEW This chapter and the next will explore the history of social media and cultural approaches to its study. For our purposes, the history of social media can be split into three rough-hewn temporal divisions or ages: the Age of Electronic Communications (late 1960s to early 1990s), the Age of Virtual Community (early 1990s to early 2000s), and the Age of Social Media (early 2000s to date). This chapter examines the first two ages. Beginning with the Arpanet and the early years of (mostly corpo- rate) networked communications, our history takes us into the world of private American online services such as CompuServe, Prodigy, and GEnie that rose to prominence in the 1980s. We also explore the internationalization of online services that happened with the publicly- owned European organizations such as Minitel in France. From there, we can see how the growth and richness of participation on the Usenet system helped inspire the work of early ethnographers of the Internet. As well, the Bulletin Board System was another popular and similar form of connection that proved amenable to an ethnographic approach. The research intensified and developed through the 1990s as the next age, the Age of Virtual Community, advanced. Corporate and news sites like Amazon, Netflix, TripAdvisor, and Salon.com all became recogniz- able hosts for peer-to-peer contact and conversation. In business and academia, a growing emphasis on ‘community’ began to hold sway, with the conception of ‘virtual community’ crystallizing the tendency. -
Blogs As Virtual Communities: Identifying a Sense of Community in the Julie/Julia Project
Blogs as Virtual Communities: Identifying a Sense of Community in the Julie/Julia Project Anita Blanchard, University of North Carolina at Charlotte Blogs as Virtual Communities: Identifying a Sense of Community Researchers, practitioners, and the media have used the term virtual community to refer to vastly different computer-mediated communication (CMC) groups. EBay, a soap opera newsgroup, The WELL, a website for wristwatch enthusiasts, and more have all been referred to as virtual communities (Baym, 1995; Boyd, 2002; Rheingold, 1993; Rothaermel & Sugiyama, 2001). Should blogs be considered virtual communities, too? To answer this question, we must understand, first, why virtual communities are considered important, and, second, what the characteristics of a virtual community are. Then, we must determine if at least some blogs have these characteristics. Why are Virtual Communities Important? The term "virtual community" is used quite frequently. Some definitions of virtual community have become so broad that they essentially refer to any CMC group (Bieber, Engelbart, Furuta, & Hiltz, 2002; Evans, Wedande, Ralston, & van 't Hul, 2001; Falk, 1999; Kardaras, Karakostas, & Papathanassiou, 2003). Some community analysts might argue that calling any online group a virtual community represents yet another example of the overuse of the term "community" to the point that concept has lost any real meaning (Harris, 1999). But why does this overuse exist? What is so important about being a virtual "community" that all these CMC groups claim to be one? The answer to this question is twofold. First, virtual communities are considered important for social reasons. As CMC groups initially became popular, community activists argued that they would help replace the relationships lost as people became more isolated from their neighbors (Rheingold, 1993; Schuler, 1996). -
Pseudonymisation Techniques and Best Practices
Pseudonymisation techniques and best practices Recommendations on shaping technology according to data protection and privacy provisions NOVEMBER 2019 0 PSEUDONYMISATION TECHNIQUES AND BEST PRACTICES NOVEMBER 2019 ABOUT ENISA The European Union Agency for Cybersecurity (ENISA) has been working to make Europe cyber secure since 2004. ENISA works with the EU, its member states, the private sector and Europe’s citizens to develop advice and recommendations on good practice in information security. It assists EU member states in implementing relevant EU legislation and works to improve the resilience of Europe’s critical information infrastructure and networks. ENISA seeks to enhance existing expertise in EU member states by supporting the development of cross- border communities committed to improving network and information security throughout the EU. Since 2019, it has been drawing up cybersecurity certification schemes. More information about ENISA and its work can be found at www.enisa.europa.eu CONTACT For contacting the authors please use [email protected] For media enquiries about this paper, please use [email protected] CONTRIBUTORS Meiko Jensen (Kiel University), Cedric Lauradoux (INRIA), Konstantinos Limniotis (HDPA) EDITORS Athena Bourka (ENISA), Prokopios Drogkaris (ENISA), Ioannis Agrafiotis (ENISA) ACKNOWLEDGEMENTS We would like to thank Giuseppe D'Acquisto (Garante), Nils Gruschka (University of Oslo) and Simone Fischer-Hübner (Karlstad University) for reviewing this report and providing valuable comments. LEGAL NOTICE Notice must be taken that this publication represents the views and interpretations of ENISA, unless stated otherwise. This publication should not be construed to be a legal action of ENISA or the ENISA bodies unless adopted pursuant to the Regulation (EU) No 2019/881. -
Corporate Purposes in a Free Enterprise System: a Comment on Ebay V. Newmark
1093.DOC 6/1/2012 5:42:20 PM comment Corporate Purposes in a Free Enterprise System: A Comment on eBay v. Newmark In 1995, while working for Charles Schwab’s San Francisco IT department, Craig Newmark started an email list to publiCize local events for his friends.1 Sixteen years later, craigslist dominates the online classifieds market, owing in part to the priCe of most of its services: free.2 As Craig tells it, craigslist emerged “both technologically and in spirit” from within the virtual community at the WELL—the Whole Earth 'Lectronic Link.3 As an early online meeting place, the WELL connected a diverse group of Internet pioneers— hippies, yuppies, libertarians, and futurists—all contributing to a new culture on the cyberfrontier.4 The design of craigslist, both as a website and as a company, embodies the Whole Earth ethos. But for a purple peaCe sign adorning each page, the site is sparse. Proper nouns go uncapitalized. Craig, because he is not interested in being a CEO, spends most of his working life completing routine tasks of customer service.5 To this day, craigslist—though incorporated as a for-profit Delaware corporation—defines itself by its “relatively 6 non-commercial nature, public service mission, and non-corporate culture.” 1. See craig newmark, CRAIGSLIST, http://www.craigslist.org/about/craig_newmark (last visited Oct. 21, 2011). 2. See factsheet, CRAIGSLIST, http://www.craigslist.org/about/factsheet (last visited Oct. 21, 2011). 3. Craig Newmark, craigslist is (around) fifteen years old, SFGATE (Mar. 8, 2010, 4:56 PM), http://www.sfgate.com/cgi-bin/blogs/newmark/detail?entry_id=58719. -
Voices from the WELL: the Logic of the Virtual Commons
Voices from the WELL: The Logic of the Virtual Commons Marc A. Smith Department of Sociology U.C.L.A. Correspondence regarding this essay may be sent to Marc Smith Department of Sociology, U.C.L.A., Los Angeles, CA 90024. Email may be sent to [email protected]. Its hard enough to love someone when they're right close at home don't you think I know its hard honey squeezing sugar from the phone - Bonnie Raitt The Road's My Middle Name, from Nick of Time, Capitol Records ABSTRACT: The recent development of virtual communities, sites of social interaction predominantly mediated by computers and telecommunications networks, provides a unique opportunity to study the mechanisms by which collectivities generate and maintain the commitment of their participants in a new social terrain. Using the analytical framework developed in studies of intentional communities and collective action dilemmas, this paper examines the unique obstacles to collective action and the commitment mechanisms used to overcome them in a particular virtual community, the WELL. Drawing upon ethnographic and interview data, this community is evaluated in terms of the community's capacity, or lack thereof, to overcome obstacles to organization and elicit appropriate participation in the production of desired collective goods. Table of Contents: • Introduction: Social Dilemmas in Virtual Spaces o Cyberspace and Virtual Worlds • Method o The Structure of the WELL o The Character of Virtual Space • Theory o Theories of Communities and Collective Action o Towards a definition of -
Counterculture, Cyberculture, and the Third Culture: Reinventing Civilization, Then and Now Lee Worden 1
Counterculture, cyberculture, and the Third Culture: Reinventing civilization, then and now Lee Worden 1. Reinventing Civilization Stewart Brand was raised in Rockford, Illinois, an industrial town specializing in heavy machinery, machine tools, and metal toys. He learned early to fear the Communists. “In the early ’50s somebody compiled a list of prime targets for Soviet nuclear attack, and we were seven, because of the machine tools,” Brand recalls. Like many children of his generation, he was awoken at night by nightmares about nuclear Armageddon. His diary from 1957, his freshman year at Stanford, records his continuing worries about Soviet invasion: That my life would necessarily become small, a gear with its place on a certain axle of the Communist machine. That my mind would no longer be my own . That I would lose my will. After his education at Phillips Exeter and Stanford, and a few years as an Army parachutist and photographer, Brand joined the emerging counterculture of the 1960s as a multimedia performance artist, producing experimental public events and mingling with the New York art scene. An intelligent, ambitious young man concerned with making sense of the postwar world, the gathering intimations of social change, and the perplexing questions of how to resist the pressures of bureaucracy and conformity, he turned to the writing of Marshall McLuhan, Buckminster Fuller, and the cybernetic theorists such as Norbert Weiner and Heinz von Foerster. Inspired by Fuller’s Operating Manual for Spaceship Earth, Brand launched an ambitious project to expose the public to NASA’s new photographs of the whole planet, to catalyze awareness of humanity’s role as stewards of the planet. -
Entrepreneurial Learning in the Networked Age
Entrepreneurial learning in the networked age How new learning environments foster entrepreneurship and innovation MAX SENGES JOHN SEELY BROWN HOWARD RHEINGOLD Computers and the Internet started in the later half of the 20th century as instruments of research – and thereby of learning. Today, they have become an omnipresent part of our daily routines by becoming much easier for us to use. During this evolution they have also become consumer products and, at least partially, lost their original educational potential. It is the social peer production aspects of the online environments as well as the hardware platforms described in this article, which makes us subsume them as social technologies specifically favorable for entrepreneurial learning. 126 Talent management Learning for cultural learning can be framed around the traditional Hellenistic knowledge dichotomy: episteme and and technological techné. Episteme stands for big picture learning3, citizenship in the 21st for learning about the world as a whole and one’s position in it. It represents education to- century wards cultural citizenship4, i.e. the responsibili- ties and contributions one makes to the society Knowledge work reverses several negative (de- by participating in the community and generat- humanizing) trends of the industrial age, but ing culture. Techné instead focuses on learning while the demands of the workplace have about special traits, i.e. learning the techniques changed, the educational system hasn’t. Rather of a profession and producing economical value than developing in parallel with technology and by performing the tasks associated with it modern businesses, education is still dominantly through the division of labor – this knowledge geared to condition its subjects to embody what allows for what Delanty (2001) dubbed technolo- Germans dub «Fachidioten» – people who are gical citizenship5. -
The Sharing Economy: Exploring the Intersection of Collaborative Consumption and Capitalism
Claremont Colleges Scholarship @ Claremont Scripps Senior Theses Scripps Student Scholarship 2014 The hS aring Economy: Exploring the Intersection of Collaborative Consumption and Capitalism Ellyn E. Erving Recommended Citation Erving, Ellyn E., "The hS aring Economy: Exploring the Intersection of Collaborative Consumption and Capitalism" (2014). Scripps Senior Theses. 409. http://scholarship.claremont.edu/scripps_theses/409 This Open Access Senior Thesis is brought to you for free and open access by the Scripps Student Scholarship at Scholarship @ Claremont. It has been accepted for inclusion in Scripps Senior Theses by an authorized administrator of Scholarship @ Claremont. For more information, please contact [email protected]. 1 The Sharing Economy: Exploring the Intersection of Collaborative Consumption and Capitalism By Ellyn Elizabeth Erving Submitted to Scripps College in Partial Fulfillment of the Degree of Bachelor of Arts Professor Park, Scripps College Professor Strauss, Pitzer College April 25th 2 Table of Contents Acknowledgements 3 Introduction 4 Why the Sharing Economy? Framework Why Lyft and Peers? Methods Personal Opinion and Study Limitations Chapter 1: The Sharing Economy 12 Sharing Economy: Terms and Companies Sarajevo How is the Sharing Economy New? Generation Y The History of Ebay and Craigslist: What is the Two-Sided Market? Collaborative Consumption and the Sharing Economy What is the Sharing Economy? Peers Lyft Critique of the Sharing Economy What’s Next? Chapter 2: Conceptualizing Economy 47 Back to Basics Adam Smith on Economic Motivation Formalism and Substantivism in Economic Anthropology Bronislaw Malinowski and Marcel Mauss Dynamic Understandings of Economies What’s Next? Chapter 3: Analyzing Motives 65 Hitchhiking The Company Side Trust and Identity The Consumer Final Thoughts 91 References 94 3 Acknowledgements: This thesis would not have been possible without the endless support and assistance of several people. -
Download the Millennium Whole Earth Catalog: 1996 Update, , Harpersanfrancisco, 1996
The Millennium Whole Earth Catalog: 1996 update, , HarperSanFrancisco, 1996, , . Mondo 2000 a user's guide to the new edge, Rudy von Bitter Rucker, R. U. Sirius, Queen Mu, 1992, Computers, 317 pages. Essays discuss topics dealing with the interaction of people and computers and the impact of technology on art, literature, and music. Before the Beginning Our Universe and Others, Martin J. Rees, Jan 1, 1997, Science, 291 pages. Explores the repercussions of recent advances in astrophysics on the understanding of the universe and the possibility of life outside the Milky Way. Out of the inner circle a hacker's guide to computer security, Bill Landreth, Jan 1, 1985, Computers, 230 pages. Compost College Life on a Counter-Culture Commune, Richard B. Seymour, May 1, 1997, , 167 pages. With the encouragement of his aging neighbor, "the Madman," Manuel, half-Anglo and half-Hispanic, faces the challenges of entering junior high school and comes to value his .... Careers for environmental types and others who respect the earth , Jane Kinney, Michael Fasulo, 1993, Business & Economics, 152 pages. If you are ecologically minded and wish you had a job that allowed you to work on environmental issues, then this book is for you. Careers for Environmental Types describes .... Gravity's Fatal Attraction Black Holes in the Universe, Mitchell Begelman, Martin Rees, Jan 15, 1998, Science, 256 pages. As the universe evolves, could it be the ultimate fate of all matter to be "swallowed" by black holes? This text explores this theory, amongst others, tracking the observations .... The Last Whole Earth Catalog Access to Tools, , 1974, Crafts & Hobbies, 768 pages.