Sonic Interaction Design Stefania Serafin, Karmen Franinovic,´ Thomas Hermann Guillaume Lemaitre, Michal Rinott and Davide Rocchesso
The Sonification Handbook Edited by Thomas Hermann, Andy Hunt, John G. Neuhoff Logos Publishing House, Berlin, Germany ISBN 978-3-8325-2819-5 2011, 586 pages Online: http://sonification.de/handbook Order: http://www.logos-verlag.com Reference: Hermann, T., Hunt, A., Neuhoff, J. G., editors (2011). The Sonification Handbook. Logos Publishing House, Berlin, Germany. Chapter 5 Sonic Interaction Design Stefania Serafin, Karmen Franinovic,´ Thomas Hermann Guillaume Lemaitre, Michal Rinott and Davide Rocchesso This chapter introduces the emerging discipline of sonic interaction design (SID). SID is the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. Sonic interaction design lies at the intersection of interaction design and sound and music computing. Reference: Serafin, S., Franinovic,´ K., Hermann, T., Lemaitre, G., Rinott, M., and Rocchesso, D. (2011). Sonic interaction design. In Hermann, T., Hunt, A., Neuhoff, J. G., editors, The Sonification Handbook, chapter 5, pages 87–110. Logos Publishing House, Berlin, Germany. Media examples: http://sonification.de/handbook/chapters/chapter5 10 Chapter 5 Sonic Interaction Design Stefania Serafin, Karmen Franinovic,´ Thomas Hermann, Guillaume Lemaitre, Michal Rinott, Davide Rocchesso 5.1 Introduction Sonic Interaction Design (SID) is an interdisciplinary field which has recently emerged as a combined effort of researchers and practitioners working at the intersection of sound and music computing, interaction design, human-computer interaction, novel interfaces for musical expression, product design, music psychology and cognition, music composition, performance and interactive arts. SID explores ways in which sound can be used to convey information, meaning, aesthetic and emotional qualities in interactive contexts.
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