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Oleds and E-PAPER Disruptive Potential for the European Display Industry
OLEDs AND E-PAPER Disruptive potential for the European display industry Authors: Simon Forge and Colin Blackman Editor: Sven Lindmark EUR 23989 EN - 2009 The mission of the JRC-IPTS is to provide customer-driven support to the EU policy- making process by developing science-based responses to policy challenges that have both a socio-economic as well as a scientific/technological dimension. European Commission Joint Research Centre Institute for Prospective Technological Studies Contact information Address: Edificio Expo. c/ Inca Garcilaso, 3. E-41092 Seville (Spain) E-mail: [email protected] Tel.: +34 954488318 Fax: +34 954488300 http://ipts.jrc.ec.europa.eu http://www.jrc.ec.europa.eu Legal Notice Neither the European Commission nor any person acting on behalf of the Commission is responsible for the use which might be made of this publication. Europe Direct is a service to help you find answers to your questions about the European Union Freephone number (*): 00 800 6 7 8 9 10 11 (*) Certain mobile telephone operators do not allow access to 00 800 numbers or these calls may be billed. A great deal of additional information on the European Union is available on the Internet. It can be accessed through the Europa server http://europa.eu/ JRC 51739 EUR 23989 EN ISBN 978-92-79-13421-0 ISSN 1018-5593 DOI 10.2791/28548 Luxembourg: Office for Official Publications of the European Communities © European Communities, 2009 Reproduction is authorised provided the source is acknowledged Printed in Spain PREFACE Information and Communication Technology (ICT) markets are exposed to a more rapid cycle of innovation and obsolescence than most other industries. -
Ess School 9-800-143 Rev
Harvard Business School 9-800-143 Rev. May 18, 2000 E Ink This is a chance for all of us to leave a legacy. Nothing I’ve seen has shaken my belief that this technology is just fundamentally revolutionary. —Jim Iuliano, President & CEO of E Ink The research building of E Ink in Cambridge, Massachusetts, sounded more like a party than a lab for serious, cutting-edge technology. Loud polka music and the laughter of young employees filled the air as they went about their work. Founded just over a year earlier, in 1997, the company aimed to revolutionize print communication through display technology. Black and white photographs, hung throughout the lab, captured scenes of everyday expression that could be affected by E Ink’s technology; these photos included everything from subway graffiti to the sign for the tobacco shop in Harvard Square. Across the parking lot, a different building housed the offices of E Ink’s management team, including Jim Iuliano, president and CEO of E Ink, and Russ Wilcox, vice president and general manager. A prototype of E Ink’s first product hung outside their offices—a sign prepared for JC Penney. It read, “Reebok High Tops on sale today. Sale ends Friday.” Electronic ink (e-ink) was an ink solution, composed of tiny paint particles and dye, that could be activated by an electric charge. This ink could be painted onto nearly any type of surface— including thin, flexible plastics. Charged particles could display one color, such as white, while the dye displayed another color, such as blue. -
Pinhole Microled Array As Point Source Illumination for Miniaturized Lensless Cell Monitoring Systems †
Proceedings Pinhole microLED Array as Point Source Illumination for Miniaturized Lensless Cell Monitoring Systems † Shinta Mariana 1,*, Gregor Scholz 1, Feng Yu 1, Agus Budi Dharmawan 1,2, Iqbal Syamsu 1,3, Joan Daniel Prades 4, Andreas Waag 1 and Hutomo Suryo Wasisto 1,* 1 Institute of Semiconductor Technology (IHT) and Laboratory for Emerging Nanometrology (LENA), Technische Universität Braunschweig, 38106 Braunschweig, Germany; gregor.scholz@tu‐braunschweig.de (G.S.); f.yu@tu‐braunschweig.de (F.Y.); a.dharmawan@tu‐braunschweig.de (A.B.D.); i.syamsu@tu‐braunschweig.de (I.S.); a.waag@tu‐braunschweig.de (A.W.) 2 Faculty of Information Technology, Universitas Tarumanagara, 11440 Jakarta, Indonesia 3 Research Center for Electronics and Telecommunication, Indonesian Institute of Sciences (LIPI), 40135 Bandung, Indonesia 4 MIND, Department of Electronic and Biomedical Engineering, Universitat de Barcelona, 08028 Barcelona, Spain; [email protected] * Correspondence: s.mariana@tu‐braunschweig.de (S.M.); h.wasisto@tu‐braunschweig.de (H.S.W.) † Presented at the Eurosensors 2018 Conference, Graz, Austria, 9–12 September 2018. Published: 21 November 2018 Abstract: Pinhole‐shaped light‐emitting diode (LED) arrays with dimension ranging from 100 μm down to 5 μm have been developed as point illumination sources. The proposed microLED arrays, which are based on gallium nitride (GaN) technology and emitting in the blue spectral region (λ = 465 nm), are integrated into a compact lensless holographic microscope for a non‐invasive, label‐free cell sensing and imaging. From the experimental results using single pinhole LEDs having a diameter of 90 μm, the reconstructed images display better resolution and enhanced image quality compared to those captured using a commercial surface‐mount device (SMD)‐based LED. -
Exhibitors' Forum Schedule
p47-55 Exhibitor Forum_Layout 1 4/23/2019 9:51 AM Page 47 Exhibitors’ Forum Schedule TuesDay, May 14, execuTive BallrooM session F1: Display Design anD ManuFacTuring 11:00 am – 12:45 pm F1.1: enabling Display innovations Through new Developments in open (11:00) industry standards Craig Wiley, Video Electronics Standards Association (VESA), San Jose, CA Booth 641 The Video Electronics Standards Association (VESA) will present new advancements in VESA display standards that push resolutions beyond 8K and enable life-like AR/VR. Also featured are high-dynamic-range (HDR) certification fFo1r .m2: o n iptoirxse iln-gclruaddineg lOoLcEaDl aDnidm nmotienbgo ofoksr, Hhiigghhe rD dyinspalmayi icn rtearfnagce c o m p r e s s i o n r a t e s , a n d n e w e f f o r t s (fo1r1 h:1ig5h)- r e s o l u t i o Mn ianugt Cohmeont,i BveO Edi Tspeclahynso. logy Group Co, Ltd., Beijing, China Booth 808 An ultra-high-definition display incorporating high dynamic range (HDR) and 5G content-delivery provides a great viewing experience. This presentation will introduce the HDR technology trend and describe future requirements for display devices to fulfill the HDR standard. Black Diamond is a technology that uses two LCD cells together to achieve a pixel-grade local-dimming approach that will highly improve the contrast detail for LCD devices. AF1 co.3m: p a lriasomni wnaillt iboen m aaduet oamoantgio cnu rarenndt minatiengstrraetaimon H D R t e c h n o l o g i e s , i n c l u d i n g B l a c k - D i a m o n d , m i n i L E (D1, 1O:L3E0D) , e t c . -
The Artistic & Scientific World in 8K Super Hi-Vision
17th International Display Workshops 2010 (IDW 2010) Fukuoka, Japan 1-3 December 2010 Volume 1 of 3 ISBN: 978-1-61782-701-3 ISSN: 1883-2490 Printed from e-media with permission by: Curran Associates, Inc. 57 Morehouse Lane Red Hook, NY 12571 Some format issues inherent in the e-media version may also appear in this print version. Copyright© (2010) by the Society for Information Display All rights reserved. Printed by Curran Associates, Inc. (2012) For permission requests, please contact the Society for Information Display at the address below. Society for Information Display 1475 S. Bascom Ave. Suite 114 Campbell, California 95008-4006 Phone: (408) 879-3901 Fax: (408) 879-3833 or (408) 516-8306 [email protected] Additional copies of this publication are available from: Curran Associates, Inc. 57 Morehouse Lane Red Hook, NY 12571 USA Phone: 845-758-0400 Fax: 845-758-2634 Email: [email protected] Web: www.proceedings.com TABLE OF CONTENTS VOLUME 1 KEYNOTE ADDRESS The Artistic & Scientific World in 8K Super Hi-Vision.................................................................................................................................1 Yoichiro Kawaguchi INVITED ADDRESS TAOS-TFTs : History and Perspective............................................................................................................................................................5 Hideo Hosono LCT1: PHOTO ALIGNMENT TECHNOLOGY The UV2A Technology for Large Size LCD-TV Panels .................................................................................................................................9 -
Holographic Optics for Thin and Lightweight Virtual Reality
Holographic Optics for Thin and Lightweight Virtual Reality ANDREW MAIMONE, Facebook Reality Labs JUNREN WANG, Facebook Reality Labs Fig. 1. Left: Photo of full color holographic display in benchtop form factor. Center: Prototype VR display in sunglasses-like form factor with display thickness of 8.9 mm. Driving electronics and light sources are external. Right: Photo of content displayed on prototype in center image. Car scenes by komba/Shutterstock. We present a class of display designs combining holographic optics, direc- small text near the limit of human visual acuity. This use case also tional backlighting, laser illumination, and polarization-based optical folding brings VR out of the home and in to work and public spaces where to achieve thin, lightweight, and high performance near-eye displays for socially acceptable sunglasses and eyeglasses form factors prevail. virtual reality. Several design alternatives are proposed, compared, and ex- VR has made good progress in the past few years, and entirely perimentally validated as prototypes. Using only thin, flat films as optical self-contained head-worn systems are now commercially available. components, we demonstrate VR displays with thicknesses of less than 9 However, current headsets still have box-like form factors and pro- mm, fields of view of over 90◦ horizontally, and form factors approach- ing sunglasses. In a benchtop form factor, we also demonstrate a full color vide only a fraction of the resolution of the human eye. Emerging display using wavelength-multiplexed holographic lenses that uses laser optical design techniques, such as polarization-based optical folding, illumination to provide a large gamut and highly saturated color. -
A Review and Selective Analysis of 3D Display Technologies for Anatomical Education
University of Central Florida STARS Electronic Theses and Dissertations, 2004-2019 2018 A Review and Selective Analysis of 3D Display Technologies for Anatomical Education Matthew Hackett University of Central Florida Part of the Anatomy Commons Find similar works at: https://stars.library.ucf.edu/etd University of Central Florida Libraries http://library.ucf.edu This Doctoral Dissertation (Open Access) is brought to you for free and open access by STARS. It has been accepted for inclusion in Electronic Theses and Dissertations, 2004-2019 by an authorized administrator of STARS. For more information, please contact [email protected]. STARS Citation Hackett, Matthew, "A Review and Selective Analysis of 3D Display Technologies for Anatomical Education" (2018). Electronic Theses and Dissertations, 2004-2019. 6408. https://stars.library.ucf.edu/etd/6408 A REVIEW AND SELECTIVE ANALYSIS OF 3D DISPLAY TECHNOLOGIES FOR ANATOMICAL EDUCATION by: MATTHEW G. HACKETT BSE University of Central Florida 2007, MSE University of Florida 2009, MS University of Central Florida 2012 A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Modeling and Simulation program in the College of Engineering and Computer Science at the University of Central Florida Orlando, Florida Summer Term 2018 Major Professor: Michael Proctor ©2018 Matthew Hackett ii ABSTRACT The study of anatomy is complex and difficult for students in both graduate and undergraduate education. Researchers have attempted to improve anatomical education with the inclusion of three-dimensional visualization, with the prevailing finding that 3D is beneficial to students. However, there is limited research on the relative efficacy of different 3D modalities, including monoscopic, stereoscopic, and autostereoscopic displays. -
E-Paper Technology
Special Issue - 2016 International Journal of Engineering Research & Technology (IJERT) ISSN: 2278-0181 NSDMCC - 2015 Conference Proceedings E-Paper Technology Anitta Joseph Vth Semester B.Sc. Computer Science Vimala College, Thrissur Abstract: Made of flexible material, requiring ultra-low These limitations include the backlighting of monitors power consumption, cheap to manufacture, and most which is hard on the human eye, while electronic paper importantly, easy and convenient to read, E-papers of the reflects light just like normal paper. In addition, e-paper is future are just around the corner, with the promise to hold easier to read at an angle than flat screen monitors. libraries on a chip and replace most printed newspapers Electronic paper also has the potential to be flexible before the end of the next decade.Electronic paper(E-paper) is a portable. Reusable storage and display medium that looks becauseit is made of plastic. It is also light and potentially like paper but can be repeatedly written on (refreshed) by inexpensive. electronic means, thousands or millions of times. E-paper will be used for applications such as e-books, electronics II. TECHNOLOGY BEHIND E_PAPER newspaper, portable signs, & foldable, rollable displays. Information to be displays is downloaded through a The E-Paper is also called Electronic Paper or Electronic connection to a computer or a cell phone, or created with ink Display. The first E-Paper was developed in 1974’s by mechanical tools such as an electronic “pencil”. This paper Nicholas K Sheridon at Xerox’s Palo Alto research centre. discusses the history, features, and technology of the electronic paper revolution. -
Light Engines for XR Smartglasses by Jonathan Waldern, Ph.D
August 28, 2020 Light Engines for XR Smartglasses By Jonathan Waldern, Ph.D. The near-term obstacle to meeting an elegant form factor for Extended Reality1 (XR) glasses is the size of the light engine2 that projects an image into the waveguide, providing a daylight-bright, wide field-of-view mobile display For original equipment manufacturers (OEMs) developing XR smartglasses that employ diffractive wave- guide lenses, there are several light engine architectures contending for the throne. Highly transmissive daylight-bright glasses demanded by early adopting customers translate to a level of display efficiency, 2k-by-2k and up resolution plus high contrast, simply do not exist today in the required less than ~2cc (cubic centimeter) package size. This thought piece examines both Laser and LED contenders. It becomes clear that even if MicroLED (µLED) solutions do actually emerge as forecast in the next five years, fundamentally, diffractive wave- guides are not ideally paired to broadband LED illumination and so only laser based light engines, are the realistic option over the next 5+ years. Bottom Line Up Front • µLED, a new emissive panel technology causing considerable excitement in the XR community, does dispense with some bulky refractive illumination optics and beam splitters, but still re- quires a bulky projection lens. Yet an even greater fundamental problem of µLEDs is that while bright compared with OLED, the technology falls short of the maximum & focused brightness needed for diffractive and holographic waveguides due to the fundamental inefficiencies of LED divergence. • A laser diode (LD) based light engine has a pencil like beam of light which permits higher effi- ciency at a higher F#. -
Microdisplays - Market, Industry and Technology Trends 2020 Market and Technology Report 2020
From Technologies to Markets Microdisplays - Market, Industry and Technology Trends 2020 Market and Technology Report 2020 Sample © 2020 TABLE OF CONTENTS • Glossary and definition • Industry trends 154 • Table of contents o Established technologies players 156 • Report objectives o Emerging technologies players 158 • Report scope o Ecosystem analysis 160 • Report methodology o Noticeable collaborations and partnerships 170 • About the authors o Company profiles 174 • Companies cited in this report • Who should be interested by this report • Yole Group related reports • Technology trends 187 o Competition benchmarking 189 • Executive Summary 009 o Technology description 191 o Technology roadmaps 209 • Context 048 o Examples of products and future launches 225 • Market forecasts 063 • Outlooks 236 o End-systems 088 o AR headsets 104 • About Yole Group of Companies 238 o Automotive HUDs 110 o Others 127 • Market trends 077 o Focus on AR headsets 088 o A word about VR 104 o Focus on Auto HUDs 110 o Focus on 3D Displays 127 o Summary of other small SLM applications 139 Microdisplays - Market, Industry and Technology Trends 2020 | Sample | www.yole.fr | ©2020 2 ACRONYMS AMOLED: Active Matrix OLED HMD: Head mounted Device/Display PPI: Pixel Per Inch AR: Augmented Reality HOE: Holographic Optical Element PWM: Pulse Width Modulation BLU: Back Lighting Unit HRI: High Refractive Index QD: Quantum Dot CF LCOS: Color Filter LCOS HVS: Human Vision System RGB: Red-Green-Blue CG: Computer Generated IMU: Inertial measurement Unit RMLCM: Reactive Monomer -
A Reflectance Display
A Reflectance Display Daniel Glasner∗ Todd Zickler Anat Levin Harvard University Harvard University Weizmann Institute of Science Figure 1: We introduce a reflectance display: a dynamic digital array of dots, each of which can independently display a custom, time- varying reflectance function. The display passively reacts to illumination and viewpoint changes in real-time, without any illumination- recording sensors, head tracking, or on-the-fly rendering. In this example the time-varying reflectance functions create a “reflectance video” that gives the illusion of a dynamic 3D model being physically-shaded by the room’s ambient lighting. The top row shows a time-sequence of photographs of the dynamic display from a stationary viewpoint under fixed ambient lighting, and the bottom row shows how the display reacts to changes in ambient lighting by passively inducing the appropriate 3D shading effects. Abstract Links: DL PDF WEB 1 Introduction We present a reflectance display: a dynamic digital display capable of showing images and videos with spatially-varying, user-defined Display technology has advanced significantly in recent years, pro- reflectance functions. Our display is passive: it operates by phase- ducing higher definition, richer color, and even display of 3D con- modulation of reflected light. As such, it does not rely on any illu- tent. However, the overwhelming majority of current displays are mination recording sensors, nor does it require expensive on-the-fly insensitive to the illumination in the observer’s environment. This rendering. It reacts to lighting changes instantaneously and con- imposes a significant barrier to achieving an immersive experience sumes only a minimal amount of energy. -
Advance Program 2018 Display Week International Symposium
ADVANCE PROGRAM 2018 DISPLAY WEEK INTERNATIONAL SYMPOSIUM May 22-25, 2018 (Tuesday – Friday) Los Angeles Convention Center Los Angeles, California, US Session 1: Annual SID Business Meeting Tuesday, May 22 / 8:00 – 8:20 am / Concourse Hall 151-153 Session 2: Opening Remarks / Keynote Addresses Tuesday, May 22 / 8:20 – 10:20 am / Concourse Hall 151-153 Chair: Cheng Chen, Apple, Inc., Cupertino, CA, US 2.1: Keynote Address 1: Deqiang Zhang, Visionox 2.2: Keynote Address 2: Douglas Lanman, Oculus 2.3: Keynote Address 3: Hiroshi Amano, Nagoya University Session 3: AR/VR I: Display Systems (AI and AR & VR / Display Systems / Emerging Technologies and Applications) Tuesday, May 22, 2018 / 11:10 am - 12:30 pm / Room 515A Chair: David Eccles, Rockwell Collins Co-Chair: Vincent Gu, Apple, Inc. 3.1: Invited Paper: VR Standards and Guidelines Matthew Brennesholtz, Brennesholtz Consulting, Pleasantville, NY, US 3.2: Distinguished Paper: An 18 Mpixel 4.3-in. 1443-ppi 120-Hz OLED Display for Wide-Field-of-View High-Acuity Head-Mounted Displays Carlin Vieri, Google LLC, Mountain View, CA, US 3.3: Distinguished Student Paper: Resolution-Enhanced Light-Field Near-to-Eye Display Using E-Shifting with an Birefringent Plate Kuei-En Peng, National Chiao Tung University, Hsinchu, Taiwan, ROC 3.4: Doubling the Pixel Density of Near-to-Eye Displays Tao Zhan, College of Optics and Photonics, University of Central Florida, Orlando, FL, US 3.5: RGB Superluminescent Diodes for AR Microdisplays Marco Rossetti, Exalos AG, Schlieren, Switzerland Session 4: Quantum-Dot