2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Nagoya, Japan

July 22-25, 2019

www.icemt.org

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

TABLE OF CONTENTS

 Welcome Remarks ------3  Conference Venue ------4  Publication Instruction ------6  Instructions for Presenter ------7  Keynote Speakers ------8  Agenda at a Glance ------11  Parallel Sessions ------13  Session I: Educational Research ------20  Session II: Teaching Model and Teaching Method ------24  Session III: Children's Education and Special Education ------28  Session IV: Electronic Education ------33  Session V: Multimedia Education ------38  Session VI: Mixed Learning and Mobile Learning ------42  Session VII: Educational and Teaching Assessment ------46  Session VIII: Computer Aided Education ------51  Session IX: Educational Management and Educational Psychology ------55  Session X: Curriculum Design and Educational Practice ------60  Session XI: Language Teaching and Linguistics ------65  Session XII: Innovative Teaching ------69  Posters ------75  City Visit ------82  Upcoming Conferences ------83  Note ------85

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

WELCOME REMARKS

We welcome you to Hotel Mielparque to attend 2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019). We’re confident that over the next three days you’ll get theoretical grounding, practical knowledge, and personal contacts that will help you build long-term, profitable and sustainable communication among researchers and practitioners working in a wide variety of scientific areas with a common interest in Advances in Education and Multimedia Technology. The conferences received submissions from more than 20 different countries and regions, which were reviewed by international experts. Approximately 60% papers have been selected for presentation and publication. We hope that your work and that of your institution or company will be enhanced both by what you learn and whom you connect over the next 3 days. Our field is enriched by the dialogue among colleagues from around the world which occurs during presentation sessions as well as informal conversations. We hope this will be a memorable, valuable, and enjoyable experience! On behalf of conference chair and all the conference committee, we would like to thank all the authors as well as the Program Committee members and reviewers. Their high competence, their enthusiasm, their time and expertise knowledge, enabled us to prepare the high-quality final program and helped make the conference a successful event. We hope that all participants and other interested readers will benefit scientifically from the proceedings and also find it stimulating in this process. Finally, we would like to wish you success in your technical presentations and social networking. Once again, thank you for coming to this conference. We are planning more and better international conference experiences. We will sincerely listen to any suggestion and comment; we are looking forward to meeting you next time.

Conference Committee 2019 3rd International Conference on Education and Multimedia Technology

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Conference Venue

Hotel Mielparque Nagoya https://www.mielparque.jp/nagoya/ 3 Chome-16-16 Aoi, Higashi Ward, Nagoya

TEL: +81-(0)52(937)3535

Hotel Mielparque NAGOYA is easy to access for visitors from far away. It is immediately above the subway Chikusa Station and just a few minutes walking from the JR Chikusa Station and the Sakuradori Line subway Kurumamichi Station. Chikusa Station is just 4 minutes from and about 10 minutes from the main . Affordable Hotel Mielparque NAGOYA is fine for business, sightseeing, bridal stays, conference rooms, party, and so on.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Conference Room map

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Publication Instruction

2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Accepted papers will be published in the International Conference Proceedings Series by ACM, which will be archived in the ACM Digital Library, and sent to be indexed by EI Compendex and Scopus and submitted to be reviewed by Thomson Reuters Conference Proceedings

Citation Index (ISI Web of Science). ISBN: 978-1-4503-7210-7

ICEMT Publication History

 The conference proceedings of ICEMT 2017 have been included into ACM digital library.  The conference proceedings of ICEMT 2017 have been indexed by EI Compendex and Scopus.  The conference proceedings of ICEMT 2018 have been included into ACM digital library.  The conference proceedings of ICEMT 2018 have been indexed by EI Compendex and Scopus.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

INSTRUCTIONS FOR Presenter  On-Site Registration

1) Your paper ID is required for the registration. 2) Conference Materials Collection. 3) *Certificate of Listener can be collected at the registration counter. 4) *Certificate of Presentation can be collected from the session chair at the end of each session. 5) You can register on July 22 whole day and July 23 morning at the registration counter. 6) The organizer won't provide accommodation, and we suggest you make an early reservation.  Oral Presentations

1) Devices Provided by the Conference Organizer: Laptops (with MS-Office & Adobe Reader) Projectors & Screens 2) Laser Sticks 3) Materials Prepared by the Presenter 4) Power Point (Files should be copied to the conference laptop at the beginning of each session) 5) Duration of each Presentation 6) Keynote Speech: 40 Minutes of Presentation, including Q&A 7) Author Presentation: 15 Minutes of Presentation, including Q&A  Poster Presentation

1) Materials Provided by the Conference Organizer: The place to put poster 2) Materials Provided by the Presenter: Home-made Posters 3) Maximum poster size is A1 4) Load Capacity: Holds up to 0.5 kg  Best Presentation Award

1) One Best Oral Presentation will be selected from each presentation session, and the Certificate for Best 2) Oral Presentation will be awarded at the end of each session on July 23, 2019.  Dress Code

Please wear formal clothes or national representative clothing.  Important Note

The author is requested to attend the meeting on time and stay at the meeting place throughout the whole conference so as not to miss important matters.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Keynote Speakers Overview

Before entering higher education Dr. Joy Kutaka-Kennedy spent over twenty years teaching students from pre-school through high school in regular education, gifted education, at-risk education, and special education. She has taught over fifteen years at the university level, emphasizing special education teacher preparation in academic course work and clinical practice supervision. Having extensive experience with online education, course development and program evaluation, she won Quality Matters recognition for innovative course design and student engagement. She has given numerous national and international presentations on creativity and collaboration in the online venue; individual accountability in online group work; emerging technological trends in higher education; implications of generational differences and technological innovation in higher education; and the future of Artificial Intelligence, machine learning and deep learning in education. Her university faculty responsibilities include course design and oversight, field work supervision, and mentoring new faculty in higher education. Dr. Joy Kutaka-Kennedy serves as an officer of the California Association of Professors of Special Education, mentors prospective grant writers, completes program reviews for state and national accreditation, and performs editorial reviews for professional publications. She currently is working on designing new curricula to align with new state credentialing standards. Speech Title: The Future of Multimedia Technology in Education Abstract: From the beginnings of human history, we have used the medium of the spoken word to teach us how we began, how the world came to be, and how we should behave in it. We outlined our vision of the ideal society, our roles and obligations through these stories. Alongside the beginnings of oral storytelling we always had artists who interpreted our stories through visual media, developing visual language to save our stories for posterity, for future generations. These efforts later manifested in written languages in some societies while others illustrated manuscripts of the Middle Ages. In time, Gutenberg created the printing press which further facilitated the education of the population at large. Previously, literacy was restricted to the religious elite in monasteries who painstakingly copied Bibles by hand. With the development and distribution of written language, our ability to cross the boundaries of time and space expanded exponentially, further capturing and spreading these stories of human history, always educating the next generation and dominating the planet. We exploded to our knowledge base through connecting with each other, sharing ideas, and conducting research and experiments to discover the nature of reality. Beyond visual representations of art and then later photography, we also developed musical language and a multitude of musical instruments and forms. We spread these art forms around the world. Combining the auditory, visual and written media, civilizations developed black and white motion pictures, then “talkies”, films, and later videos which led to digital media in oral, written and visual forms. The current amalgamation of oral, musical, visual and written media has evolved into the latest Augmented Reality and Virtual Reality media experiences. How will these new forms of media educate students of the present and the future?

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Budsaba Kanoksilapatham is currently a professor with the English Department, Faculty of Arts, Silpakorn University. She completed the bachelor’s degree in English (Hons.) at the Faculty of Arts, Chulalongkorn University. She received the master’s degree in linguistics and EFL from Southern Illinois University at Carbondale and the Ph.D. degree in linguistics with a concentration in applied linguistics from Georgetown University, USA. Her research interests include discourse analysis, sociolinguistics, phonetics, and language teaching. Her most recent books are Pronunciation in Action and English Sociolinguistics at Work. Her research articles were published in international journals including English for Specific Purposes and The IEEE Transactions on Professional Communication. Speech Title: Local Thai Culture Represented in English Multimedia Teaching Materials for Young Learners Abstract: In response to the influx of English influence which potentially leads to national identity subjugation, coupled with the prevalent importance for a nation’s citizens to be competent in English, this paper highlights the role of English education in Thailand as an appropriate channel to address the imminent need to not only develop English competence but also maintain and preserve Thai national identities. Given the pivotal role of elementary education as the grassroots of the entire educational paradigm, this study has the objective of developing a set of English instructional materials for Grade 4 students. Specifically contextualized in southern Thailand, prominent and distinguishing features of the teaching materials created lie in the focus placed on southern Thai features. To assure that the constructed materials reflect the actual needs of the community, a questionnaire consisting of a list of 46 tourist attractions in southern Thailand was administered to local residents to elicit the top eight most popular tourist attractions in Southern Thailand. The list of eight attractions in turn provides a basis for the construction of the eight English lessons. Conforming to the same format, individual lessons begin with 10 vocabulary items associated with each lesson topic, followed by 6 to 8 sentences integrating all of the 10 words. Finally, the entire set of lessons was validated by English school teachers in southern Thailand for content accuracy and the appropriateness of the English for Grade 4 students. At this juncture, given the unique characteristics of Grade 4 students who are Gen Zers, a corresponding set of multimedia materials was developed to attract their attention and enhance their motivation. This study represents one pedagogical attempt to ameliorate young Thai learners’ English and whilst inculcating into them Thainess features.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Dr. Eric Cheng is a specialist in knowledge management, educational management and Lesson Study. He is currently associate professor of the Department of Curriculum and Instruction of the Education University of Hong Kong. Eric earned his Doctor of Educationin education management from the University of Leicester. He has been publishing locally and internationally, with over 50 articles in various media covering the areas of knowledge management, school management and Lesson Study. He is the author of an academic book entitled Knowledge Management for School Education published in 2015 by Springer. Eric has been successful in launching more than 10 research and development projects with external and competitive funds in the capacity of Principal Investigator (PI). He received the Knowledge Transfer Project Award from EDUHK in 2014-15, Scholarship of Teaching Award in 2013-14 and Knowledge Transfer publication Awards in 2012-13 form Faculty of Human Development of EDUHK. Speech Title: Knowledge Management in Higher Education Institutes: Promoting Video-Based Learning Communities in a Teacher Education University Abstract: This paper presents a case study of video-based learning communities for leveraging knowledge in a teacher education institute. Learning communities have been shown to encourage member participation in collaborative learning and to enhance knowledge acquisition from one member to another. However, to launch a learning community in higher education is difficult, for it cannot be mandated or created, but it can only be coordinated, facilitated, and cultivated. The model of learning communities is based on the idea that one cannot separate knowledge from practice. Through participation in the activities of the communities, knowledge of the members could be captured and codified into tangible capital, and this “making things real” process is called reification. The presentation will articulate the challenge and opportunity for balancing the participation and reification which are intertwined and interdependent so as to operate the video-based learning communities for leveraging knowledge effectively. The research team conducted periodic self-evaluation after conducting each activity for the community. The mechanism involves setting evaluation criteria, collecting feedback and information after each activity, and interpreting the information for improvement. The research team observed that the better the personal relationships among members, the more the trait knowledge that was elicited. To cultivate a culture of trust is a critical success factor for running a community for knowledge sharing. The team also found that the reification and participation of the community should be balanced. The facilitators should find the point of balance between participation and reification to optimize knowledge sharing for producing best practice. Finally, supporting professional practices of the members and the implementation of the Institute policy should be considered as the key principle in designing the domain of the community.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Agenda Overview

Day 1 (July 22, 2019): On-site Registration Only A

Hotel Lobby Conference Materials Collection 10:00 – 17:00

Day 2 (July 23, 2019): Conference Day (Morning-2F)

Opening Remarks---Prof. Joy Kutaka-Kennedy 09:00-09:05

Keynote Speech II 白鳥 Hakucho Prof. Budsaba Kanoksilapatham Silpakorn University, Thailand 09:05-09:45 Speech Title: Local Thai Culture Represented in English Multimedia Teaching Materials for Young Learners Lessons

Outside of Hakucho 9:45-10:20 Group Photo & Coffee Breaks

Keynote Speech III Assoc. Prof. Eric C.K. Cheng The Education University of Hong Kong, 10:20-11:00 Hong Kong Speech Title: Knowledge Management in Higher Education Institutes: Promoting Video-Based Learning Communities in a Teacher Education University 白鳥 Hakucho

Keynote Speech IV Prof. Joy Kutaka-Kennedy 11:00-11:40 National University, USA Speech Title: The Future of Multimedia Technology in Education

Hotel Restaurant 1F 12:00-13:20 Buffet Lunch

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Day 2 (July 23, 2019): Conference Day (Afternoon)

白鳥 Hakucho (A) Session I 13:30-15:50 20-23 Educational Research 2F

ダリア Dahlia (A) Session II 13:30-15:50 24-27 Teaching Model and Teaching Method 3F Session III 桜 Sakura 4F 13:30-16:00 Children's Education and Special 28-32 Education Session IV 錦 Nishiki 4F 13:30-16:00 33-37 Electronic Education

白鳥 Hakucho (B) Session V 13:30-15:50 36-41 Multimedia Education 2F

ダリア Dahlia (B) Session VI 13:30-16:00 42-45 Mixed Learning and Mobile Learning 3F Outside of the 15:35-16:00 Coffee Break conference room 白鳥 Hakucho (A) Session VII 16:00-18:30 46-50 Educational and Teaching Assessment 2F

ダリア Dahlia (A) Session VIII 16:00-18:05 51-54 Computer Aided Education 3F Session IX 桜 Sakura 4F 16:00-18:30 Educational Management and 55-59 Educational Psychology Session X 錦 Nishiki 4F 16:00-18:30 Curriculum Design and Educational 60-64 Practice

白鳥 Hakucho (B) Session XI 16:00-18:05 65-68 Language Teaching and Linguistics 2F

ダリア Dahlia (B) Session XII 16:00-18:30 69-74 Innovative Teaching 3F シリウス Sirius 3F 18:00-20:00 Dinner Day 3 (July 24, 2019----09:00-17:00): City Tour Please refer to page 82 for the detailed arrangement.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Presentations Quick Review

Session I Theme: Educational Research (PP: 20-23) Time: 13:30-15:50 | Conference Room: 白鳥 Hakucho (A) 2F Session Chair: Assoc. Prof. Eric C.K. Cheng, The Education University of Hong Kong, Hong Kong

Invited Speech Can We “Teach” Entrepreneurship? The Formation of Entrepreneurial Identity 13:30-13:50 JU2008 Correlations Analysis of Self-Motivation and Time Management on Academic Procrastination in 13:50-14:05 Students of Public Junior High School of Malang JU2107 The Study of Relationship among Internet Addiction, Interpersonal Relationship and Money 14:05-14:20 Attitude JU2054 Visualization and Analysis of Research Field in University Laboratories by Text Mining 14:20-14:35 JU3080 An Empirical Study on the Motives of Foreign Students Studying in China for China's MBBS 14:35-14:50 Programs JU2089 Effects of Arts Integration Approach on Parent-Child Education 14:50-15:05 JU2099-A Research Status of Computational Thinking in Education——A Visual Analysis 15:05-15:20 JU2066 Association of Gakko Soji and Littering Behavior by Examining Environmental-Efficacy: A 15:20-15:35 Comparative Study Between Japanese School and Indonesian School JU3036 Impact of a Sport Education Season on Students' Table Tennis Skills and Attitudes in China's High 15:35-15:50 School

Session II Theme: Teaching Model and Teaching Method (PP: 24-27) Time: 13:30-15:50 | Conference Room: ダリア Dahlia (A) 3F Session Chair: Prof. Sheng-Jung Ou, Chaoyang University of Technology, Taiwan

JU2030 Comparing Learning Effectiveness by Using Different Teaching Methods in the Course of 13:30-13:50 Landscape Design JU2023 A Public Education and Promotion Analysis for Robot Model Design 13:50-14:05 JU2028 The Objective Structured Clinical Examination (Osce) In High-Fidelity Simulations for Assessing 14:05-14:20 Nursing Students’ Clinical Judgment JU2048 Online Collaborative Learning of a Mixed Team: A Case Study of Hotel and Tourism Students 14:20-14:35 from Varied Education Backgrounds JU3021 An Investigation of Reasoning Skills through Problem Based Learning 14:35-14:50 JU3029 Used Poor Theatre in Chinese Classical Language Reading Teaching Design and Effectiveness-Use 14:50-15:05 Zuo Zhuan as an Example JU2059 Using OER through Open Educational Practices to Enhance Creative Problem Solving Skills 15:05-15:20

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

JU3053-A Development and Application of Computerized General Literacy Test for University Students 15:20-15:35 JU2027 Research on Problem-based Teaching Based on Cognitive Load Theory 15:35-15:50

Session III Theme: Children's Education and Special Education (PP: 28-32) Time: 13:30-16:00 | Conference Room: 桜 Sakura 4F Session Chair: Prof. Joy Kutaka-Kennedy, National University, USA

JU3096-A Mobile Assistive Technology for Special Educational Need Learners in Malaysia: A Longitudinal 13:30-13:45 Literature Review of a Decade JU3019-A The Leaders’ Management Strategies in the Active Aging Learning Centers in Taiwan 13:45-14:00 JU3013 An Innovative Learning Approach to Gerontological Nursing 14:00-14:15 JU2077 Factors Considered by Preschool Teachers Regarding Field Trips and the Learning Effectiveness of 14:15-14:30 Field Trips JU3005 A Study on Problems, Needs and Collaborative Model of Parents and Special Education Teachers 14:30-14:45 JU3085-A Pre- Education and its Impact on Children’s Cognitive and Social Development 14:45-15:00 JU3020 A Study on Current Situation on and Model of Effective Collaboration between Special Education 15:00-15:15 Teachers and Multidisciplinary Professionals in Supporting Children with Special Needs JU3028 A Needs Analysis for Education and Learning in Young Child Teaching Aid Design 15:15-15:30 JU3023 A Study on the Current Situation and Characteristics of Collaboration between Administrators and 15:30-15:45 Special Education Teachers in Primary Schools in Bangkok Thailand JU3045-A When a Parent Has Cancer: The Relationship between Children’s Quality of Life and The Patient 15:45-16:00 Parent's Adjustment

Session IV Theme: Electronic Education (PP:33-37 ) Time: 13:30-16:00 | Conference Room: 錦 Nishiki 4F Session Chair: Assoc. Prof. Chen Chien-Han, Tamkang University, Taiwan

JU3054-A The Design and Development of MOOCs in Taiwan 13:30-13:45 JU2078 The Development of Project-Based Learning on Web to Enhance Creative Thinking for Design and 13:45-14:00 Technology Subject of Grade 10 Students JU3012 Fostering Students’ Question-generation Skill by Implementing an Online Inquiry-based Learning 14:00-14:15 Platform: Stanford Mobile Inquiry-based Learning Environment (SMILE) JU3079 Student Learning Space: The Integration of Curriculum and Technology in Singapore 14:15-14:30 JU3081 A Study on the Intention of Using Online E-Learning Platform to Assist in Teaching of Junior High 14:30-14:45 School Teachers JU2100 The Using Results of Smart Online Learning for Sukhothai Thammathirat Open University’s 14:45-15:00 Undergraduate Students

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

JU3091 Life-Changing Digital Education on Environmental Protection and LOHAS 15:00-15:15 JU2018-A An Integrated View of Information Feedback Theory and Cognitive Load Theory to Examine the 15:15-15:30 Usefulness of Game-based Learning Systems JU3074 Support of Teacher’s Work in The Field of Development of Computational Thinking Through 15:30-15:45 E-Learning Resources JU3090 Using E-learning in Classroom Management for Improving the Students' Motivation in Vocational 15:45-16:00 Schools

Session V Theme: Multimedia Education (PP: 38-41 Time: 13:30-15:50 | Conference Room: 白鳥 Hakucho (B) 2F Session Chair: Asst. Prof. Szu-Wei Chen, National Taipei University of Education, Taiwan

JU2098 Reality, Television, and Children in the Digital Age 13:30-13:50 JU2007 The Relationship Between Listening Ability and the Ability to Write News Using Audiovisual 13:50-14:05 Media for Middle School Students JU2083 Development Strategies for Multimedia Displays in Nantou County’s Local Cultural Museums 14:05-14:20 JU3010 The Use of Audio Media to Improve Students Motivation in English Subject at Smp Negeri 3 14:20-14:35 Amabi Oefeto, Kupang District-east Nusa Tenggara JU3088 Virtual Exhibition as Learning Media in Landeskunde Teaching for German as a Foreign Language 14:35-14:50 JU3025-A 4-Re Learning Approach with Multimedia Technology: 14:50-15:05 A Meaning Way to Learn History JU3058-A The Designing of Textbook Choice System 15:05-15:20 JU2002-A The Effect of Using "Mobile Devices" and "Game-Based Assessments" in the History Class in the 15:20-15:35 Junior High School JU3040 English Learners' Lack of International Communicative Competence and Its Corrective Strategies 15:35-15:50

Session VI Theme: Mixed Learning and Mobile Learning (PP: 42-45) Time: 13:30-16:00 | Conference Room: ダリア Dahlia (B) 3F Session Chair: Dr. Pratchayapong Yasri, Mahidol University, Thailand

JU2104 The Effects of Online Activities on Student Learning Outcomes in Blended Learning Environment 13:30-13:45 JU2014 Blended Learning Supports in Chinese Architectures with 360° VR Contents and 3D Modelling VR 13:45-14:00 Contents JU3062 The Backpacking Travelers’ Usage Value and Experience on Tourism Efficiency by Using Travel 14:00-14:15 Apps JU2090 Using Mobile Application for Word Reordering Problems to Enhance Learning Analytics 14:15-14:30 JU2070 An Interactive Mobile Technology to Improve the Usability of Exam Application for Disabled 14:30-14:45 Student

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

JU2106 Video lecture styles in MOOCs by Malaysian Polytechnics 14:45-15:00 JU2091 Exploring the Relationship of Sports APPs Users’ Motivation, Goal Orientation and Exercise 15:00-15:15 Involvement among College Students in Taiwan JU2101-A Study on the Group Differences of University Students’ Autonomous Learning Ability in the 15:15-15:30 Blended Learning Environment JU2103 Gen X STEM Teachers’ Perceived Usefulness and Challenges of a Blended-Learning System 15:30-15:45 JU2109-A The Design and Implementation of “Online to Offline” (O2O) Teaching Strategies in a Blended 15:45-16:00 English Course

Session VII Theme: Educational and Teaching Assessment (PP: 46-50) Time: 16:00-18:30 |Conference Room: 白鳥 Hakucho (A) 2F Session Chair: Prof. Budsaba Kanoksilapatham, Silpakorn University, Thailand

JU2011 End-Of-Life Simulation Improve Nursing Undergraduates’ Self-Efficacy in Palliative Care 16:00-16:15 JU2029 Approaches and Measures to Educational Assessment Reform through an Internet+ Perspective 16:15-16:30 JU2031 Understanding Factors Affecting the Use of English Writing Software in Indonesia 16:30-16:45 JU3066 Assessment of the Factors Affecting People’s Satisfaction towards the Service Quality of 16:45-17:00 Phutthamonthon Police Station, Nakhon Pathom Province JU2022-A Using Open-source R to Compare the Database of Large-Scale Educational Assessments 17:00-17:15 JU3067 Optimization in the Sugar Transport Process Case Study: Thai Sugar Terminal Public Company 17:15-17:30 Limited JU2094-A The Effectiveness of Using Correct and Incorrect Combined Worked Examples with 17:30-17:45 Self-Explanation Prompts to Support Learning About Teaching Method JU3049-A Construction of Student-centered Evaluation Index System for Nursing Teaching in China 17:45-18:00 JU2006 Teaching Agile Methodology through Role-Playing: What to Expect and What to Watch Out 18:00-18:15 JU3072-A Investigating Fourth Grade Students’ Misconceptions and Confidence Level via Four-Tier Number 18:15-18:30 Sense Test

Session VIII Theme: Computer Aided Education (PP: 51-54) Time: 16:00-18:05 | Conference Room: ダリア Dahlia (A) 3F Session Chair: Assoc. Prof. Cheng Kwok Shing, The Education University of Hong Kong, Hong Kong

JU3092-A Exploring Computer-Mediated Communication (CMC) on EFL Students’ Reading Comprehension 16:00-16:20 JU2057 Applying Eye Tracking to Identify Students’ Use of Learning Strategies in Understanding Program 16:20-16:35 Code JU2068 Machines Learning Trends, Perspectives and Prospects in Education Sector 16:35-16:50

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

JU2073 The Difficulties and Countermeasures of Applying Virtual Reality to Industrial Design Education 16:50-17:05 JU3061 A Study on the Behavior of Watching the Broadcast of the Judo Competition of Judo Players 17:05-17:20 JU2013-A The Use of Technology in Collaborative Peer Feedback in an Academic Composition Class 17:20-17:35 JU3086-A Educational System in Benin, Need of Boosting the Teaching and Learning of English as a Second 17:35-17:50 Language through the Use of ICT JU2071 Teaching Reform of Computer Public Basic Courses in Colleges and Universities in the New Era 17:50-18:05

Session IX Theme: Educational Management and Educational Psychology (PP: 55-69 ) Time: 16:00-18:30 | Conference Room: 桜 Sakura 4F Session Chair: Assoc. Prof. Hao Bin Yuan, Macao Polytechnic Institute, Macao

JU2044 Comparing the Effects Of Aquaponics and Traditional Potted Horticulture on the Emotions of 16:00-16:15 College Students JU2034 Impact of Student-Instructor Relationships on Affective Learning and Test Anxiety Perceptions 16:15-16:30 JU2035 Integrating Computational Thinking into the Process of Learning Artificial Intelligence 16:30-16:45 JU2046 Managerial Capabilities of Headmaster in Improving Teacher Performance 16:45-17:00 JU2056 The Development of Teaching Skills Using ICT in Teacher Training: Practices in First-Year 17:00-17:15 Introduction for ICT JU2061 Identifying Students’ Mental Model for Java Programming Subject 17:15-17:30 JU2069 The Impact of Brand Positioning and Information on Emotional and Behavioral Participation of 17:30-17:45 Social Media JU2074 Educational Marketing Strategy Through Online Platform: A Case of SSRUIC, Thailand 17:45-18:00 JU2114 Using a Business Simulation Game to Enhance Learning Experience of a Business Intelligence 18:00-18:15 Tool: An Exploratory Research JU3060 Enhancing Students Engagement in IATA Classes using Blended Learning Strategy 18:15-18:30

Session X Theme: Curriculum Design and Educational Practice (PP: 60-64) Time: 16:30-18:30 | Conference Room: 錦 Nishiki 4F Session Chair: Prof. Feng-Hsu Wang, Ming Chuan University, Taiwan

JU3039 On Prediction of Online Behaviors and Achievement Using Self-Regulated Learning Awareness in 16:00-16:15 Flipped Classrooms JU2042-A Theoretical Analysis for Data-based Adaptive Content Development in a Korean Pre-Service 16:15-16:30 Teachers’ Class JU2033 Study on the Performance of Students' Autonomous Learning from the Course Planning of Design 16:30-16:45 Department

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

JU3016 The Construction and Development of Digital Electronic Technology Course Majoring in Applied 16:45-17:00 Electronic Technology of Advanced Vocational College JU2036 The Hands-On STEM Curriculum Design Promoting Science Learning and Career Self-Efficacy for 17:00-17:15 Gifted Girls JU2012-A Positive Education and Internship: Preparing Students for internship with Workshop and E-Journal 17:15-17:30 JU2055 Participation in Curriculum Development of Senior Community Learning: An Inquiry into the 17:30-17:45 Responses of Teachers JU3018-A A Study of Student Engagement in MOOCs Industrial Design Courses 17:45-18:00 JU3059-A Agribusiness Students’ Attitudes towards Service Learning: A Three Stage Adoption Framework 18:00-18:15 JU3052-A 18:15-18:30 A Study of Polyhedron Elevations in Geometry Teaching with Cross-disciplinary

Session XI Theme: Language Teaching and Linguistics (PP: 65-68) Time: 16:00-18:05 | Conference Room: 白鳥 Hakucho (B) 2F Session Chair: Assoc. Prof. Sarimah Shamsudin, Universiti Teknologi Malaysia, Malaysia Co-Chair: Assoc. Prof. Aryusmar, Bina Nusantara University, Indonesia

JU3009 Re-Conceptualizing Holistic Assessment of Culture-Based English as Foreign Language Learning 16:00-16:20 for Higher Education in the 21st Century Classroom JU3069 Specialised Corpus Development on Aviation Disasters News Discourse 16:20-16:35 JU2084 Continuous Integration for Android Application Development and Training 16:35-16:50 JU2110 Digital Media Technology as an Instrument for Promotion and Political Marketing in the Era of 16:50-17:05 Industrial Revolution 4.0 JU3008 Applying the Meta-cognitive Strategy to Chinese Reading Teaching Effectiveness 17:05-17:20 JU3082-A An Analysis of Digital Literacy between young and Old Generation: Comparison among Korea, 17:20-17:35 Japan and Finland JU2080 Hanasu : Interactive Japanese Language M-Learning Application to Support Listening and 17:35-17:50 Speaking Exercise JU3070 Corpus-based Analysis of MH17 Online Dutch News Articles 17:50-18:05

Session XII Theme: Innovative Teaching (PP: 69-74) Time: 16:00-18:30 | Conference Room: ダリア Dahlia (B) 3F Session Chair: Prof. Vilmantė Kumpikaitė-Valiūnienė, Kaunas University of Technology, Lithuania

JU3095-A Tips and Tricks of teaching Generation Z at University: the role of ICT 16:00-16:15 JU2021 Agile Scrum in Monitoring DepEd’s Programs, Projects and Activities (PPA): A Process Model in 16:15-16:30 the Implementation of School Improvement Plan (SIP)

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

JU2032 The Use of Augmented Reality to Represent Gamification Theory in User Story Training 16:30-16:45 Attitudes Toward Using E-Courseware in A Flipped Classroom Teaching and Learning Approach JU2095 of Suranaree University of Technology Students in The Application of Biotechnology In Crop 16:45-17:00 Production Course JU2105 Significance of Dynamic Difficulty Adjustment in Delivering Instructional Scaffolding on 17:00-17:15 Educational Game for High School Chemistry Subject JU3055 The English Teaching Strategies of Competitiveness and Cooperation in Gamification 17:15-17:30 JU2102 An Educational Card Game for Enhancing Students’ Learning of the Periodic Table 17:30-17:45 JU2063-A Integrating History of Mathematics into Mathematics Teaching in Junior High Schools 17:45-18:00 JU2020 Teaching Reform of Computer Public Basic Courses in Colleges and Universities in the New Era 18:00-18:15 JU2019 Research on the Effectiveness of Producing Virtual Reality Film and Teaching with Thao Festival 18:15-18:30 Culture and Ceremony

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Session I Theme: Educational Research | Time: 13:30-15:50 Conference Room: 白鳥 Hakucho (A) 2F Session Chair: Assoc. Prof. Eric C.K. Cheng The Education University of Hong Kong, Hong Kong

*Please arrive at Conference Room: 15 minutes earlier so that authors are able to make the presentation on time. **There will be a session group photo part at the end of each session. ***The best presentation will be selected by session chair and awarded at the end of each session. Can We “Teach” Entrepreneurship? The Formation of Entrepreneurial Identity Invited Speaker: Wei-Tsong Wang National Cheng Kung University, Taiwan Abstract- Entrepreneurship is no doubt one of the most critical tides that have been boosting economic growth around the globe over the last three decades. However, being an entrepreneur requires some specific personal characteristics, such as a high level of autonomy, high risk tolerance, motivating others to achieve common goals, and the ability to identify the emerging business opportunities. Entrepreneurship education programs that have been offered by various educational institutions aim to equip individuals with the knowledge, capabilities, motivations, passion, and psychological qualities that are critical to increase the probability of entrepreneurial success. However, while it is generally agreed that individual entrepreneurial competence can be developed via educational efforts, challenges remain for achieving this purpose. In addition to the explicit skills and knowledge required for developing individual entrepreneurial competence, an emerging and critical issue is the construction of the entrepreneurial identity, which is an important implicit component of entrepreneurial competence. Research on the current progress of entrepreneurship education indicates multiple important approaches to facilitating the Invited development of entrepreneurial identity, one of which is learning from the experience of Speech engaging in entrepreneurial activities and/or groups. Engaging in experience-based learning 13:30-13:50 activities (e.g., exercising significant entrepreneurial responsibilities, practicing start-up initiatives, and observing role models) is considered to be an effective means for facilitating the development of entrepreneurial identity, because it contributes to an increase in an individual’s desire for and confidence in being a successful entrepreneurs. Learning “through” entrepreneurial activities allow individuals to engage with and be influenced by peers who also wish to act or are acting entrepreneurially, which stimulates the gradual construction of a personal entrepreneurial identity. Nevertheless, there exist challenges for entrepreneurship educators in terms of creating effective learning opportunities for entrepreneurship learners in the process of learning-by-doing, which is typically done in a group/team setting. Members of entrepreneurial teams are more likely to learn more and be more successful in conducting entrepreneurial initiatives if they can get along with one another, share responsibilities, pursue mutual entrepreneurial objectives, and effectively learn from one another through collaborative entrepreneurial practices. Nevertheless, interpersonal conflicts may occur because of differences in the personal characteristics of individuals, and the diversity within entrepreneurial teams may result in differences of individuals in the visions and beliefs regarding how the teams’ entrepreneurial efforts are prioritized. Coping with conflicts constructively has been recognized as an important competence of both acting entrepreneurs and wannabe entrepreneurs, in that it contributes to enhanced competitiveness and

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

the entrepreneurial mind-set through engaging individuals in a motivating learning context. Therefore, in this speech the relationships between individual entrepreneurial characteristics and interpersonal conflicts in entrepreneurial teams, and how they contribute to the formation and sustaining of individuals’ entrepreneurial identity are discussed based on the findings of an in-depth multiple-case study using an action research approach that lasted for 2.5 years. Correlations Analysis of Self-Motivation and Time Management on Academic Procrastination in Students of Public Junior High School of Malang Handita Widhi Atma, Dany Moenindyah Handarini, Adi - Atmoko Presenter: Handita Widhi Atma Indonesia University of Education, Indonesia Abstract- The purpose of this study is to analyze the correlations of self- motivation and time management on academic procrastination in students of the public junior high school of Malang. JU2008 Design of this research is correlational explanatory. The population in this study is all public 13:50-14:05 junior high school in Malang, while the sample is determined by cluster random sampling, with a number of the sample used is 455 students. The processed data obtained by using academic procrastination scale, goal setting scale, and time management scale. The method analysis used is multiple linear regression analysis. The results of this study show that: self-motivation and time management have a significant negative effect on academic procrastination with contributing 40,2 %. (2) time management has a significant negative effect higher than self-motivation on academic procrastination. The Study of Relationship among Internet Addiction, Interpersonal Relationship and Money Attitude Wan-Ling Chang, Wei-Hsin Lai, Jui-Hsiu Chang Presenter: Jui-Hsiu Chang Chaoyang University of Technology, Taiwan

Abstract- There is growing popularity of the use of internet, especially among adolescents and students. The excess uses in internet could cause problems such as unstable interpersonal JU2107 relationship and negative money attitudes. The purpose of this study is to comprehend the 14:05-14:20 relationships among adolescents’ Internet addiction, interpersonal relationship, and money attitudes. A total of 563 questionnaires were obtained from junior high schools in Taichung city for data analyzed. The results show that Internet addiction has significant association with money attitude. Internet addiction has a significant negative association with interpersonal relationship. In further, interpersonal relationship demonstrated a partial mediation effects on power-prestige and esteem-respect. Besides, interpersonal relationship has a full mediation effect on budget-activity. On the basis of the research results, suggestions for parents, teachers, and educational authority were discussed. Visualization and Analysis of Research Field in University Laboratories by Text Mining Naganawa Tatsukaze,Funahashi Kenji,Itoh Hirotaka Presenter: Tatsukaze Naganawa JU2054 Nagoya Institute of Technology, Japan 14:20-14:35 Abstract- The research field at a university is one of the factors to greatly influence student’s future life. Therefore, when high school students choose a university, it is important to find out what research fields have been performed at the laboratories of the university there. However,

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research fields are diversified in recent years, and it takes a lot of time to examine them, and is hard work for students. In this research, a text mining method is applied for the title data set of theses of each university laboratory, and each research field is visualized as tables, figures and graphs, so that the students can easily understand them. We also analyze the annual trends of research fields. An Empirical Study on the Motives of Foreign Students Studying in China for China's MBBS Programs Yuanyuan Li,Yiru Wang, Xuehong Wan Presenter: Yuanyuan Li SiChuan University, China Abstract- Objective: To analyze the motives and value orientation of the students who are JU3080 studying in China by China’s MBBS programs, so that formulate enrollment policies according to 14:35-14:50 actual conditions, and to improve the school pattern. Methods: Based on the literature and the development of medical education in China, this study has designed a questionnaire scale containing 15 motivational test items. Taking Sichuan University as an example, the study invests the students of China’s MBBS programs. Conclusion: The motives of the students of China's MBBS programs who want to study abroad can be analyzed in five aspects: education cost, unique culture, educational outcome, educational process and educational connection. Effects of Arts Integration Approach on Parent-Child Education Meng-Chi Shih,Chih-Feng Tseng,Nai-Chia Chao Presenter: Meng-Chi Shih Chaoyang University of Technology, Taiwan Abstract- Whether in cooperation with teachers or acting alone, parents play a decisive role in the process of providing meaning-rich learning experiences for their children. In prior research, art JU2089 has been found to be a natural and positive way for parents and children to learn together. This 14:50-15:05 study explores how various levels of parent engagement, considered as an increasingly important educational resource, influences children’s development in the context of an arts-integration program. Specifically, it used a semi-structured questionnaire to explore parent-engagement factors including involvement, participation and control in the case the of parent-child programs of Fantasy Kids Arts Center in Taichung. The results suggest that arts integration can not only stimulate parent engagement, but also boost children’s class-participation behaviors, and thus that it has considerable potential for wider application in early childhood education. Research Status of Computational Thinking in Education——A Visual Analysis Hong Liu Presenter: Hong Liu Nanjing Normal University, China

Abstract- In March 2006, Professor Jeannette M. Wing, published the article entitled JU2099-A "Computational Thinking" in "Communications of the ACM". He first systematically defined 15:05-15:20 computational thinking, which opened up a new journey of computational thinking. In order to explore the research status and hotspots of computational thinking, this paper uses the web of science core database to collect 490 related literatures on computational thinking published between2006-2019, and uses CiteSpace V for spatial visualization and knowledge mapping analysis. The study found, in the annual publication, the number of research literature surrounding computational thinking has been continuously increasing since 2006. In particular,

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from 2013 to 2016, the number of publications showed an explosive upward trend. In national spatial distribution map, a national research cooperation group with the United States-China-Spain as the main line was formed. In research institute spatial map, high-profile institutions such as Salamanca University, Nanyang Technological University, and the Education University Hong Kong have emerged, but there is less cooperation among the authors of the organization, and a cohesive research group has not yet formed. The top ten keywords are "computational thinking", "education", "K-12", "programming", "scratch", "robotics", "problem solving", "coding", "stem", "technology". In general, computational thinking, as a frontier research hotspot, has been highly valued by international scholars and is in a stage of rapid development; K-12 education is the main position of computational thinking research; programming curriculum is the main way to cultivate computational thinking. Association of Gakko Soji and Littering Behavior by Examining Environmental-Efficacy: A Comparative Study Between Japanese School and Indonesian School Fatimah Syakura,Naohiro Tomita,Nya' Jeumpa Madani Presenter: Fatimah Syakura University of Indonesia, Indonesia Abstract- Waste management has been one of the major problems in Indonesia. Besides the inadequate waste management system, it is also due to the lack of awareness about waste disposal JU2066 that leads to littering. Littering does not only occur in low educated community, but also occurs 15:20-15:35 in educational institutes. This research aims to investigate the association of the presence of gakko soji in school curriculum to the development of anti-littering attitude. The study is conducted by measuring the environmental efficacy as one of the psychological determinants of littering attitude. The result shows that the average score of environmental efficacy is higher among Indonesian students than Japanese students, but both average scores are still in the same category. Another finding is that the score variation is lower with the students who have experienced gakko soji. The result indicates the presence of probability that gakko soji provides uniform environmental education to students. Impact of a Sport Education Season on Students' Table Tennis Skills and Attitudes in China's High School Xu Chenchen, Gao Rong, Xu Shuaijing Presenters: Xu Chenchen and Xu Shuaijing Beijing Normal University, China Abstract- The purpose of this study is to investigate the impact of sport education model on students’ skills and attitudes in table tennis course in high school. Sixty-four students (aged 16– 17) from a senior high school in China participated in either a 16 lesson unit using the traditional JU3036 sport model(TSM) (n = 28), or a 16 lesson season following the sport education model(SEM) (n 15:35-15:50 = 36).The results indicate that both classes made significant improvements in their skills, while SEM students made more progress in forehand drive and serve than TSM students did. In addition, students in SE class also developed more positive learning attitudes and became more interested in table tennis class. Compared with TSM, SEM provides students with equal opportunities of game playing and skill practicing with their teammates for a long season. These opportunities allow students to build affinity with their teammates and experience the joy of game. The interest of learning is therefore inspired, causing better table tennis skills and learning attitude.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Session II Theme: Teaching Model and Teaching Method | Time: 13:30-15:50 Conference Room: ダリア Dahlia (A) 3F Session Chair: Prof. Sheng-Jung Ou Chaoyang University of Technology, Taiwan

*Please arrive at Conference Room: 15 minutes earlier so that authors are able to make the presentation on time. **There will be a session group photo part at the end of each session. ***The best presentation will be selected by session chair and awarded at the end of each session.

Comparing Learning Effectiveness by Using Different Teaching Methods in the Course of Landscape Design Sheng-Jung Ou,Wan-Jing Chang,Chu-Sheue Lin,Hsuan-Hung Chen,Yi-Xin Cai Presenter: Sheng-Jung Ou Chaoyang University of Technology, Taiwan

Abstract- The purpose of this study was to implement different teaching methods to understand vocational high school students’ learning effectiveness in the field of landscape. The research is Opening carried out by means of action research, and tests related to teaching content were conducted Speech before and after teaching. In addition, the study also collected teachers’ reflections and students’ JU2030 opinions after each study stage to gain more insight about teaching effectiveness. The results 13:30-13:50 showed that it was necessary to integrate multimedia into teaching to help students learn and grow through good peer collaboration. The introduction of the game learning method can also enable students to relieve their pressure, enhance the sense of pleasure in the classroom, improve the relationship between teachers and students, and establish a harmonious learning situation. This study suggests that teachers constantly rethink their teaching methods and enhance their ability to solve problems in the future. Teachers should also bridge the gap between theory and practice while teaching and develop a suitable teaching scheme for different contents of the landscape course in the meantime.

A Public Education and Promotion Analysis for Robot Model Design Ming-Yu Hsiao, Yann-Long Lee, Wen-Chih Chou, Cheng-Hui Tsai, En-Chu Yang Presenter: Yann-Long Lee Chaoyang University of Technology, Taiwan

Abstract- In recent years, the name “Robot” is no longer the plot of science fiction. Robot education has become the most popular subject. In order to promote robot science education JU2023 and let it enter our life, this research focuses on making paper robots model and transforms 13:50-14:05 the robot to become a creative product for the public of good experience. The research based on the theory of “The Product Symbol Triangle”, and analyzes the design project with the theme of the robot. Establish specific creative methods and processes, which are divided into three phases: Object, Representamen, Interpretant for element conversion and application. Then apply this process to design creative products. The research results have completed several creative products in the RoboFun Museum. And the actual experience and feedback of the consumers will help beginners to link the robot faster, easier to enter the gate of robot science education. Through this research, the public can understand the robot through

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

production, operation and are expected to be happy and stress-free when they first contact the robot. The Objective Structured Clinical Examination (Osce) In High-Fidelity Simulations for Assessing Nursing Students’ Clinical Judgment Hao Bin Yuan Presenter: Hao Bin Yuan Macao Polytechnic Institute, Macao

Abstract- Clinical judgment is defined as an interpretation and reaching a conclusion about a patient’s situation and the decision by the nurse to intervene. Clinical judgment is a very essential skill in caring for patients, but nurse educators may struggle with how to present it JU2028 to students and assess it. This paper describes the design of the Objective Structured Clinical 14:05-14:20 Examination (OSCE) in high-fidelity simulations for assessing nursing students’ clinical judgment. Based on Tanner’s clinical judgment model, the OSCE incorporates the stations of noticing, interpreting, responding and reflection. The evaluation forms are the observational measurements for students’ clinical judgment evaluation in high-fidelity simulations by two raters. The inter-rater reliability should be established for minimizing the possibility that the scores would vary from rater to rater. The simulation offered a realistic learning environment for tutors to assess students’ clinical judgment. It is necessary to enhance the realism of the scenario with physical props and psychosocial interactions.

Online Collaborative Learning of a Mixed Team: A Case Study of Hotel and Tourism Students from Varied Education Backgrounds Joey Wu Presenter: Joey Wu The Hong Kong Polytechnic University, Hong Kong

Abstract- This case study explores the perception of hotel and tourism students from a JU2048 university in Hong Kong on their online collaborative learning experience of a team of 14:20-14:35 members from varied education backgrounds. The results revealed the challenges for online collaborative learning process of a mixed team due to the differences in learning attitude, prior knowledge and learning skills. There was only slight enhancement on online collaborative learning outcome from the mix of heterogeneous learners. The findings may help educators develop strategies in student group formation and facilitation for mixed teams for effective online collaborative learning.

An Investigation of Reasoning Skills through Problem Based Learning Husnul Chatimah Presenter: Husnul Chatimah Indonesia University of Education, Indonesia

JU3021 Abstract- The 21st century requires students to have the ability to solve problems found in 14:35-14:50 everyday life beyond the classroom. Therefore, it is necessary to have learning that could help students develop their scientific reasoning skills. In learning knowledge, students are encouraged to learn independently through active involvement in discovering the concepts and scientific principles. This might be obtained through problem solving as a part of scientific process. With regard to this issue, scientific reasoning consists of several aspects

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and not all students’ abilities are mere similar. Thus, there are students with higher dominance in just one aspect. The study is carried out to determine which aspects of reasoning are the most dominant among all aspects of scientific reasoning in science learning. Data collection in the current study used tests in forms of posttest and reasoned multiple choice questions. Based on results obtained in this line of research, it showed that 39% of students’ scientific reasoning in aspects of conservation reasoning skills, proportional reasoning skills was 61%, control of variable skills was 55%, probability reasoning was 37%, correlational reasoning was 55% and hypothetic-deductive reasoning was 31 %.

Used Poor Theatre in Chinese Classical Language Reading Teaching Design and Effectiveness-Use Zuo Zhuan as an Example Shu-Chuan Cho, Tsui-Feng Huang, Sheng-Chieh Chou, Chih- Hung Chou, Ching-Te Lin Presenter: Ching-Te Lin Chaoyang University of Technology, Taiwan

Abstract- In the general nursery environment, most of them only focus on eating, warming, and safe care. They are less use of teaching aids to help young child improve their movement development and sensory sensitive needs and brain activation. Therefore, it is a very important issue to let young child develop their minds freely and spontaneously in environmental exploration through the new method of nursery care for infants and young JU3029 children. This study focuses on the design of new-type young childcare teaching aids needs 14:50-15:05 analysis. Through interviews with experts, parents and peer educators, researchers investigate the perceptions, opinions, and suggestions of them. And compared with the theory discussed by experts and scholars in the literature. As a reference for the design of new-type young childcare teaching aids and its development. In this study, a total of 9 young child teaching aids were designed, namely: 3 pieces of visual teaching aids design: double-sided visual panels, gradient color ornaments, and colored ornaments. 2 pieces of tactile teaching aid design: tactile buckle, tactile lemon. 1 piece of auditory teaching aid design: hearing tube. 3 pieces of action development teaching aid design: grip bar, fabric geometry, and large paper blocks. The New young child teaching aids for education and learning will match the child’s life development stage in a natural situation, and meet the needs and self-construction of all aspects of the young child.

Using OER through Open Educational Practices to Enhance Creative Problem Solving Skills Phantipa Amornrit Presenter: Phantipa Amornrit Sukhothai Thammathirat Open University, Thailand

Abstract- Open Educational Resources (OER) is the key to the world of 21st-century learning JU2059 amid the complexity and learning connection under massive information. Knowledge and 15:05-15:20 21st-century skills are promoted and generated from the creation, production and development through the OER process (called 5R’s model), which are Retain, Reuse, Revise, Remix and Redistribute. Moreover, the integration of 1) pedagogies and practices, and 2) co-creation and collaborative learning through cognitive tools is the concept of Open Educational Practices (OEP). The OEP obviously promotes both problem solving and creative thinking skills. The thinking skills and powerful practice are promoted by the creative problem solving (CPS) method, which conform to the OEP. There are five steps for

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using OER through OEP: 1) Learning to “Open” 2) Goals setting and Collaborative learning 3) Retrieving and Brainstorming 4) Reuse, Revise and co-creating and 5) Evaluate, Feedback and Retain. Finally, the process of using OER through OEP will be able to effectively promote creative problem-solving skills.

Development and Application of Computerized General Literacy Test for University Students Po-Hsi Chen Presenter: Po-Hsi Chen National Taiwan Normal University, Taiwan

Abstract- The Assessment of general literacy of students was an important issue in recent years, for example, the PISA (the Programme for International Student Assessment) projects and ATCS (Assessment & Teaching of 21st Century Skills). The computerized test of general literacies for university students have been developed since 2010 in Taiwan. This multimedia test including the assessment of communication and collaboration, aesthetics, information literacy, lifelong learning, problem solving, career, leadership, social concern and citizenship, JU3053-A and scientific thinking. Three hundred and sixty testlet-based items were developed, pretested 15:20-15:35 and linking into the items bank. More than ten thousands of university students from twenty universities in Taiwan were attended in the investigation from November 2012 to December 2013. The partial credit IRT (item response theory) model was used to analysis the results of students with different occupational type, which categorized by Holland’s Occupational Theory (Holland, 1973). The results demonstrated that the superior and inferior literacies of six occupational type students are corresponding with the expectation of Holland’s Occupational Theory. The results of general literacy test for university students can be used in improving the curriculum of general literacy courses in university. For example, the effect of the courses related to career planning had been reviewed and checked using this test in many universities in Taiwan.

Research on Problem-based Teaching Based on Cognitive Load Theory Ying Li, Fan Wenxiang, Zhang Yichun Presenter: Ying Li Nanjing Normal University, China

Abstract- This paper constructs a problem-based teaching mode based on cognitive load theory based on the analysis of the core viewpoint of cognitive load theory and the JU2027 characteristics of problem-based teaching. The mode uses some teaching strategies to control 15:35-15:50 internal cognitive load, reduce external cognitive load, increase related cognitive load, and control the total cognitive load within the cognitive load of the learner. This ensures the effective implementation of problem-based teaching. Applying the teaching mode to teaching practice, it is found that cognitive load theory has a positive effect. Based on practical reflection, the paper summarizes the advantages and suggestions of problem-based teaching based on cognitive load theory, in order to provide some useful references for problem-based teaching.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Session III Theme: Children's Education and Special Education | Time: 13:30-16:00 Conference Room: 桜 Sakura 4F Session Chair: Prof. Joy Kutaka-Kennedy National University, USA

*Please arrive at Conference Room: 15 minutes earlier so that authors are able to make the presentation on time. **There will be a session group photo part at the end of each session. ***The best presentation will be selected by session chair and awarded at the end of each session. Mobile Assistive Technology for Special Educational Need Learners in Malaysia: A Longitudinal Literature Review of a Decade Mariam Mohamad Presenter: Mariam Mohamad Universiti Sains Malaysia, Malaysia

Abstract- Over the years, it can be seen that there is a growth of studies in the area of mobile Plenary assistive technology among Malaysian scholars. In Malaysian schools, students with learning Speech disabilities are categorized under several main divisions; Down Syndrome, Autism, Dyslexia and JU3096-A Slow Learners. This study is a longitudinal literature review which used the methodology of 13:30-13:45 Systematic Literature Review (SLR) adopted from Bandara et al (2011). This study explores the research trend of mobile assistive technology based on the main learning disabilities in Malaysian schools. The findings highlight the research trend in mobile assistive technology of a decade. This is important to enlighten the prospective researchers on the direction of future studies. Although mobile assistive technology is still in early stage in Malaysia, it is hoped that this literature review will provide a summary of studies and findings for the future of mobile assistive technology in Malaysia. The Leaders’ Management Strategies in the Active Aging Learning Centers in Taiwan Ya-Hui Lee, Chien-Hung Hsieh Presenter: Ya-Hui Lee National Chung Cheng University, Taiwan

Abstract- To response for the aging society, Taiwanese government began to set up active aging learning centers (AALCs) to help the elderly live with in a happy, independent, dignified and automatous older adulthood. Since 2008, there are 368 AALCs established in the country until 2018. It’s a complex process to manage an active aging center, what and how the strategies the JU3019-A leaders used are worthy to be explored. The researchers adopted a qualitative approach and 13:45-14:00 conducted semi-structured interviews with twelve leaders who have outstanding performances with the management of the AALCs in Taiwan to understand the strategies used in leading AALCs. The constant comparative method was used to analyze the qualitative data. The findings included the following management strategies: 1. Transmit the importance of older adult learning; 2. Provide superior quality of educational programs to meet older adults’ learning needs; 3. Go to the settings and observe the interactions between the educators and older learners; 4. Integrate internal and external resources to serve a greater number of older people under the constraint of funding; 5. Provide various training courses for empowering volunteers to be leaders’ helpers and 6. Create an atmosphere of cooperation among all the members.

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An Innovative Learning Approach to Gerontological Nursing Mei Hua Kerry Hsu Presenter: Mei Hua Kerry Hsu Macao Polytechnic Institute, Macau

Abstract- The purpose of this paper is to present the application of innovative learning JU3013 approach-“Being an Older Adult” in Gerontological Nursing course to improve nursing students’ 14:00-14:15 experiences for their better learning experiences. The Learning Pyramid was adopted for this study as learners will get 75% retention rates from “Practice By Doing”. There were three stages of “Being an Older Adult” implementation including preparation, action, and evaluation. All involved nursing students suggested that this innovative learning approach improved their understanding towards older people and increased better learning experience towards Gerontological Nursing course. Factors Considered by Preschool Teachers Regarding Field Trips and the Learning Effectiveness of Field Trips Jiun De Tsao,Yu-Ting Lin Presenter: Jiun De Tsao Chaoyang University of Technology, Taiwan

Abstract- The study investigated factors considered by preschool teachers regarding field trips and the learning effectiveness of field trips. The questionnaire method was adopted, and the subjects were preschool teachers in Taiwan. A total of 694 questionnaires were administered, and JU2077 510 valid responses were obtained. The collected data were analyzed using methods including 14:15-14:30 descriptive statistics, Pearson correlation. Results showed that the locations of field trips are mainly based on curriculum themes and jointly decided by teachers; most preschools arrange an field trips activity that takes a half days’ time once a semester, and buses are their main transportation means; most activities are implemented based on three models, including teacher-guided, tour staff-guided, and student experience, and 60% of the activities involve collaboration by parents and volunteers; among various types of outdoor education activities, “learning activities organized by social education institutions” are dominant, followed by “ environmental education activities”. Factors considered and the learning effectiveness in field trips on are related to the level of significance.

A Study on Problems, Needs and Collaborative Model of Parents and Special Education Teachers Cheerapat Sirirak, Pradabsri Pintuto, Porkaew Krutnak, Chanida Mitranun, Prapimpong Wattanarat Presenter: Cheerapat Sirirak Srinakharinwirot University, Thailand JU3005 14:30-14:45 Abstract- The objectives of this research are 1) to study the current conditions and problems of collaboration between parents and special education teachers 2) to study the needs of parents, children with special needs in learning in schools in work with special education teachers 3) study the forms of collaboration between parents of children with special needs and Special Education teachers. The target group of this study are parents of 6 special needs children, consisting of parents from the Special Education Center, parents from the school attended Primary school, parents from the school attended Secondary level, parents from Vocational

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Education, parents from the Vocational Training Center and parents from the University. Methods used in the study are the focus group questions by studying relevant documents and research, asking the Special Education experts, Special Education teachers and parents of children with special needs. Data analysis by content analysis. The findings were: 1. Current problems: few special education teachers, poor coordination between special education teachers and teachers in normal classes for development of children with special needs, poor communication between parents and Special Education teachers and also teachers in normal classes. 2. Parents of special needs children have their own need in working with special education teachers. They can be broken down into 4 main needs (PEER) including 1) Personnel (P) 2) Education (E) 3) Environment (E) 4) The relationship between school and parents (R) 3. An effective collaboration model for Special Education teachers and parents of children with special needs are included Special Education teachers are components that will lead to success in developing students with special needs.

Pre- Education and its Impact on Children’s Cognitive and Social Development Aldagig Ahmed, Hironari Nozaki, Kyoko Umeda Presenter: Ahmed Aldagigi Aichi University of Education, Japan

Abstract- Students’ strong social and cognitive development have been linked to the preschool education. Barnett (2008) suggests that children who have enrolled in early education programs generally tented to have enhanced social skills, less behavioral issues and better cognitive skills than those who have not that opportunity. Preschool education programs in Saudi Arabia are similar to other programs taught worldwide. Children between 3–5 years old attend preschool programs. The programs focus on the growth of cognitive and social skills. Programs start at 7am

and end at 13:00. Children enjoy spending time either playing educational games or practicing JU3085-A some pre-reading, pre-writing and mathematical skills. Furthermore, teachers must hold early 14:45-15:00 childhood degree in order for them to be qualified to work in such schools. In regarded to curriculum, schools design their own curriculum without having to seek an approval from the Ministry of Education, since these programs are not a part of the educational ladder in Saudi Arabia. However, attending these programs is not a requirement for enrollment of first grade of elementary education. In fact, according the ministry of education in Saudi Arabia, only 10.8% of first grade pupils attended preschool programs. This low level of preschool enrolment reflects how such practice by the ministry of education can lead to educational inequality. In light of this issue, I would like create awareness amongst the educational policy makers in Saudi Arabia and elsewhere to reconsider the current approach of preschool education, and provide free and universal preschool educational program to all children.

A Study on Current Situation on and Model of Effective Collaboration between Special Education Teachers and Multidisciplinary Professionals in Supporting Children with Special Needs JU3020 Kanokporn Vibulpatanavong, Oratai Chuanniyomtrakul, Sorajja Meesupmun, 15:00-15:15 Hunsa Ongkasing, Chanida Mitranun Presenter: Kanokporn Vibulpatanavong and Oratai Chuanniyomtrakul Srinakharinwirot University, Thailand

Abstract- The research aimed at (1) examining current situation on collaboration between special

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

education teachers and multidisciplinary team in supporting children with special needs (2) developing a model of effective collaboration between special education teachers and multidisciplinary team in supporting children with special needs. The participants consisted of seven multidisciplinary professionals who were working with special education teachers: one physician, one nurse, one social worker in hospital, one social worker in Office of Social Development and Human Security, one school psychologist, one clinical psychologist, and one occupational therapist. The data were collected by reviewing documents and conducting focus group. The data were analyzed using content analysis. The results revealed that: The current situation between special education teachers and multidisciplinary professionals was that systems for coordination and transition had improved form the past. Special education teachers function as effective coordinators between multidisciplinary professional, parents, administrators, and other teachers in the same school. The problems were that special education teachers didn’t provide all information to multidisciplinary professionals and didn’t use the information provided by multidisciplinary professionals in developing children with special needs. Effective collaboration between special teachers and multidisciplinary professionals relies on multiagency and transdisciplinary approaches and communication between special education teachers and multidisciplinary professionals are crucial for successful collaboration. Special education teachers and multidisciplinary professionals need to understand and be responsible of their own roles. In working together, there needs to be meeting, training, coordination, communication, and relationship between special education teachers and all multidisciplinary professionals. and multidisciplinary team in order to effectively support children with special needs. A Needs Analysis for Education and Learning in Young Child Teaching Aid Design Chun Kuan Wu, Yann Long Lee, Meng Hsiu Lin, Chuan Po Wang, Kuei To Wang Presenter: Chun Kuan Wu Chaoyang University of Technology, Taiwan

Abstract- In the general nursery environment, most of them only focus on eating, warming, and safe care. They are less use of teaching aids to help young child improve their movement development and sensory sensitive needs and brain activation. Therefore, it is a very important issue to let young child develop their minds freely and spontaneously in environmental exploration through the new method of nursery care for infants and young children. This study JU3028 focuses on the design of new-type young child care teaching aids needs analysis. Through 15:15-15:30 interviews with experts, parents and peer educators, researchers investigate the perceptions, opinions, and suggestions of them. And compared with the theory discussed by experts and scholars in the literature. As a reference for the design of new-type young child care teaching aids and its development. In this study, a total of 9 young child teaching aids were designed, namely: 3 pieces of visual teaching aids design: double-sided visual panels, gradient color ornaments, and colored ornaments. 2 pieces of tactile teaching aid design: tactile buckle, tactile lemon. 1 piece of auditory teaching aid design: hearing tube. 3 pieces of action development teaching aid design: grip bar, fabric geometry, and large paper blocks. The New young child teaching aids for education and learning will match the child’s life development stage in a natural situation, and meet the needs and self-construction of all aspects of the young child. A Study on the Current Situation and Characteristics of Collaboration between Administrators JU3023 and Special Education Teachers in Primary Schools in Bangkok Thailand 15:30-15:45 Chanida Mitranun, Juthapak Meechalard, Wasan Wanarat,Arunya Tharavorn

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Presenter: Chanida Mitranun Srinakharinwirot University, Thailand

Abstract- The purposes of this research were: 1) to study current situation of collaboration between administrators and special education teachers in primary schools. 2) to study the characteristics of collaboration between administrators and special education teachers in primary schools. The participants were administrators in six schools in Bangkok under three different authorities: Office of the Basic Education Commission, Office of the Bangkok Education Administration, and Office of the Private Education Commission. The school administrators were selected to participate in focus group by purposive sampling. The data were collected through documents, and focus group discussion. The content analysis is employed to analyze the data. The results of the research revealed that 1) the current situation of collaboration between administrators and teachers in primary schools was (1) Some administrators seem to be aware of children with special needs education and working with special education teachers and teachers in their schools (2) administrators provided inclusive classroom in school (3) they have problems in deliver active learning activities for children with special needs, (4) school environment do not meet the need of students with special needs (5) parents highly expect administrators, teachers and special education teachers to help and teach their children with special needs (6) School lack of support from a multidisciplinary team. 2) The characteristics of collaboration between administrators and special education teachers in primary schools consisted of five areas which were Leadership, Ethic, Participation, Attitude, and Instruction or LEPAI model. When a Parent Has Cancer: The Relationship between Children’S Quality of Life and The Patient Parent's Adjustment Jui-Chih Chin,Miao-Hui Lin Presenter: Jui-Chih Chin University of Taipei, Taiwan

Abstract- Parental cancer may represent a pervasive stressor for children, which may trigger a variety of psychological and behavioral stress responses in children. This study attempted to investigate the relations between children’s quality of life (QoL) and the patient parent’s adjustment. There were 118 parents, who were diagnosed with cancer in the last three years and had a child aged 4 to 16, participated in this study. The participants were asked to fill out two online questionnaires, including the Mini-Mac and child QoL. The child QoL consisted of 18 JU3045-A items of POQoL, 3 items of PedsQL4.0, and 2 items of Kid-KINDL, and 5 items about children’s 15:45-16:00 interactions with family members from the primary investigator’s research findings. The results revealed that the cancer stage was not associated with the patient parent’s adjustment as well as child QoL. The more the patient parent had helpless/hopeless reactions, the more their children showed negative emotions. The more the patient parent had fighting spirit, the more likelihood their child maintained normal routines and intimate family interactions. The parental anxious preoccupied thinking was positively correlated with child poor school functioning, negative emotions, and somatic complaints/psychosocial maladjustment; whereas negatively correlated with child capabilities in maintaining normal routines. The child’s total QoL scores were negatively correlated with the parental helpless/hopeless and anxious preoccupied thinking. These findings confirm that, rather than the illness itself, the patient parent’s adjustment exerts a greater impact on children’s quality of life.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Session IV Theme: Electronic Education | Time: 13:30-16:00 Conference Room: 錦 Nishiki 4F Session Chair: Assoc. Prof. Chen Chien-Han Tamkang University, Taiwan *Please arrive at Conference Room: 15 minutes earlier so that authors are able to make the presentation on time. **There will be a session group photo part at the end of each session. ***The best presentation will be selected by session chair and awarded at the end of each session. The Design and Development of MOOCs in Taiwan Chen Chien-Han Presenter: Chen Chien-Han Tamkang University, Taiwan

Abstract- This presentation introduces distance education and open education in Taiwan with a focus on its recent development on massive open online courses (MOOCs). To explore the MOOC experiences in Taiwan, two MOOC design team members and their director were Opening interviewed at a local university. Findings are presented in five emergent themes: the MOOC Speech goals, the MOOC faculty recruitment, the MOOC design and development, the interaction on JU3054-A MOOCs, and the MOOC uses. Challenges including the difficulty to recruit MOOC faculty, the 13:30-13:45 lack of models and resources for MOOC design and development, and the lack of emphasis on peer learning to engage learners are discussed. This presentation also discusses the opportunities that MOOCs bring to Taiwan from a global and local perspective, including transforming higher education into a learner-centered paradigm of education and advancing society. It is hoped MOOCs will continue to stimulate learners to achieve personal goals, to contribute to communities, and to advance society in Taiwan, which may be a way leading to the ultimate goal of education. The Development of Project-Based Learning on Web to Enhance Creative Thinking for Design and Technology Subject of Grade 10 Students Pongsakorn Champabhoti, Phongthanat Sae-Joo Presenter: Pongsakorn Champabhoti Khon Kaen University, Thailand

Abstract- The purposes of this research were 1) to develop the project-based learning on web, 2) to assess creative thinking skills of Grade 10 students and 3) to investigate the students’ opinions JU2078 on the project-based learning on web. The target groups were 48 Grade 10 students studying at 13:45-14:00 Khon Kaen Wittayayon School, who were selected by a simple random sampling method. One shot case study was employed to conduct the study. Also, waterfall development model was used to develop the web-based learning material. The research results were as follows. 1. Learning management consisted of the project-based learning and the promotion of creative thinking skills in the classroom using learning management plans and web-based learning material passing the evaluation by the experts with the highest level of appropriateness. Furthermore, the students’ project mean scores were 18.00 points with the standard deviation (SD) of 1.651, accounted for 90.00% from the total score of 20 points. 2. The results of assessment of the students’ creative thinking skills revealed that the mean score of creative thinking skills was 38.98 points with the

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standard deviation (SD) of 4.412. The total mean score was 77.96%. The majority of students (48 students, accounting for 45.83%) got the scores of 80% and over. The results of the investigation of the students’ opinions pointed out that 48 students strongly agreed with the project-based learning on web to enhance creative thinking skills for Design and Technology Subject of Grade 10 students. The total mean score was 4.10, and the standard deviation (S.D.) was 0.821. Fostering Students’ Question-generation Skill by Implementing an Online Inquiry-based Learning Platform: Stanford Mobile Inquiry-based Learning Environment (SMILE) Pyong Ho Kim Presenter: Pyong Ho Kim Woosong University, South Korea

Abstract- The present study sought to promote known educational benefits of information and communication technology (ICT) integration within a higher education classroom setting in South Korea. More specifically, an online platform program originally designed to foster student engagement in learning via inquiry-based (IBL) pedagogies and mobile device (MD), entitled JU3012 Stanford Mobile Inquiry-based Learning Environment (SMILE), was implemented. 37 14:00-14:15 sophomores participated in a four-week long program, where they were asked to read a few news articles related to current issues of early childhood education and generate questions, then response to other users’ questions, following a facilitator’s direction. The student participant’s questions were automatically scored out of a 5-point Likert scale by artificial intelligence (AI) embedded within SMILE, whereas their responses were scored by other users. The results revealed that not only did the student participants’ scores (i.e., the quality of the questions) increase, but their responses among themselves became more active. The current study proposed several practical suggestions for teacher educators who wish to effectively integrate technology within their higher education settings.

Student Learning Space: The Integration of Curriculum and Technology in Singapore Chan See Mun, Alison, Umeda Kyoko,Nozaki Hironari Presenter: Chan See Mun, Alison Aichi University of Education, Japan

Abstract- This paper aims to provide an overview of Student Learning Space (SLS), an online learning portal rolled out to all schools from primary to junior college level by the Ministry of Education in Singapore. This portal is relatively new as it is fully rolled out in 2018, and aims to support students in self-directed learning at school and beyond the classroom. This paper discusses how SLS is implemented in schools, how an actual lesson was conducted using the JU3079 SLS, and also teachers’ perception of this new portal. There are many positive reviews of the 14:15-14:30 portal from the teachers, in terms of promoting self-directed learning among students, but also have its challenges at the present stage. These challenges also create opportunities for improvement of the portal, and allow teachers to explore new possibilities in integrating curriculum and technology to enhance students’ learning in the future. As not many statistics have been released in terms of teachers’ and students’ usage experience at the point of time when the paper is written, discussions and perceptions cited are mostly from news articles and also the author of this paper, who is a teacher in the fraternity that have experience in using SLS.

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A Study on the Intention of Using Online E-Learning Platform to Assist in Teaching of Junior High School Teachers Kuan-Chuan Tao, Tsui-Fang Hsieh, Chi-Yueh Hsu, Jen Jen Yang, We Yeng Sia Presenter: Jen-Jen Yang Chaoyang University of Technology, Taiwan

Abstract- The conceptual research framework in this study is based on the Decomposed Theory of Planned Behavior and cooperates with empirical investigations and research. It adopts snowball sampling to send online questionnaires to the junior high school teachers who have used online e-learning platform teaching. A total of 108 valid questionnaires were collected in order to study JU3081 on factors affecting the junior high school teachers' intention of using online learning platforms to 14:30-14:45 assist teaching. All data were hypothesized to be verified by confirmatory factor analysis, and structural equation models. The research found (1) There are eight key factors affecting the teaching intention of junior high school teachers using the online learning platforms: perceived usefulness, compatibility, peer influence, self-efficacy, resource facilitating condition, attitude, subjective norm, and perceived behavioral control; (2) perceived usefulness and compatibility have a significant positive effect on attitude; peer influence has a significant positive effect on subjective norm; self-efficacy and resource facilitating conditions have a significant positive effect on perceived behavioral control; user attitudes has a significant positive effect on behavioral intentions. The Using Results of Smart Online Learning for Sukhothai Thammathirat Open University’s Undergraduate Students Gan Chanyawudhiwan, Kemmanat Mingsiritham Presenter: Gan Chanyawudhiwan Sukhothai Thammathirat Open University, Thailand

Abstract- Sukhothai Thammathirat Open University is an open university, offering distance education that focuses on self-study without having to attend regular classes. Online instruction is one method for students to learn by themselves at a convenient time and place. However, there has not been any model that can respond to student performance. The researcher, therefore, designed and developed smart online learning for Sukhothai Thammathirat Open University’s undergraduate students. This research studied the results of using smart online learning for JU2100 Sukhothai Thammathirat Open University’s undergraduate students who enrolled in the 52311 14:45-15:00 course, First Aid and Basic Treatment in the second semester of the academic year 2018. The sample group of 173 students was obtained from a simple random sampling method. Research tools included pre-test and post-test, ability assessment form, and satisfaction assessment form. Data was analyzed by using average statistics, standard deviation, and t-test. The results of the research were as follows: 1) The comparison of the difference between the mean scores of academic achievement before and after learning showed that the scores after studying (M= 27.9, SD.= 5.75) were higher than the score before studying (M= 20.98, SD.= 4.96) with statistical significance at the level of .05, 2) The overall learning activity scores showed that the sample group had the ability to do activities at a high level (M= 2.80, SD = 0.45), and 3) the sample group had satisfaction at a high level (M= 4.18, SD = 0.63). When considered each item, it was found that the learning process design was at a high level (M= 4.21, SD = 0.64) and the smart online learning system was also at a high level (M= 4.16, SD = 0.63).

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Life-Changing Digital Education on Environmental Protection and LOHAS Ting-sheng Weng Presenter: Ting-sheng Weng National Chiayi University, Taiwan Abstract- With the rapid development of digital technology, people read in different ways; in particular, picture books can provide the necessary dynamic effects conducive to learning. In collaboration with the Taiwan Sustainable Union and teachers responsible for place-based curriculums, this research takes environmental education as the topic, which draws significant JU3091 attention, and aims to develop and produce teaching materials about environmental conservation 15:00-15:15 displayed in the form of creative, digital, and dynamic picture e-books. The content of the e-books mainly covers the living environments of “farmers”, “frogs”, “environmental conservation”, and “pesticides”. According to the research results, dynamic picture e-books can arouse students’ reading interest and improve their attentiveness and understanding, which will facilitate a change of their reading attitudes. Dynamic images can further supplement the meanings of written words, facilitate reflection on environmental conservation, and deepen the understanding of such education, consequently forming wholesome and natural living environments that are free of pesticides. Teachers responsible for place-based curriculums have selected these dynamic picture e-books as teaching materials for local education in schools.

An Integrated View of Information Feedback Theory and Cognitive Load Theory to Examine the Usefulness of Game-based Learning System Wei-Tsong Wang,Chung-Chi Liu Presenter: Wei-Tsong Wang National Cheng Kung University, Taiwan

Abstract- Because playing digital games are fun, learners are likely to be highly involved in learning activities that are facilitated by digital games. Therefore, digital game-based learning tools or systems are helpful for improving learners’ performance. However, if there is no specific learning goal to achieve for playing the games, the focal educational purposes and the primary processes of the games will become irrelevant. Research indicates that information feedbacks and activities of cognitive processing are critical determinants of learners’ performance in the context of digital game-based learning. Therefore, this study adopts information feedback theory and JU2018-A cognitive load theory as the theoretical bases to design game-based learning systems to serve as 15:15-15:30 the supporting mechanisms for teaching, and intends to conduct experiments to investigate how the quality of information feedbacks that are provided in the digital game-based learning systems impacts learners’ different cognitive loads, which, in turn, influences their learning motivations and learning effectiveness. This study develops a research model based the two theories mentioned above, and plans to adopt an experimental research approach to collect survey data to validate the proposed research model. The experiment in this study will be conducted via a two-by-two design (i.e., two levels of information quality for the cognitive feedback and two levels of information quality for the feedforward) to investigate how different levels of quality of different information feedbacks may influence learners’ different types of cognitive loads and their learning motivations and effectiveness. The experiments for this study will be conducted in the context of higher education. The findings of this study is expected to provide insights into the use of game-based learning systems and significantly advance the theoretical development of the in higher education settings, in various higher-education contexts from the integrated perspectives

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of information feedback theory and cognitive load theory. Support of Teacher’s Work in The Field of Development of Computational Thinking Through E-Learning Resources Tomáš Dragon Presenter: Tomáš Dragon Palacký University Olomouc, The Czech Republic Abstract-The paper describes some selected approaches related to the support of teacher’s work, which focuses on the development of computational thinking and the use of modern e-learning JU3074 on-line resources. The article also deals with the design related to the research, which will be 15:30-15:45 implemented in connection with these activities and will thus commit to the current professional discussion on the possibilities of development of computational thinking in connection with the Digital Education Strategy until 2020 and the upcoming reform of ICT curriculum in the Czech Republic. Web and mobile applications appear to be suitable e-learning resources for algorithm and programming studies that can contribute positively to the development of computational thinking. So far, however, no relevant research has described whether teachers or future teachers are familiar with these resources, whether they can use them, and whether they also meet their needs. We want to respond to all these facts in our research. Using E-learning in Classroom Management for Improving the Students' Motivation in Vocational Schools Faizatul Amalia,Adam Hendra Brata Presenter: Faizatul Amalia Universitas Brawijaya, Indonesia Abstract- Studying and learning are the processes in classes. The studying and learning processes are conducted from elementary schools to universities and colleges in Indonesia. Indonesia has three stages in educational system, namely basic, intermediate, and advanced education. Vocational education is the intermediate education which has a purpose to give skill learning to the students. Target skills are supported by using the learning media in class learning process. The JU3090 learning media used by teachers are various, such as pictures, videos, posters, and electronic 15:45-16:00 learning media called e-learning. The usage of e-learning in class learning program is to assist students in their studies. This research explores the teacher’s ability in using e-learning based on classroom management. The research method used was survey to classes in vocational schools. Instrument of the research was questionnaire. Population observed was students and teachers of vocational schools of Malang in 2018/2019. Sampling technique used was purposive random sampling. The objects of this research were the sampling of students for about 380 students and teacher for about 61 teachers. Based on the observation and questionnaire to students and teachers of vocational schools, it showed that the teachers of vocational schools in Malang have the ability in managing classes and using e-learning in learning process. It was showed by the good category of tolerance value.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Session V Theme: Multimedia Education | Time: 13:30-15:50 Conference Room: 白鳥 Hakucho (B) 2F Session Chair: Asst. Prof. Szu-Wei Chen National Taipei University of Education,Taiwan

*Please arrive at Conference Room: 15 minutes earlier so that authors are able to make the presentation on time. **There will be a session group photo part at the end of each session. ***The best presentation will be selected by session chair and awarded at the end of each session. Reality, Television, and Children in the Digital Age Szu-Wei Chen Invited Speaker: Szu-Wei Chen National Taipei University of Education, Taiwan Invited Speech Abstract- This article discussed the complex relationships among reality, television, and children, JU2098 based on a critical perspective mainly derived from two classic books in the media research 13:30-13:50 realm. These relationships are evolving with the rapid development of digital technologies and thus worth further analyses and understanding. In addition to theoretical and conceptual discussions, this article also aimed to provide teachers and parents with practical suggestions on how to help children to live with television in the digital age. The Relationship Between Listening Ability and the Ability to Write News Using Audiovisual Media for Middle School Students Mita Domi Fella Henanggil, Rona Syaputri Chania,Yeti - Mulyati and Sumiyadi Presenter: Mita Domi Fella Henanggil Indonesia University of Education, Indonesia

Abstract- Listening skills can help students develop their knowledge of the language. Writing skills can determine the success of students in following the teaching and learning process. This study aims to get an overview of the relationship between listening ability and the ability to write JU2007 news using audiovisual media for middle school students. This type of research is quantitative 13:50-14:05 research using the correlation method. Data collection uses research instruments in the form of objective questions and performance. The results of the study there is a significant positive relationship between the ability to listen to the news and the ability to write news using audiovisual media in junior high school students. This is evidenced by then-2-degree, t count is greater than t table which is 3,17>2,51 with the calculated r-value 0.57 which means it has a rather low level of correlation. It can be concluded that H1 is accepted, namely, there is a relationship between the ability to listen to the news and the ability to write news using audiovisual media for middle school students. So, the higher the ability to listen to student news, the higher the ability to write student news.

Development Strategies for Multimedia Displays in Nantou County’s Local Cultural Museums Kuo-Wei Hsu,Jen-Chih Chao JU2083 Presenter: Kuo-Wei Hsu 14:05-14:20 Chaoyang University of Technology, Taiwan

Abstract- Since Nantou County, Taiwan began to fund the transformation of idle spaces into

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museums of local culture and art in 2002, individual venues have sought to increase the diversity and richness of their art-education and heritage offerings through multimedia displays. This study reports on the current state of such multimedia displays as determined by surveys, interviews and site visits, and uses the resulting data to propose feasible strategies for their future development. Specifically, it found that multimedia displays in local cultural centers face three major challenges: 1) no fixed source of funding support for display-space improvement, 2) lack of professional management personnel, and 3) content that needs to be updated, now and ongoingly.

The Use of Audio Media to Improve Students Motivation in English Subject at Smp Negeri 3 Amabi Oefeto, Kupang District-east Nusa Tenggara Rola Marlince Sakan, Yuli Utanto Presenter: Rola Marlince Sakan Postgraduate of Semarang University, Indonesia

Abstract- Learning process is an activity in applying curriculum in an education institution to effect the students’ achievement. Some determinant factors which effecting teaching and learning process. Several are teaching methods and learning media which used to teach daily. Some problems are found in public school at Junior high school (SMPN) 3 Amabi Oefeto in Kupang district, East Nusa Tenggara province in academic year 2016/2017. One of these problems is the lack of students’ participation in learning English. The Collected data which getting from interview with some students are monotonous learning, the lack of teachers’ creativity in creating active learning and teacher centered-learning. Some explain English subject is a difficult subject JU3010 and in daily communication they use mother tongue to communicate with each other. Data come 14:20-14:35 also from two English teachers by interview. The lack of facilitation effecting them in creating the fun and active learning English. In adding, English book is the only one media that teachers use. Teachers explain students’ motivation and achievement are not satisfying and not comparable with schools that have complete facilities. The use of learning media at SMP Negeri 3 Amabi Oefeto school in Kupang district has not been fully utilized, some lacks of infrastructure such as; Language laboratory, computers, libraries and internet networks. The approach that used in this research is classroom action research approach. This research was conducted collaboratively between teachers and researcher. The results of the analysis showed that the students' learning motivation increased. In initial condition before using audio learning, motivation of students learning is 8.3%. In cycle I after using Audio Learning showed that students learning motivation increased to 58,3%. It had not been achieved then the researcher conducted by using cycle II. In cycle II, the students' learning motivation completeness increased to 91.6%. Achievement mastery of students learning motivation from cycle I to cycle II increased to 33.3%.

Virtual Exhibition as Learning Media in Landeskunde Teaching for German as a Foreign Language Lulu Lailatusysyarifah JU3088 Presenter: Lulu Lailatusysyarifah 14:35-14:50 Ramkhamhaeng University, Thailand Abstract- Due to geographical distance, the German learners in Southeast Asia find difficulties to acquire a real-life experience. For example, the student hardly gets an opportunity to visit the museum in Germany to see the original artwork of historical artefacts or painting from Germans

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epoch. This study aims to examine the use of the virtual exhibition as learning media in Landeskunde teaching for German as a Foreign Language. The virtual exhibition allows users not only to display artwork in a variety of purpose designed 3D spaces but also to interact with visitors from around the world. Therefore, this study intends to assess and provide an alternative teaching process in order to help the student to learn about how people’s lives in particular Germans epoch based on its painting with the help of the virtual exhibition. Based on summarizing the theory and characteristics of virtual exhibition, this study explores a particular virtual exhibition and the appropriate teaching method. Although this research is still in its early stages, there have been promising findings, which indicate that the virtual exhibition has potential to an effective learning media and means in Landeskunde teaching for German as a Foreign Language.

4-Re Learning Approach with Multimedia Technology: A Meaning Way to Learn History KANG Jong Hyuk David Presenter: KANG Jong Hyuk David The Education University of Hong Kong, Hong Kong

Abstract- History is one of the least popular subjects in East Asia. Students associate history education with memorization and rote learning, consequently they often fail to realise the values JU3025-A embedded in their knowledge of the past. This paper argues that it is important for instructors to 14:50-15:05 work closely with learners to take constructive steps together for students to construct knowledge rather than presenting facts and receiving information. By using the “4-Re” Learning Approach—reconstruct, reread, reflect, and research—to create new experiences, classroom interactions, and active learning with multimedia technology in history lessons, students will have the opportunity to develop meaningful engagements with the past by witnessing firsthand historical events, working with various historical sources, and thinking critically about the historical issues.

The Designing of Textbook Choice System Zhang Shujie Presenter: Zhang Shujie China University of Petroleum, China

Abstract- With the application of multimedia in the textbook design, it is unavoidable to make the knowledge representation fragmented and detrimental to the eco-social environment; meanwhile it is difficult for the learner to choose the appropriate textbook with the unsystematically designed availability. In the textbook designing framework, the entry condition for the choices of the JU3058-A available sources are defined by the context of culture and context of situation, which are realized 15:05-15:20 by the macro and the micro teaching objectives. But every learner has his unique knowledge basis, so he should be assessed to define his particular need, and the sub-system of the available sources is produced. In the textbook production and distribution process, the multimodal grammar should be considered as the entry condition to make sure minimum media is utilized. The learner can design his own textbook by transformation and transduction according to the learning condition, so the redesigned sources are produced.

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The Effect of Using "Mobile Devices" and "Game-Based Assessments" in the History Class in the Junior High School Huey Yi Liou,Chiung-E Tsai,Ya-Ting Yang Presenter: Huey Yi Liou JU2002-A National Cheng Kung University, Taiwan 15:20-15:35 Abstract- This study is designed through a variety of teaching activities and uses "mobile devices" and "game-based assessments" in history classes in the junior high school. It is intended to explore the impact of using "mobile devices" and "game-based assessments" in the junior high school on learning situations and learning outcomes.

English Learners' Lack of International Communicative Competence and Its Corrective Strategies Liu Ruiqin Presenter: Liu Ruiqin China University of Petroleum, China

Abstract- With the development of international communication and cooperation, cultivating English learners’ intercultural communicative competence, as one of the main objectives of JU3040 English teaching, has received increased attention. In spite of a series of reforms in English 15:35-15:50 teaching and great efforts made in improving learners’ intercultural communicative competence, there have been no substantial improvements in it. This paper, based on a series of research into China’s English teaching and learning, sheds light on the underlying reasons for Chinese English learners’ deficiency in intercultural communicative competence and proposes suggestions for English teaching in the hope of promoting intercultural communicative competence of English learners in China.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Session VI Theme: Mixed Learning and Mobile Learning | Time: 13:30-16:00 Conference Room: ダリア Dahlia (B) Session Chair: Dr. Pratchayapong Yasri Mahidol University, Thailand

*Please arrive at Conference Room: 15 minutes earlier so that authors are able to make the presentation on time. **There will be a session group photo part at the end of each session. ***The best presentation will be selected by session chair and awarded at the end of each session. The Effects of Online Activities on Student Learning Outcomes in Blended Learning Environment Herman D Surjono,Ali Muhtadi,Novi Trilisiana Presenter: Herman Dwi Surjono Yogyakarta State University, Indonesia

Abstract- This quasi-experimental study aims to find out how online activities influence the learning outcomes of Yogyakarta State University students on e-learning courses. This 4-week study consisted of two experimental groups and one control group. The experimental groups JU2104 received face-to-face instruction plus e-learning or blended learning (BL) with online 13:30-13:45 discussions and quizzes. The control group used Blended Learning without any online activities. Quantitative analytical results include 1) student’s learning outcomes in BL with online discussions and quizzes are better than those without any online activities. 2) The student’s learning outcomes in BL with online discussions and quizzes are also better than those with online quizzes. Furthermore, this study also found that 3) student’s learning outcomes in BL with online quizzes are better than those without any online activities and 4) there is a positive correlation between student’s learning outcomes and their level of activities in the BL environment.

Blended Learning Supports in Chinese Architectures with 360° VR Contents and 3D Modelling VR Contents Siu Wo Tarloff Im, Pit Ho Patrio Chiu, Lin Li Presenter: Siu Wo Tarloff Im City University of Hong Kong, Hong Kong

Abstract- General Education (GE) module is a basic requirement for students who are studying undergraduate programmes in City University of Hong Kong (CityU). Several study areas are JU2014 included in the GE curriculum design to achieve the all-round training objectives, although 13:45-14:00 College-specified courses might be varied for different college or school. It is always a challenge for teaching staff to engage students in science and engineering GE module; particular VR activities are designed in supporting blended learning approach. The study survey was undertaken with 88 samples while the students finished both VR activities with a 5-point Likert scale, and the mean comparison on the “ease of use” study was conducted with a t-test. The acceptance level with high mean values is found with using VR activities to enhance students’ learning experience. Also, there is no significant difference in the “ease of use” studies while comparing two types of VR contents. Both the VR contents using 360-degree production and 3D modelling production have their limitations, which are deficient interactive

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features and lack of real-world image projection. Moreover, the developments of teaching pedagogies with virtual tours are discussed; production workflow, features, and limitations of these two VR content types are recorded for review and future enhancement.

The Backpacking Travelers’ Usage Value and Experience on Tourism Efficiency by Using Travel Apps Ting-I Lee,Jen-Jen Yang, Yu-Ting Chen, Chun-Yu Chien,Chi-Yueh Hsu Presenter: Ting-I Lee Chaoyang University of Technology, Taiwan

Abstract- This study focuses on the backpacking travelers in Taiwan as the research objects to explore the causal relationship between the usage value of the travel APP in the journey, the JU3062 experience and the travel efficiency variables. In this study, the Internet questionnaire survey 14:00-14:15 was used to collect and analyze the data. The objects of research were the travel APP users in Taiwan, and the samples were taken by convenience sampling. A total of 500 formal questionnaires were collected, valid samples with 305 people, the effective response rate is 61%, the data was analyzed by classical correlation analysis and multiple stepwise regression analysis. The research results show that through the factors analysis, there is a positive correlation between the usage value of Travel APP and the experience, indicated that with the higher usage value, the users had higher experience. The usage value of the Travel APP and the experience are effective on tourism efficiency.

Using Mobile Application for Word Reordering Problems to Enhance Learning Analytics Xueliang CHEN; Yoshinori Miyazaki Presenter: Xueliang Chen Shizuoka University, Japan

Abstract- The authors have developed a mobile application for word reordering problems (WRPs) and its learning management system (LMS) based on the WRP web application in order to collect learners’ study logs. Various parameters such as “total distance of movements” and “answer time” are generated by learners’ trajectories to detect their hesitations in answering JU2090 WRPs. The main objective of this research is to exploit the practical use of new data types 14:15-14:30 provided by physical sensors embedded in mobile devices, with the belief that specific new data types possibly benefit learning analytics. The authors used acceleration data and force data to detect abnormal trajectories – a series of trajectories caused by unstable environments resulting in low accuracy of detecting hesitations. The authors conducted an experiment to determine the most suitable pair of thresholds (acceleration and force parameter values). By setting this pair, f-measure to identify abnormal trajectories has reached approximately 0.727. This means that we are able to detect abnormal trajectories at a certain rate and cut some of them off to get more accurate results to detect hesitations using mobile devices.

An Interactive Mobile Technology to Improve the Usability of Exam Application for Disabled Student JU2070 Lutfi Fanani, Adam Hendra Brata,Riski Puspa Dewi 14:30-14:45 Presenter: Lutfi Fanani Universitas Brawijaya, Indonesia

Abstract- Mobile devices have become a commonly used device as information technology

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develops. Mobile devices are also equipped with sensors that can improve device functionality. In the field of education, it can be used as an alternative control method and provides accessibility for users when used in human computer interface solutions. With mobile devices which have internal inertial sensors like accelerometer, gyroscope, and magnetometer, a head movement control method has been developed to determine the movements that can be used to navigate the application. This method changes the function of hand-based input into head-based. The combination of Head-Mounted Displays (HMDs) with mobile devices, provide an innovation of new low cost of human-computer interaction. It can be used with six type of head poses movement; move to the left, move to the right, head looking down, head looking up, tilt head toward left shoulder, and tilt head toward right shoulder. In this study, we concern to design head poses movements that are appropriate to the process of answering the exams and testing the level of user usability. With this application, it is expected that disabled student doing the exam questions more easily.

Video lecture styles in MOOCs by Malaysian Polytechnics Muhamad Izzat Rahim, Sarimah Shamsudin Presenter: Sarimah Shamsudin Universiti Teknologi Malaysia, Malaysia

Abstract- As the utilisation of Massive Open Online Course (MOOC) grows in Technical and Vocational Education and Training (TVET) discipline, TVET students are required to use video lectures uploaded on MOOCs frequently. However, video lectures come in various styles and it JU2106 may affect students’ academic performance and psychology. Acknowledging this issue, this 14:45-15:00 study aims to investigate the styles of TVET video lectures included in MOOCs by Malaysian Polytechnics. The video lectures (N=90) were analysed using video lecture style taxonomy [12]. It was found that the TVET video lectures can be categorised into fifteen styles in which nine of the styles were not listed in the taxonomy. Hence, the findings of this study can benefit TVET students and instructors in utilising video lectures effectively for teaching and learning. Additionally, it can also help researchers in corpus selection to further the study of TVET video lectures.

Exploring the Relationship of Sports APPs Users’ Motivation, Goal Orientation and Exercise Involvement among College Students in Taiwan Chin-Cheng Yang, Wei-Yeng Sia, Jui-Hsiu Chang Presenter: Chin-Cheng Yang Chaoyang University of Technology, Taiwan

Abstract- This study was to examine a structural model incorporating motivation, goal JU2091 orientations, and exercise involvement. A total of 398 valid questionnaires, including 229 male 15:00-15:15 and 169 female college students, were collected for data analyzed. The statistical mode uses the Partial Least Squares, (PLS) for linear structure mode (SEM) analysis. The results showed that motivation significantly positively affected goal orientation and exercise involvement; goal orientation significantly positively influence exercise involvement, and motivation can influence exercise involvement through goal orientation. In combination, the apps users’ motivation directly or indirectly affects exercise involvement, which shows that the users’ motivation plays an important key role in exercise involvement, both in management and theory. These results indicated that the motivation and goal orientation proposed in this study

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can be used as a measuring standard for the exercise involvement of college students. Based on the objectives of this study and the empirical results, practical recommendations were also provided to serve as references for the industry and future researchers.

Study on the Group Differences of University Students’ Autonomous Learning Ability in the Blended Learning Environment Yue Ma, Mei Cao Presenter: Yue Ma Nanjing Normal University, China

Abstract- The autonomous learning ability under blended learning environment is very important, but the existing studies have shown that university students’ autonomous learning ability is low under blended learning environment. Few studies have explored the underlying psychological factors. The study adopts questionnaire to survey university students’ autonomous learning ability level under blended learning environment, analyze the differences in the autonomous learning ability among the different learning style groups, and give JU2101-A suggestions for improving learners’ autonomous learning ability. The results of the study show 15:15-15:30 that: 1.Under blended learning environments, students’ autonomous learning ability is in the medium level; 2.In the dimension of information input, there are significant differences between visual learning groups and verbal learning groups in autonomous learning attitude and attention concentration; 3.In the dimension of information understanding, there are significant differences between sequential learning groups and comprehensive learning groups in autonomous learning attitude and anxiety level. In order to improve the autonomous learning effect of learners under blended learning environment, the following suggestions are put forward: 1.Encourage learners to arrange their study time reasonably and improve their study time management ability; 2.Pay attention to the cultivation of learners’ cognitive strategies in order to enhance their learning depth; 3.Provide diversified independent learning materials to meet learners’ personalized needs.

Gen X STEM Teachers’ Perceived Usefulness and Challenges of a Blended-Learning System Poramin Piyawattanaviroj, Thanakrit Maleesut, Pratchayapong Yasri Presenter: Thanakrit Maleesut Mahidol University International Demonstration School, Thailand

Abstract- Blended learning is a combination of online learning and face-to-face meetings coupled with the self-regulated study. It has been gaining popularity in recent years among school and university students (Gen Z students). However, a number of challenges have been JU2103 identified by STEM teachers whose age is over 35 years (Gen X teachers) which show that 15:30-15:45 while students of this recent generation are ready to be exposed to online learning, their teachers are not quite ready to produce this learning system for them, based on our findings. So, if a blended-learning system is to be successful in school settings, it is important to overcome challenges that Gen X teachers may have held. A smooth transition is needed to make blended learning more effective and sustainable.

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The Design and Implementation of “Online to Offline” (O2O) Teaching Strategies in a Blended English Course Luyun Li Presenter: Luyun Li Nanjing Normal University, China

Abstract- Although blended learning has already become one of the main learning styles, in fact, most of the practical applications still stayed at the level of “superficial combination” JU2109-A between online learning and offline teaching, which is challenging for maintaining students' 15:45-16:00 learning interest and motivation. In this paper, based on the comprehensive analysis of domestic and foreign research experiences on blended learning, blended teaching strategies for “deep integration” are designed in two directions, and then they were put into practice for higher vocational students in a English spoken language course. Data analysis suggested that the experimental group students’ pronunciation was significantly better than the control group students. Also, both the teacher and the students found the blended teaching strategies to be positive components of the course.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Session VII Theme: Educational and Teaching Assessment | Time: 16:00-18:30 Conference Room: 白鳥 Hakucho (A) 2F Session Chair: Prof. Budsaba Kanoksilapatham Silpakorn University, Thailand

*Please arrive at Conference Room: 15 minutes earlier so that authors are able to make the presentation on time. **There will be a session group photo part at the end of each session. ***The best presentation will be selected by session chair and awarded at the end of each session. End-Of-Life Simulation Improve Nursing Undergraduates’ Self-Efficacy in Palliative Care Yan Wang Presenter: Yan Wang Macao Polytechnic Institute, China Abstract- To care the patients who in the last stage of their lives, nursing undergraduates need more education. By simulation with the computer-controlled manikin, this research used 10 hours to train nursing students in the end-of-life care. By advertisement, seventy-four nursing undergraduate students from Grade 2 and Grade 3 were enrolled voluntarily in this research. Six hours were used to explain terminal symptoms, and the manikin controlled by teachers showed the symptoms, allowing students to practice nursing assessment, nursing JU2011 skills, comfortable supply, and health educations to control or relieve the symptoms. Two 16:00-16:15 hours were used to explain the communication skills with EOL patients and their families. Students could practice communication with manikin controlled by teachers. The last two hours were designed as complex clinical scenarios and students were required to role-play the nurse to care the manikin. The Self-efficacy in Palliative Care Scale (SEPC) was adopted to evaluate students’ self-efficacy before and after the simulation. The self-efficacy was composed of communication, patient management, and multidisciplinary teamwork. By paired sample t-test, the result showed an increase of self-efficacy of the students (p<0.05), and three dimensions were improved. EOL simulation with the computer-controlled manikin, supplying a low-risk, learning environment, is an effective method to improve nursing students’ self-efficacy in EOL caring.

Approaches and Measures to Educational Assessment Reform through an Internet+ Perspective Zhang Wen mei, Fan Wen xiang, Zhang Yi chun Presenter: Wenmei Zhang Nanjing Normal University, China

JU2029 Abstract- Educational assessment is an important method to improve the quality of education 16:15-16:30 or promote the development of teaching. With the rapid development of information technology, the drawbacks of traditional assessment methods gradually revealed. Thus, it is imperative to reform educational assessment. Taking educational assessment in Jiangsu Province as an example, this paper analyzes the current situation and problems of educational assessment operation, and puts forward the trend of educational assessment under the background of Internet +. The emphasis is laid on the approaches and measures for the reform of educational assessment, which lays a solid foundation for deepening the reform of

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educational assessment under the background of the new era.

Understanding Factors Affecting the Use of English Writing Software in Indonesia Diah Maya Andina, Sakinah Aprilia Dewi, Bambang Yudi Cahyono Presenter: Diah Maya Andina Universitas Negeri Malang, Indonesia Abstract- Technology has affected crucial changes in language learning. Notably, in English as a Foreign Language (EFL) context, technology has been regarded as beneficial for the improvement of English writing skills. However, there is not much attention given to the EFL students' needs for writing software to improve their writing. This study investigated the JU2031 needs of Indonesian EFL tertiary students for writing software. The participants of this study 16:30-16:45 were EFL students in one of the state universities in Malang City, East Java, Indonesia. Data were elicited by using a questionnaire which was adopted and modified from a unified theory of acceptance and use of technology (UTAUT). The results showed that most of the participants use Microsoft Word more than other useful writing software. Mostly, they used writing software to check their spelling. There were so many benefits that students can get beside spelling checker feature. Moreover, the students believe that writing software can help them improve their performance in writing. This suggests that writing software designers should improve the software in terms of quality, feature variety, and practicality.

Assessment of the Factors Affecting People’s Satisfaction towards the Service Quality of Phutthamonthon Police Station, Nakhon Pathom Province Bhuk Kiranantawat Presenter: Bhuk Kiranantawat Suan Sunandha Rajabhat University, Thailand Abstract- The study was conducted to analyze the factors that have an effect on the people’s JU3066 satisfaction towards the service quality of Phutthamonthon police station in Nakhon Prathom. 16:45-17:00 The attitudes towards the services are investigated. 380 participants were randomly selected from the local population in Putthamonthon district to answer the questionnaire. A 5-point Likert scale rating was employed to assess the factors. Statistical methods were used to analyze the data. 4 factors were assessed which were personnel, management, public relations and facilities. The result showed people using the services at the police station were generally satisfied with the service quality.

Using Open-source R to Compare the Database of Large-Scale Educational Assessments Chia-Pin Chu, Ya-Ting Yang Presenter: Chia-Pin Chu National Cheng Kung University, Taiwan Abstract- The International Association for the Evaluation of Educational Achievements JU2022-A (IEA) has been conducting International Assessment of Reading Literacy (PIRLS) for 17:00-17:15 students in fourth grade every five years since 2001. Taiwan participated in the 2006, 2011, 2016 and ePIRLS 2016 online digital reading assessments. This study uses the free, open-source R to conduct statistics on the international large-scale educational test database, and explores the differences between Taiwan and other countries in terms of background variables and overall reading performance.

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Optimization in the Sugar Transport Process Case Study: Thai Sugar Terminal Public Company Limited Piyaon Sriwan Presenter: Piyaon Sriwan Suan Sunandha Rajabhat University, Thailand Abstract- This research aimed to study causes of the problems in the process of sugar transport from the warehouse to dock of Thai Sugar Terminal Public Company Limited in order to find solutions to the sugar transport process from the warehouses to the port of Thai JU3067 Sugar Terminal Public Company Limited. The sample of this research was people who work 17:15-17:30 in the dock of Thai Sugar Terminal Public Company Limited and are involved in the transport process from the warehouse to the dock. The research tools that were used in collecting data were in-depth interviews. From the research, it was found that the sugar transport process from the warehouse to the dock can be improved to increase efficiency in which costs can be reduced. As the lead time per cycle of the transport process from the warehouse to the dock is quite long and there is a high labor cost, there are two steps in the transport process which can be improved. The solution is using plastic carriers to help reduce transport time and costs.

The Effectiveness of Using Correct and Incorrect Combined Worked Examples with Self-Explanation Prompts to Support Learning About Teaching Method Jiajing Li Presenter: Jiajing Li Nanjing Normal University, China Abstract- To use teaching methods is crucial for teachers’ practice. The application of correct and incorrect combined worked examples and self-explanation prompts in some fields has already proved its superiority. Therefore, this study attempts to use them to examine whether it is conducive to improving the teaching method applied abilities of normal students. In this empirical study, we firstly investigated whether the correct and incorrect worked examples JU2094-A can promote the teaching method applied abilities. N=35 normal students took part in a 2×2 17:30-17:45 factorial design (with correct worked examples or with correct and incorrect worked examples as well as teaching methods with different difficulty levels). Correct and incorrect worked examples have a positive impact on the study of difficult teaching methods, and the impact on the learning of low-difficult teaching methods in not significant. In the next experiment, N=37 normal students took part in a 2×2 factorial design (correct and incorrect combined worked examples with gradually guiding self-explanation prompts or with general self-explanation prompts as well as different teaching methods with different difficulty levels). Gradually guiding self-explanation prompts can enhance student’s comprehension of pedagogy. In general, learning correct and incorrect worked examples with gradually guiding self-explanation prompts will enable normal students to design better learning activities.

Construction of Student-centered Evaluation Index System for Nursing Teaching in China Linghui Chen, Ting Lin JU3049-A Presenter: Linghui Chen 17:45-18:00 Fujian Medical University, China Abstract- Student evaluations of teaching have outstanding impact on the teaching

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improvement. However, there is lack of a reliable instrument that can reflect nursing students’ perspective of teaching evaluation in China. The purpose of this study was to develop a student-centered evaluation index system for nursing teaching.

Teaching Agile Methodology through Role-Playing: What to Expect and What to Watch Out Rex Perez Bringula, Laurenz Sim Melosantos,Reynalyn Tolentino Elon and Jose Rudolfo Tarrosa Presenter: Reynalyn Tolentino Elon University of the East, Philippines Abstract- This study determined the realities exhibited during role-playing activities for teaching Agile methodology (AM). Toward this goal, 24 groups (comprising 3-4 members per group) of students acted their 10-15-minute script in their 90-minute software engineering class. At the end of all presentations, students were asked about what they JU2006 learned about AM through role-playing, and perceived enjoyment and dislike towards 18:00-18:15 role-playing. Open-ended responses were analyzed through grounded theory approach. It was revealed that, through role-playing, students learned the process, value, usage, and characteristics of AM. It was shown that students liked the activity because of the following reasons: they could share what they learned and their talents, and that they could learn from the different insights of their classmates. However, teachers are advised to be aware that there would be reluctant participants and unprepared groups. Limited time for the activity and preparation was cited as one the drawbacks of the activity. A checklist for conducting role-playing was provided that could serve as guidelines for Information Technology teachers.

Investigating Fourth Grade Students’ Misconceptions and Confidence Level via Four-Tier Number Sense Test Der-Ching Yang Presenter: Der-Ching Yang National Chiayi University, Taiwan

Abstract- This study aimed to investigate fourth grade students’ misconceptions via a four-tier number sense test (4TNST) comprising an answer tier (1st-tier), confidence tier JU3072-A (2nd-tier), reason tier (3rd-tier), and confidence tier (4th-tier). To examine whether students’ 18:15-18:30 misconceptions are significant or not, a threshold of 35% of responses in an answer option and 21% of responses in a particular answer-reason option pair were used to serve as the criteria to evaluate whether students’ misconceptions were significant or not. 982 fourth grade students in Taiwan were voluntary to join this study. Results showed that there are four out of thirty-two questions in the answer-tier which have significant misconceptions. Results also showed that there are eleven out of thirty-two questions in the reason-tier which belonging to significant misconceptions. The implications based on the findings of this study are discussed.

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Session VIII Theme: Computer Aided Education | Time: 16:00-18:05 Conference Room: ダリア Dahlia (A) 3F Session Chair: Assoc. Prof. Cheng Kwok Shing The Education University of Hong Kong, Hong Kong

*Please arrive at Conference Room: 15 minutes earlier so that authors are able to make the presentation on time. **There will be a session group photo part at the end of each session. ***The best presentation will be selected by session chair and awarded at the end of each session. Exploring Computer-Mediated Communication (CMC) on EFL Students’ Reading Comprehension Hui-Fang Shang Invited Speaker: Hui-Fang Shang I-Shou University, Taiwan

Abstract- Previous studies have demonstrated that online asynchronous and synchronous discussions can effectively provide authentic interaction opportunities and motivate EFL students to develop depth of cognition for reading comprehension. Nevertheless, previous studies have also pointed out that applying CMC in language teaching and learning cannot enhance learners’ achievement and reading performance due to their negative attitude and low motivation. Since there have been debates on the effectiveness and practicality of online discussion use to support EFL learning and teaching, few studies have been conducted to Invited Speech investigate what actually happens in the asynchronous and synchronous learning conditions JU3092-A and whether the utilization of online discussion facilitates EFL students’ reading 16:00-16:20 comprehension. Thus, the present study aims to explore how variables such as asynchronous (via Moodle) and synchronous (via Facebook) discussions influence university students’ reading comprehension in a Taiwanese learning context. This study further probes into students’ perceptions toward the effectiveness and relationship of these two online discussion modes on English reading development. The research results showed that most participants accepted this CMC learning approach and received satisfactory results via using the asynchronous and synchronous discussion modes. With more frequent discussions, students felt more satisfied with the application of synchronous discussion to that of asynchronous discussion. In particular, by using more Facebook, students made better improvement in reading comprehension than that by using Moodle, although no significant difference was found between both discussion modes. The research results will provide EFL teachers and curriculum designers with insights into what actually happens in the asynchronous and synchronous learning environments.

Applying Eye Tracking to Identify Students’ Use of Learning Strategies in Understanding Program Code Gary Cheng, Leonard K. M. Poon,Wilfred W. F. Lau,Rachel C. Zhou JU2057 Presenter: CHENG Kwok Shing 16:20-16:35 The Education University of Hong Kong, Hong Kong

Abstract- Eye tracking is recognized as a technological means to detect the human cognitive activity. Due to its rapid development and wide adoption among psychologists, eye-tracking

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technology has attracted an increasing attention from educational researchers in different academic disciplines such as language and science. There has been, however, limited eye-tracking research into learning areas that require the use of not only comprehension skills but also problem-solving strategies. Computer programming is such a learning area worthy of investigation. Therefore, this study was designed to apply eye-tracking technology to identify students’ problems in understanding program code and their use of learning strategies to tackle those problems. The overall results of this study indicate that students tended to adopt different strategies to interpret different types of programming statements. Our findings can offer insights into possible ways to help students develop their knowledge and skills in computer programming.

Machines Learning Trends, Perspectives and Prospects in Education Sector Nasir Abdul Jalil, Ha Jin Hwang, Norazryana Mat Dawi Presenter: Nasir Abdul Jalil Sunway University, Malaysia

Abstract- In the contemporary exam-driven domain of education, each time a new technology transpires, societies want to know how it can be used to make kids get superior grades, how it can expedite teaching and cut the expenditure of learning, and could it be used to substitute teachers altogether? For a considerable length of time, training technophiles have imagined a future wherein gee-whiz gadgets and drawing in advanced applications whisk students from the stagnations of conventional study hall guidance and into a fun universe of signaling PCs, JU2068 self-managed exercises, and cloud-based coordinated effort. Machine learning can possibly 16:35-16:50 strengthen parts of educating and learning that are as of now tedious and hard to oversee. Machine learning is tremendously affecting the education industry. Moving forward into year 2020, it is not the technology itself that needs to change. In most aspects of our lives, technology has made significant changes for good and bad, but in education, predominantly schools and universities, there is still persistent resistance. Subsequently, students were compelled to attempt to alter their style of learning to the exercise plan, instead of a different way. As society eyes, arranged innovation with both fervor and doubt, universities the nation over are developing frameworks that gather and examine immense measures of understudy information to foresee and reinforce understudy achievement and achieve other institutional objectives.

The Difficulties and Countermeasures of Applying Virtual Reality to Industrial Design Education Syuan-Lan Shih, Sheng-Jung Ou, Yu-Che Huang, Yao-Chi Mu Presenter: Syuan-Lan Shih Chaoyang University of Technology, Taiwan

JU2073 Abstract- The subject of this study is the industrial design which requires physical operation 16:50-17:05 exercises mainly targeted at the drawing techniques for product design courses to introduce virtual reality and to further explore the differences and learning outcomes compared to existing traditional sketch drawing courses. In this study, we constructed the object with the actual size in 3D virtual space according to the requirements of the course. Since virtual reality sketching has a sense of presence and is different from the images on a paper or in the computer, it will not only strengthen the space concept of the students but also make the

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observation of the interaction between relevant components and people more accurate. However, it is inevitable that there will be differences and requires adaptations in learning due to the differences in operating interface and learning methods. This study adopted Delphi Method to find out the requirements for the drawing for product design of the enterprises through interviews with experts, at the same time, cooperated with the analysis of actual course operations and experiments to find out the result of the expected learning outcomes. We hope to provide suggestions and methods for improvement in the application of virtual reality drawing for product design in industrial education.

A Study on the Behavior of Watching the Broadcast of the Judo Competition of Judo Players Chi-Yueh Hsu1, Ting-I Lee, Ming-Yueh Wang, Yu-Ting Chen, Jen-Jen Yang, Chun-Yu Chien Presenter: Chi-Yueh Hsu Chaoyang University of Technology, Taiwan

Abstract- This study investigated the behaviors of judo players regarding the relationships between Subjective Norms (SN), Computer Self-efficacy (CSE), and Technology Acceptance Model (TAM)while watching broadcast judo games. This study drew on 206 valid survey responses from research participants participated in judo related activities. The data was JU3061 analyzed by descriptive statistics, confirmatory factor analysis, and PLS-SEM. The research 17:05-17:20 results showed that (1) In terms of applying TAM to watching judo broadcast, all variables were significant except for Perceived Usefulness (PU) to Behavioral Intention (BI); (2) after TAM acceded to external variables and applied to watching the judo games, all variables were significant except for Subjective Norms (SN) to PU, Perceived Ese of Use (PEU) to PU, and PU to Behavioral Intention (BI); (3) judo players watched judo game broadcast has correlation relationships in Subjective Norms (SN), Computer Self-Efficiency (CSE), and TAM. Judo players who watched judo competition broadcast on television considered it was easy and worthwhile approach to enjoying the sport. The competitions could be watched instantly, increase the exposure of judo to further promote the sport, and attracting more people to participate in judo.

The Use of Technology in Collaborative Peer Feedback in an Academic Composition Class Carolyn R. Mori, HyunKyung Lee Presenter: Carolyn R. Mori Tokyo International University, Japan

Abstract- In a traditional writing classroom, students often read and respond to their peers’ work in class. The value of providing and receiving peer feedback in a writing class is JU2013-A indisputable; however, the amount of time consumed during class for a peer feedback activity 17:20-17:35 and the lack of appropriate feedback can be considered as setbacks. In order to maximize the benefits of peer feedback, this study examines the process of collaborative peer feedback using technology. Through a questionnaire of students’ attitudes and pre-conceived notion of using technology and a follow-up in-depth interview of participants, the study analyzes the responses using a thematic analysis and presents how the use of technology can provide an efficient and effective collaborative peer feedback. The case study of foreign students studying in Japan, taking a required academic composition class, sheds light on the numerous benefits and challenges of using technology, such as google doc, google drive, and LINE etc. This case study documents the necessary planning and implementation of collaborative peer feedback

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using technology.

Educational System in Benin, Need of Boosting the Teaching and Learning of English as a Second Language through the Use of ICT ABOKI Francis,Hironari NOZAKI,Kyoko UMEDA Presenter: ABOKI Francis Aichi University of Education, Japan

Abstract- While drawing its developmental objectives mainly as far as the educational system is concerned, the Benin government wants its citizens in years to come, to be fulfilled, competent and competitive for the betterment of the economic growth, sustainable development and national cohesion. As of this 21st century, can the citizens of a nation be as competitive as wished without having a precise focus on English language, and as a JU3086-A consequence on the teaching and learning of English as a second language? To play a 17:35-17:50 significant part in the achievement of this set goal, a scientific research is needed to well apprehend the advantages and difficulties one may encounter during such reforms. The purpose of this research was to gather English as a second language students and teachers perceptions and their perspectives pertaining to their experiences in teaching and learning English as a second language in Benin secondary schools, mostly to meet the targets of the new reforms engaged by the Benin government. The instruments used in this research are questionnaires, one on one and group dialogues and classroom observations. Various learning issues were pointed out among which are the difficulties that teachers and students go through in teaching and learning the four skills which are speaking, listening, reading and writing. This research then aimed at raising the sum of the suggested practicable solutions to implement in order to seek more better days for English teaching and learning in Benin secondary schools.

Teaching Reform of Computer Public Basic Courses in Colleges and Universities in the New Era Pingshui Wang, Zecheng Wang and Qinjuan Ma Presenter: Pingshui Wang Anhui University of Finance and Economics, China

Abstract- Computer public basic courses are a series of required courses for the non-computer JU2071 specialized university students. It aims to cultivate students' comprehensive application ability 17:50-18:05 of computer basic knowledge and operation skills, and improve students' information literacy. With the development of the new generation of information technology, such as Internet, cloud computing, big data and artificial intelligence (AI), the teaching of computer public basic courses should keep up with the pace of the times to adapt to the new development strategy. Therefore, we actively explore the educational reform of computer public basic courses, update teaching contents and ideas to meet the practical requirements of students in the new era.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Session IX Theme: Educational Management and Educational Psychology | Time: 16:00-18:30 Conference Room: 桜 Sakura 4F Session Chair: Assoc. Prof. Hao Bin Yuan Macao Polytechnic Institute, Macao

*Please arrive at Conference Room: 15 minutes earlier so that authors are able to make the presentation on time. **There will be a session group photo part at the end of each session. ***The best presentation will be selected by session chair and awarded at the end of each session. Comparing the Effects Of Aquaponics and Traditional Potted Horticulture on the Emotions of College Students Yu-Chen Chien,Yu-Jou Liao Presenter: Yu-Chen Chien and Yu-Jou Liao Chaoyang University of Technology, Taiwan

Abstract- Gardening therapy has been found to boost happiness and relieve emotional stress. As new adults, college freshmen are often challenged by stress and negative emotions arising from JU2044 changes in their academic workloads, relationships, emotions, and finances. This experimental 16:00-16:15 study measured changes in 60 freshmen’s positive emotions across five stages of horticulture, i.e., seedling raising, seedling thinning, transplantation, maintenance and management, and harvest, each of which lasted for 50 minutes. The subjects’ scores on the Positive Emotion Scale were highest for seedling cultivation (4.36/5), and lowest for harvest (3.91/5). This difference between the two stages was significant, while differences between the other stages were not. In addition, it was found that, as compared to the 30 participants using traditional potted-horticulture methods, the 30 students engaged in aquaponic planting which is based on fish and vegetable symbiosis reported more positive energy and relaxation effects. However, these differences were not significant. Impact of Student-Instructor Relationships on Affective Learning and Test Anxiety Perceptions Elaine Yong Presenter: Elaine Yong Sunway University, Malaysia

Abstract- This study had three aims; 1) if dimensions of student-instructor relationship (connectedness and anxiety) affect students’ affective learning outcomes (motivation, task value, self-efficacy); 2) if instructor anxiety predicted test anxiety; 3) to investigate if lecture sizes JU2034 influenced instructor connectedness within a private Malaysian university and college. The 16:15-16:30 participants comprised of 286 students (M age = 20. 24, 59% females) who answered the Student Instructor Relationship Scale (SIRS) and the Motivated Strategies for Learning Questionnaire (MSLQ). Multiple regressions showed SIR significantly predicted student affective learning (intrinsic motivation, task value, self-efficacy). As predicted, instructor anxiety positively influenced test anxiety; and lecture size negatively associated to instructor connectedness. However, the lecture size influence was dependent on the students being female; and pursuing undergraduate programs. The findings lend support for academics to focus on rapport building and making a connection with students despite having large lecture sizes, and increase the adoption of collaborative teaching apps.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Integrating Computational Thinking into the Process of Learning Artificial Intelligence Wen-Chung Shih Presenter: Wen-Chung Shih Asia University, Taiwan

Abstract- In recent years, computational thinking has once again received attention widely. JU2035 Computational thinking is generally considered to be the ability to be acquired. However, this 16:30-16:45 study is to use computational thinking as part of the learning method. In order to explore the application of computational thinking in teaching, this study first collected the main review papers, as well as the literature on the assessment of computational thinking, and examined their views. Then, this study proposes a learning method that integrates computational thinking into experiential learning theory and applies it to learning artificial intelligence techniques.

Managerial Capabilities of Headmaster in Improving Teacher Performance Silmi Amrullah, Moh Luthfi Ardiansyah, Soemarto Soemarto Presenter: Silmi Amrullah Indonesia University of Education, Indonesia

Abstract- This research is motivated by the phenomenon of the less optimal managerial ability of principals in improving teacher performance. School organization as a social system is basically a framework in which education management works with its functions. Implementation of the functions will illustrate how the style (and ability) of the principal's leadership in managing the JU2046 school organization. In the education context, especially in relation to optimizing school 16:45-17:00 autonomy, there are at least two important aspects, namely the principal's managerial ability and the teachers’ performance. The managerial ability will also determine the teacher's performance in the school. This article discusses managerial abilities of principals including the ability to plan, organize, implement and supervise the improvement of teachers’ performance on policies set. This study uses a qualitative descriptive approach, type of case study. The results of this study illustrate that principals in improving teacher performance perform several policy strategies ranging from planning, organizing, mobilizing and controlling. While his leadership style shows more the style of a democratic leader.

The Development of Teaching Skills Using ICT in Teacher Training: Practices in First-Year Introduction for ICT Hitomi Saito, Kyoko Umeda Presenter: Hitomi Saito Aichi University of Education, Japan

Abstract- In this study, improvements were made to the educational materials that aim to develop JU2056 teaching skills using ICT of first-year students in teacher training, and such materials were 17:00-17:15 implemented. Results showed that regarding teaching skills using ICT, items that reflected the students’ own ability in information utilization primarily showed improvements. From this, it is surmised that this led to the learning of the basics of teaching skills using ICT that are needed for first-year students. On the other hand, changes in the assumed direction were not observed for awareness of the view of classes or AL. As a result of categorizing the self-analysis descriptions of students regarding their awareness of AL, negative effects were shown that lead to the issue of this study, as well as positive effects from changes in the awareness of students.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Identifying Students’ Mental Model for Java Programming Subject Retno Indah Rokhmawati, Hanifah Muslimah Az-zahra Presenter: Retno Indah Rokhmawati Universitas Brawijaya, Indonesia

Abstract- Since the beginning of learning programming, the first-year student felt intimidated when learning to programme. Coding ability is a basic competency as a programmer, especially for Computer Science students. The limitation of class study time requires a self-learning. This study will identify students’ Mental Model to help define the design of tailored e-learning in programming subject. This study was exploratory research involving 100 students that were purposively sampling from five departments. They answered an online questionnaire containing 16 JU2061 questions about motivation to learn, competency levels, reasons/constraints in learning, efforts to 17:15-17:30 learn, and expectations about the proposed systems. In the second session data collection, 20 students were selected who had detailed answers, and they represented each department. These twenty students were involved in the Focus Group Discussion to produce a mutually agreed mental model. The results are students believe that the programming logic is difficult to understand; the syntax is hard to remember, the logic is difficult to implement into coding, the students feel overwhelmed and the unsupported environment. The solution was found through a mental model in the form of the grouping of features that consider cognitive, behavioral, and student competency levels in programming subject, especially in Java Programming. The future work of this research is the simplification of learning material to provide the right portion for students by applying the three levels of mental models, so that proposed e-learning can accommodate learning needs of various user needs.

The Impact of Brand Positioning and Information on Emotional and Behavioral Participation of Social Media Yulin Chen Presenter: Yulin Chen Tamkang University, Taiwan

Abstract- The present study attempts to transform brand positioning, using the example of nonprofit museums, to understand and explain how well-known museums around the world use social media to engage in global or local community communication, and how they use information to encourage user participation or interaction. The present study explores the JU2069 dimensions of user participation and information cues for museums in order to highlight 17:30-17:45 information issues in social media strategies. When the positioning of content and users’ perceptions are different, this may produce negative emotional and behavioral effects. Design/methodology/approach –The study looks at the social media pages of the British Museum (United Kingdom), Musée du Louvre (France), and the National Palace Museum (Taiwan), three globally renowned museums but with very different positionings. A total of 3,591 posts were crawled between June 1, 2016, and January 31, 2018, in order to examine how these cultural brands create social media relations and understand how differences between global and local positionings may generate different user perceptions. This study is distinct from brand research for other types of business, instead focusing on the social media activities of nonprofit museums and gathering the contents of posts and data on user behavior and emotions. It compares three museums with different user positionings in order to understand how global positioning and local

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positioning on social media can achieve successful relationship marketing with users. This study applies an easy-to-understand behavioral model to explore the relationship between information, user emotions, and user behaviors.

Educational Marketing Strategy Through Online Platform: A Case of SSRUIC, Thailand Nalin Simasathiansophon Presenter: Nalin Simasathiansophon Suan Sunandha Rajabhat University, Thailand

Abstract- Online platform is becoming important tool for today’s marketing mix. This mechanism helps marketers reach more target market while enhancing profit. For higher education, online marketing has been recently applied with office marketing tools in order to attract young students who like to search on online platform. The objective of this paper are to analyze marketing environment of higher education in Thailand as well as to exploit strategy that best appropriated with improving marketing strategy via online platform in International College, Suan Sunandha Rajabhat University context. This research uses a qualitative research method with semi-structure interview question as an instrument. The sample in this study consists of 10 academic and JU2074 supporting staffs currently working in International College and 5 students. They were obtained by 17:45-18:00 using probability sampling method – samples were selected using population list then using simple random sampling. Data was analyzed using content analysis method. The results illustrated that administrative environment could help the college to operate marketing via online platform more efficient. Meanwhile external environment could facilitate the institute to effectively reach target market. To improve strategic environment, TOWS matrix model had been introduced. The college could maximize strengths in terms of creating reliable and attractive online marketing channels. They could also offset weaknesses by using opportunities to provide faster information with high level of accuracy. Moreover, threats could be avoid by providing up-to-date content in order to accomplish customer preferences. Finally, the interviews showed that students were likely to use social media to obtain information. Nevertheless, the usage of other online marketing channels, such as the college’s website was quite low. Therefore, International College should promote the website through social media and provide clearer and deeper information in all channels.

Using a Business Simulation Game to Enhance Learning Experience of a Business Intelligence Tool: An Exploratory Research Thanachart Ritbumroong Presenter: Thanachart Ritbumroong National Institute of Development Administration, Thailand

Abstract- This paper aims to explore the role of Business Simulation Game (BSG) in enhancing JU2114 the learning experience of a Business Intelligence (BI) tool. Data was collected from students 18:00-18:15 joining a session of BSG with the aid of a BI tool to analyze and plan decisions. This study focuses on the two research questions. The first enquires about the extent to which BI usage influence decision quality. While the second deals with the extent to which BSG help enhance learning of using BI tools to support decision-making. Students enrolled in an information visualization course participating in the laboratory study. They were required to use BI tools to process and analyze data generated from their actions in a business simulated game. The results show that higher BI usage was statistically significantly related to high perceived decision quality and perceived decision efficiency. This suggests the effective role of BI tools in support decision-making. BSG

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served as a simulated environment nearly identical to business problems. All participants agree positively about the role of BSG in making them understand more about the complex nature of business problem presented by the game. They reported that the use of BI tools help them understand better about the interdependence of business problems and situations. This research is in the early stage of a research project attempting to understand the role of BI tools on decision-making and examine effective methods to increase the adoption of BI tools in enhancing decision-making. Future research still needs to explore the effectiveness of BSG as an alternative pedagogical method for learning to use and practice decision support-based tools.

Enhancing Students Engagement in IATA Classes using Blended Learning Strategy Mohamed Darma Khairiree Presenter: Mohamed Darma Khairiree Suan Sunandha Rajabhat University, Thailand

Abstract- The purpose of this study was to explore the teaching approaches using a blended learning incorporated with the IATA Rules and Regulations course content. In the 2019, action research was conducted in Airline Business classes of International College, Suan Sunandha Rajabhat University, Thailand. In the blended learning, the researcher created online lessons of his lectures and the students viewed them prior to attending class. The International Air Transport Association is a trade association of the world’s airlines. That is consisting of 290 airlines, primarily major carriers, representing 117 countries, the IATA's member airlines account for JU3060 carrying approximately 82% of total of air traffic in the world. Thailand is now on the path of 18:15-18:30 industrialization, the need of new innovation and technology product is a must the reach this goal. A new method of learning that is called blended learning has been introduces for this IATA class to enable student benefit from learning. In the blended learning, the researcher created online lessons of his lectures and the students viewed them prior to attending class. Students worked on problem-solving activities in their classrooms. The students used smart phones, tablets & computer. The research findings indicated that the blended learning of instruction was new teaching strategy that moved the lecture on outside classroom via technology and brought assignments/exercises of IATA contents and concepts inside the classroom via learning activities. The research findings shown the students engagement in the blended learning were higher than the using traditional classroom. Based on the students’ interviews they revealed that using blended learning incorporated with smartphone and students group activities they were able to make learning fun and challenging.

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Session X Theme: Curriculum Design and Educational Practice | Time: 16:00-18:30 Conference Room: 錦 Nishiki 4F Session Chair: Prof. Feng-Hsu Wang Ming Chuan University, Taiwan

*Please arrive at Conference Room: 15 minutes earlier so that authors are able to make the presentation on time. **There will be a session group photo part at the end of each session. ***The best presentation will be selected by session chair and awarded at the end of each session. On Prediction of Online Behaviors and Achievement Using Self-Regulated Learning Awareness in Flipped Classrooms Feng-Hsu Wang Presenter: Feng-Hsu Wang Ming Chuan University, Taiwan

Abstract- The present research aims to explore the relationships between self-regulated learning (SRL) awareness, online behaviors and achievement by investigating whether SRL awareness JU3039 measured at the beginning of the semester can predict online learning behaviors and achievement 16:00-16:15 in the flipped classroom model. Psychometric data about SRL awareness and log data were collected and analyzed using multiple linear regression. Motivated Strategies for Learning Questionnaire (MSLQ) and a Moodle platform were used as data collection tools. Five flipped courses with a total of 93 undergraduates of a university in Taiwan were included in the present study. The results indicated that (1) task value, intrinsic motivation, control of learning beliefs and metacognition predict achievement, (2) SRL awareness predicts online behaviors to a limited extent, (3) combination of SRL awareness and online behaviors predicts achievement better than either one of the single-domain models. Theoretical contributions and implications for education and practice, and future research of the present study are discussed. Theoretical Analysis for Data-based Adaptive Content Development in a Korean Pre-Service Teachers’ Class HyunKyung Lee Presenter: HyunKyung Lee Hankuk University of Foreign Studies, South Korea

Abstract- For the future education environment, learning contents and activities require customized learning strategies suitable for individual learners. Therefore, it is necessary to analyze JU2042-A the learning data performed by past learners and to provide learning contents based on the learning 16:15-16:30 analysis in order to create a customized learning environment centering on the learner. Learning analysis mainly uses user behavior data from learning management system (LMS). However, LMS in most universities is a supplementary and administrative means to offline class, and it is limited to certain functions such as lecture data delivery and bulletin board. While the ability of pre-service teachers to cultivate learners for the 21st century has become essential, it is vital to develop and utilize data-based adaptive contents in order to establish customized teaching and learning strategies centering on learners in class. To develop data-based adaptive contents and provide pre-service teachers with customized contents considering the learning contents and learner characteristics on LMS, there are six steps of research; (i) theoretical analysis for

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data-based adaptive content development, (ii) data analysis of learning management system, (iii) design of data-based adaptive content, (iv) development of data-based adaptive content, (v) implementation of data-based adaptive content, and (vi) evaluation of data-based adaptive content. As a first step, this study presents the results of theoretical analysis for data-based adaptive contents development in a Korean pre-service teachers’ class. The results include literature analysis related to learning analysis, data-based teaching and learning, big data, and adaptive learning. Study on the Performance of Students' Autonomous Learning from the Course Planning of Design Department Tsu-Wu Hu,Shin-Tai Chu,Ku-Hsi Chu Presenter: Tsu-Wu Hu Chaoyang University of Technology, Taiwan

Abstract- Through individual teacher action research methods, this study designs two courses for design rendering techniques and portfolio design, and conducts planning and operation of classroom management, teaching strategies and innovative design of teaching materials, and explores students' learning attitude, creative performance and willingness to learn independently. Performance. It is hoped that this will enhance students' psychological self-expectation and gain effective learning and ability development in design performance and willingness to learn independently. Through the teaching guidance, after-school tutoring and awakening students' JU2033 self-learning and the various stages of the publication of the works, the students' achievement 16:30-16:45 factors and feedback on autonomous learning are obtained. The study found that students will have significant growth in learning performance through guidance and after-school interaction during the course of the course, and thus the awakening of autonomous learning. Unconscious, there are great differences in learning and interaction performance. There are three reasons for this: 1. Insufficient basic ability and lack of self-confidence, learning disabilities, 2. Basic ability, but inertia, 3. Self-feeling and rejection growing up. In addition, students who develop self-learning, regardless of their ability to improve, also have a high degree of interaction, and have significantly grown in their performance and extracurricular knowledge. In this study, the teaching results obtained through the design rendering techniques and portfolio design of the two courses, in addition to improving students' independent learning, but also conducive to the training of students' design ability. The research results provided can also be provided to the planning application and academic research reference of other related design courses. The Construction and Development of Digital Electronic Technology Course Majoring in Applied Electronic Technology of Advanced Vocational College Yi TIAN Presenter: Yi TIAN Suzhou Institute of Trade & Commerce, China JU3016 16:45-17:00 Abstract- Aiming at the specialty of applied electronic technology in higher vocational college, the paper introduces the construction and development of the course of digital electronic technology in three aspects: teaching material, experiment and practical training. The writing and compiling of teaching material have not only emphasized the follow of logical thinking principle and the use of standardized symbols and equations in order to facilitate students to understand and train innovative thinking, but also adopted many design cases to cultivate and exercise the students’

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design and innovation ability. Three types of experiments including demonstration type, logical function and characteristic verification type, and analysis and design type have been carried out in the experimental teaching activities. The proper projects of practical training had been chosen beforehand, the cooperation and coordination between teacher and students have been paid attention to during the practical training, and the factors affecting the effect of the practical training should be well controlled by the teacher. The practice has shown that the unifying consideration and arrangements to the related contents of classroom teaching, experiment and practical training can help the students to achieve the goal of mastery. The Hands-On STEM Curriculum Design Promoting Science Learning and Career Self-Efficacy for Gifted Girls Hsiao-ping Yu, Hong-yi, Chen, Yu-Lim Chen Presenter: Hsiao-ping Yu National Taiwan Normal University, Taiwan

Abstract- This study explored the differences in scientific learning interest, scientific learning motivation, scientific learning difficulties, career self-efficacy and career development before and after the implementation of the scientific hands-on STEM curriculum for gifted girls. The 10-hour curriculum mainly consisted three sets of theoretical and hands-on activities related to electrical, mechanical and temperature experiments. It also explored the difference between students in two JU2036 different types of schools. A total of 32 gifted girls in the 11th grade participated. It used the 17:00-17:15 pre-post questionnaire to analyze the change. After the curriculum, the results show that although there was no significant difference in career self-efficacy and career development, these students have increased their science interest and learning motivation. There were significant differences in the difficulty of science understanding and reading and the practical activities were not easy for the students. Teachers, nevertheless, needed to help students to practice. There was a significant difference in verbal persuasion which meant that they felt encouraged. Moreover, the co-educational students improved significantly than that of girls in the single-sex school, especially, in the science learning motivation. It also showed that the science-related curriculum and hand-on activities were more beneficial to the improvement of girls' interest and motivation in co-educational school. Positive Education and Internship: Preparing Students for internship with Workshop and E-Journal Christine Hau Yu Tang Presenter: Tang Hau Yu Christine The Education University of Hong Kong, Hong Kong

Abstract- This presentation will illustrate an innovative strategy in preparing students for JU2012-A internship. A workshop based on the 4 constructs in positive education, namely hope, gratitude, 17:15-17:30 emotional management and perseverance was held for around 50 students going for internships. Students were asked to utilize the skills they learned in the workshop in their internship sites. They then completed 3 e-journals documenting the strategies they used. Preliminary results showed that students reported benefits utilizing the strategies and their effectiveness in dealing with problems in their internships was also raised. Participation in Curriculum Development of Senior Community Learning: An Inquiry into the JU2055 Responses of Teachers 17:30-17:45 Wei-Chien Yeh,Yu-Chen Chien, Tai-Shen Huan

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Presenter: Wei-Chien Yeh Chaoyang University of Technology, Taiwan

Abstract- In recent years, Taiwan has implemented community care in response to the need for aging in place and lifelong learning. Therefore, this study focuses on the design of the Curriculum for senior citizens, and the effectiveness of the Curriculum for community care and care. Using expert questionnaires and interviews to conduct tests on teachers who actually participate in the curriculum, to understand the relationship between community learning Curriculum design and participation of senior citizens. Through Curriculum-time design, Curriculum-Participatory Design, Curriculum-diversity design, curriculum-schedule design and curriculum-coaching design, Propose specific recommendations for the design of community learning curriculums, The results of the study indicate that senior community citizens must improve the participation and interaction of Senior community in the Curriculum planning, and should combine the relevant activities of the community to include diversified learning in the normal Curriculum and explore the Curriculum design for the Senior community. Learning the benefits of assessment. Finally, based on the results of this study, the recommendations for the Curriculum design of senior community citizens are proposed. A Study of Student Engagement in MOOCs Industrial Design Courses Jen-Hao Yeh,Ming-Hsiu Mia Chen Presenter: Jen-Hao Yeh Tatung University, Taiwan

Abstract- In recent years, MOOCs (Massive Open Online Courses) have attracted a large number of students to register for study. However, the low completion rate of the courses also remains a subject of concern for platform providers and educators (Ramesh, Goldwasser, Huang, Daum´e III, & Getoor, 2013; de Freitas, Morgan, & Gibson, 2015; Ferguson & Clow, 2015). Maintaining and cultivating student engagement is critical for learning, especially in the online learning environment where students often feel isolated and disconnected. Therefore, teachers and researchers need to be able to measure correlating the level of student engagement and help to significantly reduce the student’s dropout rate(Ramesh, Goldwasser, Huang, & Daum´e III, 2014; Dixson, 2015). This study was based on the students who took the MOOCs "Maker Tools JU3018-A Training" courses offered by the Department of Industrial Design of a university in Taiwan. These 17:45-18:00 courses were online videos for the implements used by the markers (such as 3D printers, electric welders, etc.). All courses were divided into nine weeks. Engagement was measured through the Online Student Engagement Scale (OSE) by Dixson (2015). The scale was adjusted to 15 Chinese questionnaires, using Likert's five-point scale. The OSE consisted of four factors, include skills engagement, emotional engagement, participation/interaction engagement, and performance engagement. A total of 78 effective scales were collected. Statistical analysis was completed using SPSS statistical software. The mean engagement reached 3.63. In the previous study (Dixson, 2010), an item mean score of 3.5 or higher represented a highly engaged student. However, the mean score of participation / interaction engagement was only 2.85, which showed that students were less likely to interact with peers and teachers in online courses. In addition, Pearson correlations were calculated to determine whether there were any correlations between the items in the scale. The result represented there was a significant positive correlation between the items (p< 0.05). Meanwhile, the statistics also indicated that if students could get to know other students in the course, they would have a higher participation in the course; but students with higher

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participation might not be able to have a good performance. These study results are worthy of being an important reference in the design of future MOOCs courses. Agribusiness Students’ Attitudes towards Service Learning: A Three Stage Adoption Framework Pei Xu, Todd Lone, Lizhu Davis Presenter: Pei Xu and Lizhu Davis California State University Fresno, USA

Abstract- This study identified the impact of service learning on undergraduate agribusiness education. Agribusiness students from a California State University were provided an opportunity to work with an agricultural related organization during their last year of college study. Face-to-face interviews were conducted with these students in the fall of 2017 and online survey JU3059-A was gathered in the fall of 2018 to learn their opinions about the learning experience. Our results 18:00-18:15 show that the service learning activities were considered as helpful to learn (4.09 out of 5), the project was easy to understand (3.86 out of 5), and the project was challenging, meaningful, and educational (3.61 out of 5). The sample also suggests that male students were more likely to involve in the assigned activities than female students. A three-stage adoption framework was analyzed and the model shows that there exist three-stage adoption frameworks such that the learning in the information session contributes to the positive service learning experience which further impact reflective thinking about the course. Our findings provide insightful information to help educators plan for effective students’ involvements into the hands-on learning and serving local agricultural organizations. A Study of Polyhedron Elevations in Geometry Teaching with Cross-disciplinary Yu-Fen Chen, Pey-Yu Twu Presenter: Yu-Fen Chen and Pey-Yu Twu New Taipei Municipal Mingder High School, Taiwan

Abstract- One of the most important factors in students’ learning weakness and academic failure is their low learning motivation. In order to improve students' effective learning and interest in learning, we design a cross-disciplinary curriculum design that combines the integration of mathematics, art and information technology to provide a creative teaching approach for teachers when they are teaching geometric polyhedron. As we know, there are 13 kinds of Archimedes polyhedrons, and our research will also be based on this foundation. However, what is surprising is that we have found that students can construct the elevation of these 13 Archimedes JU3052-A polyhedrons and make them a gorgeous polyhedron full of mathematical knowledge. Our teaching 18:15-18:30 strategy will be divided into three learning stages. the first stage is to design geometric components with Archimedes polyhedron properties using Geogebra, then the designed geometric components are combined into an Archimedes polyhedron. The second stage is that each geometric component, it must be guided by the aesthetics of the artist, not only to conform to the basic geometric concept of mathematics, but also to be aesthetically pleasing in appearance. In the third stage, the inside of each polyhedron will be equipped with a light bulb, and the flashing signal of the light bulb will be determined with the Moss code designed by students. Obviously, during the learning process of this course, we found that not only the students' interest in learning was enhanced, but also because of the GGB mapping demonstration, which strengthened the concept of geometric construction of students. Most importantly, students feel very fulfilled because of the works they have done.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Session XI Theme: Language Teaching and Linguistics | Time: 16:00-18:05 Conference Room: 白鳥 Hakucho (B) 2F Session Chair: Assoc. Prof. Sarimah Shamsudin Universiti Teknologi Malaysia, Malaysia Co-Chair: Assoc. Prof. Aryusmar Bina Nusantara University, Indonesia

*Please arrive at Conference Room: 15 minutes earlier so that authors are able to make the presentation on time. **There will be a session group photo part at the end of each session. ***The best presentation will be selected by session chair and awarded at the end of each session. Re-Conceptualizing Holistic Assessment of Culture-Based English as Foreign Language Learning for Higher Education in the 21st Century Classroom Aryusmar, Wiwiek Afifah Presenter: Aryusmar Bina Nusantara University, Indonesia

Abstract- Along with the need for assessment of English as a foreign language learning with Invited cultural focus, some theories in this field should be re-examined and adapted. Additionally, the Speech 21st- century classroom is also more dynamic thus the assessment that will be used by the JU3009 English lecturer must be well comprehensive. To do this, the new classroom condition of the 16:00-16:20 21st-century is used as the basic consideration of learners’ needs. Therefore, the re-conceptualizing holistic assessment for culture-based English as a foreign language learning should be based on the integration of the modern assessment such as self-assessment, peer-assessment, authentic assessment, classroom assessment, and the objective assessment either formative and summative assessment. Finally, the implementation of holistic assessment can be done using online assessment or web-based assessment in which lecturer can directly upgrade the existing assessment to be blended model of assessment.

Specialised Corpus Development on Aviation Disasters News Discourse Sarimah Shamsudin,Wan Najmiyyah Wan Md Adnan Presenter: Sarimah Shamsudin Universiti Teknologi Malaysia, Malaysia

Abstract- This paper provides a step-by-step explanation on how to develop a specialised corpus for MH370 and MH17 aviation disaster news discourse from countries affected by the disasters. JU3069 The corpus is developed using online English news articles from Malaysia, China and the 16:20-16:35 Netherlands. One of the objectives of this paper is to help other graduate students and novice researchers on guided steps in corpus development for corpus-based linguistics analysis. The focus of this paper is on the development of corpus in the aviation disasters news discourse. The detailed procedure includes three basic stages in forming specialised corpus. It is hoped that this procedure would be able to contribute to the basic understanding of corpus linguistics field, especially for novice researchers who wish to compile and develop their corpus using online materials.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Continuous Integration for Android Application Development and Training Phan Duy Hung,Do Thai Giang Presenter: Do Thai Giang FPT University, Vietnam

Abstract- Continuous Integration (CI) is the most common practice among software developers where they integrate their work into a baseline frequently. The industry is facing huge challenges JU2084 while developing Software (Software) at multiple sites and tested on multiple platforms. The best 16:35-16:50 way to make CI faster and more efficient is to automate the build and testing process. Today, so many CI tools widely used for software development as CircleCI, Jenkins, Travis. CircleCI is one of the CI tools that can help in automating the complete process, reducing the work of a developer and check the development at each and every step of Software evolution. It is also a practical tool to teach Software Testing more easily. In this paper, we discuss the implementation of CircleCI for android application development and training. Firebase Test Lab will be used for some additional automation testing.

Digital Media Technology as an Instrument for Promotion and Political Marketing in the Era of Industrial Revolution 4.0 Gatut Priyowidodo, Inri Inggrit, Samuel Gunawan Presenter: Gatut Priyowidodo Petra Christian University, Indonesia

Abstract- The development of digital media technology is a historical necessity. All dimensions of human life require digital technology interventions. Economic, educational, cultural, social, and political dimensions. Especially in the political aspect, the election of Regional Heads such as governors, regents, and mayors also requires a touch of digital technology. Candidates for the JU2110 Regional Head promote and market themselves also through digital media, especially social 16:50-17:05 media. The focus of this study is to elaborate on the use of advances in social media technology in the selection of regional head elections in East Java Province, Indonesia. This research employed a qualitative approach with case study research method. Informants of the research were from the core executive board of the PDI-Perjuangan from the national level (Central Board) going down to branch levels (Branch Board) as well as mayor candidates having been nominated by the PDI-Perjuangan. The findings of this study are that the use of social media to promote and market regional head candidates is essential. Social media platforms are used, such as whatapps, facebook, instagram, line, and website. But in practice, they also still use collaboration with face-to-face media.

Applying the Meta-cognitive Strategy to Chinese Reading Teaching Effectiveness Tsui-Feng Huang, Chih- Hung Chou, Shu-Chuan Cho, Sheng-Chieh Chou, Kuei-Chien Chiu Presenter: Tsui-Feng Huang Chaoyang University of Technology, Taiwan JU3008 17:05-17:20 Abstract- Reading is the foundation of learning. Improving the extensive reading ability of undergraduate students is an important issue in Chinese teaching. The purpose of this study was to use the theory of meta-cognition as the theoretical support of teaching practice to enable students to master the essentials of reading. Furthermore, combining with the self-recognition monitoring mechanism of meta-cognitive strategy, pre-tests and post-tests were conducted to

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evaluate the effectiveness of teaching and learning. Consequently, this study not only facilitates the Chinese reading instruction to be directed by concrete principle guidance, but also deepens the teaching practice to promote the performance of reading. The results provide theoretical verification and reference for Chinese teaching.

An Analysis of Digital Literacy between young and Old Generation: Comparison among Korea, Japan and Finland Hyeji Kil,Minsoo Kim Presenter: Hyeji Kil Chungbuk National University, South Korea

Abstract- As AI and IoT society comes, the gap in digital literacy among ages has emerged as a new social problem. Since digital literacy is closely related to the quality of life, it is important to identify level of digital literacy in adult and prepare educational policy to enhance adult’s digital literacy at the national level. With these contexts, the purpose of this study is to compare the JU3082-A utilization level of internet and computer in everyday life among ages, and to identify the factors 17:20-17:35 which affect digital literacy. For this study, 6,648 Korean, 5,173 Japanese, and 5,464 Finns from PIAAC 2012 data were analyzed using IDB analyzer and the results were compared. The main results of the analysis are as follows. First, as the ages increases, the utilization level of internet and computer in everyday life tends to decrease. In terms of internet and computer use in everyday life, there was the smallest difference among ages in japan, but in Korea and Finland, the difference between 45 and below was relatively prominent. Second, in all countries, the higher the age, the lower the digital literacy statistically, but in Korea there was no significant difference between 45-54 and 55 plus. Finally, in all countries, the more use mail, word, and spreadsheet in everyday life, the more adults’ digital literacy has increased significantly. The findings from this study suggested implications for enhance adults’ digital literacy and reducing difference of digital literacy among ages in context of Lifelong education.

Komang Candra Brata, Adam Hendra Brata,Eko Prasetyo Lukman Presenter: Komang Candra Brata Universitas Brawijaya, Indonesia

Abstract- The Japanese language is not only one of the most favorite foreign languages in Indonesian higher education, but it is also considered a difficult foreign language to learn. This fact creates many mobile learning (m-learning) applications that were developed to help learners learn the Japanese language independently. Existing Japanese m-learning apps concentrate only on improving vocabulary, writing and reading skills. Although improving vocabulary and JU2080 reading skills are important, practicing Japanese pronunciation is also crucial in fundamental 17:35-17:50 Japanese learning. This study introduces the idea of utilizing the listening and speaking exercise in the M-learning implementation to provide learners with a new experience in term of Japanese language learning method. In addition, this paper also describes preliminary learning outcomes from a small-scale assessment of the learners when they are using the speaking input in m-learning. Evaluation result indicates that the listening and speaking method is feasible for future implementation of m-learning with promising learning outcome enhancement compared to the conventional learning method.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Corpus-based Analysis of MH17 Online Dutch News Articles Wan Najmiyyah Wan Md Adnan, Sarimah Shamsudin Presenter: Wan Najmiyyah Wan Md Adnan Universiti Teknologi Malaysia, Malaysia

Abstract- This paper features the step-by-step corpus analysis of texts taken from an online English-based Dutch news portal as part of our corpus project on media representations of MH17 JU3070 aviation disaster news discourse. The main objective of this paper is to look into the frequency 17:50-18:05 and concordance analysis of the words used in real-world contexts of online news articles on aviation news. Firstly, we introduce the MH17 online Dutch News as a corpus used in the study and how the corpus is developed. Next, we report examples of findings on the text analysis of the corpus by focusing on the frequency vocabulary lists used in the corpus, and the concordance analysis of the work ‘Dutch’ and ‘Netherlands’. All examples are taken from MH17 online articles from Dutch News.nl. All in all, with the step-by-step guidelines on how to do corpus analysis, this would be able to shed lights to new opportunities and perspectives in corpus linguistics research.

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Session XII Theme: Innovative Teaching | Time: 16:00-18:30 Conference Room: ダリア Dahlia (B) 3F Session Chair: Prof. Vilmantė Kumpikaitė-Valiūnienė Kaunas University of Technology, Lithuania

*Please arrive at Conference Room: 15 minutes earlier so that authors are able to make the presentation on time. **There will be a session group photo part at the end of each session. ***The best presentation will be selected by session chair and awarded at the end of each session. Tips and Tricks of teaching Generation Z at University: the role of ICT Vilmantė Kumpikaitė-Valiūnienė Presenter: Vilmantė Kumpikaitė-Valiūnienė Kaunas University of Technology, Lithuania

Abstract- The typical Generation Z person is a digital native born in internet connected world and therefore “live and breathe” technology. This is also true for the higher education environment where Generation Z students rely on smart-phone or PC recordings instead of taking notes, are more tend to raise questions online, see a lecture as “come and entertain me”, are less patient and Invited do not like waiting for a response but demand instant information and communication (Cilliers, Speech 2017). Longitudinal study revealing the most developing factors for students at university was JU3095-A conducted in 2009 and 2019 in one of universities in Lithuania. 438 students participated in the 16:00-16:15 study in 2009 and 151 in 2019. Results highlighted that students became more individualistic. They started to prefer teamwork, courses and reading textbooks less than ten years ago. However, their interest increased in involvement in different work environment, looking at others’ work, watching development programs and coaching others. Majority of this could be done using smart phones, laptops and other ICT with Internet connection. Therefore, professors should rethink their teaching methods involving ICT in to study process at university. Games in Kahoot and short videos in YouTube could be examples of such means for teaching Generation Z. Agile Scrum in Monitoring DepEd’s Programs, Projects and Activities (PPA): A Process Model in the Implementation of School Improvement Plan (SIP) Maricel A. Timbal Presenter: Maricel A. Timbal Division of Davao del Norte, Philippines

Abstract- Project and organizational success lie in the process model being used. In fact, JU2021 Whiting, et al. in their study express that a formal quality assessment is facilitated by using a 16:15-16:30 structured tool, a convenient standardized way to assess key components of quality that has been considered by an organization in achieving success. Department of Education, a large governing body had set its focus on, not only in the instruction but also in other aspects, promoting holistic development of learners. These are drafted into a School Improvement Plan (SIP), a consensus consolidated from master teachers of different subject areas and coordinators of different programs. With its broad scope, this poses a problem during the implementation such as fragmentation of monitoring and evaluation. This paper had evidently showed the positive impact of Agile Scrum that is the reason why the author had chosen such a methodology. It has been

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proven with other related studies that such methodology is effective not just for software development but also in academe and even in construction. The adoption of Agile Scrum as a proposed process model was customized in the context of monitoring DepEd’s programs, project, and activities (PPA’s). The Use of Augmented Reality to Represent Gamification Theory in User Story Training Tsai Wei-Te,Chen Chien-Hsu Presenter: Tsai Wei-Te National Cheng Kung University, Taiwan

Abstract- The purpose of this study is to train students in the university’s design department to organize and demonstrate the story of a user's situational intentions in the design process. The user context investigation is an integral step in any design activity, and it helps to better understand the target of the design, meet the users’ needs, and provide the correct design direction in order to reduce the failure rate after a product goes on the market. Students in the design department have often been found to lack complete product design thinking, and the students’ design is often out of touch with reality and cannot meet the needs of end users. The JU2032 aim of this research is to investigate how to combine physical objects and augmented reality by 16:30-16:45 randomly generating three-dimensional objects combining people, objects and scenes, and having students tell the user stories based on the results produced. Through logic and insight, the future is then applied to the observation of actual scenes. In this study, augmented reality and 3D printing techniques were used to create three teaching aids, each presented in a hexahedral physical form. Each teaching aid contained six randomly generated 3D objects. The random control was thus the students who had a total of 216 permutations. The results of the application are more integrated and more effective in the classroom, and students were found to be highly interested in interacting with the system. With the application of augmented reality and the uncertainty caused by random probability, the effect of gamification was found to increase the desire to learn, and strengthened cognitive and observational powers which were helpful in describing the user's story. Attitudes Toward Using E-Courseware in A Flipped Classroom Teaching And Learning Approach of Suranaree University of Technology Students in The Application Of Biotechnology In Crop Production Course Piyada Alisha Tantasawat, Sutthinee Srisawat, Narudol Damsugree, Amornthep Thepwichit, Panlada Tittabutr Presenter: Piyada Alisha Tantasawat Suranaree University of Technology, Thailand

JU2095 Abstract- The objectives of this study were to survey 1) student attitudes, 2) student learning 16:45-17:00 behaviors, and 3) satisfaction of students toward using e-Courseware in a flipped classroom teaching and learning approach of the 312340 Application of Biotechnology in Crop Production Course at Suranaree University of Technology. A sample group was obtained by purposive sampling and consisted of 44 fourth year undergraduate students in the School of Crop Production Technology who registered for the course in the first trimester of the academic year 2018. From the results of the questionnaire on student attitudes toward using e-Courseware in a flipped classroom teaching and learning approach, compared to the traditional lecture-based teaching and learning approach, using a 5 level rating scale (1 = the lowest to 5 = the highest), it

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was found that 37 students (84.1%) replied with significantly higher scores for their attitudes towards using e-Courseware in a flipped classroom approach compared to the traditional lecture-based approach in all aspects (p < 0.01) except learning difficulty (p = 0.104), resulting in a higher overall attitude score (4.36 ± 0.72), compared to that of the traditional lecture-based approach (3.01 ± 0.88). Although the score for learning difficulty, rated for using e-Courseware in a flipped classroom approach tended to be higher (3.71 ± 0.93) than the score of 3.29 ± 0.92 for a traditional lecture-based approach, 94.6% students still expressed their preference for using e-Courseware in a flipped classroom approach for future courses. From the behavior observation form for students using e-Courseware in a flipped classroom teaching and learning approach, using a 3 level rating scale (1 = low to 3 = high), it was found that learners’ participation in the learning activities was at a high level (2.59 ± 0.50) on average and learning behavior was also at a high level (2.63 ± 0.49) on average. The questionnaire on student satisfaction on using e-Courseware in a flipped classroom teaching and learning approach, using a 5 level rating scale (1 = the lowest to 5 = the highest) revealed that 32 students (72.7%) replied with the following ratings: for overall satisfaction, the rating was at the highest level (4.38 ± 0.66), and for the usefulness of e-Courseware for teaching and learning, the rating was also at the highest level (4.59 ± 0.67). These results indicate positive attitudes, learning behaviors and satisfaction of the students toward using e-Courseware in a flipped classroom teaching and learning approach, suggesting the effectiveness and usefulness of this approach for improvements in future courses. Significance of Dynamic Difficulty Adjustment in Delivering Instructional Scaffolding on Educational Game for High School Chemistry Subject Ahmad Afif Supianto,Muhammad Hafis,Herman Tolle Presenter: Ahmad Afif Supianto Brawijaya University, Indonesia

Abstract- The subject of chemistry is a generally despised subject by high school students due to its complexity, the accusation, however, is not baseless as chemistry actually requires multiple levels of thinking. The topic of reaction rate in high school chemistry is one of the more complicated ones. The current method of delivery for chemistry, in general, is still quite conventional; as such, the conventional approach only delivers knowledge is a one-way approach and lacks conceptual thinking. The existence of educational games as educational technology and JU2105 its versatility shows some potency to improve the status quo. Related to the versatility, the 17:00-17:15 educational game can be adapted with some degree of modification in the form of an algorithm such as dynamic difficulty adjustment. The concept of dynamic difficulty adjustment aligns similarly with the educational concept of instructional scaffolding by adapting students’ performance and modify future levels as a form of scaffolding. This study aims to verify the existence of conceptual thinking improvements via an educational game designed with dynamic difficulty adjustment, which to an extent, delivers a form of visual instructional scaffolding. The study results show that educational game, in general, is able to deliver conceptual thinking based on the experiment conducted however the role of the algorithm adapted might not be the only deciding factor in an educational game context. The study also presents the experimental setup used as well as its analysis, its weakness, as well as its limitation, are also thoroughly elaborated.

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The English Teaching Strategies of Competitiveness and Cooperation in Gamification Hsiu-Lien Tu,Li-Wen Huang Presenter: Hsiu-Lien Tu Chaoyang University of Technology, Taiwan

Abstract-The research aims to integrate competitiveness, cooperation and gamification in Freshman English course of a university of technology in Taiwan. Unlike western perspective-oriented materials, the course focuses on “localized materials” with a variety of teaching strategies such as task-based project, cooperative learning and gamification, creating learner-center learning environment. Students can learn language through not only “input process” but also “output process “to enhance their English proficiency. The subjects who were JU3055 chosen to take part in the study were seventy-six Taiwanese undergraduates enrolled at a 17:15-17:30 university of technology in central Taiwan. The sample included students from two different levels of Freshmen English courses, leveled as Basic class and High-intermediate class. The research attempts to find out: 1. whether localized materials connecting with learners’ life experience can generate their learning motivation. 2.whether task-based learning projects can facilitate learners’ target language using in communication, lower learners’ anxieties and build up their confidence. 3.whether the learning strategies of competitiveness and cooperation can enhance learners’ learning effectiveness and learning autonomies. 4.whether gamification in evaluation of students’ outcome performance can boost fun in learning. The finding suggests that localized materials and gamification can enhance the students’ learning motivation while task-based learning projects and learning strategies of competitiveness and cooperation also indicate positive results. An Educational Card Game for Enhancing Students’ Learning of the Periodic Table Poramin Piyawattanaviroj, Pratchayapong Yasri Presenter: Poramin Piyawattanaviroj Mahidol University International Demonstration School, Thailand

Abstract- Sukhothai Thammathirat Open University is an open university, offering distance education that focuses on self-study without having to attend regular classes. Online instruction is one method for students to learn by themselves at a convenient time and place. However, there has not been any model that can respond to student performance. The researcher, therefore, designed and developed smart online learning for Sukhothai Thammathirat Open University’s undergraduate students. This research studied the results of using smart online learning for JU2102 Sukhothai Thammathirat Open University’s undergraduate students who enrolled in the 52311 17:30-17:45 course, First Aid and Basic Treatment in the second semester of the academic year 2018. The sample group of 173 students was obtained from a simple random sampling method. Research tools included pre-test and post-test, ability assessment form, and satisfaction assessment form. Data was analyzed by using average statistics, standard deviation, and t-test. The results of the research were as follows: 1) The comparison of the difference between the mean scores of academic achievement before and after learning showed that the scores after studying (M= 27.9, SD.= 5.75) were higher than the score before studying (M= 20.98, SD.= 4.96) with statistical significance at the level of .05, 2) The overall learning activity scores showed that the sample group had the ability to do activities at a high level (M= 2.80, SD = 0.45), and 3) the sample group had satisfaction at a high level (M= 4.18, SD = 0.63). When considered each item, it was

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found that the learning process design was at a high level (M= 4.21, SD = 0.64) and the smart online learning system was also at a high level (M= 4.16, SD = 0.63).

Integrating History of Mathematics into Mathematics Teaching in Junior High Schools Yi-Wen Su Presenter: Yi-Wen Su University of Taipei, Taiwan

Abstract- In this study, the research team members completed the development of the material for “the greatest common divisor” lesson in history of mathematics and designed related teaching aids. In the mathematics textbook of the first year of Taiwan, the greatest common divisor of any given two numbers is obtained by using the standard factorization and the short division. Our lesson plan is mainly to introduce the third method of seeking the greatest common divisor, that

is, the “interactive subtraction” found in the Chinese book “The Nine Chapters on the Art of JU2063-A Mathematics.” The teaching objectives of this lesson plan are (1) to introduce the “interactive 17:45-18:00 subtraction” found in the book “The Nine Chapters on the Art of Mathematics.” a method of obtaining the greatest common divisor; and (2) to let students understand more about the nature of the greatest common divisor through the example of “interactive subtraction.” After teaching, many students commented that: “there is also an interesting story behind the original mathematics,” “I think the story strengthens my memory,” “history of mathematics really aroused my interest,” “from memorizing the formula to deducing the formula, now I know more what I am doing,” “I hope that in the future I can have more of this kind of lesson, listening to history and learning mathematics.” The teachers who experimented with their students also affirmed the effectiveness of this lesson plan and made recommendations.

Implementation of A Social Constructivist Educational Model And A Significant Learning for The Development of Video Games for The Teaching of Colombia Caribbean Art Nataly Riaño Carmona Presenter: Nataly Riaño Carmona Universidad del Atlántico, Colombia

Abstract- In this article, information and communication technologies (ICT) are used as a multimedia tool for the implementation of a constructivist social pedagogical model and

significant learning. Through the development of a video game for platforms, mobile and PC, for JU2020 students to learn and know the history of art and culture of the Colombian Caribbean. Within the 18:00-18:15 research it was found that the Caribbean population has little interest in the culture of their own environment, effect caused by educational institutions do not consider the subject of art as a relevant subject. In response to this need, it was taken as an alternative didactic tool for use in the classroom, for art education classes and outside of it. A video game is proposed that, without losing its playful essence, stimulates interest in the art of the Colombian Caribbean. Focused on a narrative, with the mechanical model of video games: RPG, which proposes to assume a role. Playing a character that has an interaction with works by important Caribbean artists.

Research on the Effectiveness of Producing Virtual Reality Film and Teaching with Thao JU2019 Festival Culture and Ceremony 18:15-18:30 Cheng-Hui Tsai, Chuan-Po Wang, Chun Kuan Wu, Yann Long Lee Presenter: Chuan-Po Wang

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Chaoyang University of Technology, Taiwan

Abstract- The concept of teaching practice in this project is intended to combine the profound teaching of "original teaching and research" with the practice of "creative teaching" and "innovative research" to promote the concept of "multi-intelligence digital humanities Ability, "and cultivate its practice of aboriginal cult culture, field investigation and humane care ...... Therefore, the curriculum of Aboriginal Literature is based on the awareness of" local and tribal culture and care ", (1)." Innovative teaching model, "that is, into" cognitive model "-" cognitive skills model ", (2)." Emotional model "-" ethnic humanities care mode ", (3)." Digital model "-" digital humanities and archives model " Students' "learner-based learning" flipped classroom and "problem-oriented learning (PBL)"; guide students to reflect on contemporary multicultural values and learn about holistic education and focus on people's core concerns. The Taiwan Thao Aboriginal ritual culture is integrated into the innovative culture education of Aboriginal literature, and students are led to participate in the field investigation of the ceremonies to complete the digital cultural documentary of the Thao ancestral sacrifice to establish the innovative teaching goal of digital humanities education.

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Time: 14:00-16:00 (2F)

An Effective Learning Model Derived from Integration Problem-Based Learning and Digital Mind Maps to Enhance Students’ Creativity Nurkhairo Hidayati,Siti Zubaidah,Endang Suarsini,Henry Praherdhiono Presenter: Nurkhairo Hidayati Universitas Negeri Malang, Indonesia

Abstract- In the present study, Problem-Based Learning and Digital Mind Maps (PBLDMM) were integrated to enhance five aspects of creativity that are originality, elaboration, fluency, flexibility, and risk-taking. This study adopted the Plomp research and development model which was performed in three stages; (1) the preliminary research phase, (2) development or JU2050 prototyping phase, and (3) assessment phase. Course outline, lesson plans, student worksheets, and a checklist were developed to evaluate the implementation of the learning model. The effect of the learning model on students’ creativity was analyzed using N-Gain, while the model’s reliability was examined using regression analysis. The results showed that the PBLDMM model was valid (3.78) and had been consistently implemented in the classroom (F = 48.71). Students’ responses (81.05) towards PBLDMM also confirmed the practicality of the learning model. The significant improvement in students’ creativity was shown by the average pretest score (38.77) and posttest score (63.31) with N-Gain (0.41). This study has proven that PBLDMM model is valid, practical and effective in enhancing students’ creativity.

A Comparative Analysis of Information Provided in the Universities’ Website for International Students: Malaysian Public and Private Universities Yee Li Yean, Dazmin Bin Daud, Lai Nai Yeen Gavin, Jiawa Lu Presenter: Jiawa Lu University of Nottingham Ningbo China, China

Abstract- The higher education industry is an important growth sector for Malaysia and the enrollment of more international students in the universities is essential. As of 2018, there is a higher enrolment of international students in Malaysia private universities than that seen in the Malaysia public universities. This present study will investigate how both the Malaysian JU3007 public and private universities provide the immigration policies information through their website especially those related to socioeconomics topics which are deemed essential by the international students when deciding on a destination country for further studies. Ten universities in Malaysia were selected for this study; five public universities and five private universities in Malaysia with a student population range of 6,000 to 21,000. It was determined that both the Malaysian public and private universities websites provided similar immigration policies information with relations to the limitations on immigration, dependents, scholarship and higher tuition rates for international students. However, private university websites provide much more information on possible employment opportunities in Malaysia to prospective international students as compared to the websites of public universities studied in this research. The findings are in line with the key stand of this study

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which is the university website information relating to socioeconomic issues in the host country could influence the international students’ decision on the choice location for further study. From the practitioner perspective, this study provides university management and leadership a better understanding of the on the importance of the university website as a platform to reach potential international students.

The Integrated Problem Based Learning and Predict, Observe, Explain (PBL-POE) to Empower Students’ Problem-Solving Skills Apriza Fitriani,Siti Zubaidah,Herawati Susilo,Mimien Henie Irawati Presenter: Apriza Fitriani Universitas Negeri Malang, Indonesia

Abstract- The purpose of the current research was to develop integrated problem-based learning and predict, observe, explain (PBL-POE) model to empower students' problem-solving skills, including the students' ability to identify problems, devise a plan, carry out the plan, and evaluate the results. This research and development were carried out JU2051 following the four stages of the 4D model (define, design, develop, and disseminate). Instruments used were a syllabus, lesson plans, students’ worksheets, validation sheets, a questionnaire to collect students’ responses towards the learning model, and an essay test to evaluate students’ problem-solving skills. According to experts, the integrated PBL-POE model was valid (3.86). The N-gain score was used to examine the effectiveness of the learning model in empowering students' problem-solving skills. A significant increase was observed in the students' pretest and post-test scores (37.67 and 93.24, respectively; g=0.8; g>0.7). The overall response of the students to the learning model fell into the excellent category. Based on these findings, it thus suggests that the integrated PBL-POE model can be used to empower students’ problem-solving skills.

Development of the Strategies to Diminish the Moral Disengagement Mechanisms of Students in Physical Education Wei-Ting Hsu,Chen Ping-An Presenter: Wei-Ting Hsu Fo Guang University, Taiwan

Abstract- Based on the moral disengagement theory (Bandura, 1999), individuals tend to adopt psychological mechanisms to rationalize their behaviors when behaving negatively. According to previous work, students in physical education may use advantageous comparisons and nonresponsibility to rationalize their misbehaviors. Purpose: This study JU2076-A aimed to develop the strategies to diminish moral disengagement mechanisms used by students when misbehaving. Methods: Two researchers, four physical educators, and four scholars formed the research team. Three rounds of focus group interviews were used to develop the diminishing strategies to be applied in physical education. The protocols of interviews, process of data coding, analysis, and trustworthiness were followed by Flick (2002). Results: Strategies to diminish mechanisms of advantageous comparisons and nonresponsibility in the five phases of Teaching Personal and Social Responsibility (TPSR) model were developed. For instance, in the first phase – relational time, teachers can lead the discussions regarding advantageous comparisons and nonresponsibility based on the premise of building teacher-student relationship. Teachers can remind students not to compare their

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misbehaviors with more severe behaviors to make the former seem less serious (advantageous comparisons). Another example in phase 2 – awareness talk, teacher can direct the students not to see their misbehaviors are conducted under peer pressures or try to shift the responsibilities to others (nonresponsibility). Conclusions: Strategies were developed to diminish the moral disengagement mechanisms of students through TPSR model, physical educators can use these strategies to diminish such psychosocial mechanisms and further reducing students’ misbehaviors in physical education.

Incorporating Remap-STAD Into Learning Cycle 5E to Improve Preservice Biology Teachers’ Critical Thinking Skills Andi Andariana, Siti Zubaidah,Susriyati Mahanal,Endang Suarsini Presenter: Andi Andariana Universitas Negeri Malang, Indonesia

Abstract- To deal with the 21st-century learning challenges, preservice biology teacher need to be equipped with critical thinking skills. The development of these skills can be facilitated by a meaningful and comprehensive learning model. Two learning models namely Remap-STAD and Learning-Cycle-5E were combined to improve preservice biology teachers’ critical thinking skills. The procedure for developing the learning model followed ADDIE design with slight modification into Analyze, Design, Develop, Implementation, and JU2052 Evaluation. The participants’ critical thinking skills were evaluated based on five indicators: focus, supporting reasons and reasoning, organization, conventions, and integration. The instruments used in this study were course outline, lesson plans, student worksheet, validation sheet, student response sheet of learning model implementation, and an essay test to evaluate preservice biology teachers’ critical thinking skills. Based on the assessment of material and instructional media experts, the integrated Remap-STAD-LC-5E model was valid (3.42). The preservice biology teachers’ pretest and post-test scores (40.62 and 74.42, respectively) were analyzed using N-gain to determine the effectiveness of the model. The results showed that Remap-STAD-LC-5E model was effective in improving preservice biology teachers’ critical thinking skills (0.57). The overall response of the preservice biology teachers to the learning model fell into the excellent category. In conclusion, Remap-STAD-LC-5E can be used as an innovative solution to improve the critical thinking skills of preservice biology teachers.

Mobile Learning Based on Remote Experimental Teaching Platform Qiufeng Shang,Guoqiang Zheng,Yan Li Presenter: Qiufeng Shang North China Electric Power University, China

Abstract- The experimental teaching of "Digital Signal Processing (DSP) Technology and Application" was taken as an example. The mobile learning mode based on the remote JU2079 experimental teaching platform is introduced. The experimental teaching platform developed by us is based on WeChat secondary development technology and Team Viewer remote control technology, which has remote program debugging, mobile phone networking operations, sharing and discussion, online teaching and other functions. The remote experimental teaching mode improves the utilization rate of the laboratory and improves the teaching effect.

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Effects of Self-Affirmation and Performance-Approach goals on High School Students’ Motivation on the Challenging Learning Task Cheng-Hong Liu, Kuan-Chen, Chen, and Po-Sheng Huang Presenter: Cheng-Hong Liu National Tsing Hua University, Taiwan

Abstract- Previous studies have demonstrated that the self-affirmation intervention would help increase students’ motivation on the challenging learning task. However, we posited that self-affirmation may not be beneficial for students who endorse higher levels of performance-approach goals (i.e., goals to outperform others). Specifically, studies have suggested that students who endorse higher levels of performance-approach goals would exhibit higher competence expectancies on a learning task, which may in turn result in higher motivation to approach the task. However, being self-affirmed may lead them to be more open to and accept negative information about their ability (i.e., feelings of threat when facing a challenging task) and decrease their perceptions of self-ability on the task. Thus, they JU3044-A would not be more inclined to accept the task after being self-affirmed. In the current study, the participants were 168 junior high school students from Taiwan. They were randomly assigned to an attribute affirmation (n = 84) or a no affirmation (n = 84) condition. After completing a scale assessing their levels of endorsing performance-approach goals, affirmed and nonaffirmed participants were manipulated through giving them positive and neutral feedback about their personality scores. The results showed that for nonaffirmed participants, performance-approach goals positively predicted their tendencies to accept a challenging task, mainly through an increase of perceptions of self-ability on the task. However, among self-affirmed participants, no evidence of this process existed at work. The positive relationships between performance-approach goals and both their perceptions of self-ability and tendencies to confront the task flattened and became non-significant. We interpret this to mean that self-affirmation would lead to students with high performance-approach goals not perceiving higher self-ability on the task and it is thus unhelpful in increasing their tendencies to undertake the task.

The Practice of Quality Course Construction for Postgraduate Students Based on Modern Educational Technology -Taking Modern communication Theory course Reform as an Example Yinghui Kong,Zhixiong Chen,Ping Yu Presenter: Yinghui Kong North China Electric Power University, China

Abstract- Aiming at the needs and existing problems of the course construction of Modern JU2082 Communication Theory, this paper introduces the necessity and feasibility of the application of modern educational technology, and make teaching practices by applying modern educational technology in the course of Modern Communication Theory,such as multimedia, classroom management interactive platform, micro-course and MOOC, virtual and simulation software, case, website development, it illustrates the important role of modern educational technology applied in the construction of quality course of Modern Communication Theory and postgraduate training.

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Affective Learning Objectives in Online Courses Van Thanh Phan Presenter: Van Thanh Phan University of Economics, Vietnam

Abstract- Among the three learning domains, i.e., cognitive, affective, and psychomotor, the cognitive learning domain has been received most educators’ work, leaving ample of research gaps for the affective and psychomotor domain. This paper reviews the affective learning JU3068 domain and methods for measuring affective learning objectives, particularly in online courses where issues related to evaluating affective performance could become even more challenging. The paper first starts with a discussion of the affective learning domain in education. Then it analyzes the challenges in and methods for measuring affective learning objectives with a focus on online environment. The paper concludes with suggestions and recommendations on the kinds of methods to measure affective learning outcomes in online settings.

Perceived Teacher Feedbacks, Personal Achievement Goals, and Academic Self-efficacy on Boredom: The Mediation Effect and Conditional Indirect Effect Shu-Ling Peng,Yen-Ying Lin Presenter: Yen-Ying Lin National Taitung University, Taiwan

Abstract- The study, grounded on the control-value theory of academic emotion, examined how the contextual factors and personal factor have impact on boredom. Accordingly, the objectives of the present study are twofold: firstly, to construct four mediation models for investigating the relationship among the perceived teacher feedbacks, personal achievement goals, and boredom; secondly, to test whether the above mediation relations can be moderated by the academic self-efficacy. Methodologically, a math survey was conducted with 1105 participants of 7th grade students in Taiwan, and the researcher analyzed the collected data using the technique of structural equation modeling (SEM) to test both the mediation effect and conditional indirect effect. The results showed that the two mediation JU3042-A models of “the perceived self-reference feedback→ mastery-approach goal → boredom” and “the perceived normative-reference feedback → performance-avoidance goal → boredom” were supported by the observed data, which adequately captures the relationship among the perceived teacher feedbacks, personal achievement goals, and boredom. Specifically, mastery-approach goal fully mediates the prediction of the perceived self-reference feedback on boredom, and performance-avoidance goal fully mediates the prediction of the perceived normative-reference feedback on boredom. Also, it was found that the academic self-efficacy well moderates the negative indirect effect of “the perceived self-reference feedback→ mastery-approach goal → boredom.” In other words, when the level of individual’s academic self-efficacy is gradually increasing, the inhibition effect that the perceived self-reference feedbacks with individuals’ adoption of mastery-approach goals pose on boredom increases. Based on the findings, relevant recommendations were proposed for further research, teaching practices, and junior high school counseling.

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Developmental Evaluation of Universities:Connotation, Structure and Strategy Qiao Yin, Fei Wang and Peiqi Wang Presenter: Qiao Yin National University of Defense Technology, China

Abstract- Based on the definition of the connotation of developmental evaluation of universities, four levels of content system which are foundation, goal, process and result were JU3043-A built, the evaluation content framework that highlights the development from the four dimensions of development potential, development goal, development trend and development degree was designed, some methods and strategies such as scientific comprehensive evaluation of development goals, triangular evaluation of development paths and strategies, evaluation of achievement degree of qualitative goals, quantification of incremental value of goals, input-output efficiency and development input for developmental evaluation of universities were put forward.

Software Engineering Education for Significant Learning Experience Eun Man Choi Presenters: Eun Man Choi Dongguk University, South Korea

Abstract- Software engineering is not just a document or design, but a habit of the developers and a culture of the software industry. New teaching methods to prompt creative and practical JU3048 thinking in software design have been introduced. However, an integrated approach to put a course goal, components together and formulating significant learning in software engineering education was not provided. This paper presents the taxonomy of significant learning in software engineering course and proposes curricula goals, with major components such as teaching and learning activities and feedback assessment. Evaluation, lessons and impact of the change indicate a significant learning achieved in software engineering education.

Learning Gender and Gender Competence: Innovation in knowledge and pedagogical methods Hsing-Chen Yang Presenter: Hsing-Chen Yang Kaohsiung Medical University, Taiwan

Abstract- In addition to the study and cultivation of professional knowledge, university education does also need to cultivate what kinds of gender abilities for college students in JU2047-A order to help them to cope with the future and create a society of gender justice? In other words, in the process of university education and professional development, how do we answer “what to teach”, “what to learn” and “how to teach?” regarding college students’ gender education in order to cultivate the gender competence and abilities of college students? The construction of core knowledge of gender equality education is fundamental to achieving gender mainstreaming and gender equality in higher education. Moreover, the curriculum is the core of the education scene. The curriculum is specific strategies and means to achieve educational goals and it provides the basis for teachers' teaching and the subject of student learning. It is also an important medium for teacher-student interaction during

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teaching. Many studies have pointed out that gender equality must be practiced in policies and education. The promotion and implementation of gender equality and just society needs to be gradually built and achieved through the reconstruction of curriculum. Therefore, this study attempts to explore the gender competence that college students need to learn, including the core gender knowledge and basic gender issues that college students need to be understood. This study also explores the use of innovative teaching methods to answer the question of "how to teach" in university gender education. This study used a qualitative orientation case study, which included semi-structured in-depth interviews and document collection to conduct data collection. This study finds that gender-based competence education needs to integrate cross-disciplinary knowledge transfer gender concepts; in teaching methods, using games or interactive network technology can enhance students' concentration and student interest, and then have a willingness to invest learning and improve the learning outcomes.

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

City Tour The arrangement for city tour is as below. We will be gathering in the lobby of Hotel Mielparque Nagoya about 8:45, then the tour guide will pick all the participants up and departure at 9:00am.

Please note: The one-day tour is optional to the conference participants. Only applicable to those who registered for that. Lunch should be arranged by the participants themselves, but the tour guide will recommend the restaurants to you.

Nagoya City Tour

9:00am Start from the Hotel Mielparque Nagoya

9:30am Atsuta Jingu Shrine (あつたじんぐう) 1.5h

11:30 am Nagoya Castle (なごやじょう) 2h

12:00-13:30pm Lunch time 1.5h

13:30pm-15:30pm Nagoya TV tower (名古屋テレビ塔) 1.5h

15:30pm-17:00pm Osu Kannon Temple 1.5h

17:00pm Back to the hotel

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Upcoming Conferences

2019 The 3rd International Conference on Education and E-Learning (ICEEL 2019) on November 5-7, 2019, which will be held in University of Barcelona, Spain Publication Accepted excellent papers will be published in the International Conference Proceedings Series by ACM, which will be archived in the ACM Digital Library, and sent to be indexed by EI Compendex and Scopus, and submitted to be reviewed by Thomson Reuters Conference Proceedings Citation Index (ISI Web of Science). ISBN: 978-1-4503-7225-1

ICEEL 2017 ISBN: 978-1-4503-5377-9 ACM Digital Library Indexed by: EI Compendex and Scopus ICEEL 2018 ISBN: 978-1-4503-6577-2 ACM Digital Library Indexed by: EI Compendex and Scopus Important Dates

Submission Deadline: 05 August, 2019 Notification Deadline: 30 August, 2019 Registration Deadline 20 September, 2019 Conference Date November 05-07, 2019 Topics Cross-cultural Pedagogical models Education Needs analysis Content repositories Practices and cases in e-education Data envelopment analysis Systems and technologies in e-education Meta data standards Applications and integration of e-education Ontologies Organization learning Submission Methods 1. Email: [email protected] 2. Electronic Submission System: http://confsys.iconf.org/submission/iceel2019 Contact Us Conference Secretary: Mr. Theodore Email: [email protected] http://www.iceel.org

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

2020 the 11th International Conference on E-Education, E-Business, E-Management, and E-Learning (IC4E 2020) in Ritsumeikan University, Osaka, Japan from January 10 to 12, 2020. Publication The excellent papers accepted by IC4E 2020 will be published in conference proceeding by ACM, which will be archived in the ACM Digital Library, and sent to be indexed by EI Compendex and Scopus and submitted to be reviewed by Thomson Reuters Conference Proceedings Citation Index (ISI Web of Science). ISBN: 978-1-4503-7294-7

IC4E 2019 ISBN: 978-1-4503-6602-1 ACM Digital Library Indexed by: EI Compendex, Scopus IC4E 2018 ISBN: 978-1-4503-5485-1 ACM Digital Library Indexed by: EI Compendex, Scopus IC4E 2017 ISBN: 978-1-4503-4821-8 ACM Digital Library Indexed by: EI Compendex, Scopus Important Dates

Submission Deadline: September 10, 2019 Notification Deadline: October 05, 2019 Registration Deadline October 25, 2019 Conference Date January 10-12, 2020

Topics January 10-12, 2020

Mobile learning e-Marketplaces, e-Hubs, and portals Computer aided assessments Pervasive technologies for eCommerc Knowledge management Business process integration B2B, B2C, and C2C models Mobile business Agent-mediated e-Commerce Computing Multimedia in e-learning Submission Methods 1. Email: [email protected] 2. Electronic Submission System: http://confsys.iconf.org/submission/ic4e2020 Contact Us Conference Secretary: Kiko Xu Email: [email protected]

http://www.ic4e.net/

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2019 3rd International Conference on Education and Multimedia Technology (ICEMT 2019)

Note

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