Performance and Elegance of Five Models
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1 Euclidean Vector Space and Euclidean Affi Ne Space
Profesora: Eugenia Rosado. E.T.S. Arquitectura. Euclidean Geometry1 1 Euclidean vector space and euclidean a¢ ne space 1.1 Scalar product. Euclidean vector space. Let V be a real vector space. De…nition. A scalar product is a map (denoted by a dot ) V V R ! (~u;~v) ~u ~v 7! satisfying the following axioms: 1. commutativity ~u ~v = ~v ~u 2. distributive ~u (~v + ~w) = ~u ~v + ~u ~w 3. ( ~u) ~v = (~u ~v) 4. ~u ~u 0, for every ~u V 2 5. ~u ~u = 0 if and only if ~u = 0 De…nition. Let V be a real vector space and let be a scalar product. The pair (V; ) is said to be an euclidean vector space. Example. The map de…ned as follows V V R ! (~u;~v) ~u ~v = x1x2 + y1y2 + z1z2 7! where ~u = (x1; y1; z1), ~v = (x2; y2; z2) is a scalar product as it satis…es the …ve properties of a scalar product. This scalar product is called standard (or canonical) scalar product. The pair (V; ) where is the standard scalar product is called the standard euclidean space. 1.1.1 Norm associated to a scalar product. Let (V; ) be a real euclidean vector space. De…nition. A norm associated to the scalar product is a map de…ned as follows V kk R ! ~u ~u = p~u ~u: 7! k k Profesora: Eugenia Rosado, E.T.S. Arquitectura. Euclidean Geometry.2 1.1.2 Unitary and orthogonal vectors. Orthonormal basis. Let (V; ) be a real euclidean vector space. De…nition. -
Glossary of Linear Algebra Terms
INNER PRODUCT SPACES AND THE GRAM-SCHMIDT PROCESS A. HAVENS 1. The Dot Product and Orthogonality 1.1. Review of the Dot Product. We first recall the notion of the dot product, which gives us a familiar example of an inner product structure on the real vector spaces Rn. This product is connected to the Euclidean geometry of Rn, via lengths and angles measured in Rn. Later, we will introduce inner product spaces in general, and use their structure to define general notions of length and angle on other vector spaces. Definition 1.1. The dot product of real n-vectors in the Euclidean vector space Rn is the scalar product · : Rn × Rn ! R given by the rule n n ! n X X X (u; v) = uiei; viei 7! uivi : i=1 i=1 i n Here BS := (e1;:::; en) is the standard basis of R . With respect to our conventions on basis and matrix multiplication, we may also express the dot product as the matrix-vector product 2 3 v1 6 7 t î ó 6 . 7 u v = u1 : : : un 6 . 7 : 4 5 vn It is a good exercise to verify the following proposition. Proposition 1.1. Let u; v; w 2 Rn be any real n-vectors, and s; t 2 R be any scalars. The Euclidean dot product (u; v) 7! u · v satisfies the following properties. (i:) The dot product is symmetric: u · v = v · u. (ii:) The dot product is bilinear: • (su) · v = s(u · v) = u · (sv), • (u + v) · w = u · w + v · w. -
Vector Differential Calculus
KAMIWAAI – INTERACTIVE 3D SKETCHING WITH JAVA BASED ON Cl(4,1) CONFORMAL MODEL OF EUCLIDEAN SPACE Submitted to (Feb. 28,2003): Advances in Applied Clifford Algebras, http://redquimica.pquim.unam.mx/clifford_algebras/ Eckhard M. S. Hitzer Dept. of Mech. Engineering, Fukui Univ. Bunkyo 3-9-, 910-8507 Fukui, Japan. Email: [email protected], homepage: http://sinai.mech.fukui-u.ac.jp/ Abstract. This paper introduces the new interactive Java sketching software KamiWaAi, recently developed at the University of Fukui. Its graphical user interface enables the user without any knowledge of both mathematics or computer science, to do full three dimensional “drawings” on the screen. The resulting constructions can be reshaped interactively by dragging its points over the screen. The programming approach is new. KamiWaAi implements geometric objects like points, lines, circles, spheres, etc. directly as software objects (Java classes) of the same name. These software objects are geometric entities mathematically defined and manipulated in a conformal geometric algebra, combining the five dimensions of origin, three space and infinity. Simple geometric products in this algebra represent geometric unions, intersections, arbitrary rotations and translations, projections, distance, etc. To ease the coordinate free and matrix free implementation of this fundamental geometric product, a new algebraic three level approach is presented. Finally details about the Java classes of the new GeometricAlgebra software package and their associated methods are given. KamiWaAi is available for free internet download. Key Words: Geometric Algebra, Conformal Geometric Algebra, Geometric Calculus Software, GeometricAlgebra Java Package, Interactive 3D Software, Geometric Objects 1. Introduction The name “KamiWaAi” of this new software is the Romanized form of the expression in verse sixteen of chapter four, as found in the Japanese translation of the first Letter of the Apostle John, which is part of the New Testament, i.e. -
Basics of Linear Algebra
Basics of Linear Algebra Jos and Sophia Vectors ● Linear Algebra Definition: A list of numbers with a magnitude and a direction. ○ Magnitude: a = [4,3] |a| =sqrt(4^2+3^2)= 5 ○ Direction: angle vector points ● Computer Science Definition: A list of numbers. ○ Example: Heights = [60, 68, 72, 67] Dot Product of Vectors Formula: a · b = |a| × |b| × cos(θ) ● Definition: Multiplication of two vectors which results in a scalar value ● In the diagram: ○ |a| is the magnitude (length) of vector a ○ |b| is the magnitude of vector b ○ Θ is the angle between a and b Matrix ● Definition: ● Matrix elements: ● a)Matrix is an arrangement of numbers into rows and columns. ● b) A matrix is an m × n array of scalars from a given field F. The individual values in the matrix are called entries. ● Matrix dimensions: the number of rows and columns of the matrix, in that order. Multiplication of Matrices ● The multiplication of two matrices ● Result matrix dimensions ○ Notation: (Row, Column) ○ Columns of the 1st matrix must equal the rows of the 2nd matrix ○ Result matrix is equal to the number of (1, 2, 3) • (7, 9, 11) = 1×7 +2×9 + 3×11 rows in 1st matrix and the number of = 58 columns in the 2nd matrix ○ Ex. 3 x 4 ॱ 5 x 3 ■ Dot product does not work ○ Ex. 5 x 3 ॱ 3 x 4 ■ Dot product does work ■ Result: 5 x 4 Dot Product Application ● Application: Ray tracing program ○ Quickly create an image with lower quality ○ “Refinement rendering pass” occurs ■ Removes the jagged edges ○ Dot product used to calculate ■ Intersection between a ray and a sphere ■ Measure the length to the intersection points ● Application: Forward Propagation ○ Input matrix * weighted matrix = prediction matrix http://immersivemath.com/ila/ch03_dotprodu ct/ch03.html#fig_dp_ray_tracer Projections One important use of dot products is in projections. -
A Guided Tour to the Plane-Based Geometric Algebra PGA
A Guided Tour to the Plane-Based Geometric Algebra PGA Leo Dorst University of Amsterdam Version 1.15{ July 6, 2020 Planes are the primitive elements for the constructions of objects and oper- ators in Euclidean geometry. Triangulated meshes are built from them, and reflections in multiple planes are a mathematically pure way to construct Euclidean motions. A geometric algebra based on planes is therefore a natural choice to unify objects and operators for Euclidean geometry. The usual claims of `com- pleteness' of the GA approach leads us to hope that it might contain, in a single framework, all representations ever designed for Euclidean geometry - including normal vectors, directions as points at infinity, Pl¨ucker coordinates for lines, quaternions as 3D rotations around the origin, and dual quaternions for rigid body motions; and even spinors. This text provides a guided tour to this algebra of planes PGA. It indeed shows how all such computationally efficient methods are incorporated and related. We will see how the PGA elements naturally group into blocks of four coordinates in an implementation, and how this more complete under- standing of the embedding suggests some handy choices to avoid extraneous computations. In the unified PGA framework, one never switches between efficient representations for subtasks, and this obviously saves any time spent on data conversions. Relative to other treatments of PGA, this text is rather light on the mathematics. Where you see careful derivations, they involve the aspects of orientation and magnitude. These features have been neglected by authors focussing on the mathematical beauty of the projective nature of the algebra. -
Euclidean Space - Wikipedia, the Free Encyclopedia Page 1 of 5
Euclidean space - Wikipedia, the free encyclopedia Page 1 of 5 Euclidean space From Wikipedia, the free encyclopedia In mathematics, Euclidean space is the Euclidean plane and three-dimensional space of Euclidean geometry, as well as the generalizations of these notions to higher dimensions. The term “Euclidean” distinguishes these spaces from the curved spaces of non-Euclidean geometry and Einstein's general theory of relativity, and is named for the Greek mathematician Euclid of Alexandria. Classical Greek geometry defined the Euclidean plane and Euclidean three-dimensional space using certain postulates, while the other properties of these spaces were deduced as theorems. In modern mathematics, it is more common to define Euclidean space using Cartesian coordinates and the ideas of analytic geometry. This approach brings the tools of algebra and calculus to bear on questions of geometry, and Every point in three-dimensional has the advantage that it generalizes easily to Euclidean Euclidean space is determined by three spaces of more than three dimensions. coordinates. From the modern viewpoint, there is essentially only one Euclidean space of each dimension. In dimension one this is the real line; in dimension two it is the Cartesian plane; and in higher dimensions it is the real coordinate space with three or more real number coordinates. Thus a point in Euclidean space is a tuple of real numbers, and distances are defined using the Euclidean distance formula. Mathematicians often denote the n-dimensional Euclidean space by , or sometimes if they wish to emphasize its Euclidean nature. Euclidean spaces have finite dimension. Contents 1 Intuitive overview 2 Real coordinate space 3 Euclidean structure 4 Topology of Euclidean space 5 Generalizations 6 See also 7 References Intuitive overview One way to think of the Euclidean plane is as a set of points satisfying certain relationships, expressible in terms of distance and angle. -
Distance Between Points on the Earth's Surface
Distance between Points on the Earth's Surface Abstract During a casual conversation with one of my students, he asked me how one could go about computing the distance between two points on the surface of the Earth, in terms of their respective latitudes and longitudes. This is an interesting exercise in spherical coordinates, and relates to the so-called haversine. The calculation of the distance be- tween two points on the surface of the Spherical coordinates Earth proceeds in two stages: (1) to z compute the \straight-line" Euclidean x=Rcosθcos φ distance these two points (obtained by y=Rcosθsin φ R burrowing through the Earth), and (2) z=Rsinθ to convert this distance to one mea- θ y sured along the surface of the Earth. φ Figure 1 depicts the spherical coor- dinates we shall use.1 We orient this coordinate system so that x Figure 1: Spherical Coordinates (i) The origin is at the Earth's center; (ii) The x-axis passes through the Prime Meridian (0◦ longitude); (iii) The xy-plane contains the Earth's equator (and so the positive z-axis will pass through the North Pole) Note that the angle θ is the measurement of lattitude, and the angle φ is the measurement of longitude, where 0 ≤ φ < 360◦, and −90◦ ≤ θ ≤ 90◦. Negative values of θ correspond to points in the Southern Hemisphere, and positive values of θ correspond to points in the Northern Hemisphere. When one uses spherical coordinates it is typical for the radial distance R to vary; however, in our discussion we may fix it to be the average radius of the Earth: R ≈ 6; 378 km: 1What is depicted are not the usual spherical coordinates, as the angle θ is usually measure from the \zenith", or z-axis. -
Basics of Euclidean Geometry
This is page 162 Printer: Opaque this 6 Basics of Euclidean Geometry Rien n'est beau que le vrai. |Hermann Minkowski 6.1 Inner Products, Euclidean Spaces In a±ne geometry it is possible to deal with ratios of vectors and barycen- ters of points, but there is no way to express the notion of length of a line segment or to talk about orthogonality of vectors. A Euclidean structure allows us to deal with metric notions such as orthogonality and length (or distance). This chapter and the next two cover the bare bones of Euclidean ge- ometry. One of our main goals is to give the basic properties of the transformations that preserve the Euclidean structure, rotations and re- ections, since they play an important role in practice. As a±ne geometry is the study of properties invariant under bijective a±ne maps and projec- tive geometry is the study of properties invariant under bijective projective maps, Euclidean geometry is the study of properties invariant under certain a±ne maps called rigid motions. Rigid motions are the maps that preserve the distance between points. Such maps are, in fact, a±ne and bijective (at least in the ¯nite{dimensional case; see Lemma 7.4.3). They form a group Is(n) of a±ne maps whose corresponding linear maps form the group O(n) of orthogonal transformations. The subgroup SE(n) of Is(n) corresponds to the orientation{preserving rigid motions, and there is a corresponding 6.1. Inner Products, Euclidean Spaces 163 subgroup SO(n) of O(n), the group of rotations. -
Math 102 -- Linear Algebra I -- Study Guide
Math 102 Linear Algebra I Stefan Martynkiw These notes are adapted from lecture notes taught by Dr.Alan Thompson and from “Elementary Linear Algebra: 10th Edition” :Howard Anton. Picture above sourced from (http://i.imgur.com/RgmnA.gif) 1/52 Table of Contents Chapter 3 – Euclidean Vector Spaces.........................................................................................................7 3.1 – Vectors in 2-space, 3-space, and n-space......................................................................................7 Theorem 3.1.1 – Algebraic Vector Operations without components...........................................7 Theorem 3.1.2 .............................................................................................................................7 3.2 – Norm, Dot Product, and Distance................................................................................................7 Definition 1 – Norm of a Vector..................................................................................................7 Definition 2 – Distance in Rn......................................................................................................7 Dot Product.......................................................................................................................................8 Definition 3 – Dot Product...........................................................................................................8 Definition 4 – Dot Product, Component by component..............................................................8 -
LAB 9.1 Taxicab Versus Euclidean Distance
([email protected] LAB 9.1 Name(s) Taxicab Versus Euclidean Distance Equipment: Geoboard, graph or dot paper If you can travel only horizontally or vertically (like a taxicab in a city where all streets run North-South and East-West), the distance you have to travel to get from the origin to the point (2, 3) is 5.This is called the taxicab distance between (0, 0) and (2, 3). If, on the other hand, you can go from the origin to (2, 3) in a straight line, the distance you travel is called the Euclidean distance, or just the distance. Finding taxicab distance: Taxicab distance can be measured between any two points, whether on a street or not. For example, the taxicab distance from (1.2, 3.4) to (9.9, 9.9) is the sum of 8.7 (the horizontal component) and 6.5 (the vertical component), for a total of 15.2. 1. What is the taxicab distance from (2, 3) to the following points? a. (7, 9) b. (–3, 8) c. (2, –1) d. (6, 5.4) e. (–1.24, 3) f. (–1.24, 5.4) Finding Euclidean distance: There are various ways to calculate Euclidean distance. Here is one method that is based on the sides and areas of squares. Since the area of the square at right is y 13 (why?), the side of the square—and therefore the Euclidean distance from, say, the origin to the point (2,3)—must be ͙ෆ13,or approximately 3.606 units. 3 x 2 Geometry Labs Section 9 Distance and Square Root 121 © 1999 Henri Picciotto, www.MathEducationPage.org ([email protected] LAB 9.1 Name(s) Taxicab Versus Euclidean Distance (continued) 2. -
Clifford Algebra with Mathematica
Clifford Algebra with Mathematica J.L. ARAGON´ G. ARAGON-CAMARASA Universidad Nacional Aut´onoma de M´exico University of Glasgow Centro de F´ısica Aplicada School of Computing Science y Tecnolog´ıa Avanzada Sir Alwyn William Building, Apartado Postal 1-1010, 76000 Quer´etaro Glasgow, G12 8QQ Scotland MEXICO UNITED KINGDOM [email protected] [email protected] G. ARAGON-GONZ´ ALEZ´ M.A. RODRIGUEZ-ANDRADE´ Universidad Aut´onoma Metropolitana Instituto Polit´ecnico Nacional Unidad Azcapotzalco Departamento de Matem´aticas, ESFM San Pablo 180, Colonia Reynosa-Tamaulipas, UP Adolfo L´opez Mateos, 02200 D.F. M´exico Edificio 9. 07300 D.F. M´exico MEXICO MEXICO [email protected] [email protected] Abstract: The Clifford algebra of a n-dimensional Euclidean vector space provides a general language comprising vectors, complex numbers, quaternions, Grassman algebra, Pauli and Dirac matrices. In this work, we present an introduction to the main ideas of Clifford algebra, with the main goal to develop a package for Clifford algebra calculations for the computer algebra program Mathematica.∗ The Clifford algebra package is thus a powerful tool since it allows the manipulation of all Clifford mathematical objects. The package also provides a visualization tool for elements of Clifford Algebra in the 3-dimensional space. clifford.m is available from https://github.com/jlaragonvera/Geometric-Algebra Key–Words: Clifford Algebras, Geometric Algebra, Mathematica Software. 1 Introduction Mathematica, resulting in a package for doing Clif- ford algebra computations. There exists some other The importance of Clifford algebra was recognized packages and specialized programs for doing Clif- for the first time in quantum field theory. -
Inner Product and Orthogonality
Math 240 TA: Shuyi Weng Winter 2017 March 10, 2017 Inner Product and Orthogonality Inner Product The notion of inner product is important in linear algebra in the sense that it provides a sensible notion of length and angle in a vector space. This seems very natural in the Euclidean space Rn through the concept of dot product. However, the inner product is much more general and can be extended to other non-Euclidean vector spaces. For this course, you are not required to understand the non-Euclidean examples. I just want to show you a glimpse of linear algebra in a more general setting in mathematics. Definition. Let V be a vector space. An inner product on V is a function h−; −i: V × V ! R such that for all vectors u; v; w 2 V and scalar c 2 R, it satisfies the axioms 1. hu; vi = hv; ui; 2. hu + v; wi = hu; wi + hv; wi, and hu; v + wi = hu; vi + hu; wi; 3. hcu; vi = chu; vi + hu; cvi; 4. hu; ui ≥ 0, and hu; ui = 0 if and only if u = 0. Definition. In a Euclidean space Rn, the dot product of two vectors u and v is defined to be the function u · v = uT v: In coordinates, if we write 2 3 2 3 u1 v1 6 . 7 6 . 7 u = 6 . 7 ; and v = 6 . 7 ; 4 5 4 5 un vn then 2 3 v1 T h i 6 . 7 u · v = u v = u1 ··· un 6 . 7 = u1v1 + ··· unvn: 4 5 vn The definitions in the remainder of this note will assume the Euclidean vector space Rn, and the dot product as the natural inner product.