Zork1mastertronic-Manual

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Zork1mastertronic-Manual If.yeu'w-plmyed lllfocom's iaterac­ TABLE OF CONTENTS SECTION I: Sample Transcript and Map >TAKE THE JEWELED WRENCH tivo fialoA bsft.iic. yon sbauJd lead this Taken. entho lnSlnJClicJn tnanual. If you 're an ex­ ABOUT ZORKI This transcript is not from Zork, but it does perienCed lnfocom game player, you may Preface to the Story show mosl of the usual things you can do Section 1: About Zork 1 in the story. It contains several simple >WEST only want to read Section I: About Zork /. 1 Welcome to Zork You are about to puzzles and their solutions, and it will give Lumber Yard experience a classic interactive fantasy, set This is a huge room lined with metal Preface to the Story 3 you a gOod idea of how interacti ve fi ction in a magical un iverse. Th e Zork Trilogy is works. The player's sentences appear in shelves. There are exits to the east, set in the ruins of an ancient empire lyin g northeast, and west. Hints 3 capital letters after eac h prompt (> ). The fa r underground. You, a dauntless treasure­ map represents the terrai n in the sample There is a small cardboard box here. hunter, are venturing into this dangerous Piled on one of the shelves is a supply of 3 transcript. Sample Transcript and Map land in search of wealth and adventure. lumber. Because each part of the Zork saga is a About the Authors completely independent story, you can >TAKE THE BOX AND THE LUMBER pl ay them in any order. However, because small cardboard box: Taken. Section 11: About Infoc:om's Zork I is the le ast difficult, it is usually the supply of lumber: Your load is too heavy. Interactive Fiction. best place to begin. Many strange tales have been told of the >INVENTORY An Overview: Whal Is 5 fabulous treasure, exotic creatures, and You are carrying: a lamp (providing light) Interactive Fidion? diabolical puzzles in th e Great Under­ ground Empire. As an aspiring adventurer, a glass jar you will undoubtedly want to locate these The glass jar contains: Starting and Stopping 5 treas ures and deposit them in your troph y a quantity of pomegranate juice " 'Booting Up" case. You"d better equip yourself with a a jeweled monkey wrench • Saving and Restoring source of light (for the caverns are dark) adart gun • Quiring and Restarting and weapons (for some of the inhabitants a small cardboard box are unfriendly-especially the thief, a Communicating with 6 skilled pickpocket and ruthless opponent). >DROP THE DART GUN Infocom's Interactive Fiction Dropped. • Basic Sentences >APPLY THE BRAKES >TAKE THE LUMBER • Complex Sentences Hints The Frobozz Magic Go-Cart coasts to a Taken. • Talking to characters in the story IBM Version Only stop. Your version of Zork I includes hints >LOOK INSIDE THE BOX Special Commands 7 Moss-Lined Tunnel, in the Go-Cart right on the disk! If you ever get stuck, just The small cardboard bo ~ is closed. This is a long east-west tunnel whose walls type HINT and pre ss the RETURN (or 8 are covered with green and yellow mosses. Tips for Novices ENTER) key. Then follow the instructions >OPEN IT There is a jewel-studded monkey wrench Eleven useful pointers about on your screen. Opening the small cardboard box reveals a Interactive Fiction here. (outside the Go-Cart) bunch of two-inch nails. A bent and ru sted monkey wrench is lying here. (outside the Go-Cart) Common Complaints 9 >EXAMINE THE LUMBER >TAKE THE WRENCH It consists of two rectangular pieces of Running the Story 10 Which wrench do you mean, the jeweled wood, about ten feet long, and perhaps a monkey wrench or the rusty monkey on your Computer dozen shorter dowel-shaped pieces. wrench? 14 >WALK NORTHEAST Quick Reference Guide >JEWEL ED Foreman's Office The most Important things to You can't reach it from inside the Go-Cart. This is the office of the lumber yard know about foreman. The only exit is to the southwest. Iteractivo Fiction >WEST You're not going anywhere until you stand >SW up. Lumber Yard There is a dart gun here. >GET OUT OF THE GO-CART You are on your own feet again. 2 3 >WALK WEST >I Carpenty Shop About the Authors SECTION ll: Starting and Stopping Carpentry Shop You are carrying: A carpenter gnome is sitting here, twiddling Dave Lebling was born in Washington, ABOUT INFOCOM'S Starting the story: To load Zork, follow the You are in a room furnished with wooden a lamp (providing light) his thumbs. D. C., in a hospital that was tom down INTERACTIVE FICTION instructions in Lhe relevant section shelves, cabinets, mantels and moldings, a glass jar There is a glass jar here. soon thereafter. He grew up in suburban in the manual. all gracefully carved out of fine wood. An The glass jar contains: The glass jar contains: Maryland. He attended the MassachusetL< An Over.view: What Is Following the copyright notice and the array of precision tools adorn the walls. The a quantity of pomegranate juice a quantity of pomegranate juice. Institute of Technology, and worked at Interactive Fiction? release number of the game. you will see a only exit is south .... unless you want to a small cardboard box There is a small cardboard box here. MIT's Laboratory for Computer Science, Interactive fiction is a story in which you description of the place where the story count the opening in the roof. A carpenter where he developed an interest in com­ are the main character. Your own thinking begins. Then you will see the prompt (>), gnome is sitting here, twiddling his thumbs. >DROP ALL BUT THE LAMP Monster's Lair puter entertainments. He co-authored th e and imagination detennine the actions of indicating that Zork is ready for your first The Snow Monster, bellowing loudly, glass jar: Dropped. original mainframe Z.Ork as well as The th at character and guide the story from input. >U P small cardboard box: Dropped. blocks the eastern exit. Z.Ork Trilogy and Enchanter, and wrote start to fini sh. Here are a few inputs for you to try at The opening is too high to reach. Starcross, Suspect, Spellbreaker, and The Each work of interactive fiction, such as the first several prompts . After typing each >LOOK >SHOOT MONSTER Lurking Horror on his own . He is married the th ree Z.O rk games, presents you with a input, don' t forget to press the RETURN >GNOME, BUILD A LADDER Carpentry Shop What do you want to shoot the monster and lives in a suburb of Boston. His long­ series of locations, items, characters, and (or ENTER) key: "I'd be glad to, but not for free I" You are in a room furnished with wooden with ? range ambition is to have a library with events. You can interact with these ma shelves, cabinets, mantels and moldings, room enough for all his books to be taken variety of ways. >LOOK AT THE MAILBOX >GIVE THE JEWELED MONKEY all gracefully carved out of fine wood. An >DART GUN out of storage. His short range ambition is To move from place to place, type the >OPEN THE MAILBOX WRENCH TO THE GNOME array of precision tools adorn the walls. The The Snow Monster clutches at the dart, to keep the squirrels out of his birdseed. direction you want to go. When you be in >INVENTORY The gnome examines the jeweled monkey only exit is south .... unless you want to and then keels over. His body vanishes in a playing, it's a good idea to b.!come >LOOK AT THE HOUSE wrench carefully. "Thank you ," he exclaims, count the handsome wooden ladder cloud of acrid black smoke. Marc B lank, a graduate of MIT and the fami liar with your surroundings by ex­ adding it to his collection of tools. leading through a hole in the roof. Albert Einstein College of Medicine, is ploring every location and reading each Saving and resroring: It will probably A carpenter gnome is sitting here, twiddling >EAST one of tl1e original founders of Infocom. description carefully. (You may otice that take you many days to complete Zork. >GNOME, BUILD A LADDER his thumbs. Orange Grove He co-authored the original mainframe Zork occas1onally refers to a location as a Using tl1e SAVE command, you can "Oh, yes, your ladder. Unfortunately, I have There is a glass jar here. A path leads northeast through this small version of Zork at MIT, and went on to " room", even if you are outdoors.) As you continue at a later time without having to no lumber." The glass jar contains: grove of orange trees. A dark cave lies to become one of the pioneers in the field of explore the Empire, it is helpful to m.tke a start over from the beginning, just as you a quantity of pomegranate juice. the west. A sign is posted near the grove. interactive fi ction. At Infocom, he co­ map of the geogrnphy. can place a bookmark in a book you are >GIVE THE LUMBER TO THE GNOME There is a small cardboard box here. authored The Zork Tn/011y and Enchall/er, reading. SAVE puts a "snapshot" of your >READ THE SIGN An important element of interactive The gnome accepts the supply of lumber. and was sole author of Deadline. the first fiction is puzzle-solving. You should think place in the story onto another diskette. >UP "Warning I These are poisonous oranges, interactive mystery.
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