Design and Simulation of Domestic Remote Control System Using Microcontroller
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The Myth of the Innovator Hero - Business - the Atlantic
The Myth of the Innovator Hero - Business - The Atlantic http://www.theatlantic.com/business/print/2011/11/the-myth-of-the-inno... Print | Close By Vaclav Smil Every successful modern e-gadget is a combination of components made by many makers. The story of how the transistor became the building block of modern machines explains why. WIKIPEDIA: Steve Jobs, Thomas Edison, Benjamin Franklin We like to think that invention comes as a flash of insight, the equivalent of that sudden Archimedean displacement of bath water that occasioned one of the most famous Greek interjections, εὕρηκα. Then the inventor gets to rapidly translating a stunning discovery into a new product. Its mass appeal soon transforms the world, proving once again the power of a single, simple idea. But this story is a myth. The popular heroic narrative has almost nothing to do with the way modern invention (conceptual creation of a new product or process, sometimes accompanied by a prototypical design) and innovation (large-scale diffusion of commercially viable inventions) work. A closer examination reveals that many award-winning inventions are re-inventions. Most scientific or engineering discoveries would never become successful products without contributions from other scientists or engineers. Every major invention is the child of far-flung parents who may never meet. These contributions may be just as important as the original insight, but they will 1 of 4 11/20/2011 8:48 PM The Myth of the Innovator Hero - Business - The Atlantic http://www.theatlantic.com/business/print/2011/11/the-myth-of-the-inno... not attract public adulation. -
Silicon Genesis: Oral History Interviews
http://oac.cdlib.org/findaid/ark:/13030/c8f76kbr No online items Guide to the Silicon Genesis oral history interviews M0741 Department of Special Collections and University Archives 2019 Green Library 557 Escondido Mall Stanford 94305-6064 [email protected] URL: http://library.stanford.edu/spc Guide to the Silicon Genesis oral M0741 1 history interviews M0741 Language of Material: English Contributing Institution: Department of Special Collections and University Archives Title: Silicon Genesis: oral history interviews creator: Walker, Rob Identifier/Call Number: M0741 Physical Description: 12 Linear Feet (26 boxes) Date (inclusive): 1995-2018 Abstract: "Silcon Genesis" is a series of interviews with individuals active in California's Silicon Valley technology sector beginning in 1995 and through at least 2018. Immediate Source of Acquisition Gift of Rob Walker, 1995-2018. Scope and Contents Interviews of key figures in the microelectronics industry conducted by Rob Walker (1935-2016) and later Rob Blair, who continues to carry out interviews for the project. Interviewees include John Derringer, Elliot Sopkin, Floyd Kvamme, Mike Markkula, Steve Zelencik, T. J. Rogers, Bill Davidow, Aart de Geus, and more. Interviews have been fully digitized and are available streaming from our catalog here: https://searchworks.stanford.edu/view/4084160 An exhibit for the collection is available here: https://silicongenesis.stanford.edu/ Written transcripts are available for the interviews with Marcian (Ted) Hoff, Federico Faggin, C. Lester Hogan, Regis McKenna, and Gordon E. Moore. Also included is an interview with Rob Walker himself, made by Susan Ayers-Walker, 1998. Conditions Governing Access Original recordings are closed. Digital copies of interviews are available online: https://exhibits.stanford.edu/silicongenesis Conditions Governing Use While Special Collections is the owner of the physical and digital items, permission to examine collection materials is not an authorization to publish. -
Using History to Teach Computer Science and Related Disciplines
Computing Research Association Using History T o T eachComputer Science and Related Disciplines Using History To Teach Computer Science and Related Disciplines Edited by Atsushi Akera 1100 17th Street, NW, Suite 507 Rensselaer Polytechnic Institute Washington, DC 20036-4632 E-mail: [email protected] William Aspray Tel: 202-234-2111 Indiana University—Bloomington Fax: 202-667-1066 URL: http://www.cra.org The workshops and this report were made possible by the generous support of the Computer and Information Science and Engineering Directorate of the National Science Foundation (Award DUE- 0111938, Principal Investigator William Aspray). Requests for copies can be made by e-mailing [email protected]. Copyright 2004 by the Computing Research Association. Permission is granted to reproduce the con- tents, provided that such reproduction is not for profit and credit is given to the source. Table of Contents I. Introduction ………………………………………………………………………………. 1 1. Using History to Teach Computer Science and Related Disciplines ............................ 1 William Aspray and Atsushi Akera 2. The History of Computing: An Introduction for the Computer Scientist ……………….. 5 Thomas Haigh II. Curricular Issues and Strategies …………………………………………………… 27 3. The Challenge of Introducing History into a Computer Science Curriculum ………... 27 Paul E. Ceruzzi 4. History in the Computer Science Curriculum …………………………………………… 33 J.A.N. Lee 5. Using History in a Social Informatics Curriculum ....................................................... 39 William Aspray 6. Introducing Humanistic Content to Information Technology Students ……………….. 61 Atsushi Akera and Kim Fortun 7. The Synergy between Mathematical History and Education …………………………. 85 Thomas Drucker 8. Computing for the Humanities and Social Sciences …………………………………... 89 Nathan L. Ensmenger III. Specific Courses and Syllabi ………………………………………....................... 95 Course Descriptions & Syllabi 9. -
Intellectual Property Law for Engineers and Scientists
Intellectual Property Law for Engineers and Scientists Howard B. Rockman Adjunct Professor of Engineering University of Illinois at Chicago Adjunct Professor of Intellectual Property Law John Marshall Law School, Chicago Intellectual Property Attorney Barnes & Thornburg, Chicago A UIC/Novellus Systems Endeavor IEEE Antennas and Propagation Society, Sponsor IEEE PRESS A JOHN WILEY & SONS, INC., PUBLICATION Intellectual Property Law for Engineers and Scientists IEEE Press 445 Hoes Lane, Piscataway, NJ 08854 IEEE Press Editorial Board Stamatios V. Kartalopoulos, Editor in Chief M. Akay M. E. El-Hawary M. Padgett J. B. Anderson R. J. Herrick W. D. Reeve R. J. Baker D. Kirk S. Tewksbury J. E. Brewer R. Leonardi G. Zobrist M. S. Newman Kenneth Moore, Director of IEEE Press Catherine Faduska, Senior Acquisitions Editor Tony VenGraitis, Project Editor IEEE Antennas and Propagation Society, Sponsor AP-S Liaison to IEEE Press, Robert Mailloux Intellectual Property Law for Engineers and Scientists Howard B. Rockman Adjunct Professor of Engineering University of Illinois at Chicago Adjunct Professor of Intellectual Property Law John Marshall Law School, Chicago Intellectual Property Attorney Barnes & Thornburg, Chicago A UIC/Novellus Systems Endeavor IEEE Antennas and Propagation Society, Sponsor IEEE PRESS A JOHN WILEY & SONS, INC., PUBLICATION Copyright © 2004 by the Institute of Electrical and Electronics Engineers. All rights reserved. Published by John Wiley & Sons, Inc., Hoboken, New Jersey. Published simultaneously in Canada. No part of this -
541 COMPUTER ENGINEERING Niyazgeldiyev M. I., Sahedov E. D
COMPUTER ENGINEERING Niyazgeldiyev M. I., Sahedov E. D. Turkmen State Institute of Architecture and Construction Computer engineering is a branch of engineering that integrates several fields of computer science and electronic engineering required to develop computer hardware and software. Computer engineers usually have training in electronic engineering (or electrical engineering), software design, and hardware–software integration instead of only software engineering or electronic engineering. Computer engineers are involved in many hardware and software aspects of computing, from the design of individual microcontrollers, microprocessors, personal computers, and supercomputers, to circuit design. This field of engineering not only focuses on how computer systems themselves work but also how they integrate into the larger picture. Usual tasks involving computer engineers include writing software and firmware for embedded microcontrollers, designing chips, designing analog sensors, designing mixed signal, and designing operating systems. Computer engineers are also suited for research, which relies heavily on using digital systems to control and monitor electrical systems like motors, communications, and sensors. In many institutions of higher learning, computer engineering students are allowed to choose areas of in–depth study in their junior and senior year because the full breadth of knowledge used in the design and application of computers is beyond the scope of an undergraduate degree. Other institutions may require engineering students to complete one or two years of general engineering before declaring computer engineering as their primary focus. Computer engineering began in 1939 when John Vincent Atanasoff and Clifford Berry began developing the world's first electronic digital computer through physics, mathematics, and electrical engineering. John Vincent Atanasoff was once a physics and mathematics teacher for Iowa State University and Clifford Berry a former graduate under electrical engineering and physics. -
Mikroelektronika | Free Online Book | PIC Microcontrollers | Introduction: World of Microcontrollers
mikroElektronika | Free Online Book | PIC Microcontrollers | Introduction: World of Microcontrollers ● TOC ● Introduction ● Ch. 1 ● Ch. 2 ● Ch. 3 ● Ch. 4 ● Ch. 5 ● Ch. 6 ● Ch. 7 ● Ch. 8 ● Ch. 9 ● App. A ● App. B ● App. C Introduction: World of microcontrollers The situation we find ourselves today in the field of microcontrollers had its beginnings in the development of technology of integrated circuits. This development has enabled us to store hundreds of thousands of transistors into one chip. That was a precondition for the manufacture of microprocessors. The first computers were made by adding external peripherals such as memory, input/output lines, timers and others to it. Further increasing of package density resulted in creating an integrated circuit which contained both processor and peripherals. That is how the first chip containing a microcomputer later known as a microcontroller has developed. This is how it all got started... In the year 1969, a team of Japanese engineers from BUSICOM came to the USA with a request that a few integrated circuits for calculators were to be designed according to their projects. The request was sent to INTEL and Marcian Hoff was in charge of the project there. Having experience working with a computer, the PDP8, he came up with an idea to suggest fundamentally different solutions instead of the suggested design. This solution presumed that the operation of integrated circuit was to be determined by the program stored in the circuit itself. It meant that configuration would be simpler, but it would require far more memory than the project proposed by Japanese engineers. -
Microprocessor (Edited from Wikipedia)
Microprocessor (Edited from Wikipedia) SUMMARY A microprocessor is a computer processor which incorporates the functions of a computer's central processing unit (CPU) on a single integrated circuit (IC), or at most a few integrated circuits. The microprocessor is a multipurpose, clock-driven [crystal oscillator-driven], register based, digital-integrated circuit which accepts binary data as input, processes it according to instructions stored in its memory, and provides results as output. Microprocessors contain both combinational logic and sequential digital logic. Microprocessors operate on numbers and symbols represented in the binary numeral system. Combinational logic is a type of digital logic which is implemented by Boolean [true or false] circuits, where the output is a pure function of the present input only. This is in contrast to sequential logic, in which the output depends not only on the present input but also on the history of the input. In other words, sequential logic has memory while combinational logic does not. The integration of a whole CPU onto a single chip or on a few chips greatly reduced the cost of processing power, increasing efficiency. Integrated circuit processors are produced in large numbers by highly automated processes resulting in a low per unit cost. Single-chip processors increase reliability as there are many fewer electrical connections to fail. As microprocessor designs get better, the cost of manufacturing a chip (with smaller components built on a semiconductor chip the same size) generally stays the same. Before microprocessors, small computers had been built using racks of circuit boards with many medium- and small-scale integrated circuits. -
Teach Yourself PIC Microcontrollers for Absolute Beginners
Teach Yourself PICwww.electronicspk.com Microcontrollers | www.electronicspk.com | 1 Teach Yourself PIC Microcontrollers For Absolute Beginners M. Amer Iqbal Qureshi M icrotronics Pakistan Teach Yourself PIC Microcontrollers | www.electronicspk.com | 2 About This Book This book, is an entry level text for those who want to explore the wonderful world of microcontrollers. Electronics has always fascinated me, ever since I was a child, making small crystal radio was the best pro- ject I still remember. I still enjoy the feel when I first heard my radio. Over the period of years and decades electronics has progressed, analogs changed into digital and digital into programmable. A few years back it was a haunting task to design a project, solely with gates and relays etc, today its ex- tremely easy, just replace the components with your program, and that is it. As an hobbyist I found it extremely difficult, to start microcontrollers, however thanks to internet, and ex- cellent cataloging by Google which made my task easier. A large number of material in this text has its origins in someone else’s work, like I made extensive use of text available from Mikroelectronica and other sites. This text is basically an accompanying tutorial for our PIC-Lab-II training board. I wish my this attempt help someone, write another text. Dr. Amer Iqbal 206 Sikandar Block Allama Iqbal Town Lahore Pakistan [email protected] Teach Yourself PIC Microcontrollers | www.electronicspk.com | 3 Acknowledgment \ tÅ xåàÜxÅxÄç à{tÇ~yâÄ àÉ Åç ytÅ|Äç? áÑxv|tÄÄç -
Yugoslav Home Computers of the 80'S
Yugoslav home computers of the 80's When the whole world started making home computers, former Yugoslavia had an import law that practically forbade import of such machines. In 1984 the first Yugoslav home computer appeared (completely open source, by today's standards) and started a revolution in home computing... Who am I... ● Passionate about old 8-,16- and 32-bit home computers (not x86 PC!) ● One of the founders of Once Uopn a Byte nonprofit organization, www.onceuponabyte.org Night of Museums Novi Sad, 2012 Night of Museums, Novi Sad, 2013 LUGoNS BarCamp 1,2 BalCCon 2013 Novi Sad More professional background... ● Linux user and promoter since 2006, member of Linux User Group of Novi Sad www.lugons.org – BalCCon, LUGoNS BarCamp ● Teaching assistant/assistant professor at Faculty of Technical Sciences, University of Novi Sad ● zzarko at lugons.org, uns.ac.rs Yugoslavia, 1956 CER-10, 1956-1960 CER-12, 1971 World, 1971-1977 1975 1974 1971 1976 1975, 8080A 1976, 6502 1977, Z80 World, 1977-1984 1982 1983 1981 Z80A 6502 Z80A 1981 1977 9900 6502 1979 6502 1981 6502 1981 1982 6502A 6510 Home computers in Yugoslavia, 1980- 1984 ● 50DM limit on import of any foreign goods ● Relatively poor domestic integrated circuit industry, no microprocessors ● Draconian import charges ● 1982: EL-82, Z80, 16kB RAM, 6000DM So, how could average person (salary) in Yugoslavia obtain a home computer? First solution... CUSTOMS Smuggling, of course! [ It's a dishwasher part... “Spectrum Superwash”... Beleive me... See, it's made of rubber, that's because of all the water... ] ...second... Legally importing foreign computers, and selling them for 2,3 or more times the price outside Yugoslavia … and finally, the third one! A vision of one man – VoJa Antonić 1983 2013 How to make an affordable computer 1. -
Kosovo, Nato, and Strategic Bombing
The Lessons and Non-Lessons of the Air and Missile Campaign in Kosovo Anthony H. Cordesman Arleigh A. Burke Chair in Strategy Revised August, 2000 Copyright Anthony H. Cordesman, all rights reserved. The Air and Missile Campaign in Kosovo 9/17/03 Page ii Table of Contents I. THE LESSONS AND NON-LESSONS OF THE NATO AIR AND MISSILE CAMPAIGN IN KOSOVO .1 II. THE HISTORICAL BACKGROUND: THE COURSE AND CHARACTER OF THE NATO CAMPAIGN .....................................................................................................................................................................................3 BOSNIA AND THE DAYTON ACCORDS BECOME THE PRELUDE TO WAR IN KOSOVO................................................. 4 THE DIPLOMATIC PRELUDE ..................................................................................................................................... 6 PEACE TALKS END IN WAR ................................................................................................................................... 13 Serbia’s Grand Strategic and Tactical Mistakes .............................................................................................13 NATO’s Blundering into Large-Scale War ......................................................................................................14 OPERATION ALLIED FORCE: THE AIR AND MISSILE CAMPAIGN ............................................................................. 16 The Phases and Non-Phases of the Air and Missile Campaign .......................................................................17 -
Using History to Teach Computer Science and Related Disciplines
Computing Research Association Using History T o T eachComputer Science and Related Disciplines Using History To Teach Computer Science and Related Disciplines Edited by Atsushi Akera 1100 17th Street, NW, Suite 507 Rensselaer Polytechnic Institute Washington, DC 20036-4632 E-mail: [email protected] William Aspray Tel: 202-234-2111 Indiana University—Bloomington Fax: 202-667-1066 URL: http://www.cra.org The workshops and this report were made possible by the generous support of the Computer and Information Science and Engineering Directorate of the National Science Foundation (Award DUE- 0111938, Principal Investigator William Aspray). Requests for copies can be made by e-mailing [email protected]. Copyright 2004 by the Computing Research Association. Permission is granted to reproduce the con- tents, provided that such reproduction is not for profit and credit is given to the source. Table of Contents I. Introduction ………………………………………………………………………………. 1 1. Using History to Teach Computer Science and Related Disciplines ............................ 1 William Aspray and Atsushi Akera 2. The History of Computing: An Introduction for the Computer Scientist ……………….. 5 Thomas Haigh II. Curricular Issues and Strategies …………………………………………………… 27 3. The Challenge of Introducing History into a Computer Science Curriculum ………... 27 Paul E. Ceruzzi 4. History in the Computer Science Curriculum …………………………………………… 33 J.A.N. Lee 5. Using History in a Social Informatics Curriculum ....................................................... 39 William Aspray 6. Introducing Humanistic Content to Information Technology Students ……………….. 61 Atsushi Akera and Kim Fortun 7. The Synergy between Mathematical History and Education …………………………. 85 Thomas Drucker 8. Computing for the Humanities and Social Sciences …………………………………... 89 Nathan L. Ensmenger III. Specific Courses and Syllabi ………………………………………....................... 95 Course Descriptions & Syllabi 9. -
Micro Computing
Micro computing Thomas J. Bergin ©Computer History Museum American University Context…. • What was going on in the computer industry in the 1970s? – Mainframes and peripherals – Minicomputers and peripherals – Telecommunications – Applications, applications, applications – Operating systems and programming languages And the answer is…. • Everything!!! – Mainframes from small to giant – Supercomputers (many varieties) – Minicomputers, Super Minis, tiny Minis – Networks, WANS, LANS, etc. – Client Server Architectures – 2nd and 3rd generation applications: • Executive Information Systems • Decision Support Systems, etc. And into this technologically rich soup of computing, comes the: • Microprocessor • Microcomputer • New Operating Systems • New Operating Environments • Economics • New Users, New Users, New Users, New Users, New Users, New Users, New Users Intel • Robert Noyce, Gordon Moore, and Andrew Grove leave Fairchild and found Intel in 1968 – focus on random access memory (RAM) chips • Question: if you can put transistors, capacitors, etc. on a chip, why couldn’t you put a central processor on a chip? Enter the hero: Ted Hoff • Ph.D. Stanford University: Electrical Engineering – Semiconductor memories; several patents • Intel's 12th employee: hired to dream up applications for Intel's chips • Noyce wanted Intel to do memory chips only! • 1969: ETI, a Japanese calculator company -- wants a chip for a series of calculators The Microprocessor • ETI calculator would cost as much as a mini • "Why build a special purpose device when a general purpose device would be superior?" • Hoff proposed a new design loosely based on PDP-8: the Japanese weren't interested! • October 1969, Japanese engineers visit Intel to review the project, and agree to use the I 4004 for their calculator.