Jack 3 Download Torrent Ps2 Jak 3

Total Page:16

File Type:pdf, Size:1020Kb

Jack 3 Download Torrent Ps2 Jak 3 jack 3 download torrent ps2 Jak 3. Developer(s): Naughty Dog Publisher(s): SCEA (US), SCEE (EU), SCE Australia (AU), SCEI (KO) Genre: Action, Platformer Wikipedia: Link Game review links: GameRankings : 85/100 , Metacritic : 84/100 Game description: Jak 3 combines elements from a variety of genres, including driving, adventure, action, puzzle, strategy, and exploration. The story begins with Jak's banishment to the Wasteland, a desert environment five times the size of Haven City, with multiple areas, including mines and a volcano. Given the expansiveness and variance in terrain, vehicles play a large role in each mission. The game unveils more vehicles, guns, and dark powers and introduces light powers. As Jak and Daxter fight for their lives, both new and familiar characters will slowly be revealed. Play as Jak in his 3rd game, Jak 3 takes place a short year after the events of Jak II, continuing the series in this exciting sequel! Test configurations on Windows: Intel Core i5-750 NVIDIA GeForce GTX 280 SPU2-X 1.4.0 (r3117) LilyPad 0.10.0 (r2930) AMD Athlon II X4 630 @ 2.80 GHz ATI Radeon HD 5770. VUs: VU0: superVU Recompiler VU1: microVU Recompiler EE Cyclerate: 3 VU Cycle Stealing: 3 INTC Spin Detection: ✓ Wait Loop Detection: ✓ Fast CDVD: ✓ mVU Flag Hack: ✓ MTVU: ✓ SPU2-X 2.0 (r5078) LilyPad 0.10.0 (r5078) Intel Core i7 @ 3.40 GHz NVIDIA GeForce GTX 285 @ 768 MB SPU2-X 2.0.0 LilyPad 0.11.0. Intel Core i7-4770K NVIDIA GeForce GTX 780 SPU2-X ? Intel i7-4790k @ 4.00Ghz NVIDIA GeForce RTX 2080. EE Cyclerate: 3 EE Cycle Skipping: 3 mVU Flag Hack: Yes MTVU: Yes Preset: 2. Renderer: OpenGL (Hardware) Internal Resolution: 3x 8-bit Textures: Yes Large Framebuffer: Yes. SPU2-X 2.0.0 Lilypad 0.12.1. Test configurations on Linux: Ryzen 5 2600X @3.60Ghz RX 5700 XT XFX RAW II. Renderer: OpenGL (Hardware) 4x Internal Resolution (2K/1440p) Speed Hacks: EE Cycle Skipping=2 Enable INTC Spin Detection=ON Enable Wait Loop Detection=ON mVU=ON MTVU=ON. SPU2-X-Dev 2.0.0 OnePAD Dev 1.3.0. Trivia. Original names: 잭 3 (SCKA-20040) The in-game widescreen option crops the top and bottom of the 4:3 image, meaning there is less visible viewing area than when played in 4:3. Known Issues. Glitchy eyes. Status: Fixed Type: Minor Description: Characters have glitchy eyes. Workaround: Fixed as of v1.5.0-dev-3250. For older versions, switch to software mode by going to Config > Video (GS) > Plugin Settings and setting Renderer to any of the "(Software)" options. Pause crash. Status: Fixed Type: Serious Description: The game crashes if paused during the first race of the game. Workaround: Fixed since 1.4 release. Stretched shadows. Status: Fixed Type: Minor Description: Objects have stretched shadows. Workaround: Use the latest 1.5.0 dev builds, select OpenGL renderer, make sure Blending level is set to at least Basic level. Mipmapping issues in Hardware Mode. Status: Active Type: Minor Description: Broken textures at a distance. Workaround: Go to Config > Video (GS) > Plugin Settings, and set mipmapping to at least "Basic". For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options. Jak 3. The beloved series of Jak and Daxter’s adventures ends with this installment of the trilogy by Naught Dog: Jak 3. One of the developers for Jak 3, Jason Rubin, was responsible for bringing the Jak trilogy and other games, like Crash Bandicoot, to life through Naughty Dog. Announcing he was leaving Naughty Dog in 2004, Rubin vowed to at least see through the finishing of Jak 3, so that it could be a game worthwhile to his loyal fans. If you are familiar with the Jak trilogy, you already have a feel for how this game will be, but better. If you are not familiar with Jak and Daxter, think of Crash Bandicoot’s art style and Zelda’s open world platforming. Art Style. The art in Jak 3 is the classic Naughty Dog look of cartoonish 3D characters with distinct features. The feeling of seeing this on the screen is not replicated by many other than Naughty Dog and their special game franchises, and it makes for an irreplaceable memory of the games. To be so cartoonish and “rough” however, Jak 3 makes some things very well-known through this method, having important things stick out from the rest of the world, making easy visual clues for the player to know what they are supposed to do. One extreme bonus of low graphics in a game and the cartoon feel, is that there are hardly ever any complaints of the game not running smooth, allowing for a non-frustrating and uninterrupted gameplay (judging that your device handles it). Gameplay. Following the same path of play as the previous Jak installments, Jak 3 has the same storyline. As Jak searches for the cure for Daxter (an ottsel turned human), they find themselves in a tragic turn of events that results with their next adventure (Jak 3) taking place in a wasteland. While a wasteland is not the most exciting place to have an adventure, and probably results in the characters having a stench, the wasteland featured in Jak 3 makes for an abundantly larger map than in the previous two installments of the series. Doing missions to search for the power cells needed to cure Daxter, Jak will find himself running all over the wasteland to run errands for individuals and even fight them. One thing different from the past games is that all vehicles in Jak 3 have to be unlocked, with no ability to jump in the car and drive. New guns, new vehicle mechanics, and a new ragdoll effect, there are enough new things to keep players interested, but enough of the original game to give a sense of continuity and nostalgia to the past installments. Personal Rating. All things considered, Jak 3 is a great continuation of an already great series. The storyline is able to keep fans interested without changing, and the new and improved mechanics and features in each installment make for an exciting, new gameplay each time around, as players get to experience the same game and nostalgia of a beloved experience, with the excitement of seeing things for the first time and learning what the game is able to do. Jak And Daxter The Precursor Legacy. Nintendo has Mario. Sega has Sonic. Sony has Crash. Well, up until about a year ago, Sony had Crash. Due to the tangled web of licensing, Sony can no longer lay claims to Crash Bandicoot, their lovable unofficial mascot. So why is this relevant? Because, while Sony may no longer own exclusive rights to the Crash Bandicoot franchise, they do have exclusive rights to the development team that created Crash and all of his games (excluding the current PS2 version). This development team goes by the name Naughty Dog and Jak and Daxter is their first foray into the gaming world sans Crash Bandicoot. I guess they don't need a bandicoot to be successful after all. The story begins with two ordinary fellas out poking around on an island of ruins when the careless Daxter falls into a pit of dark Eco. Once he drags himself out of the pit, he has been transformed into a cross between an otter and a ferret. It is up to Jak to brave the dangers of the world in an attempt to see his wisecracking buddy returned to his human form. While it is not an easy task, it is one that most gamers will accomplish and have a good time doing so. Gameplay, Controls, Interface. You know the old saying 'do one thing and do it well' Naughty Dog has taken this saying to heart because Jak and Daxter is a platform/adventure game in the same vein as the Crash Bandicoot series. Before you groan, understand that this game is much more than a Crash offshoot. While it does have a very familiar and comfortable feel to it, it also has some unique features and ideas that give the game a personality all of its own. You play the game as Jak. He has a number of moves that are easily executed with only a small amount of practice. Jak can jump, kick spin (okay, this was a Crash rip-off), punch, crouch, roll, dive attack, aerial attack and pull of a couple of different uppercut punches. Jak also has a first person camera that you are able to access by holding down a button. This will help you spot objectives, items in the distance or just plain help you get your bearings. Overall, he is a pretty well-stocked, yet somewhat clichéd platform character. Daxter on the other hand, takes cliché to a whole new level. He is the comic relief that ended up losing humor after a short amount of time. Hey, I am all for the wise-cracking sidekick but if it is overused, we all know that the sidekick can start to grate on the nerves. Every time you die, good old Daxter has some witty comment to make. Okay, maybe I am being a little harsh and I bet the younger kids will love him but about 20 minutes into the game I was asking myself the question: Why the hell am I wasting my time trying to help this annoying thing out? Anyway, moving on, the basics of the game have Jak seeking out Power Cells.
Recommended publications
  • UPC Platform Publisher Title Price Available 730865001347
    UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435
    [Show full text]
  • Playstation Games
    The Video Game Guy, Booths Corner Farmers Market - Garnet Valley, PA 19060 (302) 897-8115 www.thevideogameguy.com System Game Genre Playstation Games Playstation 007 Racing Racing Playstation 101 Dalmatians II Patch's London Adventure Action & Adventure Playstation 102 Dalmatians Puppies to the Rescue Action & Adventure Playstation 1Xtreme Extreme Sports Playstation 2Xtreme Extreme Sports Playstation 3D Baseball Baseball Playstation 3Xtreme Extreme Sports Playstation 40 Winks Action & Adventure Playstation Ace Combat 2 Action & Adventure Playstation Ace Combat 3 Electrosphere Other Playstation Aces of the Air Other Playstation Action Bass Sports Playstation Action Man Operation EXtreme Action & Adventure Playstation Activision Classics Arcade Playstation Adidas Power Soccer Soccer Playstation Adidas Power Soccer 98 Soccer Playstation Advanced Dungeons and Dragons Iron and Blood RPG Playstation Adventures of Lomax Action & Adventure Playstation Agile Warrior F-111X Action & Adventure Playstation Air Combat Action & Adventure Playstation Air Hockey Sports Playstation Akuji the Heartless Action & Adventure Playstation Aladdin in Nasiras Revenge Action & Adventure Playstation Alexi Lalas International Soccer Soccer Playstation Alien Resurrection Action & Adventure Playstation Alien Trilogy Action & Adventure Playstation Allied General Action & Adventure Playstation All-Star Racing Racing Playstation All-Star Racing 2 Racing Playstation All-Star Slammin D-Ball Sports Playstation Alone In The Dark One Eyed Jack's Revenge Action & Adventure
    [Show full text]
  • Game Design Workshop
    Game Design Workshop USC School of Cinematic Arts, CTIN 488 Instructors: Chris Swain, Dan Arey, and Vincent Diamante Contact Info: Chris Swain Dan Arey Vincent Diamante (310) 403 0798 (310) 663 0949 (213) 840 0645 [email protected] [email protected] [email protected] Course Description: CTIN 488 is the foundation course for game design education at USC. It is a required course for all students majoring and minoring in interactive entertainment and games from the School of Cinematic Arts and Viterbi School of Engineering. The foundation mentioned is constructed from a codified language for games and set of design methodologies that collectively we call “playcentric design”. Think of playcentric design as a USC school of thought for games. It is intended to provide flexible skills and knowledge that will enable you to create playable systems more efficiently and collaborate with others more effectively. Playcentric design strives to enable the student to: 1) Understand Fundamental Theory – You will learn about the Formal, Dramatic, and Dynamic elements of games and how the three interrelate 2) Learn core development process – This process is independent of software tools (which change over time). It includes understanding iterative design, prototyping, playtesting, presentation, and collaboration 3) Practice, Practice, Practice – Everyone will design many games hands-on regardless of technical skills. Class assignments are designed to make good additions to a student’s demo reel. In addition everyone will get lots of experience critiquing and analyzing games as playable systems. CTIN 488 is designed to provide the foundation of knowledge for succeeding throughout the game program at USC and becoming a professional game designer.
    [Show full text]
  • Billy Harper Animation Director at Sucker Punch Productions [email protected]
    Billy Harper Animation Director at Sucker Punch Productions [email protected] Summary My professional experience is best expressed by the recommendations on my resume. I will let those speak for me. I get emotional for a living. Experience Character/Cinematic Supervisor at Sucker Punch Productions September 2009 - Present (5 years 5 months) Responsible for working with Animation, Character, Design, Environment, and Engineering teams to develop characters, cinematics, animations, animation rigs and pipelines. Taking that information and applying it to schedules for the character, cinematic, and animation artists, and making sure everything is on track. Collaborating with the Art Director to make sure our style fits with the rest of the visuals. Then creating characters and animation that will help define that style and inspire the art team. Co-Founder/Character Director at Dreamhive, LLC October 2006 - August 2009 (2 years 11 months) Besides co-founding the studio, I was the Character Director and Director of Client Affairs. As Director of Client Affairs, I was responsible for landing and managing contracts with Morgan Rose, Ready at Dawn, EA Salt Lake, SCEA, BottleRocket, and Madonna. I was also the key person in setting up a very exciting partnership with Jason Rubin, Andy Gavin, and Jason Kay's entertainment group, Monkey Gods A Character Director for our studio, I performed various Character Modeling, Texturing, and Rigging tasks. I also grew into an Animation Direction role on teams ranging from 5 to 10 animators working remotely on several projects. I also pioneered new ground beta testing Autodesk's Mudbox software. My techniques for using the software caught the eye of Autodesk and they had me do multiple talks up and down the east coast.
    [Show full text]
  • Jak Ii Cheat Codes
    Jak ii cheat codes click here to download Oct 14, Get all the inside info, cheats, hacks, codes, walkthroughs for Jak II on GameSpot . For Jak II on the PlayStation 2, GameFAQs has 45 cheat codes and secrets. For Jak II on the PlayStation 4, GameRankings has 56 cheat codes and secrets. Get the latest cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, hints, guides, FAQs, and walkthroughs for Jak II on. Mar 7, PS2 Cheats - Jak II: Renegade: This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Jak II: Renegade for. Toggle Jak's Goatee cheat. Collect 5 orbs during a game. Mirror World cheat. Collect 15 orbs during a game. Big head mode cheat. Collect 30 orbs during a. Turn into dark Jak and dive as deep as you can. [in the water] the screen might turn black and Jak will do the "ahhhhhh" stuff when he falls off a cliff. Once I did. Jan 29, With this game, yes, I know the Enable Code is extra long, but it's necessary because this is the second game that crashes Code Breaker PS2. All action replay codes. Jak II: Renegade Cheats. A large collection of cheats for you to look through and includes playable cutscenes, getting the Peacemaker. Jak II cheats, Glitchs, Tips, and Codes for PS2. Jump to: Glitch (4) You can attack but once you shoot once Jak will put away the gun. Submitted by: clinton on. Action: Code: [M] Must Be On FB62A 7AE E2 10F6D3C9 EA 91F69BE1 AA 14F5D3D8 C8 10D6D3F9 24C1BC Jak 2 for PlayStation 2 cheats - Cheating Dome has all the latest cheat codes, unlocks, hints and game secrets you need.
    [Show full text]
  • QUOTES "In the Aspiration of Maintaining The
    Larry A. Hopkins Composer for Film, TV, Games QUOTES "In the aspiration of maintaining the “World Class Orchestra” status that the Los Angeles Philharmonic now holds, Larry Hopkins holds a unique position as our music technology consultant. His level of knowledge of the latest in music technology and his skills as a performer, arranger, composer and sound designer have saved many of our concerts and recording sessions from disaster. His dependability and “easy to work with” personality show the highest level of professionalism. The LA Philharmonic will feel secure that weʼll never need to look elsewhere for these services." Paul Geller, Manager - LA Philharmonic & Hollywood Bowl “Larry and I have co-composed numerous film and TV projects including ABCʼs “Desperate Housewives”. Larry has a vast knowledge of musical styles, musical sounds and fantastic command of technology. He is the consummate 'well rounded' musician.” Robb Navrides - Sound Supervisor (Desperate Housewives) Universal Studios “Larry Hopkins first came to me highly recommend by SONY and Universal. Besides his top level skills as a composer, he has proven on every video game project that he can deliver exactly what was promised on time as a team player. Heʼs always willing to go the extra mile when asked and when things get tough, heʼs always the solution, not the problem.” Bruce Swanson, Audio Director - SONY/Naughty Dog Software “Larry Hopkins has helped me out for many years as my “go to guy” for musical knowledge or sampling / synthesizer programming help for high profile touring artists such as Madonna, Rolling Stones and Ringo Starr. He has always been there when the pressure is on to guide me through any task necessary, even in emergencies.
    [Show full text]
  • Marketing Violent Entertainment to Children: a Review of Self-Regulation and Industry Practices in the Motion Picture, Music Recording & Electronic Game Industries
    Marketing Violent Entertainment to Children: A Fourth Follow-up Review of Industry Practices in the Motion Picture, Music Recording & Electronic Game Industries A Report to Congress Federal Trade Commission July 2004 FEDERAL TRADE COMMISSION Timothy J. Muris, Chairman Mozelle W. Thompson, Commissioner Orson Swindle, Commissioner Thomas B. Leary, Commissioner Pamela Jones Harbour, Commissioner Report Contributors Richard F. Kelly, Bureau of Consumer Protection, Division of Advertising Practices Elizabeth Delaney, Bureau of Consumer Protection, Division of Advertising Practices Kial Young, Bureau of Consumer Protection, Division of Advertising Practices Mark Eichorn, Bureau of Consumer Protection, Division of Advertising Practices Lesley A. Fair, Bureau of Consumer Protection, Division of Advertising Practices Mary K. Engle, Associate Director, Bureau of Consumer Protection, Division of Advertising Practices. Assistants Sallie Schools, Bureau of Consumer Protection, Division of Advertising Practices Katherine Zownir, Bureau of Consumer Protection, Division of Advertising Practices Kerry Constabile, Bureau of Consumer Protection Stefano Sciolli, Bureau of Economics Interns Chadwick Crutchfield, Bureau of Consumer Protection, Division of Advertising Practices Jamie Gentry, Bureau of Consumer Protection, Division of Advertising Practices Nicholas A. James, Bureau of Consumer Protection, Division of Advertising Practices Jonathan Longobardi, Bureau of Consumer Protection, Division of Advertising Practices Marketing Violent Entertainment to Children:
    [Show full text]
  • Sony Playstation 2
    Sony PlayStation 2 Last Updated on September 28, 2021 Title Publisher Qty Box Man Comments .hack//G.U. Vol. 1//Rebirth Namco Bandai Games .hack//G.U. Vol. 1//Rebirth: Demo Namco Bandai Games .hack//G.U. Vol. 1//Rebirth: Special Edition Bandai Namco Games .hack//G.U. Vol. 2//Reminisce Namco Bandai Games .hack//G.U. Vol. 3//Redemption Namco Bandai Games .hack//Infection Part 1: Demo Bandai .hack//Infection Part 1 Bandai .hack//Mutation Part 2 Bandai .hack//Mutation Part 2: Trade Demo Bandai .hack//Mutation Part 2: Demo Bandai .hack//Outbreak Part 3: Demo Bandai .hack//Outbreak Part 3 Bandai .hack//Quarantine Part 4 Bandai .hack//Quarantine Part 4: Demo Bandai 007: Agent Under Fire Electronic Arts 007: Agent Under Fire: Greatest Hits Electronic Arts 007: Everything or Nothing Electronic Arts 007: Everything or Nothing: Greatest Hits Electronic Arts 007: Everything or Nothing: Demo Electronic Arts 007: Nightfire Electronic Arts 007: Nightfire: Greatest Hits Electronic Arts 007: Quantum of Solace Activision 18 Wheeler: American Pro Trucker Acclaim 187 Ride or Die Ubisoft 2002 FIFA World Cup Electronic Arts 2006 FIFA World Cup EA Sports 24: The Game 2K Games 25 to Life Eidos 4x4 Evolution Godgames 50 Cent: Bulletproof Vivendi Universal Games 50 Cent: Bulletproof: Greatest Hits Vivendi Universal Games 7 Wonders of the Ancient World MumboJumbo 989 Sports 2004 Disc: Demo 989 Sports 989 Sports Sampler 2003: Demo 989 Sports AC/DC Live: Rock Band Track Pack MTV Games Ace Combat 04: Shattered Skies Namco Ace Combat 04: Shattered Skies: Greatest Hits
    [Show full text]
  • a Chronological Timeframe V 1.4–
    - A chronological timeframe v 1.4– Acknowledgements: This list has been devised in conjunction with many passionate individuals and through browsing Wikipedia’s 3D platform page. Special thanks go to bjaxx87, ZioElsydeon, BryDude04, Pixel Prospector, nbnt (who has made a tremendous contribution of 100+ titles), and each developer who reached out to help expand The ListTM. It would not be possible without you. 1990 Aug 1 – Alpha Waves 1994 Mar 12 – Geograph Seal 1995 Apr 28 – Jumping Flash! May 15 – Bug! 1996 Jan 19 – Floating Runner: Quest for the 7 Crystals Apr 26 – Jumping Flash! 2 Jun 23 – Super Mario 64 Sep 9 – Crash Bandicoot Oct 31 – Bubsy 3D Nov 30 – Bug Too! Nov 30 – SoulTrap 1997 Mar 21 – Doraemon: Nobita to Mittsu no Seireiseki June 27 – Willy Wombat Sep 29 – Croc: Legend of the Gobbos Oct 31 – Crash Bandicoot: Cortex Strikes Back Nov 30 – Chameleon Twist Dec 12 – Jersey Devil Dec 18 – Ninpen Manmaru 1998 Jan 26 – Gex: Enter the Gecko Feb 28 – Pitfall 3D: Beyond the Jungle Mar 18 – Rascal Mar 31 – Blasto June 29 – Banjo-Kazooie Sep 9 – Spyro the Dragon Oct 21 – Space Station Silicon Valley Oct 31 – Crash Bandicoot 3: Warped Oct 31 – Glover Nov 18 – A Bug’s Life Dec 4 – Starshot: Space Circus Fever Dec 23 – Ganbare Goemon: Kuru Nara Koi! Ayashige Ikka no Kuroi Kage Dec 23 – Sonic Adventure Dec 25 – Chameleon Twist 2 1999 Mar 1 – Gex 3: Deep Cover Gecko May 31 – Ape Escape May 31 – Bugs Bunny: Lost in Time Jun 30 – Croc 2 Aug 31 – Tonic Trouble Sep 28 – Kingsley’s Adventure Oct 12 – Pac-Man
    [Show full text]
  • a Chronological Timeframe V 1.3–
    - A chronological timeframe v 1.3– Acknowledgements: This list has been devised in conjunction with many passionate individuals and through browsing Wikipedia’s 3D platform page. Special thanks go to bjaxx87, ZioElsydeon, BryDude04, Pixel Prospector, nbnt (who has made a tremendous contribution of 60+ titles), and each developer who reached out to help expand The ListTM. It would not be possible without you. 1990 Aug 1 – Alpha Waves 1994 Mar 12 – Geograph Seal 1995 Apr 28 – Jumping Flash! May 15 – Bug! 1996 Jan 19 – Floating Runner: Quest for the 7 Crystals Apr 26 – Jumping Flash! 2 Jun 23 – Super Mario 64 Sep 9 – Crash Bandicoot Oct 31 – Bubsy 3D Nov 30 – Bug Too! Nov 30 – SoulTrap 1997 Mar 21 – Doraemon: Nobita to Mittsu no Seireiseki Sep 29 – Croc: Legend of the Gobbos Oct 31 – Crash Bandicoot: Cortex Strikes Back Nov 30 – Chameleon Twist Dec 12 – Jersey Devil Dec 18 – Ninpen Manmaru 1998 Jan 26 – Gex: Enter the Gecko Feb 28 – Pitfall 3D: Beyond the Jungle Mar 18 – Rascal Mar 31 – Blasto June 29 – Banjo-Kazooie Sep 9 – Spyro the Dragon Oct 21 – Space Station Silicon Valley Oct 31 – Crash Bandicoot 3: Warped Oct 31 – Glover Nov 18 – A Bug’s Life Dec 4 – Starshot: Space Circus Fever Dec 23 – Ganbare Goemon: Kuru Nara Koi! Ayashige Ikka no Kuroi Kage Dec 23 – Sonic Adventure Dec 25 – Chameleon Twist 2 1999 Mar 1 – Gex 3: Deep Cover Gecko May 31 – Ape Escape May 31 – Bugs Bunny: Lost in Time Jun 30 – Croc 2 Aug 31 – Tonic Trouble Sep 28 – Kingsley’s Adventure Oct 12 – Pac-Man World Oct 29 – Rayman
    [Show full text]
  • The Precursor Legacy
    JAK AND DAXTER THE PRECURSOR LEGACY The Precursor Legacy Analisi di un’esperienza videoludica INDICE Introduzione Scheda tecnica Trama Personaggi Nemici Ambientazione Elementi Piattaforma Somiglianze con Crash Bandicoot Suddivisione secondo lo schema di Caillois Meccaniche di gioco Modello PARS Conclusioni INTRODUZIONE Jak and Daxter, insieme a Crash Bandicoot, Uncharted e The Last of Us, è uno dei quattro maggiori successi della Naughty Dog, azienda produttrice di videogiochi ameri- cana fondata nel 1984. Jak and Daxter è un platform che vede come protagoni- sti due simpatici e bizzarri personaggi dal design accat- tivante e colorato, che si addentreranno in una serie di roccambolesche avventure mozzafiato. Le ambientazioni sono estremamente varie, vanno dalla classica giungla a delle rovine abbandonate di civiltà mi- steriose, sino a spiagge tropicali e distese di lava incan- descente. Una trama degna di merito, un mix di azione, colpi di scena e gag comiche. Un sistema di gioco fluido e molto semplice che fa di questo videogioco un pezzo di storia videoludica da non perdere. Prendi il destino nelle tue mani. Osserva...la sabbia di per sè non ha forma,ma se aggiungi acqua può diventa- re malleabile. Anche la sorte è così,se aggiungi il giusto elemento. SCHEDA TECNICA TRAMA Titolo: Jak and Daxter - The Precursor Legacy Jak e Daxter sono due ragazzi che vivono nel Villaggio di Sandover. Un giorno disobbediscono al Saggio Samos, Sviluppo: Naughty Dog recandosi da soli all’Isola della Nebbia, dove Daxter, a causa di un combattimento con un nemico, cade in una Pubblicazione: Sony Computer Entertainment pozza di Eco Oscuro e si trasforma in una specie di don- Data di pubblicazione: Nord America: 4-12-2001; Euro- nola (esattamente un Ottsel).
    [Show full text]
  • 3D Platformer History - a Chronological Timeframe V 1.1–
    3D Platformer history - A chronological timeframe v 1.1– Acknowledgements: This list has been devised thanks to the efforts of many passionate individuals in addition to browsing through Wikipedia’s 3D platform page. Thank you especially to bjaxx87, ZioElsydeon, BryDude04, Pixel Prospector, nbnt (who has made a tremendous contribution of 60+ titles), and each developer who reached out on social media to help expand the list. It would not be possible without you. 1990 – Alpha Waves 1994 – Geograph Seal 1995 – Jumping Flash! 1995 – Bug! 1996 – Super Mario 64 1996 – Crash Bandicoot 1996 – Bubsy 3D 1996 – Bug Too! 1996 – Floating Runner: Quest for the 7 Crystals 1997 – Doraemon: Nobita to Mittsu no Seireiseki 1997 – Croc: Legend of the Gobbos 1997 – Crash Bandicoot: Cortex Strikes Back 1997 – Chameleon Twist 1997 – Jersey Devil 1997 – Ninpen Manmaru 1998 – Gex: Enter the Gecko 1998 – Pitfall 3D: Beyond the Jungle 1998 – Rascal 1998 – Banjo-Kazooie 1998 – Crash Bandicoot 3: Warped 1998 – Spyro the Dragon 1998 – Glover 1998 – A Bug’s Life 1998 – Starshot: Space Circus Fever 1998 – Sonic Adventure 1998 – Chameleon Twist 2 1999 – Gex 3: Deep Cover Gecko 1999 – Ape Escape 1999 – Bugs Bunny: Lost in Time 1999 – Croc 2 1999 – Tonic Trouble 1999 – Kingsley’s Adventure 1999 – Pac-Man World 1999 – Rayman 2: The Great Escape 1999 – Earthworm Jim 3D 1999 – Rocket: Robot on Wheels 1999 – Spyro 2: Ripto’s Rage! 1999 – 40 Winks 1999 – Donkey Kong 64 1999 – Toy Story 2: Buzz Lightyear to the Rescue 2000 – Super Magnetic
    [Show full text]