CHAMPIONS OF EILISTRAEE: Oath of the Sword Dancers

Introducing a New Sacred Oath for Paladins in SampleDungeons & Dragons 5th Edition. file

Subclass created by Eric Davis.

"Rare is the individual—dark or not—who PALADIN: SACRED OATH appreciates that Eilistraee is forging her own path, At 3rd level, a paladin gains the Sacred Oath feature, one that welcomes beings of all races who revel in which offers you the choice of a subclass. The life and the free form of expression of all that following option is available to you when making entails." ~Excerpt from the Book of Demihuman Deities. that choice, in addition to those found in the Player's Handbook and its supplements. Disclaimer: DUNGEONS & DRAGONS, D&D, , , , , the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.

This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.

All other original material in this work is copyright 2021 by Eric Davis and published under the Community Content Agreement for Dungeon Masters Guild. The artwork belongs to its creators and is royalty free, free for commercial use, or used with permission, with credit given in the Art Credits section.

Art Credits (in order of appearance): "Page" (edited) from the DMs Guild Creator Resource— Eberron Scenes & Symbols Art pack. "—Character—Female" by OATH OF THE SWORD DANCERS pendleburyannette from Pixabay, 2020. Sword Dancers are elite champions and scouts of the "WotC-4e_MM_Drow" from the DMs Guild goddess Eilistraee, the Dark Maiden and Lady Creator Resource—Allies & Enemies Art 2 Pack. of the Dance. Paladins who take this sacred oath "Sword—Celtic—Fantasy" by OpenClipart- dedicate themselves to Eilistraee's service and work Vectors from Pixabay, 2013. to spread joy and freedom wherever they go. "Armor—Sword—Armor Set" by davidblaze from Eilistraee's champions also frequently brave the Pixabay, 2018. and other light-forsaken places of the world to lead those they can away from evil ways and CONTENTS return them to grace. Although most of Eilistraee's Disclaimer & Art Credits…………………………………………….2 followers are drow who have abandoned Lolth, the Paladin: Oath of the Sword Dancers………………………….2 Dark Maiden welcomes devotees from all peoples and Background: Devotee…………………………………………………4 walks of life who are willing to listen to her song and Magic Items……………………………………………………………….5 dance with her worshippers under the moonlight.

CROSS-REFERENCING NOTES TENETS OF THE SWORD DANCERS A single asterisk (*) denotes content from Xanathar's Sword Dancers swear an oath to help those in need Guide to Everything. A double asterisk (**) denotes and demonstrate that a better way of life in which content from Eberron: Rising from the Last . races and people live together in harmony is possible. Aid Strangers. Help those you don't know and become their friend. Promote the Arts. The arts bring joy and beauty Sampleinto the world. Protect and nurturefile this beauty. Redeem the Drow. Encourage drow to return to the surface and abandon the worship of Lolth. Abolish Slavery. Do not take or own slaves and, where possible, work to end the practice. 2 OATH SPELLS AURA OF THE DANCER 3rd-level Oath of the Sword Dancers feature 7th-level Oath of the Sword Dancers feature

You gain oath spells at the paladin levels listed in the You gain a +5 bonus to ability checks with the Oath of the Sword Dancers table. See the Sacred Oath Performance skill. Additionally, if you aren't class feature for how oath spells work. incapacitated, prone, or reduced to a movement speed of 0, you and creatures of your choice within 10 OATH OF THE SWORD DANCERS SPELLS feet of you gain a +1 bonus to AC. When you reach 18th level in this class, the range Paladin Level Spells of this aura increases to 30 feet. 3rd hunter's mark, magic missile pass without trace, spiritual SPELLSONG 5th 15th-level Oath of the Sword Dancers feature weapon 9th nondetection, tongues You can use song and dance to cast a divine magic spell (e.g., the spells of clerics, druids, paladins, and charm monster, freedom of 13th rangers) as a ritual if that spell has the ritual tag. You movement must provide the spell components as normal, and steel wind strike*, teleportation 17th the spell cannot have a spell level higher than your circle proficiency bonus.

You can use this feature a number of times equal to CHANNEL DIVINITY your Charisma modifier (minimum of once), and you 3rd-level Oath of the Sword Dancers feature regain all expended uses when you finish a long rest.

You gain the following Channel Divinity options. See the Sacred Oath class feature for how Channel MOON DANCE Divinity works. 20th-level Oath of the Sword Dancers feature En Avant. You can use your Channel Divinity to You move in harmony with the Dark Maiden's song. spring quickly into action. When you roll for As a bonus action, you gain the following benefits for initiative and are not surprised, you can change your 1 minute: initiative count after you roll but before the round starts. You can also use your Channel Divinity in this • Your senses heighten. You have a bonus to attack way at the end of your turn. Your new initiative count rolls equal to your Charisma modifier (minimum equals the highest initiative count in the current turn of +1), and you can see normally in darkness, both order + your proficiency bonus. magical and nonmagical, to a distance of 120 feet. Sword Dance. You can use your Channel • Your reflexes sharpen. When you are hit by Divinity to perform a religious ritual that an attack or fail a Dexterity saving throw, you consecrates a melee weapon with Eilistraee's can use your reaction to impose disadvantage blessing by planting it in the ground and on the attack roll or give yourself advantage dancing around it for 1 hour. Thereafter, when on the saving throw, potentially changing the you wield the consecrated weapon it counts as outcome. magical for the purpose of overcoming • Your footsteps defy gravity. Moving resistance and immunity to nonmagical through difficult terrain doesn't cost you damage and is itself immune to rust and extra movement, and you can move up, down, corrosion. The weapon also gains the finesse and across vertical services and upside down property, and you can use an action to cause along ceilings while leaving your hands free. If the weapon to shed bright light in a 10-foot you fall and land, you take no falling damage. radius and dim light for an additional 10 feet.

The light is colored silver and counts as Once you use this bonus action, you can't moonlight. You can use another action to use it again until you finish a long rest, unless dismiss the light. you expend a 5th-level spell slot to use it The consecrated weapon only has these again. featuresSample when you wield it and retains these file features until you use your Channel Divinity to consecrate a different weapon. If you consecrate a magical weapon, it gains any features it doesn't already have.

3 BACKGROUND: DEVOTEE d6 Ideal Beauty. Beauty in all its forms must be You are a worshipper of the drow goddess Eilistraee 1 and live your life according to her tenets. You travel preserved and cultivated. (Any) Community. Bringing people together makes the world, working to promote harmony and the arts 2 wherever you go, particularly song and dance. You the world a better place. (Lawful) believe in befriending and showing kindness to Freedom. Everyone should be free to discover strangers, but you will swiftly repay violence with 3 who they truly are and live their lives true to violence so that as few people as possible are harmed. themselves. (Chaotic) Redemption. Everyone deserves to be given a The Dark Maiden also tasks you with opposing the 4 evil schemes of Lolth and contributing to the chance to do good. (Good) monumental project of redeeming the drow where Self-Improvement. I cultivate my body possible, but whether you are an active crusader in 5 through dance and my voice through song, her service or a peaceful itinerant you find joy and drawing ever closer to perfection. (Any) comfort in the knowledge that Eilistraee is watching Zeal. Lolth's schemes must be opposed and her over you, wishing for you to become your best self. 6 mortal servants purged of her corruption at all costs. (Neutral) Skill Proficiencies: Religion, and Acrobatics or Performance (your choice). Languages: One of your choice. d6 Bond Tools: One type of musical instrument. I was freed from the Underdark by one of Equipment: A holy symbol, a musical instrument of 1 Eilistraee's Sword Dancers, and I wish to do your choice, a book of hymns, dancewear, and a belt the same for others. pouch containing 15 gp. The community is what's important, and I will 2 lay down my life to protect mine if necessary. SUGGESTED FEATURE I lived an evil life until the Dark Maiden's Use the Entertainer’s "By Popular Demand" feature 3 followers showed me a better way, and I now in the Player's Handbook if your character is a want to redeem my former friends. traveling performer or the Faction Agent's "Safe I want to learn as many songs and dances as I can before my time comes, so that when I meet Haven" feature in the Sword Coast Adventurer's Guide 4 if your character is an agent of the Church of my goddess I can please her with an Eilistraee. unforgettable performance. I don't believe what I preach, but the Dark 5 Maiden's Church is the only place I'm SUGGESTED CHARACTERISTICS accepted so I'll support them...for now. Devotees of Eilistraee often come from marginalized I will immortalize myself by becoming a star backgrounds or were outcasts in their societies of through song and dance, and to do so I need to birth. This causes them to highly value the kinship 6 meet as many people and visit as many places and acceptance they find in her church, but this same as possible. experience can also make them slow to trust and be kind to others despite the Dark Maiden's teachings. d6 Personality Trait d6 Flaw I revere the Dark Maiden and constantly My desire to be friends with everyone 1 reflect on her deeds, teachings, and words. 1 sometimes causes me to overlook behaviors and actions that I find morally disagreeable. I view disagreements as an opportunity to I suffer from severe stage fright and am only 2 better understand someone and find common 2 comfortable singing and dancing by myself or ground. with close friends. My idea of relaxation is singing and dancing 3 I am always singing or humming, even if it for hours on end. 3 annoys others. I rarely spend more than a few days in the 4 same place; my wanderlust is too great. 4 I can't stand still for the life of me. SampleI'm so confident in myfile ability to get people to I greatly value my community and work to 5 strengthen the ties that bind everyone 5 agree that I insert myself into disputes and together. conflicts I should've stayed out of. I need to be the center of attention, and if I'm 6 Beautiful art amazes me, and I can spend 6 not I'll find a way to become it. 4 MAGIC ITEMS Singing Sword This section presents magic items that can be Weapon (any sword), uncommon (+1), rare (+2), or very introduced into any campaign. All the items use the rare (+3), (requires attunement) magic items rules in the 's Guide. You have a bonus to attack and damage rolls made with this magic weapon equal to its rarity, and you Armor of Freedom also have advantage on saving throws against being Armor (medium or heavy but not hide), very rare, charmed or frightened as the sword sings a quiet (requires attunement) song only you can hear. The sword's song can also inspire you, allowing you to roll an additional d20 Armors of Freedom are made out of enchanted once after you make an attack roll, an ability check, metals. If the type of armor normally imposes or a saving throw but before the outcome is disadvantage on Dexterity (Stealth) checks or has a determined. Once used, this property of the weapon Strength requirement, this version of the armor can't be used again until the next dusk. doesn't. Moreover, your speed increases by 10 feet and you are permanently under the effects of the Freedom of Movement spell while wearing this armor. Whip Sword Weapon (greatsword), uncommon (+1), rare (+2), very rare (+3) Elven Swordbow Weapon (longsword), uncommon (+1), rare (+2), or very This segmented greatsword has the finesse property rare (+3) and grants a bonus to attack and damage rolls made with it equal to its rarity. This magical longsword is of elven make and has the You can interact with the weapon to extend it, finesse property. It grants a bonus to attack and giving it the reach property. You can also interact damage rolls made with it equal to its rarity. with the weapon to contract it. Additionally, you can You can interact with the weapon to transform it make a special attack with this weapon in place of a into a longbow, and you can interact with the weapon normal attack to grab an object or grapple a creature again to transform it back into a longsword. In sword with the weapon using the normal grappling rules, form, the weapon has a bowlike grip and a pommel except that you use attack rolls in place of Strength that resembles the curving tip of a bow. In bow form, (Athletics) checks. You cannot attack a creature with the weapon is made of metal, and each half of the this weapon while they are grappled by it, but you bow's arc resembles a sword blade. can use subsequent attacks to automatically deal 1d4

slashing damage to the grappled creature. Returning Double-Bladed Scimitar** Weapon (double-bladed scimitar), uncommon (+1), rare Dragon's Bane (Whip Sword) (+2), or very rare (+3) Weapon (greatsword), very rare, (requires attunement) You have a bonus to attack and damage rolls made A Dragon's Bane whip sword is crafted out of dragon with this magic weapon equal to its rarity. bones using secret techniques. It has the same A returning double-bladed scimitar has the properties as a normal magical whip sword and thrown weapon property. Its range is 30/60. When grants a +2 bonus to attack and damage rolls made you make a ranged attack with a double-bladed with it. When you deal damage with this weapon, you scimitar, it returns to your hands after the attack can convert all of the damage to the damage type regardless of whether the attack hits or misses. If associated with the type of dragon the weapon was your hands are full, it falls to the ground at your feet crafted from (typically acid, cold, fire, lightning, or instead. poison damage). When you hit a dragon with this weapon, the dragon takes an extra 3d6 damage of the weapon's type. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, Sampleincluding dragon turtles andfile wyverns.

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