D&D 5E Apprentice Character Update Apprentice Character
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Bestiary of the Realms: Volume 2
Bestiary of the Realms: Volume 2 by Thomas M. Costa and Eric L. Boyd Art by Noëlle Triaureau Editorial assistance from Joe “Warlockco” Weber A NOTE FROM THE AUTHORS Welcome to volume two of the Bestiary of the Realms. As this is our second volume, you’ll find several score new or converted monsters, as well as a few different interpretations of monsters that have already been converted. A word of caution, just as many official 3E and 3.5E monsters did not slavishly follow earlier write-ups of those monsters, neither do the monsters herein. Instead, we did our best to consider all sources, hopefully make full and creative use of the 3.5E rules (including non-core WotC books), and in many cases add a little bit here and there to many of the monsters, even if it was in only adding or updating their Realms lore. A few have even been renamed. One last note, we’ve done our best to include source references for all things where appropriate, except those found in the three core rulebooks or Expanded Psionics Handbook. Until then, Sword High! – Thomas M. Costa and Eric L. Boyd ABOUT THE AUTHORS Thomas M. Costa is a senior analyst with the Government Accountability Office. He has been a contributor to several Wizards of the Coast products including Demihuman Deities and Races of Faerûn, and is the author of several Dragon Magazine and Wizards of the Coast website articles. He can be reached at [email protected]. Eric L. Boyd is a software designer and freelance game designer. -
Consolidated Character Options List
CONSOLIDATED CHARACTER OPTIONS LIST KEY Player’s Handbook PHB Curse of Strahd COS Plane Shift: Innistrad PSI Dungeon Master’s Guide DMG Volo’s Guide to Monsters VGM Plane Shift: Kaladesh PSK Elemental Evil Supplement EES Adventurer’s League ALB Unearthed Arcana Articles UAA Sword Coast Adventurer’s Guide SCA Plane Shift: Zendikar PSZ DM’s Guild GLD Unearthed Arcana: http://dnd.wizards.com/articles-tags/unearthed-arcana Adventurer’s League PDFs: http://dndadventurersleague.org/downloads/ DM’s Guild: http://www.dmsguild.com/ RACES Aarakocra EES Goliath EES SPECIAL SUBRACES VGM PHB Aasimar Halfling These subraces can be applied to a Fallen VGM Ghostwise SCA number of the races named above. VGM PHB Protector Lightfoot Scourge VGM Stout PHB Revenant UAA PSK PHB Aetherborn Half-orc Aasimar, Dragonborn, Dwarf, Elf, VGM VGM Bugbear Hobgoblin Elf (Zendikar), Genasi, Gnome, UAA PHB Changeling Human Goblin (Zendikar), Halfling, PHB PSI Dragonborn Human (Innistrad) Human, Human (Innistrad), PHB PSI Dwarf Gavony Merfolk (Zendikar), Shifter, SCA PSI Gray (duergar) Kessig Tiefling PHB PSI Hill Nephalia Half-Spawn GLD PHB PSI Mountain Stensia Dwarf, Elf, Genasi, Gnome, PSK VGM Dwarf (Kaladesh) Kenku Goblin (Zendikar), Halfling, PHB VGM Elf Kobold Human, Human (Innistrad), PHB PSZ Dark (drow) Kor (Zendikar) Merfolk (Zendikar), Shifter DMG PSZ Eladrin Merfolk (Zendikar) PHB PSZ High Cosi PHB PSZ Wood Emeria PSK PSZ Elf (Kaladesh) Ula PSK UAA Bishtahar and Tirahar Minotaur (Krynn) PSK VGM Vahadar Orc PSZ UAA Elf (Zendikar) Shifter PSZ UAA Joraga Beasthide -
A Guide to Storm King's Thunder
In this .pdf, we are going to go over Storm King’s Thunder and discuss the things you need to know when running the adventure. This guide has a lot of stuff that should make your life easier. At the end, I have included a sample campaign so newer DMs can get an idea of how to put this adventure together. This guide grew out of my blog: Power Score RPG http://powerscorerpg.blogspot.com/ http://thecampaign20xx.blogspot.com/ When Does This Adventure Take Place? The timeline is kept purposely vague to suit your campaign. This adventure definitely takes place after Tyranny of Dragons. There is a sidebar on page 13 that says that this adventure is assumed to be set after the year 1485 DR. • The Spellplague hit in 1385 DR, which marked the beginning of 4th edition. • The Sundering occurred in either 1484 or 1485 DR and marked the beginning of the D&D Next playtest era. So, yeah, here we are. I'd say you should put in at least a year to account for Tyranny of Dragons, which occurs prior to this adventure. I think saying that there is one year of time between each adventure sounds good. Out of the Abyss could take a very long time in-game. So here’s what you do: • 1486 DR: Tyranny of Dragons Sample file • 1487 DR: Princes of the Apocalypse • 1488 DR: Out of the Abyss • 1489 DR: Curse of Strahd • 1490 DR: Storm King’s Thunder If This is Your First Campaign New DMs: If you are new to being a dungeon master, it is important to remember that you can do whatever you want with this book. -
Analisando Um Processo De Tradução Amadora Colaborativa De Dungeons and Dragons, 5ª Edição
UNIVERSIDADE FEDERAL DE JUIZ DE FORA FACULDADE DE LETRAS MAIRON MORELLI SAMAGAIO ANALISANDO UM PROCESSO DE TRADUÇÃO AMADORA COLABORATIVA DE DUNGEONS AND DRAGONS, 5ª EDIÇÃO JUIZ DE FORA 2018 MAIRON MORELLI SAMAGAIO ANALISANDO UM PROCESSO DE TRADUÇÃO AMADORA DE DUNGEONS AND DRAGONS, 5ª EDIÇÃO Monografia submetida ao Departamento de Letras Estrangeiras Modernas da Faculdade de Letras, da Universidade Federal de Juiz Fora, como parte dos requisitos para a obtenção do grau de Bacharel em Letras: Ênfase em Tradução – Inglês. Orientadora: Prof.ª Dr.ª Carolina Alves Magaldi. JUIZ DE FORA 2018 MAIRON MORELLI SAMAGAIO ANALISANDO UM PROCESSO DE TRADUÇÃO AMADORA DE DUNGEONS AND DRAGONS, 5ª EDIÇÃO Monografia submetida ao Departamento de Letras Estrangeiras Modernas da Faculdade de Letras, da Universidade Federal de Juiz Fora, como parte dos requisitos para a obtenção do grau de Bacharel em Letras: Ênfase em Tradução – Inglês. Data de Aprovação: Juiz de Fora – MG, ______ de __________ de _________. BANCA EXAMINADORA _____________________________________________________ Prof.ª Dr.ª Carolina Alves Magaldi (Orientadora – Universidade Federal de Juiz de Fora) _____________________________________________________ Prof. Dr. Yuri Cerqueira dos Anjos (Coorientador – Universidade Federal de Juiz de Fora) _____________________________________________________ Dr. Leonardo Schabbach Oliveira (Universidade Federal do Rio de Janeiro) _____________________________________________________ Prof.ª Dr.ª Patrícia Fabiane Amaral da Cunha Lacerda (Universidade Federal de Juiz de Fora) AGRADECIMENTOS Gostaria de agradecer, primeiramente, a Deus e aos meus pais, Marcinei e Solange, que, com muito carinho, apoio e paciência, não mediram esforços para que eu chegasse até aqui. Obrigado por nunca me deixarem desistir, mesmo diante das dificuldades. Á minha irmã, Maísa, que, com doçura e carinho, foi companheira e amiga durante todos esses anos. -
D&D 5E Mass Combat Simulation
Western Oregon University Digital Commons@WOU Honors Senior Theses/Projects Student Scholarship 6-30-2019 D&D 5E Mass Combat Simulation Aidan Ohnemus Western Oregon University Follow this and additional works at: https://digitalcommons.wou.edu/honors_theses Recommended Citation Ohnemus, Aidan, "D&D 5E Mass Combat Simulation" (2019). Honors Senior Theses/Projects. 185. https://digitalcommons.wou.edu/honors_theses/185 This Undergraduate Honors Thesis/Project is brought to you for free and open access by the Student Scholarship at Digital Commons@WOU. It has been accepted for inclusion in Honors Senior Theses/Projects by an authorized administrator of Digital Commons@WOU. For more information, please contact [email protected], [email protected], [email protected]. D&D 5E Mass Combat Simulation By Aidan P. Ohnemus An Honors Thesis Submitted in Partial Fulfillment of the Requirements for Graduation from the Western Oregon University Honors Program Prof. Shannon, Thesis Advisor Dr. Gavin Keulks, Honors Program Director June 2019 1 | Page Table of Contents Abstract Pg. 3 Acknowledgements Pg. 4 Introduction and Inspiration Pg. 5 Implementation Pg. 17 Decisions Pg. 25 Development Process Pg. 28 Conclusion Pg. 34 Project Code Pg. 36 Bibliography Pg. 37 2 | Page Abstract Dungeons and Dragons 5th edition, as well as many tabletop RPGs in general, struggles with very large scale combat encounters. Mechanics are either changed to make it more suited to the increased scale, affecting the game balance in the process, or an entirely different game is used to represent the combat. This paper outlines the process undertaken to create a program that simulates combat encounters in 5th Edition D&D at a scale normally unfeasible without changing the game’s mechanics. -
180169-Sample.Pdf
Sample file Curse of Strahd DM’s Kit & Screen An expansion & supplement for CURSE OF STRAHD Credits Table of Contents Design: Tim Bannock (neuronphaser.com) Using the DM’s Kit & Screen 1 Layout/Graphic Elements: Elena Naylor The DM’s Kit 1 (elenanaylor.deviantart.com) The DM’s Screen 1 Curse of Strahd DM’s Kit 2 This product uses content and artwork from a variety Adventure Options 2 Factions 10 of community resources and stock art sources. Please Sergei & Ireena 14 consider supporting these amazing publishers and Tsolenka Pass 15 artists! The Lost Gem 16 Matthew Richmond Balance 17 Patrick E. Pullen Curse of Strahd DM’s Screen 19 David Revoy NPC Index 20 Aaron Lee Catacombs Area Index 21 Wizards of the Coast Vestiges Index 21 Barovia Areas by Level Index 21 Special Thanks DM Screen Panels – Portrait Layout 22 The creators of all versions of Ravenloft. DM Screen Panels – Landscape Layout 28 The folks who have purchased previous versions of Change Log this supplement. You deserve the best, and I hope I 4/11/2016 +Balance, Table of Contents keep making it better! 5/3/2016 +Portrait layout DM Screen, Movement rules on DM screen updated 7/28/2016 Major layout change; +Modified spell effects to DM screen 8/5/2016 Layout update, new cover 1/25/2018 Layout update DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. -
A Guide to Storm King's Thunder
1 In this .pdf, we are going to go over Storm King’s Thunder and discuss the things you need to know when running the adventure. This guide has a lot of stuff that should make your life easier. At the end, I have included a sample campaign so newer DMs can get an idea of how to put this adventure together. This guide grew out of my blog: Power Score RPG http://powerscorerpg.blogspot.com/ http://thecampaign20xx.blogspot.com/ When Does This Adventure Take Place? The timeline is kept purposely vague to suit your campaign. This adventure definitely takes place after Tyranny of Dragons. There is a sidebar on page 13 that says that this adventure is assumed to be set after the year 1485 DR. • The Spellplague hit in 1385 DR, which marked the beginning of 4th edition. • The Sundering occurred in either 1484 or 1485 DR and marked the beginning of the D&D Next playtest era. So, yeah, here we are. I'd say you should put in at least a year to account for Tyranny of Dragons, which occurs prior to this adventure. I think saying that there is one year of time between each adventure sounds good. Out of the Abyss could take a very long time in-game. So here’s what you do: • 1486 DR: Tyranny of Dragons • 1487 DR: Princes of the Apocalypse • 1488 DR: Out of the Abyss • 1489 DR: Curse of Strahd • 1490 DR: Storm King’s Thunder If This is Your First Campaign New DMs: If you are new to being a dungeon master, it is important to remember that you can do whatever you want with this book. -
UNEARTHED ARCANA 2020 Feats
UNEARTHED ARCANA 2020 Feats This document presents new feats for you to • As part of a short rest, you can cook special playtest. A feat represents a character achieving food, provided you have ingredients and mastery in one of their capabilities or cook’s utensils on hand. You can prepare discovering the ability to do something enough of this food for a number of creatures completely new. equal to 4 + your proficiency bonus. At the end of the short rest, any creature who eats the Playtest Material food and spends one or more Hit Dice to regain The material in this article is presented for playtesting hit points regains an extra 1d8 hit points. and to spark your imagination. These game mechanics • With one hour of work or when you finish a are in draft form, usable in your campaign but not long rest, you can cook a number of treats refined by full game development. equal to your proficiency bonus. These special This material is not officially part of the game. For treats last 8 hours after being made. A creature these reasons, it is not legal in D&D Adventurers League can use a bonus action to eat one of those events. treats to gain temporary hit points equal to Artificer Initiate your proficiency bonus. You’ve learned some of an artificer’s Crusher inventiveness, granting you the following You are practiced in the art of crushing your benefits: enemies, granting you the following benefits: • You learn one cantrip of your choice from the • Increase your Strength or Dexterity by 1, to a artificer spell list, and you learn one 1st-level maximum of 20. -
UNEARTHED ARCANA 2021 Draconic Options by Ben Petrisor, Taymoor Rehman, Dan Dillon, James Wyatt, and Jeremy Crawford
UNEARTHED ARCANA 2021 Draconic Options By Ben Petrisor, Taymoor Rehman, Dan Dillon, James Wyatt, and Jeremy Crawford This playtest document presents race, feat, and spell options related to dragons in DUNGEONS & Creating Your Character DRAGONS. First is a trio of draconic race options When you create your D&D character, you presented as an alternative to the dragonborn decide whether your character is a member of race in the Player’s Handbook, as well as a fresh the human race or one of the game’s fantastical look at the kobold race. Then comes a handful of races. Alternatively, you can choose one of the feat options that reflect a connection to draconic following draconic races. If you create a power. Finally, an assortment of spells—many of character using a race option presented here, them bearing the names of famous or infamous follow these additional rules during character dragons—offer a variety of approaches to creation. manifesting dragon magic. Ability Score Increases This Is Playtest Material When determining your character’s ability The D&D material in this article is presented for scores, you increase one of those scores by 2 and playtesting and to spark your imagination. These game increase a different score by 1, or you increase mechanics are in draft form, usable in your D&D three different scores by 1. Follow this rule campaign but not refined by full game design and regardless of the method you use to determine editing. They aren’t officially part of the game and aren’t the scores, such as rolling or point buy. -
Unearthed Arcana: Variant Rules
Unearthed Arcana: Variant Rules For this month’s Unearthed Arcana, we’re showing off a few variant rules that you can use Saving Throws in your campaigns. A few of these options should When a character forces an opponent to make a look familiar to players of earlier editions of the saving throw, that player instead makes a saving D&D game, as some have been presented as throw check. The bonus to the d20 roll for a variants in those prior editions. saving throw check equals the effect’s save DC − 8. The DC for this check equals 11 + the target’s Rules Variant: Players saving throw modifier. On a successful check, the character overcomes the target’s resistance and Make All Rolls treats the target as if it failed its saving throw. This variant has the players roll dice for all parts On a failed check, the target is treated as if it of combat, including such things as monster succeeded on its save. attack rolls and saving throws. By moving die As with attacks, the saving throw check has rolls to the players’ side of the table, this option advantage if the target would have disadvantage keeps things simpler for you as the DM. In on its saving throw, and vice versa. addition, the more active you can keep the players in your game, the more engaged they’ll Contests and Checks be. This is a good option if your players like rolling Whenever an NPC or monster would normally the dice, and if you don’t mind doing a little work make an ability check, roll initiative, or take part up front to make that happen. -
Adventurers League Content Catalog
Adventurers League Content Catalog D&D AL Admins … and you! Version: 7.05 April 2018 Maintenance: [email protected] Organized Play: Chris Lindsay D&D Adventurers League Wizards Team: Adam Lee, Chris Lindsay, Mike Mearls, Matt Sernett D&D Adventurers League Administrators: Alan Patrick, Bill Benham, Travis Woodall, Claire Hoffman, Greg Marks, Lysa Chen Art: all art used with permission of Wizards of the Coast DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast. ©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK. Not for resale. Permission granted to print or photocopy this document for personal use only. D&D Adventurers League Content Catalog 1 D&D Adventurers League Catalogue IT WAS OGHMA, THE GOD OF KNOWLEDGE. Although I can’t really say that I met him, I suppose, as he was drunk and fast asleep in Cousin Roffler’s back lawn – or perhaps I should say ON Cousin Roffler’s back lawn. -
1540355802564.Pdf
OCTOBER 23rd 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc.