Starting Over: Toward a True Electronic Literature Theodor Holm Nelson
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The Origins of the Underline As Visual Representation of the Hyperlink on the Web: a Case Study in Skeuomorphism
The Origins of the Underline as Visual Representation of the Hyperlink on the Web: A Case Study in Skeuomorphism The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters Citation Romano, John J. 2016. The Origins of the Underline as Visual Representation of the Hyperlink on the Web: A Case Study in Skeuomorphism. Master's thesis, Harvard Extension School. Citable link http://nrs.harvard.edu/urn-3:HUL.InstRepos:33797379 Terms of Use This article was downloaded from Harvard University’s DASH repository, and is made available under the terms and conditions applicable to Other Posted Material, as set forth at http:// nrs.harvard.edu/urn-3:HUL.InstRepos:dash.current.terms-of- use#LAA The Origins of the Underline as Visual Representation of the Hyperlink on the Web: A Case Study in Skeuomorphism John J Romano A Thesis in the Field of Visual Arts for the Degree of Master of Liberal Arts in Extension Studies Harvard University November 2016 Abstract This thesis investigates the process by which the underline came to be used as the default signifier of hyperlinks on the World Wide Web. Created in 1990 by Tim Berners- Lee, the web quickly became the most used hypertext system in the world, and most browsers default to indicating hyperlinks with an underline. To answer the question of why the underline was chosen over competing demarcation techniques, the thesis applies the methods of history of technology and sociology of technology. Before the invention of the web, the underline–also known as the vinculum–was used in many contexts in writing systems; collecting entities together to form a whole and ascribing additional meaning to the content. -
Hypertext Semiotics in the Commercialized Internet
Hypertext Semiotics in the Commercialized Internet Moritz Neumüller Wien, Oktober 2001 DOKTORAT DER SOZIAL- UND WIRTSCHAFTSWISSENSCHAFTEN 1. Beurteiler: Univ. Prof. Dipl.-Ing. Dr. Wolfgang Panny, Institut für Informationsver- arbeitung und Informationswirtschaft der Wirtschaftsuniversität Wien, Abteilung für Angewandte Informatik. 2. Beurteiler: Univ. Prof. Dr. Herbert Hrachovec, Institut für Philosophie der Universität Wien. Betreuer: Gastprofessor Univ. Doz. Dipl.-Ing. Dr. Veith Risak Eingereicht am: Hypertext Semiotics in the Commercialized Internet Dissertation zur Erlangung des akademischen Grades eines Doktors der Sozial- und Wirtschaftswissenschaften an der Wirtschaftsuniversität Wien eingereicht bei 1. Beurteiler: Univ. Prof. Dr. Wolfgang Panny, Institut für Informationsverarbeitung und Informationswirtschaft der Wirtschaftsuniversität Wien, Abteilung für Angewandte Informatik 2. Beurteiler: Univ. Prof. Dr. Herbert Hrachovec, Institut für Philosophie der Universität Wien Betreuer: Gastprofessor Univ. Doz. Dipl.-Ing. Dr. Veith Risak Fachgebiet: Informationswirtschaft von MMag. Moritz Neumüller Wien, im Oktober 2001 Ich versichere: 1. daß ich die Dissertation selbständig verfaßt, andere als die angegebenen Quellen und Hilfsmittel nicht benutzt und mich auch sonst keiner unerlaubten Hilfe bedient habe. 2. daß ich diese Dissertation bisher weder im In- noch im Ausland (einer Beurteilerin / einem Beurteiler zur Begutachtung) in irgendeiner Form als Prüfungsarbeit vorgelegt habe. 3. daß dieses Exemplar mit der beurteilten Arbeit überein -
Ted Nelson History of Computing
History of Computing Douglas R. Dechow Daniele C. Struppa Editors Intertwingled The Work and Influence of Ted Nelson History of Computing Founding Editor Martin Campbell-Kelly, University of Warwick, Coventry, UK Series Editor Gerard Alberts, University of Amsterdam, Amsterdam, The Netherlands Advisory Board Jack Copeland, University of Canterbury, Christchurch, New Zealand Ulf Hashagen, Deutsches Museum, Munich, Germany John V. Tucker, Swansea University, Swansea, UK Jeffrey R. Yost, University of Minnesota, Minneapolis, USA The History of Computing series publishes high-quality books which address the history of computing, with an emphasis on the ‘externalist’ view of this history, more accessible to a wider audience. The series examines content and history from four main quadrants: the history of relevant technologies, the history of the core science, the history of relevant business and economic developments, and the history of computing as it pertains to social history and societal developments. Titles can span a variety of product types, including but not exclusively, themed volumes, biographies, ‘profi le’ books (with brief biographies of a number of key people), expansions of workshop proceedings, general readers, scholarly expositions, titles used as ancillary textbooks, revivals and new editions of previous worthy titles. These books will appeal, varyingly, to academics and students in computer science, history, mathematics, business and technology studies. Some titles will also directly appeal to professionals and practitioners -
Topic Name: Www
SOS POLITICAL SCIENCE AND PUBLIC ADMINISTRATION MBA FA 401 SUBJECT NAME: COMPUTER APPLICATIONS IN FINANCIAL ADMINISTRATION UNIT-V TOPIC NAME: WWW The World Wide Web (WWW), commonly known as the Web, is an information system where documents and other web resources are identified by Uniform Resource Locators (URLs, such as https://www.example.com/), which may be interlinked by hypertext, and are accessible over the Internet. The resources of the WWW are transferred via the Hypertext Transfer Protocol (HTTP) and may be accessed by users by a software application called a web browser and are published by a software application called a web server. English scientist Tim Berners-Lee invented the World Wide Web in 1989. He wrote the first web browser in 1990 while employed at CERN near Geneva, Switzerland. The browser was released outside CERN in 1991, first to other research institutions starting in January 1991 and then to the general public in August 1991. The World Wide Web has been central to the development of the Information Age and is the primary tool billions of people use to interact on the Internet. Web resources may be any type of downloaded media, but web pages are hypertext media that have been formatted in Hypertext Markup Language (HTML). Such formatting allows for embedded hyperlinks that contain URLs and permit users to navigate to other web resources. In addition to text, web pages may contain references to images, video, audio, and software components which are displayed in the user's web browser as coherent pages of multimedia content. Multiple web resources with a common theme, a common domain name, or both, make up a website. -
At Brunning: People & Technology
Against the Grain Volume 24 | Issue 6 Article 45 December 2012 At Brunning: People & Technology: At the Only Edge that Means Anything/How We Understand What We Do Dennis Brunning Arizona State University, [email protected] Follow this and additional works at: https://docs.lib.purdue.edu/atg Part of the Library and Information Science Commons Recommended Citation Brunning, Dennis (2012) "At Brunning: People & Technology: At the Only Edge that Means Anything/How We Understand What We Do," Against the Grain: Vol. 24: Iss. 6, Article 45. DOI: https://doi.org/10.7771/2380-176X.6259 This document has been made available through Purdue e-Pubs, a service of the Purdue University Libraries. Please contact [email protected] for additional information. @Brunning: People & Technology At the Only Edge that Means Anything / How We Understand What We Do by Dennis Brunning (E Humanities Development Librarian, Arizona State University) <[email protected]> Amblin through Charleston… a recent survey of academic eBook editions stakeholders settle into increasingly tighter Patron-driven access continues to oc- to that of a 2008 survey. and mightier Web kingdoms, this mature cupy conference presentations. At the recent In 2008, Jason Price and John McDon- phase of capitalism relies more heavily on 32nd Charleston Conference — as always ald, the authors, found that only about 20% lawyers. Lawyers negotiate and nail down a richly-rewarding and entertaining learning of five academic libraries’ book content the buyouts and mergers; lawyers draw the vacation, timed for late lowcountry autumn were available from the eBook aggregator lines on competition and distribution of the — the chock-full sessions and many eager marketplace. -
Reusable Hypertext Structures for Distance and JIT Learning
Reusable Hypertext Structures for Distance and JIT Learning Anne Morgan Spalter Rosemary Michelle Simpson Department of Computer Science Department of Computer Science Brown University Brown University Providence, RI, USA Providence, RI, USA Tel: 1-401-863-7615 Tel: 1-401-863-7651 E-mail: [email protected] E-mail: [email protected] ABSTRACT System) developed with Ted Nelson in the 1960s[15], Software components for distance and just-in-time (JIT) FRESS (File Retrieval and Editing System), developed in the learning are an increasingly common method of encouraging 1970s and the first hypertext system used to teach a liberal reuse and facilitating the development process[56], but no arts course[21], and IRIS Intermedia in the 1980s[35][73], a analogous efforts have been made so far for designing hyper- UNIX-based networked hypertext system with advanced fea- text components that can be reused in educationalofferings. 1 tures used for teaching undergraduate and graduate courses We argue that such structures will be of tangible benefit to the online learning community, serving to offload a substan- These efforts led to the notion of an electronic book with tialburden from programmers and designers of software, as interactive illustrations, a new form of textbook that took well as allowing educators without any programming experi- advantage of the power of hypertext and the power of 2D and ence to customize available online resources. 3D interactive computer graphics. This model, however, proved difficult to apply for all but the most determined and We present our motivation for hypertext structure compo- privileged educators. Few teachers have the time, inclination, nents (HTSC) and then propose a set of pedagogicalstruc- ability, and support necessary to write a textbook or develop tures and their building blocks that reflect the categories of interactive software, using either hypertextualor linearfor- lecture, laboratory, creative project, playground, and mats (although when they do, the results can be extraordi- game[36]. -
Knowledge Sharing System
Knowledge Sharing System 武田英明 Hideaki Takeda [email protected] National Institute of Informatics Hideaki Takeda / National Institute of Informatics Outline of the lecture l Scope: To learn information and knowledge sharing techniques, such as Knowledge Representation, Semantic Web and Social Network Science l Category: Artificial Intelligence, Web Informatics l Learning goal: n Conceptual understanding of recent development of the knowledge sharing technologies n Theoretical understanding of basic knowledge representation technologies n Improvement of modeling and programing skills to use the knowledge representation and sharing technologies l Prerequisite: n Some experience of programming (python, ruby, perl, etc) Hideaki Takeda / National Institute of Informatics Outline of this course l Topics: 1. Introduction 2. Information Integration 3. Semantic Web: Introduction 4. Knowledge Representation in AI: Ontology 5. Knowledge Representation in AI: Description Logics and OWL 6. Semantic Web Languages: RDF, RDFS, SPARQL 7. Semantic Web Languages: RDF, RDFS, SPARQL (cont.) 8. Semantic Web Languages: RDF, RDFS, SPARQL (cont.) 9. Linked Open Data 10. Linked Open Data (cont.) 11. Knowledge Graph 12. Knowledge Graph (cont.) 13. Practice l Style of the lecture n 2-3 talks then some small Assignments (exercise and/or presentation) n Final report Hideaki Takeda / National Institute of Informatics Outline of this course l Information sharing n What is the nature of information sharing. We can learn it from the history of Information in our society. We realize that Information sharing is inevitable. n What is the enabling technology for Information Sharing. Information Sharing consists of three layers; the information layer, the semantics layer and the social network layer. -
As We Do Write: Hyper-Terms for Hypertext Jim Whitehead Dept
As We Do Write: Hyper-terms for Hypertext Jim Whitehead Dept. of Computer Science Univ. of California, Santa Cruz [email protected] Introduction Coined in the mid-1960’s by Ted Nelson, the term hypertext conjoins hyper and text. Hyper, used as a prefix, derives from the Greek hypér, originally meaning over, or above, but whose meaning typically implies excess or exaggeration. A synonymous prefix is super [43]. There is also the independent meaning of hyper used as a noun to mean, “a person who promotes or publicizes events, people, etc., esp. one who uses flamboyant or questionable methods; promoter; publicist” [43]. Text has the original meaning of words woven together [43], and so combined with hyper, hypertext implies both a super text, a text that, due to interlinking, is greater than the original texts, and a super weaving of words, creating new texts from old. Given the struggle Nelson encountered in disseminating the idea of hypertext, it is possible to view the word hypertext acting as a promoter and publicist, carrier of the linked text meme. Nelson writes: I coined the term “hypertext” over twenty years ago, and in the ensuing decades have given many speeches and written numerous articles preaching the hypertext revolution: telling people hypertext would be the wave of the future, the next stage of civilization, the next stage of literature and a clarifying force in education and the technical fields, as well as art and culture. [35], p. 0/2 In fact, the flamboyant promotion of hypertext was such an integral part of the initial culture of the hypertext community that by 1987 Jeff Raskin’s paper at the Hypertext’87 conference is titled, “The Hype in Hypertext: A Critique” [44] where he claims Nelson, “writes with the messianic verve characteristic of visionaries,” and in 1989 Norm Meyrowitz’s Hypertext’89 conference keynote is titled, “Hypertext—Does It Reduce Cholesterol, Too?” [31]. -
Ted Nelson - Curriculum Vitae
Ted Nelson - Curriculum Vitae http://hyperland.com/TNvita TNvita-D40 2011.06.15 Curriculum Vitae: Theodor Holm Nelson, PhD email: tandm[at]xanadu.net Software Designer, Author, "Visionary" Designer-Generalist, The Internet Archive Visiting Professor, University of Southampton CAREER SUMMARY SO FAR: Two main software designs, 8 books, over 50 articles (9 peer-reviewed), numerous academic positions, perhaps 750 former students. Coined various words in some degree of circulation [list at end]. Many believe the World Wide Web was based on my ideas.* My ideas are very different. * See citations in Tim Berners-Lee's original proposal for the Web at http://www.w3.org/History/1989/proposal.html See also Berners-Lee's Weaving the Web (1999 edition), page 5, and hyperland.com/TBLpage. COMPELLING MOTIVATION BEHIND MY WORK: In 1960, I had a unique vision of on- line publishing by the general public and a vast personal computing industry-- but with entirely different structure and spirit from what we see around us now.* I have striven for decades, academically and commercially, to bring about this very different vision. This vision is laboriously detailed in my book Possiplex, as are various possible firsts in my early projects. * See my autobiography, POSSIPLEX. PRINCIPAL DESIGNS ( • BEST-KNOWN DESIGN: the Back Button (HES Project, 1966-7). It's obvious now, but I had to fight for it. ) • MAIN DESIGN 1: Xanalogical hypertext, a radical generalization of documents: unbreaking links to stabilized content, remix with overlays, and quotations connected to their sources. (My particular buildout is called Xanadu®.) Readings and demos listed later. -
ICIDS Workshop 2020
The Authoring Problem Is A Publishing Problem Mark Bernstein Eastgate Systems, Inc. 134 Main St, Watertown MA 02472, USA [email protected] Abstract. We don’t have an authoring problem: we have a writing problem and a publishing problem. Keywords: hypertext, literary hypertext, systems, games, publishing. 1. Origins In reviewing the academic literature of digital stories and electronic literature, two assertions are universally acknowledged: first, that interactive stories in the form of computer games are a huge — and hugely-renumerative — business, and second, that only one Big Break, one celebrity author or one blockbuster title, separates these en- deavors from universal acclaim. These assertions are, of course, contradictory. Writing is hard. Hypertext writing broadly construed — which is to say, electronic literature that does not slavishly simulate the codex book [1] [2] — begins in the work of two men who could not write. Douglas Engelbart and Ted Nelson are among the most influential thinkers of the past century, but their collected publications are few (chiefly [3][4][5]). Nor is this an accident of the growth of other media; neither man made much of radio, or television, or public performance, nor did they reach an audi- ence through their systems or the engineering in the way John McCarthy, Seymour Cray, or Steve Jobs did. They were not indifferent to writing, and Nelson, especially, was for many years compulsively dedicated to mountains of notes and drafts. When they did write, they wrote well. They invented a new way of writing, but seldom used it in public. Writers need publishers, because publishers nurture an audience. -
Getting Back on the Trail, Combating Information Overload with Topic Maps Thesis for the Cand
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by NORA - Norwegian Open Research Archives UNIVERSITY OF OSLO Faculty of Humanities Department of Linguistics and Scandinavian Studies (Humanistic Informatics) Getting back on the trail, combating information overload with Topic Maps Thesis for the Cand. Philol. degree Rolf B. Guescini May 8, 2006 Contents 1 Historical overview and contributions 1 1.1 Vannevar Bush . 1 1.1.1 Memex . 2 1.1.2 Sequential vs. Associative . 2 1.1.3 From Memex to hypertext . 3 1.2 Theodore Nelson . 4 1.2.1 Literary Machines . 4 1.2.2 Project XANADU . 5 1.2.3 Embedded markup . 6 1.2.4 Other visions and projects on the way . 8 1.3 Douglas Engelbart . 12 1.4 Hypertext before the World Wide Web . 14 1.4.1 Modularity, juxtaposing, and editing . 14 1.4.2 Hierarchical structure vs. non-hierarchical link structures . 15 1.4.3 Filtering of information . 16 1.4.4 Extended link functionality . 16 1.4.5 Paths . 17 1.4.6 High level info to combat overload . 18 1.4.7 Tim Berners-Lee and the World Wide Web . 18 1.4.8 Development of the World Wide Web . 19 1.4.9 WWW becomes commercial . 20 1.4.10 The World Wide Web Consortium . 21 2 The World Wide Web and HTML: What is wrong with hypertext at this point? 23 2.1 The hyper in hypertext . 24 2.1.1 Associative links . 25 2.1.2 Link directionality . 26 2.1.3 Broken links . -
Lecture 8 – the World Wide Web
CSC 170 - Introduction to Computers and Their Applications Lecture 8 – The World Wide Web What is the World Wide Web? • The Web is not the Internet • The Internet is a global data communications network • The Web is just one of the many technologies that use the Internet to distribute data 1 What is the World Wide Web? • The World Wide Web (usually referred to simply as the Web) is a collection of HTML documents, images, videos, and sound files that can be linked to each other and accessed over the Internet using a protocol called HTTP. Evolution of the Web • In 1993 there were a total of 130 Web sites; by 1996 there were 100,000 Web sites. • Today, there are more than a billion Web sites and new sites appear every day. • Ted Nelson coined the term hypertext to describe a computer system that could store literary documents, link them in logical relationships, and allow readers to comment and annotate on what they read. 2 Evolution of the Web • Ted Nelson sketched his vision for project Xanadu in the 1960s.Notice his use of the terms web and links, Which are now familiar to everyone who uses the World Wide Web. Evolution of the Web • In 1990 British scientist Tim Berners-Lee developed specifications for URLs, HTML, and HTTP — the foundation technologies of today’s Web. • Berners-Lee created the Web browser software Nexus. • In 1993 Marc Andreessen at the University of Illinois created the Web browser Mosaic that led to the development of the popular browser Netscape. 3 Evolution of the Web Web Sites • A Web site typically contains a collection of related information organized and formatted so it can be accessed using a browser • A Web server is an Internet-based computer that stores Web site content and accepts requests from browsers 4 Web Sites • A Web page is based on an HTML source document that is stored as a file on a Web server Web Sites 5 Hypertext Links • Web pages are connected by hypertext links (commonly referred to simply as links).