The At>vettturer's Jourttal Number 107 WhtteT Solnice Dw\ieT• Gwibe J11We Not sold In stores leisure Suit Larry VI: Shape Up or Slip Out

hat do women want? The debased than anything you11 ever see from standard Sierra interface is an inventory eternal question, one of Robena Williams! window that stays onscreen throughout the e great mysteries of life, is quest. It runs horizontally along the bottom Weasily answered in 's latest fantasy - Longest, hardest? and scrolls left or right when necessary. Pull­ where every hot babe you meet will blurt out Billed as "the down menus are in vogue again at Sierra, but exactly what she wants before you can make longest, hardest their usual function any headway with her. Larry yet,'' Larry key shoncuts are Shablee will settle for a dress. Sensible VI poses a variety still in place. (The enough. It gets kinkier fast, however, when of object-oriented unused function Thunderbird demands a pair of handcuffs puzzles that make keys were imple­ and Char desires six D batteries for her "late it more difficult mented by Lowe to night friend." In each case you must solve a than Larry V, produce disgusting puzzle or two to fulfill the lady's dream, in which many and/or irritating hopes she will fulfill yours. An early one adventurers sound effects on consists of a two-stage puzzle that involves finished far too sound cards with a repairing the fat-sucking, Rube Goldberg­ quickly CTf I only DACchip.) style Cellulite Drainage Machine designed by had a dollar for Another a mad diet doctor. every time I've improvement All these silly sex gag; unfold at the La heard that one, as Larry would say if he gamers will appreciate (especially those who Costa Lotta Reson, a seaside health reson were writing this review). Llke the women wear reading~) is the "hot dot" that renowned for its health spa, health restau­ you'll meet at the La Costa, this game is no accompanies each cursor. This pixel shows rant and health bar Gust try to get a shot of pushover. precisely where you're aiming the cursor, anything but The score, shown in an which in many games is so hard to detennine sproutberry juice). odometer-type display. is that I wind up clicking on half of the picture before finally hitting the Exploding Thing Larry has just Type Animated adventure always on-screen. Someone been picked as a yells "Yes!" each time you Continued on page 14 contestant on the System IBM Required: solve a puzzle or score even a Stallions 1V 286/16+ MHz, 640K, mouse, few points. It took me a day DOS 5.0+, hard disk, VGA; for show, a take-off 200 range, Windows, 386SX+, Windows 3.1 , to get into the so Contents on Studs. The co­ the game should last about a 2 megs RAM. Supports: Sound Adventure Road ...... 2 producer puts Blaster, Ad Lib, General MIDI, week if you don't play it non­ him up in a free Roland, Gravis US, Microsoft stop. Shadow of Yserbius ..... 3 room at the La Sound, Pro Audio & PAS 16 Crime City ...... 4 Costa. Great interface job There are nine Planned ports IBM CD Lowe's wacky humor Winter Solstice Buyer's women to satisfy ./ extends beyond the game and at the reson. Each Guide ...... 5 into the interface. One icon time you score shows a hand about to pull down a zipper. Lost in Time·····-········· 7 with one of them, she gives you an object A fun facet of this icon, as well as many CD Central ...... 8 you need for the ninth one, who lives in the others, is seeing what happens when you penthouse. So it's a rreasure hum in the Dracula Unleashed . . . 9 click them on thing; you 're not supposed classic tradition - but wackier and more to, such as inanimate objects. Walkthru: Return to Zork 10 A more practical diversion from the Keys to the Kingdoms 12 Dear QuestBusters: summerish. Have you ever considered making QuestBust.ers available on disk? The No more book rate old issues take up a lot of space, and putting all of a year's issues on one We never saw so many orders disap­ disk would make it easy to look up pear into the void as when we New book on the way old reviews when I see something in introduced a "no charge for book rate Our next clue book, Keys to the the discount rack and want to refresh shipping" policy on The Book of Clues . Kingdoms will include complete my memory about it. Plus I could As a resuk we have ditched this in solutions to at least 20 games, along throw out all those back issues. favor of the standard $3 rate for the lines of The Book of Clues. See Adam Spatz page thirteen for details for a special Priority Mail, which rarely goes astray and arrives in 2-3 days. price on advance orders. We have enough trouble just getting this thing together on paper, without all the New quests off the force? things that can go wrong with a disk­ , intended to ship first Not really, though Walls is not doing based format. Still, it is a practical idea on CD, initially arrived on floppy. the next Blue Force for Tsunami. that is being considered. Problem is that Sierra says it took longer to duplicate Michael Levine, author of novels such as soon as we do it, people will probably the CDs than the floppies . Simon the as Deep Cover and The Big White Lie, is start asking for a CD version.... The Sorcerer is the humorous story of a designing Blue Force II . Walls is other problem would be ensuring that the young wizard, with lush graphics and reportedly branching out to different disk-based version includes all the good puzzles (Paul Shaffer likens it to genres within the original typos, which involves reverse Infocom's Enchanter series). Compan­ kingdom. proofreading and is very expensive this ions of Xanth is out from Legend, who time of year. dropped the menu list-style parser Sierra buys Coktel Vision that served well in previous adven­ After distributing Inca, Gobliins and tures. other games from Coktel V15ion, Sierra Hand of Fat.e, Westwood's Kyrandia acquired the French company for Editor: Shay AddafrlS sequel, is rumored to include five lines about $5 million in October. Managing Editor: Dora McCormick spoken by Picard from Star Trek. EA's Editorial Consultant: Edgar Schrock CD-only The Labyrinth of Time features Membership update News Editor: The Amazing Questki.n miles of mazes and an uncommon plot Irntead of going by the month and Contributing Editors: Russ Ceccola, based on King Minos and a time­ year, your membership's expiration is Al Giovetti, Bernie Yee, Fred]. rravelling version of the labyrinth he now noted (at the top of your mailing Philipp, Clancy Shaffer, Ken St. built in ancient Crete. label) by the number of your last Andre, Brian Smith, Bruce Wiley, issue. See page one for the number of Duffy, This Reviewer New role-playing the current issue: this is issue 107. QuestBusters, ye official journal of the Dungeon Hack, previewed on the CD When renewing, remember that you QuestBusters Guild, is published version of Dark Sun, showed up. It's a can upgrade to Adventurer Express monthly by Manny, Mo and Ore. quest for an orb in a randomly service for only fifty cents per issue. In Annual dues: $19 ($6 extra for generated dungeon, which provides addition to your issues being sent 1st Adventure Express). Canada/Mexico: additional replay value. Class in an envelope, arriving faster and $26 . Overseas: $36. Contents N is shipping. Psygnosis has an with less chance of going asrray in the CotJyright 1993 Eldritch, LTD. All mail, you will also get the Adventurer Rights Reserved. Copying without action adventure, Hired Guns, that can express permission is prohibited and be played by up to four people Express update, an insert containing punishable by fine print. simultaneously. Also Innocent Until news and clues that arrived while the Caught, with "hypertext-style interac­ issue was at the printer. Adventure tion" in an offbeat science fiction tale. Express costs $2 4 to US members, and Member: VIII probably won't ship umil is automatically included at the standard SouthAmerican spring, and Stonekeep is looking overseas rates. ~~ Explorers' Club -

The Sh~Jl~ of Yserbius

Players can insr.all the software on top of their existing copy, but should make a backup first to recover such thing:; as their personal address books, persona profiles and character data. There is one drawback to the off-line versions of Yserbius and Twin ion that the manual does not make entirely clear. Most people will expect that theycan rransfer characters back and forth between the on-line and off-line games at will. This is true - but only until their character reaches level 20. At that point, players must choose to continue play on-line or off-line. This makes sense, because players would only play the on-line version of the games when they wanted to interact wi.th other players and form parties. Most of their time would be spent off-line. However, you can still Type Fantasy Role-playing transfer an on-line character to the off­ System IBM Required line game and develop it, but you 386/16+, 256-color VGA, won't be able to reverse the process 640K, mouse, hard disk wi.th that character. Supports Ad Lib, Roland Conclusions: The Shadow ofYserbius MT32, Soundblaster, Pro and The Fates of Twinion are fabulous, Audio Recommended addictive RPGs. The stand-alone 2400-baud modem (for on-line package is worth every penny whether play) you plan to sign on to INN or not. It reminds me a lot of the excitement that the Wizardry, Eye of the Beholder and Dun~n Master games brought to first-player perspective RPG. Give the collection a try and see why thou­ sands of adventurers all over the counny are up late on their computers! ~~

Skill level: Intermediate Protection: None Price: $59.95 Company: Sierra On-Une e Cify telephone, is the map on the wall, containing vague answers for those who which allows you to rravel around town wish just a nudge in the right direction. in your quest for clues. As you learn For those who prefer srraight-out more, additional locations show up on answers, there's also a section with t was a cold Saturday the map. specific helps. morning, the kind that Traveling 1 makes you wish around town, Look but you could rattle the keys of the you'll come don't computer like dice in a poker game. acros.s the The lights of the monitor burned into irnponant touch our eyes like a match struck in the characters, Graphics are darkness as we jammed the disk into such as your relatively the drive and began our journey, a mom, your primitive, with journey that would take us farther ~lfriend Lisa no animation than we wanted to go .... and a fairly at all (though Don't worry though, it's only the innocuous the VGA written inrroduction to Micro Myster­ bartender in version is ies' Crime City that reads like a bad the local significantly detective novel. The rest is pretty pub. You can also visit dad at the police better than the available EGA). Rather srraightforward stuff. station, get a lecture from the local than approaching a person or object, vicar, or have a chat with a nurse at the you can merely click on it with the So, whodunit, already? hospital. The fact that Crime City was only animated object in the game - As the son of private eye Henry written in England is very evident, since your mouse cursor. White, you hope to prove your father money is expressed in pounds, the bar Sound effects, such as the rin~g innocent of the murder of his friend is the pub, and mom constantly wants phone and running river are few and far and partner, David Walker. You're to fill you with tea and biscuits. between. Conversation consists of a left in dad's office with the basic tools By clicking on various items in the comment made by the person you 're needed to solve the crime. scenes, you'll find clues and learn talking to, with the player ~ven a You have his computer, which where to go for more. Making use of number of replies from which to contains records of acquaintances, the telephone in dad's office can choose. Go back once in a while to clients and suspects, several surveil­ provide not only clues, but a few laughs characters you've seen before; quite lance options, as well. Humor is often you'll learn something new. and telecom­ typically English: dry Play is limited by the lack of munications. Type Action adventure and understated, but graphics, and at times the hardest part still amusing. of the game seems to be finding the Data in the System IBM Required: 640K, computer 2 megs hard disk space, VGA Do keep watch on patience to plod through it. A saving increases as the Recommended: mouse Sup­ your health; make grace is the option to move forward in game ports: Sound Blaster, Ad Lib, sure you sleep time, though the clock and the calendar progresses. A Roland, Sound Master periodically, and sadly do not keep up with each other. primitive don't over indulge at We moved forward several 2 4-hour Planned ports None "termis" game the bar. You can die periods at a time without losing one is even in a variety of ways, calendar day. Why should this matter included, if chinking among at all? Well, you're only ~ven two you want to waste a little time, or just them. To finance your investigation, rry months to solve the crime. ~ve yourself a break from your investing in stocks on your computer, sleuthing. or borrowing money from one of the Nobody's perfect. .. You also have a diary that holds your local "hit men'', but make sure you While the program has some notice­ score and current status, information pay him back! able flaws (the clock discrepancy, for about the game, phone numbers and If you can't figure out where to go example) , the game's designers were one or two clues. Probably the most next, (sometimes the only thing you aware of their own limitations and useful item in the office, outside of the can do is wait for time to pass), there exists in the manual a hint section b'i Rac'1~1 & DrM Simofl Continued on page 6 ______SPECIAL ---- FEATURE more and better-written what's still the best series combining stories (see preview in adventure and role-playing. December issue). Hand of Fate Best of Year: Role-playin~ (Westwood) was Betrayal at Krondor (Dynamix) tells planned as the sequel a fme story that unfolds in a 3-D, to Legend ofKyrandia, flight sim-type world. (August) but ventured so far Lands of Lore (Westwood) is filled from the original story with the kinds of puzzles and traps that it deserved a new that made Eye of the Beholder so name. Funny and fun. popular. A tough one. (December) Leisure Suit Larry VI Star Control 2 (Accolade) is a ter reviewing recent issues of (see page one review) humorous, activity-packed romp QuestBusters and Simula­ Return to Zork (Activision) puts more through space that pokes fun at the tions! and consulting with than a fresh coat of paint on the Zork geme but still stands out as among assorted oracles, waniors and Supmne myth. Digitized voices the year's best role­ Air Commanders, I put together this and animations are playing games. shopping list for computer gamers on a superb - especially in Qanuary) plastic binge during the Assorted Pagan the upcoming CD Might & Magic: Holiday Season. It highlights games that version that supports Darkside of Xeen and are just aniving in the stores and not yet MPEG full-motion Clouds of Xeen (New reviewed in either journal then points out graphics for the Reel World) should be the best releases of the year to remind you Magic board. (See installed at the same of a choice title or two you may have December issue and time, creating the missed. (The issue in which a product was this month's CD CentraO. biggest RPG ever by allowing you to reviewed or previewed is noted for these move between multiple worlds. items.) And if you've already bought all Best of the Year: Adventure (August) your gifts for the year, great! Prices will Freddy Pharkas: Frontier Pharmacist have dropped on all kinds of software and (Sierra) is still Al Lowe's best game, Search for Sims hardware by now, and you can get though he may have been so stereo­ somethingforyourse!f! typed as the designer of Leisure Suit Not a great year for jets, '94 saw more Larry that this "Blazing Saddles of good mission disks than new jet sirns. adventure games" was overlooked Space combat took the lead over air Quest for earlier this year. (See review in June/ combat in the first half of the year, July.) and sub games began to emerge by Quests Day of the Ten­ Christmas. tacle (LucasArts), 1994 saw a rise in the the sequel to Holiday Hits: Air, land & Sea number of humorous Maniac Mansion, Aces Over Europe is not only the adventures and RPGs involves time travel­ best air combat sim of the year, but as well as in horror­ linked puzzles and also the best WW2 simulation ever. oriented tales. Look for a wacky story and (See review in issue 11 .) any of the following, characters. Voice­ Yeager Air Combat for and you can't go overs are excellent, (EA) introduces a two-player modem wrong. and the CD version or network option and other amazing is highly recommended. (See review in features . Holiday Hits: AdJ1enture September.) Lucas Air Combat Classics is a great Companions of Xanth (Legend Eric the Unready (Legend Entertain­ buy for anyone who just got started in Entertainment) introduces full-screen ment) spoofs adventuring and life in WW2 air combat, including Battle of graphics and less obtrusive interface general - funniest game of the year. Britain (with one mission disk), in a pun-filled story based on Piers (March) Battlehawks 1942 and Secret Anthony's witty sci-fi novels. It Homey D. Clown - NOT! Weapons of the Luftwaffe (with all includes a paperback version of his four Tour of Duty disks) for the price Demons Don'tDream. Holiday Hits: Role-playing of a single game. Star Trek:] udgement Rites Gnterplay) Quest for Glory IV: Shadows of uses the Star Trek 25th Anniversary Darkness (Sierra) is the latest in Best of Year: Air, land & Sea engine and graphics scheme but has MiG-29 for Falcon (Spectrum OH the Wall sims Flight peripherals Dulicrs· Gui~c ... from 5 Sid and Al's Incredible Toons and Flightstick Pro (CH) has the best Holobyte) was the best mission disk, Even More The Incredible Machine joystick of the year, with four extra introducing a powerful new jet and (Dynamix) offer wacky entertainment buttons supported by all major game related missions. (Issue 1O) and a weird change of pace for jaded developers. (Issue 1O) F-15: Strike Eagle Ill (MPS) , the gamers who've played one too many G-Force Yoke (Suncom) is the best year's best stand-alone jet sim, adventure or air combat sim. yoke for combat, while Virtual Pilot emphasizes air-to-ground action. Pro (CH) is preferred for Flight Sim X-Wing and the add-on disks is still a Hunt for Hardware 5.0 fans who want the ultimate in fast-moving space combat sim. authenticity. (Issue 1 O) Adventures and role-players can still Rebel Assault (CD-only) looks great Notebook Gameport (Colorado coast along with a 386 or faster but is all arcade action. Spectrum) lets you attach any IBM machine. Sims require at least a 486/33 IndyCar Racing (Papyrus) is the stick, yoke or pedals to a notebook's with8meg;. fastest moving race game of the serial port, and may also be used with Adventurers with a 386 who need a season. desktops. You can use a stick and CD-ROM can find a double-speed, Harpoon 2.0 should surface in pedals simultaneously, an excellent the Procom, for $18 7 at Babbages January. way to panic the passenger sitting and Electronics Boutique, according beside you on your next commercial to Rich Heimlich. But for sims, you Holiday Hits: other sims flight. ~~ may as well upgrade to a 486/66 that SimCity 2000 (Maxis) adds new includes a double-spin CD. depth and detail to the latest incarna­ Crime Cit\j ... from 5 tion of the world's best resource Best Sound Stuff management game. Mac now, IBM acknowledge them with typically No matter what you get, make sure it English humor and pragmatism (try to soon. supports general MIDI. If you really read the time on the wall-clocks in the Star Reach (Interplay) , may take have to get a sound card today, space strategy gaming to new heights, pohce station or the hospital). The Heimlich recommends a Sound Blaster English-to-American ''dictionary'' promising to be a lot more than Pro or Basic 16. In a month or so, you explains such vague terms as "cuppa" "Civilization in space. " Due in can ~t a $199 Turtle Beach Maui add­ (slang for a cup of coffee) , "naff' January. on board that gives these or another (boring), and "chubblybubblykins" board general MID I capability. (don't ask .. .). Best of Year: other sims If you can wait a month for a card. get Our vote for the worst flaw is that V for Victory (360) is the war game anything with the new Ensonic chip. you can save only one game. Each save of the year - sharp SVGA graphics which supports Sound Blaster, MIDI overwrites the previous one, and if you and sophisticated game design. and Roland MT-32, among others. find you've left something out at the Front Page Sports Football These $200 cards also provide general beginning. you stan over again. (Dynamix) gives the would-be coach MIDI , full wave table support, Conclusions: For someone new to more features, action and options multiple CD interfaces - everything adventure games, this should be a fairly than the rest of the competition put you need in a card for today's ad­ good introduction, for while the together. vanced music, voice and sound "action" options are lacking, solving Hardball Ill (Accolade) hit one out of effects. If the budget is tight, Disney's the crime is certainly attainable if the the park, though Tony LaRussa Ill is Sound Source is the cheapest unit player is persistent. The game is fun, still a solid choice. that is widely supported (even by though hmited. While it took more Dune 2 (Westwood) casts a spotlight Windows applications now), and you patience than logic or dexterity skills, on futuristic tank battles on the don't have to buy speakers . the answer to "whodunit" wasn't by planet Arrakis. Compelling action and Speakers: why spend a fortune on any means given away. It's lack of a variety of other weapons and ''multi-media speakers,'' when your deeply complex puzzles or obstacles vehicles make it extremely addictive. wife is just gonna tell you to turn make Crime City suitable for younger them down the instant you twist the players, or those unfamiliar with more volume knob past 1? Get a set of sophisticated adventure games. It headphones instead, and you'll truly wasn't "naff," but after we solved the appreciate the nuances and stereo crime, we were definitely ready for a effects. Heimlich suggests anything "cuppa." U from Sony's MDR series, such as the V600. Difficulty: Introductory Company: Micro Mysteries Price: $49.95

6 0 REVIEW L STINTIME~ ·a vu - November, 1992. Egyptian sarcophagus. As the years These encounters will provide an flute music reverberates passed, he has kept crack of this information, advice and hints. O m the background. The rreasure. Sometimes they will provide invalu­ sound of creaking timbers echo The story rranspires in the year able aid or items. throughout the room. I am in the 1840, when the sarcophagus is in the hold of a Spanish galleon, the bulk­ possession of a slave named Yoruba. Joker's wild head lined with casks and barrels. Your involvement, andJarlath's At various, but not all, puzzle situa­ Outside the rrees are barren ofleaves, mistake, was to marry, in 1840, one tions.Jokers are available to walk you and a mixture of snow and freezing Velvet Pruneliere. Yoruba had a child through a particular puzzle. You are rain slaps against the window. It is with Velvet, and you, as Doralice, are allowed only three Jokers. And the 3:00 AM, and I am playing In ca. the direct descendant of that child program remembers that you used a November, several Joker, even if you use the Save/Restore 1993. 3:00AM. generations technique. There is a way around this Snow lies removed. though. lf you use a Joker, DON'T melting on the You must PRESS ENTER, instead REBOOT. All grass after an solve the your jokers will still be there. unusual, record­ case of the Graphics are hand-drawn and setting, late stolen relatively simple, but effective. Music October Americum and sound effects are, as to be snowstorm. The 1492, locate expected, very good and instill a sense sound of the element of arrnosphere as the story unfolds. creaking timbers and You move from one scene to the next fills the room. I neutralize via a little door icon that appears on am in the hold Jarlath. All the screen that points in the direction of a ship, somewhere in the Caribbean. of this despite the fact that you don't you are able to cravel; there is no Casks and barrels line the bulkhead. know where you are or how you got scrolling. From creaking timbers in And I am Lost In Time. there at the stan of the game, much the ship, to sounds of birds chirping in Coktel VISi.on, pan of the Sierra On­ less what you're supposed to do. the garden, all the sounds add a line family, once again bring; us an Luckily, a host of characters will assist feeling of actually being there. imaginative, musically superb animated in your quest, including Yoruba, An automap keeps crack of where graphic adventure. It be~ in the year Melkior (a Space-Time policeman) and you've been. You can also click on any 1840. You assume the role of Doralice Velvet, to name a few. spot that you have already been to, Pnmelier, an unsuspecting time rraveler and quickly and immediately be from 1992, selected for this mission by Afamiliar interface rransponed to that location. This is a the Cenrral Computer of the Space- The graphic interface is identical to nice feature that cuts down on walking Tune Police because of your those used by Coktel around. historical-temporal ties to jarlath Equs. Vision in Prophecy and The / Jarlath Equs, from the year 2092, has the Goblins duo. The Type Animated Adventure game stolen a sample of the element full-screen view responds Arnericum 1492 and has taken it with conceals a set of icons System IBM Required: 286/ quickly, him into the past, endangering the that pop up at the top 16+, 640K, 18 mags hard disk, and there 256-color VGA, mouse. Supports: equilibrium of the space-time con­ of the screen when are Ad Lib, Sound Blaster, Pro Audio tinuum. The applications for this you click there. unlimited element would be revolutionary, As with Coktel's Planned ports none saves. The espedally for the military. other ~es, Lost In , '- / point-and- However, Americum 1492 is highly Time is an intense '====::;:::======"::::::::;/ click radioactive, and 3,000 years are object-manipulation puzzles kind of interface necessary before this material becomes ~e. Finding objects, using objects reacts smoothly to your commands. safe to use. Travelling back 3,000 years and combining objects to use repre­ Many puzzles are inrricate and in time,Jarlath hid the sample inside an sents the bulk of the adventure. convoluted. But in most instances, the At various predetermined poinrs, Joker will get you going again. you will interact with the characters. ~ freb J. Pl1ilipp Continued on page 14 QueftllwfteTs 7 CD RAL

'1 ~t month we talked about same trouble arises here as with ~ of the "top" CD titles out Ralph Bakshi's version of Lord of the now and what makes them @ oune Rings. Tolkien's books were so good. This month we'll look at three Also distributed by Virgin, Dune met incredible in imagery and imagination runners-up and what keeps them from with mixed reviews when it was first that it was virtually impossible to being keepers in my collection. released on floppy. So what's differ­ create a movie around it that would ent about the new CD? Well, yes, it's match the images of the readers. In @ The Seventh Guest got full-voice support, and the voices the same way, to do a graphic are very well done (all except for representation of the Great Under­ The Seventh Guest had over a year's Feyd, the character played by Sting in build-up of hype to its final delayed ground Empire is almost doomed the film). The intro sequence, from the start. release - and was it worth it? One of digitized from the movie, is new and the incredible difficulties in develop­ The CD version has almost 20 megs very striking. There are also digitized more graphics than the floppy - most ing software is that by the time a sequences from the movie that can be major project comes out, the industry of which consists of an exceptional accessed from your journal at introduction and animated movement standard has already gone up a notch different points in the game, but most or two and the product is no longer through the town, down cliffs, along a are very poor quality and hard to river, etc. The introduction creates the such an eye-stopper. In fact, it may make out. There are incredible fractal/ even be passed over for a flashier title sense that "hey, maybe these guys textured landscapes to wimess as you could pull this off after all," but that that was put together in half the time. travel from place to place on Arrakis While Seventh Guest is certainly not magical feeling that you get with only either by ornithopter or sandworm. the best of games lasted for about 20 old hat, neither is it an industry The basic game is a strange mixture standard. Without a doubt, Guest's more minutes. Why? Well, the humans of trading. strategy, and graphic did it. graphics are excellent and the puzzles adventure that maintained my interest (mostly sequential) are nicely animated That, and the struggling plot. In the until the surprising end. Surprising in a Zorh universe, there are all these and often fun. The story keeps your negative context. I still had large areas interest and the mood, at first, is incredible creatures: Kobolds, Dwarves, of the planet left to discover but as soon Elves, Sorcerers, you name it. In Return haunting. as I captured the last enemy arsenal, However, that about covers the good to Zorh, there are all these humans. the endgame kicked in - and talk Even the characters meant to pass for points. Movement around the house is about anticlimactic! In the book and incredibly slow, the ghosts are faint and dwarves and goblins are all too the movie there was a major fight with obviously human in poor costumes. poorly detailed (maybe that was the Feyd, but here there's no fight! They idea for a ghost), the lip-synching is Zorh's supposed to be a fanrasy just give up and that's that! U~! world, but the town has neon signs, way off and there's nothing in the way This one was going to be on my list of of character interaction. modem weapons, modem bathrooms highly recommended games clear to the -give me a break! You can't mix old The story progresses as you solve very end, but now it's been demoted. I each puzzle, some of which are very world with new-it's not Zorh! You get don't care how good the game is - if bits and pieces of the plot here and difficult. A cheat feature is available in it's got a poor ending, forget it! the library. By reading a book, you can there, but there are very few logical lead-ins that give you a sense of instantly solve all but the last puzzle. Return to Zork But you miss the plot animation that @ purpose and what you're supposed to follows each successful victory. I've Return to Zork is (duh!) a sequel to be attempting next. I do think that developed software pessimism over the the classic all-text Infocom adventures Activision made a much better effon in years, so that when I hear of a project of yesteryear. If you have to ask imitating Zorh than they did with long in the works I don't get my "what's Zork?", you shouldn't be Leather Goddesses II - but ic's still not expectations up. That's why I wasn't reading this magazine (heathen). The Zorh. and they're not the old Infocom. too disappointed with Guest. However, ll I wasn't very satisfied either.

8 ~ RACULA UNLEASHED racula Unleashed begins in perspective. Due to the small size of The satchel inventory may be the D December of 1899 - just the screen, the actors' lines and most imponam single item to master ten years after Quincey gestures must be over-emphasized to early in the game. If the correct items Morris, Jonathan Harker, Abraham make an impact on the viewer, which are not readied in the single "at Van Helsing.John Seward and Mina causes some scenes to appear over­ hand" ready box before entering a Harker forced Dracula back to his acted or melodramatic. The very small destination, members of your pany of castle and desrroyed him. Quincey size of the screen saves space on the friends may be killed, or essential Morris died while killing Dracula. CD-ROM, which can just hold enough information will be missed. If Now Alexander Morris, his younger data for one hour of full-motion video someone asks you to deliver some­ brother - and your alter ego in the at full screen size. The CD-ROM uses thing to someone, make sure it is "at game - arrives in London to investi­ compression technology to eliminate hand" before entering the delivery gate Quincey's death. As Morris, you the normal problems with the jerky location, or the item will not be must identify and slay Dracula a video and unsynchronized voice that recognized and you will have to start second time, since some unwitting are seen with other CD products, over at the last saved game. fools have released him again from his making Dracula Unleashed an impres­ A mallet and stake, keys, a piece of grave. sive event. cloth, a rose, a cross, a blackjack and This is an ICOM product, from the Around the full-motion video other items must be held "at hand" company that produced the best display is an attractive, two-color, when entering crucial locations (by selling Sherlock Holmes Consulting Victorian graphic frame. Below the clicking on a door), or the game will Detective series. The original story, set video window are all the standard VCR be lost. Saving a game at the begin­ ten years after the Francis Ford controls that we've come to expect ning of each day outside your home Coppola film that was recently from an ICOM game. Other controls and before entering each location is a adapted as an action adventure in include a door to leave the video must. You may be required to replay a Bram Stoker's Dracula, was conceived portion, a CD-ROM to access the day over in order to make cenain by designer Tony Sherman and fleshed game options, and the notebook for deadlines to see essential game events out by Andrew Greenberg and keeping track of game events, conver­ or collect essential artifacts. William Bridges of White Wolf sations and locations. When you need to telegraph Games. It is well written, logical, and Street screens allow you access to a someone, you must enter the stands up well when compared to the variety of game telegraph office better movie scripts. All of Stoker's functions in with their card original characters from the 1897 addition to those in your hand, or Type Animated adventure novel are in the new story, which was in the video the telegraph filmed in live action on two dozen window: a System IBM Required: will not be sent. Victorian sets on two Minneapolis carriage to take 386SX/20MHz, CD drive with The telegraph sound stages, with 43 professional you to destina­ 150K per second transfer rate message sent actors. tions in your {350ms seek time recommended), must be The Carmina Burana theme music, notebook, a 4 MB RAM (450K free RAM), DOS inferred, since composed by Carl Orff and used in satchel inventory 5.0 +, Microsoft-compatible the video gives Dracula Unleashed, was taken from the with 24 slots to mouse, 16-bit SVGA with 512K no clue as to the RAM , or 8-bit VGA; hard disk film Excalibur. Byte Sized Sound in hold items you needed only to save games - contents, except Lombard, Illinois composed and find, a timepiece game runs directly from CD that it implies recorded, directly to Digital Audio to show and Supports: Sound Blaster, Ad Lib you are keeping Tape, 40 minutes of original classic advance time, a Gold, Sound Master II, Microsoft the addresses up music for each scene. Each tool, item, London map Sound System, Pro Audio to date. and icon has its own varied audio showing To receive a selection. All these sounds add to the distances and telegram, you mood and sensory interactivity of the travel times, and must return to game. Professor Van Helsing, who serves as Alexander's home and select telegram Full-motion video sequences are an online tutorial. from the new option display available presented in a one-quarter size screen there. You can also review a video display in side-view, third-person b~ Al C. Giovrtti Continued on page 14 General Take pictures of every location and every character. Ask everyone you talk with about all your inventory sink on and fill thermos with Use thermos on cow - milking her. and all photos. water. Go to incinerator in town When you need to return for more and pull lever 1. Throw bra box milk, repeat the process but give her Getting Down the River in incinerator. Push lever 1 and some carrots before you try to milk Behind lighthouse, cut vines with then pull lever 2. Examine her again. knife (inventory) . Tie planks with drawer. Pour thermos on wire vine. Use raft. and take it. Go to general store. Getting the Dwarven Sword Insert wire in door lock. In store, Go to Moodock's and examine game West Shambar pick up rats. Drop rats into board (beating him at survivor gets At Mayor's, read all files in empty box from hardware store. you token and sword) . Examine cabinet. Shake cereal box until you fmd sword. Go to blacksmith and give prize whistle (take it) . him sword. Return later and pay 2 Getting into the school zorkmids for sword. Examine sword At hardware store, take crank and Other things to do at (it's a different one). Show counter­ empty box. At school, strike bell Snoot's farm feit sword to blacksmith - threaten with crank. Talk to Ms. Peepers Go to bathroom (encountering (he gives you dwarven sword) . If you (getting notebook) Rebecca) . Enter room with dog wait to confront him, he'll give you (records Alexis' bark). Go to a note to take to Ben who will give Gift Shop bedroom and take mirror. Open you the real S\vord. Go behind mill and take yellow refrigerator and take meat. key on ground. Go to gift shop Examine oven and tum knob on The Ruins: Disc Piece #2 and use yellow key on door. (explosion). Take tile and frame. Use tiles on Inside, pick up battery and use it frame (makes puzzle) . Examine on tele-orb (restoring it) . Examine The magic book puzzle and move squares so they say cash register, taking coins and Go to fool's memorial and get "Water unseen at falls mix with bat tickets. magic joke book. Ask Rebecca, dropping yields potion for __" . Ms . Peepers, the Mayor, then Examining the ruins again, you will Findiru?: the Great Under­ Rebecca again about joke book. find the second disc piece and two ground'Empire entrance illuminite rocks (take them). Go behind mill and remove chock Getting Disc Piece # 1 from water wheel. Enter mill (Booz Go under dock in West Shambar Meeting Morpheus gives you glass) . Empty glass into and give tickets to waif (getting Go to inn and rem a room. Go to plant, toast Booz, and drink empty gift) . Go to kitchen in Snoot's room. Drop illuminite rocks on glass. Do this ritual three times farm and take soap. Drop soap in nightstand. Examine monitor. Tum and ask for his keys . Do ritual one sink. Tum sink on (makes soapy off light switch (you dream of more time and pick up dropped water). Wash Waifs gift in soapy Morpheus) . Repeat this 2 more flask. Go down trapdoor entrance. water (disc piece) . times throughout game (different Use keys on locked door. dreams) . Getting milk East Shambar: Getting into Go to silo and tum crank in silo Getting a boat &: talking to general store latch clockwise. Take carrots. Go witches Go to Pugney's ranch. Talk to to barn. Take hay. Drop hay. Go to boathouse. Show photo of Pugney -apologetic (gets you bra Light match. Light hay with any woman (Ms. Peepers, Rebecca) box) . Go to Snoot's farm and enter match. Warm hands on hay fire. to Ben (gives you letter) . Examine house through the window. Go to knot in Ben's hand (teaches you kitchen and take thermos. Tum cow- hitch). Pay Ben for boat. 1'li 1'al41 Skaffer Remove rats (from general store)

10 from box and put them into the Climb down rope. Enter comedy boat motor. Go downriver. Enter furest of Spirits: Piece #5 club. Play 4 recorded jokes from hut - be friendly. Ask witch about For extra cash, hit leaves on money joke book (Mayor, Canuck, Witch, joke book. Give Ben's letter to witch tree with sword or stick - taking and Rebecca) - getting last disc (take stick after she leaves). Enter coins that fall, will also give you piece. bog. Use stick on ground to deter­ ferry tokens from time to time. In mine if walking that direction is safe. clearing with blind bowman and Dwarven Mines & Ancient Cross bog (changes each time). faerie, give milk in thermos to Ruins: putting the Pieces bowman (leaves you bow and together The Whispering Woods: arrows). At dark place in forest, In camp, listen to dwarf's conversa­ getting thiougli light a match. Be friendly to faerie tion, noting the directions hidden Take picture of woods. Return to (gives you faerie dust). At pile of in it (left, right, straight, etc.). Enter witch's hut and show her the photo leaves, throw unneeded item (like mine, riding boxcar, go Left, Right, (she'll let you take bats). Take bat gift shop key) at pile. At hungry Straight, R, L, R, S, R, L, L, R, S cage and return to woods. Open the boar memorial, strike boar 3 times before each intersection to get to cage and free bats. Follow the bats with sword and take disc piece. other side (directions may be through the woods, drinking milk random). At ancient ruins, drop from thermos whenever your vision The Vulture Pit disc pieces into trencher. Put items begins to go. You will have to return Outside pits, use faerie dust on on statues in this order from left to to barn to get a refill of milk so be decayed meat (from Snoot's farm). right: stick, talon, thermos, (skip careful how far in you go. After three Throw rotting meat (drugs vul­ middle statue) both helmet and swigs of milk your vision will no tures). Enter pit and get talon. empty box go on fourth statue, longer be effected. Take bat guano then shield and tele-orb. Push red before you leave woods. Bel Naire Temple: getting button (forges disc). there Dock & Canuck's Shack: Go to Cliffs of Depression and take Making a potion Disc Piece #3 rope. Return to lighthouse and Return to Forest of Spirits. Go to At dock, ring bell 3 times. Show climb stairs. Tie cow-hitch (rope) spider and show necklace of fear to token (from Moodock's) to ferryman on rail. Tie talon to rope. Throw it. Cut web with sword. Go behind (takes you across). At door of shack, rope (makes bridge). Cross rope waterfall at dam and fill flask with pry knocker with sword (getting and follow trail to temple. In backside of waterfall. Drop bat magnet). Enter shack, take scroll courtyard, take shield from statue. guano into flask (making invisibility and bottle. Examine blueprints. Enter temple and give sword to potion). Examine scroll. Read scroll, de­ holy woman (she blesses it). Exit spelling Canuck. Ask Canuck about other path from courtyard to go to The Citadel: Endgame joke book and bottle. In bottle, dwarves' camp (you're given Examine photo album, noting now­ climb mast (noting numbers). Go to helmet). Return to lighthouse and developed negatives and location of cabin and take rag. Open safe w/ get back rope and ralon. photos. Go to Cliffs of Depression, number combo from mast. Get and face west (blocked passage). metal piece and disc from safe. rroll Caverns: the Necklace Throw Frobozz Disc at wall Close safe. Before leaving bottle, of Fear (shatters it). At citadel entrance, use pick up mirror (inventory) or use rag Outside caverns, examine skeleton bow with arrows and shoot hand on metal plate. Have either shiny (noting directions). Enter cave with on wall. At ore leader, drink metal plate or mirror in hand as you sword in hand and wearing helmet invisibility potion. Use tape leave bottle (reflects Canuck's spell). (from dwarves' camp). Attack three recorder and replay Alexis' bark. To return by ferry, ring bell twice trolls using skeleton's directions - At bridge, throw all inventory onto and give token to ferryman. first one swing left, second up, the bridge until it rises high enough third down. Talk to troll leader - to pass safely. On Survivor board, Getting illuminite back to threaten him (getting Necklace of do the following - if the opposing lighthouse: Disc Piece #4 Fear). piece lands on the square you Pick up magnet (inventory) and intended to jump to, wait a rum, blow whistle (from general store). Come4y Club, Part II: Disc clicking on your own square and Vulture will now take you anywhere Piece #6 then move to desired spot after he by clicking on map. Go to light­ Go to mountain pass. Take rock. vacates the position: B3, D2, C4, house. Give illuminite to keeper. Throw rock at vulture. Examine A3,Bl,C3,A4,B2,D3,Cl,A2, Show disc pieces to keeper (gives sign. Dig up bonding plant with B4, C2, D4. you another disc). knife. Go to Cliffs. Tie rope to tree. large. and get Purple Tentacle to zap town, give log to woodman. Ask him Lost itt Tim~ to make a board. Go to meadow and you. Run through mouse hole in Start: search for lantern, then go Dwayne's room when small, and pick try to take pail. down one deck and discover water in up bowling ball when large. Use Return to town and get board. Go to pump. Locate palm oil. Oil pump. bowling ball on tentacles guarding Pump water. From bottom of chain, path between cliffs and put board on switch in basement. Talk Purple boulder. Put rock on board. Ask get corkscrew. Ascend to deck above. Tentacle into shooting Dr. Fred, and Using lantern, search for sponge. Nada to hit board. Go to meadow. you'll win the game. Take pail. Go to screen door. Open Locate bucket with water. Wet Chris Kelly sponge, use on poster to remove it. mailbox and take envelope. Open Use corkscrew on soft knothole under envelope and read letter. Open poster. Look through knothole and Dark S,_.tt screen. Talk to screen and ask about talk to man named Yoruba. Persuade lee Queen, Fairy Nuff, then solution. him to give you knife. Caves: you need Nagi's Talisman to Open screen. Go to fairway, take tee. pass into the main area. Kill guards to Go to fair. Give letter to Nuff. Ask Use knife to cut notch in large post. get it. To defeat the Entity, retrieve Nuff about solution and explain the Climb to next deck. Look into barrel the Golden Pendant from the problem (getting recipe). Filling the until you get a towel. Get ring and southwest comer of the Spider area. recipe: Go to green. Take egg. Go to use towel and ring to open a panel Throw it into brick well. screen. Take 2 eye screams, putting there. Find soap. Use corkscrew on each in pail. Go to town. Take both soap to make shavings. Use shavings Bandit Castle: to pass through lamp covers. on bottom of sliding door. Melkior Wolverine Pens alive, kill guards from year 2,092 is behind door. Using before they can release the Wolver­ Go to crossing. Pick buttercup. Take pliers from original inventory, tum ines, then open Wolverine pens one butter from buttercup and add it to around and get a wooden pin. at a time and kill each Wolverine pail. Fill pail with brook 3 times. individually. Search bird nests. Catch firefly with empty buttercup Prunelliere: look at top of tractor and and add it to pail. Go to forest. Ask get apple to move horse. Outside: you must win the alliance of Nada to catch cough drop twice and C. F. Shaffer each group by completing a quest for add each to pail. Add egg and each. When done, enter the City in sailcloth to pail. Return to Nuff. Give Getting out of the Ship's Hold: the Sand; return body to coffin and solution to Nuff. On ship's deck, Click on everything you see and you get genie in bottle. Use first wish to douse censer with solution. Repeat should be able to acquire a lamp and ask for help in final battle. with last censer. nail. Using the lamp on some barrels Paul Shaffer will get you a sponge. Final Battle: it is actually in two waves. After defeating the first wave, Go down to the lower Hold and get pause and make second wish to heal palm oil in cask. Put oil on pump everyone in party. In second wave, handle and pump water out. Click on use Haste spells and take out enemy Day One: At 7:00 AM. visit chain to get corkscrew. Back up to commander. Annisette. You vlill pick up a strange bucket with water. Wet sponge and MikePrero white cloth. Travel to the Hades use on poster. Put corkscrew in knot Club, then Newsstand. Read articles on wall and look through. Talk to in paper. Go to Holmwoods for Yoruba until he gives you a knife. Use Compattfotts of Xatttl1 Harker's address. knife on post and you 're out of there. Finding Fairy Nuff and getting past Go to the Pub at 10:00 AM to get the Fred]. Philipp the pail: Take rock. Unlock gate with Bookstore address. Go to Telegraph, key. Open gate. Go to pier. Take hold Janos card and enter. Go to sailcloth. Talk to Nada. Ask her to get Bookstore for Asylum location and Dali oftl1~ T~tttacfo rope from ship (and anchor). Go to Occult book. Now visit Harker's End of game three, with characters deck (noting# of censers). Go to Home (note roses) for card with as one: open Dwayne's door when crossing. Pry log with anchor. In Harker's Office.

1l Visit Asylum for blackjack. Check out Hades Club again. At 3 :00 PM Ll~IT[D Tl~[ go to Holmwoods for gift. Go to Harker's office, hold gift, and enter. He will give you a cross amulet. Off[I!: Return to Hades Club. The Book of Clues includes a coupon Hold the amulet and check on you can exchange for one or more S~V[$40N Annisette. She will take the amulet, free solutions from games such as and Juliet will give you a rose. Now I.ands of Lore, Return to Zorn, Alone in head for home. Hold blackjack. wait OUl!N[XT the Dark 1, Gabriel Kniflit, Hand of until 9:00 PM. and enter home. Fate, Star Trek: Judgement Rites, Leisure CLU[BOOK! Read telegram from Janos. You will Suit Limy 6 and Quest for Glory N. It is receive a Bowie knife. Check out the only $19 (see back for shipping.) Pub, then on to the Asylum. Back We're now taking advance orders for home to sleep. The Book of Clues our next clue book - Keys to the C. F. Shaffer & F.]. Philipp Alone in the dark Kingdoms - for delivery in March. It will include complete solutions for Batman Returns these games, maybe a few more: Cltrse ofEttcl1atttia Betrayalatl(rondor Dungeon: Ask for "Help" then get Bloodstone Keys to the Kingdoms key and unlock chain. Push on the Blue Force *Companions of Xanth wall to the right, from. Pick up the Bureaucracy *Dark Sun paper clip and use it to unlock the Challenge of the Five Realms *Dracula Unleashed door. Exit. Take the fishbowl and Cobra Mission *Etemam (CD version) look through the keyhole. Go left to Miflit & Magic: Darkside of Xeen & *Bloodnet find money and gems, search behind World of Xeen *Lands of Lore the square rock for the last gem. Go Dauffiter of Serpents *Legacy: Realms of Terror out the door to the left. Day of the Tentacle *Leisure Suit Larry 6 Dusk of the Gods *Return to Zorh Underwater: put fishbowl on. Look Eric the Unready * IV for the coin behind the rock on your Eye of the Beholder 3 *Gabriel Knight right. Free fish, wait until it returns Freddy Pharkas Quest for Glory IV and drops the shell. Take it. Left. Gobliins 2 Goblins 3 Search mud hole and get the worm Hollywood Hijinx Hand of Fate talk to the Mr. Fish and give him the Inca Inca 2 worm. Give shell to the turtle. Take Kashan Conspiracy Labyrinth of Time the rod and jump over the clam Lure of the Temptress Shadowcaster Insert the rod in the plug. Magic Candle 3 Simon the Sorcerer F. ]. Philipp & C. F. Shaffer ~l Protostar Lost in Time Realms ofArkania Star Trek: judgement Rites. Return of the Phantom This book will cost at least $16.95, Rex Nebular but advance orders postmarked by Ringworld January 31 can get it for $12.95 plus 5 $3 for Priority shipping. We'll send Star Control II you any one solution that becomes This month contributor Chris Kelly The Prophecy available before March (those marked was randomly selected to receive the Ultima VII Part 2: Serpent Isle * are ready now). Keys will include a game of their choice - so send in Ultima Underworld 2 coupon for another free solution for a your clues & tips today. so we can fill Veil of Darkness game such as Ultima 8, Stoneheep or two pages in the next issue. (All Waxworks others released too late for inclusion. submissions become property of Zorn Zero (from Lost Treasures 2) ~l There will be no further advance Eldritch. LTD until order discounts offered on this book. May 12, 2317 A. D.) which is already in production. ~l

n objects, I.any will send you on the ~rr'i IV ••• from 1 vacation of a liferime. It's the kind of Dracula ... from 9 adventure whose puzzles stay with you and dying. scene by using the VCR controls, rest, even when you're not playing the game, Which reminds me - you can die for or read telegrams there. Unless you and are brought to mind by day to day making mistakes in I.any VI. But it's return home several rimes a day to events. While Christmas shopping, for fun, especially if you enjoy a good perform these special functions, you instance, I passed by the battery section polyester joke now and then, and Lowe will not win the game. at Target, and my first thought was: provided two friendly options in case of Technical considerations make it "Hey! I can get six D batteries here for death. From the screen that shows a difficult to play on older CD-ROM Thunderbird!" M small animated canoon of your death, drives, which might produce read you can restore a saved game, or hit an errors. The 21-page disk file addendum Difficulty: Intermediate "undo" button that rerurns you to the of bug fixes and 12-page manual-based rime and place just before you did Company: Sierra bug fixes indicate the problems you Price: $69 something really srupid. This is more may have running the program that QuestBusters price: $59 than just convenient: it liberates you have been meticulously investigated by from the fear of death, so you can Viacom. I had to install a video driver experiment and see more of the game - and a sound driver to make the and if you're like me, do something ost i11 Time ... from 7 program work properly. The game also really stupid. requires 4MB of RAM and other special A mouse is required. Lowe argues hardware requirements to run effec­ that a joystick is useless in a real Conclusions: Though the story line is tively. adventure, and I agree. And why fairly loose and a bit far fetched, the Conclusions: Dracula Unleashed is a suppon keyboard conunands (other game makes for a pleasant, puzzle stunning interactive movie that uses than function keys) anymore, when you oriented romp to while away those quaner-screen, full-morion video and have a point-and-faux pas interface - dark, cold, winter nights (at least if the time-tested controls pioneered in and only two people in the Western you live in the Nonheast). If you the best-selling Sherlock Holmes Hemisphere still do not own a mouse? enjoyed previous C.Oktel adventures, Consulting Detective series. For those you'll enjoy this one. If you've never who have a CD-ROM multimedia Graphics experienced a C.Oktel quest, try this computer with the needed accessories, one out, then go back and buy the the game is a must buy. Garish. What more can I say about a other ones at a now reduced price. hotel painted mainly in yellow and Cfry the Inca CD. and look for my M pink, and with carpets to match - or name on the box.) M mismatch, actually. Interesting canoon­ Difficulty: Intermediate style animations are scattered Company: ICOM Difficulty: Intermediate to Difficult throughout the hotel. Keep trying to Price: $69.95 Company: C.Okrel Vtsion/Sierra take Daryl's handcuffs and see what QuestBusters price: $59 happens. Price: $69 As far as the sex and related graphics QuestBusters price: $59 go, I.any VI sizzles. So much so, that it's the first computer game awarded (or should that be stigmatized by?) Sega's MA-1 7 raring. This means "mature audiences, not for minors." Sound effects and music comple­ \VOMlbtt 't ~OM lilt~ a ... ment the aanosphere. There are countless dig).tized sounds in the form of .wav files, which you can even use in Fr~~ applications that suppon them. The program will run in Windows or DOS. QM~stBMst~rs! Conclusions: Larry VI delivers precisely what it promises - more Check your mailing label for your expiration date. If babes, more jokes, and "did we it's issue 112 or higher, you will get 13 issues for the mention more babes?", as the back of price of 12 if you renew by the box promises. If you enjoy strolling January 31. through expensive resorts toting an inexplicable as.soranent of suggestive

14 Underworld 1, . Trade/sell, $10 each: Battletech Add $3 shipping on first game; I pay Swap Shop (EGA), D.R.A.G.O.N. Force, Police on additional games. Joe DeFeo, Quest 1. $15 each: Wasteland, 1460 Buck Hill Dr, Southampton PA Free ads far members only. 10 King's Quest 4, King's Quest 5. $20 18966 adventures per ad, original each: King's Quest 6 VGA, Quest for Glory 3. $25 each: Ultima 7, Police Sell only, $25 each: Darkside of software with boxes only. * = Quest 3. Wyett Colclasure, 1220 Xeen, 7th Guest. Shadowcaster, clue book Included. Everette Rd, Gunpowder Rd MD $30. Terry Kwong, 1100 Howe Ave #245, Sacramento CA 95825 ASSORTED SYSTEMS 21010 Wanted! Alternate Reality: The City $22 each: Dark Sun, Betrayal at Will buy 3 or 5", but no games used and The Dungeon, with cluebooks Krondor, Shadowcaster. Tony on Tandy! Quarterstaff: Tomb of hopefully. Any computer format will Ellison, 407 N Division, Lowell Ml Setmoth, Sword of Aragor, Shard of do. Steve Wiren, 1330 Huffman Rd, 49331 Spring, Realms of Darkness, Suite C, Anchorage AK 99516 Demon's Winter, Questron, Eternal , sell/trade, $20 each: Want: Betrayal at Krondor, Waste­ Dagger, Legend of Blacksilver, Darkseed, Legends of Valour. Hard land, Bard's Tale 1, all Might & Rings of Zilfin, Alternate Reality: The Nova, $10. All 3 for $40. Shipping Magics, Challenge of the 5 Realms, City, AR: The Dungeon. Chris Bolin, extra. Send list. Frank Skunicki, any SSI games, The Summoning, all 1014 S Plains Park Dr, Roswell NM 8820 S 49th Ct, Oak Lawn IL Ultimas, Planet's Edge, Ringworld, X­ 88201 60453-1336 Wing. Troy Montour, 100 Panorama Ave NE, Fridley MN 55421 Trade/sell: Heroes of Lance, *Silver Mac CD: Iron Helix and Hell Cab. Blades, Escape from Hell, Magnetic $35 each, both for $60. Bill Pryor, Sell, $25 each: M & M 3, Bane of Scrolls collections (no box). *Ven­ POB 221959, Carmel CA 93922 Cosmic Forge. $15 each: Codename geance of Excalibur, Ultimate Iceman, Keys to Maramon, War in Casino, TimeQuest (no box), Martian ST, $15 each: Xenomorph, Full Middle Earth. I pay shipping. Aaron Memo. Joe Semanick, 303 Hill St, Metal Planet, Torvak. Bob Reitz, Aanerud, 460 Jeffersonville Blvd, Big Bridgeville PA 15017 218 N 4th St, Sunbury PA 17801 Lake MN 55309 Trade/sell: Realms of Arkania 3" HD, Amiga 500, 1084-S monitor, 1 meg Sell/trade, $25 each: *Realms of $20. Dragon Wars (both), $6. RAM, extra drive, mouse, joystick Arkania, *Bloodstone, Betrayal at Dragon Strike 5" , $6. Questron 2 and 40+ boxed games, Krondor. Want EOB 3, Darkside of (both), $5. Mark Koropatkin, 52 mainly quests, many with hint books. Xeen, Day of Tentacle. Norman Spring St, Windsor Locks CT 06096 John Inzer, 2473 Canton Rd, Hughes, 5801 Flaxman St #75, Marietta GA 30066 Pensacola FL 32506 5", $10 each: , Captain Blood, *Starflight 2, Future Magic, MSDOS &Quest-allkes Sell only, 3", $25 each: Betrayal at Knights of Legend, Echelon, *King's Krondor, Lands of Lore. $20 each: Quest 4. 3": *Gateway 2, $22. $25 for Clouds of Xeen, Darkside of Challenge of 5 Realms, Realms of *Quest for Glory 2, $15. Starflight, Xeen, dox cluebook. Shadowcaster, Arkania, Clouds of Xeen, Darkside of Conquest of Camelot, $12. Want $25. Ed Caylor, 158 Woodland Rd, Xeen. $15 each: *Crusaders of Dark When 2 Worlds War, SimEarth, any Hampton NH 03842-1532. Savant, Magic Candle 4, M & M 3, new sci-fi's or simulations. Sean Four Crystals of Trazere. Brandon Stratman, 866 Mercury Cir, Littleton Sell only, Companions of Xanth 3" Doan, 566 Raintree Cir, Coppell TX co 80124 HD, $25. *Bard's Tale 3, $15, 3". 75019 Robert Kraus, 3038 N. Christiana, Sell only, $20 each: Larry 1 VGA Chicago IL 60618 Sell/trade: Darkside of Xeen, $45. and 5, Space Quest 1 VGA, Police Lands of Lore, $25. Ultima 6, $15. Quest 1 & 2, Manhunter 1 & 2, Creative Labs MPC CD drive & $10 each: Tunnels & Trolls, Drakken. Quest for Glory 2, Codename: Sound Blaster Pro. MPC level 1 Includes shipping. G. Jankay, 809 Iceman, Gold Rush. Kevin Tyrell, 38 specs (390 ms access). Pro comes Hatcher St, Montgomery AL 36109. Coleman Rd, Arlington MA 02174 with midi interface. $200 for both, $125 for drive (Pro is required). Sell/trade, $20 each: Clouds of Xeen, Trade: Cloud of Xeen, Darkside Microsoft Bookshelf & Mother Goose Darkside of Xeen; $35 for both. Star Xeen, Quest for Glory 1 (VGA) & 3, CD, $25 each. Paul Shaffer, 9420 Control 2, $15. Want Stronghold, Space Hulk. Want Eye of Beholder 1 Harris Glenn Dr, Charlotte NC 28269 Gateway 1 & 2. Fabio Fernandez Jr, & 2, Civilization, King's Quest 6, 3938 Bertha Dr, Baldwin NY 11510 Ultima Underworld 2. Daniel Bulmer, Trade/sell: Countdown, Quest for 1163 Union Rd, Victoria BC Canada Glory 1 VGA, Veil of Darkness, $10 each, 3 for $25: Tangled Tales, V8P 2J2. Quest for Glory 3, Freddy Pharkas. Bard 1, Ultima 1, Megatraveller 2, Lars Batista, 540 Brickell Key Dr Space 1889, Legend of Faerghail, #1711, Miami FL 33131 Sorcerian, Phantasie Trilogy, Ultima

15 Simon the Sorcerer ...... $59 SPECIAL OF THE MONTH Legacy: Realms of Terror ...... $54 Advance order our next: clue Space Quest Companion ...... $20 Freddy Pbarkas: ...... $57 book, Keys to the Challenge of the 5 Realms ...... $59 KingdomB, for March Quest for Clues 1: photocopies of delivery and save $4 off the solutions ...... $2 Alone in the Dark ...... $49 each to USA, others add $1 each Inca ...... $49 cover price. See page 13 for Return to Zork (CD or floppy): . $69 contents. MSDOS Quests Eye of the Beholder 3: ...... $59 (Please state disk size, other specs) QuestBusters: The Book of Clues: $19 Unlimited Adventures ...... $49 (35 solutions -- see page 13 for list) Police Quest 4 ...... $55 Lost Treasures of Infocorn l or 2 ..... $4 2 *Quest for Glory 4 ...... $55 Quest for Clues 2, 3 or 4 ...... $25 Gabriel Knight (CD or floppy) .. $55 (40 solutions in each) *: due to ship by December Companions of Xanth ...... $55 Quest for Clues: Book of Swords$17 Dark Sun ...... We can special order any game you Quest for Clues: Book of Orbs .. $17 $59Gateway 2: Homeworld ...... $45 request: FAX us at 602-743-3709 to (20 solutions in each) order via credit or for a special order. Wayne's World ...... $45 Official Book of Ultima ...... $17 Lands of Lore ...... $59 To USA, add $3 shipping per book, (solutions to Ultimas 1-7, Underworld Shadow of Y serbius ...... $55 game; $2 each on additional items. To 1, Savage Empire, Martian Dreams) The Bloodstone ...... $35 APO & Canada, add $4/$2. Overseas, add $12/$8. VISA/Mastercard, check or Day of the Tentacle ...... King's Quest Companion ...... $20 $55 postal money order. AZ residents add 5% sales tax.

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