SYSTEMATIC REVIEW published: 12 April 2021 doi: 10.3389/frvir.2021.647993 System Immersion in Virtual Reality-Based Rehabilitation of Motor Function in Older Adults: A Systematic Review and Meta-Analysis Emil Rosenlund Høeg 1*, Tina Myung Povlsen 2, Jon Ram Bruun-Pedersen 1, Belinda Lange 3, Niels Christian Nilsson 1, Kristian Birkemose Haugaard 2, Sune Mølgård Faber 2, Søren Willer Hansen 2, Charlotte Kira Kimby 2 and Stefania Serafin 1 1 Multisensory Experience Lab, Department of Architecture, Design and Media Technology, The Technical Faculty of IT and Design, Aalborg University, Copenhagen, Denmark, 2 VihTek - Research and Test Center for Health Technologies in the Capital Region of Denmark, Glostrup, Denmark, 3 Caring Futures Institute, College of Nursing and Health Science, Flinders University, Adelaide, SA, Australia Background: As the elderly population continues to grow, so does the demand for Edited by: Georgina Cardenas-Lopez, new and innovative solutions to tackle age-related chronic diseases and disabilities. National Autonomous University of Virtual Reality (VR) has been explored as a novel therapeutic tool for numerous Mexico, Mexico health-related applications. Although findings frequently favors VR, methodological Reviewed by: shortcomings prevent clinical recommendations. Moreover, the term “VR” is frequently Daniel Simon Harvie, Griffith University, Australia used ambiguously to describe e.g., video games; the distinction remains vague between Benjamin J. Li, immersive VR (IVR) systems and non-immersive VR (NVR). With no distinct demarcation, Nanyang Technological University, Singapore results of outcome measures are often pooled in meta-analyses, without accounting for *Correspondence: the immersiveness of the system. Emil Rosenlund Høeg Objective: This systematic review focused on virtual reality-based rehabilitation of older
[email protected] adults (+60) in motor rehabilitation programs.