Sample File Ulhujcompanion Ghastlyadventures 8Ferudite Lore

Total Page:16

File Type:pdf, Size:1020Kb

Sample File Ulhujcompanion Ghastlyadventures 8Ferudite Lore Sample file ULHUJCompanion GhastlyAdventures 8fErudite Lore Yurek Chodak Morgan Conrad Alan K. Crandall Gene Day William Hamblin Keith Herber Chris Marrinan Sandy Petersen Mark Pettigrew Glenn Rahman John Sullivan Tom Sullivan Richard L. Tierney Lynn Willis . and reprinted material by . J.Ramsey Campbell Joan Carruth Lisa A. Free Frank Belknap Long Howard Phillips Lovecraft William Lumley Larry Press Clark Ashton Smith This work is dedicated to: Montague Rhodes James author of some of the finest Sampleghost stories of the 20th century. file 2 CTHULHU COMPANION is copyright 0 1983 by Chaosium Inc. AI1 rights are reserved. The names of persons actually living have been used referentially in a few places, but any resemblance of a text character to persons living or dead is strictly coincidental. Material excerpted on page 26 comes from H. P. Lovecraft’s THE DUN WlCH HORROR 0 1963 August Derleth; and H. P. Lovecraft’s THE FESTIVAL 0 7965 August Derleth. Material excerpted on pages 27 and 28 comes from J. Ramsey Campbell’s COLD PRINT 0 1969 August Derleth; William Lumley’s and H. P. Lovecraft’s THE DIARY OF ALONZO TYPER 0 1970 August Derleth; H. P. Lovecraft’s THE WHISPERER IN DARKNESS 0 1963 August Derleth and Donald Wandrei; Frank Belknap Long’s HOUNDS OF TINDALOS 0 1946 Frank Belknap Long; Clark Ashton Smith’s THE RETURN OF THE SORCERER 0 1931 Clayton Magazines lnc.; Clark Ashton Smith’s THE NAMELESS OFFSPRING 0 1932 Clayton Magazines lnc. SampleH. P. Lovecraft’s HALLOWE’EN IN A SUBURB, THE NIGHTMARE LAKE, YULE HORROR, file THE OUTPOST, 0 1963 August Derleth, are used by permission of Arkham House. Joan Carruth’s and Larry Press’ THE LAIR OF GREA T CTHULHU 0 1980 Pentalpha Journal, is used with permission. This product is best used with the role-playing game CALL OF CTHULHU, available separately. For a free catalog of all our games and supplements, write to Chaosium Inc., Box 6302 - CC, Albany CA 94706-0302. 3 Contents Introduction ...................................................................... 4 The Cthulhu Mythos in Mesoamerican Religion (by Richard L. Tierney) . 6 Further Notes on the Necronomicon (by William Hamblin) . 10 Sourcebook Additions . 14 Prisons (by Lynn Willis) . 14 Two New Skills (by Keith Herber) . 14 Lovecraftian Timeline (by Sandy Petersen) . 17 RulesbookAdditions ................................................................. 18 New Phobias (by Glenn Rahman) . 18 Two New Types of Insanity (by Sandy Petersen) . 19 Additional Deities, Races, and Monsters for the Cthulhu Mythos . 20 Abhoth, Atlach-Nacha, Cyaegha, Zhar, Zhoth-Ommog (by Alan K. Crandall) Ghasts, Gnoph Keh, Gugs, Moon Beasts (by Sandy Petersen) Lloigor, Ghatanothoa (by Glenn Rahman) 'Excerpts and Prayers (by H. P. Lovecraft, J.Ramsey Campbell, Frank Belknap Long, Clark Ashton Smith) . 26 Paper Chase (by John Sullivan) . 28 The Mystery of Loch Feinn (by Glenn Rahman) . 31 The Rescue (by Lynn Willis) . 38 The Secret of Castronegro (by Mark Pettigrew & Sandy Petersen) . 46 Poetry (by H. P. Lovecraft) . 59 The Lair of Great Cthulhu (by Joan Carruth and Larry Press) . 61 Sanity Quiz (by Morgan Conrad) . 62 PRODUCTION CREDITS Coordination, Editing, Production, Plans Yurek Chodak Additional Editing, Typesetting Sandy Petersen Consulting, Copy Reading Lynn Willis Cover Painting, Interior Illustrations SampleChris Marrinan file Additional Illustrations Howard Gene Day (page 5) P h ilI ips Tom Sullivan (page 40) Lovecraft Lisa A. Free (page 63) 1890 - 1937 4 Introduction Introduction ABOUT THIS BOOK equal to his POWx3 among his Perception skills. He may This book is composed of submissions to Different Worlds divide up points equal to his DEXx3 among Manipulation magazine and other Cthulhoid Chaosium projects. The skills. His APPx3 as points is divided up among his Com- Different Worlds readers’ enthusiasm for the Cthulhu munication skills,. His STRx3 is divided up among his Mythos resulted in many excellent submissions, some Agillty skills. And a score equal to (21 minus his SIZ) times 3 is divided up among his Stealth thus, smal- of which appear, with permission, within these pages. skills - ler characters get a better bonus here. The contents of this supplement are quite varied. The first two entries “The Cthulhu Mythos in Mesoamerican Skills: The skill of Photography has been added to the Religion” and “Further notes on the Necronomicon” are Knowledge skills. Successful use of this skill allows one to essays on the Cthulhu Mythos. These are followed by take clear pictures and develop them properly. The skill Sourcebook and Rulesbook additions. Next are “Paper of Move Quietly has been renamed Sneak. It is still used in Chase”,”The Mystery of Loch Feinn”,”The Rescue,” and the same manner. “The Secret of Castronegro,” four scenarios of varying Magic Points: A new secondary characteristic has been length. Also included are “Excerpts and Prayers,” ex- added - Magic Points. A character’s Magic Points are amples of H. P. Lovecraft’s poetry, and a “Sanity Quiz.” equal to one’s POW. When spells are cast, Magic Points are expended when casting spells, and regenerate back once Yurek Chodak used at the rate of POW points per day. Thus a character with a POW of 12 would regenerate 12 Magic Points per day. Magic Points never regenerate past a character’s POW SECOND EDITION CHANGES maximum. In our example, once the character’s Magic The second edition of Call of Cthulhu contains several re- Points had reached 12, they would not increase any higher finements and improvements over the original. No major through natural regeneration. A character could theoretic- rules are being altered, and scenarios devised for use with ally gain more Magic Points than he had POW, but these the original version will still be easily used with the second would also not regenerate if spent. version, and the reverse is also true. However, there are a When spells are cast, normally Magic Points are used. A few changes in this second edition that may be useful or few spells require the usage of “permanent POW.” In the interesting to know for a first edition holder. These second edition of call of Cthulhu, this means that POW it- changes have all been adopted in this Companion. self (the characteristic) is used. POW does not regenerate. Rolling a Character: SIZ and INT are now rolled on In spell contests, Magic Points are matched against Magic 2D6+6. STR, CON, POW, and DEX are still rolled on Points on the resistance table to determine success. 3D6. CHA has been replaced with the characteristic of This ruling means that a character’s POW will generally APP, which represents the character’s Appearance, his always stay the same, say, at 14, but that his Magic Points relative handsomeness or her beauty. APP is rolled on may vary anywhere between 0 and 14. Reduction of 3D6. EDU is still rolled on 3D6t3. The initial Dodge roll Magic Points to 0 does not kill an individual - it just makes very vulnerable to magical attack. is equal to DEX x 2, instead of DEX x 5. Hit Points are him always the average of CON and SIZ. Learning Spells: There is a new system for spell learning. When determining a character’s skills, use the system In this, one simply studies a book for 1D6 months, then in the Rulesbook rather than that in the Sourcebook. In attempts to roll his INT times the book‘s spell multiplier Samplein file addition to receiving EDUxlO percentage points skills or less on 1D100. Success means that he has learned a related to one’s occupation and INTx5 points in any skills spell. Failure means he has not. He may try again and desired, a character receives some more percentage points again, until he has grown hoary with age or has learned all to allot. the spells from a particular book. In initial creation, he may divide up points equal to his Sandy Petersen INTx3 among his Knowledge skills. He may divide points Sample file.
Recommended publications
  • Queer Geometry and Higher Dimensions: Mathematics in the Fiction of H.P. Lovecraft
    Queer Geometry and Higher Dimensions: Mathematics in the fiction of H.P. Lovecraft Daniel M. Look St. Lawrence University Introduction My cynicism and skepticism are increasing, and from an entirely new cause – the Einstein theory. The latest eclipse observations seem to place this system among the facts which cannot be dismissed, and assumedly it removes the last hold which reality or the universe can have on the independent mind. All is chance, accident, and ephemeral illusion - a fly may be greater than Arcturus, and Durfee Hill may surpass Mount Everest - assuming them to be removed from the present planet and differently environed in the continuum of space-time. All the cosmos is a jest, and fit to be treated only as a jest, and one thing is as true as another. 1 Howard Philips Lovecraft lived in a time of great scientific and mathematical advancement. The late 1800s to the early 1900s saw the discovery of x-rays, the identification of the electron, work on the structure of the atom, breakthroughs in the mathematical exploration of higher dimensions and alternate geometries, and, of course, Einstein's work on relativity. From his work on relativity, Einstein postulated that rays of light could be bent by celestial objects with a large enough gravitational pull. In 1919 and 1922 measurements were made during two eclipses that added support to this notion. This left Lovecraft unsettled, as seen in the above quote from a 1923 letter to James F. Morton. Lovecraft's distress is that it seems we can no longer trust our primary means of understanding the world around us.
    [Show full text]
  • Network Map of Knowledge And
    Humphry Davy George Grosz Patrick Galvin August Wilhelm von Hofmann Mervyn Gotsman Peter Blake Willa Cather Norman Vincent Peale Hans Holbein the Elder David Bomberg Hans Lewy Mark Ryden Juan Gris Ian Stevenson Charles Coleman (English painter) Mauritz de Haas David Drake Donald E. Westlake John Morton Blum Yehuda Amichai Stephen Smale Bernd and Hilla Becher Vitsentzos Kornaros Maxfield Parrish L. Sprague de Camp Derek Jarman Baron Carl von Rokitansky John LaFarge Richard Francis Burton Jamie Hewlett George Sterling Sergei Winogradsky Federico Halbherr Jean-Léon Gérôme William M. Bass Roy Lichtenstein Jacob Isaakszoon van Ruisdael Tony Cliff Julia Margaret Cameron Arnold Sommerfeld Adrian Willaert Olga Arsenievna Oleinik LeMoine Fitzgerald Christian Krohg Wilfred Thesiger Jean-Joseph Benjamin-Constant Eva Hesse `Abd Allah ibn `Abbas Him Mark Lai Clark Ashton Smith Clint Eastwood Therkel Mathiassen Bettie Page Frank DuMond Peter Whittle Salvador Espriu Gaetano Fichera William Cubley Jean Tinguely Amado Nervo Sarat Chandra Chattopadhyay Ferdinand Hodler Françoise Sagan Dave Meltzer Anton Julius Carlson Bela Cikoš Sesija John Cleese Kan Nyunt Charlotte Lamb Benjamin Silliman Howard Hendricks Jim Russell (cartoonist) Kate Chopin Gary Becker Harvey Kurtzman Michel Tapié John C. Maxwell Stan Pitt Henry Lawson Gustave Boulanger Wayne Shorter Irshad Kamil Joseph Greenberg Dungeons & Dragons Serbian epic poetry Adrian Ludwig Richter Eliseu Visconti Albert Maignan Syed Nazeer Husain Hakushu Kitahara Lim Cheng Hoe David Brin Bernard Ogilvie Dodge Star Wars Karel Capek Hudson River School Alfred Hitchcock Vladimir Colin Robert Kroetsch Shah Abdul Latif Bhittai Stephen Sondheim Robert Ludlum Frank Frazetta Walter Tevis Sax Rohmer Rafael Sabatini Ralph Nader Manon Gropius Aristide Maillol Ed Roth Jonathan Dordick Abdur Razzaq (Professor) John W.
    [Show full text]
  • Malleus Monstrorumsampleexpanded English File Edition Is Published by Chaosium Inc
    Sample file —EXPANDED ENGLISH EDITION IN 380 ENTRIES— by Scott David Aniolowski with Sandy Petersen & Lynn Willis Additional Material by: David Conyers, Keith Herber, Kevin Ross, ChadSample J. Bowser, Shannon file Appel, Christian von Aster, Joachim A. Hagen, Florian Hardt, Frank Heller, Peter Schott, Steffen Schuütte, Michael Siefner, Jan Cristof Steines, Holger Göttmann, Wolfang Schiemichen, Ingo Ahrens, and friends. For fuller Author credits see pages 4 and 288. Project & Layout: Charlie Krank Cover Painting: Lee Gibbons Illustrated by: Pascal D. Bohr, Konstantyn Debus, Nils Eckhardt, Thomas Ertmer, Kostja Kleye, Jan Kluczewitz, Christian Küttler, Klaas Neumann, Patrick Strietzel, Jens Weber, Maria Luisa Witte, Lydia Ortiz, Paul Carrick. Art direction and visual concept: Konstantyn Debus (www.yllustration.com) Participants in the German Edition: Frank Heller, Konstantyn Debus, Peter Schott, Thomas M. Webhofer, Ingo Ahrens, Jens Kaufmann, Holger Göttmann, Christina Wessel, Maik Krüger, Holger Rinke, Andreas Finkernagel, 15brötchenmann Find more information at www.pegasus.de German to English Translation: Bill Walsh Layout Assistance: Alan Peña, Lydia Ortiz Chaosium is: Lynn Willis, Charlie Krank, Dustin Wright, Fergie, and a few odd critters. A CHAOSIUM PUBLICATION • 2006 M’bwa, megalodon, the Million Favoured Ones, the Complete Credits mind parasites, the miri nigri, M’nagalah, Mordiggian, moose, M’Tlblys, the nioth-korghai, Nug & Yeb, octo- Scott David Aniolowski: the children of Abhoth, pus, Ossadagowah, Othuum, the minions of Othuum,
    [Show full text]
  • Arkham House Forthcoming List.Wpd
    F O R T H C O M I N G P R O J E C T S 2011–2014 2012 The Mission Statement On the Road to Cinnabar: The Fiction of Edward Bryant, Consilio et Sapientia 1970-2010 Collected and edited by Jean-Philippe Gervais. In 1939, two successful authors, August Derleth and Donald Cover and internal art by Laurie Fraser Manifold. Wandrei, decided to publish a hardcover collection of short Hardcover edition limited to 1000. ISBN: 978-0-87954-191-9 stories by their late friend and mentor, H.P. Lovecraft. Since the author’s death in 1937, he was considered by many to be The Arkham Garland: An Anthology of Macabre Fiction the finest horror writer of the 20th century, yet no mainstream A active anthology. Introduced by David Drake. publisher was willing to publish a volume of his short fiction. Cover and endpaper artist John Linton. (See over.) Derleth and Wandrei named their new press Arkham House Hardcover edition limited to 1,000 copies. after the eerie New England village where most of Lovecraft’s ISBN: 978-0-87954-189-6 stories took place. Over the next seven decades, Arkham House published the best horror and supernatural fiction in The Ghostly Fiction of H. Russell Wakefield the world. A brother-in-arms press, Mycroft & Moran, issued Cover artist to be announced. Introduced by Barbara Roden mysteries. with Mystery Commentary by Douglas Greene Hardcover edition limited to 1,000 copies. 2010 – Progress Report ISBN: 978-0-87954-190-2 The Arkham Sampler is selling very well, and the edition is half sold out.
    [Show full text]
  • Extraterrestrial Places in the Cthulhu Mythos
    Extraterrestrial places in the Cthulhu Mythos 1.1 Abbith A planet that revolves around seven stars beyond Xoth. It is inhabited by metallic brains, wise with the ultimate se- crets of the universe. According to Friedrich von Junzt’s Unaussprechlichen Kulten, Nyarlathotep dwells or is im- prisoned on this world (though other legends differ in this regard). 1.2 Aldebaran Aldebaran is the star of the Great Old One Hastur. 1.3 Algol Double star mentioned by H.P. Lovecraft as sidereal The double star Algol. This infrared imagery comes from the place of a demonic shining entity made of light.[1] The CHARA array. same star is also described in other Mythos stories as a planetary system host (See Ymar). The following fictional celestial bodies figure promi- nently in the Cthulhu Mythos stories of H. P. Lovecraft and other writers. Many of these astronomical bodies 1.4 Arcturus have parallels in the real universe, but are often renamed in the mythos and given fictitious characteristics. In ad- Arcturus is the star from which came Zhar and his “twin” dition to the celestial places created by Lovecraft, the Lloigor. Also Nyogtha is related to this star. mythos draws from a number of other sources, includ- ing the works of August Derleth, Ramsey Campbell, Lin Carter, Brian Lumley, and Clark Ashton Smith. 2 B Overview: 2.1 Bel-Yarnak • Name. The name of the celestial body appears first. See Yarnak. • Description. A brief description follows. • References. Lastly, the stories in which the celes- 3 C tial body makes a significant appearance or other- wise receives important mention appear below the description.
    [Show full text]
  • Lovecraft Research Paper Final Draft
    Nagelvoort 1 Chris Nagelvoort Professor Walsh Humanities Core H1CS 13 June 2020 Becoming Anti-Human: How Lovecraftian Horror Philosophically Deconstructs Otherness The most horrifying monster is change. Having the comfort and consistency of normality be thrust into the foreign landscape of difference can be petrifying. The dormant mind can lose its sense of self, security, and, worst of all, control. In the horror genre, this is no different. Monsters are frightening because of the difference they impose on us and our identity. Imagining a world ruled by a zombie apocalypse or a ravenous vampire feasting at night may seem unobtrusive, but when the rabid ghoul trespasses the border of detached fiction into the interior of one’s identity, the cliche skeleton seems almost an afterthought. Much more terrifying than the grotesqueness or typicality of these horror villains is how they can turn one’s sense of self and control inside out. It invites the elusive glance inward, asking the subject to wonder if their pillars of psychological safety—identity, family, belief system, home—are very safe at all. This fear of something different is compartmentalized by the psyche as something so alien, so invasive, that it must be something Other. This effect is explored by the stories of Howard Philips Lovecraft, a horror writer whose stories are so bizarre that the average reader is stripped of all their preconceptions about reality and even their sense of self. This special subgenre of horror was pioneered by Lovecraft and is famously called “Lovecraftian horror” but is well known today as cosmic horror: A mesh of horror and science fiction that “erodes presumptions about the nature of reality” (Cardin 273).
    [Show full text]
  • Ye Bc 3Ke of 2358
    YE BC 3KE OF 2358 < The Aniolowsk’i Collection. VOLUME II All About Monstres This volume contains dozens of new races and individual creatures for use with the Call of Cthulhu roleplaying game. Included here are the following categories: Outer Gods, Elder Gods, Great Old Ones, Great Ones, Avatars, Servitor Races, Independent Races, Fabulous Creatures, and Unique Entities. These monstrous creations have been collected from over ten years of favorite Call of Cthulhu scenarios; others have been created specifically for this book. The darkly imagi- native work of a diverse group of authors is represented here. Where possible each entry begins with a quote describing the monster or entity. Where much about the creature is known, there may be an additional description. If discussing a god, Great One, or Great Old One, notice of any human cult comes next. Further notes discuss habit, habitat, or attack. An essential aid for players, investigators, and keepers. “I saw the form waver from sex to sex, dividing itself from itself, and then again reunited. Then I saw the body descend to the beastsSample whence file it ascended, and that which was on the heights go down to the depths, even to the abyss of all being... I The principle of life, which makes organism, always Scott David Aniolowski remained, while the outward form changed. ” (after his apprehensio: by -Arthur Machen, “The Great God Pan” minions of the Mythos) CALL OF CTHULHU is a roleplaying game Chaosium publishes many supplements based on the novels and short stories of H.P. and accessories for CALL OF CTHULHU.
    [Show full text]
  • Pandemic: Reign of Cthulhu Rulebook
    Beings of ancient and bizarre intelligence, known as Old Ones, are stirring within their vast cosmic prisons. If they awake into the world, it will unleash an age of madness, chaos, and destruction upon the very fabric of reality. Everything you know and love will be destroyed! You are cursed with knowledge that the “sleeping masses” cannot bear: that this Evil exists, and that it must be stopped at all costs. Shadows danced all around the gas street light above you as the pilot flame sputtered a weak yellow light. Even a small pool of light is better than total darkness, you think to yourself. You check your watch again for the third time in the last few minutes. Where was she? Had something happened? The sound of heels clicking on pavement draws your eyes across the street. Slowly, as if the darkness were a cloak around her, a woman comes into view. Her brown hair rests in a neat bun on her head and glasses frame a nervous face. Her hands hold a large manila folder with the words INNSMOUTH stamped on the outside in blocky type lettering. “You’re late,” you say with a note of worry in your voice, taking the folder she is handing you. “I… I tried to get here as soon as I could.” Her voice is tight with fear, high pitched and fast, her eyes moving nervously without pause. “You know how to fix this?” The question in her voice cuts you like a knife. “You can… make IT go away?!” You wince inwardly as her voice raises too loudly at that last bit, a nervous edge of hysteria creeping into her tone.
    [Show full text]
  • Terror Handouts
    TERROR HANDOUTS This supplement is best used with the Call of Cthulhu (7th Edition) roleplaying game, and optionally the Pulp Cthulhu sourcebook, both available separately. Terror Australis © copyright 2018–2020 Chaosium Inc. All rights reserved. Call of Cthulhu © copyright 1981–2020 Chaosium Inc. Pulp Cthulhu © copyright 2016–2020 Chaosium Inc. All rights reserved. Chaosium Arcane Symbol (the Star Elder Sign) © copyright 1983 Chaosium Inc. All rights reserved. Call of Cthulhu, Chaosium Inc., and the Chaosium logo are registered trademarks of Chaosium Inc. Pulp Cthulhu is a trademark of Chaosium Inc. All rights reserved. Ithaqua © copyright 2020 the Estate of August Derleth. Used with permission. Atlach-Nacha and Tsathoggua © copyright 2020 the Estate of Clark Ashton Smith. Used with permission. Chaosium recognizes that credits and copyrights for the Cthulhu Mythos can be difficult to identify, and that some elements of the Mythos may be in the public domain. If you have corrections or additions to any credits given here, please contact us at [email protected]. This is a work of fiction. This book includes descriptions and portrayals of real places, real events, and real people; these may not be presented accurately and with conformity to the real-world nature of these places, people, and events, and are reinterpreted through the lens of the Cthulhu Mythos and the Call of Cthulhu game in general. No offense to anyone living or dead, or to the inhabitants of any of these places, is intended. This material is protected under the copyright laws of the United States of America. Reproduction of this work by any means without written permission of Chaosium Inc., except for the use of short excerpts for the purpose of reviews and the copying of character sheets and handouts for in-game use, is expressly prohibited.
    [Show full text]
  • Catalogue XV 116 Rare Works of Speculative Fiction
    Catalogue XV 116 Rare Works Of Speculative Fiction About Catalogue XV Welcome to our 15th catalogue. It seems to be turning into an annual thing, given it was a year since our last catalogue. Well, we have 116 works of speculative fiction. Some real rarities in here, and some books that we’ve had before. There’s no real theme, beyond speculative fiction, so expect a wide range from early taproot texts to modern science fiction. Enjoy. About Us We are sellers of rare books specialising in speculative fiction. Our company was established in 2010 and we are based in Yorkshire in the UK. We are members of ILAB, the A.B.A. and the P.B.F.A. To Order You can order via telephone at +44(0) 7557 652 609, online at www.hyraxia.com, email us or click the links. All orders are shipped for free worldwide. Tracking will be provided for the more expensive items. You can return the books within 30 days of receipt for whatever reason as long as they’re in the same condition as upon receipt. Payment is required in advance except where a previous relationship has been established. Colleagues – the usual arrangement applies. Please bear in mind that by the time you’ve read this some of the books may have sold. All images belong to Hyraxia Books. You can use them, just ask us and we’ll give you a hi-res copy. Please mention this catalogue when ordering. • Toft Cottage, 1 Beverley Road, Hutton Cranswick, UK • +44 (0) 7557 652 609 • • [email protected] • www.hyraxia.com • Aldiss, Brian - The Helliconia Trilogy [comprising] Spring, Summer and Winter [7966] London, Jonathan Cape, 1982-1985.
    [Show full text]
  • RAMSEY CAMPBELL INTERVIEWED RAMSEY CAMPBELL INTERVIEW ^By Brendan Ryder Page 13
    ISSUE NO. 76 August 1992 ________ ISSN 0791-3966 RAMSEY CAMPBELL INTERVIEWED RAMSEY CAMPBELL INTERVIEW ^by Brendan Ryder page 13 THE TWILIGHT ZONE How to find your way around by Michael Cullen page 5 OUR SEMI-ANNUAL "MEGA" QUIZ It’s not just a quiz, it's the contents of page 11 MORPHING So how did Arnie turn into Michael Jackson? See on page 12 REGULAR FEATURES News 3 ISFA News 4 Letters 7 Meeting report 8 Movies 9 Videos 10 Book Reviews 15 Comics 18 Drabbles 19 PUBLISHED BY Wc welcome unsolicited manuscripts on the basis that the THE IRISH SCIENCE FICTION ISFA is poor, and if wc don’t actually pay contributors it ASSOCIATION doesn’t mean wc don’t appreciate them. So send us your news. Send us your opinions. Send us your doodles. Send 30, BEVERLY DOWNS us your shorts. But wash ’em first. KNOCKLYON ROAD Take that old dusty Royal out of the wardrobe and type it, TEMPLEOGUE, DUBLIN 16 if you can. If you can’t, well, it’s not the end of the world. FURTHER INFORMATION NOTE: OPINIONS EXPRESSED ARE NOT THOSE OF FROM THIS ADDRESS OR THE ISFA, EXCEPT WHERE STATED AS SUCH PHONE 934712 2 ISFA Newsletter August 1992 NEWS Crypt Creator Dies Wiliam M Gaines, publisher of Mad maga­ zine and the EC comics line which included Rings, No Strings Weird Science, Tales from the Crypt, and As part of the Galway Arts Festival which ran The Vault of Horror, died in Manhattan in from 15-26 July, the Canadian Theatre Sans June, at the age of 70.
    [Show full text]
  • Cthulhu Monsters a Field Observer's Handbook of Preternatural Entities
    --- S. PETERSEN'S FIELD GUIDE TO Cthulhu Monsters A Field Observer's Handbook Of Preternatural Entities Paintings and Descriptions From the Cthulhu Mythos As Created by H.P. Lovecraft, With Augmentations for Today Sandy Petersen Tom Sullivan Lynn Willis with Peter Dannseys E.C. Fallworth L.N. Isinwyll Ivan Mustoll Chaosium Inc. Publication 5105 The 27 Most Frequently Encountered Monsters Howard Phillips Lovecraft 1890 - 1937 t PETERSEN'S Field Guide To Cthulhu :Monsters A Field Observer's Handbook Of Preternatural Entities Sandy Petersen conception and text TOIn Sullivan 27 original paintings, most other drawings Lynn ~illis project, additional text, editorial, layout, production Chaosiurn Inc. 1988 The FIELD GUIDe is p «blished by Chaosium IIIC . • PETERSEN'S FIELD GUIDE TO CfHUU/U MONSTERS is copyrighl e1988 try Chaosium IIIC.; all rights reserved. _ Similarities between characters in lhe FIELD GUIDE and persons living or dead are strictly coincidental . • Brian Lumley first created the ChJhoniwu . • H.P. Lovecraft's works are copyright e 1963, 1964, 1965 by August Derleth and are quoted for purposes of ilIustraJion_ • IflCide ntal monster silhouelles are by Lisa A. Free or Tom SU/livQII, and are copyright try them. Ron Leming drew the illustraJion of H.P. Lovecraft QIId tlu! sketclu!s on p. 25. _ Except in this p«blicaJion and relaJed advertising, artwork. origillalto the FIELD GUIDE remains the property of the artist; all rights reserved . • Tire reproductwn of material within this book. for the purposes of personal. or corporaJe profit, try photographic, electronic, or other methods of retrieval, is prohibited . • Address questions WId commel11s cOlICerning this book.
    [Show full text]