I998 UNIVERSIryOF WASHINGTON MISCELLANEOUSGENERAL INFORMATION r 1998Husky Football Schedule Wordsto Bow Down

GENERALINFORMATION.

A. EmergencyProcedure Checklist

B. WeightRoom Scheduling . . . .

C. TrainingRoom Schedule

D. SpecialEmphasis HelmetWaiver 3A

E. FiveMajor Ingredients for SquadDevelopment 4 1. Loyalty 4 2. Hustle. 4 ShowCourage 4. CareAbout Winning . . KnowAssignments . . . A c F.&G. Rulesand General Policy . . 1. General 2. DressingRoom . . Practice 4. Injuries,Treatment and Training Room Policy 5. Gambling o o- Publicity-Press, Rbdio, Television - . . . o TrainingTable . . 7 B. ParkinoComments 1 9. DormSecurity 10. RedShirt Rule . . . 11 Coach-PlayerRelationship Problem tz- CoachesPhones 1a DormCleanliness..... 14. Anont Pr rla 7 15. UW HousingRule . . . 7 16. TicketPolicy ,t', Weapons 7 to_ FroshHazing 7 19. PracticePasses 7 20. Females 7 21. Fraternities 22. Fighting 23. ThefWandalism..... U of W - 1998- MISCELLANEOUSGENEML TNFORMATTON- Continued:

GENERALINFORMATION - Continued e? H. PyramidObjectives I

l. Flexibiligand Warm-up Program 9

Weightand ConditioningIn-Season Program 10

K. WeightsSchedule 10 t. FirstWeek 10 2. SecondWeek 11 Restof Season 11

L. Universityof WashingtonGrading System 11 General 11 2. System 11 FiguringPercentages 11 A FinalGrades 11

M. SundayChecklist tz

N. ThursdayChecklist 1?

il. SCHEDULES tc

A. 1998Husky Football Coaches Meeting Locations 15

B. FreshmanSchedule to

C. 16x 110Test Schedule 17

D. Weekendltinerary 18

E. FallWeigh-ln Assignments 19

F. FootballTraining Table - AugusVseptember. ZU

\f. DormDuty - 1998. 21

H. PracticeField Organization . . .

t. Two-A-DaySchedule ZJ J. ThreeWeek Calendar 24? K. 1998Fall Schedule:...... : 25 ASU,BYU, Nebraska 25 - Continued: U of W -'1998- MISCELLANEOUSGENERAL INFORMATION

zo SCHEDULES- Continued. .'' ( 26 L. Pre-GameWarm UP 27 M. 1998Football Game Week Plan

29 1il. SCOUTING

A. Summerand FallScouting Assignments ' 5U B. Pac-10Video Exchange PolicY ' ' '1. ' 30 Off-SeasonTapeExchange" " " " 30 Exchange " 2. In-SeasonTaPe " " 30 3. BYeRule 31 4. N-on-ConferenceExchange in Season . . JI 5. VideotaPingRules 32 6. BowlGames 33 C. MasterVideo Schedule for 1998

(,

) UNIVERSIryOF WASHINGTON - 1998

HUSKYFOOTBALL SCHEDULE

September5 ArizonaState Tempe 7:00mst September12 Bye

September19 BrighamYoung Seattle 12:30pdt

September26 Nebraska Lincoln 2:30cst

October3 Arizona Seattle 7:00pdt

October10 UtahState Seattle 12:30pdt

October17 California Seattle ?'?fl nrlr

October24 OregonState Seattle 12:30pdt

October31 USC Los Angeles 12:30pst November7 Oregon Fr rnana 1:00pst ? November14 Seattle 12:30pst

November21 WashingtonState Pullman 2:00pst

? ll. DEFENSIVECHARTS AND AWARDS

A. DefensiveObjectives - Staff: 1. Win Hold opponentsto I O Dointsor less. Scoreor give offensefield position (50 yard line plus _two times). Cet 4 takeawavs. 5. Preventoffensive big gains: Field: 20 yard run, 25 yard pass TD: l5 yard run,or pass 6. Stopthird down play(Z-10). 7. Stop 3rd and Long play (&t O) 8. Three and out 50o/. of drives 9. No touchdownafter .t a turnover. 0. Eightminus yardage plays.

a Turnover Board- Staff l. Causefumble. Recoverfumble. 2 Interception. Block kick. 5. Score.

c. Oubtanding Defensiveperformance - Staff: The followingwill be considered 'I in evaluation: . Highestgrade. 2. Most aggressive. 3. Most rackles. 4. Most assists. 5. RBI'sand big plays.

Kicking Board- Staff: 1- Kick off coverage- lessthan 20 yardsaverage. 2. Punt return- + I O,score, block. 3. Net KickingCame better than opponent. Net puntingaverage under 32 yards. 4. Playerof the Week.

Back Up PlayerAward - Staff

F. Big Hit Award

c. Big Plays: 1. Tackleinside 20 on KO. 2. Tackleballcarrier for loss. 3. Knock down pass. 4. Bighit. 5. Extraeffort or oustanding play. 6- Fifteen(15) or moreyards on puntreturn. 7. Harassthe QB on pass. 8. Stop2-point play. 9. Stop 4th down aftempt. 10. Interception- 11. Causedfumble. 12. Blockedkick. 13. Recoveredfumble. 14. Scoreon defense- C

H. Husky Hit Board- Pleasesee pagethree (3) for example: I )rl ! I I

- iAsslsT iTACKES c, I TAoci lFonLoss OB HABRASS

ori I FUMBLE J

ME}.TAL ERROR

J . DEFENSIVECHARTS AND STATS:

Cnde Chart- by Came(C.A.): Kickins

Burton J/ 50 2094 51211277o 0 lo0 Towns 56 5l 009l 443000761 0 86

B. Cnde Chart- by Season(C.A.):

L. Teamand IndividualPerformance Chart - by Came(G.A.): l. Team- a. SuddenChange b. Penalties z. Individual- BigPlays and RBI's- ProductionPoint Chart

D. Teamand IndividualPerformance Chart - by Season(C.A.)

Self-ScoutingStatistics - by GamdSeason:See sample Self-Scout reports next page

? (

3

F

(J s z z ts 3 o z z 3

z I

F 6 zI ,--. 3 + F 9 a9 E .a z 3 z F l F o IV. DEFENSIVIGAME PLANNING

A. Sunday: I . Crade PreviousWeek - Awards,Coals, etc. 12.00 StartCrade 2. Personnel- Discuss 3. Opponent Video Study a. 6:00 RecruitingCalls b. 7:00 LastYea/s Came c. LastThree Cames Video - as Staffor Individual On Board- Routes Plays Formations 4. IndividualCoaches Study: a. Protection/lnsideRun - Randy b. Coal Line - Scoft c. ShortYardage - Scott d. Off TackleRuns - Dick e. OutsideRuns - Scott f. 2 min. Offense- Scoft g. Routesand PassActions - Ron h. RedZone - Dick

B. Monday: '1. Eeginregular game plan 2. Lookfor opponent'stendencies: a. Down andDistance b. Hash& Formation 3. What and who we musttake away 4. What coveragesand defenseslook good and bad 5. What adjustmentswith basedefenses 6. Presentwritten scoutingreport to playersby pre-practicemeetings 7. Basicdefense and coverages: a. Basicaftack b- Shortyardage and goal line 8. What playersneed to be identifiedto haveto be more pressuredor coached? 9. Cameplan finalized before p.m. practice a- Personnel22123124 b. Coal lindshortyardage c. Playaction pass - 21 personnel d. Rungame must stop e. Pass- Qk game C. Tuesday:Stop Run '1. Shouldplan be alteredor possibleadjustments? 2. Reviewof shiftingor motionrules 3. Practice- what to put in - (Dirty Dozen)video 4. PM critique of gameplan and video review of practice. 5. Completeopponent game video review 6. Beforepractice; a. 21/201121/10,2nd C/Tu Run b. PlayAction Pass c. 2 Back DB Pass 'l d. Back DB Pass e. Screendraw reverse D. Wednesday:StoP Pass l. Total review 2. Studyplayer tiPs. 3. Putplan in writingand handout to players runsand passes' Dirty Dozen ( Stujy Formationtips, backfield keys, stop top 5. tdeniifyand take away QB pressurecheck-<' 6. Hand out positiontip sheetspre-practice 7. For practrce: a. Playsvs. Man Pressure b. 1111Q|l2314 + c. Fld/StrC EmPhasis d. Tu andC 3rd Down Defense

E. Thursday 1. Totalreview, defensive calls to be usedb1'down and distance- - in defenses 2. Removeselves from team duringpractice siSnal 3. Work substitutionschemes. ^ 4. Dir 5. Affi AA 6. Sidr 7. For (Vl,+rt)e{ a. :tory b.

F. Friday: l. Wri ti 2. Sub 3. Rev ("L ( 4. Vidr

c. Saturday: 1. Fina 2. wll

H. WeeklyTot-- 't. Tip sheet- WednesdaY 2. CalIsheet - WednesdaY/ThursdaY 3. Thursdaychecklist - WednesdaY 4. Fridaysequence (40 Plays) 5. Fridayseries (2 - 3/outseries) 6. Test- Thursday 7. FinalEdition - ThursdaY DEFTNSE5[ISTED:

C (Move,Up,Stenr, Shifi, Doom, Show, Creep, Wide Harvk,Tilt, Slicle)

#Stunts Zone MaMZone Man/Pressure Zoney'Pressure Stud C6 Free Dbl. Cr C6 - silver PlugC4 Evil C4 C6 Combo Dog Out C6 - gold Tag C7 Cl Special(H) Dog In C6 - gray #5lant Cl Cloud W€akJet C5 F (West) Rov Dog C6 - red #Angle C6 Free(Rat) Whip DogC6 - rr.hite Pinch Dbl. ElitzC6 - bronze Tilt Purple Slanr CreenC6 (All) 5hade Echo

lllff (tlex,Wide, stem, Short, Loose) NC Zone Man/Zone Man/Pressure(Twist) ZonePressure N, TA,EV (Rat) C6 Free BackerC5 Y TU LooseFielcl Dog C4 NT,NE Mike C6A Twist CrashC6 A Tex BashC6 Tip SmashC6 Tap Mac C6 F Tonr,Tim BagC6 Y Steal PlugC6 A 5lant RoverC6 Strike RamC6

fLD/STRG, Sell,Over, Kick

Tone ManZone Man/Pressure Zone Pressure (Dbl) Tim C9 #C6F Robber #Dbl StintC6 C 9 Cloud Tonr(Dbl) C9 Cloud C2 Combo #Dbl Blitzc6 #C 9 DoBOur (Change) C8 Lb uandrt StrDog C6 #C 9 Dog Inside(Srvitch) #Starburst C2 TighrDog C6 Whip Dog C8 C1 SplitDog C6 \{ham C8 C4 5ilver RocketC9 C7 CowboyDog C9 Cloud C Zorro

HUSKYDEFENSIVE TICHNIQUES: END5 & STUDS TACKLES& NOSE ,/ tecn Spark PassRush 1 Tech Spark PassRush 5 Tech CrossShldr Contain f 'Tech CrossShldr Hancls y lecn 5pv Clear - ach Hands 5pv 'l J tecn Flare - 4 Tech Adios t -4 Tech spv Shade Tilr WHIP BACKERYMIKE "D" Crash Contain PassRush Man/Curl2DeeP Out Rel' Curl Up 9l Blit/Engage Curl/Flat "D" Crash HookCurl 3 l-8Tech 51 Blit/Contain Flat/Wheel Normal Ape\ 31 Spark tvVv Shufile 10 UP ForceOver ToP Janr Fill Squeeze JtrnkDrop "7" Bam Fill Combo BunrP Sky/EasyForce Cut 5craPe Trail/Clamp 91 ReadForce CrossShld r Combo CrossShoulder Cut Rush Rat 5 Pass JunkDroP 9 TurnRun Fold Drain FruS ROVER CORNERS FREE l- 8 Tech "D" Crash Curl/Flat lnvert% Tech Robber [Jrr Blit/E ngage Flat/Wheel Han.rmer/FunnelAlVheel Tech MiddleI /3 Apex Blitz/Contain Outsicle1/l LevelWheel Tech Deep Y2 Fill (lnsideOut LegFree) CrossSlrldr' MiclclleI /3 Outside1/3 Tech(4) 5kate(Run to DeePzone) (Bump) Low Hole Cloud Force(C 1 CLD) Low Hole -'oss c Splir9l - shoot Bandit Shoulder Bandit 91 Read N /M 5h Lrffle u & Engage lnsideMan j Sky/Easv unk Drop ConrboTech Lomoo Fold LOmOO No HelpMan Cut - Man Free Outside PressNlan BailMan/Bail Zone Press/Man PunchTech C Split91 - Shoot

VII. SCOUTTNGREPORT. DEFENSE (Handout to playerson Monday)

A. CoverSheet: B. OffensivePersonnel: F 1. Picturesof all elevenif available.Name, number, height, weightand (Key class. back-uppersonnel. I C. EasicDefensive Information LF F"dteE"),t-Rrns/Passes/Protections. 2. P FavoriteFormations - # of Times,personnel Crouprngs. 3. P FavoriteBackfield Sets - # of Times,Run/pass. 4- P FavoritePersonnel Croupings - # of Tinres,Run/pass o/o. 5. P PersonnelCroupings - FavoriteFormations - Run/Pass %, Favoriteplays - Run/pasVprotections. 6. P HoleZoneTendencies by Croupings- RunVpasses. 7- FavoriteCroupings by Down and Distance.

D. FormationHit Charts: l. P FavoriteFormation Run Hit Chart. 2. P FavoriteFormation Pass Hit Chart. 3. P FavoriteMotions/Movements.

E. FieldPosition Information: 1. FieldPosition. 2. Formationto EoundaryHit Chart. 3. P FieldPosition Totals by Down and Distance- Runs/passes.

F. Down and Distance: 1. Playsafter first down run of threeyards or less. 2. Playsafter first down incompletepass_ 3. Playsafter first down backor run for negativeyards. 4. Pla_vsafter first down run of five yardsor more. 5. Playsafter third down conversion. 6. Playsafter run of tenyards or more. 7. Playsafter an offensivepenalty on firstdown andten plus. 8. Playsrun against Man Pressure. 9. Playsrun lasttwo minutesof half. 10. Playsrun lasttwo minutesof end of game. 11. Sacksallowed. 12- Runsfor losses. 13. Cainsover 15 yards. 14. QB Checks.

C. P OpponentsKickinF Came vs WashingtonDetense

H. Copiesto Playersare notated with a "p,. l. Copiesof all pagesto Coaches- J. Coach(Ram Rod) responsible tor theCanre is alsoresponsible for: '1. Presentverbal scouting rePort to team - MondayPM plavers 2. Seeingthat scouting r;port is compiled,complete, and stapledand readyto be handedout to f on tlme. in the upperright t 3. Seeingthat all coachesand Peggy(18) have an accuratereport with their names hand corner. 4- Seein!that extra sheets are cleaned up 5. Seeingthat five (5) extra copies of the reportare Siven to CoachHart' 6. FinalEdition.

\

10 VIII. SCOUTINCREPORT.OFFENSIVTDEFINITION5:

A. RUNSE RIES:

I st Digit- Eackfieldaction 2ndDigit - Playdirection and P.O.A.

B. PASSPLAY DESCRIPTIONS:

l. QK 3 Step 2. DB? Drop BackPass 3. Wag 8/9 WagglePass 4. Dash8/9 DBPPass w/QB on Corner 5. Max Roll 8/9 QB on Corner 6. Screen8/9 Screenby Position 7. Stop617 1/2Sprint 8. P # 819 PlayAction passw/QB on Corner 9. MicldleScreen Backs(FB, TB) Receivers (2, X, H, V, U, Y) 10. Shovel6/7 I l. P # Boot Bootleg

NOTE; For run passor play passuse letter "P" beforerun seriesnumber. Example: P 42 lso Pass P 44 SprintDraw Pass P 38 Dive Option Pass

C. POINTSOF ATTACK- RUN: EvenNumbers from low to highto TightEnd or passingstrength. Odd Nunbersfronr lorl to higlrto open endor awayfrom passingstrength.

.975 3 0 2468 O O e OOO

D. OIFENSIVEPFRSONNEL: '1. X SplitEnd 2. Y TightEnd 3. Z Flanker 4. Wing 4 yardsor lessfrom Y 5. Slot 4 yardsor lessfrom Tackle 6. H ThirdWR 7. V FourthWR 8. U SecondTE 9. R ThirdTt 10. T Back Tailback I 1. F Back Fullback

1t E. OFFENSIVEPERSONNEL USED IN MULTIPLEFORMATIONS: 1stDigit - # of Back 2nd Digit- # of TightEnds

t. 2 - BackOffenses: t 2 Back, 1 TE 11 2 Bdcks,3 WR 20 2 Back, 2 TE 22 2 Back, 3 TE 1 - BackOffenses: 2. 'll 1 Back,I TE, 3 WR 10 1 Back.4 WR 't2 1 Back,2 TE 3. 3-BackOffenses: 3 Back, 1 TE 3l 3 Back, 2 WR 30 3 Back, 2 TE 32

F. FORMATIONRECOGNITION (See Diagrams, Sedion 100): 1. DoubleWidth 2 Back: Pro fl, Split, Strong,Weak, King, Queen, Near, Farl TwinsOpen ll, split, Strong,weak, Kin8, Queen, Near, Farl Slot Open fl, Split, Strong,Weak, King, Queen, Near, Farl Tiger l, Split,Strong, Weak, King. Queen, Near, Farl .l 2. Double Width Back (Ace): Ace TwinVPro Ace Slot Slo/Pro Ace Boundary Pro/Twins(FSL) Ace SlotBoundary Prol5lot(F5L) Ace DoublesWide Slot DoubleTwins ( Ace Doubles5lot DoubleSlot Ace Doubles DoubleFlanker Ace DoublesTite DoubleWing Ace Trips Open TwinsTrips w/Open End Ace Trey Open ProTrips Wopen End 3. SinPleWidth 2 Back: Twins fl, Split, StronS,Weak, King, Queen. Near, Farl Slot [, Split,Strong, Weak, King, Queen, Near, Far] Flanker l, Split,strong, weak, King,Queen, Near, Farl wing l, Split,Strong, weak, King,Queen, Near, Farl Unbalanced ll, Split,strong, King, Queen, Near, FarI Sinslewidth 1 Back(Ace): Ace Trips Twins TriPsw/Tight End Ace Trey Pro Trips w/Tight End 5. 3 BackFormations (Bone, POW l, I Bone,Big l, T): Right/Left Open End,Tight End Tight 2 Tighs Open 2 OPen Ends 6. Empt.vftripJPro, Trey/Twins,etc.) 7. Eunchffrey, Trips,OPen)

L2 IX. BACKFIELDRECOGNITION:

o STRONC,^,,l/EAK o o o ooooo oooooo

SPtIT KING/OUEEN FB T8 *oo o -o ooooo NearlFar ooooo

ACE I o ooo o o ooooo ooooo

BONE t-BoNE o \J o o o o ooooo ooooo

o SPLITGUN \\ oo oo o ooooo ooooo ( x. SCOUTINGREPORT. DEFENSE. OFFENSIVE BREAKDOWN

A. Holes: 1- Even numbersto TE on passingstrength. ( 2- Odd numbea to 5E or away from passingstrength. o a) a) a) (, \_-/ \_-/ \_./ o U 01 3 5

B. RunningSeries:

v oooooo 9RP

Ilgeflry - Option, QB ReversePivot

oooo

l4 Thirtv- Option,QB Open

rl^\-/ \_-/

ooooo 37 37K 37?

(OusideVeer) FREEZE OPTION 36 CTR SWITCH

(

23 DD 23 CTR LEAD .--o l-^PI F aapws I rll't ( wYM-\A

4. FortyTailback Series

\z oo xoo t 42 47

ooKoo 5.

A. QUICK PITCH @ A c. 7t LD ^ o lo -o \d oooK00 o9Aooo

B. 7O/7I DRAW D. 50/5 | DRAW tl o.

\t\ t/\ " oogKoo\.\J

E. QB SWEEP @A

? HTP

oaP Or---tvl K t/ T t, H o_* ooo xoo oooKOo 09P q ,o fo,-//- o\ oooxoo oooKool 07 qTR 06 CTR

(

ooox

05 ROLL

18 D. PassingCodes: Seriesof 2 letter codeswhich indicatethe route of each receiver. Only the Route involved in receotionneed be indicated.

#1 Wide ReceiverRoute Code: Co - Co Post- PT PostComer - PC Dig - DC Comeback- CB Sideline- 5D Fade- FD Out & Up - OU Slani- 5L Out - OT Hitch- HT Shakeed - SO Under- UD ln - lN #2 ReceiverCode: Seam- 5M Post- PT Flag- FC Dig - DC Sideline- 5D Hook - HK Wheel- WL Out - OT Flat- FL Under- UD MiddleHook - MH In- tN Tight Ends- Routecode: Seam- SM Flag- FC Dig - DC Side- SD Hook - HK Wheel- WL Option- Op Out - OT FIat- FT Shakeln - 5l Middle Hook - MH Cross- CR Drag - DR RunningBack - RouteCode: Seam- 5M Divide- DV Out - OT Hook - HK Option- OP Circle- CR Flat- FT Flare- FL Wheel- WL Under- UD

E. Pointsof Attack- Pass:

o ? ooK ooo IN CIRCLE MIDDLEHOOK HOOK FLARE WF FOLLOW OPTION FLAT WH MH SH sLANT SF oursHAKE UNDER HITCH SHAKEIN DRAC Drc Dtc SIDELINE OVER OVER CURL wo wc SC SO coMEBAcK

co WHEEL w3 M3 53 our &uP PO5T

FADE POSTCORNER w2 ct FLAC SEAM DIVIDE NOTE: M.O.F.vs- balanced ace back strons zone - (passing strength) vs. mirrored ace back strongzone - arm strengthof QB \.-J B.O.H-vs. balancedor mirroredace strong zone - Big Field

r9 F- Patternldentification:

(

WIDE RECETVER# I

o ,o #1 o L.O.S. ? oooE,Qo o OUT.OT

IN-IN sa* I ow lue-ouf SLANT.SL t O i reoe-rr SIDELINE-SD 1-- COMEBACK.CB J t5

20 t

a

F

2t f

TIGHT ENDS

o o

o #2 o LO5. -.QOOAOO o SHAXE _.-- 5 -----=B \/ , DRAG-oR

OPTION.OP to

slDEsD .7 J- cRoss-cR HOOK-HK t5 .,. 'l WiEEL-\ iL .,' ( '1. SEAM-sM F

RUNNING BACK-S

FI.ARE-FL ,.----{3 ,A

.t' t/

LO.S. o /t'ae :LE€l CTRCLE- --t ,,/ .*l -" OPTIONFP .-r 5 ----Z* FOLLOW ,,./ -_ . I I FLAT.FT OUT.oT HOOK.HK HOOK-HI OUT€T to

t WHEEL-VVL

'+ i' A DIVIDE-DV SEAM-SM

a C. DefensiveCoverage Codes:

1. Z 1 Robber ? 2. z2 2 Deep I 3. 23 3 Deep 4. z4- QTRS

5- Mn Man/Free 6- 7l? ZonelPressure 7. WP Man/Pressure

XI. PROTECIIONIDENTIFICATION:

l st Digit # of Back 2nd Digit # of protectors 3rd Digit Tag variablein protection (Quick,Strong, Weak, lurn)

A. 2-BackProtections: O - Ouick 1. 280 2 Back 8 Man Protection 28Q 2. 27O 2 Back 7 Man Protection 27Q 3. 260 2 Back 6 Man Protection 26Q 4. 25O 2 Back 5 man Protection

B. 1 BackProtection; i . 180 1 Back I Man Protection 18Q 2. 17O I Back 7 Man Protection 17Q 'l 3. 160 Back 6 Man Protection(Center/Back Split) 16Q 4. 162 I Back 6 Man Protection(Ace Hot) Protect4 Off 3 Man Side 5. 163 I Back 6 Man Protection(Y Hot) Protect4 Off 2 Man Side 6. 152 | Back 5 Man Protection 15Q (Ace FreeRelease to 2 MS) 7. 153 | Back 5 Man Protection (Ace FreeRelease to 3 MS)

c. EllprylN-a-8-acklflo iols: 1. 060 0 Back 6 Man Protection o5Q 2. 052 0 Back 5 Man Protection(Ctr to 2 MS) 0sQ 3. 053 0 Back 5 Man Protection( Ctr to 3 MS)

D. ProtectionDiasrams: Pleasesee following pages - 25 - 33. DBP 2 BACK 8/7 MAN VSG/TUFF 2 BACK

n YV ll t/^l \AoooKo;o .',/,t 'r- v -r | ,..v s s , r N El w RM

2ao 2ao

MDM a o, MDM O al /l X I -l- o ---". r1', -r \J .-,r .w ,,Q p'Qoxoo ' q,o .i t r N E: W It ry.oo." " M w lR Rl i I o I t 27o 4=SA 27o' 4=SA 4=SA

2BO/270 DBP 1 BACK 7 MANVS G/TUFF 1 BACK r

MDM n \/.. Y t., \ \ \\ \ Mh -r +r,/t'.. oooKooh r r r\-r r ;oooFoo'...s B T N rE w rs rY N\ E \ wr M M @ l7O 4=SA l7O 4=SA

ooKoo oooxoo STNE SBTNEw

170 DBP

/ a a -.r \ .r-l N/ -I- ,pb05 o'o l-f 7 -- *t. '-.. .t s r ) NIE w/I ioooKoo '.. /a\ M I s T 2'N E +lv 'Bo\'w 4=SA 270 r7o

o OOKOO STNE oooxoo

F DBP 6 MANVS G/TUFF (

Q ruon,t o t\ I ..',- -r '.,-l -r oo'.;), oooKooN/ e_b.beNlc -1 s 4 r N I E w Rl uo Mw "/ lM" I t 4=HOT 26,0 4=SA 4=HOT 160 = 163

(

MDM a '.. DUEL t ,,, I .o a6-5&6d -' .pt"5:&6dI s I N\ r Nr E w w[a'M o "l/ +4 JM i rl t60sw t60 4=HOT 4=SA

26C./160 DBP 6 MAN VS FD/ST- G 7

-r--r -f o \. N/ f.,. \ _p-aotro,o -'- lt ,,' N \ E w I o' It l/v --4 t i"?r8p 4=SA 160 t60

^

OOKOO ooKoo sTNE E

a DBP 6 MANVS C/TUFF

(

O------. o------r

.-- -'l' -f 'f SIFT -r -T- SIFT l--oooxoo F-oooKoo l- '-r -r ST

1=HOT 'l = HOT 162 162

o I SIFI \ -r-r- -rX stFT I -r- -r *rr -T- rl ooo Koo'.\ /s r /H E oooK'oo Rl q ri" r * w M iE M I <./+,I '1= HOT 163 163

30 DBP 6 MAN VS FDIST- C

^

a o-' t '--r oooK'ooL '-r J < E 0= /s r N, ,65P +p lBi'l l9 i a=sn w 163 = l60 4=SA S,/W 162= 160

^ ooKoo ooKoo sTlE sTNE

7

31 DBP 5 MANVS C/TUFF

(

\-/ SORT SIFT 'r- -r o -r-o o xpo_rF -t- o oooKoo ru E-r_ BTNEW *' ir [" B il R I 'I = 4=SA HOT r53

( r SORT o rJ p55 &,5o_ oooxoo R ls r N. Erv BTNEW It'

1=HOT 4=SA r52

1sQ EMPry DBPPROTECTIONS

-T- oogry."odl- '-r' '-r' F{' ooKoo TN o60

poog6- o .o55s r Xd/N E {STE {

EMPry QUrCKPROTECnON

h --r '-r 'r- J o oooKoo s r /N E M o6Q

ooKoo ooKoo TN STPE

a xlt. MoTtoN: A. ZAP- CHANCESSTRENCTH: B. ZIP- NO CHANGE: o o o o OF '-O o oouooo o ooloooo C. TB MOTION WEAK - D. QUICKFB OR "HB"STAB: TB FLY: o. o o o o ooogoo o oooSoo o ''Z'' E. TB MOTIONSTRONC - T SAIL: F. QUICKHB OR STAB: FBMO]ION STRONC- f SAIL: v <__-o o *__9 o Oo oooSoo o ooouoo o c- H. FBFLY - FBsAlt (PS): o O o o o oo ooogoo o ooogoo t. "Y"SH|FT: l. "Y" FLASH: o o o o

:=--- O /^\ o oouooor.l-----l o ooa oo o

34 K. "Y"TMP-"FL|CK": ..Z-FLICK: oO o(O

O-.u c 'ooUooo.t'= o oodoo o o M. "2" D|SCO: N. "ORBIT": /1 o \-/

-\ F .r \J /.\ \J ooouoo o o oouoo o

Xlll. 6UN - QB Nol Under Center: ooo o ? oooooo o

XlV. TMPTY- QB under Center. No Eaclrsin Eackfield: oo o o oooooo o

? XV. ABBREVIATIONSFOR TTRMS: r T frap i.e.,44F c Cut.i.e.,20 Cut Ctr Counteri.e.,32 Ctr@ 3 P (BeforePlay) Passi.e.. P46 P (After Play) Pitchi.e., 28P H (Handof0 Sweepi.e., 48 H R Rolli.e., B2R M Max i.e.,82MR (82 Max Roll) TB Throwbacki.e., 82TB s Stopi.e., 82S CB Cutbacki.e., 30CB

QP Quick Pitchi.e., QP @ 8 K Keepi.e., 28K Dash Dash DR Draw i.e.,FB DR r scR Screen FL Flood LE Leadi.e., 44LE LO Load BLY Bellyi.e., 33BLY

QK Quick Pass(90s), 17QK CRB CounterRollback WAG Wagglei.e., Waggle Pass (8acks Splits/Cuard Pulls) NAKED QB appearswithout leadblocker

a GENERALINFORMATION

l. Objectives 100 ( ll. The HuskYTackle i00

lll. TerminologY 101 A. Team 10'l B. Line and Linebackers 104 C. Linebackersand Secondary 105

lV. Defense- SaveTimeAVaste Time 108 A. Latein Half and Came 108 B. WasteTime 108 C. SaveTime 108

V. DefensiveHuddle 109 A. Formationof Huddle 109 B. Procedure 1r0 C. Communication 110 D. lmportant 110

Vl. FrontArea of ResPonsibilitY 111

( Vll. Personnelldentification 1l1

Vlll. IndividualAlignments 112

lX. FormationRecognition 113

X. OffensiveBlocks 123 A. Lineand Linebackers | ,13 B. Secondary tzo

Xl. OffensiveBlocking Schemes 127 CENERATINFORMATION

I. OBJECTIVES: A. wtN B. Hold opponentto 10 pointsor less. C. Scoreor give offensefield position(50 yard line plus two times). D. Cet four tu rnovers E. Preventoffensive big-gainer F. Stopthird down plays(seven of ten) C. Stopthird down and longplays (eight of ten) H. Threeand out 50o/oof drives l. Allow no touchdownafter a turnover. (Suddenchange) J. At leasteight minus yardage plays.

II. THEHUSKY TACKLT A. CETUNDER HIM, PADSDOWN, KNEESBENT, BACK FLAT B. SQUAREUP - EYESON BALL. C. DOUBLEUPPER CUT D. CRABCLOTH, LOOK TO sKY E. ACCELERATEFEET, RUN THROUCH F. CREATETAKEAWAY.

e

100 Ill. TER/vllNOIOGY A. Team: ( l.Acap.Areafrominsidefootofoneoffensiveguardtotheoubidefoot ., of the center- Whip to crash 2- Atert- Call usedin outsidepressure crashes to alertthe Roveror vs-#3 receiverin D area. Tellslinebacker to the sideto pick up #3'

3. Roex- Halfwaypoint between wide receiverand EMOLOS

4.Bcap-Areafrominsidefootoftheoffensiveguardtoinsidefootofthe offensivetackle-

play 5. Backside- The sideaway from which an offensive is directed'

6.Btitz-Astuntinvo|vingadefenderaggressive|yrushinginside"C"area on the snapof the ball'

7.CGap-Areafrominsidefootofoffensivetack|etoinsidefootoftight end.

8. C. P.- CoachingPoint

9. China- Call usedto alertthe curl defenderto widen underoutside receiver. ( his 10. Clamp- Call madeto alert7 Techto engageand coverTight End to side. .l pass' 1. Contain- Responsibilityfor keepingthe QB to the insidevs a "C" 12. Crash- A stuntinvolving a de{enderaggressively rushing outside areaon the snaPof the ball'

13. eieep - Starta normaldepth, walk to up at snapof ball'

14. D Cap - Areafrom insidefoot of tiShtend to insidefoot of a wing' .15. Dash- PassAction where QB setsinitially, then sprintsoutside tackle box.

16. Doom- Doublemove call- back' 17. Draw- A play initiatedby passaction, but the ball is Sivento a

18. DropbackPass - Passthrown within the guardbox' QB, afterthe snap' retreatsto throw the football-

(

10' 19' Fit - Responsibirityfor meeting the endrun insideout and making the tackre or forcingit wide. Responsiblefor eB to pitchvs. an oplon.

20' Flanker- An offensiveba5k wh_o is removedby morethan four yardsfrom the 7 formationand is not on the L.O. S.

21' Frow- Thedirection that the bafland/or offensive backs move after the snao. 22' Force- Responsibirityof turning theend run inside whire keeping the cut backhore at a minimum.Responsible for pitch vs. an option. 23. Heav.v- Fourmen on LOS.

24. Husky- Carrmade to indicate we areabout to makean rnterception.A defenders nowbecome offensive brockers. We mustfirst brock the intendedreceiver. cannot blockbelow the waist. Retum ball to nearsideline. 25. - A man Kev or a movementby the offense which indicates the play and your immediatereaction to it.

26. L. O. S.- Lineof Scrimmage

27. Move- Call madeto changedefensive front on verbalcall from LB. 28. Naked- Whenthe goes eB oppositesweep action with the ba , no brocker. 29. Omaha- Callused to erasethe huddle call. Bealert for newcall. - 30. QrUide The sideto which an offensiveplay is directed.

31. P. O. A. - pointof Attack

32. Peter- call usedin punt and fieldgoal situations when the ball crossesthe L. o. s. Alertsdefenders to get awayfrom the ball. Means,DoNT ToucH rTll crr nway FROMIT!

33. Play pass- Action A passattempted off a runningplay fake. 34. - Pursuit Takingthe properangle to interceptthe ball carrrer. 35. - Read Secondaryand OLB forcebased on releaseof TE.

36' Seai Principle- Reactionof DefensiveLineman and L'nebackerto the offensive blockingscheme which determinesB and C responsibitities. 37' Riverside- calr usedin Tuff c4 to arertunderneath zone defendersto drop away from Wide Receivermotton.

102 3g. Roll Away- passaction where the QB rollsaway from your sideand threatensthe corner.

(reversepivot) your sideand threatens ( 39. RollTo - Passaction; where the QB rolls to the corner. .. 40. RunAway - Runningplay directed away from your side'

41. RunTo - Runningplay directed to your side'

42- screen- A playwhere the passergives ground and passesto a shortreceiver behinda wall of blockers.

43. Sell- Call usedin Huskydefense to 8etup 4-3 alignmentby frontand linebackers 'down" and a safeties look in the Secondary'

44. Shed- To get rid of blocker-

45. Show- Alignmentused to simulatezone presnap, when a Dog is called'

46. Shift- Call madeto freeinside Defensive Line to changegaps independently prior to snap.

47. slot - An offensiveback who alignswithin four yardsof the oT and insidea split tno-

- wherethe sprintsaway from your sideand threatens ( 48. SprintAwav Passaction QB tne corner.

49. sprintTo - Passaction where the QB sprints(comes straight out) to your sideand threatensthe corner.

50. stay- Huddlecall tellingteam to stayin defensecalled regardless of offensive formationor situation.

5.1. stem- call madeto changedefensive front on time,before snap, with no verbal call.

52. StopAction - Passaction where the QB eitherrolls or sprintsand setsup inside tacklebox.

53. StrongSide - Sideof the strengXhof the formation'(2 ReceiverSide)

103 54. - Throwback Splitbackfield action with eB sprintingin one direction.

55. Twins- An offensiveback who arignsmore than four yardsoutside the or and outsidethe splitend (X).

- 56- llp Alignmentused to pressL. O. S.and simulateDog.

57' Wagsle- When goes the QB oppositeinside run actionwith the ball with blocker.

58. WeakSide - Sideaway from strengthof the formation.

59. Wide srot- An offensiveback who arignsmore than four yardsoutside the or, insidea Spl,tEnd.

60. wing - An offensive backwho is arignedoff the L. o. S.within four yardsof the TE. 61. X-SplitEnd y - TightEnd Z - Flankeror SlotBack !l - SecondTight End H - ThirdWide Receiver_ Displacedback R- Rhino- ThirdTE V - FourthWide Receiver

B. Lineand Linebackers:

1. Adios- 2 | or "0" techniqueplayer drop. a

2. BacksideLeverage - prayers away from frow never ,^^^ a[owing the balrto crosstheir

3' Bite- A techniquewhere you tackreeB on dive or speedoption. staysin -c" area, doesnot feather.

4. Blue- A callto determinestunt or dog to our left.

5. Brown- A callto determinestunt or dog to our right.

6. - Chase On flow away,check for cutback,counter, reverse or brokenplay on offensiveside of L. O. S.

7' Counterpoint-A point one yardbehind the defensivetackles initial alignment. On flow away,check for cutback,counter, reverse, or brokenplay passing"through this potnt.

I04 8. Cut- LBN4/M on nearback - containrusher trail tech on .

9. Feather- Technique used in playingthe option when you haveslow QB to pitch responsibilityon theLOS.

10. .. . Fold- A techniqueused by OLB- playcutback vs. run away.

11. ln - Callto S/Efrom OLB. IndicatesOLB is rushing.

12. Qff - Callmade from OLB to S/Eon hisside. Indicates OLB is dropping on pass.

13. Plug- ILBhas dive, Stud/E has QB vs option.

14. Slip- Sparkcharge by Studor Endcalled by linebacker.

15. - Coverageof nearback M,/M by containrusher.

16. Wide- Callfrom LB to End/Studto play9 technique.

C. Linebackersand Secondary:

l. Bam-Jam technique on TightEnd by LB'er.

2. Blit/Engage- Techwhere defender engages an offensiveback while dogging.

3. Bump- Balanceof Linebackersto formationor passingstrength.

4. Bumo & Run- Techniqueof tightman for mancoveage in which defenderaligns tight to the receiverand deniesthe receiverthe abilityto run an insidepattern.

5. Sunch- Threetight receiveE.

6. Catch - A techniqueof lVr/Mcoverage in which the defenderwaits for the receiverto come to him then "hammers"him and runswith him in tight M/M coverage.Try to forcea collision,force receiveroff hisroute and deny insiderelease.

7. CheatRule - Playerin coveragecheating direction of flow keepingopposing players insideand underneath.

8. Cloud - Call givento comerto forceperimeter run and to coverflat on pass.

'r05 - 9. Combo A callto indicatetwo or morepass defenders playing two or more receivers.Their men will bedetermined by the routes. - 1o- crack A callto indicateto a defenderthat a wide receiveris blocking back towarf theball. cornerwill usuallybe the first to recognizethis and should inout, -crao. 2 f--^-1.'

'1. I Cushion- Distance the defender keeps off thereceiver In coverage. - 12. Doublewidth Bothsides of theopponents formation are split by morethan four yards.

- 13. Easv Callgiven to oLB to forceperimeter run and to covercurl-flat on a pass.

14. Ernpg- A call usedby the secondaryto indicateany no backset. '15. FindWork - FreeDB readingmost dangerous route.

16. Hammer-Atechniqueof hittinga receivertodelay or drivehim offhis course.

17. Hawk-Call givento the linebackerto alignaway from p.s. in a 2x2or a two 3 man surfaceset (22 personnel).

- 18. lam An insideshade alignment of whip or Roveron a wide receiver.Do not let receiverrelease inside.

19. Lock- Manto man,"no combo."

20. !!M - Man{c.Man

- 21. Mirror Maintenanceby a linebackerof the samerelative position to the L. o. s. as the QB: i.e.,as,deep as he isdeep and aswide as he is wide.

22. Quick_%ss- Threestep acrion by eB.

23. Read- Secondaryor LBforce depending on releaseof singlewidth TE.

24. Rio/Liz- Callby FSto indicateformation strength.

106 pass 25. secondaryForce - Responsibilityfor supportonce all threatof is eliminated. rorce if piimaryforce breaks down. Keepoutside leverage on the ball' - pass 26. shadow- A termthat designates no contactin a passoffense defensedrill. T receiverswhen goingfor the ball' .. Defenderswill not cotlision

27. singlewidth - one sideof the opponentsformation is tight and one side is splitby morethan four Yards. pass. 2g. skv - call given to safetyto force perimeterrun and to cover curl-flat on a

29. SlowMan - A defensiveback or linebackerin NVMcoverage playing with a minimumcushion. Normallyused with a Dog or in goal line coverage'

30. Special- IndicatesIWM coverageon sideaway from passingstrength'

31. Slat- Coveragead.lustment designed to giveadditional coverage to a receiver, receivers.or formation.

32. stress-AlerttoLinebacker to remindofthe possibilityofa vertical responsibility.

33. TightFormation - opponentsformation which hasno man splitby more thanfour yardsfrom the restof the formation.

34. Under- Caltmade vs a passto indicatea receiverrunning an undemeathroute' i.e.:delay. ( the 35. Walk - An alignmentwhich putsa defenderfour yardsoff L O S and splittinS differencebetween the wide receiverand Endman on L' O' S'

36. wall off - Denyingan insideroute to a receiver,maintain insideout leverage.

37. WS - Weak Side

(

107 IV. DEFENSE- SAVE TIME _ WASTETIME

A. Latein Half and Game;

1. When Ahead- WasteTime ., a. Defenses: 1. CamePlan 2. 80 Normal 3. 80 Victory

b. Backs: 'I . Stop long passes 2- 8e alertfor out routes 3. Don'tgamble on fieldingpunts 4. Stoptrick plays(i.e., )

c. Llnemen: '1. Stoptrick plays,i.e., Draw, Screen, Reverse 2. Contain- Cive shortyards to preventlong runs. 3. Bealert for no huddle.Check sideline for signals 4. No penalties

d. All 1. Keepball carrier in bounds. 2. Keeppass receiver in bounds. 3. Beslow in geftingoff the pile. 4. Don,tcall time out. 5. Stayin bounds. 6. lf hurt,but can run, get off field withour calling time out.

2. WhenEehind - SaveTime a. Backs: 1. Forcetough, but keepball outside. 2. Playtighter.

b. Linemen: 'I . Penetrate 2. Createfumble 3. Unpilequickly

c. All 1. Checkbench for "timeout" call. 2- Cetball canier out of bounds. 3. Unpileand huddlequickly. 4. Interception/PuntReturn: Cet to boundary;get what you can. 5. Makethem fumble. Tackle the ball.

108 V. DEFENSIVEHUDDIE:

( L.O. S. @@ OOO O@ O@@O

( \ A. Formationof Huddle:

l. FrontRow-G- N-E) a. Feetshoulder width apartand parallel. b. Handson knees,head uP.

2. MiddleRow - (S- W) a. Lineup facingin, betweenthe two outsidemen. b. Handson hips,head uP.

3. BackRow - (C- FS- C) a. Feetshoulder width apartand parallel b. Handson hiPs,head uP.

r09 B. Procedure:

1' Noseholds hands up and defensewill line up on him. He muststand two vardshphr."r rr.^ ball. "'""'"'"h r 2. Whip will declaremiddle or hash. 3. Noq-callis responsibrefor gettingthe substitutionchanges from bench. 4. Call Backerwill call defenses(only once), i.e., "C Coveiq". 5. ca Backerwifl give "Ready-Break." a Everyonewi say"Break," crap hanos, and HUSTLE position. to

C. Communication: TThefollowing players are responsible for communicatingpre-snap calls: I ;t. Hash,/Middle:Whio '2. Down/Distance:Rover 3. OffensivePersonnel: Whio 4. HuddleCalls: Backer/Mike 5. Formation:All Linebackersand DefensiveBacrs 6. Whip Right/Left:Whip 7. RunningStrength (Right/Left): Mike 8. PassingStrength (Rip/Liz): Free Safety 9. Dog or StuntDirection (Brown/Blue): '10. Call Dogger/Linebackers PitlReno:Front Seven 11. Movecall: Mike

D. lmportant:

1' Cet in and out of the huddle as fast as possible. This is necessaryto get defensivecall from bench. cet out quickryto get necessaryadjustments and additi-onarcats. 2' Therewill be no talkingin the huddleby anyone,except our Call Backer,unress a rrmeout hasbeen called. 3. lf you do norhear the call, say "CHECK". The call will be repeated. 4. When offensivecenter puts his handson the ba|, be in your defensivestance.

r

110 VI. FRONTAREA OF RESPONSIEILITY:

79 ( Tr"T"T^+^+'+"u" 2-l 4-l

A Rr- Letter- Cap desiSnationsfor gap responsibility. - gap. o.2.4.6 HeadUp Responsiblefor outsrde - gap. 2.4. " lnside" HeadUp Responsiblefor inside man. 1.3.5 7.9 Shadeon designatedoffensive

( vll. PERSONNETIDTNTIFICATION: : Ends FirstNumber : Numberof Backs SecondNumber NumberofTight Wide SIot)' A. 10 One Back,No TightEnd, (Four Wide Receivers)/(Double

B. 11 One Back,One TightEnd, flhree Wide Receivers).

a 1) One Back,Two TightEnds, flwo Wide Receivers).

D. 13 One Back,Three Tight Ends, (One Wide Receiver).

E. 20 Two Back, No TightEnds, Cl-hree Wide Receivers).

f. zl Two Backs,One TiShtEnd, Owo Wide Receivers).

Two Back, Two TightEnds, (One Wide Receiver).

H. 23 Two Backs,Three Tight Ends, (No Wide Receiver).

t. 30 ThreeBacks, No TightEnd, fiwo Wide Receivers).

(one Wide Receiver). J. 3l ThreeBack, One TightEnd,

K. 32 ThreeBacks, Two TightEnds, (No Wide Receiver).

111 VIII. INDIVIDUAI.ATIGNMENTS:

A. O,2,4,6 B.1.3,5,7 (D A

C. Foot: (9)

!, (_, n / \o L\ /o \

E. Wide 5: (l to 3 FeetOutside) \ Split:

r) (, \_--l EO T

It: (l6 6OOO B l_\ l. Jam: &OO O OO& W

?

112 IX. FORMATIONRECOGNITION r wsloT rPRo o 1E o o @@ ,o oooKoo oooKoo o I UNBWSLOT o I WG-O o o o o (7o-oooKoo o@ oooxoo O

IFL I\ryG o o o o \'/A(D ( oooo xoooO oooxooo

I HEAVY l wsLoT-o o o o o o o ooooKooo ooKoo SP \MSLOT SP PRO 0 o O O o00Koo oo0K00 O

113 GSP PRO sP wsloT-o /^ oa0 0 0 0 00 0x0 0 00K00 0

SP FL GSP WSLOT-O oo ooo o o\./ oooKooo o ooxoo o

GSP \^ISLOT GSP SLOT.O /^ ooo 000 o oooxoo 0 0 00x00 0

SP UNBWSLOT SP SLOT o o o o o o@ o oooxoo oooKoo o

a 114 ST V\ISLOT SP \^/G o oo o oo- o o oooKooo oooxoo O

ST FL ST PRO o o o o o o o ooox00 oooKooo

ST WG.O ST SLOT o o /a\-,/ O f@ @o oooxo0 oooxoo O

WK SLOT WK PRO oG\ o (|) o o o o oooKoo oooxoo O

11: \^1KWSLOT WKWG o o 7 o o o o o oooKoo oooxooo wKwc-o WK UNBWG O o o @ o oooKoo O OOOKOO

1^1K FL QN PRO o @@ o a a ? oooKooo oooxoo o

QN FL @@ @@ o o oo oooKooo oooKoo o

QN \^/G QNWSLOT @@ @@ oo o O oooxooo oootroo o r KG WG KG PRO f oo oo oo o oooEooo oooKoo

KG WG-O KG WG oo oo uz oo oo oooxoo o OOOKOOO

KG WSLOT KG FL oo oo r o o oooxoo oooKooo

NEAR \^ISLOT FAR WSLOT 6 {Tl o----- 0 o o o.-o 000K00 0 oooKoo @

A ACE A DBLS 0 (T) \_.,,

@ a 000 K00 O 0 000K009 A TREY ATREY-O o o F oo o o oooxooo oooxoo O

A DWSLOT AWGTRE.Y.O 0 o o 6l O oooKoo g 00K00 @

ATHUNDER ATRIPS-O rn o

o (a oo o ; oooKoo (n ootroo

ATRIPS o AWGACE o

o oo oo @ oooaoo o oooxoo o

A BDRYACE A DEUCE o o o o oo oooxoo oooKoo o ?

118 ABUNCHTREY-O A THUNDER-O IO? o ooo ooo ooo xoo o ooxoo O

AUNBTRIPS AWGTREY /n o \:-,, oo o OO o //fi oooKoo oooxooo

AWKTRIPS.O A BUNCH TRIPS-O rn t?o oo o oo o o ooxoo o ooxoo o

A BUNCH TRIPS GASTDEUct 6') (IJ o @o oooS0 0 00 000K0 0

GAST DBL5 AST ACE oo o o oooxo o o @ooooxoo o O GASTBDRYACE o GAST THUNDER.O o -O e CI o ooo800 Ac\\./ o "oogoo 0

GAST D\^/SLOT ASTTHUNDER-O oo /i) (ooro\/' o@ oo Eoo o "oo8oo o

ASTTREY-O ASTTHUNDER o /i) o \-.,. CIo oo@? oooxoo oooxoo o

AST DEUCE GASTTRIPS-O o @oo o oooxoo ooKoo O

GAWK DWSLOT GAWK THUNDER.O O O /?t o o (zl 00K00 @@ 00K00 0r AWK ACE A\^IK THUNDER t 0 0 OO EO0 000K00 000K00 0

AWKTHUNDER.O AWK DEUCE 0 0 00 | @00 @ 00x00 000K00 0

A\MK TREY-O GAWK DEUCE 0 oo ( eo 0 @ 000x00 000 K00 0

GAWK DBLS EMP TRIPS T\MINS OO oo o 0 @ @ 00x00 0 000x000

GEMP TRIPS T\^/INS o EMP TRIPS PRO

(n \-,,, /9\\_,/ 0 00 ooKoo 000K00 O EMP QUADS EMP QUADS.O F O 0@@ 000 | 000x00 0 00K00

PWR I ST-O r Brc T|TE o o @o o o o O oooxoo OOOKOOO

PWR|VW(-O o F1AIRIPRO o oo @o e O o oooxoo ooxoo o

P\^lR I TITE BONE oo o Z\ @o (F ) o o oooKooo oooKoo o

a

122 x. OFFENSIVEBLOCKS: r A. Lineand Linebackers 1. DriveBlock - ManBlock, 2. Zone Lead- Man Block,blocking in. straighton. o o oooK oooE rll ?^th AL7 )'4

Tum Out Block- Man Block, DoubleTeam - Two on One. blockingout. o o ool Er %w8 A

a o t K o a-&-b o ?o"f &^\a YL

7. InfluenceTrap - Offensive a Zone Block- Man Block,Offensive Linemanshows pass or man steosfor Dosition. blocksout. a o ]-lrl o^ trl o o daoKO ff!

12: '10. 9. DropBack ScoopElock - (pwr.,Speed) o_oF Y x ,p-8 'a9Po Lo^ vL

1 l. Cut Block- CuardFirst, 12. TabBlock _ Tackle First, tacklebehind guardbehind.

o trl Qro (L

13. Tom Block 14. FoldBlock - Centerfirst,guard behind. o o EdA r\ O\F F A< ;<\

15. "C" KickOut 16. "C" Hook

AO sqo K Al. o I Op--. AsN A

17. "C" Pull o oK50-}.' dsr^r

124 - '19. FanBlock 20. Kick Out Blockout, run inside ,p I o /o EIOQA * a>^ /%oo

- 21- SlamRelease - TE block and 22- Wedge Threeor moreblockers ' release at Point of attack' o o o EIOOQ o=oEoo

\ o*!r

- 23. FillBlock - Backfills for lineman- 24- T Block Tacklepull and lead' ? ( __ol K od-\ ooEIOO6!a x) ^/ A

- 25. Crack 26. Chio PowerScooP o 0 E OQO Z\ \ 000E h v - (Option) 27. ReverseShoulder - Blocker 28' Dotdo Down block putshead on sideoPposite around. iheball and swings body /--re-----G

l. Stalk- Blockerstays on feetand position blocks defender. l^ o a oo tc

2. Choo Block- Low,body blockthrown at defender. o trI

3. KickOut - Blockout, run inside. o r Koo\ \- c

4. Crack

.---O ._o q o ooo 8l r R

126 xl. OFFENSIVEBTOCKING SCHEMES:

A. l5O- Backon LB. B. Powerl5O - Two backson LB

BO \^\a

C. Lead Draw- Backleading through D. LoadOption - Nearback blocksman hole. responsiblefor QB on Option.

LeadOotion - Nearback blocks F. Man BlockOption man responsiblefor Pitch. o-.-+ q O--=" 5\- ,r ooo KO\O I trl'a I ^l A' C. Veer BlockOotion H Zone BIockOption

OF---'------> O------...... --* r ooo K

127 l. C VeerBlock Option F

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t

128 DEFENSIVELINE

t. BasicRules Pertaining to DefensiveLine ( il. Basiclnformation Pertaining to DefensiveLine 201

A. Principlesof LinePlay 201 B. Fundamentals/Technique/Effort 201

ilt. DefensiveLine Techniques 203

A. RunTechnique 203 B. PassTechnique 20s

lv. Priorities 207

A. lf Alignedon theTE 207 B. lf Alignedon Tackle 207 C. lf Alignedon Cuard 207 D. lf Alignedon Center zu/

Reactions

A. lf Alignedon TE- C Cap 207 ( B. lf Alignedon Tackles 208 C. lf Alignedon Cuard- B Cap 210 D. lf Alignedon Cuard- A Cap 211 E. lf Alignedon Center 213

vt. Charges 213

A. Bullor Coal LineCharge 213 B. SparkCharge 214 C. JetCharge 214 D. Cap Charge 214

vlt. PassRush Technique 2't5

A. BasicMusts 215 B. Typesof PassRush 216 DEFENSIVELINE

I. BASICRUTES PERTAINING TO DEFENSIVELINE:

A. Ad offensiveplayer from tackleto tacklemay not adjusthis handsonce he is in a 3 or 4 point stance.He mayshift from a 2 point stance,or adjusthis feet. A slot, wing, or tight end mayadjust their stance.

B. lf you jump offsidesand don't makecontact, get back!

C. lf the offensiveman jumpsoffsides, you mustmake instantaneous contact with him. Don't chargeout to hit him lateas this would be an offsettingpenalty.

D. On all fumbles,you mayadvance a fumblethat hitsthe ground. You may advance a fumblecaught in the air that hasnot touchedthe ground. Fumblesbehind the L. O. S.can be advanced-use handson ball. You cannotadvance a " Muff".

E. Recoverall passesthat don't crossthe L. O. S. Letthe refereedecide whether it is forwardor lateral.

F. NO LATEHITS AFTER THE qB HASTHROWN THE BALL or whenthe runneris down or out of bounds- Be the Nastiest"Legal" Player.

C. You musthave your mouthguard in duringeach play. A time out will be chargedI our teamif you don't. An excessivetime out (morethan threeper hal0 is a five yarct penalty.

H. lf you arereplaced by a substitute,you mustdepart at the sidelinenearest your bench.

l. On thecommand "move" we will be movingto new positionsin relationshipto men and the L. O. S. Keepyour handson the groundand be readyto reactas you are moving.

J. Therecan be no passinterference behind the line of scrimmage.Be recklessin handlingpotential receivers behind L. O. S.

K. All defensiveplayers are eligible to catch(lntercept "Husky") a forwardpass.

L, lf a defendertips a ball.anyone on thefield is eligibleto catchthe ball.

M. Once a passhas been tipped, pass interference is no longerpossible.

?

200 ]I. BASICINFORMATION PERTAINING TO DEFENS]VELINE:

A. Principlesof LinePlaY: ( - know your assignmentand those of your teammates.See the 1. ' Concentrate big Picture. 2. Playsideline to sideline- play hardevery snap. 3. Recognize,identify and communicatethe formation- know formation tendencies. 4. ldentifyalignment of key offensiveplayers. 5. ldentifyspacing of receivers- know tendencies. 6. Recognizesubstitutes by numberand position- 7. Knowthe strengthsand weaknessesof the defense. B. Knowfield position,hashmarks and down and distance. 9. ldentifythe differencebetween offensive run and pass. 'I O. Learnto keepyour shouldersparallel to the L. O. S.rProtect your outside arm and leg. N - l l. Be a greattackler. Alwayswrap up and acceleratethroulh-the ball carrier. 12. Usea consistentstance. Don't tip off a blitz. 13. Alwayskey the football. Don't takea falsestep. 14. Stayon your feet. lf you getknocked down, bounceup. Never lay on the sround. 15. Bethe leaderof your defense.Lead by exampleon and off the field.

( B. DefensiveLinemen must master basic Fundamentals. Technique, and combinethem with fanaticalEffort to be successful.You mustknow or givethe followingon every Defensive PlaY:

1. Fundamentals: a. Stance- Must allow you to execute.(Weight on hands-) b. Alignment- Must be exactto ensuresuccess. c. Assignment- Bothin the huddleand at the L. O-'S-,know what to do'

2. Technique a. Cet Off- Explodestep on ball movement. b. Target- Handsand eyesmust find breastplate- c. Cloth- Strlkebreastplate - grab cloth - control. d. Seoarate- Lock out.

3. Effort a. Escape- Disengageblocker with escapemove - hands- b. Pursue- Properangle to ball - passrush included. c- Tackle- Endplay by executingHusky Tackle.

{

201 Bl. Fundamentals a. Stance- Nose,Tackle, End, Stud use three point stance(four point stance possible).Knees bent, back flat, toes pointed straight ahead, foot to gap responsibleup with approximateheel-toe stagger. l. RightCall: o o K ooo T NE

2. LeftCall: PR-'Po=

b. Alienment- "G" Cover4 1. Nose/Tackle- Offset on OC to call sideon L. O. S. 2. End/Stud- Play 5 or 7 techniquedepending if TE to your side. c. Assignment- EnsureCap responsibleis secure.

- 82. Technique:Play low attackthe L. O. S. Playwith your feet in the neutralzone. ? a. Cet off - Keyball movement- EXPLODE!Cet upfield- ATTACK! Keyon run, neverwait for key. b. Target- Shoothands on ball movementto breastplateof OL. Looktarget in with eyes- Think DefeatYour Man! c. Cloth- Strikecloth or breastplate.Play pad underpad and pop hipson contact. Keepthumbs up and lock out. d. Separate- Lockout, usehands - disengageoffensive man. Usearm underrip to acaano

83. Effort: Usemaximum all out effort. Be Fanatical!!! a. Escape- Usearm rip with handsto disengageoffensive man. Staylow, keepfeet freeand adjustproper angle to ball carrier. b. Pursue- Takeproper angle to guaranteea collisioncourse with the ball carrier. c. Tackle- Endplay by executinga HuskyTackle on ball carrier.

202 |il. DEFENSIVEtINE TECHNIQUES:

A. RunTechniques:

1 - 9 Tech- Basetechnique described in ten steps. 1. '' 2. CrossShoulder - Techniqueused by T's and E'sto fill the insidegap of a leadblocker. ldentifyblock sprint to drivethe sameside, same shoulder up and throughthe hip of the offensiveblocker. Rip with the arm and bendto the ball. Staylow, forcethe ball to bounceoutside or makethe tackleif the BC staysinside. Techniqueused on traps,ctrs, or power kick out blocks. I o. -t..a-,- 9\----. oooKoo--* o\ s r I ooo KOA. ?r/ T * M /t

Hands- Techniqueused by T/N's in dogsto securegap and widen gap for US to sparkinside. Also guaranteescontain or flarecontrol if ball is thrown to RB in flat.

T/N attackgap of OC, key run/pass(expect run). Sellgap responsibilityand pull OC to "A" Cap. lf ball threatensgap, makeplay. lf ball goesaway, pursue. lf ball comesto takea pursuitcourse to maketackle. KeepPads Down! DisengageG when VS clearsthe "8" Cap.

203 4. Tilt-Techniqueby 1-2(A" Cap)player. Align feet parallel tilted to OC. Stepwith up foot to frontsidehip of C. Key far guard. Keeppads 0,.: u*.r,accererate offc,s backside. Deriver haf! 8ili:,kT:13:: --o

o o p\R.o o T E IU

lf guardpulls away, accelerate off C's backside.

...-O

---=r -Q oqo qp \ 'r o) s /N E

lf guardpulls toward, expect C blockdown - push upfield. o------F,

^. t r--P- AO OEtrO O sx\ r\- \t E lf zoneblock to meetC's facemask deliver blow to tricep pull upfield- don't get reached. o---

oo o Rioo S T {\ .E

lf guardpass sets, grab C's shoulderupfield. o 7 ob d &106 sTNE 204 Squeeze- Techniqueused by 5/Eto keepoutside leverage on a kick out or trapblock. Lowershoulder, step with nearfoot and usehands on blocker. Deliverand maintainoutside leverage - throw inside. (

D. PassTechniques:

i. Adios- Techniqueused when "O" or " 1 - 2" techniqueplayer sets offensive linemanthen drops 5 to 8 yardsdeep lookingto defendTE, NB, Crosser,or QB on a scramble. p '\\N o-.. / ( eooR"\oP 'q..'eooRoo ' ? \' r''2 \ 2

2. Blit/Engage- Techniqueused by containrusher or dog with man to man coverageon releasingback. Accelerateon snapof ball, key backand rush QB. lf backreleases, you havehim manto man.

8oo

205 Clear- Techniqueused by boundaryend if to a two man side. Alert DT to your side. " Clear'. DefeatOT insideor outside. DT key opposite. F \ I \ I oosd ooxdq tl E FREERUSH FREERUSH

Contain- Techniqueof keepingoutsiddupfield leverage on the RBor the ball. r\\--\O ,'.f .. '-tdboRoo\ J 5. Spv- Techniqueused to covera RBif he releasesfor pass. O- I I oooXodYdol F .\ E

6. Three ReceiverHook (WeakHook) - Techniquewhen "l - 2" tackle,weak tackle, or passingstrength tackle setsOC, then drops and walls ouside receiversin zone pressure.Hook drop. o oo o ooKpoo o srul

w l-_M l. B c '17

F a

206 IV. PRIORITIES:

A. lf alignedon theTE: 1. ProtectCap responsibility. ( 2. AttackTE, Key nearback, T BSlineman. 3. Stepwith outsidefoot at TE(7). 4. lf T blocksdown - squeeze(7). 5. lf T pullsout - widen. 6. Never get cut off - sifted(7). 7. Rushpass in ProPerlanes.

B. lf alignedon Tackle: 1. ProtectC Cap (S),S Cap (14). 2. Controldive, off tackle,trap. 3. Mustsqueeze or crossshoulder all insideplays. 4. Vs optionT hasnearback if OT block down. lf OT blocksstraight ahead or outside,T has C Cap responsibility.Constrict B Cap, controlC Cap. You have QB if he getsto C Gap. Attack- do not slow play- if QB givesball to dive, squeezeback to ball- 5. Neverget hooked. 6. Rushoass in ProPerlane.

C. lf alignedon Cuard: 1. Protect8ap resPonsibilitY. 2. Keyfoot of guardand reactto blockingscheme. 3. Squeezeor crossshoulder all playsfrom gap responsibility- 4. Rushin properlane - gapresponsibility.

( D. lf alignedon Center: 1. ProtectA Gapball side. 2. Keycenters head. Attack! lf he triesto scoopfor the backsideLB. Closeon the centerand playbackside upfield. 3. lf hookedrelease backside and penetrate. 4. lf centergets off L. O. S.,you mustmake the tackleas you probablygot the backide LB blocked. 5. lf pass,rush gap responsibility.

V. REACTIONS: 'I . lf alignedon TE- "C" Cap reactions: ro 1. TEblocks one on one. A. Stepwith outsidefoot. a B. Deliverblow - aftackuPfield. +oo C. DefendC Cap

2. TEleads: o A. Penetrate,attack upfield. oEl B. KeyNB, BSL.

J. IE LUION: A. Usehand while closing down. r' O B. Penetrate,flatten, rip insideto ball. O O O E T'X 20,- TEArea: A. Step,squeeze back inside. -_-o B. Attackfirst threat. /-P\oo E C. Crossshoulder C or FBkick out block. s

B. lf alignedon Tackles: o 1. lf tacklefires straight into you: Explode,aftack, control man, keep shoulderssquare, ready to reacteither I otrl way. T B. Locateball, shed, tackle.

2. lf Tackleturned out on you: o Fightpressure by maintainingoutside leverage. /Qo a B. Attack. TY c. Squeeze

3. lf Tackletries to hookyou: o Keyhead, use hand shiver and penetrateupfield. oa Neverlet him get his headoutside of you. L- Keepoutside leg free, slide to outsideand keepshoulders square to L. O. S. D. Useinside arm, pull underto outsideshoulder of linemen. F lf Endand Tackle double team: DestroyBlock of OT o R Fightends pressure, knife. C. Youwant to drivethrough gap dPo.i- x tryingto splitdouble team. D. Staylow - Neverstand up! Createa pile! E. lf beatenconsistently - dropto groundon DT.

5. lf Tackledrives for inside: A. lt may be cut off block on linebacker,a trap or loaded situation. -P Useyour handswhile closingdown, penetrate.Must read the nearback. B. Keepyour feet movingand work upfieldkeeping your shoulders squareand locatenear back. Readangle and react. o C. Beconscious ofTight End or Slot. K D. Crossshoulder block makeball bounceversus load block use handsif low. ----o

208 \o 6. lf Endblocks down and Tackle blocks down: Apply5 A, B,C. \- K A. Fightthrough pressure ofend by keepingyour shoulders square. e)u, B. lf caughthigh, club and rip across face. (

- O 7. lfT pulls: A. CheckrE,NB. O\bO- X- >a B. Playfirst threat.

O 8. tfT block down,C pulls: .Ig K A. Playhands on T. B. Playhands on C. C. Firstthreat. o s I';::;,;il5:"',*"' ( I O X B. ControlT lateral,accelerate upfield. -? C. Civeground as last resort-

10. lf T foldsand C comesout: "io A- Penetrate Obx B. Keyguard. i

1 I. lf dropbackpass shows: A. Reducedistance. B. Hit and rushthrough proper lane. C. Usehands. When QB's left handcomes off ball - get handsup. D. Tacklepasser from top down. E. Acceleratefeet.

12. lf sprintpass to you: A. Hit and rushhard laterally to outside. xO 8. Sprintto sideline. \._lOO A C. When QB left handcomes off ball or when QB cocksarm get hands T up.

13. lf sprintpass away or ball goesaway: A. Hit and rushhard through proper rush lane. B. Usehands. C. You haveinside rush lane. D. Never crossface of passer.

/ 14. lf quickpass: o A. Gethands up. \po K

209 C. lf alignedon Cuard- B Capreactions. 1. Cuardblocks one on one: A. Stepwith insidefoot. B. Deliverblow. o ? . C. Shedblocker get to ball. o.Q,trI .. D. ProtectA Capwith body. Attack. r+ E. Youmust control B Cap.

2. Cuard leads: o A. Turn blocker,get to B Cap. B. Do not get hooked. qo trI C. Headslides to insidethen tum blocker. r+

3. Cuardcut off: A- Penetrate B. KeyNB, BSL. "dg C. Run a 4. Cuard setsand blocksout: \ A. Checktrap. Draw. h o; B. KeyNB, BSL. optrIb it

5. Cuardsets for pass: A. Rushpasser in properlane. B. Keepposition on Cuardsuntil QB passesFB.

6A. Centerblocks to your hip, Cuardfolds inside. A. Penetrate,come behind his hip, get fo to ball. "Rf 68. Centerblocks into seam: A. Fightback. osFo T\ Y

210 down,Cuard fold around: \-' 7. Tackleblock 1-:-1 A. lf Tacklefires out to your hip, get penetration,come behind his hip, get to tqc K bail. T B. lf Tackle'shead is in hole,close across his face to C Cap.

- 6 8. CuardPulls across center: / Y A. Cetin hip pocket,get to theball. O9-,E B. Centerwillblockasin#6.

-r e-\ 9. Guardpulls ouside: op E A. CheckA Cap- Co withguard. Look for tnp- NB,BSL. TI B. Kev

10. Cuardrelease, inside: q A. Knockhim off feetand playfor trap. I B. KeyNB, BSL. r O*' ooQao T\-7 11. You mustnever be reachedby the offensivecenter.

D. lf alignedon Cuard- A Cap reactions

1. Cuardblocks one on one: o A. Stepwith outsidefoot. B. Deliverblow. oq* C. Shedblocker get to ball. D. ProtectB Gapwith body.

2. Cuardleads: o A. Penetrate,attack uPfield. trI B. KeyNB, BSL. *

I

211 3. Cuard cutoff: o A. Usehand shiver while closingdown. odE B. Penetrate. C. Keepyour feetmoving and work down L. O. S. D. As ball crossesL. O. S. checkcutback, cross face and pursue.

Cuardsets and blocks out: ho A. Checktrap. Draw. og* 8. KeyNB, BSL.

5. Cuard setsfor pass: Rushpasser in properlane. B. Keepposition until QB passesFB.

Centerblocks to your hip, Cuardfolds inside: A. Penetrate,come behindhis hip, get to ball.

r--..o 68. Centerblocks into seam: F o34/ A. Fightback across his face.

-Ao 7. Tackleblocks down, guardfold around: A. lf Tacklefires out to your hip, get penetration,come 93* behindhis hip, get to ball. B. lf Tackle'shead is in hole,across his face to C cap.

8. Cuardpulls across center: A. Cet in hip pocket,ger to ball. B. Centerwill blockas in #6.

9. Cuardpulls outside o A. CheckA Cap - go with guard. CheckTrap. c}lq|x T

10. You mustnever be reachedbv the offensivecenter.

212 lf alignedon Center 1- lf Centerbase block: --o Deliverblow, destroy block of center. oElo B. StraightenC up and squeeze if headinside. ( c. Locateball, shed and make tackle.

) lf Cente/s head goesto side: A. Key head (hands.Pad, face B. Neverlet him get his headpast you to side. +o C- Physicallyput Centerin bacKield o€o D. Shedblock and work down L. O- S.to ball. E. Keepshoulders panllel to L. O. S.

3. lf Guardsblock you: A. FightC's pressure. +O B. Drivepressure side shoulder through gap trying a\F o C. to splitdouble team, keep feet moving - knife- D. Staylow, hold ground. ry

A lf passdevelops: A. Work to designatedrush lane. B. Work to frontsidethrough Center's neck on sprint-

CHARGES:

A. Bullor Coal LineCharge: ( 1. Alighment- Normal,but tight to ball. 2. Stance- Normal,with moreweight forward (C.L. use 4 pt' Stance) 3. Key- Normal 4. Reiponsibility- Normal,except play on offensiveside of line of scrimmage' 5. Execution- Drivea hardSHoULDER and handsblow into the offensiveman and drive him one yard upfield,shed and makeplay' The tegsmust keep moving for penetration.Emphasis is on the shoulderblow. You mustexplode low. Thisis much more penetratingthan the normalcharge.

lf bull chargeis usedin a passrush situation, use a hand shiverand chargeaggressively into the offensiveman on the +A o snaPof the ball. H trI T

(

213 D. Spa* Charge(N, T, E, Nose,Tackle. Evil): 1. Alignment- Outsideshade to heads,normal. 2. Stance- Normal,with weighton outsidefoot. 3. Key- Ball. 4. Responsibility- Cap to sideof spark. 5...Execution: on thesnap, step at the headof the offensiverineman. Rip tne outsidearm acrossthe face /o of theon linemanand bringyour outsidefoot parallelwith your insidefoot. Look * at the man in the directionof spark(visual key) as you step,and feel (pressure .9o theon lineman key). DO NOT LETTHE ON LINEMANCUT YOU OFFTO THElNSlDE. Squ.r. up inlr.". PENETMTE! AreaBlock - you ro lf feelthe on Linemango outsideand the key try to reachyou, I stepupfield immediately and don,t getieached by ihe'key. Be prepared f*o to maketackle if ball is in area (dive back),or get back outsideto help on outsideplay.

o c. Block- Gut lf the key is blockingout, come hardand flat throughthe @K key. Ballwill be inside. E"/*

\. -=\/O d. lf the C uardblock in or straightahead, close and look for trao. Meet trappersquare with outside o'oxl shoulderand handsclose the hole. Kev' -/- S -> nearback. E ?

e. rf Guardpu s,get in his hip pocket. He wifl takeyou to the bal. rf the Cuardpulls to the ouside, look for Tacklecollapiing you to the inside. Keyhead of T on down block.

f. lf pass,get upfieldquickly in laneand rusnthe passer.

C. JetCharge: Techniqueto penetrategap we arealigned l. Stepwith foot closestto the LOS 2. Grabnear shoulder and rip uo field

D. Cap Charge: '1. Alignment- In assignedgap, tight to ball. 2. Stance- Normal,more weight forward. 3. Key- 8all. o 4. Responsibility- Assigned Cap. 5. Execution- Drivehard and low throughCap. trI Cet penetration.Keep shouldersunder shoulders T of blockers. Reactto pressureof blockersand flow. "l

2r4 vil. PASSRUSH TECHNIQUE:

passrush is attitude. You must be preparedto takeyourself to thelimit physically and be mentally toughenough to keepon rushingwhen no progressisapparent. To bea goodpass rusher you nee-dnot sack the QB everytime. Moreimportantly, we needto be in ourproper rush lanes with constantpressure so thatthe QB neverhas an openview of his receivers.Also, we mustkeep ourselvesprogressing to the QB while we areexecuting our moves. Any latenl movement will surelycost too much time and lose proximity to theQB.

BasicMusts: 'l . Cetoffontheball. Cheatyourstance in obviousdown and distance situation. lf you area containrusher, sprint to our breakpoint to beatoffensive lineman. lf you arean insiderusher, close the distanceand get into manquickly to breakthe offensiveman's cushion.

2. Readpass as quickly as possible. (lf "rush"call or nickeldefense. read run as quicklyas possible.)

Keepyour feet moving toward the QB. Accelente to QB, neverfloat.

Rushin properlane. Lanediscipline and closeproximity to the QB will increase incompletions,sacks, and interceptionsby forcingbad decisionsby the QB.

5. As you approachthe passer,use QB indicators. a. Frontsideor middlerush - accelerateto QB raisinghands when left hand comesoff of ball. Tacklefrom top down. Forcethe passerto throw with high release.Neverallow passerto hold ball and slip underyourarrns. Alwaysgat\er control of your bodyand neverjump if closeto QB. b. lf youaret e backsiderusher, sell outto accelerateto passer.Look throughupfield number of QB to insureif QB rollsto avoidpressure, you will stillget a pieceof him. Useeither a hook or batto disengagefrom ball. Do not worryabout getting hands up. Hit throughQB.

6. Drivingfor the passerwill: Squeezehis area of operation. b. Forcehim closerto anotherrusher. Not givehim secondchoice receivers. d. Forcehim out of histhrowing area. e. Forcehim to throw on the move. f. Forcehim to run - he mostlikely is a poor runner. g. Throwhim for a loss. h. Causehim to fumble. i. Makehim jitterygetting away from center and throwingquickly' j. Makehim loseconfidence in his protection.

7. CettinBthe hands uP will: a. DivertQB's attention. b. Batthe ball. c. Tip it for an interception. d. Forcea bad throw. e. ForceQB to pull the ball down and run. f. Forceelevation on throw- givesecondary more time for adjusting,more range,easy interception.

215 B. Typesof PassRush: l. Rip- usedby containrusher or gaprusher. a. Sprintto breakpoint and close offensive man (useposition steps as neeoed.) b. Rip off manwith uppercut while checkingwith outsidearm. ., c. Accelentefeet and roll aroundlineman to eB. l) lf linemanchecks you, pull out, rip arm, and club man while pullingman with outsidecheck arm. Accelerateto eB.

Uppercut canalso be usedas inside rush technique if we sit man to outside with jab step.

2. Arm over - usedby contain rusherwhen protectorhas low base. a. Sprintto breakpoint and close offensive man. b. Checkwith outsidearm and pull down and away. c. Whip oppositearm overand rip elbow. d. Acceleratefeet to QB.

3. Powerpull - usedby insiderusher as a changeup. a. Closeoffensive man to breakcushion b. Setup with faceand handsdriving offensive man up. c. Twistand tum to takeman out of his powersrance. d. Pushaway and down with one arn asyou rip arm underor passarm over off linemendepending on youror hisheight. e. Lowercenter of gravityand accelerateto eB.

4. Ripand Spin a. Closeoffensive and throw uppercut punch. b. Work into manand spinaround off man. c. Accelerateto go as you lower your center of gravity.

5. Bull- (Usewith 3 stepdrop) Strongsurge over outside shoulder of offensiveman. This is an allout assaultto whip your manphysically. a. Simplya powerthrust at the pointwhere the eB setsup. b. Forcethe blockerback into eB. c. Onceyou havebeen successful, you haveforced the blockerto commit his strengthto stopyou. He is readyfor the fake bull andclub. d. lt is vitalthat the insideshoulder be forwardand underthe blockerand to hold your leverageand momentumthroughout the drive.

6. KnockDown - Accelerateupfield to breakpoint. lf Gline handsare up, knockdown acrossyour body and armover or atrn underdepending on attitude. Acceleratefeet and progressto QB.

r

216 INSIDETINEBACKERS

Player/PersonalCoals & Objectives 301

Husky DefensivePhilosophy for Linebackers 302 A. Aftack the Offense 302 B. Believein What You Do and Committo lt 302 C. SoundFundamentals 302 D. C reat Disguise 302 E. UnderstandBig Picture 302 F. Be a Leader 302 lt. BasicInformation 303 lll. Principlesof BackerPlay 304

IV. ShedTechniques 305 A. FillTechnique 305 B. RecoilHand Shiver 305 C. CrossTechnique 305

V. Tackling 306

Vl. Basicsof InsideBacker Play 306

VIl. Alignmentsfor InsideBackers 307 A. C Defense 307 B. UpC 307 L. lun 308 D. Field/StrongC 308 E. "C" vsWide SlotSets 308

Vlll. C Defense- Alignment Rules 308 lX. C Defense- Settingthe Line 309

X. C Defense- LinebackerCheats J IU

Xl. HuskyOption Principle - "C" Defense 310

Xll. Bam 3i0 INSIDETTNEBACKERS - Continued

Xlll. Dogging Jt I

XlV. Disguise 311

XV. Principlesol ZoneCoveragesfor InsideBackers 312

XVl. ThreeDeep Zone Defenses- (Covers4, B, 9, g Cloud,& g Cloud) 313 A. C Cover4 orTuffCover4 313

XVll. Two DeepZone Defenses- (Covers 1 & 2) 314

XVlll. Cover6 Free 314 A. Man Basics 314 B. Combination(Combo) Coverage (C6 F) 315/3't6

XIX. LinebackerDrills 51./ - A. 7 ManSled BasicBlow vs HighAnd LowBlocks )l,tl - - B. Hit PressSlide - Drill 5t/ C. Coal LineTackle vs RunningBacks 318 D. KeyDrill 3r9

Techniques 320 A. 9i Technique 320 B. 31 Technique 323 C. 10 MiddleTechnique 325 D. 5l Technique 328 E. Up Technique 330 1998HUSKY LINEBACKERS PLAYERYPERSONALGOALS & OBJECTIVES

( l. .I. CRADUATION

2. CHAMPIONSHIPS

3. TOTAL COMMITMENTOF SELFTO TEAM

4. TOUGHNESSOF MIND & BODY

5. HAVEA CAREERPLAN

6. BEA MAN OF CLASS,HONOR, AND DICNITY

7. BERESPECTFUL oF SELF,TEAMMATES, coACHES, oFF|C|ALS, AND oPPoNENTS WITHINTHE CAME AS WELL AS ANYONE OUTSIDE IT.

B. BEUNDER CONTROL; COMPOSURE

9. BEA COOD PERSON.DO THERICHT THING. BEHONEST.

10. PRIORITIZEYOUR LIFE: t'/. A GOD B, FAMILY C. EDUCATION D. FOOTBALL E. SOCIAL F. FUN .I 1. MAINTAINBALANCE

12. HAVEA WORKETHIC

13. BEACCOUNTABLE

14. GIVECREDIT TO OTHERS

15. BELOYAL TO THETEAM

16. BEON TIME

17. HAVECoALS; LoNc RANCE,|NTERMED|ATE, SHoRT RANCE. ALL ASPECTS oF YOURLIFE.

18. ALWAYSBE POSITIVE.

19. COMMUNICATEEFFECTIVELY

20. ALWAYSEXPECT TO WIN 301 INStDETINEBACKERS

I. HUSKYDEFENSIVE PHILOSOPHY FOR TINEBACKERS:

A. Attack the Offense- Make the OffenseDefend ltself: 1. Attitude- senseof urgency- dog mentality. 2. Stopthe run. Firstand foremostread for run. 3. Attackthe offensewith mix of dogs,stunts, crashes, blitzes 4. Fewerreceivers in the pattembecause they think we are comingafter them. 5. Makethe QB beatyou. Usedisguises to control. 6. Hit theQB.

B. Believein What You Do and Committo lt: 1. Make the offensereact to you. 2. Study how they reactto pressure. 3. Takeaway the quick answers. 4. Committo manto man coverage

C. SoundFundamentals-Bend at knees,shoulders square. 1. Blockprotection and tackling. 2. Work everyday on fundamentaltechnique. 3. Communication- cornerstone - essential. 4. Tough,Hard-nosed, Aggressive, Sure Tackler 5. Use Hands: Hit and Pressall high blocks.(Rip, Club, Cross) Hit andRecoil all low blocks. RIPALL BALLS OUT 6. Practicetechniques 7. UnderstandForce - Fill principlesand our inside-outrespons ibilities.

D. Creat Disguise: 1. Up disguise. 2. ldenticalman and zone adjustments. 3. Multiplelooks 4. Stem- Move- Shift- Show- Sell- Bumo- Balance

E. UnderstandBig Picture: 1. Know all defensesand shortyardage, goal line, and specialdefenses. 2. Know coveragesand checksand adjustments. 3. Know all stunts,dogs, crashes. 4. Knowall kickinggame. 5. Studyand knowthe opponent.

F. Be a Leader 'I . Firstby example. 2. Thentoughness 3. Thenverbal 7 4. Bean emotionalolaver

302 II. BASICINFORTTATION: - EveryInside Linebacker must know for everydefense MENTALPROCRESSION. Repeat ( call and coverageand predeterminewhat to do if run or pass'

A. READKEYS, TlpS SETS, SITUATIONS - Communicatebackfield and formation.

B. REACT- Initialshuffle steps based on line and backkeys'

C. SHUFFLEWITH FLOW- ShouldersSquare, Stay LOW'

D. FILL- Downhill- CAP RESPONSIBILITY,with flow to or away'

E.ATTACKBtocKERs-Hit-Press-Extend-Separate(UseHands).Cross.

F. LOCATE- The Flow - The Ball

C. PURSUIT- With Leverage- SPRINTor CONTROL. (lnsideout, staybehind the ball')

H. TACKLE- The Ball- VICIOUSHITTER. Sprint to control,break down, explodeup and thru, wrap it up, and keepyour feet moving'

l. RIP- The Ball- CET lT OUT. Createturnovers' '( l. RECoVER- Th'eBall. Wrap aroundit, not on it!

303 I3I. PRINCIPTESOF EACKERPLAY:

isthe single most important asset besides toughness. Communicf ;"rlT::'::::n

B. Anticipation& Recognitionare essential in orderto completeyour assignment. (TheMental Edge)

C. Don't get cut off. Don'twaste steps. (No falsekey steps)

D. Playsquare across a blocker'shead. Useclub, rip or slideto cross.

E. Delivera neutralizingblow to a blocker. (Snaplt!)

F. (Bea suretackler - wrapit up.) sprintto control,buzz your feet,strike across the ball- Tacklethe ballto theground.

c. Nevertake for grantedthe tacklehas been made. (Be in on everyplay) HUSTLE!!!

H. Tacklethrough the ball carrierand get the ball out.

l. Do everythingin your powerto get in on everyplay.

Takepride in stayingon your feet.Stay off ground. J. the ? K. Alwaystake the properpursuit angle in orderto hit from the insideout.

L. Sprintintelligently into your passcoverage. (Read - Drop - Recognize- React- Break- Pickor Tackle)Read routes and patterns.

M. Readthe QB andbreak on histhrowing motion. Sprinrto thrownball. "BallBall"

N. Keephead on swivelin .

O. When makingan interception,tuck it away and neverswitch arms. yell "Husky,, and returnto closestsideline.

P. Dont tip off a blitz or dog. Be an actor. Showblitz when you are not coming.

a. When dogging,move only on the snapof the ball. Run behindyour pads,stay low, expectto be blocked.

R. Takepride in timingyour'Move'calls as unpredictable as possible. Use fakes, pre.alignmentsand disguiseddefenses to controlthe offense. Be verbal. Be under control. e

304 lV. SHEDTECHNIQUES - "GETTING OFF BLOCKS": SHEDS

The successof any defenseis the abilityof its playersto successfullydefeat and shedblockers ( and get to the ball. As a linebacker,take pride in not gettingblocked. Useyour hands. "Attack the Blockers"

A. Fill Technique- Usewhen the ball is direaly behindblocker (Drive Blockby OL or lsolationBlock bv LeadBlock)

1. Takeon square,slightly outside of blocker. Lookat blocker,use inside shoulder. 2. Deliverfrom a goodfootball position (Low, Head Up, Tail downr 3. Stepwith samefoot asdelivering shoulder. 4. Strikethe blockerpad underpad. Hit on the rise. 5. Keepfeet moving. 6. Can'tget turned; stay square 7. Useoff handto disengagefrom blocker(Push or Pull). DISENCACE!

B. RecoilHand Shiver - Usewhen ball is not rightbehind blocker or you are being chop blockedor scrambled.Keep people away from body in pursuitof ball.

1. EyeBlocker, shoulders square to L. O. S. (LowTarget). 2. Keepoutside arm and leg free. Don't let helmetget to outsideknee. 3. Lockwrists and elbow on blockershelmet and padsforcing blocker down ( and away. 4. Cive groundif needed,keep feet moving. 5. Staysquare.

C. CrossTechnioue - Useagainst lineman when in pursuitof football.

1. Explodeup andthru blockerwith properleverage. Stay square on him, meet blockeras close to L. O. S.as oossible. 2. Explodeinto V of blockerwhile at the sametime shootingyour handsup and into the numberarea of the blocker. 3. Crab cloth and pressthe blockerback to a straightarm position(extend arms) 4. Keepfeet moving to defeatblocker. 5. Shedblocker away from your areaof responsibility.Pull down and away with armsworking across blockers face. (Slideacross block.) 6. Club with leadarm. 7. Rio with levelarm

(

30s V. TACKIING:

Tacklingis the singlemost important and mostfun thing we do on defense.We will t) practicetackling daily in live andform drills. We shouldbe and will be the BestTacklers 7 On the Fi .eld.Ninety percent of tacklingis desire;we will teachyou the other 10%, but the restcomes fiom your prideand desireto do it. Takepride in beingthe bestand most aggressivetackler on the field!!!

THEHUSKYTACKLE: A. Cet underhim (hiton the rise). B. Squareup - eyeson the ball. C. Wrap him up (Crabcloth) D. Up and through(Keep feet moving) E. Knockthe ball out.

VI. BASICSOF INSIDEBACKER PI,AY:

A. Normal- C: 1. Alignment- Toesfour yardsoff ball. Mike B-Split;Backer C-Split.

2. Stance- Balanced,feet parallel, weight on the insideballs of thefeet; relaxed,shoulders and armshanging. lf Up, staggerfeet with insidefoot up, bendknees.

3. Keys- SeeThree!! Learnto keythe linemenin front of you into the backfielF for flow. When alignedover an uncoveredoffensive lineman, he is primary key,key backfieldflow when stacked.There are tlvo partsto the key reaction of our InsideEackers. a. tnitialShuffle - This is our first reactionto flow, startingus in the properdirection. Shufflestep based on Line Key. b. PlayRecognition - After the initial shuffle,our secondread gives us total recognition,finding the footballand keepingproper leverage on it asthe playdevelops. (Backfield Flow)

4. Responsibility- Linebackers always play run first. a. RunToward - Mike "8" Cap, outsidearm free; BackerC - D Cap scrape. b. RunAwav - Mike and Backerscrape "A" Cap. c. Pass- Shufflewith any run key firstbefore playing pass, play for LuLUcrLr\^..rL-^l- rr:t ;ra:s-^- Shows call, "Pass"and execute coveragecalled in the huddle. Look for draw until the QB clears his offensive backs-

306 5. Communication- is the key to cohesivedefensive play. Linebackersare in tne centerof the communications."Say what you see'" a. Hash/Middle- WhiP b. Down/Distance- Rover f Personnel- Backer ' c. d. HuddleCalls - Mike e. BackfieldSet - Backer f. Formation- All Linebackers/DefensiveBacks c. Whip Rt/Lt- Whip h. RunningStrength - (Rt/Lt)- Mike. Setthe Front i. PassingStrength - (Rip/Liz)- FreeSafety - i. Dog or StuntDirection Call Backer. (Brown/Blue) i l^Y'firu1:#rl;:?"d", - Linebackersaaretiesmustecho all set variationsand adjustments.

6. Technioues: a. 9i -CSPlit b. 10-ASplit c. 5l-CSPlit d. 31-BSplit e. PassDogging f. Man technique- Man FreeTechnique C. 2 DeeP(Back to Curl) (Hook ( h. 3 DeeP to Curl)

VII. ATIGNMENTSFOR !NSIDE BACKERS:

A. "C" DEFENSE: oooKoo A"A _MNA

B. "UPC": oooxoo A'A A"

307 C. TUFF lf 2TEs - DoubleBam Vs 1 Back: Backer in backsup C Cap ? oooKoo SBAAAi* M

D. FIELD/STRONG"C": o,ooxo,o s;

B w

Alwaysaway from passing Alwaysin middleunless Strengthunless 3 x 1, thento. 3 x 1, then away. 'C" E. vsWIDE SLOT SETS: a oooKooo B lM I t.-

Backersbump towardsany wide slot.

VIII. "C" DEFENSE- ALIGNMENT RULES:

A. Whip - Ball in middle,go awayfrom passingstrength. Ball on hash,go to boundary. B. Backer- | . (Co to passingstrength unless one back 2 x 2, then go away.) C. Mike- alwaysin middle.(Usually away from passing strength) D. Linebackerdepth is four yardsfrom the L. O. S., unlessin ,,Up,,then have inside feetof down lineman. F

308 lX. "c" DEFENSE- SETTTNG THE UNE: FORG OR F|ELD/STRONGC

We A. makea Left/Leftor Right/Rightcall to setthe Noseand Tackle. This tellsthem t whereto alignon the guardsand which gapsthey control. B. Rules: 'I . 2 Back: a. Setto TE b. Vs. 2 TE's- setto passingstrength c. Vs. No TE : Setaway from passingstrength 2. 1 Back: a. Setto PassingStrength (Rip _ Liz call) b. lf no TE : Setaway from passingstrength o LefVLeft o ooo K oo T N

L RighVRight o o ooK ooo TN M

309 X. "C" DEFENSE- IINEBACKER CHEATS:

A. We cheatour Linebackersto offsetbacks or to Wide Slot. Expect"Bump" call fron,_ Whip. - B. This givesus a big advantagevs the run. C. Vs StrongBacks o O ooo K o 5TlN _l rM w

XI. HUSKYOPTION PRINCIPLE.'G" DEFENSE:

A. Mike Linebackersusually have Dive. Backersusually have QB. \"?4'oxr

XII. BAM:

A. BamTechnique and Alignment - Tuff Defense:

Usedin TuffDefense. Backer aligns on insideshade of TightEnd in "C' Cap. A low stanceready to explodeoutside foot and handinto TE at snapof ball. Must stepup and in deliveringa handshiver up and out into breastplate or TE. lf coverageis 6 or 6 Free,then you haveman to man and mustread any releaseof the TE. lf coverageis 4, ReadTackle and TE, drop straightback into Hook, if pass. lf two TE'swith hvo backs,both linebackersare in Bam.

OOOK C

310 B. For Pass- grabon and readback. lf Cover4, then play tougherin the hole and read betweenthe TE and the OT towardsflow. Seeall three, stay square,stay low, and fill the "C' areafor flow toward. lf TEblocks down, then force back knowing ( you muststill fill the cutbackthrough "C". lf tackleblocks out, switchto fight back inside. lf "Backer"is called,key insidefor ball and fire gap. (lf passshows rush all the way insideto "A" Gap).

XIII. DOGGING:

A. Alignment- Up B. Stance- Staggered C. Key - The football. (Seeball for get off.) D. Resoonsibility- Tight, speed scrape through your predeterminedarea on the snap of theball.

DogInside o o ,qo\oiKlg/oT. tOl,1 ( ./ a t / lr- EI ;.' J w "-/ *2

XIV. DISGUISE(UP, CREEP, MOVEMENTS TO CHANGEATICNMENT)

A. UP: 1. Alignment- Outsideshade alignment on OL, tightto the line of scrimmage. 2. Stance- Outsidefoot back,toe to instep. Stepwith insidefoot. Shoulders low, weightforward over ballsof feet. 3. Kev- Headof tackle,the ball. 4. Responsibility- Scrape, keep outside arm free. Must scrapetight to the L.O. S.

(

311 XV. PRINCIPTESOF ZONE COVERAGEFOR INSIDE BACKERS (3 Deep usedin Coverages4, B, & 9) or (2 Deepused in Coverages1 & 2):

oooKooL-/

FLAT CURL STRONCHOOK WEAKHOOK CURL FLAT

U5 1/3 1/3

A. The basisof all zonedefenses lies in the abilitiesof is playersto coverany and all receiversentering their zones. Know if we arein 2 Deepor in 3 Deepconcep6. ' B. For insidebackers the primaryzones are the hookto curl in 3 DeepZones and Man or backto Curl in 2 DeepZones.

C. Your abiliryto readreceiver routes and combination patterns will help positionyou in your zone readroutes.

D. Get to a depthof at least10 yards,reading routes for threatsto your zone.

E. Knowthe alignment width of the receiversto yourside. Thiswill giveyou an aiming point for you drop priorto the snapof the ball.

F. Your abilityto readthe QB's eyesand shoulders will give you a jump on his release of the ball. Keepvour eyeson the QB with vour headon a swivel. Seethe restof the field and receiverswith your peripheralvision. Anticipatecomplimentary routes.

C. Bealert for receiverscoming into your vision,crossing or checkdelay routes. Shouldersopen to directionQB is setand be readyto reactup on short receivers, or on "under"or " delay". LetQB bringyour backup. Don't "Bite" on underneath routesleaving your hookzone.

312 H. Hammerany receivermoving through your zoneto interruptthe timing of their patlerns.

( l. You mustbreak for the ball as it's thrown,and coverground while ball is in the air. 'HUSKY'is J. Interceptthe ball at its highestpoint. the call to indicateinterception. The interceptorshould work towardthe nearsideline.

K. What is my responsibility?Who is my immediatethreat? Where is my help?

XVl. THREEDEEP ZONE DEFENSES - (Covers 4,8,9, g Cloud,and 8 Cloud):

A. "G" Cover4 or Tuff Cover 4: 1. Mike; a. Alignment- Normal b. Key- Normal c. RunResponsibility - Normal d. PassResponsibility - Hook to Curl.

2. Backer: a. Alignment- Normal b. Key- Normal c. RunResponsibility - Normal d. PassResponsibility - Hook to Curl J \ 3. 3 Deepvs Sprintout or Roll out passor when QB breakscontain and the backsidelinebacker comes out of coverageto contain.

4. Zone Basics:The positionofthe ball on the field and the split of the receiversdictates your angleof drop. Get to eightto twelveyards depth. Readthe QB and patternreleases. a. Mike: 1. Weak Hook to Curl 2. Keythe Releaseof WS #2. 3. Any InsideRelease of WS #2, hammerthe receiverand move by into the middleof your zone. 4. #2 ReleasesOutside, Sprint to Curl, readeB asyou move. 5. Flow Strong- Shufflestrong, open weak,bracket eB. 6. Flow Weak- Shuffleweak, open weak, hook to curl. b. Backer: 1. StrongHook to Curl 2. Keythe Releasesof#2 and #3 3. Any InsideRelease of #2 or #3, hammerthe receiverand move intothe middleof yourzone. 4. Any OutsideRelease of #2 or #3, Sprintto Curl. - ( 5. FlowWeak Shuffleweak, open stiong,bracket eB. 6. Flow Strong- Shufflestrong, open strong,hook to curl.

313 xvn. TwoDEEPZONI DEFENSES- Coverages 1 and 2:

What doesBacvCurl mean? rf the RBto your sideruns vertical you havehim mar to man. lf the RB runsflare or flat,you wo* underthe Curl. rf t'heTE goes,. ,r.'" .r; flat, you are not in asmuch of a hurryunless your backis on a verticalrelease. lf back checksdown, you havehim manto man.

Mike andBacker - ,,Draw thinking Backout untileg clearsthe Back".Turn and opento the side pray the QB is looking. your backman unresshe goesoutside on flator flarethen think Curl. 't. Mike: a. Alignment- Normal b. Key - #2 Weak. c. RunResponsibility - Normal d. PassResponsibility - Back to Curl.

l- Backer: a. Alignment- Normal b. Key- #3 c. RunResponsibility - Normal d. PassResponsibility - Back to Curl.

3. ln "2 Deep" coveragesvs playaction, roll out, or breakcontain, front side backercomes out of coverage to contain. !; A .l "C" Cover I Cloud- Sameas C - for InsideLinebackers.

5. Cover2 hassame meaning as Cover 1. Relateback to cun.

XVIII. COVER6 FREE:

Man Basics: Keepa good insidecushion on your man. Lethis speedand body leandictate your speed.lf yourman blocks,keep no morethan a fiveyard deep inside cushion.

1. Mike: #2 MlM on insideor outsidererease. b. #2 blocks,keep proper cushion. - Flow strong Shufflestrong, open weak, bracketeB. (Watchfor checkreleases) d. Flow Weak- #2 tA/M;vs sprintaction #2 blocks,stay on L. O. S., positionin QB'svision and throwing path. Aftemptto tip the ball when thrown. e. Pro-Slotformation - #2 WM with FreeSafety help. (Combination coverageon #3 with othef LBers) I

314 2. Backer: a. #3 I'VM on insideor outsiderelease (Flood). b. #3 blocks,keeP ProPer cushion. c. Flowweak - Shuffleweak, open strong, bracket the QB (watchfor I checkreleases). ' d. Flow strong- #3 lvl/M;vs sprintaction, #3 blocks,stay on L. O. S., positionin QB's visionand throwing path. Aftemptto tip the ball when thrown.

With your manreleasing, do not slow down to hammeranother receiver.

Number2 and3 crossin the backfield,stay with the back comingto your side. Do not crosswith otherlinebackers.

B. Combination(Combo) Coverage (Cover 6 F)-see next page.

(

315 n ,9, ,Q a z ,'A\ r a /l z ,'\Jt r \ \ \. / t' n r ,t , 0 / \-,, \ /'r\\.'t ,, O,OOKOb ,'V\r M :_oDoKoo" o " R B ;-W o Flare& Up o o o oooKoo oooKoo f ,*",'",,",1r,"o"",

Bloc.ko. check or a Po caosstngbacks I Olo /-G:--}Q

o/ooXo o o o \J co oooKoo o la' - I StaY inside and in front '-rt''- +-:1 ;/ - -" -- Minor within 5 yds. of L.O. S. Keep inside cushion.

:(^ XIX. LINEBACKERDRI[[S:

7-ManSled - BasicBlow vs Hieh and Low Blocks (

Af--=-=-----:=-_a

1 Purpose: a. To teachthe propertechniques of deliveringa basicshoulder-triangle blow vs a high block, b. To teachthe propertechniques of deliveringa basichand-shiver blow vs a low block. c. To illustratethe greatsimilarities between the techniqueswhile getting manyrepetitions.

2. Drill: Alignon the seven-mansled allowing space to work eitherdirection. Start the drill from a goodbreakdown position.With the command"Co. one playerat a time shuffleslaterally, power steps, delivers either a high or low ( blow, releasesfrom the pad,shuffles to the next pad, continuingthe drill throughthe sevenpads. Upon completion,form a line to come backdown the sledfrom the oppositedirection, delivering the blow with the opposite shoulder-forearm.The drill may be done hittingall high blows,all low blows, or alternatinghigh-low.

D. H it-Press-SlideDrill: ,Z\ 'V,Z\ \1 a C' r$ d

't Purpose: a. To teachthe deliveryof the basichigh shoulder-triangle blow. o. To incorporateallthe shoulderblow fundamentalsin a one-on-one drill,in a limitedarea, allowing maximum repetitions and limiting possibleinjury. To placeemphasis on maintainingproper position on the blockerand ( controlof the blocker.

317 2. Drill: Pairup the linebackersdown a line. Maintaina two yard separationwhen not deliveringa blow. Align righteye to righteye. Both linebackerswill deliverthe basicblow on eachother. The commandsare:

Breakdown- Hifting position. D. Set- Startfeet moving. Hit - Stepand delivershoulder-triangle blow. d. Press- Extendarms, pressing opponent away, control with hands. Slide- Pullingwith arms,shuffle from right eye to left eye of opponent.

Followingthe slide,regain the one yard separation,stay in the breakdown position,keep the feet moving. On the command"Hit" startthe sequence againfrom the leftside. Thistime hittingwith the left shoulder. productivity is doubledin this drill becauseboth opponentsare deliveringthe defensive blow.

C- Coal LineTackle vs RunninsBacks:

? BOUNDARY LB 30 YARDLINE 35 YARDLINE

l. Purpose: a. Developproper tackling techniques. b. Emphasizemaking tackles that deny the runnerany yardsgained. c. Developtiming while explodingforward with properleverage to make tacklesin a confinedarea-

2. Drill: One dummylaid parallel to theout-of-bounds line. Two yardsin-bounds betweenfive yard line stripes.One runningback carrying a footballaligns one yard from the dummy. He mustattempt to scoreby runningoff either end of the dummy stayinginside the five yard boundary. No fakes,just tough scoringrunning. The defendermust make his initial hit off the end of the dummy comingforward. Thetackler cannot allow the backto fall forward or he will score.lt is a quickdrill, with eachdefender allowed only one attempta day just as he would haveon the goal line in a gamesituation. The injury factoris alsocontrolled by allowingeach defender only one l^ attempt.

318 D. KeyDrill:

\_-./ oQoo v \ 8,. B.-

C

1. Puroose: a. Developproper visual understanding of line blockingschemes. b. To moveto a gap responsibilityon a guardor tacklekey. c. To get initial movementfrom a line key,then key backfieldflow for totalplay recognition.

2. Drill: Fiveoffensive blockers and a runningback are neededto show the offensive play. Thetwo linebackersare given a specificdefense before each snap. Thecoach signals the offensiveblocks that he wantsused on eachplay. Thesingle command "Co" from the coachstarts each play. The drill is run at teachingspeed. The line and backfire out on the commandand stopon contactwith the defender.The Linebackersmust shuffle with their line reads,read backfield flow, delivera blow, and recoverthe L. O. S. The offensemust give a quick readto the defenderand forceproper play recognition.

319 XX. TECHNIQUES:

A. 91 Technique(Backer): Thistechnique is usedwhen you arealigned to a 3 Techniqueand a 7 Technique end. You are a two cap playerresponsible playside to the ball; backsidenear A Cap (t Cap).

<_ FLOW _ _ --+ < - - - FLOW------+

DCBA 9 5 , ,o ABCg oooxo Or3s,O Cr -t \"- oKoo t..N E .. v ,tt 1. Stance- Normal. 2. Alignment- C Split;Split the crotchof the OT, toes4 yards,off ball. 3. Key- ThroughTackle - TEarea to nearback with awarenessof the ball: kev three. 4. Responsibilities a. FIowTo - Scrapeto sackposition behind defensive end you are responsibleto playinginside out on ball. On insideplay sit behind endand find ball. Ballmoving with speed. b. Flow away- checknearA-Cap; scrape, cannot be cut-off. c. Option- Diveto QB; insideout on ball. d. Pass- Playcoverage called.

BlockingSchemes: O- TackleBase (Zoney'l-3 Gap Flow a (Dive Option, Belly) Tightscrape stack o\-=..---_ end,find ball. Anticipatecaging TE. KQAA Diveoption keep and the ball is moving n- -7.| r;.- ) with speedBacker must move with speed.

..'- TightFan/Tight Flow (lso)Window opens R\ Attackback to ball. Keeooutside arm 5\ and leg free. KQ tl P'-' /^,

320 TackleDown/5-Cao Flow. (Power)Tight scrape outside attachL. O. 5., anticipatebounce. (

TackleDown-C uard Pull/S-Cap Flow. TOM: SprintOraw (SprintDraw, Belly- C, Sweep)Tight scrapeoutside attacking L. O. S.vs Sprint Draw anticipatingbounce. Vs Belly C, CageTE. Vs Wham attack L. O. S. anticipatechop block by fullback.

G-KICKOUT: Belly-G G-PULL: V\,/ham o--.,_- \ --r' ( XOtsO I -{'\ / N\/ s-''/

TackleDown-Cuard Pu ll/F u ll Flow. eFl-* (Sweep).Tight scrapeoff DefensiveEnd and workingto penetrateL. O- S. Rip throughoutside shoulder of FSCor FB (AnticipateChop Block). Roop-l;

TackleDown with FlowAway (Ctr.) Step to neari -Cap,hear "Pull" call or recognizecounter, scrape back attacking ( L. O. S.with eyesinside.

321 --o Scoopwith Flow Away. Recognizesoft block by tackle. Scrapeto near 1- Cap, 1- Cap not .D threatenedpursue inside out fo hall -O Anticipateblock by Center. ?

--._.aQ-(-j^c. ril _,

Scoopwith Flow Away. Recognizesoft blockby tackle.Call "Pull" when Cuard pulls. Scrapeto near1-Cap. Anticipate down block from backsidetackle. Use CageTech. 2a

Insidepull with FlowTo. Call,,Pull", scrapebackside. Anticipate down block F from backsidetackle. UseCase Tech.

a

322 B. 31 Technique: This techniqueis usedwhen you arealigned to the 2 Technique.You are a Two Cap playerresponsible for the playsideB-Cap/3-Gap and Fan 1-Cap/ACap. (

<- FLOW - - --r < - - -FLOW '------

a ,o' o ooao rOr 3 s - oxoo o \ *r. t'.N '-."y'E

1. Stance- Normal 2. Alignment- B-Split;Split the Crotchof the Off Cuard,Toes 4 yardsoff ball. 3. Key- ThroughOff Cuardwith awarenessof Tackleto the ball. Keythree. 4. Responsibilities a. FlowTo - Stepto DefensiveEnd, responsive for B-Cap. lf B-Gapis open,plug the Cap. lf the B-Capis closed,scrape outside Defensive End. b. Flowaway - Scrapeto far 1-Gap.Cannot be cut-off. ( ' openplug dive' B-cap closed scrape |ffi: d. Pass- Play"?[i"!,',Su?otoapcoverage called.

BlockingSchemes:

q- Cuard Drive/TightFlow (lso). Window p\ Open. AttackB-Cap with outsideleverage on FB. We mustdominate all! o\/\ Kofa itr-T€I M

O------_ Cuard Drive - TackleVeer Block/3- Cap (Option)Scrape outside your Defensive o\ Endas you feelhim closingthe B-Cap. f (f You now haveC-Cap responsibility with KQQi QB on option. (Option principles) n tf ;:/ 323 CuardZoney'5{ap Flow (Belly,Sweep). Cet width but compressarea freeing outsidearm and let on the Cuard with an 7 insidethreat. With no insidethreat, pursueball with insideout leverage K.-aa- attackingthe L. O. S. T- '--=.."\ i-E M

G-l CuardOutside PullAtrr'ide Flow. Scrape and find ball. lf Endcloses B-Gap. secure Cr-- C-Cap. lf the ball is movingwith speed (Sweep).LB must movewith speed o_ attackingL. O. S. Anticipatechop block. KO,O \ ^ NY .:--, MJ

CuardCut OfflFlowAway. Scrapeto far ---o 1-Gap,work insideout on ball. Cannotbe -_o cut - off. 'Ff--o

---o CuardInside Pull. (Trap,Trap Option). Call "Pull". Scrapeto End,secure far 1- Cap responsiblefor Trap. Anticipatedown blockfrom BacksideCuard.

GuardPull InsiddFlow To (Ctr).Call 'l{ap, "Pull". Scrapeto End,secure far 7 working insideout on the ball. AnticipatL down block from BacksideC uard. Use CageTech.

324 C. 10 MiddleTechnique: This techniqueis usedwhen you arealigned over the Center. You becomea singlegap player. You areresponsible for the A-Capto the 3 Techniqueto the ball. ( It is a techniqueused to takeaway the insiderunning game. o

t"7 {

'ot J 59 5 3 oo N ??,o,K!,7 -M-

1. Stance-Normal 2. Alignment- A-Split;inside foot on the ball,toes at four yards' 3. Kev- Throughthe Center-Cuardarea to FB. Keythree- 4. Responsibilities- a. FlowTo - Tightscrape stack your Tackle- TightFlow securenear A- CaP/1-CaP. b. FlowAway - Attackinside out on the ball, responsiblefor cut-back; can not be cutoff. c. Option- Diveto QB, insideout on ball. ( d. Pass- PlaYcoverage called.

BlockingSchemes:

CenterBack with 1-CapFlow (lso). Tight scrapeand attackyour Tackleinside, plant outsidefoot and penetrate1-Gap/A{ap attackingthe FBfreeing outside arm and a lee. \ Y

Basewith 3-CapFlow (Dive Option)- O-- Tight scrapeand stackYour Tackle outside. Maintaininside out leverage \ on the ball. AnticiPatecaging (N OffensiveTackle. NOTE: lf ball is o Kqpo movingwith speed,attack S-CaP. T I Nl E Pr<:_,r * f

325 CenterBack with 5-GapFlow (Power). Tightscrape attacking L. O. 5. where OffensiveTackle was originallyaligned with eyesinside. Cagebackside Cuard. NOTE: Cap is closed,tight scrape outside.

CenterBack w/5-C ap Flow (sorint Draw. Power). Tight scrapeattacking L. O. S. whereOffensive Tackle was originally alignedwith eyesinside. Cagefrontside QKOOO Cuard. NOTE: Cap closed,tight scrape ,\/ -.,_x_11.I outside. M t't-:J w \' e Base(Zone) with FullFlow (Sweeo). G== Scrapeattacking 5{ap penetrating q,------L. O. S.rip throughoutside shoulder of o Cuardor FB. AnticipateChop Block. q.XIOO,O -L*< M'*-'---t<-:' lt' w

CenterBack/Flow Away (Ctr). Recognize counteror hear"Pull" call, plant inside foot and retraceyour stepsattacking L. O. S. where OffensiveTackle was alignedwith eyesinside. Cage backide Tackle.

^

326 I *___{ CenterCut-Off/Flow Away. Scrapeinside out on football,responsible for cut-back, can not be cutoff. t*O/o o o K o.O,O r;f ffi a " \_i1

CenterBack-Guard Pull/Flow To (Ctr). Call"Pull" if recognizeinside pull, scrapeto offsideinside out on ball. AnticiDatedown blockfrom backsideTackle- Use Cagetech.

(

CenterBack/l{ao FlowfTrap). Hear "Pull"call attack 1-Cap plug hole face up FB. Anticipateplayside guard inside. Use Caeetech.

apIA lE )'w

32i u. ) | tecnnloue: Thistechnique is usedwhen you arearigned to the 3 Techniqueand the End you - is in a "wide 9" alignment. area two gapprayer responsibre for the pr"yria" C- Cap/5-Capand the l-Cap. / 0

00 0 000K00 R S T N EW By

.1. Stance- Normal 2. Alignment- C-Split 3- Key- Through - offensiveTackre TEarea to near back with awarenessof ball. Keythree. 4. Responsibilities- a. FIowTo - Responsiblefor C_Cap/S_Cap. - b. Flow Away checknear A-Cap/l-Cap; Scrape. Can not be cutoff. c. Option- Diveto eB; insideout on ball. (^ d. Pass- Playcoverage called.

BlockingSchemes:

TackleZoney'3-Cap Flow (Slant).Attack C- GA Cap explodeinto Tacklecompressing the areakeeping your ouGidearm /'r and leg O f ree. KO,qor ri-.- I E-

(F* TackleDown - TE Veer Block/3-CapFlow (Option). Stepto C-Capfeel the TE q blockingdown. We mustcross his face and work to replacethe DefensiveEnd. (}*- Optionprinciples. EQ.OA (

-TJ-B

328 TackleDown/5-Cap Flow (Power).Attack C-Capwhere OffensiveTackle was originallyaligned. Cage backside Cuard. lf C-Capis closed,replace the Defensive End.

TackleDown - GuardPull/S-Cap Flow o--( (SprintDraw). AttackC-Cap where OffensiveTackle was originally aligned. c\(' CageFrontside Cuard. lf C-Capis closed, replacethe DefensiveEnd. O KqD\o

a---r- TackleDown - CuardPull/Full Flow d,- (Sweep).Work to penetratethe L. O. S. Ripthrough the outside of the Cuardor o FB. AnticipateChop Block. KOO.'O ,i< -Lr FI

TackleDown/Flow Away (Ctr). Stepto 'l-Cap, near hear"Pull" call or recognize counter,attack back to L. O. S- Cage backsideTackle. lf Cap is closed,replace theEnd.

329 FlowAway. Sameas 91 Technique. Scrapeto near1 -Cap. 1-Capnot 7 P threatened,pursue inside out to ball. Can o not be cutoff. ooK STP,Pq M;B

E. Up Technique: Thistechnique is usedwhen we makean "Up" callin the Huddle. You will playthe techniquecalled for in the defense,but you will now play it from the Line of Scrimmage.

o oooKoo i RS T Nnr B W

1. Stance- OuGidefoot back,toe to instepor toe to heel. Shoulderslow, weightforward over ballsof feet. 2. Alignment- Outsideshade alignment on Tackle,tight to the Lineof Scrimmage;Mike mayalign in B-Spliton L. O. S. 3. Key- Keythree. 4. Responsibilities- Play Defense called. Scrapetight to the Lineof Scrimmage.NOTE: Vs Shotgun,the Up call is off. Loosenup and play from normalalignment. NOTE: Linebackersmust have an awarenessof stressin the passinggame (Zone or Man). Punchout and take proper leveragein passinggame.

/^

330 STRONCSAFETIES

Elements 400

( Fundamentals 400

GeneralRules 401 A. RulesPertinent to StrongSafeties 401

il. BasicInformation 402 A. Principlesof StrongSafety Play 403 B. B Technique 403 C. PrimaryForce PrinciPles 405

ilt- Option Play A. BasicOptions 407 B. FlowReads & BlockingCombinations 408

tv. PassingCame PrinciPles 409 A. Man CoveragePrinciPles 409 B. Man CoverageBasic Routes 409 C. Up Technique 411 D. BumpCall 411 E. JamTechnique 411 F. W5AV9 - Technique ^11 ( C. PassRush Fundamentals & Techniques 4t4 H. SkateTechnique Ar<

Skills& Drills r{to A. Ropes 416 B. TriangleKey Drill 417 C. RecoilDrill 417 D. PassDrill 418

( STRONGSAFETIES Elements

CASKREPT:

., Must know on everyptay:

e-all- both in the huddleand at the line

Alignment- mustbe exact.

Stance- mustallow you to execute.

Key- both man and backfieldaction.

Responsibility- area you areto defend.

Execution- techniqueused.

Pursuit- properangle to ball.

Tackle- end theplay.

Fundamentals

1. Cet alignedearly

2. Staylow - Bendthe knees

3. KeepShoulders square to the L. O. 5.

4. Protectoutside arm and leg when you haveforce or contain.

5. Keepthe weightof the shouldersover the ballsof the feet

400 STRONCSAFETIES - Continued:

I. CENEMLRULES f A. RulesPertinent to StrongSafeties:

1. Don't be offside. lf you jump offsideand don't makecontact, get back! Alwayscheck alignment.

2. Fallon fumblesthat could be recoveredby the offense-Advance all other fumblesexcept as a resultof option pitch.

3. Recoverall passesthat don't crossthe L. O. S. Letthe refereedecide whetherit is forwardor lateral.

4. No latehits after the QB hasthrown the ball or when the runneris down or out of bounds. Be the nastiest"legal" player that you can be!

5. Wide Receiverscannot crack below the waist. Defeatthem with your upper body strength.

6. All defensiveplayers are eligibleto catch(lntercept "Husky") a forwardpass.

7. Thereare potentiallysix offensivemen eligibleto be downfieldand to catch a forward pass: ( a. Eachplayer who is in an end positionon the L. O. S.and who is wearingany numberother than 50 - 79.

b. Eachplayer who is legallyin his backfieldwearing any numberother tnan JU - /v.

8. lf a defendertips a ball,anyone on thefield is eligibleto catchthe ball.

g. Any eligiblereceiver who is forcedout of boundsduring a down may come back in-boundsand makea legalcatch.

10. lf a forwardpass is caughtsimultaneously by opposingplayers in-bounds, the ball becomesdead and belongsto the passingteam-

11. Once a passhas been tipped, pass interference is no longerpossible'

12. Contactby an opponentwhich interfereswith an eligiblereceiver (offense or defense)beyond the neutralzone, is passinterference. However, players are not guiltyof interferencewhen makingcontact with an opposingreceiver simultaneouslyor afterthe arrivalof the football. (

401 STRONCSAFETIES - Continued: CeneralRules - Continued:

13. The offensiveteam may makeone forwardpass during each scrmmage down, but it mustbe thrown beforethe passeradvancls beyond the rieutral zone'

i4. Afterscoring a TD on a "Husky' interception,the bal mustbe handedto an officialimmediately; then celebratewith your teammates.

15. A playermust have at leastone foot in boundsin orderfor a catchto be legal. 'r6. Therecan pass be no interferencecaled on offensiveside of the L. o. s. II. BASICINFORMATION

A. Principlesof StrongSafety play:

play i. HUSTLET hardfrom sidelineto sidelineevery play!

2- concentrate- know your assignmentand thoseof your teammates.see the big picture.

3. Recognize,identify and communicatethe formation- know formation tendencies.

4. ldentifyalignmept of key offensiveplayers.

5. ldentifyspacing of receivers- know tendencies.

6. Recognizesubstitutes by numberand position.

7,- Knowthe strengthsand weaknessesof the defense.

8. Knowfield position, hashmarks and down anddistance.

9' ldentifythe differencebetween offensive run and passbrocking patterns. 10. Learnto keepyour shoulders parallel to the L. O. S. protectyour outside arm and leg.

11. Be a greattackler. Always wrap up and accereratethrough the bafi carrier. Create"Knock Back" tackles!

12. Usea consistentstance. Don,ttip off a blitz. ? 13. Alwayskey the football,when blitzing. See the ball with your peripheral vision. Don't takeany falsesteps.

402 STRONCSAFETIES - Continued: Basiclnformation - Continued Principlesof StrongSafety Play - Continued

( 14. Reroutereceivers whenever possible. Don't go out of your way to reroutea receiverin zonecoverage.

15. Be disciplined.Read your keysfirst, except when blitzing.

16. Stayon your feet. lf you get knockeddown, bounceup. Neverla)' on the ground.

17. Be the leaderof your defense.Lead by exampleon and off the field.

B. B Technique: 1. Stance:Two point stance,"sell Look". Feetshould be slightlystaggered with outsidefoot back. Toesshould be pointedat fullbackor nearRunning Back. Weightshould be on the ballsof feet,slight bend in ankles,knees, and hips. Armsshould be relaxedwith headlooking in at key.

2. Alignment: a. Apex Position:Align splittingthe differencebetween the end man on the L. O. S. andthe widestreceiver. b. Up Position:One andonehalf ( 1 /u) yardsoutside the defensive linemanon the L. O. S. ( c. Bumo:TE stack, align inside leg splitting the crotch of the TE- Rope Theory.

3. Kev:8 Tech'/5Tech (#3)

Man On NearBack Backside n rf (z);

(1) a) a\ (3) ooZ ooZ a) a) Z o

4. Key: Bliu Engage- Ball to kneeof TB. Crash- Ballto kneeof FB.

5. Resoonsibility:Contain the football,pitch on option,"Cet Check".

(

40: STRONCSAFETTES - Continued: BasicInformation - Continued: B Technique- Continued:

6. .. ForceCalls: a. Sky- Saferyforce (Thumbs Up). b. Cloud- Cornerforce (Hand Wave). c. Easy- OutsideLinebacker force (Thumbs Up). - d. Read DefensiveBack/Ouside Linebacker force determined by releaseof TEOouch Butt).

EASY

-.--\-- r'-\ ?'--\ /--\ ^ N\ E PITCH {

FILL L FILL

7

404 STRONCSAFETIES - Continued: BasicInformation - Continued: ( C. PrimaryForce Principles:

The principleof primaryforce is to achieveNorth-South cohtact with a leadblocker turningthe run inside. On the snap,the Whip pivotson the insidefoot, openshis hipstoward the boundaryand takesa "readshuffle step". This allowsthe W time to readhis keysand determine run or pass.lf it is a run Whip could reactaccording to the relationshipbetween the leadblocker and the ball.

1. Up - When the leadblocker is well in advanceof the ball.

a. When thereis a run read,plant and drive towardthe L- O. S. at an angleto constrictthe width of the leadblocker at the contactpoint.

b. Cet to a positionto takeon the blockerat his level. Think cut block first.

c. Breakdown with your shoulderssquare to the L. O. S. and outside foot back. Bendyour kneesin a positionto defendyour outsidearm and leg.

( d. Vs highBlock - hit up andthrough the blockerwith an insideshoulder blow - strike,don't catch.

e. Vs a cut block - get handson the blocker'soutside pad and helmet. Drive his helmetdown asyou give ground. Keepyour outsidefoot backand your shoulders parallel to the L. O. S. Mustfocus on the blockerand not the ball carrier.Stav low/bend knees!

f. On an Arc releasefrom a tight end look for eye contactfrom the tight end. No eye contact- expectfire pass.

2. Thru- Usedwhen the leadblocker is in such closeproximity to the ball that the W determineshe cantake them both out at once.

a. Plantand drive towardL. O. S. at angleto constrictthe width of the leadblocker. Aim at a point whereyou expectyour pathto intersect with the ball carrier.

b. Explodewith shouldersthru the blockersoutside leg - stretchout and scrambleto get all the way to the ball carrier.

( c. Usethis technique only as a change-upand onlywhen you determine you can getto the ball carrierwith the lead blockerin a tight relationshipwith the Tailback. 405 STRONCSAFETIES - Continueo: BasicInformation - Continued: PrimaryForce Principles - Continued:

play- 3. slow Usedwhen wishbone"y" teamsroad brock or on outsideveer when thereis no blockingthreat between you andthe pitchman. (Not applicablein pressurestunts.)

Procedures a. Settleon the L. O. S.and featherthe oitch. b. Keeppads parallel to the pitch phase. c. Makethe QB's runninglane as narrowas possible.you havethe pitch responsibility.

406 WHIP BACKER- Continued:

I1I. OPTION PLAY:

( A. BasicOptions: 1. 'DiveOPtion 2. SoeedOotion

3. OutsideVeer

(

4. WishboneLoad 5. WishboneLead

(

40i STRONCSAFETIES - Continued: OptionPlay - Continued:

B. FlowReads and BlockingCombinations: 1. .. . TackleOff LineNear Back Dive - Stayin position,expect option pass. ,/ /o -----71 /--\ /1v oboooo twi VM

z. TackleOff LineBacks Parallel - Expect load option. <-c)

<_-_------o

\-rl \-/ \-/ \-_/ \___-/ \_-/ L-vy S l, T

3. TackleOff LineNear Back Dive - Insidestay in positionlooking for TB bounceoutside. .-.'.? /V // \ 2a_LO O/?OOOO ws/-r ,/M

A Flow Away - Scanthe field, checkingfor counterand reverse.Counterpoint, work to nearhip of ball carrier. Keepshoulder square, ball carrierin front of you and inside. Taketime, replace"Mike,, Rope iheory. Know if it,sfast flow or slow flow awav.

WS N ER

408 STRONGSAFETIES - Continued:

lv. PASSINCCAME PRINCIPLES

Man CoveragePrinciples: 1. Keepeyes on receiverat all times. (Waist)

2. lf beatdeep keep eyes on receiverand catchhim. He will run slowerwith hishead turned looking for theball. When he slowsto go up, or when his handsgo up forthe ball, yourhands should go up. Bealertforballcall.

3. Face.guardingis legal as longas no contactis made.

Nevergo in frontof receiverunless you can get both handson the ball.

5. lf timingis close, bat ball down with neararm and insuretackle with yourfar or upfieldarm.

o. Havepride in your one-on-onecoverage.

B. Man Coveragevs. BasicRoutes: 1. Flare- Closeto an insideposition and play along L. O. S. untilbackturns upfieldthen turn to him andrun with him. Keepeyes on manat all times.

(--) (

r---) @

.....-

2. Flat- Keepinside position and run with him. lf he turnsupfield turn to him anorunwith him.

a-)

w

(- (

409 STRONGSAFETIES - Continued: PassingCame Principles- Continued: Man Coveragevs- BasicRoutes - Continued

3. Co or Circle- Keepinside position and run with him. 7

/\,_,/ l / r-l t'.-.- l- /- wJ-rI i

,,C,,Area 4. Man Coveragevs Receiverin - Forceoutside release and maintain an insidecushion. Align head up andrun with him.

?

(_, r-l r-) (D

I

410 STRONCSAFETIES - Continued: PassingCame Principles- Continued

C. Up Technique: This is stillan 8 techniquebut now you will playthe positionfrom tight on the L.o.s. o

OOOOOO W E MT N B E R

t- Stance- Normal Alignment- Align1 Yzyards outside the defensiveline on the L. O. S. Key- OffensiveTackle to NearBack with awarenessof ball- A Responsibilit,v- Pitch and contain.

D. BumPCall: Thisis a callmade by theWhip to theInside Linebacker. The Whip will stackthe TightEnd and the Linebackerswill bump(Move their alignment)- This will be by offensiveformations. determined x

W.\S T N E \ M---..----..l g ______' .l . Stance- Normal;feet moved to parallel' 2. Alignment- Insideleg should split the crotch of TightEnd. 3. Key- OffensiveTackle with awarenessof Tight End on NearBack and Ball' 4. Responsibility- Pitch and Contain/SupportCalls.

E. JamTechnique: Usethis techniqueon wide Receivers.square your stance,align your outsldeeye on the insideeye of the receiver.Key the receiver.we want to force him to the outside. on receiver,smovement shuffle two stepsin eitherdirection staying souareto L. O. S. Work to strikethe receiverwith the butt of your handsunder his padsmaking him restartor adjusthis route. cet eyesback insideto find the ball, reactto run or passresponsibility. Receiver should tell you run (stalk,Crack) or oass(Release).

411 STRONCSAFETIES - Continued: PassingCame Principles - Continued:

F. W54ru9- Technique: - 7 1. Stance3 pointstance with insidefoot up, kneesbent, back flat, down nano 3 inchesin frontof facemask crowdins L. O. S. - 2. Alignment 2 feetoutside tackle or Tight End,with an angledstance arming at the V of the neckof the offensiveplayer. - 3. Key Ball reactto offensiveTackley'Tight End as you attackwith your inside foot. Attackthe V of lineman'sneck. Continuekey progressionof man on, nearback, backside lineman. O Or

3.o 1.

W l. ManOn 2. NearBack 3. BacksideLineman

a. Fan- Tackleblocks out on you, attackV neck maintainingproper leverage.Keep outside arm and leg free. Bendto nearback. Separate,escape, run to football. o{ e YI O--'.. * oqg r-w

b. OT VeerReleases -

O2.

3.O OOOQ \ W

i. AttackV Neck- asOffensive Tackle releases inside, bend insideto nearback on your secondstep. (Option). o__-=_+ -\ .---.. \ + --\ *\ ,-\--Yl /^i /--\ \ i IW

412 STRONCSAFETIES - Continued: PassingCame Principles - Continued: W5A/V9Technioue - Continued: t ii. OffensiveTackle releases inside and nearback blocks vou (Kickout) ' AftackOffensive Tackle V Neck,as OT releasesinside, bend insideto nearback on your secondstep. Nearback blocks you. Rip inside shoulderof nearback with vouroutside shoulder and gain ground upfield. < o--\ oo2 il Note: Treatkickout by nearback and OffensiveLineman the same. Rio insideshoulder OL with your outsideshoulder and gain ground upfield. \* /-, \

OEC \

It. ffensiveTackle Releases inside an! nearback awav. AttackOT V Neck.as OT releasesinside, bend inside to nearback on your second step. Runto football. ',,O YO ( //b -

iv. OffensiveTackle pulls inside. Aftack OT V Neck,as OT pulls inside, bendinside to nearback on your secondstep. Stayin OT's hip oocket. Runto football. ..'7

./ "/oEo5-l W P:<< Sct 1) Explodeand attack. O 2\ Containrush; skate.

---\=,.-A EW

d. PassSet - 1) Explodeand attack. \rt \ rush;skate. \ 2) Contain '\ O / \ OOdA\ EBIw , 413 STRONCSAFETIES - Continued: PassingCame Principles - Continued: a C. Pass,RushFundamentals and Techniques:

1. BasicFundamentals: a. Takepride in sackingthe euarterback.rt is 90o/"desire and 10% skill.

b. Anticipatepass based on down and distance,pre.snap read of lineman'sstance. by the offensiveformation and by defensecalled.

c. lt is extremelyimportant to geta greatjump on the snapof the ball, key the football and get off!

d. In your stanceplace the weighton your backfoot so your first stepis a progressivestep towards the eB. Explodeand accelerateout of your stance.

e. Closethe distancebetrveen you andthe blockeras quicklv as oossible.

f. Havea planto attackand defeat the blocker.

g. When you havecontain responsibility, attack the upfieldshoulde , of C the .

h. Whentackling the Quarterback,you musttackle him highpinning his armsto hissides. When sacking the eB, 50% of thetime you should causea fumble,strip or knockhim looseof the ball. lf the eB doesn,t seeyou the ballshould be knockedout 100%of thetime!

i. When recognizing3 step,come undercontrol and be in positionto obstructor knockdown the ball. Do not leaveyour feet until the ball leavesthe Quarterback'shand.

j. Beaware of draw and playaction fakes. Cear down and reactto run or pass.

k. Bealert for followingdraw reads: l) Oneof the backsmoving laterally toward the eB. 2l Quarterbackturning his backto L. O. S. on his passdrop. 3) Quarterbackmoving the ball from the shoulderarea to the hip areaon drop.

(

414 STRONCSAFETIES - Continued: PassingGame Principles- Continued: PassRush Fundamentals and Techniques - Continued:

( 2. PassRush Technique: . a. Bull Rush- Explodeinto the blockerwith the top of your helmetinto the chin of the blockerwhile at the sametime shootingyour hands into the chestarea grabbing cloth. You mustnever let your feetstop' Drive and lift the blockerto Quarterback.

b. Buttand Pull- Explodeinto the blockeras you would a bull rush' Once you feel the blockershift his weightto resistyou'

c. Swatand Swim- Attackblocker as if you aregoing to Bull Rush' As give blockera move you 8et into a positionto stepon his toes, the opp&it" the directionyou areheaded, swat with your insideor outsidehand.

d. Arm Under- As you approachthe blockerdip and rip your shoulder and arm throughthe rib cagearea and arm of the blockerexploding into him turninghis body while at the sametime shootingyour hips and acceleratingto the Quarterback.This movementcan be used with a butt and pull rushor in a swatand arm undermovement'

e.Finesse-Asyoureachtheblockerusefoot,shoulder,andheadfakes ( on the blocker. Slip by him without makingcontact' You may usea swim or arm undermove to get by him. You mustbe able to stepon the blocker'stoes before making your fakes'

H. SkateTechnique:

1.C|osedistancedownonoffensiveb|ocker.Cetoffandgettoblockerbefore he'sready for You.

2. Setthe blocker'sfeet, while your quick feetget your hips ouside'

3. Work OffensiveLine 1/: Man. a. Don't work faceto face,work at half the man' b. Must usehands on shoulderpads gripping jersey'

A Pushoff insidefoot and oPenhiPs.

5. Gain groundwith outsidefoot towardsOL's heel.

6. lf you havebeat the man overthe top continuewith a puncVrip through'

41 STRONGSAFETIES - Continueo PassingCame Principles- Continued: SkateTechnique - Continued:

7. lf not,work backundemeath the manand finishthrough with a punch/rip through.your sequenceof stepsis as follows: Step(this is outsidefoot towards OL,s heel on skate). b. Crossover(this is insidefoot behind ouside foot toe to heel). Balance(this is outside foot gaining ground to euarterback). Rip(this is your inside foot ripping through). NOTES: l. Low manwins! _ Bendknees and staylower than blocker. 2. Do not go deeperin the bacKieldthan the eB,s depth. 3. Alwaysfinish with a violentrip or punchthrough.

SKILLSAND DRILLS:

Rooes - i. HighStepper lift kneesto maximum.May alsohigh stepover bags.

-..------.->

- Quick Feet lateralmovement through ropes emphasizing quick feet betweeneach rope. Staysquare - movefeet as many tim;s as possible betweenropes.

______>

I -.->

? - Fullspeed full speedlateral movement throueh ropeswhile stayingsquare- May useair dummiesfor playersto recoiloff oi. May alsoadd fumble recoverat end. (Diagramsame as above)

DoubleFooted Hop - lateralhops through ropes. One hop per hole. Stay low and square& emphasizekeeping shoulders level.

I

416 STRONCSAFETIES - Continued: Skills& Drills- Continued: f B. TriangleKey Drill - A tightend or tackle, and quarterback line up in It normalpositions. Whip alignin a shadealignment to thetight end sideand a walk alignmentto the splitend side. On the snapthe offensivepersonnel execute a play, run or pass.The Whip readshis keysseeing:

1. Tightend or tackle 2. Nearback 3. Ballor pullinglineman and reactsappropriately for threesteps.

i if i ,,----\- l! OO(D

C. RecoilDrill - Threeoffensive players line up asdiagrammed. The firsttwo are lead blockers,the lastone is the ball carrier. On "CO" the firstlead blocker takes a wide ( courseto chop whip..After he takestlvo stepsthe secondblocker starts. Afterthe secondblocker takes tlvo steps- the ball carrierstarts seven yards outside the outsidecone.

The W alignsin a walk positionseven yards ouGide the widestcone. He takesa read-shufflestep, then drives back upfieldto the depthof the blocker. He then breaksdown with hisouside foot back and shoulderssquare to the L. O. S. and executesgood recoil technique on both blockers.He will finishby wrappingup on the ball carrier.

(

417 WHIPBACKERS - Continued: Skills& Drills- Continued: PassDrills - Continued:

D. Drop Drill -W readscoaches eyes. Breakonball afterproper drop. Coach---''' can,throw to either side. Coachcan cafi different cove*ges. prayersrotate aftereach throw.

C

E. Screen/Draw/90 - Drill W will startto dropto passresponsibility while reading for draw, screenor 90 pass. He will reactto wherethe ball is tirrown.

I

tr L A

t ..'

.t "i-''

418 WHIP BACKERS- Continued: Skills& Drills- Continued:

F. PassDrills l - (plus l. Two HandCatch - Movingforward - catchthe ball and lock it away. various otherball drills).

C

2. M Drill Purpose: To teachW's propertechnique in zone coverage' Emphasison good land marks- communication- eyeson QB and greatplant and drive back to the L.o. s. - we starton QB movement- ball up they startleft or rightover towardslandmark. Theymust find the landmarkon the first stepthen get their eyesback on the QB yelling"Pass - "Pass'.When the QB showsa throwingaction they yell "ball,ball" and oiantand driveback to the L. O. S. Breakdown and repeatthe drill'

(

? BreakDrill The purposeof the breakdrill is to teachW's to takea goodzone drop, readthe quarterbacksintentions, make a greatbreak on the ball and catchthe ball at the highestpoint. /r

41\ DEFENSIVTSECONDARY

( FUNDAMENTALS. COMMUNICATIONS s00 DEFENSIVEBACK CHECKLIST 50r STANCE 514 BACKWARDRUN 515 WEAVE 516 HIPWHEEL TO/AWAY L.O.S. Jt/ SPEEDTURN J to

EASICPRTNCIPTES FOR ZONE COVERACE .519 READTNCQB',S INTENTIONS 520 INTERCEPTIONS .522 HOW TO PLAYTHE BALL s22

BASICPRINCIPTES FOR MAN COVERAGE INSIDEMAN TECH 525 OUTSIDEMAN TECH 526 OUTSIDEBAIL MAN TECH 526 BUMPAND RUN 527 WHEN AND HOW TO LOOKFOR THE BALL 529

PATTERNRECOCNITION 530 ( HOW TO PLAYTHE BALL 532

FOOTWORK. TECHNIQUEDRILLS .533

BALLDRILLS s38

FILMSTUDY

COVERAGETECHNIQUES 545

( COMMUNICATION

In orderto improveour coverageand form a cohesivetype of defense,the defensemust do considerabletalking with eachother. You mustrepeat everything three times and be loud. ? Thefollowing are some of thealerts we will be using.

1. PA55,PASS, PASS by anyonewho recognizesthe passplay. 2. SCREEN,SCREEN, SCREEN upon recognition of the screenpass. 3. DRAW, DRAW,DRAW. 4. RUN, RUN, RUN when you aresure it is a run. Alwaysplay a passfirst. 5. CRACK,CRACK, CRACK on the crackback block. 6. BALL,BALL, BALL yelled by all who seethe ballthrown. Alertthat the ball is in the air. 7. CURL,CURL, CURL when the wide out runsthe curl or to tell the backerto stay inside. 8. OUT, OUT, OUT on a sideline.typeroute by the receiver. 9. POST,POST, POST call by the cornersto the free safetywhen the receiveris cominginto the deep middle. 10.HUSKY - when makingan interceptionin order to alert the team that an interceptionhas been made. 'I 1. CROSS,CROSS, CROSS to alertyour teammatethat a receiveris crossinginto hiszone.

Thereare many more calls and we wantyou talkingall the time. lf you communicate,you are thinking. Talkingis essentialto gooddefense.

500 DEFENSIVEBACK CHECKTIST

THINCSWE MUSTDO: ( 1. Stopthe bomb 2. Eliminatebig play- containthe ball 3. Eliminatemental errors 4. No foolishpenalties 5. No missedtackles 6. NO LOAFS(10 second blow out) 7. TURN BALLOVER o OnOowns . punt . F.C. . fumbldintercept 8. Have morefun than oPPonents 9. THINKINTERCEPTION 10.BE PHYSICAUTRADE COMPLETIONS FOR "HEADACHES"

PRIORTO SNAP: 'I . Down and distance 2. Positionon field . hash . middle 3. ResponsibilitYand keY 4. Firstthreat ( 5. Helpin defense 6. Splitof receiver

LITTLETHINCS: 1. Makegood iudgments 2. Shoulderssquare 3. Playwith padsbeyond toes 4. Keepball in front/inside 5. Bendin kneeVKeepa basdStayon feet 6. Outsidearm - leg free 7. Awarenessof interceptionpoint 8. Leverageon ball/receiver 9. Crossfaces

LOOKFOR A PASS: 1. Aftertime outs 2. Afterdelay of gamepenalty on the opponents 3. Firstand lastplay ofthe quarter 4. Aftera substitution 5. Aftera penalty .10 6. On a 1" and situationfollowing a turnoveror a longgainer ( 7. On a 2"dand short yards (waste down) 8. On a thirdand long

501 C

DEFENDING THERUN (

C

502 (

GROWTH MOTIVATION .l I

RELATIONS HIP z OF I BLOCKER TO BALLCARRIE R 4 uL a\ s! I I ) I l t TACKLINC DEFEATINC ( $ BLOCKS st 4n $ PROPER PURSUIT F UNDAMEMALS a

STANCE 1STSTEPS BASIC MOVEMENTS HARIIPlN VS.RUN

qn? FUNDAMENTALSFOR DEFENSE Thefollowing fundamentals are emphasized daily in a teachingprogression. F

Stance: Everydrill beginswith the properstance stressing that the knees be bent (wristsbelow knee caps)creating a low center of gravity for efficientmovement. The weightevenly distributed on the ballsof the feet for balanceand the shouldersover the toes.

1n 2 Steps: Using a 6" directionalstep puts the player in the proper direction toward his areaof responsibilitywith goodbody controland balance.

Proper Pursuit: Use a series of pursuit - agility - footwork drills to improve the quicknessand body controlto changedirection at the variousangles towardthe L.O.S.or away from the L.O.S.when pursuingthe ball-

4 areasare stressed, taught and tied together:

1. Stopping: do it the quickest way by shorteningthe stride, decreasearm movement,drop the centerof gravity. 2. Breakdown: bendthe knees,shoulders square, pads over the toes with a good base. This createsthe leveragenecessary to make a tackle,unload on a blocker,or changedirection. 3. Changeof direaion: breakdown and controlthe centerof gravity by droppingthe hips. 7 4. Proper pursuit anglesand awarenessof helo: createsproper Ieverageon the ball carrier.

Tackling: Two basic factorsof tacklingare desire and timing. Desirecan be motivated,but timing must be taughtby placingemphasis on the proper angles(cutting them down), /everage,and extension. When motivatingthe playersto becomebetter tacklers , we challengetheir timing (performance)not their courage(the performance).

DefeatingBlocks: The fundamentalswe stressto defeata block are: taking the proper angle to the P.O.A.,having /everageon the blocker,the extension into the bfocker(timing), and the neutalization and separationfrom the blocker. We alsoconsider the relationshipof defenderto blocker and ball carrieran essentialfundamental to teach. lt is criticalfor the defenderto have the understandingand awarenessto make the proper judgmentthat will effectthe successof the other defenders pursuingto the ball.

504 DefeatingBlocks 4 Positionsin relationshipto the blockerand the ball (Continued) 1. Even: . Staysquare, don't Pick a side . Makethe ball changedirection ' . Allow pursuitto gain ground lf you picka side,the ball carrier will go opposite: . Defendergets walled off . Createsa seam \l . Defenderswill have to changetheir angles in pursuit or A over run the ball

BALL 2. Behind: . Give ground to get shouldersquare; don't go underneath blocker {v . crossfaces . holdthe gainto a minimum

Ahead:(this needs to be the mostrepetitious) BALL---;1 3. . Reducethe anglebetween you and the ball o__/ . Technique utilized will vary depending upon defensive , position(LlNE, LB, DB) . Do not want to createvertical or horizontalseparation from A oursuitwhich createsa seam

4. lnside: . don't a side BALL Staysquare, Pick . allowpursuit to gainground € . if you penetrateto the ball, "run to the goal line" A . ball crossesyour face,cross face the blocker,losing ground if you haveto.

Stressthe little things(leverage): Shoulderssquare Bendin knees Padunder pad Properarm and legfree Cood base

Plavingthe Ball: Utilize a seriesof drillsto improveconcentration, awareness and proper,udgment.

( ForceCalls: Free safety will make strengthand force calls. Corner will be responsiblefor making remainder of force calls to the Whio Linebacker.All DefensiveBackers will communicateforce calls . 5k), SafetyForce . Cloud CornerForce .. Easy OutsideLinebacker Force . Read DefensiveBack - OutsideLinebacker determined by the releaseof the TE

1. PrimaryForce - Appliesto the defensiveback who is responsiblefor forcingthe play at the flank. After gettingyour read,attack the lead blockerconstricting the running lane. You must be lower than the blocker. Below with a wide baseand shoulders square. Drive your inside shoulderand forearmthrough the lead blocker. Do not permitthe lead blockerto tum his shouldersupfield. lf you forcethe ball insideof you, or if you force it to bouncedeep, then you'vedone your job. On option,take the pitch man. 2. SecondaryForce - Applies to the defensiveback who will play his area of pass responsibiliryuntil the threatof passis gone. lf the ball getsoutside of our primary force man,you mustnow contain. Backpeddle to your areaof responsibilityuntil the threatof passis gone. The threatof passis gonewhen the ball carriercrosses the line of scrimmageon the receiverthen can threatenyour zone blocks. once the threatof the passis gone, attackthe ball outsidein. You must alwayskeep the ball insideof you- 3. Cutback - Appliesto the pursuitangle, the Roverwill takeon flow away. On the snap asyou readflow away,begin to walk out checkingfor reverseon countercoming back to you. Once you check for reverse,take an insideout pursuitangle to the ball to eliminatethe cutback. 4. lnsurance - Appliesto the defensiveback away from flow who is farthestaway from the ball. You musttake a pursuitangle to get betweenthe ball carrierand the goal line. Aftertaking you readsteps, check #1 for any throwbackpossibilities in you deep zone. Once threatof passis gone,open up and work to a point 20 yards deep on the ball carrier.Always keep the ball insideof you andin frontof you. 5. Fill supporl - Appliesto the defensiveback, usually the freesafety who is responsible oncethe threatof passis clearedfor goingto the ball.

506 BASICPERIMETER RUN RESPONSIBITITIES WITH ZONECOVERAGE

vs. Sky/Easyvs. SweeP Sky/Easy Option q------_---.. dT--..* o@o@o? T STNEI p W\ R WMB --t-. Force Fotd M /B Fold I ,/ C CI I / _____r_^ c/ t ,'/ \ . r..----/ Insurance Fill(Cutbatk) \r lnsurance rI|| V, Skv/Easvvs. Crack Skv/Easvvs. Crack O- O-- o_-= O\_ I i-o d---_-_, t-P /7 \-, \--l \---./ \--l \--l v \\-/ / oooooo ,/ | ( STNN srN.,E/l w-.. R '/ W---} M B\ R \- M UB t:,*.*.5ro,ceuecoriF Fold *gtd' 5ec.rorce \ ct,/c'.lI I t Force nsurance Sec.Force . F / Sec. \ Fill lnsurance Fill (Cutback) BecomesPrimary Becomes

Readvs. TE Block Readvs. Release ,D-i------_____ O------) a--)-1'--- r '------.r i ,: /-_\ cA------

\__/ \_, \_-/ /'_-\ /--_\ /-\ /--\--7-- O\ S I N 5/ CTNI E\ I R\. I T R 7- lBMWI M rce Fold Fill Fo C J \C , Force ,/ \r Force Insurance ,r/ Sec. Fill (Cutback) tnsurance Fill (Cutback) 507 BASICPERIMETER RUN RESPONSIBILTTIESWITH MAN COVERAGE(C-6)

Shootvs. Option SilverC-6 Shootvs. Option I un b-Free .------3------'

/ ,' o4-. O o /T(--J-ooqo\l /{ r N\A W'. a a ,/9. '- -M--"/ -* B-"'

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Skyvs. Option Rov/Whip Shootvs. Option Tuff GFree (C-6) Dog ^O---_-,,-o---_-._

\ o ,/ooooo\ STN E+p W E NTS r, l WMJ BJ skv )\ / Easy Fill M--./ \.-B--l D (- r C C Shoot Shoot L Insurance sec.Fill Sec.Force F Sec. Fill Bronze C-6 Safetyvs. Option -, Tuff 6-A .--._=

spv spv '' \, o-A>^ t ^-4to O AOOOOCIO/" I ,..s' T N \ez ENT BS W R M B C Fill Fitl C L C F )ec.t rtl 5afety

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508 (

DEFENDING THEPASS

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509 F

CROWTH

MOTIVATION a -. -

INTERCE PTION C I \ I b POINT I -t a l r t aA dl AWARE NES S J UDCEMENT tA 5 HIP WHEE L HIP WHEE L E F t TO an sl L.O.S. L.O.S. s BACKPEDAL COVERAGE CUSHION a70

ALICNMENT KEY RES PONS IBILITY HARIIPI.AY VS.PASS ?

510 DEFENDINCTHE PASS

l. GeneralPhilosophY t All outstandingpassing teams generally have three things in common: 1) an outstanding quartetback,2) greattirningwhich evolvesfrom excellentprotection, route discipline, and the ability of the QB to anticipate,3) coveragerecognition and the disciplineto adiustthe passpaftern' wnen necessary.

Having no control over the physicalabilities of the offensivepersonnel, our successin defendingthe passand willing battlesof 3d down (turn over down) will depend on our abilitvto:

A. Disrupt timing by taking the receiversout of their spots and utilizing coveragepressure or movethe QB from his launchpoint with blitz pressure. B. Disguise the zone variations,combinations and man coveragefrom 3- deep/2deep. C. Sell team aspectto the players. Creat pass rush providesfor outstanding coverageand greatcoverage provides for outstandingrush. D. Understandthe objectives.the strengthsand weaknessesof the opponent's passingattack. 1. Favoritepassing formations 2. Favoriteroutes 3. Favoriteor big PlaYreceiver 4. Typeof passesemPloYed ( r Quick (3-Step) r Dropback(5-7 step) r SprintOut & Eootleg r PlayAction I Screens 5. Typeof protection 6. Down anddistance tendencies 7. Verticaland lateralfield position 8. Mobility of the quarterback E. Never allow l-back offensiveformation to dictate and consistentlyreduce our front to a singlelinebacker scheme leaving the defensevulnerable to draws and traps. WE MUST HOLD A COOD PASSINCTEAM TO LESS .IOO THAN YARDSRUSHING. F. Six factorsthat affect technique in zonecoverage 'I . Fieldoosition r Thoseareas affected or threatenedlaterally by the ball being in the middle(equal lateral stretch to both sidesof the ball) or on the hash(limited lateral stretch into the boundary. I Thoseareas affected or threatenedvertically by the ball being inside the 25 (limited vertical stretch),coming out or free ( wheelingzone (maximumvertical stretch),or distanceto the firstdown marker.

511 2. Formation/backfield sets How the perimeter is being threatenedby the placement of the receiversand backs. I Double width - Pro formation,3 wide (2 primaryreceivers on F one sideof the ball with a splitend on the other). f Singlewidth - Twins, Slot(2 primaryreceivers on one side of the ball with a tight end on the other) f Double Wide SIot - Pro-Slot,4 wide (2 primary receivers to bothsides of the ball). f TripsOpen - Pro-Wing(3 primaryreceivers to one side of the ballwith a splitend on theother). - t Trips TwinsAlot (3 primaryreceivers to one side of the ball with a tightend on the other). I Backs- (Equalstrength to both sides. Limited ability attackingperimeter laterally and vertically). Split Backs- (Equalstrength to both sides. Limited ability attackingperimeter laterally and vertically). r T-BackStrong - (Limitedability to attacksingle receiver side). t T-BackWeak - (Limitedability to aftack2 receiverside). 3. Splitof thewide receivers When the opportunitypresents itself, our cornersand safetieswill align on the outsideshoulder of the receivingcorps unless: I The receiver'ssplit is 6 yardsor lessfrom the boundary. I The receiver'ssplit is 20 yardsor more from the ball r The #2 receiveris split more that half the distanceto the #l e receiver. 4. QB actionand backfieldflow The movementof the ball and the backsdefine the offense,sability to aftackthe perimeterlaterally.

Lanesof the ball

3-lane

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512 f l-Lane: QB working down LOS. Limited in the direction oppositeof flow (optionpasses). ( 2-lane: QB setsup behindor betweenoff. Tackleswith a play actionfake with the abilityto attackboth sidesof the formation (sprint,draw, iso pass). 3-lane: QB seftingup behindthe centerwith equal ability to aftackboth sidesof the formation(drop back pass,roll pass). 4-lane: QB aftackingthe perimeterin the directionof the ball with limited abiliw to attack both sides of the formation. Generally,receivers are moving in the samedirection. 5. Quarterbacklaunch point The depthof the quarterback'slaunch point hasa direct correlationto the depth of the patternsrun by the receivers. r 3-5tep(Quick passingattack) o 5-yardroute depth . Deeppatterns from out and up or hitch and go o Quick screens r 5-5rep(Horizontal passing attack o *14 yard routedepth . Timeddeep routes in the seems . ReadScreen a 7-Step(Vertical passing aftack) . 14-20yard routedepth ( . Deep patteroff of post . Delays,unders . Hiddenscreens 6. Passpatterns and receiversrelease vs. underneathdefenders I Horizontal Stretchforces the defendersto defend the width of the field by putting4 or 5 receiversin the dead spotsbetween the underneathzones. TheQB mustthrow on rhythmand will generally work one side of the field from the outside-in utilizingS-step drop. I VefticalStretch is when 2 or 3 receiversoperate in an isolated areaat varyinglevels vertically and in the direct vision of the QB utilizing7 stepdrop. Patterns:PosVDig Post-Corner/Flat Flag/Sideline TripleVertical Slow

( STANCE

ql ? CORNERS

1. Narrowbase; feet under arm pits 2. Outsidefoot up; toe to instepstagger 3. Weight on ballsof feet;souls of shoeshave full contactwith ground 4. Bendin waist;pads over toes 5. Bendin knees;hands to kneelevel 6. Headand shouldersturned towards the ball

SAFETIES- DEEP ZONE RESPONSIBITITY

1. Narrowbase; ..... ? l nci/a fnnt r rn. 3. Weighton ballsof feet;..... 4. Bendin waistand knees; .... 5. Shouldersand hips square to L.O.S.

SAFETIES- SHORT ZONE RESPONSIBILITIES

1. Feetshoulder width 2. lnsidefoot up; toe to heelstagger 3. Weighton ballsof feet;.... 4. Bendin waistand knees, .... 5. Shouldersand hips square to L.O.S.

514 MECHANICSOF A BACKWARDRUN

The back pedal is a seriesof shortbackward push steps that are &12 inchesin length. j, D ETEMENTSOF A GOOD BACKPEDAL

A. Start Take 6" directionalstep with the outsidefoot for depth utilizing (3) read stepsfor recognitionof laneof theball. B. Pedal 1. The DB shouldbackpedal about speedof his full potential.This will enable him to gather,come under control and break effectivelyin the direction the receiverbreaks. lf he is backpedalingfull speed,then he cannotreact to a pass or come undercontrol prior to breakingon any shortor mediumdistance route. l. While backpedaling,the playershould reach back with eachstep and pull his weight over his feet just as though he were runningforward with his weight on the ballsof his feet. Raisethe feet onlv high enough from the groundto have the cleatsclear the grass. Speedis gained only when the feet are in contact with the ground. Liftingfeet too high is wastedmotion. QUICK FEET! A Takeonly smalltomedium size steps. Do notoverstride. q Both kneesshould be bentto permitthe feetto extendback past the hips. 6. Work to maintainthe upperbody partsin the sameoriginal position to the snap.

( foot and trunk at a forwardlean. 7. Move the armsin a normalrelaxed manner with elbowsin at sidesat a 90' angle. Move then in a pumpingaction. Keepthe elbowsin to the sidesand don't crossarms in frontof the body. o- Stayin backpedalas long as possible. You shouldbe able to backpedal15 yardsbefore turning and running.

A,l tr CHANCEDIRECTION . WEAVE

The weave techniquewill allow you to adjust your backpedal according to thp receiver'srelease. Weaving will requiremuch practice, but by masteringthis technique,;;: 7 receiverwill not be ableto get your headup or turnyou prematurely.

ELEMENTSOF A GOOD WEAVE

1. Knowthe angleyou needto take. 2. Utilize properbackpedal technique. 3. Pushoff foot oppositethe desireddirection.

4. leadwith your butt, keepingthe shoulderssquare. 5. Do not crossvour feet.

L1 L1 R2 lR2 L3 t? R4 R4 L5 L5 R6 R6 7 L7 L7 R8 L9 R10 Rl0 L]'l 111 R12 Rl2 | 1- 113 LIJ Kt4 Rl4 Lt.f 115

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516 CHANCEDIRECTION - ANGLE BREAK

BREAKTo THE L.o.s. (FootQuickness / Acceleration) I 450 ANGLE 1. Keepfeet underneath,narrow base, pads over toes 2. Drop hipsand decreasearm movement 3. Shortenstride length (foot fire) 4. pivot off foot oppositethe desireddirection, pointing toe of leadfoot and hipstn the directionYou want to go

L R L R L R

asOANCLEBREAK AWAY FR (SPCCd/JUdgMCNt) L I . Keepfeet underneath,narrow base, pads over toes

2. Pivotoff foot oppositedesired direction, pointing toe of leadfoot, helpsopen tne hipsin directionYou want to go

3. Roll over the leg nearestdesired direction working low planeto highprane

I

517 CHANCEDIRECTION . SPEED TURN

When you have come out of your backpedaland into your hip wheel and are beginningto losecushion when the receiverbreaks in the other direction, don't re-hip l^ wheel. Thiswill causeyou to losevaluablesteps and yardage. Instead,pivot off the oppositefoot in the directionyou aregoing and get you head,shoulders and hips around asquickly as possible.

R6 L7 R8 L9 Rl0 1

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518 BASICPRINCIPTES FOR ZONE DEFENSE

A 1. Knowyour areaof responsibility,who's your 1'tthreat and where'syour help' a 2. Seethe ball at all times- don't let imaginationreplace good iudgment, they only play with oneball. 3. Neverallow a receiverto get behindyou when you are responsiblefor a deepzone, expect shortroutes to be completed& when they are,trade the competitionfor a headache. 4. Rushis important,however, the abilityof the perimeterdefenders to readthe intentionsof the eB & convergeon the ball will determinethe successof zone coverages.When the ball is in the air there are no boundaries: A. Underneathdefenders must break on the look of the passer.Very few QB's will look off a shortdefender - if they do, do not let it affectyour play;the ball is travelinga shortdistance' B. Deepdefenders must break on both the look and long arm of the passer. 5. Leverage:Create it and maintainit on the threateningreceiver in your zone. The amountof cushionwill dependon 1) your speed 2) receiver'sspeed 3) your experience' 6. Think inlerceotionand playthe ball throughthe receiverat the interceptionpoint; interferenceusually occurs when all concentratedefforts are on the receiveronly. 7. Interceptthe ball at its highestpoint - neverget caughtflat footedand squaredup to the ball. 8. lf the passfumbles or scrambles,keep your zone disciplinebecause short routes will convert deepand deeproutes will convertshort. 9. A tippedpass should be intercepted. 16. Playingzone coverage requires commitment. patience & constantattention to detail.

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519 READTNGTHE q8,S INTENT|ONS

1. Readthe front shoulderof the _O.B 2. Focuson the point 'tl3 ? of the shoulderas to what of the field he is intendingto throw to. 3. Keyshoulder level for traiectorv a. Parallel: ShortZone b. Up : DeepZone

4. when the QB's non-throwinghand comes off the ball,drive to the interceptionpoint.

,QB f7 i n ooIcoc

FLAT FI AT

CURL HOOK HOOK CURL ?

OUT OUT

15 HOLE

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20 LOrner-., Corner

.-^,'")] All y--___+

T\FCD DEEP DEEP - 1 la_ MIDDLE lt

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520 PASSINCZONES AND REDZONE CONCEPT

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LeftHook RightHook

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three deep The abovezones are the areasof the field we mustcover, four shortzones and of the zone ."n"s. rn" areascan bestbe coveredif the defenderswill get to the middle and breakon the footballwith the QB's release' an approximate The flat areasare from the wide "C" areato the boundaryfrom the LOSto 14 yarddepth. 15 The three deep zonesare divided by the hashmarks and extendfrom approximately yardsdeep to the end line.

REDZONE CONCEPT our.zonesso ln orai".to assistthe coverageof all the zones,we mustattempt to squeeze to the boundary thev overlap. The mostpractical areas to eliminateare those areas close (RedZones on tne uunli" tin..uis on our side. In order for the ball to enter theseareas This time should Ji"gri. above),the ball must be in the air a longerperiod of time. Zone until u, to reactto the batl and getto it. Therefore,we shouldnot entera Red the"n""bl" ball is throwntoward that area.

521 INTERCEPT]ONPOINT

After readingthe QB's intentions,you mustlearn where the ball will usuallv be caughtby the receiver.This point is know asthe INTERCEPTIONpOtNT. lt is usuallya point six to eightyards in front of the receiverat the momentvou recognizethe pattern. Driveto the l.P.

SLANT OUT POST

RECOCNITION

DEADAREA

CEPTIONPOINT

DEADAREA

INTERCEPTIONPOINT RECOCNITION RECOCNITION

DEAD

INTERCEPTION POINT

HOW TO PLAYTHE EALL

At the interceptionpoint play the ball throughthe receiver. lf you haveno chancefor the interception,make certain you tearaway his upfieldarm. This is the arm that is the farthestfrom the flight of the ball. lf the receiveris too far awayfrom you to tear away his upfieldarm, then you mustmake the tackle. l^

522 !NTERCEPTIONPOINT DONT BEA FOTLOWER

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COOD PATH POORPATH

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COOD PATH POORPATH

qt'). BASICPRINCIPTES OF MAN COVERAGE

1. Know the tl,pe of rush(4-man, S-man, Gman) and where you hetpis. 2. Leverage:create it and maintainit. 3. Too much cushioncan be worsethan not enough. 4. The receiversare taught3 thingswhen runningpass pafterns: 5. Release 6. Deceptivemoves 7. The pattern 8. Keep the feet alive and active. Do not brace down (weight on heels)when the receivergives you a deceptivemove. 9. when playing bump neverstep up, never get over extendedand never go back for seconos. 10. Never be driven to a headuo oosition. '1. i Focuson hips of receiver. The defender'ships should mirror the receiver,ships. When the hipsdrop andthe strideshortens, anticipare a cut. 12. Have awarenessof receiver's split in relation to the ball and sideline to helo determinean insideor outsideroute. 13.Vs. all out routesdrive through the ouside shoulder to insurethe tackleand not leave yourselfvulnerable to out andup. 14-Vs. deep routes "chew" the receiver'sear and focus the attentionon his eves and hands. 15. lf beat,do not panic. Putyour headdown and closethe cushion. Do not look for the ball becauseyour #1 objectiveis to closethe cushionand makethe tackle. 7 16. Man coverage is the simplesttype of coveragefrom an assignmentstandpoint. However,from an abilitystandpoint, it requiresmore skill to olav than zone ano pursa greaterdemand on the passrush.

Utilize our 6-man pressureblitzes becausewe want to, not becausewe have to. NOTE:utilize 6-man pressure package as hash mark defense. ShowGman pressureand playzone. Keepindividual defenders matched up asclosely as possible. Play with a safety or 2 safetiesfree to provide featuresof zone and allow the underneathcoverage defenders to be aggressive.

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524 MAN COVERAGETECHNIQUES

1. INSIDEMAN Ge this-"'"t--nrign technique when you haveno insidehelp' ( "-- position with insiie leverage.Depth will vary accordingto " b) DenYinside routes' to receiver's ij u**a.*j*l"tg"" to adjust back pedal according releasemaintaining inside leverage' d) Concentrateon receiver'ships e) 3 yardcushion break, turn and run' 0 Knowthe numberof rushers' inside'use g) lf receiverturn, y* to the outside,then comesback your speedturn technique- h) Vs.Take off routeutilize man turn' i) Firstthree stepssee ball for three step game'

vs. upfieldpush vs. inside BALL vs. outside (D stem push stem

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backpedal weave inside Backpedalweave outside keeping shoulderssquare keeping shoulderssquare

525 2. OUTSIDEMAN Usethis techniquewhen you haveinside help. a) Align with outsideleverage. Depth will vary accordingto oosition. NOTE:Can align insidethe receiverand on the snao jump to the outside. D) Challengeoutside routes. c) Useweave technique to adjustback pedal according to receiver,s releasemaintaining outside leverage. d) Concentrateon receiver'sbip. e) 3 yard cushionbreak, turn and run. 0 Vs. takeoff route utilizezone turn.

vs. outside vs.upfield push vs. inside BALL stem push stem (D

l0

Backpedalweave outside backpedalweave inside keeping shoulderssquare keepingshoulders square t.l

3. OUTSIDEMAN BAIL Cornerswill usethis technique with insidehelp. a) Pressalignment 3 yds.From L.O.S. b) On the snapuse bail technique.Establish outside leverase and a 3 yd. Cushion. c) Concentrateon receiver,soutside hio. BALL WR .D

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526 4. BUMPAND RUN '| . Pressalignment with insideleverage on the receiver. 2. Alignmentleverage should deny insideroute. Forceoutside release. - Positionyourself to run. Narrowbase, head up, eyesdown, ( 3. Stance handsin front. 4. Kev- "SoftenEyes" and establish "7one" on the hip oppositealignment leverage. 5. Execution- Startwith weighton heelsand on movement,hop backwards transferringweight to ballsof feet. Staysquare to L.O.S. Keepfeet under you.

Usetechnique (Leverage Hand) to makecontact with receiver. When contactis made(Soft Hand), lock elbowout forcingreceiver to run aroundthe hand.

Stayon top of receiver'scutoff fadddeep ball. Usespeed, turn if receiverworks, ball inside.

Release lnsideRelease Outside Release BALL SoeedRelease Ouside (D Outside w/ Shake& Bake w/ Ouside Move W InsideMove t DB (i o,

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6. Littlethings . Readreceiver's stance for lengthof stagger . Make receiverre.route himself

527 7. Wavsthe offensewill attackbump coverage

o Rundeep patterns using the receiver'sspeed BALL o

DB

#I FADE i POST

. OutsidePatterns olnsidePaftern BALL o

Will use move Speedrelease to force to post. DB to overcommit

C

528 WHENAND HOW TO LOOKFOR THE BALL

TRAILPOSITION: t I Don't pqnic. Work to cutoffpoint (l-P).

r lf still in trail position(1 stepbehind), read the receiver'sear hole. Harasswith outsidehand.

When the ear holedisappears and you seethe receiver'seyes' anticipate seeing his hands.

When the handscome up, punchthrough the pocketwith your insidehand and

CUTOFFPOSITION:

You havecut the receiveroff and the wide receiveris on the boundary,turn to theQB and lookfor the ball.

You havecut the receiveroff and the wide receiverhas run out of room,turn into the receiver'sear hole, eyes, hands - CLAP.

( DB

CUTOFFPOSITION QB QB

... '. DB '{ \_+o

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529 PATTERNRECOGNITION

Passpatterns are catagorized as either short, intermediate or deeo. Thereare onlv 3 thingsa receivercan do at eachof theselevels: 1. Outsideroute 2. Insiddroute 3. Upfield route Thusgiving you 9 basicpafterns to defend.

5HORT 't.

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3-13-33: Thesenumbers will helpyou overcomethe "fear,' in manto man coverage:FALSE EVIDENCE APPEARING REAL. Remember,a receiver can'tgo 13 yardsunless he hasgone beyond 3, and he can,tgo 33 unti he hasgone beyond 13. (in otherwords, you con,t get beatdeep when the receiveris at 3 yards!)

530 B. Receiverare taught 3 thingswhen runninga passpattern: 1. Releasefrom L.O.S./ maintainyou leverage 2. Deceptivemove / concentrationand propercushion The oattern/ hip wheelto interceptionpoint ( 3.

DEF.BACK

t Release Leverage

Deceptive Concentration+ Move Cushion

Pattern Hip Wheel

20

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531 HOW TO PLAYTHE BALL

When drivingto the interceptionpoint, always see the man you are covering. Do not look for the ball until the cushionhas been closed.

SEAM I .1 Lookthough the receiver Lookthrough the receiver

Look though the receiver

lf you haveno chanceto interceptor deflectthe ball, drive through the far shoulder and rip awaythe receiver'supfield arm. (Thisis the arm that'sfurthest away from theflightoftheball.) lf the receiveris too far away to stripthe ball loose,makethe tackle,trading a completionfor a headache. I

UpfieldFarm

Upfieldarm

c5z FORMBACKPEDAL run backwardand properuse ot arms' ( I Purpose: Teachhow to for 15 yards' I Procedure: On movementof the ball, backpedal NOTE:Can blow whistlefor "stopdrill"

r BackPedalTechnique . Padsover the toesand bendin knees' with o Utilizearms as though running forward' Work from shoulders mid-lineof elbowsin, bringingf,unds to inseamof pants' Do not cross bodv. . Feetno wider than armPits' . Skimground with feet;back foot pullsthrough' o Maintaincontrol and balance' ' KeePeyes on the ball'

D. CLOSETHE UMBRELLA ( and properpursuit r Purpose: Teachsecondary contain from backpedal fundamentals'Keeping leverage on ball and properhitting Position' defending Reactto I Procedure: On movementof the ball' backpedal Pas.s:. runwhen ball is pitchedto oneof the threeoriginal lines'

C.P. . Utilize proPerbackPedal' L'O'S' . Keepfeet underneathbody, accelerate on breakback to o 2 outsideplayers keeping the ball in frontand.inside' . Breakingiown into the hiftingposition with shoulderssquare'

( c. BIC-M I Purpose: Teachangle break and proper pursuitfundamentals. I Procedure: One playerat a time alignson yard line in good stance. On movementof the ball, playersbackpedal to the cone (g yards) and breakto the 1.O.5.at 45" to nextcone. pivot off foor oppositethe desireddirection pointing toe of leadfoot at 45o to Mnextcone. C.P. . Cood backpedaltechnique . Reactto movement . Keepfeet underneath o Accelerateto L.O.S. . Keepeyes on the ball

D. LADDER r Purpose: Teachbalance, body control, keeping feet underneath,foot quickness. I Procedure: Two playersalign on yard line 5 yardsapart. On movement, playersbackpedal to firstcone, then breakto L.O.S.,then immediatelygo into backpedalto nextcone. l+ tl YIri 1t ll tl YI IY lr al

C.P. . Cood backpedaltechnique . Keepfeet under, pads over toes . Accelerateto L.O.S. . Move feetas quick as possible

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5U 45'BREAK I Purpose: Teach45o break to L.O.S. ( r Procedure: Threeplayers align on yard line on movementof ball and backpedaland break45" on eyesand long arm of quarterback (Coach).

c1_ r srep I l. 5 step r AngleBreak Technique . Good backpedaltechnique . React,do not guess o Keepfeet underneath and padsover toes . Do not roundbreak . Accelerateto interceptionpoint ' KeePeYes on ball . NOTE:Ball will bethrown to outsideline

( F. BREAKAWAY FROM L.O.S. I Purpose: Teach45o away from L.O.S. I Procedure: On movementof ball, backpedal.When QB (coach)shows passto right,DB openships to his left for depthand width 45o and runsin direction.After DB hasworked for properdepth and width (8-10yards), QB showspass to left and DB opens hipsto his right,repeating process.

AngleBreak Technique . Reactto movement o Pivotoff foot oppositedirection, stepping for depth and width; keep and "open"shoulder. . Keeppads over toes and bend in kneesfor control . NOTE:Ball will be thrown. Usesame drill to teach speedturn-

535 C. TURNAND RUN I Purpose: Teachl80o breakaway from L.O.S. I Procedure: On movementof ball, backpedal.QB (coach)points ball to right,DB openshis hipsto left and runson the line. When eB pointsball straight,the DB goesinto backpedaland the processis repeated,with DB openinghips oppositedirection.

L

Hip WheelTechnique: . Stepfor depth180'to openhips . Keeppads over toes. Work low planeto high plane o Work low planeto naturalrunning position; keep an openshoulder . Keepeyes on ball . NOTE:Ball will bethrown n. WAVE I Purpose: Teachchange of direction,body control,conditioning. I Procedure: On movementof ball. backpedal.eB (coach)shows pass to left, DB breaks90" to right. QB showspass to right,DB plants on outsidefoot and redirects to his left. Repeat2 or 3 times. e NOTE:ball will be thrown.

Coach

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536 l. BREAKTHE CUSHION when to hip wheel I Purpose: Teachproper cushion relationship and usingturn and run technique' ( lProcedure:PairupreceiverandDB.A|ignthedefender6yardsfrom receiver.On movement,receiver tries to run pastthe defender'

i DB DB

I X X

c.P. . Move on movement o Utilize backpedaluntil cushionbreaks at 4 yards,at that time, hip wheelto defenddeep

( BALLDRILLS

A. 2 ON 1 TO THEL.O.S I Purpose: Conditionplayer to readQB's intentions,break on eyesand longarm of QB interceptthe ball. I Procedure: Two receiversalign I 5 yardsfrom the ball, 1 yard inside. DB alignsbetween the 2 players,2 yardsbehind them. eB will execute3-step drop, lookingdirectly at defensiveback. On QB's third step,when he look to throw to one of the receivers,the DB breaksin front and interceptsthe ball, D8 DB

'I 5 Yards

I C.P. . Whenyou intercept,run ball...SCORE!! ' Receivers,do not stepto ban, Catchit if defenderdoesn,t get there in time.

B. SIDELINEHASH BREAK r .l Purpose: Sameas 2 on to L.O.S.drill - teachesdefender can cover moreground when ball hasto be thrown further. I Procedure: 2 receivers yards align 2 from sideline,15 yardsdeep. eB ,e alignsin M.O.F. DBsalign 17 yardson the hash.eB will execute3-step drop. When he look to throw to one of the receivers,the DB breaksin front and interceots.

DB. DBr DB -t'"' rsyos gt/ )------.-^ -'"\ : R l5yds t'"/'' r --.t l / . /\\\ ,---" \ l J ,--/ J i

538 c. 2 oN 1 AWAYFROM THE L.O.S. (DEEP ) I Purpose: Teachbreaking on indicators,hip wheel, guickness and judgmenton interceptionPoint. I Procedure: 2 receiversline up on the hashwith a DB 74 yardsdeep. Qb ( will execute3/5 stepdrop, looking directly at DB as he backpedals.When QB looksand setsto throw to one of the receiversrunning down the hash,the defensiveback opens and break to the interceptionpoint. 1-/t-----

c.P. . Defendertries to stayin backpedal,maintaining j yard cushionon deepestreceiver. . Ballshould be thrown 12-18 intermediate zone. . lf defenderloses cushion, he mustturn and run. . Breakon indicators.

D. i) 2 ON 1 AWAY FROMTHE L.O.S. (MIDDLE 1/3) I Purpose: Learnto play 2 receiversin your deepzone and play the ball awayfrom L.O.S.Teach judgment on interceptionpoint and utilizationof sPeedtum. ( I Procedure: 2 receiverslineup on the hashwith a DB 7'8 yardsdeep. QB will execute3/5 stepdrop. This drill is the sameas drill C, exceptthe defendermust turn and runto deepestreceiver in zone.

r C.P. . lf ball is thrownto side,the DB hasturned. He breaksto interception point, makesthe catchand scores. . lf ball isthrown opposite the way the DB hasturned, he will utilizea speedturn.

539 'Il3) 2) 2 ON 1 AWAY FROMTHE L.O.S.(OUTSIDE r Purpose: Zone disciplinelearning how to competewith the ball and teachjudgment on interceptionpoint. I Procedure: 2 receiversline up 5 yardsfrom L.O.S.on the hash,one facing sideline,the otherfacing down the hash. DB aligns4-5 yards behindthe receivers,2 yardsouside hash. QB executes3- stepdrop and when coachsays 'break," the receiverwill executea sidelineand take off. DB will readintention of QB and breakto the ball,driving to the interceptionpoint. NOTE: Setuo a drill on eachhash.

r C.P. o Evaluatejudgment in readingQB intentions. . Teachmeeting on QB'sshoulder.

E. 4 ON3 BREAKON THEBALL (3 DEEP) I Purpose: Zone disciplinein 3 deepand overlapplay betweendefender. r Procedure: Align receiverson numbersand hashmarks with secondaryin Cover0. Coachwill standbehind secondary and give patternsto receivers(4 ? streaks,past/wheel. Side/flag, post/dig, etc._ and laneof ball (3,2,4and 3-step).

<--eQ{cH D8

-' . Coach3 deepzone discipline, proper leverage, cushion, etc. . Alldefensivebacks must be aroundthe ball when interceoted. . Canadd the stronesafeties.

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*0 F. 3-5TEP/ s-STEP I Purpose: Developrhythm for 3-stepgame; make judgment on the QB's intentions.Leam to competewith the ball. I Procedure: DB alignson the numbersat 8 yards. Placea stand-updummy at 5 and 10 yardson the L.O.S.in the boundary. QB will executea 3-stepor s-stepdrop, throwing the ball at respective oummy.

c.P. . lf you cannotintercept, tackle and hit throughthe bag. o HaveQB pump fakefar out and up. o Drive to interceptionpoant.

C, MAZE I Purpose: Develooconcentration

QB (l G! 2 yatids)

541 FILMSTUDY OBIECTIVES

1. You can developa greatsense of recognitionby runninga play back and forth before its completion. Thereis no substitutefor film studywhen preparingfor an opponent.

2. Know the receiveryou are covering. Studyhim in all the films we have. Know his strengthand know his weakness.

3. Studyother defensivebacks when looking at film or teamswho have alreadyplayed our nextopponent. Don't be a spectatorand alwayswatch the ball carrier.

4. A projectoror TV is availableto you at any time during the week. A good defensive backwill look at morefilm/tape than anyoneone the defensiveteam.

Preparation You have to analyze each play and have a tremendous amount of mental concentrationon eachand every play. You haveto rememberthat becausethere is so much areato cover,and only four peopleto cover it, that every mistakeends up in a first down or TD. But by ail means,never worry abouta previousmistake; it is pasthistory ano the nextplay is a new game. Learnwhen to playa receivertight and when to play him foose. Know rhe formation,personnel, down and distanceand field position. All of these arevital and mustbe takeninto consideration.

A. Speedof receiver(relate to own speed) a B. Canyou affordto play him closeand tough? I Doeshe mind being hit? C. Whattips does he give when running his patterns? r Goingdeep and inside? r Coingdeep and outside? r Coingdeep and straight? r Coingshort and inside? I Coingshort and outside? I Quickpasses? D. lndividualpatterns I musttake off my receiver(best patterns). I How will I coverhim in thissituation? o Shortsideline. . Openside of field. . Blitz. . Longyardage. . Shortyardage. r Whatis hisfavorite... . lnsidepaftern? . Outsidepattern? E. Do they favorhim on long,medium or shortpasses?

u2 F. ls he the primarytarget in a mustsituation? lf yes,what patterndo they favor? I TD area . 10 yardline and in. 20 yardline to 10Yard line r Third down - longyardage I Third down - mediumyardage I Third down - shortyardage G. What doesyour receiverdo when? r Not the primaryreceiver? I Runninga playto hisside? r Runninga playaway from him? H. What team patternsmust we stop? (Freesafety - whereshould I give my help? QB key - doeshe look wherehe is throwing?) r Blitzingsituation. r Ballcontrol situation. I Normaldown. I TD area . 20 yardline to 10Yard line . 10 Yardline and in. l. Studystances and splits I wR,s r TEand NearTackle r FSlook at OL J. Know substitutionpatterns K. StudyQB r Staggerfeet I Doeshe look you off? r What arehis hand signals? r How doeshe scanthe field beforehe getsunder center? I Canwe time hiscadence? L. Accuracyof QB I Arm strength r What is hisbest cut? r Can he scramble? M. What are theirfavorite routes by down anddistance?

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EA2 SAMPLETEST

Player'sName Opponent:

Who istheir QB? What is hisheight? Weight? Number?

What are his assets?

Can he scramble?

Doeshe throw well long?

Doeshe throw well short?

Doeshe haveany characteristicsabout play calling?

What are his favoriteformations?

What aretheir favorite3'o down plays?

Whatare the receivers'heights?Weighs? Numbers?

What aretheir favoritecuts? What kind of speeddo they have? r What stancedo they use?

How do theytry to beatyou deep?

What type of extraordinarymoves do they employto getopen?

What passesdo they like on shortyardage?

What passesdo theylike on the goalline?

What unusualplays do theyemploy?

Summarizetheir passoffense theory?

C

544 f

COVERAGE TECHNIQUES L

u5 TECHNtqUEFOR THE FREE SAFETY - COVER 1 GOBBER)VS. THE PASS

EXECUTIONON THESNAP: Readblock / releaseoff #2 COACHINC POINTSVS. PASS: I Ball in 2-3 Lane:Call out the releaseof#2 a #2 Venical: Shuffleand maintaininside leverage and utilizechase techniqueor collisionvertical. a #2 Middle Hook: Playover top. a #2 FIat: Open andskate to the hash,find #l in post/curl. NOTE: vs. Post/cornerspeed, turn backto M.O.F.for depth,anticipate #3 seam. | #2 Drag: Anticipateweak curl. Robthe dig.

TECHNIQUEFOR THE FREE SAFETY. COVER 1 MOBBER)VS. THE RUN

COACHINGPOINTS V5. THE RUN: r Keythe Block/Releaseof the TightEnd c TEArc (option):Maintain proper leverage. Insure dump pass; recognizerun, utilizecage technique and alley to ball. o Tf Ease(option): Anticipateload block from back. . Vs.Sweep: Alley to ball,anticipate chop block. STAYON BACKSIDEOF BALLCARRIER. . SiotSta/k: Insureblock. allev to the ball. I Ballin 1-LaneAway . lnsureblock of #2, work flatdown L.O.S.for cutback.

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546 - COVER4 (MIDDIE1/3)VS. THE PASS t TECHNIQUETOR THE FREE SAFETY EXECUTIONON THESNAP: Take 6" directionalstep back with outsidefoot. Use3 (walkind readsteps for fane of ball recognitionand the blocHreleaseof #2. fime is on your side;keep the gamein frontofyou. Beas deep as the deepestreceiver vs. Pass. COACHINC POINTSVS. PASS a Ballin the 3-Lane:Back pedal for depthto middle of zone. ReadQB's intentions(eyes) and melt on front shoulderof QB- . Vs. anticipateddeep routes: postortake off, open hipsfordepth. . Vs.postldig: Playpost through the dig, keyingshoulder level of QB. t Ballin the 2-Lane:Open hipsto flow for depth. lf QB exposesback numbersand bendsat waist,anticipate the throwbackpost. . Vs. curllflat; Playcurl from over the top. . Vs. dragldig: Play postthrough dig. . Vs.throwback: Utilize speed, turn for depth. t Ballin the hLane: Open hipsfor depthand level. Maintaininside leverageon #2 verticaland so not over run the ball. NOTE: Vs. boot, squeezethe deeodrag. r Vs.3-5tep: Open hipsfor depthand width anticipatingup route/helping ( playsidecorner over the top.

TECHNIQUEFOR THE FREE SAFETY C4 (MIDDLE1/3) VS. THE RUN

COACHINCPOINTS VS. RUN I Insurepass responsibility of #2 to passingstrength. I Ball in the l-lane to passingstrenglh: o Vs.Sweep: Alley insideout the ball. Vs, unbalancedformation, insureblock bY #2. . Vs.option: Levelthrough the dump passlane, anticipating dump pass;insure block before alleying to the ball. . Vs. baseb/ock: Anticipateball coningoff L.O.S.and post/slantby flanker;insure pass until the ball breaksthe S-gap;judge the speed of thebal.. t Ballin tJtel-Lane Away: Levelto 5-gapinsuring the pass;judge the speedof the ball.

(

il7 EXECUTIONON THESNAP: On snapof ball/pre.snappunch out - skateto deep Use 3 readsteps for e laneof ball recognition.,and block releaseof #1. Keepthe gamein front of you. COACHINC POINTSVS. PASS: I Ball in 2 or 3 Lane- backpedal for depth. . Key#2 for divider. r #2 dividesdefend shorter throv,. r No dividerwork 3 yardsoutside hash. | 3 Situationsbring the safetyoff the hash: 1. Ball in 4-laneto you (3deep rotation) 2. Ball in 1-laneto you (3deep rotation) 3. Post/cornerroure NOTE: Neverbreak parallel to the L.O.S. Breakto the nearpylon for depthand width.

COACHINCPOINTS VS. RUN: t Ball in the l-Lane to You You are held accountablefor #1 vs. play action pass. Breakto pylon,maintaining inside leverage on #1; anticipateseam route. After insuringblock of #l on containcorner, secondary conratn F the ball.

Ball in the | -LaneAway o Protectthe middleof thefield anticipating cutback NOTE:Vs. sweep - directalley to theball- Vs. optionto passingstrength - work parallelto L.O.S.

7

u8 ( EXECUTIONON THESNAI . Take6"directiona|stepwithoutsidefootfordepth.Use3readstepsfor laneof ball recognitionand blockrelease of #1. Keepthe gamein front of you. COACHINC POINTSV5. PASS: I Ballin2or3Lane: Backpedal for depth' t KeY#2 for divider' r #2 dividesdefends shorter throw' r No dividerwork 3 yardsoutside hash' | 3 SituationsBringthe Safetyoff the Hash 1. Ball in 4-laneto you (3deeprotation) 2. Ball in 1-laneto vou (3deeprotation) 3. Post/cornerroute NOTE: Neverbreak parallel to the L'O'S' Breakto the nearpylon for deothand width.

COACHINGPOINTS VS. RUN: I Ball in the l-Laneto You . You areheld accountable for #1 vs' playaction pass' Breakto insideleverage on #1; anticipateseam route' ( pylon,maintaining . After insuringblock of#1 on containcorner, secondary contain the ball. a Ballin the |-LaneAwaY . Protectthe middleof the field,anticipating cutback' NOTE: Vs. sweep- directalley to the ball Vs. optionto passingstrength - work parallelto L'O'S'

549 COACHINC POINTSVS. PASS: r Work to #l . Minimumof i 0 yards. ' . #2 Vertical:Anticipate sideline cut from #1. Haveawareness of #3. . #2 Flat: Work to flat, maintainingoutside leverage. . #2 TightB/ock: Anticipate3-step.. Remember, the corneris maintaininginside leverage on #1. . #2 Drags:Works to post/curl.Vs. formation(pro) boundary anticipatepass with X on outsideroute,

COACHINCPOINTS VS. THE RUN: I Ball in the l-Laneto you: . Vs.Sweep: (TE base) cut the angledown, penetratingthe L-O.S.at teast2-3 yards. Atracking near hip of leadback (arcblocker). p.O.A. Shoulderssquare at and rip throughnear hip to the ball carrier. NOTE: lf F.S.C.is blocking,set the cornerwith good hit and shed technioue. . Vs.Option: (TEbasddown) work to L.O.S.and settle(do not penetrate)with shoulderssquare and properleverage on the pitchman(in frontand inside). . Vs.Option: (arc)Cut the angledown, attackoutside shoulder of arcblocker. Keepshoulders square and underpad, ouGidearm and legfree with.outside foot up (hit and shedtechnique). Do not penetrate,set the corner. Ball in the 2-Lane . Vs.TE down or base- open hipsto boundary. Run insidethe 5_ gap,sit and bounce anticipating the ballbouncing outside. Do no crossthe 5 yardsfence. Ball in the 1-LaneAway . Keepthe ball andthe tight end in front and inside;replace free safety. Haveawareness for reverse.

COACHINCPOINTS VS. RUN: f Ball in tJlel-Lane to you: . Vs.stalk b/ock: Work to a landmarkof 1 yard insidereceiver and squareup at the contactpoint. Utilize cagetechnique. attacking blockerwith shoulderssquare, outside are and leg freeand padi - under keepfeet underneath (

550 c Vs.crackback Recognizeand communicate'Penetrate the L.O.S.vs. sweep;play the speedoption on the L'O'S' with outside leverageon pitch and leadblocker- ( a Ball in the 1 and 2 LaneAwaY: o Keepblocker, ball carrierin front and inside. Work to replacefree safety'soriginal alignment for cutback.

( TECHNTQUEFOR THE ROVER- COVERC4 (SKySUppORn VS.THE PASS

COACHINC POINTSVS. PASS r Bafl on the hash,skate to far hash1G12 yards deep. Ball in the middle f skateto the numbers1G12 yardsdeep. I Have awarenessof #2 release(vertical, flat, drag). I Vs.curllflat: cloudthe ball, maintainingproper leverage on flat threat. Vs.seamlside: anticipate out and#3 flat.. I Recognizethe laneof the ball . Ball in the 4-laneto you,work for width. . Ball in the 4-laneaway, Eanfo through the post. . Vs. 3-step,work for width (TEbase) I Aftackscreens from outside.in(glorified sweep) and containthe ball. I Vs.dump pass:destroy timing by takingproper angle to the p.O.A. and havingproper leverage on the arcblocker.

TECHNTQUEFOR THE ROVER - COVER4 (SKySUppORnVS. THE PASS #2 WtDE

COACHINC POINTSVS. PASS I Vs.#2 seam: collisionreceiver and work to curl landmark . Do not chasedrag release. o With insideleverage collision through and do not getpicked. Protectsafery vs. streaks. . Vs.#2 f/at: cloud the curl with properleverage on flat threat. I Vs.Ace: utilizesink technioue.

552 ( COACHINCPOINTS VS. RUN f Ballin the l-LanetoYou: o Vs. sweep:OE base)cut the angledown, penetratingthe L'O'S' at least2-3 yards. Attackingnear hip of leadback (arcblocker)' Shoulderssquare at P.O.A.and rip throughnear hip to the ball carrier. NOTE:lf F.S.C.is blocking,set the cornerwith good hit and shedtechnique. . Vs. Option: ffE base/down)work to L'O'S' and seftle(do not Denetrate)with shoulderssquare and properleverage on the Pitchman(in frontand inside)' . Vs. Option: (arc)Cut the angledown, attackoutside shoulder of arc blocker. Keepshoulders square and under pad,outside arm and legfree with insidefoot up (hit and shedtechnique)' Do not Penetrate,set the corner' a Ball in the 2-Lane: . Vs. TEdown or base: openhips to boundary' Run insidethe 5- gap.sit andbounce anticipating the ball bouncingoutside' Do not crossthe 5 Yardfence' a Ball in the 1-LaneAwaY: . Keeothe ball andthe TEin frontand insideand replacefree safety.Have awareness for reverse- (

COACHINCPOINTS VS. RUN: t Ballin the 1-LanetoYou: Vs. stalkb/ock: Work to a landmarkof 1 yard insidereceiver and squareup at the contactpoint. Utilize cagetechnique' Attacking stalkblocker with shoulderssquare, outside arm and leg freeand padsunder - keepfeet underneath. Vs. crackback:Recognize and communicate.Penetrate the L.O.S.vs. sweep; play the speed option on the L.O'S'with outside leverageon pitchand leadblocker. t Ball in the 1 and 2 LaneAwaY: . Keepblocker, ball carrierin front and inside' Work to replacetree safety'soriginal alignment for cutback. EXECUTIONON THESNAP; sit and bouncefor recognitionof laneof ball and block releaseof #2. rhe alley players'firstresponsibility is to insurethe seampass. Deny receiver insiderelease ro M.O.F. DO NOT LETHtM CUT yOU OFF! COAHINC POINTSVS. PASS: I Vs.Seam: hips45" to L.O.S.maintaining inside leverage. Let the cushionclose, collision receiver and wall thevertical. see #1 for smash. a Vs.FIat: (or out)open and find #1 skatingto the hash. To defendthe post/curlat a depthof 12 yards,junction the post,rob the curl. a Vs.Middle Hook: insuremiddle hook,open and skateto the hash. Defend the oost/curl.

COACHINCPOINTS VS, RUN: f Vs. Stalk8/ock: Insureseam until receivershows run block. Maintain insideleverage on the blocker,utilize cage technique, keeping inside arm and leg free. ls the ball crossesyour face,cross face the blocker. a Vs.Crack Back: recognize,communicate and penetratethe L.O.S. Vs. sweep- ptayspeed option at the L.O.S.

554 EXECUTIONON THESNAP: ( Take6" directionalstep with outsidefoot for depth. Use3 readsteps for laneof ball recognitionand block releaseof #l. Keepthe game in front of you. COACHINC POINTSVS. PASS: t Ball in 2 or i Lane:back pedal for depth. Key#2 for divider. . #2 dividesdefend shorter throw. o No dividerwork 3 yardsoutside hash. | 3 SituationsBringthe Safetyoff the Hash: 1. Ball in 4-laneto you (3ieep rotation) 2. Ball in 1-laneto you (3{eep rotation) 3. Posvcornerroute NOTE: Neverbreak parallel to the L.O.S. Breakto the nearpylon for depthand width.

TECHNIQUEFOR THE ROVER - COVER2 (DEEP) VS.THE RUN

COACHINCPOINTS VS. RUN: t Ballin the l-Laneto You: . You areheld accountable for #1 vs. playaction pass. Breakto pylon,maintaining inside leverage on #l; anticipateseam route. . After insuringblock of #1 on containcorner; secondary contain ( the ball. t Ballin the l-LaneAway: . Protectthe middleof thefield, anticipating cutback. NOTE:Vs. sweep - directalley to the ball Vs.option to passingstrength - work parallelto L.O.S.

555 TECHNIOUEFOR THE WHIP - COVER2 (ALTE\OVS. THE PASS

EXECUTIONON THESNAP: l^ Sit and bouncefor recognitionof laneof ball and block releaseof #2. The alleyplayers'first responsibility is to insurethe seampass. Deny receiver insiderelease to M.O.F. DO NOT LETHIM CUTyOU OFF! COACHINGPOINTS V5. PASS: r Vs.Sta/k B/ock: Insureseam until receivershows run block. Maintain insideleverage on the blocker,utilize cage technique, keeping inside arm and leg free. lf the ball crossesyour face,cross face the blocker. f Vs.Crack Back: recognize,communicate and penetratethe L.O.S. Vs. sweep- play speedoption at the L.O.S.

TECHNIQUEFOR THE WHIP - COVER2 (ATLEY]VS. THE RUN

COACHINCPOINTS V5. THE RUN: I Vs.Stalk B/ock: Insureseam until receivershows run block. Maintain insideleverage on the blocker,utilize cage technique keeping inside are and legfree. lf the ball crossesyour face,cross face blocker. I Vs.Crack Back: Recognize,communicate and penetratethe L.O.S. Vs. Sweep- playspeed option at the L.O.S.

r

556 EXECUTIONON THESNAP: depth,"punch-out" to 9 yardslandmark' ( From presnapalignment Backpedalfordepthkeepingshoulderssquareandinside|everageon#1. KNOW THE RELEASEOF #2. COACHINCPOINTS: I Havepresnap awareness of #2 alignmentfor stressand postsnap anticipationof #2 vertical(stretch route). a 2 ReceiversThru DeeP . Vs.#2 verticallstretchroute . Maintainproper leverage on #1. (2-3yards inside) APPIY 7 Yardboundary rule. t 4 yardcushion break (#1 or #2\ zoneturn' lf ball throw outsidespeed tum. . Vs.#2 Wheel: Cornerto passingstrength; work the top of the post - deep Corneraway from passingstrength; always maintains insideleverage on #1. I l-ReceiverThru DeeP . Leverage#1 - Communicateall underneathroutes to underneath defenders. . #l responsibility: POST NOTE: Cornerto Rip/Lizcan be overtop' . Vs. Comeback: (18 yards)speed turn back to L'O'S' o (insidecuts) find work - overlappost' ( Vs.Dig:

EXECUTIONON THESNAI. Keythe block/ releaseof TE COACHINCPOINTS: I Havepre-snap awareness of #2 r **No threatin your find work to passstrength' Read #3' r TE 12 yardsor lessis responsibilityof undemeathdefender'

557 COACHINCPOINTS V5. RUN: r Insurepass responsibirity first on #r receiver.Depth wifi createproper a secondarycontai nment angles. I Maintainoutside leverage on blocker,keeping the ball in front and inside. I Ball in the l-Lanetoyou: . Vs. stalkb/ock: attackthe receiver'soutside shoulders with you shoulderssquare, pad underpad, outside arm and leg fru. feet underneath. "nd . Vs.crack back: recognize,communicate and insurethe block. Containthe ball. (Seeit - hearit) I Ball in the l-LaneAway: . Keepall off-coloredjerseys in front and inside. Takea picture, anticipatingrevers€, cutback and the chop block.

COACHINCPOINTS V5. RUN: I Insurepass responsibility first. t KeyBlock / Re/easeofTE . Vs.sweep: (TEbase) Work to L.O.S.,2 yardsoutside original alignmentof DE. lf defender,shelmet is insidethe blocker,s helmet,anticipate outside fill and containthe ball. lf defender,s ,F helmetis outside blocker,s helmet, anticipate inside fill. . Vs.option: OE basddown)Insure block 1001, i002; work to L.O.S.and settle (do not penetrate)with shoulderssquare and properleverage on the pitchman(in front and insidei. . Vs.option: (TEarc) Secondary contain the ball. (Stalkblock). o Vs.TE Down or Base: Insureblock, sit and bounce,anticipating the ball bouncingoutside. Do not crossthe 5 yardsfence. a Ball in the l -LaneAway: . Keepall off-coloredjerseys in frontand inside. Haveawareness for reverse.

558 TECHNTqUEFOR THE CORNER - COVER 4 (OUTSTDEDEEP 1/3) VS. THE PASS

EXECUTIONON THESNAP: r Take6" directionalstep with the outsidefoot for depth,utilizing (3) read t stepsfor recognitionof laneof the ball and 3-stepgame. f Backpedalfor intermediatethreat - (5-step)and vision point the receiver, maintainingproper leverage and cushion. t Cushionbreak is 3 to 4 yards,turn and run (zoneturn) for deepthreat. I Maintainbend in kneesand keepfoot underneathat all times. r Get into a rhythmand keep the gamein frontand inside. COACHING POINTSVS. PASS: I Havepre.snap awareness of #2 receiverand post-snapanticipation of #2 threateningoutside l/3. o Vs.Wheel: Zoneturn for depth,working to the middleof the zone. o Vs.Flag: Chokethe motor,keeping outside leverage on #1 and the properleverage on #2. I Communicate" in-in-in"/"out-out-out"to underneathdefender. . Playall out cutsthrough the receiver'soutside shoulder. . Vs.Out & Up: Mirrorthe receiver,utilizing man technique. c Vs.Curl: Chokethe motor,anticipate tip for interception. r Receiverbegins outside bend at 8 yards. Anticipatetakeoff and utilize zoneturn. I Squeezethe post with no threatof #2 to the ouSide 1/3 or if QB's eyes ( takeyou there. I Ball in the 4Lane to You: get width and keep ouside leverageon receiver.Vs. 4-Lane pass away, keep all off-coloredjerseys in front and inside.

BailTechnique This is usedanytime we areshowing a bumpand run and then turningto get to a deepthird. lf responsiblefor a deepthird, you mustturn, maintaining an outsiderelationship with the receiverand run, protectingyou deepthird zone. A very importantpoint is thatyou remainoutside leverage on the receiver. COACHINCPOINTS V5. RUN: ^ I Insurepass responsibility first on #r receiver. Depth will createproper ''secondary containmentangles. r Maintainoutside leverage on blocker,keeping the ball in front and inside. f Ball in the l-Laneto You: . Vs. Stalk8/ock: attackthe receiver,soutside shoulder with you shoulderssquare, pad underpad, outsideare and leg freeand feer underneath. o Vs.Crack Back: Recognize,communicate and insurethe block. Containthe ball. (Seeit - hearit)

I Ball in 1-LaneAway: . Keepall off-coloredjerseys in front and inside. Iake a picrure. anticipatingreverse, cutback and the chop blocr.

COACHINCPOINT VS. RUN: r Insurepass responsibility first. f Ball in the 1-Laneto You: . Vs.Sweep: (TEbase) Work to L.O.S.,2 yardsoutside original alignmentof DE. lf defender,shelmet is insidethe blocker,s helmet,anticipate outside fill andcontain the ball. lf defender,s helmetis outside blocker's helmet, anticipate inside fill. . Vs.Option: (TEbasey'down) Insure iOO1, 1002 work to L.O.S.and seftle( do not penetrate)with shoulderssquare ano proper leverageon the pitchman(in front and inside). o Vs.Option: (TEarc) Secondary contain the ball (stalkblock). t Ball in the 2-Lane: . Vs-TE Down or Base: Insureblock, sit and bounce,anticipating the ball bouncingoutside. Do not crossthe 5 yard fence. a Ball in the l -LaneAway . Keepall off-coloredjerseys in front and inside. Haveawareness for reverse.

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560 COACHINC POINTSVS. PASS: r When receiver'srelease is outsideor directlyat you, utilize Press t Techniqueusing both hands. Staysquare to re-route,Reroute to boundary. Utilize speedturn to fine #2. No #2 flat sincewith #l ' #2 flat chokemotor at I 2 Yards. r When receiver'srelease is inside,keep shoulders square. Do not chase. . Open hipsto the ball and bail for a depthand width of 12 yardsoutside the numbersfor verticalstretch. No #2 flat sinkwith #l. a Ys.#2 wide, anticipatewheel with insiderelease. r Resoonsiblefor #2 on wheel routes. I Creatjams are the productof movingyou feet. r Alignment: 1 Yards. . Frosh : outsideleverage . Soph . Junior : Shoeto shoe . Senior : Jockey DO'SAND DONTS r Vs.inside release, utilize near arm and hand to punchand do notchase insidehash. I Vs. outsiderelease, stay square, anticipate fade to stretch.Vs. inside releaseanticiPate corner. I Makethe receiverdo all the work- Neverstep to receiver-Cet over ( extendedand so not for back for seconds. Do not crossfeet over' I Deny outsiderelease. React to the insiderelease. Remember, all your helpis inside. r Defend the seamand reactto the flat. I Vs. China,bail for depthand width for cornercut by #2.

TECHNIQUEBAIT AND FUNNELVS. PASS

COACHINCPOINTS VS. PASS: I Utilizebailtechnique- Funnel at 8, 10, 12- r Haveawareness of #2. r JockeyTechnique, fake bail at L.O-S.

561 COACHINCPOINTS VS. PASS: r When receiver'srelease is outsideor directlyat you, utilize press Techniqueusing both hands. Staysquare to re-route.Re_route to boundary. Utilizespeed turn to find #2. No #2 flat sincewith #1. #2 flat chokemotor at 12 yards. r When receiver'srelease is inside,keep shoulders square. Do not chase_ open hipsto the ball and bairfor a depthand width of 12 vardsoutside the numbersfor verticalstretch. No #2 flat sink with #1. I Vs.#2 wide, anticipatewheel with insiderelease. r Responsiblefor #2 on wheel routes. I Greatjams are the productof movingyour feet. I Alignment: I yards. . Frosh : outsideleverage . Soph o Junior : shoeto shoe . Senior : iockev DO'SAND DONTS I Vs. insiderelease, utilize neararm and handto punch and do not chase insidethe hash. t Vs.outside release, stay square, anticipate fade to stretch. Vs. inside release,anticipate corner. r Makethe receiverdo all the work. Neverstep to receiver. Cet over extendedand do not go backfor seconds.Do not crossfeet over. ,( r Deny outsiderelease. React to the insiderelease. Remember. all vou helpis inside. r Defendthe seamand reactto the flat. r Vs.China, bail for depthand width for cornercut bv #2.

TECHNTQUEBAtt AND FUNNETVS. PASS

COACHINCPOINTS VS. PASS: r Utilizebail technique. Funnel at 8,10,'t2. r Haveawareness of #2. r Jockeytechnique, fake bail at L.O.S.

(

coz TECHNTQUEFOR THE CORNER. COVER 1 CLOUD(FUNNEL Tq) VS.THE PASS

COACHINCPOINTS VS. PASS: 1 I When receiver'srelease is outsideor directlyat you, squareup and I shuffleoutside to maintainpre.snap leverage alignment. Allow cushion to close,shoot the handsand pancakereceiver towards the boundary. After contactand control, focus eyes back to the ball. a When receiver'srelease is inside,keep shoulders square and shuffle. Don't chase. Open hipsto the boundaryand skatefor a minimumdepth of 12 yardsoutside the numbersfor verticalstretch defend. I Vs.#2 Wide: Canutilize level technique. Have awareness lor #2. r Responsibiefor #2 on wheel route. I Creatjams arethe productof movingyour feet. r Vs. insiderelease, utilize near arm and handto punch and don't chase insidethe hash- Utilizeshuffle. I Vs. outsiderelease, utilize shuffle to keepa baseand feet underneath. Do not chasethe arc release.Use zone turn. r Makethe receiverdo all the work. Neverstep to receiver.Cet over extendedand don't go backfor seconds.Don't crossfeet over. t Denvoutside release, react to the insiderelease. Remember. all vour helpis inside. r Defendthe seamand reactto the flat.

LEVELTECIINj-Q_U.E , \ COACHINCPOINTS VS. PASS: I Utilize level techniqueand cushionto the numbersfor verticalstretch defend. I Haveawareness of #2's release;responsible for #2 vs. wheelroute. r Aftackscreens from the outsidein (glorifiedsweep) and containthe ball. a Vs.dump pass:destroy timing by properangle to the P.O.A.and proper leverageon arc block. TECHNTQUEFOR THE CORNER - COVER1 C|_OUD(FUNNET Tq CLOUD SUPPORT) VS.THE RUN #1 WIDE

EXECUTIONON THESNAP: ( Key block/ releaseof #1 COACHINGPOINTS VS. RUN: f Ball in the l-Lane to You: o Vs. stalkb/ock: Utilizingcage technique, attack the stalkblocrer with shoulderssquare, pad underpad, outside are and legfree. Keepfeet underneathand aftercontact and control,focus eves back inside. NOTE: if you beatthe receiverinside, square up and " runto goalline."

TECHNIO.UEFOR THE CORNER - COVER 1 CI-OUD(FUNNEL TO. CLOUD) VS. THE RUN#1 TICHT

EXECUTIONON THESNAP: Sit and bouncefor recognitionof laneof the ball and the block/releaseof # l. COACHINCPOINTS VS. RUN: a Ballin the l-LanetoYou: . Vs-sweep: OE base)cut the angledown, penetratingthe L.O.S.at least2-3 yards, attacking near hip of leadback (arcblock), square shouldersat P.O.A.and rip throughnear hip to the ball carrier. NOTE: If F.S.G.is blocking,set the cornerwith good hit andshed technique. ( . Vs.option: (TEbase/down) work to L.O.S.and settle(do nor penetrate)with shoulderssquare and properleverage on the pitchman(in frontand inside). . Vs.option: (arc) cut the angledown. attackoutside shoulder of arc blocker. Keepshoulders square, pad underpad, outsidearm and legfree with insidefoot up. (Hit and shedtechnique). Do not penetrate- setthe corner. a Ball in the 2-Lane: c VsTE down or base:With the ball run insidethe S_gap,sit and bounce,anticipating the ball bouncingouGide. Do not crossthe 5 yardsfence. ) Ball in the t-LaneAway: . Keepall coloredjerseys in frontad inside. Have awarenessfor reverse. Replacedeep safety.

(

564 ( DEFENSIVECOVERAGES "b"orrENsr Cover l 602 Cover1 Cloud 609 Cover 4 614 Cover6 Free 618 Cover6 Combo 624 Cover 7 629

"TUFF"DEFENSE Cover4 632 Cover 6 Free 636 Cover 6 FreeRat 641

FIELD/ STRONG"C" DEFENSE Cover2 646 Cover2 Combo 65i Cover6 FreeRobber 656 Cover6 Bandit 660 Cover8 Cloud 664 Cover 9 668 Cover9 Cloud 672

( 7

IIG" DEFENSE

7

7 "G" COVER1

TYPE: Non-rotationalzone. ( This coverageis a 2deep, S-underneathzone defense that DESCRIPTION: 'Robber.' employsoui FreeSafety as a This coverageallows us to take away certain routes by the offense (Curl and Dig) with our Free Safety. lt also places our Free Safety in a positionto be very aggressivevs. the runninggame.

STRENGTHS: Excellentagainst short passinggame. Cood against deep bombs. Cood againstscreens and draws. Excellentoption forcepackage. AdaPtabilitY.

WEAKNESS: Void areasand deePcorners.

COACHINGPOINTS

Corners: ( 1. Do notallow WR to crossyour face. 2. ReadQB andflY to the ball.

B. Rover/ WhiP: 1. Bephysical vs. run and Pass. 2. You mustbe consistentat sinking.

FreeSafety (Robbed: 1. Read#2 everysnaP. 2. Be physicalagainst run and TEon verticalretease. 3. Communicatecalls to linebackers. 4. FSwill handleall motion.

601 "G" COVER1

PLAYER AtIGNMENT KEY CORNER 'I x9 #2 to QB To: Force lnvert /2 Away: LastMan Pursuit

4x4offTE #2 to QB To: Sky Force Flat- 1 x 4 off slotvs. wide slot Away: Backide LeverageAway: BacksideLeverage

FREESAFETY OS of Strong To: Fill #2 Out Cuardx 10 yards Away; Fill #2 CrossRob Dig 3 x l0 OutsideTackle vs. #2 Vertical- Man WideSlot 'I CORNER x9 #2 to QB To: SecondaryForce lnverl y2 Away: LastMan Pursuit

Line / #2 Normal Backor Curl weak tine / #2 or

Walk Triangle To: EasyForce at - Wheel : Fold

OOOOOC N

,/R t' \ DL

F READREALEAsE OF #2 STRONC

INVERT/, INVERT1/2

?

602 UP "G" COVER1

( (,

r--)

F9 BC

F READRELEASE OF #2 STRONC II I '] INVERT1l INVERT /2

(

COACHINCPOINTS CORNERS: l. You havedeep halves zone responsibility,be carefulwith pre'snap alisnment.

603 UP CALLS PRE-SNAPDISGUISE / POST SNAP LANDMARKS

FREEsAFETY ffi yds - SHORTZONE ALIGNMENT l0 yds - DEEPZONE

Home position

1lz-2yards PRESS: Bump- Bail- OutsideBail man

UP : 3 to 7 yardsfrom 1.O.5.

7-8 yards C-C OUTSIDE1/3, OUTSIDE MAN, INSIDEMAN

9 yards C INVERTl/u 's

1. Besmart in stresssituations. 2. No up alignmentvs. shot gun. 3. lf QB checkspass, punch out.

60J "G" 1 ADIUSTMENTS

PRO.ZAPMOTION ( 'l . LIZ call changes to RIPcall 2. LB'sbump 20 O OO-(DOO 20 S T- N E

30

invenr, -

Y-TRADE 1. LIZcall changes to RIPcall 20o 20 2. D-Lineshifts 3. MIKE& BACKER R_ B*ffM switch / T\- BC 30 read release l:o of *2 nronS I I .""n1, WIDESLOT ( 1. LIZcall

20o OO(D_OOO 20 S T _N E R B M- W /-\ BC FC l< a_,./ 30 30 \.,_ F read releaseof #2 strong

invert )t inve'1r ACE 1. rip CALL 2. Frontaligns to - 20 passingstrength. 20 OOO(DOO Right/ Right TNE 3. LB'sHAWK BM / D\- F FC 30 reao release 30 I of *2 stron8 I invei',a

605 "C" 1 ADIUSTMENTS(conr.r

TRIPS 1. RIPcall _O 2. BACKERbumps _O out OOO_(DOO o20 3. Right/ Right T- NE A4\ B 0

_\ \F

B\ readreleas€ of tr2 strong - : + DOUBLES 1. LIZcall 2. Left/ Left 3. Backermakes a _OOO(DOOO stresscall CT N E, '\,-- * R \A/ : \ h>--t at F \_read release I ot 12 receiver i^venh

EMPry 1. LIZcall 2. Checkpurple O O,, P 3. Left/ Left 20o _,//oo/oooo _ s rl'M N i R _B W ..:

30 FC H F

606 1x9 Force Invert % Away: LastMan Pursuit

1x4(Outside#2) Force Curl/ Flat Fold

FREESAFETY 1x8- 10 lnside% Away: Fill

'| CORNER x9 #2 to QB To: SecondaryForce lnveft Y2 Away: LastMan Pursuit

#2

e S T N B read release

Fc 'Fs C I read rcleaseof #3 1 I ) I ) ! V Y % Y4

I "C" COVER1 CLOUD

TYPE: Rotationalzone.

DESCRIPTION: This coverageis a 2 deep, 5 underneathrotationar zone defense.This coverage is a changeup call to our Cover j call. It allowsthe cornerto the passingstrength to play the flat and disruptthe 90s gameto passingstrength.

STRENGTHS: Eliminatethe short passinggame to passingstrength. Cood againstscreens and draws. Adaptabilitv.

WEAKNESSES: Void areasand seepcorner routes.

COACHINGPOINTS

CORNFRS: l. Cornerto passingstrength must hammer the WR insideand be awareof all insidereceivers that can threatenthe flat. You mustbe consistentand sinkingtaking away the void areasand break up on ballsthrown to the flat- 2. You mustbe extremelyphysical versus the run. 3. Corneraway from passingstrength and play invertedi/2 coverage with out allowingWR to crossyour face.

B. ROVER: 1. Curlplayer and must be physicalversusthe run. 2. Versuswide slotformation you musthammer the #2 receiveroutside.

C. FREESAFETY: 1. Disguiseas if C1F. 2. Read#2 receiver.Adjust your dropto outsiderelease of WR, gain width to coverhim on seamrelease, get eyes back on the eB.

a

608 "c" covER1 cl-ouD a - a PAssR€sPoNstBt[trY

to passing AwaY; Backide Leverage strength ffitoPo ro: Fill curl Away: Backide Leverage

- 12 YardsdeeP AwaY: Pu6uit

COnttfn t i S #2 to QB To: SecondaryForce Invert% away from Away: LastMan Pu6uit passing strensth ffi *2 *eak Normal BackorCurl

BrcKER Normal #3 Normal Backor Curl

f rom: rolo

/-T-\ Fc' 5T N RB M

ll \ BC F ".$

/ invert 1/2

609 "G" 1 CLOUDADIUSTMENTS

PROZAP MOTION - --- -O - 1. LIZcall changes O- to RIP 20 ooo-ooo --F LBs 20 2. bump BC S T- N E \ ' X _\ W--r7 B --1 M-----*. R-Z- \ \t>ll -\ - 30 ----\ F 30 \ \\

\_Jh I inve( % YJRADE OO 1. LIZcall changes - - t------=------\\_./ to RIP | 2. D-Lineshifu 20o -=OO(DOOO O.,^ 3. MIKE& - s- J- Nt E' BC BACKERswitch - B/------M -R #\ t\-^ _\ ./ . ------'" 30 - ta | \ 30 I ,r".n,rl ',+ -a- WIDESLOT 1. LIZcall O 20o OO-OOO 20 FE T_ N E B N4- W taBC + * t- /- 30 /. '_ Ito I invert,1

O 1. RIPcall 2. Right/ Right o- 3. LBshawk 20 - oooSoo o20 _srNET_ FC .w_ F M. R_ ots,' //,2\-\- / \ _ F--:'-.-_ \\30 \t - -\t I invert% /^

610 "G" COVER1 CLOUD

TRIPS ( 1. RIPcall. O_ 2. BACKERbump out. 20 OOO_(DOO 20 3. Right/ Right 5 T_NE R. w -J"1 I I I +- 308 30

anvertl/,

DOUBLES 'I . LIZcall. 2. BACKERmake _O a stresscall. 207 OOO(DOOO 20 3. LBshawk. F € R_+_ v B E BC 30 ,,7' 30 (- - ( l,A

EMPTY - 1. LIZcall. -l 2. Check - o /,,-- o PURPLE. 20Q - -16o?0oo - 20 ST IN .E 3. Left/ Left FC . R BMW

^...... - D\- - 30 30

(

6ll +revE84 TYPE: Non-Rotationalzone.

DESCRIPTIO\S: Thisis our 3Jeep and4-under zone package. Our mostbasic coverage,it givesus the bestrun supportand is very sound vs. the Big Play. We shouldnever be beatendeep nor have a run over 25 yards in this coverage. lf a new set of formation would confuse us, we should always be able to defend anythingin this coverage.

STRENCTHS: Excellentvs. the deeproutes - streaks,corners and post. Solid run supportboth strongand weak. Mostadaptable coverage to offensiveformations. '10-15 WEAKNESSES: Vulnerableto shortroutes. Vulnerableto yardsweax out. Slowsecondary support weak.

-:-:t,--'fr::: .";COO RDI ,,,;ii+.i.i$dg:e,-;j ',"'i;.il56fi.:i .,*i: . "lj.ii+l'J,-:t,.tClc - i:---{.1 rr -j*{-aiTr,-.r1.5..... :--.1 ' :;1_l;::. _:: l':_ .:; ..,-r/;1.:: ":r::;'.: --*-;:. ,

COACHINCPOINTS

A. Corners 1. You shouldnever get fooled on any playaction pass because you have no run support.Take away the deepball. 2. On the deepball: when the receiverBoes deep, get out of your back pedal ashe threatensyou, turn, keepingeyes on QB and squeezethe receiverinto the boundary. 3. Communicateroutes of WR - TALK.TALK. TALK.

B. Rover 1. Bedisciplined in takingyour readsteps to determinerun or pass. 2. Alwaysbe awareof #2 receiverwhen attackingthe run, lf passshows late with the ball in lane1, attackthe receiverand try to get in the throwinglane. 3. "Forcing"for containvs. sweepis your mostaggressive technique. 4. When run showsweak, cushion to the post. Once you know it is definitelya run, play pursuitand look for cutbacks. 5. lf passshows drop into Right- Leftovers, keying #2 receiverand getting you vision backto the asyou work towardsyour point. QB drop ( 6. Vs. any constrictedformation, such as wing sets,use alignment rules, You areresponsible for initiatingall communication.

6r2 C. FreeSafetY 1. Playall routesby the strong-sidewide out, our safetycan get a great ( jump by reading#2.We musthit themhigh and knock the fire out of opposingreceivers. Be PhYsical! 2. dptintout passstrong, mirror width of QB look to jump #2 in the crease' 3. Sprintout passweak, read #2, don't runoff andleave any throw back passesto the strong-side.Mirror width of QB' 4. Playthe (fire)dump passtough on optionaction strong. Alwayscheck

5. Playall routesinside out, neverlet postroute break underneath'

C

(

613 "c" covER4

KEY RUNRESPONSIBILIry #1 to QB To: SecondaryForce Away: LastMan Pursuit 7

4x4offTE To: SkyForce Curl - Flat Away: Backide Leverage

FREESAFETY Linemanto QB o: Fi Middle1/3 Strongguard ball to #2 Away: BacksideLeverage x 10 yards

tx/

Hook to Curl

?

T N B M /* I FC' I BC ) F

1/3 1t3 1/3 COACHINCPOINTS Corners: 1. Usebail technique, getting deep in yourone-third. Remember when yoL bail,to openhips and gain depth first the widthoutside as you run. FreeSafety: 7 1. Cet greatdepth to the middleof your one_third.

6t4 "G" COVER4 ADlUSTMENTS

PRO.ZAPMOTION l-lZcall changesto O_O .i.lPcall. _O O_ 2. LBsbumP. OOO(-OO 20

FC,: I t- I t- Y- -

Y - TRADE 1. LIZcall changes to RIPcall. 2. D-lineshitu. OO'DOO 3. MIKE& BACKER s* l- N- E* R,--'--'-1 M q shift. --1 -\ -l

I + 1/3

, .DESLOT 1. LIZcall. 2. LB'sbump. OO(D-OOO S T _N E BM_ FC. _7 / t- 'i IL F I / l- t-I ..-/ t- / _ I llf a _

ACF O 1. RIPcall. 2. Right/ Right. o 3. LBsHawk 20 Looloo _5 T N E w-B|{R BCI_I \ ?o\v-\lF \-tI \-( i ,r, - j/3 "G" COVER4 ADIUSTMENTS

TRIPS -O '1. RIPcall. 2. BACKER& . ROVERbump. 20 OOO(DOO 20 3. Right/ Right. SJNE /'w-M B D ,/\,r/-\ ,gc_\ \ FC t€ JUI - F - ./' +-I 1/3 'ul DOUBLES O 1. LIZcall. 2. LBsHawk. - \---l O 20 _ OOO(DOOO _STNE-20 R_MBtI/ FC/ _ ,/ \ -\ BC 5u?^ | / *F.. - ' lV \ \ \------+ \--l 30 t-\_l l\i | 1/3 _ lt1 1/3

EMPTY 1. LIZcall. ? _O I - 2. CheckPURPLE. O 1,, O 1r.\ _ u' 3. Left/ Left. ZV O lO OTDOOO _ S T\ N E RBMW FC - BC.-_____.-- 30 -F 30

e

olo "G" COVER6 FREE

TYPE: Man

DESCRIPTION: Thiscoverage is a Man-Man-Pluscoverage. We lock up on - eacheligible receiver with at leaston defender.At timeswe will usedouble coverage on a particularreceiver. lt will allow usto blitz and applypressure without resortingto "6" coverage.

STRENCTHS: Eliminatesdump-offs and screens to backs.Allows .Allows pressureto be appliedto QB. Adaptability.

WEAKNESSES: Medium routes.Secondary run supportis slow. Susceptibleto oick and underroutes.

COORDINATED FORCE PACKACE Strong Weak Sky EasY

COACHINCPOINTS A. Corners: 1. Cornersread the baseof the receiverand getdown when he getsdown! As the baseof the receiverwidens or hipsbegin to drop, get low and widen your base. lf hisfeet (base) never widen, stayin your back-pedal until he pushesyou out; run for contactand pin him. 2. Attackinterception point by runningfor contact. Aim for receiver's upfieldshoulder until lastsecond and cut in front if you can get both handson football. 3. Corners,cover you maneverywhere! 4. Cornersmust be awarewhen they have no helpinside. Play hard inside - do not loseinside leverage. 5. Cornerto TEside in singlewidthformation is free. B. Rover: 1. Roverdisguise Cover 4 asmuch as possible. 2. Roverplay to field. 3. Rovercombo with backerwhenever possible. 4. lf no threat,get under #1. C. FreeSafety: 1. FreeSafety must be asdeep as the deepestreceiver. 2. Communicateforce on everysnap. 3. Get gieatlump on run/ pass- readkey. 4. Alwaysmake Rip / Liz call. 5. Communicatehelp / no helpcalls.

6t7 "G" COVER6 FREE

PLAYER ALICNMENT KEY RUNRESP

A\.Yay:Last Man Pursuit 7

ROVER 4x4off To: Sky Force Combow/ Eackeron #2t #3- 1 x 4 off Slotvs. Wide Away: EacksideLeverage Slot

FREESAFETY OS shoulderof strong Ballto #2 To: guardx 10 yards linemanto QB Away: Fill

CORNER tx/ To: Secondary Away:Last Man Pursuit

ign to #2 weak

BACKER Align to #2 weak

To: EasyForce w. Mike #2 Away: Fold r^)

() .-) .-l r-) o,, T N

B M--=-W FC COMBO COMBO BC

F

I FREE

A

618 UP"G" COVER6 FREE

( IJ

r--) (, tlr-l .-) . .-) r-) T FC I NM E BC COMBO

( COACHINCPOINTS LOrnerS: 1. Differentman-to man techniques can be usedsuch as bump, bail, catch, or cushion. 2. Communicatewith the freesafery on helpor no help calls'

619 COVER6FREE&6COMBO

TWO WAY FOURWAY r

EO

/-.\l---Tl---\/--\\/.--\ \-_-/ r___J \-_-/ \_--l l\_--l

B

FLOW

(^

C

620 "C"COVER6 FREEADIUSTMENTS PRO.ZAPMOTION 1. LIZcall changes to RIPcall. ( 2. WHIP& BACKER 20 combo. 3. CheckC6 Combo free L 30 combo

Y-TRADE '| . LIZ call changes to RIPcall. 2. Dline shifu. 3. lLBsswitch 20o 20 4. LBs& ROVERS combo. FC BC _ F -_-_--____-_---; _ free 30

( WIDESLOT 1. LIZcall. 2. MIKE& WHIP combo. O.O (D,O O O 20 3. CheckC6 ) | -r\ E Combo B M-W FC aa 30 - fr""

A'F l. RIPcall. 2. WHIP& BACKER comoo- o20 3. Right/ Right. 4. LBsHawk. FC 30 free "G" COVER6 FREEADIUSTMENTS

TRIPS .1. RIPcall. ( 2. WH|P& BACKER 2 combo. 3. Right/ Right i ; - rR I __------l -' - T COmbO 3C

DOUBLES 1. LIZcall. 2. LBs& ROVER comoo. 3. LBsHawk. "2C w C F\ free

EMPry 1. LIZcall. 2. CheckC6 Combo 3. Left/ Left 20o 20 4. Afterthe motion,check R _B Purple. c 30 - _r 30

a

622 COVER6 COMBO

WPE: Man. tf t DESCRIPTION: Thiscoverage is a variationof man freewith patternreads built into the secondarycoveralge. The freesafety and roverwill cover#2 with combo man coverage.

STRENGTHS: Doub|ecoverage of a team,sbest receiver. A||ows a free defenderto eitherhelp in the flat or in the curl' Strongvs' oicksand rubs.

WEAKNESSES: Cornerroutes bY #2'

COORDINATEDFORCE PACKACE Strong Weak 5kv Easy

COACHINCPOINTS A. Corners: 1. Mustplay inside - no help- manto man. 2. corner to TEside vs. single width formationis free. Vs. Trips,this corner will combowith backeron #3. B. Rover: 1. Combocoverage with FSon #2. ( 2. Take#2 manto manon releaseto flat. C. FreeSafetY: 1. Reads#2. 2. lf #2 releasesvertical or acrossthe field, FSmust take man to man' 3. lf #2 takesflat release,help on curl-

COVERACEVARIATION "C" COVER6 STAR Thi, ."r*"g" G rlmilar to combobut it is a lock-ondouble team coveragewith the FSand Roveror the FSand Corner. we will usetvvo defenders to cover a team's favoritereceiver all overthe field.

"C" COVER6 THUMBS the Th'o.ou"rug" is anothervariation of man-freewhere the FSwill play deep over man top of undeineathcoverage. The underneathdefenders will play tough, hard or to man usingsuch techniques as catch or bump. lt is very effectivevs. wide slot trios formation.

oz5 "c" covER6 coMBo

To: SecondaryForce Away: LastMan Pursuit

4x4offTE To: SkyForce fl f tat Man 1x4offSlotvs. Away: BacksideLeverage #2 Vertical or Cross Wide Slot Zone Drop

FREESAFETY 05 shoulderof To: Fill #/ Flat - Kob Lurl strongtuard 10 Away: Fill #2 Vertical or Cross yards Take Man to Man

CORNER tx/ #1 To: SecondaryForce #1

BACKER Normal #3 Strong Normal #3 strong

Away: Fold

r--) r O O r-) T E

C COMBO

FREEa-'

C

624 "C" COVER5 STAR

(

: l (, r-) { ,t lr-l r-) Sr T P n

C DOUBLE C

\rr

"G" COVER6 THUMBS

( r-l .-) -r S T C R B COMBO

"C" COVER6 ROBBER

r--) ::/i //_--\ a_) \---./

T

P, R t\ COMBO COMBO C C 'RoBBER F 625 "C" COVER5 COMBOADIUSTMENTS

PRO-ZAPMOTION OO 1. LIZcall changes ,'- to RIPcall. ,-\-./ 2. LBsbump 20 OOa(DOO 20 .S T- N ' E w-_____',_B_.} M R-> ' BC.r^ comDo - ca- _ lree - combo 30 30

Y-TRADE 1. LIZcall changes to RIPcall. 2. Dline shifu. 3. MIKE& BACKER)n 20 switch.

30 C .,t 30

WIDESLOT 1. LIZcall. 20 a: R

combo ' combo FC (BC 30 t30 tree

A'E 1. RIPcall. O 2. Right/ Right. O 3. LBsHawk )o \---l -,_-'\)o(DOO o20 STNE .w- il r',t -p BC :' comb6- FC cut F- 30 30

626 "C" COVER6 COMBOADIUSTMENTS

TRIPS '1. RIPcall. ( 2. BACKERbumps out. 20 3. CORNERhelps the BACKER. D11 4. Right/ Right. '' comb'o - FC E,: 30

DOUBLES 1. LIZcall. 2. LBHawk. - - 20 OOO,(DOOO 20 -.-'' S T ; N .- E R.. M B _W FC --o,"bo - 1BC 30 F - l.u, 30

EMPTY ( 1. LIZcall. 2. CheckPurple. 3. Left/ Left. 2oo q(Dto 20 _, '\, t\l F R- \A/ FC B€ _E

(

62 r' "6" COVER7

TYPE: Zone.

DESCRIPTION: This is a coverageused inside the red zone and nearthe goal . line that dividesthe field into sevenths.

STRENCTHS: Allows defendersto seethe ball. Eliminatesrubs, picks and crossingroutes. This coveragesaturates a constrictedpart of the field with sevendefenders.

WEAKNESSES: Passrush. Plav-actionoasses.

COORDINATEDFORCE PACKACE Strong Weak Sky Easy

COACHINGPOINTS A. Corners: 1. Align in a PressAlignment. 2. Use the Bail Technique. Play for the fade. lf the fade does not show, look up #2 or #3 receiverin the flat. B. Roversand Whio: '1. On the snapof the ball, takea peakoutside. lf #1 receiveris insidethe corner,take #l receiverman to man. lf #2 receiveris outsidethe corner. freeup in the curl. F C. FreeSafety: 1. lf #2 receiverruns a verticalroute - takehim manto man. lf #2 receiver runsa flat or dragroute, free up in the hook.

I

f-

L- l i

^

628 "G" covERT

PASSRESONSIBILIry

( Away: LastMan Pursuit

4x4offfE To: SkvForce NVMon #l or Flat Away: EacksideLeverage

strongguard linemanto QB Away: BackideLeverage 1o vards

To: SecondaryForce Fade or Flat Away: LastMan Pursuit

t"lXe Normal Hook to Curl

BACKER Normal Middle

WHIP Walk Triangle To: EasyForce N4,/Mon #'l or flat Away: Fold

r-) r--\ r---\ r-] (-) \,_-/ \___./ \___-/ OO BC IR \ BAILTQ ^,. BAILTQ

I - F- '_t._ \*--.-"

READRELASE OF #2 STRONC

629 r

,,TUFF"DEFENSE

(

C

630 TUFFCOVER 4

TYPE: Zone.

( DESCRIPTION: This is our 3deep and 4-underneathcoverage out of the TUFF defense. This coverageis disguisedto give a man to man coverageappearance. lT allows us a changeup from playing only Cover"6 Free"in the TUFFdefense.

STRENCTHS: Cood againstdeep ball. Creat disguise. Very good force to strongside.

WEAKNESSES: Vulnerablein flats, both strong and weak. Weakside run supportis late.

COACHINCPOINTS Corners: 1. Cive goodman disguise look. 2. lf usingbail technique, gain depth first, then width outside on snap. 3. Expectfades and go routes. \ a Rover: 1. Cet to droparea, except quick throw by QB, breakon the ball- (- Free Safety 1. Cood mandisguise. 2. Cet depthin middle1/3, expect post routes.

63i TUFFCOVER 4

PI AYFP ALICNMENT KEY CORNER Ix/ #1 to QB To; SecondaryForce Away: LastMan Pursuit

ROVER OS bf strong OT to near To: 'C'Cap Curl - Flat tackle back Away: Scrape

FREESAFETY OS of weak Ball to #2 To: Fill Deepviddle-75- guardl0 yards Away: Fill oeep

CORNER tx/ #1 to QB To: SecondaryForce Away: LastMan Pursuit - MIKE Normal #2 weak Hook to curl

8A CKER 7 shade TE/ Tackle "C" Gap Hook to curl

WHIP 9 Tech OT triangle To: EasyForce Curl-Flat Away: Backide Leverage

( /oi /ooooQ{r SC M BC I I F

1t3 1/3 1/3

oJ/ TUFFCOVER 4 ADIUSTMENTS

PRO-ZAPMOTION 1. LIZcall changes a)-a\ to RIPcall. o'.-o 2. CORNERbump,s O O/O_(D O O to C split- 20 (- 20 Roverruns with WB T_N E S the motion- SC -BC 30 J\J

_t

Y.TRADE 1. LIZcall changes to RIPcall. 2. BACKERgoes with TE. 20o 20

BC **l \30 ( \ ,, 1/3 WIDESLOT O-O 1. LIZ call. OOI 20 iooeoQo \-/ s r N E /B W * * - /B,C \^^ ^.--/\ro-- '- u.t \ 1/3 1t3 ACE '1. RIPcall. 2. ROVERgoes to passingstrength. 20 \---l 20 BC M R... SC \\ \ -\ I \----> 'oJ \, - 30 1/3 \,,,

633 TUFFCOVER 4 ADIUSTMENTS

TRIPS 1. RIPcall -O r_o 20 oo\o-oool _O20 w E_Nr s Nc-'" B \- sc A-l \\-\ \\\-\ 30 \ ---t 30 I' r \ \----' \ \ t-\t \ t/3 t/3 1/3 DOUBLES 1. LIZcall. 2. Roveraligns to -l passing strength. OO(D -s TNEW SC RMD BC

,ol ',,. F -\ I \30 I +I \ 1/3 EMPry 1. LIZcall. 2. Corner moves out with motion. 20

tr TUFFCOVER 6 FREE

TYPE: Man. ( DESCRIPTION: Thisis a Man-Man-Pluscoverage. We lock up on eacheligible receiverwith at least one defender. At times we will use double coverageon a particularreceiver. lt will allow us to blitz and applypressure without resortingto Cover6.

STRENGTHS: Eliminatesdump-offs and screensto backs. Allows double coverage.Allows pressureto be appliedto QB. Adaptability.

WEAKNESSES: Medium routes. Run support to weak side is a problem. Susceptibleto picksand underroutes.

COACHINGPOINTS A. Corners: 1. Expectfade routes vs. bump and run. 2. Exoectshort routes vs. normalman coverage. 3. lt is importantto disguisecoverage. B. Rover: 1. Responsiblefor anydisplaced back. 2. In this schemeyou area linebacker.react accordingly. C. FreeSafety - 1. Cet greatiump on run/ pass readkey. 2. You areresponsible for run supportweak. 3. Expectthe ball thrownquickly to the post'

COVERAGEVARIATION TUFFCOVER 6 ROBBER This is a variationof 6 Free. All defendersplay pure no help man to man defense' The free safety is the Robber and he works to the intermediatemiddle hole attemptingto breakup or intercepton any digs,curls, crossing routes, etc'

635 TUFFCOVER 6 FREE

PLAYER CORNER (strong) Away: LastMan Pursuit

to near To: Scraoe/ Force strongtackle Away: Backide Leverage

FREESAFETY OS shou To: Fill weak guardl0 Away: Fill yards deep

CORNER I x/ To: SecondaryForce

nearback Away: Backide Leverage

BACKER 7s

WHIP s/9T Mon on / near To: C Cap back Away: BacksideLeverage

(-)

.-) F

(-) (-) B 'R' N E. W M SC BC

F

FREE

636 TUFFCOVER 6 ROBBER a) (

\ .\ .-) r^)\---,/ a)\\---" \ E, W M BC

ROBBER

tI I F

(

(

637 TUFFCOVER 6 FREEADIUSTMENTS

PRO.ZAPMOTION OO 1. LIZcall changes # , I to RIPcall. r- -t -o 2. goes O O-(- OIO\ _ CORNER 20 /\lO 20 with motion WB; T-N E. S - .R _ M SC- BC

30 30

Y.TRADE 1. LIZcall changes to RIPcall. 2. BACKERfollows 20 -a (D 20 theTE. YB N 3. ROVER& MIKE *.r-_____------switch. ttL SC 30 30

WIDESLOT 1. LIZcall. O_OI 2. Roverto passing I >^^ strength. 20 /OO-OOOYU S T -N E BW M_BC SC p 30 30 zF- /. iree r ACF 1. RIPcall. 2. Roverto passing strength. ?n (DOO o20 NIT(_ B l\,{ --o BC SC 30 30 u*h

638 TUFFCOVER 6 FREEADIUSTMENTS

TRIPS ( 1. RIPcall. 2. CORNERover. 3. BoundarycornEr' o20 goesto the displacedback. SC

30

DOUBLES .1. LIZcall.

30_ E_30 v- free

EMPTY ( 'L LIZcall. 2. CORNERover. r Prt 3. Boundarycorner )n^ O C/(- 13 O 20 goesto the -, s r/ N-/ E displacedback. MB 4. CheckTuff Mike R _BC vs. Empty Motion. 30 30

(

639 TUFFCOVIR 5 FREERAT

TYPE: ManlZone.

DESCRIPTION: Thisis our Man FreeCoverage with a linebackerplaying the holeor intermediatearea in themiddle as a Robber.The man defenderswill play outsideleverage on the receiversbecause of theirintermediate and deep helpinside.

STRENGTHS: Intermediateand deepinside routes.

WEAKNESSES: Meshoafterns.

COACHINCPOINTS

A. FreeSafety: '1. Execute6 Free.

B. Corners: 'I . Playwith outsideleverage. 2. Canuse Bail Man technique.

C. Rover: 1. Playrun first. 2. C-splitfirst back our your side. e

D. Backer: l. ExecuteTuff C6 Free. 2. Playwith ouside leverage.

E. Mike: 1. Rattechnique.

NOTE: C6 Rat Star. We will Cone or Bracketthe Starreceiver with the ratand a using outsideleverage technique.

640 TUFF COVER6 FREERAT

CALLS: SplitPro \__-./ ( 1. RtP. . spy 2. SPYcall to !- |/..-\ :- whip. 20 / \:-./ o20 //,.\/.-\/..-\/-\ WENTae

30 (M o BC 'nogern SC

Fq i",,* CALLS: SplitWide Slot -O 1. RtP. 2. SPYcall to stud. 5py

NOTE: Could 20o E_ N T S check6 combovs. WB -,1bt t\ sw. _\-/.'ll I roooer SC

_F, I

( CALLS: Splitwide Slotopen 1. RlP. 2. SPYcall to spy whip- 20o_ o20 WENTS /'1V B _R l,\./ DL \ rooo€r SC

t,""1 FS CALLS: Ace 1. RlP.

2- SPYcall to stud. _ \--l 20: vzv

o SC

(

&7 TUFF COVER 6 FREERAT

TRIPS: 1. RIPcall. spy 5py 2. SPYcall to .-- )n\ 20 stud,/whip. \- O /OOOC.-"\.\_/ \!-./ ,iWFNT5 I \ B D:- ,-/M . t-\-/ t , I robber SC BC_V FS I iree DOUBLES 1. RIPcall. 2. SPYcall to -.--_._sg stud/whip. O\ /'-\ 7"'\ /-\ /-\ \ 20 \!./\-./\-,/\\../\ 20 NTS ! I r,,r) o Y t robber

FS u*J DOUBLEWIDE SLOT sPY sPY __-9--- 1. RIPcall. --'/ 2. SPYcall to /o\ iOOOOO\ () 20 stud/whip. wEArs K Ytrobber SC

FS u*l

A

642 (

FIELDISTRONG IIG" DEFENSE

(

(

643 STRONG"G" COVER2

TYPE: Non-rotationalzone.

DESCRIPTION: Thiscoverage is a 2deep, S-underneathzone defense.lt is balancedstrong and weak. Our run forcescome from the secondary.This is one of the few coveragesthat allowsthe opportunityfor defensivebacks to aggressivelyattack the wide receivers.

STRENCTHS: Good againstshort passing game. Cood againstscreens ano draws. Cood againstdeep bombs.

WEAKNESSES: Void areas,intermediate middle and deepcorners. Fill is late to short-side.Slightly vulnerable to play actionpass-

COACHINCPOINTS Corners 1. ln a 2 call,we mustsqueeze all routesinside the hashmarks whenever ? possible. we mustbe awareof all insidereceivers that can threatenthe flat. We mustdo a greatjob of cushioningwide outs,never allowing a free release- We must be consistentin sinking, taking away the void areasand breakingup on the ballthrown in the flat. Finally,we mustbe extremelyphysical versus the run. We must attack the wide receiver versusall blocksand attack the runninggame at all timesin a 2 call. 2. Be aware of crossersand backsin flat, cushion deep and break up on shortroutes. - ,,cutbacks 3. Ball away your responsibilityis alwaysto play to the corner,, on all actions. 4. You mustcollision the wide out. rf hetries to stalkblock vou. attack him outside. Your bestopportunities to fill inside are when thtewide out has a wide split. On tight split, alwaysstay outside. 5. B. SafeW& Rover 1. ln a 2 call.both deep people have one-half the field responsibility.you must take perfectalignments, drops, read properly and fly to the ball when it is in the air_ Bothsafety and rovermust overlap and play the ball thrown in the deep middle. lf any receiverreleases deep in your area, you are responsiblefor the halfbackpass. play run supportonly when the ball crossesthe line of scrimmaqe. A

644 ,L- Afways read (#2) to wide receiver. Adjust drop to outside releaseby wide out, maintainingenough width to cover him on seamrelease, get your eyeson the QB. ( 3. On insiderelease by wide out, work backinside split end. Be.awareof tight end's releaseon play action. lf he goesflat or runs a crossoverroute, there is no threatin the deep middle, so cover outside one.halfand playflanker tough. 5. Be ableto overlapthe ball throwndown the middle.

(

(

645 STRONG'C"COVER 2

PTAYER CORNER Tp: CloudForce Hammer/Flat / Wheel Away: Eackide Leverage

Boundiryhash l2 yardsdeep

Fieldhash 12

Away: BacksideLeverage

Backto curl

Backto

WHIP 4 x 4 vs.fE #2 release To: Fi 'l x 4 vs.Wide Slot Away: Fill

.---)

.--) r---) _\ -r OOECCO BC STNE FC F

B- M

\- \ t- \

R tr

I I t_ t- I I t_ I + t-

a

g6 STRONG,,C" COVER2

PROZAP MOTION ( 1. LIZcall changes to RIPcall. 20 OOO(DOO BCST-NE -\ --,-\ E' -\\B - M \- 30 R_ c I I " i_l- i_ Y TRADE 1. LIZcall changes to RIPcall. 2. D-lineshifts 20o .3.OO(DOOO -r 20 3. LBsswitch -T- -STNi Dr.' 4. Whip adjusts FC

30 30

( WIDESLOT 1. RIPcall.

- 20 O OO(;OOO 20 -r - s T- N E FC- W M - B BC -/ / ?n - r -t 30 n-F - R h -t-l _+ -t ACE 1. RIPcall. 2. Right/ Right. - 20 OOO(DOO o20 BC _ 5 T NE FC -BM _,/l ./l _tl Y 30 -R h n F- 30 -l _+ I

647 STRONC"C" COVER2

TRIPS 'I . RIPcall. 2. Backer& Whip ( bump. OOO_(DOO 20 3. Right/ Right. S T_ NE -T- I _M B FC -l I -Y \ x R- ,E

t- t- +_ I DOUBLES '1 . LIZcall.

I OOO(DOOO -l- 20 _STNE_ FC ttL

30 ^-, -tI

EMPTY 1. RIPcall. 'j- - 2. ADIOScall. O 3. Backer,Whip l & OO{DOOO Cornerbump. _ STNE -\ 4. Left,/ Left. \Al- a _l aciios I T -v nF-l xR -l t- V t-

648 FIELD/ STRONG"C" COVER2 COMBO

TYPE: Man/ ToneCombination. t DESCRIPTION: This is a Man coverageto the passingstrength of the formation (MOF) or the receivingcrops to the big field with a zone coverageaway from passingstrength or into the boundary.

STRENGTHS: Cives greatdisguise with Cover 2 look. Cood againstshort passinggame. Excellentadjustment vs. Trey or TripsOpen.

WEAKNESSES: Strongcorner in one on one. Void areasand deepcorners.

COACHINCPOINTS

StrongCorner: l. Strongcorner #1 WM. Utilizeinside leverage technique. You could get helpon insideintermediate routes; you haveno deephelp. 2. Canuse bump technique. ( B. BoundaryCorner: i. ExecuteC2. 2. Vs. Trips,check Mable (man). Play insideleverage man on #1. You haveno helpwith a 4 manrush.

c. FreeSafety: 1. Cive Combocall to whip andcombo with whip on #2 receiver. 2. #2 vertical,play #2 man to man. 3. #2 flat,rob the strongcurl readingQB's intentions. 4. #2 drag,rob the weak curl readingQB's intentions.

D, Rover: 1- ExecuteC2. 2. Vs. Trips,check Mable (man). Cive a conecall to the backer. #3 vertical or insideroute help backer by playing#3 man to man. #3 flat,help the backsideto yourside.

E. Whip: 1. Combo#2 with freesafety using sink technique 2. #2 flat tvl/M. ( 3. #2 verticalor insideroute work strongcurl.

649 F. Backer: 1. ExecuteC2. 2. .Vs. Trips check Mable. UseouGide leverage techn ique. 7

C. Mike: 1. #2 MMan. 2. Vs. Tripscheck Mable. #2 WM usinginside leverage technique. You haveno help.

650 #1 Man to Man PressorI x7 Insurance ( FIELD Away:

ROVER To: SecondaryForce Away: SecondaryAlleY

lo: llll #2 FlatRob Curl Away: Fill #2 Vertical take man to man. #2 DragRob Curl.

/ Seam PressorlxT o: Force Flat lnsur:)nce

#3 manto man MIKE Normal #2 Normal 2 BACKER Normal #2 Flatman to man WHIP 3x4TE To: EasyForce 2x4Slot Away; Fold

.-) ( r'-) r--) N v T -\rr/ k B M FC c2 I COMBO t CURL I r R I I Y2

(

651 STRONG"G" COVER2 COMBO

'l CORNER Pressor x 7 To: Secondary #l man to man (topassint Away: Insurance .\ strength)

ROVER away BallI #2 To: (awayfrom passrngstrength Away: SecondaryAlley passing strength)

FREE ro passrng (to passing strength #2 Verticaltake man to man. #2 strentth) DragRob 'l CORN Pressor x 7 To: Cloud Force Flat/Seam/Wheel (awayfrom Away: Insurance passing stIentth)

MIKE Normal #3/#2 #3 manto man

BACK

WHIP 3x4TE To: EasyForce #2 Flatman to man- #2 verticalor 2x4Slot Away: Fold Drag/ Curl

#3

.]j1 e T S T NE \l BC tt M

I I coM80 - C2 i CURL

R tr I I !v, ^

652 covER2 coMBo

SPLITPRO ( Vs. Y Trade 1. LIZto RIP _O 2. Ripside check combo. 20o OOOO 20 3. Lizside check T -S T Nr BC c2 sc B \\----'lv M 30 30

EIFI N "C,L Vs.Wide Slot 1. RIPcall. \...-/i\..-/ 20 oooooo j..- o 20 S f N ;E 1 BC B_ M X--W 5C / ,/ - combo / curt 30-30

- N R- F

STRONG"C" ( Vs.Split Wide _OO_ Slot : Open _O-O - - 1. RIPcall. 20 O OOOOO O20 -rSTNE- BC_BM_WSC l-l - combo I -30J c.d' 30I x R- FS _

STRONC"C" vs. Ace 'I . RIPcall. 2. Right/ Right. 20 -r- (-, (J (-, (J.(-, - U - bL s T ,N E I _BM I I 30

.. o FE (

653 covER2 coMBo

FIELD"C" Vs. Trips/Open 1. RtP. 2. CheckMable-., . 20o o20 3. Rovercones : . with backeron BC SC #3 strong. 4. BCplays inside 30 -: combo 30 leverageman.

STRONG"C" Vs. Doubles

T 20 8C I I I 30

FS Rx STRONC"C" Vs.Double Wide Slot 20o -rozo T.N E I BC JU combo - curl lro t-- I FS- I

654 STRONG"G" COVER6 FREEROBBER

TYPE: Man.

( DESCRIPTION: This coverageis a man-man-pluscoverage. We lock up on each eligible receiver with at least one defender. These defendersplay outsideleverage on the receiverbecause they have a free safetyplaying the deep middle onethird of the field and the rover playingin the intermediatemiddle or what is referredto as the hole. Rover is the Robber trying to intercepton any medium routesas digs, drags, curls, and short DOSIS.

STRENCTHS: Cives great disguise with Cover 2 look. Eliminates intermediatepasses in the middle. Eliminatesdumpoffs and screensto backs.

WEAKNESSES: Rub routesdesigned to pick off underneathdefenders. Late run supportweak.

POINTS ( COACHINC

Corners: 1. Coveryour maneverywhere. 2. Usegreat outside leverage man to man technique-You havehelp inside by the roverand the freesafety. Hold your outsidecushion. 3. Beready to changeup techniques(Examples: bail, catch, bump). 4. Forcereceivers to inside,give greatcommunication to our "Robber"- the rover.

B. Rover: 1. On thesnap, move to the 1G12yard intermediate middle hole. 2. Alwaysget your head on a swivel. 3. Readthe QB's eyes. 4. Takegreat break angles to the receptionpoint.

C. FreeSafety: 1. Playdeep - getto yourmiddle onethird immediately. 2. Be readyto forceon weak side.

{

655 STRONGCOVER 6 FREEROBBER

PressorlxZ To: SecondarvForce Away: LastMan Pursuit

Botrndaryhash Ballto #2 To: Force Free- Robber I 2 yardsdeep Away: Fill

FREESAFETY Fieldhash 12 Ballto #2 To: Fill Free yardsdeep Away: Fill

Away: Backide Leverage

MIKE #3 stron8 Combowith whip #2 & #3 strong

BACKER #2 weak #2 weak WHIP Walk / to field #2 To: EasyForce Combo with mi(eJ2TJJ- Away: Fold slrong

a . r .--) (D Nt tr '--- r.t L . FC BC M_W

ROBBER r a/-// t FREE

a

656 STRONC"G" COVER6 FREEROBBER

PROZAP MOTION ( 1. LIZcall changes to RIPcall. . 2. CORNER& 20 backercombo. 3. Whip adjusts -FC with motion. 30 '"o*' *-=- F free +-'-

Y TRADE 'I . LIZ call changes to RlP. 2. D-lineshifu. 20 : 3. MIKEadjusts with i BC motion. Ef- 4. LBsswitch. 5. Backerand whip 30 rooDer 30 combo. ^-

( WIDESLOT 1. LIZcall. 2. Cornerand MIKE combo. 20 OOaOOO. 20 FC )l-l\E M combo -B BC 30 30 R

A.F 1. RIPcall. 2. Right/ Right.

20 -OOOTD:OO o20 BC - S, T ,N E FC

30 30 -p

657 STRONC"G" COVER6 FREEROEBER

TRIPS 1. RIPcall. -O -:Oj ? 2. Backer& whip O O_ bump. ZV OOO_(DOO 20 3. Right/ Right. S L N E FC 4. FS& roverswitch BC r]\4 B assignments. 30 30

DOUBLES 1. LIZcall. 2. Mike& whip combo. 3. Left/ Left. )n 20 R'

2n 30

EMPTY 1. LIZcall. ->? 2. Backer,whip & cornerbump. O-OO 3. Left/ Left. 2OO OO(DOO.O 20 4. FS& roverswitch FC - S T N .E assignments. w -B M- BC- 30 30 F roooer rKr frce1-""""'--

l^

658 STRONGCCOVER6BANDIT

TYPE: Man/Zone. (^ DESCRIPTION: Thiscoverage is a man to man bracketcoverage. We lock up on eacheligible receiver with the possibilityof insidebracket helpfrom the free safetyand rover. The tight alignmentof the freesafety and roverallows them to be quickly involvedin the run gamealso.

STRENGTHS: Cives greatdisguise with Cover 2 look. Excellentvs. 2 back runningattack, eliminatesintermediate passing routes and can be usefulin redzone passingsituations.

WEAKNESSES: Slightlyvulnerable to play actionpass and run routesdesigned to oick off undemeathdefenders.

COACHINCPOINTS

Corners: 1. Coveryour maneverywhere. 2. Use greathead up man to man technique. You may get help from the free safetyor the rover.

B. Rover& FreeSafety 1. - On snapof the ball.set and bounce.read the releaseof the #2 receiver for run or pass.Full {low run to you - work to LOSget to an alignmentof 3 x 3 off the end man on the line. Be readyto fold insideor play the bounceoutside (you are primary force!!). - Full flow away - Readthe releaseof #2 receiverto the angle to the backs.(i.e. back arerunning inside tackles- Work downhilland cancel the open B or C gap cut-backlane). lf fastflow away,work flat and stay squareto LOS. 2. Versusthe pass. On snapof the ball set and bounce. Read#2 to your side for run / passkeys. Any verticalrelease by the #2 receivers,play over the top C2 Tech.vs. a flat / drag releaseby the #2 receiveropen up to the #1 receiverat a 45' angleand shuffle. Playfrom the slant/ curl to the Dost.

659 STRONCGCOVER6BANDTT

PressorlxT To: SecondaryForce #l manto man Away: LastMan Pursuit

2x9offofend Read#2 to To; Force Key#2 receiverrelease manon LOS flow Away: Cut back

FREESAFETY 2 x 9 off of end Read#2 to To: Force #l manto man manon LOs flow Away: Cut back

Ytess ot I x / o: SecondaryForce #l manto man Away: LastMan Pursuit

#2 weak

#2 stront or combo

r-) E C

F R

a

660 STRONGGCOVER6BANDIT

PROZAP MOTION 1. LIZcall changes to RIPcall. o-ol 1A 2. Left/ Left. 20 OOO_(DOO 20 3. Whipadjust. BC.'. S T_ N E A48 _FC

30 30 a

Y TRADE 1. LIZcall changes to RIPcall. l 2. D-lineshifu. 20 20 3. Whipadjusts.

30 30

WIDESLOT 'I . LIZcall. 2. Right/ Right. \-J 20 oo(rooo 20 )l-l\f -l

A,1 - R-a

30 E _R 30

Ar-F O 1. RIPcall. 2. Right/ Right. OO- 20 OOO(D.OO \--l 20 STNE: L

_BM-* 30 t: 30 :*

-

661 STRONGCCOVTR6BANDIT

TRIPS 1. RIPcall. 2. Backer& whip back. 20 OOO-(DOO , 20 3. Right/ Right. S T- NE ,t-MB c- 30 30

P

DOUBLES _O 1. LIZcall. -\- 2. Left/ Left. 20i OOO(DOOO 20 -STNE_

30 30 R-

EMPTY | - Ltz catt. 2. ADIOScall. 3. Left/ Left. 4. Backer,whip & corneroump.

30 -F *_ 30

662 FIELD"C" COVER8 CTOUD

TYPE: Zone.

DESCRIPTION: This coverageis a predeterminedfield rotationalzone with 4 underneathand 3 deep. This coverageallows us to play 3 deepout of our Field"C" / Strong"C" package.

STRENGTHS: Creatagainst long ball. Civesus excellentsupport against the strongsiderunni ng game.

WEAKNESSES: Weaksideflat, void areas,and slow secondarysupport strong.

COACHINCPOINTS

BoundaryCorner: t. Aiwaysbe a deeppass defender firsc and run supportersecond' 2. On deep ball, get out of your back pedaland flip back towardsthe QB' squeezethe boundaryand pin the receiver.

B. FieldCorner: 1. Be physical. 2. Keepeyes open as You roll uP. 3. UseCover 2 technique(Hammer).

C. FreeSafety: 1. Playthe strongoutside deep 1/3. Don'tbe fooled. You areresponsible for HB passstrong. 2. Communicationis important(i.e.: Rip/ Liz call). You arethe defensive QB.

D. Rover: 'l . Do not hesitate- go to deep middleon snapof the ball. 2. Alwavsbe awareof TE'srelease as you drop.

ooJ FIELD"G" COVER8 CLOUD

KFY CORNER ?tessor 1 x 7 #l to ball To: CloudForce Hammer/ FIat FIELD Away: Backide Leverage ?

Boundaryhash 12 Ballto #2 To: Fill Deept/J (nxddtet--.- yards deep Away: Fill

FREE5AFEryFie|dhash12yardsBa||to#2To:SecondaryFo'ce@ deep Away; Pursuit

CORNER Pressor'l x 7 #l to ball To: SecondaryForce Deep 1/3 Away: LastMan Pursuit

WHIP Hook to Curl

I (--, FC T BC M

\

1/3

664 FIELD"G" COVER8 CTOUD

PROZAP MOTION C 1. LIZcall changes to RlP. -o O O O_(D 20 I 20 .BC s T- NE FC B_ M ',,. \ \ \ 30 I 1t3

Y-TRADE 1. LIZcall changes to RlP. -r OO(DOOO 2. D-lineshifu. 20o I 20 BC S--+ +-) N ----r E----> _FC I I l- I 30 1 \ 30 * '|/3 1/3 1t3 r WIDESLOT RIPcall. Right/ Right. -\J OOO-(DOO 20 --r- 20

T_ NE I BC B_M -FC |," -l lr 30 I _V 30 +I 113 113

ACE 1. RIPcall. 2. Right/ Right. OO OO 20 -\O 20 BCS N E _FC MW | ,.." I r,' t\ 301 tlt\ 30 F + .t/3 _=__+.tll

665 F]ELD"G" COVER8 CLOUD

TRIPS 1. RIPcall :O 2. Backer& whip, _O bump. 20 OOO-(DOO \ /-\ l\ 20 3. Right/Right. S T- NE Ef- BC .-M B t .,.' I l-.t-l t- 30 1 +_ 30 lp'T-...------, t _ rn ,,, 1/3 : DOUBLES _O '1. RIPcall.

-T- 20 OOO-.DOOO I 20 8C S T- NE _FC B_M \ - \ rl-.'' i \ 30\ V 30 F= \ I

EMPry 7 '1. +___= RIPcall. 2. Backer,whip & O_ cornerDump. OOO_(DOO _\O t\ 20 3. ADIOScall. S \T- NE FC 4. Right/ Right. BC ,.--\M B ,/\- I \ ',qotos' l- ,/ l +_ 30 R_=__.---.------.)',r, ' -r------r ,r,

(

666 FIELD"G" COVER9

TYPE: Zone.

DESCRIPTION: Thiscoverage is a predeterminedweak rotational zone with 4 underand 3 deep. Thiscoverage allows us to play 3 deep with our Field"C" package.

STRENCTHS: Creatagainst long ball. Civesus excellent support against the insiderun and runsto the field.

WEAKNESSES: Strongside flats. Slowsecondary support weak. Weak void area.

COACHINCPOINTS

Corners: 1. Alwaysbe a deeppass defender first and a run supportersecond. 2. On deepball, getout of your backpedaland flip backtowards the eB, squeezethe boundaryand pin the receiver.

B. Rover: 1. Threestep read and seton hash. Readintentions of OB. 2. Seerelease of #2 to passstrength.

FreeSafety: i - Do not hesitate- go to deepmiddle on snapof the ball. 2. Alwaysbe awareto TE'srelease as you drop.

667 FIELD"C" COVER9

FIELD Away: LastMan Pursuit (

Boundaryhash Aall/ #2 To: SecondaryForce 12 yards Away: Pursuit

FREESAFEW Fieldhash l2 Ball/ #2 To: SecondaryContain Deepmiddle 1/3 yards Away: SecondaryAlley

CORNER PressorlxZ Ball/#l To: SecondaryForce Deep Outside1/3 Away: Backide Leverage

MIKE Hook to curl

BACKER Normal Flatno curl

WHIP Walk/ to field TEriangle To: EasyForce Curl - Flat Away: Fold

.-) r tt I \_--./ \__-./ BC ST FC f) D M

\ \

R F II

1/3 tI) r

668 FIELD"C" COVER9

( PRO.ZAP -O 1. LIZcall changes \_-,,...-\+ to RIPcall. _o 2. CheckCover 9 20 OOO-(DOO 20 Cloudwith the BC.. S T_ N E FC- - motion.Single t/' B M width \-' \ 30 30 - \-._- ./' o /,. Y 't13 Y-TRADE 1. LIZcall changes to RIPcall. 2. Dline shifts. 20 -FC 3. tLBsswitch. BC 5' Tt N.> E-> B._M //-\ J\ flat-\

d- 30 t\

- .r.l ( t/3 1t3 WIDESLOT O- O 1. RIPcall. 2. CheckCover 9 -1J 20 Cloudvs. single 20 \ OOC-DOO N F width I'S T- BCB-M F' \ 30 tr -* \-* 30 ."- '. r1B - /,,'

ACF -1,) 1. RIPcall. 2. Right/ Right. 20 OOO'-OO 20 Bt SFNE \ B- M T \ n*4 ,o\ D 30 I \ + .Lt 1t3

669 FIELD"G" COVER9

TRIPS 1. RIPcall. 2. Backer& whip -o O- bump. 20 OOO_(DOO 3. Right/ Right. ,/sr-NE FC 4. CheckCover 9 BC R tM w-l Cloudvs. single \- I width. 30 t- \-.tt o \7- \ / t/ _t 111 1t3 1/3 DOUBLES _O 1. RIPcall. o-o 20 O O O_.D BCSI NE -FC ln D - | ,/ t/ lr | flat 301 t- * I R_ 113 curl t/3<1 EMPTY 1. RIPcall. 2. Backer,whip & -o cornerDump. 20 OOO_(DOO _O 3. CheckCover 9 -7-5T-NE _FC ,/ Cloudvs. single BC ,-._M B , \- ADlos width. Stay Y with C9 Cloud vs. Empty. _\ /F _\ 113t 't/3

670 FITED"G" COVER9 CLOUD

TYPE: Zone.

DESCRIPTION: This coverageis a predeterminedweak rotationalzone with 4 under and 3 deep. This coverageallows us to play 3 deep with our Field"C" package.

STRENCTHS: Creatagainst long ball. Civesus excellentsupport against the weaksiderun.

WEAKNESSES: Strongsideflats. Slow secondarysupport strong. Weak void areas.

COACHINCPOINTS

StrongCorners: 1. Alwaysbe a deep passdefender first and a run supportersecond. 2. On deep ball, get out of your backpedaland flip back towardsthe QB, ( squeezethe boundaryand pin the receiver.

B. BoundaryCorner: 1. 8e physical!!! 2. Keepeyes open asyou roll up. 3. Usehard corner techniques.

(- FreeSafety: l. Do not hesitate- go to deepmiddle on snapof the ball. 2. Alwaysbe awareof TE'srelease as you drop.

D. Rover: 1. Play deep, don't be fooled - you are responsiblefor deep outside third.

671 FIELD"C" COVER9 CTOUD

'l CORNER Pressor x 7 To: SecondarvForce Deepoutside 1/3 FIELD Away: LastMan Pursuit

ROVER Boundaryhash Balll#2 To: SecondaryForce Deepoutside l/3 12 yardsdeep Away: LastMan Pursuit

yards deep Away: Fill

CORNER Pressor 1 x 7 Ball/#l To: CloudForce Hammer/ Flat BOUNDARY AwaY: Backide Leverage

Away; Normal

BACKER Normal To: Normal Hook to curl Away: Normal

WHIP Walk / to field Ballto #2 To: EasyForce Curl flat Away: Fold

? C_, a (D BC\

6'12 FILED"G" COVER9 CLOUD

( PROZAP O_O 1. LIZcall changes to RIPcall. 20 OOO-(-OO 20 S T- N E FC BC- B\ - M \- \ 30 <--\- \---; 30 R_

t"- 1/3

Y TRADE O 1. LIZcall changes to RIPcall. -o 2. D-lineshifu. 2oO1 : oo-(DOOO 20 -FC 3. lLBsswitch. 86\ s- t--N* E- B_ t- I 30 <-l R- F '',. 1/3 ( WIDESLOT 1. RIPcall.

20 OOO-(DOO S T_ N E FC BC B-

\* 30 \ I '-'R -

Ar-F -O 1. RIPcall. 2. Right/ Right. \_ _.,, .rn-\ OOO-(DOO 20 -FC BC S T_ N E B-M t- I 30 l- 30 r=_-_J/ I P- ( tlz z/

673 FIEID"C" COVER9 CLOUD

TRIPS i. RIPcall. 2. Backer& whip bump. 20 3. Right/ Right.

30

DOUBLES 1. RIPcall.

20

EMPTY .l . RIPcall. 2. Backer,whip & corner oump. 20 3. Right/ Right.

30

674 STRONGG ZORRO

TYPE: Zone. ( DESCRIPTION:Thiscoverage is a four deep,three underneathzone defense. This defenseemploys both our free safetyand rover as quarter playersor as robbers. This coverageallows us to take away certain routes by the offense (four verticals and curl/flat combinations)with our freesafety and rover. lt placesour free safetyand rover in positionto be very aggressivevs. the runninggame.

STRENCTHS: Civesgreat disguise from a Cover2 look. Excellentvs. two backand one back/ two tightend runningattacks. Eliminates four verticalpassing routes and allows our linebackersto be fastflow backersvs. the run.

WEAKNESSES: Slightlyvulnerable to playaction pass.

COACHINCPOINTS ( CORNERS: 1. Coveryou manon routesdeeper than 5 yardsthat are in your quarter. 2. You mustbe overthe top vs.the postroute. 3. Do not run with underroutes that are lessthan 5 yards(zone your quarter). 4. Cornersover vs. single width formations. 5. CheckStrong C Zorroto C4 vs.single width.

B. ROVER& FREESAFETY 1. On snapof the ball,set and bounce,key the uncoveredlineman to yourside to the laneof the ballfor your run/passkey. Fullflow run to you,work to the L.O.S.get to an alignmentof 3x3 off the end man on the line. Be readyto fold insideor playthe bounceoutside (you are primaryforce). 2. Fullflow away- key the uncoveredlineman to your sideto the lane of the ball or the angleof the backs(i.e. backs are runninginside the tackles. Work downhill and cancelthe open B or C gap cut-back lane).lf fastflow away,work flatand stay square to the L.O.S. 3. Versusthe pass: On the snapof the ball set and bounce. Key the uncoveredlineman to your side for your run/passkey. lf the #2 ( receiverto you side runsa verticalroute that is deeperthan i 0 yards, playover the top of him andzone you insidequarter.

675 4. lf the #2 receiverruns a flat routeor an out cut. Open up to the #1 receiverat a 45oangle and shuffle.Play underneath all insideroutes of#1 receiver(slant/curl to the post). 5. lf the #2 receiverruns a dragroute, get depthin your insidequarter. Bealert for the#3 receiveror helpthe # l receiverto yourside. 6. CheckStrong C Zorroto cover4 vs. singlewidth.

C. WHIP/LB 1. Keythe #2 receiver.lf he runsa flaVor an ,immediately coverhim. 2. lf he runsa wheelroute, run with thewheel route. 3. lf the#2 receiverruns a verticalroute, jam, then work the curl to the flat. 4. lf the #2 receiverruns a crosser,work to the curl and read#3. 5. lf the#3 receiverruns a flatroute, cover him-

D. MIKELINEBACKER 1. Work to the strong hook and read the #2/#3 receiversroute Combination. 2. lf the #3 receiverruns a verticalroute, run with him.

E. BACKER 1. Align away from the Whip. Relateto #2 weak. Your pass responsibilitiesare the sameas the whip.

6'/ 6 STRONCG ZORRO

PLAYER /r CORN ER To: SecondaryForce Outside Away: LastMan Pursuit

To: Sky/Primary passirpassingstrength linemanto the Away: Cutback 9x2 laneof ball/#2 fnfe SnfffY AwaYfrom Uncovered mary lnsidet4 or rob passingstrength linemanto the Away: Cutback 9 x2 laneof ball/#2 ffi+t To: SecondaryForce outsidel/r AwaY: LastMan Pursuit

{J (D

B M

BC TI R F

677 STRONGC ZORRO

PROZAP MOTION O_O ( 1. LIZcall changes to RIPcall. l- Cornerruns 20 ooo_(DOO o 20 with the S T_ N E _ motion. B -M B.- ,'/ --t | \r\ CheckC4 t' / \ 3oBC = \. 30 F I -\ 1/3 ,,, Y TRADE OO 1. LIZcall changes r O _\ O to RIPcal l. .OO(DOOI 4. D-linesh ifts. 20 20 5. LBsbump. S---) T---+ Nf E+

/ )l 30 30 _F D BC I V- I ( r WIDESLOT 1. RIPca ll. _o 2. Cornerover. O 3. CheckC4. 20 (DOOO S T_ N E BC MW l\ I\-''|' 30 IFC _ F _R I \ 1t3 I'u 1/)

ACE 1. RiPcall. 3. Right/ Right. 20 -OOO(DOO o20

M W: 30 BC I _\ 'o F_ I I + t- f' % Y._ vu

678 STRONGG ZORRO

TRIPS '| r RIPcall. . O_ & whiP 4. Backer _O DUmp. 20 OOO(DOO 20 5. Right/ Right. S J NE B_M BQ- /-( /) 30 ----* FC 30 _\ \ F _\ R- I t 1/3 1/3 t( _ 1/3 DOUBLES 1. RIPcall. 2. Left/left 20 _ OOO'DOOO_ 20 NE M

30 FC I 'i 30 t- _F, *f I I -Y V T -v. ',;L r EMPTY 1. RIPcall. 4. ADIOScall OO(DOOO 20 5. Left/ Left. 20o E 5T \ w Mi R- \otos -F \ 30 30 ,rrl

a

679 DEFENSE- DEFENSIVE FRONTS

'C" Fronts 700 A. Perimeterand FrontAlignment Rules 701 B. Settingthe Line: Declarationof RunStrength 702 C. Settingthe Line /u3 D. 704 E. Up "C" 704 F. " C" vs.Slot Open 705 C. "C" vs.Flanker (22 Personnel) /u5 H. "C" vs.Ace /vo l. Up'C" vs.Trips 706 l. "C" vs.Ace Doubles 707 K. "C" vs.Ace Trey 707 -C" L. Up TorpedoC l Cloud 708 M. WeakJet C6 Free 708 N. Weakjet C6 Free 709 O. Double CrashC6 709 P. Double BlitzC6 710 a. RoverDog 7"to R. Whip Dog 711 S. Dog InsideC6 711 T. Dog OutsideC6 712 U. C PlugC4 712 C V. CreenC6 (2.1Per., 11 Per) 713 W. LineStunts "C" 714

ll- I un Fron6 / t> A. Tuff- Perimeterand Front Alignment Rules 716 B. Move Tuff 723 C. Tuff Loose(Stem, TE) 724 D. TuffWide C6F(Spark) 724 E. Move"C" 725 F. Tuffvs. Y Trade 726 G. Tuffvs. Flanker(Dbl. Bam) /zo H. Tuff Backer6 Y 727 l. Tuff Bag6Y 727 J. TuffPlug C6 A 728 K- Tuff RoverC6 (11 Per.only) 728 L. Tuff Crash6 A (2 Man Surface) /l> M. Tuff Crash- Tim 729 N. TuffMike C6 A 730 O. Tuff Mac C6 F 730 H- tun>masn Lb 731 a. Tuff BashC6 (PassStrength) 731 R. Tuff BashC6 (PassStrength) 732 S. Tuff RamC6 732 r T. Tuff LooseField Dog Ca / 5) U. Tuff Perimeterand FrontAlignment Rules (Cover 4) 734 CiantsTuff ShortSmoke C6 vs.3 Backs 740 Tuff ShortSmoke vs. Open End 740 ? Tuff ShortWedge Tuff Stunts ilt. Field,/Strong"G" 743 A. Field/Strong"C" Perimeter& FrontAlignment Rules 744 B. Field/Strong'C' 746 C. Field/Strong"wide" 746 D. Field/Strong"C'vs. Trey 747 E. Field"C" CowboyDog C9 Cloud 747 F. Field"C' CowboyDog C9 Cloudvs. Wide Slot 748 C. Field"G' DogOutside C9 748 H. Field"C" DogOutside C9 vs.Wide Slot 749 l. Field"C" Whip DogCB 749 J. Field"C" Wide DogC8 vs.Wide Slot 750 K. Field/Strong"C" DoubleSting C5 750 L. Field/Strong"G" DoubleSting C6 751 M. Strong"C" DoubleBlitz C6 /Jl N. Strong"C" DoubleBlitz C6 752 O. Field"C" WhamC8 752

?

? (

,'G FRONTS"

(

701 ,G". PERIMETERAND FRONTATIGNMENT RUTES

When dre offensearrives at the L. O. S.;

1. Whip: ,Whip .Whip Declareyourself with a Rt- or Lt- call. Hash- To Boundary Middle - Away from passingstrength Call personnelgrouping (i.e. 21122112,etc.)

2. Free: Declare(and align) passing strengthof the formationwith a.Rip, or "Liz" call. Cive supportcall to RoverorWhio.

3. Mike; SetTackle and Nose on Offensive .Right-Righf Cuard to run strengthwith a or,Left_Leffc:ll. Alignaway from paiing streneth.

4. Rover: Hash- Alignbig field Middle _Align to passingstrength Echopersonnel grouping

5. Backer: Alisn to passinestrength. Ad.iust to displacedback in Ace Formation. (#3 Strong,#2 Weak) (Echoall calls)

6. Corners: - Align left& right Comeraway from Rip/Liz-Give support call to Roveror Whip.

7. Tackle/Nose: Off seton offensiveguard to call side.

8' Stud/End: Arignin wide 5 tirt to 2 mansurface. Arign an / Techto 3 Man surface. F Calls MiddleCall " Liz-Liz" "Whip Rt." o "Left-1eft" oooR.o o sTNE RBMw Roveraligns to passingstrength

!E-g-tQ HashCall "RipRip" o "WhipLt." o " Left-1eft" " Bump" o o Ro o S T N E wMBR

Roveraligns to bigfield. c 7

701 SETTINGTHE UNE: DECLARATIONOF RUN STRENGTH(RT-RT, LT-LT, OR A'A) '1. 2 BACKS_PRIORITY: ONETE:SETTOTE ( 2. 2rE: SETTOPASSINC STRENCTH 3. NO TE:SFT AWAY FROM PASSINC STRENCTH

21 PERSONNEL o i,oi o oo nn 0 oo8ooo \' TN o oqxqoo

t - sPLtTBACKS PRO = TOTE OFFSET-STRONG OR WEAKBACKS PRO = TO TE

22 "HAWK' o oo o o(\ oo ooo x ooo oooKooo wTN TN MB p.S. | - SPIITBACKS 2155 = TO PASSINCSTR OFF_ SET ST OR WK BACKS2 TEs= TO

21 ,,BUMP"LBS o ?b n \J No nr)\'/ oooxoo o TN WMB Tk- lz"y1g,l-J | _sPLtT BACKS WtDE _ SLOT= TO TE ST-oRrfrT\'-&A€KS-il4D ET[OT--=-+o-[E.

o o )s U ooRoo ;00K00 TN TN I OR SPLITBACKS NO TE = AWAY SFR_OR'WI€A€I(9NHHJ&AJ FROMPASS STRENGTH FROM?E-S-SR" +n th l\ocp61 702 SETTINGTHE tlNE: RT-RT,tT-tT, CAIL

1 BACK- PRIORITY:TO PASSINCSTRENCTH (' 11 PERSONNE[ 11 BUMP n \-,, o o o oo 000K00 oooKoo o TN TN w ACE = TO PASSINGSTRENCTH TRIPS= TO PASSINGSTRENCTH

10 12 0 n

o0- o o 0 00K00 n o oooEooo TN TN

DOUETEWIDE SLOT = AWAY FROM DOUBTES= MIDDLE = TO QBlsPASS ARM ,r..''-_ PASSSTR. HASH = TO FIELD

11 n o

n 00 oooxooooo 0 00K000 TN T N w OFF. SETACE = TO PASSING TREY= TO PASSINGSTRENGTH STRFNGTH

11 0 0000 0 00800 0 0 00 TN 0 00K000 TN

EMPTYNO TE = AWAY FRO PASSSTR. TRTYOR TRIPS OPEN = TO PAsS.STRENGTH 703 "G" f s ./ )naoe Normal T 3 Shade Normal B C-5plit 91 Tech Declarerun strength/Rule N l-2 Shade Normal B-Split 3l Tech E Wide - 5 Normal Apex Normal R Apex Normal

o o: oQ K Lo N R M

L UP "G"

Align Technique Calls S 7 Shade Normal Left T 3 Shade Normal B C-Split ScraPe N l- 2 Shade Normal B-Split Normal E Wide - 5 Normal 8 Tech Normal R 8 Tech Normal

o o.oo K Loo seT Ng Ew

704 'G" vs SLOTOPEN ? 5 Wide- 5 _r Normal 3 Tech Normal B B-Split 31 N 2 Tech Normal M C-Split )l E Wide - 5 Normal 8 Tech Normal

o O r-OXII-O O S W R

"G" vs FLANKER(22 personnel)

5 7 Shade Normal Left T 3 Shade Normal Whip"Hawk" B A-Split 10 N 2 Shade Normal

M C-Split JI F 7 Shade Normal - 8 Tech Up Normal Declarerun strength - R 8 Tech Up Normal Away from Rip/Lizcall

o OuO Q Fr_O'N Or_O S T E W R ('

705 G" vs Ace

Align Technique Calls I S 7 Shade Normal Right- "Hawk" T l- 2 Shade Normal Declarerun strengthto passingstrength B C-Split-Opdosite 31 N 3 Shade Normal M A-Split 10 E Wide-5 Normal W 8 Tech- Uo Normal

o OtOOj K qo WSTNER BM

,,G" vs Trips (

Align Technique Calls S Wide - 5 Normal Left- "BumP" T 3 Shade Normal B Apex 51 N l-2 Shade Normal M A-Split 31 E 7 Shade Normal W D Stack Normal

oo o o|o KLooLo STNE RBMW

(

706 Up "G" vs Ace Doubles

Align Technique Calls 5 7 Shade Normal Right- "Hawk" T l - 2 Shade Normal Declarerun strengthto passingstrength B C-Split 31 N 3 Shade Normal M A-Solit 13 E 7 Shade Normal W 8 Tech- Up Normal o o ooQK Qoro w S" T wt N E R

7 "C" vs Ace Trey

Align Technique Calls S 9 Wide Wide Left T 3 Shade Normal "Bump' B C-Split 51 CheckWide N 2 Shade Normal M A-Split 31 E 5 Wide Normal W D Stack Normal o oo o o oloaLOOIQ STNE RBMW

^

707 "UP G'Torpedo C1 CloudOo PassingStrength - 3 MS)

I s 7 Shade Jet Left T 3 Shade Normal Blue B C-5plit 91 "Cloud" N 2 Shade Normal "RoverCo" B-Split 31 "5tress" E Wide - 5 Normal ti I ecn Normal R d tecn D Crash o o o /olop8too o T srt NM c

( WeakJet C6 Free(Away from PassingStrength)

S ,/ 5naoe Normal T 3 Shade Normal Erown B C - Split Shoot N 2 Shade Hands M B-Split Shoot E Wide - 5 Spark 8 Tech D Crash

O ,t e"rr qotoK os\ 5"T M;i;

708 Weak Jet C6 Free (Away from PassingStrength)

Align Technigue Calls S Wide-S Spark Left/Right T 2 Shade Hands Brownto Blue B C - Split Shoot "Liz to Rip" N 3 Shade Normal M B-Split Shoot E 7 Shade Normal W 8 Tech Normal R B Tech D Crash

o o

DoubleCrash C6

Align Technique Calls S 7 Shade Spark Left T 3 Shade Hands B C - Split Shoot N 2 Shade Hands B-Split Shoot E Wide - 5 Spark 8 Tech D Crash R 8 Tech D Crash ' Free#2 PassingStrength -l-'\(L '.,rg - --r r.J,-f-\r'. ri I o A / ^Q^r\ /wgK\gQ\ o R srJ (\ n/ C

709 DoubleBlitz C6

Align Technique Calls I S 6 Shade Spark Left T 3 Shade Spark B C - Split Shoot N 2 Shade Spa* M B - Split Shoot E Wide-5 Normal W 8 Tech B Blitz R 8 Tech C Blitz Free#2 PassingStrength o o go\) o R s" dRtr(-t" E w

(

RoverDog (StayCall vs. StrengthChange)

Align Technioue Calls ) ./ 5naoe Spark Left T 3 Shade Hands Blue B C - Cheat ScrapeD Crash N 2 Shade Normal M B Cheat Normal/Flow E Wide-5 Normal W 8 Tech Normal R B Tech ContainRush Free#2 Sideof Dog o \lt I o lqgo KLOO ( R ** E W \T

710 Whip - Dog (StayCall vs. StrengthChange)

Align Technioue Calls S 7 Shade Normal Left I J 5nade Normal Brown B C- Cheat Normal/Flow N 2 Shade Hands M B Cheat ScrapeD Crash E Wide-5 Spark W 8 Tech ContainRush R 8 Tech Normal Free#2 Sideof Dog

0 q00K R S"T

Dog InsideC6

Align Technioue Calls S 7 Shade Normal Left T 3 Shade SparkB B B Cheat Dog "A" Cap N 2 Shade SparkB M B - Split Dog "A" Cap E Wide-5 Normal W 8 Tech Normal R 8 Tech Normal Free#3 PassingStrength o l l+O/t l qqgK\oO O R sBT \'EW

71'l Dog OutsideC6

5 ,/ 5naoe Normal Left I J >naoe SparkR B C - Split Dog"8" Cap N 2 Shade SparkA M B - Split Dog"8" Cap E Wide-5 Normal W 8 Tech Normal R B Tech Normal Free#3 PassingStrength oo qq?/.d K[qo t o rdt NilE w

G PlugC4

S 7 Jet T 3 SparkA Cap D C Split Key Dog (OT) N t-2 Normal M A Split Run: 31 Tech Pass:Wall #3 to PS E 5 Normal Run: Normal Pass:Wall #2 Apex (8) Run: Normal Pass:Wall #2 o ro q49KPq B w c c F/S

712 GreenC6 (21 Pers.,1 1 Pers.)

Align Technique Calls 5 5 5naoe Fneapc Snv #? Left a T3 SparkA Cap(Hands) B C Split Dog"8" Cap N t-2 JetA Gap A Split Dog"8" Cap E ./ I ecn Spy#2 8 Tech D Crash o 8 Tech D Crash f/5 #2 to PassStrength

o Sov#3 D Crash o o a,%dRob} ..d{lr- N/ t* " \\ e d*zsPY c F/S ? o cr' Spy#3 -='- o \,/, a\ | \ o ^Qlg Ko/oe \ sJ o'Y € W *d1- _ a " \. B ru/*zspy c t._-

r/D

7

714 LineStunts "G" BaseRules: 1. 2 Man side to boundary ( 2. Middle- 2 Man Side I 3. DoubleBoth Co - No Omaha 4. Came Plan- Awav from PassStunt PassStunt TIM 12 n + | t; \,, pQ\ ./ o\ oooo -E ooo o 9'q Tof\4 N NE 5 Tech- SparkInside Penetrates 1-2Widen - AttackOT Earhole UnderO Tackle Pin Tackle- Keyfor Rush 1 - 2 PunchOC - KeyAround - Contain 5 Setof SparkInside-Key-Use Hands

RunStunt PassStunt

21 doo8& oo$-po SRD B/L TN TWIST- TO PASSING $FKINISTE STRENGTHSURFACE

PassStunt PassStunt 'Ltz" 21 t+o\/ aop o olc^ ST NE

TOM TIM ISAAC TOM CHANGE

o o s N (roM) DOUBLE olM)

714 7

TUFFFRONTS 7

?

715 "TUFF" - Perimeterand FrontAlignment Rules (C6 Free)

When the offensearrives at the LOS: ( '| ', . Free:. Declarepassing strength of the formationwith a "Rip" or Liz" call.

2. Whip: Declareyourself away form passingstrength with a "Whip Rt,,or "Whip Lt" call.

3. Backer: Align to TightEnd (7 Shade).ysj_IghlEnd: 2 Backalign to passing strength.Adjust to displacedback in Ace Formation(#3 Strong/#2 Weak).

4. Mike: Align oppositebacker.

5. Rover: Alignto Rip/Lizcall. Vs One TightEnd: (pro) align asa C-Split Iinebacker.You arethe AdlustingBacker.

6. Corners: Align left & right. Vs TE(Wide Slo0: Align asC-Split linebacker.You arethe AdjustingBacker.

Split Pro Calls: / Align: Rip ( S Wide9 VvhipLt. T 3 Shade o o B 7 Shade N 0 Shade M C Split ooftooo E 3 Shade WENTBS W Wide 5 R C Split Rover Adjusting Backer

InsideSlot calls: Rip Align: Whip Lt. S Wide 5 o T 3 Shade o B 7 Shade N 0 Shade (D M C Split o o R T N E 3 Shade W Wide 9 BC C Split BoundCorner Adjusting Backer F

CoachingPoint: Adjustingbacker vs BackMotion : Gone Call 716 Calls: Rip StrongWide Slot Open o VvhipLt. Align: o S Wide 5 T 3 Shade o B C Split o N 0 Shade WET{1Sooft.o o M B Split E 3 Shade R W Wide 5 € Backer AdjustingBacker

I Flanker

Align: Calls: S Wide 5 Rip \Mip Lt. I J 5naoe o B C Split o N 0 Shade M B Split /-r \-J, E 3 Shade oooKooo o W Wide 5 w E N T Bs 8C C Split R C Split SingleWidth Corner:Adjusting Backer Left Rover:Adjusting Backer Right

I Wing Open

Align: Rip VvhipLt S Wide9 o T 3 Shade o b ./ Snaoe N 0 Shade o M C Split o ooR.oo E 3 Shade WENTBS W Wide 5 R R C Split Rover AdjustingBacker

717 I Unbalanced Calls: Alien: Rip laihip Lt. - s Wideg O I BackerGo IB 1:Fq"7 Shade o N 0 Shade M Asplit ,,,^..... g E 3shade OOE ooo o w E N T BS w wide5 BC C SPlit g M R BoundCorner c AdjustingBacker

POWI Tight Calls: Align: o Rip S wide 9 o VvhipLt T 3 Shade tt' ,/ 5naoe N 0 Shade M 7 Shade oooRo o E 3 Shade WMEN T W Wide 9 gR R A Split /- BC C Split \ StrongCorner AdjustingBacker

POW I Spread

Align: \J RiP S Wide 5 vvhipLl T 3 Shade O O B B Split N 0 Shade o M C Split o ooKoo o t J 5naoe WENTS W Wide 5 MBR Rover c Ad.justingBacker

718 Ace Calls: Align: Rip S Wide 5 whip Lt. ? T 3 Shade B Bubble7 N 0 Shade M A Split woooRoo E 3 Shade W Wide 9 c

Ace Boundary Calls: Align: Liz o Whip Rt. S Wide 5 T 3 Shade B BubbleZ o o N O Shade o ooftoo M A Split STNE E 3 Shade W 9 Shade

CoachingPoint: Vs. Ace Backeris Ad.iusterto #3 to Rip/Liz or #2 away from Rip/Liz2 I

Doubles Calls: Liz whip Rt. Align: O 5 Wide 9 T 3 Shade o o I Bubble7 (Away) oooRooo N 0 Shade TNE M 0 Stack R B E 3 Shade W Wide 9 R Bubble7 (to PassingStrength)

Double Wide Slot Calls: tiz Alisn: o WtripRt S Wide 5 T 3 Shade o o/^ B #2 Away o ooHoo o N O Shade STNEw M A Split E 3 Shade W Wide 9 ( R #2 to PassingStrength

719 TreyOpen Calls: Rip Alrgn, o \rvhipLt. ( S Wide 9 T 3 Shade B Bubble7 1'\ o o N 0 Shade ooxooo o wENIS M A Split E 3 Shade W Wide 5

TripsOpen Calls: ATSN: Rip S Wide 9 VvttipLt. T 3 Shade B #3 to PassingStrength N 0 Shade oo M A Split o ooRoo o WENTS E 3 Shade R W Wide 5

(

Trey Calls: Rip o Whip Lt. Align: S Wide 9 T 3 Shade a) oo B Bubble7 (AwaY) oooKooo N 0 Shade wENTs M O Stack Bc M E 3 Shade W Wide 9 BC Bubble7 CornerOver

720 Trips Calls: Rip Alien: o \Mip Lt. S Wide 5 T 3 Shade B Bubble7 (AWay) oo N 0 Shade oooRoo o M A Split ENTS E 3 Shade W Wide 9 BoundComer: AdjustingBacker - CornerOver

EmptyTrey Wide Slot (CheckBlack)

Align Rip S Wide9 Whip Lt. T 3 Shade "Brown" 6 Bubble7 o N 0 Shade o OO "A" Split WENTsooRooo E 3 Shade Wide5 R

Empty Trips Wide Slot (Check Black) Calls: Alien: Rip S wide 5 \rVhipLt. T 3 Shade "Brown" B #3 to PassingStrength N 0 Shade n oo M "A'Split ooRoo E 3 Shade wENTs W Wide5 E'

?

721 Empty Trips Pro (Check Black) Calls: Align: Rip ( S Wide 5 Whip Lt. T 3 Shade b buDDle / N 0 Shade t lOt { oo M A Split o o o\o\Klo/o .ttO E 3 Shade \ *: E\li s,,tl W Wide 9 BI l I M ltl

i J*!c

Empty Trey Pro (Check Black) Calls: Align: Rip S Wide 9 \rvhip Lt. T 3 Shade B Bubble7 N 0 Shade ' tOl 1 oo M Bubble7 o o o\o\Klo/oo E 3 Shade I w\ =*/ 7 ll W Wide9 rs ,I I \ilB I I Rl

(

722 Move Tuff

Align Technique Calls W Wide 5 Normal "Liz-Liz" B 7 Shade BAMTech Whip Rt. R C Split NearBack E 3 Shade Normal N 0 Heads Normal T 3 Shade Normal M B Split NearBack S 9 Shade Normal

CP: Whip plays9 Shadeor 5 Shadeaway form passingstrength. CP: Kick down away fromWhip in MoveTuff.

o oop XIr_OO STNE RBMW 7 SC BC

o oopLEIQo SB T N E W RM SC BC

( Tuff Loose(Stem, TB

Wide 9 Normal T 5 Shade Normal B C Split Shoot N Shade Jet C Split Shoot E 3 Shade Normal Wide 5 Normal R C Split Shoot o o o o OrXlrqo T ir- Ew R B M

Tuff Wide C6F(Spark)

- S Wide 9 Normal " Liz Liz" Whip Rt. I I - 4 Shade Jet B 7 Shade BAM Tech N 0 Heads Normal M C Split Shoot E | - 4 Shade Jet Wide 5 Normal R C Split Shoot

o odoAr do r SBT N EW R M 72. Move "C"

Align Technigue Calls S 7 Shade Inside Left T 3 Shade Normal " Liz-Liz" 6 C-Split Normal Whip Rt. N 2 Shade Normal M B Split Normal E 5 Shade Normal W Apex Apex

o QOLQLKJQO SB T N E w RM ?

o qop KlI)o STNE RBMW

?

725 Tuff vs Y Trade

Align Technique Calls S Wide 5 Normal Liz T 3 Shade Normal Whip Rt. B 7 Shade BAM Tech "RipRip" 0 Heads Normal M C Split Shoot E 3 Shade Normal W 9 Shade Normal R C - Split Shoot

r- I I o 1 o .--l' oLotEliqolo S -r--*__1" w n\J-nn

( Tuff vs Flanker(Double Bam)

Align Technique Calls 5 v 5naoe Normal Liz T 3 Shade Normal Whip Rt. B 7 Shade BAM Tech N 0 Heads Normal M 7 Shade BAM Tech E 3 Shade Normal W 9 Shade Normal R C - Split Shoot BC C - Split Shoot

o oooK ooo SB T N E MW

R BG 726 Tuff Backer5Y

Align Technique Calls S 9 Shade Normal Liz T 3 Shade JetI Whip Rt. B 7 Shade SparkInsidey'Key Tackle " Blue" N 0 Heads SparkAway M C - Split Near Back/RemainingBack E 3 Shade JetB Cover6 "Y" W Wide 5 Normal FreeSafety R C - Split Near Back vs. 1 TE : Y M/M (ProlTwins) vs. 2 TE : Y A//M to Rip/Liz(Flanker) vs. 0 TE - #3 StrongM/M oo ,t I /o,ororxtoro/L! O d d' ; N- E lw r\ I R\ M

\ F

Tuff BagC6Y

Align Technique Calls S 9 Shade Normal- Contain(Spy) Liz T 3 Shade JetB Whip Rt. B 7 Shade Dog A Cap 0 Heads PsychoEat M C - Split JetNear I E 3 Shade JetB Cover6 "Y" W Wide 5 "Spy"Rush Near Back FreeSafeV R C - Split NearBack Sameas Backer6Y Oype) a P. 'sev" l^, \ a 1 t\ I \ o cit6E )/o\ a I s (w d.+{ { I I I \: ',EAT'I 7 c R e

F/S 727 Tuff PlugC5A

Align Technique Calls ( S 9 Shade Normal Liz T 3 Shade SparkB Whip Rt. b ,/ 5naoe BamTechnique "Blue" N 0 Shade SparkAway FromCall M B - Split B Cap to Call E 3 Shade Spa* Away from Call W Wide 5 Normal R C - Split Shoot FS 2 Man Surface N.B./RemainingBack a I /t I / O^'olo\\ I /o KI, a I SB Nl EW I c h c

(

Tuff RoverC5 (11 Pers.Only)

Align Technique Calls S 5 Shade Co - Contain T 3 Shade SparkAway from Call B 7 Shade BamTechnique N 0 Shade SparkAway FromCall M A - Split NearBack/Remaining Back E 3 Shade SparkAway from Call W 9 Shade Normal R Normal Dog B Cap FS Normal #2 to P.S.

o I cI

728 Tuff Crash(2 Man Surface)6 A

Align Technique Calls S 9 Shade Normal Liz T 3 Shade SparkAway Whip Rt. B 7 Shade BAM Tech "Brown" N 0 Heads SparkAway M D-Cheat D Crash Cover6 " A" E 3 Shade SparkAway FreeSafetv W Wide 5 Spark vs. 2 BacksDouble Width : #2 Weak Man R C - Split Shoot vs.2 BacksSingle Width : #3 StrongMan vs.Ace : RemainingBack AzVM @ @ I o '+ rOr/r\ ,"J,p\"F,S o P/Mt

F

Tuff Crash- Tim

Align Technique Calls S 9 Shade Normal Liz T 3 Shade SparkAway Whip Rt. B 7 Shade BAM Tech " I rown" N 0 Heads SparkA Cap Away M D - Cheat D Crash E 3 Shade Tim W Wide 5 Whip/RushA Cap R C - Split Shoot o o I 't rO^ ,'\ O PLO\Kd,O\ r rN dr iv) "; R 1M' I ( F

729 Tuff Mike C6 A

Align Technique Calls ( S 9 Shade Normal Liz T 3 Shade Spark Whip ' Rt. B 7 Shade BAM Tech ,,Blue' N 0 Shade PullSpark M B Split A Gapto PassingStrengrh E 3 Shade Spark W Wide 5 Normal R C-Split Shoot FS 2 Man Surface NearBack/Remainins Back o o I I '^ tO+,l Q,O\Oqlrqio s Bi r t\\E w R,M I F

(

Tuff Mac C6F

Align Technique Calls S 9 Shade Normal Liz T 3 Shade Spark Whip Rt. B 7 Shade BAM Tech ,'Blue., N 0 Shade Pull/SparkEat M B Split A Capto Call(p.S.) E 3 Shade SparkB W Wide 5 Normal(Spy) R C-Split Shoot FS Free o o ""r"" "spY""; I \ o t,1o , i ,I p[o\ryo/o .lq Bi t € w\ a iI 11 , I R f-'-ft4 e c EAT

F/S 730 Tuff SmashC5

Align Technique Calls S 9 Shade Spy Liz T 3 Shade ., Spark Whip Rt. B 7 Shade BAM Tech "Brown" N 0 Heads Eat M D Cheat Crash- Contain E 3 Shade Normal W Wide 5 Engager'Spy R C - Split DogA Capto 3 MS FS 6 yd. Cheat 2 MS A Cap

t- ,o 't"o' spv o ./ o \/ /a,{q F dd( o SB,r/rl' d )') V/ A--/ M!

r Tuff BashC6 (PassingStrength)

Align Technique Calls S 9 Shade Normal Liz T 3 Shade SparkB Whip Rt. B 7 Tech SparkInside - KeyT Blue N 0 Heads SparkAway M C Split Shoot E 3 Shade SparkAway w Wide 5 Normal Cover6 R C - Split Shoot FreeSafety FS 3 Man Surface TE vs. 3 Man Surfaceto P/ST: Y A^/M vs. 2 Man Surfaceto P/ST: #3 N4iM oo iln /1L,, /O OrOrKrOlO SSTNEw p\ M ?

731 Tuff BashC6 (PassingStrength)

Align Technique Calls ( S Wide-5 SparkAway Liz T 3 Shade SparkAway Whip Rt. B 7 Shade BAMTech " Blue" N 0 Heads SparkAway M D Cheat D Crash E 3 Shade SparkAway W 9 Shade Rule R Adjuster#2 FS 2 Man Surface NearBack o o I O 1i\,lot I o , /p qKjatq9 1 \ /S trr* E,e w ', \*\M \ Bc

(

Tuff RamC6

Align Technique Calls s5 Engage/Spy Left,Liz T3 Spark B7 Bubble NO Jet Awayffwist) M B Split DogB Gap E3 Jet (Twist) W9 NormalSpy #2 R Normal ContainRush F/S Normal MIM#2

o I o I ( I I c cI

I5Z Tuff LooseField Dog C4

Align Technique Calls 5 Y 5nade Rushcontain To field - left ? T 5 Shade LoopA Gap B C Split To PassStrength: Dog B Gap Away: 3 Rec.Hook, #3 hot N lShade SparkA M A Split To PassStrength: Dog B Cap Away: 3 RecHook #3 Hot E 3 Shade CageTechnique - Contain W 5/9 Shade Wall#2 Hot R 8 Tech Wall#2 Hot FS Normal Deep 1/3 o o o o

./R 4zaot (Hot) Hook ? F/S I +I

o o /+ io. 4 o o /oqEuooo i-T ^t E' w #2Hot R-, il -s 1 5 KeC #2Hot Hook (Hot)

r

733 "TUFT"- PERIMETERAND FRONTALTGNMENT RULES (COVER 4)

When the offensearrives at the L. O. S.: ( 1. Free: Declarepassing strength of the formationwith a "Rip" or "Liz" call.

2. Whip: Declareyourself away from passingstrength with a "Whip Rt.. or "Whip Lt." call.

3. Backer: Align to PassingStrength. Vs. TE align 7 Tech. Adjustto displacedback in Ace Formation(#3 Strong/#2Weak).

4. Mike: Align awayfrom PassingStrength. Vs. 3 Man Surface,align 7 Shade.

5. Rover: Align to Rip/Lizcall. Vs.Tight End (Pro) align asa C-Splitlinebacker. You arethe AdjustingBacker to the displacedback.

6. Corners: Align left and right. Vs.TE ffwins) alignas C - Split linebacker.

Split Pro Calls: Rip Align: Whip Lt. 5 Wide 9 o o T 3 Shade Shoot o b ./ )naoe o o oRoooShoot ( N 0 Shade ENTBS M C Split /M E 3 Shade c cF/ W Wide 5 HC 1R R C Split 113 Rover AdjustingBacker

I Wide Slot

Align: Calls: S Wide 5 Rip T 3 Shade o WhipLt. B 7 Shade o N 0 Shade o o M C Split Shoot ooomoo sky o E 3 Shade r.Nrs W Wide 9 ( BC C Split l' \ \c l1,3\ br 1R BoundaryCorner HC\ AdjustingBacker rn HC

(

734 StrongWide SlotOpen Calls: Rip o n/hip Lt. Alien: S Wide 5 o T 3 Shade B C Split EASY sK/O N 0 Shade o OOROO o NTs M B Split E 3 Shade M B W Wide 5 CF c \ c Backer 1/3 I F \,^ F 1r3 Ad.iustingBacker c 113 rrv lFlanker Align: Calls: Rip S Wide 9 \/vnip Lt. I J >naoe o B 7 Shade o N O Shade n M 7 Shade oooxooo E 3 Shade Shoot WMENTBS W Wide 9 l^ n \ snoor R C Split BC C Split t",,, \ | . \\ BoundaryCorner c nb i,= Hb AdjustingBacker

I Wing Open Calls: Rip Align: o wtlip LL S Wide 9 I J >naoe o b / 5naoe N 0 Shade o ooRoooo M shool ENTBS //w E 3 Shade M W Wide 5 I R C Split 1R CF I- Rover 't' 'l/3 AdjustingBacker HC

(

735 lUnbalanced Align: Calls: S Wide9 Rip ( T 3 Shade o \Mip Lt. b ./ 5naoe o "EackerGo" N 0 Shade /1 M C Split oomooo oo ts J 5naoe Shoot ENTBS ,,W W Wide 5 SKY BC C Split 1,3 BoundCorner a.\ \c AdjustingBacker 'rB \ Hc \cp

Deuce ('l2 Personnel) Calls: Rip Alien: YvhipLt. S Wide 5 I J 5naoe I C Split o N 0 Shade otnoo'oooRooo M O Stack -.-WEt{tS E 3 Shade -..'BMRshoot W Wide 9 ,i'i 1/3 Rover iHc| : rn\""\\ tr AdjustingBacker

(

736 Ace Alien: Rip VvhipLt. S Wide 5 T 3 Shade B Bubble7 nn N ', \", o 0 Shade oooXoo o M O Stack ,rtENTs ./a E 3 Shade u W Wide 9 /st'oor \shoot R " "/ 1R ncl \ \" -' 'tn 'HC 1/3 ".

Ace Eoundary Alien: 5 Wide 5 Calls: T 3 Shade Lrz Vlhip Rt. B Bubble7 N 0 Shade M O Stack n E 3 Shade o W 9 Shade sTNEwooHooo Coaching Point R Shoot M Shoot B \ Vs. Ace Backer is Adjusterto /\\ 'o t-/ / \ \. #3 to Rip/Liz or #2 away from Rip/Liz. lF\1/3 ric 1R i"

Ace Doubles Ltz Align: o VVhipRt. S Wide 9 T 3 Shade B Bubble7 (Away) o o N 0 Shade ,oopFgoo* M 0 Stack B' \ E 3 Shade '/R l'l W Wide 9 '; \ ); R Bubble7 (,r-/"^"' /,"n"' HC, uz Hc

(

737 Ace Double Wide Slot Callsl Llz Alien: Whip RL S Wide 5 Shoot ( T 3 Shade B walk #2 .) \, n\.,. N 0 Shade o ooKoo o M O Split stNEw E 3 Shade /,R W Wide5 c/ t,€ cF cF R Walk#2 rn HC 1,43

Ace Trey Open Calls: Rip Alien: Vltip Lt. S Wide 9 Shoot T 3 Shade B Bubble7 oo N O Shade (J -'tn M )TACK '... "p$goo.ti4 E 3 Shade c-/ \n W Wide 5 ',n cF \ \.: /r. 1/3

( Ace Trips Open Align: Rip S Wide 5 Vlnip Lt- o Shool T 3 Shade B Walk #3 a) oo N 0 Shade o ooDtroo o M O Stack t s t J 5naoe -'t* lr B W Wide 5 ..."/ ^\" CF \ IN / , \ .E 1r3 /ra 1t3 HC

73i Ace Trey Calls: Align: Rrp S Wide9 V\,hipLt. T 3 Shade B Bubble7 (Away) n Shoot Shoot oo N 0 Shade oooMooo M 0 Stack ENTs lil s R E 3 Shade 1B W Wide9 HC cF tl3 R Bubble7 *./

Ace Trips Calls: Align: Rip \Mip Lt S Wide 5 T 3 Shade n ttuDote_/ (1 N 0 Shade o ooaKoo oo M O Stack ENTs o E 3 Shade M BR W Wide 9 I BoundarvCorner 1t3 \crc AdjustingBacker HC \ 1/3 HC EmptyTrey Twins (Stay) Calls: Align: Rip v\,/hipLL S Wide 5 T 3 Shade a\ B Walk #3 ooEoo o N 0 Shade ENTs /.'./ M O Stack I,|B R -----_ E 3 Shade /\^ W Wide - 113 /\1/3 5 Stand/Apex ni nc\ P1R

Deuce (11 Personnel) Check Riverside Callsi Rip Align: Whip Lt S Wide 5 T 3 Shade o B Walk #3 N 0 Shade ft;;o M Split /t. NTS.' E 3 Shade " !4-_____;. W - Wide 5 Stand,/Apex l\c C t\ IHc \ 1/3 F 'xc 1t3 739 GiantsTuff ShortSmoke vs 3 Back

( Align Technique Calls S Wide-9 Normal Whip Right T 3 Shade | 4 Spark "Rip" B 7 Shade Spark N 0 Shade Spark M 7 Shade Spark Tx 3 Shadefi) | 4 Spark E Wide 9 Normal R B Split FS B Split o CTOUD 's/oloo o o-lc\d, CLOUD M Tx N TBE

( c F R c 1+1

Tuff ShortSmoke vs Open End

Align Technique Calls J Wide- 9 Normal whip Right I 3 Shade SparkAway "Rip" B 7 Shade Spark CheckBlue N 0 Shade SparkAway Backeror Mike Crash D Cheat D Crash Tx 3 Shadefi) SparkAway E Wide Pinch R B Split FS B Split

Jl" a) ,, \O tl ," 4\t ',,. \J) . .) oro\o\, CLOUD I ,,. ',.. ME. N T B c . F c #2 111 740 #2 Tuff Short Wedge

Align Technique Calls S Wide - 9 Normal Whip Right e T 3 Shade ScrambldPinch Rip B 7 Shade Spark N 0 Shade Scramble M 7 Shade Spark Tx 3 Shade ScrambldPinch E Wide 9 Normal R B Split FS B Split o L-/ a)n

CLOUD clouD ==,"o)oaTao\d; M I Nr\ B ciR-ce -...-

741 TUFFSTUNTS

'1 2 z'l ( +4 tr n\i o \l oooxQ( oooKop.. BTNEW SBTNEW

TOM TIM 2 Man Sideto Boundary 2 Man Side to Boundary

RunStunt - Twist RunStunt - Tex

-l 12 "1 l t-\ \ ,\-,, ,-t ? oo o o oo o xb o TNEWst$ sTN-\ew

TWIST 3 Man Surface3 Tech - SparkA 2 Man Surface3 Tech- Spark Cap - Nose Snaparound - Key Back "A" Cap - NoseSnap around - Key Back

RunStunt PassStunt ( " Liz" 2112 { lnr 't 1.. I \ /\J ooVXVo-- oo qF o o s T'--N E w sgTNEw TACKLE EVIL TIP LT RT 3 Techto PassingStrength - Spark 3 Techto Sideof Call- Spark"A" A Cap - 0 SnapAround - Key Back Cap - Nose Key Around

PassStunt PassStunt ooffio ""&[" NoseEvil- "0" andRt. 3 Tech Nose Spark"A" Caps- Lt. 3 TechKey 0 TechSpark Nose - 3 Tech to Sideof Aroundinside contain rusher call Key around

742 7

FIELD/STRONG. il ctl

?

743 FIELD/STRONG"C'. PERIMETERAND FRONTATIGNMENT RULES

When the offensearrives at the L. O. 5.:

l. Whip: Declareyourself with a "Whip Rt."Or "Whip Lt.',call. FieldC : Hash- to Field. StrongC : PassingStrength. Middle - To passingstrength.

2. Free: Declarepassing strength with a "Rip" or .,Liz" call. Hash- AlignField Hash. Middle - Align to passingstrength.

3. Mike: Alignin Middleor Whip Back(except 3 X t)

4. Rover: Hash- Align BoundaryHash Middle - Align awayfrom passingstrength.

5. Backer: Align oppositeof Whip (except3 X 1)

6. Corners: Sameas "C" Defense.

7. Tackle/Nose: Sameas "C" Defense.

8. Stud/End: Sameas "C" Defense.

MiddleCall Calls o Rip-Rip o ooQooo Whip Rt. NE Righr-Right BMW

CLOUD/SKY EASY/CLOUD

Roveraligns away R from passingstrength

HashCall

Calls RipRip Whip Rt. o oRoo Left-Left s TNE

CBMWc Roveraligns to EASY/CLOUD f' CLOUD/SKY BoundaryHash F

CoachingPoint: Whip is Adjusterto Changeof Strengthw/Strong Call 744 HashCall oo Calls o Liz-Liz oo ooKooo Whip Rt. sTNE Right-Right B MW c c +Backer Bump Roveraligns Boundary Hash R Middle Call o Calls RigRip whip Rt. O (-) Right-Right oooxoo o STNE c BM w

Roveraligns away K from passingstrength

HashCall o \..41L) RipRip Whip Rt. o Right-Right ooogoo E c B Roveraligns Boundary Hash

Doubles- HashCall \J Calls RipRip Whip Rt. O o Left-Left oooK ooo STNE B M W

Roveraligns Boundary Hash

7^E Field/Strong- "G"

Align Technique Calls ( E 7 Shade Normal Left T 3 Shade Normal Whip Left I C Split Normal N 2 Shade Normal M A Split Normal S Wide 5 Normal W D Stack Normal

o QIOIQKLoo E T N S W M B

( Field/StrongWide

Alisn Technioue C-alls E 9 Shade Normal Left T 3 Shade Normal Whip Left B B Split Normal N 2 Shade Normal Whip makes"Wide" callto end M B Split Normal S Wide 5 Normal W 7 Shade BAM

0 q0pK100 E WT N S M B 746 FieldStrong "C" vs.Trey

Alien Technioue Calls E Wide 9 Normal Left I 3 Shade Normal WhipLeft B C Split 5l CheckWide N 2 Shade Normal Whipmakes "\Nide" call to end M B Split Normal ) 7 Shade Inside Walk Walk o oo o OOLOELOOI_O E W M c

Field- "C" Cowboy/DogC9 Cloud

Align Technique Calls E 7 Shade Normal Left T 3 Shade Normal Whip Left B C Split Scrape- BlitzJEngage Brown N 2 Shade Adios- Wall #2 Hot M A Split Wall#3 HoVHook lf #2 ison line or in slot,Dog is off. S Wide 5 Spark W D Stack Wall#2 Hot/Curl 'Easy" C Press Contain o o ET ? w M EASY 747 t:a r Field- "G" Cowboy/DogC9 Cloudvs. Wide Slot a Align Technique Calls t E Wide 5 Normal Left T 2 Shade Normal WhiP Left B B Split Crash- Blitz/Engage Brown N 3 Shade Adios- Wall #3 M B Split wall #3 Hot S 7 Shade SPark W Walk Wall #2 Hot "EasY" C Press Crash- Contain oo OO,\ o OOIK O OIO \ enLL E ;T \ w l*} EASY " }

(

Field- "G" Dog OutsideC9

Align Technique Calls S 9 Shade Wide Left T 3 Shade Spark/lnside WhiP Left B B Split Dog"8" CaP "WideWide" N l-2 Adios- Wall #3 M B Split Dog"8" CaP "EasY" S Wide 5 Normal W 7 Shade BAMWall #2 oo

o f rlo l I otolo/Krc!o,lo) o Ewll i-l I' M FIB EASY \ I

748 Field- "G" Dog OutsideC9 vs.Wide Slot

Align Technique Calls E Wide 5 Normal Right T 2 Shade Adios- Wall #3 Whip Left B B Split Dog"8" Cap N 3 Shade Spark/tnside M B Split Dog"B" Cap S 7 Shade Normal W Walk Wall #2 Hot . Easy,,

o r ort 9orKl_oloo E lT N s wMil!

A EASY

l\- ? Field- "G" Whip Dog C8

Align Technigue Calls E 7 Shade Spark Left T 3 Shade Adios Whip Left M C Split BIitzJEngage " Blue" N 2 Shade Normal B B Split Hot/Curl " Easy" S Wide 5 Normal W D Cheat ContainRush Vs.Trey Dog is off

/ /f ,/ o {Y-r/ aooKLoo I E\T NS W )v't B ,EASY J y't Ft 749 Field- "C" Whip Dog C8 vs. Wide Slot

Align Technique Calls ( E 5 Shade Spark Left I l5nade Adios-3Rec.Hook Whip Left M B Split Blitzy'Engage " Blue" N 3 Shade Normal B B Split Hot/Curl 5 / 5naoe Normal W Walk ContainRush Vs. TripsDog is off

o /d o o /@oKooro ,/.'\T N- ; wr t) I " ,

( Strong- "G" DoubleSting C5

Align Technique C-alls t ,/ 5naoe Spark Left T 3 Shade Hands Whip Left B D Cheat D Crash Away from call N 2 Shade Hands M A Split Normal #3 A/M S Wide 5 Spark W D Stack D Crash Rover #2 Weak/#3Strong o a \ \ o FREE K o #2 STRONG ROVER #2 WEAI(#3 STRONG

SAFETY SAFETY 750 Strong- "Co DoubleSting C6

Align Technique Calls s Wide 5 Spark Right T 2 Shade Hands Whip Left B D Cheat D Crash Away from call N 3 Shade Hands B Split Normal#3 IWM E 7 Shade Spark Walk D Crash o BALL I A F', o \ j/RA K w' s rt \M \ I \ I D SAFEry F .. SAFEry ,7

Strong- "G" DoubleBlitz C6

Note: S/E- vs. Option : Pitch

Align Technique Calls E 6 Shade Spark Left T 3 Shade Spark Whip Left I D Cheat B Blitz Away from call N 2 Shade Spark M A Split Normal #3 M,/M S Wide 5 Spark W D Cheat B Blitz ao \l o bdvg\"\"\ o tE/r N \s .( M BI Y, I 751 FR Strong- //G" DoubleBlitz C6

Align Technique Calls ( S Wide 5 Spark Right | 2 shaoe Spark Whip Left B D Cheat B Blitz Away from call N 2 Shade Spark M B Split Normal #3 A'4/M E 6 Shade Spark W Walk B I litz a a I I q ^t/.o. \r t o Iqo/Kp\pq \ s rT N\ E\ IB c I I

( F R

Field- "G" Wham C I

Align Technique Calls 5 / recn Normal Left (Setfront away from dog) I J 5naoe Normal Brown B B Split Wall #2 Hot/Curl N 2 Shade Loopfar A - Psycho- Wall 3 RecHook M B Split (rrrnolD 1-r:ch E 5 Tech LoopA Cap w D Cheat BlialElgage FS Normal wall #2 Hot

o o

c c I T I I -\ I 4ta * 1t3 1t3 752 DEFENSIVEDRITLS t. Hit Drills 800 A. OneMan Hit 800 B. Two-ManHit 801 C. ThreeManHit 802 D. Four-ManHit 803 ll. TacklingDrills 804 A. FormTackle 804 B. AngleTackle 805 C. FumbleTackle 806 D. Open FieldTackle BO7 E. ScoreTackle 808 I. HIT DRILIS

A. OneMan Hit: a}.-\--l O- o-d o o X- G

1. Purpose: Developproper footwork and body position. k Developproper pursuit angle with insideout leverageon the ball. L. Developmoving up intoand exploding into the ball carrierwith proper tacklineform.

2. Drill: Fivecones are lined up in a straightline two yardsapart forming four holes. ''f The holesare numberedone throughfour. The ball carrierstands two yards _ behindand to the sideof the firstcone. Thedefensive player is oppositehim, one yardon his sideof the firstcone. The coachstands behind the defender andwith hisfingers, signals the hole where the ballcarrier is to run into (one throughfour). On the command"Set", the defenderstarts moving his feet in shortchoppy steps. On command"Co", the ball carriermoves laterally down the linecarrying the ball in outsidearm, and runs up intothe holedesignated by the coach. Thedefender moves down the line, stayingon the back hip of the ball carrier,shoulders square, and in goodfootball position. As the ball carriermoves up into the designatedhole, the defenderexplodes into the ball carrierusing proper technique and tackling form, puttingface on the ball. He lockshis armsand takesthe ball carrierback a few steosand then releases. Incorporatecut-back and frontand backspins by the runnerjust prior to being tackled.

800 B. Two.ManHit:

1. Purpose:. - D"u"lop abilityto power stepup into a manand delivera shoulderblow, keepinggood body leverageand goodposition on the blocker,and not over extendingwith the legs. b. Developihe abilityto rollthe hipsand get maximum explosion at the moment of contact.

2. Drill: Thedefensive players line up oneyard behind a line in a two-pointhitting position. The offensiveman linesup betweenthe defendersand three yardsfrom them. The coachstands about even with the offensiveplayer and slightlyoff to the side. on ,,set", the command all three playersstart chopping their feet in a low hitting position.on the command"co" the offensiveman runsat the defenderto his right at threequarters speed. The defenderpower steps with his insidefoot and delivers a shoulderand hand blow to theoffensive man using the insidearm. He aimsfor the chestwith the eyes. He stepsup to the line makingsure he does not overextend.He stayslow, rolls his hipsand getsmaximum explosion at contact. The offensiveman retreatsto his threeyards and then runsat the other defender who powersteps up and deliversa blow as did the first defender. Enthusiasmis Afterthe addedto the drill ii otherptayers shout "Hit" eachtime a blow is delivered. defendershave had their repetitions,the coachyells "Roll lt" and the players revolveclockwise, each taking a new positionready to repeatthe drill'

a

80' c. Three.Man Hit: YXY ?i

t. Purpose: Sameas Twe.Man Hit. l- t)n|: Tfredrill is set up like the TwoMan Hit Drill with threedefenders instead of two. The offensiveman triesto run betweenthe two defendersto is right,who power stepup with insidefoot, and hit simultaneouslywith theirinside shoulder and hand. lf the defensiveplayers hit correctlytogether. they can knockthe offensiveman back and off his feet. The backsidedefender keeps feet movingand closesin keepingbackside leverage on the ball asthe offensiveman attacksthe other two defenders. ?

a02 D. Four-ManHit:

L

1. Puroose: Sameas other Hit Drillswith theadded emohasis of takinson blockerscoming at the defenderfrom differentangles.

l- Drill: One defenderfaces three offensive blockers. The defender is in a two-pointhitting ( positionabout three yards from the blockers.The coachstands behind the defender.On the command"Set" all playersstart chopping their feet in a low hitting position.The coachpoints at one of the blockerswho then runsat the defenderat aboutthree quarters speed. The defenderpower steps up and deliversa shoulder handblow into the blockeremphasizing rolling the hips,good body leverage,proper forearmdelivery, and not overextending.As soonas he deliversa blow. the defenderand the blockerreturn to their originalposition. The defenderis readyto takeon the nextblocker who attackson signalby the coach.

The defendershould take on the outsideblockers with his insideshoulder, stepping with his insidefoot, keepinghis shoulderssquare, and his outsidearm free. He shouldtake on the middleblocker with eitherhis left or rightshoulder and hand.

The players"Roll lf' clockwiseafter each time so that all four playersget a chance at eachoosition.

803 il. TACKLINGDRILLS

FormTackle:

1. Purpose: To developthe properfundamentals of tacklingwith goodform, learningspeed, conductive to safety,and the learningof propertechniques. To developconfidence in tacklingwith the eyesopen and the neck bulled. Discourageleading with the head.

2. Drili: ? Tacklersare aligned on a line, five yardsfrom and facingthe ball carrier. Theythen take one stepback from the line. Theyare in a two-pointhitting position. On the command"Set", they beginchopping their feet. On the command"Co", the ball carrierjogs directly at the tacklerat about half speed. He neitherdodges nor attemptsto run over the tackler. As the ball carrierapproaches, the tacklersteps up to the line, stayssquare and makes contactwith the ball carrier. The kneesare bent, the hips roll throughon contact,and the armsand handsare clasped around the buttocks. Drive up and throughthe ball carrier,carry him five yardsand then let him down. This is strictlya form tacklingdrill. Emphasisshould be placedon the tackler bulling his neckand keepinghis headup so contactis not madewith the head.

804 B. AngleTackle:

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'| Pu-@sc: ( To developthe properfundamentals of tacklingat an angle. To takea properangle to the ball carrier,wrapping him up with the arms.

Drill: Tacklersare aligned on a line five yardsfrom and facingthe ball carrier. They are in a tr,vo-pointhitting position. On the command"Set", they begin choppingtheir feet. On command"Co", the ball carriersmove forward at a 45" anglein the predetermineddirection at learningspeed. The tacklermoves upfield at aboutthe sameangle and speedand executesa Huskytackle emphasizingthe clubbingof the arms. Drive up and throughthe ball carrier and takehim backa few steps.lt is importantto keepyour headup and acceleratethe feet on contact.

80: c. FumbleTackle:

'i - Puroose: To develop the properfundamentals of tackling,with addedemphasis of the tacklergetting up off the ground,finding the biil carrierand knockingtt'.e uuf looseas contact is made. Aim for the b;ll, keepeyes on the ball. 2. Drill: Thedrill shouldbe executedwith full speedreaction and half speed collision. The players are lined up five yardsapart. Thetackrer lays on his backon the ground with hiships on the line,and his head towards the ball carrier.The ball carrierfaces away from the tacklerwith his heelson a line and a bafl praced behindhis feet. on command"co" the tacklersprings to his feet and attacks the ball carrierwho hasturned around, picked up thela[, pracedit underhrs arm and is startingtowards the tackrer.The tackieraims for the bal and executesproper tackling technique. lf the ball is fumbled,the tacklerrecovers the football. As in the form tackle,the ball carrierooes not try to run overor destroythe tackler. He letshimself get tackled. The tacklermust stay low with good a wide basein makingthe tackre. contact is madequickry so no great collisionoccurs and the dangerof injuryis minimar.

806 D. OpenField Tackle: t

15 Yds. ^'

1. rurpoSe: To developthe abiliryto breakdown, come undercontrol, and makethe sure open-fieldtackle. To takea properangle to the ball carrierso that contactis madewith the chestand the headis in front of the ball carrier.

( 2. Drill: Thedefender is lined up fifteenyards from the ball carrier. Bothare standing andfacing each other. On the command"Co" the ball carrierruns toward the tacklerand attemptsto dodgeor run by him. The tackler,on the command, sprintstowards the ball carrier. He musttry to get at leastfive yardsupfield. At this point,he gathersand comesunder control. As the ball carriermakes his move,the tacklermoves laterally at an angleto intercepthim. He keepshis shouldersquare, is undercontrol, and keeps his eyes on the ball carrier.The tacklershould contact the ball carrierwith a high, chesttackle lockinghis arms aroundhis back. The headis up. The feet keepmoving on contactand stress shouldbe madeto takethe ball carriera few stepsback upfield beforehe is released.

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a07 ScoreTackle: ?

5 Yds.

5 Yds.

1. Purpose: ? To developthe ability to tackle,with emphasison stayingsquare, tackling hari- andhigh on thegoal line.

2. Drill: The drill is performedin an areafive yardssquare. The tackler assumes a two- point hittingposition in the middleof the box, nvo yardsin front of the goal line. The ball carrieraligns facing him threeyards away on a line representing the five yard line. On the command"Set" both playersstart chopping their feet. On "Co" the ball carrierstarts moving back and forth laterallyon his line. Thetackler, keeping his shoulderssquare, shuffles on a parallelline, keeping theball carrier on hisinside hip. On the command,,Score. the ball carrier chargesfor the goal line and the tacklercloses in and makesa full speedtackle.

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