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Heroquest Glorantha: Highwall
Highwall Inn by Ian Cooper Honoring Greg Stafford October 10th, 2019 #WeAreAllUs HIGHWALL INN WHAT IS THIS? CREDITS ighwall Inn is a scenario for Chaosium’s HeroQuest Author Glorantha role-playing game. A copy of that book is Ian Cooper necessary to play this game. No other HeroQuest game H Editing titles are required to play this game, but Sartar: Kingdom of Susan O’Brien Heroes and The Coming Storm expand upon the background of this scenario. Cover Art This scenario is the HeroQuest Glorantha scenario Valentina Romagnoli for #weareallus, the inaugural Greg Stafford memorial Art day. Greg created the world of Glorantha and founded Chaosium. Simon Bray, Eli Maffei, Cory Trego-Erdner, Petr Stovik On this day we hope that you will gather some friends and play a game together in his memory. Additional Contributions Jeff Richard Producer CORE ACTIVITY Michael O’Brien Graphic Design & Layout The PCs are travelers who take shelter in a remote inn, trying to Nicholas Nacario evade both a storm and a pack of ghouls. Cartography EMOTIONAL STAKES Simon Bray Play Testing The PCs have different reasons for being on the road in winter: Thanks to the many fans at conventions such as some seek to free a comrade captured by a Lunar bounty hunter, UK Games Expo, Dragonmeet and Kraken others to rob a wealthy merchant, one to proselytize his faith. All who have braved Highwall Inn. of them will come into conflict, either with each other or other travelers sheltering at the inn. As always, a special thank you and credit goes to At the same time, the ghouls and the inn’s murderous innkeepers Greg Stafford, without whom none of us would be reading this or playing games in Glorantha. -
Runequest, Le Survivant
RuneQuest, le Survivant Une histoire éditoriale de RuneQuest pour le site internet d100.fr Par James Manez (Arasmo) Crédits Écriture et mise en page : James Manez (Arasmo) Illustration de couverture : couverture de la deuxième édition de RuneQuest réalisée par Luise Perrin. Illustrations intérieures tirées du site http://rpggeek.com ou obtenues à partir des couvertures de versions PDF des ouvrages en ma possession. Runes Elder Futhark réalisées par Curtis Clark, gratuites pour un usage personnel http://www.dafont.com/fr/elder-futhark.font Remerciements Merci à Etory pour avoir créé ce remarquable gabarit Scribus : c'est un vrai plaisir de l'utiliser. Merci à Lawrence Whitaker d'avoir autorisé l'utilisation de ce gabarit. Merci aussi à tous les auteurs cités à la page 9 et qui m'ont fourni la matière pour cet article. Et bien sûr merci à tous ceux qui ont participé de près et de loin à l'aventure RuneQuest ! TEMPLATE D100.FR POUR SCRIBUS RÉALISÉ PAR O. BOYAVAL D'APRÈS LE TEMPLATE OFFICIEL DE THE DESIGN MECHANISM RuneQuest, le Survivant vec D&D, Tunnels & Trolls et Auspices favorables RuneQuest, c'est Traveller, RuneQuest fait partie du le jeu avec les A L’origine de RuneQuest est indissociable cercle restreint des Grands Anciens, canards ? du nom de Greg Stafford. A 12 ans, le jeune ces jeux des années soixante-dix qui sont californien découvrit les joies du jeu de Oui, les canards sont encore soutenus commercialement. Des guerre (wargame) en dénichant un présents dès la première quatre, il est aussi celui à l'histoire la plus édition ! Dans le monde exemplaire du jeu U-Boat d’Avalon Hill mouvementée : passé aux mains de quatre de Glorantha, l'univers dans.. -
The Platinum Appendix
SHANNON APPELCLINE SHANNON A HISTORY OF THE ROLEPLAYING GAME INDUSTRY THE PLATINUM APPENDIX SHANNON APPELCLINE This supplement to the Designers & Dragons book series was made possible by the incredible support given to us by the backers of the Designers & Dragons Kickstarter campaign. To all our backers, a big thank you from Evil Hat! _Journeyman_ Antoine Pempie Carlos Curt Meyer Donny Van Zandt Gareth Ryder-Han- James Terry John Fiala Keith Zientek malifer Michael Rees Patrick Holloway Robert Andersson Selesias TiresiasBC ^JJ^ Anton Skovorodin Carlos de la Cruz Curtis D Carbonell Dorian rahan James Trimble John Forinash Kelly Brown Manfred Gabriel Michael Robins Patrick Martin Frosz Robert Biddle Selganor Yoster Todd 2002simon01 Antonio Miguel Morales CURTIS RICKER Doug Atkinson Garrett Rooney James Turnbull John GT Kelroy Was Here Manticore2050 Michael Ruff Nielsen Robert Biskin seraphim_72 Todd Agthe 2Die10 Games Martorell Ferriol Carlos Gustavo D. Cardillo Doug Keester Garry Jenkins James Winfield John H. Ken Manu Marron Michael Ryder Patrick McCann Robert Challenger Serge Beaumont Todd Blake 64 Oz. Games Aoren Flores Ríos D. Christopher Doug Kern Gary Buckland James Wood John Hartwell ken Bronson Manuel Pinta Michael Sauer Patrick Menard Robert Conley Sérgio Alves Todd Bogenrief 6mmWar Apocryphal Lore Carlos Ovalle Dawson Dougal Scott Gary Gin Jamie John Heerens Ken Bullock Guerrero Michael Scholl Patrick Mueller-Best Robert Daines Sergio Silvio Todd Cash 7th Dimension Games Aram Glick Carlos Rincon D. Daniel Wagner Douglas Andrew Gary Kacmarcik Jamie MacLaren John Hergenroeder Ken Ditto Manuel Siebert Michael Sean Manley Patrick Murphy Robert Dickerson Herrera Gea Todd Dyck 9thLevel Aram Zucker-Scharff caroline D.J. -
Hearts in Glorantha Issue 7
Hearts in Glorantha Issue Seven 10th Anniversary (July 2008-2018) Contents Editorial 3 By Newt Newport. Pavis Boxing Association 5 A RQ3 Herocult by Leon Kirshtein. How A Rubble Runner Destroyed the Crimson Bat at The Battle of Iceland 6 A short tale by Lev Lafayette and Erica Hoehn. Strange Broos 11 A very strange RuneQuest Classic encounter with scenario seeds by Scott Crowder. Boatduck’s Lunch 15 Stewart Stansfield details what’s on the Duck menu. Snipbeak 16 A Duck with Lunar sympathies for RuneQuest Glorantha by Stewart Stansfield. Who Gets to Speak 18 Ian Cooper, Line Editor for HeroQuest, talks about what makes HeroQuest so unique among role-playing games. Orlanth, Heler and the Dragon 21 An Orlanthi Myth told by Stuart Mousir-Harrison. The Beard of Lhankor Mhy 23 An adventure for 13th Age Glorantha by Guy Milner. Heroic Tales 34 Two scenario seeds, each with three possibilities, by Newt Newport. TheSample Temple of the Golden Gorp file36 A short adventure for RuneQuest Classic by Newt Newport. Submissions 48 Do You want to Write or Draw for Hearts in Glorantha? Hearts in Glorantha Credits Editor/Layout: Newt Newport. Proofing/Editorial: Steve Hammatt, Guy Milner, Stuart Mousir-Harrison. Cover: Stewart Stansfield. Art: Dan Barker, Peter Frain, Peter Town. Maps: Dyson Logos (page 38). Contributing Authors: Ian Cooper, Scott Crowder, Stuart Mousir-Harrison, Leon Kirshtein, Lev Lafayette and Erica Hoehn, Guy Milner, Newt Newport, Stuart Stansfield. With Thanks to Michael O’Brien at Chaosium. Sponsored by Patriot Games, Sheffield UK. Other Gloranthan fanzines available from D101 Games: Hearts In Glorantha Vol1 Collected Issues 1-5 Hearts in Glorantha Issue 6 Gloranthan Adventures 1: New Beginnings Gloranthan Adventures 2: Red Sun Rising Visit D101games.com for more details Keep updated with future developments at the Hearts in Glorantha blog heartsinglorantha.D101games.com Legals Glorantha, RuneQuest, 13th Age Glorantha and HeroQuest are the trademarks of Moon Design Publications LLC and are used under license. -
Nomad Gods, and Boxed Set and the Missing Lands Book
Sample file Gloranthan Classics Credits for Borderlands Beyond& Borderlands Concept: Greg Stafford, Project Coordinator: Steve Perrin Additional Materials: John E. Boyle, Yurek Chodak, Tony Fiorito, Lisa Free, Mark Harmon, Reid Hoffman, Janet Kirby, Rudy Kraft, Charlie Krank, Harold Moe, Steve Perrin, Sandy Petersen, Ken Rolston, Lynn Willis, Elizabeth Wolcott. Illustrations: Lisa Free, D.R. Dudley, Prax Map: William Church, Other Maps: Yurek Chodak. Plunder RuneMasters Author: Rudy Kraft, Original Art: Rick Becker Author: William R. Keyes, Original Art: Luise Perrene SampleNomad file Gods Author: Greg Stafford, Original Art: Gene Day A Moon Design Reproduction: Production - Rick Meints Proofreading - Jeff Edman Cover - Dario Corallo Illustrations - Simon Bray, Dario Corallo, Juha Harju, Darran Sims, Paul Jaquays and Luise Perrene. Borderlands & Beyond is copyright © 2005 by Moon Design Publications (www.glorantha.info); 2nd edition revised and corrected, with new material. Borderlands & Beyond is licensed from Issaries, Inc.; all rights reserved. Glorantha® and Runequest® are trademarks of Issaries, Inc. The first edition of Borderlands is originally copyright © April 1982, the first edition of Plunder is originally copyright © August 1980, and the first edition of Runemasters is originally copyright © 1980, all by Chaosium Inc. This book may not be reproduced in whole or in part by any means without written permission from Moon Design Publications, except as quoted for purposes of illustration, discussion, and game play. Reproduction of the material within this book for the purposes of personal or corporate profit, by photographic, electronic, or other methods of retrieval is strictly prohibited. For questions or comments concerning Glorantha® see www.glorantha.com, or write to: Issaries, Inc., 2140 Shattuck Avenue #2030, Berkeley, CA, 94704, USA. -
Runequest Quickstart and Adventure
W4027 e t y I o s g l j c , / 4027 g W G UNEQUESTy A mythic world of mortals and gods, myths and cults, monsters and heroes. In Glorantha, the Runes permeate everything, and mastery of Runes allows astonishing feats of bravery and magic. R Glorantha is an ancient world, and has known many ages, but now it is at the brink of the greatest con ict it has ever known… the Hero Wars. Glorantha is the setting of RuneQuest, one of the oldest and most in uential roleplaying games ever published. is Quickstart collects all the essential rules for RuneQuest: Roleplaying in Glorantha and presents them in abbreviated form. Use this booklet to start playing immediately, and to discover the improvements to the system. ese game rules and a new adventure— e Broken Tower—preview the newest edition of RuneQuest, developed in close consultation with the designers and authors of the original RuneQuest and of Glorantha. e Broken Tower, set in the heart of the Dragon Pass, is suitable for up to 5 adventurers and one gamemaster, complete with all the rules needed to play. CHA4027 $9.95 For more information about Chaosium Quickstart Rules AND Adventure and Chaosium publications, please see our website at www.chaosium.com Printed in USA BY Jeff Richard AND Jason Durall WELCOME TO RUNEQUEST his quickstart adventure introduces the RuneQuest MATERIALS system and the world of Glorantha. It is intended to be Tplayed with a group of 3–6 players and one gamemaster. To play this adventure you will need an assortment of dice, To play this adventure, you, the gamemaster, should hand out particularly the 10 (D10) or 20-sided dice (D20), the 8-sided the pregenerated adventurers (pages 42–47), assigning them as dice (D8), the 6-sided dice (D6), and the 4-sided dice (D4). -
RPG Review, Issue 35 and 36, September 2017
RPG REVIEW Issue #35-36, June-September 2017 ISSN 2206-4907 (Online) Gaming from the Antipodes MOB Interview … Antipodean Game Reviews (inc Hunter Planet, Albedo, EPOCH, Sol)… Hunter Planet … Max Max GURPS Autoduel … Ralis Campaign Setting … Batmania … Skum of the Stars ... Laundry 1 RPG REVIEW ISSUE 35-36 June-September 2017 Files Down Under… Gulliver’s Trading Company … D&D 5e Gulliver’s Antipodes … The Last Remnants of Men RPGaDay … Moonlight Movie Review … and much more! TABLE OF CONTENTS Administrivia, Coop News, Editorial many contributors p2-5 RPG Review Game Blogs by Andrew Daborn et. al. p6-22 Interview with Michael O’Brien with Michael O’Brien p22-25 Interview with Andrew Gillespie with Andrew Gillespie p26-28 Antipodes RPG Reviews by Lev Lafayette p29-42 Hunter Planet Rules Revision and Equipment by Lev Lafayette p43-48 Hunter Planet: The Bastards Have Landed by Lev Lafayette p49-51 Ralis: A D&D5e World by Torquil Gault and Lev Lafayette p52-55 GURPS Mad Max by Lev Lafayette p56-58 Batmania : Exploring Melbourne’s Past by Nicholas Moll p59-60 Aiming to Misbehave: Skum of the Stars by Nicholas Moll p61 Gulliver’s Travels Down Antipodes by Karl Brown p62-71 D&D5e : Gulliver's Antipodean Races by Karl Brown p72-76 Laundry Files Down Under by Andrew Daborn p77-82 The Last Remnants of Men Designer’s Notes by Andy Malcolm p83 Antipodean RPGaDay with some Antipodeans p84-123 Moonlight Movie Review by Andrew Moshos p124-127 Next Issue: Gods, Religion, and Cosmology by many people p128 ADMINISTRIVIA RPG Review is a quarterly online magazine which will be available in print version at some stage. -
Conversion Guidelines Conversion Guidelines for Conversion to Heroquest 2Nd Edition to Heroquest 2Nd Compiled by Ian Cooper Jeff by Hero Wars And
GLORANTHA Mythic Fantasy Roleplaying in the Classic Setting of Glorantha... Conversion Guidelines for Hero Wars and HeroQuest 1st Edition GLORANTHA To HeroQuest 2nd Edition A Marvelous Roleplaying System HeroQuest is an innovative, dynamic, and flexible narrative rules and guide their followers, sharing magics while pursuing their engine. It presents a simple rules system that allows Game own enigmatic ends. Glorantha’s detailed cultures, histories, and Masters to run games modeled on ancient myth, epic sagas, and myths are shaped by gods, heroes, and magic, and yet are plausible tales of high adventure. HeroQuest encourages creative input from and logically self-consistent. Glorantha has been the setting for ISS2007 players, resulting in an exciting, unpredictable narrative created the original RuneQuest roleplaying game, and the award-winning through group play. computer game King of Dragon Pass. Glorantha is fully described in the Guide to Glorantha, available from Moon Design Publications. A World of Gods, Heroes, and Mythic Fantasy Glorantha is the most elegant, original, and imaginative fantasy A Complete Roleplaying Game setting since Middle Earth. It is a world of exotic myth and HeroQuest Glorantha contains the necessary game systems, com- awesome magic, self-contained and unique in its creation. The prehensive descriptions of major cultures, extensive design and HeroQuest Glorantha existence and use of the magical and mythic realms are central staging notes, an epic scenario, and an introduction to the world to the physics of Glorantha. Here the gods and heroes guard of Glorantha. By Jeff Richard and Robin D. Laws “Glorantha is my personal North Star as an author of ISS2007 $39.95 USD vast fantasy game narratives.. -
Heroquest, Heroquest: Glorantha
Sample file HeroQuest, HeroQuest: Glorantha gWs Moon Design Publications Sample3450 Wooddale Ct file Ann Arbor, MI 48104 Glorantha 1 HeroQuest Credits Written By Jeff Richard and Robin D. Laws and Neil Robinson and David Scott with assistance from: Martin Helsdon, Rick Meints, and Michael O’Brien. Special Thanks: Steve Perrin, Sandy Petersen, Ken Rolston, and Ray Turney Design & Layout by Rick Meints Cover by Jon Hodgson Illustrations by: Jan Pospíšil, Dan Barker, Rick Becker, Simon Bray, William Church, Gene Day, Jed Dougherty, Alberto Foche, Lisa Free, Stephano Gaudiano, Eric Hotz, Jennell Jaquays, Kalin Kadiev, Stephen Langmead, Jeff Laubenstein, Juha Makkonen, Regis Moulin, Luise Perrine, Mike Perry, Roger Raupp, John Snyder, Steve Swenston, and Cory Trego-Erdner. Cartography by: Colin Driver, William Church, and Darya Makarava. Art Direction by Jeff Richard Additional Thanks: Nick Brooke, Ian Cooper, David Dunham, Dan McCluskey, Kevin McDonald, Sarah Newton, Phil Nicholls, and Harald Smith. Playtesters included Joerg Baumgartner, Franziska Bauss, Herve Carteau, Matthew Cole, Ian Cooper, Christian Einsporn, Daniel Fahey, Simon Hibbs, Kris Alice Holhs, Olli Kantola, Sebastian Koerner, Johan Lindholm, Claudia Loroff, Robin Mitra, Michael O’Brien, Alison Place, Christine Reich, Mikko Tormala, Gianni Vacca, and Valentina Vacca. As always, a special thank you and credit goes to Greg Stafford, without whom none of us would be reading this, or playing games in Glorantha. Copyright © 2015 Moon Design LLC. All rights reserved. Reproduction of this work by any means without written permission from the publisher, except short excerpts for the purpose of reviews or game play, is expressly prohibited. Glorantha and HeroQuest are trademarks of Moon Design Publications. -
Heroquest: Roleplaying in Glorantha
eaifqowpg.zhbus a z Roleplaying in Glorantha All you deities, spirits, and saints that look upon humankind, we ask you to look here upon us. We stand upon the edge of war, gazing into the abyss and hearing the roar of annihilation. Moon Design Publications 3450 Wooddale Ct. Ann Arbor, MI 48104 -yklr/vxjdm'tcn Credits HeroQuest Design: Greg Stafford. Original Game Design: Robin D. Laws. Development Assistance: Mark Galeotti, Stephen Martin, and Roderick Robertson. Additional Author Credits: Creatures statistics by or based on statistics by Jamie “Trotsky” Revell; “Dragon Pass” section of Introduction to Glorantha chapter by Ian Cooper and Greg Stafford; “High Pressure Front” by Dave Camoirano and Mark Galeotti; “Chasing Kites” and “Heavy Earth” by Jeff Kyer; “Fish Rain” by Greg Stafford and Mark Galeotti; “Arshkuveth’s Own” by Mark Galeotti; “Heartdrummers” by Bryan Thexton; “Prophets of the Golden Age” by Martin Hawley. Additional Text, Commentary, Inspiration, and Editorial Assistance: Dave Camoirano, Melissa Camoirano, Charles Corrigan, Ian Cooper, David Dunham, James Frusetta, Phil Hibbs, Jeff Kyer, Martin Laurie, Mark Leymaster, Julian Lord, Rick Meints, Peter Metcalfe, Peter Nordstrand, Wesley Quadros, Jonas Schiött, Gary Sturgess, Ian Thomson, Nils Weinander. Content Review: Dave Camoirano, David Dunham, Mark Galeotti, Jeff Kyer, Stephen Martin, Rick Meints, Roderick Robertson. Content Editing and Text Editing: Merlin Cox, Jonathan Geere. Proofing: Merlin Cox, Andrew Dawson, Jonathan Geere, Sara Martin, Stephen Martin, Jonas Schiött. Cover Illustration: Lee Moyer. § Cover Design: Gevin Shaw and Stephen Martin. Interior Illustrations: Bernard Bittler, Simon Bray, Heather Bruton, William Church, Tanner Critz, Larry Dixon, Lisa Free, Ossi Hiekkala, Paul Jaquays, Angelo Montanini, Mark Moreno, Duck Nicolson, Jim Pavelec, Kevin Ramos, Markku Silvennoinen, Darran Sims, Tom Sullivan, Greg Walsh. -
Volume2 Issue14 Irregular Mag
Contents Winter Issue 2020 Cover Art; Lothar Dieterich 4 Editorial A round up of the latest happenings in the gaming world 5 News A round up of the latest happenings in the gaming world 14 OTT Sale 22 Wayland Games buys OTT 16 Ed’s Challenge A round up of the Editors qust to paint his grey army 19 Battle School Training James Goulty looks at British battle training in WW2 & Korea 22 Call of Cthulhu A look at the new starter set 14 27 26 Starting in Flames of War A look at getting started with FoW 30 Amatuer Armies Book Review 31 World of Tanks A look at the new miniatures game from Gale Force 9 34 Ancient Battle Formations 31 A book review 35 Last DaysZombie Apocalypse A look at the Zonbie skirmish game from Osprey 37 Bayonet to Barrage A lbook review 38 The Art of Dueling A look at using duels in games 38 41 Leading the Roman Army Review of the book 42 Is Historical Gaming Dead Winter Issue 2020 45 Armies of Ancient Greece Book Review 46 Military History of Late Rome A book review 47 Delving into Team Yankee A look at getting started in Team Yankee 50 Leopard 2 Tank 47 A Book Review 51 LRDG in the Agean Book review 52 Tanks Tanks Tanks Reviews of tanks books 55 Tank Museum at Christmas A quick look at some of the gifts avaliable from the Tank Museum 57 British Army Starter 67 A relook at the British for Team Yankee 60 T-34 Tank A book review 61 Samite War Abook review .twitter.com/Irregularmag 62 Alternative History A look at the idea of alternative history campaigns 65 The Plymouth Incident A scenario for A Very British Civil War .facebook.com/irregularmagazine -
Why Glorantha.Pdf
THOUGHTS ON GLORANTHA AND ITS FAMILY OF GAMES By Ron Edwards, February 2020 Sometimes people ask me about RuneQuest, Glorantha, the Chaosium, Greg Stafford, and HeroQuest. What do they ask me about? They’re baffled by an apparently overstuffed setting, by the confusing range of editions and publishers, and especially by bouncing hard off the internet fandom discourse.They want to know if anything is fun, if so, what is it, and why nothing about it looks fun from the outside. Why me? I think I get asked because I’ve written a lot about playing the games and I’m generally positive about the setting and ideas. I’m not a company insider or designated internet expert, but I’m sort of inside some of the history, and I know some of the people. This is my best explanation, in three parts: the publication and development history, the setting as such, and the available game systems. Chapter 1: Why all the fuss Briefly, and probably easily attacked by people saying "actually ..." 1966 is the cited beginning of Glorantha as a fictional ancient-world, mythological setting authored by Greg Stafford as a personal endeavor and social topic. 1974-75 saw the formation of The Chaosium (the “The” was eventually dropped). Its first publications were the war/board games White Bear and Red Moon and Nomad Gods, with extensive Glorantha setting material. 1978 saw the publication of RuneQuest, designed by Steve Perrin and Ray Turney, including Glorantha as the example setting. It underwent minor revisions in reprintings through 1983, all of which are collectively called second edition or RQ2.