RPG Review, Issue 35 and 36, September 2017
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[G657.Ebook] Fee Download White Plume Mountain (Greyhawk) by Paul Kidd
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MAY 19Th 2018
5z May 19th We love you, Archivist! MAY 19th 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
MARCH 1St 2018
March 1st We love you, Archivist! MARCH 1st 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
1 - Table of Contents
This is my first attempt to write for others and what makes sense in my head did not always translate well when I wrote it down. As a result, I must give special thanks to Nikolas Lloyd better known perhaps by his YouTube handle – Lindybeige, for agreeing to critique this before publishing. Look him up for a plethora of informational videos, many of which touch on subjects dear to a certain bronze age fantasy role playing game. And to my much suffering wife Joanne, who drives word software way better than I do. Applefest is a work of fiction. All the characters created for Applefest are similarly fictitious and any familiarity with real people, living or dead, is purely coincidental… except maybe Groucho the catfish… he did seem familiar at the time of writing. RuneQuest is a Trademark of Moon Design Publications and is used with their permission via the OBS Community Content program. For more information please visit Chaosium’s website: www.chaosium.com Sample file The Chaosium and RuneQuest Logos are used under license. - 1 - TABLE OF CONTENTS Introduction ................................................................................ 3 GMs Timeline .............................................................................. 4 Player’s Introduction to Applefest ............................................................... 4 Day One - Windsday .................................................................... 6 Night One .................................................................................. 10 Grumble at the Tin Inn -
Heroquest Glorantha: Highwall
Highwall Inn by Ian Cooper Honoring Greg Stafford October 10th, 2019 #WeAreAllUs HIGHWALL INN WHAT IS THIS? CREDITS ighwall Inn is a scenario for Chaosium’s HeroQuest Author Glorantha role-playing game. A copy of that book is Ian Cooper necessary to play this game. No other HeroQuest game H Editing titles are required to play this game, but Sartar: Kingdom of Susan O’Brien Heroes and The Coming Storm expand upon the background of this scenario. Cover Art This scenario is the HeroQuest Glorantha scenario Valentina Romagnoli for #weareallus, the inaugural Greg Stafford memorial Art day. Greg created the world of Glorantha and founded Chaosium. Simon Bray, Eli Maffei, Cory Trego-Erdner, Petr Stovik On this day we hope that you will gather some friends and play a game together in his memory. Additional Contributions Jeff Richard Producer CORE ACTIVITY Michael O’Brien Graphic Design & Layout The PCs are travelers who take shelter in a remote inn, trying to Nicholas Nacario evade both a storm and a pack of ghouls. Cartography EMOTIONAL STAKES Simon Bray Play Testing The PCs have different reasons for being on the road in winter: Thanks to the many fans at conventions such as some seek to free a comrade captured by a Lunar bounty hunter, UK Games Expo, Dragonmeet and Kraken others to rob a wealthy merchant, one to proselytize his faith. All who have braved Highwall Inn. of them will come into conflict, either with each other or other travelers sheltering at the inn. As always, a special thank you and credit goes to At the same time, the ghouls and the inn’s murderous innkeepers Greg Stafford, without whom none of us would be reading this or playing games in Glorantha. -
D2020 Master Grids Tables Aw.Xlsx
SAT 8:00 AM 8:30 AM 9:00 AM 9:30 AM 10:00 AM 10:30 AM 11:00 AM 11:30 AM NOON 12:30 PM 1:00 PM 1:30 PM 2:00 PM 2:30 PM 3:00 PM 3:30 PM 4:00 PM 4:30 PM 5:00 PM 5:30 PM 6:00 PM 6:30 PM 7:00 PM 7:30 PM 8:00 PM 8:30 PM 9:00 PM 9:30 PM 10:00 PM 10:30 PM 11:00 PM 11:30 PM MIDNITE 12:30 AM 1:00 AM 1:30 AM 2:00 AM 2:30 AM 3:00 AM 3:30 AM Boardroom I L035 - From Where We Came L051 - Werewolf: The Monkey Wrench Prescription L061 - Vampire: Peace Talks Boardroom II C529 - Magic: The Gathering: Theros: Beyond Death L051 - Werewolf: The Monkey Wrench Prescription L061 - Vampire: Peace Talks Boardroom III R155 - Women/Werewolves R178 - Of Gods and Mortals L051 - Werewolf: The Monkey Wrench Prescription L061 - Vampire: Peace Talks Boardroom IV R160 - Invisible Sun: Lower Taverswood L051 - Werewolf: The Monkey Wrench Prescription L061 - Vampire: Peace Talks Boardroom V R177 - Miss: Accomplished! L051 - Werewolf: The Monkey Wrench Prescription L061 - Vampire: Peace Talks Learning Center L040 - Modified Amber Diceless: Butterflies in Amber L048 - Feast of the First Moon: A Golden Sky Stories LARP L055 - Affinity: The Sentience Wave - "Awakening" Headquarters C L036 - Masks of Kavaraelia L049 - Clue: In the Museum L054 - Clue: Death Row TV R207 - POLYMORPH Make Your Own RPG Jam L062 - The Mad Scarab Executive I-II R172 - ReMemorex: Excellent Adventure R194 - AD&D Classic: The Moria Adjustment - Classic Fantasy Meets Classic D&D Executive III L037 - Time Passes L045 - Step Parrots L053 - No Fascist USA L056 - Pop! Executive IV L041 - War Birds: Model Protectorates L047 - Welcome Guests L056 - Pop! Plaza A L038 - 7th Sea LARP: Winter War L050 - The Nexus: Early Bird Special/Golden Meanwhile L060 - The Nexus: Ridgeline L065 - The Nexus: Shawarma Plaza B L042 - Praying For The End of Time L044 - Life on a String L058 - The Sleepover L064 - Witch's Cottage Cycle Plaza C L039 - Bespoke: Mikodine XL L046 - Puzzling Tea Party L052 - Behind the Magic L059 - Cthulhu Live!: Shirley, You Can't Be Serious.. -
Treasures of Middle Earth
T M TREASURES OF MIDDLE-EARTH CONTENTS FOREWORD 5.0 CREATORS..............................................................................105 5.1 Eru and the Ainur.............................................................. 105 PART ONE 5.11 The Valar.....................................................................105 1.0 INTRODUCTION........................................................................ 2 5.12 The Maiar....................................................................106 2.0 USING TREASURES OF MIDDLE EARTH............................ 2 5.13 The Istari .....................................................................106 5.2 The Free Peoples ...............................................................107 3.0 GUIDELINES................................................................................ 3 5.21 Dwarves ...................................................................... 107 3.1 Abbreviations........................................................................ 3 5.22 Elves ............................................................................ 109 3.2 Definitions.............................................................................. 3 5.23 Ents .............................................................................. 111 3.3 Converting Statistics ............................................................ 4 5.24 Hobbits........................................................................ 111 3.31 Converting Hits and Bonuses...................................... 4 5.25 -
Dragon Magazine #205
Issue #205 Vol. XVIII, No. 12 May 1994 SPECIAL ATTRACTIONS Publisher Secrets abound in the wilderness TSR, Inc. 11 Uncover hidden lore as we spend some time in the great outdoors. Associate Publisher Brian Thomsen The People David Howery Editor-in-Chief 12 Explore a fantasy America-complete with Native Kim Mohan Americans. Associate editor Getting Back to Nature Jon Pickens Dale A. Donovan 26 Improve the distinctive flavor of the druid with these Fiction editor re-aligned spell spheres. Barbara G. Young Arcane Lore Jon Pickens Editorial assistant 34 Add these new (& old) spells to the druids repertoire. Wolfgang H. Baur Art director Larry W. Smith FICTION Production staff Cap Renvoorts Luck Daniel Hood Tracey Isler 76 Making your own luck is a risky proposition. Subscriptions Janet L. Winters REVIEWS U.S. advertising Cindy Rick The Role of Books John C. Bunnell 44 Read this column before Nightfall. DRAGON® Magazine (ISSN 0279-6848) is published tion throughout the United Kingdom is by Comag monthly by TSR, Inc., PO. Box 756 (201 Sheridan Magazine Marketing, Tavistock Road, West Drayton, Springs Road), Lake Geneva WI 53147, United States Middlesex UB7 7QE, United Kingdom; telephone: of America. The postal address for all materials from 0895-444055. the United States of America and Canada except Subscriptions: Subscription rates via second-class subscription orders is: DRAGON® Magazine, PO. Box mail are as follows: $30 in U.S. funds for 12 issues 111, (201 Sheridan Springs Road), Lake Geneva WI sent to an address in the U.S.; $36 in U.S. funds for 12 53147, U.S.A.; telephone (414) 248-3625; fax (414) issues sent to an address in Canada; £21 for 12 issues 248-0389. -
Dragon Magazine #236
The dying game y first PC was a fighter named Random. I had just read “Let’s go!” we cried as one. Roger Zelazny’s Nine Princes in Amber and thought that Mike held up the map for us to see, though Jeff and I weren’t Random was a hipper name than Corwin, even though the lat- allowed to touch it. The first room had maybe ten doors in it. ter was clearly the man. He lasted exactly one encounter. Orcs. One portal looked especially inviting, with multi-colored veils My second PC was a thief named Roulette, which I thought drawn before an archway. I pointed, and the others agreed. was a clever name. Roulette enjoyed a longer career: roughly “Are you sure you want to go there?” asked Mike. one session. Near the end, after suffering through Roulette’s “Yeah. I want a vorpal sword,” I said greedily. determined efforts to search every 10’-square of floor, wall, and “It’s the most dangerous place in the dungeon,” he warned. ceiling in the dungeon, Jeff the DM decided on a whim that the “I’ll wait and see what happens to him,” said Jeff. The coward. wall my thief had just searched was, in fact, coated with contact “C’mon, guys! If we work together, we can make it.” I really poison. I rolled a three to save. wanted a vorpal sword. One by one they demurred, until I Thus ensued my first player-DM argument. There wasn’t declared I’d go by myself and keep all the treasure I found. -
Mordor-Manual
Book IV of The Two Towers Guide to Middle-earth Software Licensing & Marketing Ltd. A ~~ Addison-Wesley Publishing Company, Inc. Reading, Massachusetts New York Menlo Park, California Don Mills, Ontario Wokingham, England Amsterdam Bonn Sydney Singapore Tokyo Madrid San Juan The plot of The Shadows of Mordor, Book IV of The Illustrations by J. R. R. Tolkien: Two Towers, the character of the Hobbit, and other The Mountain-path © George Allen &. Unwin (Pub characters from J. R. R. Tolkien's novel are copyright lishers) Ltd., 1937, 1975, 1977, 1979. The Misty Moun © George Allen &. Unwin Ltd., 1954, 1966. tains looking We st from the Eyrie towards Goblin Gate © George Allen &. Unwin (Publishers) Ltd., The Shadows of Mordor software program is copyright 1937, 1975, 1977, 1979· Orthanc © George Allen &. © 1988 by Beam Software. Unwin (Publishers) Ltd., 1976, 1977, 1979. Patterns (II) © George Allen &. Unwin (Publishers) Ltd., 1978, The Shadows of Mordor Software Adventure and 1979 . Floral DeSigns © George Allen &. Unwin (Pub User's Guide are copyright © 1988 by Addison-Wesley lishers) Ltd., 1978, 1979. Numen6rean Tile and Tex Publishing Company, Inc. tiles © George Allen &. Unwin (Publishers) Ltd., 1973, 1977, 1979· All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmit The Shadows of Mordor software program was a ma ted, in any form or by any means, electronic, mechan jor effort by the programming team at Beam Software. ical, photocopying, recording, or otherwise, without The project took over twelve months to complete. the prior written permission of the Publisher. Project Coordination John Haward Inglish@ is a trademark of Software Licensing &. -
Heroquest Voices Heroquest, Roleplaying in Glorantha, Is the Culmination of Twenty-Seven Years of Creation and Vision
-yklr/vxjdm'tcn eaifqowpg.zhbus k y HeroQuest Voices HeroQuest, Roleplaying in Glorantha, is the culmination of twenty-seven years of creation and vision. Designed by noted game designers Robin D. Laws and Greg Stafford, it is a game of dramatic play and rich interaction with the world and myths of Glorantha. HeroQuest con- Peoples of Glorantha tains full rules for roleplaying in Glorantha, including a running narrative example of play, complete information on four magic systems, rules for heroquesting in the Otherworld, an introduction to Glorantha, three sample hero bands, and four adventures for new heroes. The book contains a wealth of information about the world and peoples of Glorantha, from the mysteries of the Puma People to the magic secrets of Lanbril the Thief, from the cult of Argar Argan (the Man Who Talks to Trolls) to the mighty demon Umbarong, who exists Produced by Issaries, Inc. only for destruction. P.O. Box 272914; Concord, CA 94527 A Game of Discovery Foreigners surge into your homeland. Monsters roam the land- scape. Empires rise and fall, and life itself hangs in the balance. How will you deal with the end of the world? Legion are the peoples of the world, many and varied are their ways. A Game of Adventure All are connected by the cosmic webs of Arachne Solara Adventure into the myths and conflicts of this ancient, magical world and make it your home. Gather your companions and Who brings and binds all together, in life as in this book, gain the support of nations. Quest to become a hero of legend. -
Download Them, Play Within Them and Tell Me What You Think
RPG REVIEW Issue #38, March 2018 ISSN 2206-4907 (Online) The Great Space Operas Interview with Terry K. Amthor ¼ FATE Red Planet ¼ Deserted ships for Star Frontiers ¼ Spacemaster/Rolemaster Campaign ¼ Star Trek, Spacemaster, Star Wars, Traveller, Star Wars Force and Destiny, Starfinder, and Hyperlanes Reviewed ¼ Annihilation Movie Review 1 RPG REVIEW ISSUE 38 March 2018 Table of Contents ADMINISTRIVIA.........................................................................................................................................................2 EDITORIAL AND COOPERATIVE NEWS................................................................................................................2 MEGATRAVELLER GAMING BLOGS.....................................................................................................................5 INTERVIEW WITH TERRY K. AMTHOR.................................................................................................................9 THE JANUS METAMORPHOSES: A TRAGIC CAMPAIGN FOR SPACEMASTER...........................................13 FATE RED PLANET EXPERIENCES.......................................................................................................................17 REVIEWS OF STARFARING RPGS.........................................................................................................................26 EXPLORING A DESERTED SPACESHIP................................................................................................................53 STAR FRONTIERS: OF