FEDERATION COMMANDER SCENARIO INDEX REVISED 6/3/16 Official # Alternate # Title Product Published SFB Number Type # of Players H

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  • FEDERATION COMMANDER
  • SCENARIO INDEX
  • REVISED 6 / 3 / 1 6

SFB Number
# of Players
Historical

  • Participants
  • Official # Alternate #
  • Title
  • Product published
  • Type
  • Notes, Special

Communique #2, Captain's Log #32, Briefing #1
Ship must repair

  • 8B101
  • 8J, 8C0
  • Sabotage!
  • SH001
  • Combat
  • 2

4

Fed, Klingon Fed, Gorn, Rom, damage during combat
Briefing #1, Communique #7, Rom ePack #2
Alliance battle of heavy

  • cruisers
  • 8B102

8B103 8B104 8B105 8B106 8B107 8B108 8B109 8B110 8B111 8B112 8B113 8B114 8B115 8B116 8B117 8B118 8B119
8CM1 8CM02 8B104 8B105 8B106 8B107 8B108 8B109 8B110 8B111 8B112 8B113 8B114 8CM6 8CM4 8CM5 8B118 8B119

Refiner's fire

SL025 SH003 SG035
Combat

(2 vs 2) Klingon

Communique #8,

  • Coming of the Meteor, The Briefing #1
  • Planet Raid

Convoy
223

  • Fed, Klingon
  • Moving Asteroid

Competing to steal a freighter

Question of Franchise, A

Who is the Mutineer?

Raid on a Mining Planet

Threads of War
Briefing #1 Briefing #1 Briefing #1 Briefing #1 Briefing #1
Pirate vs. Pirate Klingon, police

  • pirate
  • New for FC Puzzle
  • Unknown alliances

Defense Satellites Orion tries to get away Landing party
SG052 SL230 SH050 SL109 SL110

  • Planet Raid
  • 1 or 2 Pirates vs. Planet

Combat Rescue Combat Combat
2222
Klingon vs. Pirate

  • Fed, Klingon
  • Landing Party

  • Taking of the Solitude, The Briefing #1
  • Klingon vs Tholian Capture ship

  • Klingon vs Tholian Escape trap
  • Escape from the Holdfast Briefing #1

Pandora's Box

Briefing #1 Briefing #1 Briefing #1
New for FC Combat New for FC Combat

  • 2 or 3 Fed, Klingon
  • Capture ship

Each has a different

  • target
  • Out of the Frying Pan

Critical Hit, The

Rescue the Cherenkov

Passing Engagement

End Run
3212222
Fed, Kzinti, Pirate

  • SH036
  • Combat
  • Fed, Klingon

Federation
Damaged ship to repair

  • Ship falling into star
  • Briefing #1

Briefing #1, Communique #12 New for FC Convoy
New for FC Combat
Two convoys try to pass

  • through area
  • Fed, Klingon

Fed, Klingon Fed, Klingon
Briefing #1,

  • Communique #10 New for FC Base Attack
  • Destroy mobile base

Briefing #1, Communique #11 New for FC Combat large battle, final

  • defense of fed worlds
  • Last Stand

Roms attack Fed

  • battlestation
  • Day after the Eagle, The

Lessons
Briefing #1 Briefing #1
New for FC Base Attack SH115 Combat
Fed, Romulan

Kzinti, Tholian,

Combat against uncommon enemies

2, 3, or 4 Seltorian, Gorn

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  • FEDERATION COMMANDER
  • SCENARIO INDEX
  • REVISED 6 / 3 / 1 6

Get crippled Fed ship
8B120

8B121 8B122 8B123 8B124 8B201 8B202 8B203 8B204 8B205 8B206 8B207 8B208 8B209 8B210 8BA01 8BA02 8BA03 8BA04 8BA05 8BA06
8B120 8B121 8B122 8B123 8B124 8B201 8B202 8B203 8B204 8B205 8B206 8B207 8B208 8B209 8B210 8BA01 8BA02 8BA03 8BA04 8BA05 8BA06
Long Way Home, The Fight Fire with Fire Lone Grey Wolf, The Combat Rally
Briefing #1 Briefing #1 Briefing #1 Briefing #1 Briefing #1 Briefing #2 Briefing #2 Briefing #2 Briefing #2 Briefing #2 Briefing #2 Briefing #2 Briefing #2 Briefing #2 Briefing #2

  • New for FC Combat
  • 3

3

  • Fed, Gorn, Rom
  • away from Roms

Klingon Tholian, Gorn

Final defense of Tholian

  • worlds
  • SL194

T3
Combat Combat

Party

Klingon C8 tries is

  • hunted by Kzintis
  • 2
  • Klingon, Kzinti

  • Generic
  • SG30

4+ 4+

2
Racetrack

  • Free for all
  • Demo Derby
  • New for FC Party
  • Generic

Olivette Roche, Middle

  • Years
  • Make War, Not Peace

Border Incident
SH156 SH053 SL108

  • Combat
  • Fed, Klingon

Romulans test new KRs

  • in combat
  • Combat

Convoy
2 or 3 Fed, Gorn, Rom
Orions must steal a

  • freighter from Klingons
  • Orion Roulette
  • 2

2222322222222
Klingon, Orion Fed, Kzinti Gorn, Rom Lyran, Hydran Generic
Fed hospital ship

  • rescues colonists
  • Mercy or Death
  • New for FC Rescue

Land troops on planet,

  • then recover them.
  • Foxes in the Hen House
  • New for FC Planet Raid

Here Today, Gone Tomorrow
Hydrans must break

  • Lyran defense line
  • SL286

SG53-54 SL205

SL287

Base Attack Information Planet Raid Planet Raid
Escape from a negative

  • energy zone
  • Graveyard of Ships

Flashpoint Mantor Local Defense Military Convoy Form Line of Battle Leader of the Pack Death Dealer
Kzintis and Feds fight
Fed, Kzinti, Klingon over border
Frigate vs Auxiliary,

  • land/recover Marines
  • Generic

Generic Generic Generic Generic Fed, Klingon Generic
Destroy or cripple

  • freighters
  • New for FC Convoy

Battleships Attack New for FC Combat two BB, three DN, one DNL on each side. One battleship and five

  • other ships, 500 points
  • Battleships Attack SG038

Battleships Attack SH205
Combat Combat
Battleship against four smaller ships Feds go after crippled

  • B10
  • Infected!
  • Battleships Attack New for FC Puzzle

Huge battle, fleet with

  • two BBs against SB
  • Starbase Assault

Sibling Rivalty
Battleships Attack SG008 Battleships Attack SH094
Base Attack Monster
Two Klingon BBs attack
Klingon, Kzinti, Fed alliance base

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  • FEDERATION COMMANDER
  • SCENARIO INDEX
  • REVISED 6 / 3 / 1 6

Fed DNL attacks key
8BA07

8BA08 8BA09 8BA10 8BA11 8BA12 8BA13 8C01 8C02 8C03 8C04 8C05 8C06 8C07 8C08 8C09 8C10 8C11 8C12 8C13 8C14
8BA07 8BA08 8BA09 8BA10 8BA11 8BA12 8BA13 8C1
Death of the Star Cougar In the Box
Battleships Attack SH204 Battleships Attack SH230
Combat Combat
222022222222222222222
Fed, Klingon Fed, Klingon
Klingon convoy Multiple D5s against one Federation BB Seltorian battlewagon

Tholian vs. Seltorian against Dyson sphere

  • Destroyer of Worlds
  • Battleships Attack New for FC Planet Raid

Battleships Attack New for FC Notes
More Scenarios for Battleships
Notes on other

  • scenarios
  • Generic

Multiple frigates against

  • one BB
  • Giants in the Playground
  • Line of Battle

Line of Battle Line of Battle

  • New for FC Combat
  • Generic

Invulnerable for the Defense
Boom of Battleship

  • against Alliance Fleet
  • SH093

SH091
Combat Combat
Klingon, Alliance Klingon, Alliance Fed, Juggernaut Orion, Police Fed, Juggernaut Fed, Klingon
Unfinished battleship

  • sent to war
  • Inviolable in Action

First Battle of Juggernaut Captain’s Log #33, Beta, The
Huge robot starship,

  • alien rules
  • Communique #6
  • New for FC Monster

Starhunt: The Stolen

  • Freighter
  • 8C2
  • Captain’s Log #33 SH048
  • Convoy
  • Rescue captured ship

Battle of Juggernaut Alpha, Captain's Log #33, The
Huge robot starship,

  • alien rules
  • 8C3
  • Communique #5
  • New for FC Monster

  • 8C4
  • Battle For Organia
  • Captain’s Log #34 New for FC Combat
  • Battle ends suddenly

Recover stolen ship Separated saucer
Klingon vs

  • Mutineers
  • 8C5
  • Mutiny on the Demonslayer Captain’s Log #35 SH062
  • Combat

  • Combat
  • 8C6

Return of the Hood Race Against Time

Treasure Ship

  • Captain’s Log #35 SL211
  • Fed, Klingon

Rescue landing party,

  • asteroids
  • 8C7
  • Captain’s Log #36 New for FC Combat

SG033,
Captain’s Log #36 SL023
Klingon vs Kzinti Klingon vs Kzinti Gorn vs Plants Kzinti vs Lyran Kzinti vs Lyran Kzinti vs Lyran Fed, Klingon
Capture the WYN

  • freighter and its goods
  • 8C8
  • Combat

Captain’s Log #36

Gorn ePack #1

Mind-controlling plants

  • take over a ship
  • 8C9
  • My Brother, My Enemy

Blood Feud

  • SH127
  • Combat

8C10 8C11 8C12 8C13 8C14
Captain's Log #37 SH041 Captain's Log #37 SH145 Captain's Log #37 SH078

  • Combat
  • Control valuable area

  • Destroy mobile base
  • Long Lance
  • Base Attack

Combat
Control religious shrine

  • area
  • Sacred

battleship against

  • battlestation
  • Bigger They Are, The
  • Captain's Log #37 New for FC Base Attack

Combat
Carrier group, Borders

  • of Madness
  • Ambush of the Yamamoto Captain's Log #37 SH137
  • Fed, Klingon

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  • FEDERATION COMMANDER
  • SCENARIO INDEX
  • REVISED 6 / 3 / 1 6

8C15 8C16 8C17 8C18 8C19 8C20 8C21 8C22 8C23 8C24 8C25 8C26 8C27 8C28 8C29 8C30 8C31 8C31 8C32 8C33 8C34
8C15 8C16 8C17 8C18 8C19 8C20 8C21 8C22 8C23 8C24 8C25 8C26 8C27 8C28 8C29 8C30 8C31 8C31 8C32 8C33 8C34
After the Ambush Eagle's Return

  • Captain's Log #38 New for FC Combat
  • 2

322
Romulan, Orion Fed, Gorn, Rom Fed, Klingon
Asteroids

  • Captain's Log #38 SL105
  • Combat

Combat Combat Combat
Recapture a ship Kill the witness Nebula
Witness for the Prosecution Captain's Log #38 SL62

  • Starhawk Rising
  • Captain's Log #39 SH98

Captain's Log #39 SH143
Gorn, Romulan
Fed ships surprised by

  • Romulans
  • Double Surprise
  • 2 or 3 Fed, Tholian Rom

Practice Pouncing

Enemy Among Us Die BEM, Die!
Captain's Log #39 New for FC Convoy Captain's Log #40 New for FC Convoy Captain's Log #40 New for FC Combat
2222
Klingon vs Kzinti Generic
Middle Years Hidden Orion ship inside the convoy Olivette Roche, Feds

  • cover up Hydran Exp
  • Fed, Hydran

Generic
Experimental weapon

  • opens space rift
  • Mis-Fire
  • Captain's Log #40 SL256
  • Base Attack

Quick and the Dead, The

Kumerian's Karisma What Lies Beneath Caught at the Stop Light
Captain's Log #40S New for FC Combat, SFG 2 or 3 Fed, Klingon Captain's Log #41
Stasis field generator Simulator empires

Frax ePack #1

  • New for FC Base Attack
  • 2
  • Klingon vs Frax

Captain's Log #41 New for FC Planet Raid Captain's Log #41 New for FC Combat
2, 3, or 4 Klingon vs Alliance B9 Battleship
222222222
Romulan, Hydran Fed, Andro
Ships caught refueling Stop Andros, wait for

  • help
  • Pop goes the Andromedan Captain's Log #42 New for FC Combat

Omega Sector, contact

  • pirate or destroy him
  • Lost Pirate, The

Tholian Pinwheel Knight's Duel

  • Captain's Log #42 New for FC Combat
  • FRA, Orion

Tholians form termpoary

  • Captain's Log #42 New for FC Base Attack
  • Klingon vs Tholian base

Captain's Log #42 Supplemental File New for FC Combat
Simulated weapons in

  • practice duel
  • FRA, Iridani

  • Combat,
  • Cloaked Romulans wait

  • for Fed
  • Measure of Fear, A

Below the Waves

Pirate Stew

  • Captain's Log #43 New for FC Amush
  • Fed, Romulan

Klingon vs Frax ISC vs Orion Fed, Klingon

  • Captain's Log #43 New for FC Convoy
  • Simulator empires

Captain's Log #43 SH139 Captain's Log #44 SL303
Combat Combat
First battle of Klingon

  • invasion
  • Agincourt at war

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  • FEDERATION COMMANDER
  • SCENARIO INDEX
  • REVISED 6 / 3 / 1 6

  • Hunt for Berol Turquois
  • Orion attacks decoy

  • convoy
  • 8C35

8C36 8C37 8C38 8C39 8C40 8C41 8C42 8C43 8C44 8C45 8C46 8C47 8C48 8C49 8C50 8C51 8C52
8C35 8C36 8C37 8C38 8C39 8C40 8C41 8C42 8C43 8C44 8C45 8C46 8C47 8C48 8C49 8C50 8C51 8C52

  • Part 1
  • Captain's Log #44 SH82
  • Convoy

Combat Combat Combat Convoy Combat
22

44

22222222223222122
Fed, Orion Fed, Orion
Hunt for Berol Turquois Part 2
Fed Fleet hunts down

  • pirate
  • Captain's Log #44 SH82

Captain's Log #45 SL310 Captain's Log #45 SL27 Captain's Log #46 SL315 Captain's Log #46 SH201
Fed, Klingon, Tholian, Romulan
Fight breaks out due to

  • misunderstanding
  • Confrontation

Merchant, Pirae, Soldier, Spy
Navy, convoy,

  • pirate, spies
  • Who is whom?

  • Convoy Battle
  • Fed, Romulan

Kzinti vs Lyran Kzinti vs Lyran Fed, Romulan Generic
Tied to fiction in CL46 Protect Crippled ships Black Hole Battle Fiction story CL47 Convoy battle
I've Got You Covered Faster Kittycat, Kill, Kill Into the Eagle's Nest

Race to the Base

Gremlins
Captain's Log #46 New for FC Combat Captain's Log #47 SL322 Captain's Log #47 SG55 Captain's Log #47 SH133 Captain's Log #48 SL327 Captain's Log #48 SH206
Combat Convoy

Special

  • Generic
  • Alien intruders on ship

Big ship with problems

  • fights little ship
  • Encounter At Taratok

Race to Oblivion

  • Combat
  • Fed, Klingon

Romulan, Gorn Fed, Romulan Generic
Try to be first to rescue

  • and ISC ship
  • Combat, race

Each ship tries ot

  • influence neutral
  • Diplomacy on the Rocks

Vital Recovery
Captain's Log #48 New for FC Combat Captain's Log #49 SL333 Convoy
Recover abandoned freighters
Trafical Tale of Stromeo and Kuliet
Capture escaping lovers

  • Fed, Klingon, Orion on Orion ship
  • Captain's Log #49 New for FC Special

  • Planet
  • Land commandos to

  • seize mine facility
  • For the Good of the Empire Captain's Log #49 New for FC Landing
  • Klingon vs Kzinti

Generic
Fleet Repair
Captain's Log #49 New for FC Dock
Dreadnought in FRD being repaired

Titan in a Box

Fleet Repair

  • Captain's Log #49 New for FC Dock
  • Tending the Dock

Space Spider

  • Generic
  • Moving FRD during raid

Rescue trapped

  • freighter
  • 8C52 (‡) 8C52 ‡
  • Captain's Log #50 SM19

Captain's Log #50 SL340 Captain's Log #50 SL339
Monster Convoy Convoy
Generic
Two convoys to same

  • planet
  • 8C53

8C54
8C53 8C54
Fighting Convoy Battle of the Roadstead
Generic
Romulans try to inspect

  • convoy
  • Romulan, Gorn

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  • FEDERATION COMMANDER
  • SCENARIO INDEX
  • REVISED 6 / 3 / 1 6

  • 8C55
  • 8C55
  • Massive Fail
  • Captain's Log #50 New for FC Base Attack
  • 2

4

221121
Klingon vs Hydran Klingon B9 attacks base Orion, Romulan, Gorn
Story scenario,

  • Romulan colony
  • 8C56
  • 8C56
  • Incident at Hakatuka

Staking A Claim Infestation Elimination Cruise Drones
Captain's Log #51 SL343 Captain's Log #51 SL342
Combat
Two mobile bases

  • conflict
  • 8C57
  • 8C57
  • Base Attack
  • Generic

Eliminate Seltorian

  • Klingon vs Seltorian Colony
  • 8C58
  • 8C58
  • Captain's Log #51 New for FC Planet Attack

8CM03 8CM07 8CM08 8CM09 8CM10 8CM11 8CM12 8CM13 8CM14
8CM03 8CM07 8CM08 8CM09 8CM10 8CM11 8CM12 8CM13 8CM14

  • Communique #9
  • SH4
  • Combat

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  • 'Star Trek' Actors Head for Videogame Frontier 6 June 2012

    'Star Trek' Actors Head for Videogame Frontier 6 June 2012

    'Star Trek' actors head for videogame frontier 6 June 2012 The actors who played Captain James T. Kirk and lead game producer Brian Miller. Spock in the 2009 film reboot of "Star Trek" will give voice to those characters in a videogame "Kirk and Spock find themselves in an incredibly based on the beloved science fiction franchise. challenging amount of mayhem as they confront the Gorn throughout the game." Paramount Pictures and game publisher NAMCO BANDAI Games America Inc. announced on The game is being developed by Canada-based Tuesday that Chris Pine and Zachary Quinto will studio Digital Extremes, according to NAMCO. reprise their roles from the "Star Trek" film directed by J.J. Abrams. (c) 2012 AFP "We are thrilled to have these incredible actors lending their voice to the legendary characters of Kirk and Spock in the videogame realm," said LeeAnne Stables, head of Paramount's videogame unit. "Players are in for a truly authentic experience." The "Star Trek" videogame is scheduled for release early next year, with versions tailored for play on Xbox 360 and PlayStation 3 videogame consoles as well as on personal computers powered by Windows software. "There are certain elements at the core of Star Trek -- insurmountable odds, exploration, villains like the Gorn and heroes like Kirk and Spock," said NAMCO vice president of marketing Carlson Choi. "Our goal is to pull gamers as deep into the Star Trek universe as possible and an integral part of that is the talent that makes these characters their own." An original storyline for the game was being created by Marianne Krawczyk, a writer known for her work on the hit "God of War" videogame franchise, and people working on an upcoming "Star Trek" film, according to Paramount.
  • Starfleet Command Briefing

    Starfleet Command Briefing

    Gameplay Manual & Reference Guide Table of Contents Game Play Manual 9 INTRODUCTION 10 STARTING YOUR CAREER 12 TAKING THE CONN 14 RANGE AND TURNS 15 RED ALERT 15 TARGETING 16 MOVEMENT 16 TURNING 17 Turn Rate 18 Movement Cost 18 Emergency Deceleration 18 Erratic Maneuvers 19 Intercept Target 19 High Energy Turns 20 WEAPONS 20 Phasers 21 Heavy Weapons 22 Direct Fire Weapons 22 Seeking Weapons 24 Anti Missile Defense (AMD) 25 Expanding Sphere Generators 25 Firing Arcs 26 Weapon Status 27 Selecting Weapons 27 Firing Your Weapons 28 Shields 29 Internal Damage 29 Electronic Warfare (EW) 30 ECM 30 ECCM 30 USE of Electronic Warfare 30 Shield Reinforcement 31 Defensive Officer 33 Point Defense Phasers 33 Defensive Tractors 33 Sensor Decoy Launch Panel 33 Science Officer 34 Probes 34 Deep Scan 34 Self Destruct 35 Communications 35 Security Officer 36 Hit and Run Raids 36 Capturing Enemy Ships 37 Mines 38 Transporters 38 Transferable Objects 39 Transporter Bombs 39 Shuttles 40 Administrative Shuttles 41 Fighters 41 Shuttle Conversion 41 Pseudo Fighters (PFs) 42 Tractor Beams 42 Repairs 43 Cloaking Device 44 Energy 45 Fleet Control 46 Fleet Control MFD 46 Fleet Control Panel 47 Formation Selection Control 47 Formation Detail Control 48 Terrain 49 2 Planets 49 3 Suns 49 Asteroids and Dust Clouds 50 Chat Modes 104 Black Holes 50 Chat Color 104 Nebulas 50 Your Fleet 104 Host START MULTIPLAYER GAME Button 106 Chat Messages in Multiplayer Games 106 Reference Manual 51 STARFLEET COMMAND BRIEFING 51 TAKE THE CONN MISTER 108 GALACTIC GOVERNMENTS Tactical
  • Federation Commander Table of Contents 5 Systems

    Federation Commander Table of Contents 5 Systems

    FEDERATION COMMANDER TABLE OF CONTENTS CHAPTER 5 SYSTEMS KLINGON BORDER AND ROMULAN BORDER 5A CONTROL SYSTEMS 5A1 DEFINITION 5A2 PENALTIES FOR LOSS 5A2A TURN MODE 5A2B WEAPONS 5A2C OTHER CAPTAIN’S LOG #41 5A3 SUPER-INTELLIGENT BATTLE COMPUTERS 5A3A ADVANTAGES 5A3A1 ENERGY ALLOCATION 5A3A2 MOVEMENT 5A3A3 EVASIVE MANEUVERS 5A3A4 HIGH ENERGY TURNS 5A3A5 DIRECT-FIRE WEAPONS 5A3A6 PROBES 5A3A7 REPAIRS 5A3A8 ROBOTS 5A3B DESTROYING THE COMPUTER 5A3C DEACTIVATING THE COMPUTER 5A3C1 REPROGRAMMING 5A3C2 MARINE COMBAT 5A3D COMPUTER FAILURE 5A3E BEZERKER DESIGNER’S NOTES KLINGON BORDER AND ROMULAN BORDER 5B LABORATORIES 5B1 SHIP CARD 5B2 NO POWER NEEDED 5B3 FUNCTION OF LABS 5C PROBES 5C1 SHIP CARD 5C2 FLEET SCALE 5C3 USING PROBES FOR INFORMATION 5C4 USING PROBES AS WEAPONS 5C5 RELOADING PROBE LAUNCHERS 5D TRACTOR BEAMS 5D1 SHIP CARD 5D2 POWER 5D3 GENERAL FUNCTION 5D3A NO MOONS OR PLANETS 5D3B SHIPS CANNOT MOVE BASES ORION ATTACK 5D3C TRACTORS VS. MONSTERS KLINGON BORDER AND ROMULAN BORDER 5D4 DEFENSIVE FUNCTIONS 5D4A ONLY DESTROYED BY YOU 5D4B TRACTOR DESTRUCTION 5D4C ENERGY ALLOCATION ORION ATTACK 5D4 TRACTORS VS. DRONES KLINGON BORDER AND ROMULAN BORDER 5D5 TRACTORING OBJECTS 5D5A SEEKING WEAPONS 5D5B TRACTOR AUCTIONS 5D6 TRACTORING SHIPS 5D6A TRACTOR AUCTIONS 5D6B LINKED SHIPS 5D6C NO PENALTIES FEDERATION COMMANDER TABLE OF CONTENTS CHAPTER 5 SYSTEMS KLINGON BORDER AND ROMULAN BORDER 5E TRANSPORTERS 5E1 SHIP CARD 5E2 POWER 5E3 RANGE 5E4 RANGE 5E5 LIMITATIONS 5E6 PROCEDURE 5E6A STEP 1 5E6B STEP 2 5E6C STEP 3 5E7 EMERGENCY EVACUATION 5F MARINE BOARDING
  • Star Trek the Orion Incident

    Star Trek the Orion Incident

    A STAR TREK FANZINE SCOTPRESS The ORION By Pac INCIDENT Deacon lr I~ IE (or SCENES OF FAMILY LIFE) by PAC DEACON Illustrated by Roo A ScoTpress pUblication Editors - Sheila Clark, Valerie Piacentini Typing - Sheila Clark Proofreading - Janet Quarton, Sheila Clark & Valerie Piacentini Printing of Masters - Janet Quarton Printing - Urban Print Distracting - Shona & Whiskers THE ORION INCIDENT in which the Enterprise crew rescues a victim of' Orion pirateD is put out by ScoTpress and is available from - Sheila Clark 6 Craigmill Cottages St;rathmartine by Dundee Scotland (C) ScoTpress September 1987. All righto reserved to the writer and artist. Anyone wishing to reprint any of the material herein is asked to obtain permission in writing first. It is understood that this applies only to original material herein. and that no attempt is made to supersede any rights held by Paramount. NBC. BBC or 8.ny other holders of copyright in STAR TREK material. ScoTpress - Sheila Clark, Valerie Piacentini. Janet Quarton & Shona lr I~ IE (or SCENES OF FAMILY LIFE) by PAC DEACON This story is respectfully and affectionately dedicated to DeForest Kelley, who finds the special magic of STAR TREK lies in the way its people came together and made a family. Also to that "nonentity" Chekov, without Whom some of the events related here would have happened rather differently .. * * * * * ttYour move, Spock.'t Kirk was really not quite sure that his friend was still with him. For the life of him he could not stop himself any longer from shifting about restlessly in his chair. The Vulcan did not usually take such a time to make up his mind what to do.
  • Dilemma Resolution Guide 1/02

    Dilemma Resolution Guide 1/02

    Star Trek CCG Dilemma Resolution Guide by Kathy McCracken (Major Rakal) This supplemental rules document includes all dilemmas [S/P] A FAST SHIP WOULD BE NICE points if completed. If ship and crew not already “stopped” (or if through the Holodeck Adventures expansion. All Kills one personnel (opponent’s choice). You may opponent did not take control), personnel who originally resolutions are official interpretations of the dilemma substitute a bodyguard or Guard Drone present OR an encounntered the dilemma are now “stopped.” Replace dilemma resolution rules in Glossary 1.7, unless superceded by a empty ship here (moved to opponent’s side of spaceline; under mission to be encountered again. later Current Ruling. commandeered). Opponent chooses one AT/crew member to be killed. You may [S/P] ALIEN PARASITES & REM FATIGUE [5 PT] LEGEND prevent that death by selecting a bodyguard or Guard Drone ALIEN PARASITES: Unless INTEGRITY>32, Away Team (if [S] Space present to be killed instead, or by moving one of your empty ships any) beams back and opponent immediately controls ship [P] Planet at the same location to your non-Borg opponent’s side of the and crew until “stopped.” [S/P] Space/Planet spaceline (opponent commandeers ship). AT/ship and crew are not REM FATIGUE HALLUCINATIONS: Crew or Away Team [Q] Q-dilemma (seeded with Beware of Q) “stopped” and must continue to next dilemma. Discard dilemma. dies at end of your third full turn unless cured by 3 [AU] Alternate Universe (Substituting a ship is not an option with a Borg opponent, because MEDICAL OR docking at outpost.
  • Frequently @Sked Questions

    Frequently @Sked Questions

    B^ckgrounder: Frequently @sked Questions sÉêëáçå NKMPI aÉÅÉãÄÉê OUI OMMS `çéóêáÖÜí « OMMS nìáÅâëáäîÉê pçÑíï~êÉI fåÅK ^ää êáÖÜíë êÉëÉêîÉÇK Quicksilver is a Registered Trademark of Quicksilver Software, Inc. STAR TREK and related marks are Trademarks of CBS Studios, Inc. Bethesda Softworks, ZeniMax and related logos are registered trademarks of ZeniMax Media Inc. in the U.S. and other countries. GENERAL GAME-RELATED QUESTIONS 3 Q: What is Star Trek: Tactical Assault? 3 Q: What are the major features of the game? 4 Q: Space is 3D, so why is this game's combat in 2D? 5 Q: How much skill is involved in combat? 5 Q: Why can't I play as Captain Kirk or Mr. Spock? 6 Q: How do my decisions affect the mission outcomes? 7 Q: Is this a dumbed-down version of the PC game Starfleet Command? 7 Q: Is this game true to Star Trek? 8 Q: I want more. 8 Q: Do you take advantage of each platform's capabilities? 9 GAMEPLAY DETAILS 11 Q: How do the ships compare with one another? 11 Q: What is the best upgrade path in Federation missions? 14 Q: What is the best upgrade path in Klingon missions? 14 Q: How were the missions created? 15 Q: How can I avoid hitting asteroids or planets accidentally? 16 REVIEWS AND PLAYER FEEDBACK 17 Q: What are reviewers saying about the game? 17 Q: What do players say about the game? 20 Gener^l G^me-Rel^ted Questions Q: Wh^t is St^r Trek: T^ctic^l @ss^ult> `çåíêçä íÜÉ ÅçãéäÉíÉ pí~ê qêÉâ ÉñéÉêáÉåÅÉ Fans around the world know Star Trek as one of the great science fiction franchises.