Federation Commander Table of Contents 5 Systems
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FEDERATION COMMANDER SCENARIO INDEX REVISED 6/3/16 Official # Alternate # Title Product Published SFB Number Type # of Players H
FEDERATION COMMANDER SCENARIO INDEX REVISED 6/3/16 SFB # of Historical Official # Alternate # Title Product published Number Type Players Participants Notes, Special Communique #2, Captain's Log #32, Ship must repair 8B101 8J, 8C0 Sabotage! Briefing #1 SH001 Combat 2 Fed, Klingon damage during combat Briefing #1, Communique #7, 4 Fed, Gorn, Rom, Alliance battle of heavy 8B102 8CM1 Refiner's fire Rom ePack #2 SL025 Combat (2 vs 2) Klingon cruisers Communique #8, 8B103 8CM02 Coming of the Meteor, The Briefing #1 SH003 Planet Raid 2 Fed, Klingon Moving Asteroid Competing to steal a 8B104 8B104 Question of Franchise, A Briefing #1 SG035 Convoy 2 Pirate vs. Pirate freighter Klingon, police 8B105 8B105 Who is the Mutineer? Briefing #1 New for FC Puzzle 3 pirate Unknown alliances 8B106 8B106 Raid on a Mining Planet Briefing #1 SG052 Planet Raid 1 or 2 Pirates vs. Planet Defense Satellites 8B107 8B107 Threads of War Briefing #1 SL230 Combat 2 Klingon vs. Pirate Orion tries to get away 8B108 8B108 Landing Party Briefing #1 SH050 Rescue 2 Fed, Klingon Landing party 8B109 8B109 Taking of the Solitude, The Briefing #1 SL109 Combat 2 Klingon vs Tholian Capture ship 8B110 8B110 Escape from the Holdfast Briefing #1 SL110 Combat 2 Klingon vs Tholian Escape trap 8B111 8B111 Pandora's Box Briefing #1 New for FC Combat 2 or 3 Fed, Klingon Capture ship Each has a different 8B112 8B112 Out of the Frying Pan Briefing #1 New for FC Combat 3 Fed, Kzinti, Pirate target 8B113 8B113 Critical Hit, The Briefing #1 SH036 Combat 2 Fed, Klingon Damaged ship to repair -
Triskelions, Some of Whom Still Refer to Their Dialect
STAR TREK ROLEPLAYING GAME sharing the culture of Triskelion. And the Triskelion SPECIES PROFILE “Thralls” are one of the most widely diverse species in the known galaxy as a result of their auspicious origins. Nowhere else can one encounter a being who is part SPECIES NAME: TRISKELION Human, part Orion, and part Kazon. VISUAL REPRESENTATION CULTURE Prior to the involvement of Captain Kirk and the USS Enterprise in the 23rd century, Triskelion was a culture of slavery, gambling, gladiatorial combat, and oppression as the Providers abducted people from their homeworlds, forced them into arena-combat, and wagered on, bought, and sold the winners and losers using a type of currency called quatloos. The Federation starship USS Enterprise under command of Captain James T. Kirk was obligated to visit the planet to secure the release of several crew kidnapped by the Providers. Upon arrival, the Enterprise discovered numerous species enslaved on the surface as thralls, including their missing crew. Eventually, to free the thralls, Kirk entered into open combat against three drill thralls, betting not quatloos on his victory, but the condition of freedom for all if he was victorious, or enslavement of the Enterprise crew if he lost. He won, and the Enterprise left the system shortly afterward. Shahna – an Orion-Human Triskelion Thrall Another condition of the wager was that the Providers would educate the remaining thralls and allow the SPECIES ADJUSTMENTS development of a free society on the planet. +2 Vitality, -1 Intellect, -1 Presence As a result, the Thralls did develop a very independent society. And yet the roots of how their culture began were PHYSICAL DESCRIPTION always held in a type of esteem. -
Written Solely for Non-Profit Purposes
Star Trek and all related names are registered trademarks of CBS and Paramount Pictures. This work of original fiction is written solely for non-profit purposes. Written by: Jon Van Pelt Edited by: Bart Vandezande Lieutenant Reed crawled through a narrow access tube as he held a phase pistol in his right hand, seemingly holding on to it for dear life. Beads of sweat covered his forehead. He had just managed to escape from his quarters without being detected and had reached the armory to get his hand on a phase pistol to protect himself. It had been only three hours ago when Enterprise was studying a nebula, unaware of the fact that three Orion raiders were lurking inside the nebula, ready to attack. Ship and crew didn’t stand much of a chance. The polarized hull plating fell off-line after being exposed to ten minutes of intense weapon’s fire. After that it didn’t take long before the Orions sent their shuttles, attaching themselves to Enterprise as leaches onto a dead body. Although Reed and his security team had put up a good fight against the Orion intruders, they were quickly outnumbered and outgunned. The ship’s corridors were littered with corpses of Enterprise’s crew. How many? Reed couldn’t say for sure. He counted a dozen bodies as the Orion pirates escorted him to his quarters where they thought they locked him up safe and secure. He guessed most likely half of the crew died during the attack. It could be less. Or maybe even more. -
Creating “Star Trek CATAN – Federation Space”
Creating “Star Trek CATAN – Federation Space” After Star Trek Catan was so well received, and as many of you asked us to take this joint venture of the two franchises Catan and Star Trek even further towards the “Final Frontier,” we thought long and hard about what kind of game expansion you would enjoy. As we knew that a lot of players liked our Catan Geographies™ maps so much, which take the whole Settlers of Catan experience towards a real map to put settlements in, we thought: Let us take Star Trek Catan into a “real” region of space to put our little NCC-1701 spaceships in. The crucial question was: Is there a region of space sufficiently “real” inside the Star Trek – The Original Series time period? After a bit of research, we discovered this wonderful map titled “The Explored Galaxy” over at the Memory Alpha wiki. As it turned out, this was “as real as it could get,” as it had been first shown hanging on a wall in none other than Captain James T. Kirk’s quarters in the Star Trek VI: The Undiscovered Country motion picture (and subsequently in various episodes of Star Trek: The Next Generation). Every true Star Trek fan knows that this particular map depicts a lot of the known and beloved locations shown in The Original Series of the 60s, and some of those from The Animated Series of the 70s. We took great effort to investigate and cross-reference all these depicted celestial bodies with their respective episodes. © CATAN GmbH - Page 1 We then added a couple of planets that were not actually shown on this map but that we would really want to have in our game, and tried to pinpoint their locations according to mostly in-canon and sometimes semi-canon sources. -
The Original Series, Star Trek: the Next Generation, and Star Trek: Discovery
Gender and Racial Identity in Star Trek: The Original Series, Star Trek: The Next Generation, and Star Trek: Discovery Hannah van Geffen S1530801 MA thesis - Literary Studies: English Literature and Culture Dr. E.J. van Leeuwen Dr. M.S. Newton 6 July, 2018 van Geffen, ii Table of Contents Introduction............................................................................................................................. 1 1. Notions of Gender and Racial Identity in Post-War American Society............................. 5 1.1. Gender and Racial Identity in the Era of Star Trek: The Original Series........... 6 1.2. Gender and Racial Identity in the Era of Star Trek: The Next Generation......... 10 1.3. Gender and Racial Identity in the Era of Star Trek: Discovery........................... 17 2. Star Trek: The Original Series........................................................................................... 22 2.1. The Inferior and Objectified Position of Women in Star Trek............................ 23 2.1.1. Subordinate Portrayal of Voluptuous Vina........................................... 23 2.1.2. Less Dependent, Still Sexualized Portrayal of Yeoman Janice Rand.. 25 2.1.3. Interracial Star Trek: Captain Kirk and Nyota Uhura.......................... 26 2.2. The Racial Struggle for Equality in Star Trek..................................................... 28 2.2.1. Collaborating With Mr. Spock: Accepting the Other........................... 28 3. Star Trek: The Next Generation........................................................................................ -
Spaceship Orion Looking Back Toward the Future
Spaceship Orion Looking back toward the future ometimes there are perfectly good ideas that just don’t make any S sense—at least in a particular time and place. The United States’ se- cret Orion spaceship program is one example. Let’s look back at the early days of space exploration. In October 1957, the Soviet Union launched Sputnik, the first artificial earth satellite. It was twice the size of a basket- ball and weighed 185 pounds. Shortly afterward, the U.S. launched its first satellite. The next day, nuclear physicist, Ted Taylor, called theoretical physicist, Freeman Dyson, and suggested they design a vehicle that would blast into space on top of nuclear bombs, carrying humans through- out the solar system. Dreamers perhaps, but they almost did it. © 2008 Reprinted 2015 Looking Back to the Future What’s the difference between an Orion spaceship and a tin can and firecracker? Not much, really. Set off a firecracker under a tin can and they planned to take along an old fashioned the can blasts upward maybe eight or ten feet heavy metal barber’s chair. and falls to the ground. Blow up an atom The concept of a pulse bomb under the Orion craft and it blasts up- engine was tested with stand- ward as well. Both devises are powered by ard explosives. The “Hot Rod” explosive propulsion. Orion doesn’t fall back to to the right proved the concept. It is now at the Earth because it uses a series of timed explo- National Aeronautics and Space Museum in sions to keep it going. -
{PDF} Timescape
TIMESCAPE PDF, EPUB, EBOOK Gregory Benford | 416 pages | 09 Mar 2000 | Orion Publishing Co | 9781857989359 | English | London, United Kingdom TIMESCAPES Soundtrack - Nigel John Stanford Sep 30, C. This was a great installment for the series, but I only gave three stars because Liparulo got too religious for a bit. While the family's religious preferences are clear in the first three books, in Timescape, the author includes an entire section where the brothers question their religion and discuss it with each other. While the boys are at the right age to start questioning these things, it was handled awkwardly. It seemed to be plopped in for no reason and pulled me out of the Dreamhouse This was a great installment for the series, but I only gave three stars because Liparulo got too religious for a bit. It seemed to be plopped in for no reason and pulled me out of the Dreamhouse world. It didn't seem to add anything to the story at all. Beyond that there are the usual complaints of Xander's immaturity and constant insubordination without consequence and the sexist way they all the men in the family treat the daughter. But those have not so far taken away from the good of the story too much. Hopefully the remaining two books will not include such weird proselytizing. Dec 15, LeeAnn rated it really liked it. So, one of the strange and amazing things about my library is that we don't always have every book in a series. In fact, sometimes we have just book one -- or in this case, just book four. -
Starfleet Command Briefing
Gameplay Manual & Reference Guide Table of Contents Game Play Manual 9 INTRODUCTION 10 STARTING YOUR CAREER 12 TAKING THE CONN 14 RANGE AND TURNS 15 RED ALERT 15 TARGETING 16 MOVEMENT 16 TURNING 17 Turn Rate 18 Movement Cost 18 Emergency Deceleration 18 Erratic Maneuvers 19 Intercept Target 19 High Energy Turns 20 WEAPONS 20 Phasers 21 Heavy Weapons 22 Direct Fire Weapons 22 Seeking Weapons 24 Anti Missile Defense (AMD) 25 Expanding Sphere Generators 25 Firing Arcs 26 Weapon Status 27 Selecting Weapons 27 Firing Your Weapons 28 Shields 29 Internal Damage 29 Electronic Warfare (EW) 30 ECM 30 ECCM 30 USE of Electronic Warfare 30 Shield Reinforcement 31 Defensive Officer 33 Point Defense Phasers 33 Defensive Tractors 33 Sensor Decoy Launch Panel 33 Science Officer 34 Probes 34 Deep Scan 34 Self Destruct 35 Communications 35 Security Officer 36 Hit and Run Raids 36 Capturing Enemy Ships 37 Mines 38 Transporters 38 Transferable Objects 39 Transporter Bombs 39 Shuttles 40 Administrative Shuttles 41 Fighters 41 Shuttle Conversion 41 Pseudo Fighters (PFs) 42 Tractor Beams 42 Repairs 43 Cloaking Device 44 Energy 45 Fleet Control 46 Fleet Control MFD 46 Fleet Control Panel 47 Formation Selection Control 47 Formation Detail Control 48 Terrain 49 2 Planets 49 3 Suns 49 Asteroids and Dust Clouds 50 Chat Modes 104 Black Holes 50 Chat Color 104 Nebulas 50 Your Fleet 104 Host START MULTIPLAYER GAME Button 106 Chat Messages in Multiplayer Games 106 Reference Manual 51 STARFLEET COMMAND BRIEFING 51 TAKE THE CONN MISTER 108 GALACTIC GOVERNMENTS Tactical -
The Human Adventure Is Just Beginning Visions of the Human Future in Star Trek: the Next Generation
AMERICAN UNIVERSITY HONORS CAPSTONE The Human Adventure is Just Beginning Visions of the Human Future in Star Trek: The Next Generation Christopher M. DiPrima Advisor: Patrick Thaddeus Jackson General University Honors, Spring 2010 Table of Contents Basic Information ........................................................................................................................2 Series.......................................................................................................................................2 Films .......................................................................................................................................2 Introduction ................................................................................................................................3 How to Interpret Star Trek ........................................................................................................ 10 What is Star Trek? ................................................................................................................. 10 The Electro-Treknetic Spectrum ............................................................................................ 11 Utopia Planitia ....................................................................................................................... 12 Future History ....................................................................................................................... 20 Political Theory .................................................................................................................... -
STAR TREK the TOUR Take a Tour Around the Exhibition
R starts CONTents STAR TREK THE TOUR Take a tour around the exhibition. 2 ALL THOSE WONDERFUL THINGS.... More than 430 items of memorabilia are on show. 10 MAGIC MOMENTS A gallery of great Star Trek moments. 12 STAR TREK Kirk, Spock, McCoy et al – relive the 1960s! 14 STAR TREK: THE NEXT GENERATION The 24th Century brought into focus through the eyes of 18 Captain Picard and his crew. STAR TREK: DEEP SPACE NINE Wormholes and warriors at the Alpha Quadrant’s most 22 desirable real estate. STAR TREK: VOYAGER Lost. Alone. And desperate to get home. Meet Captain 26 Janeway and her fearless crew. STAR TREK: ENTERPRISE Meet the newest Starfleet crew to explore the universe. 30 STARSHIP SPECIAL Starfleet’s finest on show. 34 STAR TREK – THE MOVIES From Star Trek: The Motion Picture to Star Trek Nemesis. 36 STAR trek WELCOMING WORDS Welcome to Star TREK THE TOUR. I’m sure you have already discovered, as I have, that this event is truly a unique amalgamation of all the things that made Star Trek a phenomenon. My own small contribution to this legendary story has continued to be a source of great pride to me during my career, and although I have been fortunate enough to have many other projects to satisfy the artist in me, I have nevertheless always felt a deep and visceral connection to the show. But there are reasons why this never- ending story has endured. I have always believed that this special connection to Star Trek we all enjoy comes from the positive picture the stories consistently envision. -
The History of Star Trek
The History of Star Trek The original Star Trek was the brainchild of Gene Roddenberry (1921-1991), a US TV producer and scriptwriter. His idea was to make a TV series that combined the futuristic possibilities of science fiction with the drama and excitement of TV westerns (his original title for the series was ‘Wagon Train to the Stars’). Star Trek was first aired on American TV in 1966, and ran for three series. Each episode was a self-contained adventure/mystery, but they were all linked together by the premise of a gigantic spaceship, crewed by a diverse range of people, travelling about the galaxy on a five-year mission ‘to explore new life and new civilisations, to boldly go where no man has gone before’. Although not especially successful it attracted a loyal fan-base, partly male fans that liked the technological and special effects elements of the show. But the show also attracted a large number of female fans, many of whom were drawn to the complex interaction and dynamic between the three main characters, the charismatic but impetuous Captain Kirk (William Shatner), the crotchety old doctor McCoy (DeForest Kelley) and the coldly logical Vulcan science officer Spock (Leonard Nimoy). After the show was cancelled in 1969 the fans conducted a lengthy and ultimately successful campaign to resurrect the franchise. Roddenberry enjoyed success with several motion pictures, including Star Trek: The Motion Picture (1979); action-thriller Star Trek II: The Wrath of Khan (1982); Star Trek III: The Search for Spock (1984) and the more comic Star Trek IV: The Voyage Home (1986). -
Star Trek the Orion Incident
A STAR TREK FANZINE SCOTPRESS The ORION By Pac INCIDENT Deacon lr I~ IE (or SCENES OF FAMILY LIFE) by PAC DEACON Illustrated by Roo A ScoTpress pUblication Editors - Sheila Clark, Valerie Piacentini Typing - Sheila Clark Proofreading - Janet Quarton, Sheila Clark & Valerie Piacentini Printing of Masters - Janet Quarton Printing - Urban Print Distracting - Shona & Whiskers THE ORION INCIDENT in which the Enterprise crew rescues a victim of' Orion pirateD is put out by ScoTpress and is available from - Sheila Clark 6 Craigmill Cottages St;rathmartine by Dundee Scotland (C) ScoTpress September 1987. All righto reserved to the writer and artist. Anyone wishing to reprint any of the material herein is asked to obtain permission in writing first. It is understood that this applies only to original material herein. and that no attempt is made to supersede any rights held by Paramount. NBC. BBC or 8.ny other holders of copyright in STAR TREK material. ScoTpress - Sheila Clark, Valerie Piacentini. Janet Quarton & Shona lr I~ IE (or SCENES OF FAMILY LIFE) by PAC DEACON This story is respectfully and affectionately dedicated to DeForest Kelley, who finds the special magic of STAR TREK lies in the way its people came together and made a family. Also to that "nonentity" Chekov, without Whom some of the events related here would have happened rather differently .. * * * * * ttYour move, Spock.'t Kirk was really not quite sure that his friend was still with him. For the life of him he could not stop himself any longer from shifting about restlessly in his chair. The Vulcan did not usually take such a time to make up his mind what to do.