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Sage Advice Compendium
Sage Advice Compendium Questions and answers about the rules of fifth edition D&D a game, rather than simply improvised storytelling. Dungeons & Dragons appear in Sage Advice, a monthly The game’s rules are meant to help organize, and even in- column on the D&D website (dnd.wizards.com). This spire, the action of a D&D campaign. The rules are a tool, document compiles most of them and organizes them by and we want our tools to be as effective as possible. No topic, after first noting what the game’s official rules ref- matter how good those tools might be, they need a group of erences are. players to bring them to life and a DM to guide their use. If you have a question that you’d like addressed in Sage The DM is key. Many unexpected things can happen in Advice, please contact the game’s rules manager, Jeremy a D&D campaign, and no set of rules could reasonably ac- Crawford, on Twitter (@JeremyECrawford). If the ques- count for every contingency. If the rules tried to do so, the tion is too long for a tweet, please email it to sageadvice@ game would become unplayable. An alternative would be wizards.com. for the rules to severely limit what characters can do, which would be counter to the open-endedness of D&D. The direc- Rules References tion we chose for the current edition was to lay a foundation of rules that a DM could build on, and we embraced the The fifth edition of D&D has three official rulebooks, each DM’s role as the bridge between the things the rules ad- of which was first published in 2014: dress and the things they don’t. -
Known Impacts of Tropical Cyclones, East Coast, 1858 – 2008 by Mr Jeff Callaghan Retired Senior Severe Weather Forecaster, Bureau of Meteorology, Brisbane
ARCHIVE: Known Impacts of Tropical Cyclones, East Coast, 1858 – 2008 By Mr Jeff Callaghan Retired Senior Severe Weather Forecaster, Bureau of Meteorology, Brisbane The date of the cyclone refers to the day of landfall or the day of the major impact if it is not a cyclone making landfall from the Coral Sea. The first number after the date is the Southern Oscillation Index (SOI) for that month followed by the three month running mean of the SOI centred on that month. This is followed by information on the equatorial eastern Pacific sea surface temperatures where: W means a warm episode i.e. sea surface temperature (SST) was above normal; C means a cool episode and Av means average SST Date Impact January 1858 From the Sydney Morning Herald 26/2/1866: an article featuring a cruise inside the Barrier Reef describes an expedition’s stay at Green Island near Cairns. “The wind throughout our stay was principally from the south-east, but in January we had two or three hard blows from the N to NW with rain; one gale uprooted some of the trees and wrung the heads off others. The sea also rose one night very high, nearly covering the island, leaving but a small spot of about twenty feet square free of water.” Middle to late Feb A tropical cyclone (TC) brought damaging winds and seas to region between Rockhampton and 1863 Hervey Bay. Houses unroofed in several centres with many trees blown down. Ketch driven onto rocks near Rockhampton. Severe erosion along shores of Hervey Bay with 10 metres lost to sea along a 32 km stretch of the coast. -
Combat Maneuvers
Combat Maneuvers May be used with Combat Options Maneuver Option Description Movement Active Defenses Determined Melee: +4 to hit Ranged: +1 to hit Double Make 2 attacks. The first will unready unbalanced weapons. Feint Feint, then one attack. The Feint only applies to this attack. Strong +2 damage or +1/die, whichever is better All-Out Attack +1 yard of reach Half (forward) None No penalty to thrust attacks, -2 damage or -1/die to swing attacks, whichever is worse. Long The maneuver ends up in a kneeling position, any non two-handed weapon wielder can make a DX roll to end in a crouch. Can't be used with defensive grip. Suppression Fire Ranged weapon with RoF 5+. Spray area with fire for entire turn. Determined +2 to hit OR Committed +1 step Cannot parry/block with attack Attack Step weapon/arm or dodge if he kicked. +1 to damage OR All other defenses at -2. Strong -2 to hit, +1 damage, and +1 step Attack Make a melee, close combat, or ranged attack Step Any You can move and attack. Melee attacks suffer a -4 penalty and cannot exceed an effective skill of 9. Any, but cannot parry with the Move and Attack Ranged attacks suffer a -2 penalty or the bulk penalty, whichever is worse Full attacking weapon, nor can you If you aim previously, the aim bonuses are lost. retreat. -2 to damage or -1/die of damage whichever is worse, target gets +1 to defend Balanced against a grapple AND +1 to Parry or Block OR Defensive Attack with kick +2 on rolls to avoid Leg Grapples and to avoid falling. -
Marvel Comics Marvel Comics
Roy Tho mas ’Marvel of a ’ $ Comics Fan zine A 1970s BULLPENNER In8 th.e9 U5SA TALKS ABOUT No.108 MARVELL CCOOMMIICCSS April & SSOOMMEE CCOOMMIICC BBOOOOKK LLEEGGEENNDDSS 2012 WARREN REECE ON CLOSE EENNCCOOUUNNTTEERRSS WWIITTHH:: BIILL EVERETT CARL BURGOS STAN LEE JOHN ROMIITA MARIIE SEVERIIN NEAL ADAMS GARY FRIIEDRIICH ALAN KUPPERBERG ROY THOMAS AND OTHERS!! PLUS:: GOLDEN AGE ARTIIST MIKE PEPPE AND MORE!! 4 0 5 3 6 7 7 2 8 5 6 2 8 1 Art ©2012 Marvel Characters, Inc.; Human Torch & Sub-Mariner logos ™ Marvel Characters, Inc. Vol. 3, No. 108 / April 2012 Editor Roy Thomas Associate Editors Bill Schelly Jim Amash Design & Layout Jon B. Cooke Consulting Editor John Morrow FCA Editor P.C. Hamerlinck Comic Crypt Editor Michael T. Gilbert Editorial Honor Roll Jerry G. Bails (founder) AT LAST! Ronn Foss, Biljo White LL IN Mike Friedrich A Proofreader COLOR FOR Rob Smentek .95! Cover Artists $8 Carl Burgos & Bill Everett Cover Colorist Contents Tom Ziuko With Special Thanks to: Writer/Editorial: Magnificent Obsession . 2 “With The Fathers Of Our Heroes” . 3 Glenn Ald Barbara Harmon Roy Ald Heritage Comics 1970s Marvel Bullpenner Warren Reece talks about legends Bill Everett & Carl Burgos— Heidi Amash Archives and how he amassed an incomparable collection of early Timelys. Michael Ambrose Roger Hill “I’m Responsible For What I’ve Done” . 35 Dave Armstrong Douglas Jones (“Gaff”) Part III of Jim Amash’s candid conversation with artist Tony Tallarico—re Charlton, this time! Richard Arndt David Karlen [blog] “Being A Cartoonist Didn’t Really Define Him” . 47 Bob Bailey David Anthony Kraft John Benson Alan Kupperberg Dewey Cassell talks with Fern Peppe about her husband, Golden/Silver Age inker Mike Peppe. -
(“Spider-Man”) Cr
PRIVILEGED ATTORNEY-CLIENT COMMUNICATION EXECUTIVE SUMMARY SECOND AMENDED AND RESTATED LICENSE AGREEMENT (“SPIDER-MAN”) CREATIVE ISSUES This memo summarizes certain terms of the Second Amended and Restated License Agreement (“Spider-Man”) between SPE and Marvel, effective September 15, 2011 (the “Agreement”). 1. CHARACTERS AND OTHER CREATIVE ELEMENTS: a. Exclusive to SPE: . The “Spider-Man” character, “Peter Parker” and essentially all existing and future alternate versions, iterations, and alter egos of the “Spider- Man” character. All fictional characters, places structures, businesses, groups, or other entities or elements (collectively, “Creative Elements”) that are listed on the attached Schedule 6. All existing (as of 9/15/11) characters and other Creative Elements that are “Primarily Associated With” Spider-Man but were “Inadvertently Omitted” from Schedule 6. The Agreement contains detailed definitions of these terms, but they basically conform to common-sense meanings. If SPE and Marvel cannot agree as to whether a character or other creative element is Primarily Associated With Spider-Man and/or were Inadvertently Omitted, the matter will be determined by expedited arbitration. All newly created (after 9/15/11) characters and other Creative Elements that first appear in a work that is titled or branded with “Spider-Man” or in which “Spider-Man” is the main protagonist (but not including any team- up work featuring both Spider-Man and another major Marvel character that isn’t part of the Spider-Man Property). The origin story, secret identities, alter egos, powers, costumes, equipment, and other elements of, or associated with, Spider-Man and the other Creative Elements covered above. The story lines of individual Marvel comic books and other works in which Spider-Man or other characters granted to SPE appear, subject to Marvel confirming ownership. -
TSR6908.MHR3.Avenger
AVENGERS CAMPAIGN FRANCHISES Avengers Branch Teams hero/heroine and the sponsoring nation, Table A: UN Proposed Avengers Bases For years, the Avengers operated avengers membership for national heroes and New Members relatively autonomously, as did the has become the latest political power chip Australia: Sydney; Talisman I Fantastic Four and other superhuman involved in United Nations negotiations. China: Moscow; Collective Man teams. As the complexities of crime Some member nations, such as the Egypt: Cairo; Scarlet Scarab fighting expanded and the activities of the representatives of the former Soviet France: Paris; Peregrine Avengers expanded to meet them, the Republics and their Peoples' Protectorate, Germany: Berlin; Blitzkrieg, Hauptmann team's needs changed. Their ties with have lobbied for whole teams of powered Deutschland local law enforcement forces and the beings to be admitted as affiliated Great Britain: Paris; Spitfire, Micromax, United States government developed into Avengers' branch teams. Shamrock having direct access to U.S. governmental The most prominent proposal nearing a Israel: Tel Aviv; Sabra and military information networks. The vote is the General Assembly's desired Japan: Undecided; Sunfire Avengers' special compensations (such as establishment of an Avengers' branch Korea: Undecided; Auric, Silver domestic use of super-sonic aircraft like team for the purpose of policing areas Saudi Arabia: Undecided; Arabian Knight their Quintets) were contingent on working outside of the American continent. This Soviet Republics: Moscow; Peoples' with the U.S. National Security Council. proposal has been welcomed by all Protectorate (Perun, Phantasma, Red After a number of years of tumultuous member nations except the United States, Guardian, Vostok) and Crimson Dynamo relations with the U.S. -
Rodney Thompson and JD Wiker Rodney Thompson and JD Wiker O - Rodney Thompson and Jd Wiker
• T.. Rodney Thompson and JD Wiker Rodney Thompson and JD Wiker o - Rodney Thompson and jD Wiker Editor Tammie Webb Ryan Interior Artists Attila Adorjany. Kalman Andrasofszky, jeffrey Carlisle, Anderson Gaston, Andez Gaston, D. Alexander Gregory, jaime jones, I Warren Mahy. joel Thomas, Francis Tsai . G . h· 0 Paul Hebron, Kate Irwin, jennifer Lathrop, Soe Murayama - T h .. Travis Adams This product requires the use of the d20 Modern Roleploying Game by Bill Siavicsek, Jeff Grubb, Rich Redman, and Charles Ryan. Rules mechanics are based on the d20 Modern Roleplaying Game, the original DUNGEONS & DRAGONS'"rules created by E. Gary Gygax and Dave Arneson, and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. Sources for this product include the Alternity Science Fiction Roleplaying Game by Bill Siavicsek and Richard Baker; Warships by Richard Baker; Star Frontiers Alpha Dawn (published by TSR, Inc.); Zebulon's Guide to Frontier Space by Kimber Eastland; "Mecha Crusade" by David Noonan (Polyhedron #154); and "Genetech" by Rich Redman (Polyhedron #155). This Wizards of the Coast'"game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. u.s .. CANADA. EUROPEAN HEADQUARTERS ASIA, PACIFIC. & LATIN AMERICA Hasbro UK Ltd. Wizards of the Coast. Inc. Caswell Way P.O. Box 707 Newport. Gwent NP9 OYH Renton WA 98057-0707 Great Brital" (Questions?) 1-800-324-6496 620-95396740-00l-EN Please keep this address for your records 987654321 ISBN·l0: 0·7869·3949-4 First Printing: February 2006 ISBN-ll: 978-0-7869-3949-7 d20.d20FYtlollr. -
Gunslinger Credits Credit to Zow Aka /U/Zowjr for the Creation of the Original Class
Gunslinger Credits Credit to Zow aka /u/ZowJr for the creation of the original class. Firearm Properties Inspired from Matthew Mercer and Taliesin Jaffe from These are some of the specific rules regarding the properties Critical Role, as well as Firaxis games' XCOM of a firearm. Scatter. When you hit a creature with a firearm that has the scatter property, creatures within 5 feet of the target take General Rules scatter damage if the attack would hit them. The original These are universal rules for every gun found in this book. target does not take this damage. Misfire. Whenever you make an attack roll with a firearm You have resistance to the scatter damage dealt from your and the dice roll is 1, the weapon misfires. The attack misses firearm attacks. and the weapon cannot be used again until you spend an Loading. Because of the time required to load this weapon, action to repair your firearm. To do so, you must use a set of you can fire only one piece of ammunition from it when you Tinker's Tools to perform this action. use an action, bonus action, or reaction to fire it, regardless Reload. Some ranged weapons can be fired a number of of the number of attacks you can normally make. times before they must be reloaded. Ranged weapons with Heavy. Small creatures have disadvantage on attack rolls the reload property take an action to reload its ammunition. with heavy weapons. A heavy weapon's size and bulk make it Alternatively, when you take the attack action on your turn too large for a Small creature to use effectively. -
Marvel Spider-Man: Far from Home 2019 Product Descriptions
MARVEL SPIDER-MAN: FAR FROM HOME 2019 PRODUCT DESCRIPTIONS New MARVEL SPIDER-MAN: FAR FROM HOME products for Spring & Fall 2019 include: MARVEL SPIDER-MAN: FAR FROM HOME WEB GEAR SPIDER-MAN Figure (Ages 4 years & up/Approx. Retail Price: $29.99/Available: Spring 2019) An exciting SPIDER-MAN feature figure inspired by SPIDER-MAN: FAR FROM HOME! Imagine swinging into web-slinging adventures like PETER PARKER when he suits up as the amazing, wall-crawling hero, SPIDER-MAN. Available at most major retailers. MARVEL SPIDER-MAN: FAR FROM HOME 6-INCH Figure Assortment (Ages 4 years & up/Approx. Retail Price: $9.99/Available: Spring 2019) Bring the action of SPIDER-MAN: FAR FROM HOME to life with this assortment of SPIDER-MAN movie figures ! Each figure features entertainment-inspired design and multiple points of articulation for poseable, action-packed fun! Characters in this assortment include STEALTH SUIT SPIDER-MAN, GLIDER GEAR SPIDER-MAN, UNDERCOVER SPIDER- MAN, and WEB SHIELD SPIDER-MAN. Includes feature accessory. Each sold separately. Available at most major retailers. MARVEL SPIDER-MAN: FAR FROM HOME 6-INCH FEATURE Figure Assortment (Ages 4 years & up/Approx. Retail Price: $14.99/Available: Spring 2019) Bring the action of SPIDER-MAN: FAR FROM HOME to life with this assortment of SPIDER-MAN movie feature figures inspired by the film! Each figure features design and multiple points of articulation for poseable, action-packed fun! Characters in this assortment include ULTIMATE CRAWLER SPIDER-MAN, WEB STRIKE SPIDER-MAN, and HERO SUIT SPIDER-MAN. Each sold separately. Available at most major retailers. -
OPTIONAL RULE: Legendary Weapons Step 1
OPTIONAL RULE: Legendary Weapons Some missions call for a legendary weapon as a reward. When you need a legendary weapon, we have you covered. Step 1: Melee or Ranged Step 4: Finish Statline This is one you may occasionally be able to choose. If At this point, roll on the table corresponding to what not, roll a d6. 1-3 generates a ranged weapon, 4-6 you rolled in step 3. generates a melee weapon. Table A RANGED WEAPONS D6 Roll Rate of Fire Dmg AP Step 2: Type 1-2 +0 D6 -4 3-4 +1 2 -3 D6 Type RoF Rng 5-6 D3 D3 -2 Roll 1-2 Pistol 1 12” 3-4 Assault 1 18” Table B 5 Rapid Fire 1 24” 6 Heavy 1 36” D6 Roll Rate of Fire Dmg AP 1-2 +0 D3 -3 3-4 +1 1 -2 Step 3: Basic Strength 5-6 +2 1 -1 D6 Str Next Roll Roll Table C 1 8 Table A 2 7 Table A D6 Roll Rate of Fire Dmg AP 3 6 Table B 1-2 +2 1 -2 4 5 Table B 3-4 +3 1 -1 5 4 Table C 5-6 +4 1 -0 6 3 Table C Step 5: Generate Two Traits from the table below: D66 Ability Ranged Weapon Effect Roll 11 Shred Re-roll failed wound rolls with this weapon. 12 Graviton If the Target has a save characteristic of 3+ or better, add 1 to this weapon’s damage. 13 Scatter This weapon gains +1 strength if used at half range or less. -
Sample File4 Lb
you bring them to life. Maybe you wish your character to Expanded Armory have a more of an Oriental theme to his background. As such, you will want to know how variations of certain standard weapons function. and Gear The Expanded Weapons table shows these more specialized weapons used in the worlds of D&D, their price and weight, the damage they deal when they hit, and any The marketplace teems with buyers and sellers of many special properties they possess. Every weapon is classified sorts: dwarf smiths and elf woodcarvers, Halfling farmers as either melee or ranged. A melee weapon is used to attack and gnome jewelers, not to mention humans of every shape, a target within 5 feet of you, whereas a ranged weapon is size, and color drawn from a spectrum of nations and used to attack a target at a distance. cultures. In the largest cities, almost anything imaginable is offered for sale, from exotic spices and luxurious clothing to wicker baskets and practical swords. Weapon Properties For an adventurer, the availability of armor, weapons, Your race, class, and feats can grant you proficiency with backpacks, rope, and similar goods is of paramount certain weapons or categories of weapons. The two importance, since proper equipment can mean the categories are simple and martial. Most people can use difference between life and death in a dungeon or the simple weapons with proficiency. These weapons include untamed wilds. This document details the mundane and clubs, maces, and other weapons often found in the hands exotic merchandise that adventurers commonly find useful of commoners. -
Simplified Quick Action Tactics System
–×— Simplified Quick Action Tactics System Credits This book and the Ops and Tactics System are made and written under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. All information was found using google from various firearms websites, my own knowledge, and wikipedia. The Ops and Tactics copyright belongs to Sweet Soul Bro !!H5XdMKmBv5G. All listed firearms are owned by their respective companies, trademarks, copyrights and I do not take to claim any ownership of any. Please don’t sue me, i’m just a fan. i 10.6 Heavy Attack.................... 8 Simplified Quick Action Tactics System writte and designed 10.7 Full Attack ..................... 8 by Sweet Soul Bro !!H5XdMKmBv5G 10.8 Aggressive Attack................. 8 10.9 Thrust Attack.................... 8 v2.00 Final Edit | Compiled 2019/06/05 05:42:40pm 10.10 Swipe Attack.................... 9 10.11 Reaction ...................... 9 10.12 Unarmed Attacks ................. 9 Contents 10.13 Coup de Grâce................... 9 10.14 Knockout Blow................... 9 10.15 Grapple....................... 9 I The Basics1 10.16 Ranged Attacks .................. 10 10.17 Called Shot..................... 13 1 What is SQuATS?1 10.18 Attacking with Two Weapons........... 13 2 Basic Task Resolution System1 11 Move Actions 13 11.1 Movement..................... 14 3 Ability Scores1 11.2 Manipulating Objects............... 14 11.3 Cycle a weapon.................. 14 4 Creating Ability Scores2 11.4 Standing Up .................... 14 11.5 Reload a weapon................. 14 II Characters2 11.6 Withdraw...................... 14 12 Speak Action 14 1 Characters2 13 Miscellaneous Actions 14 13.1 Attacks of Opportunity.............. 14 III Combat2 13.2 Extra Effort..................... 14 1 Combat Statistics2 14 Movement and Position 15 1.1 Attack Roll....................