Rodney Thompson and JD Wiker Rodney Thompson and JD Wiker O - Rodney Thompson and Jd Wiker
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• T.. Rodney Thompson and JD Wiker Rodney Thompson and JD Wiker o - Rodney Thompson and jD Wiker Editor Tammie Webb Ryan Interior Artists Attila Adorjany. Kalman Andrasofszky, jeffrey Carlisle, Anderson Gaston, Andez Gaston, D. Alexander Gregory, jaime jones, I Warren Mahy. joel Thomas, Francis Tsai . G . h· 0 Paul Hebron, Kate Irwin, jennifer Lathrop, Soe Murayama - T h .. Travis Adams This product requires the use of the d20 Modern Roleploying Game by Bill Siavicsek, Jeff Grubb, Rich Redman, and Charles Ryan. Rules mechanics are based on the d20 Modern Roleplaying Game, the original DUNGEONS & DRAGONS'"rules created by E. Gary Gygax and Dave Arneson, and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. Sources for this product include the Alternity Science Fiction Roleplaying Game by Bill Siavicsek and Richard Baker; Warships by Richard Baker; Star Frontiers Alpha Dawn (published by TSR, Inc.); Zebulon's Guide to Frontier Space by Kimber Eastland; "Mecha Crusade" by David Noonan (Polyhedron #154); and "Genetech" by Rich Redman (Polyhedron #155). This Wizards of the Coast'"game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. u.s .. CANADA. EUROPEAN HEADQUARTERS ASIA, PACIFIC. & LATIN AMERICA Hasbro UK Ltd. Wizards of the Coast. Inc. Caswell Way P.O. Box 707 Newport. Gwent NP9 OYH Renton WA 98057-0707 Great Brital" (Questions?) 1-800-324-6496 620-95396740-00l-EN Please keep this address for your records 987654321 ISBN·l0: 0·7869·3949-4 First Printing: February 2006 ISBN-ll: 978-0-7869-3949-7 d20.d20FYtlollr. dlO MoGernNanto. urb." Mem.c� MI�l AIt.,",,)'& OI¥lStofl:S Dt'.com-0&0.'" tt.o.m.rkr. orWlnldli0( dMl COoIS1the \f1 u.s.... , WIdOIher wunlllfl Tho, ""ueri6lprotec:t.d \$ undff tn. COPYrilMIfWli of tt.UnMd St.t" of �IU. An� reproductionor �udus.eof tNlenllor,rtworil'COfIt.lntd me lwt,.,"Isp«lNbnttd w.tkout ttw •• p<.uv.I,n� p.tm"ots .. ono(w,Utdsoitheeoa,t,"' 1$ l"hkproduc;t II",ori(of flcdon Any 1ImIlIr'ty to lctualp«I9I. GrJ""blllOnJ.p/ac;es 01' eYeIUIJP'JI'''')'coI�J ,,, PrIllIN to. U.S,A ..200& W,ulds of til. C�U IN:" Visit our website at www.wilards.com/d20. r [OnT[nT� Introduction. ...... ... ... .. .. .. ... .... 4 Bioelectric Identification (PL 9).. .......... 56 Chapter Five What is d20 Future Tech? ....................4 Advertising and Marketing ...................56 Robotics . ..... ... ................... ..82 How to Use this Book.... .... ... ...... ....... 5 Talking Products {PL 6)........• ....•.•.... 57 Playing Robot Heroes ............... ........82 Progress Levels. ............ ......... ...... 5 Pinpoint Marketing (PL 7) ..... , ........... 57 Robot Level Adjustments .......•.........83 Holomarketing (PL 8)... .... ..... .... .....58 Robot Advantages .... ...................84 Chapter One Health Care ................. ..... .........58 Robot Drawbacks .....•..................84 Personal Gear ................... ... .... ..6 Medevac (PL 6) .. .. .................... ..58 Robot Feats ..........................•.....84 Universal Weapon Gadgets ... ...... .......... 6 Medifreeze (PL 7) ..........•.............58 Command Codes (PL5) ...................84 Universal Weapon Flaws............ ..•.......8 Mediport (PL 8) ............•.............58 Decentralized Components (PL 7).... ......84 Universal Ammunition Gadgets .. .............8 Home Life ..............•..................59 Finely Tuned (PL6) ... .... .... ... 85 Universal Ammunition Flaws. .. .. ...........9 Autogrocer (PL 6) ..........•......•......59 Memory Implant (PL 6) .........•.........85 Universal Armor Gadgets.. ...................9 Fabricator (PL 7). • . • . .. ..59 Overclocked (PL 6) .. ..... ... ..... ...... 85 Universal Armor Flaws .............•.........9 Biofabricator (PL 8). .. ...•........59 Persistent Personality (PL 7) ....... ... ..... 85 Universal Equipment Gadgets ................10 Travel .....................................60 Plug-and-Play Brain (PL 6) ....... ..........85 Universal Equipment Flaws ..................10 Planetary Travel (PL 6) ................ ... .60 Plug-and-Play Components {PL6) .... ..... 85 Universal Computer Gadgets ................ 10 Interplanetary Travel (PL 6).. ......... .. ...60 Rogue Robot (PL6) ...... ...... ....... ... 85 Universal Computer Flaws ....................11 Interstellar Travel (PL 7). .... .60 Voice-Activated (PL6) ....... ..... ... ....85 Universal Psitech Gadgets ..........•.........11 Teleportation Stations (PL 8) . ..... 61 Wetware (PL 7) ...... ......... ... ... ... ... 85 Universal Psitech Flaws.... ............. ..... 12 Robot Accessories ....... .... .... ..........86 Progress Level 6 Gear ..... .......... ... ..... 12 Chapter Four Energy-Resistant Coating {PL6) .. ..........86 Progress Level 7 Gear. ...... .......... ..... .. 18 Mecha ............... ........... .... ... 62 Extendable Sensor {PL6) ..................86 Progress Level 8 Gear .......................22 New Mecha Combat Rules.. ............... ..62 Gimbaled Joints (PL6) ............ ... ....86 Progress Level 9 Gear ....•... .•... .•........ 26 Mecha Copilot Actions ........•..........63 Grappling Hand (PL6) ....................86 Equipment Packages ........................28 Throwing Large Objects .................. 63 Passenger Compartment (PL6) ....... ..... 87 Sundering Mecha Equipment..... .... ..... 64 Tentacles (Multiple) (PL 6). .. .87 Chapter Two Damaging Equipment Slots .......... .... ..64 Fusion Engine (PL 7). .. ........•......87 Starships . .... ........... ... ... ... ... ... 32 Blowing off Limbs........ .......... ......64 Component Assimilator (PL8) . .. ... .87 Designing New Starships ........ ... ......... 32 Disabled/Destroyed Mecha ................64 Nanite Self-Repair Cluster (PL8) .. ... .87 Starship Combat Maneuvers .................38 Mecha as Walking Tanks ..........•.•........65 Psychocoder (PL8) ........... ... .... .... 87 Expanded Crew Actions ..........•..........39 New Mecha Base Models.. ....... ..... ......66 Sample Robots ....... ................... ...88 Starship Modifications ........•.............40 Large Scout Walker Mecha ..........•.....66 Gun Drone {PL6) .........................88 Starships............. ...... ... .......... .... 43 Large Heavy Assault Mecha .... .. ... ......66 Microbot (PL6) ............ .... ...... ....88 Drone (PL 5) .... ...... ..... ... .... ....... 43 Huge Command Mecha.... ...............67 Intruder Mk. VI {PL6) .......... ... .. ... ..88 Escape Pod (PL 5) ...... ....... ..... ......43 Huge Infantry Mecha .....................67 OmniTool Self-Guided Repair Kit Bomber (PL 6) ........•..................44 Gargantuan Deep Space Mecha.. ... ... ... 67 (SGRK) {PL6) ......... .. ... .. ..........89 Drop Ship (PL 6).. ...... ........ .........44 Gargantuan Siege Mecha.. ... ..... ...... ..67 Reaper (PL 7).. ..................... .... 90 Light Freighter (PL6) ...................... 45 Colossal Sentinel Mecha. .. ..... ..68 PAR-3 (PL 7) .............•...............90 Blockade Runner (PL 7) .... .............. .46 Colossal Walking Fortress Mecha ....•.....68 Cyberspawn (PL 8).. ................ ..... 91 Maintenance Tug (PL 6)............. ..... .46 Mecha Modifications .................... ...68 Ravager (PL 7)... .........................47 Adding New Equipment Slots .......•.....68 Chapter Six Flagship (PL 7) .............•.............47 Transforming Mecha ...............•.....69 Combat .. .... .... ... .... ....... 92 Fortress Ship (PL 8)....... .... .... .... ...48 Metabots .............•....•............70 Character Combat .. ....... ...... ... ..... .. 93 Space Stations.. ........ .............. ......48 Mecha Gear ................................70 Integrating Vehicle Combat ............ ... 93 Spacedock (PL 5) ..............•....•.....48 Mecha Superstructure. ... ...........70 Integrating Mecha Combat ..... ... ........ 93 Orbital Colony (PL 6) .......•.......•.....49 Mecha Armor. ..... ..... .... ... 70 Integrating Starship Combat........ ..... .. 93 Military Base {PL 6) ..... ....... ..... ......50 Mecha Movement Systems. .. .. 71 Vehicle Combat . .. .. .. .. ....94 Deep Space Outpost (PL7).. .. ... ..... 50 Mecha Sensor Systems ... .... ... ..... 72 Integrating Character and Mecha Combat ..94 Starship Templates...... ........ ..... ......50 Mecha Defense Systems ..........•.......72 Integrating Starship Combat...... .........94 Mecha Weapons ................. , .•.....73 Mecha Combat ................ ...... .... ...94 Chapter Three Miscellaneous Equipment .........•.......77 Integrating Character and Vehicle Combat.. 95 Systems . ... .. ..... .. .. .. .... ... 54 Sample Mecha ................ ..•.Y •••••••79 Integrating Starship Combat. ..............95 Communication ................. ........... 54 Hive (PL 6) ...........•..... ..............79 Starship Combat.. .......................... 95 Telephony {PL 6) .... ....., . .....: .•.....55 Scarab (PL 6)..... , .... ................. 79 Integrating Character Combat ........ ..... 95 Videophony (PL 7). • . .. .55 Boulder (PL 7) .............•..............80 Integrating Vehicle and Mecha Combat..... 96 Holophony (PL 8) . .. .. ...... ....... 55 Sledgehammer (PL 7) ......•..............80 Identificationand Security .... .. .. 55 Final Judge (PL 8) .................•.......8 1 About the Authors.. ........................ 96 Personal Data Identification(PL