Revista Gameblast - 15.Pdf

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Revista Gameblast - 15.Pdf ÍNDICE De volta aos ringues O rei dos jogos de luta está prestes a tomar a atenção dos jogadores mais uma vez! Isso porque estamos a poucos dias do lançamento do ano da Capcom: Street Fighter V, a luta da noite aqui na Revista GameBlast. Para o aquecimento, vamos revisitar jogos e lutadores da franquia, além de muita coisa sobre o gênero dos jogos de luta. Nos intervalos, confira tudo sobre Mighty No.9, Far Cry Primal e muito mais! Boa leitura! – Rafael Neves BLAST FROM THE PAST Street Fighter III 3rd Strike (PS2) 04 DIRETOR GERAL / PROJETO GRÁFICO Sérgio Estrella PRÉVIA Street Fighter DIRETOR EDITORIAL V (Multi) 10 Rafael Neves DIRETOR DE PAUTAS Alberto Canen PRÉVIA João Pedro Meireles Lucas Pinheiro Silva Mighty No. 9 Pedro Vicente (Multi) 19 DIRETOR DE REVISÃO Alberto Canen PRÉVIA DIRETOR DE Far Cry Primal DIAGRAMAÇÃO (Multi) 25 Breno Madureira REDAÇÃO Dácio Augusto TOP 10 Ítalo Chianca July Dourado Melhores participações Renan Pinheiro em jogos de luta 31 REVISÃO Bruno Alves PERFIL Henrique Minatogawa Luigi Santana M. Bison (Street Fighter) 36 Vitor Tibério DIAGRAMAÇÃO Breno Madureira Bruno Italiani ANÁLISE David Vieira Guilherme Lima Resident Evil Zero Leandro Fernandes ONLINE HD Remaster (Multi) Letícia Fernandes ILUSTRAÇÕES ANÁLISE S. Carlos Sr. Raposo Pony Island (PC) ONLINE CAPA Felipe Araujo gameblast.com.br 2 ÍNDICE HQ Blast: Piada eterna... E receba todas as edições FAÇA SUA ASSINATURA em seu computador, smartphone ou tablet com antecedência, além de brindes, promoções GRÁTIS DA e edições bônus! REVISTA GAMEBLAST! ASSINAR! gameblast.com.br 3 BLAST FROM THE PAST por Renan Pinheiro Revisão: Henrique Minatogawa Diagramação: Bruno Italiani Street Fighter II chegou ao seu auge e quebrou a desconfiança dos fãs mais tradicionais com a inovação da barra de Super lançando a versão definitiva:Super Street Fighter II Turbo. A geração seguinte do maior jogo de luta tinha um desafio gigantesco pela frente, muito maior que a Shadaloo na vida do Ryu. gameblast.com.br 4 BLAST FROM THE PAST era de Street Fighter III começou em 1997 com o lançamento para arcade e Dreamcast com o A nome de Street Fighter III: New Generation. Fazendo jus ao nome, o elenco do jogo contava apenas com o retorno de Ryu e Ken. O protagonismo estava por conta de Alex, o wrestler gigante. Com eles, estavam Elena, Sean Matsuda (brasileiro e irmão da novata Laura de Street Fighter V), Ibuki, Dudley, Oro, Necro, os gêmeos Yun e Yang, e o chefão Gill. O jogo procurou mesclar o melhor da série II com a Alpha, junto com a nova mecânica de Parry e a escolha de uma Super Art (o nome dos Supers nessa versão). O jogo possuía um sistema de desempate aleatório caso a luta terminasse empatada. Três garotas surgiam e viravam uma plaquinha com a escolha do vencedor. O jogo foi desenvolvido para mostrar todo o poder da placa CPS3, e o chefão Gill era o melhor exemplo. Seu corpo era metade vermelho e metade azul e usava apenas uma toga, além de ser alto. Isso tudo para mostrar que não estávamos mais na era dos personagens espelhados (já reparou no tapa-olho do Sagat em SFII?) e que a qualidade das animações estava muito melhor. Todas essas novidades começariam dando dor de cabeça para a Capcom. gameblast.com.br 5 BLAST FROM THE PAST Street Fighter III: 3rd Strike - Fight for the Future é a versão definitiva da era SFIII e foi lançado para arcade, Dreamcast, Xbox e PlayStation 2. No console da Sony, ele veio em Street Fighter Anniversary Collection, que comemorou 15 anos da franquia reunindo SSFIIT e SFIIITS. Diferente do que acontecia no primeiro PlayStation, a conversão para o PS2 ficou muito boa e com poucas perdas, levando a uma ótima experiência caseira. Fight for the Future reuniu quase tudo que os fãs pediram, devido ao choque que foi receber um jogo da série, o elenco ser praticamente novo e sua dificuldade maior, se comparado a Super Turbo. A mudança de velocidade e principalmente o Parry foram o motivo de acabar fazendo alguns jogadores se afastarem das primeiras versões. Sendo mais justo e equilibrado, 3rd Strike foi de “criticado” a queridinho dos fãs. Para executor o Parry, é necessário apertar o direcional para frente no EVO 2004 - Daigo Umehara VS Justin Wong momento exato do impacto do golpe. Se for bem-sucedido, você ganha uma pequena fração de tempo para poder punir seu oponente e não recebe dano pelo ataque que foi desferido em você. Acertar um é difícil no inicio, e você acaba acostumando. Agora imagine dar Parry com perfeição em uma Critical Art. E se você fizer isso na Losers Final do maior torneio de jogos de luta? Daigo Umehara realizou a proeza contra Justin Wong no EVO 2004. A fórmula do sucesso O PlayStation 2 recebeu muitos jogos, de todos os gêneros, porém, SFIII acabou sendo muito beneficiado no console devido a alguns fatores, como a aposentadoria precoce do Dreamcast, o Xbox ser uma novidade que aos poucos ia conquistando seu espaço, e a dificuldade de encontrar arcades com o jogo aqui no Brasil. gameblast.com.br 6 BLAST FROM THE PAST Sem se importar com esses fatores, a Capcom entregou o jogo com seu elenco completo, fases de bônus presentes e a fantástica trilha sonora intacta. É impossível você não se pegar cantarolando o tema de abertura a qualquer momento depois de ouvi-lo. A versão ainda conta com mais cores disponíveis e houve poucas alterações nas propriedades dos golpes. Ainda em 1997, a Capcom lançou Street Fighter III: 2nd Impact - Giant Attack justificando o título com um dos novatos. Essa atualização foi lançada mais cedo que o previsto. Tentando amenizar as reclamações, a produtora chegou a apelar para o maior trunfo dos jogos de luta. Foram adicionados Urien, Hugo e Akuma (o trunfo) e agora Yang possuía seu próprio quadro de seleção. O título do jogo foca na rivalidade de Alex (que é baseado em Hulk Hogan) e Hugo (baseado em André o Gigante, além do nome Hugo Andore ser parecido com a pronúncia japonesa para André: Andore). A versão chegou para arcade e Dreamcast. gameblast.com.br 7 BLAST FROM THE PAST Junto com outros títulos da Capcom como Capcom vs. SNK 2 e Marvel vs. Capcom 2, 3rd Strike é um dos jogos com melhor jogabilidade no console e acaba sendo agradável jogar mesmo no DualShock 2, que em algumas vezes nos deixa na mão no gênero. Você não precisa dominar a mecânica do Parry para se divertir com o jogo, porém, se for levar a sério e realizar torneios com os amigos, ele pode ser o seu trunfo para impressionar e ganhar as partidas. O terceiro impacto foi perfeito Street Fighter III: 3rd Strike não é apenas um dos melhores jogos de luta que existe como também é uma das versões mais fiéis em termos de port vistas em consoles. O PlayStation 2 divide com o Xbox esse título, enquanto no Dreamcast o jogo possui atraso nos comandos apertados no controle. Em 1999, chegava a versão definitiva de SFIII. Corrigindo algumas falhas e acrescentando personagens, Street Fighter III: 3rd Strike - Fight for the Future foi extremamente certeiro. Os novos personagens ajudaram a trazer os saudosistas e nostálgicos para o jogo com o boxeador Dudley (para fãs do Balrog o boxer, conhecido como M. Bison no Japão); Twelve, com seu corpo elástico lembrava um pouco Dhalsin; Q, um misterioso detetive que luta mascarado (apenas essa semelhança com Vega o claw, no Japão conhecido como Balrog); Remy, com estilo de Iori Yagami e movimentos com execução e animação similares às de Guile. Ainda houve a estreia de Makoto e o grande retorno de Chun-Li, em uma versão muito forte. gameblast.com.br 8 BLAST FROM THE PAST O jogo encerra com maestria a era dos jogos de luta da sexta geração, que acabaria vendo o gênero receber um gelo na indústria devido à quantidade de lançamentos e à falta de qualidade na maioria. A Capcom tem uma parcela de culpa com a quantidade de lançamentos que realizou, porém, marcou a geração e os consoles. A sexta geração também marca a mudança de hábito nos jogadores. Os mais velhos cresceram nos arcades e ainda possuem sua paixão mesmo que hoje joguem nos consoles (e com um controle arcade junto). Os mais novos e o pessoal intermediário encararam outra realidade: a queda das casas de arcades no país. Sendo assim, os consoles eram o cartão de visitas para os novos. Com sua base gigantesca, o PlayStation 2 garantiu que essas gerações pudessem conhecer um dos melhores jogos de luta, e levou alguns a encararem mais a sério o gênero e outros a aproveitarem as disputas reunindo os amigos. Seja qual for o seu caso, pegue seu PS2, procure nos seus jogos guardados o disco de Street Fighter Anniversary Collection e reviva ótimos momentos desse clássico. gameblast.com.br 9 PRÉVIA por Dácio Augusto PC Revisão: Luigi Santana Diagramação: Leandro Fernandes PS4 esde 1991, quando Street Fighter II saiu nos arcades, Ryu e Ken entraram nos corações de todos como grandes ícones da indústria. Com uma Dleve queda de popularidade no final dos anos 90 e começo dos anos 2000, a série voltou com força total em 2008 com Street Fighter IV. Agora, após oito anos e três grandes atualizações (Super, Arcade e Ultra), Street Fighter IV diz adeus e prepara terreno para seu sucessor: Street Fighter V. gameblast.com.br 10 PRÉVIA Agora que nos aproximamos de seu lançamento, temos muito o que falar desse jogo que promete não só ser maior e melhor, como também começar uma nova era nos jogos competitivos de luta.
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