10º Encontro Português De Computação Gráfica

Total Page:16

File Type:pdf, Size:1020Kb

10º Encontro Português De Computação Gráfica Actas do 10º Encontro Português de Computação Gráfica 1 – 3 de Outubro 2001 Lisboa – Portugal Patrocinadores de Honra Patrocinadores Organização 10º Encontro Português de Computação Gráfica 1-3 de Outubro 2001 PREFÁCIO A investigação, o desenvolvimento e o ensino na área da Computação Gráfica constituem, em Portugal, uma realidade positiva e de largas tradições. O Encontro Português de Computação Gráfica (EPCG), realizado no âmbito das actividades do Grupo Português de Computação Gráfica (GPCG), tem permitido reunir regularmente, desde o 1º EPCG realizado também em Lisboa, mas no já longínquo mês de Julho de 1988, todos os que trabalham nesta área abrangente e com inúmeras aplicações. Pela primeira vez no historial destes Encontros, o 10º EPCG foi organizado em ligação estreita com as comunidades do Processamento de Imagem e da Visão por Computador, através da Associação Portuguesa de Reconhecimento de Padrões (APRP), salientando-se, assim, a acrescida colaboração, e a convergência, entre essas duas áreas e a Computação Gráfica. Tal como nos Encontros anteriores, o programa está estruturado ao longo de três dias, sendo desta vez o primeiro dia dedicado a seminários por conferencistas convidados e os dois últimos à apresentação de comunicações e de "posters", decorrendo em simultâneo o Concurso para Jovens Investigadores, uma Exibição Comercial e, pela primeira vez, um Atelier Digital. Como novidade essencialmente dedicada aos jovens, realiza-se ainda em paralelo com o Encontro um torneio de jogos de computador. Em resposta ao apelo às comunicações para este 10º EPCG foram submetidos 38 trabalhos, na sua maioria de grande qualidade, tendo sido seleccionadas pela Comissão de Programa, após um cuidadoso processo de avaliação, apenas 19 comunicações; aos autores de 14 dos restantes trabalhos, considerados suficientemente promissores, foi sugerida a sua reformulação e uma nova submissão como "posters". Posteriormente foram submetidas 10 comunicações curtas ("posters") das quais seleccionámos oito. As comunicações seleccionadas, que se incluem nestas Actas, aparecem agrupadas em seis sessões técnicas: Síntese de Imagem, Interacção, Modelação e Visualização, Processamento de Imagem, Animação e Multimédia, e Ambientes Virtuais. Tal como nos eventos anteriores, estamos convictos que foi possível, mais uma vez, estabelecer um programa de elevado interesse e qualidade técnico-científica, motivador para todos os participantes no 10º EPCG. A realização de um evento como o Encontro Português de Computação Gráfica só é possível com o trabalho árduo e a colaboração empenhada de um grande grupo de voluntários e várias instituições, sendo devida uma palavra de sincero agradecimento a todos os que para ele contribuíram. Os Presidentes da Comissão Organizadora e da Comissão de Programa gostariam de agradecer: Aos membros da Comissão Organizadora, em particular à Fátima Estevens, o empenho e o entusiasmo postos na concretização das inúmeras tarefas que a organização deste evento implica; Aos membros da Comissão de Programa e aos revisores externos, a motivação e o cuidado que dedicaram à avaliação e selecção dos trabalhos submetidos; Aos conferencistas convidados, Augusto Albuquerque, Fausto Bernardini, David Breen, Ken Musgrave, Jivka Ovtacharova e Demetri Terzopoulos, a disponibilidade para estarem presentes e partilharem com os participantes o seu saber e as suas experiências; Aos autores de todas as submissões, a motivação, o empenho e o esforço que puseram na escrita dos seus trabalhos. Finalmente agradecemos a todas as instituições que apoiaram a realização do 10º Encontro Português de Computação Gráfica, especialmente à Hewlet Packard, particularmente à Rita Cordovil e ao Luis Monteiro, à Fundação para a Ciência e Tecnologia, à Fundação Luso-Americana para o Desenvolvimento, ao Ministério da Educação, ao Instituto Superior de Ciências do Trabalho e da Empresa, à IBM, em particular à Filipa Valente, à Next Vision, na pessoa do Carlos Leitão, à Silicon Graphics, à Micrograf, à Autodesk, ao INSAT, à UniWeb, ao Instituto de Comércio Externo e, ainda, à ADETTI, ao DCTI-ISCTE e ao INESC, co-organizadores com a APRP e o GPCG deste evento. Lisboa, Outubro de 2001 Joaquim Madeira Jorge Salvador Marques Miguel Salles Dias Joaquim A. Jorge 10º Encontro Português de Computação Gráfica 1-3 de Outubro 2001 Comissão Organizadora José Miguel Salles Dias (ISCTE/ADETTI), Presidente Alcina Prata (Instituto Politécnico de Setúbal) Bento Correia (INETI) Fátima Estevens (ADETTI) Fátima Silva (DCTI-ISCTE) João Pereira (IST/INESC) Manuel Gamito (ADETTI) Manuel Sequeira (ISCTE/ADETTI) Pedro Faria Lopes (ISCTE/ADETTI) Comissão do Programa Joaquim Madeira (UC), Co-Presidente Jorge Salvador Marques (IST/ISR), Co-Presidente A. Augusto de Sousa (FEUP/INESC) Adriano Martins Lopes (UC) Adérito Fernandes Marcos (UM/CCG) Armando Pinho (UA/IEETA) Aurélio Campilho (FEUP) Beatriz Sousa Santos (UA/IEETA) Fernando Nunes Ferreira (FEUP/INESC) Fernando Muge (IST) Francisco Feito (Univ. Jáen, Espanha) Fernando Pereira (IST/IT) Hélder Araújo (UC/ISR) Isabel Ribeiro (IST/ISR) João Bernardo (IST) João Brisson Lopes (IST) João Duarte Cunha (LNEC) João Paulo Costeira (IST) João Pereira (IST/INESC) Joaquim Jorge (IST/INESC) José Bulas Cruz (UTAD) José Carlos Teixeira (UC) J. Delgado Domingos (IST) José Dionísio (IST/IDMEC) José Manuel Rebordão (FCL) José Miguel Salles Dias (ISCTE/ADETTI) José Santos Victor (IST/ISR) Jorge Padilha (FEUP) Juan Carlos Torres (Univ. Granada, Espanha) Manuel Gamito (ADETTI) Manuel Próspero dos Santos (UNL) Mário Rui Gomes (IST/INESC) Mário Martins (UM) Nuno Correia (UNL) Pedro Faria Lopes (ISCTE/ADETTI) Pere Brunet (Univ. Pol. Catalunya, Espanha) Rafael Bidarra (Univ. Téc. Delft, Holanda) Rogério Caldas Pinto (IST) Vasco Branco (UA/INESC) Xavier Pueyo (Univ. Girona, Espanha) Recensores Externos Michal Koutek - Univ. Téc. Delft, Holanda Hiroshi Masuda - Univ. Tóquio, Japão Wu Shin-Ting - UNICAMP, Brasil II 10º Encontro Português de Computação Gráfica 1-3 de Outubro 2001 Lista de Artigos A Realidade Virtual como Ferramenta de Treino para Montagem de Cablagens Eléctricas Luís Grave, Cristina Escaleira, António F. Silva e Adérito Fernandes Marcos ................................147 Alisamento e dizimação de malhas triangulares Roberto Lam, Robert Loke e Hans du Buf .................................................................................... 97 ARENA and WOXBOT: Some Steps towards the Animation of Cognitive Characters Acting in a Virtual World Fábio R. Miranda, J. Kögler Junior, Márcio Lobo Netto e E. Del Moral Hernandez .........................131 Automatic Feature Extraction on Pages of Antique Books Through a Mathematical Morphology Based Methodology Isabel Granado, Pedro Pina e Fernando Muge............................................................................115 Comparing matching strategies for Renaissance printed words J. Caldas Pinto, A. Marcolino, M. Ramalho, F. Muge, N. Sirakov e P. Pina ....................................123 Construção e gestão da complexidade de cenários urbanos 3D em ambientes virtuais imersivos João Pimentel, Nuno Batista, Luís Goes e José Dionísio..............................................................165 Dynamic Algorithm Selection: A New Approach to the Real-Time Rendering of Complex Scenes Problem Pedro Pires e João Pereira ......................................................................................................... 23 Estratégias de desenvolvimento de jogos multimedia Pedro Faria Lopes, Maria Vasconcelos Moreira e Hugo Pereira ...................................................141 Holodeck: uma técnica para Armazenamento e Busca Eficientes de Raios Luminosos em Síntese de Imagem Ana Cláudia Nogueira, A. Augusto Sousa e A. Cardoso Costa ........................................................ 1 IDL: Uma Linguagem para a Detecção de Interferências Geométricas Pedro Santos, Manuel Gamito e José Miguel Salles Dias .............................................................. 77 Interactive facilities for collaborative feature modelling on the Web Rafael Bidarra, Eelco van den Berg e Willem F. Bronsvoort .......................................................... 43 Interfaces caligráficas RISC João P. Pereira, Joaquim A. Jorge, Vasco A. Branco e F. Nunes Ferreira ..................................... 53 Jogo do Galo, Agente de Apoio à Utilização de Jogos por Deficientes Profundos António Pereira, Ricardo Amaro, Ana Paiva e João Brisson Lopes ................................................ 69 Jogos de Guerra e Paz Helder Batista, Vasco Costa e João Pereira ................................................................................157 Procedural terrains with overhangs Manuel N. Gamito e F. Kenton Musgrave ..................................................................................... 33 Síntese de Imagem para Ambientes Virtuais: Experiências com a técnica RENDERCACHE A. Valle de Carvalho, A. Augusto de Sousa e A. Cardoso Costa.................................................... 11 Vision-Based Interaction within a Multimodal Framework Vítor Sá, Cornelius Malerczyk e Michael Schnaider ...................................................................... 61 Visualização interactiva tridimensional em Java3D Bruno Caiado, Luís Correia e João Brisson Lopes ........................................................................ 87 Wavelet Compression and Transmission of Deformable Surfaces over Networks António Calado Lopes, Manuel Gamito e José Miguel Salles Dias ................................................107
Recommended publications
  • Preparing for an Installation of a 33 to 256 Processor System HR-04122-0B Origin ™ Systems Last Modified: August 1999
    Preparing for an Installation of a 33 to 256 Processor System HR-04122-0B Origin ™ Systems Last Modified: August 1999 Record of Revision . 4 Overview . 5 System Components and Configurations . 6 Equipment Separation Limits . 8 Site Requirements . 10 Planning Your Access Route . 10 Environmental Requirements . 14 Facility Power Requirements . 15 Remote Support . 20 Network Connections . 20 Raised-floor Installations . 21 Securing the Cabinets . 25 Physical Specifications . 28 Origin 2000 Systems . 34 Onyx2 InfiniteReality2 Systems . 38 Onyx2 InfiniteReality2 Rack System . 38 Onyx2 InfiniteReality Multirack Systems . 38 Onyx2 InfiniteReality2 Multirack System Layout Options . 41 SCSI RAID Rack . 42 Origin Fibre Channel Rack . 43 O2 Workstation . 44 Site Planning Checklist . 46 Summary . 48 HR-04122-0B SGI Proprietary 1 Preparing for an Installation Figures Figure 1. Origin 2000 128- and 256-Processor Multirack Systems: Standard and Optional Floor Layouts Placed on 24 in. x 24 in. Floor Panels . 7 Figure 2. Distance between Racks (Standard Layout) . 8 Figure 3. Separation Limits . 9 Figure 4. Origin 2000 Rack, Onyx2 InfiniteReality2 Rack, and MetaRouter Shipping Configuration . 11 Figure 5. SCSI RAID Rack Shipping Configuration . 12 Figure 6. Origin Fibre Channel Rack Shipping Configuration . 13 Figure 7. Origin 2000 Rack and Onyx2 InfiniteReality2 Rack Floor Cutout 22 Figure 8. MetaRouter Floor Cutout . 23 Figure 9. SCSI RAID Rack Floor Cutout . 24 Figure 10. Origin Fibre Channel Rack Floor Cutout . 24 Figure 11. Securing the Origin 2000 Rack and Onyx2 Rack . 25 Figure 12. Securing the MetaRouter . 26 Figure 13. Securing the Origin Fibre Channel Rack . 27 Figure 14. Origin 2000 Rack . 35 Figure 15. MetaRouter . 36 Figure 16.
    [Show full text]
  • CXFSTM Administration Guide for SGI® Infinitestorage
    CXFSTM Administration Guide for SGI® InfiniteStorage 007–4016–025 CONTRIBUTORS Written by Lori Johnson Illustrated by Chrystie Danzer Engineering contributions to the book by Vladmir Apostolov, Rich Altmaier, Neil Bannister, François Barbou des Places, Ken Beck, Felix Blyakher, Laurie Costello, Mark Cruciani, Rupak Das, Alex Elder, Dave Ellis, Brian Gaffey, Philippe Gregoire, Gary Hagensen, Ryan Hankins, George Hyman, Dean Jansa, Erik Jacobson, John Keller, Dennis Kender, Bob Kierski, Chris Kirby, Ted Kline, Dan Knappe, Kent Koeninger, Linda Lait, Bob LaPreze, Jinglei Li, Yingping Lu, Steve Lord, Aaron Mantel, Troy McCorkell, LaNet Merrill, Terry Merth, Jim Nead, Nate Pearlstein, Bryce Petty, Dave Pulido, Alain Renaud, John Relph, Elaine Robinson, Dean Roehrich, Eric Sandeen, Yui Sakazume, Wesley Smith, Kerm Steffenhagen, Paddy Sreenivasan, Roger Strassburg, Andy Tran, Rebecca Underwood, Connie Woodward, Michelle Webster, Geoffrey Wehrman, Sammy Wilborn COPYRIGHT © 1999–2007 SGI. All rights reserved; provided portions may be copyright in third parties, as indicated elsewhere herein. No permission is granted to copy, distribute, or create derivative works from the contents of this electronic documentation in any manner, in whole or in part, without the prior written permission of SGI. LIMITED RIGHTS LEGEND The software described in this document is "commercial computer software" provided with restricted rights (except as to included open/free source) as specified in the FAR 52.227-19 and/or the DFAR 227.7202, or successive sections. Use beyond
    [Show full text]
  • Imusic: Inessential Guide to Listening to Music on Athena
    iMusic: Inessential Guide to Listening to Music on Athena The Student Information Processing Board Richard Tibbetts <[email protected]> May 27, 2001 Contents 1 Introduction 3 2 Identifying Athena Platforms 3 3 Connecting Headphones and Speakers 3 3.1 Headphones . 3 3.1.1 Dell GX1 . 4 3.1.2 Dell GX110 . 4 3.1.3 SGI O2 . 5 3.1.4 SGI Indy . 5 3.1.5 Sun Sparcstation 5 . 6 3.1.6 Sun Ultra 5 . 6 3.1.7 Sun Ultra 10 . 7 3.2 Attaching Speakers . 7 4 Setting Audio Device and Volume 7 4.1 Linux . 7 4.2 SGI . 7 4.3 Sun . 7 5 Playing Music 7 5.1 Compact Disc . 8 5.2 MP3 . 8 5.3 Ogg Vorbis . 8 5.4 Real Audio . 8 6 Miscellaneous Topics 8 6.1 Accessing Files on an NFS Shared Volume . 8 6.2 Accessing Files on a Windows Shared Drive . 8 1 A Identifying Athena Machines 8 2 1 Introduction These days most Athena workstations have suitable sound hardware and are quite able to play most music formats. However, each platform has its own peculiarities in the way sound is played, the way volume is controlled, where the headphone jack is located, and various other problems. This document clarifies all of these issues. If you notice any problems with this document, or have any questions which it doesn't answer, please let us know. You can send email to [email protected], drop by the office in W20-557, or call us at x3-7788.
    [Show full text]
  • Computing @SERC Resources,Services and Policies
    Computing @SERC Resources,Services and Policies R.Krishna Murthy SERC - An Introduction • A state-of-the-art Computing facility • Caters to the computing needs of education and research at the institute • Comprehensive range of systems to cater to a wide spectrum of computing requirements. • Excellent infrastructure supports uninterrupted computing - anywhere, all times. SERC - Facilities • Computing - – Powerful hardware with adequate resources – Excellent Systems and Application Software,tools and libraries • Printing, Plotting and Scanning services • Help-Desk - User Consultancy and Support • Library - Books, Manuals, Software, Distribution of Systems • SERC has 5 floors - Basement,Ground,First,Second and Third • Basement - Power and Airconditioning • Ground - Compute & File servers, Supercomputing Cluster • First floor - Common facilities for Course and Research - Windows,NT,Linux,Mac and other workstations Distribution of Systems - contd. • Second Floor – Access Stations for Research students • Third Floor – Access Stations for Course students • Both the floors have similar facilities Computing Systems Systems at SERC • ACCESS STATIONS *SUN ULTRA 20 Workstations – dual core Opteron 4GHz cpu, 1GB memory * IBM INTELLISTATION EPRO – Intel P4 2.4GHz cpu, 512 MB memory Both are Linux based systems OLDER Access stations * COMPAQ XP 10000 * SUN ULTRA 60 * HP C200 * SGI O2 * IBM POWER PC 43p Contd... FILE SERVERS 5TB SAN storage IBM RS/6000 43P 260 : 32 * 18GB Swappable SSA Disks. Contd.... • HIGH PERFORMANCE SERVERS * SHARED MEMORY MULTI PROCESSOR • IBM P-series 690 Regatta (32proc.,256 GB) • SGI ALTIX 3700 (32proc.,256GB) • SGI Altix 350 ( 16 proc.,16GB – 64GB) Contd... * IBM SP3. NH2 - 16 Processors WH2 - 4 Processors * Six COMPAQ ALPHA SERVER ES40 4 CPU’s per server with 667 MHz.
    [Show full text]
  • MPEG-4: Fallacies and Paradoxes
    MPEG-4: Fallacies and Paradoxes Zhen Fang Sally A. McKee University of Utah Cornell University School of Computing Electrical and Computer Engineering WWC-5 MPEG-4: Multimedia for Our Time • Internet streaming video, Digital TV, mobile multimedia, broadcast … • Improved from MPEG-1 and MPEG-2 – Interactivity – Streaming • You have been using it ! –.avi, .wmv, .asx, .mp4, … – Few of them are true MPEG-4. WWC-5 MPEG-4 Visual: a Hierarchical Structure Video Session VS1 • Object-based approach VO n enables interactivity Visual Object and streaming VO1 VO2 VOLm Visual Object Layer • Each VOP contains VOL1 VOL2 VOP motion, shape and k texture data Visual Object Plane VOP1 VOP2 WWC-5 Motion Estimation P-VOP • Spatial and temporal compression B-VOP2 • OoO processing increases memory and B-VOP1 computation demand time I-VOP WWC-5 Popular Assumptions on MPEG4 Visual • Memory-streaming • Bus-bandwidth limited • Memory latency sensitive • Adversely affected by larger image sizes • Adversely affected by a greater number of images or layers • These are all intuitive and plausible! WWC-5 Experiment Environment • SGI O2 (R12000, 1MB L2C) • SGI Onyx VTX (R10000, 2MB L2C) • SGI Onyx2 InfiniteReality (R12000, 8MB L2C) L1 data cache 32KB, 2-way, 32B/line, LRU, WB L2 unified cache 2-way, 128B/line, LRU, WB System bus 64 bits, 133MHz, split transaction main memory 4-way interleaved SDRAM, 680MB/s sustained, 800MB/s peak WWC-5 Experiment Environment (2) • ISO reference software – by EU ACTS Project MoMuSys • MIPS cc compiler at -O3 • SGI SpeedShop performance
    [Show full text]
  • SPRING 2013 Volume 7, Issue 1 SVG UPDATE 9 Sportspost:NY 36 12 League Technology Summit 26 Transport 36 Sports Venue Technology Summit
    ADVANCING THE CREATION, PRODUCTION, & DISTRIBUTION OF SPORTS CONTENT Spring 2013 • Volume 7, iSSUE 1 AN PUBLICATION SVG SPECIAL REPORT: THE BIG SHOW FROM THE BIG EASY Inside the Super Bowl XLVII Compound in New Orleans • SVG Update: In-Depth Recaps of Recent SVG Events • Sports Broadcasting Hall of Fame: The Class of 2012 • White Papers: The Promise of 4K, Streaming the Pac-12 Networks, and Workflow Automation in Sports plus Comprehensive 2013 NAB Preview & SVG Sponsor Update UPFRONT IN THIS ISSUE 4 FROM THE CHAIRMAN Even With 4K, the Future of Sports Video Is Better HD 6 THE TIp-off Standing Up For Your Rights SPRING 2013 VOLUME 7, ISSUE 1 SVG UPDATE 9 SportsPost:NY 36 12 League Technology Summit 26 TranSPORT 36 Sports Venue Technology Summit 42 SVG SPECIAL REPORT: THE BIG GAME FROM THE BIG EASY SPORTS BROADCASTING HALL OF FAME Class of 2012 Coverage begins on page 54 56 George Bodenheimer 64 Cory Leible 58 Ray Dolby 66 Paul Tagliabue 60 Frank Gifford 68 Jack Weir 62 Ed Goren 70 Jack Whitaker 72 WHITE PAPERS 80 72 Canon: The Promise of 4K 76 iStreamPlanet: Live Linear Streaming 80 Wohler: File-based Workflow Automation 3 2 1 8 4 PRODUCT NEWS 15 32 84 Remote Sports Production Gearbase 18 More trucks, more gear, more consolidation 111 87 NAB Preview 84 A comprehensive look at what SVG Sponsors will showcase in Las Vegas 122 Sponsor Update New technology, news, and innovations 87 138 SVG SPONSOR INDEX 144 THE FINAL BUZZER A Measured Response to 4K Hype? The SportsTech Journal is produced and published by the Sports Video Group.
    [Show full text]
  • Translating Research Into Business
    THE STATE OF SÃO PAULO RESEARCH FOUNDATION Translating Research into Business Ten years promoting technological innovation THE STATE OF SÃO PAULO RESEARCH FOUNDATION Carlos Vogt President Marcos Macari Vice-president BOARD OF TRUSTEES Adilson Avansi de Abreu Carlos Vogt Celso Lafer Hermann Wever Horácio Lafer Piva Hugo Aguirre Armelin José Arana Varela Marcos Macari Nilson Dias Vieira Júnior Vahan Agopyan Yoshiaki Nakano EXECUTIVE BOARD Ricardo Renzo Brentani Chief Executive Carlos Henrique de Brito Cruz Scientific Director Joaquim José de Camargo Engler Administrative Director Translating Research into Business Ten years promoting technological innovation Projects supported by FAPESP in the Partnership for Technological Innovation and Technological Innovation in Small Businesses Programs 2005 Catalogação-na-publicação elaborada pelo Centro de Documentação e Informação da FAPESP The State of São Paulo Research Foundation. Translating research into business : ten years promoting technological innovation : projects supported by FAPESP in the Partnership for Technological Innovation and Technological Innovation in Small Businesses programs / The State of São Paulo Research Foundation – São Paulo : FAPESP, 2005. 256 p. : il. ; 28 cm. Tradução de: A pesquisa traduzida em negócios : dez anos de incentivo à inovação tecnológica : projetos apoiados pela FAPESP nos programas Parceria para Inovação Tecnológica e Inovação Tecnológica em Pequenas Empresas. I. Título II. Título: Ten years promoting technological innovation. III. Título: Projects supported by FAPESP in the Partnership for Technological Innovation and Technological Innovation in Small Businesses programs. 1.FAPESP 2. Pesquisa e desenvolvimento – São Paulo 3. Ciência 4. Tecnologia 5. Inovação tecnológica 6. Inovação Tecnológica em Pequenas Empresas 7. PIPE 8. Parceria para Inovação Tecnológica 9. PITE 04/05 CDD 507.208161 Depósito Legal na Biblioteca Nacional, conforme Lei n.º 10.994, de 14 de dezembro de 2004.
    [Show full text]
  • Failsafetm Administrator's Guide for SGI
    FailSafeTM Administrator’s Guide for SGI® InfiniteStorage 007–3901–009 CONTRIBUTORS Written by Jenn Byrnes, Susan Ellis, Lori Johnson, Steven Levine Edited by Susan Wilkening Illustrated by Chrystie Danzer, Dany Galgani Production by Glen Traefald Engineering contributions by Gemma Exton, Scott Henry, Vidula Iyer, Ashwinee Khaladkar, Harald Kaul, Tony Kavadias, Linda Lait, Michael Nishimoto, Nate Pearlstein, Alain Renaud, Wesley Smith, Bill Sparks, Paddy Sreenivasan, Dan Stekloff, Rebecca Underwood, Manish Verma COPYRIGHT © 1999–2003, Silicon Graphics, Inc. All rights reserved; provided portions may be copyright in third parties, as indicated elsewhere herein. No permission is granted to copy, distribute, or create derivative works from the contents of this electronic documentation in any manner, in whole or in part,without the prior written permission of Silicon Graphics, Inc. LIMITED RIGHTS LEGEND The electronic (software) version of this document was developed at private expense; if acquired under an agreement with the USA government or any contractor thereto, it is acquired as "commercial computer software" subject to the provisions of its applicable license agreement, as specified in (a) 48 CFR 12.212 of the FAR; or, if acquired for Department of Defense units, (b) 48 CFR 227-7202 of the DoD FAR Supplement; or sections succeeding thereto. Contractor/manufacturer is Silicon Graphics, Inc., 1600 Amphitheatre Pkwy 2E, Mountain View, CA 94043-1351. TRADEMARKS AND ATTRIBUTIONS Silicon Graphics, SGI, the SGI logo, IRIS, IRIX, Onyx, Onyx2, Origin, and XFS are registered trademarks and CXFS, FailSafe, IRIS FailSafe, NUMAlink, Performance Co-Pilot, SGI SAN Server, and Silicon Graphics Fuel are trademarks of Silicon Graphics, Inc., in the United States and/or other countries worldwide.
    [Show full text]
  • 10K Wrapper V10.Qxd
    2003 ANNUAL REPORT AND PROXY STATEMENT 2003 ANNUAL REPORT AND PROXY STATEMENT Since the founding of the company in 1982, All of these offerings provide distinct and unique Silicon Graphics has provided groundbreaking advantages over competing computing systems. products and services that have significantly increased the productivity of technical and cre- Because SGI is exclusively focused on the ative professionals worldwide. Our culture is one technical computing marketplace, our systems of innovation, and SGI’s history includes many of are specifically designed to solve the world’s the most significant advancements in computer most challenging problems. science; from the birth of the 3D graphics industry to modular and scalable supercomputing, data SGI’s customers are innovators and leaders in management, and visualization technologies. their respective fields. Whether used to make important scientific discoveries, design innovative Today, the SGI® product family includes high products, create compelling content, discover performance servers, advanced visualization and produce oil, or enhance national security, systems, desktop workstations, storage solutions, our systems deliver powerful insight and decision and software tools. We also offer a broad portfolio support. SGI’s mission is to enable the most of solutions through our professional services, important scientific and creative breakthroughs customer support, and consultation business. of the 21st century. 22OCT200313350630 November 3, 2003 Dear Stockholder: You are cordially invited to attend the Annual Meeting of Stockholders of Silicon Graphics, Inc. to be held on December 16, 2003 at 3:00 p.m. in the Ballroom of the Hyatt Rickeys, 4219 El Camino Real, Palo Alto, California. The Notice of Annual Meeting and Proxy Statement that accompany this letter provide an outline of the business to be conducted at the meeting.
    [Show full text]
  • 5.3.1 Chyby Na SGI O2
    VYSOKÉ UČENÍ TECHNICKÉ V BRNĚ BRNO UNIVERSITY OF TECHNOLOGY FAKULTA INFORMAČNÍCH TECHNOLOGIÍ ÚSTAV INFORMAČNÍCH SYSTÉMŮ FACULTY OF INFORMATION TECHNOLOGY DEPARTMENT OF INFORMATION SYSTEMS TESTOVÁNÍ PAMĚTI NA ARCHITEKTUŘE SGI/MIPS BAKALÁŘSKÁ PRÁCE BACHELOR‘S THESIS AUTOR PRÁCE Karol Rydlo AUTHOR BRNO 2009 VYSOKÉ UČENÍ TECHNICKÉ V BRNĚ BRNO UNIVERSITY OF TECHNOLOGY FAKULTA INFORMAČNÍCH TECHNOLOGIÍ ÚSTAV POČÍTAČOVÝCH SYSTÉMŮ FACULTY OF INFORMATION TECHNOLOGY DEPARTMENT OF COMPUTER SYSTEMS TESTOVÁNÍ PAMĚTI NA ARCHITEKTUŘE SGI/MIPS MEMORY TESTING ON SGI/MIPS ARCHITECTIRE BAKALÁŘSKÁ PRÁCE BACHELOR‘S THESIS AUTOR PRÁCE Karol Rydlo AUTHOR VEDOUCÍ PRÁCE Ing. Tomáš Kašpárek SUPERVISOR BRNO 2009 Abstrakt Moje bakalářská práce se zabývá zprovozněním a vytvořením vlastních testů paměti na grafických stanicích SGI O2, což sebou přináší seznámení se s architekturou procesorů MIPS a pokouší se najít ideální prostředí pro provádění těchto testů. S tím úzce souvisí hledání vhodného způsobu spouštění a překladu aplikací pro stanice SGI O2, kde se zabývá také využitím křížových kompilátorů. Abstract Work is engaged in making solution for creating own memory tests on graphical station SGI O2. This thesis produces work on MIPS processor architecture and it try to find the ideal environments for testing memory and with it is nearly related looking for chances of start and compile application for SGI O2. Part of my thesis is also target using cross-compilers, for effective and useful work with program for other architecture. Klíčová slova Testování paměti, RAM,
    [Show full text]
  • Realtime Computer Graphics on Gpus Introduction
    Real-time Algorithms Programmable Pipeline History Summary Realtime Computer Graphics on GPUs Introduction Jan Kolomazn´ık Department of Software and Computer Science Education Faculty of Mathematics and Physics Charles University in Prague March 3, 2021 1 / 55 Real-time Algorithms Programmable Pipeline History Summary Real-time Algorithms 2 / 55 Real-time Algorithms Programmable Pipeline History Summary REAL-TIME ALGORITHMS I Time Constrains: I Hard limit I Soft limit I CG examples: I Video frame rate I Cinema – 24 Hz I TV – 25 (50) Hz, 30 (60) Hz I Video games – 30–60 Hz I Virtual reality – frame rate doubled I Haptic rendering – 1 kHz 3 / 55 Real-time Algorithms Programmable Pipeline History Summary REAL-TIME ALGORITHMS I Time Constrains: I Hard limit I Soft limit I CG examples: I Video frame rate I Cinema – 24 Hz I TV – 25 (50) Hz, 30 (60) Hz I Video games – 30–60 Hz I Virtual reality – frame rate doubled I Haptic rendering – 1 kHz 4 / 55 Real-time Algorithms Programmable Pipeline History Summary REAL-TIME ALGORITHMS I Time Constrains: I Hard limit I Soft limit I CG examples: I Video frame rate I Cinema – 24 Hz I TV – 25 (50) Hz, 30 (60) Hz I Video games – 30–60 Hz I Virtual reality – frame rate doubled I Haptic rendering – 1 kHz 5 / 55 Real-time Algorithms Programmable Pipeline History Summary REAL-TIME ALGORITHMS I Time Constrains: I Hard limit I Soft limit I CG examples: I Video frame rate I Cinema – 24 Hz I TV – 25 (50) Hz, 30 (60) Hz I Video games – 30–60 Hz I Virtual reality – frame rate doubled I Haptic rendering – 1 kHz 6 / 55 Real-time Algorithms Programmable Pipeline History Summary REAL-TIME ALGORITHMS I Time Constrains: I Hard limit I Soft limit I CG examples: I Video frame rate I Cinema – 24 Hz I TV – 25 (50) Hz, 30 (60) Hz I Video games – 30–60 Hz I Virtual reality – frame rate doubled I Haptic rendering – 1 kHz 7 / 55 Real-time Algorithms Programmable Pipeline History Summary HOW TO ACHIEVE SPEED I Optimal algorithm (time complexity ?) I Approximations vs.
    [Show full text]
  • UNIX Administration Course
    UNIX Administration Course Copyright 1999 by Ian Mapleson BSc. Version 1.0 [email protected] Tel: (+44) (0)1772 893297 Fax: (+44) (0)1772 892913 WWW: http://www.futuretech.vuurwerk.nl/ Detailed Notes for Day 3 (Part 2) UNIX Fundamentals: Organising a network with a server. This discussion explains basic concepts rather than detailed ideas such as specific ’topologies’ to use with large networks, or how to organise complex distributed file systems, or subdomains and address spaces - these are more advanced issues which most admins won’t initially have to deal with, and if they do then the tasks are more likely to be done as part of a team. The SGI network in Ve24 is typical a modern UNIX platform in how it is organised. The key aspects of this organisation can be summarised as follows: A number of client machines and a server are connected together using a hub (24-port in this case) and a network comprised of 10Mbit Ethernet cable (100Mbit is more common in modern systems, with Gigabit soon to enter the marketplace more widely). Each client machine has its own unique identity, a local disk with an installed OS and a range of locally installed application software for use by users. The network has been configured to have its own subdomain name of a form that complies with the larger organisation of which it is just one part (UCLAN). The server has an external connection to the Internet. User accounts are stored on the server, on a separate external disk. Users who login to the client machines automatically find their own files available via the use of the NFS service.
    [Show full text]