Narrative and Digital Media
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Screening a Digital Visual Poetics
Screening a Digital Visual Poetics Brian Lennon Columbia University Book was there, it was there. Gertrude Stein “O sole mio.” The contemporary elegy, Peter M. Sacks has observed, mourns not only the deceased but also the ceremony or medium of grief itself.1 Recent trends in digital media theory signal the absorp- tion of initial, utopian claims made for electronic hypertextuality and for the transformation of both quotidian and literary discourse via the radical enfranchisement of active readers. Born in 1993, the democratizing, decentralizing World Wide Web—at first, the “almost embarrassingly literal embodiment” (George P. Landow) of post- structuralist literary theory, a global Storyspace—has in a mere six years been appropriated, consolidated, and “videated” as a forum for commerce and advertising.2 Meanwhile, with the public recantation 1. Peter M. Sacks, The English Elegy: Studies in the Genre from Spenser to Yeats (Baltimore: Johns Hopkins University Press, 1985), p. 299: “Sociologists and psychologists, as well as literary and cultural historians, consistently demonstrate the ways in which death has tended to become obscene, meaningless, impersonal—an event either stupefyingly colossal in cases of large-scale war or genocide, or clinically concealed somewhere be- hind the technology of the hospital and the techniques of the funeral home.” It is the technology, of course, that is key: and this applies not just to the technologically ob- scured death of human bodies, but to the technologically assisted figural “death,” first of the author (Barthes, Foucault), then of the printed book (Birkerts et al.), and now of the techno-socialistic “network” (with military antecedents) that the Internet once was. -
<I>Victory Garden</I>
Western Kentucky University TopSCHOLAR® Masters Theses & Specialist Projects Graduate School 8-2012 Reading Ineffability and Realizing Tragedy in Stuart Moulthrop's Victory Garden Michael E. Gray Western Kentucky University, [email protected] Follow this and additional works at: http://digitalcommons.wku.edu/theses Part of the English Language and Literature Commons, and the Modern Literature Commons Recommended Citation Gray, Michael E., "Reading Ineffability and Realizing Tragedy in Stuart Moulthrop's Victory Garden" (2012). Masters Theses & Specialist Projects. Paper 1188. http://digitalcommons.wku.edu/theses/1188 This Thesis is brought to you for free and open access by TopSCHOLAR®. It has been accepted for inclusion in Masters Theses & Specialist Projects by an authorized administrator of TopSCHOLAR®. For more information, please contact [email protected]. READING INEFFABILITY AND REALIZING TRAGEDY IN STUART MOULTHROP’S VICTORY GARDEN A Thesis Presented to The Faculty of the Department of English Western Kentucky University Bowling Green, Kentucky In Partial Fulfillment Of the Requirements for the Degree Master of Arts By Michael E. Gray August 2012 I would like to thank my wife, Lisa Oliver-Gray, for her steadfast support during this project. Without her love and the encouragement of my family and friends, I could not have finished. I would also like to thank my committee for their timely assistance this summer. Last, I would like to dedicate this labor to my father, Dr. Elmer Gray, who quietly models academic excellence and was excited to read a sprawling first draft. CONTENTS Introduction…………………………………………………………………………..1-30 Chapter One…………………………………………………………………………31-57 Chapter Two…………………………………………………………………………58-86 Chapter Three………………………………………………………………………87-112 Appendix: List of Screenshots...………………………………………………….113-121 Notes………………………………………………………………………………122-145 Works Cited……………………………………………………………………….146-149 iv TABLE OF FIGURES Figure 1. -
Spatiality As a Governing Principle of Digital Literature
The Ergodic Revisited: Spatiality as a Governing Principle of Digital Literature James Barrett Umeå Studies in Language and Literature 28 Department of Language Studies Umeå University 2015 For my father, James Arthur Barrett (1940-2013) "Reading maketh a full man, conference a ready man, and writing an exact man" - Sir Francis Bacon, Of Studies (1625) Responsible publisher under Swedish law: the Dean of the Humanities Faculty This work is protected by the Swedish Copyright Legislation (Act 1960:729) ISBN: 978-91-7601-283-3 Cover by Mikael Lundén. Ev. info om Omslag/sättning/omslagsbild: An electronic version available at: http://umu.diva-portal.org/ Printed by: Print & Media, Umeå University 2015 Umeå, Västerbotten 2015 Table of Contents Acknowledgements 3 Abstract 5 Keywords 6 Enkel sammanfattning på svenska 7 Introduction 11 Background 12 Close Reading 16 Basis for Analysis and Argument 19 Research Questions: Space, Interaction and Narrative 23 The Chapters 25 Contribution 30 Reading Interactive Spaces 32 Close Reading Space in the Digital Works 33 The Representation of Space in the Digital Works 40 Address and the Spatial in the Prefaces 41 The Representation of Space and Metalepsis 43 Representational Space 47 The Iconic and the Symbolic in the Digital Works 48 Monumentality 52 Perspective and Interaction 57 Focalization 61 Addressivity 65 Place 68 Audio and the Spatial 73 The Spatial Foundation for Interaction 76 An Interactive Literary Communication Based on the Spatial 80 Representation of Space 84 Form and Design 86 Signs and -
Authors and Readers in an ABSTRACT INTRODUCTION
JAY DAVID BOLTER Professor School of Literature, Communications, and Culture Georgia Institute of Technology Atlanta, Georgia Authors and Readers in an Age of Electronic Texts ABSTRACT Electronic hypertext is the latest in a series of technologies of writing; it is a technological innovation that is both revolutionary and evolutionary. Hypertext challenges our sense that any book is a complete, separate, and unique expression of its author. In addition to hypertextual writing, the computer also supports new forms of graphic representation and communication. As all forms of electronic communication become increasingly important in our society, we must learn how to combine these two orthogonal information spaces: the visual space of computer graphics with the semantic space of hypertext. INTRODUCTION These proceedings address a range of issues under the rubric of electronic literacy. Some of the authors consider the problems of transferring texts recorded in earlier technologies of writing to the new electronic medium. Others consider how to use these texts once they have been transferred. Some address the challenges that electronic technology poses for publishers as the traditional providers of texts, others the challenges faced by libraries as the traditional centers for collecting and organizing texts. These issues in turn entail larger questions: How does the computer change the nature of symbolic representation and communication, the nature of writing itself? What does it mean to be an author in an electronic environment? What does JAY DAVID BOLTER it mean to be an electronic reader? At the outset, it may be useful to reflect briefly on these larger questions. HYPERTEXT AND THE HISTORY OF WRITING What makes electronic writing interesting and novel are the qualities of fluidity, multiplicity, and dispersed control in other words, its hypertextual qualities. -
Chapter 1 1. Anthony J. Niez and Norman N. Holland, “Interactive
notes.qxd 11/15/1999 9:14 AM Page 173 Notes Chapter 1 1. Anthony J. Niez and Norman N. Holland, “Interactive Fiction,” Critical Inquiry 11 (1984): 111. 2. Articles on readers and hypertexts include Stuart Moulthrop and Nancy Kaplan, “Something to Imagine: Literature, Composition, and Inter- active Fiction,” Computers and Composition 9, no. 1 (1991): 7–24; Moulthrop and Kaplan, “They Became What They Beheld: The Futility of Resistance in the Space of Hypertext Writing,” in Literacy and Computers: The Complications of Teaching and Learning with Technology, ed. Susan Hilligoss and Cynthia L. Selfe (New York: Modern Language Association, 1991), 105–32; Michael Joyce, “Siren Shapes: Exploratory and Constructive Hypertexts,” Academic Computing 3, no. 4 (1988): 10–14, 37–42; J. Yel- lowlees Douglas, “Plucked from the Labyrinth: Intention, Interpretation, and Interactive Narratives,” in Knowledge in the Making: Challenging the Text in the Classroom, ed. Bill Corcoran, Mike Hayhoe, and Gordon M. Pradl (Portsmouth, N.H.: Boynton/Cook, 1994), 179–92; Douglas, “Gaps, Maps, and Perception: What Hypertext Readers (Don’t) Do,” Perforations 3 (spring–summer 1992): 1–13. 3. Jurgen Fauth, “Poles in Your Face: The Promises and Pitfalls of Hyper‹ction,” Mississippi Review 2, no. 6 (September 1995): <http://orca.st.usm.edu/mrw/backweb.html>. 4. Thomas Swiss, “Music and Noise: Marketing Hypertexts,” review of Eastgate Systems, Inc., Post Modern Culture 7, no. 1 (1996): <http:// jefferson.village.virginia.edu/pmc/text-only/issue.996/review-4.996>. 5. Espen J. Aarseth, Cybertext: Perspectives on Ergodic Literature (Bal- timore: Johns Hopkins University Press, 1997), 49. 6. -
Interactive Digital Narrative History, Theory and Practice
Interactive Digital Narrative History, Theory and Practice Edited by Hartmut Koenitz, Gabriele Ferri, Mads Haahr, Diğdem Sezen and Tonguç İbrahim Sezen First published 2015 by Routledge 711 Third Avenue, New York, NY 10017 and by Routledge 2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN Routledge is an imprint of the Taylor & Francis Group, an informa business © 2015 Taylor & Francis The right of the editor to be identified as the author of the editorial material, and of the authors for their individual chapters, has been asserted in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. Trademark notice: Product or corporate names may be trademarks or registered trademarks, and are used only for identification and explanation without intent to infringe. Library of Congress Cataloging in Publication Data [CIP data] ISBN: 978-1-138-78239-6 (hbk) ISBN: 978-1-315-76918-9 (ebk) Typeset in Sabon by codeMantra Contents Foreword ix NICK MONTFOrt Acknowledgments xv 1 Introduction: Perspectives on Interactive Digital Narrative 1 Hartmut KOENITZ, GABRIELE FERRI, MADS HAAHR, DIğDEM SEZEN AND TONGUÇ İBRAHIM SEZEN SECTION I: IDN HISTORY Introduction: A Concise History of Interactive Digital Narrative 9 -
The End of Books—Or Books Without End? Front.Qxd 11/15/1999 9:04 AM Page Ii Front.Qxd 11/15/1999 9:04 AM Page Iii
front.qxd 11/15/1999 9:04 AM Page i The End of Books—or Books without End? front.qxd 11/15/1999 9:04 AM Page ii front.qxd 11/15/1999 9:04 AM Page iii The End of Books—Or Books without End? Reading Interactive Narratives J. Yellowlees Douglas Ann Arbor The University of Michigan Press front.qxd 11/15/1999 9:04 AM Page iv Copyright © by the University of Michigan 2000 All rights reserved Published in the United States of America by The University of Michigan Press Manufactured in the United States of America c Printed on acid-free paper 2003 2002 2001 2000 4 3 2 1 No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, or otherwise, without the written permission of the publisher. A CIP catalog record for this book is available from the British Library. Library of Congress Cataloging-in-Publication Data applied for ISBN 0-472-11114-0 (cloth: alk. paper) front.qxd 11/15/1999 9:04 AM Page v Acknowledgments In 1986 John McDaid, then a fellow graduate student at New York University, suggested I meet Jay Bolter, who arrived bearing a 1.0 beta copy of Storyspace. When he opened the Storyspace demo document to show McDaid and I a cognitive map of the Iliad represented as a hypertext, my fate was clinched in under sixty seconds. I had seen the future, and it consisted of places, paths, links, cognitive maps, and a copy of afternoon, a story, which Jay also gave us. -
Further, Reading
Further, Reading This is the last column in the Platform 2 series. I’m grateful to Vagant for providing me with the opportunity to share some insights into the world of electronic literature over the past two years. I hope the columns have directed readers to some intriguing reading experience made for digital media and perhaps inspired a few writers to consider ways that they might want to play in the vast sandbox offered us by the computer, the network, mobile devices, and other emerging technologies. In parting I offer some suggestions for further reading about electronic literature. There is a rich and growing body of critical writing about electronic literature. While electronic literature is primarily a network- based digital phenomenon, the establishment of electronic literature as an academic field has been built to a greater extent on printed books that take time to step back and process the digital turn as it is unfolds. Foundations Before the Web, in the early 1990s, two books in particular had an important impact in establishing hypertext fiction and digital textuality more generally as objects of study within literature programs. Writing Space: The Computer, Hypertext, and the History of Writing, published by Jay David Bolter in 1991, offered the first serious and detailed investigation of the computer’s “writing space” considering the potential effects of its malleability in comparison to the history of the printed book, and the differences between the conceptual space of electronic writing, characterized by fluidity and interactivity between the writer, the reader, and mediating systems. At the same time as Bolter was writing that study, he was also part of the group developing Storyspace, the first hypertext system developed specifically for the creation of literary texts, and the book provides a good basis for understanding the conceptual milieu of early hypertext fictions such as Michael Joyce’s afternoon, a story. -
From Writing Space to Designing Mirrors 2016
Repositorium für die Medienwissenschaft Jay David Bolter From writing space to designing mirrors 2016 https://doi.org/10.25969/mediarep/11923 Veröffentlichungsversion / published version Sammelbandbeitrag / collection article Empfohlene Zitierung / Suggested Citation: Bolter, Jay David: From writing space to designing mirrors. In: Roberto Simanowski (Hg.): Digital Humanities and Digital Media. Conversations on politics, culture, aesthetics and literacy. London: Open Humanities Press 2016, S. 273– 289. DOI: https://doi.org/10.25969/mediarep/11923. Nutzungsbedingungen: Terms of use: Dieser Text wird unter einer Creative Commons - This document is made available under a creative commons - Namensnennung - Weitergabe unter gleichen Bedingungen 4.0/ Attribution - Share Alike 4.0/ License. For more information see: Lizenz zur Verfügung gestellt. Nähere Auskünfte zu dieser Lizenz https://creativecommons.org/licenses/by-sa/4.0/ finden Sie hier: https://creativecommons.org/licenses/by-sa/4.0/ INTERVIEW 11 From writing space to designing mirrors Jay David Bolter Jay David Bolter is well known as the author and co- author of important books on the subject of digital technology, culture and aesthetics: Turing’s Man: Western Culture in the Computer Age (1984); Writing Space: The Computer, Hypertext, and the History of Writing (1991); Remediation: Understanding New Media (1999, with Richard Grusin); Windows and Mirrors (2003, with Diane Gromala). In addition to writing about new media, Bolter collaborates in the construction of new digital media forms and created, for example, together with Michael Joyce Storyspace, a pre WWW hypertext authoring system. Bolter is the Wesley Chair of New Media at the Georgia Institute of Technology and a co-Director of the Augmented Environments Lab. -
Patterns of Hypertext
PATTERNS OF HYPERTEXT Mark Bernstein Eastgate Systems, Inc. 134 Main Street Watertown MA 02 172 USA Tel: l-617-924-9044 E-mail: [email protected] ABSTRACT Since large linked constructs cannot be wished away, it is The apparent unruliness of contemporary hypertexts arises, time to develop a vocabulary of concepts and structures that in part, from our lack of a vocabulary to describe hypertext will let us understand the way today’s hypertexts and Web structures. From observation of a variety of actual sites work. Progress in the craft of writing depends, in part, hypertexts, we identify a variety of common structural on analysis and discussion of the best existing work. An patterns that may prove useful for description, analysis, and appropriate vocabulary will allow us both to discern and to perhaps for design of complex hypertexts. These patterns discuss patterns in hypertexts that may otherwise seem an include: impenetrable tangle or arbitrary morass. The reader’s experience of many complex hypertexts is not one of Cycle chaotic disorder, even though we cannot yet describe that Counterpoint structure concisely; the problem is not that the hypertexts Mirrorworld lack structure but rather that we lack words to describe it. Tangle Sieve LOOKING FOR PATTERNS This paper describes a variety of patterns of linkage Montage observed in actual hypertexts. Hypertext structure does not Split/Join reside exclusively in the topology of links nor in the Missing Link language of individual nodes, and so we must work toward Feint a pattern language through both topological and rhetorical observation. Instances of these patterns typically range in scope from a handful of nodes and links to a few hundred. -
Narrative As Virtual Reality : Immersion and Interactivity in Literature and Electronic Media / Marie-Laure Ryan
Narrative as Virtual Reality PARALLAX: RE-VISIONS OF CULTURE AND SOCIETY Stephen G. Nichols, Gerald Prince, and Wendy Steiner SERIES EDITORS PARALLAX Narrative as Virtual Reality Immersion and Interactivity in Literature and Electronic Media Marie-Laure Ryan THE JOHNS HOPKINS UNIVERSITY PRESS | BALTIMORE AND LONDON 2001 THE JOHNS HOPKINS UNIVERSITY PRESS All rights reserved. Published 2001 Printed in the United States of America on acid-free paper 987654321 The Johns Hopkins University Press 2715 North Charles Street Baltimore, Maryland 21218-4363 www.press.jhu.edu Library of Congress Cataloging-in-Publication Data will be found at the end of this book. A catalog record for this book is available from the British Library. isbn 0-8018-6487-9 To the genius loci that dwells between the waterfalls of Cascadilla and Fall Creeks, and to the one that haunts the Devil’s Gulch CONTENTS List of Figures and Tables ix Acknowledgments xi Introduction 1 PART I | VIRTUALITY ONE The Two (and Thousand) Faces of the Virtual 25 TWO Virtual Reality as Dream and as Technology 48 INTERLUDE: Virtual Realities of the Mind: Baudelaire, Huysmans, Coover 75 PART II | THE POETICS OF IMMERSION THREE The Text as World: Theories of Immersion 89 INTERLUDE: The Discipline of Immersion: Ignatius of Loyola 115 FOUR Presence of the Textual World: Spatial Immersion 120 FIVE Immersive Paradoxes: Temporal and Emotional Immersion 140 INTERLUDE: Virtual Narration as Allegory of Immersion 163 PART III | THE POETICS OF INTERACTIVITY SIX From Immersion to Interactivity: The Text -
Electronic Poetry: How to Approach It? Giovanna Di Rosario
Texto ! vol. XVII, n° 1 et 2 (2012) Electronic Poetry: How to Approach It? Giovanna di Rosario “Most literary theories take their object medium as given, in spite of the blatant historical differences between, for instance, oral and written literature. The written, or rather the printed, text has been the privileged form […]”. E. Aarseth1 In this article I will first summarize and analyse the methodology used to study electronic poetry, recounting the most important theories concerning electronic writings, then I will put forward a typology that I use to categorize electronic poetry, and then I will describe a possible approach to analyse electronic literature. This article is an extract of my PhD thesis on electronic poetry where I offer a critical analysis of several electronic poems. Here, I discuss the conceptual foundations and implications of the approach I decided to use in order to study electronic poetry, I establish the terminology applied in the analytic chapters and I propose a phenomenology of e-poetry. Poetry has always been interested in experimenting with new ways of writing. However, the (computer and internet) media make the experiments with language itself a basic question. The new textual technology arrived with the invention and development of digital computing in the middle of the 20th century, which brought to literature's doorstep potent media giving it flexibility and more power than any preceding ones. New poetic texts have emerged with digital computing and automation. These texts – due to the peculiarities of their medium – require a different approach and reading practice in order to be understood, and they open up interesting questions such as the idea of poetry in the new millennium, the role of the reader – and consequently of the author –, and the relationship between medium and message.