Fall In!® 2017 Event List Event numbers now contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

FRIDAY GAMES so they could respond quickly to reports of enemy plane sightings without having to spend a lot of time in the air patrolling. Here they have reports of

British Sopwith Camels. No experience with rules required. Event will use F: 114:08 Battle Of The Jutland Wastes 1/80 scale WWI planes. Friday, 8:00:00 AM, 4 hrs, Players: 4

GM: Ryan Devine F: 147:09 Lafayette Escadrille - Whisky And Soda - Theme Sponsor: Age of Eagles, Prize: None Friday, 9:00:00 AM, 3 hrs, Players: 11 Period: SciFi, Scale: 28mm, Rules: Homebrew GM: Roxanne Patton Our familiar hero's face the Empire once again. Leia leads a rebel band to get Sponsor: None, Prize: None secret plans off of Tatooine. Search and battle Stormtroopers in a fun romp Period: World War I, Scale: Other, Rules: Check Your Six that is kid friendly. Please do not leave children unattended. This scenario is taken from Brian DeWitt's Colorful Skies book. While station F: 105:09 Battle Of Hannut, Germans And French May 1940 on the Flanders front in mid-July, 1917, Raoul Luftberry, leader of the Friday, 9:00:00 AM, 4 hrs, Players: 5 Lafayette Escadrille found a flight of D.IIIs practicing formation flying over the GM: Michael Sincavage German's airfield. This is the first of two scenarios to be run consecutively. Sponsor: None, Prize: None Favor will be given to successful pilots in the second scenario. Children under Period: World War II, Scale: 15mm, Rules: Battlefront 17 welcome with playing adult. In a meeting engagement, motorized forces of France and Germany vie for F: 150:09 Shatterlands Walk Up Demo control of the key transportation network. The Germans are veteran, but Friday, 9:00:00 AM, 1.5 hrs, Players: 10 their Mark Is to IVs are actually outclassed by the French Hotchkiss and GM: Ben Rubin Somua tanks supported by Panhards and mechanized troops. Familiarity with Sponsor: Age of Eagles, Prize: Prizes Awarded Battlefront rules or concepts (Fire and Fury) are needed as the rules will only Period: Fantasy, Scale: 25mm, Rules: Shatterlands be covered in a cursory way. Please no children under Come try Shatterlands, the new character driven woodland black powder F: 120:09 Road To Caen skirmish game from Stonegate Forge. Take command 1-2 characters in this Friday, 9:00:00 AM, 4 hrs, Players: 8 innovative new system that evokes the tactical challenges of French and GM: Matthew Fridirici Indian War skirmish games and the character development aspects of fantasy Sponsor: None, Prize: None RPGs. Walk away with a free character card and a figure to start your own Period: World War II, Scale: 28mm, Rules: Modified Bolt Action squad. The Allies push from the beaches as they try to take the city of Caen from the F: 182:09 Assault On Brecourt Manor - Theme clutches of the German defenders. Under 13 with Playing Adult Please. Friday, 9:00:00 AM, 4 hrs, Players: 6 F: 125:09 "And Then The Circus Commenced" - Salem Church, 4 May 1863 GM: Donald McCalmon Friday, 9:00:00 AM, 4 hrs, Players: 6 Sponsor: None, Prize: None GM: Kaleb Dissinger Period: World War II, Scale: 28mm, Rules: Bolt Action (modified) Sponsor: None, Prize: None June 6, 1944: In the early hours, the 101st Airborne dropped in the Cotentin Period: American Civil War, Scale: 15mm, Rules: Fire & Fury Regimental peninsula. Their mission: to capture causeway exits from beaches and secure The Army of the Potomac has been wholly beaten! And Sedgwick's "Fighting bridgeheads. The drops scattered and the paratroopers improvised to VI Corps" is ordered to relieve Hooker's encircled Army before its complete complete their mission. After linking up at the hamlet of Le Grand Chemin, Lt. destruction. Yesterday, Uncle John's veterans brushed aside the Southern Winters, with the minimal instruction of "There's fire along that hedgerow defenders with ease on the old Fredericksburg battlefield. Today promises there, take care of it.", was given the task of destroying an artillery battery more of the same, except that he's run into more fresh Confederates than he disrupting the 4th Inf Div on Utah beach. The players will assume the roles of bargained for"¦'And then the circus commenced"¦We fired as fast as we the paratroopers. could and Johnny Reb done the same. F: 200:09 Streets Of Mandalay F: 133:09 Battle Of Crecy 1346 Revisited Friday, 9:00:00 AM, 3 hrs, Players: 5 Friday, 9:00:00 AM, 4 hrs, Players: 6 GM: Tim Tilson GM: Bob Bryant Sponsor: None, Prize: None Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Fireball Forward Period: Medieval, Scale: 28mm, Rules: Might of Arms 10 March 1945, 1030 hours. Mandalay Burma. A company of the Berkshire The French arguably lost the battle of Crecy because of making some serious Regt is ordered to clear a portion of the northern section of Mandalay. mistakes. Let us see what would happen if the Genoese crossbowmen were supporting them is a single M3 tank. Elements of the Japanese 60th Infantry not run down by the French chivalry. What would happen if the French made Regiment are waiting. Will the Brits be able to clear their section before coordinated attacks instead of with impetuous abandonment? What would nightfall? happen if the French made use of their numerous, though unreliable, F: 235:09 Joe Hack : Sand Upon The Sea Shore infantry? Friday, 9:00:00 AM, 4 hrs, Players: 10 F: 144:09 Quintessential Dogfight GM: Joe Swartz & Del-Val Friday, 9:00:00 AM, 2 hrs, Players: 10 Sponsor: None, Prize: None GM: Brian Dewitt Period: Ancients, Scale: 28mm, Rules: JOE HACK Sponsor: None, Prize: None As the centurion Scipio looked over the rampart at the barbarian horde, the Period: World War I, Scale: 1/80, Rules: Colorful Skies - CY6! for WWI great multitude seemed even as sand upon the sea shore. Will the barbarians April 6, 1918 - Richthoften had his airfields stationed close to the front lines charge sweep the Romans from the walls or will the reserve cohorts plug the gaps ? rules taught. minors welcome with adult

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F: 257:09 Epic Conflicts Of The Ancient World: An Intro To Triumph! Fast Period: World War II, Scale: '1/144, Rules: Mustangs! Play Rules For Ancient And Medieval Battles Early 1945. US "rat catchers" are lurking over a CAP protected Me-262 Friday, 9:00:00 AM, 2 hrs, Players: 8 highway emergency landing area. Germans must land their jets to win. S. GM: David Kuijt Craig Taylor memorial event. Come to play or just chat Sponsor: None, Prize: None F: 320:09 The Investment Of Dendermonde Period: Medieval, Scale: 15mm, Rules: TRIUMPH! Fast Play Rules for Ancient Friday, 9:00:00 AM, 5 hrs, Players: 8 and Medieval Battles GM: Robert McCaskill & Carnage and Glory Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your Sponsor: None, Prize: None forces against your brutal enemies as you battle your way across four Period: Age of Reason, Scale: 15mm, Rules: Carnage & Glory II different matchups from Biblical, Classical, Dark Ages and Medieval times. After the defeat at Ramillies, the French abandoned most of Spanish Flanders This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE except Dendermonde. In this modified scenario Dendermonde is smaller, REGISTERED (just walk-up if you see an opening) introduces players to the Vallee has constructed earthen redoubts and collected a force of odd French fast-play TRIUMPH! ancient and medieval rules. Play one game or play a remnants. dozen. TRIUMPH! tutors are on hand to help introduce you to the game, Charles has a small British contingent with a larger force of mostly Danish teach and answer questions. Rules are easy to learn and will be taught. allies. Supporting the British are Dutch troops. A relief force of Bavarians is on Armies provide its way. F: 270:09 Wasteland 101 F: 338:09 The Hsiku Arsenal 1900 - Theme Friday, 9:00:00 AM, 3 hrs, Players: 6 Friday, 9:00:00 AM, 4 hrs, Players: 4 GM: Greg Priebe & HAWKS GM: Cliff Brunken Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Future, Scale: 28mm, Rules: This is Not a Test Period: Colonial, Scale: 28mm, Rules: The Men who would be Kings Do you have what it takes to rule the wasteland? Rookie and Veteran Admiral Seymors assault on the Chinese Arsenal. An International force of warlords are invited to learn to play the popular post-apocalyptic skirmish British, Americans, French and Germans attack the Imperial Chinese Army. rules as their minions battle over scarce resources. Children under 14 kids under 14 must be accompanied by an adult welcome with a participating adult. F: 341:09 Znaim 2Nd Day 1809 F: 278:09 Congo - Exploring The Dark Continent Friday, 9:00:00 AM, 4 hrs, Players: 6 Friday, 9:00:00 AM, 3 hrs, Players: 6 GM: Tim Reiners GM: Don Hogge & HAWKS Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Shako II Period: Colonial, Scale: 28mm, Rules: Congo The French were too spread out to crush the Austrians on the 10th. Archduke Africa, the dark and mysterious continent, what adventures await those bold Charles wanted his army to withdraw but they couldn't because the Baggage enough to venture into the vast jungle? Come and lead a column in search of stopped a few Kilometers north of Znaim due to traffic congestion. Charles fame and fortune, or defend your homeland from bumbling European tried to buy time for his troops to rest by proposing a ceasefire, which was explorers. Gamers under the age of 1 are welcome with an adult refused. As the baggage sorted itself out both side prepared to renew the F: 283:09 Chatillon - The War Comes To Paris, 19 Sept 1870 battle. A NEW Michael Hopper Scenario kids under 14 must be accompanied Friday, 9:00:00 AM, 4 hrs, Players: 6 by an adult GM: Bruce Weigle & HAWKS F: 112:10 Aerosan Racing Sponsor: None, Prize: None Friday, 10:00:00 AM, 3 hrs, Players: 10 Period: 19th Century, Scale: 6mm, Rules: 1871 GM: Jon Lundberg The German 3rd Army was just a half day's march from completing the Sponsor: Age of Eagles, Prize: None circumvallation of Paris, the Prussian V Corps leading, followed by the II Period: Inter-War, Scale: 28mm, Rules: Angry Racing Bavarian Corps. Who could have thought that the French would object? But Aerosans - swamp boats on skis. Evidence of advanced Soviet technology. suddenly, unexpectedly, French soldiers were everywhere: the new 14th What could go wrong screaming along at high speed in deep snow Corps - although mostly reservists and hastily-trained recruits - wasn't going surrounded by natural and unnatural threats. At least you have a machine to allow the Germans to pass. gun, but so do the other contestants. Children welcome under 12 with a F: 287:09 Saga Basics playing adult Friday, 9:00:00 AM, 3 hrs, Players: 4 F: 137:10 Mongols Vs Ottomans - Theme GM: James McWilliams & HAWKS Friday, 10:00:00 AM, 4 hrs, Players: 8 Sponsor: None, Prize: Saga Related Prize From Cotton Jim'S Flags GM: Steven Mehl Period: Dark Ages, Scale: 28mm, Rules: Saga Sponsor: None, Prize: None Saga for beginners. Feel free to bring your own 4 point warband or use one Period: Medieval, Scale: 28mm, Rules: KINGS OF WAR HISTORIC (NEW) porvided. Gamers under 14 welcome with an adult. The Mongols want to expand to the MED. The Ottomans stand in their way. F: 296:09 Last Of The Luftwaffe - Theme Use of movement trays, lots of dice, tactics, simple game. Using the KOW Friday, 9:00:00 AM, 3 hrs, Players: 8 Historic Rules with changes. The Mongols want to move west to Europe and GM: Bruce Kohrn & HAWKS the Middle East, but the Ottoman Empire stands in their way. Very fast pace Sponsor: None, Prize: None and fun game.

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F: 172:10 Tank Patrol Period: World War II, Scale: 25mm, Rules: Mein Zombie Squad rules Friday, 10:00:00 AM, 3 hrs, Players: 4 North Africa 1943 A zombie plague has affected the Axis army in North Africa GM: Robert Varga .British troops have fought against the horde, however without success. Sponsor: None, Prize: None Down to their last ammo, a small unit has decided to make a final stand.Come Period: World War II, Scale: 1/72, Rules: Modified Bolt Action help the lads win one for Queen and country. Tank Patrol revolves around a platoon of Allied tanks advancing toward an F: 223:10 Check Your Six! - Dunkirk industrial complex located near a minor river bridge in a wooded area, their Friday, 10:00:00 AM, 4 hrs, Players: 8 job is to take control of the area. The complex is occupied by a contingent of GM: Paul Meyer & NOWS German hidden Amour awaiting reinforcements to throwback the Allied Sponsor: None, Prize: None advance. Neither side's task will be easy to accomplish. Period: World War II, Scale: '1/144, Rules: Check Your Six! (Some house rules) F: 183:10 Wittmann'S Ride, Villers-Bocage, France, 13 June 1944 RAF Spits and Hurriboxes try to keep the Luftwaffe away from the target rich Friday, 10:00:00 AM, 4 hrs, Players: 7 environment of the evacuation beaches. House rules provide the slightly GM: Sean Barnett higher level of detail appropriate for scenarios with smaller numbers of Sponsor: Age of Eagles, Prize: None larger-scale aircraft . Rules will be taught. Not well-suited for very young Period: World War II, Scale: 15mm, Rules: Fireball Forward players In one of the most daring feats of armored warfare, Obersturmfuehrer F: 227:10 Sky Galleons Of Mars Michael Wittmann, in a single Tiger tank, attacks nearly 30 British armored Friday, 10:00:00 AM, 4 hrs, Players: 12 vehicles in the town of Villers-Bocage. Historically, his attack disrupted an GM: David Kasper & NOWS entire British armoured regiment and blunted the British envelopment of the Sponsor: None, Prize: Trophy Panzer Lehr Division. Come and see if you can match his score or save day for Period: Victorian Science Fiction, Scale: 28mm, Rules: mod Sky Galleons of the British in this important Normandy battle. From the Fireball Forward Mars Villers-Bocage scenario book. Younger gamers welcome with adult. The wanted pirate Tor Tougot has been found and the British send a quick F: 185:10 First Battle Of Kernstown strike fleet to eliminate the pirate threat. The only problem is the Martian Friday, 10:00:00 AM, 5 hrs, Players: 8 vanguard fleet has shown up to do some gun trading GM: Thomas Garnett F: 229:10 Brazen Chariots - The Battle Of Bir Beuid Sponsor: None, Prize: None Friday, 10:00:00 AM, 3 hrs, Players: 8 Period: American Civil War, Scale: 28mm, Rules: Regimental Fire & Fury GM: Adam Wine & NOWS As a opening act of the 1st Shenandoah Valley campaign, CSA General Sponsor: None, Prize: Certificates Jackson's small division checked the larger Union force under Maj Gen Bank Period: World War II, Scale: 15mm, Rules: Brazen Chariot WWII Tank Battles near the northern Valley town of Kernstown. This action caused the US On May 26, 1942 Rommel launched Case Veneza, an offensive against government to keep General Banks in the Valley, denying this important Britians Gazala Line. On the night of May 26-27, he led his panzers in a reinforcement to General McClellan's army in the Peninsula Young folks 14+ sweeping flanking maneuver on the south of the British defenses. At dawn welcome the panzers overran two British brigades. At 0900 the 8.Panzer-Regiment is F: 195:10 Battle Of Utica Road - Theme racing north towards Bir Beuid, the British armour has been sighted and they Friday, 10:00:00 AM, 4 hrs, Players: 6 have a new tank Lend-Lease M 3 Grant GM: Larry Morris F: 242:10 Bull In A Cotton Field, April 7,1862 - Theme Sponsor: Age of Eagles, Prize: None Friday, 10:00:00 AM, 5 hrs, Players: 8 Period: American Civil War, Scale: 15mm, Rules: Johnny Reb III GM: Steve Delucas & R.A.W. The Yanks are Coming through Mississippi up the Utica Road. General Gregg Sponsor: None, Prize: None has discovered a small marauding column that could be captured by swift Period: American Civil War, Scale: 15mm, Rules: Across a Deadly Field action. The locals are so sure of success that the town is practically preparing Union attack across Sara Bell's cotton field led by Bull Nelson's division of the a festival for the victors... Army of the Ohio against exhausted confederate troops on the second day of F: 196:10 Damn The Torpedoes! Shiloh. From Brad Butkovich's "This Bloody Field" scenario book. No one Friday, 10:00:00 AM, 4 hrs, Players: 8 under 14 years old please GM: Roland Young F: 247:10 Basco Flight Sponsor: Age of Eagles, Prize: None Friday, 10:00:00 AM, 4 hrs, Players: 6 Period: American Civil War, Scale: 1/600, Rules: Sail and Steam Navies GM: Jim Thompson & R.A.W. The battle of Mobile Bay, August 5, 1864: The Union forces are bearing down Sponsor: None, Prize: None on Fort Morgan and the supporting Confederate naval forces whom are Period: Modern, Scale: 1:285 micro, Rules: CY6JA defending Mobile Bay. Will the Union navy brave the firepower of the fort Basco flight was ordered to rendezvous with a flight of B-52's. When the B- head on, or will they take their chances in the torpedo minefield? Will the 52's didn't show up, you decided to proceed to the target area and hunt migs. Confederate navy hold off the Union forces and keep them from taking the No players under 15 without a playing adult bay? Rules will be taught. Minors welcomed when accompanied by adult. F: 249:10 Its Those Highway Bandits Again! F: 216:10 Fubar: The Devil'S Dance Floor Friday, 10:00:00 AM, 4 hrs, Players: 4 Friday, 10:00:00 AM, 4 hrs, Players: 3 GM: Jim Casey GM: Don Carter & ODGW Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Medieval, Scale: 28mm, Rules: Ronin (Osprey Publishing)

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Japanese monks are transporting a religious token to a local shrine. Bandits F: 355:11 Braddock'S Happy Rear Guard 1755 - Theme get word and plan a surprise in the farm district. Rules taught. Young adults Friday, 11:00:00 AM, 2 hrs, Players: 6 and children accompanied by adult please. GM: Peter Panzeri Sponsor: Age of Eagles, Prize: Prizes! F: 322:10 Operations In Louisiana - April 1864 Period: French & Indian War, Scale: 28mm, Rules: "FRONTIERS-in-FLAMES Friday, 10:00:00 AM, 4 hrs, Players: 6 Can the Yanks and Braddock's Regulars make it home to Virginia? The most GM: Nigel Marsh & Carnage and Glory perilous RETREAT of the French & Indian War. An amazing game system using Sponsor: None, Prize: None Dr. Jim Birdseye's "Happy Rear Guard" scenario adapted for F&IW. Join Game Period: American Civil War, Scale: 28mm, Rules: Carnage&GloryII Master Peter Panzeri III for a fast paced & bloody operation for all. 2 hours The afternoon of April 8, 1864, The Red River campaign is underway, and Players: 6 FIW 28mm. Rules: "FRONTIERS-in-FLAMES" By Pete Panzeri . Nathanial Banks commanding the Union forces meets his adversary Richard Sponsor: OLD GLORY CHECK-OUT "FRONTIERS-in-FLAMES" from OLD GLORY, Taylor at the battle of Mansfield. This scenario refights a portion of this classic LOCATION: CORNWALL ROOM meeting engagement. F: 148:12 Lafayette Escadrille - Should-Be-Dead-Club - Theme F: 348:10 For The Motherland - Kursk, 1943 Friday, 12:00:00 PM, 3 hrs, Players: 12 Friday, 10:00:00 AM, 3 hrs, Players: 6 GM: Roxanne Patton GM: Mark Fastoso Sponsor: None, Prize: None Sponsor: None, Prize: None Period: World War I, Scale: '1/144, Rules: Check Your Six! Period: World War II, Scale: 15mm, Rules: Fireball Forward This scenario is taken from Brian DeWitt's Colorful Skies book. Transferred to The great Soviet counter-attack is under way and the 5th Guards Tank Army is the Verdun front the previous month, the squadron experienced its heaviest suffering staggering losses. In an attempt to get into the rear-area of the 1SS fighting here. On September 24th, the morning patrol lead be Luftberry Panzer Division a brigade of T-70s makes a flank march and launched a wound up in a 'hot fight' with a large formation of D.III's. This is the second of desperate assault. Can they breakthrough and overrun the German artillery two scenarios to be run consecutively. Favor will be given to successful pilots positions? of the first scenario. Children under 17 are welcome with playing adult F: 352:10 Battlefleet Gothic: The Dar-Sai Blockade. F: 151:12 Shatterlands Walk Up Demo Friday, 10:00:00 AM, 2 hrs, Players: 4 Friday, 12:00:00 PM, 1.5 hrs, Players: 10 GM: Del Stover & Wednesday Night Gamers of Alexandria GM: Ben Rubin Sponsor: None, Prize: None Sponsor: Age of Eagles, Prize: Prizes Awarded Period: SciFi, Scale: '1:10,000, Rules: Battlefleet Gothic Period: Fantasy, Scale: 25mm, Rules: Shatterlands The Tau invasion of Dar Sai is stalled by the sudden appearance of an Imperial Come try Shatterlands, the new character driven woodland black powder Fleet. Tau naval assets, inspired by the Greater Good, challenge the Imperial skirmish game from Stonegate Forge. Take command 1-2 characters in this Blockade. Easy to learn and fun rules. Check out our campaign at innovative new system that evokes the tactical challenges of French and CORVUSCLUSTER.COM Indian War skirmish games and the character development aspects of fantasy F: 258:11 Epic Conflicts Of The Ancient World: An Intro To Triumph! Fast RPGs. Walk away with a free character card and a figure to start your own Play Rules For Ancient And Medieval Battles squad. No ticket required. Friday, 11:00:00 AM, 2 hrs, Players: 8 F: 169:12 Adventures Of The Ladies Archeological Society In Egypt GM: David Kuijt Friday, 12:00:00 PM, 4 hrs, Players: 8 Sponsor: None, Prize: None GM: Bob Liebl Period: Medieval, Scale: 15mm, Rules: TRIUMPH! Fast Play Rules for Ancient Sponsor: None, Prize: Cookies and Medieval Battles Period: Colonial, Scale: 28mm, Rules: Sword & the Flame (modified) Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your Save the ladies while they're saving Egyptian ruins. Yes, another ruinous forces against your brutal enemies as you battle your way across four round of puns and good adventure as Penelope and her archeological ladies different matchups from Biblical, Classical, Dark Ages and Medieval times. march into Thebes in search of ruins while the locals are in search of, well, This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE capturing some fresh meat for the slave market. The ladies have an Ace in the REGISTERED (just walk-up if you see an opening) introduces players to the hole, a British brigade of Sepoys a day's march away. Can the ladies defend fast-play TRIUMPH! ancient and medieval rules. Play one game or play a themselves? Will the Sepoys arrive on time? dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions. Rules are easy to learn and will be taught. F: 245:12 Battle Of Kulmbach Armies provide Friday, 12:00:00 PM, 4 hrs, Players: 6 GM: Joe Evans & R.A.W. F: 354:11 Abrahams Flanque 1759 - Theme Sponsor: None, Prize: None Friday, 11:00:00 AM, 2 hrs, Players: 6 Period: Modern, Scale: 10mm, Rules: Cold War Commander GM: Devon Start August, 1983. Two days ago, the Cold War turned very hot. Soviet and Sponsor: Age of Eagles, Prize: Yes Warsaw Pact forces launched a massive assault all along the border between Period: French & Indian War, Scale: 25mm, Rules: "FRONTIERS-in-FLAMES East and West Germany, achieving several breakthroughs. North of Bayruth, a The FINAL SHOWDOWN of the French & Indian War. The Last Chance for both US task force tries to plug one of the holes. Mont Calm and Wolfe to pull off a victory and end the war. Can the Flank elements change the outcome in an intense & exciting battle. Random events, hats, cheers and mayhem. What's not to love? 2 hours CHECK-OUT "FRONTIERS-in-FLAMES" from OLD GLORY, LOCATION: CORNWALL ROOM

Page 4 | 26 8/22/2017 2:27:43 PM Fall In!® 2017 Event List Event numbers now contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

F: 290:12 2/509 Pir In Avellino -14 September 1943 malestrom. Grab a brigade and shout Huzzah or give the Rebel Yell and role Friday, 12:00:00 PM, 3 hrs, Players: 6 some dice to win the day. Over 37 regiments on a 10'by5' table. Oh be Joyful. GM: David Wood & HAWKS Cruciable of War is providing the same action packe Sponsor: None, Prize: None F: 174:13 Assault On Hill 107, Crete 1941 Period: World War II, Scale: 28mm, Rules: Combat Patrol Friday, 1:00:00 PM, 4 hrs, Players: 5 The unit was immediately engaged upon landing by German Forces, and was GM: Alex Newhart badly decimated. What will happen this time? Players control sections of Sponsor: None, Prize: None infantry in this short, sharp engagement. Combat Patrol uses cards to resolve Period: World War II, Scale: 15mm, Rules: Fireball Forward not only activation but combat. This is a very fast, dice-less, and chart-less, Operation Mercury has begun! Key to the capture of the Maleme airfield is but not simplistic, system. Hill 107 that is defended by elements of the 22nd New Zealand Battalion. F: 312:12 Battle At Buchhausen The first wave of the assault on Maleme brought a force of gliders and Friday, 12:00:00 PM, 5 hrs, Players: 6 parachute troops tasked to capture this hill. Can these elite troops led by the GM: Lyle Bickley & Carnage and Glory hero of the attack on Eben-Emael defeat the understrength New Zealanders? Sponsor: None, Prize: None Will you rewrite history? Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory F: 192:13 The Battered Bear Of Bear Island Artic Ocean 1941 1809, the French pushing the Austrians very hard up the highway near Friday, 1:00:00 PM, 4 hrs, Players: 10 Buchhausen. The Austrians are attempting to get their trains across the river. GM: David Emdee Archduke Charles decides to place a blocking group along the highway near Sponsor: None, Prize: None Buchhausen. The French will attempt to smash through this blocking force in Period: World War II, Scale: 1/1200, Rules: victory at sea (1970) order to destroy/capture the Austrian trains. HMS Edinburgh torpedoed in the stern off norway is slowly (3knots) being F: 111:13 The French Are Out towed back to murmansk. off bear island escorted by 2 F class DD and 4 MS Friday, 1:00:00 PM, 5 hrs, Players: 7 ships, 3 German DD's show up to challenge the towing operation. rules taught GM: James Baker (3 minutes) Sponsor: None, Prize: None F: 261:13 Thapsus 46 Bc - Last Chance Against Caesar. A Grand Triumph! Period: Napoleonic, Scale: 1/1200, Rules: Fire as She Bears Version 2 Scenario A French squadron is attempting to break through an English blockade into Friday, 1:00:00 PM, 4 hrs, Players: 6 the open ocean. The French have more and bigger ships, but the English are GM: David Kuijt better at gunnery and crew quality. This scenario was fought to a draw at Sponsor: None, Prize: None Historicon. Period: Ancients, Scale: 15mm, Rules: TRIUMPH! Fast Play Rules for Ancient F: 113:13 Black Water Gulch and Medieval Battles Friday, 1:00:00 PM, 4 hrs, Players: 4 Caesar's Civil War was going very well - if you were Caesar or part of his GM: Patrick Devine Populares faction. For the Optimates, their backs were against the wall. Sponsor: Age of Eagles, Prize: None Pompey had been defeated in Greece, fled to Egypt, and was assassinated Period: Western, Scale: 15mm, Rules: Homebrew there. Now Cato and Scipio mustered the last forces of the Optimates at Enter a political and violent town in the Old West. Rob s bank, hold hostages, Thapsus, strongly reinforced by forces of their ally King Juba of Numidia. and draw partner! Kid friendly, possibly more than four players. All figures Against them Caesar led his elite legions, outnumbered but vastly and accoutrements are provided. All you need is a pleasent attitude and a experienced and devoted to him. The battle of Thapsus was th Triumph is a sense of fun. set of fast play rules for ancient, medieval and fantasy battles. It is easy to learn and fun to play. Beginners are welcome to this event F: 127:13 Attack Into The Dzershinzky Tractor Factory Friday, 1:00:00 PM, 4 hrs, Players: 6 F: 261:13 370 Ad - Death On The Volga. A Grand Triumph! Scenario GM: Michael Pierce Friday, 1:00:00 PM, 4 hrs, Players: 6 Sponsor: None, Prize: None GM: David Kuijt Period: World War II, Scale: 20mm, Rules: Battlegroup Kursk WW2 Sponsor: None, Prize: None In mid-October 1942, the Germans mount an attack to clear the Dzershinzky Period: Ancients, Scale: 15mm, Rules: TRIUMPH! Fast Play Rules for Ancient Tractor Factory, a massive industrial complex on the Volga. Two divisions, 14 and Medieval Battles Panzer and 305 Infantry commit battle groups against stubborn Russian The Ostrogoths of King Ermanarich were mighty; from their forested defenders. For the Germans, success meant Stalin's city would fall. For the homelands in Germany they had mastered the hard-charging horse warfare Soviets, not one step back---there is no land beyond the Volga! Rules will be of the Alan nobility and expanded across the Steppes; their empire extended taught. No children under 12 please. from the Black Sea to the Baltic. They defeated the Alans, crossed the Don, and reached the great bend of the Volga. None could stand against them. Or F: 164:13 Make Way For Sheridan so they thought. Who were these horsebowmen on the steppes east of the Friday, 1:00:00 PM, 4 hrs, Players: 10 Volga, after all? And what kind of a name is "Hun"? That Triumph is a set of GM: Marvin Veeder fast play rules for ancient, medieval and fantasy battles. It is easy to learn and Sponsor: None, Prize: None fun to play. Beginners are welcome to this event Period: American Civil War, Scale: 28mm, Rules: Cruciable of War (Goober Peas) Jamie and Marvin Veeder are taking you to Vinyard Farm, Chickamauga Sept 19th 1863. Confederate brigades moved west to cut Roscrans off from Chattanooga. A violent and confused firefight breaks out and both Union and Confederate regiments with little or no direction throw themselves into the

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F: 264:13 326 Bc - Last Victory Of Alexander The Great. A Grand Triumph! has been ordered to transport a quick reaction force of paras to PK42 to Scenario relieve and then engage and destroy any enemy forces encountered, Friday, 1:00:00 PM, 4 hrs, Players: 6 wherever they may be! This outpost is critical as it is a well-used ferry and GM: David Kuijt supply route. Platoons from 1st BEP and 5th BPVN have been tasked with the Sponsor: None, Prize: None operation. Strength and location of enemy forces in the region are not Period: Ancients, Scale: 15mm, Rules: TRIUMPH! Fast Play Rules for Ancient known. Make haste! The garrison is counting on you! Players 16 and up or and Medieval Battles younger, if supervised by an appropriate Commissar. In 326 B.C. Alexander of Macedonia fought his last major battle on the F: 141:14 Full Thrust Free For All Battle subcontinent of India, far from home. His opponent was King Purushattama Friday, 2:00:00 PM, 3 hrs, Players: 4 (called Porus by the Greeks) ruler of Paurava, one of many kingdoms in India. GM: William Stec Alexander had already conquered much of the known world and was pushing Sponsor: None, Prize: None east with a force of Elite Veterans and subjugated allied troops. King Porus Period: SciFi, Scale: Other, Rules: Full Thrust: Project Continuum met him at the Hydaspes River with a large force including Elephants and This is a free for all battle between 3 classic Full Thrust universe factions Chariots. In this version of the battle players w Triumph is a set of fast play (NAC, ESU, UNSC), and a custom faction (Insectoid invaders) in a fight to the rules for ancient, medieval and fantasy battles. It is easy to learn and fun to death. play. Beginners are welcome to this event F: 158:14 Picnic Panic Walk Up Demo (Kid Friendly) F: 349:13 Melee At Derna Friday, 2:00:00 PM, 1.5 hrs, Players: 8 Friday, 1:00:00 PM, 4 hrs, Players: 8 GM: Ben Rubin GM: Curt Daniels Sponsor: Age of Eagles, Prize: Prizes Awarded Sponsor: None, Prize: None Period: Fantasy, Scale: 20/1, Rules: Picnic Panic Period: World War II, Scale: 15mm, Rules: Fireball Forward Come try Picnic Panic, the game of ant warfare. Command a tribe of ants, 7 April 1941 Derna, Libya. Rommel ordered Kampfgruppe Ponath to drive each with its own unique abilities and advantages, as you wage war over a north from Mechilli and cut the northern Road at Derna. Derna was a key treasure trove of candy left by careless humans. Play as the noble firstborn, position on the Australian retreat route to Tobruk. Whoever controlled Derna the strong horned ants, the undead black ants, or the hard fighting, hard controlled access to the main Tobruk road above the coastal escarpments. partying nomants. Eat the candy you capture and leave with a coupon for our Beginners welcome. Rules will be taught. Children under 16 must be booth. Fast-play, easy to learn introduction to the hobby. Adults welcome accompanied by an adult. with playing child. No ticket required. F: 103:14 Rage On The Road: Panaszew, Poland, 7 September, 1939 F: 162:14 Buccaneer Wars Friday, 2:00:00 PM, 4 hrs, Players: 4 Friday, 2:00:00 PM, 3 hrs, Players: 6 GM: Michael Decarlo GM: Brian Whitaker Sponsor: None, Prize: None Sponsor: Age of Eagles, Prize: Ship Kit To The Best Player Period: World War II, Scale: 15mm, Rules: FIREBALL FORWARD! Period: Age of Piracy, Scale: 28mm, Rules: Modified From Oars to Cannon The Germans invaded Poland on 1 September, 1939 and by 7 September the Captain your ship in the Age of Piracy. Close, Board, Capture and sell for a Polish border defense had fractured. The central Polish Army - Army Lodz - profit. Ah, the good life. Cabin Boys and Girls welcome. was reeling. The Germans were pushing forward quickly and conditions were fluid. While conducting a road security mission west of the city of Lodz, a F: 252:14 Thunder Alley - Heroes Of Nascar Polish armored car platoon surprised the headquarters staff of a German Friday, 2:00:00 PM, 3 hrs, Players: 7 Infantry Division in the village of Panaszew. Chaos ensued. GM: John Stoner Sponsor: None, Prize: Trophy F: 130:14 Introduction To Esr Napoleonics With The Designer Period: Modern, Scale: 1/64, Rules: Thunder Alley by GMT Games Friday, 2:00:00 PM, 4 hrs, Players: 4 Before you pushed lead on tabletops, you pushed diecast cars on floors. Push GM: David Ensteness them again in this exciting racing game. This is a miniatures adaptation of Sponsor: Age of Eagles, Prize: Players Will Receive T-Shirts And Discounts GMT Games popular Thunder Alley which uses a unique card driven drafting From The Wargaming Company, Llc! movement during game play. Compete for first place and overall winning Period: Napoleonic, Scale: 15mm, Rules: Et sans resultat! Second Edition (ESR) points for your team of cars. Play as Petty, Earnhardt, Gordon, Johnson, Historical or semi-historical scenario for 2-4 players with an expected run Wallace, Martin, Busch or one of many other popular Nascar drivers. Check time of 3- 4 hours. Players will each run nominally a corps and direct the out Thunder Alley on Boardgame Geek for details of game. Gamers 10 and actions of subordinate divisions. Period knowledge is encouraged but not older please. required. This is a non-competitive game where we'll be focused on teaching game concepts and mechanics. We'll be playing with 15mm figures using the F: 281:14 Congo - Exploring The Dark Continent 1"=75 yards ground scale. Great chance to try out ESR and find out what all Friday, 2:00:00 PM, 3 hrs, Players: 6 the fuss is about! Quick Reference Guide and Overview of the rules are GM: Don Hogge & HAWKS available online: http://thewargamingcompany.com/downloads.html. Sponsor: None, Prize: None Period: Colonial, Scale: 28mm, Rules: Congo F: 139:14 Going Upriver - The Relief Of Outpost Pk42 Africa, the dark and mysterious continent, what adventures await those bold Friday, 2:00:00 PM, 4 hrs, Players: 5 enough to venture into the vast jungle? Come and lead a column in search of GM: Timothy Wilson fame and fortune, or defend your homeland from bumbling European Sponsor: Age of Eagles, Prize: None explorers. Gamers under the age of 1 are welcome with an adult Period: Modern, Scale: 28mm, Rules: Bolt Action, Modified for Indochina Post PK42 is threatened by a large force of Vietminh. 1re Flottille Amphibie

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F: 284:14 Battle Of Oithuz 8 August 1917 Attack On Romania Division launched a final assault from the East. Its objective was to split the Friday, 2:00:00 PM, 4 hrs, Players: 6 defenders and break into the Polish rear. The fighting was very intense and GM: Steven Gelhard & HAWKS even senior officers were involved. LTC Stanislaw Koszutski, commander of Sponsor: None, Prize: None the 2nd Armored Regiment wrote that at one time all of the weapons on his Period: World War I, Scale: 10mm, Rules: Take Action:WW1 personal tank were firing and in two directions! Rules will be taught. After the fall of Bucharest in December 1916, the Romanian Government fled Youngsters welcomed to Iasi in Moldovia. The Germans attacked here at the Oithuz Valley to F: 207:15 Vas Is Loss? The Germans Come Up Against Something breakthrough and capture Iasi to knock Romania out of the war. The German Unexpected In France 1940 117th Division and an Austrian Regt drove back 7th Romanian Div reinforced Friday, 3:00:00 PM, 4 hrs, Players: 4 by Russian 195th Regt and Cavalry. Beginners welcome. GM: Peter Landry F: 288:14 Strom The Fort Sponsor: None, Prize: None Friday, 2:00:00 PM, 3 hrs, Players: 4 Period: World War II, Scale: 15mm, Rules: Battlefront WW2 GM: James McWilliams & HAWKS After the British evacuated from Dunkirk the Germans turned south to finish Sponsor: None, Prize: Saga Related Prize From Cotton Jim'S Flags off the French. When the French line final gave way, German columns swept Period: Dark Ages, Scale: 28mm, Rules: Saga through the gaps and into the French rear. Neat the town of Meuse-sur- Can you remove the Vikings from their hilltop fort. Bring your own 4 point Meuse they ran into something they hadn't expected. Be the Germans trying warband or use one provided. Gamers under 14 welcome with an adult. to cut off the retreating French or stay defiant and fight on, with Char 2Cs! Germans everywhere behind the main French line. Case Rot was winding F: 316:14 Carnage And Glory: Russia 1918--1920: The Polar Bears - Theme down, but some French units fought on to escape south as the Germans Friday, 2:00:00 PM, 2 hrs, Players: 8 raced through the shattered lines trying to stop them. GM: Frank Luberti & Carnage and Glory Sponsor: Age of Eagles, Prize: None F: 212:15 Over The Top!!! - Theme Period: Inter-War, Scale: 25mm, Rules: Carnage and Glory II (modified) Friday, 3:00:00 PM, 4 hrs, Players: 6 The Great War over, American doughboys fight on in unknown places like GM: John Mitchell Bolshie Ozerki and Romanovka. They will be known as "The Polar Bears". Sponsor: Age of Eagles, Prize: None Inspired by actual events, using rules modified for the Russian Civil War. Period: World War I, Scale: 28mm, Rules: Raging Empires Novices, children with adults, rules lawyers and GMs looking for revenge France 1916. The French High Command is sure the three day barrage has welcome. Although for all players, game designed for those unfamiliar with opened a hole in the German lines. Its now time to find out. And there is only rules or period. 1st of a campaign. Parent/Child teams welcome. one way to find out. Over the Top!!! Viva La France!!!!!

F: 356:14 Yank Tanks Are Coming! 1944 - Theme F: 213:15 Sommerville Vs Nagumo (Wwii Naval) - Theme Friday, 2:00:00 PM, 3 hrs, Players: 8 Friday, 3:00:00 PM, 4 hrs, Players: 10 GM: Peter Panzeri GM: Stephen Berger & ODGW Sponsor: None, Prize: Prizes! Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: "ROMMEL RULES Period: World War II, Scale: 1/3000, Rules: Task Force RE-FIGHT the hardest fought tank battle of WW2 for the US 2nd Armored April 5, 1942: Adm Nagumo's carriers have raided Colombo (Ceylon) and are Division and the GERMAN PANZER KORPS. Both Attacking and Counter- looking for a freshly reinforced British Far Eastern Fleet. Sommerville plays Attacking in an intense & exciting battle with combined Armor, Infantry, 'cat and mouse' trying for one good blow as Nagumo hunts down everything Artillery and Close Air Support. Random events, hats, cheers and mayhem. afloat near Ceylon. Rules taught, beginners welcome What's not to love? F: 305:15 Operation Mitten F: 102:15 Home Before The Leaves Fall Axis And Allies Wwi 1914 Friday, 3:00:00 PM, 4 hrs, Players: 6 Friday, 3:00:00 PM, 5 hrs, Players: 10 GM: Tim Broome & Pittsburgh Band of Gamers GM: Bryan Leshinskie Sponsor: None, Prize: None Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Command Decision Test of Battle Period: World War I, Scale: 20mm, Rules: Modified Axis and allies WWI On the 27th June, the day after Operation Epsom began to outflank and They said this will be the war to end all wars... They said the boys will be eventually capture the city of Caen, Operation Mitten was launched to home by Christmas... And how WRONG they were.... Come join veteran game eradicate a salient in the line to the North of Caen and capture the chateaux master Bryan W. Leshinskie as he guides you through WWI. You will of La Londe. The area of the Châteaux was later called the "bloodiest square experience what it was like to command large armies in pitched battles that mile in Normandy". raged across the map of Europe. The Axis and Allies WWI game was enlarged F: 342:15 Battle Of Shiloh and expanded to make this happen. Not one poker chip will be used. And this Friday, 3:00:00 PM, 5 hrs, Players: 8 game will have hundreds of figures to include cavalry. All are welcomed to GM: Michael Pederson play with no one ever turned away... Sponsor: None, Prize: None F: 119:15 Crescendo Period: American Civil War, Scale: 15mm, Rules: Fire and Fury Friday, 3:00:00 PM, 4 hrs, Players: 7 This was a major battle in the American Civil War that was fought over two GM: Joseph Seliga days on April 6-7, 1862, in southwestern Tennessee. The Union Army of the Sponsor: None, Prize: None Tennessee under Major General Ulysses S. Grant had moved via the Period: World War II, Scale: 15mm, Rules: Fireball Forward Tennessee River deep into the state of Tennessee and was encamped Throughout 20 August 1944, the Poles on Mount Ormel were attacked by principally at Pittsburg Landing on the west bank of that river. General Grant German forces outside of the Falaise pocket. In the afternoon, 2nd SS Panzer seemed unconcerned with the possibility that he might be attacked, and thus

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his troops were spread out over in a wide bivouac, with most of kids under 14 F: 250:16 Finding A Sniper must be accompanied by an adult Friday, 4:00:00 PM, 4 hrs, Players: 4 GM: Jim Casey F: 357:15 Custer'S Yanks Are Coming! 1867 - Theme Sponsor: None, Prize: None Friday, 3:00:00 PM, 3 hrs, Players: 16 Period: Modern, Scale: 28mm, Rules: Skirmish Sangin (Disdash) GM: Peter Panzeri A French Foreign Legion squad is tasked to patrol along an Afghan road for a Sponsor: None, Prize: Prizes! sniper. Rules taught. Young adults and children accompanied by adult please. Period: Western, Scale: 28mm, Rules: "FRONTIERS-in-FLAMES CUSTER at the LITTLE BIGHORN against Sitting Bull and Crazy Horse IN THE F: 319:16 The Investment Of Dendermonde Great Sioux War of 1876. Will this be a "Last Stand?" Or can Custer hold on Friday, 4:00:00 PM, 5 hrs, Players: 6 until Benteen arrives? An intense & exciting battle. Random events, hats, GM: James Brokaw & Carnage and Glory cheers and mayhem. What's not to love? CHECK-OUT "FRONTIERS-in- Sponsor: None, Prize: None FLAMES" from OLD GLORY Period: Age of Reason, Scale: 15mm, Rules: Will you go to Flanders 2nd edition F: 121:16 Bolt Action Z After the defeat at Ramillies, the French abandoned most of Spanish Flanders Friday, 4:00:00 PM, 3 hrs, Players: 8 except Dendermonde. In this modified scenario Dendermonde is smaller, GM: Matthew Fridirici Vallee has constructed earthen redoubts and collected a force of odd French Sponsor: None, Prize: Trophies! remnants. Charles has a small British contingent with a larger force of mostly Period: World War II, Scale: 28mm, Rules: Heavily Modified Bolt Action Danish allies. Supporting the British are Dutch troops. A relief force of In the waning days of World War II Nazis scientists have unleashed their most Bavarians is on its way. fearsome weapon. Can your crack squad find the cure and survive the horrors? F: 325:16 Operations In Louisiana - April 1864 Friday, 4:00:00 PM, 4 hrs, Players: 6 F: 152:16 Shatterlands Walk Up Demo GM: Nigel Marsh & Carnage and Glory Friday, 4:00:00 PM, 1.5 hrs, Players: 10 Sponsor: None, Prize: None GM: Ben Rubin Period: American Civil War, Scale: 28mm, Rules: Carnage&GloryII Sponsor: Age of Eagles, Prize: Prizes Awarded The afternoon of April 8, 1864, The Red River campaign is underway, and Period: Fantasy, Scale: 25mm, Rules: Shatterlands Nathanial Banks commanding the Union forces meets his adversary Richard Come try Shatterlands, the new character driven woodland black powder Taylor at the battle of Mansfield. This scenario refights a portion of this classic skirmish game from Stonegate Forge. Take command 1-2 characters in this meeting engagement. innovative new system that evokes the tactical challenges of French and Indian War skirmish games and the character development aspects of fantasy F: 358:16 Tarleton'S Pursuit 1781 Aiw - Theme RPGs. Walk away with a free character card and a figure to start your own Friday, 4:00:00 PM, 2 hrs, Players: 6 squad. No ticket required. GM: Devon Start Sponsor: None, Prize: Prizes! F: 218:16 First Conflict Period: American War for Independence, Scale: 28mm, Rules: "FRONTIERS-in- Friday, 4:00:00 PM, 4 hrs, Players: 6 FLAMES GM: Tu Tran & ODGW Can the withdrawing American Continental Regulars and Militia turn and stop Sponsor: None, Prize: None Bad Banastre's Legion? Or will this be their "Last Stand?" An intense & Period: Modern, Scale: 12mm, Rules: Mein Panzer exciting battle. Random events, hats, cheers and mayhem. What's not to In this hypothetical scenario, the Soviet Union is eager to show the world its love? CHECK-OUT "FRONTIERS-in-FLAMES" from OLD GLORY strength and have launched a surprise invasion of Seattle, Washington. Soviet forces are in full mobilization and are pushing eastward. U.S. Forces have F: 359:16 Daniel Boon'S Rear Guard 1778 - Theme been dispatched to defend a small town to halt the movement of the Soviet Friday, 4:00:00 PM, 2 hrs, Players: 6 forces. Can the green U.S. Forces halt the advancement of the seasoned GM: Peter Panzeri Soviet forces? Sponsor: None, Prize: Prizes! Period: American War for Independence, Scale: 25mm, Rules: "FRONTIERS-in- F: 222:16 Mein Zombie - Can You Survive?!? FLAMES Friday, 4:00:00 PM, 4 hrs, Players: 8 Can Daniel Boon's Yanks make it home to Boonsborough? A perilous RETREAT GM: Kenny Noe & ODGW of the American Revolution. An amazing game system using Dr. Jim Birdseye's Sponsor: None, Prize: None "Happy Rear Guard" scenario adapted for AWI. Join Game Master Peter Period: Future, Scale: 28mm, Rules: Mein Zombie Panzeri III for a fast paced & bloody operation for all. Come play Mein Zombie!! Great game for all, 8 yrs old and up!! The Zombie Apocalypse is upon us! Join a band of survivors try and reach a safe extraction F: 100:17 A Snowball'S Chance In Helmand point. However to get there they must travel through zombie territory and Friday, 5:00:00 PM, 3 hrs, Players: 4 survive roaming hoards of zombies. The ever present fear of being eaten alive GM: Joe McGrath or bitten and becoming a zombie yourself! Rules Taught/Beginners Welcome. Sponsor: None, Prize: None Period: Modern, Scale: 28mm, Rules: Skirmish Sangin Another hot day, another routine patrol through another Afghan village for this US Army squad, until things start to REALLY heat up.. Experience Asymmetric warfare right out of today's headlines in this fast-paced and realistic yet fun game!

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F: 317:17 Carnage And Glory: Russia 1918--1920: The Polar Bears - Theme F: 234:18 Joe Hack : Some Trust In Horses And Chariots Friday, 5:00:00 PM, 2 hrs, Players: 8 Friday, 6:00:00 PM, 4 hrs, Players: 11 GM: John Spiess & Carnage and Glory GM: Joe Swartz & NOWS Sponsor: Age of Eagles, Prize: None Sponsor: None, Prize: None Period: Inter-War, Scale: 25mm, Rules: Carnage and Glory II (modified) Period: Ancients, Scale: 28mm, Rules: JOE HACK The Great War over, American doughboys fight on in unknown places like As the centurion Scipio saw the barbarian coalition before him, many were on Bolshie Ozerki and Romanovka. They will be known as "The Polar Bears". foot, but some were on horses or in chariots. He knew that even if some of Inspired by actual events, using rules modified for the Russian Civil War. them were trusting in horses and chariots, we will trust in Mars, our god of Novices, children with adults, rules lawyers and GMs looking for revenge war as he commanded his century to stand to receive the barbarian welcome. Although for all players, game designed for those unfamiliar with onslaught. rules taught, minors welcome with adult rules or period. 2nd of a campaign. Parent/Child teams welcome. F: 240:18 32 Guards Brigade'S Attack Toward Volkel 23 Sept 1944. F: 117:18 WWI - Verdun Friday, 6:00:00 PM, 4 hrs, Players: 6 Friday, 6:00:00 PM, 4 hrs, Players: 6 GM: Van Osgood & R.A.W. GM: Troy Turner Sponsor: None, Prize: None Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: 'My 30 Yds' Period: World War I, Scale: 15mm, Rules: Regimental Fire and Fury Variant During , Hells Hgwy had been cut N of Veghel. The Battle of Verdun epitomized the fighting on the Western Front. German Shermans and Inf. of the Coldstream Grds. were tasked with clearing out part and French armies bled each other white in an attempt to win the war by of Kampfgruppe Walther. 1 to 1 Skirmish, lots of Tanks and Troops Rules brute force alone. Le Mort Homme (Deadman's Hill) became the centerpiece Quick and easy to learn. No children under 14 please. in a battle of attrition. Come join in for a true slugging match that made F: 241:18 Fireball Forward The Retake Of Island #10 participants wish this was indeed the war to end all wars. Friday, 6:00:00 PM, 4 hrs, Players: 6 F: 126:18 Battle Of East Cemetary Hill At Gettysburg GM: George Hunsicker & R.A.W. Friday, 6:00:00 PM, 4 hrs, Players: 8 Sponsor: None, Prize: None GM: Michael Wedding Period: World War II, Scale: 15mm, Rules: Fire Ball Forward Sponsor: None, Prize: None It's late fall on Lake Ladoga. The Germans have taken possession of Island #10 Period: American Civil War, Scale: 20mm, Rules: JRIII (Johnny Reb 3) which lies close to the infamous "ice road" which saved Lenningrad last year. The Confederates attack Cemetary Hill to drive off the Union Army. If they German artillery on the island will take care of that possibility! But through succeed, Pickett's Charge the next day on July 3rd would have never the early morning fog there is the sound landing craft filled with Soviet happened and in all likelihood, the Union would have retreated. Marines and Sailors determined to retake the island.

F: 186:18 First Battle Of Kernstown F: 244:18 Target Lille - 1942 - Theme Friday, 6:00:00 PM, 5 hrs, Players: 8 Friday, 6:00:00 PM, 4 hrs, Players: 7 GM: Thomas Garnett GM: Keith Eshelman & R.A.W. Sponsor: None, Prize: None Sponsor: Age of Eagles, Prize: Compete For Prizes Kindly Provided By I-94 Period: American Civil War, Scale: 28mm, Rules: Carnage & Glory Enterprises. As a opening act of the 1st Shenandoah Valley campaign, CSA General Period: World War II, Scale: 1:285 micro, Rules: Check Your 6 Jackson's small division checked the larger Union force under Maj Gen Bank October 1942 - the 8th Air Force mounted its most ambitious raid to date, near the northern Valley town of Kernstown. This action caused the US targeting the steel factories at Lille, France. The B-17's were escorted by P- government to keep General Banks in the Valley, denying this important 38's, which was fortunate since they drew the attention of a squadron of Bf- reinforcement to General McClellan's army in the Peninsula Young folks 14+ 109G's intent on stopping them. Scenario drawn from Brian DeWitt's Battles welcome Above 1 book with prizes kindly supplied by I-94 Enterprises. Familiarity with the rules is very helpful, and no gamers under 12 please. F: 198:18 Dad'S Army V The Jerries - Theme Friday, 6:00:00 PM, 4 hrs, Players: 8 F: 256:18 By Fire And Sword Bring And Battle -The Deluge - Theme GM: John Kerstetter Friday, 6:00:00 PM, 4 hrs, Players: 12 Sponsor: None, Prize: Trophy GM: Karl Shanstrom Period: World War II, Scale: 28mm, Rules: Modified Trench Wars Sponsor: Age of Eagles, Prize: Participation Prizes And Raffle Prizes Provided A lighthearted skirmish game with various thrown together Brits defending Period: Pike & Shot, Scale: 15mm, Rules: By Fire and Sword the homefront. A lighthearted skirmish game with various thrown together This is a no limit bring and battle event. Bring your painted skirmish force and Brits defending the home front. battle it out with your friends and the By Fire and Sword team. The sides will be determined by points and nationalities of the forces brought by the F: 226:18 Sky Galleons Of Mars participating players. This is a laid back game and event. The rules will be Friday, 6:00:00 PM, 4 hrs, Players: 12 taught and new players are encouraged to attend and join in the fun. Loaner GM: David Kasper & NOWS armies will be provided. We will have participation prizes as well as a raffle. Sponsor: None, Prize: Trophy Will the Polish Lithuanian Commonwealth win the day or will they be Period: Victorian Science Fiction, Scale: 28mm, Rules: mod Sky Galleons of defeated by the Swedish Deluge! Mars Tor Tougot a notorious pirate and gun runner is being pursued by a British F: 291:18 Look, Sarge, It'S A Tutorial gunboat fleet.Tor leeds the Gunboats into a trap soon the British fleet is Friday, 6:00:00 PM, 2 hrs, Players: 4 assailed by pirates from every direction can the gunboat fleet escape the GM: David Wood & HAWKS trap. Lots of colorful ships lots of die what could be better Sponsor: None, Prize: None

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Period: Other, Scale: 10mm, Rules: Look Sarge, No Charts F: 335:18 The Sand Dunes Of Zwartfontein (German South-West Africa, Interested in learning about the Look, Sarge family of rules. Want to learn 1905) about the unique double random activation(TM) mechanism, rules without Friday, 6:00:00 PM, 4 hrs, Players: 6 charts, and the streamlined mechanics? One of the author features a number GM: Roy Jones of player-directed, two-hour tutorials of Look, Sarge, No Charts. The rules Sponsor: Recreational Conflict, Prize: German South-West Africa Figures used in the tutorials will be first come, first served (and you can request rules Period: Colonial, Scale: 25mm, Rules: The Sword and the Flame (Modified) ahead of time). Options: WWII, Fate of Battle (Napoleonic), A Union So The Herero War is over - the Nama Wars have begun! The alliance between Tested (ACW), and Bear Yourselves Valiantly (Ancients, Fantasy, and Nama leader Hendrik Witbooi and the Kaiser is shattered! A combined Nama Mediaeval). force of Witbooi troops and those of Simon Kooper confront the Germans at Zwartfontein. The Germans have mobile mountain guns, but the Nama have F: 294:18 Zulu Morning Patrol some tricks of their own. From the forthcoming scenario book "The Nama Friday, 6:00:00 PM, 3 hrs, Players: 6 Wars". More at: www.hererowars.com GM: Bill Molyneaux & HAWKS Sponsor: None, Prize: None F: 110:19 Battle Of The Sixth Deep Of Khazad-Dum T.A. 1980 Period: Colonial, Scale: 15mm, Rules: Home Brew Friday, 7:00:00 PM, 4 hrs, Players: 4 The prince Imperial has assumed command of Lieutenant Jahel Carey's patrol, GM: Louis Valenti which included soldiers of the 17th Lancers and Natal Mounted police. With Sponsor: Age of Eagles, Prize: None these men, he departed on a patrol towards the north, seeking a good site for Period: Fantasy, Scale: 15mm, Rules: Gods of War the encampment of a portion of the army that evening, as well as to collect For more than five millennia, the Balrog hibernated in its deep hiding place at cartographic information about some deserted kralls. the roots of the mountains in Khazad-dûm. It remained undisturbed until the mithril-miners of dwarf-King Durin VI awoke it. Now it is calling goblins F: 309:18 Race To Bastogne and trolls to its cause. Can the Dwarves defeat this demon of the ancient Friday, 6:00:00 PM, 6 hrs, Players: 6 world, or will they be forced to flee their ancestral halls forever? Refight this GM: John Drye & Pittsburgh Band of Gamers battle from Tolkien's Middle-Earth. May your beards never wither! This battle Sponsor: None, Prize: None will cover the book and movie. Beginner friendly & Rules Taught. No Kids Period: World War II, Scale: 15mm, Rules: Test of Battle: A War to be Won under 14 w/o parent. No food. The centered on the road junction at Bastogne. The 47th F: 128:19 Attack On The Dzershinzky Tractor Factory Panzer Corps consisted of three divisions and was tasked to take the junction Friday, 7:00:00 PM, 4 hrs, Players: 6 quickly. US forces from several divisions stand in their way. Test of Battle's GM: Michael Pierce innovative new rules allow players to command one of these divisions to Sponsor: None, Prize: None determine whether Bastogne is captured and the offensive succeeds. Period: World War II, Scale: 20mm, Rules: Battlegroup Kursk WW2 In mid-October 1942, the Germans mount an attack to clear the Dzershinzky F: 313:18 Task Force Z Tractor Factory, a massive industrial complex on the Volga. Two divisions, 14 Friday, 6:00:00 PM, 4 hrs, Players: 6 Panzer and 305 Infantry commit battle groups against stubborn Russian GM: David Bonk & Carnage and Glory defenders. For the Germans, success meant Stalin's city would fall. For the Sponsor: None, Prize: None Soviets, not one step back---there is no land beyond the Volga! Rules will be Period: World War II, Scale: 28mm, Rules: Bolt Action Modified taught. No children under 12 please. 16:45, July 11, 1944: Task Force Z, CCB 3rd Armored Division has been ordered to push through elements of Panzer Lehr towards Hauts-Vents. F: 140:19 Battle For The Stasis Moon Friday, 7:00:00 PM, 4 hrs, Players: 6 F: 330:18 Japanese American War Of 1903. GM: William Stec Friday, 6:00:00 PM, 4 hrs, Players: 10 Sponsor: None, Prize: None GM: Timothy (Tim) Niesen Period: SciFi, Scale: Other, Rules: Modified Full Thrust Lite Sponsor: None, Prize: None 10 years after the Dominion War, the alliance between the Klingons and Period: Other, Scale: 1/1200, Rules: Seekreig 5 Federation has collapsed and war has broken out. In a recently surveyed star In a dispute over the American rebuff of the Japanese purchase of the newly system on the Federation/Klingon border a moon-sized stasis bubble has acquired Western Pacific colonies, Japan starts a war with the United States. been discovered. Eager to gain a technological advantage and exploit the Mitch King's ever improving software for the complex and variegated damage contents of the bubble, the Federation and Klingons both send a major force results will be used. Speeds play remarkably. to take control of the stasis bubble in a winner take all battle. Children 12 and F: 334:18 Borkowo 1920 older welcome with a playing adult who is present the entire game. Friday, 6:00:00 PM, 4 hrs, Players: 6 F: 145:19 Naval Battle Of Martinique - 17 April 1780 GM: John Koprowski Friday, 7:00:00 PM, 3 hrs, Players: 10 Sponsor: None, Prize: None GM: Brian Dewitt Period: Inter-War, Scale: 20mm, Rules: TFL: If The Lord Spares Us (ITLSU) Sponsor: None, Prize: None This is a refight of a classic meeting engagement between Soviet forces Period: American War for Independence, Scale: 1/1200, Rules: Form of the moving west against a hodge-podge of Polish defenders. Mark Plant wrote Admiral's Wake this "Pygmy Wars" scenario now converted to ITLSU with some "˜extra' units. The Battle of Martinique (also called the Combat de la Dominique) took place Always outnumbered, a Polish regiment meets a Soviet brigade heading west in the West Indies during the American War of Independence.. The French to expand the Worker's Paradise. fleet under Comte de Guichen with 3,000 troops intended to attack either St.

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Lucia or Barbados Sir George Rodney commanded the British fleet and F: 267:19 Assault On The Evil Temple immediately sailed to intercept. After attempting to close on the 16th the Friday, 7:00:00 PM, 4 hrs, Players: 6 British fleet was still in close contact on the morning of the 17th and attacked. GM: Robert Schaible No experience with rules required. Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: Frostgrave F: 153:19 Shatterlands Walk Up Demo Two teams of wizards race to an ancient temple complex that has recently Friday, 7:00:00 PM, 1.5 hrs, Players: 10 begun summoning demons and other nefarious denizens of the lower planes. GM: Ben Rubin Magical spoils and fame await those brave enough to explore the temple and Sponsor: Age of Eagles, Prize: Prizes Awarded end the evil threat. However, a sinister presence may have something to say Period: Fantasy, Scale: 25mm, Rules: Shatterlands about any interlopers trespassing on the sacred grounds. Will you venture Come try Shatterlands, the new character driven woodland black powder forth and claim your prizes and stop hellspawn, or will you end up a victim of skirmish game from Stonegate Forge. Take command 1-2 characters in this the foul creatures or enemy warbands seeking the s Apprentice wizards innovative new system that evokes the tactical challenges of French and under the age of 12 welcome with a playing adult. Indian War skirmish games and the character development aspects of fantasy RPGs. Walk away with a free character card and a figure to start your own F: 268:19 Tsushima squad. No ticket required. Friday, 7:00:00 PM, 4 hrs, Players: 10 GM: Don Smith & HAWKS F: 168:19 Look Sarge, What The? - Theme Sponsor: None, Prize: None Friday, 7:00:00 PM, 3 hrs, Players: 6 Period: Early 20th Century, Scale: 1/1800, Rules: General Quarters (modified) GM: Patrick McElveen 1905 naval Battle Russo-Japanese Battleships and Armored Cruisers clash off Sponsor: None, Prize: Prizes Awarded For Surviving With Style Tsushima Period: World War II, Scale: 28mm, Rules: Modified Flying Lead "I thought they were with you." Late War, 1945, along the Rhine. What could F: 274:19 Hide And Sea(K) - Theme possibly make the Germans and the Yanks work together? No, not the Friday, 7:00:00 PM, 4 hrs, Players: 8 Russians. How about an extra-dimensional incursion of Orks? Orks with a GM: Geoffrey Graff & HAWKS more Wagnerian lean than your standard Tolkien types! Out for tasty Sponsor: None, Prize: None humans, and who really cares if they are wearing gray or olive drab? Once Period: World War I, Scale: 1/2400, Rules: General Quarters II, modified you peel them they all taste the same. It's a three-way Waagh!-for-all in a A World War 1 naval action on the South North Sea. British Code breaking lonely hamlet in the woods. Everyone has their own set of victory conditions, frequently allowed them to react BEFORE the German fleet left harbor. We with prizes awarded for their accomplishment. Come ready to have fun! will portray a hypothetical (think balanced scenario) German raid on a British light ship patrol, with heavier ships adding in. And under foggy North Sea F: 173:19 Tank Duel conditions. Simple rules with a 'navy' feel to the action. Friday, 7:00:00 PM, 3 hrs, Players: 4 GM: Robert Varga F: 279:19 Action Near Serafimovich 1942 Sponsor: None, Prize: None Friday, 7:00:00 PM, 3 hrs, Players: 6 Period: World War II, Scale: 1/72, Rules: Modified Bolt Action GM: Don Hogge & HAWKS You are a contingent of German Panther G tanks (possibly) 4) assigned the Sponsor: None, Prize: None task of defending the Vire/les Carreaux crossroad, from the advancing Allied Period: World War II, Scale: 28mm, Rules: Battleground WWII tank Brigade (28 tanks).Your hidden awaiting a kill opportunity. This is the 1st The Italians have been supporting the flanks of German Army as they drive encounter with the improved Panther's, the Allies only hope is superior towards Stalingrad. Near Serafimovich, along the Don River, the Italians numbers. This reenactment of the actual encounter had the Germans hold off fought off several counterattacks by Soviet forces. The Italians were hard the Allies for a day and a half, can you do better? pressed as they attempted to prevent a Soviet breakthrough. Gamers under the age of 1 are welcome with an adult F: 181:19 Starship Troopers - Invasion Of Mars Friday, 7:00:00 PM, 4 hrs, Players: 6 F: 297:19 Sharpe'S Dilemma GM: Bill White Friday, 7:00:00 PM, 3 hrs, Players: 8 Sponsor: Age of Eagles, Prize: None GM: Eric Schlegel & HAWKS Period: SciFi, Scale: 28mm, Rules: Starship Troopers Sponsor: None, Prize: None BUGS! Bugs have invaded a newly terraformed Mars! Will the Mobile Infantry Period: Napoleonic, Scale: 25mm, Rules: Blood & Swash successfully fight off the Arachnids before help arrives? You can take Sharpe and Harper have been sent to a small town in Southern Spain to command of a Mobile Infantry squad fighting for the fate of mankind or lead capture a French officer, who is of interest to British intelligence. However, the Arachnid invasion. Skinny intervention may occur! Can you convince the the officer has recently killed Teresa's sister and she has vowed revenge. Will Skinnies to join your cause? Would you like to know more? Sharpe follow his orders or his heart? Players under 13 welcome with a playing adult. F: 201:19 Piats Forward Friday, 7:00:00 PM, 3 hrs, Players: 5 F: 302:19 Combat Patrol: Star Wars GM: Tim Tilson Friday, 7:00:00 PM, 3 hrs, Players: 6 Sponsor: None, Prize: None GM: Gregory Priebe & HAWKS Period: World War II, Scale: 15mm, Rules: Fireball Forward Sponsor: None, Prize: None 25 March 1945, 0100 hours. Kyigon Burma. A Japanese armor infantry task Period: SciFi, Scale: 28mm, Rules: Combat Patrol force has been ordered to break into the 9th Infantry Brigade "box". The Come learn the ways of the Force or embrace the power of the Dark Side as "box" is defending an airfield that is the only source of supply for the isolated players battle for the fate of the galaxy with the new Combat Patrol Star Wars 17th Indian Division. The defending Punjabis have only PIATs and courage to supplement. Rules will be taught. Padawans under 14 are welcome with the stop the attackers. Will they hold or will Japanese break in? participation of a playing adult.

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F: 308:19 Look Sarge...What The? - Theme Period: World War II, Scale: 15mm, Rules: Brazen Chariot WWII Tank Battles Friday, 7:00:00 PM, 3 hrs, Players: 6 On May 26, 1942 Rommel launched Case Veneza, an offensive against Britian' GM: Patrick McElveen & Pittsburgh Band of Gamers s Gazala Line. During the night of May 26-27, the panzers swept around the Sponsor: None, Prize: Prizes Awarded For Surviving With Style southern flank of the British defenses. At 0900 the 8.Panzer-Regiment Period: World War II, Scale: 28mm, Rules: Modified Flying Lead slammed into the 4th Armoured Brigade at Bir Beuid. The 5.Panzer-Regiment Late War, 1945, along the Rhine. What could possibly make the Germans and have been are ordered north to assist and the 2nd Royal Gloucestershire the Yanks work together? No, not the Russians. How about an extra- Hussars have been order south. dimensional incursion of Orks? Out for tasty humans, and who really cares if F: 318:20 Carnage And Glory: Russia 1918--1920: The Polar Bears - Theme they are wearing gray or olive drab? Three-way Waagh!-for-all in a lonely Friday, 8:00:00 PM, 2 hrs, Players: 8 hamlet in the woods. Everyone has their own set of victory conditions, with GM: Tom Cusa & Carnage and Glory prizes awarded. Sponsor: Age of Eagles, Prize: None F: 339:19 Battle Of Kasserine Pass - Theme Period: Inter-War, Scale: 25mm, Rules: Carnage and Glory II (modified) Friday, 7:00:00 PM, 5 hrs, Players: 6 The Great War over, American doughboys fight on in unknown places like GM: Dave Reiners Bolshie Ozerki and Romanovka. They will be known as "The Polar Bears". Sponsor: None, Prize: None Inspired by actual events, using rules modified for the Russian Civil War. Period: World War II, Scale: 10mm, Rules: Kiss Rommel Novices, children with adults, rules lawyers and GMs looking for revenge Come and see if you can breakthrough the German lines with the welcome. Although for all players, game designed for those unfamiliar with inexperienced American troops. Lead Rommel's veterans and teach these rules or period. 3rd of a campaign. Parent/Child teams welcome. Ami's what 4 years of battle experience has brought to the table. kids under 14 must be accompanied by an adult F: 360:20 The Sand Pebbles - A Quest - Theme Friday, 8:00:00 PM, 3 hrs, Players: 30 F: 351:19 Chasing General Lee GM: Peter Panzeri Friday, 7:00:00 PM, 3 hrs, Players: 3 Sponsor: Age of Eagles, Prize: Prizes! GM: Del Stover & Wednesday Night Gamers of Alexandria Period: Colonial, Scale: 28mm, Rules: "FRONTIERS-in-FLAMES Sponsor: None, Prize: None BASED ON THE FILM: THE SAND PEBBLES, Each Team of 3-Players get their Period: American Civil War, Scale: 10mm, Rules: 2d6 ACW (Home Rules) own Combat Crew & US NAVY GUNBOAT the "San Pablo" on the Yangtzee Gettysburg is over, but the Army of Northern Virginia has a long way to go to River in China and start out on a THREE TABLE QUEST across CHINA. A War reach safety. Lincoln prods Meade to give chase. Lee Orders a mauled division Game, A strategy game, a Survival game. The goal is to face all challenges and to fight a rear guard action buying the Confederates time to escape. With make it to Shanghai alive. CAN YOU SURVIVE??? PRIZES for the Crew who their sacrifice keep the Confederates in the war? A tactical nightmare on a does the best. DON'T MISS THIS RARE CHANCE TO PLAY IN ONE OF THE MOST nicely scenicked table. REWARDING AND FUN GAMES EVER. Reviewed as "Highly entertaining, surp F: 107:20 Floating Issues And Pushing Legalities (Lawyers Asso. Of The CHECK-OUT "FRONTIERS-in-FLAMES" from OLD GLORY Western States) F: 343:22 Battle Of Castelcerino 1809 Friday, 8:00:00 PM, 3 hrs, Players: 10 Friday, 10:00:00 PM, 4 hrs, Players: 4 GM: Patrick Hreachmack GM: Cliff Brunken Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Western, Scale: 25mm, Rules: Desperado Period: Napoleonic, Scale: 15mm, Rules: Shako II It it time for the bi-annual electoral meeting of the LAWS group. This year The Austrian commander Sorbier crossed the Tramigna River undetected and they are meeting on board the riverboat Keystone. Everyone covets the then crossed the ridge northwest of Soave pushing an Austrian detachment Presidential position because of the benefits (under table benefits and graft!!) back. Johann was surprised when he learned the Italians were on his Flank. This is a highly competitive position and the attorneys will stop at nothing to He hastily assembled his force to counterattack the threat to his line of obtain the Presidency. Will you be the next President? Due to some adult retreat. A NEW Michael Hopper Scenario kids under 14 must be accompanied themes, gamers must be 18 or older. by an adult F: 203:20 A Hard Day'S Night F: 166:23 The Big Pig Hunt Friday, 8:00:00 PM, 3 hrs, Players: 12 Friday, 11:00:00 PM, 4 hrs, Players: 12 GM: Peter Landry GM: Karl Strohmeyer Sponsor: None, Prize: None Sponsor: Age of Eagles, Prize: None Period: World War I, Scale: '1/144, Rules: Wings of Glory Period: World War II, Scale: 1/1200, Rules: General Quarters 3 Modified After taking several serious losses on daylight bombing raids on London, the It is dawn October 25th 1944. Nishimura's forces save for the DD SHIGURE Germans decided it was too much. They then began a night time campaign have been wiped out so the USN believes... Suddenly on the radar screens against the British Isle. Come fly on a night time mission piloting a Gotha V there is a HUGE radar blip!! Only one thing can make that signature that big bomber, or rally to the defense of London as part of the Home Defense force. on a radar screen. A BATTLESHIP!! It is FUSO hurt and trying to limp to safety Pilot a Gotha bomber on a night misssion to London or fly with the Home after taking two torpedoes aft. The USN pursuit group is now galvanized with Defense Force and defend your city from the night time intruders. getting to her and finishing her off. However Admiral Shima has not lost F: 230:20 Brazen Chariots - The Battle Of Trig El Abd NACHI to a collision with MOGAMI and has side Mature kids 12 and up with Friday, 8:00:00 PM, 3 hrs, Players: 8 an adult are ok. Rules are easy to learn. Experience with GQ helpful but not GM: Adam Wine & NOWS necessary. Sponsor: None, Prize: Certificates

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Saturday Games Period: Age of Reason, Scale: 15mm, Rules: Black Powder 4 June 1745. Prince Charles is leading a combined Austro-Saxon army into

Silesia to drive out King Frederick the Prussians once and for all. They advance S: 104:09 Hunting Fever, Normandy 30 July 1944 into the plains expecting to attack the Prussians. However Frederick decided Saturday, 9:00:00 AM, 4 hrs, Players: 5 to strike first. His dawn attack routed the Saxon contingent. Now he turns to GM: Michael Decarlo face the Austrians. Can he finish off the allied army or will the Austrians hold Sponsor: None, Prize: None out. Period: World War II, Scale: 15mm, Rules: FIREBALL FORWARD! The Scots Guards's Churchill tanks reached their objective, Hill 226, by the S: 225:09 Check Your Six! - The Cbi - 1942 end of the first day of Operation Bluecoat. The crews were out of their tanks Saturday, 9:00:00 AM, 4 hrs, Players: 8 resting and having a smoke. Unfortunately their left rear flank was not GM: Paul Meyer & NOWS secure. Three of the new German Jagdpanthers then made their Western Sponsor: None, Prize: None Front debut. The Hunting Panthers rolled through the British position, shot up Period: World War II, Scale: '1/144, Rules: Fighting Steam eleven Churchills, and exited the other side. Give it a try. Early aircraft of both the RAF and the JAAF are featured in this China - Burma -India theater clash. Who needs retractable landing gear anyway? House rules S: 136:09 Lardie Of Spain - Part Ii provide the slightly higher level of detail appropriate for scenarios with Saturday, 9:00:00 AM, 4 hrs, Players: 6 smaller numbers of larger-scale aircraft . Rules will be taught. Young players GM: Joe Moore welcome with a playing adult Sponsor: None, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Too Fat Lardies Sharp Practice II S: 233:09 Joe Hack : He Who Is Not With Us The Corunna Campaign, Peninsula War, 1808 continues: The French Saturday, 9:00:00 AM, 4 hrs, Players: 11 dislodged the British rearguard at Historicon, now as Sir John Moore falls back GM: Joe Swartz & NOWS on Corunna in late 1808, British light forces will cover the main body's Sponsor: None, Prize: None continued retreat. Light detachments of both sides will clash in hilly terrain. Period: Ancients, Scale: 28mm, Rules: JOE HACK Knowledge of rules preferred, but not essential. Children under 15 with a As the barbarian warbands charged from ambush towards the Roman playing adult, please. cohorts, the centurion Scipio knew his battle hardened veterans would live up S: 142:09 Operation Battleaxe - June 1941 - Theme to their reputation. Having remembered the treachery of Arminius at Saturday, 9:00:00 AM, 4 hrs, Players: 4 Tuetoberg Wald, he was grateful that there were no Germans in the Roman GM: Mark Greenwald order of battle and shouted "He who is not with us is against us" as his Sponsor: Age of Eagles, Prize: None century turned to face the oncoming horde. rules taught, minors welcome Period: World War II, Scale: 15mm, Rules: BattleGroup - Tobruk with adult Tobruk is under siege. The 6th RTR is part of operation Battleaxe to defeat the S: 236:09 Diversion At Glass Mills axis forces on the Egyptian/Libyan border, relieve Tobruk, and capture Derna Saturday, 9:00:00 AM, 4 hrs, Players: 6 and Mechili. This game focuses on actions near Sidi Omar. Battlegroup: GM: Joe Evans & R.A.W. Tobruk rules will be used. New players preferred. Sponsor: None, Prize: None S: 146:09 Battle Of Iconium - 18 May 1190 Period: American Civil War, Scale: 15mm, Rules: Modified Across a Deadly Saturday, 9:00:00 AM, 3 hrs, Players: 10 Field GM: Brian Dewitt Sep 19, 1863. The Union and Confederate Armies are fighting in the forests Sponsor: None, Prize: None along the Chickamauga River. At 9:00 AM, CSA MG Breckinridge is ordered to Period: Medieval, Scale: 25mm, Rules: Age of Knights withdrawl from the far left and march North to attack along the other flank. The Battle of Iconium (sometimes referred as the Battle of Konya) took place His division did not arrive in position until nightfall, too late to do any good. during the Third Crusade, in the expedition of Frederick Barbarossa to the What if he had attacked the Union southern flank instead? A hypothetical Holy Land. The Turks offered to let Barbarossa and his army pass through battle from Brad their territory for the price of 300 pounds of gold. No experience with rules S: 260:09 Epic Conflicts Of The Ancient World: An Intro To Triumph! Fast required. Play Rules For Ancient And Medieval Battles S: 190:09 Yanks In Normandy - Theme Saturday, 9:00:00 AM, 2 hrs, Players: 8 Saturday, 9:00:00 AM, 4 hrs, Players: 6 GM: David Kuijt GM: Edward Watts Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Medieval, Scale: 15mm, Rules: TRIUMPH! Fast Play Rules for Ancient Period: World War II, Scale: 15mm, Rules: Rapid Fire for Rookies and Medieval Battles The D-Day invasion was successful but now the Americans must push forward Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your through the farms and villages of Normandy before the Germans can counter forces against your brutal enemies as you battle your way across four attack and drive them back to the beaches. Kids who can read the 2 sided different matchups from Biblical, Classical, Dark Ages and Medieval times. quick play reference sheet welcome. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening) introduces players to the S: 199:09 Hohenfriedeburg fast-play TRIUMPH! ancient and medieval rules. Play one game or play a Saturday, 9:00:00 AM, 3 hrs, Players: 5 dozen. TRIUMPH! tutors are on hand to help introduce you to the game, GM: Timothy (Tim) Tilson teach and answer questions. Rules are easy to learn and will be taught. Sponsor: None, Prize: None Armies provide

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S: 272:09 Hold The Line Period: 19th Century, Scale: 15mm, Rules: Age of Valor Expansion to Age of Saturday, 9:00:00 AM, 3 hrs, Players: 6 Eagles II GM: Kevin Fischer & HAWKS A Historicon encore by demand. The French and Prussians clash at Sponsor: None, Prize: None Saarbrucken and Forbach at the beginning of the Franco-Prussian War. An Period: SciFi, Scale: 12mm, Rules: Muv-Luv Alternative: Tactics expanded battlefield adds lots of maneuver room, and optional Set in an alternative timeline of July, 1998; the aliens known as BETA have reinforcements could well turn disaster into victory. Also known as Spicheren, broken through every defensive line established and are upon the ancient this is a new AOV Imperial expansion module scenario. Thick skins needed for capital city of Kyoto. The combined Imperial Japanese, UN and US forces have caissons full of fun. failed so far and now must stop the BETA at all costs or else the capital will fall S: 340:09 The Battle Of Salzburg 1809 and millions will perish. This is a home brewed rule set using small, somewhat Saturday, 9:00:00 AM, 4 hrs, Players: 6 fragile models. If any child or young teen wishes to play, please have them GM: Scott Landis accompanied by an adult. Sponsor: None, Prize: None S: 276:09 Chaos Wars Demonstration Period: Napoleonic, Scale: 15mm, Rules: Shako II Saturday, 9:00:00 AM, 3 hrs, Players: 6 Jellacio's force occupied the Salzburg region with orders to protect the right GM: Robert Dean & HAWKS flank of Johann's army in Italy. Wrede's Bavarian's along the Salzburg river to Sponsor: None, Prize: None do as much damage to the retreating Austrian Army. A New Michael Hopper Period: Fantasy, Scale: 25mm, Rules: Chaos Wars Scenario kids under 14 must be accompanied by an adult The Governer of the northern provinces has had enough of orc raids! It's time S: 344:09 The Streets Of Stalingrad to take the battle to them. But his army may have bitten off more than they Saturday, 9:00:00 AM, 5 hrs, Players: 6 can chew as they attempt to destroy an orc village. Fast play rules will be GM: Michael Fatovic taught. Sponsor: None, Prize: None S: 282:09 Chatillon - The War Comes To Paris, 19 Sept 1870 Period: World War II, Scale: 54mm, Rules: Modified Combat Patrol Saturday, 9:00:00 AM, 4 hrs, Players: 6 What remains of the Soviet 62nd Army has been forced into an approximate GM: Bruce Weigle & HAWKS 1,000 yard strip of land on the western bank of the Volga. The Germans are Sponsor: None, Prize: None committed in one more major attack in an attempt to crush the remaining Period: 19th Century, Scale: 6mm, Rules: 1871 Soviets before winter. Who will be Triumphant in this Rattenkrieg come and The German 3rd Army was just a half day's march from completing the see if you can change History! kids under 14 must be accompanied by an circumvallation of Paris, the Prussian V Corps leading, followed by the II adult Bavarian Corps. Who could have thought that the French would object? But S: 347:09 Malta 1942 - Air Force suddenly, unexpectedly, French soldiers were everywhere: the new 14th Saturday, 9:00:00 AM, 4 hrs, Players: 8 Corps - although mostly reservists and hastily-trained recruits - wasn't going GM: Dennis Wang to allow the Germans to pass. Sponsor: None, Prize: None S: 295:09 Action On The Pratzen Period: World War II, Scale: '1/200, Rules: AH Air Force/Dauntless Saturday, 9:00:00 AM, 4 hrs, Players: 6 Malta was one of most heavily attacked places of World War 2. The arrival of GM: Eric Schlegel & HAWKS Spitfire V in March 1942 was the turning point in the air war over Malta. Play Sponsor: None, Prize: None AH Air Force! with 1/200th scale planes, telescoping stands, altitude, speed Period: Napoleonic, Scale: 15mm, Rules: Le Feu et Fureur (modified indicators and 3" hexes. BYO WiFi laptop/tablet/smartphone. NO pencil, Regimental Fire & Fury) paper or die needed. Some loaner tablets available. Free rules and tutorial for December 2, 1805. Napoleon launches Soult's corps up the Pratzen Heights, novices. The arrival of Spitfire Vs was the turning point in air war Malta. in a masterstroke to cut off and surround half of the allied army at Austerlitz, 1/200th scale planes, stands with alt, spd displays 3" hexes. BYO WiFi while the Allies scramble to throw anything in their way in a desperate tablet/smartphone. Some loaners. Free rules/tutorial. attempt to stave off defeat! We will be running this scenario all day, using S: 123:10 Scandinavian Showdown - Sweden, 2018? different sets of rules for compare and contrast purposes. Players under 13 Saturday, 10:00:00 AM, 2 hrs, Players: 4 welcome with a playing adult. GM: Robert Franklin S: 301:09 Doctor Who And The Pirates Of The Cyberiad Main Sponsor: None, Prize: None Saturday, 9:00:00 AM, 3 hrs, Players: 6 Period: Modern, Scale: 1:285 micro, Rules: ThunderBolt! GM: Christopher Palmer & HAWKS Russia uses its annual Baltic Fleet exercise as a cover for the 336th Guards Sponsor: None, Prize: None Marine Brigade to assault Gotland Island. Securing Gotland will prevent the Period: SciFi, Scale: 28mm, Rules: GASLIGHT Nordic Battlegroup from reinforcing the NATO countries of the eastern Baltic. Can the Doctor enjoy a nice restful trip to a sunny Caribbean island in the Russian airborne infantry must stand against Swedish Strv 122 MBTs and Strf early 1700's without something going wrong? It seems that Pirates have 90 IFVs long enough for the arriving T-80s to clear the beachhead. Rules will arrived to plunder the town, and they've brought some unusual stowaways: a be taught. group of Cyberman have hitched a ride after their spacecraft crashed in the S: 129:10 Dead Run! ocean; and they're looking for new recruits amongst the local population! Saturday, 10:00:00 AM, 4 hrs, Players: 8 Children under 14 welcome with a playing adult. GM: Michael Pierce S: 326:09 Chassepot V Needle Gun Redux Sponsor: None, Prize: None Saturday, 9:00:00 AM, 5 hrs, Players: 8 Period: SciFi, Scale: 28mm, Rules: Dead Run (Home) GM: Wilbur Gray & Carnage and Glory The good news is your group of survivors picked up a radio call announcing an Sponsor: Age of Eagles, Prize: Order Of The Pink Pansy evacuation from the local airport. The bad news is you're on the other side of

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town from the airport. And more bad news is the town is full of undead S: 187:10 Battle For The Adda River Line - Action At Vaprio creatures hungering for your flesh. And the worst bad news is you are low on Saturday, 10:00:00 AM, 5 hrs, Players: 8 ammo and meds. Oh, and the zombies are mutating! No children under 12 GM: Thomas Garnett without parent. Sponsor: None, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Regimental Fire and Fury S: 154:10 Shatterlands Walk Up Demo Following the French defeat near Verona in March 1799 (War of the 2nd Saturday, 10:00:00 AM, 1.5 hrs, Players: 10 Coalition), the French retreated to the Adda River line, a naturally strong GM: Ben Rubin position. Unfortunately for the French, they did not have sufficient troops for Sponsor: Age of Eagles, Prize: Prizes Awarded its defense. Taking advantage of the gaps, the Austrians established several Period: Fantasy, Scale: 25mm, Rules: Shatterlands bridge points, with the one at Trezzo used to turn French General Grenier's Come try Shatterlands, the new character driven woodland black powder division at Vaprio Young folks 14+ welcome skirmish game from Stonegate Forge. Take command 1-2 characters in this innovative new system that evokes the tactical challenges of French and S: 209:10 Pegasus Bridge In 28Mm Indian War skirmish games and the character development aspects of fantasy Saturday, 10:00:00 AM, 3 hrs, Players: 12 RPGs. Walk away with a free character card and a figure to start your own GM: Lee Sowers squad. No ticket required. Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Skirmish Action S: 170:10 Escom - Graduation Escalation Try the popular new Skirmish Action Rules playing Pegasus Bridge, the 1st Saturday, 10:00:00 AM, 4 hrs, Players: 6 battle on D-Day. Use historical weapons and tactics in an easy to play and fast GM: Mark Kochte moving game. If you're tired of unrealistic rules, try Skirmish Action where Sponsor: None, Prize: Starship Minis real differences in your troops reward real differences in your tactics. Period: SciFi, Scale: 1/2500, Rules: Emerging Suns: Starship Combat Manual Experience the look and feel of WWII squad level combat and see if you can Congratulations! You have just finished your final courses and exams of change history! Rules Taught. Minis Provided. Adults Only. Command School. Now it is time to put your learning to the test. You are currently assigned command of a frigate, type which you may select S: 211:10 Rommel! The Yanks Are Coming To Tunisia! - Theme according to your tactical proficiencies. You are to kill off all other ships on Saturday, 10:00:00 AM, 2 hrs, Players: 18 the board. If your frigate is destroyed, you will move up to a destroyer. Your GM: Chris King goal remains the same. If your destroyer is destroyed, you will move up to a Sponsor: Age of Eagles, Prize: From Old Glory light cruiser with the same aforementioned goal. This is an escalation style Period: World War II, Scale: 15mm, Rules: ROMMEL RULES! game to illustrate the mechanics of the ESCOM rules set. Amazing Fun game with GMs Chris King & Pete Panzeri for a MASSIVE TANK BATTLE in the mountains of NORTH AFRICA! As US Armored Forces invade S: 175:10 Kings Of War Historical Romans Tunisia and face the Germans and Italians in their first major Armored Saturday, 10:00:00 AM, 3 hrs, Players: 6 Warfare campaign of WW2. As Patton said: "ROMMEL!! I read your book! GM: Paul Trainor You magnificent SOB! I read your BOOK!" A FUN & FACED-PACED battle! Sponsor: None, Prize: None LOOK FOR US ALL WEEKEND IN THE CORNWALL ROOM! And don't miss our Period: Ancients, Scale: 28mm, Rules: King of War Historical "YANKS ARE COMMING SEMINARS!" 15 BC, a young Tiberius must suppress invaders from the Alps for Emperor Augustus. Will he succeed or die for Rome? S: 214:10 Encouter Off Jaluit (1937 Naval Action) - Theme Saturday, 10:00:00 AM, 4 hrs, Players: 10 S: 176:10 Tank Duel GM: Stephen Berger & ODGW Saturday, 10:00:00 AM, 3 hrs, Players: 4 Sponsor: None, Prize: None GM: Robert Varga Period: World War II, Scale: 1/3000, Rules: General Quarters 3 Sponsor: None, Prize: None July 5, 1937: Amelia Earhart is down in the Marshall Is. The USS Penguin sent Period: World War II, Scale: 1/72, Rules: Modified Bolt Action near Jaluit to search has been seized by the IJN. A battle group has been You are a contingent of German Panther G tanks (possibly) 4) assigned the dispatched from Oahu to demand it's release. The IJN has responded with it's task of defending the Vire/Les Carreaux crossroad, from the advancing Allied own battle group. Rules taught, beginners welcome. tank Brigade (28 tanks).Your hidden awaiting a kill opportunity. This is the 1st encounter with the improved Panther's, the Allies only hope is superior S: 217:10 On To Tobruk numbers. This reenactment of the actual encounter had the Germans hold off Saturday, 10:00:00 AM, 4 hrs, Players: 8 the Allies for a day and a half, can you do better? GM: Don Carter & Pittsburgh Band of Gamers Sponsor: None, Prize: None S: 184:10 The Death Of Wittmann, Gaumesnil, France, 8 August 1944 Period: World War II, Scale: 25mm, Rules: Mein Zombie Squad rules Saturday, 10:00:00 AM, 5 hrs, Players: 8 North Africa 1942. While the Axis ans Allied forces fight back and forth in the GM: Sean Barnett desert, A zombie plaque breaks out in the Axis ranks.British forces have fallen Sponsor: Age of Eagles, Prize: None back to Tobruk, sending out messages to scattered units to make for rally Period: World War II, Scale: 15mm, Rules: Fireball Forward points around the city. come join the fight of desert zombies. Panzer ace Michael Wittmann leads the counterattack of 101st SS Heavy Panzer Battalion against British and Canadian armor driving toward Falaise during Operation Totalize. The Germans are outnumbered but they have always been able to rely on their powerful Tiger tanks to overcome long odds. This time, however, the British Fireflies may be a match even for the Tigers. Join in the game and determine Wittmann's fate! From the Fireball Forward Villers-Bocage scenario book. Younger gamers welcome with adult.

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S: 219:10 First Conflict quickly. US forces from several divisions stand in their way. Test of Battle's Saturday, 10:00:00 AM, 4 hrs, Players: 6 innovative new rules allow players to command one of these divisions to GM: Tu Tran & ODGW determine whether Bastogne is captured and the offensive succeeds. Sponsor: None, Prize: None S: 310:10 Kalisch - 13 February 1813 Period: Modern, Scale: 12mm, Rules: Mein Panzer Saturday, 10:00:00 AM, 5 hrs, Players: 8 In this hypothetical scenario, the Soviet Union is eager to show the world its GM: John Snead & Carnage and Glory strength and have launched a surprise invasion of Seattle, Washington. Soviet Sponsor: None, Prize: None forces are in full mobilization and are pushing eastward. U.S. Forces have Period: Napoleonic, Scale: 25mm, Rules: Carnage & Glory II been dispatched to defend a small town to halt the movement of the Soviet A new year brings more problems to the remnants of the VII Corps of the forces. Can the green U.S. Forces halt the advancement of the seasoned Grand Armee. Can they keep it together in the face of an strong Russian Soviet forces? attack? Can the Russians finally eliminate this pesky little force? S: 231:10 Brazen Chariots - The Battle Of Bir El Tammar S: 324:10 Operations In Louisiana - April 1864 Saturday, 10:00:00 AM, 3 hrs, Players: 8 Saturday, 10:00:00 AM, 4 hrs, Players: 6 GM: Adam Wine & NOWS GM: Nigel Marsh & Carnage and Glory Sponsor: None, Prize: Certificates Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Brazen Chariot WWII Tank Battles Period: American Civil War, Scale: 28mm, Rules: Carnage&GloryII On May 26, 1942 Rommel launched Case Veneza, an offensive against the The morning of April 9, 1864, The Red River campaign is underway, and British's Gazala Line. During the night of May 26-27, the panzers swept Nathanial Banks commanding the Union forces meets his adversary Richard around the southern flank of the British defenses. During the morning the Taylor at the battle of Pleasant Hill. This scenario refights a portion of this panzers overran three British brigades. It is now 1400 and the panzers need classic Confederate assault against a defending Union force. to be stopped. The 2nd Armoured Brigade have been ordered south to Bir el Tammar to hold the line! S: 329:10 Battle Of Kursk July 1943 Saturday, 10:00:00 AM, 6 hrs, Players: 8 S: 246:10 A Legendary Encounter GM: Dave Mattison Saturday, 10:00:00 AM, 4 hrs, Players: 6 Sponsor: None, Prize: None GM: Jim Thompson & R.A.W. Period: World War II, Scale: 15mm, Rules: Axis and Allies Expansion Sponsor: None, Prize: None Kursk, July 1943. The German and Russian armed forces meet in a barrel to Period: Modern, Scale: 1:285 micro, Rules: CY6JA barrel battle that has important effects on the outcome of the war. Will the While on a TARCAP for a strike mission you alerted to MiGs in the area when new German Panther be able to defeat the Soviet T-34's and KV tanks? Or will you arrive in the target area you a lone VF-111 F-8 tangling with MiG-17' No superior Russian numbers win the day? 8 players battle for 6 hours. one under 15 unless accompanied by a playing adult. Everything is supplied by GM. Age 12 and up as a guideline. Some house rules S: 251:10 The Troubled Fishing Hole may apply. A&A minis with some 3-D terrain Saturday, 10:00:00 AM, 4 hrs, Players: 4 S: 331:10 Sickles' Salient At Gettysburg, July 2, 1863 - Theme GM: Jim Casey Saturday, 10:00:00 AM, 6 hrs, Players: 6 Sponsor: None, Prize: None GM: Paul Olszanski Period: Modern, Scale: 1/600, Rules: Bulldogs Away (AandAGames) Sponsor: None, Prize: None South Korean patrol vessels are dispatched due to N. Korean fisherman in the Period: American Civil War, Scale: 28mm, Rules: Fire and Fury second edition wrong area. Should be an easy task... Rules taught. Young adults and children Join us in the battle for Little Round Top, Devil's Den, The Wheatfield and accompanied by adult please. Peach Orchard in this redo of the classic Fire and Fury scenario on the 2nd S: 254:10 Thunder Alley - Heroes Of Nascar day of Gettysburg. This time, we will be playing the newly released 2nd Saturday, 10:00:00 AM, 3 hrs, Players: 7 edition rules with an introduction from the author, Rich Hasenauer GM: John Stoner S: 337:10 Fury At Dusk Sponsor: None, Prize: Trophy Saturday, 10:00:00 AM, 4 hrs, Players: 8 Period: Modern, Scale: 1/64, Rules: Thunder Alley by GMT Games GM: Curt Daniels Before you pushed lead on tabletops, you pushed diecast cars on floors. Push Sponsor: Age of Eagles, Prize: Gift Certificate them again in this exciting racing game. This is a miniatures adaptation of Period: American Civil War, Scale: 15mm, Rules: Johnny Reb III GMT Games popular Thunder Alley which uses a unique card driven drafting September 19, 1863 Chickamauga, GA. Near dusk the CSA divisions of movement during game play. Compete for first place and overall winning Chetham and Cleburne attack the USA divisions of Baird and Johnson in light points for your team of cars. Play as Petty, Earnhardt, Gordon, Johnson, woods west of Jay's Mill. This scenario allows players to recreate a rare night Wallace, Martin, Busch or one of many other popular Nascar drivers. Check attack. Five Confederate brigades assault five Union brigades in close out Thunder Alley on Boardgame Geek for details of game. Gamers 10 and proximity in the dark. It will be a short and violent encounter. Familiarity with older please. the rules preferred but beginners are welcome. No children under 16 without S: 307:10 Race To Bastogne an accompanying adult. Saturday, 10:00:00 AM, 4 hrs, Players: 6 S: 350:10 Mclemore'S Cove GM: Jake Strangeway & Pittsburgh Band of Gamers Saturday, 10:00:00 AM, 4 hrs, Players: 5 Sponsor: Age of Eagles, Prize: Gift Certificates To Cdtob GM: Pj O'Neill & Wednesday Night Gamers of Alexandria Period: World War II, Scale: 15mm, Rules: Victory Road - Test of Battle Games Sponsor: None, Prize: None The Battle of the Bulge centered on the road junction at Bastogne. The 47th Period: American Civil War, Scale: 15mm, Rules: 2d6 ACW (Home Rules) Panzer Corps consisted of three divisions and was tasked to take the junction September 10, 1863: A week before Chickamauga. The Union XIV Corps winds

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its way through passes of Lookout Mountain. James Negley's Division is to The Last Chance for both sides to prevail and pull off a victory. Can you force a retreating Confederate division back through Dug's Gap while other change the outcome of this intense & exciting battle. Random events, hats, Confederates attack the pursuing Federals. Fast play rules that reward good cheers and mayhem. What's not to love? CHECK-OUT "FRONTIERS-in- tactics. FLAMES" from OLD GLORY

S: 353:10 Battlestar Galactica: Frak Those Toasters S: 362:11 Custer'S Little Rear Guard 1876 Saturday, 10:00:00 AM, 2 hrs, Players: 6 Saturday, 11:00:00 AM, 2 hrs, Players: 6 GM: Kon Gojnycz & Wednesday Night Gamers of Alexandria GM: Peter Panzeri Sponsor: Age of Eagles, Prize: Trophy Sponsor: None, Prize: None Period: SciFi, Scale: 1/1200, Rules: Full Thrust - Lite (FT-L) Period: Western, Scale: 28mm, Rules: "FRONTIERS-in-FLAMES The Cylon War ended in a draw but the fighting continues. On the edge of the Can survivors of Custer/s Last Stand make it to Terry and the far West Red Line (and beyond), the "Ghost Fleet" probes Cylon controlled space for Steamer? A perilous RETREAT of the Great Sioux War. An amazing game treaty violations. Never mind that the Colonials violate the treaty to do so. system using Dr. Jim Birdseye's "Happy Rear Guard" scenario adapted for That's why it's called the "Ghost Fleet." Rules designed for first time players, 1876. Join Game Master Peter Panzeri III for a fast paced & bloody operation and veterans always welcome. Walk ups welcome to take an empty seat or a for all. 2 hours Players: 6 FIW 28mm. CHECK-OUT "FRONTIERS-in-FLAMES" few ships from OLD GLORY

S: 238:11 Search For General Black - Theme S: 101:12 A Splendid Little War... The Spanish American War Saturday, 11:00:00 AM, 4 hrs, Players: 8 Saturday, 12:00:00 PM, 5 hrs, Players: 10 GM: Chad Zerbe & R.A.W. GM: Bryan Leshinskie Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Modern, Scale: 6mm, Rules: Challenger 21 Period: Early 20th Century, Scale: 15mm, Rules: The Sword and The Flame While testing the ERCW System over war torn Serbia, Gen. Blacks test bed Expanded and Revised CH-47 was shot down near ta known warlords stronghold. A US Army Striker 1898 the American V Corp under the command of Gen. Shafter will invade Battalion is tasked with going in and searching for the sensitive gear and the Cuba with the objective of taking Santiago. Veteran Game Master Bryan W. very valuable General Black before the Russians get involved. Be prepared for Leshinskie Will simulate what it was like to invade and fight through the Roll Playing Descision Making elements to the game. No Children under 14. tropics of Cuba. This will be the first major war fought with large scale units Rules Taught such as Corps and Divisions since the Civil War. Can you lead the Rough Riders up San Juan Hill just like Teddy Roosevelt???? All welcome to play with no S: 259:11 Epic Conflicts Of The Ancient World: An Intro To Triumph! Fast one ever turned away... Play Rules For Ancient And Medieval Battles Saturday, 11:00:00 AM, 2 hrs, Players: 8 S: 159:12 Picnic Panic Walk Up Demo (Kid Friendly) GM: David Kuijt Saturday, 12:00:00 PM, 1.5 hrs, Players: 8 Sponsor: None, Prize: None GM: Ben Rubin Period: Medieval, Scale: 15mm, Rules: TRIUMPH! Fast Play Rules for Ancient Sponsor: Age of Eagles, Prize: Prizes Awarded and Medieval Battles Period: Fantasy, Scale: 20:1, Rules: Picnic Panic Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your Come try Picnic Panic, the game of ant warfare. Command a tribe of ants, forces against your brutal enemies as you battle your way across four each with its own unique abilities and advantages, as you wage war over a different matchups from Biblical, Classical, Dark Ages and Medieval times. treasure trove of candy left by careless humans. Play as the noble firstborn, This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE the strong horned ants, the undead black ants, or the hard fighting, hard REGISTERED (just walk-up if you see an opening) introduces players to the partying nomants. Eat the candy you capture and leave with a coupon for our fast-play TRIUMPH! ancient and medieval rules. Play one game or play a booth. Fast-play, easy to learn introduction to the hobby. Adults welcome dozen. TRIUMPH! tutors are on hand to help introduce you to the game, with playing child. No ticket required. teach and answer questions. Rules are easy to learn and will be taught. S: 197:12 A Charming Field For An Encounter: The Battle Of Fort Necessity, Armies provide July 3Rd 1754 S: 315:11 Prelude To Dresden, Morning, August 24, 1813 Saturday, 12:00:00 PM, 3 hrs, Players: 4 Saturday, 11:00:00 AM, 4 hrs, Players: 6 GM: Kimber Vanry GM: David Bonk & Carnage and Glory Sponsor: Age of Eagles, Prize: None Sponsor: None, Prize: None Period: French & Indian War, Scale: 28mm, Rules: Muskets & Tomahawks Period: Napoleonic, Scale: 40mm, Rules: Carnage and Glory Napoleonic By the summer of 1754, French and British troops were in open conflict in the As Napoleon brings together his army to defend the city of Dresden he orders Ohio Country of Western Pennsylvania. Fearing an attack by approaching the capture of the village of Torna to allow his army room to deploy. A mixed French, Canadian and Indian allies commanded by Louis Coulon de Villiers, force of Russians and Prussians have been ordered to defend Torna to the George Washington ordered a hastily-built "Fort of Necessity" at the Great death. The results of the morning battle will be carried forward into the Meadows. In the ensuing fight, Washington would be tested for the first time afternoon battle. on the field of battle. Nearly 200 French, Indian and British 28mm figures will clash on custom built terrain. S: 361:11 Mad Anthony Wayne 1794 - Theme Saturday, 11:00:00 AM, 2 hrs, Players: 6 GM: Devon Start Sponsor: None, Prize: Prizes! Period: War of 1812, Scale: 28mm, Rules: "FRONTIERS-in-FLAMES The FINAL SHOWDOWN between Wayne's Legion and the Brit-Allied Indians.

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S: 204:12 Escorting Trouble bombardment fleet will shell pearl harbor and finish the job. Working through Saturday, 12:00:00 PM, 3 hrs, Players: 12 the night the us navy gets every ship that can fight ready to stop the Japanese GM: Peter Landry force. rules taught (3 minutes) Sponsor: None, Prize: None S: 253:13 Chickamauga - Longstreet Attacks! Period: World War I, Scale: '1/144, Rules: Wings of Glory WWI Saturday, 1:00:00 PM, 5 hrs, Players: 6 A British submarine in the North Sea has had some technical malfunction and GM: Nemo Lionikis now cannot dive. A German observation plane has spotted it and radios back Sponsor: None, Prize: None to the mainland. A juicy target if an attack can be made before nightfall. The Period: American Civil War, Scale: 15mm, Rules: Battle Cry of Freedom submarine also radios for help after seeing the German plane. Soon the sky What if Wood's division hadn't pulled out of the Union line at Chickamauga will be filled with planes. Germans and British fight it out over the North Sea creating a fatal gap? Could the Confederates still have broken the Union line, with a submarine and RN gunboats below. The submarine is the prize the routing half of the Army of the Cumberland? Come see if the sturdy Union Germans are after, will they get it? forces can beat back the rebel onslaught. Or will they break again? New, S: 336:12 Panzer Kids Battle detailed, brigade-level rules system will be taught. Ages 15 and up Saturday, 12:00:00 PM, 2 hrs, Players: 6 S: 263:13 A New Alliance -- A Fantasy Grand Triumph! Scenario GM: Will Reynolds Saturday, 1:00:00 PM, 4 hrs, Players: 6 Sponsor: Age of Eagles, Prize: Dice GM: David Kuijt Period: World War II, Scale: 28mm, Rules: Panzer Kids Sponsor: None, Prize: None Kids tank battle on the eastern front between the Germans and the Soviet Period: Fantasy, Scale: 15mm, Rules: TRIUMPH! Fast Play Rules for Ancient Union. A kids game run by a kid for kids. "Panzer Kids introduces wargaming and Medieval Battles newcomers to the miniature wargaming hobby through basic rules simulating After centuries of peace in the land it was the Wood Elves that first noticed World War II tank battles. " Kids Game. the threat rising in the East as the enemy scouting parties reached the S: 124:13 Kaliningrad Kampfpanzers - Vistytis, 2019? outskirts of the great forest. The Orcs were back and moving west in a Saturday, 1:00:00 PM, 2 hrs, Players: 4 massive horde. Not since the time of the great war had such a horde been GM: Robert Franklin seen. Now it will take a new alliance of Men and Elves to stop them. Take on Sponsor: None, Prize: None the role of general and lead your forces to Victory. Elves, Men, Orcs and Trolls Period: Modern, Scale: 1:285 micro, Rules: ThunderBolt! fight in this epic battle and you decide w Triumph is a set of fast play rules for The Russians are setting up conditions for a repeat of events in eastern ancient, medieval and fantasy battles. It is easy to learn and fun to play. Ukraine. The Poles are not going to follow in the Ukrainian footsteps and Beginners are welcome to this event. allow the Russians the initiative. Using their recently acquired Leopard 2A5s, S: 275:13 Hold The Fort they conduct a spoiling attack and engage Russian forces under advantageous Saturday, 1:00:00 PM, 4 hrs, Players: 5 conditions. US armor supports the operation. Rules will be taught. GM: Patrick Byrne & HAWKS S: 161:13 East Of Blenheim Sponsor: None, Prize: None Saturday, 1:00:00 PM, 4 hrs, Players: 8 Period: Modern, Scale: 28mm, Rules: Force on Force GM: Joseph Alexander A protest outside a civilian compound in Al Kut quickly turned violent when Sponsor: None, Prize: None the Mahdi Militia arrive. The Militia attempted to storm the compound Period: Age of Reason, Scale: 28mm, Rules: Home Rules: Forward the protected by private military contractors and Ukrainian Army peacekeepers. Grenadiers Simultaneously, a team of contractors got cut off while out in the town. Will Join us for a fast moving, action filled battle loosely based on the Battle of the contractors be able to hold the compound and rescue their team? Blenheim. Over 1500 28mm figures will fight it out to determine the fate of S: 277:13 Chaos Wars Demonstration Europe once again. French, Bavarians, British, Austrians, Prussians, Dutch, Saturday, 1:00:00 PM, 3 hrs, Players: 6 and Germans will have at it. Rules are easy to learn and ensure everyone is in GM: Robert Dean & HAWKS the action. Children under 16 with a supervising adult only please. No rules Sponsor: None, Prize: None lawyers, we are here for fun. Period: Fantasy, Scale: 25mm, Rules: Chaos Wars S: 180:13 Task Force 1 In The Aleutians The Governer of the northern provinces has had enough of orc raids! It's time Saturday, 1:00:00 PM, 4 hrs, Players: 12 to take the battle to them. But his army may have bitten off more than they GM: John Gordon can chew as they attempt to destroy an orc village. Fast play rules will be Sponsor: None, Prize: None taught. Period: World War II, Scale: 1/2400, Rules: Seekrieg V S: 333:13 Borkowo 1920 June 1942. While the Battle of Midway is underway, another engagement is Saturday, 1:00:00 PM, 4 hrs, Players: 6 taking place near the Aleutians. US Task Force 1, built around battleships that GM: John Koprowski survived Pearl Harbor, is moving toward the Japanese landings on Attu and Sponsor: None, Prize: None Kiska. A Japanese force, including battleships, is standing in their way. Players Period: Inter-War, Scale: 20mm, Rules: TFL: If The Lord Spares Us (ITLSU) under 12 welcome with accompanying adult This is a refight of a classic meeting engagement between Soviet forces S: 191:13 The Forlorn Hope- Pearl Harbor 8 Dec 1941 moving west against a hodge-podge of Polish defenders. Mark Plant wrote Saturday, 1:00:00 PM, 5 hrs, Players: 20 this "Pygmy Wars" scenario now converted to ITLSU with some "˜extra' units. GM: David Emdee Always outnumbered, a Polish regiment meets a Soviet brigade heading west Sponsor: None, Prize: None to expand the Worker's Paradise. Period: World War II, Scale: 1/1200, Rules: victory at sea (1970) japanese plan B if the us fleet is eliminated ans air superiority obtained, a

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S: 108:14 Floating Issues And Pushing Legalities (Lawyers Asso. Of The S: 143:14 Chotusitz Western States) Saturday, 2:00:00 PM, 3 hrs, Players: 5 Saturday, 2:00:00 PM, 3 hrs, Players: 10 GM: Timothy (Tim) Tilson GM: Patrick Hreachmack Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Age of Reason, Scale: 15mm, Rules: Black Powder Period: Western, Scale: 25mm, Rules: Desperado 17 May 1742. Chotositz Bohemia. To clear Bohemia, Prince Charles of Lorrain It it time for the bi-annual electoral meeting of the LAWS group. This year plans to attack and destroy King Frederick and then deal with the French. they are meeting on board the riverboat Keystone. Everyone covets the However Frederick has other ideas and marches in two columns to meet the Presidential position because of the benefits (under table benefits and graft!!) Austrians. At dawn Prince Charles orders an attack on the first column under This is a highly competitive position and the attorneys will stop at nothing to Prince Leopold of Dessau. Can the Austrians win before Frederick arrives with obtain the Presidency. Will you be the next President? Due to possible adult the second column? language, minimum gamer age is 18 or older. S: 155:14 Shatterlands Walk Up Demo S: 109:14 Blockade Runner Saturday, 2:00:00 PM, 1.5 hrs, Players: 10 Saturday, 2:00:00 PM, 4 hrs, Players: 10 GM: Ben Rubin GM: Gary Coyle Sponsor: Age of Eagles, Prize: Prizes Awarded Sponsor: None, Prize: None Period: Fantasy, Scale: 25mm, Rules: Shatterlands Period: American Civil War, Scale: 1/600, Rules: Hammerin' Iron modified Come try Shatterlands, the new character driven woodland black powder Blockade running in the early years was easy. The Yankee Navy was small and skirmish game from Stonegate Forge. Take command 1-2 characters in this slow, the pay was good and the danger minimal. But now it's 1864. innovative new system that evokes the tactical challenges of French and Charleston is still open, but the run is not so easy. The 5th of May is a New Indian War skirmish games and the character development aspects of fantasy Moon and a flooding tide just before dawn. Both Confederate and Union RPGs. Walk away with a free character card and a figure to start your own sailors expect the runners to arrive tonight. Both are prepared to fight to squad. No ticket required. ensure the success of their cause. But will they come? S: 163:14 Cog Wars S: 131:14 Introduction To Esr Napoleonics With The Designer Saturday, 2:00:00 PM, 3 hrs, Players: 8 Saturday, 2:00:00 PM, 4 hrs, Players: 4 GM: Brian Whitaker GM: David Ensteness Sponsor: Age of Eagles, Prize: Ship Kit To The Best Player Sponsor: Age of Eagles, Prize: Players Will Receive T-Shirts And Discounts Period: Medieval, Scale: 28mm, Rules: Modified From Oars to Cannon From The Wargaming Company, Llc! Men in armor fighting on ships that sink, those were the days. Captain your Period: Napoleonic, Scale: 15mm, Rules: Et sans resultat! Second Edition (ESR) own ship, board, and capture with hack and slash tactics. Cabin Boys and Girls Historical or semi-historical scenario for 2-4 players with an expected run welcome. time of 3- 4 hours. Players will each run nominally a corps and direct the S: 179:14 A Snowball'S Chance In Helmand actions of subordinate divisions. Period knowledge is encouraged but not Saturday, 2:00:00 PM, 3 hrs, Players: 4 required. This is a non-competitive game where we'll be focused on teaching GM: Joe McGrath game concepts and mechanics. We'll be playing with 15mm figures using the Sponsor: None, Prize: None 1"=75 yards ground scale. Great chance to try out ESR and find out what all Period: Modern, Scale: 28mm, Rules: Skirmish Sangin the fuss is about! Quick Reference Guide and Overview of the rules are Another hot day, another routine patrol through another Afghan village for available online: http://thewargamingcompany.com/downloads.html. this US Army platoon, until things start to REALLY heat up... Experience S: 134:14 Viking Booty, 885 Ad asymmetric warfare right out of today's headlines in this fast-paced. Realistic, Saturday, 2:00:00 PM, 4 hrs, Players: 6 fast-paced fun! GM: Bob Bryant S: 189:14 O, Morocco! Oh, No, Morocco -- Sponsor: None, Prize: None Saturday, 2:00:00 PM, 4 hrs, Players: 12 Period: Dark Ages, Scale: 28mm, Rules: Clans & Companies GM: Howard Whitehouse Alfred, King in Wessex, sends a Saxon force to stop a Viking raid. The Saxons Sponsor: None, Prize: None finds the raiders, laden with booty, trekking through a woods. It's ambush Period: Colonial, Scale: 40mm, Rules: A Gentleman's War time. Except the Saxons are not particularly united in their mission. Morocco at the turn of the last century. As the Sultan plays with mechanical S: 138:14 Zombies Anonymous toys the western powers fight for influence as bandits raid, marines land, the Saturday, 2:00:00 PM, 4 hrs, Players: 8 Foreign legion invades. Beautiful American women and dodgy businessmen GM: Alfred Crane seek exotic adventures. Camels spit. It won't end well. Shiny 42mm toy Sponsor: None, Prize: None soldiers and a whimsical game in the spirit of H.G. Wells. Period: Modern, Scale: 28mm, Rules: Zombies Anonymous Wow, over the summer, survivors managed to find many supplies and rescued survivors. Getting to the convoy in time, they made it out of New Cat City alive. Before heading into the wasteland to winter away from the zombie hordes, the convoy needs water, some fuel for generators and last minute supplies. However, the town ahead is full of zombies. Scouts have reported a horde to the west and a radioactive zone to the east. With no other alternative, the convoy must go through the town.

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S: 208:14 Pegasus Bridge In 28Mm by harassing the British in their West Indian bases. Puerto Katarina is a small Saturday, 2:00:00 PM, 3 hrs, Players: 12 base and vulnerable to quick strike attacks. Join the American sailors and GM: Lee Sowers Marines as they twist the lion's tail, or stand with the king and send Jonathan Sponsor: None, Prize: None packing. Period: World War II, Scale: 28mm, Rules: Skirmish Action S: 363:14 U.S. Grant'S Yanks Are Coming! 1864 Acw - Theme Try the popular new Skirmish Action Rules playing Pegasus Bridge, the 1st Saturday, 2:00:00 PM, 3 hrs, Players: 16 battle on D-Day. Use historical weapons and tactics in an easy to play and fast GM: Peter Panzeri moving game. If you're tired of unrealistic rules, try Skirmish Action where Sponsor: Age of Eagles, Prize: Prizes! real differences in your troops reward real differences in your tactics. Period: American Civil War, Scale: 25mm, Rules: "FRONTIERS-in-FLAMES Experience the look and feel of WWII squad level combat and see if you can Can Lee's depleted Army of veterans stop and defeat General GRANTS change history! Rules Taught. Minis Provided. Adults Only. reinforced US forces? Or will history repeat itself at this Northern Virginia S: 271:14 Gettysburg Day 2: Longstreet'S Assault - Theme scenario? A very FAST & FUN mega-version of this battle! Random events, Saturday, 2:00:00 PM, 4 hrs, Players: 6 hats, cheers and mayhem. What's not to love? Email GM: Steven Gelhard & HAWKS [email protected] for free PDF of Rules Sponsor: None, Prize: None S: 118:15 Awi - Guilford Courthouse Period: American Civil War, Scale: 10mm, Rules: Take Action:Civil War Saturday, 3:00:00 PM, 4 hrs, Players: 4 On the second day, Longstreet attacked to turn the Union left flank. This GM: Troy Turner battle covers the whole area of the battle from The Wheatfield, Devil's Den Sponsor: None, Prize: None and the fight for Little Round Top on Regimental level. New rules based on Period: American War for Independence, Scale: 15mm, Rules: Regimental Fire "Take Action:WW1". and Fury Variant S: 273:14 Welcome To The Jungle Guilford Courthouse was one the most important battles of the war. Saturday, 2:00:00 PM, 4 hrs, Players: 6 Nathaniel Greene rebuilt the Southern Army and planned to defeat the GM: Michael Fischer & HAWKS British force under Cornwallis. Cornwallis was outnumbered but had a crack Sponsor: None, Prize: None force and narrowly won a victory, but the cost was dear. The British army was Period: SciFi, Scale: 12mm, Rules: Mobile Suit Gundam: The Gravity Front gutted and now was forced to make for the coast at Yorktown. The hope of The Principality of Zeon are a tough but to crack. All of our attempts to drive aid from the fleet never happened and an American victory was achieved. them from the jungle has failed. They continue to harass our supply lines and This is a bloody and balanced game that could go either way. bases. Intel suggests they have a relay base not to far from a river. The S: 210:15 Yankee Go Home 1917 - Theme mission: destroy all Zakus and the base. That Is all. Saturday, 3:00:00 PM, 16 hrs, Players: 16 S: 285:14 Plastic Pirates Plunder Port GM: Peter Panzeri Saturday, 2:00:00 PM, 2 hrs, Players: 8 Sponsor: None, Prize: None GM: Geoffrey Graff & HAWKS Period: World War I, Scale: 25mm, Rules: "Black Jack Rules Sponsor: None, Prize: None AT the height of this Russian Civil War, US troops are deployed into North Period: Age of Piracy, Scale: 40mm, Rules: Plastic Pirates West Russia. Can't the yanks survive the Red's onslaught? It ever they help The port city on the French island of Plastique' is the target of a pirate raid by the Whites? those Little Lego Looters. Come to defend against those dastardly pirates, or S: 228:15 Sky Galleons Of Mars come to gather a little local loot. This is a game for young attendees. Reading Saturday, 3:00:00 PM, 4 hrs, Players: 12 would be useful, but an adult may help. Adults acceptable with a playing GM: David Kasper & NOWS child. Sponsor: None, Prize: Trophy S: 292:14 Action On The Pratzen Period: Victorian Science Fiction, Scale: 28mm, Rules: mod Sky Galleons of Saturday, 2:00:00 PM, 4 hrs, Players: 6 Mars GM: David Wood & HAWKS Tor The now famous pirate gun smuggler trapped a small British gunboat Sponsor: None, Prize: None fleet but they managed to fight there way out and with some new Period: Napoleonic, Scale: 10mm, Rules: Fate of Battle reinforcements are heading right into the pirate fleet. Lucky for Tor he was December 2, 1805. Napoleon launches Soult's corps up the Pratzen Heights, doing some gun trading with a Martian prince when the British fleet arives in a masterstroke to cut off and surround half of the allied army at Austerlitz, Lots of colorful ships lots of die what could be better while the Allies scramble to throw anything in their way in a desperate S: 306:15 Operation Mitten attempt to stave off defeat! We will be running this scenario all day, using Saturday, 3:00:00 PM, 4 hrs, Players: 6 different sets of rules for compare and contrast purposes. GM: Tim Broome & Pittsburgh Band of Gamers S: 299:14 Raid On Puerto Katarina Sponsor: None, Prize: None Saturday, 2:00:00 PM, 3 hrs, Players: 6 Period: World War II, Scale: 15mm, Rules: Command Decision Test of Battle GM: Duncan Adams & HAWKS On the 27th June, the day after Operation Epsom began to outflank and Sponsor: None, Prize: None eventually capture the city of Caen, Operation Mitten was launched to Period: Napoleonic, Scale: 28mm, Rules: Combat Patrol: Napoleonic eradicate a salient in the line to the North of Caen and capture the chateaux Supplement of La Londe. The area of the Châteaux was later called the "bloodiest square The War of 1812 has just begun and the US Navy is flexing its young muscles mile in Normandy".

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S: 345:15 Battle Of Quatra Bras 1815 S: 220:16 Zombie Apocalypse Is Here!!! Saturday, 3:00:00 PM, 5 hrs, Players: 8 Saturday, 4:00:00 PM, 4 hrs, Players: 8 GM: Dino Diakolis GM: Tu Tran & ODGW Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Shako II Period: Future, Scale: 28mm, Rules: Mein Zombie The Battle of Quatre Bras was fought on 16 June 1815, two days before the Come play Mein Zombie!! Great game for all, 8 yrs old and up!! The Zombie Battle of Waterloo. The battle was contested between Wellington's Anglo- Apocalypse is upon us! Join a band of survivors try and reach a safe extraction allied army and the left wing of the Armée du Nord under Marshal Michel point. However to get there they must travel through zombie territory and Ney. It took place near the strategic crossroads of Quatra Bras. Napoleon's survive roaming hoards of zombies. The ever present fear of being eaten alive strategy had been to cross the border into what is now Belgium, but was then or bitten and becoming a zombie yourself! Rules Taught/Beginners welcomed part of the United Kingdom of the , without alerting the Allies S: 221:16 Tank Fight At The Chinese Farm, Oct. 1973 and drive a wedge between their forces. He would then kids under 14 must Saturday, 4:00:00 PM, 4 hrs, Players: 6 be accompied by an adult GM: Kenny Noe & ODGW S: 364:15 Patton'S Yanks Are Coming! 1943 - Theme Sponsor: None, Prize: None Saturday, 3:00:00 PM, 3 hrs, Players: 10 Period: Modern, Scale: 10mm, Rules: Mein Panzer Core Rules GM: Peter Panzeri The Sharon Division has crossed the Suez and taken the fight to Egypt itself! Sponsor: Age of Eagles, Prize: Prizes! The problem is a heavily defended area known as the Chinese Farm. Come Period: World War II, Scale: 15mm, Rules: "ROMMEL RULES play Mein Panzer Core Rules with a little modern twist. Command Units of REVENGE ON ROMMEL -- AMERICANS COUNTER ATTACK in a MASSIVE TANK Israel bent on revenge to the surprise attacks or lead the Egyptian forces that BATTLE in the mountain passes of TUNISIA, NORTH AFRICA! As US Armored are threatened to be surrounded and cut off from the homeland. Rules Forces invade Tunisia and face the Germans and Italians in their first major Taught, beginners Welcome Armored Warfare campaign of WW2. As Patton said: "ROMMEL!! I read your S: 265:16 Viking Fury! A Triumph! Campaign Theme book! You magnificent SOB! I read your BOOK!" A FUN & FACED-PACED Saturday, 4:00:00 PM, 7 hrs, Players: 8 battle! CHECK-OUT "FRONTIERS-in-FLAMES" from OLD GLORY GM: David Kuijt S: 160:16 Picnic Panic Walk Up Demo (Kid Friendly) Sponsor: None, Prize: None Saturday, 4:00:00 PM, 1.5 hrs, Players: 8 Period: Dark Ages, Scale: 15mm, Rules: TRIUMPH! Fast Play Rules for Ancient GM: Ben Rubin and Medieval Battles Sponsor: Age of Eagles, Prize: Prizes Awarded It is 846 AD, and scattered Viking raiding has become a flood of pagans; the Period: Fantasy, Scale: 20/1, Rules: Picnic Panic North Sea is a highway for Viking Fury as raiders contest to see who can bring Come try Picnic Panic, the game of ant warfare. Command a tribe of ants, home the most loot, slaughter the most priests, defile the holiest places, or each with its own unique abilities and advantages, as you wage war over a conquer the most English, Scots, Picts, Irish, Welsh, Frisians, or Franks! It's a treasure trove of candy left by careless humans. Play as the noble firstborn, great time to have a bushy beard, long braids, and an axe! For everyone else, the strong horned ants, the undead black ants, or the hard fighting, hard of course, things are turning to crap. 8 loaner armies available for players partying nomants. Eat the candy you capture and leave with a coupon for our with tickets; if you b Triumph is a set of fast play rules for ancient, medieval booth. Fast-play, easy to learn introduction to the hobby. Adults welcome and fantasy battles. It is easy to learn and fun to play. Beginners are welcome with playing child. No ticket required. to this event.

S: 205:16 Stukas Over The Channel S: 323:16 Operations In Louisiana - April 1864 Saturday, 4:00:00 PM, 3 hrs, Players: 12 Saturday, 4:00:00 PM, 4 hrs, Players: 6 GM: Peter Landry GM: Nigel Marsh & Carnage and Glory Sponsor: None, Prize: None Sponsor: None, Prize: None Period: World War II, Scale: '1/200, Rules: Wings of Glory WW2 Period: American Civil War, Scale: 28mm, Rules: Carnage&GloryII Early in the there was still lots of activity on the English The morning of April 9, 1864, The Red River campaign is underway, and Channel. The RAF hoped they could protect the convoys and the Germans Nathanial Banks commanding the Union forces meets his adversary Richard kept attacking to the dismay of the Royal Navy. Fly with the vaunted Taylor at the battle of Pleasant Hill. This scenario refights a portion of this Luftwaffe, Me 109s escorting the deadly Stuka dive bombers, or one of the classic Confederate assault against a defending Union force. few and fly RAF Spitfires and Hurricanes to save the day. . The S: 365:16 Relief Of Fort Wayne 1812 - Theme early stages of the Battle of Britain saw lots of action over the Channel. The Saturday, 4:00:00 PM, 2 hrs, Players: 6 mission, Germans Stukas escorted by Me 109s attack a convoy in the GM: Peter Panzeri Channel. The RAF send up Spitfires and Hurricanes to intercept. Sponsor: Age of Eagles, Prize: Prizes! S: 215:16 Third Battle Of Heligoland, November 1917 Period: War of 1812, Scale: 28mm, Rules: "FRONTIERS-in-FLAMES Saturday, 4:00:00 PM, 4 hrs, Players: 6 The LAST CHANCE for the US Army to Save "THE LAST AMERICAN FORT" GM: Bill Cira & ODGW between the American East and West at the Continental divide. American Sponsor: Age of Eagles, Prize: None Regulars, Mounted Rifles face the Brits and allied Indians. The Last Chance for Period: World War I, Scale: '1 3000, Rules: Fleet Action Imminent both sides to prevail and pull off a victory. Can you change the outcome of The German High Seas Fleet has been frustrated in their attempts to sweep this intense & exciting battle. Random events, hats, cheers and mayhem. the mines that impede the transit of their U-boats across the North Sea. They What's not to love? CHECK-OUT "FRONTIERS-in-FLAMES" from OLD GLORY will make another attempt with support from a much larger force of capital ships. The Royal Navy plans to frustrate them once again. This is a hypothetical scenario that will feature more large ships on each side than previous runnings. Rules taught, beginners welcome. Page 21 | 26 8/22/2017 2:27:43 PM Fall In!® 2017 Event List Event numbers now contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

S: 366:16 Sam Houston'S Rear Guard 1836 - Theme S: 115:18 G.I. Joe Vs Cobra Battle Of Springfield - Theme Saturday, 4:00:00 PM, 2 hrs, Players: 6 Saturday, 6:00:00 PM, 3 hrs, Players: 6 GM: Peter Panzeri GM: Ronald Stalter Sponsor: Age of Eagles, Prize: Prizes! Sponsor: None, Prize: None Period: TEXAS WAR FOR INDEPENDENCE, Scale: 28mm, Rules: "FRONTIERS-in- Period: Pulp, Scale: 28mm, Rules: Where Hero's dare pulp rules FLAMES The G.I. Joe team, Americas covert special missions force deploys it's forces Can Sam Huston's Texans make it back across the San Jacinto Bridge? A against Cobra, a ruthless terrorist organization who stated mission is to take perilous RETREAT of the Texas Revolution. An amazing game system using Dr. over the world. Cobra has set up a base of operations in Springfield USA circa Jim Birdseye's "Happy Rear Guard" scenario adapted for TWI. Join Game the 1980s. Join this silly pulp game based on the comic book series "GI Joe a Master Peter Panzeri III for a fast paced & bloody operation for all CHECK- real American Hero" OUT "FRONTIERS-in-FLAMES" from OLD GLORY S: 116:18 G.I. Joe Vs Cobra Battle Of Springfield S: 132:17 What A Lovely Day! (Dying Historic On The Fury Road) Saturday, 6:00:00 PM, 3 hrs, Players: 6 Saturday, 5:00:00 PM, 4 hrs, Players: 10 GM: Jayson Gardner GM: Peter Megginson Sponsor: None, Prize: None Sponsor: None, Prize: T-Shirt Period: Pulp, Scale: 28mm, Rules: Where Hero's dare pulp rules Period: Future, Scale: 28mm, Rules: Gorka-Morka and additional homebrew The GI Joe team, Americas covert special missions force moves against Cobra, rules a ruthless terrorist organization who stated mission is to take over the world. Max and Furiosa are trying to escape Immortan Joe and his Warboys in their Who have set up a base of operations in Springfield USA circa the 1980s. Join stolen War Rig. Furiosa has stolen the five wives of Immortan Joe, and he this silly pulp game based on the comic book series GI Joe a real American wants his property back! Will you live to tell the tale, or will you die historic Hero on the Fury Road? All players welcome, but if you are 13 or under please have S: 171:18 Escom - 3Rd Battle Of Dazhbog your parent or guardian with you to help you play. Saturday, 6:00:00 PM, 4 hrs, Players: 6 S: 202:17 1777 The Battle Of Brandywine - Attack On Birmingham Hill GM: Mark Kochte Saturday, 5:00:00 PM, 4 hrs, Players: 4 Sponsor: None, Prize: Starship Minis GM: James McGaughey Period: SciFi, Scale: 1/2500, Rules: Emerging Suns: Starship Combat Manual Sponsor: None, Prize: None The Noviya Rossiya system of Dazhbog had been a hotly contested one during Period: American War for Independence, Scale: 15mm, Rules: British the course of the Second Interstellar War. And once again it found itself Grenadier center stage in a major fleet action as the North American Confederation Washington expects a full out assault by the Royal army to take the rebel roared in with a cruiser task force. Only this time the NR had battlecruisers to capital of Philadelphia. Receiving conflicting reports of a British flanking back up their combat line. column, Washington rapidly sends brigades to his vulnerable flank. Can S: 177:18 Bounce The Rhine! - Operation Varsity / Plunder General Howe and Lord Cornwallis destroy the rebel army, or can General Saturday, 6:00:00 PM, 6 hrs, Players: 8 Sullivan protect the Continental forces flank? Adults must be present with GM: Thomas Sessler children under 16 years of age. Sponsor: The Compleat Strategist, Prize: None S: 239:17 The Motherland'S Revenge Period: World War II, Scale: 15mm, Rules: Axis & Allies: Miniatures Expanded Saturday, 5:00:00 PM, 5 hrs, Players: 6 Rules w/errata GM: Casey Fritz & R.A.W. It's March 1945 and Field Marshal Montgomery is planning another airborne Sponsor: None, Prize: None assault to cross the Rhine River. This one will be even bigger than D-Day or Period: World War II, Scale: 10mm, Rules: Challenger 21 Market-Garden! Will Monty fair better this time or will it be another bridge With Soviet Troops inside the gates of Berlin the 3rd Shock Army is tasked too far? Can the German Army hold the river line long enough for with the final glory for Russia, and spit in the eye of the fascist reich.... reinforcements to make a difference? Come find out. Now you are in Mounting a flag on the roof of the Reichstag. No players under 14 with out command! All ages welcomed. GM willing to explain game rules to playing adult. Rules Taught newcomers. S: 106:18 Commando Raid: Do Or Die S: 188:18 Battle For The Adda River Line - Action At Vaprio Saturday, 6:00:00 PM, 4 hrs, Players: 4 Saturday, 6:00:00 PM, 5 hrs, Players: 8 GM: Michael Bowker GM: Thomas Garnett Sponsor: None, Prize: None Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Pulp Alley Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory Pulp Alley, journeys to World War 2. Using this exciting, interactive, card- Following the French defeat near Verona in March 1799 (War of the 2nd driven rules set players will be either the German defenders or the British Coalition), the French retreated to the Adda River line, a naturally strong raiders, trying to set Europe ablaze. The goal, to destroy a German radar position. Unfortunately for the French, they did not have sufficient troops for installation located on the Channel coast. Not only must the attack happen, its defense. Taking advantage of the gaps, the Austrians established several but escaping in one piece will also be important. Pulp Alley allows a lot of bridge points, with the one at Trezzo used to turn French General Grenier's excitement and interaction between players as cards are played to help division at Vaprio Young folks 14+ welcome yourself or hinder the enemy. Can you succeed? Reading of cards necessary for play. No players under 12 without playing adult. Rules will be taught.

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S: 224:18 Fighting Steam - C.S.S. Albemarle - The Sounds Of Battle Period: World War II, Scale: 20mm, Rules: Command Decision 4 Test of Battle Saturday, 6:00:00 PM, 4 hrs, Players: 8 US infantry, paratroopers, armor and artillery against the Hermann Goering GM: Paul Meyer & NOWS Division to hold on to the outpost at Priolo, Sicily, on the third day of the Sponsor: None, Prize: None invasion. The Americans have finally been able to offload their armor and Period: American Civil War, Scale: 1/1000, Rules: Fighting Steam heavy equipment. Children 12+ are welcome with adult and/or if familiar with C.S.S. Albemarle fought the Federal navy to a standstill on the Carolina the CD4 rules. sounds, causing the Union sailors to try some very unconventional weapons S: 311:18 Kalisch - 13 February 1813 and tactics. In this mash-up of all her battles, both sides will get some of the Saturday, 6:00:00 PM, 5 hrs, Players: 8 reinforcements they hoped for, but historically never received. Fighting GM: John Snead & Carnage and Glory Steam is a fast-play game for ACW naval actions inspired by the SPI classic Sponsor: None, Prize: None Fighting Sail. Rules will be taught. Young players welcome with a playing adult Period: Napoleonic, Scale: 25mm, Rules: Carnage & Glory II S: 237:18 Rescue General Black - Theme A new year brings more problems to the remnants of the VII Corps of the Saturday, 6:00:00 PM, 4 hrs, Players: 8 Grand Armee. Can they keep it together in the face of an strong Russian GM: Anthony Mazzo & R.A.W. attack? Can the Russians finally eliminate this pesky little force? Sponsor: None, Prize: None S: 314:18 Prelude To Dresden, Afternoon August 24, 1813 Period: Modern, Scale: 6mm, Rules: Challenger 21 Saturday, 6:00:00 PM, 4 hrs, Players: 6 Part-2 While testing the ERCW System over war torn Serbia, Gen. Blacks test GM: David Bonk & Carnage and Glory bed CH-47 was shot down near ta known warlords stronghold. A US Army Sponsor: Age of Eagles, Prize: None Striker Battalion was tasked with going in and searching for the sensitive gear Period: Napoleonic, Scale: 40mm, Rules: Carnage and Glory Napoleonic and the very valuable General Black before the Russians get involved. Know As Napoleon gathered his army to defend Dresden he ordered the capture of they have to get him out! Be prepared for Roll Playing Descision Making the village of Torna to allow his army room to deploy. On the morning of elements to the game. No children under 14. Rules Taught August 24th the French attacked a mixed force of Russians and Prussians. As S: 243:18 Millionaires Under Attack - 1940 the struggle raged into the afternoon, both sides ordered reinforcements Saturday, 6:00:00 PM, 4 hrs, Players: 7 thrown into the battle. Results from morning fighting will be used in the GM: Keith Eshelman & R.A.W. afternoon game. Sponsor: Age of Eagles, Prize: Compete For Prizes Kindly Provided By I-94 S: 321:18 Still In The Woods Enterprises. Saturday, 6:00:00 PM, 4 hrs, Players: 6 Period: World War II, Scale: 1:285 micro, Rules: Check Your 6 GM: Richard Mentch & Carnage and Glory RAF 601 Squadron, known as the Millionaires due to their lavish lifestyles, are Sponsor: None, Prize: None called upon to defend their base at Middle Wallop from a Luftwaffe attack in Period: American War for Independence, Scale: 28mm, Rules: Carnage & August of 1940. Fly Hurricanes as the defenders, or Bf-110's and Ju-88's as the GloryII attackers in this scenario drawn from Brian DeWitt's Battles Above 1 book. Following the British repulse at Freeman's Farm , October 1777,(Historicon) Compete for prizes kindly provided by I-94 Enterprises. Familiarity with the the Crown forces pulled back to regroup until a few nights later.... rules is very helpful, and no gamers under 12 please. S: 332:18 Assault At Liewenberg: Hitting The Main Line! (German South- S: 269:18 Gorilla My Dreams, I Need You West Africa, 1904) Saturday, 6:00:00 PM, 3 hrs, Players: 42831 Saturday, 6:00:00 PM, 4 hrs, Players: 6 GM: Christopher Johnson & HAWKS GM: Roy Jones Sponsor: None, Prize: None Sponsor: Recreational Conflict, Prize: German And Herero Figures Period: Pulp, Scale: 54mm, Rules: VALLEY OF THE APE Period: Colonial, Scale: 25mm, Rules: The Sword and the Flame (Modified) Word has spread that a fortune lies hidden deep in the jungle, waiting for German sailors took a beating in their first assault at Liewenberg. But now the someone to simply pick it up! There are only a few of problems: (1) it is sailors have more men, high morale...and a Revolver cannon! Herero located in an abandoned temple which is dangerous to get to; (2) many riflemen, however, still hold the high ground. And they fight concealed others are after it the same as you, and they are not likely to be very friendly; behind nearly impregnable rock. Somebody - German or Herero - is definitely (3) rumor has it a giant, ferocious beast of some kind stands guard over the going to get hurt at Liewenberg. From the scenario book "The Herero War". treasure. More at: www.hererowars.com. S: 293:18 Zulu Morning Patrol S: 368:18 Steaming Up The Big Muddy Saturday, 6:00:00 PM, 3 hrs, Players: 6 Saturday, 6:00:00 PM, 5 hrs, Players: 8 GM: Bill Molyneaux & HAWKS GM: James Brokaw & Carnage and Glory Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Colonial, Scale: 15mm, Rules: Home Brew Period: American Civil War, Scale: 10mm, Rules: Iron and Glory The prince Imperial has assumed command of Lieutenant Jahel Carey's patrol, A Union fleet has arrived at the mouth of the Big Muddy river. It is carrying which included soldiers of the 17th Lancers and Natal Mounted police. With supplies for Union troops further up river. To accomplish its mission the these men, he departed on a patrol towards the north, seeking a good site for Union fleet must pass the Confederate forts, defeat the rebel fleet, and the encampment of a portion of the army that evening, as well as to collect survive the enemy's other infernal devices. Simple rules. cartographic information about some deserted kralls. S: 304:18 Sicily 1943 - Priolo Contested Saturday, 6:00:00 PM, 5 hrs, Players: 6 GM: Daniel Erdman & Pittsburgh Band of Gamers Sponsor: Age of Eagles, Prize: Gift Cetificate

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S: 122:19 The Crypts Of Avalon S: 193:19 Pulp By Crom! Saturday, 7:00:00 PM, 3 hrs, Players: 8 Saturday, 7:00:00 PM, 4 hrs, Players: 6 GM: Stefan Sheckells GM: Edward Watts Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: D&D Adventure System Period: Pulp, Scale: 25mm, Rules: Crom, a skirmish game adapted for Pulp Do you dare venture into the darkness to rid the village of Avalon of the evil Adventure. plaguing it? Are you brave enough to team with others and cooperatively Return to the thrilling days of 1930s adventure and venture forth to battle for defeat what dwells in the depths? Experience D&D using the streamlined treasure and glory or laugh maniacally as you direct your minions and super Adventure System mechanics featuring fast paced and deadly play, pre- science weapons to swat down the foolish adventurers who seek to invade generated characters, dynamic dungeon generation and classic D&D your lair. monsters! Everyone is welcome but minors (12 years old or less) need to be S: 206:19 B-24S Over Rabaul accompanied by an adult. Saturday, 7:00:00 PM, 3 hrs, Players: 14 S: 135:19 Last Stand At Badmash Kotal, Afghanistan, 1879 GM: Peter Landry Saturday, 7:00:00 PM, 4 hrs, Players: 6 Sponsor: None, Prize: None GM: Bob Bryant Period: World War II, Scale: '1/200, Rules: Wings of Glory WW2 Sponsor: None, Prize: None Fortress Rabaul was under constant attack from early raids of a few planes to Period: Colonial, Scale: 28mm, Rules: Clans & Companies massive raids. The Japanese defenses were strong and determined. As the An Anglo-Indian supply train has been ambushed by an overwhelming months moved on more planes kept shuttling in and ground air defenses number of Pathans. The Anglo-Indians have retreated to a defensible grew in numbers. This raid represents a high level bombing mission of the 5th position, and the Afghan tribesmen have gathered to attack. A troop of Air Force 90th Heavy Bomb Group. Fortress Rabaul was the center of cavalry managed to cut through the Pathans to gallop for help. It's a race attention for both the Allies and Japan in the area of operations. Come fly the between cavalry to the rescue and overrunning the Anglo-Indians. unfriendly sky over Rabaul either in a B-24 or Japanese fighter. Determine the fate of the South Pacific. S: 156:19 Battle Of Brandywine 1777 - Cornwallis' Flank Attack Saturday, 7:00:00 PM, 4 hrs, Players: 6 S: 255:19 By Fire And Sword- The Battle Of Khotyn 1673 - Theme GM: Thomas Uhl Saturday, 7:00:00 PM, 4 hrs, Players: 10 Sponsor: Age of Eagles, Prize: None GM: Karl Shanstrom Period: American War for Independence, Scale: 28mm, Rules: British Sponsor: Age of Eagles, Prize: Participation Prizes Grenadier Period: Pike & Shot, Scale: 15mm, Rules: By Fire and Sword On September 11th, 1777, Washington's army was deployed in a defensive The Battle of Khotyn happened on November 11, 1673. The Polish-Lithuanian position behind Brandywine Creek guarding all the known crossing points. All Commonwealth forces under Hetman Jan Sobieski defeated the Ottoman morning Washington receives conflicting intelligence regarding mass troop Empire forces under Hussain Pasha at the fortress at Khotyn which protected movements farther up the Brandywine. Washington sees an opportunity to the crossing over the river Dnister. This game was showcased at Historicon defeat Knyphausen just to his front in detail, but he reacts too slowly. 2016 and was featured in Wargames Illustrated. Will the Ottoman Empire Cornwallis' force has arrived on Washington's right flank just north of hold the fortress and be able to withdraw and retreat or will the PLC win the Birmingham Meeting House. Will the Americans fight or flee? day? S: 157:19 Shatterlands: Dawn Attack Near The Drahina River S: 280:19 Its All Or Nothing Saturday, 7:00:00 PM, 3 hrs, Players: 8 Saturday, 7:00:00 PM, 3 hrs, Players: 6 GM: Ben Rubin GM: Don Hogge & HAWKS Sponsor: Age of Eagles, Prize: Prizes Awarded Sponsor: None, Prize: None Period: Fantasy, Scale: 25mm, Rules: Shatterlands Period: World War II, Scale: 28mm, Rules: Battleground WWII A Dumah Ranger party plans a daring dawn raid on a Rapani camp. Though February 1941 - the Greek Army has pushed the Italians back into Albania. outnumbered they will have the element of surprise...assuming they can slip Elements of the elite Kreta Division attempt to crack the Italian line before by the sentries. This is a full size multi-player Shatterlands scenario with each their position is reinforced. One more push should do it. The fighting was player commanding 3-4 characters. Experience in our earlier demos is fierce with heavy casualties on both sides. Who will prevail? Gamers under recommend but certainly not required. Leave with your character cards and a the age of 14 are welcome with an adult coupon for our booth. S: 286:19 Action On The Pratzen S: 178:19 The Battle For Benning Saturday, 7:00:00 PM, 4 hrs, Players: 6 Saturday, 7:00:00 PM, 3 hrs, Players: 6 GM: Kurt Schlegel & HAWKS GM: Robert Varga Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Napoleonic, Scale: 10mm, Rules: SAFNapoleonics Period: World War II, Scale: 1/72, Rules: Modified Bolt Action December 2, 1805. Napoleon launches Soult's corps up the Pratzen Heights, Bining was one of the towns the German army would use in their withdrawal in a masterstroke to surround and cut off half of the allied army at Austerlitz, from France. It was expected to be the main defensive position, as it had while the Allies scramble to throw anything in their way in a desperate three bridges across the Elbe River, which needed to be taken. The Germans attempt to stave off defeat! We will be running this scenario all day, using held these bridges as strategic, for they will be needed if the Allies are to be different sets of rules for compare and contrast purposes. Players under 13 pushed back to Normandy. Col. Abrams was ordered to take Bining, but had welcome with a playing adult. to stop and wait while he replenished his Division after taking Singling. This let the German force prepare for them.

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S: 289:19 Saga Of Lower Uncton Continues S: 346:22 Kong- The 8Th Wonder Of The World Saturday, 7:00:00 PM, 3 hrs, Players: 6 Saturday, 10:00:00 PM, 2 hrs, Players: 5 GM: James McWilliams & HAWKS GM: Cliff Brunken Sponsor: None, Prize: Saga Related Prize From Cotton Jim'S Flags Sponsor: None, Prize: None Period: Dark Ages, Scale: 28mm, Rules: Saga Period: Pulp, Scale: '1/144th, Rules: Wings of Glory Lower Uncton continues to rebuild after endless raids. Will Lower Uncton As Fighter Command orders your Long Island squadron to New York City with survive as word spreads of their renewal of wealth and tradegoods to be had. a randevu point of the Empire State Building, you wonder what is going on? Bring your own 4 point warband or use one provided. Gamers under 14 When you check with Flight Control about your target, they respond with welcome with an adult. "You will know it when you see it" S: 303:19 Doctor Who: Dead Men'S Chests Saturday, 7:00:00 PM, 3 hrs, Players: 6 GM: Gregory Priebe & HAWKS Sponsor: None, Prize: None Period: SciFi, Scale: 28mm, Rules: The Doctor Who Miniatures Game 2nd edition (modified) Pirates and Cybermen have already plundered the town and been dealt with, and the Doctor's tropical vacation has gone horribly awry. He can finally relax; or can he? As now, a cache of mysterious crates have washed ashore. Do they bring untold riches or unknown peril? Rules will be taught. Children under 14 welcome with a participating adult. S: 167:20 These Americans Are Becoming Very Annoying! Saturday, 8:00:00 PM, 4 hrs, Players: 10 GM: Karl Strohmeyer Sponsor: Age of Eagles, Prize: None Period: World War II, Scale: 1/1200, Rules: General Quarters 3.3 modified Game 1 of the Derail the Tokyo Express Campaign and part of the Across the Pacific Series. Each game is historically based but is driven by a small what if. In this campaign we are exploring what may of happened had Admiral William Halsey not gotten shingles and had taken command in early September 1942. In this scenario an energized South West Pacific fleet is out to try to beat the IJN at it's own game after TF 64 has been training hard these last few weeks in constant night exercises. This is Mature Kids 10 and up with an adult are ok. Experience with GQ helpful but this is a very easy to learn version of the rules. S: 232:20 Brazen Chariots - The Battle Of Sidra Ridge Saturday, 8:00:00 PM, 3 hrs, Players: 8 GM: Adam Wine & NOWS Sponsor: None, Prize: Certificates Period: World War II, Scale: 15mm, Rules: Brazen Chariot WWII Tank Battles On May 26, 1942 Rommel launched Case Veneza, an offensive against Britian's Gazala Line. During the night of May 26-27, the panzers swept around the southern flank of the British defenses. During the day the panzers overran four British brigades. As evening approaches it is crucial that they capture the Trig Capuzzo. The British 1st Army Tank Brigade is ordered south to Sidra Ridge. S: 367:20 Lewis & Clark'S Quest 1804 - Theme Saturday, 8:00:00 PM, 3 hrs, Players: 30 GM: Peter Panzeri Sponsor: Age of Eagles, Prize: Prizes! Period: War of 1812, Scale: 28mm, Rules: "FRONTIERS-in-FLAMES Each Team of 3 Players will start out in Louisville, Kentucky for a FOUR TABLE QUEST across NORTH AMERICA. A War Game, A strategy game, a Survival game. The goal is to simply make it to the Pacific and come back alive. CAN YOU SURVIVE??? DON'T MISS THIS RARE CHANCE TO PLAY IN ONE OF THE MOST REWARDING AND FUN GAMES EVER. Reviewed as "Highly entertaining, surprisingly educational and thought provoking."

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Sunday Games and fortune. Will they succeed? Will they even make it back? And what will they encounter? Orcs? Trolls? Dragons? Players under 13 welcome with a playing adult. Z: 165:09 Close Action - Sunday'S Fleet Battle Sunday, 9:00:00 AM, 6 hrs, Players: 18 Z: 300:10 Zorro And The Nefarious Deception GM: Lee Girer Sunday, 10:00:00 AM, 2 hrs, Players: 8 Sponsor: None, Prize: None GM: Duncan Adams & HAWKS Period: Age of Sale, Scale: 1/600, Rules: Close Action by Mark Campbell Sponsor: None, Prize: None Captains! Come refight a dramatic naval battle from the Age of Fighting Sail, Period: 19th Century, Scale: 28mm, Rules: Blood and Swash when fleets of ships of the line dueled to determine who would rule the seas. In 1820 southern California is on the fringe of Spain's imperial authority. Here, Realistic movement, combat, and limited communications rules assure that greedy and ambitious men plot to plunder peasants and rancheros alike to you'll get as close to real combat as possible. Will YOU win Honor and Glory, fund their plans for their personal empire. Tonight in the small pueblo of Los or be disgraced in dishonorable defeat? Beginners Welcome. Rules taught, Angeles the local posada is the scene of the fruition of one of those plans. Kid Friendly Game. All materials provided, Please bring your own courage... Will the outlaw Zorro be able to discover and defeat the nefarious deception in time? Z: 266:09 Battle Of The Pelennor Field: A Middle Earth Triumph! Scenaro Battle Sunday, 9:00:00 AM, 4 hrs, Players: 8 GM: David Kuijt Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: TRIUMPH! Fast Play Rules for Ancient and Medieval Battles The Gate of Minas Tirith was broken; in rode the Witch King of Angmar. None could stand against him; none save Gandalf the White, who alone barred his way. The Black Rider lifted high his sword and flames ran up the blade. And at that moment, far away, sounded horns, horns wildly blowing. Rohan had come at last. The battle of Pelennor Field had begun. Take an army of Mordor, huge beyond counting, or one of the West, fighting beyond hope with spears shining in the morning. New players are encouraged to attend one of our Epic Conflicts walk-up teaching sessions running 9-11 and 11-1 both Friday and Saturday to learn the r Z: 149:10 Jerusalem! 1948 Sunday, 10:00:00 AM, 4 hrs, Players: 6 GM: Roxanne Patton Sponsor: None, Prize: None Period: World War II, Scale: 1:285 micro, Rules: Jerusalem Miniatures The tension between Palestinian Arabs and Palestinian Jews has been rising since December of 1947. The Grand Mufti fears that the U.N. partition of Palestine and especially Jerusalem will greatly hamper the future of the Palestinian state. To thwart the Palestinian Jews from having any part of the Holy City, the Grand Mufti calls for a Jihad and the blockade of the City. Not suitable for children under 17 Z: 194:10 Eat Hitler The Nazi Taste Treat. Sunday, 10:00:00 AM, 2 hrs, Players: 12 GM: Brendan Watts Sponsor: None, Prize: None Period: Pulp, Scale: 25mm, Rules: Howard Whitehouse's Eat Hitler, the Nazi Taste Treat. Hitler and his cronies jump aboard their time machine to run back and refight and win WWII but accidentally land in the time of player controlled dinosaurs who will be competing for points by consuming Nazis. Dino fans, families and burnt out gamers are welcome to a last game before hitting the road to home. Z: 298:10 Into The Doowder Forest Sunday, 10:00:00 AM, 3 hrs, Players: 10 GM: Eric Schlegel & HAWKS Sponsor: None, Prize: None Period: Fantasy, Scale: 25mm, Rules: Blood & Swash (Fantasy) Groups of adventures are heading off into the Doowder Forest seeking fame

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FRIDAY GAMES The American ground offensive is coming soon, so the Hun's eyes in the skies need to be blinded. The top American balloon buster came from out West, and is a bit too wild for the regular Army. The plan is F: 371: 10 Aerodrome1.1 - Theme for several units to conduct a coordinated attack. Will the cowboy Friday, 10:00:00 AM, 5 hrs, Players: 10 follow the plan, or head out on his own again? How will the Flying GM: Richard Heffner Circus react? Fast play air-to-air rules, no experience needed, rules Sponsor: None, Prize: Wings will be taught. Each player will handle 3-6 aircraft. Period: World War I, Scale: 1/72, Rules: Aerodrome1.1 Fast-Challenging-Fun WW1 Air Combat Vets & Novices welcome. Earn your (real Wings) like over 550 HMGS gamers Over 16 years (44 cons). Gamers have earned Wings & Glory or go down in flames. Games last about 1 hr. - pilots shot down yield seat to waiting pilots. Victory records are kept. Shoot down friends, family, etc. Great for first time gamers. Ask anyone wearing Wings. Rules taught and easy to learn. Youth and female friendly. 11 and younger with GM and parent approval.

F: 373: 19 Stalingrad Campaign -Day 1 Friday, 7:00:00 PM, 4 hrs, Players: 8 GM: Joe Richards Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Rapid Fire Ever want to try a table top campaign? Well here's your chance. You can either play for the wehrmacht, attempting to overwhelm desperate untermensch defenders using your overwhelming firepower from your Stug's, Pz III's, Nebelwerfers, and elite combat engineers. Or you can take Chuikov's command, and use stealth and subterfuge to keep your command intact while slowing the enemy advance as much as possible. Come join the fun on a highly detailed, bombed-out, city-scape. Gamers that play in Multi day WW2 Stalingrad Campaign

F: 375: 19 Hail Of Fire - Hedgerow Hell Friday, 7:00:00 PM, 4 hrs, Players: 6 GM: Brandon Fraley Sponsor: None, Prize: Board games and Dice sets Period: World War II, Scale: 15mm, Rules: Hail Of Fire Battle across the French countryside as British and American forces try to take a German controlled village. Company level, fast playing, and very unconventional. New players 13 and older welcome! Raffle prize for participants!

F: 377: 19 sailpower fub scale combat n the age of sal Friday, 7:00:00 PM, 4 hrs, Players: 12 GM: Brian Carnes Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: sailpower Sailpower players take the role of captains in the Age of Sail! Battle ships, try a mission, or seek loot. Enjoy a complete system designed to support fast paced sea action, exploration and adventure! This slot is designed to be new-player friendly

F: 385: 19 Bronce Buster to Balloon Buster - Theme Friday, 7:00:00 PM, 4 hrs, Players: 8 GM: Martin Fenelon Sponsor: MSD Games, Prize: Merchandise Certificate Period: World War I, Scale: 1:285 micro, Rules: Fight for the Skies: Wood & Canvas

1 | Page 9/20/2017 SATURDAY GAMES When the tanks broke down the barbed wire or in a shell crater, we fanned out and attacked! But the trouble was that there'd been a lot of rain. Come experience the horror of a deliberate attack! WWI S: 376: 08 Stalingrad Campaign Day 2 style. A lot of lead soldiers will fall today. Luckily, they do not bleed. Saturday, 8:00:00 AM, 4 hrs, Players: 6 Sponsored by Old Glory Miniatures and Acheson Creations! GM: Joseph Richards Sponsor: None, Prize: None S: 386: 10 Plowing the Field - Meuse Argonne Air Support - Theme Period: World War II, Scale: 15mm, Rules: Rapid Fire Saturday, 10:00:00 AM, 4 hrs, Players: 8 Come join the fun with all the WW2 toys on a highly detailed, GM: Martin Fenelon bombed-out, city scape.You can either play for the wehrmacht, Sponsor: MSD Games, Prize: Merchandise Certificate attempting to overwhelm desperate untermensch defenders using Period: World War I, Scale: 1:285 micro, Rules: Fight for the Skies: your overwhelming firepower from your Stug's, Pz III's, Wood & Canvas Nebelwerfers, and elite combat engineers. Or you can take Chuikov's The big offensive is on! Colonel Billy Mitchell has ordered an all out command, and use stealth and subterfuge to keep your command effort to support the Yanks going over the top. Close air support is intact while slowing the enemy advance as much as possible. Come the order of the day, with cover from American fighters. The join the fun on a highly detailed, bombed-out, city-scape. Germans know how vital this battle is as well, so a desperate response is expected. Fierce dogfights, plenty of archie, and deadly S: 368: 10 Drive Those Fellows Out of There! strafing runs are ahead. Fast play air-to-air rules, no experience Saturday, 10:00:00 AM, 4 hrs, Players: 12 necessary, rules will be taught. Each player will handle 3 to 6 GM: John Priest aircraft. Sponsor: None, Prize: None Period: American Civil War, Scale: 54mm, Rules: By the Left Flank! by S: 379: 13 The Battle for Alsace, Aug 6, 1870 John M. Priest Saturday, 1:00:00 PM, 4 hrs, Players: 6 The Fall of 1862. A Federal Division has orders to drive a comparable GM: Thomas Mckinney sized Confederate force from a defensive line, which is anchored on Sponsor: None, Prize: None two parallel ridges across a field chopped up by intersecting roads, a Period: 19th Century, Scale: 6mm, Rules: 1871 Fast Play Franco cornfield, and a woodlot. Play continues until one side or the other Prussian had pushed its opponent off the board. Children under 14 may play Froeschwiller-Worth -- the battle for Alsace in the opening days of if accompanied by a playing adult. the Franco-Prussian war. Aug 6th sees the Prussian army attempting to dislodge the elite French 1st Corps under Marshal McMahon. Can S: 372: 10 Aerodrome1.1 - Theme the outnumbered and outgunned French make the best use of their Saturday, 10:00:00 AM, 6 hrs, Players: 10 position magnifique? Will the Chassepot rifle offset the Prussian GM: Richard Heffner numbers. Will the Krupp guns drive the French off the hills? Fast Sponsor: None, Prize: Wings playing rules. Not recommended for kids. Rules easily picked up. Period: World War I, Scale: 1/72, Rules: Aerodrome1.1 Great command decisions and decisive combat. Fast-Challenging-Fun WW1 Air Combat Vets & Novices welcome. Earn your (real Wings) like over 550 HMGS gamers Over 16 years (44 S: 382: 13 DECEMBER 2, 1805- AUSTERLITZ cons). Gamers have earned Wings & Glory or go down in flames. Saturday, 1:00:00 PM, 4 hrs, Players: 8 Games last about 1 hr. - pilots shot down yield seat to waiting pilots. GM: Andy Niven Victory records are kept. Shoot down friends, family, etc. Great for Sponsor: None, Prize: None first time gamers. Ask anyone wearing Wings. Rules taught and easy Period: Napoleonic, Scale: 10mm, Rules: CARPE DIEM/HOUSE to learn. Youth and female friendly. 11 and younger with GM and NAPOLEON- greatest general to ever fight, or just a fat wanker with parent approval. indigestion... this and many more questions will be pondered as the battle of Austerlitz is explored in this award-winning game. Under S: 374: 10 Breakout Metz, 1870: Last Battle of the Imperial French 13's welcome with playing adult. Army Saturday, 10:00:00 AM, 4 hrs, Players: 6 S: 381: 14 Treat Them Rough! Part 2 - Theme GM: John Desch Saturday, 2:00:00 PM, 3 hrs, Players: 8 Sponsor: None, Prize: None GM: Steven Robinson Period: 19th Century, Scale: 15mm, Rules: Brigade Fire and Fury Sponsor: None, Prize: None The besieged French garrison of Metz attempts its final breakout. Period: World War I, Scale: 28mm, Rules: Modified Trench Wars Over the top boys! Let's show what these Krauts what we are made S: 380: 10 Treat Them Rough! - Theme of! The big day is here, as the tanks cam howling up. We took cover Saturday, 10:00:00 AM, 3 hrs, Players: 8 behind our tanks as we crossed no man's land in two rows of men. GM: Steven Robinson When the tanks broke down the barbed wire or in a shell crater, we Sponsor: None, Prize: None fanned out and attacked! But the trouble was that there'd been a lot Period: World War I, Scale: 28mm, Rules: Modified Trench Wars of rain. Come experience the horror of a deliberate attack! WWI Over the top boys! Let's show what these Krauts what we are made style. A lot of lead soldiers will fall today. Luckily, they do not bleed. of! The big day is here, as the tanks cam howling up. We took cover behind our tanks as we crossed no man's land in two rows of men.

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S: 369: 15 Drive Those Fellows Out of There! Sunday GAMES Saturday, 3:00:00 PM, 4 hrs, Players: 12 GM: John Priest Z: 370: 09 Drive Those Fellows Out of There! Sponsor: None, Prize: None Sunday, 9:00:00 AM, 4 hrs, Players: 12 Period: American Civil War, Scale: 54mm, Rules: By the Left Flank! by GM: John Priest John M. Priest Sponsor: None, Prize: None The Fall of 1862. A Federal Division has orders to drive a comparable Period: American Civil War, Scale: 54mm, Rules: By the Left Flank! by sized Confederate force from a defensive line, which is anchored on John M. Priest two parallel ridges across a field chopped up by intersecting roads, a The Fall of 1862. A Federal Division has orders to drive a comparable cornfield, and a woodlot. Play continues until one side or the other sized Confederate force from a defensive line, which is anchored on had pushed its opponent off the board. Children under 14 may play two parallel ridges across a field chopped up by intersecting roads, a if accompanied by a playing adult. cornfield, and a woodlot. Play continues until one side or the other S: 383: 18 DECEMBER 2 1805- AUSTERLITZ had pushed its opponent off the board. Children under 14 may play Saturday, 6:00:00 PM, 4 hrs, Players: 8 if accompanied by a playing adult. GM: Andy Niven Sponsor: None, Prize: None Period: Napoleonic, Scale: 10mm, Rules: CARPE DIEM/ HOUSE The height of the Empire, or just another bad day for the Russians… another set of questions to be pondered as we explore the battle of Austerlitz. Fun to play, easy to learn- under 13's welcomed with playing adult.

S: 378: 19 sailpower fub scale combat n the age of sal Saturday, 7:00:00 PM, 4 hrs, Players: 12 GM: Brian Carnes Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: sailpower Sailpower players take the role of captains in the Age of Sail! Battle ships, try a mission, or seek loot. Enjoy a complete system designed to support fast paced sea action, exploration and adventure! This slot is designed to be new-player friendly

S: 384: 19 Low Level Hell - Ventura's Over France Saturday, 7:00:00 PM, 4 hrs, Players: 8 GM: Martin Fenelon Sponsor: MSD Games, Prize: Merchandise Certificate Period: World War II, Scale: 1:285 micro, Rules: Luftwaffe 1946: Fight for the Skies 2 Group of the RAF continued to fly 'circus' operations through 1943. April 21, 1943 turned out differently than planned when Gruppe II/JG26 rose to meet the attacking Ventura's and their Spitfire escort. Coming in at only 9,000 feet, the light bombers faced ferocious head-on attacks. Will the railroad yard at Abbeville survive? Fast play air-to-air rules, beginners welcome, rules will be taught. Each player can easily handle 4-12 planes.

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F:400:18 Shevardino Redoubt- Prelude to Borodino 1812 - Theme FRIDAY GAMES Friday, 6:00:00 PM, 4 hrs, Players: 8 GM: Robert Lockley F:401:10 Gettysburg: The Battle for McPhersons Ridge Sponsor: None, Prize: None Friday, 10:00:00 AM, 4 hrs, Players: 4 Period: Napoleonic, Scale: 15mm, Rules: Shako II GM: Thomas Dempsey Napolean is pursuing the Russian General Kutusov.Kutusov is Sponsor: None, Prize: None preparing for battle at Borodino and he has setup a delaying action Period: American Civil War, Scale: 15mm, Rules: Met on a Great at Shevadino to give his army more time to prepare his positions and Battlefield has built a redoubt to slow Napoleans forces. Napolean has ordered American Civil War, Gettysburg, 1 July 1863. Heth's assault on Marshal Davout Corps to take the redout & expel the Russian forces McPhersons Ridge in the opening engagement of the Battle of so he can have more room to deploy his troops for the upcoming Gettysburg. A rapid victory will open the door for Robert E. Lee to battle. Willyou fail the Emperor or win the Legion of d'honneur. seize the high ground along Cemetery Ridge on the first day of Gettysburg. House rules focus on combat at the regimental level. F:389:19 The Mystery of Wissenschaft Base 666 Scale is 25 yards to the inch, using 15mm figures with five minute Friday, 7:00:00 PM, 4 hrs, Players: 10 turns. The house rules are simple and easy to learn, and support a GM: Jon Lundberg simple but fast-playing game. American Civil War, Gettysburg, 1 July Sponsor: Brigade Games and West Wind, Prize: None 1863. Opening assault on McPhersons Ridge. House rules. 15mm, 25 Period: World War II, Scale: 28mm, Rules: Modified Empire of the yards to the inch. Dead 1943, A previously top secret science base in the far North Sea F:404:10 Day of Infamy? - Theme suddenly transmitted an urgent and uncoded call for help. Special Friday, 10:00:00 AM, 4 hrs, Players: 8 operations units have been dispatched by the various combatants. GM: Rodger Kruse The base is rumored to be heavily defended and engaged in both Sponsor: None, Prize: None biological and rocketry experiments. Not all allies are created equal Period: World War I, Scale: Other, Rules: Siekreg V and some allies may be working at cross purposes. Historically, Battleship Div 9 of the US Fleet arrived in the North Sea on December 7, 1917 as part of the US effort in the Great War. The F:397:19 Togo ambushes the Great White Fleet - circa 1907 Germans knew they were coming. What if the High Seas Fleet chose Friday, 7:00:00 PM, 3 hrs, Players: 8 to send out a welcome committee? Would it be America's first Day GM: Daniel Kerr of Infamy? Sponsor: None, Prize: None Period: Early 20th Century, Scale: 1:1000th, Rules: Black Smoke Blue F:407:10 Battle for the trenches Water Friday, 10:00:00 AM, 3 hrs, Players: 10 Black Smoke-Blue Water returns with a new scenario and early 20th GM: Bill Zona century Pre-Dreadnoughts. The U.S. Great White Fleet has split to Sponsor: None, Prize: None accommodate visits in 2 ports of call, Shanghai and Hong Kong. The Period: World War I, Scale: 28mm, Rules: Trench wars Japanese want a victory to avenge Roosevelt's interference in the Allied infantry and tanks must clear the German trnch line dispose of aftermath of the Russo-Japanese settlement. Rear Admiral Sperry forward observation posts and break throughout to a town. has some newer battleships, several torpedo boats and no cruisers. French,Britsh and American marines use artillery machine guns and Togo is tough, with fewer, older ships but has cruisers and hand to hand combat to accomplish their objective. German troops destroyers. They meet in the China Sea. The Americans are initially fight back with flamethrower and stormtroopers. surprised. Japan attacks to defeat in detail and then follow up on F:405:14 Gnome Wars: The Vilage of Tulgas The U.S. second division, it's out there somewhere??? Friday, 2:00:00 PM, 4 hrs, Players: 8 F:399:20 Into the Darkness: WARHAMMER 40K: The Plains of GM: James Stanton KALDORON Sponsor: None, Prize: Gnomes!! Friday, 8:00:00 PM, 4 hrs, Players: 12 Period: Other, Scale: 28mm, Rules: Gnone Wars GM: Buford Culver On November 11, 1918 elements of Hodson's American Infantry, Sponsor: New York Wargamers Association, Prize: None 10th Highlanders, and a battery of Swiss Field Artillery were Period: SciFi, Scale: 28mm, Rules: Warhammer 40k 8th edition positioned in the Village of Tulgas. Suddenly, they were assaulted by Come join us in a Warhammer 40,000 TANKFEST. The Plains of the 96th Saratov Infantry regiment, part of Trotsky's newly raised KALDORON have seen the most vicious tank battles in the 40th Red Army. Heavily outnumbered and low on supplies, the allies had millennium. Come command a tank or squadron in this infamous two cards in the hole - Mr. Browning and his friend Mr. Vickers. tank battle. Will you become a new tank ACE or get destroyed with Anyone bringing a painted Gnomes at War unit from Brigade Games your tank? does not have to preregister.

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SATURDAY GAMES S:387:15 Carnage and Glory: Russia 1918-1920: The Polar Bears - Theme S:390:09 Arctic Empire of the Dead Saturday, 3:00:00 PM, 2 hrs, Players: 10 Saturday, 9:00:00 AM, 4 hrs, Players: 10 GM: Frank Luberti GM: Jon Lundberg Sponsor: None, Prize: None Sponsor: LXG, The MECHANICON, Prize: None Period: Inter-War, Scale: 28mm, Rules: Carnage and Glory II Period: Victorian Science Fiction, Scale: 28mm, Rules: Empire of the (modified) Dead The Great War is over, but American doughboys still fight on in Last year a sailor pulled into Portsmouth, the lone man aboard a Russia in forgotten places like Tulgas, Bolshie Ozerki and battered cargo ship. He raved about preposterous monsters on Romanovka. They would be known as "The Polar Bears." some island in the far North. Secret archives revealed this is not the Regimental level game inspired by actual events. Novices, children first time this has happened. Agencies have sent their best with adults, rules lawyers and GMs looking for revenge welcome. operatives to secure whatever might be there, Although all players are welcome, the game is designed for those who are unfamiliar with the rules and/or the period. S:388:13 Dogfights Over Henderson Saturday, 1:00:00 PM, 3 hrs, Players: 6 S:402:15 Wellington at Vimeiro: Portugal, 1808 GM: Bernhard Rauch Saturday, 3:00:00 PM, 4 hrs, Players: 5 Sponsor: None, Prize: None GM: Thomas Dempsey Period: World War II, Scale: 1:144th, Rules: Check Your 6 Sponsor: None, Prize: None October 10 1942, Japanese fighters are conducting an advance Period: Napoleonic, Scale: 15mm, Rules: House Rules fighter sweep while the US Navy and Army Air Corps pilots are In Wellington's first major battle of the Peninsular Campaign, two determined to stop them. Will the Imperial Japanese Navy Air Arm French Brigades try to turn the British left in a sharp action around be able to clear the skies over Henderson Field of enemy planes for the village of Ventosa during the Battle of Vimeiro. 15mm figures, their incoming bombers before their fuel runs out or will the Cactus ground scale of 25 yards to the inch. House rules are simple, easy to Air Force remain to protect their one and only home base? learn, but rich in tactical detail. Effective use of combined arms – infantry, artillery and cavalry – and careful use of skirmishers is S:392:13 Belgium Ablaze: Waterloo Weekend, D'Erlon's Busy Day. essential to success. Wellington vs the French in Portugal in 1808, at Saturday, 1:00:00 PM, 6 hrs, Players: 8 the Battle of Vimeiro. House Rules, 15mm figures, ground scale of 25 GM: Richard McMahon yards to the inch. Sponsor: None, Prize: None Period: Napoleonic, Scale: 6mm, Rules: Soldats de L'Empire! S:396:17 Trench Wars: France 1918--What Price Glory Now, Formerly Houserules:Napoleonics Captain Flagg? - Theme Enjoy the experience of mobility on a Napoleonic battlefield, played Saturday, 5:00:00 PM, 2 hrs, Players: 8 out across an extended Quatre Bras battlefield. Marshall Ney's first GM: Frank Luberti tentative moves will allow gamers to ease into the rules before it Sponsor: Brigade Games, Prize: None blossoms into a full scale battle as reinforcements arrive on both Period: World War I, Scale: 28mm, Rules: Trench Wars (modified) sides in a see-saw manner. Will Ney's power of persuasion be Part One of the James Cagney WWI film doubleheader. 28mm enough to bring D'Erlon in to the fray? Will Wellington have the skirmish game inspired by the film "What Price Glory." Novices, troops to respond? The 6mm scale allows for true maneuverability children with adults, rules lawyers and GMs looking for revenge (and actual flanks!), while the rules model the true nature of the welcome. French mobility on the battlefield. S:391:19 Assault on Denfield Castle S:406:13 Gnome Wars: The Vilage of Tulgas Saturday, 7:00:00 PM, 3 hrs, Players: 10 Saturday, 1:00:00 PM, 4 hrs, Players: 6 GM: Mark Young GM: James Stanton Sponsor: None, Prize: None Sponsor: None, Prize: Gnomes!! Period: Medieval, Scale: 28mm, Rules: Fantasy Home Brew Period: Other, Scale: 28mm, Rules: Gnome Wars The Orcish army of Ogrut the Foul finds itself in front of the final On November 11, 1918 elements of Hodson's American Infantry, human fortification in the Fair Lands - Denfield Castle. Lord Harold 10th Highlanders, and a battery of Swiss Field Artillery were Highworth, Marshall of the Purple Banner, leads a small but positioned in the Village of Tulgas. Suddenly, they were assaulted by determined human and dwarf garrison against the green invaders. the 96th Saratov Infantry regiment, part of Trotsky's newly raised Can they successfully defend the castle from the green invaders? Red Army. Heavily outnumbered and low on supplies, the allies had 28mm Fantasy Castle Assault. two cards in the hole - Mr. Browning and his friend Mr. Vickers. Anyone bringing a painted Gnomes at War unit from Brigade Games does not have to preregister. Page 2 | 3 10/6/2017

Fall In!® 2017 Event Addendum B Event numbers now contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

S:398:19 The Great War of 1897 in England - Pre-Dreadnought Battle Saturday, 7:00:00 PM, 3 hrs, Players: 8 GM: Daniel Kerr Sponsor: None, Prize: None Period: 19th Century, Scale: 1:1000th, Rules: Black Smoke Blue Water The Great War of 1897 in England - Deadly Warfare Games From a naval battle adapted from taken from the 1890's novel "The Great War of 1897 in England". Fight with French, British, Russian and German pre-Dreadnoughts to prevent France from Invading England.

S:403:19 Day of Infamy - What If? - Theme Saturday, 7:00:00 PM, 4 hrs, Players: 8 GM: Rodger Kruse Sponsor: None, Prize: None Period: World War I, Scale: Other, Rules: Siekreg V Historically, Battleship Div 9 of the US Fleet arrived in the North Sea on December 7, 1917 as part of the US effort in the Great War. At Britain's request, we sent coal-fired ships. What if the US chose to guarantee the oil supply and sent the 4 newest battlewagons (as they did a few months later)? Will 4 Pearl Harbor veterans have their first rendezvous with destiny 24 years earlier?

S:394:20 BEN HURt Saturday, 8:00:00 PM, 4 hrs, Players: 16 GM: Michael Konwinski Sponsor:, Prize: None Period: Ancients, Scale: 15mm, Rules: Roman Circus II NASCAR Roman style! Climb into your XVII AD 4 horse power chariot and prepare to do battle. Could it be a fast chariot that wins? Or a chariot decked out for battle. You choose as you drive your team to eternal glory, and a possible hangover!

S:395:20 Trench Wars: France 1918--The Fighting 69th - Theme Saturday, 8:00:00 PM, 2 hrs, Players: 8 GM: Frank Luberti Sponsor: Brigade Games and West Wind, Prize: None Period: World War I, Scale: 28mm, Rules: Trench Wars (modified) Part Two of the James Cagney WWI doubleheader. 28mm skirmish game inspired by the film "The Fighting 69th." Novices, children with adults, rules lawyers and GMs looking for revenge welcome.

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