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WELCOME to Fine Games' Comprehensive Catalog. This catalog shows essentially our entire inventory of board games; card games; books; magazines; miscellaneous toys, models & novelties; as well as game parts. (What it doesn't show are the many duplicate copies of NEW games, and currently most magazine-onlys.) As such, you can shop our entire inventory from the comfort of your living room, patio or "reading room." Just like the good ol' days. But don't say we didn't warn you that it is BIG -- 138 pages!

Listed here are 4,044 items available as of time this catalog was created on 5/31/2021. We update this catalog monthly; so, a relative handful of items may have sold. If you're keen on specific items, you can check our regular online catalogs which are updated several times each week for current availability. Our bet is that what your looking for IS available for you.

Here are some links to other key web pages & online catalogs on our web site:

Magazine-Only Price List (PDF) Catalog Index Web Page Shipping Terms

Parts Catalog (TXT) Payment Terms Web Page Key to Terms & Codes Used

5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 1 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog. era: GAMING ACCESSORIES & Additional Lists (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: ACCESSORIES: Copies, Gift Certificates & Other Services [email protected] FAX (702) 926-5205 anytime Game Box, Generic Blank PARTS 134366 Columbia Games $4.00 New BC OoP Z Generic inner Columbia Gms box, only Game Box, Generic Blank PARTS 134365 Columbia Games $4.00 New BC OoP Z Generic inner Columbia Gms box, only Gift Certificate in Any Desired Amount 62695 Misc Game Access $0.00 New n Z Fine Games' GIFT CERTIFICATES are available in any $ amount you desire. They're as good as cash, they never expire, and we can mail or email them to you FAST. Just contact to get or give one. Photocopies 14 Misc Game Access $0.00 Excell n OoP Z Photocopies made from any available (opened) games, mags or parts. Minimum charge $10 including postage in the US. Call to discuss. topic: ACCESSORIES: Game Parts & Gaming Accessories [email protected] FAX (702) 926-5205 anytime AH Sports Game Dice PARTS 47158 AH Game Co. $2.00 Excell n OoP Z PRICE EACH. Colored, specialized dice used in early sports games: 2x WHITE (0-0-1-2-3-4), 1x GREEN (0-0-0-0-1-2). AH Standard CRT Table PARTS 91534 AH Avalon Hill Game Co. $1.00 V.Good n OoP Z CRT Chart only. Several penciled drawings of tanks, otherws servicable. ■ CRT Chart only AH Standard CRT Table PARTS 70672 AH Avalon Hill Game Co. $1.00 Excell n OoP Z CRT Chart only ■ CRT Chart only AH Standard CRT Table PARTS 71139 AH Avalon Hill Game Co. $1.00 V.Good n OoP Z CRT Chart only ■ CRT Chart only Great Battles Am Civil War Std Rules '80 1941 SPI Games $2.00 V.Good n OoP 3 Std rules (only), circa Pea Ridge/Wilson's Creek/Drv Washington. Highligted & underlined, w/ writing on cover. Great Battles Am Civil War Std Rules '80 58710 SPI Games $2.00 V.Good n OoP 3 Std rules (only), circa Pea Ridge/Wilson's Creek/Drv Washington/Jackson/Corinth. Some v.lite spotting & wrinkling; otherws EX. Magnetic Counter Holders, 1/2" (2) 110097 Renaissance Ink $0.50 Excell zl OoP Z 2 magnetic counter holders for PBM games using 1/2" counters. Map Clips 140598 AH Avalon Hill Game Co. $2.00 Excell n OoP Z Set of 4 3" clips. ■ Set of 4 3" plastic map clips to connect geometric boards. Miscellaneous PARTS 110492 Decision Games S&T Games $1.00 Mint n OoP Z Set of 8 DESTROYED markers from S&T 201. Unknown which game these were intended for. Miscellaneous PARTS 83755 Miscellaneous Publishers $1.00 Excell n OoP Z 109 white, custom made die cut counters. Includes a mix of arrows, stars in black circle, sml stars, and #s 1-4 hand written into sml printed boxes. Miscellaneous PARTS 83754 Miscellaneous Publishers $1.00 Excell n OoP Z 22 gray strength chits w/ "2" on front, "1" on back. Miscellaneous PARTS 47160 Miscellaneous Publishers $1.00 V.Good n OoP Z Plastic foot racers on bases: 7 red, 2 black. 1 is broken at base, 2 are breaking. PBM Instructions 2nd 95057 AH Avalon Hill Game Co. $3.00 Excell n OoP Z Play by Mail instructions for standard AH games: movement sequence, randomizing via sales-in-hundreds etc. Includes 2nd Ed PBM generic AH CRT (0-9), and also adaptations of key speciality tables for AK, , Tactics II, Bulge'65. Explains how to number the boards of early games: D-Day, Stalingrad, Waterloo, AK, Tactics II, Gettysburg'64, Bulge'65. '64 ■ Play by Mail instructions for standard AH games: movement sequence, randomizing via sales-in-hundreds etc. Includes 2nd Ed PBM generic AH CRT (0-9), and also adaptations of key speciality tables for AK, Stalingrad, Tactics II, Bulge'65. Explains how to number the boards of early games: D-Day, Stalingrad, Waterloo, AK, Tactics II, Gettysburg'64, Bulge'65. '64 PBM Instructions 2nd 106092 AH Avalon Hill Game Co. $3.00 Excell n OoP Z Play by Mail instructions for standard AH games: movement sequence, randomizing via sales-in-hundreds etc. Includes 2nd Ed PBM generic AH CRT (0-9), and also adaptations of key speciality tables for AK, Stalingrad, Tactics II, Bulge'65. Explains how to number the boards of early games: D-Day, Stalingrad, Waterloo, AK, Tactics II, Gettysburg'64, Bulge'65. '64 ■ Play by Mail instructions for standard AH games: movement sequence, randomizing via sales-in-hundreds etc. Includes 2nd Ed PBM generic AH CRT (0-9), and also adaptations of key speciality tables for AK, Stalingrad, Tactics II, Bulge'65. Explains how to number the boards of early games: D-Day, Stalingrad, Waterloo, AK, Tactics II, Gettysburg'64, Bulge'65. '64 Plastic Chips PARTS 62966 Miscellaneous Publishers $1.00 Excell n OoP A Assortment of 15 blue & 14 red small poker chips. Si-Move Plotting Charts 19030 SPI Games $1.00 Excell n OoP Z PRICE EACH. Pads of si-move charts, large & smaller sizes available. ■ Pad of Si-Move charts Si-Move Plotting Charts 87153 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 2 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: ACCESSORIES: Game Parts & Gaming Accessories [email protected] FAX (702) 926-5205 anytime Si-Move Plotting Charts 89954 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 89955 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 87154 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 89953 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 70675 SPI Games $1.00 Excell n OoP Z Pad of SPI Si-Move charts. ■ Pad of Si-Move charts Si-Move Plotting Charts 89951 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 89952 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 70674 SPI Games $1.00 Excell n OoP Z Pad of SPI Si-Move charts. ■ Pad of Si-Move charts Si-Move Plotting Charts 110099 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 110100 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 89956 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 89248 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 89950 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 44389 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 70673 SPI Games $1.00 Excell n OoP Z Pad of SPI Si-Move charts. ■ Pad of Si-Move charts Si-Move Plotting Charts 110098 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Si-Move Plotting Charts 43939 SPI Games $1.00 Mint n OoP Z Pad of Si-Move charts ■ Pad of Si-Move charts Sketch Paper 6893 Misc Game Access $2.00 Excell n Z 35 sheets of sketching paper for copying components. SPI Randomizer Chits 103426 SPI Games $1.00 Mint n OoP Z Set includes 2 sets of chits 0-9, one white, one black. Used as a non-die alternative. ■ Set includes 2 sets of chits 0-9, one white, one black. Used as a non-die alternative. Tactical Combat Series (TCS) PARTS 121613 Gamers (% MMP) $5.00 Excell n OoP 3 Complete v3.1 charts & table set in two 8.5x11" professionally laminated pages. Sold as a set. Unidentified Counter Set Up Sheet PARTS 92535 Miscellaneous Publishers $1.00 Mint n OoP Z 1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals. Unidentified Counter Set Up Sheet PARTS 92537 Miscellaneous Publishers $1.00 Mint n OoP Z 1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals. Unidentified Counter Set Up Sheet PARTS 92534 Miscellaneous Publishers $1.00 Mint n OoP Z 1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals. Unidentified Counter Set Up Sheet PARTS 92536 Miscellaneous Publishers $1.00 Mint n OoP Z 1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals. UNKNOWN Counterset PARTS 132312 Miscellaneous Publishers $1.00 Excell n OoP 4 Partial counterset of red-orange, ~1/2" diameter round counters w/ square unit type symbol (but without a unit type in center), & 2 unit values on each counter. Includes (5) 4-3s, (9) 4-2s, (1) 3-5, (1) 2-3, (36_ 2-5s. Unknown where they come from. topic: ACCESSORIES: * FREE * Promotional Items (free with any order) [email protected] FAX (702) 926-5205 anytime Morgan's a'Comin'! 90356 Against the Odds Magazine $0.00 New n OoP 6 FREE with any order. Small, promotional game on a postcard. Depicts Confed cavalry raider Morgan's foray into Ohio & the US midwest in the summer of 1863 & the US attempt to end his career. '09 Rattenkreig, Assault on Tractor Factory 132712 Against the Odds Magazine $0.00 New n OoP 3 FREE with any order. Intro game on a post card. Area move game of the assault on the Tractor Factory in Stalingrad, late 1942. '10 Showtime Hanoi 86462 Against the Odds Magazine $0.00 New n OoP 1 FREE with any order. Intro game printed on a post cart. Tiny, simpler game of air-air & air-ground combat between US & northern Vietnamese forces. '08 Some Poles Apart 86475 Against the Odds Magazine $0.00 New n OoP 3 FREE with any order. Game on a postcard of a simple, impulse driven game of combat between Germans & Poles, presumably for Warsaw tho the subject is never explained. P.Rohrbaugh'07 topic: ACCESSORIES: Gaming Novelties [email protected] FAX (702) 926-5205 anytime Tsuro: Dragon Stone Kit 125115 Calliope Games $0.25 New n OoP Z One orange dragon stone. ■ One orange dragon stone. topic: ACCESSORIES: Errata Countersheets & Parts (multiple games) [email protected] FAX (702) 926-5205 anytime Gamers Repl Counters 1992 42543 Gamers (% MMP) $5.00 New n OoP Err Z Repl counters (only) for ITQF 2nd (1), BRS (16), Bloody 110 (1), Obj Schmidt (1) FEW (2), Omaha (56) Stalingrad Pocket (18), Guderian's Blitz 1st (42), EAW (2), BV (1). Total 140. '92 Gamers Repl Counters 1994 42554 Gamers (% MMP) $5.00 New n OoP Err Z Repl counters & errata for GD'40 (8), Matanikau (3), Ardennes (8), Gud Blitz 1st (120), Total 140. '94 Gamers Repl Counters 1995 60517 Gamers (% MMP) $6.00 New n OoP Err Z Repl counters for Blk Wed (2), Hunters (1), Perryville (38), CivWar series (47), April's Harvest (2), GD'40 (26), Tunisia (4). Total 140. '95 Gamers Repl Counters 1998 42589 Gamers (% MMP) $6.00 New n OoP Err Z

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 3 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: ACCESSORIES: Errata Countersheets & Parts (multiple games) [email protected] FAX (702) 926-5205 anytime Repl counters & errata for Gaines Mill (1), Semper Fi (1), GD'41 (1), Semper Fi/Raging Storm (83), Stalingrad Pkt II (5), OCS supply markers (32). Total 140. '98 Gamers Repl Counters 2000 60463 Gamers (% MMP) $20.00 New n OoP Z Last copy. ■ 140 Repl counters for various Gamers games. Several games represented but not identified on countersheet. This Hallowed Ground (13), Hube's Pocket (1), Aspern-Essling (3), April's Harvest (1), Marengo (1), Enemy at Gates (112), Tunisia (20). Total 140. '01 Three-Game Update Kit 145136 GMT Games $5.00 New Fo OoP A Errata/update kit that applies to three individual games published in 2020: Imperial Struggle 1st, Versailles, and All Bridges Burning. bringing each up to what amounts to 2nd edition stnadards. Includes a small number of replacement cards for Versailles; 4 revised player aid cards, map correction stickers sheet & 2 small decks of repl cards for Imperial Struggle; and 6 revised card, map sticker sheet & small deck of repl cards for All Bridges Burning. '21 topic: ACCESSORIES: Counter Trays [email protected] FAX (702) 926-5205 anytime Counter Tray, Chessex Style Tray 128726 Chessex Manufacturing $2.79 New n Z 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03 Counter Tray, DVG Style Bookcase Tray 142544 Games $2.80 New n Z Single set of Dan Verssen Game's 2pc DEEP DISH style counter trays, with 20 pockets each 7/8" deep generally doubling the number of counters that can be stored (and preventing puckering if you store dice). A significant step forward in our opinion. Fits standard (but not AH) sized bookcase boxed games. '14 Counter Tray, GAMERS Style Tray 109066 Gamers (% MMP) $2.00 Mint n OoP Z Gamers style 2pc counter tray. Forms a relatively secure tray but is difficult to further secure with tape or paper clips. 20 compartment. Counter Tray, GAMERS Style Tray 135371 Gamers (% MMP) $1.25 Good n OoP Z Couple of large cracks in tray btm repaired. Entirely serviceable. ■ Gamers style 2pc counter tray. Forms a relatively secure tray but is difficult to further secure with tape or paper clips. 20 compartment. Counter Tray, GAMERS Style Tray 132315 Gamers (% MMP) $1.49 V.Good n OoP Z Dusty tray cover. Several cracks on tray btm sides. Entirely servicable. ■ Gamers style 2pc counter tray. Forms a relatively secure tray but is difficult to further secure with tape or paper clips. 20 compartment. Counter Tray, GAMERS Style Tray 134675 Gamers (% MMP) $1.75 Excell n OoP Z Gamers style 2pc counter tray. Forms a relatively secure tray but is difficult to further secure with tape or paper clips. 20 compartment. Counter Tray, SPI Style Bookcase Tray 130962 SPI Games $2.75 Mint n OoP Z SPI 2pc, 20-compartment bookcase style counter tray. Counter Tray, TSR Style Bookcase Tray 140992 TSR Games $1.50 V.Good n OoP Z Tape remnants at 5 places around tray cover. ■ TSR style bookcase counter tray, a 2pc design with a "locking" lid (that will pop open if jarred). Very similar to SPI design. Counter Tray, TSR Style Bookcase Tray 123017 TSR Games $1.50 V.Good n OoP Z Several sml cracks at 2 tray btm corners; basically cosmetic only. ■ TSR style bookcase counter tray, a 2pc design with a "locking" lid (that will pop open if jarred). Very similar to SPI design. Counter Tray, TSR Style Bookcase Tray 141902 TSR Games $1.00 Good n OoP Z Masking tape & reside along all margins of tray lid & sides. Otherws entirely functional & clean inside. ■ TSR style bookcase counter tray, a 2pc design with a "locking" lid (that will pop open if jarred). Very similar to SPI design. Counter Tray, TSR Style Bookcase Tray 88358 TSR Games $2.50 Excell n OoP Z TSR style bookcase counter tray, a 2pc design with a "locking" lid (that will pop open if jarred). Very similar to SPI design. Counter Tray, TSR Style Bookcase Tray 141904 TSR Games $1.75 V.Good n OoP Z Some sml amt of tape remnants on tray lide. Tray lid yellowed. ■ TSR style bookcase counter tray, a 2pc design with a "locking" lid (that will pop open if jarred). Very similar to SPI design. Counter Tray, UGG Style Bookcase Tray 145946 Udo Grebe Co. $3.25 New n Z Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. '04 Counter Tray, WEG Narrow Style BC Tray 135370 West End Games (D6 Legnd) $2.50 Good n OoP Z Some cracks & tears at margins fo tray & cover; some tape remnants on tray btm. ■ Narrow version of the 2pc, 20 compartment WEG trays that had the most secure closure made in a counter tray. Two small pieces of tape can ensure that the tray remains securely closed no matter what happens to the box it is in. Counter Tray, WEG Wide Style BC Trays 140244 West End Games (D6 Legnd) $4.00 Mint n OoP Z Wider version of WEG's 2pc trays w/ the most secure closure made in a counter tray. Wide version will NOT fit in smaller (AH-sized) bookcase boxes. Counter Tray, Yaquinto 9x7" 97618 Yaquinto $0.50 Excell n OoP Z Jelly trayRun ■ Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage. Counter Tray, Yaquinto 9x7" 106564 Yaquinto $0.50 Excell n OoP Z Jelly tray ■ Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage. Counter Tray, Yaquinto 9x7" 92970 Yaquinto $0.50 Excell n OoP Z Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage. Counter Tray, Yaquinto 9x7" 107609 Yaquinto $0.50 Mint n OoP Z Jelly tray ■ Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage. Counter Tray, Yaquinto 9x7" 106563 Yaquinto $0.50 Excell n OoP Z Jelly tray ■ Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage. Counter Tray, Yaquinto 9x7" 106562 Yaquinto $0.50 Excell n OoP Z Jelly tray ■ Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage. Counter Tray, Yaquinto 9x7" 107608 Yaquinto $0.50 Mint n OoP Z Jelly tray ■ Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage. Counter Tray, Yaquinto 9x7" 97619 Yaquinto $0.50 Excell n OoP Z Jelly tray ■ Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage. Counter Trays, Chessex Style Tray 5-Pak 128489 Chessex Manufacturing $14.00 New FB Z 5-Pak of this 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03 Counter Trays, Chessex Style Tray 10-Pak 145612 Chessex Manufacturing $29.00 New FB Z 10-Pak of this 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03 Counter Trays, DVG Style Trays 5-pak 142568 Dan Verssen Games $13.00 New FB Z FIVE PACK of Dan Verssen Game's 2pc DEEP DISH style counter trays, with 20 pockets each 7/8" deep generally doubling the number of counters that can be stored (and preventing puckering if you store dice). A significant step forward in our opinion. Fits standard (but not AH) sized bookcase boxed games. '14 Counter Trays, DVG Style Trays 10-pak 143481 Dan Verssen Games $28.00 New FB Z 10-pack. ■ TEN PACK of Dan Verssen Game's 2pc DEEP DISH style counter trays, with 20 pockets each 7/8" deep generally doubling the number of counters that can be stored (and preventing puckering if you store dice). A significant step forward in our opinion. Fits standared (but not AH) sized bookcase boxed games. '14 Counter Trays, UGG Style Bookcase 5-Pak 146065 Udo Grebe Game Design Co. $15.00 New FB Z FIVE-Pak of Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. '04 Counter Trays, UGG Style Bookcase 10-Pak 146276 Udo Grebe Game Design Co. $29.00 New FB Z 10-pak. ■ TEN-Pak of Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. '04

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 4 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: ACCESSORIES: Ziplock Bags & Other Containers [email protected] FAX (702) 926-5205 anytime Poly Storage Bags, 9X12" 1.5m, 100Q 98906 Misc Game Access $6.00 New n OoP Z Approx 100 1.5mil 9x12" poly bags to hold & protect magazines or mag-games. The standard size for this. NOT ziplock. topic: ACCESSORIES: Hex Maps & Playing Boards [email protected] FAX (702) 926-5205 anytime Hex Map Sheet, Blank, 16 or 19mm, L or S 62635 GMT Games $2.50 New n Z

Hex Map Sheet, Blank, 16mm Long Grain 146452 GMT Games $3.50 New n Z 22x34" non-coated, folded paper with 16mm hexes with grain running down long dimension, and each hex is numbered. '99 Hex Map Sheets, 16mm LONG Grain 7pak 146451 GMT Games $25.00 New n Z SEVEN 22x34" non-coated, folded paper maps with 16mm hexes with grain running along long dimension, and each hex is numbered. '99 Hex Paper Pad, 1/6" Squares 55713 Miscellaneous Publishers $1.00 Excell n OoP Z 28 sheets, 3-holed, 8.5x11 graph paper w/ 1/6" squares on both sides. topic: ACCESSORIES: Counter Sheets (Blank & Preprinted) [email protected] FAX (702) 926-5205 anytime Counter Sheet, Blank 0.7" 132296 Miscellaneous Publishers $2.50 Mint n OoP Z Lt Pink. 120 0.7" counters printed one side only. Counter Sheet, Blank 0.7" 92530 Miscellaneous Publishers $2.50 Mint n OoP Z Gold. Stains on 2 counters. 120 0.7" counters printed one side only. Counter Sheet, Blank 0.7" 92528 Miscellaneous Publishers $2.50 Mint n OoP Z Lite Green. Stains on 2 counters. 120 0.7" counters printed one side only. Counter Sheet, Blank 1/2" Colored (140) 145080 GMT Games $3.49 New n OoP Z 140 blank counters, 1/2" without any printing. In 5 colors, sky blue (20), gray (20), green (20), tan (20), white (60). '01 Counter Sheet, Blank 1/2" White (280) 143009 GMT Games $4.00 New n Z Full sheet (280) of 1/2" counters, all white with no printing. Counter Sheet, Blank 9/16" White (114) 141025 GMT Games $2.50 New n Z 114 blank counters, all white, 9/16". No printing at all. '13 Counter Sheets, Blank 1/2" Wht (280) 5Pk 146254 GMT Games $21.00 New n Z Multi-pack containing FIVE full sheet 1/2" countersheets, each with 280 counters, all white with no printing. Total of 1400 counters. Sold as a bundle to reduce shipping costs. Counter Sheets, Blank 9/16"Wht (114) 5pk 146036 GMT Games $12.00 New n Z Multi-pack containing FIVE copies of 9/16" countersheets, each with 114 blank counters, all white, for a total of 570 counters. No printing at all. '13 Mayfair Promo Expansion Set # 9 106666 Mayfair Games $9.00 New n OoP A Countersheet w/ counters for Patrician (6) and Hot Tin Roof (30). Includes 1pg of rules removed from a trade mag in which this promo kit was published. Mayfair Promo Expansion Set #10 105955 Mayfair Games $8.00 New n OoP A Countersheet w/ 4 very large counters for Bedpans & Broomsticks (2) & Whitewater (2). Includes 1pgs of rules removed from mag in which this promo kit was published. Mayfair Promo Expansion Set #14 108019 Mayfair Games $6.00 New n OoP A Promotional variant kit w/ a large die cut tiles for each of 2 games, Bacchus Banguet & Mad City. Includes 1pg of brief rules torn from an industry mag in which this appeared. '15 Mayfair Promo Expansion Set #15 109221 Mayfair Games $6.00 New n OoP A Promotional variant kit w/ die cut counters for two games, Steam (5 Demanding Suppliers) & Asgard's Chosen (3 Glacier tiles). Includes 1pg of brief rules torn from an industry mag in which this appeared. '15 Mayfair Promo Expansion Set #16 109223 Mayfair Games $6.00 New n OoP A Promotional variant kit w/ die cut counter for 2 games, Hot Tin Roof (21) and Road Rally USA (3). Includes 1pg of brief rules torn from an industry publication this variant was found in. '15 Mayfair Promo Expansion Set #18 109760 Mayfair Games $4.00 New n OoP A Promotional variant kit with die cut counters for two games: Flea Market (16) & Giza (4), together w/ 1pg of rules torn from a trade publication in which this was published. '15 topic: ACCESSORIES: Dice & Dice Accessories [email protected] FAX (702) 926-5205 anytime Classic Runic Dice Set (7) Black & Red 140758 Q-workshop $5.00 New SB OoP Z RPG Set of 7 dice with a highly readable, Rune-style face. Black body with red printing. Dice Tower, Wooden 2pc 145266 Misc Game Access $10.00 Excell FB OoP Z Neatly made, wooden, felt-lined dice tower. Dissambled size, 8 x 3.5 x 4.25". Assembled heigh changes to 8.25" ■ Neatly made, wooden, felt-lined dice tower. Dissambled size, 8 x 3.5 x 4.25". Assembled heigh changes to 8.25" Dice, d6 1" Oversized 89105 Miscellaneous Publishers $0.50 Mint n OoP Z 1" d6 cube w/ rounded corners, white w/ black pips. Large size makes these unusual. Rounded corners avoids dice dings in your mapboards. Halfsies Dwarf Dice Set (7), Beard Brown 140754 Gate Keeper Games $5.00 New SC OoP Z Set of 7 dice for RPG game in Beard Brown & Mountain Stone coloration, packaged in a rook tower case. Pizza Dungeon 7-Dice Set, Dual Blk/Blue 142949 Reaper Miniatures $8.00 New SC OoP Z Set of 7 dice, 1ea d4, d6, d8, d10, d12, d20, d10%, in a blue w/ black highlight color. Includes a random high roller miniature as well. era: BOOKS, History & Gaming Related Books (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: BOOKS: Historical Books [email protected] FAX (702) 926-5205 anytime Arab-Israeli Armor in the Yom Kippur War 126825 Sim Design Corp (Conflct) $5.00 New n OoP 2 32pg booklet contrasting weaponry, training, organization in armored units of combatant nations of '73 Yom Kippur War. '75 topic: BOOKS: Books about & Wargaming [email protected] FAX (702) 926-5205 anytime SPI Master Index 141610 SPI Games $5.00 V.Good n OoP Z Originally published w/ Napoleon at Waterloo 3rd; game components removed & not included. Various spots & stains thru use. ■ Originally w/ Napoleon at Waterloo 3rd; game & staples removed. Contains an intro to wargaming terms, and a basic library, together w/ an index to S&T 19-75, Moves 1-41, Errata in Moves thru '78. '79 era: MAGAZINES (only) (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: MAGAZINES Issues of Note (uncategorized) [email protected] FAX (702) 926-5205 anytime C3i #12 PARTS 87021 GMT C3i Magazine $1.00 New n OoP Z War Galley Multiplayer Sheet *1*, only. Was missing in some copies. C3i #14 PARTS 68404 GMT C3i Magazine $2.00 New n OoP Z Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. C3i #14 PARTS 68409 GMT C3i Magazine $2.00 New n OoP Z Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. C3i #14 PARTS 68410 GMT C3i Magazine $2.00 New n OoP Z Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 5 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Issues of Note (uncategorized) [email protected] FAX (702) 926-5205 anytime C3i #14 PARTS 68405 GMT C3i Magazine $2.00 New n OoP Z Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. C3i #14 PARTS 68400 GMT C3i Magazine $2.00 New n OoP Z Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Command & Strategy Magazine 96570 Udo Grebe COMMAND & STRAT $0.00 New zl OoP Z Any of the available 7 issues is print; price differs for #7 on as these have a full game in them. See online catalogs for full details. GENERAL Magazines 95828 AH Avalon Hill GENERAL Ma $0.00V.Gd or Better n OoP Z Looking for a General Magzine? A relative few with detailed descriptions are listed here but see our MAG-ONLY PRICE LIST for a complete & succinct listing: www.FineGames.com/text/mag_prc.pdf Magazines (Only) 95149 Miscellaneous Publishers $0.00 Excell or Mint n OoP Z Looking for a Magzine (without game)? A few are listed here but see our MAG-ONLY PRICE LIST for a complete & succinct listing: www.FineGames.com/text/mag_prc.pdf topic: MAGAZINES Magazines [email protected] FAX (702) 926-5205 anytime ASL Recon by Fire Magazine #2 143891 Heat of Battle: Recon Mag $49.00 New n OoP Z Last copy. ■ 44pg ASL magazine including strategy & tactics, & lots of scenarios. Includes a long, large hex map plus a chapter divider w/ play aids. Published, oh, once every few years. '04 ASL:Out of the Attic #2 146402 Multi-Man ASL JOURNAL $18.00 New n 2 48pg magazine that includes 16 ASL scenarios but focuses on reprinting more obscure but valuable ASL material from various other publications and newsletters. Scenarios are tournement themed. '10 C3i # 5 46921 GMT C3i Magazine $20.00 New n OoP Z 50pg color mag covering GMT's games. Includes Down in Flames inserts (4), GBoH tactics, SPQR Castulo 211BC scenario, Alex in hypothetical scenarios. ARTICLES ON: SPQR tactics, Rise of Luftwaffe tutorial, Silver Bayonet strategy, Btls of Waterloo scenario, errata for Alex Deluxe, Btls Waterloo, Britain Stands Alone, Op Mercury variant (counters were in #4). '95 C3i # 6 51752 GMT C3i Magazine $22.00 New n OoP Z w/SPQR modules for Btl of Telamon, 225BC, Mago in Celt-Iberia, 207BC, & Btl at the Po River, 203BC; ARTICLES ON: Schweinfort Raids scenario for 8th Air Force. Variants for Rise Luftwaffe, Britain Stands Alone, 3Days Gettysburg. Errata for Brit Stands Alone, 3Days Gettysburg, 8th AF, Diadochi. '96 C3i # 8 53660 GMT C3i Magazine $60.00 New n OoP Z Mag & Game. ARTICLES ON: Errata for Btl for N.Africa, Crisis:Sinai. Play aid inserts for Btl for N.Africa, Samurai, Norway. Simplified std rules for Great Btl of History. Scenarios for Btl N.Africa, SPQR, Typhoon. '97 C3i # 9 50993 GMT C3i Magazine $60.00 New n OoP Z w/ 40 variant counters for Typhoon, Inv Norway & Alex Deluxe. Mag articles on new SPQR & Alex scenarios; Saratoga designers notes; Inv Sicily designers notes, strategy & errata; Typhoon strategy, plus retrofiting the game w/ Barbarossa rules; Waterloo variant, solitaire Glory. '99 C3i #12 53236 GMT C3i Magazine $65.00 New n OoP Z w/ 140 counters (Btls N.Africa(12), June 6 (12), River Death (80), 3Days (12), DiF Zero (8), War Galley (6), & others). Also card inserts for DiF (3), War Galley scenarios (2) and AGN (2). ARTICLES ON: War Galley scenarios, DiF Israeli War of Indepence campaign, Tigers in the Mist analysis & replay, Justinian game v. history, multi-player War Galley rules, Barbarossa Army Group North alternative bombardment rules, Saratoga/Brandywine combat techniques, Companion units in Successor (AH), J.Caesar Thapsus strategy & Rubicon analysis. Mag increased in size to 50pgs, but price nearly doubled. '00 C3i #14 58530 GMT C3i Magazine $64.00 New n OoP Z Excellent mag supporting GMT's games. Includes scenarios for SPQR, War Galley, Caesar, variants for Battle Line & Hornet Leader, a Triumph & Glory add-on kit including a map & 140 counters., ARTICLES ON: Zero campaign covering the Neatherlands East Indies 1942 (w/ 3 cards), 6 June Brit 1st airborne variant, 2 8th AF target cards, Barb AGS replay, Paths of Glory strategy, and errata for Zero, Wildneress War, Simple GBOH. 52pgs. '02 C3i #15 63941 GMT C3i Magazine $25.00 New n OoP Z w/140 err/variant counters (Kasserine (40), SQPR (74), Ukraine'43 (10), For the People (16). Excellent mag supporting GMT's games. ARTICLES ON: historical notes & addtl rules for Risorgimento, strategy for Paths of Glory, strategy & variants for Barbarossa to Berlin, strategy for Clash of Giants, Kasserine pass variant w/ 40 counters & map, 4 GBoH modules with counters, plus Daylight'45 campaign scenario for Down in Flames. RECOMMENDED. '04 C3i #16 70950 GMT C3i Magazine $45.00 New n OoP Z With Churubusco variant for Gringo! w/ new rules & 136 counters (+ 4 errata counters for World at War); also includes 4 sheets of cards & scenarios for Down in Flame Aleutian '42 campaign. 48pg mag with ARTICLES ON & scenarios for GMT games: SPQR sceanrio for Agrigentum & Adys; strategy for Reds!, Rise of Roman Republic, and Von Manstein's Backhand Blow; Down in Flames campsigns for Aleutians (w/ cards) & Bismarck Seas 1943 (both for Zero & Coarsiars/Hellcats); and Ruin of the Reich 1944 scenario for Europe Engulfed designed for 2 players (ala Btl for Germany); and June 6 strategy. '05 C3i #17 73847 GMT C3i Magazine $50.00 New n OoP Z 48pg mag w/ articles & scenarios for GMT games: w/ (18) counters for Downtown; (1) 30 Years War; (5) Borodino; (1) Barb to Berlin; (2) 3Days Gettysburg; (25) Rise of Roman Republic; (10) Empire of Rising Sun; (80) counters + rules & map for Cheriton variant for This Accursed Civil War; 5 cards for a Dunkirk1940 Down in Flames campaign. ARTICLES ON: Siege of Alesia basic tactics; M.Herman's Card Driven Game Design; Sicilian Campaign of 2nd Punic War for War Galley & SPQR; c3i Mag index 1-16; intro to Manifest Destiny; Downtown Linebacker III scenario; Cheriton 1644 scenario for This Accursed Civil War; Sweden Fights On analysis; Combat Commander prototype description; Empire of the Sun strategy. '06 C3i Magazine #20 88596 GMT C3i Magazine $69.00 New n OoP Z Includes professional version of DRIVE ON METZ intro game w/ 28 counters & map, suitable for beginners. Also inlcudes variant/errata counters for SPQR Herdonia & Syphax scenario2 (44); Pax Romana (30), Asia Engulfed (4), Combat Command (1), Empire of the Sun (6), 1914, Twilight in East (20). ARITCLES ON: Combat Commander Mediterranean scenario 14 playthru; SPQR battles of Herdonia, 212 & 210BC, and Syphax, 213 & 212BC; Empire of Sun optional rules; Great War in Europe events glossary; Command & Colors scenarios; Flying Colors Trafalgar campaign module; Japanese opening moves in Asia Engulfed; Greco-Persian War (570-300BC) scenario for Pax Romana; Down in Flames Zero early years dogfight scenarios; designer's notes for Stalin's War; GMT's top 20 games. '08 C3i Magazine #21 88272 GMT C3i Magazine $59.00 New n OoP Z A meaty issue w/ variant counters for Pax Romana (14), Clash of Monarchs (6); SPQR (14); Caesar, Conquest of Gaul SPARTACUS scenario & counters (40); Barbarians (24); For the People II (6). Combat Commander map insert, 26 counters; Commands & Colors addtl scenario inserts (2); card inserts (2); pack of Empire of the Sun cards; Combat Commander Europe variant rules, new scenarios, etc. ARTICLES ON: Empire of the Sun strategy; SPQR Grumentum scenario; Manoeuvre strategy & design notes; Flying Colors Trafalgar scenarios; Pax Romana scenario; Successors strategy; Down in Flames Zero & Corsairs campaign; For the People variant rules; SPQR & War Galley 2nd Punic War campaign game rules. '09 C3i Magazine #22 89857 GMT C3i Magazine $49.00 New n OoP Z A meaty issue w/ 88 counters: Bulge (3); Men of Iron (51); Empire of the Sun (6); Fields of Fire (28). ARTICLES ON: Unhappy King Charles analysis; Successors 3rd special abilities (with insert); Pursuit of Glory analysis; SPQR scenario for battle of Utica 203BC w/ insert card; Men of Iron primer; random events in Conquest of Paradise (w/ 3 sheets of cards); Canadians variant in The Bulge; Agincourt scenario (w/ map) for Men of Iron; analysis of Successors 3rd; Europe Engulfed Axis strategy; Spartacus 88-55BC scenario for Pax Romana; 1943 scenario analysis for Empire of the Sun; pathfinder Combat Commander campaign for Normandy 1944 (w/ 2 page inserts). '09 C3i Magazine #23 93876 GMT C3i Magazine $60.00 New n OoP Z Mag & Game. Inserts include 140 counters for Jena 20 game (40), Chandragupta (18), Barbarossa Kiev to Rostov (2), 1914 Twilight in the East (3), Ship of the Line (10), Elusive Victory (10), SPQR (4), Dead of Winter (18), PQ-17 (2), For the People II (18), Pursuit of Glory (2), 9 others.;Complete Jena 20 game; Chandragupta variant; PQ-9/10 scenario; SPQR Elephant Victory scenario; For the People Naval Card Variant Effects; FAB Bulge Set-up Aid & Asset Capabilities Mix; Combat Commander Scenario 103 & 110 scenarios; Commands & Colors Epic Ancients scenario card. ARTICLES ON: For the People 10th anniversary variant rules; Hellenes developer's notes & strategy; Pursuit of Glory analysis; SPQR Elephant Victory scenario, 277BC; PQ-17 strategy & tactics; Combat Commander Stalingrad scenario 35 analysis; Kutuzov survival strategy; Paths of Glory & the Low Countries; Coromandel Campaign 1758-9 for Flying Col C3i Magazine #24 94278 GMT C3i Magazine $59.00 New n OoP Z W/ 140 counters (Btl Normandy (66), SPQR War Elephant (4), Chariots of Fire (3), SPQR Crotona (3), SPQR (6), Serpents of Sea (12), Hellenes (14), Ship of LIne (2), Elusive Victory (18), Washington's War (14)); 4 insert cards for Hellenes; Scheldt campaign insert for Combat Commander; C&C Camulodunum & Mona Insulis scenario insert; SPQR player aid card insert; 4 Btl for Normandy play aid inserts; 2 Washington's War inserts; Jena 20 play aid insert. ARTICLES ON: Asymmetrical strategy in Washington's War; Optional rules & scenario variants for Btl for Normandy; Hellenes campaign game strategy & play hints; Combat Commander index to C3i articles; 6 New aircraft for Elusive Victory w/ 3 scenarios; designers' notes for P500 games; Asia Engulfed analysis & strategy; SPQR Crotona scenario; Caucasus Campaign strategy. '10 C3i Magazine #25 95642 GMT C3i Magazine $75.00 New n OoP A

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 6 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime Mag & Game. Includes Battle for Moscow 2nd, a complete & colorized update of this great beginners game of the German assault on Moscow, 1941; 124 counters (44 Btl Moscow; 1 Successors; 1 Caucausus; 2 Labrynth; 10 Normandy'44; 32 Ardennes'44; 19 Asia Engulfed; 1 Washington's War; 12 Clash Monarchs); Labyrnth optional rules insert & decision flow inserts; Flying Colors fleet scenarios insert; SPQR scenarios insert; Combat Command scenario insert; Commands & Colors Epic Ancients II inserts. ARTICLES ON: Labyrinth developer's notes & use in the classroom; Gamer profile of Jeremy Antley; SPQR scenarios Baeis River 236BC & Tader River 228BC; Flying Colors & Serpents of the Seas tour; Card Drive Games by Mark Herman; Japanese opening moves in New Guinea & the Solomons in Empire of the Sun; index to C3i mag artilces & inserts for Empire of the Sun; Charles Roberts memorial, the founding years & 1988 interview; Clash of Giants strategy; CC New G C3i Magazine #26 108923 GMT C3i Magazine $99.00 New n OoP A Mag & game & inserts. A beefy issue with OBJECTIVE KIEV (a complete game) plus 280 counters: 1914 Twilight in East (140); Combat Commander (18); Infidel (10); SPQR Magna Greecia (4) & Bactis Tadar (14); 1805 (14); Barbarian (3); Am Rev series (4); Empire of the Sun (8); No Retreat! (12); Obj Kiev (40+blanks). Plus inserts for SPQR Barbarian Sipontum 334BC, Baetis River 236BC, Tader River 228BC scenarios; Space Empires 4X log sheet; Red Winter Ice Ball variant; Andean Abyss flow charts; CC Europe scenario location refernce map & terrain effects aid; CC Europe scenarios 115-116; 2 scenarios for C&C Epic Ancients II; Set up aids for 1914 Twilight in East (2 scenarios); No Retreat! solitaire rules with card & play aide inserts. OBJ KIEV is a small (40) counter game of Army Group South's campaign toward Kiev in the summer of 1941. This was a hard-fought campaign, with the USSR's southern forces being far more alert & prepared for the Axis offensive than its forces in the north. And armored attacks can have a serious impact on the German schedule. Soviet goal is to delay a victory in the Ukraine such that any attack on Moscow would be delayed & unlikely to succeed. F Chadwick'12 / ARTICLES ON: Designers & Developers share their thoughts on the design process; Tannenberg campaign variant for 1914 Twilight in the East & historical article on Austria-'s mobilization; Labyrinth walk-thru; Initiative in Game Design by Mark Herman; Space Empires 4X optional rules; interview with John Butterfield; Argentoratum 357AD scenario for C&C Ancients; Union strategy in For the People; scenario & variant rules for 1805; GBoH magna Greecia scenarios covering Greece's attempts to preserve its dominance in the late 4th century BC; Red Winter optional rules; interviews with Mark Barker & Leland Myrick; intro to Andean Abyss, plus solitaire variants. C3i Magazine #27 112630 GMT C3i Magazine $120.00 New n OoP A 1 Mag & game & inserts. Another very beefy issues, with game, lots of inserts, & more. w/ Variant/errata counters for: Rds to Moscow (4); Guilford (4); Bloody April (20); Rebel Raiders (20); No Retreat Africa (38); Mr Madisons War (1); Cuba Libre (5); Siege of Alesia (1); SPQR (10); Emp of Sun (4); Andean Abyss (12); GBOH various (18); Iron & Oak (20); Devil's Horseman (15); Chariots of Fire (6); Flying Colors (16). / Includes SOVIET DAWN, a small, fast-playing solitaire game of the Russian Civil War 1918-21, w/ 28 counters & 48 color cards. Player takes the role of the Soviet high command, field each threat the Whites throw your way. D.Leviloff'13 / w/ 2 Combat Commander scenario cards with 4 scenarios#117-120; SPQR Dertosa 215BC scenarios, Iron & Oak insert with 2 scenarios plus 2 map inserts. ARTICLES ON: Designer's & Players Notes for Rebel Raiders, with Optional Rules; Strategy in Combat Commander; Designer discussion of Fire in the Lake; Designer notes & variants for Cuba Libre; How to Put the Fog of War Back Into War; Streamlined Air Combat in Next War Korea; new scenario for Next War Korea; Interview with Jack Greene; Variants with counters for No Retreat North Africa; Japense Strategy in Empire of the Sun, with Supply Rule & Strategic Warfare variant; new scenario for Bloody April; History behind Soviet Dawn; Designer's Notes for Reds!; Dertosa, 215BC scenario for SPQR Deluxe. C3i Magazine #28 113397 GMT C3i Magazine $114.00 New n OoP Z Mag & game & inserts & 200 counters. Includes variant/ERRATA counters for: 1914 Offense a Outrance Liege (60), Dark Valley (18), Enemy Coast (2), No Retreat Africa (2), Hoplite (10), Combat Commander (8), For the People (4), Unconditional Surrender (5), Serpents (2), Iron & Oak (13). is a complete game using the Unconditional Surrender! system to depict the 1942 battles for & around Stalingrad. Includes a small map, 80 counters. S.Vasta'15 / ARTICLES ON: Interviews with & Michael Resch; Liege variant for 1914; Enemy Coast Ahead variant; Newtown-Oriskany as an Example of Asymmetric Warfare; Campaign Combat Commander; Clio's Corner; Interviews with Ananda Gupta, Jason Matthews; Preview of Churchill game; The Am Civil ; Preview of Changes to Empire of the Sun 2nd; Interview sith S. Craig Taylor; Designer's notes for 1914 Glory's End/When Eagles 2nd; Deck Seeding in Card Driven Games; Mantinea 418BC Hoplite scenario. Campaign / Panzerfaust Magazine # 74 107570 Panzerfaust/Campaign MAG $4.00 Excell n OoP Z ARTICLES ON: Strategy & tactics in GDW Drang Nach Osten; Gleaning new rules for Panzerblitz from other Tactical Games; Critique of JEDKO African Campaign; Critique of earlier GAMMA2 Napoleon replay in issue 71; Critique of GDW Kasserine Pass; Strategy in STRIFE Siege of Port Arthur; A 1939 plan for Germany in SPI WWII ETO; State of the Art Game Review; Debate on the Blue Light Manual; CRT Design Rebuttal; Brief Reviews of AH Kingmaker, SDC Cromwell, FBI Nuclear Destruction, STS Super Tank, JAGD , Wild West, Knights at War, Glactic War, WWII. '76 Campaign / Panzerfaust Magazine # 75 107571 Panzerfaust/Campaign MAG $4.00 Excell n OoP Z ARTICLES ON: the Cortes Expedition to Mexico City, 1519; Harold the Unlucky, How He Lost the Battle of Hastings, 1066; the Problem with SPI Fast Carriers with optional rules; Air-Surface Attack in SPI Fast Carriers; 4 New Scenarios for AH Third Reich; Revisiting AH Bulge; Review of AH Gettysburg'58; Brief reviews of AH Russian Campaign 2nd, GDW Their Finest Hour, BL Submarine, Custers Last Stand, TSR Little Big Horn, Campaign of 1876, FBI Imperialism, FALCHION William at Hastings, Eldritch Wizardry, Battle of 5 Armies, Buffalo Castle. '76 Campaign / Panzerfaust Magazine # 81 107325 Panzerfaust/Campaign MAG $4.00 Excell n OoP Z ARTICLES ON: Japanese at Santa Cruz; Cathedrals of Wargaming, pt.1; Dungeons & Dragons for Beginners; German Strategy in AH Third Reich; review of GDW En Garde!; breif reviews of: BL Fury in the West, ADRAIL Boxcars, FGU War of the Ring, BL Dauntless 1st, TSR African Campaign 2nd, TSR Battle of Five Armies & Suspicion, GAMESCIENCE Star Fleet Battles Manual; SDC report, the SDC saga pt. 1; movie review of Star Wars. '77 Campaign / Panzerfaust Magazine # 83 107327 Panzerfaust/Campaign MAG $4.00 Excell n OoP Z 1" lite stain on mag cover. ■ ARTICLES ON: the Fall of 1940; Cathedrals of Wargaming Revisited pt.3; British Strategy in AH 1776; Strategy in Scenario 7, Nancy, of AH Panzer Leader; the Economics of Origins Convention (D Greenwood); Origins '78 in Michigan & Suggestions for the Future; brief reviews of: AH Gettysburg '77; BL Objective Atlanta; GDW Kasserine Pass 2nd & Traveller; several TSR D&D items; SDC Report, & the SDC Saga pt.2. '78 Campaign / Panzerfaust Magazine # 84 107328 Panzerfaust/Campaign MAG $4.00 Mint n OoP Z ARTICLES ON: Weserubung & the German Invasion of Norway 1940; Breaking Thru the Viipuri Defense in AH Russian Campaign (presented in General 13/6; AH Elric designer notes; Changes to Grand Army miniatures system; review of BL Dauntless 1st; review of EON 1st; brief reviews of: SPI War of the Ring, GDW Overlord 2nd & Yalu 2nd & Imperium, HOUSEGAMES 4000 AD, FGU Chivalry & Sorcery. '78 Campaign / Panzerfaust Magazine # 86 108012 Panzerfaust/Campaign MAG $4.00 Mint n OoP Z ARTICLES ON: 64th Regt Foot Reinactors; Analysis & review of AH Air Assault on Crete; review of FBI's Starweb play-by-mail game; Complete 1977 addendum/update for AH Anzio 2nd rules (by Mr. Anzio, T. Oleson; Starting a College Wargame Club; Improving the Soviet Viipuri Defense in AH Russian Campaign; Review of GDW Case White 2nd; brief reviews of BL Flat Top 1st, AH Submarine 2nd, HISTALT Roark's Drift, META Ogre 1st, TSR Monster Manual 1st; SDC Report: bankruptcy. '78 Campaign / Panzerfaust Magazine # 88 107331 Panzerfaust/Campaign MAG $4.00 Mint n OoP Z ARTICLES ON: review of AH Sqd Leader Cross of Iron; review of GDW Yalu 2nd; the War Elephant in history & war games; Rebalancing AH ; Judges Guild D&D Products, a glowing review; brief reviews of: GDW , DISCOVERY Source of the Nile. '78 Campaign / Panzerfaust Magazine # 89 107332 Panzerfaust/Campaign MAG $4.00 Mint n OoP Z ARTICLES ON: Review of the armor rules in AH Cross of Iron; FBI's Starweb play-by-mail game, pt.2: opening moves; Review of Perilous Encouters mini rules; the German WWI High Seas Fleet; Origins 78; an internship computerizing a ; Arduin Grimoire from Judges Guild; brief reviews of: EXCAL Malaya & , GDW Iliad, SDC Norad. '79 Campaign / Panzerfaust Magazine # 92 107335 Panzerfaust/Campaign MAG $4.00 Mint n OoP Z ARTICLES ON: review of SPI Battles for the Ardennes; FBI's Starweb play-by-mail game, pt.3: expansion & diplomacy; review & analysis of SPI War Between the States; Modernizing modern armor rules in light of the T62 tank's performance in the 1973 Yom Kippur War, with changes specific to Tractics suggested; a few dozen Judges Guild items; brief reviews of: AH Bismarck '78, GAMETIME Sopwith, TSR Snit's Revenge, AH-SI Superstar Baseball. '79 Campaign / Panzerfaust Magazine # 93 53298 Panzerfaust/Campaign MAG $3.00 V.Good n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: the Tet Offensive 1968 in Vietnam; review of SPI Create that Ate Sheboygan; strategy in SPI Battle for Germany; the battle of Sidi Rezegh using Tractics mini rules based on AH Cross of Iron unit values; Game Design: supply; more modules from Judges Guild; brief reviews of: CWW Junta 1st, TSR Diviine Right, AH-SI Major League. '79 Campaign / Panzerfaust Magazine # 96 107339 Panzerfaust/Campaign MAG $4.00 Mint n OoP Z Mag printed with incorrect issue # (95) on cover. ARTICLES ON: review of Korsun from SPI's Army Group South Quad; review of Tank Charts minis series; FBI's Starweb play-by-mail game, pt4: Conflict & Correspondence; analysis of SPI Dresden (from Napoleon's Art of War); review of CHAOS Stomp; How to Organize a Wargaming Club; more from Judges Guild; brief reviews of: SSG Albuera and Vittoria, SPI Cityfight, AH . '80 Campaign / Panzerfaust Magazine # 98 107341 Panzerfaust/Campaign MAG $4.00 Mint n OoP Z ARTICLES ON: review of YAQ Panzer 1st; the Battle of Actium 31BC between Octavian & Mark Antony; review of SPI Bloody April; review of GDW Dark Nebula; review of CHAOS Panzer Pranks; analysis of Star Fleet Battles; review of CMDPERS SHarpsburg; Potshots at RPGs; brief reviews of WEG Imperium Romanum 1st, GDW Beda Fomm, SPI Robert at Bannockburn, STRIFE Napoleon's Russian Campaign. '80 Campaign / Panzerfaust Magazine # 99 107342 Panzerfaust/Campaign MAG $4.00 Mint n OoP Z ARTICLES ON: three views on Origins '80; the British Army in the Boer War; Tank Charts miniatures rules designer notes; Terrain as a possible design feature; brief reviews of: YAQ Great Redoubt, GDW Bloodtree Rebllion, YAQ Swashbuckler, SPI Bulge, TSR Knights of Camelot; potshots at RPG games. '80 Campaign / Panzerfaust Magazine #103 107343 Panzerfaust/Campaign MAG $4.00 Mint n OoP Z Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 7 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime ARTICLES ON: review & analysis of AH Longest Day, w/ some clarifications; review of modern AFVs in GDW Tacforce mini rules; review CHAOS Engage & Destroy mini rules; a Rational Approach to Combat Resolution; FBI Starweb PBM game, pt5; brief reviews of: SPI Empire of the Middle Ages, AH War at Sea II kit, SSG Alaric the Goth; potshots at RPGs; . '81 Command & Strategy Magazine # 1 145988 Udo Grebe COMMAND & STRAT $10.00 New zl Z Mag + Game. First issues of a new quarterly mag with historical articles, game reviews, game variants & some games segments. First issue has the first of perhaps 8 parts for the Emp of Apocylpse Pearl Harbor. 280 die cut counters, plus another sheet on glossy paper & must be mounted. Aims to be a Vae Victis in English. '05 Command & Strategy Magazine # 2 123954 Udo Grebe COMMAND & STRAT $9.00 New zl Z Mag + Game. 40pg color mag that promotes Udo Greebe Games, and offers a sampler game or part of a larger game with each issue. This issue contains an intro version of their Panzer Commander Afrika card game. Also includes 2nd part (of 7) of Pearl Harbor game (w/ 280 counters & 2 map portions); ARTICLES ON: 2nd part of Dean Essig's history of the end of WW2 in the Pacific; an interview w/Kevin McPartland; and part 2 of a History of Assyria. '05 Command & Strategy Magazine # 5 137631 Udo Grebe COMMAND & STRAT $8.50 New zl Z Mag + Game. w/ part 5 of Pearl Harbor game installmentw/ a map, charts; complete Empires of Apocalypse v2.0 rule book; Wings Over Aras card game of Air-Air combat in 1917; variant for Comrade Koba (Reloading). ARTICLES ON: index for first 4 issues of C&S; articles on German invasion of Denmark, 1940; the American Civil War for the tourist, pt. 1; reviews of GMT's Carthage, GMT's Blue Max, SPI's Napoleon at Waterloo & other games in that system. Command & Strategy Magazine # 6 137382 Udo Grebe COMMAND & STRAT $9.00 New zl Z Mag & Game & Operation Walkure, a card game of the 1944 plot to assassinate Hitler. ARTICLES ON: pt. 6 of Pearl Harbor, and an interview w/ Dean Essig of the Gamers. '07 Europa MAGAZINE # 8 96708 GRD's Europa Mag $5.00 Excell n OoP Z Several sml spots on mag cover; otherws EX. ■ ARTICLES ON: Comments on prior issue's articles, and proposed revised counters for War in the Desert; German railroad Eng OoB; modeling German improvised defenses in Germany in Second Front; rules court on The Urals, WITD, Near East, & Portugal, Marita Merkur; Eurofest & Gencon pictorial; Italian 1st Inf Div; Q&As. '89 Fire & Movement (Dec Gms) # 59 125105 DecGms FIRE & MOVEMENTMag $4.00 Excell n OoP Z ARTICLES ON: First issue under DecGms; reviews of Shot & Shell, ASL Partisan!, ASL West of Alamein, Open Fire, Tokyo Express, Gettysburg '88, Lee v Grant, Kanev #115, In Their Quiet Fields; Origins '88 report. '89 Fire & Movement (Dec Gms) # 60 98748 DecGms FIRE & MOVEMENTMag $4.00 Mint n OoP Z ARTICLES ON: reviews of Thunder at the Crossroads, Test of Arms, Cheiftain, Leatherneck, Pegasus Bridge #122, Lee Invades the North #2, Indian Mutiny #121, 7th Fleet (w/ errata); F&M World War II anthology of reviews, pt.1 covering Mediterranean Theatre games; F&M article index for issues 49-60. '89 Fire & Movement (Dec Gms) # 64 75221 DecGms FIRE & MOVEMENTMag $4.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES & reviews on: SSI Red Lightning; profile of AH Turning Point: Stalingrad; review of GDW Sky Gallions of Mars; the Future of Wargaming (by J.Dunnigan, D.Essig, T.Bomba); review of 3W Nicaragua #120; reviews of AH Siege of Jersusalem 70AD 2nd, XTR '41, New France 1760; retro look at Renaissance of #22. '90 Fire & Movement (Dec Gms) # 66 75222 DecGms FIRE & MOVEMENTMag $5.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES & REVIEWS ON: review of Strike ACES PC w/ analysis of missions; review of Blue Angels PC; review of AH Siege of Jerusalem 2nd w/ strategy; discussion of Wargaming & the Military; profile of 3W Beirut '82 #126; designers response to earlier review of 3W Nicaragua #121; brief reviews of ADG World in Flames 5th, GDW House Divided 2nd, SDC Jerusalem 1st; J.Miranda on just what do you command in a wargame?. '90 Fire & Movement (Dec Gms) # 77 75227 DecGms FIRE & MOVEMENTMag $3.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES & REVIEWS ON: detaile profile of GAMERS Barren Victory; reviews of GMT GBOH Alexander, 3W Campaigns of Marlborough, AH Republic of Rome; brief reviews of PACRIM 48th Panzer Korp #3; FGA Operation Crusader; 2WOLF Silverton 1st, World in Flames 5th, 3W 2WW; retro review of SPI Thirty Years War Quad; the possiblity of Case Geld, the German invasion of the US in the '40s. '91 Fire & Movement (Dec Gms) # 77 145237 DecGms FIRE & MOVEMENTMag $3.00 Excell n OoP Z ARTICLES & REVIEWS ON: detaile profile of GAMERS Barren Victory; reviews of GMT GBOH Alexander, 3W Campaigns of Marlborough, AH Republic of Rome; brief reviews of PACRIM 48th Panzer Korp #3; FGA Operation Crusader; 2WOLF Silverton 1st, World in Flames 5th, 3W 2WW; retro review of SPI Thirty Years War Quad; the possiblity of Case Geld, the German invasion of the US in the '40s. '91 Fire & Movement (Dec Gms) # 80 75228 DecGms FIRE & MOVEMENTMag $3.00 Excell n OoP Z 1x3 Inventory label on cover. ■ Cover of this mag shows an incorrect issue # (78). ARTICLES & REVIEWS ON: detailed profile of GDW Sands of War; reviews of VG Flashpoint Golan, GMT 1863, FRESNO Classics, Tarawa & Saipan, including ERRATA; reviews of Boer War (part of the 3W Defense of Rorke's Drift game), GRD First to Fight 2nd; brief reviews of XTR Victory at Midway #14, AH Advanced kit, DG Italian Campaign Sicily #146, DG Holy War #147; retro review of AH Fury in the West 2nd; report on Fresno Gaming's self-destruction. '92 Fire & Movement (Dec Gms) # 82 56129 DecGms FIRE & MOVEMENTMag $4.00 New n OoP Z 1x3 Inventory label on cover. ■ ARTICLES & reviews ON: detailed profile of Four Battles of the Ancient World w/ designer respons & ERRATA; reviews on Wings Over France, GMT Thunderbolt Apache Leader 1st, 3W Zitadelle, PACRIM Honour Alone, 3W Royalists & Roundheads, MOORE Body Count in Laos 1971, SOCOMER Auerstaedt 1806; Anthology of American Civil War games, pt 3, Campaign Games: GUIDON Atlanta, GREEVER Atlanta Campaign, Campaigns in the Valley #123, QTRDCK Grant Moves South, COA Great Invasion, WEG Killer Angels, PAC RIM Lee Invades the North #2, SPI Lee Moves North, VG Lee v Grant, COA Marching Thru Georgia & Mississippi Fortress, VG Mosby's Raiders, BL Obj Atlanta & Seven Days Btls & Shenandoah, RAND Vicksburg, SPI Wilderness Campaign; Comparison of World in Flames vs. European Theater of Operations; reviews of Omega Carrier War Expansion Kit, Franco-Prussia War #149, GDW Sands of War Expansion Kit, XTR I Am Spartacus #15, AH Adel Verpflichtet. '92 Fire & Movement (Dec Gms) # 87 46592 DecGms FIRE & MOVEMENTMag $3.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES & reviews ON: Review of games on the Winter War: SPI Winter War #33, GMT Winter War, GMT Arctic Storm ; reviews of MOORE War in the Arctic, 5th COL Buena Vista, VG Across 5 Aprils, 3W Scratch One Flat Top; 1992 Gaming in review; Top Computer Games of 1992; reviews of 3W Salvo, Salvo II, Sink the Bismarck, Russo-Turkish War #154, XTR Port Arthur #19. '93 Fire & Movement (Dec Gms) #107 89633 DecGms FIRE & MOVEMENTMag $4.00 Excell n OoP Z ARTICLES & REVIEWS ON: detaile profile on AH ; reviews of GMT Typhoon, GMT 3 Days of Gettysburg w/ comparisons to earlier Terrible Swift Sword, DG Thirty Years War, XTR Budapest '45, DG Emperor's First Battles. '96 Fire & Movement (Dec Gms) #119 46719 DecGms FIRE & MOVEMENTMag $3.00 New n OoP Z 1x3 Inventory label on cover, otherws new. ■ ARTICLES & REVIEWS ON: GAMERS Burma 1st w/ strategy, GMT Paths of Glory 1st, APL GWAS Russo-Japanes War & USN Plan Black, GMT Salamis kit for War Galley. '00 Fire & Movement (Dec Gms) #122 89638 DecGms FIRE & MOVEMENTMag $4.00 Excell n OoP Z ARTICLES & REVIEWS ON: detailed profile of HB Battle Cry; reviews of SPW Serbia & Romania, UGG Blitzkrieg General 1st, Eagles of Empire Preussich-Eylau, DG Sea Devils, GMT Brandywine, DG Forgotten Axis Finnish Front, APL GWAS USN Plan Orange; Effective use of in DG Over the Top games. '01 Fire & Movement (Dec Gms) #134 89649 DecGms FIRE & MOVEMENTMag $6.00 Excell n OoP Z 48pgs of industry news; ARTICLES ON: Adv system, hex map game tactics, Group of Soviet Forces #220 strategy, an extensive variant w/ color counters, and reviews of Sun of Austerlitz, Asia Crossroads, ASL Starter Kit #1, Great Btls Alex 4th and Europe Engulfed. Plus those 12pgs of DG ads. '04 Fire & Movement (Dec Gms) #135 87925 DecGms FIRE & MOVEMENTMag $6.00 Excell n OoP Z 48pgs. ARTICLES ON: desigers' notes for USN & Europe Engulfed, African variant for AH Civilization, scenarios for Panzer'44, ZOC tactics, Europe Engulfed strategy, and reviews on 11 games including several DTP games. '05 Fire & Movement (Dec Gms) #140 141315 DecGms FIRE & MOVEMENTMag $5.00 Mint n OoP Z 48pgs. ARTICLES ON: an interview w/ Don Greenwood; Sealords campaign in Vietnam; Btl for Germany strategy; Empire of the Sun variant rules; Wach am Rhein 2nd replay; What is a Simulation, part 2; reviews of DG's War Between the States 2nd, DG's Wacht am Rhein 2nd, GMT's Under the Lilly Banners, GMT's Savannah, UGG's Panzer Commander Afrika, GMT's Paths of Glory 3rd, DG's War on Terror [sic], AVP's Gazala 1942, DG's Downfall. And LOTS of ads. '06 Fire & Movement (Dec Gms) #141 140231 DecGms FIRE & MOVEMENTMag $3.00 Excell n OoP Z 48pgs. ARTICLES ON: battles design & tactics & errata; alternative Rebels & Redcoats CRT; 2 new scenarios for Imperium Romanum II; Armored personel carrier variant for Up Front, pt.1; reviews of Lock'n'Load, Politics as Usual, Devil's Horsemen, Assyrian Wars. '06 Fire & Movement (Dec Gms) #142 140232 DecGms FIRE & MOVEMENTMag $3.00 V.Good n OoP Z

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 8 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime Soiled & wrinkled thru use w/ some staining of edge of pages. ■ 48pgs. ARTICLES ON: Winged Horse design notes; AETO tactics; Tactics 101 by JF Dunnigan; very extensive Back to Iraq 3rd variant for 2003 war & insurgency; SPI Battle for Germany replay; New Millennium Checkers variant (sort of a Warmaster Chess for checkers); 2nd part of Up Front variant: armored Infanty scenarios; MINDEN's Brandy Station review; Avalance's Alsace 1945; Minden's Race to Vistula; CofA's Lobositz; GMT's Command & Colors Ancients; plus many pages of ads. '07 Fire & Movement Magazine # 1 137303 SJG Fire & Movement Mag $13.00 Excell n OoP Z Premier issue of this longest running of wargame mags. ARTICLES ON: Review of RAND Von Manstein [later reprinted by AH & WWW as Panzerkrieg], with replay of the Op Blue scenario & ERRATA; review of GDW Chaco w/ short ERRATA; Zeuzleben scenario for SPI Mech War '77; Rommel's principles applied to tactical games like AH Tobruk; Review of AH Tobruk w/ weapons analysis, analysis of two key scenarios (Firefight A & C), and strategy for Scenario 9. '76 Fire & Movement Magazine # 2 137304 SJG Fire & Movement Mag $15.00 Excell n OoP Z ARTICLES ON: GDW's Russo-Japanese War (Port Arthur & Tsushima) w/ ERRATA for Port Arthur; Attacking the Defense offered in Scen 9 of Tobruk in F&M #1; Roundtable on AH Wooden Ships & Iron Men; Interview tihe ; Review of STRIFE Port Arthru; History & Analysis of SPI Chinese Farm & Golan w/ critique & variant rules for Chinese Farm; AH PanzerArmee Afrika 2nd variant. '76 Fire & Movement Magazine # 3 137305 SJG Fire & Movement Mag $9.99 Excell n OoP Z ARTICLES ON: GDW 1815 Waterloo Campaign analysis & ERRATA & designer's notes; the Axis siege of Odessa 1941; RAND Von Manstein hypothetical post-Kursk scenario; Wargamer as Nigger, a critique of wargamers w/ responses from several designers; analysis of GDW SSN & SPI Sixth Fleet; review of BL Air Force w/ tactics. '76 Fire & Movement Magazine # 4 106840 SJG Fire & Movement Mag $8.00 Mint n OoP Z ARTICLES ON: Changes to SPI Global War recommended by one of the developers; variant for AH Panzer Leader depicting Bristish & Soviet combat in the '70s w/ 3 scenarios; Origins '76 report; Interview with Randy Reed; Review of SPI Russian Civil War, with a critique, a comment on its graphics by R Simonson, a chronology 1917-22, summary of Red & White leaders, & an analysis of the solitaire rules for this game; review of GDW Burma w/ ERRATA. '76 Fire & Movement Magazine # 5 137307 SJG Fire & Movement Mag $8.00 Excell n OoP Z ARTICLES ON: review of SPI Terrible Swift Sword w/ designer's notes, a critique, a discussion of the Idiocy Factor at Gettysburg; Further replies to the article Wargamer as Nigger in F&M #3; review of SPI Frederick the Great #49 w/ analysis; review of AH Russian Campaign w/ critique & respone, & strategy; Analysis of SPI Firefight; a Review & Comparison of all East Front games to-date; Historical Accuracy below Division Level in Drang Nach Osten. '77 Fire & Movement Magazine # 5 106841 SJG Fire & Movement Mag $9.00 Mint n OoP Z ARTICLES ON: review of SPI Terrible Swift Sword w/ designer's notes, a critique, a discussion of the Idiocy Factor at Gettysburg; Further replies to the article Wargamer as Nigger in F&M #3; review of SPI Frederick the Great #49 w/ analysis; review of AH Russian Campaign w/ critique & respone, & strategy; Analysis of SPI Firefight; a Review & Comparison of all East Front games to-date; Historical Accuracy below Division Level in Drang Nach Osten. '77 Fire & Movement Magazine # 6 137308 SJG Fire & Movement Mag $6.00 Excell n OoP Z ARTICLES ON: Review of JAGD Warsaw Pact; review of SPI Wellington's Victory w/ an analysis of the Hougoumont scenario; brief reviews of GDW Avalanche, SPI Russian Civil War, OLDENBURG Camden, SPI North Africa Quad, Terrible Swift Sword & Napoleon's Last Battles Quad; In Depth Analysis of SPI War in Europe (with comparison of War in the East 1st & 2nd; review & analysis of BL Submarine, plus ERRATA; Unit Differentiation variant for AH Afrika Korps. '77 Fire & Movement Magazine # 6 106842 SJG Fire & Movement Mag $7.00 Mint n OoP Z ARTICLES ON: Review of JAGD Warsaw Pact; review of SPI Wellington's Victory w/ an analysis of the Hougoumont scenario; brief reviews of GDW Avalanche, SPI Russian Civil War, OLDENBURG Camden, SPI North Africa Quad, Terrible Swift Sword & Napoleon's Last Battles Quad; In Depth Analysis of SPI War in Europe (with comparison of War in the East 1st & 2nd; review & analysis of BL Submarine, plus ERRATA; Unit Differentiation variant for AH Afrika Korps. '77 Fire & Movement Magazine # 7 137309 SJG Fire & Movement Mag $10.00 Excell n OoP Z Some scuffs on mag cover. ■ ARTICLES ON: Reviews of GDW Crimea (with designer's notes & ERRATA) & CONTROL East Front; Brief reviews of: SOPAC Santa Cruz, GDW Coral Sea, AH Arab-Israeli Wars, MAPLAY Salamanca, SPI Star Soldier, Wacht am Rhein & Highway to the Reich; analysis of SPI Highway to the Reich; Interview with Howard Barasch & Irad Hardy at SPI. '77 Fire & Movement Magazine # 8 64414 SJG Fire & Movement Mag $6.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES & Reviews ON: GDW's Narvik 1st, review & strategy; BL Dauntless 1st; brief reviews of GDW Citadel, AH War at Sea, SOPAC Btl with the Graf Spee, SPI Outreach & After ; BL Custer's Last Stand; GMSCI Star Fleet Battle Manual, GDW Pearl Harbor; close up comparison of AH's Arab-Israeli Wars & SPI's October War; Origin '77 report; Analysis of SPI's Wacht am Rhine w/ ERRATA. '77 Fire & Movement Magazine # 9 137311 SJG Fire & Movement Mag $10.00 Excell n OoP Z ARTICLES & reviews ON: Graphics in '77 Origin winners; SPI Thirty Years War Quad & SPI First World War Module for War in Europe; BL Fury in the West 1st; SPI Fulda Gap; brief reviews of: AH Victory in the Pacific, S&G Koniggratz 1866, SJG Ogre 1st, FULLER Wehrmacht, GDW Pharsalus, CHAOS Troy, JEDKO Field Marshal; analysis of w/ designer's notes; SPI Modern Battles II Quad; the Design process for GDW's Pearl Harbor;, plus optional rules; SPI's the Conquerors, Macedonians & Romans including extensive ERRATA. '77 Fire & Movement Magazine # 10 137312 SJG Fire & Movement Mag $10.00 Excell n OoP Z ARTICLES ON: Review of GDW GDW Case White with ERRATA; analysis of AH D-Day's 1977 rules set changes; Designer notes for CONTROL East Front (reviewed n F&M #7); review of SIMCAN Raketny Kreyser; Survey of games on the War in northern Africa, 1940-43; brief reviews of: SPI Cobra; BL Viva Espana 2nd; FBI Imperialism; SIMCAN Peloponnesian War; META Godsfire; FUSILIER Battle for Rome; analysis of SPI Air War w/ tactics & designer notes; Panzer Leader scenario set in Italy 1944; review of AH Gettysburg '77; Critique of SPI Terrible Swift Sword v. AH Gettysburg '77 advanced rules; review of GDW Bar-Lev 2nd; the Limits of Art & Graphics in physical game creation, pt 2 of a series by K Zucker; Interview with John Edwards, designer of Russian Campaign & others. '78 Fire & Movement Magazine # 11 137313 SJG Fire & Movement Mag $12.00 Excell n OoP Z ARTICLES & reviews ON: the importance of game packaging; EXCAL Crimea 1941; analysis of SPI Cobra including ERRATA; JEDKO Fortress Europa; brief reviews of SPI Siege of Constantinople, GDW Raphia, WWW Eylau 1807; analysis of Drive on Stalingrad, including extensive ERRATA & designers notes; CONFLICT Yalu 1st w/ designers notes & a personal history; SPI's Wellington's Victory as history & a game. '78 Fire & Movement Magazine # 12 84678 SJG Fire & Movement Mag $4.00 Excell n OoP Z ARTICLES & reviews ON: SIMCAN Dieppe including ERRATA; SPI Panzergruppe Guderian, with discussion of what makes a 'Classic' game; GDW's Red Sun Rising w/ ERRATA; SPI War Between the States including ERRATA & strategy; survey of games on WWII in the Pacific. '78 Fire & Movement Magazine # 13 106848 SJG Fire & Movement Mag $8.00 Excell n OoP Z ARTICLES ON: review of SPI To the Green Fields with a play thru, designer's notes & ERRATA; Wargaming's Ugly Histories; brief reviews of SPI Kharkov, GDW Agincourt, SMITH Predreanought Era, TSR WIlliam the Conqueror 1060, SPI Stonewall in the Shenandoah, FUSILER Warsaw Rising, GDW Overlord 2nd & Imperium, BL Machiavelli, GDW Alma & Traveller; analysis & review of SPI Up Scope!, with 2 scenarios set in the Pacific & short ERRATA; Interview with Joe Balkoski of SPI (desigenr of Up Scope!); Analysis & comparison of CONFLICT Kasserine Pass 1st & GDW Kasserine Pass 2nd, with strategy & ERRATA; Comparitive review of SPI Frigate & AH Wooden Ships & Iron Men. '78 Fire & Movement Magazine # 14 137316 SJG Fire & Movement Mag $10.00 Excell n OoP Z ARTICLES ON: review & analysis of GDW Their Finest Hour 1st; reviews of TSG (OSG) Napoleon at Bay 1st with Errata, WWW Kesselring; brief reviews of: GDW Operation Crusader, CALLENGE New Orleans 1815, DISCOVER Source of the Nile; SPI Atlantic Warll, WWW Dresden 1813, DENRON Battle of Monmouth, WELLINGTON 38th Parallel; analysis of SPI Descent on Crete, with critique & designer's reply; review of AH Air Assault on Crete [and Malta]; review of CONFLICT & GDW Verdun 1st & 2nd with critique, designers's notes & ERRATA; review of SPI Tannenberg. 78 Fire & Movement Magazine # 15 137317 SJG Fire & Movement Mag $10.00 Excell n OoP Z ARTICLES ON: review & analysis of SPI War in the Pacific; reviews of SPI Objective Moscow, GDW Indian Ocean Adventure; analysis & review of Atlantic Wall with designers notes; Games of the Next War: SPI's Red Star White Star, NATO, Mech War '77, Revolt in the East, Firefight, Fulda Gap, Wurzburg, Bundeswehr and JAGD Warsaw Pact; analysis & review of SPI Next War, with play thru of Fulda scenario & designer's notes; analysis & strategy for GDW Yalu 2nd with designers notes; Playing Monsters Games on paper; brief reviews of MARSHAL La Bataille Preussisch-Eylau, GDW Iliad & Troy, FGU Dragon Lords, FUSILIER Robert the Bruce, CINC Stalk 1, SPI Operation Typhoon. '79 Fire & Movement Magazine # 16 137318 SJG Fire & Movement Mag $10.00 Excell n OoP Z ARTICLES ON: Review & analysis of AH SL Cross of Iron, with a play thru of Scenario 14, plus designers notes; Review of Flattop 1st by J Dunnigan himself, with designers notes & an analysis of the advantages & strengths in the 4 major scenarios; Boardgaming in Britain; profile of SPI Crusades #70; Review & Analysis of GDW Operation Crusader, with playthru of Op Brevity scenario, designers notes. and 2 new scenarios set in Nov 1941; the Ups & Downs of Game Designing by Stephen Newberg; tongue in cheek review of SPI Swords & Sorcery; review of SPI Cassino; brief reviews of SIMCAN Le Grand Empire, GDW Mercenary, ARIEL Seastrike, WWW Condor, AFD Red Rose White Rose; interview with Don Greenwood of AH. '79 Fire & Movement Magazine # 17 137319 SJG Fire & Movement Mag $10.00 Excell n OoP Z

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 9 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime ARTICLES ON: review of OSG Panzerkrieg, with designers notes; 1st person walkthru of SPI War of the Ring, with critique of the Middle Earth set & designers notes; first impressions of OSG Rommel & Tunisia, and GDW System 7 Napoleonics mini rules; brief reviews of GDW 1942, HISTALT Roark's Drift, WWW Desert Rats & Marston Moor, CINC North Cape; review & analysis of Drang Nach Osten with after action reports at 4 times, with designers notes; interview with Marc Miller of GDW; review & analysis of GDW Crimean War, w/ designer notes; Mark Herman & Stephen Donaldson explain the mis-adventures in developing SPI Next War. '79 Fire & Movement Magazine # 18 106853 SJG Fire & Movement Mag $7.00 Excell n OoP Z Mild soiling to rear cover. ■ ARTICLES ON: review of SPI Agincourt, w/ designers notes; analysis of SPI Kharkov w/ strategy, with designer's notes; review of the 4 OLDENBURG GRENADIERS Am Rev games, Brandwine, Saratoga, Trenton/Princeton & Camden; Survey of games on (& designers of) Vietnam games; analysis of Wellington's Victory; brief reviews of: SIMCAN IJN, PHILMAR ENGLISH CIVIL WAR, IMPERIUM Timbuktu, SPI Battle for the Ardennes, FBI Schutztruppe, BL Armor Supremacy, WEG Salerno. '79 Fire & Movement Magazine # 18 137320 SJG Fire & Movement Mag $9.00 Excell n OoP Z ARTICLES ON: review of SPI Agincourt, w/ designers notes; analysis of SPI Kharkov w/ strategy, with designer's notes; review of the 4 OLDENBURG GRENADIERS Am Rev games, Brandwine, Saratoga, Trenton/Princeton & Camden; Survey of games on (& designers of) Vietnam games; analysis of Wellington's Victory; brief reviews of: SIMCAN IJN, PHILMAR ENGLISH CIVIL WAR, IMPERIUM Timbuktu, SPI Battle for the Ardennes, FBI Schutztruppe, BL Armor Supremacy, WEG Salerno. '79 Fire & Movement Magazine # 19 106854 SJG Fire & Movement Mag $9.00 Excell n OoP Z ARTICLES ON: Survey of games on the American Civil War; review of GDW Road to the Rhine, with ERRATA & designer's reply; interview with Kevin Zucker of OSG; review of OSG Napoleon at Bay 1st, with design notes & Q&A ERRATA; Continuation of the 'Great Debate' about designers, critics & historians begun in F&M #14; Comparison of SPI Cobra & EXCAL Caen; Origins '79 in Philadelphia photos; brief reviews of OSG Napoleon at Leipzig 1st & 100 Days Battles, SPI Armada & Army Group South Quad, NIMROD Surigao Strait, HERITAGE Insurgency, PWG Korsun Pocket. '79 Fire & Movement Magazine # 20 137321 SJG Fire & Movement Mag $9.00 Excell n OoP Z ARTICLES ON: review of AH Bismarck '78 with example of play, designer's comment, and ERRATA; review of WEG the Great War 1914-18 & designers notes; review of COMPERS Sharpsburg; Comparative review of SPI Battles for the Ardennes Quad & OSG Dark December, with designer notes for Dark December & ERRATA for both games (extensive for both); brief reviews of WWW Bloody Buna, GDW Marita Merkur & Beda Fomm, SIMCAN I Will Fight No More Forever, EXCAL Malaya, CHAOS Reich; Review of SPI Cassino. '80 Fire & Movement Magazine # 20 106855 SJG Fire & Movement Mag $8.00 Excell n OoP Z Mild soiling to rear cover. ■ ARTICLES ON: review of AH Bismarck '78 with example of play, designer's comment, and ERRATA; review of WEG the Great War 1914-18 & designers notes; review of COMPERS Sharpsburg; Comparative review of SPI Battles for the Ardennes Quad & OSG Dark December, with designer notes for Dark December & ERRATA for both games (extensive for both); brief reviews of WWW Bloody Buna, GDW Marita Merkur & Beda Fomm, SIMCAN I Will Fight No More Forever, EXCAL Malaya, CHAOS Reich; Review of SPI Cassino. '80 Fire & Movement Magazine # 21 137322 SJG Fire & Movement Mag $10.00 Excell n OoP Z ARTICLES ON: Review & Analysis of PWG Korsun Pocket, with ERRATA & designers notes; review of MARSHAL La Bataille de Preussich-Eylau; review of S&G Kaiserschlacht; analysis of GDW White Death with Q&A + Errata, OoB discussion, designers notes; review of SPI Lille (one of the Art of Siege Quad games); book review of N Palmer's Comprehensive Guide to Board Gaming; interview with Jack Radey of Peoples Wargames; brief reviews of: TFG Armor at Kursk, CREATIVE Junta, YAQ Thin Red Line, SPI Campaign for North Africa, PERFIDIOUS Ochi, GDW Pearl Harbor 2nd, Shanti, GDW Red Star White Eagle, YAQ Battle, SIMCAN Warring States. '80 Fire & Movement Magazine # 22 75280 SJG Fire & Movement Mag $4.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES & reviews ON: survey of games on the Ancient Era; INTL TEAM Iliad; AH Crescendo of Doom w/ designers notes; PHOENIX Streets of Stalingrad; YAQ Ironclads w/ play thru & designers notes; 3W Desert Rats w/ ERRATA & designers notes; brief reviews of SPI Bulge & Leningrad, YAQ Murfreesboro, CMD PERS Road to Washington, EXCAL Total War, SVENSK Poltava, BEARHUG Rorke's Drift, Isandhlwana, Ulundi, Naka; TFG Op Pegasus, ROSKOPF Stratick, SIMCAN Torpedo!. '80 Fire & Movement Magazine # 22 106857 SJG Fire & Movement Mag $5.00 Excell n OoP Z ARTICLES & reviews ON: survey of games on the Ancient Era; INTL TEAM Iliad; AH Crescendo of Doom w/ designers notes; PHOENIX Streets of Stalingrad; YAQ Ironclads w/ play thru & designers notes; 3W Desert Rats w/ ERRATA & designers notes; brief reviews of SPI Bulge & Leningrad, YAQ Murfreesboro, CMD PERS Road to Washington, EXCAL Total War, SVENSK Poltava, BEARHUG Rorke's Drift, Isandhlwana, Ulundi, Naka; TFG Op Pegasus, ROSKOPF Stratick, SIMCAN Torpedo!. '80 Fire & Movement Magazine # 24 137325 SJG Fire & Movement Mag $5.00 Excell n OoP Z ARTICLES & reviews ON: comparative reviews of Napoleonic era games; NOVA Ace of Aces; Complete Wargamers Handbook (book); interview w/ Stephen Newberg (SIMCAN); AH Fortress Europa 2nd w/ extensive ERRATA; SIMCAN IJN, Torpedo! and Kriegsmarine w/ ERRATA; the worth of wargame designers; brief reviews of OSG Devil's Den; YAQ Beachhead, 3W Assault on Leningrad; PAPER WARS Gallipoli & Doro Nawa, INTL TEAM '43, YAQ Fast Attack Boats, GDW Guilford Courhouse; Index to F&Ms 13-24. '81 Fire & Movement Magazine # 28 117494 SJG Fire & Movement Mag $4.00 Mint n OoP Z ARTICLES ON: State of the Art in Tactical Am Civil War Games (Jackson at the Crossroads, Battles & Leaders, Pickett's Charge, Devil's Den); review of Storm Over ; QD Norway 1940 review & errata; Gamemastered board games; Analysis of the Armor Trilogy (Panzer, 88, Armor); short reviews of: Sturm Nach Osten #19, Birth of a Nation #18, Ironbottom Sound, Nova Angoloa, SIMCAN Inchon, Cradle of Civilization, Raider!, Spies 1st, Napoleon at Austerlitz #17, SC Waterloo. '82 Fire & Movement Magazine # 30 106866 SJG Fire & Movement Mag $4.00 Mint n OoP Z ARTICLES & reviews on: AH the Longest Day w/ analysis & strategy w/ Q&A; wargaming in the early days, a wargamer remembers; AH Struggle of Nations analysis; portrait of James Dunniga; defending a river line pt 2 (solution); brief reviews of: AH Civilization, SIM CORNEJO Gergovie, 3W Siege at Peking, YAQ French Foregin Legion, MING Texas Revolution, CHAOS Vive l'Empereur, ONTARGET B-17 1st, MOORE Debrecan. '82 Fire & Movement Magazine # 32 106867 SJG Fire & Movement Mag $4.00 Mint n OoP Z ARTICLES ON: 1982 in Wargaming; review of Desert Fox #87, Their Finest Hour 1st & 2nd (including errata); short reviews of Divine Wind, Down with the King, Fire When Ready, Dawn Patrol, Kamakura, Iron Brigade. '83 Fire & Movement Magazine # 33 106868 SJG Fire & Movement Mag $5.00 Mint n OoP Z ARTICLES ON: review of SL GI Anvil of Victory (w/ errata), Seapower & the State; Rules Style Parody; review of Wings 1st; the Language of Wargaming; Miniatures for Wargamers; the Complete Brigadier mini rules set; brief reviews of Gettysburg High Tide of the Confederacy, Little Round Top, Remember the Alamo, Army Group North, Squad Leader. '83 Fire & Movement Magazine # 33 75266 SJG Fire & Movement Mag $4.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: review of SL GI Anvil of Victory (w/ errata), Seapower & the State; Rules Style Parody; review of Wings 1st; the Language of Wargaming; Miniatures for Wargamers; the Complete Brigadier mini rules set; brief reviews of Gettysburg High Tide of the Confederacy, Little Round Top, Remember the Alamo, Army Group North, Squad Leader. '83 Fire & Movement Magazine # 34 117501 SJG Fire & Movement Mag $5.00 Mint n OoP Z ARTICLES ON: reviews of Attack in the Ardennes, Rockets Red Glare, Bonaparte in Italy (w/ errata); the Etiquette of Wargaming; WRG's War Game Minis Rules; brief reviews of Falklands or Malvinas, War in the Falklands, Rommel in the Desert 1st, Fight For the Sky, Fighter Command, Germany's Tank Attack 1918. '83 Fire & Movement Magazine # 35 117503 SJG Fire & Movement Mag $4.00 Mint n OoP Z ARTICLES ON: review of Cossacks Are Coming 1st (w/ errata); Playing Monster Games; Analysis of Ace of Aces & Bounty Hunter; Anzio puzzle; Survey of WWII Micro-Armor & Modern Naval Minis; brief reviews of Broadsides & Boarding Parties, Destroyer Captains, Remember Gordon, Jerusalem 2nd, Victory at Waterloo. '83 Fire & Movement Magazine # 36 106871 SJG Fire & Movement Mag $3.00 Mint n OoP Z ARTICLES ON: review of Bomber; Survey of Modern Micro-Armor; review of Napoleon's Last Triumph (w/ errata); brief reviews of: VI Caesars, Commando Actions, Gunslinger, Command at Sea 1st, Red Star Falling, Two Ocean War Variant; Umpired Multi-Commander Flat Top. '83 Fire & Movement Magazine # 37 125090 SJG Fire & Movement Mag $2.25 Excell n OoP Z ARTICLES ON: VG The Civil War review; Origins '83 report; Anzio Puzzle Solution (from #35); Black Sea Black Death review; Umpired Multi-Commander Flat Top, pt.2; Miniature product reviews; brief reviews of: Russia's War, Recon RPG, No Trumpets No Drums #22, Rapid Deployment Force #91. '37 Fire & Movement Magazine # 37 117506 SJG Fire & Movement Mag $5.00 Mint n OoP Z ARTICLES ON: VG The Civil War review; Origins '83 report; Anzio Puzzle Solution (from #35); Black Sea Black Death review; Umpired Multi-Commander Flat Top, pt.2; Miniature product reviews; brief reviews of: Russia's War, Recon RPG, No Trumpets No Drums #22, Rapid Deployment Force #91. '37 Fire & Movement Magazine # 38 106873 SJG Fire & Movement Mag $4.00 Mint n OoP Z ARTICLES ON: reviews of Atlantic Wall, La Regia Marina & DAK (w/ errata); Modern Armor Minis Rules Review; Armchair General problem: Figher Cover for a Fleet; brief reviews of CLOSE Falklands War, Scourge of God, Close Assault, Iwo Jima #92. '83 Fire & Movement Magazine # 39 106874 SJG Fire & Movement Mag $5.00 Mint n OoP Z Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 10 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime ARTICLES ON: reviews of Kirovograd, VG Nato, Red Storm, Hell's Highway (w/ example of play & errata); Gaming in photos; A Glance of Am Civil War Miniatures; brief reviews of: Strategic Combat, S&T Special #1, Napoleon's Italian, Russian & Penisula Campaigns, Last Panzer Victory, Decision at Kasserine #23, Blue Max; Solution to the Fighter Cover for a Fleet problem in F&M38. '84 Fire & Movement Magazine # 40 117509 SJG Fire & Movement Mag $4.00 Mint n OoP Z ARTICLES ON: reviews of Lawrence of Arabia 2nd, Gulf Strike 1st; Evaluating Accuracy of Conflict Simulations using GDW's 1815 & SPI's Nap's Last Battles; Johnny Reb Min Rules; review of Mr. Lincoln's War (Army of Tennessee / Army of the Potomoc); Wargame Trivia Puzzle; brief reviews of: Arnhem Bridge, PWG Aachen, 8th Army, Gela Beachhead, Operation Badr, Operation Konrad, To The Wolf's Lair. '84 Fire & Movement Magazine # 41 98844 SJG Fire & Movement Mag $3.00 Excell n OoP Z ARTICLES ON: Keith Poulter interview; Gazala 1942 review & errata;; Empires in Arms 1st review & example of play & designer notes; Up Front review & errata; HARRIS National Liberation Front; GDW Western Desert; IRON CROWN Manassas; TSR Nordkapp. '84 Fire & Movement Magazine # 41 117510 SJG Fire & Movement Mag $4.00 Mint n OoP Z ARTICLES ON: Keith Poulter interview; Gazala 1942 review & errata;; Empires in Arms 1st review & example of play & designer notes; Up Front review & errata; HARRIS National Liberation Front; GDW Western Desert; IRON CROWN Manassas; TSR Nordkapp. '84 Fire & Movement Magazine # 42 125095 SJG Fire & Movement Mag $6.00 V.Good n OoP Z Mag cover manufactured slightly too big for inner page widths causing edge of mag covers to have a creased look along 1/8" margin. Otherws EX. ■ ARTICLES ON: Analysis of VG's 1809; dos & don'ts of game reviewing with numerous designer's input; GDW's Normandy Campaign review & errata; SIMCAN's Man of War review; TSR's Battle Over Britain review, errata, designer's notes, scenario run-thru, & strategy; fire control in 18th Century battalion; Sword & the Flame review. '84 Fire & Movement Magazine # 43 125091 SJG Fire & Movement Mag $4.00 Excell n OoP Z ARTICLES ON: First issue under Diverse Talents ownership; review of GDW Assault 1st w/ errata, Clash of Steel #31 w/ errata, VG Vietnam 1965-75 w/ hints on play, Killer Angels, GDW 8th Army, Race for the Meuse #26, SIMCAN Hannibal, Peter the Great #27, Stars & Bars #0, WEG Shiloh, Royal Navy, Lodz 1914 #29. '85 Fire & Movement Magazine # 44 125102 SJG Fire & Movement Mag $4.00 Excell n OoP Z ARTICLES ON: reviews of Panzer Command, #33 w/ errata, Fire in the East, Singapore #96; Charge to Glory, West Wall #35, Fight on the Beaches #40, Combat Cards, Battle Stations!, Conquest of the Empire 1st, Cold War, Battle for the First Panzer Army. '85 Fire & Movement Magazine # 45 98848 SJG Fire & Movement Mag $4.00 Excell n OoP Z ARTICLES ON: reviews of SSG , Thunder at Luetzen #99, Napoleon at Lutzen; SSI Breakthrough in the Ardennes; Pax Britannica; GDW Third World War & Southern Front; Ambush! Move Out & Purple Heart; brief reviews of: At the Gates of Moscow 1941, Fallen Eagle #62, Unconditional Surrender #36, Boots & Saddles, Superpowers at War #100; Game Reviewers & Reviews. '85 Fire & Movement Magazine # 46 125092 SJG Fire & Movement Mag $3.00 V.Good n OoP Z 3 sml tears repaired on cover page, plus two sml dog ear folds to edge. Otherws EX. ■ ARTICLES ON: review of East Wind Rain 1st w/ errata; SSI Mech Brigade; Monty's D-Day #102;SSI War in Russia; AH Firepower; AH Dreadnoughts (PC game); VG Sixth Fleet; MICROPROSE Crusade in Europe; brief reviews of O'Connor's Offensive #41 & Hellfire Pass #39, Fire in the East Play Aid Kit #1, World in Flames 1st, Norseman; Message Design & Game Design Concepts by Randall Reed pt.1. '86 Fire & Movement Magazine # 46 98849 SJG Fire & Movement Mag $4.00 Excell n OoP Z ARTICLES ON: review of East Wind Rain 1st w/ errata; SSI Mech Brigade; Monty's D-Day #102;SSI War in Russia; AH Firepower; AH Dreadnoughts (PC game); VG Sixth Fleet; MICROPROSE Crusade in Europe; brief reviews of O'Connor's Offensive #41 & Hellfire Pass #39, Fire in the East Play Aid Kit #1, World in Flames 1st, Norseman; Message Design & Game Design Concepts by Randall Reed pt.1. '86 Fire & Movement Magazine # 49 125103 SJG Fire & Movement Mag $3.00 Excell n OoP Z ARTICLES ON: Origins '86 review; 10th anniversary of F&M mag, a History; Survey of the Evolution of Wargaming; review of Trial of Strength; SSI ; World in Flames 1st Barbarossa scenario; Comparison of Board & Computer Wargames; reviews of Duel for Kharkov & Imperium Romanum II. '86 Fire & Movement Magazine # 49 106879 SJG Fire & Movement Mag $4.00 Mint n OoP Z ARTICLES ON: Origins '86 review; 10th anniversary of F&M mag, a History; Survey of the Evolution of Wargaming; review of Trial of Strength; SSI Battle of Antietam; World in Flames 1st Barbarossa scenario; Comparison of Board & Computer Wargames; reviews of Duel for Kharkov & Imperium Romanum II. '86 Fire & Movement Magazine # 50 98853 SJG Fire & Movement Mag $3.00 Excell n OoP Z ARTICLES ON: HOBJAP Yamato; TSR World War II ETO 2nd w/ errata; SSG ; Rommel in the Desert 1st & Rommel's War (w/ errata for the latter); War to End Wars; Rommel at Bay; Supremacy; GDW Operation Market-Garden; HOBJAP Bitter End 1st; Victory in Europe; Samurai Blades; Red Baron #48; Rules Writing by Mark Herman; Manning Hadrian's Wall puzzle; the Game Business, Tougher to Get into. '86 Fire & Movement Magazine # 51 125104 SJG Fire & Movement Mag $4.00 Mint n OoP Z ARTICLES ON: interview with S. Craig Taylor; Computer Wargames & the Critical Review Process; brief reviews of: RAF 1st, Ruweisat Ridge #105, Knights of Justice #50, Silent Service PC game, Origins '86 report; Pacific Origins '86 & 19; 1986 game auctions; interview with Harry Rowland; Index to F&M #25-48. '86 Fire & Movement Magazine # 52 125093 SJG Fire & Movement Mag $4.00 Excell n OoP Z ARTICLES ON: Interview with Sid Meier (then of Microprose); review of Napoleon & the Archduke Charles #49, St. Lo, Air Cav, Air & Armor, AirLand Battle, Struggle for Stalingrad #47 w/ errata; brief reviews of: Hitler's Counterstroke in France, WWW Battle Cry, VG , Texas Revolution; New Games on Old Subjects; Gaming in Australia; solution to the Manning Hadrian's Wall puzzle from prior issue; WWW acquires S&T from TSR, Counterattack & Battleplan mags announced, '87 Fire & Movement Magazine # 56 98859 SJG Fire & Movement Mag $3.00 Excell n OoP Z ARTICLES ON: Major changes in the Wargame Industry in '87 including Retrenchment at AH; Charlie Roberts Interview; reviews of Central America, & interview with its designer, James McQuaid, plus 2 scenarios; Scenario analysis of Central America; History of 21 times the US intervened in Central America, 1846-1926; brief reviews of Omaha Beachhead, Against the Reich, Panzergruppe Guderian 2nd, Rommel in North Africa, Air Superiority, Top Gun, Knights of the Air, SIMCAN Battleship, Shogun 1st, Condottiere #54, Ancients 1st; Wargames of 1972. '88 Fire & Movement Magazine # 57 98860 SJG Fire & Movement Mag $4.00 Excell n OoP Z ARTICLES ON: Merger of WWW & Diverse Talents; Problems & Analysis of Introductory Games; reviews of WEG Shilo, La Bataille de Espangnol-Talavera w/ scenario play-thrus; Shogun, WEG Soldiers, Eastern Front Solitaire 1st, WEG Chickamauga; Britannia, ASL Hedgerow Hell, Patton Goes to War #112; Military Quotes puzzle; Operation Bagration scenario for Great Patriotic War. '88 General Magazine 1/3 116417 AH Avalon Hill GENERAL Ma $12.00 Good n OoP Z Spine of cover pages spearated due to age, partially repaired with tape. 1" smudge stain on cover. Multiple minor annotations esp opponents wanted. Contest has been cut out & removed. Otherws VGd. ■ ARTICLES ON: Midway Introduction; More Realism in U-Boat; Suggested Revision to Afrika Korp mapboard; Cracking the Unstoppable D-Day Defense; Stalingrad Defense Setup; Stalingrad, Win with Either Side; Martin Leith & His Electric CRT Board; Absurdity of Africa Korps; Q&A on Chancellorsville, Tactics II, Dispatcher, Stalingrad. '64 General Magazine 1/4 74059 AH Avalon Hill GENERAL Ma $2.50 V.Good n OoP Z PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Name written on cover; otherws EX. 1x3 Inventory label on cover. ■ Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. ARTICLES ON: Best Football Game Ever; Tactis of Isolation in Afrika Korps; Long Romp I in Blitzkrieg; More Realism in Tactics II; Q&A on AK, Tactics II, U-Boat, Stalingrad, D-Day. '64 General Magazine 1/4 116418 AH Avalon Hill GENERAL Ma $10.00 V.Good n OoP Z Cover page spine separated thru age, repaired with tape. Contest entry cut out & removed. ■ Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. ARTICLES ON: Best Football Game Ever; Tactis of Isolation in Afrika Korps; Long Romp I in Blitzkrieg; More Realism in Tactics II; Q&A on AK, Tactics II, U-Boat, Stalingrad, D-Day. '64 General Magazine 1/5 74060 AH Avalon Hill GENERAL Ma $2.50 V.Good n OoP Z PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Opponents Wanted cirled. 1x3 Inventory label on cover. ■ Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. ARTICLES ON: Operation Stretch Strategy for Blitzkrieg; Afrika Korp Replayed; Limited Intelligence; Midway, D-Day, Tactics II, Stalingrad Reworked; Bismarck Strategy; How to Save your Gettysburg'61 Hex Game; G Bradford & His Computer Results Table; Q&A on Midway, Gettysburg, Chancellorsville, Baseball Strategy; Variant Rules for Tactics II; Afrika Korps Replayed & Rehasted. '65 General Magazine 1/5 116419 AH Avalon Hill GENERAL Ma $10.00 V.Good n OoP Z Cover page spine separated thru age, repaired with tape. Contest entry cut out & removed. Several sml smudges in mag. ■ Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. ARTICLES ON: Operation Stretch Strategy for Blitzkrieg; Afrika Korp Replayed; Limited Intelligence; Midway, D-Day, Tactics II, Stalingrad Reworked; Bismarck Strategy; How to Save your Gettysburg'61 Hex Game; G Bradford & His Computer Results Table; Q&A on Midway, Gettysburg, Chancellorsville, Baseball Strategy; Variant Rules for Tactics II; Afrika Korps Replayed & Rehasted. '65 General Magazine 1/6 74061 AH Avalon Hill GENERAL Ma $3.00 V.Good n OoP Z

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 11 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. 1x3 Inventory label on cover. ■ Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. General Magazine 2/1 74062 AH Avalon Hill GENERAL Ma $3.00 V.Good n OoP Z PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. 1x3 Inventory label on cover. ■ Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. ARTICLES ON: Behind the Publishing Scene, pt. 2; Critique, Stalingrad Replayed; Probability for Tactics & Strategy; Waterloo Defense; Bismarck by Mail; Tactics; Tactics for Bismarck; Brussels by 20 June in Waterloo; Q&A for AK, Midway, Bulge, Gettysburg'64; Tactis & Strategy, pt.1; New Stalingrad; German Tactics for D-Day. '65 General Magazine 2/1 116420 AH Avalon Hill GENERAL Ma $12.00 Excell n OoP Z Contest written on in pencil but intact. ■ Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. ARTICLES ON: Behind the Publishing Scene, pt. 2; Critique, Stalingrad Replayed; Probability for Tactics & Strategy; Waterloo Defense; Bismarck by Mail; Tactics; Tactics for Bismarck; Brussels by 20 June in Waterloo; Q&A for AK, Midway, Bulge, Gettysburg'64; Tactis & Strategy, pt.1; New Stalingrad; German Tactics for D-Day. '65 General Magazine 2/2 74063 AH Avalon Hill GENERAL Ma $2.50 V.Good n OoP Z PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. 1x3 Inventory label on cover. ■ Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. ARTICLES ON: D-Day'65 Hot Off the Press; Midway Solitaire; Another Look at D-Day; Help the Americans in Bulge; How to Lose at Bulge; Waterloo, a Defensive Strategy; Theory of Defense in Bulge; LeMans Chance Table; Racing Hints for LeMans; Grid Coordinates for PBM; Tactics & Strategy pt.2; German Opening for Afrika Korps; Operation Churchill British Strategy for Bismack; Best Stalingrad Defense Ever; Midway's Hidden American Power; Q&A for AK & Bulge. '65 General Magazine 2/2 116421 AH Avalon Hill GENERAL Ma $11.00 V.Good n OoP Z Mag cover spine beginning to separate due to age; partially repaired with tape. Opponents wanted ads marked. Several minor smudges & some yellow thru age in mag. ■ Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. ARTICLES ON: D-Day'65 Hot Off the Press; Midway Solitaire; Another Look at D-Day; Help the Americans in Bulge; How to Lose at Bulge; Waterloo, a Defensive Strategy; Theory of Defense in Bulge; LeMans Chance Table; Racing Hints for LeMans; Grid Coordinates for PBM; Tactics & Strategy pt.2; German Opening for Afrika Korps; Operation Churchill British Strategy for Bismack; Best Stalingrad Defense Ever; Midway's Hidden American Power; Q&A for AK & Bulge. '65 General Magazine 2/3 74064 AH Avalon Hill GENERAL Ma $3.00 V.Good n OoP Z PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. 1x3 Inventory label on cover. ■ Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. General Magazine 2/4 74065 AH Avalon Hill GENERAL Ma $3.00 V.Good n OoP Z PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. 1x3 Inventory label on cover. ■ Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. General Magazine 3/4 116423 AH Avalon Hill GENERAL Ma $15.00 Excell n OoP Z One smudge in mag, a few check marks on opponents wanted ads. ■ ARTICLES ON: World Baseball Championship; Principles of War: Offensive Manuever; Fortified Goose Egg in Bulge'65; Bismarck British Search Strategy; British Defensive Strategy in Waterloo; Operation Oasis & Across the Sands in Africa Korps; Additional Formula 1 Cars for LeMans; Ultimate German Defense in D-Day; Russian Front 1941 in 1941; Blitzkrieg Desert Operations; Conditions of Victory; Bulge Allied Strategy. '66 General Magazine 3/5 116424 AH Avalon Hill GENERAL Ma $15.00 V.Good n OoP Z Contest entry cut out & removed, obscuring an article on backside. 1" cut on rear cover repaired. Otherws EX. ■ ARTICLES ON: Stalingrad, 25 Years Later; Stalingrad Strategy; Blitzkrieg Nuclear Attacks; Strategic Defense; Festung Europe (D-Day); Counterattack or Withdrawal; Hidden Movement PBM in Guadalcanal; Adding Sumarines to Midway; Blitzkrieg 3 Player Game; Stalingrad Super Tournament Game; D-Day Chicago Style; Option for Concealment; Plan M for Blitzkrieg; Midway PBM; Beat Blue by Bombing in Blitzkrieg. '67 General Magazine 3/6 116425 AH Avalon Hill GENERAL Ma $15.00 Excell n OoP Z ARTICLES ON: Wargaming Magzines Come On Strong; AH Buyers' Guide; AH At Hobby Show; Major Battles in North Africa, 1940-2; Principles of War: Defense & Retrograde; Phyrric Victory: Double Exchange; Realism...; How to Change a Jap Victory into an American Win; Realism for Waterloo; D-Day, the Real Thing; New Look at Blitzkrieg; US Plan for Guadalcanal; German Principles for Offense. '67 General Magazine 4/2 116426 AH Avalon Hill GENERAL Ma $15.00 V.Good n OoP Z Contest entry removed, which obscures D-Day article on flipside. Otherws EX. ■ ARTICLES ON: AH's 10th Anniversary; Where are Wargaming Clubs Going?; Multi-player Blitzkrieg; Hiding US Strength in Guadalcanal; Principles of War: Surprise; Tournament Waterloo; Midway Unstereotyped; Key to German Victory in Bulge'65; Red's Atomic Mastery in Blitzkrieg; Artillery Shortchanged in Blitzkrieg; Bismarck'62 Search Pattern; German Strategy in Afrika Korps; Rejuvinated Stalingrad; D-Day'65 Strategy. '67 General Magazine 4/5 116427 AH Avalon Hill GENERAL Ma $15.00 Excell n OoP Z ARTICLES ON: Principles of War (conclusion); Afrika Korp & Attrition; Think Small in Afrika Korps; PBM Hidden Movement via Cryptogbram pt.2; Order out of PBM Chaos; Victory with Superior Forces; Playing Jutland on Paper; Midway Equilibrated variant; Union Victory in Gettysburg '64; Q&A. '68 General Magazine 10/2 106880 AH Avalon Hill GENERAL Ma $12.00 Excell n OoP Z Ads page on rear cover written on. Otherws EX. ■ ARTICLES ON: featur on Luftwaffe Analysis; Waterloo Campaign Analysis, pt. 2; Kriegspiel analysis; France 1940 design analysis; Midway '64 Replay. Contest 56, Richtofen's Revenge. '73 General Magazine 10/5 106883 AH Avalon Hill GENERAL Ma $13.00 Excell n OoP Z Coupon clipped, otherws EX. ■ ARTICLES ON: feature on Anzio, with Portrait of a Game, Allied Strategy, German Strategy, some rules adjustments, tactics; How the Luftwaffe CRT was calculated; Understanding the aircraft in Richtofen's War; Afrika Korp replay; Contest #59, Afrika Korps. A RECOMMENDED ISSUE for fans of Anzio. '74 General Magazine 11/3 142896 AH Avalon Hill GENERAL Ma $15.00 V.Good n OoP Z 1x3" Inventory tag on mag cover. Portion of insert cutoff & removed; does include the Bulge historical variant counters. Some soiling of back cover (opponents wanted) thru use. ■ Includes Bulge'64 historical variant variant w/ counters; Afrika Korp tourney play; Panzerblitz night rules; Midway replay; Richthofen strategy & tactics; Soviet strategy in Stalingrad. '74 General Magazine 11/5 84705 AH Avalon Hill GENERAL Ma $15.00 Excell n OoP Z Includes 1704 variant for Waterloo w/ counters. ■ Includes 1704 variant for Waterloo w/ counters; Afrika Korp German strategy; Richthofen's War anaylsis; Bulge'64 strategy; 1776 Saratoga British strategy; Stalingrad replay; airborne units use in D-Day'64. '75 General Magazine 11/6 65744 AH Avalon Hill GENERAL Ma $13.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: Richtofhen analysis, campaign scenarios & solitaire rules; Waterloo OoB play aid (but in half & lost in this issue); Soviet tactics in Panzerblitz; Third Reich 1st errata; Third Reich replay; 1776 strategy for Greene's Campaign scenario; index to article subject matter & issues 4/1-11/5. '75 General Magazine 11/6 84707 AH Avalon Hill GENERAL Ma $10.00 V.Good n OoP Z Waterloo play aid insert largely destroyed. Otherws VGd. ■ ARTICLES ON: Richtofhen analysis, campaign scenarios & solitaire rules; Waterloo OoB play aid (but in half & lost in this issue); Soviet tactics in Panzerblitz; Third Reich 1st errata; Third Reich replay; 1776 strategy for Greene's Campaign scenario; index to article subject matter & issues 4/1-11/5. '75 General Magazine 12/1 65745 AH Avalon Hill GENERAL Ma $10.00 V.Good n OoP Z Coupon clipped, ruining the Panzerblitz play aid (of little use anyway). 1x3 Inventory label on cover. Otherws VGd. ■ ARTICLES ON: 1776 overview & strategy; Chancellorsville Confed strategy; Soviet mobility in the nuclear age, using Tactics II to illustrate...; Panzerblitz scenarios 21 & 22, Battle for Berlin; Panzer Leader Errata; Turkish intervention variant in Stalingrad; Anzio basic game reply; Panzerblitz storage compartmentalization suggestion. '75 General Magazine 12/6 84719 AH Avalon Hill GENERAL Ma $14.00 Excell n OoP Z Coupon clipped, otherws EX. ■ ARTICLES ON: Chancellorsville variant w/ scenarios & counter insert for btls of Fredericksburg, Wilderness, Spottslyvania; Stalengrad 1942 variant analysis; adding weather to Panzerblitz & Panzer Leader; Wooden Ships & Iron Men replay. '76 General Magazine 12/6 106895 AH Avalon Hill GENERAL Ma $17.00 Mint n OoP Z ARTICLES ON: Chancellorsville variant w/ scenarios & counter insert for btls of Fredericksburg, Wilderness, Spottslyvania; Stalengrad 1942 variant analysis; adding weather to Panzerblitz & Panzer Leader; Wooden Ships & Iron Men replay. '76 General Magazine 13/1 84709 AH Avalon Hill GENERAL Ma $13.00 Excell n OoP Z ARTICLES ON: Luftwaffe unit & CRT analysis; Panzer Leader Elsenborn Riedge scenario analysis; 1776 strategy; Alexander errata; Kingmaker analysis; Effective play of combat cards in Caesar's Legions; Aircraft in Panzerblitz; 2nd ed Changes in Waterloo rules. '76

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 12 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime General Magazine 13/2 84711 AH Avalon Hill GENERAL Ma $10.00 V.Good n OoP Z Insert not included. ■ Insert does not have any variants. ARTICLES ON: Tactics in Wooden Ships & Iron Men w/ 10 additional scenarios & designer's notes; Changes in Third Reich 2nd ed; Playthru of a remarkable game of postal Diplomacy among skilled players; Russian Campaign errata. '76 General Magazine 14/2 106903 AH Avalon Hill GENERAL Ma $13.00 Excell n OoP Z ARTICLES ON: Kingmaker analysis & strategy, plus PBM rules; Kingmaker rules clarifications; new Kingmaker event cards (published separately); Alexander replay; preview of Squal Leader. '77 General Magazine 14/3 76240 AH Avalon Hill GENERAL Ma $9.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: Arab-Israeli army organization, & unit composition in Arab Israeli Wars; Russian Campaign Viipuri strategy expanded; Third Reich strategy in the early years; Stalingrad replay pt1; French navy variant for War at Sea. Panzerblitz scenario; Arab tank tactics in Arab-Israeli Wars. '77 General Magazine 14/4 106905 AH Avalon Hill GENERAL Ma $10.00 Excell n OoP Z No insert. Some ink marks one one page. ■ Includes War at Sea Carribean & Cape Good Hope insert with additional ship counters. ARTICLES ON: Victory at Sea variant, adding the Carribean & Cape of Good Hope and combines War at Sea & Victory in the Pacific; BRP warefare in Third Reich; Richthofen's War maneuver card variant (cards published separately); Stalingrad replay pt2; Jutland via postal team play; British strategy in 1776. '77 General Magazine 14/4 84723 AH Avalon Hill GENERAL Ma $12.00 Excell n OoP Z One page separated from staples. ■ Includes War at Sea Carribean & Cape Good Hope insert with additional ship counters. ARTICLES ON: Victory at Sea variant, adding the Carribean & Cape of Good Hope and combines War at Sea & Victory in the Pacific; BRP warefare in Third Reich; Richthofen's War maneuver card variant (cards published separately); Stalingrad replay pt2; Jutland via postal team play; British strategy in 1776. '77 General Magazine 14/5-Reprint 67031 AH Avalon Hill GENERAL Ma $5.00 Good n OoP Z Reprint. No insert. Covers seperated at spine & repaired; page edges soiled. 1x3 Inventory label on cover. ■ Reprint. w/Insert. SL intro; WS&IM DYO scenario; Russian Campaign strategy; review of main line AH games; Midway strategy; Startrooper analysis. General Magazine 14/6 65759 AH Avalon Hill GENERAL Ma $9.00 V.Good n OoP Z No insert. 1x3 Inventory label on cover. ■ ARTICLES ON: D-Day optional rules & game evolution anaylsis; Victory in the Pacific replay; Panzer Leader DYO scenario unit values; addtl scenarios for Caesar's Legions; Operation Crusade scenario for Tobruk. '78 General Magazine 14/6 106907 AH Avalon Hill GENERAL Ma $13.00 Excell n OoP Z ARTICLES ON: D-Day optional rules & game evolution anaylsis; Victory in the Pacific replay; Panzer Leader DYO scenario unit values; addtl scenarios for Caesar's Legions; Operation Crusade scenario for Tobruk. '78 General Magazine 15/1 111906 AH Avalon Hill GENERAL Ma $19.00 Excell n OoP Z Includes Gettysburg '77 errata insert. ■ Gettysburg '77 errata insert. ARTICLES ON: Gettysburg'77 adv game description, analysis & designer notes, plus 2 July scenario; Gettysburg as history; interview w/ John Edwards; Squad Leader scenario 1 replay; Starship Trooper'76 campaign scenario generator system; road to Berlin in Russian Campaign. General Magazine 15/1 106910 AH Avalon Hill GENERAL Ma $15.00 Excell n OoP Z Doesn't include Gettysburg '77 errata insert. ■ Gettysburg '77 errata insert. ARTICLES ON: Gettysburg'77 adv game description, analysis & designer notes, plus 2 July scenario; Gettysburg as history; interview w/ John Edwards; Squad Leader scenario 1 replay; Starship Trooper'76 campaign scenario generator system; road to Berlin in Russian Campaign. General Magazine 15/2 84727 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z Original printing. Missing original insert; photocopy included. ■ Original printing. Insert. ARTICLES ON: Panzer Leader 1940 variant w/ rules & 10 scenarios (counters depicted in article but published separately); Stalingrad variant rules (closest to "any official revision we could come up with"); interview w/ Andrew McNeil; Third Reich 1st clarifications; D-Day '77 design notes; stratagy; air power in Victory in the Pacific. '78 General Magazine 15/2-Reprint 65997 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z Reprint with monochrome cover. Original insert missing; provided as a photocpy. 1x3 Inventory label on cover. Otherws Ex. ■ Reprint. ARTICLES ON: PanzerLeader 1940 variant w/ 12 additional scenarios, unit analysis & composition; Stalingrad revision; Andrew McNeil interview; Third Reich 1st clarifications; D-Day redseign to '77; Rail Baron 4th person strategy; Central Pacific gambit in VITP. '78 General Magazine 15/2-Reprint 78899 AH Avalon Hill GENERAL Ma $5.00 V.Good n OoP Z Reprint with monochrome cover. Mag mildy curved along spine due to being store in an AH sized box, otherws EX. ■ Reprint. ARTICLES ON: PanzerLeader 1940 variant w/ 12 additional scenarios, unit analysis & composition; Stalingrad revision; Andrew McNeil interview; Third Reich 1st clarifications; D-Day redseign to '77; Rail Baron 4th person strategy; Central Pacific gambit in VITP. '78 General Magazine 15/4 111909 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z No insert. ■ Strategic Submarine insert. ARTICLES ON: Strategic Submarine campaign variant; 10 addtl Submarine scenarios; Panzerblitz situation X with players selection forces & objectives secretly; Third Reich early options revisited; Squad Leader PBM; Wavre scenario for Waterloo; Caesar's Legions replay. '79 General Magazine 15/5 106914 AH Avalon Hill GENERAL Ma $9.00 Excell n OoP Z No insert, otherws EX. ■ A HIGHLY RECOMMENDED issue. ARTICLES ON: Coral Sea & Solomons variant for Midway'64 w/3 scenarios; Russo-Swedish War of 1788-90 scenarios for Wooden Ships & Iron Men; the Afrika Korp Gambit; origins of Third Reich; Fortress Europa German strategy for D-Day'65; Tournement War at Sea rules; Starship Troopers'76 expansion w/ scenario; true Line of Sight in tactical games; forts in Caesar Alesia; Feudal variant. '79 General Magazine 16/1 67038 AH Avalon Hill GENERAL Ma $10.00 V.Good n OoP Z Missing Anzio Diadem scenario insert. 1x3 Inventory label on cover. ■ Inserts including Anzio Diadem scenario insert. ARTICLES ON: 5 Anzio scenarios & analysis, designer notes (HIGHLY RECOMMENDED); British strategy in Third Reich; French strategy in Napoleon; Panzerblitz replay of scenario 10; 1776 'thesis' analysis, pt1; Diplomacy strategy in the north. '79 General Magazine 16/2 67039 AH Avalon Hill GENERAL Ma $10.00 Excell n OoP Z Bismarck'62 Graf Spee variant w/ insert. 1x3 Inventory label on cover. ■ Inserts including Bismarck'62 Graf Spee variant w/ 2 maps. ARTICLES ON: Bismarck'78 analysis; Bismarck'78 Graf Spee variant w/ map & counters; European naval development between world wars; Bismarck'78 designers notes; Panzerblitz scenario 10 replay; KO in Round 5 German gambit for Afrika Korps; 1776 pt2, British strategy; strategy in Wooden Ships & Iron Men; major Bismarck'78 errata. '79 General Magazine 16/2 111903 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z No Graf Spee map insert, otherws EX. ■ Inserts including Bismarck'62 Graf Spee variant w/ 2 maps. ARTICLES ON: Bismarck'78 analysis; Bismarck'78 Graf Spee variant w/ map & counters; European naval development between world wars; Bismarck'78 designers notes; Panzerblitz scenario 10 replay; KO in Round 5 German gambit for Afrika Korps; 1776 pt2, British strategy; strategy in Wooden Ships & Iron Men; major Bismarck'78 errata. '79 General Magazine 16/4 67041 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z No insert. 1x3 Inventory label on cover. ■ Insert. ARTICLES ON: analysis, strategy, errata & addtl rules; Cross of Iron scenario analysis; diplomacy in Third Reich; Russian Campaign replay. '79 General Magazine 16/6 65603 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z 1x3 Inventory label on cover. ■ Insert & Anzio 4-player Diadem scenario insert. ARTICLES ON: Dune overview & strategy; Diplomacy 1914 variant; Hunting scenario for ; Opponents Wanted survey & summary; CRT analysis; 4 player Diadem scenario for Anzio 2nd, designers notes, plus replay; Probability in Panzerblitz; Area PBM rules. '80 General Magazine 16/6 111905 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z No insert otherws EX. ■ Insert & Anzio 4-player Diadem scenario insert. ARTICLES ON: Dune overview & strategy; Diplomacy 1914 variant; Hunting scenario for Outdoor Survival; Opponents Wanted survey & summary; CRT analysis; 4 player Diadem scenario for Anzio 2nd, designers notes, plus replay; Probability in Panzerblitz; Area PBM rules. '80 General Magazine 16/6 106921 AH Avalon Hill GENERAL Ma $12.00 Mint n OoP Z With insert. ■ Insert & Anzio 4-player Diadem scenario insert. ARTICLES ON: Dune overview & strategy; Diplomacy 1914 variant; Hunting scenario for Outdoor Survival; Opponents Wanted survey & summary; CRT analysis; 4 player Diadem scenario for Anzio 2nd, designers notes, plus replay; Probability in Panzerblitz; Area PBM rules. '80 General Magazine 17/1 65610 AH Avalon Hill GENERAL Ma $6.00 V.Good n OoP Z Edges soiled. 1x3 Inventory label on cover. ■ ARTICLES ON: War & Peace analysis & errata, rules to link 1812-4 scenarios + optional rules; Third Reich strategy; Cross of Iron scenario analysis; interview w/ Mick Uhl; minor variant for Midway; Crescendo of Doom units; Magic Realm variant; German defense in Luftwaffe; War at Sea replay. General Magazine 17/1 106922 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z No insert. ■ ARTICLES ON: War & Peace analysis & errata, rules to link 1812-4 scenarios + optional rules; Third Reich strategy; Cross of Iron scenario analysis; interview w/ Mick Uhl; minor variant for Midway; Crescendo of Doom units; Magic Realm variant; German defense in Luftwaffe; War at Sea replay. General Magazine 17/2 130967 AH Avalon Hill GENERAL Ma $4.00 V.Good n OoP Z Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 13 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime No insert. 1/3 of rear cover lightly stained. ■ ARTICLES ON: Cross of Iron overview; guide to AH's PC software (now ancient history); Waterloo variant scenario for 15 June; interview w/ Frank davis; Crescendo of Doom clarifications; Victory in the Pacific replay. '80 General Magazine 17/2 65611 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: Cross of Iron overview; guide to AH's PC software (now ancient history); Waterloo variant scenario for 15 June; interview w/ Frank davis; Crescendo of Doom clarifications; Victory in the Pacific replay. '80 General Magazine 17/2 41032 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z No insert. 1x3 Inventory label on cover. ■ ARTICLES ON: Cross of Iron overview; guide to AH's PC software (now ancient history); Waterloo variant scenario for 15 June; interview w/ Frank davis; Crescendo of Doom clarifications; Victory in the Pacific replay. '80 General Magazine 17/3 65612 AH Avalon Hill GENERAL Ma $4.00 V.Good n OoP Z Mag miscolated so pgs 3-4 appear as 45-46, with both upside down; nothing lost or otherws damaged. Some highlighting. 1x3 Inventory label on cover. Otherws VGd. ■ ARTICLES ON: Afrika Korp strategy; Italian play in Third Reich; Crescendo of Doom scenario evaluations; preview of Air Force & Dauntless; adding weather to Russian Campaign; design history of Air Force redesign; air power in Victory in the Pacific; Cross of Iron replay of a scenario from Gen 17/2, pt1. '80 General Magazine 17/3 63615 AH Avalon Hill GENERAL Ma $10.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: Afrika Korp strategy; Italian play in Third Reich; Crescendo of Doom scenario evaluations; preview of Air Force & Dauntless; adding weather to Russian Campaign; design history of Air Force redesign; air power in Victory in the Pacific; Cross of Iron replay of a scenario from Gen 17/2, pt1. '80 General Magazine 17/3 67046 AH Avalon Hill GENERAL Ma $10.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: Afrika Korp strategy; Italian play in Third Reich; Crescendo of Doom scenario evaluations; preview of Air Force & Dauntless; adding weather to Russian Campaign; design history of Air Force redesign; air power in Victory in the Pacific; Cross of Iron replay of a scenario from Gen 17/2, pt1. '80 General Magazine 17/3 106924 AH Avalon Hill GENERAL Ma $12.00 Mint n OoP Z w/ insert. ■ ARTICLES ON: Afrika Korp strategy; Italian play in Third Reich; Crescendo of Doom scenario evaluations; preview of Air Force & Dauntless; adding weather to Russian Campaign; design history of Air Force redesign; air power in Victory in the Pacific; Cross of Iron replay of a scenario from Gen 17/2, pt1. '80 General Magazine 17/4 65613 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: German strategy in Fortress Europa; playing Fortress Europa by mail; Fortress Europa (1st AH ed) errata & optional air war system; weather rules for Midway'64; Cross of Iron replay of Gen 17/2 scenario, pt2; TKO in Three Japanese gambit for Victory in the Pacific; Tory & Indian War of 1778 scenario for 1776; Wizard's Quest overview; Starship Trooper'76 variant for Bug forts & Terran tanks; Allied strategy in Napoleon. '80 General Magazine 17/4 111899 AH Avalon Hill GENERAL Ma $2.50 V.Good n OoP Z With insert. Some minor stains, and an ink scrawl on cover. ■ ARTICLES ON: German strategy in Fortress Europa; playing Fortress Europa by mail; Fortress Europa (1st AH ed) errata & optional air war system; weather rules for Midway'64; Cross of Iron replay of Gen 17/2 scenario, pt2; TKO in Three Japanese gambit for Victory in the Pacific; Tory & Indian War of 1778 scenario for 1776; Wizard's Quest overview; Starship Trooper'76 variant for Bug forts & Terran tanks; Allied strategy in Napoleon. '80 General Magazine 17/4 75312 AH Avalon Hill GENERAL Ma $7.00 New n OoP Z 1x3 Inventory label on cover, otherws new ■ ARTICLES ON: German strategy in Fortress Europa; playing Fortress Europa by mail; Fortress Europa (1st AH ed) errata & optional air war system; weather rules for Midway'64; Cross of Iron replay of Gen 17/2 scenario, pt2; TKO in Three Japanese gambit for Victory in the Pacific; Tory & Indian War of 1778 scenario for 1776; Wizard's Quest overview; Starship Trooper'76 variant for Bug forts & Terran tanks; Allied strategy in Napoleon. '80 General Magazine 17/4 106925 AH Avalon Hill GENERAL Ma $6.50 Mint n OoP Z ARTICLES ON: German strategy in Fortress Europa; playing Fortress Europa by mail; Fortress Europa (1st AH ed) errata & optional air war system; weather rules for Midway'64; Cross of Iron replay of Gen 17/2 scenario, pt2; TKO in Three Japanese gambit for Victory in the Pacific; Tory & Indian War of 1778 scenario for 1776; Wizard's Quest overview; Starship Trooper'76 variant for Bug forts & Terran tanks; Allied strategy in Napoleon. '80 General Magazine 17/5 106926 AH Avalon Hill GENERAL Ma $10.00 Excell n OoP Z w/ insert. ■ ARTICLES ON: Circus Maximus analysis; adv Richthofen's War rules for si-move & maneuvers; alternate si-move system for Squad Leader; updated variant rules for Stalingrad; Panzer Leader scenario analysis; Italian play in Third Reich; Don Greenwood reminesces about his designs; strategy & analysis in Kingmaker; Third Reich replay pt1; interview w/ Tom Shaw; Magic Realm overview. '81 General Magazine 17/5 99243 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z No insert. ■ ARTICLES ON: Circus Maximus analysis; adv Richthofen's War rules for si-move & maneuvers; alternate si-move system for Squad Leader; updated variant rules for Stalingrad; Panzer Leader scenario analysis; Italian play in Third Reich; Don Greenwood reminesces about his designs; strategy & analysis in Kingmaker; Third Reich replay pt1; interview w/ Tom Shaw; Magic Realm overview. '81 General Magazine 17/6 35969 AH Avalon Hill GENERAL Ma $9.00 New n OoP Z 1x3 Inventory label on cover. ■ Insert. ARTICLES ON: Soviet defense in Stalingrad; pirates variant for Woodenship & Iron Men; revising War at Sea w/ recommended ship value changes (including VitP); Third Reich replay pt2; Squad Leader clinic, the advance phase; Longest Day errata; Barbarian strategy in Ceasar's Legions; interview w/ Kevin Zucker; counter the TKO in Three gambit in Victory in the Pacific; revised Viipuri defense plan in Russian Campaign. '81 General Magazine 17/6 106927 AH Avalon Hill GENERAL Ma $5.00 Mint n OoP Z w/ insert. ■ Insert. ARTICLES ON: Soviet defense in Stalingrad; pirates variant for Woodenship & Iron Men; revising War at Sea w/ recommended ship value changes (including VitP); Third Reich replay pt2; Squad Leader clinic, the advance phase; Longest Day errata; Barbarian strategy in Ceasar's Legions; interview w/ Kevin Zucker; counter the TKO in Three gambit in Victory in the Pacific; revised Viipuri defense plan in Russian Campaign. '81 General Magazine 18/1 75339 AH Avalon Hill GENERAL Ma $7.00 New n OoP Z 1x3 Inventory label on cover, otherws new. ■ ARTICLES ON: Fury in the West 2nd overview & analysis; analysis of Bismarck'78 basic & adv game tactical combat systems; SL clinic on quiz on basic inf tactics; 2 player variant for Dune; Negotiation in Diplomacy pt1; Afrika Korp '80 rules overview; interview w/ ; Panzerblitz scenario 6; opponents wanted survey pt3; Persian strategy in Alexander; French strategy in War & Peace. '81 General Magazine 18/1 111891 AH Avalon Hill GENERAL Ma $4.50 Excell n OoP Z No insert, otherws EX. ■ ARTICLES ON: Fury in the West 2nd overview & analysis; analysis of Bismarck'78 basic & adv game tactical combat systems; SL clinic on quiz on basic inf tactics; 2 player variant for Dune; Negotiation in Diplomacy pt1; Afrika Korp '80 rules overview; interview w/ Tom Dalgliesh; Panzerblitz scenario 6; opponents wanted survey pt3; Persian strategy in Alexander; French strategy in War & Peace. '81 General Magazine 18/2 76248 AH Avalon Hill GENERAL Ma $9.00 Mint n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: Air Force aircraft analysis plus 10 new scenarios; adding decoy counters & hidden movement to Afrika Korp; Third Reich 3rd overview; improvements to Tobruk; DYO scenarios using point values in Arab-Israeli Wars; Allied counters to Japanese strategies in Victory in the Pacific; Strategy in Diplomacy, pt 2; German setup in D-Day; SL clinic on bunkers; interview w/ Dale Sheaffer. '81 General Magazine 18/2 75323 AH Avalon Hill GENERAL Ma $10.00 New n OoP Z 1x3 Inventory label on cover, otherws new. ■ ARTICLES ON: Air Force aircraft analysis plus 10 new scenarios; adding decoy counters & hidden movement to Afrika Korp; Third Reich 3rd overview; improvements to Tobruk; DYO scenarios using point values in Arab-Israeli Wars; Allied counters to Japanese strategies in Victory in the Pacific; Strategy in Diplomacy, pt 2; German setup in D-Day; SL clinic on bunkers; interview w/ Dale Sheaffer. '81 General Magazine 18/2 99247 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z Includes insert. Cover & 1pg dog earred & wrinkled, otherws EX. ■ ARTICLES ON: Air Force aircraft analysis plus 10 new scenarios; adding decoy counters & hidden movement to Afrika Korp; Third Reich 3rd overview; improvements to Tobruk; DYO scenarios using point values in Arab-Israeli Wars; Allied counters to Japanese strategies in Victory in the Pacific; Strategy in Diplomacy, pt 2; German setup in D-Day; SL clinic on bunkers; interview w/ Dale Sheaffer. '81 General Magazine 18/3 67052 AH Avalon Hill GENERAL Ma $8.00 V.Good n OoP Z Cover separated at spine & repaired; spine reinforced w/ packing tape. Page edges soiled. 1x3 Inventory label on cover. ■ Insert including Assault on Cyprus map. ARTICLES ON: Guns of August strategy, German plan, designers notes, errata, variable entry variant, production variant, naval fleet variant; Cyprus variant for Air Assault on Crete (w/ map insert); endgame in Afrika Korps; optional rules for Victory in the Pacific; SL clinic on booby traps; WS&IM replay & Play by Mail; Diplomacy tactics, pt3. '81 General Magazine 18/4 46617 AH Avalon Hill GENERAL Ma $4.00 Excell n OoP Z

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 14 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime 1x3 Inventory label on cover. ■ ARTICLES ON: Gladiator overview, analysis, manuever variant, Gladiator v Beast variant (w/ insert); probability analysis of Gladiator; SL survey; tactical combat variant for Luftwaffe; War & Peace 1812 scenario replay; SL wire clinic; Alan Moon interview; Air Assault on Crete analysis & strategy, & PBM system; changes for On to Berlin scenario in Fortress Europa; Allied strategy in War at Sea; basic German alternatives in Afrika Korps. '81 General Magazine 18/4 75330 AH Avalon Hill GENERAL Ma $5.00 New n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: Gladiator overview, analysis, manuever variant, Gladiator v Beast variant (w/ insert); probability analysis of Gladiator; SL survey; tactical combat variant for Luftwaffe; War & Peace 1812 scenario replay; SL wire clinic; Alan Moon interview; Air Assault on Crete analysis & strategy, & PBM system; changes for On to Berlin scenario in Fortress Europa; Allied strategy in War at Sea; basic German alternatives in Afrika Korps. '81 General Magazine 18/5 94064 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z No insert. ■ Insert. ARTICLES ON: Spanish Gambit in German strategy in Third Reich, invading Norway in Third Reich 3rd; Opeation Sealon in 1942 scenario in Third Reich; Third Reich variants & errata; SL analysis; Russian Campaign variant; Tobruk solitaire; advanced Richthofen's War variant; unit analysis in Caesar's Legions; Dune variant; SL clinic on entrenchments. '82 General Magazine 18/6 106933 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z No insert, otherws EX. ■ Insert with British VitP OoB. ARTICLES ON: Flattop 2nd overview; & errata; Flattop Midway & Wake scenarios w/maps; Flattop optional rules; British air arm in Flattop; British fleet in Victory in the Pacific; air tactics in Midway'64; Native policy elaboration for Source of the Nile; Pacific scenarios for Submarine; Blitzkrieg variants. '82 General Magazine 18/6 75337 AH Avalon Hill GENERAL Ma $9.00 New n OoP Z 1x3 Inventory label on cover, otherws new. Last like-new copy. ■ Insert with British VitP OoB. ARTICLES ON: Flattop 2nd overview; & errata; Flattop Midway & Wake scenarios w/maps; Flattop optional rules; British air arm in Flattop; British fleet in Victory in the Pacific; air tactics in Midway'64; Native policy elaboration for Source of the Nile; Pacific scenarios for Submarine; Blitzkrieg variants. '82 General Magazine 19/1 64561 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: analysis & strategy; Storm Over Arnhem mini game scenario; Storm over Arnhem replay pt1 & designers notes; Longest Day overview pt1 & scenario analysis; German strategy for invading France in Third Reich; Down with the King design notes & errata; Tobruk defensive tactics. '82 General Magazine 19/2 11170 AH Avalon Hill GENERAL Ma $9.00 Mint n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: design notes for Btl of the Bulge'81, w/ 2 addtl scenarios; German opening moves in Bulge'81; Bulge'81 2nd ed rules changes w/ revised CRT insert; Longest Day overview pt2; blind Squad Leader variant; Storm Over Arnhem replay pt2; Longest Day errata. '82 General Magazine 19/2 99256 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z Includes insert. ■ ARTICLES ON: design notes for Btl of the Bulge'81, w/ 2 addtl scenarios; German opening moves in Bulge'81; Bulge'81 2nd ed rules changes w/ revised CRT insert; Longest Day overview pt2; blind Squad Leader variant; Storm Over Arnhem replay pt2; Longest Day errata. '82 General Magazine 19/3 67057 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z Insert (including Critter variant for Gunslinger) missing. 1x3 Inventory label on cover. Otherws EX. ■ Insert & Gunslinger Critter variant insert. ARTICLES ON: analysis of Gunslinger with 5 tourney scenarios and Critters & Gunsmith Shop variant; Gunslinger replay; 6 scenarios for "Rickenbachker's War", Richtofhen's War; formations in intermediate level Gettysburg '77; Lincoln's southern Campaign 1779 scenario for 1776; variant for Little Round Top; Quiz on basic infantry tactics in Squad Leader, part 1. '82 General Magazine 19/3 99258 AH Avalon Hill GENERAL Ma $12.00 Excell n OoP Z Includes insert & Gunslinger Critter variant insert. ■ Insert & Gunslinger Critter variant insert. ARTICLES ON: analysis of Gunslinger with 5 tourney scenarios and Critters & Gunsmith Shop variant; Gunslinger replay; 6 scenarios for "Rickenbachker's War", Richtofhen's War; formations in intermediate level Gettysburg '77; Lincoln's southern Campaign 1779 scenario for 1776; variant for Little Round Top; Quiz on basic infantry tactics in Squad Leader, part 1. '82 General Magazine 19/4 99261 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z Includes inserts including Ramses II variant. ■ Ramses II variant insert. ARTICLES ON: Civilization overview & strategy; Diplomacy negotiation; Circus Max 2nd update; Circus Max & Gladiator link; Oh-Wah-Ree; Alexander Ramses II variant; Trireme scenarios from Peloponnesian War; Wizard's Quest scenario; SL clinic on basic inf tactics; defeating USSR in Third Reich. '82 General Magazine 19/5 111889 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z No insert. ■ ARTICLES ON: Struggle of Nations strategy & logistical concerns & errata; naval rules changes for War & Peace; British & French naval strategy in War & Peace; Italy in Diplomacy; updated (1983) rules for Waterloo; Russo-Turkish War scenarios for Wooden Ships & Iron Men; SL COD scenarios. '83 General Magazine 19/5 99262 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z Insert included. ■ ARTICLES ON: Struggle of Nations strategy & logistical concerns & errata; naval rules changes for War & Peace; British & French naval strategy in War & Peace; Italy in Diplomacy; updated (1983) rules for Waterloo; Russo-Turkish War scenarios for Wooden Ships & Iron Men; SL COD scenarios. '83 General Magazine 19/6 64562 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z No insert; ASL Scen N from insert provided as photocopy. 1x3 Inventory label on cover. ■ Insert. ARTICLES ON: PBM Victory in the Pacific w/ si-move; Victory in the Pacific replay; diplomacy in Third Reich; Italy in Diplomacy; grading AH games for historicity; gammastered Flattop; naval fire & duds in Bismarck'78; Naval War; Soviet subs in Submarine; Submarine variant rules; SL clinic on ruble & roadblocks. '83 General Magazine 19/6 99265 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z Includes insert. ■ Insert. ARTICLES ON: PBM Victory in the Pacific w/ si-move; Victory in the Pacific replay; diplomacy in Third Reich; Italy in Diplomacy; grading AH games for historicity; gammastered Flattop; naval fire & duds in Bismarck'78; Naval War; Soviet subs in Submarine; Submarine variant rules; SL clinic on ruble & roadblocks. '83 General Magazine 1988 Special Issue 84227 AH Avalon Hill GENERAL Ma $7.00 Mint n OoP Z 1988 special issue. ARTICLES ON: 15th Air Force variant for B-17 w/ map; Midway '64 replay; American play in Pax Britannica; tactics in Wooden Ships & Iron Men; FLight Leader vocabulary; Panzer Leader scenario analysis; Afrika Korp KO in Round 5 German plan; Waterloo variant adding realism; Up Front movement options; Invading Norway in 3rd Reich 3rd; Kingmaker strategy; Titan design notes; ASL scenario H. '88 General Magazine 20/1 84762 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z No insert. ■ Insert. Articles include: SL: GI Anvil Victory preview & analysis, scenario analysis, design debate. errata; Victory in the Pacific replay. '83 General Magazine 20/1 99267 AH Avalon Hill GENERAL Ma $9.00 Excell n OoP Z Includes insert. ■ Insert. Articles include: SL: GI Anvil Victory preview & analysis, scenario analysis, design debate. errata; Victory in the Pacific replay. '83 General Magazine 20/2 99270 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z Includes insert including ParaLeader variant counters. ■ Insert including ParaLeader variant counters. ARTICLES ON: Freedom in the Galaxy 2nd analysis & variant rules & errata; PBM rules for Starship Troopers '76; intro & analysis; PBM rules for Dune; Diplomacy; Solitaire rules for Starship Trooper '76; learning Squad Leader; 3rd ed Blitzkrieg analysis; Sqd Leader clinic, Concentration of force; new Kingmaker options. '83 General Magazine 20/2 99269 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z Includes insert including ParaLeader variant counters. ■ Insert including ParaLeader variant counters. ARTICLES ON: Freedom in the Galaxy 2nd analysis & variant rules & errata; PBM rules for Starship Troopers '76; Amoeba Wars intro & analysis; PBM rules for Dune; Diplomacy; Solitaire rules for Starship Trooper '76; learning Squad Leader; 3rd ed Blitzkrieg analysis; Sqd Leader clinic, Concentration of force; new Kingmaker options. '83 General Magazine 20/3 111881 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z w/ insert including Frederick the Great variant. Sml abrasions on back cover creases several irregular areas. ■ Insert includes Frederick the Great variant counters (43). ARTICLES ON: Frederick the Great strategy; adding diplomacy to Frederick the Great; addtional scenarios for Frederick the Great (6 yearly scenarios 1740-45); analysis of Panzerblitz scenarios 14-25 (published in the Wargamers Guide to PB); Montcalm & Wolfe French & Indian War 1759 scenario for 1776; Down With the King analysis & new options; Diplomacy strategy; additional rules plus strategy for ; survey of game ratings in the General. '83 General Magazine 20/3 99271 AH Avalon Hill GENERAL Ma $9.00 Excell n OoP Z w/ insert including Frederick the Great variant. ■ Insert includes Frederick the Great variant counters (43). ARTICLES ON: Frederick the Great strategy; adding diplomacy to Frederick the Great; addtional scenarios for Frederick the Great (6 yearly scenarios 1740-45); analysis of Panzerblitz scenarios 14-25 (published in the Wargamers Guide to PB); Montcalm & Wolfe French & Indian War 1759 scenario for 1776; Down With the King analysis & new options; Diplomacy strategy; additional rules plus strategy for Conquistador; survey of game ratings in the General. '83 General Magazine 20/4 84763 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z Insert w/ SL Scen O. ARTICLES ON: tour of Freedom in the Galaxy; PBM system for Starship Troopers & Dune; Diplomacy strategy; learning Squad Leader; another look at Blitzkrieg '75; SL clinic, concentration of force; new event cards for Kingmaker. '83 General Magazine 20/5 65192 AH Avalon Hill GENERAL Ma $9.00 New n OoP Z

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 15 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime Small tag removal marr on cover. 1x3 Inventory label on cover. Otherws new. ■ Insert. ARTICLES ON: Bull Run replay & history of commanders present; Bull Run Confed opening placement; Little Round Top analsis; Diplomacy; Gunslinger scenario; leaders in intermediate Gettysburg '77; Wooden Ships & Iron Men scenarios involving the fictional character Richard Bolitho by Arthur Kent. '84 General Magazine 20/5 65190 AH Avalon Hill GENERAL Ma $13.00 New n OoP Z 1x3 Inventory label on cover. Otherws new. ■ Insert. ARTICLES ON: Bull Run replay & history of commanders present; Bull Run Confed opening placement; Little Round Top analsis; Diplomacy; Gunslinger scenario; leaders in intermediate Gettysburg '77; Wooden Ships & Iron Men scenarios involving the fictional character Richard Bolitho by Arthur Kent. '84 General Magazine 20/6 99278 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z W/ insert & B-17 & Air Force variant inserts. ■ Insert & B-17 & Air Force variant inserts. ARTICLES ON: B-17 analysis; Origins '83 B-17 tournement; British Bomber charts for B-17; B-17 aircraft variants; Allied strategy in Luftwaffe; fighter analysis in Dauntless 2nd; Allied invasion options in Fortress Europa 2nd; Japanese jaws plan in Midway '64; Bull Run replay pt 2; Guns of August Second Balkans War scenario; SL scenarios SSTK 1a & b. '84 General Magazine 21/1 94042 AH Avalon Hill GENERAL Ma $7.00 V.Good n OoP Z No insert, otherws EX. ■ ARTICLES ON: 2nd ed Up Front rules changes; card play in Up Front; Up Front analysis & Scenario A replay; British setup options in Storm Over Arnhem; GI Anvil scenario analysis; Russian defensive setup in Russian Campaign; D-Day Allian invasion possibilities. '84 General Magazine 21/1 99280 AH Avalon Hill GENERAL Ma $9.00 Excell n OoP Z w/insert. ■ ARTICLES ON: 2nd ed Up Front rules changes; card play in Up Front; Up Front analysis & Scenario A replay; British setup options in Storm Over Arnhem; GI Anvil scenario analysis; Russian defensive setup in Russian Campaign; D-Day Allian invasion possibilities. '84 General Magazine 21/2 41158 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z No insert. 1x3 Inventory label on cover. ■ Insert w/ SL scen P. ARTICLES ON: Napoloen at Bay analysis & strategy, with clarifications; resisting the French in Spain in War & Peace; French strategy in Napoleon (focused on the force march); Allied defense in France 1940; Allied strategy in Fortress Europa; British 'wasp' tactics in Third Reich; strategy for Battle for Italy; British strategy in 1776; analysis of War & Peace scenarios; Squad Leader clinic on smoke. '84 General Magazine 21/2 76252 AH Avalon Hill GENERAL Ma $7.00 Mint n OoP Z 1x3 Inventory label on cover. ■ Insert w/ SL scen P. ARTICLES ON: Napoloen at Bay analysis & strategy, with clarifications; resisting the French in Spain in War & Peace; French strategy in Napoleon (focused on the force march); Allied defense in France 1940; Allied strategy in Fortress Europa; British 'wasp' tactics in Third Reich; strategy for Battle for Italy; British strategy in 1776; analysis of War & Peace scenarios; Squad Leader clinic on smoke. '84 General Magazine 21/3 99284 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z Includes insert (w/ leader variant from Victory Insider, latter NOT included) & SL scenario Q. ■ ARTICLES ON: Objectives in '81; 10 Dec. scenario for Bulge '81; Bulge '81 replay & errata; club rules for Third Reich; Squad Leader clinic "gambit"; Men behind the leader counters in Gambit SL scenario; Source of the Nile additional rules; dealing with the loss of a home supply center in Diplomacy; tactics in Frederick the Great; solitaire Fortress Europa; Convoy scenario for Naval War; strategy for scenario 3 in Starship Troopers '76; first turn Allied strategy in Longest Day; Dieppe Panzer Leader scenario; Q&A. '84 General Magazine 21/4 64564 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z No insert. 1x3 Inventory label on cover. ■ Insert. Panzer Gruppe Guderian 2nd analysis & replay; British middle eastern strategy in Third Reich; Russian strategy in Russian Campaign; German benign occupation variant for Russian Campaign; Diplomacy; mating France 1940 & Stalingrad; SL scnario 2000; Soviet play in Third Reich; common Axis errors in Stalingrad. '85 General Magazine 21/5 111877 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z No insert nor Victory mag. Otherws EX. ■ Conquistador Fur Traders insert. ARTICLES ON: German strategy in Hitler's War, plus variants & errata; Magic Realm tutorial; tournement rules for Origins of WWII; variants for Third Reich; strategy for Rail Baron; Fur Traders variant; choice of nation in Civilization; SL clinic. '85 General Magazine 21/6 64565 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z w/ Arab-Israeli Lebanon & Firepower insert. 1x3 Inventory label on cover. Does not contain Victory magazine. ■ Insert including Arab-Israeli Lebanon & Firepower variants. ARTICLES ON: infantry in Firepower; Firepower campaign rules; Firepower scenario 3 replay; scenario analysis in Arab-Israeli Wars; Blitzkrieg '85 tourney rules; Tactics II amphibious variant; Arab-Israeli Wars Lebanon scenarios (5); SL clinic. '85 General Magazine 22/1 67064 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z w/ Gunslinger insert but Victory mag removed. 1x3 Inventory label on cover. ■ Insert. ARTICLES ON: analysis on Panzer Armee Afrika 2nd; ammo choice in Tobruk; errata & variants for Down With the King; heavy weapons in Trireme 2nd; PBM rules for Gunslinger; target aspect issues in Tobruk; analysis of Malta from Air Assault on Crete; Diplomacy; British deployment in War at Sea; Afrika Korp Op Compass (June 1940) variant; playing in Civilization; German Mediterranean strategy in Third Reich. '85 General Magazine 22/2 64566 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z Insert removed. 1x3 Inventory label on cover. ■ Insert. ARTICLES ON: scenarios of Up Front & Banzai; Banzai scenario R replay; tour & quick analysis of Flattop 2nd; 9 Submarine Pacific scenarios; TKO in 2, American strategy in Victory in the Pacific; use of land-based air units in Flattop 2nd. '85 General Magazine 22/2 99315 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z Insert included. ■ Insert. ARTICLES ON: scenarios of Up Front & Banzai; Banzai scenario R replay; tour & quick analysis of Flattop 2nd; 9 Submarine Pacific scenarios; TKO in 2, American strategy in Victory in the Pacific; use of land-based air units in Flattop 2nd. '85 General Magazine 22/3 99293 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z w/insert bound into mag. ■ Insert. ARTICLES ON: dramatized Panzerblitz scenario 11 replay; new scenarios for Panzer Leader 1940; DYO Panzer Leader scenarios; British strategy for Storm Over Arnhem variant from Gen 19/1; variants for Third Reich; Diplomacy; Civilization analysis; 4 scenarios for Up Front & Banzi; Israeli strategy in Arab-Israeli Wars scenario A-5; unit & tactics analysis in Guns of August; US strategy at in Longest Day. '85 General Magazine 22/5 67068 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z Return envelope stuck to ads in center of mag, will marr on removal. w/ insert. 1x3 Inventory label on cover. ■ Insert. Devil's Den strategy & advanced rules & errata; 5 Gunslinger scenarios; tactics & Union strategy in Bull Run; PBM Diplomacy; Stellar Conquest variants; interview w/ Bruce Shelley; Diplomacy; plotting revolts in Freedom in the Galaxy 2nd; SL scenario 3000. '86 General Magazine 22/5 99296 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z w/ insert. ■ Insert. Devil's Den strategy & advanced rules & errata; 5 Gunslinger scenarios; tactics & Union strategy in Bull Run; PBM Diplomacy; Stellar Conquest variants; interview w/ Bruce Shelley; Diplomacy; plotting revolts in Freedom in the Galaxy 2nd; SL scenario 3000. '86 General Magazine 22/6 111872 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z w/ Insert ■ ARTICLES ON: ASL first impressions & infantry training; SL clinic on scenarios 1-3; ASL notes; the FMLN (of El Savador) & Firepower scenarios; invading district 5 in Fortress Europa; ASL scenario A-C; interview with Don Greenwood; War at Sea strategy; Diplomacy strategy & analysis; ASL scenario 5 analysis; German concerns for the first turn of Longest Day. '86 General Magazine 23/1 99301 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z ARTICLES ON: Basic manuevers in Flight Leader, with vocabulary & Top Gun intro scenario; additional aircraft for Flight Leader; 3 new Japanese fighters for Dauntless (w/ card inserts bound to the mag) with 3 scenarios using them; 15th Air Force variant for B-17 including map (within mag); research costs in Hitler's War; variants for Victory in the Pacific; interview with Craig Taylor; analysis of 21 rules or key aspects of Third Reich 3rd+; solitaire system for Titan; refitting Luftwaffe; B-17 additiction; Assault on the Queen Scenario for Starship Troopers '76; Richthofen's War revision; Hitler's War Q&A. '86 General Magazine 23/2 99303 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z Insert including 2 ASL scenarios bound in mag. ■ Insert including 2 ASL scenarios bound in mag. ARTICLES ON: ASL first impressions & armor training; SL clinic on point defense; ASL Beyond Valor scenario 8 replay; ASL scen D-E; inteview with Bob mcNamara; Up Front movement options; Diplomacy options for the amoral; unit analysis of Panzer Leader. '87 General Magazine 23/3 84961 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z No insert, otherws EX. ■ Insert w/ 1 ASL scenario bound into mag. ARTICLES ON: Adding little ships to Submarine (w/ counters); British in Submarine including 10 scenarios; SL clinic on reserves; variant scenario for Hitler's War; weapons of mass destruction in Blitzkrieg; ASL Beyond Valor scenario 8 replay; revisions to Battle of the Bulge '81. '86 General Magazine 23/3 94032 AH Avalon Hill GENERAL Ma $4.00 V.Good n OoP Z No insert, otherws EX. ■ Insert w/ 1 ASL scenario bound into mag. ARTICLES ON: Adding little ships to Submarine (w/ counters); British in Submarine including 10 scenarios; SL clinic on reserves; variant scenario for Hitler's War; weapons of mass destruction in Blitzkrieg; ASL Beyond Valor scenario 8 replay; revisions to Battle of the Bulge '81. '86 General Magazine 23/3 99304 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z Insert w/ 1 ASL scenario bound into mag. ■ Insert w/ 1 ASL scenario bound into mag. ARTICLES ON: Adding little ships to Submarine (w/ counters); British in Submarine including 10 scenarios; SL clinic on reserves; variant scenario for Hitler's War; weapons of mass destruction in Blitzkrieg; ASL Beyond Valor scenario 8 replay; revisions to Battle of the Bulge '81. '86 General Magazine 23/4 67517 AH Avalon Hill GENERAL Ma $7.00 New n OoP Z

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 16 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime 1x3 Inventory label on cover, otherws new. ■ Empires in Arms strategy & errata; 2-player War & Peace; Austerlitz scenario strategy in War & Peace; Napoleonic era scenarios for Wooden Ships & Iron Men; solitair Stellar Conquest; Allied strategy in Napoleon; British N.Afria strategy in Third Reich; Yellowstone. General Magazine 23/4 76256 AH Avalon Hill GENERAL Ma $6.00 Mint n OoP Z 1x3 Inventory label on cover. ■ Empires in Arms strategy & errata; 2-player War & Peace; Austerlitz scenario strategy in War & Peace; Napoleonic era scenarios for Wooden Ships & Iron Men; solitair Stellar Conquest; Allied strategy in Napoleon; British N.Afria strategy in Third Reich; Yellowstone. General Magazine 23/4 99306 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z Insert bound into mag. ■ Empires in Arms strategy & errata; 2-player War & Peace; Austerlitz scenario strategy in War & Peace; Napoleonic era scenarios for Wooden Ships & Iron Men; solitair Stellar Conquest; Allied strategy in Napoleon; British N.Afria strategy in Third Reich; Yellowstone. General Magazine 23/5 67519 AH Avalon Hill GENERAL Ma $7.00 New n OoP Z 1x3 Inventory label on cover, otherws new. ■ Insert including ASL scen F & G bound in mag. ARTICLES ON: Knights of Air design, addtl scenarios; Waterloo revision with new CRT, morale, OoB, etc; Allied options in Third Reich; More city targets for B-17; Manuevers for Richthofen's War; strategy in Victory in the Pacific; SL clinic on killing Tiger tanks. '87 General Magazine 23/5 99307 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z Insert including ASL scen F & G bound in mag. ■ Insert including ASL scen F & G bound in mag. ARTICLES ON: Knights of Air design, addtl scenarios; Waterloo revision with new CRT, morale, OoB, etc; Allied options in Third Reich; More city targets for B-17; Manuevers for Richthofen's War; strategy in Victory in the Pacific; SL clinic on killing Tiger tanks. '87 General Magazine 23/6 111866 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z Insert including w/ 1 ASL scenario bound in mag. Envelope removal marred 1/2" margin of ad & an ASL scenario. ■ Insert including w/ 1 ASL scenario bound in mag. ARTICLES ON: designer's notes for 1830 with analysis of the variouis RR companies; Reading RR variant with new RR & tiles for 1830; strategy, tactics & defensive skills in 1830; Nicaraguan Contra War & Firepower with scenarios; ASL scen G2-3; Axis strategy in Russian Campaign; Devil's Den by email; American strategy in Pax Britannica; city-building in Civilization; strategy in Magic Realm. '87 General Magazine 23/6 99309 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z Insert including w/ 1 ASL scenario bound in mag. ■ Insert including w/ 1 ASL scenario bound in mag. ARTICLES ON: designer's notes for 1830 with analysis of the variouis RR companies; Reading RR variant with new RR & tiles for 1830; strategy, tactics & defensive skills in 1830; Nicaraguan Contra War & Firepower with scenarios; ASL scen G2-3; Axis strategy in Russian Campaign; Devil's Den by email; American strategy in Pax Britannica; city-building in Civilization; strategy in Magic Realm. '87 General Magazine 24/1 84963 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z No insert. ■ Insert w/ 2 ASL scenarios (DASL A, ASL H) bound in mag. ARTICLES ON: ASL DIY scenarios; ASL Steets of Fire replay of scenario 1 pt 1; SL clinic on night; Axis strategy in Russian Campaign; central Europeon conflict in Firepower with scenarios; DASL scen A, ASL scen H; new scenarios for Sixth Fleet; additional units & rules for NATO; Russian first turn in Russian Front plus errata; Soviet victory in Panzergruppe Guderian. '87 General Magazine 24/1 99310 AH Avalon Hill GENERAL Ma $9.00 Excell n OoP Z Insert w/ 2 ASL scenarios (DASL A, ASL H) bound in mag. ■ Insert w/ 2 ASL scenarios (DASL A, ASL H) bound in mag. ARTICLES ON: ASL DIY scenarios; ASL Steets of Fire replay of scenario 1 pt 1; SL clinic on night; Axis strategy in Russian Campaign; central Europeon conflict in Firepower with scenarios; DASL scen A, ASL scen H; new scenarios for Sixth Fleet; additional units & rules for NATO; Russian first turn in Russian Front plus errata; Soviet victory in Panzergruppe Guderian. '87 General Magazine 24/2 94025 AH Avalon Hill GENERAL Ma $6.00 V.Good n OoP Z No inserts, otherws EX. ■ Double insert w/ 4 ASL scenar T1-T4 bound into mag. ARTICLES ON: Intro to ASL: Offboard artillery; ASL Streets of Fire replay; strategy in ASL scenarios T1-4 (contained in this mag); Panzer Leader strategy by scenario; strategies for assault fortresses in Third Reich; Axis riposte to an overly-agressive Britain in Third Reich; overview of D-Day'77; tactics in Fortress Europa. '87 General Magazine 24/3 99312 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z w/insert including 2 ASL Scenarios G4-5 bound into mag. ■ Insert including 2 ASL Scenar G4-5 bound into mag. ARTICLES ON: Diplomacy PBM replay among players who don't know one another; Diplomacy & history; strategies in PBM Diplomacy; ASL scenarios G5 & G6; First turn strategy in Hitler's War 2nd; player nots for Empires in Arms; Hiter's War rule revisions; strategy in Dark Emperor; strategy in Pacific War. '88 General Magazine 24/6 76258 AH Avalon Hill GENERAL Ma $8.00 Mint n OoP Z w/insert. 1x3 Inventory label on cover. ■ Insert. ARTICLES ON: Thunder at Cassino history, strategy & replay; B-17 variant; ASL scenario G6; SL clinic; beach choices in Anzio; tactics for PanzerGruppe Guderian; the Mediterranean for the Axis in Third Reich. '88 General Magazine 24/6 84399 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z w/insert. ■ Insert. ARTICLES ON: Thunder at Cassino history, strategy & replay; B-17 variant; ASL scenario G6; SL clinic; beach choices in Anzio; tactics for PanzerGruppe Guderian; the Mediterranean for the Axis in Third Reich. '88 General Magazine 25/2 122709 AH Avalon Hill GENERAL Ma $15.00 Mint n OoP Z w/insert. Does not include counters included with subscriber copies. Last copy. ■ Insert. ARTICLES ON: airpower in Tac Air; Tac Air scenario 1 replay; review of southern African conflicts & nations, & 6 Firepower scenarios set there; kickoffs in Football Strategy; tactics in Platoon; PBM intro; ASL scenario K & L; 7th fleet strategy; SL mines clinic; analysis of units in Arab-Israeli Wars. (Note that subscriber copies of this issue included a countersheet as a bonus; this sheet was not included in copies sold thru the hobby distribution system and is not included here.) '89 General Magazine 25/3 76007 AH Avalon Hill GENERAL Ma $7.00 Mint n OoP Z w/insert. 1x3 Inventory label on cover. ■ Insert. ARTICLES ON: 1st person replay of Patton's Best; calendar of engagements of 4th Canadian Armor div for Patton's Best; development of the M4 Sherman tank; Patton's best clarifications; upgunning Afrika Korp; Third Reich 1941 scenario; SL guns v tanks clinic; West of Alamein intro; ASL scenario G7 & M; Title Bout analysis; PBM Panzergruppe Guderian; revised artillery ranges in Panzerblitz; patrol scenario in Up Front; historical changes to Storm Over Arnhem; Panzer Leader scenario 12; German strategy in Btl of the Bulge '81. '89 General Magazine 25/3 84761 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z w/insert. ■ Insert. ARTICLES ON: 1st person replay of Patton's Best; calendar of engagements of 4th Canadian Armor div for Patton's Best; development of the M4 Sherman tank; Patton's best clarifications; upgunning Afrika Korp; Third Reich 1941 scenario; SL guns v tanks clinic; West of Alamein intro; ASL scenario G7 & M; Title Bout analysis; PBM Panzergruppe Guderian; revised artillery ranges in Panzerblitz; patrol scenario in Up Front; historical changes to Storm Over Arnhem; Panzer Leader scenario 12; German strategy in Btl of the Bulge '81. '89 General Magazine 25/4 79252 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z No insert, otherws EX. ■ Insert. Enemy in Sight replay & history of each major ship & historical analysis; development of naval tactics in the age of sail; choosing sides in Wooden Ships & Iron Men; 1792-1802 scenario for Empire in Arms 2nd & errata; strategy in Victory in the Pacific; league play in Football Strategy or Paydirt; Americans in Wooden Ships & Iron Men w/ 10 scenarios; intro to Tokyo Express; leaders in 1776. '89 General Magazine 25/4 122710 AH Avalon Hill GENERAL Ma $7.00 V.Good n OoP Z 2 1" tears on rear cover, otherws mint. w/ ASL insert. ■ Insert. Enemy in Sight replay & history of each major ship & historical analysis; development of naval tactics in the age of sail; choosing sides in Wooden Ships & Iron Men; 1792-1802 scenario for Empire in Arms 2nd & errata; strategy in Victory in the Pacific; league play in Football Strategy or Paydirt; Americans in Wooden Ships & Iron Men w/ 10 scenarios; intro to Tokyo Express; leaders in 1776. '89 General Magazine 25/5 102648 AH Avalon Hill GENERAL Ma $8.00 Mint n OoP Z w/Gettysburg'88 expansion map insert. ■ Gettysburg'88 expansion map insert. ARTICLES ON: Gettysburg'88 replay & analysis of the generals present; cavalry operations during the Gettysburg campaign; Intrmediate Gettysburg'88 rules; analysis of the British in 1776; union strategy in Civil War; ASL scenario G8; bank robbery scenario for Firepower; Drewsy's BLuff scenario for Lee v Grant; 3 types of gamers; freight train Rail Baron variant; animal encounter variant for Outdoor Survival; WIn Place & Show analysis; tactics in Devil's Den; 3rd ed Guns of August; designers notes on Bull Run; Gettysburg '88 errata. '89 General Magazine 25/5 71610 AH Avalon Hill GENERAL Ma $9.00 New n OoP Z w/Gettysburg'88 expansion map insert. 1x3 Inventory label on cover, otherws new. ■ Gettysburg'88 expansion map insert. ARTICLES ON: Gettysburg'88 replay & analysis of the generals present; cavalry operations during the Gettysburg campaign; Intrmediate Gettysburg'88 rules; analysis of the British in 1776; union strategy in Civil War; ASL scenario G8; bank robbery scenario for Firepower; Drewsy's BLuff scenario for Lee v Grant; 3 types of gamers; freight train Rail Baron variant; animal encounter variant for Outdoor Survival; WIn Place & Show analysis; tactics in Devil's Den; 3rd ed Guns of August; designers notes on Bull Run; Gettysburg '88 errata. '89 General Magazine 25/6 94023 AH Avalon Hill GENERAL Ma $6.00 V.Good n OoP Z No insert, otherws EX. ■ Insert. ARTICLES ON: the British in ASL & the scenarios of West of Alamein; the minor powers of ASL Last Hurrah; SL clinic; analysis of Panzer Armee Afrika; ASL Scenario G9, N; 2-player rules for Raid on St. Nazaire; analysis of Desert War kit for Up Front; special forces scenarios for Firepower; analysis of Pax Britannia; analysis of Statis Pro Football. '89 General Magazine 25/6 84400 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 17 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime Btm corners dog eared. w/insert. ■ Insert. ARTICLES ON: the British in ASL & the scenarios of West of Alamein; the minor powers of ASL Last Hurrah; SL clinic; analysis of Panzer Armee Afrika; ASL Scenario G9, N; 2-player rules for Raid on St. Nazaire; analysis of Desert War kit for Up Front; special forces scenarios for Firepower; analysis of Pax Britannia; analysis of Statis Pro Football. '89 General Magazine 26/3 113861 AH Avalon Hill GENERAL Ma $8.00 Excell n OoP Z With insert. ■ Insert w/ additional Tac Air aircraft data. ARTICLES ON: MBT intro & unit analysis; MBT rules index; Soviet situation in MBT; umpired MBT replay; "Improved" Flight Leader rules; Iran-Iraq War scenarios for Firepower; strategy; Statis Pro Baseball; Korean War Flight Leader scenarios; ground units in Tac Air; unit analysis for the Fleet game series. (Note that subscriber copies of this issue included a countersheet as a bonus; this sheet was not included in copies sold thru the hobby distribution system and is not included here.) '90 General Magazine 26/5 67004 AH Avalon Hill GENERAL Ma $4.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: design-your-own scenarios for Up Front; Up Front campign game rules; Up Front Desert War replay; 3-player Up Front rules; Ambush personal reflections; Wrasslin' analysis; random appear opposing fighters for Air Force scenarios; 4 new, hypothetical scenarios for Flat Top emphasizing balance & uncertainty; YB-40 variant for B-17; covert SE Asia missions in Firepower; Notes on Red Devil division for ASL. '90 General Magazine 26/5 75366 AH Avalon Hill GENERAL Ma $5.00 New n OoP Z 1x3 Inventory label on cover, otherws new ■ ARTICLES ON: design-your-own scenarios for Up Front; Up Front campign game rules; Up Front Desert War replay; 3-player Up Front rules; Ambush personal reflections; Wrasslin' analysis; random appear opposing fighters for Air Force scenarios; 4 new, hypothetical scenarios for Flat Top emphasizing balance & uncertainty; YB-40 variant for B-17; covert SE Asia missions in Firepower; Notes on Red Devil division for ASL. '90 General Magazine 27/1 64594 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: Soviet strategy for Russian Campaign; historical Russian Campaign; revised OoB for Russian Campaign; reference notes for ASL for mtn troops; historical setup for 12th party congress in Kremlin; Axis 1941 offensive in Russian Front; defending Stalingrad in Turning Point Stalingrad. '91 General Magazine 27/1 79255 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z Insert missing, otherws EX. ■ ARTICLES ON: Soviet strategy for Russian Campaign; historical Russian Campaign; revised OoB for Russian Campaign; reference notes for ASL for mtn troops; historical setup for 12th party congress in Kremlin; Axis 1941 offensive in Russian Front; defending Stalingrad in Turning Point Stalingrad. '91 General Magazine 27/2 94132 AH Avalon Hill GENERAL Ma $6.00 V.Good n OoP Z No Insert, otherws EX. ■ ARTICLES ON: interatctive turn sequence in 3rd Fleet; Design-Your-Own for 3rd Fleet w/ 4 scenarios; Soviet strategy in 6th Fleet; variants for 2nd Fleet; Soviet subs in the Fleet series of games; strategy in Empires in Arms 2nd pt 1; AtlantiCon ASL tourney scenarios; Chinese ships for Wooden Ships & Iron Men; tactical variant for Flat Top; ship analysis in Victory in the Pacific; Carrier historical notes. '91 General Magazine 27/3 64596 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: Mediterranean strategy & double turns in Third Reich; shotgun approach to attacking England in Third Reich; transitioning from Third Reich to Adv Third Reich; designing Wrasslin', Adv Civ & Adv Third Reich; Longest Day replay; Longest Day variant; AtlantiCon ASL tourny scenarios, pt 2; Rommel's plan in Fortress Europa; Invading Brittany in Fortress Europa. '91 General Magazine 27/3 61045 AH Avalon Hill GENERAL Ma $4.00 Excell n OoP Z Coupon clipped on ad page. 1x3 Inventory label on cover. ■ ARTICLES ON: Mediterranean strategy & double turns in Third Reich; shotgun approach to attacking England in Third Reich; transitioning from Third Reich to Adv Third Reich; designing Wrasslin', Adv Civ & Adv Third Reich; Longest Day replay; Longest Day variant; AtlantiCon ASL tourny scenarios, pt 2; Rommel's plan in Fortress Europa; Invading Brittany in Fortress Europa. '91 General Magazine 27/4 79258 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z w/ Insert. ■ ARTICLES ON: Republic of Rome analysis, PBEM rules, PBEM replay; Rep of Rome design notes; learning guide for Adv Civililization; 1991 Coup variant for Kremlin; Empire in Arms strategy, pt 2; Diplomacy master replay pt 1. '91 General Magazine 27/5 79259 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z No insert, otherws EX. ■ ARTICLES ON: overview of Btl Bulge '91; German & Allied strategy for Bulge '91; endgame scenarios for Bulge '91; 3rd edition changes to Bulge '81 rules; Reference notes for ASL; Diplomacy master replay, pt 2; Tac Air game system; 1991 March Madness teams; Republic of Rome replay pt 2; D-Day'77 strategy. '91 General Magazine 27/5 94135 AH Avalon Hill GENERAL Ma $6.00 V.Good n OoP Z No Insert, otherws EX. ■ ARTICLES ON: overview of Btl Bulge '91; German & Allied strategy for Bulge '91; endgame scenarios for Bulge '91; 3rd edition changes to Bulge '81 rules; Reference notes for ASL; Diplomacy master replay, pt 2; Tac Air game system; 1991 March Madness teams; Republic of Rome replay pt 2; D-Day'77 strategy. '91 General Magazine 27/6 64599 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: Blackbeard replay; beginners primer for Blackbeard; design history of Blackbeard; solitaire Blackbeard replay; Blackbeard errata; the pits in Speed Circuit; players' notes for Gangster; black market variant for ; card analysis for Attack Sub; commerce raiding against Britain in War & Peace; New World variant; strategy in Wrasslin'; financial strategy in Stocks & Bonds; Rennell Island scenario for Carrier; solitare rules for Wooden Ships & Iron Men. '91 General Magazine 28/1 64600 AH Avalon Hill GENERAL Ma $9.00 Excell n OoP Z 1x3 Inventory label on cover, othews EX. ■ Insert. ARTICLES ON: Peloponnesian War game system analysis; historical analysis of the Peloponnesian War; Pelo War series replay; Origns ASL Tourney scenario history & analysis; Flashpoint Golan designer's notes & errata; Pacific War scenarios; Assyrian play, and Slavery variant, in Civilization; addtl rules for solitaire Speed Circuit; quantifying the perfect game. '92 General Magazine 28/1 94125 AH Avalon Hill GENERAL Ma $7.00 V.Good n OoP Z No Insert; otherws EX. ■ Insert. ARTICLES ON: Peloponnesian War game system analysis; historical analysis of the Peloponnesian War; Pelo War series replay; Origns ASL Tourney scenario history & analysis; Flashpoint Golan designer's notes & errata; Pacific War scenarios; Assyrian play, and Slavery variant, in Civilization; addtl rules for solitaire Speed Circuit; quantifying the perfect game. '92 General Magazine 28/2 71622 AH Avalon Hill GENERAL Ma $6.00 New n OoP Z 1x3 Inventory label on cover. Otherws new. ■ ARTICLES ON: US Marines in ASL; Origins ASL Tourney scenarios pt2; Scenario briefing for ASL scenarios A25; Avaloncon II ; variant; Republic of Rome strategy; Flashpoint, Golan strategy & addtl 1992 scenario; B-17 tourney scenario; Statis Pro Football variant. '92 General Magazine 28/3 71632 AH Avalon Hill GENERAL Ma $5.00 New n OoP Z 1x3 Inventory label on cover. Otherws new. ■ ARTICLES ON: German first turn strategy in Russian Front; Tac air rules for Panzerblitz & Panzer Leader; New units & 6 scenarios for Panzerblitz; naval movement in Russian Campaign; variant for Statis Pro Football; Up Front analysis & 2 new scenarios; Government intervention variant for Rail Baron; Russian Front rememberances; Eastern Front variant for Air Force w/ new Hungarian aircraft cards & scenarios. '93 General Magazine 28/4 104144 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z Includes insert. Mailer removal litely mars ASL scenario (noting lost or obscured) & contest submission text. Otherws EX. ■ ARTICLES ON: Btl of Berlin B-17 variant showing a British Lancaster bomber; D-Day'92 Intro; Arracourt Panzer Leader scenarios; advanced scoring in Advanced Cvilization; 1957 version of Statis Pro Football; 4 Up Front scenarios; Legends of Robin Hood variant; Acquire trivia test; Scenario Breifing for ASL scenario DASL A2; PBM system for Panzer Leader. '93 General Magazine 28/4 71645 AH Avalon Hill GENERAL Ma $8.00 New n OoP Z 1x3 Inventory label on cover, otherws new. ■ ARTICLES ON: Btl of Berlin B-17 variant showing a British Lancaster bomber; D-Day'92 Intro; Arracourt Panzer Leader scenarios; advanced scoring in Advanced Cvilization; 1957 version of Statis Pro Football; 4 Up Front scenarios; Legends of Robin Hood variant; Acquire trivia test; Scenario Breifing for ASL scenario DASL A2; PBM system for Panzer Leader. '93 General Magazine 28/5 104145 AH Avalon Hill GENERAL Ma $7.00 Excell n OoP Z w/insert. Mailer litely mars ASL scenario (nothing obscured or lost) & text of contest. Otherws EX. ■ ARTICLES ON: Guadalcanal'92/Midway'92 variant w/ additional ship specs, additional scenarios & rules covering all ships & aircraft from Coral Sea thru the end of the war, plus Wake Island & Two Ocean War varant scenarios (w/ map insert); The Slot campaign rules for Tokyo Express; variant; Victory in the Pacific replay & variant rules; ASL scenario G16; 4 scenarios for Dauntless; Samurai game summary; Up Front Scenario; History of the World preview. '93 General Magazine 28/5 71648 AH Avalon Hill GENERAL Ma $9.00 New n OoP Z 1x3 Inventory label on cover, new in all other respects. ■ ARTICLES ON: Guadalcanal'92/Midway'92 variant w/ additional ship specs, additional scenarios & rules covering all ships & aircraft from Coral Sea thru the end of the war, plus Wake Island & Two Ocean War varant scenarios (w/ map insert); The Slot campaign rules for Tokyo Express; Mustangs variant; Victory in the Pacific replay & variant rules; ASL scenario G16; 4 scenarios for Dauntless; Samurai game summary; Up Front Scenario; History of the World preview. '93 General Magazine 28/6 71659 AH Avalon Hill GENERAL Ma $6.00 New n OoP Z 1x3 Inventory label on cover, otherws new. ■ ARTICLES ON: Advanced Third Reich initial observations; air & naval combat in Advanced Third Reich; Mediterranean strategies in Adv Third Reich; the double turn in Advanced Third Reich; suggested rules changes for Adv Third Reich; new rules for U-Boats in Adv Third Reich; PBM Adv Third Reich; ASL Scen T13 & T14; Guns of August streamlined rules; satrical Third Reich 4th variant; Rising Sun preview; Up Front scenario; Brakout Normandy preview; Adv Third Reich & Up Front/Banzai errata. '93 General Magazine 29/1 50295 AH Avalon Hill GENERAL Ma $5.00 New n OoP Z Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 18 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime 1x3 Inventory label on cover, otherws new. ■ Insert. ARTICLES ON: Avaloncon '93; History of the World scoring sheet & variant; History of the World walk thru; bidding for your empire in History of the World; defending turf in History of the World; We the People Preview; Roadkill intro; AtlantiCon'92 ASL tourney scenarios;Assassin previw. '93 General Magazine 29/2 94157 AH Avalon Hill GENERAL Ma $4.00 V.Good n OoP Z No inserts, otherws EX. ■ Inserts. ARTICLES ON: We the People strategy & replay; history of Lafayette; Acquire variants; We the People design notes; Kingmaker PC preview; ASL scenario briefing analysis of To the Last Man (from 24/1); Break Normandy preview; Up Front tourny rules. '94 General Magazine 29/2 92989 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z w/ inserts. ■ Inserts. ARTICLES ON: We the People strategy & replay; history of Lafayette; Acquire variants; We the People design notes; Kingmaker PC preview; ASL scenario briefing analysis of To the Last Man (from 24/1); Break Normandy preview; Up Front tourny rules. '94 General Magazine 29/2 71691 AH Avalon Hill GENERAL Ma $6.00 New n OoP Z w/inserts. 1x3 Inventory label on cover. Otherws new. ■ Inserts. ARTICLES ON: We the People strategy & replay; history of Lafayette; Acquire variants; We the People design notes; Kingmaker PC preview; ASL scenario briefing analysis of To the Last Man (from 24/1); Break Normandy preview; Up Front tourny rules. '94 General Magazine 29/3 71702 AH Avalon Hill GENERAL Ma $6.00 New n OoP Z 1x3 Inventory label on cover. ■ Inserts. ARTICLES ON: German defense in Breakout, Normandy; Allied options in Breakout Normandy; Guerilla preview; effecive assassinations in Assassin; 7-player History of the World; Adv Civilization variant; Operation Crusader PC tactics; ASL scenario G19 Tough Nut to Crack analysis; Operation Crusader review; Breakout Normandy replay pt 1. '94 General Magazine 29/4 71717 AH Avalon Hill GENERAL Ma $7.00 New n OoP Z 1x3 Inventory label on cover, otherws new ■ Inserts. ARTICLES ON: movement & combat methods in the Great Campaigns of Am Civil War series; Oil Wars, a history of conflicts & intrigue in the Middle East; Combat made Simple in the Grt Btls of Am Civil War series via a worksheet; Road Kill review; revised combined rules for Stonewall Jackson's Way & Here Come the Rebels, including Roads to Antietam variant map; Stalingrad PC designer notes; Maharaja analysis; optional rules for Gettysburg'88; Breakout Normandy Replay, pt2; 5th Fleet PC preview. '94 General Magazine 29/5 71734 AH Avalon Hill GENERAL Ma $5.00 New n OoP Z 1x3 Inventory label on cover. ■ Inserts. w/ ARTICLES ON: native policy in New World; non-player nations in New World; use of cavalry in the Great Campaigns of Am Civil War series; Stonewall Jackson's Way by mail; Turkish options in Empires in Arms; Myths of Pearl Harbor; Avaloncon '94; Operation Crusade PC (Hell Fire Pass) replay; opening German moves in Battle of the Bulge '92; Colonial Diplomacy designer notes; Flight Commander 2 preview. '94 General Magazine 29/6 71767 AH Avalon Hill GENERAL Ma $3.00 New n OoP Z 1x3 Inventory label on cover. ■ Insert. Contains ARTICLES ON: Road Kill analysis; 1-2 player Guerilla; the US military prior to WW2; Tyranno Ex tactics; ASL countering an AFV in Motion tactic; History of the World strategy; Up Front elevation rules; Wrasslin' 4 character insert; Flight Commander 2 preview; Attack sub variants & scenarios; 5th Fleet Bay of bengal series replay; Kremlin many player rules. '95 General Magazine 30/1 89609 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z ARTICLES ON: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL; 1830 PC preview; strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan; tactics in ASL; tactics in Stalingrad PC. '95 General Magazine 30/1 71796 AH Avalon Hill GENERAL Ma $5.00 New n OoP Z w/inserts. 1x3 Inventory label on cover, otherws new. ■ ARTICLES ON: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL; 1830 PC preview; strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan; tactics in ASL; tactics in Stalingrad PC. '95 General Magazine 30/2 71803 AH Avalon Hill GENERAL Ma $4.00 New n OoP Z 1x3 Inventory label on cover. Otherws new. ■ ARTICLES ON: Blue, Green, Yellow & Purple strategy in Maharaja; Ireland add-on map variant for Britannia; Brit commandos in ASL; tactics for 1830 PC; fleet variant for Enemy in Sight; Maharaja reply; Knights of the Air scenarios & variants; tactics in Stalingrad PC, pt2; Maharaja errata. '95 General Magazine 30/3 92991 AH Avalon Hill GENERAL Ma $6.00 Excell n OoP Z ARTICLES ON: strategy in Roads to Getttysburg, w/ variants & errata; Soviet strategy in Adv Third Reich; US paratrooper history & adding to ASL; strategy & analysis in the Great Campaigns Am Civ War; adding ofg to Grt Camp Am Civ War; Maharaja Replay, pt2; Confed strategy in Stonewall Jackson's Way; Panzer Leader Arracourt scenario analysis, pt1; History of the World Score sheet player aid; History of the World culture cards. '95 General Magazine 30/4 71837 AH Avalon Hill GENERAL Ma $5.00 New n OoP Z 1x3 Inventory label on cover. Otherws new ■ Inserts. ARTICLES ON: Strategy in & analysis of Colonial Diplomacy, w/ errata; Panzer Leader Arracourt scenario analysis, pt2; History of the World analysis of mid-game kingdoms; Stalingrad PC replay; interview w/ ; Win Place & Show variant w/ insert; DASL scenario B analysis; Machiavelli 3rd preview; Sun Tzu & the art of war. '96 General Magazine 30/5 71850 AH Avalon Hill GENERAL Ma $7.00 New n OoP Z 1x3 Inventory label on cover, otherws new. ■ Insert. ARTICLES ON: review w/ additional scenarios & variant rules; Exhaustive aircraft characteristics for all nations for Mustangs; Machiavelli 3rd replay; Londons Burning review w/ play aids; March Madness dream teams w/ insert cards; History of the World variant to prevent a a fixed-order last turn; interview w/ Bill Levay; weapon breakdowns in ASL. '96 General Magazine 30/5 94147 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z w/Insert (London's Burning log, March Madness errata cards). ■ Insert. ARTICLES ON: Mustang review w/ additional scenarios & variant rules; Exhaustive aircraft characteristics for all nations for Mustangs; Machiavelli 3rd replay; Londons Burning review w/ play aids; March Madness dream teams w/ insert cards; History of the World variant to prevent a a fixed-order last turn; interview w/ Bill Levay; weapon breakdowns in ASL. '96 General Magazine 30/6 79278 AH Avalon Hill GENERAL Ma $5.00 Excell n OoP Z No insert, otherws EX. ■ ARTICLES ON: strategy in Geronimo, random events variant & errata; history of the 2nd Punic War; Air Baron design history, playing tips, replay; interview w/ Ben Knight; 8 player campaign game variant for Empire in Arms; analysis of nations of Civilization. (Note that subscriber issues included a countersheet; this was not included in distribution copies & is not included here.) '96 General Magazine 30/6 94148 AH Avalon Hill GENERAL Ma $5.00 V.Good n OoP Z No Insert, otherws EX. ■ ARTICLES ON: strategy in Geronimo, random events variant & errata; history of the 2nd Punic War; Air Baron design history, playing tips, replay; interview w/ Ben Knight; 8 player campaign game variant for Empire in Arms; analysis of nations of Civilization. (Note that subscriber issues included a countersheet; this was not included in distribution copies & is not included here.) '96 General Magazine 31/2 59199 AH Avalon Hill GENERAL Ma $5.50 New n OoP Z w/Inserts. 1x3 Inventory label on cover. ■ Inserts. ARTICLES ON: Basic strategy, British Defense, & micro scenarios for London's Burning; Cavewars strategy; sniper abatement in ASL; Avaloncon 1996; Hannibal replay; Maharaja Ntl Arrival Tables insert; ASL scenarios G35-6; sample game; winning Acquire; historical conquest in War & Peace; 1953 Intrigue variant for Kremlin w/ 5 card insert. '97 General Magazine 31/4 71868 AH Avalon Hill GENERAL Ma $10.00 New n OoP Z 1x3 Inventory label on cover. Last copy. ■ Inserts. ARTICLES ON: Learning scenario for Stonewall's Last Battles, Kelly's Ford Mar 1863; rules changes in the Grt Btls of Am Civ War series; strategy at Cedar Mtn history in Stonewall Jackson's Way and also Roads to Gettysburg; Age of Renaissance replay; 2 ASL scenarios (removed from this copy); Third Reich PC strategy; strategy in Command & Conquer PC; Cave Wars PC strategy; use of wire, panjis & AP mines in ASL; Russian Campaign 3rd & Origins of WWII & Panzer Leader (3) tourny scenarios; Airpower variant for D'Day'91; Across 5 Aprils counter mix (on insert); summary of rules variations am Grt Btl of Am Civ War games (on insert); March Madness 1997 team cards (insert). '97 General Magazine 31/5 43851 AH Avalon Hill GENERAL Ma $5.00 < New n OoP Z Cover beginning to tear at staples along spine. 1x3 Inventory label on cover. Otherws new. ■ Inserts. ARTICLES ON: Age of Renaissance analysis & strategy; ZOC game feedback analysis; reviews of COA Jena; winning strategy in tourney play of Britannia, Colonial Dip; strategy in a tourney ASL scenario on Poland; strategy in History of the World; PC History of the World intro; Stonewall's Last Battle replay; review of DG Krieg, GAMERS GD'41; Survival of the Witless game system analysis; Age of Renaissance errata, analysis & variant w/ insert; Master of Orion II PC review; Princess Ryan's Star Marines preview; 1pg history of the war in Italy, 1943-4 using Anzio. '97 General Magazine 31/5 43834 AH Avalon Hill GENERAL Ma $6.00 New n OoP Z 1x3 Inventory label on cover. Otherws new. ■ Inserts. ARTICLES ON: Age of Renaissance analysis & strategy; ZOC game feedback analysis; reviews of COA Jena; winning strategy in tourney play of Britannia, Colonial Dip; strategy in a tourney ASL scenario on Poland; strategy in History of the World; PC History of the World intro; Stonewall's Last Battle replay; review of DG Krieg, GAMERS GD'41; Survival of the Witless game system analysis; Age of Renaissance errata, analysis & variant w/ insert; Master of Orion II PC review; Princess Ryan's Star Marines preview; 1pg history of the war in Italy, 1943-4 using Anzio. '97 General Magazine 32/1 65503 AH Avalon Hill GENERAL Ma $9.00 New n OoP Z 1x3 Inventory label on cover. Last copy. ■ Inserts. ARTICLES ON: Starship Troopers '97 replay w/ 2 scenarios; Princess Ryan's Star Marines Mission 24 analysis; Warcraft II analysis; Titan, the Arena analysis; Stellar Conquest solitaire variant; Dune 9player variant w/ insert; convention thoughts & notes; tips for Heroes of Might & Magic II PC; Great War at Sea, Mediterranean 1st strategy; Machiavelli 3rd errata; strategy in Breakout, Normandy pt 2; Gamers Crusader, Africa reviews; 'Aliens' variant for Starship Troopers '97. '98

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 19 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime General Magazine 32/3 79286 AH Avalon Hill GENERAL Ma $9.00 Excell n OoP Z w/ inserts. Mailing labels on cover; pg w/ 2 ASL scenarios removed & not included. Otherws EX. ■ Inserts. The last issue of this venerable wargaming mag. ARTICLES ON: Historical tactics & Union strategy at Pea Ridge in Across 5 Aprils; Union & Confed strategy in The Civil War; beginners strategy for GMT's Glory; Atlantic Storm strategy; History of the World replay, pt 2; Successors replay & variant w/ insert; Wrasslin variant w/ insert; Title Bout variant; Rossyia 1917 review; Sam Grant review; COA Leuthen review; ASL scenario analyses. '98 General Magazine 32/3 92993 AH Avalon Hill GENERAL Ma $10.00 Excell n OoP Z Inserts. The last issue of this venerable wargaming mag. ARTICLES ON: Historical tactics & Union strategy at Pea Ridge in Across 5 Aprils; Union & Confed strategy in The Civil War; beginners strategy for GMT's Glory; Atlantic Storm strategy; History of the World replay, pt 2; Successors replay & variant w/ insert; Wrasslin variant w/ insert; Title Bout variant; Rossyia 1917 review; Sam Grant review; COA Leuthen review; ASL scenario analyses. '98 Jagdpanther (Battlefield) Magazine #11 116432 Jagdpanther Magazine $13.00 Excell n OoP Z Includes March on India rules. ■ Mag only ARTICLES ON: Japanese Offensive into India 1944; 1948 Variant for SPI WWIII; Anarchist Variant for JAGD Spanish Civil War; Variants for SPI World War One; Revision of SPI Napoleon at Waterloo; Navies in AH Blitzkrieg; Scenario for GDW Triplanitary; Update to JAGD Marine!; Variants & new units for SPI Modern Battles Quad; Strategy in CONFL Kasserine Pass; Naval Movement using a grid system; OoB Changes to SPI Wilderness War; Variant rule sfor SPI Dreadnought; Third Reich 1941-3 scenario; Zeppelin Tweaks. Jagdpanther (Battlefield) Magazine #12 116433 Jagdpanther Magazine $10.00 Excell n OoP Z Includes Anvil-Dragoon rules. ■ Mag only. ARTICLES ON: The Second D-Day; a Point System to resolve rules inconsistencies in Anzio '69; Americans in SPI Soldiers; Air War in the War in the East; Historic Schutztruppe; Japanese Fantasy Midway Scenario for Fast Carriers; Dreadnought Campaign; Adding a Cavalry Division to March on India 1944; Correcting flaws in Stellar Conquest; Locaton of unit values on counters; Update to SPI WW3 based on recent history; critique of Fall of Rome #39; Historical changes to 1776; Soviet navy in SPI Korea; New units for Mech War; brief review of MAPLAY Guerilla; ERRATA for March on India 1944; CASE Battalion in Wurzburg; Morale in SPI Soldiers; Goeben scenario for Dreadnought; Adding a German carrier fleet to SPI Fast Carriers; Adding CVs to Third Reich. Moves Magazine (DecGms) # 65 125086 DecGms MOVES Mag $4.00 Excell n OoP Z ARTICLES & reviews on: Evolution of Simulation Design; Problem of Perspecitve in Games; GRD Balkan Front, State of the Art in Gaming; Replay of WEG Soldiers; Review of Fight on the Beaches #40; Preview & Examples of Play from SPI Sicily; Scenarios for WWW SS Amerika; Variant for AH MBT; Campaign rules for Iron Cross #132; Revised Aircraft Capacilitys for AH Richtofen's War; 1943 Scenario for AH Third Reich; Variant for WWW Tomorrow the World; Playtest of Trajan #145; Variant Scenario options for SPI Panzer Battles; Variant for Read Beach One #142; Stalingrad Syndrome in GRD's Europa Games; CSR Awards for 1987-1990. '91 Moves Magazine (DecGms) # 76 88754 DecGms MOVES Mag $4.00 Excell n OoP Z ARTICLES ON: design notes & optional rules for & replay of Napoleon's First Battles; review of GAMERS Embracing an Angry Wind & Perryville; review & strategy of Columbus Kit for TFG Viceroys; anaysis of Bank Robbery scenario in Gunslinger; pt.2 of article on the design process for a tactical Port Stanley game by Mark Walker; errata for LA Lawless #75. '93 Moves Magazine (SPI) # 1 116482 SPI MOVES Magazine $9.00 Mint n OoP Z Consolidation of Game Design & Game Supplement newsletters into a professionally printed, longstanding mag. ARTICLES ON: Debate on the Rommel Syndrome, that success in wargaming equates to military talent; Revising Franch 1940 #27; Zulu War & the Zulu empire; Combat Results & Tactical Games; Manpower in World War I; Solitaire wargaming; Intro to Advanced Napoleonics; Adding CRT bias to balance a game; and lots of ads. Feb'72 Moves Magazine (SPI) # 2 88681 SPI MOVES Magazine $8.00 Excell n OoP Z ARTICLES ON: (aka Turning Point Stalingrad) Profile; Why Some Games Never Materialize; Gustavus Adophus' Contribution to War; Adding Realism to Armor; Simulations & Education; Panzerblitz Optional Rules; Idiocy Factor in Games; Gamespeak double-plus good; Anschluss, the planned German attack on Austria; Leipzig game review; Limited Intelligence in games. Apr'72 Moves Magazine (SPI) # 3 106770 SPI MOVES Magazine $7.00 Excell n OoP Z ARTICLES ON: Leipzig game profile; Battle of Bicocca, 1522, using Renaissance of Infantry / Tac 14 map; Advanced Withdrawal in Napoleon at Waterloo; Compendium of Wargame Publications, a list of about 52 'zines active in the early 70s half of which we've never heard of...; Kursk '71 revision; Vocabulary of Tactical Unit Symbols; ERRATA for Strategy I; Groucy at Waterloo history & scenario for Nap at Waterloo; Nap at Waterloo's hidden bias toward the Allies. Jun'72 Moves Magazine (SPI) # 3 104243 SPI MOVES Magazine $9.00 Mint n OoP Z ARTICLES ON: Leipzig game profile; Battle of Bicocca, 1522, using Renaissance of Infantry / Tac 14 map; Advanced Withdrawal in Napoleon at Waterloo; Compendium of Wargame Publications, a list of about 52 'zines active in the early 70s half of which we've never heard of...; Kursk '71 revision; Vocabulary of Tactical Unit Symbols; ERRATA for Strategy I; Groucy at Waterloo history & scenario for Nap at Waterloo; Nap at Waterloo's hidden bias toward the Allies. Jun'72 Moves Magazine (SPI) # 4 84420 SPI MOVES Magazine $6.00 Excell n OoP Z ARTICLES ON: Soldiers profile & historical background; a Guide to Conflict Simulations c.'72; balancing games via matched play; power politics. Aug'72 Moves Magazine (SPI) # 5 106772 SPI MOVES Magazine $7.00 Excell n OoP Z ARTICLES ON: 1812 game profile; historian v game design square off; First tank v tank engagement in WWI; Designer's Notes for a Spanish Civil War game; Playing by Mail, with offical SPI map coordinate assignments. Oct'72 Moves Magazine (SPI) # 6 104246 SPI MOVES Magazine $6.00 Excell n OoP Z ARTICLES ON: Normandy 2nd Profile & strategy; the Great Arrow War, debating ancient shortbow range; Chinese Classical Warfare; Wargames From & About ; Battle of Maida outside , 1806 w/ two reduced maps; Definition of Blitzkrieg; World War 0, 1775-1783. Dec'72 Moves Magazine (SPI) # 7 104247 SPI MOVES Magazine $7.00 Excell n OoP Z ARTICLES ON: Guide to Conflict Games & Periodicals with a near comprehensive list of wargames to-date; SPI in 1972; SPI games from Dave William's perspective; Where does SPI go from here per JD; Physical systems in Conflict Design; SPI Research Dept in 1972. Feb-Mar'73 Moves Magazine (SPI) # 8 106775 SPI MOVES Magazine $6.00 Excell n OoP Z ARTICLES ON: Logistics in Wargaming; Realism theory; Armor/Infantry, another factor in Tactical Simulations; Footnotes (letters); Ortho Front Geometry; Why Not Design a Game on the Am Civil War; Realistic Afrika Korps with variant rules. '73 Moves Magazine (SPI) #10 88689 SPI MOVES Magazine $7.00 Excell n OoP Z ARTICLES ON: Borodino #32 profile; Cybernetics & Wargaming; Operational Principles for Turning Point (Stalingrad); Naval Warfare in Age of Sail; Vehicles in Soldiers; Footnotes (letters); Tactics in Flying Circus #31; an Intro to Game Theory; ERRATA for Scrimmage #37, CA #38, Austerlitz, Breakout & Pursuit, NATO. '73 Moves Magazine (SPI) #11 106778 SPI MOVES Magazine $9.00 Excell n OoP Z ARTICLES ON: Adding Realism, Simultaneity & Historicity to CA; Foxbat & Phantom designer notes; Franco-Prussian War profile; Footnotes (letters) including Suggested Rule Changes to Nap At Waterloo & Borodino; Wargame Review of in-print games as of 1973; ERRATA for Soldiers, Normandy. '73 Moves Magazine (SPI) #11 116486 SPI MOVES Magazine $8.00 Excell n OoP Z Mailing label on rear cover with some writing (on otherwise blank mailing area). Otherws mint. ■ ARTICLES ON: Adding Realism, Simultaneity & Historicity to CA; Foxbat & Phantom designer notes; Franco-Prussian War profile; Footnotes (letters) including Suggested Rule Changes to Nap At Waterloo & Borodino; Wargame Review of in-print games as of 1973; ERRATA for Soldiers, Normandy. '73 Moves Magazine (SPI) #13 104253 SPI MOVES Magazine $8.00 Excell n OoP Z ARTICLES ON: NATO profile; Footnotes (letters & such); 1973 SPI Game-Year in Retrospective. '74 Moves Magazine (SPI) #17 104257 SPI MOVES Magazine $7.00 Excell n OoP Z ARTICLES ON: Sixth Fleet designer's notes; Frigate profile & variant rules & additional scenarios; PanzerArmee Afrika strategy brainstorming; Footnoes (minor variants & such); Seelowe strategy; Korea Analysis & Review; ERRATA for War in the East 1st; Rand Games mention. '74 Moves Magazine (SPI) #18 106785 SPI MOVES Magazine $6.00 Excell n OoP Z ARTICLES ON: Sniper profile; El Alamein analysis; American Revolution analysis; Combined Arms additional units & scenarios; Footnotes (minor variants & such); Wooden Ships 1st review; index to Moves Mag #1-18 by article. '75 Moves Magazine (SPI) #19 106786 SPI MOVES Magazine $5.00 Excell n OoP Z Sml stains & 1/4" divit torn from rear cover. Othews EX ■ ARTICLES ON: La Grande Armee Strategy; Critical Survey of SPI's Game Production by each designer; What is a Wargamer?; Footnotes (minor variants & such); Women in Wargaming; an Evocation of the Early Days at Avalong Hill; 1962 scenario for World War III; Ups & Downs of publishing Conflict Magazine (K Zucker); the 1974 Gaming Renaissance. '75 Moves Magazine (SPI) #22 67671 SPI MOVES Magazine $6.00 Excell n OoP Z

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 20 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime 1x3 Inventory label on cover. ■ ARTICLES ON: Bull Run profile; tactics for the novice gamer; addendum to a StarForce scenario in Moves #21; Footnotes (minor variants etc); comparison of 1943 eastern front games; a review of SPI the company. '75 Moves Magazine (SPI) #23 106790 SPI MOVES Magazine $6.00 Mint n OoP Z ARTICLES ON: Profile of the Blue & Gray quad games Shiloh, Antietam, Cemetary Hill & Chickamauga; the design & development cycle for Battle for Germany; tactics of the advance; Footnotes (minor variants & such); from Grunt to Search & Destroy; ERRATA for Sniper; impressions of Origins I, Baltimore 1975. '75 Moves Magazine (SPI) #24 106792 SPI MOVES Magazine $8.00 Mint n OoP Z Last copy. ■ ARTICLES ON: Profile of the Modern Battles Quad games Mukden, Wurzburg, Golan, Chinese Farm; comparative evaluations of Dreadnought & Jutland, Panzer Leader & Panzer '44; Footnotes (minor variants & such); ERRATA for Fast Carriers & Island War: Leyte & Saipan; Extend Campaign Game for Dreadnought; Formation tactics; Avalon Hill's return to life in 1975. '76 Moves Magazine (SPI) #25 106793 SPI MOVES Magazine $7.00 Mint n OoP Z ARTICLES ON: Self-reflections on SPI's 1975; World War I analysis; Sorcerer scenarios & variant; Footnotes (minor variants etc, including an expanded Oil War scenario); Game Design Seminar pt3: Research; variants for Blue & Gray quad; review of Rand's Vicksburg & Battleline's Shenandoah. '76 Moves Magazine (SPI) #27 130968 SPI MOVES Magazine $8.00 Mint n OoP Z ARTICLES ON: Mech War tactical doctrine & weapon use; New Scenarios for Year of the Rat, Search & Destroy (3), NATO, Patrol (2), Sniper, Mech War '77 (4), Tank, Foxbat & Phantom; SPI Seminar on Game Rules; game notes for Blue & Gray Hooker & Lee; Footnotes (minor variants & such); Conservative tactics & game analysis; GDW 1815 review; German defense in Battle for Germany. '76 Moves Magazine (SPI) #28 91456 SPI MOVES Magazine $6.00 Excell n OoP Z ARTICLES ON: Strategies for Offense & Defense; Analysis of Narvik; Patrol, tactics in the raw; Arnhem after-action report & designer notes; Game Quality - what matters most?; Russian Civil War profile; Footnotes (minor variants & such); Using feedback to PBM Nap at Waterloo. '76 Moves Magazine (SPI) #29 75443 SPI MOVES Magazine $3.00 V.Good n OoP Z 1x3 Inventory label on cover. ■ Special 40pg issue. ARTICLES ON: Panzergruppe Guderian analysis; Terrible Swift Sword analysis; an SPI Game Library; Wagram analysis; glossary of German military terms; index to S&T Magazine #19-58, and Moves #1-28; Military Unit Symbols; Wargaming terminology; SPI Clan at Origins II; designing your own Mech War '77 and Panzer '44 scenarios; ERRATA for Terrible Swift Sword and Blue & Gray Quad I & II. '76 Moves Magazine (SPI) #29 113924 SPI MOVES Magazine $3.00 Excell n OoP Z Special 40pg issue. ARTICLES ON: Panzergruppe Guderian analysis; Terrible Swift Sword analysis; an SPI Game Library; Wagram analysis; glossary of German military terms; index to S&T Magazine #19-58, and Moves #1-28; Military Unit Symbols; Wargaming terminology; SPI Clan at Origins II; designing your own Mech War '77 and Panzer '44 scenarios; ERRATA for Terrible Swift Sword and Blue & Gray Quad I & II. '76 Moves Magazine (SPI) #32 106801 SPI MOVES Magazine $7.00 Mint n OoP Z ARTICLES ON: Conflict Simulations, Art or Science?; Comparison of Starship Troopers & Starsoldier; Starsoldier analysis, with new scenario where 2 species are meeting each other for the first time; After the Holocaust game profile; Grand Chanchellorsville (Fredericksburg plus Hooker & Lee together); analysis of the first day in Terrible Swift Sword; October War analysis; Rand's Von Manstein profile; Footnotes (minor variants & such) including War in Europe air rules & Sinai revised OoB. '77 Moves Magazine (SPI) #35 88714 SPI MOVES Magazine $5.00 Excell n OoP Z ARTICLES ON: the Large Game Syndrome; Organized approach to miniatures unit ID; Space opera movies; the need for real surprise in wargaming; Vera Cruz analayis; ERRATA and variant rules for Conquerors, Romans & Macedonians; Origins '77; ERRATA for War Between the States; War between the States analysis; Raid! analysis; Weather in Wargames. '77 Moves Magazine (SPI) #36 111475 SPI MOVES Magazine $5.00 V.Good n OoP Z 3" corner of first half of mag moisture stained. ■ ARTICLES ON: Cobra analysis; Russian Campaign analysis; Fulda Gap profile & updated TOE variant; Call for new Science Fiction gaming approaches; 1918, analysis; Double-blind naval search; Vera Cruz Quiz of trivia from that game; Two Gaming Archetypes: Wargamer & Historian;. '78 Moves Magazine (SPI) #38 84449 SPI MOVES Magazine $5.00 Excell n OoP Z ARTICLES ON: Charlie Robert awards; Battleline in the Air: Air Force & Dauntless analysis; Objective Atlanta profile; Machiavelli 1st analysis; Mighty Fortress analysis & ERRATA; Red Sun Rising analysis; La B d'Auerstadt pan. '78 Moves Magazine (SPI) #39 137286 SPI MOVES Magazine $5.00 Excell n OoP Z Mailing label on rear cover. ■ ARTICLES ON: Strategy for Terrible Swift Sword by day; An Agressive German strategy for War in Europe; BattleFleet Mars profile; Canadian Civil War profile & ERRATA; rewiew of SPI American Civil War games. '78 Moves Magazine (SPI) #40 137287 SPI MOVES Magazine $5.00 Excell n OoP Z Mailing label on rear cover. ■ ARTICLES ON: Air War analysis; tactical nuclear weapons in tactical games; Perfect Intelligence in War of the Ring; TRIPE system to reveal info only if both players in same hex; Appeal for the design of esoteric games; Objective Moscow profile; Simulating nighttime; tactical nukes in Fulda Gap; Drive to Stalingrad analysis; Wacht am Rhein profile; compendium of errata thru July 1978 giving issue of Moves appeared in. '78 Moves Magazine (SPI) #43 106812 SPI MOVES Magazine $7.00 Mint n OoP Z ARTICLES ON: Descent on Crete analysis; playing with (a lack) of intelligence; Fortress Europa critique; Stonewall analysis; From country to urban in games; Moves in English; critique of 3W Africa. '79 Moves Magazine (SPI) #43 137289 SPI MOVES Magazine $6.00 Excell n OoP Z Mailing label on rear cover. ■ ARTICLES ON: Descent on Crete analysis; playing with (a lack) of intelligence; Fortress Europa critique; Stonewall analysis; From country to urban in games; Moves in English; critique of 3W Africa. '79 Moves Magazine (SPI) #44 137290 SPI MOVES Magazine $6.00 Excell n OoP Z Mailing label on rear cover. ■ ARTICLES ON: PBM War of the Ring; Agincourt critique; Atlantic Wall critique; German strategy in Cobra; SpiBus, SPI & computer games; SPI reserarch information & testing; a new & better secret search system; Anyone else out there like me? '79 Moves Magazine (SPI) #45 137291 SPI MOVES Magazine $5.00 Excell n OoP Z Yellowing to several inner pages. Mailing label on rear cover. ■ ARTICLES ON: the Evolution of the Origins Convention; Wargame Design from the Player's Perspective; War in the World Variant for War in Europe/War in the Pacific, pt. 1 (RECOMMENDED); Analysis of Casino; the Baltic scenario in Next War; newly published World War I games. '79 Moves Magazine (SPI) #48 106817 SPI MOVES Magazine $8.00 Mint n OoP Z ARTICLES ON: Squad Leader profile, pt1; interview ith John Prados; balancing the campaign game of Napoleon's Last Battles; Best game you've never played: AH Caesare [totally agree MD]; Art of Siege profile; solitaire for Firefight; Counter Contest results; Dark December & Panzer reviews. '80 Moves Magazine (SPI) #49 66876 SPI MOVES Magazine $5.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: Yaquinto's Ironclads profile; Terrosism represented in Creature that Ate Sheboygan; Squad Leader profile pt2; Campaign for North Africa profile; interview with Charles Vessey; Real & Unreal aspects of gaming; Drive on Stalingrad analysis; Pre-modern logistics in wargame design. '80 Moves Magazine (SPI) #50 106819 SPI MOVES Magazine $8.00 Mint n OoP Z ARTICLES ON: Tito designer's notes; Berlin '85 After-Action Report & CRT analysis; Drive on Washington analysis; 29 East Front Game review; English wargaming magazines; GDW's Pearl Harbor review & critique. '80 Moves Magazine (SPI) #51 106820 SPI MOVES Magazine $5.00 Mint n OoP Z ARTICLES ON: Wilson's Creek designer's notes & historical scenario plus ERRATA; revisons to Little Round Top scenario for Terrible Swift Sword; Kursk 1980 critique; Crescendo of Doom profile; DeathMaze variant rules; scenarios & scenario format for Air War; Freedom in the Galaxy profile; interview with Marc Miller; 2-player rules for Wreck of the BSM Pandora #2. '80 Moves Magazine (SPI) #51 88730 SPI MOVES Magazine $7.00 Excell n OoP Z ARTICLES ON: Wilson's Creek designer's notes & historical scenario plus ERRATA; revisons to Little Round Top scenario for Terrible Swift Sword; Kursk 1980 critique; Crescendo of Doom profile; DeathMaze variant rules; scenarios & scenario format for Air War; Freedom in the Galaxy profile; interview with Marc Miller; 2-player rules for Wreck of the BSM Pandora #2. '80 Moves Magazine (SPI) #52 106821 SPI MOVES Magazine $8.00 Mint n OoP Z ARTICLES ON: Designer explanation of Tito w/ key 1pg summary, & strategy, plus separate errata; Survey of Napoleonic games pt.1; analysis of Barbarian Kingdom; Terrain as an element of limited intell; Origins '81; OSG's Robin Hoot, Arcola & 20th Maine & Air Cobra. '80 Moves Magazine (SPI) #52 137294 SPI MOVES Magazine $7.00 Excell n OoP Z Mailing label on rear cover. ■ ARTICLES ON: Designer explanation of Tito w/ key 1pg summary, & strategy, plus separate errata; Survey of Napoleonic games pt.1; analysis of Barbarian Kingdom; Terrain as an element of limited intell; Origins '81; OSG's Robin Hoot, Arcola & 20th Maine & Air Cobra. '80 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 21 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime Moves Magazine (SPI) #54 125088 SPI MOVES Magazine $6.00 V.Good n OoP Z Slight wrinkling to entire mag thru use. ■ ARTICLES ON: Survey of Am Civil War games in print; Operational Analysis of Fifth Corps w/ strategy; Variant Rules for Next War; detail reviews from an English viewpoint of Empire of the Middle Ages 1st & Simon de Montfort; Profile & analysis of Kaiser's Battle #83; rules for using Citadel of Blood as an interface between tac & strategic level Swords & Sorcery; Relationship of Military Tactics to Simulation Play, pt. 1 the Offense; Computing Tactical result, an Approach to Modern Weapons Combat Resolution; statistical analysis of Black Prince feedback. '81 Moves Magazine (SPI) #54 137296 SPI MOVES Magazine $5.00 Excell n OoP Z Center page loose from staples. Mailing label on rear cover. ■ ARTICLES ON: Survey of Am Civil War games in print; Operational Analysis of Fifth Corps w/ strategy; Variant Rules for Next War; detail reviews from an English viewpoint of Empire of the Middle Ages 1st & Simon de Montfort; Profile & analysis of Kaiser's Battle #83; rules for using Citadel of Blood as an interface between tac & strategic level Swords & Sorcery; Relationship of Military Tactics to Simulation Play, pt. 1 the Offense; Computing Tactical result, an Approach to Modern Weapons Combat Resolution; statistical analysis of Black Prince feedback. '81 Moves Magazine (SPI) #55 137297 SPI MOVES Magazine $7.00 Excell n OoP Z Mailing label on rear cover. ■ ARTICLES ON: Survey of Arab-Israeli War games; tactics of Defense theory, pt2 of a series; Central Front (Fifth Corps & Hof Gap) analysis; Air War analysis; reviews of TRS-80 computer software; Longest Day critique. '81 Moves Magazine (SPI) #56 106825 SPI MOVES Magazine $9.00 Mint n OoP Z ARTICLES ON: Operational analysis of Battle for Stalingrad w/ strategy; Relationship of Military Tactics to the Play of Simulation Games, pt 3; Professional Game Design; Review & Critique of the Great Battles of the Am Civil War series; Reviws of games for the TRS-80 microcomputer (!); Solitaire game rules for Rescue From the Hive; SPI 1980 Year in Review. '80 Moves Magazine (SPI) #56 137298 SPI MOVES Magazine $8.00 Excell n OoP Z Mailing label on rear cover. ■ ARTICLES ON: Operational analysis of Battle for Stalingrad w/ strategy; Relationship of Military Tactics to the Play of Simulation Games, pt 3; Professional Game Design; Review & Critique of the Great Battles of the Am Civil War series; Reviws of games for the TRS-80 microcomputer (!); Solitaire game rules for Rescue From the Hive; SPI 1980 Year in Review. '80 Moves Magazine (SPI) #57 106826 SPI MOVES Magazine $9.00 Mint n OoP Z ARTICLES ON: New rules, ships & 1 scenario for Task Force; Using Simulation Games in Guard & Reserve Military Training; Expaned rules for Napoleon at Waterloo / Eylau game series; Analysis & Strategy for Cedar Mountain #86 w/ Addenada/Errata; Analysis of Commando; Index to SPI Games' Addenda (Errata), with date; Discussion of GDW Fall of France & AH Guns of August; Rules additions to Great Btls Am Civil War Series; Playtester's notes for GBACW Corinth. '81 Moves Magazine (SPI) #57 137299 SPI MOVES Magazine $8.00 Excell n OoP Z Mag cover mildy scuffed. Mailing label on rear cover. ■ ARTICLES ON: New rules, ships & 1 scenario for Task Force; Using Simulation Games in Guard & Reserve Military Training; Expaned rules for Napoleon at Waterloo / Eylau game series; Analysis & Strategy for Cedar Mountain #86 w/ Addenada/Errata; Analysis of Commando; Index to SPI Games' Addenda (Errata), with date; Discussion of GDW Fall of France & AH Guns of August; Rules additions to Great Btls Am Civil War Series; Playtester's notes for GBACW Corinth. '81 Moves Magazine (SPI) #58 137300 SPI MOVES Magazine $5.00 Excell n OoP Z Mailing label on rear cover. ■ ARTICLES ON: strategy in Desert Fox; Herkules variant for Desert Fox; 2-player Empires of the Middle Ages variant; Spies review; Kurks '80 review & strategy, w/ addenda & new counters; Guns of August review; CityFight review. '81 Moves Magazine (SPI) #59 98742 SPI MOVES Magazine $6.00 Excell n OoP Z Date stamp at top of one article inside mag; otherws EX. ■ ARTICLES ON: Remember the Maine history/game proposal; strategy in Pea Ridge; reviews of Longest Day, Streets of Stalingrad, House Divided, Hitler's War 1st, PWG Kanev, Fall of South Vietnam, Divine Wind, Commando; Central Front series rules changes BAOR, plus optional rules for the series; the genesis of Fire & Movement mag. '81 Moves Magazine (SPI) #60 106822 SPI MOVES Magazine $6.00 Excell n OoP Z Mag cover lightly scuffed. v.sml 1/4" divit torn from edge of mag cover. Otherws Mint. ■ Final SPI issue. ARTICLES ON: Unique aspects to the Sicilian campaign 1943, plus rules addendum; Op Grenade #84 analysis; Alamao walk-thru; Central Front series retrofits & revised OoB for Hof Gap & Fifth Corp; 3-game grand campaign for Central Front (BAOR, Fifth Corp, Hof Gap); optional rules for Desert Fox; reviews of Battles & Leaders, Husky, Commando Actions, Oregon Trail, Spies. '82 Moves Magazine (SPI) #60 137302 SPI MOVES Magazine $7.00 Excell n OoP Z Mailing label on rear cover. ■ Final SPI issue. ARTICLES ON: Unique aspects to the Sicilian campaign 1943, plus rules addendum; Op Grenade #84 analysis; Alamao walk-thru; Central Front series retrofits & revised OoB for Hof Gap & Fifth Corp; 3-game grand campaign for Central Front (BAOR, Fifth Corp, Hof Gap); optional rules for Desert Fox; reviews of Battles & Leaders, Husky, Commando Actions, Oregon Trail, Spies. '82 Operations Magazine Special Issue #2 136650 Multi-Man OPERATIONS MAG $29.00 New n Z Mag + Game. Special issue containing 2 games: a Panzerblitz Carentan game w/ 80 counters & a map; Bravery in the Sand, a btln/rgt level game of Operation Crusader, Nov-Dec 1941, as the Axis & Allies battle for Tobruk in N.Africa. 134 counters & map. Also includes a Fortress Holland 1940 variant for Monty's Gamble w/ 130 counters; and 8 ASL counters for Starter Kit 2. ARTICLES ON: Baltic Gap (1944) design; Scenario 4.4 (Op Mars) in GD'42; Evolution of Panzerblitz; Panzerblitz II errata; new ASL scenarios 33 & 34, replay of 33; 9th Panzer in the Netherlands 1940 & 1944; Most Dangerous Time review & replay; Campaign Scenario 5 for Devil's Cauldron. '09 Panzerfaust Magazine # 50 104331 Panzerfaust/Campaign MAG $13.00 Excell n OoP Z Early mimeographed gaming 'zine. ARTICLES ON: Myths of 1940; Wargamers' dilemmma; analysis of Origins of WWII; Battle of Metaurus River scenario; ; analysis of Napoleon at Waterloo; Good Game Design Concepts by V.Von Borries; Revision; In Defense of Tactics II. Nov'71 Panzerfaust Magazine # 51 104230 Panzerfaust/Campaign MAG $9.99 Excell n OoP Z Jan-Feb'72. Early offset-style gaming 'zine. ARTICLES ON: Western Panzerblitz units & scenarios; Minority survival in Diplomacy; Japanes resisters after WWII; First turn plan for Bulge '65' Opening moves in Origins of WWII; Luftwaffe German strategy; Caesar [Alesia] 1st review & strategy; Disapproving review of Franch 1940; Quick reviews of Alexander 1st & Dunkirk; Analysis of the American Revolution in the South; the B-26 Marauder; Adding an impusle system to Panzerblitz; Adding a Kicking Chart to Football Strategy. Panzerfaust Magazine # 56 104381 Panzerfaust/Campaign MAG $6.00 Excell n OoP Z Booklet style gaming 'zine. ARTICLES ON: Anzio, born 1969, died 1972; Fall Gelb plan & strategy for the Germans in GUIDON Dunkirk; the Oblique Line in military history; Defending Belgium in AH France 1940; 2 rules to make AH 1914 fun; Napoleonic Kalinatactic simple mini rules; Wargamer's Guide to the American Civil War pt.5: Confederate Depts, Armies, 1861-2; German historic placement in GUIDON Dunkirk; Battle for France mini-game using AH D-Day; a Chess variant; strategy in 6 scenarios of AH Panzerblitz; Fool's Mate in Diplomacy; Game Design: reducing luck; brief review of CONFLICT the Brotherhood; Fisher-Spassky World Chess Championship 1972. '72 Panzerfaust Magazine # 57 104382 Panzerfaust/Campaign MAG $4.00 Excell n OoP Z Small booklet format. ARTICLES ON: the Atlanta Campaign of 1864; Designing GUIDON Atlanta; Ratio of Forces to Space; Wargamer's Guid to the American Civil War pt.6: Union Depts, Armies & Corps, 1862-1864; a rules re-write for AH Gettysburg '61 (hex) & Chancellorsville; Game Design: Leadership; brief reviews of PARKER 1863, MB Battle Cry, AH Gettysburg'58 & '61 (hex), Chancellorsville. '73 Panzerfaust Magazine # 58 104383 Panzerfaust/Campaign MAG $5.00 Excell n OoP Z Small booklet format. ARTICLES ON: Wargamers Guide to the Russian Front, pt.2: Soviet Army 1941; Critique of AH Battle of the Bulge, and of SPI Bastogne's genesis; Design Analysis of CONFLICT Verdun w/ designer's note; rules variant for AH Waterloo to make for combined arms; the Whirlwind of Knives Grudge Diplomacy game among masters; designers notes for GUIDON Invasion of Sicily, with ERRATA; brief reviews of ZOCCHI Alien Space, AH Richthofen's War, HISTO 1944, SDC Dunkerque 1940. Panzerfaust Magazine # 59 104384 Panzerfaust/Campaign MAG $4.00 Excell n OoP Z Small booklet format. ARTICLES ON: AH Anzio's heirs: SPI Anzio Beachhead, GUIDON Invasion of Sicily, 3RDMILL Salerno; the Future of Wargaming from 5 Publishers; the Austrian Army 1792-1815; Comparative Analysis of AH Richthofen's War, TSR Fight in the Skies & SPI Flying Colors; Battle of Finger Ridge 1808; German Strategy in GUIDON Dunkirk; the Fog of War; Strategy in CONFLICT Overlord; Critique of GUIDON Operation Greif w/ variant rules; Afterthoughts on GUIDION Alexander; Airpower in AH France 1940; Diplomacy variations; Game Design, the fog of war; brief reviews of GAMMA2 Quebec 1759 1st & War of 1812 1st, GDW Drang Nach Osten. '73 Panzerfaust Magazine # 60 106758 Panzerfaust/Campaign MAG $5.00 Mint n OoP Z Vertical scuff discoloration on mag cover. ■ Small booklet format. ARTICLES ON: What is a Combat Factor?; Nuts & Bolts about Game Design; Modeling Cavelry in Am Civil War Games, with rules for AH Chancellorsville; SGC Rules Clarifications for AH Waterloo; the realities of miniature manufacturing business; Games for 3 players?; brief reviews of CONFLICT Kasserine Pass, SDC Norad; Analysis of AH Battle of the Bulge; the Tonkin War 1950-4; Roman Legions Ennumerated; Luftwaffe Jets & Rockets & Other Fancy Stuff; Game Design, the Cohesion Factor; Diplomacy, the Youngstown Variant; brief reviews of GDW Untenschieden kit, RESEARCH Patton. '73 Panzerfaust Magazine # 60 104385 Panzerfaust/Campaign MAG $5.00 Excell n OoP Z Small booklet format. ARTICLES ON: What is a Combat Factor?; Nuts & Bolts about Game Design; Modeling Cavelry in Am Civil War Games, with rules for AH Chancellorsville; SGC Rules Clarifications for AH Waterloo; the realities of miniature manufacturing business; Games for 3 players?; brief reviews of CONFLICT Kasserine Pass, SDC Norad; Analysis of AH Battle of the Bulge; the Tonkin War 1950-4; Roman Legions Ennumerated; Luftwaffe Jets & Rockets & Other Fancy Stuff; Game Design, the Cohesion Factor; Diplomacy, the Youngstown Variant; brief reviews of GDW Untenschieden kit, RESEARCH Patton. '73 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 22 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime Panzerfaust Magazine # 61 106759 Panzerfaust/Campaign MAG $7.00 Mint n OoP Z Small booklet format. ARTICLES ON: the War at Sea in World War I, comparison of British & German navies; Aux Armes! Miniature Rules for 9mm Napoleonics; Tactics in Panzerblitz; review of BENGE Conquest; SPI USN rules variants; strategy in SPI Winter War; Russian strategy in AH Origins of WWII; Panzerblitz potpourri; What I don't like about SPI; revision to ZOCCHI Star Trek; Game Design, rules design; brief reviews: GDW Triplanetary. '73 Panzerfaust Magazine # 63 106761 Panzerfaust/Campaign MAG $9.00 Mint n OoP Z Small booklet format. ARTICLES ON: review of Seven Days Battle; How Napoleon Might have Won at Waterloo & beyond; Simultaneous Panzerblitz; review of RAND Lee v Meade; French strategy in SPI Napoleon at Waterloo; Allied strategy in SPI Austerlitz; comparison of SPI Strategy & Tactics & SDC Conflict magazines; disposition of the German army in the second half of 1944; Game Design, computerized Boardgaming; Miniatures battle report of a gunfight in the Old West; brief reviews of AH 1776. Panzerfaust Magazine # 64 106762 Panzerfaust/Campaign MAG $9.00 Mint n OoP Z Small booklet format. ARTICLES ON: Wargamer's Guide to the American Civil War pt.8: Union Depts, Armies & Corps, 1864-5; Battle of Middleton, June 1863; the Battle of Slovicike Bridge, and a miniatures scenario set after Kursk; Fantasy Variant to Chainmail; Japanese defensive strategy in SPI USN; Strategy in 3rdMILL Operation Market-Garden; review of GDW Drang Nach Osten & Untenschieden; strategy in SPI WWII ETO; review of AH 1776; Game Design, a revisionist speaks; review of RESEARCH Major Campaigns of Gen Douglas MacArthur, GAMMA Napoleon 1st, BL Wood Ships & Iron Men 1st. '74 Panzerfaust Magazine # 67 84249 Panzerfaust/Campaign MAG $4.00 Excell n OoP Z Small booklet format. ARTICLES ON: variant rules for AH Third Reich (extensive); Verdun, history & the CONFLICT game, plus variant rules; Napoleonic miniatures replay of Waterloo campaign; Strategy in SPI Wolfpack; brief reviews of JEDKO Russian Campaign, African Campaign, HISTSIM Manassas, GDW Torgau, GDW Narvik, SPERRY Romme, Campaign in North Africa. '74 Panzerfaust Magazine # 69 106766 Panzerfaust/Campaign MAG $10.00 Mint n OoP Z Small booklet format. ARTICLES ON: completely revised OoB for CONFLICT Overlord, with variant rules; Interview with ; strategy in GAMMA2 Quebec 1759; review of SPI Tank!; Doubleblind Tank! rules; review of SPI Search & Destroy; ZOCCHI Alien Space variant; review of Thermopylae, GDW Eagles; Barents Sea scenario for SPI CA; rules addendum for Battle of the Five Armies; Destroying & Building Bridges in AH Anzio; brief reviews of: TSR Boot Hill, GDW SSN & Crimea, IMPERIAL Friedland 1807, FBI Chickamauga & Starlord, Starship Combat. '75 Special Ops Wargaming Journal # 1 125022 Multi-Man OPERATIONS MAG $17.00 New n Z Mag + Game. Includes RAPHIA, a Std Combat Series game of this key ancients battle w/ 130 counters & small map; SAVAGE STREETS, a small area-move game of the battle for central Stalingrad w/ 96 counters & sml map; plus 4 ASL/ASLSK scenarios plus ARTICLES ON: Pursuing an automatic victory in Shifting Sands; using Fire in the Sky in the classroom; taking Singling in an ASL scenario; Gamers' SCS Gazala; adding ace Tiger tanker Michael Wittmann to OCS games; MMP at Origins '11; seaborne assault in Baltic Gap. Premier issue of a rethinking of Operations Mag. Special Ops Wargaming Journal # 8 134058 Multi-Man OPERATIONS MAG $25.00 New n Z MMP's magazine supporting its extensive line of games, including ASL products. Includes complete game Avenge Pearl Harbor (previously published as Storm Over the Japanese Homeland, Avenge Pearl Harbor) which depicts a US invasion & attempted conquest of the Japanese home islands between Nov 1945-June 1946. Uses the game system first used in What Price Glory. 205 counters, 1 map, 32 event cards, div level, 1mo/turn. Tetsuya Nakamura'18 / ARTICLES ON: Learning to Play Operation Mercury; the Thinking Behind the Gamers' Game Series; Variable German Response Rules for It Never Snows; Designer's Notes for Autumn for Barbarossa; Card Combination Synergy in Avenge Pearl Harbor; Day 1 in the Barrikady in Red Barricades; ASL scenarios S62-63, O15-16; Clearing the Runway in Fallschirmjaeger; Tips for Plalying the BCS Battalion Combat Series Games Well, with Guide to Armor Values. Special Ops Wargaming Journal # 9 138128 Multi-Man OPERATIONS MAG $25.00 New n Z MMP's magazine supporting its extensive line of games, including ASL products. Includes complete game Greater East Asia Co-Prospertity Sphere. Also includes 2 ASL + 2 ASLSK scenarios. 50 counters. Yasushi Nakaguroa '19 / ARTICLES ON: review of Front Toward the Enemy, scenario chronology for Great Campaigns of the American Civil War (GCACW) game series; preview of ASL Starter Kit #4; and Conscripts in Red Factories. Strategy & Tactics (DecGm) #219 96827 Decision Games S&T Games $5.00 Excell n OoP Z Magazine only, Rules not included. ARTICLES ON: the Spanish Civil War 1936-39; Stalingrad & the End of German Invincibility; Kaiser's Africa Airship; Sydney Reily, Ace of Spies; War Chariot in China; First Sih War, 1845-6. Strategy & Tactics (DecGm) #223 141238 Decision Games S&T Games $2.00 V.Good n OoP Z Some moisture rippling on upper margin of mag; pages otherws clean. ■ Magazine only, Rules not included. ARTICLES ON: 1918, Germany's Last Chance; the French Campaign in Egypt After Napoleon, 1799-1801; Australia & the War on Terror 2001-2; Swedish-Tripoltanian War 1798-1803; Shogun's March to Peking, 1592-58. Strategy & Tactics (DecGm) #231 96838 Decision Games S&T Games $4.00 Excell n OoP Z Magazine only; no game components. ■ Magazine only, Rules not included. ARTICLES ON: French & Indian War, 1754-60; Battles of the French & Indian War; Broken Hill Picnic Train 'Massacre' in Australia, 1915; South Africa's Airborne Assault, May 1978; Voyage of USS Oregon; End of Russian Dominance in Poland; Warsaw's Jewish Ghetto Fights Back, 1943; France's Global Reach; Hostage Rescue at Kolwezi, 1978. Strategy & Tactics (DecGm) #232 96839 Decision Games S&T Games $4.00 Excell n OoP Z Magazine-only; no rules or other game components. ■ Magazine only, Rules not included. ARTICLES ON: Counterstroke at Soltsy on the Road to Leningrad, July 1941; Catherin the Great & Russia's expansion; the Maccaabean (Jewish) Revolt in 167BC; the British Blue Peacock Nuclear Landmine; Naval Mine Warefare during the Cold War; Peace in Cambodia; Entebbe Hostage Rescue; Miyamoto Mushasi, 1584-1645. Strategy & Tactics (DecGm) #237 89580 Decision Games S&T Games $4.00 Excell n OoP Z Magazine-only; no rules or other game components. ■ Magazine only, Rules not included. ARTICLES ON: the Desert War in WWI, Allenby & Armageddon; Hoover, Dragoneers & the Boxer Rebellion; Union Indian Regiment in the Civil War; Lawrence of Arabia & the Arab Revolt. Strategy & Tactics (DecGm) #239 96845 Decision Games S&T Games $3.00 Excell n OoP Z Magazine only, Rules not included. ARTICLES ON: It's Our War Now, Vietnam 1965; Armies in Vietnam 1965; Kidnapping of Gen. Kreipe on Crete, 1944; 1856 Declaration of Paris; Portugal in WWI; Impact of Rifle- on Tactics; Asante War of 1873; USAAF in Europe, 1942-5. Strategy & Tactics (DecGm) #244 131424 Decision Games S&T Games $5.00 Mint n OoP Z Magazine only, Rules not included. ARTICLES ON: 1941 Moscow Campaign; Roman Army at Zama, 202BC; Next Naval War; Rocroi 1643 battle file. Strategy & Tactics (DecGm) #262 131433 Decision Games S&T Games $5.00 Mint n OoP Z Mag only. ARTICLES ON: Frederick the Great's war of Austrian Succession, 1940-8; the rescue of Mussolini (plus Skorzeny & other Wermacht special ops; Italian TF Nibbio in Afghanistan, 2002 on; Russians at Lake Narotch 1916; the Algerian insurgency & end of French Empire; battle of Kosovo, 1389. Strategy & Tactics (DecGm) #270 141241 Decision Games S&T Games $5.00 Excell n OoP Z Mag only. ARTICLES ON: the American Revolution in N.America; battle of Stirling Bridge during the Braveheart Rebellion, 1297; Battle of Mukden, 1905; Task Force Viking, coordinating US special forces & local irregulars against an numerically superior enemy in northern Iraq; battle of St. Louis, 1780; China's aviation developments; the Hansa merchant wars of the 14th century; 3 offbeat battles of the Middle Ages: Dorylaeum, Legnano & Benevento; Op Snake Pit, the btl of Musa Qala, Afghanistan, 2007. Strategy & Tactics (DecGm) #271 141242 Decision Games S&T Games $5.00 Mint n OoP Z Mag only. ARTICLES ON: Second Kharkov campaign, failed planning; Second Kharkov designers notes; Battle of Itororo, the Paraguayan Thermopylae; battle of Arsuf, 1191AD; US Navy's cold war 'mobile bases' strategy for a possible nuclear war; military history of Easter Island; US 10th Fleet & cyber warfare; cluster 'bombs' in the War of 1812; Arab armies OoB in 2011; 2 odd warship wrecks. Strategy & Tactics (DecGm) #275 131445 Decision Games S&T Games $6.00 Mint n OoP Z Mag only. ARTICLES ON: Austria v Prussia, 1866; the first Jihad, Yarmuk to Tours, 636-732AD; Jozef Pilsudski, Political Portrait; the Hukbalahap Rebellion in the Philippines, 1946-54; Crossbows in 18th Century Appalachian Warfare; End of British Empire in the Middle East. Strategy & Tactics (DecGm) #276 141247 Decision Games S&T Games $5.00 Mint n OoP Z Mag only. ARTICLES ON: Operation Anaconda, battle in Afghanistan 2002 & designer's notes; analysis of the US M4 Sherman Tank; massacre at Teutoburg 9AD; settlement dark & bloody, a history of the Cherokee Wars 1654-1865; Model 1895 Mannlicher Rifle; lifting the blockade at the end of the American Civil War; origin of the modern combat helmet; trooper Billy Sing, Gallipoli sniper. Strategy & Tactics (DecGm) #277 141249 Decision Games S&T Games $6.00 Mint n OoP Z Mag only. ARTICLES ON: the Battles for Lake George, 1755-8; Mongol military disasters; WWI German Anti-Tank tactics; the 1968 USS Pueblo incident; Colin Powell & the doctrine of decisive force; hangings in the US civil war; rationale for the 1882 British occupation of Egypt. Strategy & Tactics (DecGm) #280 131450 Decision Games S&T Games $5.00 Mint n OoP Z Mag only. ARTICLES ON: Soldiers, the American offensive in France, 1918; US military's attack helicopter doctrinal controversy; the Jewish Revolt, 66-73AD; America's Gibralter: West Point in the American Revolution, 1775-83; media review; Nung Tri Cao & rebellion agaisnt the Chinesse in the 11th Century; US 8" Howizter; Encirclement & Threat Perception in Asia; Sherman at Shiloh; Huaihai Campaign that concluded the Chinese Revolution, 1948-9.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 23 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime Strategy & Tactics (DecGm) #281 141252 Decision Games S&T Games $5.00 Mint n OoP Z Mag-only cover. ■ Mag only. ARTICLES ON: A Reinterpretation of US Military Operations in Vietnam; In Country Design Notes; Could the South Have Won at Gettysburg?; ; Actium, End of the Roman Republic; Kuduz 2001, evacuation from Afghanistan to Pakistan; 1918 Canadian Motor Machine Gun Brigade; German Sturgewehr 44 Assault Rifle. Strategy & Tactics (DecGm) #282 141255 Decision Games S&T Games $5.00 Mint n OoP Z Mag only. ARTICLES ON: War of the Pacific, 1879-80; Churchill & the Zeppelins in WWI; Charlemagne's campagins, 771-814AD; Indo-Pakistani Wars; Pre-WWI German-American rivalry; Kampgruppen strategy in N.Africa; Hydrofoils in the USNavy; Pump-action grenade launcher; ABDA Command, unified command in the Pacific, 1941. '13 Strategy & Tactics (DecGm) #284 140453 Decision Games S&T Games $5.00 Excell n OoP Z Sml smudges on mag cover. ■ Mag only. ARTICLES ON: Jackson's 1862 Shenandoah Campaign; Lost Opportunities in German Naval Superiority in 1914; Libya's Qadafi's Military Misadventures; China's Grea Walls, 1000BC-1644AD; Warriors of the Reconquista; Conquest of Cochin China; Awa Maru, Greatest Submarine Error of WWII; Military Space Pioneers. Strategy & Tactics (DecGm) #286 141260 Decision Games S&T Games $5.00 Mint n OoP Z Mag only. ARTICLES ON: the Peloponnesian War; Napoleon's Naval Strategy; Doughboys on the Marne, 1918; Pakistan's War Against the Taliban; the Siege of Saucy Castle, 1204; the battle of Fraustadt, 1706; Charge of the Royal Savoia [Italian Cavalry in the USSR]; the war on Mindanao, Indonesia 1972-75. Strategy & Tactics (DecGm) #287 141261 Decision Games S&T Games $9.00 Mint n OoP Z Mag only. ARTICLES ON: Goeben, August 1914 in the Mediterranean; Sierra Leone's civil war, 1991-2002; battle of Sluys, Longbows v Cannon; John Sobieski & the Relief of Vienna 1683 against a Turkish siege; Alfred of Wessex and the first successful repulsion of the Vikings, 892AD; Indian Warfare in Colonial Brazil; German units in Norway; IEDs in Iraq. Strategy & Tactics (DecGm) #290 141265 Decision Games S&T Games $5.00 Mint n OoP Z Mag only. ARTICLES ON: Angola, Cold War Struggle in Africa; Battle of Manzkert, 1071, between Byzantine & Alp Arslan & the Seljuks; Sarikamish, Ottoman Debacle in the Caucasus, 1915; Hessians in the American Revolution; German Victory over Rome at Teutorburgerwald & Roman reposte; Nathan Forrest's Finest Hour at Brice's Crossroad & the potential after; Italians in the Battle of Britain; Development of New US Minesweeper Vessels in the 1980s. Strategy & Tactics (DecGm) #291 141266 Decision Games S&T Games $6.00 Mint n OoP Z Mag only. ARTICLES ON: Indian Territory in the Am Civil War; Rudolf Witzig, the Eagle of Eben Emael; China's Six Dynasty Period; Modernizing China's Navy; Llewelyn, Last Welsh Prince of Wales; French Foreign Legion Forts; CIA Operations in Guatemala. Strategy & Tactics (DecGm) #292 131463 Decision Games S&T Games $5.00 Mint n OoP Z Mag only. ARTICLES ON: Battles in the Arctic, 1941-5; Mercenary Warfare in the Congo, 1960s; the Battle of Waterloo, 1815; the First Punic War, Rome's Rise to Imperium; Clergymen Warriers of the Middle Ages; Maori Wars against the British in New Zealand; the Influenza Epidemic of 1918; the US Army' Howtars, a mortar in a howitzer cradle. Strategy & Tactics (DecGm) #295 131465 Decision Games S&T Games $6.00 Mint n OoP Z Mag only. ARTICLES ON: At the Gates of Vienna, 1683; Battle of Germantown, 1777; Greyhound v Tiger at St Vith, 1944; the Catalan Grand Company, 14th Century eastern Europe; Ambush on Blachorse Convoy, Vietnam 1966; Flavius josephus; Declaration of Paris and the American Civil War; House at St Baussant; India v pirates. Strategy & Tactics (DecGm) #296 141274 Decision Games S&T Games $5.00 Mint n OoP Z Mag only. ARTICLES ON: Armies of the Korean War; the Kieve Operation, 1920; Roman Army in the Era of Julius Caesar; Haitian Revolution, 1791-1803; Other Slave Revolts in the Carribbean, 1733-60; Heros & Poets in the Ancient World; Bicycles at War; Namibia, Apartheid Aborted. Strategy & Tactics (DecGm) #297 141275 Decision Games S&T Games $5.00 Mint n OoP Z Mag only. ARTICLES ON: 1863, Turning Point of the American Civil War; Area Denial (Anti-Access) Warfare; the An Lushan Rebellion, 755-763, in China; Battle of Grozny, 1994-5; Capturing Prize Ships in the 16-18th Century; German Gunboats in Chinese Riverways During WWI; Byzantine Campaigns of Basil II in Syria, 976AD; US Unmanned Surveillance Drones. Strategy & Tactics (DecGm) #301 141278 Decision Games S&T Games $5.00 V.Good n OoP Z 2" scratch on cover. ■ ARTICLES ON: World War I on the Eastern Front, 1914-18; Gustavus Adolphus in the 30 Years War; Varangian Guard of the Byzantine Empire; Naval Small Vessel Roles in Contempoary era; Battle of Boyne, 1690; Sparta's Surrender at Sphacteriam 425BC; Soviet Pre-WWII Breakthru Tanks. Strategy & Tactics (DecGm) #302 141279 Decision Games S&T Games $6.00 Mint n OoP Z ARTICLES ON: the Great Northern War; Battle of Tours, 732AD; Poland Resorted, Battle of the Niemen, 1920; Nez Perce War of 1877; Polish Bombers of the 1930s; Military Science in the Age of Charles XII & Peter the Great; European Bows on the SW Frontier; Soviet Navy's 100mm AA Gun. '16 Strategy & Tactics (DecGm) #304 141281 Decision Games S&T Games $5.00 Mint n OoP Z Mag only. ARTICLES ON: Southern War for American Independence; Bulgarian Liberation, 1877-78; Chemical Warfare in the 20th Century; Discovering PT-109; Raid on Shaik Sa'id, Yemen, 1914; Shadow Warriors, SOE & OSS; Corps of Canadian Voyageurs. Strategy & Tactics (DecGm) #305 141282 Decision Games S&T Games $5.00 Excell n OoP Z ARTICLES ON: The War in China, 1937-45; Belisarius & the Reconquest of Africa; Pyrrhic Victory, the Lava Beds War, 1872-73 [near Tule Lake CA]; Vicksburg, Grant's Masterpiece; Opportunities to Win World War I; First Medal of Honor; John Riley, US Traitor & Mexican Hero; U-Boats in the Far East. '17 Strategy & Tactics (DecGm) #306 140428 Decision Games S&T Games $6.00 Excell n OoP Z ARTICLES ON: Agricola, the Roman Conquest of northern Britain, 78-85AD; Asymmetric Warfare & Modern Insurgencies; Battle of Kircholm 1605; Shiloh Campaign, 1862; US Army in WWI; Bren Universal Carrier; Lafayette Escadrille at Verdun; USS Herbert Thomas (destroyer). Strategy & Tactics (DecGm) #307 141283 Decision Games S&T Games $6.00 Mint n OoP Z ARTICLES ON: AFVs in the Vietnamese Wars; the Third Punic War, 149BC; Siege of Santa Fe 1680; First Anglo-Afghan War 1839; Leyte Gulf. '17 Strategy & Tactics (DecGm) #312 141284 Decision Games S&T Games $6.00 Mint n OoP Z Mag-only version of mag. ■ Mag-only version of mag. ARTICLES ON: Battle of Alesia, 52BC; Hawaiian Unification, the Campaigns of Kamehameha the Great; The Big Push, Slaughter on the Somme, 1916; Roger Feutou, Crimean War Photographer; the Little Blue Book of Uriah Levy; Canadian Triumph, the Storming of Vimy Ridge, 1917. Strategy & Tactics (SPI) # 22 107718 SPI S&T Magazine Games $24.00 Mint n OoP Z Original printing. V.clean. ■ Mag only; no rules. ARTICLES ON: Profile of the Messerschmidt ME-109; the Renaissance of Infantry, 1150-1550; Game Design, from Tactical Game 3 into Panzerblitz; review of AH Kriegspeil & Stalingrad, SPI Barbarossa; Rules disputes in Diplomacy. Strategy & Tactics (SPI) # 24 131219 SPI S&T Magazine Games $24.00 Mint n OoP Z Cherry. ■ Original printing. Mag only; no rules. ARTICLES ON: Artillery ont he Western Front in WWI; Flying Tigers, 1941-5; Diplomacy strategy; Writing Wargame Rules. Strategy & Tactics (SPI) # 26 131221 SPI S&T Magazine Games $25.00 Mint n OoP Z Cherry. ■ Mag only; no rules. ARTICLES ON: Cohesion & Disintegration of American Froces in Vietnam; Waffen SS Forces; the Sea War, pt 4 of the North African Campaign Analysis. Strategy & Tactics (SPI) # 27 107723 SPI S&T Magazine Games $16.00 Excell n OoP Z Bomber Offensive Data Folder not included. Otherws v.clean. ■ Mag only; no rules. ARTILCES ON: Allied Bomber Offensive Against Germany; Alexander the Great; Fall of France 1940; Sid Sackson's Quickie Review of dozens of games; Panzerblitz Tactical Notes. Strategy & Tactics (SPI) # 29 131223 SPI S&T Magazine Games $29.00 Mint n OoP Z Cherry. ■ Mag only; no rules. ARTICLES ON: The blitzkrieg, an analysis including German armor & AT production; the War in the Pacific, 1941-43; review of Origins of WWII, War at Sea; Diplomacy strategy. Strategy & Tactics (SPI) # 29 107725 SPI S&T Magazine Games $24.00 Mint n OoP Z Original printing. ■ Mag only; no rules. ARTICLES ON: The blitzkrieg, an analysis including German armor & AT production; the War in the Pacific, 1941-43; review of Origins of WWII, War at Sea; Diplomacy strategy. Strategy & Tactics (SPI) # 29 91716 SPI S&T Magazine Games $20.00 Excell n OoP Z Original printing. ■ Mag only; no rules. ARTICLES ON: The blitzkrieg, an analysis including German armor & AT production; the War in the Pacific, 1941-43; review of Origins of WWII, War at Sea; Diplomacy strategy. Strategy & Tactics (SPI) # 31 131225 SPI S&T Magazine Games $22.00 Mint n OoP Z Cherry. ■ Mag only; no rules. ARTICLES ON: War in the Air 1915-18; Franco-Prussian War 1870-1; Military NATO Symbology; Diplomacy strategy. Strategy & Tactics (SPI) # 32 111858 SPI S&T Magazine Games $23.00 Excell n OoP Z Original printing. Clean. ■ Mag only; no rules. ARTICLES ON: Napoleon at War; Pershing's First Fight, the Battle of St. Mihiel, Sept. 1918. Strategy & Tactics (SPI) # 33 131227 SPI S&T Magazine Games $25.00 Mint n OoP Z Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 24 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime Cherry. ■ Mag only, no rules. ARTICLES ON: History of Wargaming; the Winter War, Nov 1939-March 1940; Diplomacy Strategy. Strategy & Tactics (SPI) # 33 107614 SPI S&T Magazine Games $23.00 Excell n OoP Z Mag only, no rules. ARTICLES ON: History of Wargaming; the Winter War, Nov 1939-March 1940; Diplomacy Strategy. Strategy & Tactics (SPI) # 34 131228 SPI S&T Magazine Games $20.00 Mint n OoP Z Cherry. ■ Mag only; no rules. ARTICLES ON: Armageddon, Genesis of Warfare 3000-500BC; American Revolution 1775-83; Diplomacy strategy. Strategy & Tactics (SPI) # 34 92243 SPI S&T Magazine Games $20.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Armageddon, Genesis of Warfare 3000-500BC; American Revolution 1775-83; Diplomacy strategy. Strategy & Tactics (SPI) # 35 92244 SPI S&T Magazine Games $15.00 Excell n OoP Z Original printing. ■ Mag only; no rules. ARTICLES ON: Year of the Rat, Vietnam 1972; 1812 Campaign, Napoleon in Russia. Strategy & Tactics (SPI) # 36 107732 SPI S&T Magazine Games $18.00 Excell n OoP Z Some scuffs esp on 2 raised area on mag cover; otherws v.clean. ■ Mag only; no rules. ARTICLES ON: Destruction of Army Group Center, Soviet Summer Offensive 1944; Warsaw Pact & NATO Forces in the 1970s; SPI Annual Report. Strategy & Tactics (SPI) # 37 111859 SPI S&T Magazine Games $4.00 V.Good n OoP Z Upper corner of mag cover & first/last 5pgs litely water discolored over a 4" triangular area, otherws EX. ■ Mag only; no rules. ARTICLES ON: Ardennes Offensive, Battle of the Bulge Dec. 1944; Caporetto, Austro-German Offensive in Italy, Oct-Nov 1917. Strategy & Tactics (SPI) # 38 107616 SPI S&T Magazine Games $7.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Tactical Naval Warfare in the Pacific 1941-3; Gettysburg Campaign, June-July 1863. Strategy & Tactics (SPI) # 41 91636 SPI S&T Magazine Games $5.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Development of Mechanized Warfare, 1935-40; the War in the East, 1941-5. Strategy & Tactics (SPI) # 42 107737 SPI S&T Magazine Games $4.00 Excell n OoP Z Some scuffs on cover. ■ Mag only; no rules. 100 counters, 1wk/turn, 50km/hex. J.Dunnigan'74 / ARTICLES ON: Potential for Sino-Soviet Conflict; Napoleon At Waterloo, June 1815; SPI Annual Report. Strategy & Tactics (SPI) # 43 107441 SPI S&T Magazine Games $5.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: the American Civil War 1861-5; Soldier Kings 1550-1770. Strategy & Tactics (SPI) # 44 85060 SPI S&T Magazine Games $4.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Tank, a Weapons System Survey; Sea War in the Age of Sail, 1650-1830. Strategy & Tactics (SPI) # 45 113907 SPI S&T Magazine Games $10.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Operation Olympic, Invasion of Japan; Footnote Observations on the Transiberian RR, Simove system, Tank, Napoleon at Waterloo, the Long March, Kampfpanzer; Science Fiction Futures; Seelowe Player Notes. Strategy & Tactics (SPI) # 46 113908 SPI S&T Magazine Games $5.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Combined Arms Combat Operations in the 20th Century; Modern Infantry Tactics, 1914-74; Players Notes for StarForce Alpha Centauri (w/strategy hints). Strategy & Tactics (SPI) # 47 113909 SPI S&T Magazine Games $8.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: German Submarine Warfare in the Atlantic, 1939-43; World War III, the Potential for conflict in the 1970s; Main Article Index for S&Ts 19-47. Strategy & Tactics (SPI) # 48 113910 SPI S&T Magazine Games $6.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Sixth Fleet, US-Soviet Naval Operations in the the Mediterranean in the 1970s; Global War, the War Against Germany & Japan, 1939-45; SPI Annual Report. Strategy & Tactics (SPI) # 49 107744 SPI S&T Magazine Games $6.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Frederick the Great, Campaigns of the Soldier King 1740-63; Blue & Gray Battles of Shiloh, Antietam, Gettysburg & chickamauga. Strategy & Tactics (SPI) # 49 113911 SPI S&T Magazine Games $5.00 V.Good n OoP Z Most of a 2" dog-ear corner on mag cover torn off. Otherws EX. ■ Mag only; no rules. ARTICLES ON: Frederick the Great, Campaigns of the Soldier King 1740-63; Blue & Gray Battles of Shiloh, Antietam, Gettysburg & chickamauga. Strategy & Tactics (SPI) # 52 92251 SPI S&T Magazine Games $5.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Oil War, American Intervention in the Persian Gulf; Island War, US Amphibious Offensive against Imperial Japan 1942-45. Strategy & Tactics (SPI) # 53 107748 SPI S&T Magazine Games $5.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Punic Wars, Rome v Carthage 264-146BC; FYEO; History of Wargaming Update; Tank After-Action Report. Strategy & Tactics (SPI) # 53 107749 SPI S&T Magazine Games $7.00 Mint n OoP Z Mag only; no rules. ARTICLES ON: Punic Wars, Rome v Carthage 264-146BC; FYEO; History of Wargaming Update; Tank After-Action Report. Strategy & Tactics (SPI) # 56 113918 SPI S&T Magazine Games $5.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Warsaw Pact Rebellion in the 1970s; Firefight, US & SOviet Small Unit Tactics; Design Notes for Angola, Portugal in Africa (never published). Strategy & Tactics (SPI) # 58 140940 SPI S&T Magazine Games $6.00 V.Good n OoP Z Couple of smudges on mag cover. ■ Mag only; no rules. ARTICLES ON: Pizarro & the conquest of Peru, 1524-33; Nuclear submarine & anti-submarine warfare; ERRATA for Panzergruppe Guderian #57; the Rhodesian army; military spending worldwide. Strategy & Tactics (SPI) # 63 45183 SPI S&T Magazine Games $5.00 Excell n OoP Z 1x3 Inventory label on cover. ■ Mag only; no rules. ARTICLES ON: US Invasion of Mexico, 1847; Historical Impact of Disease. Strategy & Tactics (SPI) # 70 91643 SPI S&T Magazine Games $5.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: the Crusades, Western Invasion of the Holy Land, 1097-1191; NATO Division Commander, C&C in the Modern Battlefield Environment; Horses in War; Index to Errata Published thru Aug'78 (typically in Moves Mag). Strategy & Tactics (SPI) # 84 96848 SPI S&T Magazine Games $3.00 V.Good n OoP Z Cover worn. ■ Mag only; no rules. ARTICLES ON: Operation Grenade, Battle for the Rhineland, Feb-Mar 1945; Railroads & Military Operations; Nelson's Last Victory, Trafalgar, Oct. 1805. Strategy & Tactics (SPI) # 85 96849 SPI S&T Magazine Games $5.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Fighting Sail, Sea Combat in the Age of Canvas & Shot, 1775-1815; Singapore, Campaign for Malaya Dec 1941-Feb 1942; Brief reviews of: Assault on Tobruk, Campaigns of Napoleon, Dark Star. Strategy & Tactics (SPI) # 86 72703 SPI S&T Magazine Games $3.00 V.Good n OoP Z 1x3 Inventory label on cover. ■ Mag only; no rules. ARTICLES ON: Cedar Mtn, Prelude to Bull Run; the Alamo & the Texas War for Independance, 1835-6l; Operational Update at SPI. Strategy & Tactics (SPI) # 87 141236 SPI S&T Magazine Games $5.00 V.Good n OoP Z No rules. ■ Mag only; no rules. ARTICLES ON: Rommel's Campaign for North Africa, Apr'1941-Dec'1942; the Swiss & the Age of Renaissance; Battles of Cross Keys & Port Republic, ACW. Strategy & Tactics (SPI) # 87 145003 SPI S&T Magazine Games $6.00 Excell n OoP Z No rules. ■ Mag only; no rules. ARTICLES ON: Rommel's Campaign for North Africa, Apr'1941-Dec'1942; the Swiss & the Age of Renaissance; Battles of Cross Keys & Port Republic, ACW. Strategy & Tactics (SPI) # 88 46260 SPI S&T Magazine Games $5.00 Excell n OoP Z 1x3 Inventory label on cover. ■ Mag only; no rules. ARTICLES ON: BAOR, the Thin Red Line in the 1980s; Armies & Leaders in WWI; German Mobilization in WWII; Hundred Years War 1137-1453; Breif game reviews: Third Reich 3rd, 1941, Barbarian Prince, Apocalypse, Valley of Four Winds, Moonstar, Escape From New York, Dragonmaster. Strategy & Tactics (SPI) # 89 96853 SPI S&T Magazine Games $4.00 V.Good n OoP Z Center pages loose from staples. ■ Mag only; no rules. ARTICLES ON: Sicily, the Race for Messina; Lee v McClellan, the Maryland Campaign, Sept. 1862; Brief reviews of: Hitler's War 1st, Command at Sea 1st, Trenchfoot. Strategy & Tactics (SPI) Book I 101260 SPI S&T Magazine Games $29.00 Excell n OoP Z

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 25 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES Wargame Magazines [email protected] FAX (702) 926-5205 anytime First of a set of 4 compilation booklets reprinting the full & complete contents of the 17 early, pre-SPI issues of S&T. This issue reprints issues #1-6. Index of this booklets content included on back cover together with an essay from original publisher, Chris Wagner, describing each issue. A must for collectors. '70 Strategy & Tactics (SPI) Book II 106832 SPI S&T Magazine Games $45.00 Mint n OoP Z Second of a set of 4 compilation booklets reprinting the full & complete contents of the 17 early, pre-SPI issues of S&T. This issue reprints issues #7-12. Index of this booklets content included on back cover describing each issue. Includes a preface by Christopher Wagner, original publisher of S&T, detailing the story behind these issues. A must for collectors. '70 Strategy & Tactics (TSR) # 99 96862 TSR S&T Games $2.00 V.Good n OoP Z Btm 1/4 of mag cover torn off entirely & restored/largely repaired with tape. Narrow gap remains at btm near spine. No rules. ■ Mag only; no rules. ARTICLES ON: POW Guard to Prisoner Ratios in WW2; Unluck US XI Corp in the Am Civil War; Resistance in Afghanistan; Napoleon's Fight for Empire, Btl of Luetzen 1813; the Armies of 1813; GenCon Minis award winners; Berg reviews: ADG Empires in Arms 1st, Napoleonic Wars trilogy, GDW Third World War series (Btl for Germany, Southern Front), WEG Killer Angels, QTRDCK Grant Moves South; ERRATA for Trail of the Fox #97. Strategy & Tactics (TSR) Sp#4 116479 TSR S&T Games $4.00 Mint n OoP Z Special Issue # 4. ARTICLES ON: Volunteers in Military Service by Nation in 1983; German Mobilization in WWII, Unclassified Units; Texas Revolution at Sea; Wars of the Triple Alliance; Development of the Armored Division in WWII; Electronic Warfare in the 20th Century; US Military Aid to the French in Veitnam, 1950-4; the French Reistance 1940-44; Drive on Stalingrad variant removing the historical restrictions imposed by Hitler; Berg's Review of Games: Napoleon's Italian Campaign, 8th Army Operation Crusader, Operation Badr, Druid. Strategy & Tactics (WWW) #113 113925 WWW Strategy & Tactics $4.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Royal Navy 1660-1774; Havana 1762; British Intervention in the Am Civil War; Spanish Ulcer book & the ; US Inf Divs in WW2; Napoleon's Campaign on the Danube, 1809; the Iran-Iraq War Since 1986; Chad, 1985-87. Strategy & Tactics (WWW) #114 96874 WWW Strategy & Tactics $3.00 Excell n OoP Z Several finger prints on mag cover. No rules ■ Mag only; no rules. ARTICLES ON: Pancho Villa's Movie Deal; Ratios Among the Arms in 1914; Defoliants Against Japan 1944-5; Daumesnil, Napoleon's Guardian Angel; Active Military Forces 1987; Clash on the Danube, Apr 1809, pt 2: Eckmuhl; AirLand Battle Doctrine; ERRATA for Korea #111 & Abensburg #113. Strategy & Tactics (WWW) #120 96878 WWW Strategy & Tactics $3.00 Excell n OoP Z Rules not included. ■ Mag only; no rules. ARTICLES ON: the degrees of the Iron Cross award; US Army Prescribed Supply allotments 1988; US Navy in WWII Plan v Reality; the Surrender of Geronimo; Patton the Psychologist; Balance of Power 1914; French Tactics in the Napoleonic Era; German U-Boats in the Black Sea in WW2; Panama Defense Force; Revolution in Latin America & Nicaragua. Strategy & Tactics (WWW) #126 96882 WWW Strategy & Tactics $4.00 Excell n OoP Z Mag only; no rules. ARTICLES ON: Nicaragua & the American Civil War; Argentine Perspective on the Falklands War; modern awaits a mission; the Israeli Invasion of Lebanon, 1982; Low Intensity Conflict in the Modern World; US Special Forces KIAs on Grenada 1983; Role of Cuba's Forces in Angola; ERRATA for Fortress Stalingrad #124 & Campaigns in the Valley #123. Strategy & Tactics (WWW) #139 98465 WWW Strategy & Tactics $6.00 Excell n OoP Z Mag including rules (only). Supplementary (paper) countersheet on p57-8 neatly separated from mag but uncut & included. Some staining of a few mag pages. Otherws EX. ■ Mag only; no rules. Last WWW S&T issue. Published with a page of unmounted, color additional counter images (November Mobilization). ARTICLES ON: the 1990 Crisis in the Persian Gulf; Reactions of Noncombatant Civilians in a Crisis Area; Where is the Iraqi Army?; What is Saudi Arabia?; What is Iraq?; Strategy in Arabian Nightmare. The ? Newsletter v1 #2 118336 Miscellaneous MAG Publshr $2.00 Excell n OoP Z Early wargaming zine published by the D-Day Society & focused on analysis, replays & perfect plans for AH D-Day game. Victory Magazine #1 [Gulf Strike] 99000 Avalon Hill VICTORY Mag $3.00 Excell n OoP Z ARTICLES ON: in-dept strategy in Gulf Strike, plus some optional rules. '84 Victory Magazine #2 [Hell's Hiway] 99003 Avalon Hill VICTORY Mag $5.00 Excell n OoP Z ARTICLES ON: Allied strategy in Hell's Highway; Iranian Revoltuion scenario for Gulf Strike (taking, oh, 45 hours). '84 Victory Magazine #3 [Nato] 99096 Avalon Hill VICTORY Mag $6.00 Excell n OoP Z ARTICLES ON: strategy & a new scenario for NATO, Next War in Europe; 1809 Designer's Notes. '84 Victory Magazine #4 [Vietnam I] 125096 Avalon Hill VICTORY Mag $6.00 Excell n OoP Z ARTICLES ON: Winning the campaign game in Vietnam with an emphasis on winning the pacification battle; a leadership system of The Civil War; War of Nerves scenario for NATO, where the USSR sets the pace that leads to the outbreak of war. '84 Victory Magazine #5 [Vietnam II] 99098 Avalon Hill VICTORY Mag $5.00 Excell n OoP Z ARTICLES ON: Winning in Vietnam, pt 2: hunting the VC; "diary" of an infantryman adapted from Ambush. '84 Victory Magazine #6 [Cold War] 99100 Avalon Hill VICTORY Mag $4.00 Excell n OoP Z ARTICLES ON: Vietnam errata (1pg); Cold War design analysis & strategy, plus optional rules; Adding British to Ambush; the Marine's CAP strategy in Vietnam as an optional set of rules. '84 Victory Magazine #8 [Index] 94016 Avalon Hill VICTORY Mag $3.00 Excell n OoP Z Final issue of Victory as a distinct mag. ARTICLES ON: Index to articles in issues #1 - 8; Soviet strategy in NATO; NLF strategy in Vietnam; German & American airborne strategy in Hell's Highway; errata for Cold War, 6th Fleet & NATO. '85 Volunteers Newsletter # 1 117673 Miscellaneous MAG Publshr $2.00 Mint n OoP Z #1. Short newsletter aiming to file a perceived void in articles covering wargames of the American Civil War. Often detailed & often well written, articles cover strategy & analysis, set up and to a lesser extent history. '87 Wargamer (Decision Games) v2 # 3 84702 DecGms WARGAMER v2 Mag $3.00 Excell n OoP Z ARTICLES ON: M-B Shogun review; Aesthetics, function & history in wargame graphics by RB MacGowan et al w/ check list [a must read]; 2 reviews of AH Britannia; review of GDW Scorched Earth w/ Siege of Sevastopol sceanrio & house rules; reviews of Bard's Tale PC & Russia, the Great War in East 1941-5 PC; novice v vetern gaming tips; 2-map campaign game for TSR Eckmuhl & Abensberg; tactics in WWW Napoleon & Archduke Charles; reviews of VG Omaha Beachead, CoA Last Victory; WWW Battle Cry! errata. '87 Wargamer (Decision Games) v2 # 6 67722 DecGms WARGAMER v2 Mag $3.00 Excell n OoP Z 1x3 Inventory label on cover. ■ ARTICLES ON: Pas De Calais analysis, designer's reply, 1943 v 1944 & Calais v Normandy; TSR Sniper Hetzer strategy & Sniper Special Forces review & scenario; WWW North German Plain analysis; WWW Horse Soldiers Tupelo analysis & replay & key errata; Halls of Montezuma PC & To the Rhine PC & Blitzkrieg at the Ardennes PC; reviews of TSR Moscow 1941, VG 7th Fleet, Cannae 216BC, GDW Team Yankee; WWW announces west coast "SPI". '88 Wargamer (Decision Games) v2 #10 86782 DecGms WARGAMER v2 Mag $3.00 Excell n OoP Z ARTICLES ON: Assault on Hoth review & strategy; PANTHERS' Fire Brigade review; PacRim's 48th Panzer Corp history; ASL Partisan's 1st review; Pegasus Bridge strategy; Abensberg strategy; ASL scenario WG3-6; PC software reviews. '89 Wargamer (Decision Games) v2 #10 98758 DecGms WARGAMER v2 Mag $4.00 Mint n OoP Z ARTICLES ON: Assault on Hoth review & strategy; PANTHERS' Fire Brigade review; PacRim's 48th Panzer Corp history; ASL Partisan's 1st review; Pegasus Bridge strategy; Abensberg strategy; ASL scenario WG3-6; PC software reviews. '89 Wargamer (Decision Games) v2 #14 84414 DecGms WARGAMER v2 Mag $3.00 Excell n OoP Z ARTICLES ON: WWW Desert Steel review; CofA Lee Invades the North review & errata; Far Seas analysis; WWW Duel in the Desert 3-turn replay, tactics, errata; WWW Beirut replay & Sandbag '82-84 3-player variant; reviews of TSR La Grande Armee, PSS Annals of Rome PC & Risk PC; Decisive Btls of Am Civil War PC pt 2. '89 Wargamer (Decision Games) v2 #16 86788 DecGms WARGAMER v2 Mag $3.00 Excell n OoP Z ARTICLES ON: SDI First Blood review; GDW Test of arms review; COA La B Albuera-Espagnol analysis; VG Civil War Southern strategy; WWW Africa Orientale playthru; WWW Rush for Glory playthru; EMS Rise & Fall review; TSR Sniper Bug Hunt review; Collecting wargames; SSI Stellar Crusade PC; Microprose Pirates! PC; SC Strateic Conquest PC. '89 Wargamer (Decision Games) v2 #17 98765 DecGms WARGAMER v2 Mag $3.00 Excell n OoP Z ARTICLES ON: Hitler's Last Gamble analysis; Survey of Bulge 1944 games; Napoleon's Last Btls quad analysis; Harvest of Death analysis; PC game reviews. '89 Wargamer (Decision Games) v2 #18 90741 DecGms WARGAMER v2 Mag $3.00 Excell n OoP Z ARTICLES ON: Steel Thunder PC review; TSR La Grande Armee review w/ suggested revisions; AH Raid on St. Nazaire analysis & strategy & errata; WWW Tsushima review & tactics; SSG Decisive Btls Am Civil War PC; GDW House Divided 2nd Designer Notes; WWW ASG Basebal review; WWW Modern Naval Battles review; WWW Knights of Justice scenario; SSI Btls of Napoleon PC. '89 topic: MAGAZINES General Gaming Hobby Magazines [email protected] FAX (702) 926-5205 anytime Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 26 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: MAGAZINES General Gaming Hobby Magazines [email protected] FAX (702) 926-5205 anytime Casus Belli Magazine # 53 117705 Casus Belli Magazine $4.00 Excell n OoP Z Price tag remnant on cover. ■ French-language magazine of simulation gaming of all genres. Includes fiction, game reviews, variants, etc. ALL text in French. Game News Magazine # 3 98708 Miscellaneous MAG Publshr $2.00 Excell n OoP Z May 1985. Gaming mag that sought to cover it all in the 80s. ARTICLES ON: Q&A for Rommel in the Desert 2nd; reviews of VG Panzer Command, GDW Southern Front, TFG History of the Second World War, QTRDCK Royal Navy, AH Hitler's War 2nd, Sixtomania, Rush Hour, Constellation, GW Doctor Who; Scenario for Battledroids; Making & Marketing Your Game; Variant Rules for MAYFR Empire Builder & British Rails. '85 Games Magazine #23 117647 Miscellaneous MAG Publshr $1.00 Excell n OoP Z Remainder hole drilled thru upper right corner of entire mag. Otherws mint. ■ Mag of general interest, simple games & puzzles. topic: MAGAZINES Wargame Hobby 'Zines & Newsletters of Historical Interest [email protected] FAX (702) 926-5205 anytime Kommandeur Newsletter v15 #4 118342 AH International $2.00 Excell n OoP Z v15 #4. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '80 Kommandeur Newsletter v15 #5 118343 AH International $2.00 Excell n OoP Z v15 #5. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '80 Kommandeur Newsletter v16 #1 118345 AH International $2.00 Excell n OoP Z v16 #1. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '81 Kommandeur Newsletter v17 #1 118346 AH International $2.00 Excell n OoP Z v17 #1. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '82 Kommandeur Newsletter v17 #2 118347 AH International $2.00 Excell n OoP Z v17 #2. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '82Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '82 Kommandeur Newsletter v22 #4 118348 AH International $2.00 Excell n OoP Z v22 #4. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '87 Kommandeur Newsletter v48 #1 118349 AH International $5.00 Excell n OoP Z Laser printed in B&W and 3-holed. ■ v48 #1. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '13 Kommandeur Newsletter v48 #5 118352 AH International $5.00 Excell n OoP Z Laser printed in B&W and 3-holed. ■ v48 #5. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '13 Kommandeur Newsletter v48 #6 118353 AH International $5.00 Excell n OoP Z Laser printed in B&W and 3-holed. ■ v48 #6. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '13 Variant, Gaming Aid Quatrly Nwsltr v1#4 118355 Miscellaneous MAG Publshr $1.00 Excell n OoP Z Small newsletter dedicated to game scenarios & variants in historical & role playing genres. '82 topic: MAGAZINES History Magazines [email protected] FAX (702) 926-5205 anytime Civil War Times Illustrated (Oct'76) 84514 Miscellaneous MAG Publshr $1.00 Excell n OoP Z 52pg historical magazine focused on the history of the American Civil War. History of the Second World War # 1 131027 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 1 114447 Cavendish HIST 2nd WW MAG $4.00 V.Good n OoP Z Supplement included but separated & stapled at spine. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 2 131028 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 3 131029 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 4 131030 Cavendish HIST 2nd WW MAG $5.00 Excell n OoP Z Mag cover scuffed, otherws clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 5 131031 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 6 131032 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 7 131033 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 8 131034 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 9 131035 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 10 131036 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 11 131037 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 12 131038 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 13 131039 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 14 131040 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 15 131041 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 16 131042 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 17 131043 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 27 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES History Magazines [email protected] FAX (702) 926-5205 anytime Very clean. History of the Second World War # 19 131045 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 19 114462 Cavendish HIST 2nd WW MAG $4.00 Excell n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 20 131046 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z Very clean. ■ 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 21 131047 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 22 131048 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 23 131049 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 24 131050 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 25 131051 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 26 131052 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 27 131053 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 28 131054 Cavendish HIST 2nd WW MAG $0.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 29 131055 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 30 131056 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 32 131058 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 33 131059 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 33 114473 Cavendish HIST 2nd WW MAG $4.00 Excell n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 34 131060 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 35 131061 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 36 131062 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 37 131063 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 38 131064 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 39 131065 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 40 131066 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 41 131067 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 42 131068 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 43 131069 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 44 131070 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 45 131071 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 46 131072 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 47 131073 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 48 131074 Cavendish HIST 2nd WW MAG $6.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 50 131076 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 51 131077 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 52 131078 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 53 131079 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 54 131080 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 28 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES History Magazines [email protected] FAX (702) 926-5205 anytime 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 55 131081 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 56 131082 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 57 131083 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 58 131084 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 59 131085 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 60 131086 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 61 131087 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 62 131088 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 63 131089 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 64 131090 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 66 131092 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 67 131093 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 69 131095 Cavendish HIST 2nd WW MAG $6.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 70 131096 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 71 131097 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z

History of the Second World War # 72 131098 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 74 131100 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 75 131101 Cavendish HIST 2nd WW MAG $3.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 76 131102 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 77 131103 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 79 131105 Cavendish HIST 2nd WW MAG $6.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 82 131108 Cavendish HIST 2nd WW MAG $7.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 83 131109 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 84 131110 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 85 131111 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 86 131112 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 87 131113 Cavendish HIST 2nd WW MAG $6.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 93 131119 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 94 131120 Cavendish HIST 2nd WW MAG $5.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War # 96 131122 Cavendish HIST 2nd WW MAG $4.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. This issue contains an 18pg master index to the first 95 issues. History of the Second World War #105 131131 Cavendish HIST 2nd WW MAG $6.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. History of the Second World War #114 131140 Cavendish HIST 2nd WW MAG $6.00 Mint n OoP Z 2nd edition of a once common & popular magazine of the history of World War II around the world. ARTICLES OF: Diplomacy in WWII; Great Strategic Decision; Arbiters of the Postwar Generation Modern War Magazine # 6 116745 Decision Gms Modern War M $5.00 New n OoP Z Last copy. ■ ARTICLES ON: Decison Iraq plus design notes; Mixro-terrain in Iraq; Airland Battle Doctrine for Fighting Conventional Wars; US Invasion of Panama; the Soccor War of 1969 between Honduras & El Salvador; A-19 Warthog USAF Ground Attach Aircraft; Focus on Uganda; BOMARC, Longest Ranged SAM Ever Built; EXACTO Sniper Rifles; Micro-Satellites & the Militarization of Space. '13 Strategy & Tactics Quarterly # 2, US WWI 137434 Decision Games S&T Quarte $13.00 New n OoP Z Quarterly magazine dedicated to a single historical topic of military history. This issue is focused on America's involvement in World War I. Includes analysis, maps, orders of battle, descriptions of weapons, and biographies of notable military figures such as John Pershing, Billy Mitchell, the young George Patton, and Homer Lea, plus a map poster.'18 Strategy & Tactics Quarterly # 5, FFF 142807 Decision Games S&T Quarte $14.00 New n OoP Z

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 29 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES History Magazines [email protected] FAX (702) 926-5205 anytime Quarterly magazine dedicated to a single historical topic of military history. This issue is focused on all aspects of the French Foreign Legion, a long-standing colonial force still in existence (& in use to enforce the will of France upon the world). '19 Strategy & Tactics Quarterly # 6, D-Day 139203 Decision Games S&T Quarte $10.00 New n Z Quarterly magazine dedicated to a single historical topic of military history. This issue is focused on all aspects of the D-Day invasion of Franch, 6 June 1944, and its follow-on campaign thru the breakout in August. '19 Strategy & Tactics Quarterly # 8 Tet Off 141459 Decision Games S&T Quarte $12.00 New n OoP Z Quarterly magazine dedicated to a single historical topic of military history. This issue is focused on all aspects of northern Vietnam's Tet Offensive that caught the US entirely by surprise all across southern Vietnam early in 1968. Does NOT include the map included with subscriber copies.'19 Strategy & Tactics Quarterly # 9 Am Rev 145843 Decision Games S&T Quarte $12.00 New n OoP Z Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on all aspects of the American Revolution of 1775-83. '20 Strategy & Tactics Quarterly #10 Kursk 144194 Decision Games S&T Quarte $12.00 New n Z Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on all aspects of the epic Summer 1943 battles around Kursk on the eastern Front during World War II on thru the fall of Berlin in May 1945. '20 Strategy & Tactics Quarterly #11 30YrWar 146551 Decision Games S&T Quarte $12.00 New n Z Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on all aspects of the Thirty Years War. '20 Strategy & Tactics Quarterly #13 Gtysbrg 145692 Decision Games S&T Quarte $12.00 New n Z Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on all aspects of the pivotal battle of the American Civil War, Gettysburg, July 1863. Their Greatest Day Article #5 141608 Decision Gms World at War $3.00 Excell n OoP Z Historical article on how the US forces at Omaha Beach on D-Day turned a near defeat into a victory. Full article including color illustrations, as printed in World at War #5 p25-40. ■ Historical article on how the US forces at Omaha Beach on D-Day turned a near defeat into a victory. Full article including color illustrations, as printed in World at War #5 p25-40. Wargamer Magazine (3W) #62 116748 WWW Wargamer Magazine $4.00 Excell n OoP Z No rules. ■ ARTICLES ON: Khe Sanh, study in confusion; Russian Front variant; RSS's Carrier Battles review, errata & optional rules; tactics in WEG Tank Leader East Front. World at War Magazine # 1 140342 Decision Gms World at War $6.00 Mint n OoP Z Mag only; no rules. Last copy. ■ Mag only; no rules. Articles cover: Barbarossa, the Russo-German War of WW2; Market-Garden; Lufwaffe's plans for Long Range Bombing of the US; the invasion of Biak, May 1944 in the Pacific. '08 World at War Magazine #17 141300 Decision Gms World at War $5.00 Excell n OoP Z No rules. ■ ARTICLES ON: Leningrad 1941, Manstein's Lost Victory; Operation Anvil-Dragoon, August 1944; US Navy's Yangtze River Patrol, 1937-41; Britain's Special Operations Executive; Karl May, Hitler's Favorite Author; Liberation of Vichy Madagascar; US v Japanese Pilot Selection in WW2; Chinese Collaborationist Forces in WW2. World at War Magazine #22 141301 Decision Gms World at War $7.00 Mint n OoP Z No rules. ■ ARTICLES ON: 1944 Battle for Minsk & the destruction of Army Group Center; Operational Analysis of the US Army in Tunisia 1943; Battle of Savo Island Reconsidered; Hitler's Military Conferences; Nazis in Hollywood movies; Utah & Omaha Beaches on D-Day; Soviet Mechanized Corps in 1941; US Gen. Geo Kenney; British WW2 research on creating a tsunami as a weapon. '12 World at War Magazine #24 141306 Decision Gms World at War $6.00 Mint n OoP Z No rules. ■ ARTICLES ON: Sedan, 10-15 May 1940 + designer's notes; Airpower in the Spanish Civil War; Japanese armor doctrine; Op Carnivore, destruction of Second Shock Army Spring 1942; Vichy Dakar, 1940; cocodiles defeat Japanese on Ramree Island, 1945; 6th Pzr's attack at Kursk; unlucky USS Wm Porter; review of TSWW Balkan Fury. '12 World at War Magazine #49 141200 Decision Gms World at War $5.00 V.Good n OoP Z Scuffs & an area of abrasion on mag cover, otherws EX. ■ ARTICLES ON: Turkey in WWII; Luftwaffe's Airlift Capacity 1939-45; Campaign in southern Philippines in WWII; the , 1941-2; Animals of Leningrad; the Travels & Travails of Fey von Hassel in the last year of WWII; Excercise Tiger, Prelude to D-Day; Small Vessels for Transport in the Pacific early in WWII; Italian Manned Torpedos. World at War Magazine #50 141201 Decision Gms World at War $4.00 V.Good n OoP Z Sml area of minor scratches on mag cover, otherws EX. ■ ARTICLES ON: Zhukov's War, from Stalingrad to Kursk on the Eastern Front; Japanese Zeros versus American Heavy Bombers; Slovak Uprising against Germany, 1944; the U-Boat War in 1943; Airpower Theories, Proven & Disproven; Japanese AA in the Pacific War; German Early War Enegineer & Amphibious vehicles; US 34th Nation Guard Div in WWII. World at War Magazine #51 141202 Decision Gms World at War $5.00 Excell n OoP Z ARTICLES ON: Salvaging Battleship Row at Pearl Harbor; the Malaya Campaign 1941-2; 1944; Hitler's War for Oil; Japanese Armed Forces Dec 1941; George Orwell; Grumman FM-2 Wildcat. World at War Magazine #53 141203 Decision Gms World at War $5.00 Excell n OoP Z Large mailing label on cover. ■ ARTICLES ON: Battle for Moscow, Dec 1941 - Apr 1942; Missed Opportunity, a Polish-Czech Alliance in 1938; 1st Marine Raider Battalion; Naval Battle of the Komandorskis, March 1943; Max Schmeling, Boxing Legend & Fallschirmjager; Battle for Attu in the Aleutians; Fw-190 Shrike. World at War Magazine #55 141204 Decision Gms World at War $5.00 Excell n OoP Z No rules. V.sml fingerprint mar on cover. ■ ARTICLES ON: British Commandos in NW Europe, 1940-45; Defense of Java, 1942; Story of the 30th U-Boat Flotilla; LVTs in NW Europe in WWII; Washington-London Naval Treaties; the Japanese Oscar Fighter, Nakajima Ki-43; Kiwis at War; Poland's 10th Motorized Calvalry Brigade in France 1940. World at War Magazine #57 141206 Decision Gms World at War $5.00 Excell n OoP Z No rules. Sml fingerprint mar on cover. ■ ARTICLES ON: Battle of Korsun-Cherkassy Pocket; Japan Surrenders, 1945; Serbian Collaborationist Forces, Auxiliaries or Clandestine Patriots?; Building the US Army in WWII; Curtis-Wright 21 Fighter; American Equipment & British Ingenuity in Northern Africa; Battle of Milne Bay, 1942. World at War Magazine #58 141207 Decision Gms World at War $5.00 Mint n OoP Z No rules. ■ ARTICLES ON: Stalin Moves West; Juno Beach, Black Sand, Red Beach, Battle of Iwo Jima; Nazi Suicide Squadron; Reggimento Volontari Tunisini; Success & Failure of Germany's Blitzkrieg; Heinkel He-277 Bomber. World at War Magazine #60 141209 Decision Gms World at War $5.00 Mint n OoP Z No rules. ■ ARTICLES ON: Midway Solo #54 variant that extends the game and adds a few added units; Eisenhower's War, Ike as Strategist; Aleutians Campaign in Alaska in WWII; Neutralizing the French Fleet in 1940; Debrecen, the Last Hungarian Victory; Shanghai Under Japanese Occupation 1937-45; USS Silversides (Sugmarine); Trophy Panzers, Soviet's Captured German Tanks; . World at War Magazine #61 141210 Decision Gms World at War $6.00 Mint n OoP Z No rules. ■ ARTICLES ON: Axis 1942 Offensive in Southern Russia; the Royal Navy in the Pacific in WWII; Italian Army of WWII; Special Agent Leon Turrou; Germany's Coal Industry; the British Short Sterling; Soviet Economic Aid to Germany, 1939-41; the Typhoon, Flawed Fighter. World at War Magazine #62 141211 Decision Gms World at War $4.00 V.Good n OoP Z No rules. A 1" divit torn from mag cover margin, otherws EX. ■ ARTICLE ON: Battles of Belchite & Teruel, Tipping Point of the Spanish Civil War; Allied Lend-Lease to the Soviet Union during WWII; Operation C3, Italian Plans to Invade Malta; Operation Causeway, US Formosa-Amoy Invasion Plans During WWII; Planned Swedish Invasion of Denmark by Den Danske Brigade in 1945; Could the US have Won the Battle of Wake Island, Dec 1941?; the USSR Polikarpov I-16 fighter. World at War Magazine #63 141212 Decision Gms World at War $5.00 Mint n OoP Z No rules. ■ ARTICLES ON: the Central Pacific Campaign 1943-4; Russian Liberation & Free Germany Movements of World War II; US 3rd Cav at Berg-Sur-Moselle, Nov 1944; U-852 & USS Wahoo, Massacres at Sea; Christmas Island Duty; Addolphus Andrews & the early US U-Boat response; Brownings .50 Calibre Maching Gun; Counterattack at Arras, May 1940. WWII History Magazine Apr 2015 141224 Sovereign Media $2.00 Excell n OoP Z Magazine of the history, personalities, weapons & results of World War II. WWII History Magazine Dec 2014 141222 Sovereign Media $2.00 Excell n OoP Z 4" scuff mark near spine on cover. ■ Magazine of the history, personalities, weapons & results of World War II. Major articles on: Melee for Manhay-Grandmenil during the Bulge; Nazi War Machine; A Memory of Pearl Harbor; Fall of Beijing; Greeting the Liberators; the Weater War. '14 WWII History Magazine Dec 2015 141221 Sovereign Media $2.00 Excell n OoP Z Narrow scuff along spine of cover page. Otherws EX. ■ Magazine of the history, personalities, weapons & results of World War II.~~ WWII History Magazine Feb 2015 141225 Sovereign Media $2.00 Excell n OoP Z Magazine of the history, personalities, weapons & results of World War II.~~ Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 30 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MAGAZINES History Magazines [email protected] FAX (702) 926-5205 anytime WWII History Magazine Feb 2016 141218 Sovereign Media $2.00 Excell n OoP Z Magazine of the history, personalities, weapons & results of World War II.~~ WWII History Magazine Jun 2015 141219 Sovereign Media $2.00 Excell n OoP Z Magazine of the history, personalities, weapons & results of World War II.~~ WWII History Magazine Oct 2014 141223 Sovereign Media $2.00 Excell n OoP Z Magazine of the history, personalities, weapons & results of World War II. Major articles on: First Day at Arracour 1944, Liberating , Polish II Corp in Italy, Normandy's Little Victims; Death on the Volkhov. '14 WWII History Magazine Oct 2015 141220 Sovereign Media $2.00 Excell n OoP Z Magazine of the history, personalities, weapons & results of World War II.~~ WWII History Magazine Oct 2016 140447 Sovereign Media $2.00 Excell n OoP Z 78pg well-illustrated magazine of the history of World War II. Akin to earlier History of World War II mag. '16 topic: MAGAZINES Miniatures Magazines [email protected] FAX (702) 926-5205 anytime Armees Miniatures Hors # 3 120057 VAE VICTUS Magazine $4.00 < New n OoP Z Sml, 1/8" marr on btm mag cover margin. Otherws new. ■ Glossy French-produced, French-language magazine of miniatures collecting including painting, assembling an army, etc. ALL text in French. '06 topic: MAGAZINES Role Playing Game Magazines [email protected] FAX (702) 926-5205 anytime Polyhedron Newszine # 99 117665 TSR Games $1.00 Mint n OoP Z Glossy mag covering fantasy role playing and proving new adventures, detailed descriptions of a coin system, new weapons systems, new villians, etc. '94 topic: MAGAZINES Sci-Fi & Fantasy Magazines [email protected] FAX (702) 926-5205 anytime Stardate Magazine # 2 140155 Associate International $3.00 Excell n OoP Z Magazine of science fiction games, reviews & fiction. Star Trek RPG is a favored topic. Stardate Magazine # 3/4 140156 Associate International $4.00 V.Good n OoP Z Mag cover spine torn for 4" at upper end & repaired. ■ Magazine of science fiction games, reviews & fiction. Star Trek RPG is a favored topic. Stardate Magazine # 8 140159 Associate International $3.00 Excell n OoP Z Magazine of science fiction games, reviews & fiction. Star Trek RPG is a favored topic. Stardate Magazine # 9 140160 Associate International $3.00 Excell n OoP Z Magazine of science fiction games, reviews & fiction. Star Trek RPG is a favored topic. topic: MAGAZINES Sci-Fi Magazines [email protected] FAX (702) 926-5205 anytime Challenge Magazine # 34 122888 Game Designers Workshop $3.00 Excell n OoP Z GDW's mag of adventure & sci-fi gaming. '88 Challenge Magazine # 35 122889 Game Designers Workshop $5.00 Excell n OoP Z GDW's mag of adventure & sci-fi gaming. '88 Challenge Magazine # 37 122891 Game Designers Workshop $5.00 Excell n OoP Z GDW's mag of adventure & sci-fi gaming. '89 era: NOVELTIES, Hobby-Related Novelties & Toys (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: NOVELTIES: Clothing & Costumes [email protected] FAX (702) 926-5205 anytime Publisher Logo Pin: McGartin Motorsports 50317 McGartlin Motorsport Dsgn $0.25 New n OoP A Lapel pin w/ the McGartlin Motorsport Design logo. era: MINIATURES Rules & Figures, All Eras (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: MINIS: Modern [email protected] FAX (702) 926-5205 anytime Black Ops, Tactical Espionage Wargaming 123561 Osprey Military Books $12.00 < New Bk OoP 2 Has 'Demo Copy' imprint on first page. Otherws new. ■ Skirmish level miniatures game of tactical espionage & special forces actions (think the Bond & Bourne movies). Fast playing with high player involvement thruout. Players form their team from all sorts of people with special skills, and can choose to affiliate with organizations that may providie advantage but also limits in unpredicted circumstance. '17 Phoenix Command: Mech Light Vehicles 101718 Leading Edge $12.00 New BK OoP 1 M Supplement for Mech Combat System providing data on lighter AFVs used by NATO & Warsaw Pact nations, plus special rules, in the modern era. '92 Rules for Wargames, Air Combat Minis 114174 Heritage Games $13.00 Excell Bk OoP 1 Set of rules for World War II air combat at 1:2000 scale using micro minis with 2sec/turn. System aims to combine a good level of detail together with modest amount of rules for a fast playing system. Leicester Micromodels'77 topic: MINIS: Fantasy [email protected] FAX (702) 926-5205 anytime Malifaux: Witchling Stalker Miniature 109215 Wyrd Miniatures Llc $2.00 New n OoP 1 Single plastic miniature of the Witchling Stalker. Originally distributed as a promotional item. '13 Warlock Miniature 125116 Miscellaneous Publishers $1.00 New n OoP 1 1.5" green plastic mini of a male magician or warlock casting a spell with one hand while reading from a large book in the other. era: ROLE PLAYING GAMES, All A-Historical Types + Accessories (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: RPGs: Dungeons & Dragons and Adv D&D Series [email protected] FAX (702) 926-5205 anytime Dungeons & Dragons 3rd Rules 140460 TSR Games $15.00 V.Good Bk OoP 1 M 3rd ed rules booklet sold as a stand-alone product. ■ 3rd edition series rules that were published as part of the basic set, and also sold separately. Provides complete rules for D&D. topic: RPGs: Fantasy Trip (Melee/Wizard) Series [email protected] FAX (702) 926-5205 anytime Fantasy Trip, Wizard 4th 138668 Steve Jackson Games $10.00 New SC OoP 1 M One of the two foundation games for the Fantasy Trip role playing game system. This one focuses on magical combat (while its companion, Melee, focuses on conventional combat). Please create their wizard, choose their spells & engage in combat. Success brings more ability, failure means death. 62 counters. Packaged in a small case. Steve Jackson'19 Fantasy Trip: DeathTest & DeathTest2 2nd 136477 Steve Jackson Games $12.00 New BC 1 M Set of two kits previously published separately, and requires the Melee & Wizard base game. This is an adventure module in which players are offered big rewards by Thorsz - IF you can make it thru his labyrinth full of traps, monsters & other just like you. Steve Jackson'19 Fantasy Trip: Melee PARTS 92203 Metagaming $3.00 Mint n OoP 1 M Map only. Fantasy Trip: Melee, 1st PARTS 84990 Metagaming $9.00 Excell n OoP 1 M RULES ONLY. Fantasy Trip: Melee, 1st PARTS 84991 Metagaming $3.00 Excell n OoP 1 M Map only. Fantasy Trip: Melee, 5th PARTS 61653 Metagaming $3.00 Excell n OoP 1 M

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 31 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: RPGs: Fantasy Trip (Melee/Wizard) Series [email protected] FAX (702) 926-5205 anytime Map only. Fantasy Trip: Security Station PARTS 106472 Metagaming $2.50 V.Good SC OoP 1 M Box only. Price written on box cover. Some box creasing. Fantasy Trip: Wizard PARTS 92204 Metagaming $3.00 Mint n OoP 1 M Map only. topic: RPGs: Dungeon Crawl Classics Series (Goodman) [email protected] FAX (702) 926-5205 anytime Fifth Edition Fant #4, Beneath the Keep 142924 Goodman Games $5.00 New Bk OoP Z A D&D style adventure.~~ GenCon 2015 Program Guide [& RPG Rules] 142923 Goodman Games $8.00 New Bk OoP Z Contrary to its title, this is a large book primarily filled with role playing adventures, new rules & tables of all sorts, with only a little content focused on GenCon 2015 or past events. Still a very solid addition for RPG'ers. topic: RPGs: Gurps Series [email protected] FAX (702) 926-5205 anytime GURPS Lite Beginner Rules Set 61219 Steve Jackson Games $0.00 New Bk OoP 1 FREE with any order. ■ 32pg distillation of the basic GURPS rules, intended to introduce new players to the series. '03 topic: RPGs: Universe Series [email protected] FAX (702) 926-5205 anytime Universe: Mongoose & Cobra Module #17 72578 TSR Ares Games $18.00 Mint n OoP 1 M Last copy. ■ Mag & game. Final issue of Ares magazine. Game is a stand-alone module for Universe, and compatible with other games of that series. Game-mastered adventure scenario best with 4-7 players. Galactic navy has disguised a frigate as a merchant ship to lure annoying pirates to attack and end their threat; many of the characters on board are unaware of the situation. J.Butterfield'81 / ARTICLES ON: Wreck-creation in Gamma World; Sowrd in the Dirt & Game of Hoople fiction; Pancake Alley - driving fast & dangerously in SJG Car Wars; The Zamra, weapon of the Yazirians, a Star Frontiers variant; Enhanced Delta Vee starship rules; book reviews of Autoduel Champions, Car War Reference Screen, Travller Scouts Handbook, FASA Klingons Sourcebook; errata for Into the Void and Nightmare House (both #15). topic: RPGs: Twilight 2000 Series [email protected] FAX (702) 926-5205 anytime Twilight 2000 2nd: Free City of Krakow 122914 Game Designers Workshop $6.00 Good Bk OoP 1 M Major coffee spill stains 4 pgs & spine of other pages; otherws VGd. ■ Adventure module set in & around the Polish town of Krakow, as the US 5th Div tries to make its way west & stops in this haven that was spared most of the ravages of WWIII. William Keith'85 Twilight 2000 PARTS 122949 Game Designers Workshop $1.00 Excell n OoP 1 M Intelligence Estimate 142, only. Twilight 2000 PARTS 122947 Game Designers Workshop $4.00 V.Good n OoP 1 M Poland Campaign Map, only. 3" long, narrow coffee stain on map. Twilight 2000 PARTS 122951 Game Designers Workshop $4.00 V.Good n OoP 1 M Equipment List booklet, only. Some light discoloration on cover. Twilight 2000 PARTS 122948 Game Designers Workshop $6.00 Mint n OoP 1 M North Germany Campaign map, only. Twilight 2000 PARTS 122950 Game Designers Workshop $1.00 Excell n OoP 1 M Price List, only. Twilight 2000 RPG Rules 1st 122946 Game Designers Workshop $12.00 Good n OoP 1 M No box or dice (missing 4d6, 1d10). Well worn, soiled & stained thru use. Complete & servicable. topic: RPGs: 2300AD RPG series [email protected] FAX (702) 926-5205 anytime 2300AD RPG: Deathwatch Program 122907 Game Designers Workshop $3.00 Excell Bk OoP 1 M Adventure sourcebook for the 2300AD RPG. Players are offered $ to transfer a single passenger from Corpus Cristi TX to Monteray Mexico. Simple. But then people start shooting at you. And your support is caught up in the combat. You find yourself locked in a duel that goes across Earth & into space. '90 topic: RPGs: Other RPG [email protected] FAX (702) 926-5205 anytime Call of Cthulu PARTS 33223 Chaosium $8.00 Mint HC OoP 1 M INCOMPLETE GAME. 1 corner repaired. Major crease parallel to edge & seam tear at 2 corners of box btm. Missing Call of Cthulhu character & a general purpose RP sourcebook for the 20s. Other parts mint. Dark Eye RPG Quick Start Promo Rules 114622 Ulisses Spiele $1.00 New n OoP 1 M Simplified, quick-start rules set. Produced as a promotional item for a pending all-English rules set based on the German role playing series by this name that has been in-print for 30 year. 16pgs. '16 DragonQuest 1st PARTS 131910 SPI Games $4.00 Mint n OoP A M Countersheet, only. En Garde! 1st 140943 Game Designers Workshop $19.00 Excell n OoP Err 1 M 1 litely penciled errata correction in rules. Errata included. ■ Small, simpler game of man-man combat in the age of sword play, and daring-do, and more importantly immersion into the lifestyle of nobles of the time. Played on paper, and is a basically a role playing game of the life of "Gentleman adventurers" armed w/ sword & pistols living the world of an Errol Flynn movie. Less a military sim that a representation of the life of an uppercrust swordsman. Errata makes a host of corrections & clarifications leading to a later 2nd edition. D.Hany, F.Chadwick'75 Rolled & Tolled #0 Intro RPG Module 132698 Lion Forge $1.00 New Bk OoP 1 M Booklet containing two introductor RPG adventures with tips & tricks for aspriing dungeon warriors. Intended for use w/ publisher's Players' Handbook 5th, Dungeon Masters' Guide & Monster Manual. Based of the premis that two wizened old dungeon veterans set up a training dungeon to teach novices the tricks in relative safety. Color & 64pgs. '18 Star Trek RPG: Romulans 140168 FASA Corp. $10.00 Excell Fo OoP 3 M Expansion kit proving details of the Romulan civiliztion, their history & culture, government and their navy. Contains 2 booklets in a folio: 32pg Intelligence Sourcebook & a 48pg Operations manual. '84 Star Trek RPG: Ship Recognition Klingon 140167 FASA Corp. $9.00 V.Good Bk OoP 3 M Price tag on cover. Rear cover torn halfway & repaired with tape. ■ Supplement including full details on 14 Klingon ships ranging from gunboat & drydock to battleship and including the D-7, allowing players to add these ships to their Star Trek role playing games. '83 Star Trek RPG: Tricorder/Sensor Kit 140221 FASA Corp. $10.00 Excell Fo OoP 3 M Assembled. ■ Clever device simulationg a tricorder in the Star Trek Role Playing universe. Allows players to take readings to learn things the otherwise could not know. '84 era: COLLECTABLE CARD GAMES, Magic & More (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: CCG: Mythos (Cthulu) series [email protected] FAX (702) 926-5205 anytime Mythos CCG Parts 83316 Chaosium $0.25 Mint n OoP A 3 individual cards from this series: Lovecraft, Portophobia, Boston&Maine Train Station. Lovecraft card wrinkled. ■ 3 individual cards from this series: Lovecraft, Portophobia, Boston&Maine Train Station. Lovecraft card wrinkled. topic: CCG: Dixie (ACW) & Eagles: Waterloo series [email protected] FAX (702) 926-5205 anytime Dixie Card Game PARTS 61101 Columbia Games $0.50 Excell n OoP 3 Rules to the collectable card game. topic: CCG: Echelons of Fire / Fury series [email protected] FAX (702) 926-5205 anytime

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 32 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: CCG: Echelons of Fire / Fury series [email protected] FAX (702) 926-5205 anytime Echelons of Fire BUNDLE 98693 Medallion Games $10.00 Excell n OoP 1 BUNDLE of 3 card decks with 2 sets of rules. ■ Card game of modern tactical warfare on a individual scale. Nice graphics. V.similar system to Echelons of Fury, the WW2 version of the game. '95 Echelons of Fury BUNDLE 98694 Medallion Games $10.00 Excell n OoP 1 BUNDLE of 3 card decks with 2 sets of rules. ■ Card game of modern tactical warfare on a individual scale during World War II. Nice graphics. V.similar system to Echelons of Fire, the contemporary era version of the game. '98 topic: CCG: Other Collectable Card Games [email protected] FAX (702) 926-5205 anytime Domain Promo Card Set (3) 124715 Miscellaneous Publishers $1.00 New n OoP 8 M Set of 3 cards: Coliseum, Jousting Field, Ullamalizatli Court. ■ Set of 3 cards: Coliseum, Jousting Field, Ullamalizatli Court. Dragon Booster CCG Demo Deck 70501 Score Entertainment $0.25 New n OoP A Rules & 13 card demo deck for this collectable card game. Dragon Booster CCG Demo Deck 70497 Score Entertainment $0.25 New n OoP A FIVE avail; price EA. ■ Rules & 13 card demo deck for this collectable card game. Pathfinder: Promo Card Set (2) 124702 Miscellaneous Publishers $1.00 New n OoP A 2 card set with Valais Durant & Blessing of khepri. Pathfinder: Promo Card Set (2) 124703 Miscellaneous Publishers $1.00 New n OoP A 2 card set with Valais Durant & Blessing of khepri. era: ANCIENT, GREEK & ROMAN Era, ?? BC -- 500 AD (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: ANCIENT: Strategic Level, Multi-Player +/- Multi-Era [email protected] FAX (702) 926-5205 anytime Ancient Civilizations of the Inner Sea 144472 GMT Games $50.00 ** New DC** 8 6 Abstract game of civilization development in the areas surrounding the Mediterranean. Can be played by up to six players, including solitaire, with each play possibly playing up to 3 civs. Tone of a game may be one of cooperation or of conflict & war. Natural disasters play a role, as does barbarian invasions. 2 mapboards, 412 wooden tiles, 110 cards. Excellent solitaire suitability with solitaire rules. Christopher Bruegge, Mark McLaughlin'19 Conquerors 2nd PARTS 142573 Excalibre Games $5.00 New BC OoP 6 Box, only. Clean & new. Conquerors, Romans & Macedonians PARTS 97578 SPI Games $3.00 Mint n OoP 6 The Romans Treasury Track/Alliance Track chart page, only. Conquerors, Romans & Macedonians PARTS 135357 SPI Games $1.00 V.Good n OoP 6 Romans Treasury Track/Alliance Table, only. Conquerors, Romans & Macedonians PARTS 97579 SPI Games $3.00 Mint n OoP 6 Turn Record Chart/Reinf Track for both games. 1 chart, only. topic: ANCIENT: Pre-Greek Topics (? - 600 BC) [email protected] FAX (702) 926-5205 anytime Assyrian Wars PARTS 123425 Udo Grebe Game Design Co. $3.00 V.Good BC OoP 6 Box only. Minor but lengthy crease along one box btm side, plus other isolated minor creases. Otherws new. Sticks & Stones PARTS 97583 Metagaming $4.00 Mint n OoP 3 Map, only. Sticks & Stones PARTS 92284 Metagaming $4.00 Mint n OoP 1 Countersheet, only. topic: ANCIENT: Greek & Macedonian Dominance (600 - 400 BC) [email protected] FAX (702) 926-5205 anytime Alexander Against Persia 146340 Vae Victis Cerigo Edition $40.00 New FO 3 French-produced, English (& French) language game. Grand tactical game of 3 battles occuring during Alexander the Great's conquest of Persia. First in the By the Edge of the Sword game series. Covers the battles of Granicus, 334BC; Issos, 335BC; and Gaugamela, 331BC. Each sides' unique unit types must be managed properly to acheive success. 2 maps, 432 counters, 3 scenarios with what-if variants. Frederic Bey'20 Alexander PARTS 97605 AH Avalon Hill Game Co. $3.00 Excell n OoP 2 CRT only. Alexander PARTS 74054 AH Avalon Hill Game Co. $1.00 Excell n OoP 2 CRT chart only. Same for either first or 2nd edition. Alexander PARTS 88365 AH Avalon Hill Game Co. $1.00 Excell n OoP 2 CRT chart, only. Couple of lite stains. Applies equally to 1st or 2nd ed. Alexander, 1st PARTS 105929 AH Avalon Hill Game Co. $3.00 V.Good n OoP 2 Passable rules photocopy, hilited in yellow. Alexander, 1st PARTS 88364 AH Avalon Hill Game Co. $3.00 V.Good n OoP 2 Rules only, some yellow highlighting, otherws EX. Alexander: Ramses II COPY 132713 AH Avalon Hill Game Co. $8.00 Mint n OoP 2 Photocopied article & original insert from General w/ counters & map revisions for variant depicting Alex's run-in w/ Ramses II of Egypt. Arbela, Alexander's Greatest Victory 139238 ATO - Turning Point Simul $26.00 New HP A At Gaugamela, 331BC, Alexander the Great's 47,000 troops were outnumbered something like 5 to 1, yet he defeated 250,000 Persians under Persian King Darius. Uses a card-based system to represents each units abilities. 90 cards, 48 counters. R.Berg'17 Epic of the Peloponnesian War PARTS 121660 Clash of Arms $5.00 Mint BC OoP 6 Box, only. 2 box btm corners have almost imperceptable flat dings. You likely would never notice unless we told you. Field Commander Alexander 2nd 145599 Dan Verssen Games $35.00 < New BC 6 1 One box corner dinged creating 3 concentric crease lines & mild deformity. Otherws new & shrinkwrapped. ■ Reprint. Fast playing Solitaire game of Alexander the Great's expansionary expedition followed by a period of managing the conquered lands. Includes 4 campaigns (Granicus, Issus, Tyre, Guagamela), 5 small maps, 176 counters. D.Verssen'09 Field Commander Alexander 2nd 146301 Dan Verssen Games $49.00 New BC 6 1 Reprint. Fast playing Solitaire game of Alexander the Great's expansionary expedition followed by a period of managing the conquered lands. Includes 4 campaigns (Granicus, Issus, Tyre, Guagamela), 5 small maps, 176 counters. D.Verssen'09 Go Tell the Spartans #6 PARTS 99545 Against the Odds Magazine $3.00 Excell n 3 1 Rules photocopy, only. Great Battles of Alexander, 1st PARTS 22574 GMT Games $4.00 Mint n OoP 2 Rules, only. Vertical crease. Great Battles of Alexander, 2nd 130390 GMT Games $15.00 V.Good HC OoP Err 2

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 33 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: ANCIENT: Greek & Macedonian Dominance (600 - 400 BC) [email protected] FAX (702) 926-5205 anytime Missing 9 markers; all units present; ID & color photocopied replacement counters included. Rules are provided as a clean 1-sided photocopy. Directional compass drawn onto maps per errata. ■ Four of Alexander the Great's most famous battles: Macedonia v Greece @ Chaeronea (Aug 338BC); Alex v the Persian screening force @ Grancius (May 334BC); Alex recovers his Line Of Communication from Persian forces @ Issus (Nov 333BC); and Alex defeats Darius III, King of Persia @ Gauamela (Oct 331BC). Grand tactical level. Supplemented by kits adding new battles (and maps & counters). 600 counters, 2 double-side maps, 15-20min/turn, 60-70yd/hex. Multiple later editions were published. R.Berg, M.Herman'93 Great Battles of Alexander, 3rd PARTS 89798 GMT Games $2.00 Mint n OoP 2 Scenario booklet, only. Great Battles of Alexander, 3rd PARTS 59556 GMT Games $2.50 Excell n OoP 2 Rules photocopy only. 3 holed. Great Battles of Alexander, 5th PARTS 113820 GMT Games $15.00 New n OoP 2 Complete 5-countersheet counterset for the latest version of this game. Cherry. Great Battles of Alexander, 5th PARTS 124393 GMT Games $8.00 V.Good DC OoP 2 2015 Expanded Deluxe edition BOX, only. Minor ding to one box btm corner, otherws new. Great Battles of Alexander, 5th PARTS 113821 GMT Games $15.00 New n OoP 2 Complete 5-countersheet counterset for the latest version of this game. Cherry. Great Battles of Alexander, 5th PARTS 111969 GMT Games $15.00 New n OoP 2 Complete 5-countersheet counterset for the latest version of this game. Cherry. Great Battles of Alexander: Diadochoi 2d 117022 GMT Games $15.00 New zl 2 2015 edition. ■ 2015 update of this kit adding 4 addtl btls between the Successors for this fine game system: Paraitacene, 317BC; Gabiene, 316BC; Gaza, 312BC, Ipsus, 301BC. Includes 280 counters. Note that this kit is included in the latest (5th) edition of GB of Alexander. 3rd edition distinguished by a 3-color title page. M.Herman, R.Berg'15 Great Battles of Alexander: Phalanx 2nd 117025 GMT Games $13.00 New zl 2 2015 edition. ■ 2015 update of this kit adding 2 addtional battles to GBoAlexender from late in the Successors Wars. Includes a double-sided, full sized map & 120 counters. Note that this kit is included in the lastest (5th) edition of GB of Alexander. M.Herman, R.Berg'15 Great Btls Alexander: Juggernaut PARTS 130388 GMT Games $10.00 Mint n OoP 2 Unpunched countersheet, only. Marathon & Granicus #214 59375 Decision Games S&T Games $16.00 V.Good n OoP 3 Rear mag cover mildly crinkled w/ 3 creases due to poor storage; otherws new & unused. ■ Mag & Game. Includes errata counters for Op Elope #211 (20). Also includes scenarios, experimental rules & errata for Boer War. Simpler, 2-battle game using the Battles of the Ancient World system covering the first battle of the Greek-Persian War (499BC, Marathon) and also Alexander's entry into Asia at Granicus, 334BC. 1 map, 140 counters. 1-200m/hex, 30-90min/turn. L.Baggett & W.Grace'03 / ARTICLES ON: Warfar in the Age of Greece & Alexander the Great; Tupac Amaru, South American Legend; Merkava, Israeli's MBT; Predicting WWIII; the Bridge to Austerlitz; Air War on the Easter Front; British Campaign in Egypt 1882. Marathon & Granicus #214 59378 Decision Games S&T Games $26.00 New n OoP 3 Mag & Game. Includes errata counters for Op Elope #211 (20). Also includes scenarios, experimental rules & errata for Boer War. Simpler, 2-battle game using the Battles of the Ancient World system covering the first battle of the Greek-Persian War (499BC, Marathon) and also Alexander's entry into Asia at Granicus, 334BC. 1 map, 140 counters. 1-200m/hex, 30-90min/turn. L.Baggett & W.Grace'03 / ARTICLES ON: Warfar in the Age of Greece & Alexander the Great; Tupac Amaru, South American Legend; Merkava, Israeli's MBT; Predicting WWIII; the Bridge to Austerlitz; Air War on the Easter Front; British Campaign in Egypt 1882. Pericles, the Peloponnesian Wars 144099 GMT Games $47.50 ** New BC** 8 4 4-player game (with 1-3 player rules) of the Greek Peloponnesian Wars using elements of the Churchill game system to depict the extention of politics thru other means. Two teams compete for dominance in 5th century BC Greece. Uses a unique issue preplanning system. Victory based on conquest & honor points. Includes 190 wood blocks, 88 cards, mounted map, 23 scenarios. Mark Herman'17 Pericles, the Peloponnesian Wars PARTS 123675 GMT Games $5.00 V.Good BC OoP 8 4 Box & storage insert, only. Major ding to one corner wrinkled corner top & sides with some other creases. Seam split repaired. Siege of Syracuse, 415-413BC 141177 ATO - Turning Point Simul $26.00 New HP 4 Game of the Athenian campaign against Syracuse in Sicily during the Peloponesian War. Regarded by this series as one of the truly decisive battles in history. Athens has the option of how to attack: assault or siege, and Syracuse has many enemies of Athens coming to its aid. 176 counters, area move. P.Rohrbaugh'13 Sparta vs. Athens #286 119025 Decision Games S&T Games $24.00 New n OoP 6 Mag & game. Game is a strategic-level study of the Peloponnesian War, 431-400BC, using a point-point style map. Emphasis is on leadership. Both land & naval strength is important, as is the ability to mount sieges and the unique, coalition-style city-state structure of Greece at the time. 1 scenario for the Archidamian War, plus the full campaign game. 1yr/turn (with 4 seasonal phases); 1"/18mi, 280 counters, 300-3000men/counter. T.Garland'14 / ARTICLES ON: the Peloponnesian War; Napoleon's Naval Strategy; Doughboys on the Marne, 1918; Pakistan's War Against the Taliban; the Siege of Saucy Castle, 1204; the battle of Fraustadt, 1706; Charge of the Royal Savoia [Italian Cavalry in the USSR]; the war on Mindanao, Indonesia 1972-75. Successors #161 131021 Decision Games S&T Games $29.00 Mint n OoP 6 Last copy. ■ Mag & Game. 2-4 player game of the wars of succession, 320-205BC, which began after the death of Alex the Great. Each player seeks to create the dominant empire in the chaos following the collapse of Alexander's empire. Emphasis on random events, control & economics. Variable time/turn, 240 counters, area move. G&N.Graber'93 / ARTICLES ON: Alexander's Successors; the B-29 & Rise of American Strategic Airpower; Bonaparte in Italy & Egypt; the German 164th Light 'Afrika' Division; the First Stormtroops; 18th Century French Warships; ERRATA for Zeppelins #159, Red Sun/Red Star #158, Italian Campaign series #146, 150, 155); JFC Fuller profile. topic: ANCIENT: Romans & the Barbarians (400 BC - 600 AD) [email protected] FAX (702) 926-5205 anytime Agricola #306 131539 Decision Games S&T Games $24.00 New n OoP 4 Mag & game. Game of the campaign waged by the Roman governer of Britain, Agricola, 82-84AD, to conquer northern Britain & Scotland. Goal for both sides is physical occupation of localities, destruction of opposing leaders & units. Uses the strategem system of prior Trajan series. 140 counters, 10mi/hex. Joseph Miranda'17 / ARTICLES ON: Agricola, the Roman Conquest of northern Britain, 78-85AD; Asymmetric Warfare & Modern Insurgencies; Battle of Kircholm 1605; Shiloh Campaign, 1862; US Army in WWI; Bren Universal Carrier; Lafayette Escadrille at Verdun; USS Herbert Thomas (destroyer). Alesia, Last Stand of the Gauls #312 138935 Decision Games S&T Games $29.50 New n OoP 4 Mag & game. Two player game of the epic double siege at the small town of Alesia in Gaul, 52BC. Caesar has besiged 50,000 Gallic warriors and the rebellion's leader, Vercingetorix. A relief force of 250,000 from all of Gaul is ready to assault the fortified besiegers. Game emphasizes command control, and players pick command markers before effecting an action. Covers 3 days of battle including hidden off-map movement for the Gauls. Game covers the same situation as AH's classic game, Caesar, but at a much larger (one-map) scale. 1700ft/hex, 3-4 cohorts/counter,176 counters. Joseph Miranda'18 / ARTICLES ON: Battle of Alesia, 52BC; Hawaiian Unification, the Campaigns of Kamehameha the Great; The Big Push, Slaughter on the Somme, 1916; Roger Feutou, Crimean War Photographer; the Little Blue Book of Uriah Levy; Canadian Triumph, the Storming of Vimy Ridge, 1917. Avec Infini Regret III 146341 Vae Victis Cerigo Edition $25.00 New Fo 3 Third installment of battles of the between 1562-98. This set includes the battle Moncontour 1569. While besieging Poitiers, Protestant forces turn to face a larger Catholic army that soundly defeats them. 1 double-sided map, 216 counters, 200-1200 men/counter, 150m/hex, 20-30min/turn. '21 Belisarius's War, Reconquest of Africa 145409 Decision Games $9.50 New Fo OoP 6 Small game in the Mini game series. Covers the Vandal War in which Belisarius leads the Romans to recapture northern Africa. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'13 Caesar in Gallia #165 130983 Decision Games S&T Games $65.00 Mint n OoP 6 Cherry. Last copy. ■ Mag & Game & errata/var counters for: Zeppelin (1), Red Sun/Red Star (3), Saipan (1). Strategic level game of the Roman campaigns in western Europe & N.Africa, 58-51BC, seeking to conquer its frontiers. Uses the Ancient Wars (Trajan/Roman Civil War) game system. Includes 3 scenarios (Helvatia 59BC, Invasion of Britain 54BC, Alesia 52BC) and the 7 year campaign. Monthly/seasonal turns, legion/tribe level, 200 counters. J.Miranda'94 / ARTICLES ON: Caesar's conquest of Rome's frontier; Red Sun Rising, military art & scient in medieval Japan; Chosin, the UN retreat from the Yalu, 1950; review of James Dunnigan's book, Complete Wargames Handbook; Seven Years War errata & Saipan. '93 Caesar PARTS 59565 GMT Games $3.00 Excell n OoP 2 Rules photocopy, only. Caesar, Epic Btl of Alesia [2nd] PARTS 132705 AH Avalon Hill Game Co. $3.00 V.Good n OoP 4 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 34 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: ANCIENT: Romans & the Barbarians (400 BC - 600 AD) [email protected] FAX (702) 926-5205 anytime SHIPS AT BOXED RATE or must be folded. Off-Board Movement Chart, only. Staple rust on a sml portion of chart, plus some minor wrinkling. Caesar, Great Battles of Julius... PARTS 14243 GMT Games $3.00 Mint n OoP 2 Countersheet #2 (Pompey) only. Caesar, Rome vs Gaul 146242 GMT Games $39.00 ** New BC** 6 Colorful, card-driven game of Caesar's Gallic Wars, 57-52BC, as he tries to bring Gaul under Roman control while the Gauls are slow to recongize the threat and to rebel in a unified way. Legion & tribe level, 1yr/turn. Uses the Hannibal, Rome v Carthage game system. Point-point board, 55 action cards, 2 countersheets, 1yr/turn. Mark Simonitch'20 Cataphract, Justinian Reconquest Rome 2d 145511 GMT Games $45.00 ** New BC** 3 Reprint of this 8th volume in the Great Battles of History. Covers the reconquest of Rome during the Justinian era of 528-558ad. Includes 6 battles (including 1 naval battle) plus a campaign game. Incorporates the 2 scenarios previously published in the Attila kit. R.Berg, M.Herman'19 Chalons, Fate of Europe 131795 Decision Games $19.00 New Fo 3 New design using the DG folio format. Covers the battle of Chalons in 5th century where a Roman army challenges the dominant Huns under Atilla who had seized much of Europe with their bow-armed cavalry. '10 Chalons, the Battle of..., 451AD 140723 ATO - Turning Point Simul $29.00 New HP 3 The last Roman general, Aetius, who learned the Huns & Goths' ways as a hostage, meets Attila the Hun's forces in central France in 451 in one of the pivotal battles of human history. Each side is a hodge-podge of many ethic factions. Uses cards to represent units & battleline formations (similar to TPS's Arbela). Simpler & faster playing. 63 playing cards, 46 playing pieces. '19 Conquest of Gaul PARTS 89790 GMT Games $3.00 Mint n OoP 2 Clean color photocopy of RULES, only. Conquest of Gaul PARTS 59604 GMT Games $4.00 Mint n OoP 2 Rules & Bay Biscay booklet photocopies only. Conquest of Gaul: Btls Warrior Queen Kit 132516 GMT Games $13.00 New zl 3 Kit providing 3 battle scenarios for Conquest of Gaul game: Camulodunum, Mona Insuli and Bannaventa, all from 60AD. Her husband murdered by the Romans, the queen of the Iceni tribe, Boudicca, rallies Britain to general revolt against the Romans. After destroying one legion, Roman training & discipline defeat the Brits. Includes a double-sided map covering the 3 battles & 120 counters. Requires Conquest of Gaul rules set to play. Brendan Clark, Stephen Welch'18 Falling Sky, Gallic Revolt Ag Caesar 2nd 146257 GMT Games $47.50 ** New DC** 6 4 2018 reprint. 1-4 player game of the complex situation after Gaul had been conquered but not entirely subdued. Each of the many Gallic confederations has its own agenda, and rivalries exist between themselves and also with Celtic, Belgic & Germanic rivals -- as well as the hated Romans. Uses the COIN Counter-Intelligence game system, with mounted map, 200 wooden blocks, 77 cards. A.Ruhnke, V.Ruhnke'18 Falling Sky: Ariovistus Kit 146256 GMT Games $25.99 New zl 6 4 Expansion kit for Falling Sky focused on the Germanic threat to Roman dominance of Gaul posed by Ariovistus & his Germanic horde, 58BC (prior to the events of the base game). Allows 1-4 players to game Caesar's first entry into Gaul. Adds more agressive, non-player forces and sturdy player maps. Also adds a campaign that covers the entire time Caesar was in Gaul. Includes 25 wooden pieces, 52 new cards, upgraded non-player rules. Also includes rules updates. '18 Fight the Fall #324 144003 Decision Games S&T Games $29.50 New n 4 Mag & game. 2-player game of two battles between the Goths, Vandals & Romans after the Goths crossed the Danube, Faesulae 405AD, and Belisarius reconquers N Africa, Tricamerum 533. Uses the Alesia game sysem emphasizing command control & qualitative factors in battle. 176 counters, 100yd/hex, 2 scenarios per battle. Joseph Miranda'20 / ARTICLES ON: Roman Military in the Era of Theodosius, Alaric & Flavius Stilicho, 378-410AD; Gunpower Weapons of the War of the Roses; Apache Wars, 1849-86; Air-Air Helicoptor Combat; Mortal Wounding of the Royal Divine Right; Battle of Manupur, India, 1748; WWI's Macedonian Front; Battle of Montebello 1859; Ukranian Underground Army 1943. Germania, Rome Beyond the Rhine #175 48649 Decision Games S&T Games $32.00 New n OoP 6 Mag & Game. Strat/op level game of Roman campaigns in N.Central Europe, 50BC-150AD, NE of the Rhine & Danube Rivers. 4th in the Trajan/Ancient Wars game series. 280 counters, 8turns/year. Mates with the other games in this series. J.Miranda'95 / ARTICLES ON: Roman campaigns Beyond the Rhne, 1st Century AD; Op Iron Hammer, German Plans for a Bombing Campaign against the USSR; the Moguls; Fight Light, French Light Infantry in 1806; Op Pegasus, Classi US Airmobile Operation in Vietnam, 1968; the Belgian Legion; Capture of Carlos the Jackel in Sudan. Hannibal, 2nd Punic War #141 131010 Decision Games S&T Games $19.00 Mint n OoP 6 Cherry. ■ Mag & Game. Area-move gm of 2nd Punic War showing different advantages & styles of each sides at strategic lvl. Rome has a great population to draw on, Carthage has the initiative & leaders at first. Map covers the western Mediterranean. Units progress from raw recruits to veterans. 200 counters, 1yr/turn. J.Sutcliffe'91 / ARTICLES ON: the Second Punic War; Roman Republic's Art of War; Desert Storm/Desert Sheild OoB update; Analysis of 3 Armored Assaults on Fortified Lines: El Alamein 1942, Kursk 1943, Golan Heights 1973; Brigades in the Army of N Virginia; British Steamers in the 1st Opium War in China; Airmobile Assault, 1940; Wargames in the US Marines; a Neo-Con's analysis of the failure of Iraqi propoganda (i.e. self-deceiving). Hannibal, Italian Campaign 2nd #95 143866 Compass Games PAPER WARS $37.00 New n 4 Mag & game. Update of much earlier SimCan game. Covers the 2nd Punic War in the Roman mainland beginning with Hannibal's 218BC crossing of the with the Carthagenian army and lasted for 13 years. Hannibal's army survived in hostile territory, often defeating Roman armies, with sieges, recruitment & Roman elections. 1yr/turn, 40km/hex, 248 counters. Peter Hollinger'20 / ARTICLES ON: Preview of upcoming CPS games; Reviews of: CPS Blue Water Navy, CPS Decision at Kasserine 2nd, CPS Attrition of Souls; the Battle of Lugdunum, France, 197AD; How to Research a Wargame [topic]; new Night Drop scenario for CPS Combat!; CPS Russia Besigned & the Evolution of East Front games; Company Scale System Bootcamp Tutorial. Hannibal's War #254 86890 Decision Games S&T Games $19.00 New n OoP 6 Mag & Game. 2, 3 or 4 player game covering the struggle for control of the Mediterranean in the 3rd century BC among Rome, Carthage, Macedon & the Guals. Uses 1066 game system. 1yr/turn, 100mi/square, strategic level. 176 5/8" counters. J.Miranda'08 / ARTICLES ON: the Second Punic War; Cybernetic warfare in the 21st century; the British campaign in the Rio de la Plata (now Argentina), 1806-7; border tank battles in Ukraine, June 1941. Hell Hath No Fury #38 91063 WWW Wargamer Magazine $15.00 Mint n OoP 6 Rules separated. Otherwise mint. ■ Mag & Game. Most issues have a circular sticker with correct issue # on it. Strategic level gm of revolt thruout Britain led by Queen Boudica against the Romans, 60AD. Rebels must rally support & ambush Romans to keep initiative, while the Romans must stem the rebellion then crush the rebels. Uses a variable activation system to generate rebellios forces. Area move Cohort/band level. T.Sundell'85 / ARTICLES ON: Boudica's Revenge; Bull Run v. Forward to Richmond; review of Hitler Turns Against Russia; review of Spanish Main; Critique of House Divided 1st; Brief reviews of: Web & Starship, Escape from Colditz, Espionage, B-17; Hell Hath No errata. I Am Spartacus: Pyhrric Victory COPY 88620 XTR: Command Magazine $4.00 Excell n OoP 6 Rules & color counter photocopy from #19 allowing play of Tarentine War, 280-275BC, using IAS for phalanx v legion fun. Iberos, 2nd Punic War in Hispania 128081 Ludopress $39.00 New HC OoP 6 Spanish made game with all components in Spanish & English. Strategic level, area move game of the 2 centuries of conflict between Rome & Carthage & the native peoples for dominance in Iberia. Yearly turns, 240 counters. Scenarios cover Carthage's reconquest of Iberia after its revolt; Iberia during 2nd Punic War; Rome's consolidation of controal after 2nd Punic War; Lusitanian Revolt against Rome 147BC; 2nd Celtiberian War 143BC; Roman Civil War in Iberia 47BC; Augustus's Cantabrian War 29BC. J.Romero'02 Imperium Romanum 3rd 145851 Decision Games $105.00 ** New LB** OoP 6 M Overhaul of this RECOMMENDED 2-6 player game of military, political & economic conflict thruout the Roman era and the Mediterranean in numerous scenarios. Covers 700 years of history from the 1st century BC, in 40 scenarios (6 new). Can be played with as few as 2 players, but remains a great multi-player game. Components updated to enhance play, with color leaders & neutral units, and a enlarged map, plus new optional rules. 3.5 maps, 964 counters, color rules. Legion level, 50mi/hex, complex. A Nofi'18 Imperium Romanum II PARTS 86326 West End Games (D6 Legnd) $15.00 Good BC OoP 6 4 INCOMPLETE GAME: Missing both maps; WEST map avail as a part (but not EAST map). W/2 counter trays. Counters properly printed. Rules, scenario booklet & 1 of 2 charts booklets heavily soiled thru use, wrinkled & wearing at seam w/ tape repairs. Counters worn in some colors. Imperium Romanum II PARTS 39117 West End Games (D6 Legnd) $4.00 Mint n OoP 6 4 Bottom half of countersheet #2 (200 pcs), w/ white and tan units & brown leaders. Reverse printed. Imperium Romanum II PARTS 40174 West End Games (D6 Legnd) $4.00 New BC OoP 6 4 Box only. Moderate ding to one corner but structurally intact. Imperium Romanum II PARTS 39118 West End Games (D6 Legnd) $4.00 Mint n OoP 6 4 Bottom half of countersheet #1 (200 pcs), w/ red, green and blue units). Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 35 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: ANCIENT: Romans & the Barbarians (400 BC - 600 AD) [email protected] FAX (702) 926-5205 anytime Imperium Romanum II PARTS 40175 West End Games (D6 Legnd) $2.00 New BC OoP 6 4 Box only. 5" btm seam tear repaired. Imperium Romanum II PARTS 39116 West End Games (D6 Legnd) $3.00 < New n OoP 6 4 WEST Map, only. Mild moisture warping affecting no more than 25% of the map, no discoloration. Otherwise NEW. Julian, Triumph Before the Storm #266 94520 Decision Games S&T Games $29.00 New n OoP 6 Mag & Game. Strategic level, hex-based game of the Roman Empire defending its boundaries thruout Europe, the Middle East & N.Africa against a unifed Barbarian opposition in the 4th century AD. Game system based on They Died With Boots on system. 100mi/hex, 10-30k men/unit, 1yr/turn. J.Miranda'10 / ARTICLES on Emperor Julian; Lessons from btl of Camden 1780; B-58 bomber; Operation Redwing; Sole Female Admiral; Last Wooden Frigates; Reagan's 'War on Terror'; 8pgs of feedback forms. '10 Julius Caesar 145753 Columbia Games $67.00 New BC 6 Strategic level, block-style game of the Roman Civil War, 49-45BC, as an uppity Caesar & his successor, Marc Antony (w/ Cleopatra) take on Pompey, Brutus, et al. Includes 63 blocks, 27 special event cards. J.Thompson, G.Dalgliesh'10 Lest Darkness Fall, Rome in Crisis #234 73945 Decision Games S&T Games $21.00 New n OoP 6 Mag & Game. Simpler, strategic level game of the crisis in the 3rd Century AD for the Roman Empire as various enemies gain strength: the Germanic tribes, Parthia, Palmyra, and rebellious Roman clients. One player defends the Roman borders, the other tries to invade in order to loot or occupy the Roman interior. Play is largely driven by chit draws. 100mi/hex, 10yrs/turn, legion level, 176 counters. T.Bomba, J.Miranda'06 / ARTICLES ON: Lest Darkness Fall, Rome in Crisis, 235-285AD; Eugene of Savoy, Warlord of Enlightenment; Battle of the Azores, 1582; Switzerland in WWII; Air War 1943-4, Luftwaffe v the RAF; Balance of Forces on the Eastern Front, WWII. Metaurus, Battle of the... 126398 ATO - Turning Point Simul $28.00 New HP 3 Chosen as one of the 20 decisive battles of world, this otherwise obscure battle proved decisive during the 2nd Punic War. While Hannibal was trouncing the Roman countryside, in 207BC his brother, Hasdrubal, approached Italy with a reinforcing army. The Romans thought it essential to prevent the two armies from uniting, so attacked Hasdrubal with decisive force. The Romans have superior numbers & training, the Cartheginians have a diverse army & superior position. 200 counters, mounted board, relatively simple. R.Berg'13 Pendragon, the Fall of Roman Britain 146173 GMT Games $53.00 ** New DC** 6 4 Counter-insurgency (COIN) series game of the fall of Roman-controlled Britain 300-400AD. For 1-4 players; can be played solitaire. Game covers the first raids by the Picts, Irish & Saxons to the establishment of governments replacing the Romans. Also covers the mix of political, religious and economic conflicts to 5th century Britain. Includes 83 cards representing tribes, events & special abilities; 320 wooden blocks, 1 countersheet. 25yrs/epoch, area move. Marc Gouyon-Rety'18 Punic Wars, Rome v Carthage #53 GmOnly 116180 SPI S&T Magazine Games $5.00 Fair n OoP 6 INcomplete; missing 21 units & markers; ID included. Rules provided as photocopy. Otherws clean & EX. ■ GameOnly. Strategic level game of land & naval combat thruout Europe & N.Africa during each of the 3 Punic Wars. Uses simple point units, with basic resource collection & production. 1yr/turn. I.Hardy'75 Punic Wars, Rome v Carthage #53 PARTS 114212 SPI S&T Magazine Games $5.00 Mint n OoP 6 Rules, only. Punic Wars, Rome v Carthage #53 PARTS 107761 SPI S&T Magazine Games $4.00 Mint n OoP 6 Rules, only. Roman Civil War #157 91863 Decision Games S&T Games $35.00 V.Good n OoP 4 Missing 2 camp markers, otherws complete. Mag has couple of ink marks & some moisture warps from sml spills. VGd overall. ■ Mag & Game. Game of Julius Caeser's challenge to the Roman Senate for control of the Roman state fought thruout Europe, Africa & Mideast, using Trajan/Ancient Wars game system. 240 counters, 50mi/hex, 1mo/turn, 1000men/strength pt. J.Miranda'93 / ARTICLES ON: Roman Civil War; Reforms of Gaius Marius; ERRATA for Italian Campaign Anzio #155, Zama #153, Russo-Turkish War #154; the Japanese Armored Assault on Malaya; Armies of Asia & China in 19th Century; USMC Inf Regt in 1929; Von Moltke the Elder's Redefinition of Warfare. Roman Civil War #157 PARTS 81800 Decision Games S&T Games $2.00 V.Good n OoP 4 Photocopy of rules only. Does NOT include charts & tables. Underlined in black & extensively annotated w/ errata (errata itself not included). Roman Civil War #157 PARTS 81799 Decision Games S&T Games $2.00 V.Good n OoP 4 Photocopy of rules & charts only. Includes charts & tables. Underlined in black & extensively annotated w/ errata (errata itself not included). Roman Civil War #157 PARTS 81803 Decision Games S&T Games $2.00 V.Good n OoP 4 Photocopy of rules only. Does NOT include charts & tables. Underlined in black & extensively annotated w/ errata (errata itself not included). Semper Victor, Imperator II # 56 100534 VAE VICTUS Magazine $25.00 New n OoP 8 Last copy. ■ Mag + Game. w/68pg mag. Sequel to earlier Imperator, this game also covers Rome's battle against all of Europe's & N.Africa's barbarians. Area move, 6 scenarios. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '04 Siege of Alesia, Gaul 52BC PARTS 70503 GMT Games $3.00 Mint BC OoP 4 Box only. Noticable creasing extending from each corner, sml marr on cover. SPQR 3rd PARTS 110393 GMT Games $5.00 New n OoP 2 3rd ed Scenario Book, only. Scenarios for 6 battles: Beneventum, Bagradas Plains, Cannae, Zama, Cynoscephalae. SPQR 3rd PARTS 110391 GMT Games $5.00 New n OoP 2 3rd ed Scenario Book, only. Scenarios for 6 battles: Beneventum, Bagradas Plains, Cannae, Zama, Cynoscephalae. SPQR 3rd PARTS 110392 GMT Games $5.00 New n OoP 2 3rd ed Scenario Book, only. Scenarios for 6 battles: Beneventum, Bagradas Plains, Cannae, Zama, Cynoscephalae. SPQR, Art of Warfare in Roman Rep 4th 144995 GMT Games $70.00 ** New DC** 2 2019 Reprint & expansion of this immensely popular game. Tactical game using the Great Btls of History system. Includes addtl battles from several out of print kits including Barbarian (Heraclea 280BC, Ausculum 279BC, Bagrada Plains 255BC, Trebbia 218BC, Cannae 216BC, Baecula 208BC, Metaurus 207BC, Ilipa 206BC, Great Plains 204BC, Zama 202BC, Cynoscephalae 197BC, Magnesia 190BC, Muthol River 109BC) plus original scenarios (Cannae 216BC, Zama 202BC, Cynoscephalae 197BC (Rome v Greek Phalanx), Beneventum 275BC, Begradas Plains 255BC). Emp leaders, unit purpose, morale. 6 countersheets (including Barbarian), 6 double-sided maps. Can be played with standard rules or streamline Simple Great Battles of History. 70yd/hex, 20min/turn, ~100-150men/strength point. M.Herman, R.Berg'19 SPQR, Art of Warfare... PARTS 59575 GMT Games $2.50 Excell n OoP 2 Rules photocopy, only. 3 holed. Time of Crisis, Roman Empir in Turmoil2d 145109 GMT Games $36.00 ** New BC** 6 4 Reprint. 2-4 player, strategic level game of dynasties within the Roman empire enduring decades of upheival, 235-284AD. Combines key elements of card-driven games & deck building gmaes as players manipulate the Roman senate, military & populace. Players must counter random barbarian incursions while trying to jockey for maximum influence within the empire. Includes cards & a mounted map. Wray Ferrell, Brad Johnson'19 Time of Crisis: Age of Iron & Rust Kit 145781 GMT Games $21.74 New zl OoP 6 4 Kit expanding Time of Crisis. Adds new influence card, making deck building an aspect of the game, effectively doubling the number of choices players have. Also adds new emperor rules that puts them at-risk in command of armies. Also includes artificial intelligence rules allowing 1-3 players to play a full 4 player game. Includes a few counters, a set of player aid cards, new wooden pieces. Wrey Ferrell, Brad Johnson'19 Trajan #145 92495 Decision Games S&T Games $35.00 Excell n OoP 4 Mag & Game. Strategic level game of the Roman campaigns in the Middle East at the legion level, 114-117AD, when the Parthian Kingdom was conquered. Same system later used in Roman Civil War #157, Germania #175, & Caesar in Gaul #165. Includes the use of strategem counters to represent non-military events. RECOMMENDED. Monthly turns, 200 counters, legion level. J.Miranda'91 / ARTICLES ON: Trajan's Parthian War, 114-7AD; Naval Weaponry of the 1990s; F-15 Eagle Weapon System; Supply Problems in the Am Civil War; German General Officer Casualties in WWII; the Marathon Campaign; ERRATA for Objective #140 & Hannibal #141. Trajan #145 116780 Decision Games S&T Games $40.00 Mint n OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 36 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: ANCIENT: Romans & the Barbarians (400 BC - 600 AD) [email protected] FAX (702) 926-5205 anytime Label on rear cover, otherws mint. ■ Mag & Game. Strategic level game of the Roman campaigns in the Middle East at the legion level, 114-117AD, when the Parthian Kingdom was conquered. Same system later used in Roman Civil War #157, Germania #175, & Caesar in Gaul #165. Includes the use of strategem counters to represent non-military events. RECOMMENDED. Monthly turns, 200 counters, legion level. J.Miranda'91 / ARTICLES ON: Trajan's Parthian War, 114-7AD; Naval Weaponry of the 1990s; F-15 Eagle Weapon System; Supply Problems in the Am Civil War; German General Officer Casualties in WWII; the Marathon Campaign; ERRATA for Objective Tunis #140 & Hannibal #141. Victory of Arminius, Teutoburg Forest9AD 139728 ATO - Turning Point Simul $26.00 New HP 4 One of the 20 most-decisive battles of human history, per LtCol Mitchell. Covers the 9AD battle in which Germans ambushed a large force of 3 Roman legions (~20,000 men) in the Teutoburg Forest, killing most & enslaving survivors. Rome took vengence, but never revived the 3 destroyed legions nor attempted to conquer greater Germany again. Players must seek to best historical outcomes. J.Prados'15 Zama, Hannibal vs Scipio 140842 Decision Games $18.99 New Fo 3 Folio game of the final, climactic battle of the Second Punic War as Roman forces under Scipio conclude the utter defeat of Carthage and cements Rome's control of the western Mediterranean Sea. Tho outnumbered, the Romans defeat the Carthaginians. 100 counters, small map, 150yd/hex, low complexity. '16 topic: ANCIENT: Tactical Land Combat [email protected] FAX (702) 926-5205 anytime Armageddon #34 99039 SPI S&T Magazine Games $44.00 Mint n OoP 2 Last copy. ■ Mag & Game. Tactical combat in pre-Greek eras from 3000-500BC w/ many scenarios. S Patrick & J Young'72 / ARTICLES ON: Armageddon, Genesis of Warfare 3000-500BC; American Revolution 1775-83; Diplomacy strategy. Armageddon #34 GmOnly 145356 SPI S&T Magazine Games $19.00 V.Good n OoP Err 2 GmOnly. Complete. 1 blank used as a repl counter for another game and now has white paper mar on whole surface. Couple minor stains w/ margin of map. Rules soiled & stained thru use. Includes a second, neatly-made, color photocopied counterset mounted on thin cardboard. ■ GameOnly. First full-scale game of tactical-level combat in pre-Greek eras pf 3000-500BC. Includes many scenarios and the core unit types of the period together with their tactics. 14 scenarios, 255 counters. Game later revised as part of the Prestages 5-game series. S Patrick & J Young'72 Armageddon #34 PARTS 45201 SPI S&T Magazine Games $5.00 Mint n OoP 2 Rules, only. Armageddon #34 PARTS 79364 SPI S&T Magazine Games $9.00 Mint n OoP 2 Map, only. Commands & Colors, Ancients 5th PARTS 107387 GMT Games $6.00 New GB 3 Box only. Sml ding to one box btm corner creating a creased deformity in box end panel & a 3/4" seam split on box btm. Otherws entirely clean. Commands & Colors: Greeks & E.Kngdms 3rd 142724 GMT Games $40.00 ** < New DC** 3 Box has minor dings to to corners at one side, and a 1.5" flattened spot at btm ege of box cover. Otherws new & shrinkwrapped. ■ 2019 Reprint of this 1st expansion kit covering Greece & the eastern Kingdoms. Includes a 2nd ed. rulebook w/ 5 addtional scenarios (now 21 total). R.Borg'19 Commands & Colors: Greeks & E.Kngdms 3rd 146321 GMT Games $42.00 ** New DC** 3 Reprint ■ 2019 Reprint of this 1st expansion kit covering Greece & the eastern Kingdoms. Includes a 2nd ed. rulebook w/ 5 addtional scenarios (now 21 total). R.Borg'19 Commands & Colors: Roman Combo Pck Kit2d 143925 GMT Games $33.00 ** New DC** OoP 3 2019 Reprint. Expansion kit including the components of earlier Exp Kit 3 (Roman Civil War) & Exp 2 (Rome & the Barbarians). Covers the period of Rome's conquest of Gaul, the Servile War (Spartacus's rebellion) & more, 390BC-9AD, and also the Roman internal conflicts, esp that between Caesar & Pompey. '19 Four Battles of the Ancient World PARTS 89780 Decision Games $2.00 Excell n OoP 2 Photocopy of std & battle rules; std rules highlighted. Simple Grt Btls of History Playbook 3rd 146426 GMT Games $14.00 New zl 3 2017 3rd ed reprint. Kit providing streamlined, fast playing series rules for the Great Battles of History system including a book w/ all scenarios from Delux Alex, SPQR, Caesar, Conquest of Gaul, Cataphract & their modules, now with other games published since the 2nd edition.. Allows simpler, faster play of existing scenarios in this game series, and requires original games to play. R.Berg, M.Herman'17 topic: ANCIENT: Tactical Naval Combat [email protected] FAX (702) 926-5205 anytime Ram Speed 142581 Metagaming $9.00 New SB OoP 1 Naval combat between Greek, Roman & Phoenician galleys. Simple, quick playing but decent gm. '80 War Galley PARTS 89771 GMT Games $3.00 Mint n OoP 2 V.clean color photocopy of RULES only. era: MEDIEVAL Era, 500 -- 1400 AD (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: MEDEIVAL: Medeival Period Generally [email protected] FAX (702) 926-5205 anytime Charlemagne Attaque a L'Est #147 139162 Vae Victis Cerigo Edition $24.00 New n 6 Mag & Game. French-language game of militiary history with a complete game in each issue. Covers Charlemagne's conquest of Saxony in the late 700s AD against a coalition of of Saxons and their Danish & Frisian allies. Charlemange uses terror and massacre as one tool toward that end. 1yr/turn. '19 Hawaii, 1795, Kamehameha's War 144172 Decision Games $10.49 New Fo 6 1 Kamehameha, a Hawaiian. led a campaign to unify the Hawaiin islands in 1795. One player represents Kamehameha, the other the allied forces of Oahu & Maui. Games system based on the Ancient Wars system with the addition of cards providing special events. Small map, 40 counters, 18 cards. '19 Nevsky, Teutons & Rus in Collision 146265 GMT Games $47.00 ** New DC** 6 Game of the clash of Teutonic & Orthodox Russian powers along the Baltic Sea in the mid-13th century. Game is about opportunism and control of trade routes on an area move map of the Baltic area. First game in the Levy & Campaign seris. Two player game that is suitable for solitaire. Mounted map, 137 wood pieces, 84 cards, 3 countersheets. 40days/turn, 200x300mi map dimensions. Volko Ruhnke'19 topic: MEDEIVAL: Byzantium & the Near East [email protected] FAX (702) 926-5205 anytime Byzantium #183 134302 Decision Games S&T Games $99.00 Mint n OoP 6 Mag has been read, otherws mint. Last copy. ■ Mag & Game. 2-4 player of the 4 centuries of conflict preceding the final fall of Byzantine Empire in 1204. Covers most of the Mediterranean, from Italy to Persia. 4 scenarios depicting the ongoing conflict between the Byzantines, the Khazars, the Franks & the Muslims. Uses a simplified version of the 30 Years / 100 Years Wars games. J.Miranda'97 / ARTICLES ON: Byzantium's decline & fall; Kitchner, the Khalifa & the Sudan Campaign of 1896-8; French Admiral de Suffren & his successes against the Brits in the Indian Ocean during the American Revolution; the Tulahoma Campaign in Tennessee, June 1863. '96 Constantinople Solitaire #318 144603 Decision Games S&T Games $29.50 New n OoP 6 1 Mag & game. Solitaire game of the Byzantine Empire in the 7th or 8th Centuries, surrounded by enemies, during a time of two large Barbarian sieges of the city of Constantinople. Player's goal is to protect Constantinople while expanding Byzantine influence against a variety of independent ethnic & cultural forces. Player attempts to capture 4 barbarian home bases while not losing Constantinople, or most points at the end of the game. Each barbarian force follows a set path toward Constantinople which must be defended. Seasonal turns (3-12mo), 55mi/hex, 176 counters. Joseph Miranda'19 / ARTICLES ON: Constantinople, Bulwar of the Byzantine Empire 641-718; Armored Operations in Korea, 1950-53; the Thirty Years' War; Judean War of Independence, 175BC; Allied Laborers during World War I; Battle of Jutland 1916; Generalship of Harold Godwinson, 1065. topic: MEDEIVAL: Britain & France [email protected] FAX (702) 926-5205 anytime 1066, End of the Dark Ages #240 78731 Decision Games S&T Games $29.00 New n OoP 6 4 Mag & Game. Strategic level, 2-4 player game of the struggle for ethnic dominance in Britain early in the 11th century. Players represent the Anglo-Saxon, Norman, Viking and Briton peoples on a map that covers Britain up to Scotland, and portions of the coast of Norway and France. A fairly simple game of diplomacy set in the era of the battle of Hastings. 176 counters. J.Miranda'06 / ARTICLES ON: 1066, the Battle of Hastings & the Turning Point of the Middle Ages; When China Ruled the Waves; WWI in West Africa; Britain's Royal Sovereign Class BB; northern Vietnam's AA Guns; Mozambique After the Cold War; Bernardo de Galvez & the Louisiana-Florida Campaign 1779-81; End of the Sioux Dominance. 1066, End of the Dark Ages #240 PARTS 86561 Decision Games S&T Games $2.50 Excell n OoP 6 4 Rules photocopy only. Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 37 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MEDEIVAL: Britain & France [email protected] FAX (702) 926-5205 anytime Black Prince, Crecy & Navarette #260 90897 Decision Games S&T Games $16.00 New n OoP 3 Mag & Game. Two key battles from the time of the English king known as the Black Prince late in the Medieval period. Navarette covers the Apr 1347 battle during the 100 Years War between the English & the French & their Castilian allies. 50yd/hex, 500men/counter, 20min turn. Crecy covers the 1346 battle in which the French mounted knights prove the cost of arrogance in the face of lowly archers. 80yd/hex, 500men/unit, 40min/turn. / ARTICLES ON: the Black Prince & medieval warfare; Issues in designing tactical pre-modern wargames; the Arab Legion in WW2 & the first Arab-Israeli War; Central Powers offensive at Caporetto, Italy, 1917; Military evolution in 16th & 17th Centuries & 30 Years War. '09 Hammer of the Scots 2nd PARTS 76224 Columbia Games $2.50 Excell n OoP 6 Clean photocopy of rules, only. v2.3 Hammer of the Scots 4th [Deluxe] 146305 Columbia Games $72.00 New BC 6 2019 4th [deluxe] ed with 24mm wooden blocks, v3 rules, thicker map. Block-style, strategic level board game of the Braveheart Rebellion led by William Wallace against Britain, the War of Scottish Independence. Map covers n.England & Scotland. 56 blocks, 25 event cards. T.Dalgliesh, J.Taylor'19 Hastings, 1066 #110 GmOnly 129725 TSR S&T Games $18.00 Good n OoP 2 Substantially complete. Missing 1 unit & 4 markers; ID included. rules have 2 spill stains. Counter corners heavily clipped; counters look octoganal. ■ GameOnly. Tactical level game of the pivotal battle of Hastings, 1066, in which the Normans under William decisively defeated Saxons under King Harold, shaping British (& the world's) history forever after. 200 counters, 45yds/hex, indefinite time periods covering 4 historical assault periods. R.Berg'86 Hastings, 1066 #110 PARTS 51261 TSR S&T Games $2.00 Excell n OoP 2 Photocopy of rules, only. Invasion 1066, the Battle of Hastings 2d 146186 Revolution Games $22.00 New zl 3 Game of one of the pivotal battles of history, Hasting in England, 1066, as Harold attempts to repell the invaders led by William the Conqueror. 50m/hex, 100-250men/unit. 140 counters. Updated from earlier Saxon Games version. N.Smith'14 Richard III, Wars of the Roses 145499 Columbia Games $63.00 New BC 6 Block-style game of the War of the Roses, where supporters of the houses of Lancaster & York duke it out to see who will rule England. Expands upon Hammer of the Scots system by enhancing the event deck. 63 blocks (representing the major nobles), 25 event cards. J.Taylor'09 Warriors of God 2nd PARTS 134256 Multi-Man Publishing, $4.00 < New BC OoP 6 Box only. Minor ding to one box corner; otherws new & shrinkwrapped. Warriors of God PARTS 88402 Multi-Man Publishing, $8.00 Mint n OoP 6 Countersheet #1, only. Warriors of God, Wars England&France 2nd 146009 Multi-Man Publishing, $38.00 New BC 6 2015 Reprint of this strategic level game of the intermittant wars between what is now England & France during the late Middle Ages. Simpler mechanics & 2 scenarios (1135-1258 & 1337-1453). Excel solitaire suitability. 210 1" counters. '16 topic: MEDEIVAL: Japan & Asia [email protected] FAX (702) 926-5205 anytime Samurai PARTS 22971 AH Battleline Reprints $2.00 V.Good n OoP 6 4 Photocopy of rules copy, only. Samurai PARTS 70699 AH Battleline Reprints $2.00 V.Good n OoP 6 4 Set of 4 Clan Strength Charts. Somewhat soiled. Samurai PARTS 59555 GMT Games $3.00 Excell n OoP 3 Rules photocopy, only. 3 holed. Samurai PARTS 70700 AH Battleline Reprints $1.00 V.Good n OoP 6 4 Partial set of counters, perhaps 50%. Includes all black & 9 of 10 green samurai leaders (none of other 2 colors), plus assortment of non-warrior counters. All worn. Shogun PARTS 91381 Milton-Bradley $9.00 ** Excell LB** OoP 6 5 Map only. MUST SHIP as a Giant Box item. Shogun PARTS 91383 Milton-Bradley $7.00 Excell n OoP 6 5 Reference screens set of 5, only. Shogun PARTS 91385 Milton-Bradley $9.00 Excell n OoP 6 5 Rules, only, sml amt of underlining in red. Minor wear thru use. Shogun PARTS 91384 Milton-Bradley $6.00 Excell n OoP 6 5 Army Cards, set of 5, only. Shogun Triumphant, Btl of Sekigahara #23 87575 XTR: Command Magazine $33.00 Mint n OoP 2 Last copy. ■ Mag & Game. Includes errata counters for Smithereens (1) and 1918 (1). Tac btl of Sekigahara in Japan, 1600, which established the sole Shogunate & unified the country. 2-800men/unit, 180yd/hex, 45min/hex. L.Ty, M.Chris'93 / ARTICLES ON: Shogun Triumphant; Military aspects of the wars in Yugoslavia 1991-3; War casualties & history; Combat history of the 1st SS Panzer Div; Serbia in World War I; Baltic Assault, Op Albion, 1917; the Baltic States 1939-52; Battleship engagements of World War II; Rememberances of Vietnam. topic: MEDEIVAL: the Mongol Empire [email protected] FAX (702) 926-5205 anytime Khan, Rise of the Mongol Empire #229 72419 Decision Games S&T Games $49.00 New n OoP 6 Mag & Game. Strategic level, 2-player game of the rapid rise of the Mongolian Empire, 1206-1295 from Japan to France and Egypt. Uses the game system of Charlemagne, Xenophon & Belisarius. Army level, 3 scenarios, 280 counters, 5yrs/turn. J.Miranda'05 / ARTICLES ON: Rise of the Mongol Empire in the 13th Century; Russian Navy in WWI w/ OoB; Lack of Moral Fibre in the RAF Bomber Command in WW2; Confederate Indian Units; Rise & Fall of Alexius Ducas 1204; Australian conquest of German land in WWI; WWII Electronic Warfare; Battle of the Lech, April 1632. Scourge of God 2nd #88 130088 Compass Games PAPER WARS $36.00 New n OoP 6 1 Mag & game. Update & colorization of this strategic level game of the rise of the Mongol Empire thruout Asia in 12th Century. Primarily a solitaire game now, tho rules suggest each player play each side & total victory points. 5yrs/turn, 275km/hex. S.Newberg'18 / ARTICLES ON: Reviews of Brezhnev's War, Festung Europa, Prelude to Rebellion, BTL MAG Wagram 1809, Red Star White Eagle 2nd, Dien Bien Phu, Raiders of the Deep; Designer's Notes for Empires & Alliances; China 1937-9 Scenario for Absolute Victory; History of the battle of Wilson's Creek, 1861; Confederate commanders at Gettysburg, 1863. topic: MEDEIVAL: the Crusades [email protected] FAX (702) 926-5205 anytime Acre, the Third Crusade Opens 144585 Decision Games $18.00 New Fo 4 Folio game using the Btls of the Ancient World (now Btls of the Medieval World) game system. Covers the meeting engagement as a part of the Muslim army led by Saladin attacks the King of Jerusalem's army while it besiege's Acre. Armies of centered on heavily armored cavalry & men-at-arms, with lots of foot soldiers & archers. The Crusaders have a stronger army but must protect extended siege lines; the Muslims are quick & light, and must defeat the Crusaders in detail. 100 counters. '12 Arsuf, Lionheart v Saladin 146081 Decision Games $19.00 New Fo 4 Folio game using the Btls of the Ancient World (now Btls of the Medieval World) game system. Covers Saladin's 1191 attack on the Crusader army led by Richard the Lionhearted, with hopes of repeating his victory of 4 years prior. The Crusaders have a stronger army for sustained fighting; the Muslims are quick & light, with lots of archers. 100 counters. C.Perello'12 Crusader Rex 2nd 145498 Columbia Games $63.00 New BC 6 2nd ed has graphically updated, larger board, new unit labels, thicker cards & rules updates. Block-style game of the 3rd Crusade, 1187-1192 (the fun only lasted so long...). The Christian Franks compete with the Muslim Saracens for control of key cities in the Palestine. 63 wooden blocks, 25 event cards. J.Taylor, T.Dalgliesh'11 Crusades #70 67807 SPI S&T Magazine Games $35.00 Mint n OoP 6 Mag & game. 2gms: 2player gm of 3rd Crusade (1191-2), & 2-6player wild game of 1st Crusade w/ competing goals. R Berg '78 / ARTICLES ON: the Crusades, Western Invasion of the Holy Land, 1097-1191; NATO Division Commander, C&C in the Modern Battlefield Environment; Horses in War; Index to Errata Published thru Aug'78 (typically in Moves Mag). Crusades #70 PARTS 103303 SPI S&T Magazine Games $2.00 V.Good n OoP 6 6 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 38 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: MEDEIVAL: the Crusades [email protected] FAX (702) 926-5205 anytime Rules only. Has been torn from staples leaving a 1/2" hole in margin at lower staple binding. Order of Battle check boxes used & annotated. Crusades #70 PARTS 92879 SPI S&T Magazine Games $4.00 Mint n OoP 6 6 Rules only. First Crusade #299 121668 Decision Games S&T Games $99.00 New n OoP 4 1 Mag & game. Solitaire game of the First Crusade in the Middle East, 1097-99. The player controls the Crusader forces and allied Byzantine & Cilician Armenian forces; the system controls the Seljuk Turks & Fatimids (& Assassins). The goal is to conquer the Holy Land while also doing some good deeds for Christensom. 176 counters, point-point map, seasonal turns. J.Miranda'16 / ARTICLES ON: the First Crusade, 1097-1099; Wings over the Alps, Airpower on the Italian Front in WWI; 507th Maintenance Company Battle, Iraq 2003; French Corsair Raider Jean Leger de La Grange, 1704; F-117 Nighthawk; Joan of Arc; Electrified Fence Along Dutch Border during WWI; Malaysian Counterinsurgency, 1946-60; Assyrian Siege Machine; the First Iron Warship. topic: MEDEIVAL: Other Wars of Religion [email protected] FAX (702) 926-5205 anytime Reconquista, Struggle for Iberia #279 112324 Decision Games S&T Games $22.50 New n OoP 6 Mag & game. Game of the conflict between Christians & Moslems in Iberia, 850-1250AD. Map depicts what is now Spain & Portugal & a bit of France using areas. Basically a 2-player game but can be played by multiple players as factions rise & fall. 25yrs/turn, 228 countrs. J.Romero'13 / ARTICLES ON: The Reconquista, Christian conquest of Spain; Taiwan invade, 1661 & 1683; a Chinese Navy Aircraft Carrier; Analysis of the battle for Peleliu, 1944; Analysis of the T-55 tank; first commander of the Alamo; Operation Matterhorn, bombing Japan from China; Putin's strategy for Russia; Confederate spies in Tennessee; 1869 Telegrafo affair, the last of the Caribbean pirates. Tours, Battle of..., 732AD 141727 ATO - Turning Point Simul $23.00 New HP 3 Vol 7 of the 20 Decisive Battles series. Smaller game of the pivotal battle of Tours, 732AD, as Charles (grandfather of Charlemagne) stems the Muslim expansion from Iberia into what is now France and began a 700yr counterattack that ultimately drove the Muslims out of Europe. The two armies are different - the Muslims are light & mobile, and fight in small groups. The Franks are in transition between Roman-style heavy infantry & the knights of later days. 100 counters. R.Berg'12 topic: MEDIEVAL: Tactical Battles [email protected] FAX (702) 926-5205 anytime A la Charge! Deux Bat due Xle Siecle #87 116773 VAE VICTUS Magazine $24.00 Mint n OoP 3 Mag + Game. w/68pg mag. Grant tactical game of 2 battles of the dark ages: Civitate 1053, Pope v Normans; and Kalavryai 1078, rebels v loyalists. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '09 Agincourt 1415, Battle of... PARTS 71145 Game Designers Workshop $6.00 Excell n OoP 2 Counter set, Complete or substantially complete, inlcuding 111 (of 120) counters, including 2 handmade replacements. Champs de Bataille / Les Ages Sombres #9 102553 VAE VICTUS Magazine $19.00 New n OoP 3 Last copy. ■ Mag & Game. Magazine & game in entirely in French. Game is good sized w/ colorful components & maps; counters on thick cardstock & must be cut apart (& perhaps mounted). Game covers 2 key battles in French history, the battle of Soissons 486 and Poitiers 732. 50m/hex, 384 counters. P.Oliver'96 Commands & Colors, Medieval PARTS 137953 GMT Games $5.00 V.Good DC 3 Box only. One corner dinged but structurally intact. Otherws new. Condottieri #54 64203 WWW Wargamer Magazine $13.00 New n OoP 4 Mag & Game. Btl of Castagnaro, 1387, between Verona & Padua in Italy at grand tactical level. T.Sundell'86 / ARTICLES ON: Hawkwood, master condottiere (mercenary), a leader in this issue's game; review of QTRDK's Rommel's War; house rules for Axis & Allies 1st; additional scenarios for China Incident #37; MacArthur #44, O'Connor's Offensive #41, End of the Iron Dream #42, Fight on the Beaches #40, Struggle for Stalingrad #47, Custer's Luck #45; review of SimCan's West Front. Condottieri #54 91327 WWW Wargamer Magazine $11.00 Mint n OoP 4 unpunched/unused. ■ Mag & Game. Btl of Castagnaro, 1387, between Verona & Padua in Italy at grand tactical level. T.Sundell'86 / ARTICLES ON: Hawkwood, master condottiere (mercenary), a leader in this issue's game; review of QTRDK's Rommel's War; house rules for Axis & Allies 1st; additional scenarios for China Incident #37; MacArthur #44, O'Connor's Offensive #41, End of the Iron Dream #42, Fight on the Beaches #40, Struggle for Stalingrad #47, Custer's Luck #45; review of SimCan's West Front. Great Medieval Battles #197 38208 Decision Games S&T Games $21.00 New n OoP 3 Mag & Game. Colorized & repackaged version of 2 of the 4 games from SPI's quad game by this name. ROBERT AT BANNOCKBURN, 1314, covers the decisive Scotish victory over the English. 70yd/hex, 15min/turn, 500-800men/unit. A.Buccini'99 / TAMBURLAINE covers the battle of Angorra, 1402, in which Tamburlaine's Tarters meet the Ottomon Turks. 50yd/hex, 20min/turn, 500-750men/counter. D.Werden'99 / ARTICLES ON: Great Medieval Battles, 1001-1500AD; Future Conflict in Asia; OoB for the Korsun Pocket, 1944; ERRATA for Crimean War #193; the Indo-Pakistani Nuclear Arms Race; Columbia's Quiet War; Unknown Stories of the Mexican Revolution, the Yankee Kingmakers. Swords of Sovereignty 133224 Ludofolie Editions $24.00 New zl 3 12th game in the Au Fil de Al'Epee (By the Edge of the Sword) game series. Covers two battles of the 13th century: Bouvines 1214 & Worringen 1288, both of which help define French & Belgian identitites. At Bouvines, Imperial troops under Otto face the French King Phillip, with both sovereigns personally imperiled; the French prevailed. At Worringen, two coalition armies reinforced by local militias, leading to the emergence of a powerful new Duchy of Brabant. Includes dbl-sided map, 216 counters. F.Bey'13 era: GUNPOWDER Era, 1401 -- 1799 AD (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: GUNPOWDER: The Renaissance Generally [email protected] FAX (702) 926-5205 anytime Colonial, Europe's Empires Overseas 2nd 145111 Stategem Games $42.00 ** New BC** 8 6 Highly popular, European-produced game of Europe's period of colonizing & pundering the world from the Renaissance to the Industrial Revolution. Each player represents a major European power seeking to establish colonies, gain scientific knowledge, and trade in exotic goods. Uses a card-based, character driven system that requires careful management of resources, diplomacy & a keen eye for opportunity. English language rules. For 2-6 players, but still reasonably fast playing (~2hrs/game). C.Pont'13 Imperial Struggle, 2d Hundred YearsWar2d 145576 GMT Games $40.00 ** New DC** 6 2nd printing. 2-player game of thw 2nd Hundred Years of War, the fierce competition between England & France, 1697-1789, beginning with the War of Spanish Succession and ending with the French Revolution, a period that encompassed 4 major wars. Simpler, fast playing game system loosely based on Twilight Struggle. Goal is to build the bases of colonial wealth & prestige across much of the globe. 2nd edition incorporates a few minor errata. 4 coiuntersheets, 67 cards, global scale, 4-17yrs/turn. Anada Gupta, Jason Matthew'21 Lords of the Renaissance PARTS 68251 Sierra Madre Games Co. $1.00 V.Good n OoP 8 M Rules photocopy, perfectly bound. One page improperly photocopied so one column of text truncated. Lords of the Renaissance PARTS 68252 Sierra Madre Games Co. $1.00 V.Good n OoP 8 M Rules photocopy, perfectly bound. One page improperly photocopied so one column of text truncated. Serenissima 129241 Euro Games / Descartes $18.00 ** V.Good LB** OoP 6 Substantially complete: missing 1 (of 28) galley, 2 (of 28) flag bases, 26 flag masts, 1 coin, 1 sailor. 4" piece of masking tape on box btm, 1" tape removal mar on 1 box side. Otherws complete & clean. ■ 2-4 player, modestly simple game of international trade & warfare thruout the Mediterranean prior to Columbus. Emphasis is on trade & player interaction. Excell component quality thruout. topic: GUNPOWDER: Conquering the New Worlds [email protected] FAX (702) 926-5205 anytime Conquistador #58 105431 SPI S&T Magazine Games $35.00 Mint n OoP 6 Rules separated. ■ Mag & game. Great tho very long game for 2-5 players of exploitation & combat while colonizing (conquering) the New World. Plays use explorers to find key land forms & suitable places to colonize, establish resource-generating colonies, and use armies to protect their assets & to raid opponents' colonies. The discovery & flow of gold is an important aspect of the game. 200 counters, 5yrs/turn. R.Berg'76 / ARTICLES ON: Pizarro & the conquest of Peru, 1524-33; Nuclear submarine & anti-submarine warfare; ERRATA for Panzergruppe Guderian #57; the Rhodesian army; military spending worldwide. Conquistador #58 PARTS 92855 SPI S&T Magazine Games $4.00 Mint n OoP 6 5 Rules only. Conquistador #58 PARTS 114714 SPI S&T Magazine Games $12.00 V.Good n OoP 6 INCOMPLETE MAG-GAME: An odd mix here: 20 Spanish settler/soldier counters missing from an otherwise unpunched & complete countersheet. Rules separated, with v.slight moisture warping. Entire magazine has modest moisture warping but no spots, stains or discoloration. Map is clean. Color photocopy of countsheet included. Can be a servicable copy if you can make 20 repl counters. Conquistador PARTS 97586 SPI Games $7.00 Excell n OoP 6 5

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 39 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: GUNPOWDER: Conquering the New Worlds [email protected] FAX (702) 926-5205 anytime Map, only. A few annotations & play aids inked onto map. Otherws clean. Conquistadors, Conquest of Americas 146220 Compass Games $69.00 ** New DC** OoP 6 4 1-5 player game of Spanish conquistadors competing to bring home the most gold while destroying the established cultures of the Americas early in the 16th century. Players must discover, fight, defeat & plunder the Indian empires they find, or attempt diplomacy to enlist their aid as allies to help defeat other nations. Up to 5 players, and can be played solitaire; best with 2-4 players. 2 mounted map, 4 countersheets, 156 cards. Jon Southard'20 King Philip's War 146002 Multi-Man Publishing, $34.00 New BC 4 Game of savage guerilla combat between frontier Indian tribes and colonials of America in 17th century that ultimately resulted in 2600 white & 6000 Indian deaths. King Philip, an Indian leader, leads a loose assortment of Indian tribes that might come to include the Mohawks seeking to capture either of the key settlements of Boston or Plymouth. '10 Viceroys 139250 Task Force Games $22.00 New BC 6 7 Fast playing 1-7 player game of expansion, diplomacy in the new world. 3 scenarios plus several variant rules. Players have few units active each turn, and options include building an empire or raiding others' empires. Includes solitaire rules for each scenario. 432 counters. Fun. McLaughlin'87 Viceroys: Columbus Expansion Set 139249 Task Force Games $12.00 New Fo 6 8 Kit adding China as 8th player & more cards, discoveries, etc., to the base game. M.McLaughlin'92 topic: GUNPOWDER: the Ottoman Empire [email protected] FAX (702) 926-5205 anytime Gates of Vienna, Europe 1683 #295 111315 Decision Games S&T Games $52.50 New n OoP 4 Mag & Game. 2 player game of the pivotal 1683 Ottoman that threatened the whole of Europe. A multi-national Christian force turned the Ottoman's back. Based on the Red Dragon game system, with alternating phases allowing only a single action at a time. 1mo/turn, Army wing level, 12mi/hex, 228 counters. J.Miranda'15 / ARTICLES ON: At the Gates of Vienna, 1683; Battle of Germantown, 1777; Greyhound v Tiger at St Vith, 1944; the Catalan Grand Company, 14th Century eastern Europe; Ambush on Blachorse Convoy, Vietnam 1966; Flavius josephus; Declaration of Paris and the American Civil War; House at St Baussant; India v pirates. Lepanto, Battle of... #272 115472 Decision Games S&T Games $45.00 New n OoP 4 Mag & Game. Game covers a key naval battle off the coast of Greece in 1571 in which a coalition of Christian powers commanded by Don Juan of Austria use cannons to destroy the Ottoman navy. A total of 450+ ships participated among 3 distinct classes. 280 counters representing galleys, galliots & galleasses. 10min/turn, 1:60k scale. R.Cowling'11 / ARTICLES ON: Btl of Lepanto, 1571; the Polish in WW1; the Mau Mau Uprising in Kenya, 1952-60; the Byzantine Navy, 324-1453AD; invention of the motorized torpedo; the fight for Kolwezi, Congo, 1978; the exact time of the end of the Am Civil War; experiments in firepower in the WWI era. Ottomans, Rise of the Turkish Empire#222 65966 Decision Games S&T Games $32.00 New n OoP 6 Mag & Game. Strategic level, 2-4 player game of the rise of the Turkish empire, 1453-1571, thruout the eastern Mediterranean and Black Sea areas. Game emphasizes chaotic & changing nature of alliances of the period. Game has a bit of everything (including classic DG proofing errors): diplomacy w/ alliances &backstabbing; land & naval movement; colonization; pillaging; mercenaries. 2 scenarios & campaign game. J.Miranda'04 / ARTICLES ON: Ottomans v Hapsburg in Europe; Intelligence Operations Prior to WWI; Australia & the Solomons; German Assassination Plans for the Big 3 Leaders in Tehran; Frigates; German Radars of WWII; Misunderstandings of Ancient Naval Warfare; Warplan Dropshot & US Planning for WWIII; Organization of the US Air Force in the 1950s. Siege of Constantinople #66 140215 SPI S&T Magazine Games $38.00 Mint n OoP 4 Mag + Game. Operational lvl game of the Ottoman assault on the heavily fortified city of Constantinople, 1453. Ottomans must use vastly superior numbers, their siege cannon & mining to undermine & overwhelm the fortified walls of the city and swarm over the outnumbered defenders. Good game. 200yd/hex, about 2days/turn. R.Berg'78 / ARTICLES ON: the Siege of Constantinople 1453AD; Descent on Crete, . Siege of Constantinople #66 107492 SPI S&T Magazine Games $33.00 Mint n OoP 4 Minor scuffs & 1 sml dog ear on mag cover. ■ Mag + Game. Operational lvl game of the Ottoman assault on the heavily fortified city of Constantinople, 1453. Ottomans must use vastly superior numbers, their siege cannon & mining to undermine & overwhelm the fortified walls of the city and swarm over the outnumbered defenders. Good game. 200yd/hex, about 2days/turn. R.Berg'78 / ARTICLES ON: the Siege of Constantinople 1453AD; Descent on Crete, May 1941. Siege of Constantinople #66 PARTS 92841 SPI S&T Magazine Games $8.00 Mint n OoP 4 Rules only. Siege of Constantinople NAVAL RULES #66 77257 SPI S&T Magazine Games $3.00 Excell n OoP 4 Photocopy of 6 pages of addendum rules, charts & B&W outline counters from Moves 37 adding a naval aspect to this game by the original designer, R.Berg. topic: GUNPOWDER: the Russian Empire [email protected] FAX (702) 926-5205 anytime Catherine the Great #232 72715 Decision Games S&T Games $22.00 New n OoP 6 1 Mag & Game. Solitaire or 2-3 player game of Catherine the Great's rule of Russia, 1762-96, and the various policy initiatives she could have pursued to enhance Russia's standing in Europe. Player(s) act on behalf of Russia; other European powers are handled by the game system. Army level, 5yrs/turn, 200 counters. J.Miranda'05 / ARTICLES ON: Counterstroke at Soltsy on the Road to Leningrad, July 1941; Catherin the Great & Russia's expansion; the Maccaabean (Jewish) Revolt in 167BC; the British Blue Peacock Nuclear Landmine; Naval Mine Warefare during the Cold War; Peace in Cambodia; Entebbe Hostage Rescue; Miyamoto Mushasi, 1584-1645. On to Moscow, Swedn v Russia 1700-21#171 104340 Decision Games S&T Games $31.00 Mint n OoP 6 Cherry. ■ Mag & Game. w/ 20 variant/errata counters for: Clontarf (3); Op Shock Troop (5); Trajan (1); Caesar in Gallia (1); Russo-Turkish War (1); Austro-Prussian War (1); Seven Years War (8). Strategic level game of Sweden's Charles XII invasion of Russia, 1708-9, using the Seven Years War/Age of Reason game system. The invasion ended in a Swedish disaster at Poltava. Control determined by possession of fortress-cities spread around Russia. 240 counters, seasonal turns, 50km/hex, relatively complex. J.Miranda'94 / ARTICLES ON: Sweden v Russia in the Great Northern War, 1700-21; Machiavelli, Founder of Modern Military Thought; Variant/errata rules for Seven Years War; errata for Wars of the Imperial Age, Austro-Prussian War, Russo-Turkish War, Op Shock Troop; Somalia, Roots of Today's Conflict; the White Rose Student Resistence in ; Tracked v Wheeled Armored Vehicles; Austro-Hungarian & Italian Navies in WWI; and many, many ads. Peter the Great #27 98404 WWW Wargamer Magazine $17.50 Mint n OoP 2 Unpunched but missing 2 units; color photocopy of countersheet included. Lrg lite stain on margin of map. Sun discoloration to one map seam. Mag back cover dog-earred & scuffed. Otherws mint/unpunched/unused. ■ Mag & Game. Grand tactical game of the battle of Poltava, 1709, that marked the rise of Russia and ended Swedish king Charles XII invasion of Russia. 160m/hex, 45min/turn. P.Englund'83 (Lesjenka addon for this game printed in issue #30 with essential errata in #35.). / ARTICLES ON: Historical Background to Peter the Great; review of SIMCAN's With Fire & Sword & PWG Cossack's Are Coming 1st, VG's NATO, YAQ's Red Storm, QTRDCK's Destroyer Captain (with 2 addtl scenarios; brief reviews of Falklands or Malvinas, SIMCAN's La Regia Marina, GDW's Western Desert, CENT Gela Beachhead, WEG's Chickamauga, COLUMG Rommel in the Desert, FLYBUF's Beserker. topic: GUNPOWDER: 30 Years War 1616-1648 [email protected] FAX (702) 926-5205 anytime Breitenfeld #55 114217 SPI S&T Magazine Games $4.00 Mint n OoP 2 Std & exclusive Rules, only. Breitenfeld #55 76700 SPI S&T Magazine Games $30.00 Mint n OoP 2 Mag & Game. 5th gm in 30yrs Qd. Gustov Adophus's Swedes meet the then-dominant Imperialists under Tilly, 1631. J Nelson'76 / ARTICLES ON: the Thirty Years War; brief reviews of: STRIFE Siege of Port Arthur, FLYBUFF Viva! (Mexico) & Nuclear Destruction, JAGD March on India, RAND Wellington in the Peninsula; Review of Ancient & Medieval Armies (of the Prestags game series); Battle for Wurzburg, Current Situation & future battle within the game. Breitenfeld #55 131475 SPI S&T Magazine Games $22.00 Excell n OoP 2 Complete. Rules folded once horizontally. ■ Mag & Game. 5th gm in 30yrs Qd. Gustov Adophus's Swedes meet the then-dominant Imperialists under Tilly, 1631. J Nelson'76 / ARTICLES ON: the Thirty Years War; brief reviews of: STRIFE Siege of Port Arthur, FLYBUFF Viva! (Mexico) & Nuclear Destruction, JAGD March on India, RAND Wellington in the Peninsula; Review of Ancient & Medieval Armies (of the Prestags game series); Battle for Wurzburg, Current Situation & future battle within the game. Breitenfeld #55 PARTS 68132 SPI S&T Magazine Games $3.00 Excell n OoP 2 Std & exclusive rules only, 2 large stains. Breitenfeld #55 PARTS 98992 SPI S&T Magazine Games $5.00 Mint n OoP 2 Map, only. Breitenfeld #55 PARTS 61084 SPI S&T Magazine Games $2.00 Excell n OoP 2 Std rules for this game (and 30Yrs War Qd). Breitenfeld #55 PARTS 92837 SPI S&T Magazine Games $5.00 Mint n OoP 2

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 40 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: GUNPOWDER: 30 Years War 1616-1648 [email protected] FAX (702) 926-5205 anytime Std & exc rules. Breitenfeld #55 PARTS 98993 SPI S&T Magazine Games $4.00 Mint n OoP 2 Std & Exclusive rules, only. Lion of the North PARTS 22576 GMT Games $5.00 Mint n OoP 2 Countersheet #2 (Imperialists & markers), only. Lion of the North PARTS 108014 GMT Games $4.00 Mint n OoP 2 Countersheet #2 (Imperialists & markers), only. Thirty Years War #173 PARTS 79341 Decision Games S&T Games $8.00 Excell n OoP 2 4 Map only. Few pcs of tape on margins. Couple of clarifications written onto tables. One city name circled. Thirty Years War #173 PARTS 55737 Decision Games S&T Games $4.00 V.Good n OoP 2 4 Rules only. 2 pgs of Player Aid Displays provided as photocopy only, separated into 4. Events Table annotated w/ errata/clarifications i ink. Won by the Sword 139052 GMT Games $22.00 New BC 4 Includes the 2016 updates. ■ First of an intended game series covering the battles & campaigns of the Thirty Years War. Operational level with a point-point map of the key state of Bavaria (southern Germany). Offers limited intelligence via off-map force displayes. Each army expends one card per impulse that determines activity level, supplies, etc. 1mo/turn, Rgt level, 1"/12km. Includes 1 map, 4 countersheets, 55 cards, full campaign plus shorter 1632-48 scenario. B.Hull'14 topic: GUNPOWDER: 100 Years' War, 1337-1453 [email protected] FAX (702) 926-5205 anytime Hundred Years War, 1337-1453 #177 104337 Decision Games S&T Games $75.00 Mint n OoP 6 Mag & game. Strategic level, 2-player game of the lengthy war fought between England & France between 1337-1453 using a modified 30 Yrs War system. Yearly turns & area move, 1-2k men per strength pt. 2 scenarios (Crecy 1337-47 & Agincourt 1415-28) plus campaign. Includes yet another in a string of lackluster mapboards. J.Miranda'96 / ARTICLES ON: the Hundred Years War; Custer's Campaign, ops on the Little Bighorn & Yellowstone Rivers; Valmy, the battle that saved the French Revolution, 1792; Future trends for the US Military into the 21st century; PT boats in the Pacific; errata for Thirty Years War #173. '95 topic: GUNPOWDER: English Civil Wars [email protected] FAX (702) 926-5205 anytime Campaigns of Montrose, 1644-45 145440 Decision Games $11.50 New Fo 4 Folio game of Graham, the Marquis of Montrose, and his string of victories over the Scottish during the first English Civil War, 1642-46, and who was later be soundly defeated. Royalist raise a Scottish army and march into England, while the Covenanter must overcome factional infighting to defeat him. Conscripted units tend to disappear after each battle. Uses cards that model historical events including defection, plague, recruitment and the Highland charge. Includes 40 counters, 18 cards & a small map. '19 Cromwell's Victory #101 105726 TSR S&T Games $25.00 Mint n OoP 2 Rules separated. ■ Mag & Game. Game of the Battle of Marstoon Moor, Jul 1644, one of the decisive battles of the English Civil War. Royalists under Newcastle & Rupert meed the Parlimentarians & Scots under Fairfax, Manchester & Leven. 200yd/hex, 30min/turn, 100 counters. D.Ritchie'85 / ARTICLES ON: Swiss Mercenaries 1480-1985; Am Civil War General nicknames; Napoleon's 1809 Campaign; the English Civil War 1642-6; Battle of Marston Moor, with Organization & Equipment; profile of TSR Twilight War; ERRATA for Superpowers at War#100; Berg reviews: 1984 in review, MB Axis & Allies 2nd, VG 1809, TFG Hitler Turns Against Russia, VG Panzer Command, WWW Khyber Rifles #34; Action Element in Games; ERRATA for Central Command #98 (w/ additional counter images). Cromwell's Victory #101 131203 TSR S&T Games $29.00 Mint n OoP 2 Cherry. ■ Mag & Game. Game of the Battle of Marstoon Moor, Jul 1644, one of the decisive battles of the English Civil War. Royalists under Newcastle & Rupert meed the Parlimentarians & Scots under Fairfax, Manchester & Leven. 200yd/hex, 30min/turn, 100 counters. D.Ritchie'85 / ARTICLES ON: Swiss Mercenaries 1480-1985; Am Civil War General nicknames; Napoleon's 1809 Campaign; the English Civil War 1642-6; Battle of Marston Moor, with Organization & Equipment; profile of TSR Twilight War; ERRATA for Superpowers at War#100; Berg reviews: 1984 in review, MB Axis & Allies 2nd, VG 1809, TFG Hitler Turns Against Russia, VG Panzer Command, WWW Khyber Rifles #34; Action Element in Games; ERRATA for Central Command #98 (w/ additional counter images). Cromwell's Victory #101 PARTS 96896 TSR S&T Games $5.00 Mint n OoP 2 Rules only Cropredy Bridge, A Fleeting Victory #148 91164 Decision Games S&T Games $15.00 Mint n OoP 2 Mag & Game. Tactical battle between Roayalists & Parliamentarians a week before the decisive battle of Marstoon Moor, 1644. 100yd/hex, 20min/turn, 50men/strength pt. 299 counters, 2 historical & 1 hypothetical scenario. M.Grace'92 / ARTICLES ON: Battle of Cropredy Bridge, 1644; Remembering Pearl Harbor & the Japanese strategy in the Pacific; Soviet 1991 Coup forces, the last gasp of the Hardliners; Soviet Organization & Tactics in Afghanistan; Homer Lea, Forgotten Grand Strategist; Indian forces in Confederate Service; British Munitions Production during WWI; Battleship Casualties in the USN, 1898-1989; Ivan the Terrible's Reign in Russia, 1533-84; contemporary reorganization of the British Army; Trajan references for article in #145. Cropredy Bridge, A Fleeting Victory #148 12027 Decision Games S&T Games $20.00 New n OoP 2 Mag & Game. Tactical battle between Roayalists & Parliamentarians a week before the decisive battle of Marstoon Moor, 1644. 100yd/hex, 20min/turn, 50men/strength pt. 299 counters, 2 historical & 1 hypothetical scenario. M.Grace'92 / ARTICLES ON: Battle of Cropredy Bridge, 1644; Remembering Pearl Harbor & the Japanese strategy in the Pacific; Soviet 1991 Coup forces, the last gasp of the Hardliners; Soviet Organization & Tactics in Afghanistan; Homer Lea, Forgotten Grand Strategist; Indian forces in Confederate Service; British Munitions Production during WWI; Battleship Casualties in the USN, 1898-1989; Ivan the Terrible's Reign in Russia, 1533-84; contemporary reorganization of the British Army; Trajan references for article in #145. Irlande 1798 #86 116772 VAE VICTUS Magazine $20.00 Mint n OoP 6 Mag + Game. w/68pg mag. The first week of the war in Ireland, 1798, which was supported by the French. 1day/turn, 8km/hex, and covers the area in NW Ireland. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; English rules translations for most issue games available via download. J-P.Gury'09 Ironsides, the English Civil War 103997 Worldwide Wargamer (3W) $20.00 Mint BC OoP Err 6 Minor crease & a sml, minor abrasion on box cover. Rules lightly read. Otherwise mint & clean. ■ Strategic lvl gm of the entire English Civil War, 1642-9 thruout England, Scotland & Ireland. Includes 3 scenarios (Irish Rebellion, Edgehill Campaign, Scottish Campaign), plus campaign gm. A game with strong allure & potential that fails due to negligent development (if any) at 3W. R.Markham'94 Ironsides, the English Civil War 128941 Worldwide Wargamer (3W) $25.00 Mint BC OoP 6 Missing 1 (of 30) control markers, otherws unpunched & complete. Sml stain on rules cover. ■ Strategic lvl gm of the entire English Civil War, 1642-9 thruout England, Scotland & Ireland. Includes 3 scenarios (Irish Rebellion, Edgehill Campaign, Scottish Campaign), plus campaign gm. A game with strong allure & potential that fails due to negligent development (if any) at 3W. R.Markham'94 Power & Resolution 129239 Simulations Canada $18.00 Mint zl OoP 6 4 Packaged in a ziplock. ■ 4 scenario & campaign game of the English Civil War 1642-46, and subsequent suppression of revolts in Ireland & Scotland. 2-4 players, moderate complexity. S.Newberg & J.Kula'84 topic: GUNPOWDER: 7 Years War & Frederick the Great, 1756-63 [email protected] FAX (702) 926-5205 anytime Clash of Monarchs, Seven years War PARTS 120048 GMT Games $3.00 V.Good n OoP 8 One-sided photocopy of rules, only, made onto recycled paper that has irrelavant material on backside of each page. P3 has an email superimposed on rules, making page somewhat difficult to read. P26 (with second half of designers notes not included). Otherws clean & EX. Frederick the Great #49 131339 SPI S&T Magazine Games $28.00 Excell n OoP 6 Complete. ■ Mag & game. 4 scenarios game covering Frederick the Great in the Seven Years War. Elegent system rewards a war of manuever. F.Davis, E.Curran'75 / ARTICLES ON: Frederick the Great, Campaigns of the Soldier King 1740-63; Blue & Gray Battles of Shiloh, Antietam, Gettysburg & chickamauga. Frederick the Great #49 98782 SPI S&T Magazine Games $35.00 Mint n OoP 6 19 units loose in strips from tree. V.clean. ■ Mag & game. 4 scenarios game covering Frederick the Great in the Seven Years War. Elegent system rewards a war of manuever. F.Davis, E.Curran'75 / ARTICLES ON: Frederick the Great, Campaigns of the Soldier King 1740-63; Blue & Gray Battles of Shiloh, Antietam, Gettysburg & chickamauga. Frederick the Great #49 PARTS 93087 SPI S&T Magazine Games $5.00 Mint n OoP 6 Rules only. Frederick the Great PARTS 44181 SPI Games $3.00 Excell n OoP 6 Very neatly done handmade counter set. Individual counters must be cut apart. Frederick the Great, 2nd PARTS 79657 AH Avalon Hill Game Co. $7.00 Mint n OoP 6 2nd ed (AH) rules, only.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 41 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: GUNPOWDER: 7 Years War & Frederick the Great, 1756-63 [email protected] FAX (702) 926-5205 anytime Frederick's War, Austrian Sucession #262 94516 Decision Games S&T Games $21.00 New n OoP 6 Mag & Game. Game is a 2-4 player contest, each striving for dominance in all of central Europe between 1741-8. Uses the 1066 & Hannibal's War system. Played on an odd map where geography is bent to a system of squares. 1yr/turn, 2500-10,000men/unit, 50mi/square. 2 scenarios & campaign. J.Miranda'10 / ARTICLES ON: Frederick the Great's war of Austrian Succession, 1940-8; the rescue of Mussolini (plus Skorzeny & other Wermacht special ops; Italian TF Nibbio in Afghanistan, 2002 on; Russians at Lake Narotch 1916; the Algerian insurgency & end of French Empire; battle of Kosovo, 1389. Hold the Line, Frederick's War PARTS 120093 Worthington Games $8.00 New n OoP 3 Mapboard, only. Also applies to Hold the Line. Hold the Line, Frederick's War PARTS 120094 Worthington Games $8.00 New n OoP 3 Rules, only. Hold the Line, Frederick's War PARTS 120095 Worthington Games $5.00 Excell n OoP 3 Box, only. Slight ding to one corner with resulting corner split repaired; otherws very clean. Hold the Line, Frederick's War PARTS 120092 Worthington Games $7.00 Excell n OoP 3 Terrain tile set, only. Never used; punched for easy storage. Complete. Also applies to Hold the Line. La Guerre de Sept Aus 1756-63 #65 108358 VAE VICTUS Magazine $21.00 New n OoP 3 Mag + Game. w/68pg mag. Operational game of 2 years of the 7 Years War & Frederick the Great, 1757-8, thruout central Europe. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '05 Leuthen 1757 #32 108380 VAE VICTUS Magazine $21.00 New n OoP 3 Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at http://grognard.com/vaevict.html. Game covers a key battle of the 7 Years War. Leuthen 1757 #32 116770 VAE VICTUS Magazine $19.00 Mint n OoP 3 Dog ear on rear cover; otherws mint. ■ Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at http://grognard.com/vaevict.html. Game covers a key battle of the 7 Years War. Leuthen, Frederick's Greatest Victory 139729 Clash of Arms $64.00 New BC OoP 3 Last boxed copy. ■ Third in the Age of Reason series following Kolin & Zorndorf. W/ 2nd ed series rules, 4 maps, 600 units. Freddy takes on the Austrians on a snowy battlefield in Silesia, 1757, in order not to lose this vital province. Leuthen, Frederick's Greatest Victory ZL 142410 Clash of Arms $56.00 New zl OoP 3 Packaged in a ziplock. Third in the Age of Reason series following Kolin & Zorndorf. W/ 2nd ed series rules, 4 maps, 600 units. Freddy takes on the Austrians on a snowy battlefield in Silesia, 1757, in order not to lose this vital province. Nominated for two Charlie Roberts awards in 1997. 2 countersheets, 1 map. '97 Lobositz, First Btl of 7 Years War [ZL] 144907 Clash of Arms $31.04 New zl 3 Packaged in a ziplock without box or die. Battle of Lobositz, first of the Seven Years War, in which Frederick the Great defeats the Austrians, who attempted to aid the the besieged Saxons. Smaller, 1map game; V.5 in the Battles of the Age of Reason system. '05 Seven Years World War #221 65102 Decision Games S&T Games $29.00 New n OoP 8 Mag & Game. The 7 Years War covered as a global war of empire. 8 European powers plus India & China compete for dominance. Can be played by 2-4 players thru military, economic & diplomatic means. Yearly turns, army/fleet level. J.Miranda'04 / ARTICLES ON: Seven Years World War, the First Global Conflict, 1756-1763; Frederick the Great & the art of battle management during the Seven Years War; the Alamo; first actions of Britain during WWII; Australians in Iraq 2003; Frederick War & the Taiping Rebellion; Philippines Insurection 1899-1902; Destruction of French Mobile Group 100 in Vietnam, 1954. '04 Seven Years World War #221 PARTS 140335 Decision Games S&T Games $3.00 Excell n OoP 8 Photocopy of rules, only. topic: GUNPOWDER: War of Spanish Succession, 1701-14 [email protected] FAX (702) 926-5205 anytime Famous Victory PARTS 62785 Moments in History $1.00 Mint n OoP 3 TEC/CRT Chart only. Marlborough, War Spanish Succession #238 77649 Decision Games S&T Games $24.00 New n OoP 6 Mag & Game. Moderate complexity, strategic level game of the War of Spanish Succession and a continental struggle for dominance. France, Bavaria & other principalities face off against England, Austria and Prussia. 1yr/turn, 10-20k troops/army, 280 counters, 3 scenarios & campaign game. J.Miranda'06 / ARTICLES ON: Marborough's Art of War; the Famous Victory, Blenheim, 1704; the Skull of Sultan Mkwawa after WWI; the Royal Navy's Efforts in the Pacific War; the Turkish Gettysburg, battle of the Sakarya River; the Chimurenga War, Rhodesian Insurgency 1966-80; Civil War Submarine Operations. Marlborough's Btls, Ramillies etc #256 88426 Decision Games S&T Games $18.00 < New n OoP 3 Crease near spine on mag cover due to poor storage. ■ Mag & Game. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / ARTICLES ON: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for Osama bin Ladin; book reviews, & lots of ads. Marlborough's Btls, Ramillies etc #256 88434 Decision Games S&T Games $24.00 New n OoP 3 Mag & Game. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / ARTICLES ON: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for Osama bin Ladin; book reviews, & lots of ads. No Peace Without Spain 2nd 137878 Compass Games $59.00 New BC OoP 8 2019 Deluxe 2nd edition. Strategic level, card-driven game of European conflict during the War of Spanish Success (1702-13) after King Carlos II of Spain dies heirless & the Bourbon-Hapsburg fued erupts. Point-point map, 55 cards that activate armies & provide events. This edition includes a mounted map. Don Herndon'19 Poltava's Dread Day, Great Northern War 144903 ATO - Turning Point Simul $27.00 New HP 6 Chosen as one of the 20 most decisive battles of history. Strategic level game of Sweden's war with Russian, 1700-22, at end of which it had lost the war, an army, its monarch and its standing in Europe. The major players of Europe takes sides (and switch sides) to serve their own purposes in a war focused on Poland & the Baltic Sea. 6mo/turn, initiative-driven, with few replacements. J.Juneau'12 topic: GUNPOWDER: War of Austrian Succession, 1740-8 [email protected] FAX (702) 926-5205 anytime Austrian Succession, War of the... #289 124042 Decision Games S&T Games $22.50 New n OoP 4 Mag & game. Cover's Frederick the Great's first military campaign, the First Silesian War of 1740-42, which also marked the War of Austrian Succession involving all of Europe. Two sides (Prussians v Austria & the Hapsburgs duke it out in central Europe. Period-style map centered on Austria & Hungary. 7.5mi/hex, Brig level, 1-2mo/turn. J.Miranda, E.Harvey'14 / ARTICLES ON: War of Autrian Succession; America's Road to Civil War anaylisis; Fall of Cherbourg, 1944; Myanmar's (Burma's) Insurgency; Alexander the Great's Nemisis, Memnon of Rhodes; Russians & French in 1799; Russian's Guards Attack During Brusilov Offensive 1916; CDAA Radio Triangulation Systems after WW2. Fontenoy 1745 #11 128089 Alea Magazine (Ludopress) $18.00 New n 3 Mag & game. Game covers the key battle of Fontenoy, 1745, during the War of Austrian Succession. 140m/hex, 160 counters. '91 / Spanish magazine of military history with a game in each issue; ALL text & rules in Spanish. English rules translations may be available by download. Fontenoy, Battle of... May 1745 PARTS 122372 Clash of Arms $5.00 Excell BC OoP 4 Box only. 1/2" puncture on side panel largely repaired (tho still visible); otherws very clean and like-new. Pragmatic War, War of Austrian Successn 142327 Compass Games $55.00 ** New BC** 4 Third game in the No Peace Without Spain game series. This game covers the War of Austrian Succession, 1741-48. Charles VI dies without a male heir so has arranged for his daughter's hubby to become emperor. But Frederick the Great's capture of Silesia unravels that. The Austrians & other nations faithful to the original agreement take on the Bavarians, French & Spanish and sometimes Prussia. Card-driven game, 1yr/turn, point-point, corp level, 2 countersheets, 55 cards. John Firer'19 topic: GUNPOWDER: Reformation Period Wars, 1517-55 [email protected] FAX (702) 926-5205 anytime

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 42 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: GUNPOWDER: Reformation Period Wars, 1517-55 [email protected] FAX (702) 926-5205 anytime Here I Stand 3rd PARTS 126173 GMT Games $6.00 New DC 8 Box only. Box has a minor ding to one box corner, otherws new. Holy Roman Empire #247 82311 Decision Games S&T Games $21.00 New n OoP 8 Mag & Game. Roman Empire under the Hapsburgs take on the new nation-states of Europe in the Wars of Reformation, 1524-38: France, the Ottoman Empire and the Protestant areas of central Europe. Focuses on leadership, as well as diplomacy among the players, and includes economics. Map is a stylized grid covering Europe from Paris to Rome to Warsaw. For 2-4 players. 1yr/turn; 50mi/sq. J.Miranda'07. Mag contains ARTICLES ON: the 1494-1520 & seven key battles of this period; Art of War in Europe of the 1500s; Fall of France 1940; Battle of Fallujah, Iraq. 2004. Mighty Fortress 2nd: REVISED PLAYER AIDS 132316 Excalibre Games $3.00 New n OoP 6 5 Set of 2009 Setup/Victory Condition card set update. '09 ■ Set of 2009 Setup/Victory Condition card set update. '09 Mighty Fortress 2nd: REVISED PLAYER AIDS 135699 Excalibre Games $3.00 New n OoP 6 5 Set of 2009 Setup/Victory Condition card set update. '09 ■ Set of 2009 Setup/Victory Condition card set update. '09 Mighty Fortress 2nd: REVISED PLAYER AIDS 104017 Excalibre Games $3.00 New n OoP 6 5 Set of 2009 Setup/Victory Condition card set update. '09 ■ Set of 2009 Setup/Victory Condition card set update. '09 Mighty Fortress 2nd: REVISED PLAYER AIDS 104018 Excalibre Games $3.00 New n OoP 6 5 Set of 2009 Setup/Victory Condition card set update. '09 ■ Set of 2009 Setup/Victory Condition card set update. '09 Mighty Fortress 2nd: REVISED PLAYER AIDS 135698 Excalibre Games $3.00 New n OoP 6 5 Set of 2009 Setup/Victory Condition card set update. '09 ■ Set of 2009 Setup/Victory Condition card set update. '09 topic: GUNPOWDER: Japan & Asia [email protected] FAX (702) 926-5205 anytime Champs de Bataille En Asie #53 108366 VAE VICTUS Magazine $21.00 New n OoP 3 Mag + Game. w/68pg mag. Game covers tactical battles in medieval Asia, Japan in particular. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 Commands & Colors, Samurai Battles 146449 GMT Games $56.00 ** New DC** 3 Complete game in the Commands & Colors game series. Focuses on tactical battles in medieval Japan with 40 scenarios. Includes many unit types & terrain types. Terry Leeds'21 Warriors of Japan, a Country Aflame 136837 Multi-Man Publishing, $37.00 New BC 6 Sequel to Warriors of God, covering the period of 1335-1339 in Japan as two courts duel for control of the country. Game previous published (& apparently very popular) in Japan. Played on a colorful, area-move map of Japan. 140 large counters. M.Nakajima'16 topic: GUNPOWDER: French Civil & Religious Wars [email protected] FAX (702) 926-5205 anytime Avec Honneur et Panache 144507 Vae Victis Cerigo Edition $22.00 New Fo 4 French-produced, English-language game of two battles in France in the convoluted weave of French 17th century history. A rebellious force under Turenne lays siege to Rethel, Dec 1650, but are defeated. At The Dunes,June 1658, the French defeat a Spanish force. Dbl-sided map, 270 counters. Florent Coupeau'19 topic: GUNPOWERD: Other Pre-Modern Wars [email protected] FAX (702) 926-5205 anytime Knights of Justice, Siege of Malta #50 85115 WWW Wargamer Magazine $30.00 Mint n OoP 4 Last copy. ■ Mag & Game. Game of the unsuccessful Muslim siege Malta in 1565 that was a close call. Grand tactical level battle for key defenses of the Grand Harbor. 1wk/turn, 50yd/hex, 30-525men/counter. Suitable for solitaire play. C.Bruce'86 / ARTICLES ON: the Siege of Malta 1565; Napoleon & the Archduke Charles, the battle of Aspern-Essling tactical guide; The Crunch, a new scenario for AH's Battle of the Bulge ['81]; review of JEDKO's Europe at War & others. Marignan 1515 2nd 143638 Ludofolie Editions $26.00 New Fo 4 Update of a game appearing in a very early issue of Vae Victis magazine (#3). Game of the 5th War of Italy, July 1515-Feb 1517, which included the that shaped the Swiss relationship with the rest of Europe. The French & their allies take on the Swiss and their many allies (including the Papacy, the Holy Roman Empire & the ). Both seek to gain control of the Duchy of Milano and Venetian areas held by the Holy Roman Empire. Players must collect resources each turn and pay their numerous mercenary forces -- or to bribe opposing forces. Game is both strategic and tactical, with both gunpower & forces involved. English language edition. 1-2mo/turn, 1-2000men/unit, 216 counters. '16 Mollwitz & Chotusitz PARTS 142650 Clash of Arms $6.00 New BC OoP 4 Box, only. New. Nine Years, War of the Grand Alliance 120891 Compass Games $49.00 New BC OoP 6 Point-point move, stand-alone game that can be mated with No Peace Without Spain. Uses the NPWS system to depict the 9 years of war, 1688-1697, as France's Louis XIV begins a war of aggression called the War of the Grand Alliance in 1688. Concurrently, William III invades England & deposes his father-in-law, King James II. (European history is so very messy!) 1 map, 55 cards, 100 counters. Linking with No Peace allows the entire war, 1688-1713, to be covered in Europe & North America. S.Chick, K.Van Beurden'17 topic: GUNPOWDER: Tactical Battles [email protected] FAX (702) 926-5205 anytime , Battles for N. Italy 1495-1544 146405 GMT Games $45.00 New BC 3 Game of battles in northern Italy during the years 1495-1544 at a time when gunpower was appearing on the battlefield. Uses the Men of Iron games series, and designed by a veteran designer. Includes 8 battles, 7 of which can be played on a half-sized map. Richard Berg'17 Crossbow & Cannon PARTS 47143 Worldwide Wargamer (3W) $1.00 Mint n OoP 3 Command sheet (only). Dauphin & the Sword, Louis XI v1 138462 Ludofolie Editions $26.00 New zl 3 Game in the Au Fil de Al'Epee (By the Edge of the Sword) game series. Covers 3 battles of the Louis XI in the 15th century: Dieppe 1443, the Dauphin's first opportunity to distinguish himself in battle; Saint-Jacues-sur-la-Brise 1444, at which a huge mercenary force let by Louis aids Zurich against the alliance of Cantons; and Monthery 1465, where Louix IX faces his first foes, the Burgundians, during a civil war inspired by his early political missteps. F.Bey'15 Fornovo 1495, Dawn of the Italian Wars 116318 Compass Games $45.00 New BC 3 Grand tactical game of a battle fought in 1495 between French forces under Charles VII and Condotierri forces of the League of Venice for control of northern Italy. Features 4 scenarios including the historical battle (fought across the Taro River), a free setup version, and a what-if that plays on Italian fears of a French drive on Parma. 20min/turn, 350yd/hex, btln/comp level. 2 countersheets, 1 map. B.Miller'16 Grenadier PARTS 91931 SPI Games $5.00 Excell n OoP 2 Map only. Annotations in map margin along one edge. La Fronde 1652 #84 111660 VAE VICTUS Magazine $21.00 New n OoP 3 Mag + Game. w/68pg mag. 2 grand tactical games covering a battle 150km from Paris, and another IN Paris, 1652. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '07 Landau ou la Mort! #141 139153 Vae Victis Cerigo Edition $29.00 New n 3 1 Mag & Game. Landau or Death. Grand tactical game of the attempt by two French armies to relieve the city of Landau besieged by the Prussians & Austrians under the Duke of Brunswick and about to fall, 1793. The armies are separated by a river, and must surprise & overwhelm the defenders. 3 scenario (two playable solitaire), 108 counters, 1000men/strength point, 6km/hex, 1day/turn. Vincent Gerard'18 / French produced, French language magazine; all text & game components in French. Les Guerres de Bourgogne #115 PARTS GmOnly 146149 VAE VICTUS Magazine $10.00 New n OoP 3 Unpunched countersheet & rules, only. Men At Arms #137 117299 WWW Strategy & Tactics $19.00 Mint n OoP 2 Mag & Game. Disappointing 1990 update of SPI's pre-gunpowder tactical games, 1200BC-1500AD, in 32 scenarios, by two of SPI's earliest & main men. 200 counters. J.Dunnigan & A.Nofi'90 / ARTICLES ON: VD & Military Non-Effectiveness; Siege of Odessa 1941; Tactical Combat 1200BC-1500AD. Men of Iron, Infidel & Blood & Roses 2nd 146263 GMT Games $66.00 ** New DC** 3

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 43 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: GUNPOWDER: Tactical Battles [email protected] FAX (702) 926-5205 anytime Reprint of 3 game tri-pak using the common Men of Iron game system highlighting the Hundred Years War, Crusades & War of the Roses. MEN OF IRON covers the reemergence of infantry in the 14th century. Game covers 6 key battles: Falkirk & Bannockburn of the English Civil Wars; Courtrai, Crecy & Poitiers pit the English against the French, and Najera as the Black Prince visits Spain with a combined arms force. J.Polonka / INFIDEL is a simpler game of unusual battles with lots of color...and fun, showing cavalry as the queen of the battlefield during the 17th century. Great solitaire game. Second in the Men of Iron game series. 2 dbl sided maps, 2 countersheets. R.Berg / BLOOD & ROSES is a fast playing, simpler game of the key battles of Britain's War of the Roses, 1455-87, with lots of period color & bloodshet. High solitaire suitability. Covers 7 battles: 1st St. Albans (1455), Blore Heath (1459), 2nd St. Albans (1461), Towton (1461), Barnet (1471), Tewksbury (1471), Bosworth (1485). Includes 20 scenarios total. 1-5hrs/game, 50yd/hex, 150-600 men/unit, 6 maps, 7.5 countersheets. R.Berg'21 Men of Iron, Rebirth of Infantry PARTS 129008 GMT Games $5.00 Mint n OoP 3 Rules, only. Musket & Pike PARTS 61680 SPI Games $2.00 Excell n OoP 2 TRC & Errata. Musket & Pike PARTS 61679 SPI Games $2.00 Excell n OoP 2 Scenario historical summary page. , Climax of the Italian Wars 131509 Decision Games $18.00 New Fo 4 Folio game using the new Pike & Shot game system. Covers the climactic battle of the Italian Wars as France & the Hapsburgs vie for control of Italy near the town of Pvia. Both sides field transitional armies with feudal knights, firearms, mercenaries, pikemen & ; the battle occurs in broken woods. Rgt level, 200yd/hex, simpler system. J.Miranda'13 Renaissance of Infantry PARTS 9772 SPI Games $4.00 Mint n OoP Z Cover sheet only. Rocroi / Thassala #11 PARTS 116293 VAE VICTUS Magazine $4.00 Mint n OoP 3 Map, only. Rocroi / Thassala #11 PARTS 116294 VAE VICTUS Magazine $5.00 Mint n OoP 3 2pg counter insert with counters for this issue, plus tables for Op Apocalypse #10 & Section D'Assaut. Tercios 1490-1690 #30 132874 Alea Magazine (Ludopress) $20.00 < New n OoP 3 Sml dog ear to btm of mag cover; otherws new. ■ Mag & Game. Game of several battles in which the Spanish were involved of the Renaissance era: Tunez 1535, Otumba 1520, San Quintin 1557, Nieuport 1600. Mag & game printed in Spanish. Thunder Upon the Land #42 143310 Against the Odds Magazine $28.00 New HP 3 Mag & Game. Game covers two battles from the era of Charles XII & Swedish expansionism during the Great Northern War at grand tactical level: the key battles of Narva 1700 & Poltava. 1hr/turn, 500yds/hex, 264 counters, with a wing-activation system. P.Rohrbaugh, L.Tohver'14 Truce or the Sword, Louis XI v2 134245 Ludofolie Editions $24.50 New zl 3 Game in the Au Fil de Al'Epee (By the Edge of the Sword) game series. Covers 2 battles of the King Louis XI in the 15th century: Blanquetaque 1475 & Guinegatte 1479. F.Bey'15 Vae Victis Magazine #115 120055 VAE VICTUS Magazine $6.00 New n OoP 3 Mag-only. No game components. ■ Mag-only. No game components. All text in French. topic: GUNPOWDER: Naval Battles & Campaigns [email protected] FAX (702) 926-5205 anytime Armada, 1st #72 140212 SPI S&T Magazine Games $19.00 Mint n OoP 4 Unpunched. Rules separated. Some lite spotting on rules cover front & back. ■ Mag & Game. Strategic level land & naval conflict between & English/Dutch forces thruout Europe, 1585-1604. 1st ed decidedly underdeveloped; 2nd ed rules strongly suggested. S.Hart'79 / ARTICLES ON: The War with Spain & the Sinking of the , 1585-1604; Ships that Controlled the Seas 1914; Roman Siege Warfare; Mechanized Warfare in the 1980s; ERRATA for Cassino #17; Brief reviews of recently published games; Modern Naval Radar Jamming. Armada, 1st #72 107569 SPI S&T Magazine Games $25.00 Mint n OoP 4 Cherry. ■ Mag & Game. Strategic level land & naval conflict between Spanish Empire & English/Dutch forces thruout Europe, 1585-1604. 1st ed decidedly underdeveloped; 2nd ed rules strongly suggested. S.Hart'79 / ARTICLES ON: The War with Spain & the Sinking of the Spanish Armada, 1585-1604; Ships that Controlled the Seas 1914; Roman Siege Warfare; Mechanized Warfare in the 1980s; ERRATA for Cassino #17; Brief reviews of recently published games; Modern Naval Radar Jamming. Invincible Armada, 1588AD 140143 ATO - Turning Point Simul $26.00 New HP 4 One of the key battles of history, the defeat of the Spanish Armada in 1588 set the future of Europe and the New World. Game covers the campaign at both the strategic & tactical level, with event chits that influence play. Includes 170 counters and a mounted map. M.McLaughlin'17 Jenkins' Ear, War of... 1739-48 #308 130471 Decision Games S&T Games $25.00 New n OoP 6 Mag & game. Strategic level game of the last of the ongoing conflict between the English & Spanish empires in the Caribbean Sea in the mid-1700s. Included the largest amphibious assault prior to WWII. Each individual ship of the line is represented, plus land units & prominent leaders. Players must manage production, defense of their key ports, and contend with weather & the seas. English must capture at least one Spanish port, and even then victory is not certain. 248 counters, abstract time units. Eric Harvey'17 / ARTICLES ON: War of Jenkins' Ear, 1739-48; Securing Texan Independence at San Jacinto 1836; French Armored Forces in 1940; Battle of Carrhae; Fort Frederica, Jenkins' Ear in Georgia; Career of Reuben Bernard; Geographic Determinism & the Russo-Japanes War. When Lions Sailed #268 120829 Decision Games S&T Games $25.00 New n OoP 6 Mag & Game. Strategic level game of naval combat in the 17th century around the world for 2-4 players representing England, Spain, France & the Netherlands. 1yr/turn. Based on the 1066 & Frederick's War game system. 280 counters. J.Miranda'11 / ARTICLES ON: Naval strategy & the colonial era; analysis of Justian's reconquest of Italy; the shrinking British Military; props v jets; covert calamities of WW2; Russian campaign in Chechnya, 1994-2000. '11 era: REVOLUTIONARY AMERICA, 1759 -- 1815 in North America (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: REVOLUTIONARY AMERICA: French & Indian Wars 1756-60 [email protected] FAX (702) 926-5205 anytime French & Indian War #231 72408 Decision Games S&T Games $80.00 New n OoP 6 Mag & Game. Strategic level game of the struggle for north America during the French & Indian War, 1756-63. Uses the system from Asia Crossroads, at rgt/brig level, with economic resource collection & unit building. 3 scenarios, 200 counters. J.Miranda'05 / ARTICLES ON: French & Indian War, 1754-60; Battles of the French & Indian War; Broken Hill Picnic Train 'Massacre' in Australia, 1915; South Africa's Airborne Assault, May 1978; Voyage of USS Oregon; End of Russian Dominance in Poland; Warsaw's Jewish Ghetto Fights Back, 1943; France's Global Reach; Hostage Rescue at Kolwezi, 1978. French & Indian War 1757-59 146356 Worthington Games $45.00 New BC 6 Strategic level game of the French & Indian War of 1757-9 across the Great Lakes area of the US & Canada. The British must capture key territories across New France to win; the French must prevent this, and may also seek to capture territories. Includes mounted map, ~60 wooden blocks. '20 Quebec 1759, 1st 131239 Gamma II $35.00 ** Excell LB** OoP 4 Some creases in one side panel, otherws very clean. ■ The first of the block games. Simple, fast playing & easy to learn gm of the French & Indian War in which France lost its interest in Canada. Great beginner's game. First edition has embossed blocks (rather than labels) in a long box. '72 Rogers' Rangers, US's First Commandos 146534 Decision Games $10.49 New Fo 6 1 Small, solitaire folio game depicting the first special forces, rangers formed from British & American colonists in the frontier against the French during the French & Indian War, 1754-63. Uses the Raider game system. Player conducts missions as directed by strategy cards by selecting leaders & forces, then outfitting your forces. You then engage French & Indian forces generated by the game system. Sml map, 40 counters, 18 cards.'18 Ticonderoga, Btls for Lake George #277 136428 Decision Games S&T Games $24.00 New n OoP 3 Mag & game. Grand tactical-operational level game of six battles in upper New York in an area called Ticonderoga along Lake George during the French & Indian War, 1755-58. Random events play a big role including leader ability. 3 raid & 3 campaign scenarios including the 1755, 1757 & 1758 campaigns. 1.5mi/hex on operational map, 400yd/hex on tactical, 50-800men/unit. 280 counters. W.Nester, E.Harvey'12 / ARTICLES ON: the Battles for Lake George, 1755-8; Mongol military disasters; WWI German Anti-Tank tactics; the 1968 USS Pueblo incident; Colin Powell & the doctrine of decisive force; hangings in the US civil war; rationale for the 1882 British occupation of Egypt. Wilderness War 1st PARTS 103990 GMT Games $4.00 V.Good n OoP 4 Photocopy of rules bookly, only. Modestly highlighted in pink & yellow, with a few underlinings. Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 44 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: REVOLUTIONARY AMERICA: French & Indian Wars 1756-60 [email protected] FAX (702) 926-5205 anytime Wilderness War, French & Indian War 3rd 146058 GMT Games $42.00 ** New BC** 4 2015 update & reprint of this card & board game of the French & Indian War, 1755-60, using the For the People/We the People/Paths of Glory system, including stand-up leaders and colorful card that shape play. Covers an area from Lake Erie to Quebec and all of New England. Contains 3 scenarios plus a campaign. Includes extensive examples of play & strategy notes. Btln/rgt level, semi-annual turns on a pt-pt map. 271 counters, 70 cards. V.Ruhnke'15 topic: REVOLUTIONARY AMERICA: American Revolutionary War - Strategic Level [email protected] FAX (702) 926-5205 anytime 13: Colonies in Revolt #104 131200 TSR S&T Games $40.00 Mint n OoP 6 Cherry. Last copy. ■ Mag & Game. Operational level game covering the entire Revolutionary War, 1775-81, from Maine to George & the Great Lakes. Onus is on the British to conquer the continent. 200 counters, 26mi/hex, 2mo/turn, Rgt+ level. R.Berg'85. / ARTICLES ON: Roman Honorific Titles; 34 Campaigns for which the US Army awarded participation medals; Siege of Khe Sahn 1968; the Southern Campaigns during the Am Revolutionary War, 1778-81; Duel in the Desert variants for TSR Sirocco; New variants & Mediterranean scenarios for TSR WWII European Theater of Operations 2nd, with ERRATA; Berg's review of games: GDW Arctic Front, TSR Twilight War; VG Pax Britannica; 3W East Wind Rain, HISTCON Marengo, AH Firepower; ERRATA for Monty's D-Day #102; Pluses for the Game Hobby; Previews of TSR TSS 2nd, Barbarossa; Strategy for Monty's D-Day #102. 1776 PARTS 105021 AH Avalon Hill Game Co. $15.00 Mint n OoP 6 Board set, only. Couple of scuffs but otherwise unused. Almost a Miracle, Am Rev in North #51 144396 Against the Odds Magazine $29.99 New HP 4 Mag & game. Game of the American Revolution in the northern portion of the US, focused on the area from northern Maryland north. Uses the Tarleton's Quarter game system. Covers the factors that made warfare of the era unique: morale, leadership, disease & desertion. 280 counters, area move. David Jones'20 American Revolution #270 95601 Decision Games S&T Games $72.00 New n OoP 6 Mag & Game. Complete reworking of this early, strategic lvl, area move gm of the entire war in N.America, 1776-1783. Greatly enhanced to include the entire theater including Canada, the frontier to the Mississippi River, Florida & the Carribean, and including Spanish & French participation. Lots of special rules giving color to life on the frontier, to mobilizing, to supply & to siege. 75mi/inch; brigade level. 1yr/turn. Campaign & short 4-turn scenario. T.Bomba'11 / ARTICLES ON: the American Revolution in N.America; battle of Stirling Bridge during the Braveheart Rebellion, 1297; Battle of Mukden, 1905; Task Force Viking, coordinating US special forces & local irregulars against an numerically superior enemy in northern Iraq; battle of St. Louis, 1780; China's aviation developments; the Hansa merchant wars of the 14th century; 3 offbeat battles of the Middle Ages: Dorylaeum, Legnano & Benevento; Op Snake Pit, the btl of Musa Qala, Afghanistan, 2007. American Revolution in the South #304 135472 Decision Games S&T Games $29.00 New n OoP 4 Mag & game. Game of 5 of the historical campaigns conducted in the Carolinas during the American Revolution, 1776-81. Includes 1776 North Carolina, 1779 Savannah, 1780 Overmountain, 1781 Green v Cornwallis, and 1781 Green v Rawdon. Emphasis is on leaders & leadership. 280 colorful counters, 8mi/hex, 50-1500men/unit, individual leaders. Eric Harvey'17 / ARTICLES ON: Southern War for American Independence; Bulgarian Liberation, 1877-78; Chemical Warfare in the 20th Century; Discovering PT-109; Raid on Shaik Sa'id, Yemen, 1914; Shadow Warriors, SOE & OSS; Corps of Canadian Voyageurs. Birth of a Nation #18 135800 WWW Wargamer Magazine $29.00 New n OoP Err 2 Last copy. ■ Mag & game. Grand tactical-operational level game of the battle of Freeman's Farm at Saratoga, Sep 1777. Company level, 150yd/hex, 25min. Colorful, airbrushed map. 280 counters. R.Berg'82 / ARTICLES ON: Review of AH Guns of August with ERRATA; the Leading Edge of Game Design; Review of Texas Revolution; Review of AH Air Force 2nd, with variant rules & a train busting scenario; Review of YAQ Ironclads Expansion 1st; Review of House Divided 1st; ERRATA for Carrier Strike #16, Napoleon at Austerlitz #17; Squad Leader scenario 85; Review of Ironbottom Sound; Review of PWG Kanev; brief reviews of: SIMCAN Jihad, META Hitler's War 1st, Beat to Quarters, YAQ Superiority & Beachhead, GDW EYlau, MAYFR Transylvania, Space Empires, ICBM, the Castle, Richard the Lion Hearted. Columbia Game Inner Box PARTS 144944 Columbia Games $4.00 < New BC OoP 6 Generic Columbia Games inner box, only. 3" Mar on one box end panel. Otherws new. End of the Empire #46 GmOnly 48918 XTR: Command Magazine $7.00 New n OoP 6 GameOnly. 2 map, 560 counter game of the French & Indian War as well as the American Revolution from Nova Scotia to New Orleans. 9 scenarios including an intro, 1 covering the French & Indian War of 1759, and 7 yearly or campaign scenarios for the Am Rev. Mag includes Command index thru this issue. W.Marsh'97 Liberty, the American Revolution 1775-83 139487 Columbia Games $54.00 New BC 6 New but not shrinkwrapped. ■ Strategic level game of the American Revolution, 1775-83, thruout the east coast of North America. Includes a map & 50 hardwood blocks for the American, British & French armies & navies involved, plus 25 cards. T.Dalgliesh, M.Kwasny'03 Liberty, the American Revolution PARTS 139718 Columbia Games $5.00 Excell BC 6 Generic box & box sleeve, only. Crease along upper sleeve cover as well as along side panel. Some sticky residue from inventory tag on end panel. Otherws new. Washington's Crossing, Winter 1776-7 144307 Revolution Games $32.75 New HC 4 Operational level game of the 12 days of the Winter campaign of 1776-7 that included the two American victories of Trenton & Princeton as the British attempt to pacify New Jersey. First in the intended Campaigns of the American Rev series. 200 counters, 1.14mi/hex, 6hrs/turn, 1 map. R.Miller'12 topic: REVOLUTIONARY AMERICA: American Revolutionary War - Tactical Level [email protected] FAX (702) 926-5205 anytime Commands & Colors Tricorne Am Revolutn 139639 Compass Games $74.00 ** New DC** 3 Game of tactical battles during the American Revolution using the popular Commands & Colors game system which uses command cards to drive movement. Adds several new rules systems to provide historical depth & challenges to those experienced with this sytem. Simpler game with fast play time. Scale varies with scenario. 12 battle scenarios including Bemis Heights, Bunker Hill I & II, Camden, Cowpens, Guilford Courthouse, Eutaw Springs & more. 309 wooden blocks, 3 decks of a total of 108 cards. '17 Commands & Colors Tricorne: ExpansionKIT 140061 Compass Games $54.00 New BC OoP 3 Kit adding 10 new battles, the French army and additional units for the British & American armies. Includes 98 blocks, 45 terrain tiles, and more. Scenarios include 4 covering Brandywine, one at Yorktown, one at Savannah, plus Pells Point, Springfield, Kings Mountain and Gloucester Raid. Richard Borg'19 First Saratoga, Sept 1777 141820 Decision Games $8.50 New Fo 3 Small folio game of British forces under Burgoyne attacking fortified American forces in dense woods near Saratoga, 19 Sept 1777. Winning depends upon manuever, keeping reserves, and concentration at key points. 40 counters, small map, Btln/brig level, 352yd/hex. '16 Germantown, Washington Strikes, Oct 1777 144593 Decision Games $8.49 New Fo 3 Folio game of Washington's Continentals attack on sepearated British forces near Germantown, Pennsylvania in Oct 1777. The attack failed in dense fog, but could have threated the British hold on eastern PA. '15 Guilford Saratoga Brandwine TriPak [2nd] 144363 GMT Games $45.50 ** New DC** 3 Reprint in one package of 3 games previously published separately. Each game includes some updated. Games inlcude Guilford Courthouse, Saratoga and Brandywine. Includes 2 double-sided mounted maps, thicker counters, replacement counters retrofitting all 8 previously published games. Mark Miklos'17 Guilford Saratoga TriPak [2nd] PARTS 137784 GMT Games $5.00 Excell DC OoP 3 Box, only. 1 corner has a mild ding, otherws new. Monmouth #90 101476 TSR S&T Games $12.50 Mint n OoP 2 Cherry. ■ Mag & Game. First TSR issue. Battle of Monmouth, June 1778, the longest battle of the Am Revolution. Washington attacks the Brits as they retreat from Philadelphia, catching their rearguard under Clinton. Rgt level, 20min/turn, 100yd/hex. D.Martin, L.Millman, E.Smith'82 / ARTICLES ON: Battle of Monmouth, US Takes the Offensive, June 1778; '73, the Arab-Israeli Conflict. Philadelphia 1777 146302 Worthington Games $53.00 New FB 3 Block-series game of the campaign surrounding Philadelphia in 1777 which included the battles of Brandywine, Paoli, Germantown and Valley Forge. Follows up prior games of New York 1776, Trenton 1776 & Saratoga 1777. Players have limited ability to activate their units each turn. Includes wooden pieces.'20 Rebels & Redcoats I 144697 Decision Games $37.00 New HC OoP 3 Set of 4 lo complexity gms from the Revolutionary War: Bunker Hill 6/1775, Brandwine 9/1777, Germantown 10/1777, Monmouth 6/1778. '95 Saratoga 2nd PARTS 110596 GMT Games $5.00 New BC OoP 2 Box, only. Trenton 1776 2nd 143600 Worthington Games $40.00 New FB 3

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 45 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: REVOLUTIONARY AMERICA: American Revolutionary War - Tactical Level [email protected] FAX (702) 926-5205 anytime 2020 2nd ed in a square flat box. Second game in the Campaigns of the American Revolution series using wooden blocks & semi-hidden movement. Covers the battle of Trenton, 1776, following the New York campaign as Washington's Continentals are chased out of New York into New Jersey. Trenton covers the entire campaign in New Jersey leading to the winter battles that reversed the American's fortunes. Modestly simple, point-point move. '20 topic: REVOLUTIONARY AMERICA: War of 1812 [email protected] FAX (702) 926-5205 anytime Amateurs to Arms! PARTS 108016 Clash of Arms $3.00 Good n OoP 4 Map only. Was used as packing material by publisher, salvaged here. 2 lengths of clear packing tape on 1 map panel, narrow 1" hole at 1 seam, some scuffs. Quite serviceable. Amateurs to Arms!, the War of 1812 145558 Clash of Arms $64.00 New BC 4 Operational/strategic game of the War of 1812 between US & British/Canadian forces on all fronts of the war in North America including the South. Played on a large scale map & includes 150 illustrated cards impacting place, 352 counters. Simpler & fast playing. '12 Dawn's Early Light, the War of 1812 146514 Compass Games $44.00 ** New BC** 6 Card-driven, area-move, fast-playing, strategic-level game of the War of 1812-15 on a military, naval, political & economic level between the young USA and Britain. Cards represent personalities & events that shaped the war, plus operations like recruiting, campaigning, privateering & shipbuilding. Victory based on points for military & naval victories, geographic possessions, and public sentiment. Map covers the USA from the Great Lakes south to New Orleans to the Atlantic Ocean. Includes mounted map, 154 counters, 86 cards. David McDonough'20 Twilight's Last Gleaming, War v2 #225 68549 Decision Games S&T Games $23.00 New n OoP 3 Mag & Game. Three more small battles from late in the War of 1812. The Thames (Oct 1813), Chippewa (July 1814), and Lundy's Lane (July 1814). 50men/factor, 100yd/hex, 15-60min/turn. 88 counters, 3 maps on 1 map surface. C.Diamond, W.Sariego,T.Bomba'04 / ARTICLES ON: Greatest Tank Battle: Kursk-Orel Salients, Summer 1943; Armies of the Eastern Front, 1943; Development of the Canadian Army, 1660-1900; Italy's Piaggio 108B Heavy Bomber; Cold War's Last Casualties; Austrian Divisions in WW2; Maurice of Nassau, Pioneer of Modern Warfare; Alcibiades, Demagogue of the Peloponnesian War. Twilight's Last Gleaming, War v2 #225 140207 Decision Games S&T Games $20.00 Mint n OoP 3 Mag & Game. Three more small battles from late in the War of 1812. The Thames (Oct 1813), Chippewa (July 1814), and Lundy's Lane (July 1814). 50men/factor, 100yd/hex, 15-60min/turn. 88 counters, 3 maps on 1 map surface. C.Diamond, W.Sariego,T.Bomba'04 / ARTICLES ON: Greatest Tank Battle: Kursk-Orel Salients, Summer 1943; Armies of the Eastern Front, 1943; Development of the Canadian Army, 1660-1900; Italy's Piaggio 108B Heavy Bomber; Cold War's Last Casualties; Austrian Divisions in WW2; Maurice of Nassau, Pioneer of Modern Warfare; Alcibiades, Demagogue of the Peloponnesian War. topic: REVOLUTIONARY AMERICA: Naval Combat in the Age of Sail [email protected] FAX (702) 926-5205 anytime Close Action: Rebel Seas Scenario Book 138953 Clash of Arms $18.00 New Bk 1 Book of 20 additional scenarios of naval combat during the American Revolution, intended for Close Action but usable w/ any other game system. '02 Fighting Sail #85 107374 SPI S&T Magazine Games $29.00 Mint n OoP 1 Some fingerprint mars on rear cover (ad). ■ Mag & Game. 9 scenario game of small scale naval battles from the Am Rev & Napoleonic era between British, French & American ships. Good simulation of ship-ship combat in the age of sail, but not nearly as much fun as Wooden Ships & Iron Men. J.Balkoski'81 / ARTICLES ON: Fighting Sail, Sea Combat in the Age of Canvas & Shot, 1775-1815; Singapore, Campaign for Malaya Dec 1941-Feb 1942; Brief reviews of: Assault on Tobruk, Campaigns of Napoleon, Dark Star. Fighting Sail #85 131171 SPI S&T Magazine Games $34.00 Mint n OoP 1 Cherry. ■ Mag & Game. 9 scenario game of small scale naval battles from the Am Rev & Napoleonic era between British, French & American ships. Good simulation of ship-ship combat in the age of sail, but not nearly as much fun as Wooden Ships & Iron Men. J.Balkoski'81 / ARTICLES ON: Fighting Sail, Sea Combat in the Age of Canvas & Shot, 1775-1815; Singapore, Campaign for Malaya Dec 1941-Feb 1942; Brief reviews of: Assault on Tobruk, Campaigns of Napoleon, Dark Star. Fighting Sail #85 PARTS 96905 SPI S&T Magazine Games $4.00 Mint n OoP 1 Rules only Frigate 108011 SPI Games $30.00 V.Good FT OoP 1 Complete. Some counter wear thru use. Several minor stains on rules, scenarios & maps (esp a large but lite 3" stain on 1 map panel). ■ Very playable ship-ship combat in Age of Sail. 14 scenarios using SiMove. J.Dunnigan'74. Frigate PARTS 107445 SPI Games $4.00 V.Good n OoP 1 Coversheet, only. Several sml abraisions & tiny holes along edges. Frigate PARTS 107450 SPI Games $6.00 Excell n OoP 1 Scenario booklet, only. Frigate PARTS 107449 SPI Games $8.00 Mint n OoP 1 Rules, only. Frigate PARTS 91902 SPI Games $4.00 Excell n OoP 1 Rules only. Frigate PARTS 97601 SPI Games $5.00 Excell n OoP 1 Scenario folder only. Also includes optional rules & addtl scenarios printed in a mag. Wooden Ships & Iron Men, 1st PARTS 76519 AH Avalon Hill Game Co. $2.00 Excell n OoP 1 M Ship Log Pad, only. Wooden Ships & Iron Men, 1st PARTS 76510 AH Avalon Hill Game Co. $6.00 Excell n OoP 1 M Rules, only. Some marks on basic game tables. Wooden Ships & Iron Men, 1st PARTS 76514 AH Avalon Hill Game Co. $1.00 Excell n OoP 1 M Chart sheet, only. One sml stain. Wooden Ships & Iron Men, 1st PARTS 76517 AH Avalon Hill Game Co. $2.00 Excell n OoP 1 M Ship Log Pad, only. Wooden Ships & Iron Men, 1st PARTS 76512 AH Avalon Hill Game Co. $4.50 Good n OoP 1 M Rules, only. Cover separated from staples & reattached. Most pages soiled & stained, with some marks on rules & scenarios. Wooden Ships & Iron Men, 1st PARTS 76511 AH Avalon Hill Game Co. $3.50 Good n OoP 1 M Rules, only. Cover spine worn & torn, repaired & reattached. Most pages soiled & stained. Basic game tables marked. Wooden Ships & Iron Men, 1st PARTS 76516 AH Avalon Hill Game Co. $1.00 V.Good n OoP 1 M Chart sheet, only. Soiled thru use. Wooden Ships & Iron Men, 1st PARTS 76513 AH Avalon Hill Game Co. $1.00 V.Good n OoP 1 M Chart sheet, only. Soiled thru use. Wooden Ships & Iron Men, 1st PARTS 76518 AH Avalon Hill Game Co. $2.00 Excell n OoP 1 M Ship Log Pad, only. era: NAPOLEONIC WARS, 1796 -- 1815 (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: NAPOLEONIC: Strategic Games 1796-1815 [email protected] FAX (702) 926-5205 anytime Campaigns of Napoleon PARTS 68272 West End Games (D6 Legnd) $6.00 Mint n OoP 6 Rules, only. Coalition! the Napoleonic Wars 1805-15 146216 Compass Games $53.00 ** New BC** 6 6 Simpler, faster playing, 2-6 player, grand strategic level game of the entire era of Napoleon, 1805-15. Fleet and army level, which adds event cards to the mix (but is not card driven). Includes economics. 1-2yr/turn, 1 mounted map, 2 countersheets, 168 cards. Javier de Gabiola'21 Empires in Arms, 2nd PARTS 140981 AH Avalon Hill Game Co. $4.00 V.Good n OoP 6 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 46 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: NAPOLEONIC: Strategic Games 1796-1815 [email protected] FAX (702) 926-5205 anytime 1-sided photocopy of rules, only. Some minor annotations plus errata notes. Empires in Arms, 2nd: 1792 SCENARIO COPY 92055 AH Avalon Hill Game Co. $6.00 Excell n OoP 6 Photocopy of scenario & 15 original leader counters published in Gen 25/2. Adds a scenario for the period 1792-1802. Also includes Waterloo 1815 scenario. Empires in Arms, 2nd: ADV NAVAL RULESCPY 90008 AH Avalon Hill Game Co. $3.00 Excell n OoP 6 Photocopy of 4pg article from Gen providing more sophisticated naval rules. La Guerre de l'Emperour, 1st PARTS 77843 Operation Studies Group $3.00 Mint n OoP 8 7 1st ed rules booklet, only. La Guerre de l'Emperour, 2nd PARTS 77845 Operation Studies Group $3.00 Excell n OoP 8 7 Photocopy of enlarged, 2nd ed rules booklet, only. La Guerre de l'Emperour, 2nd PARTS 77847 Operation Studies Group $3.00 Excell n OoP 8 7 Photocopy of enlarged, 2nd ed rules booklet, only. La Guerre de l'Emperour, 2nd PARTS 77846 Operation Studies Group $3.00 Excell n OoP 8 7 Photocopy of enlarged, 2nd ed rules booklet, only. Legion of Honor 145561 Clash of Arms $57.00 New FB 1 1 Unusual card game depicting the life of an ambitious French soldier during the Napoleonic era, set with the backdrop of historical events. Suitable for solitaire play as well as for groups of up to 6 players. Players play control the life of a Napoleonic soldier at war & "in the salon", from 1792-1815. Player with highest rank, most glory or most wealth wins. R.Kane'14 Napoleon Against Europe 2nd PARTS 131794 Hexasim Games $9.00 ** < New LB** OoP 8 M Box, only. One box btm corner mildly dinged, otherws new. Napoleon's Imperium 1798-1815 146345 Compass Games $119.00 ** New BC** OoP 6 8 Large, 2-sided, 2-8 player, team-oriented, strategic scale game of the whole of the Napoleonic wars. Eight empires are represented, each with different abilities & econoimies, and each is cast to one of two opposing alliances. Event card adds historical events as well as the fog of war. 780 counters, 2 maps, 1yr/turn, 240 cards, corp level. Units represent artillery, cavalry, camels, infantry, fleets. One side wins by either capturing enemy territories or winning multiple battles. Andrew Roland'21 Nations in Arms, Valmy to Waterloo 2nd 142323 Compass Games $102.00 New BC OoP 8 2nd edition reprint. Complex, strategic level game of the entire Napoleonic Era in Europe, 1797-1815, using an updated version of the Le Grand Empire game system (from Pratzen Eds). Up to 7 players control the major combatants' armies, economies & diplomacy. Emphasis on lines of communication & command & control. Seasonal turns, 10 scenarios, 110 colorfully illustrated event & tactics cards, 912 counters, 2 maps. S.Thomas'19 Pitt's War #92 137877 Compass Games PAPER WARS $38.00 New n OoP 6 Mag & game. Game covers the long-running rivalry between England & France in the Napoleonic era. Area-move map covers Europe well into Russia and the Middle East. One player controls the French Empire, the other the English-led coalition. Uses a force activation system. Contains scenarios for 1792-1800, 1805-1815 and the grand campaign 1792-1815. 1yr/turn, army/corp level, 228 counters. Stanislaw Thomas'19 / ARTICLES ON: the Armies of the Bar-Lev, Yom Kippur War; Review of CPS Red Storm , Vietnam Hearts & Minds, Korea Fire & Ice, Forgotten Legions; Preview of Blue Water Navy and Ostkrieg; Errata for MacArthur 2nd #90, Jihad 2nd #91, Hearts & Minds. War & Peace, the Napoleonic Wars PARTS 145359 AH Avalon Hill Game Co. $20.00 V.Good BC OoP 6 Incomplete game, missing only rules; all other components included. 15% punched & counterset complete. Box btm shows shelf wear. Includes 1815 100 Days campaign scenario. War and Peace, 1st PARTS 61525 AH Avalon Hill Game Co. $2.00 V.Good n OoP 6 Campaign game card, only. topic: NAPOLEONIC: French Revolution 1789-95 [email protected] FAX (702) 926-5205 anytime Neerwinden 1793 #134 125654 Vae Victis Cerigo Edition $24.99 New n 3 Mag & game. Operational level game of the 1793 campaign in the Neerwinden Valley of France, as the Austrian's again try to snuff out the newly founded French Republic. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. Pour Dieu et Pour Roy # 60 108361 VAE VICTUS Magazine $20.00 New n OoP 4 Mag + Game. w/68pg mag. Operational, area move game of the fratricidal conflict in the area of Nantes, France in 1793 as the Republicans clashed with the Vendeens. Game aims to be simple, yet capture the spasmodic action and variable competence of the leaders involved. Includes errata counters for D-Day 1944, Alsace 1944, Barbarossa 1941. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '05 Toulon, 1793, Napoleon's First Victory 134931 Legion Wargames $50.00 New BC 4 7 Operational level game for 2-7 players covering the siege of Toulon, France, Aug-Dec 1793. Area-move, operational level, covering the entire campaign from the landing of Anglo-Spanish forces thru their evacuation. It became Napoleon's first great victory. Operational points are the key dynamic, with the interaction of multiple nations' forces interacting adding another layer. As an artillery captain, Napoleon makes his presence known & eventually turns their guns on the supporting Allied ships, making their moorings unsafe, thus ending the siege & rebellion within Toulon. 1wk/turn, co/btln/regt level, 528 counters. A.Loakes'14 Valmy Campaign, Revolution Saved 1792 139726 ATO - Turning Point Simul $26.00 New HP 4 Regarded as one of the 21 most decisive battles of history by LtCol Mitchell, the battle of Valmy 1792 could have snuffed out the French Revolution in its infancy. The conservative forces of Europe, including French Royalists, the Prussians & Austrians, have sent their armies to capture Paris & turn back the clock. Republican forces manage to turn them back. R.Markham'15 topic: NAPOLEONIC: 1796-1805 Napoleon's Early Campaigns [email protected] FAX (702) 926-5205 anytime Austerlitz, Partie Nord #64 125342 VAE VICTUS Magazine $22.00 New n OoP 4 Last copy. ■ Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 Marengo, Morning Defeat-Afternoon Victry 141827 Decision Games $18.00 New Fo 3 Update of SPI folio on the subject. Covers Marengo, 1800, as the overextended French attempt to ambush the Austrians but are outnumbered until French reserves arrive to save the day. Btln/rgt lvl. '10 Montenotte 1796 #128 128106 Vae Victis Cerigo Edition $24.00 New n OoP 3 Mag & game. Game overs the operational campaign near Montenotte in the south of France between Prussian, English & French forces in 1796. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. Napoleon's First Battles ERRATA COUNTERS 92298 Decision Games S&T Games $2.00 Mint n OoP 3 9 errata counters (only) from S&T 162. Rivoli 1797, Bonaparte in Italy 2nd 128111 Simulaciones Tacticas $55.00 New zl 3 Last copy. ■ Reprint in a ziplock. 2nd game in the Btls of the Revolution series, a simplified La Battaile system. Modest complexity, grand tactical game of the Austrian assault at Rivoli that caught Napoleon somewhat uprepared with its enveloping maneuver. One map, 432 counter game with 2 distinct levels of complexity. '98 topic: NAPOLEONIC: 1806 Campaigns [email protected] FAX (702) 926-5205 anytime Jena, Napoleon Conquers Prussia 1806[ZL] 138954 Clash of Arms $32.00 New zl OoP 4 Packaged in a ziplock without box or die. 5 scenario + campaign game of Napoleon's campaign against Prussia, Oct.1806, which ends in total defeat of the Prussians. The situation begins with the two armies near each other but unawares -- and heading in opposite directions. Responsiveness to changing circumstances is a major factor in victory. Btln/brig/div level, using the Armee du Nord system. E.Wimble'96 Saalfeld, Prelude to Jena 144709 Decision Games $7.49 New Fo 3 Folio game of the 10 October 1806 meeting of the advanced guards of the French & Prussian armies. A victory for either will open possibilities to defeat the larger enemy army shortly after, and time is short. 40 counters, rgt level, 352yd/hex. '13 Trois Batailles en Allemagne 144353 Legion Wargames $79.00 New BC 3

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 47 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: NAPOLEONIC: 1806 Campaigns [email protected] FAX (702) 926-5205 anytime Game bundle including 3 key battles from the Napoleonic era played at regt level. Covers the battles of Jena, Oct 1806 against the Prussians; Auerstaedt, on the same day as Jena, also against the Prussians, which together routed the Prussian army; and Le Siege de Danzig, part of the Eylau campaign, March to May 1807, involving the Russians. 250m/hex, 30min/turn, 5 maps, 560 counters. Didier Rouy'20 Trois Batailles en Allemagne PARTS 143363 Legion Wargames $5.00 < New BC OoP 3 Box only. Slight ding along one box btm edge. Very slight, and otherws new. topic: NAPOLEONIC: 1807 Campaigns [email protected] FAX (702) 926-5205 anytime 1807, Eagle Turns East [Ziplock] 141728 Clash of Arms $38.00 New zl 4 Packaged in a ziplock without box or die. Large game of Napoleon's 3 campaigns in Poland: Pultusk-Golymin, Eylau & Friedland at operational/strategic level, Dec 1806-July 1807. Perhaps the best in Zucker's Napoleonic series. 3maps, 420 counters. K.Zucker'95 Eagles of Empire, Eylau 1807 PARTS 80843 Avalanche Press, Ltd. $1.00 Mint n OoP 4 Russian 8Feb07 scenario setup page, only. Napoleon at Bay, 1st PARTS 61690 Operation Studies Group $1.00 Excell n OoP 4 Allied organization display, only. Six Days of Glory PARTS 61503 Clash of Arms $7.00 Mint n OoP 4 Counter sheet only. topic: NAPOLEONIC: 1808-11 Campaigns [email protected] FAX (702) 926-5205 anytime Abensberg, Battle of... #113 72272 WWW Strategy & Tactics $19.00 Mint n OoP 2 Mag & Game. One of a pair of mating games of battles between French & Austrians, Apr1 1809. Abensberg was the initial engagement in which Austria lost its chance to defeat Napoleon who, instead, soundly defeated the Austrians. 600yd/hex, rgt lvl, uses the Napoleon at Austerlitz system. Campaign rules to link 2 games in S&T115. K.Poulter'87 / ARTICLES ON: Royal Navy 1660-1774; Havana 1762; British Intervention in the Am Civil War; Spanish Ulcer book & the Peninsular War; US Inf Divs in WW2; Napoleon's Campaign on the Danube, 1809; the Iran-Iraq War Since 1986; Chad, 1985-87. Abensburg, Battle of... #113 PARTS 114221 WWW Strategy & Tactics $5.00 Mint n OoP 2 Rules, only. Abensburg, Battle of... #113 PARTS 114442 WWW Strategy & Tactics $8.00 Excell n OoP 2 Map, only. Eagles of Empire, Medina de RiosecoPARTS 100855 Compass Games $3.00 V.Good HC OoP 4 Box only; 2" of seam tear plus a btm panel torn & repaired. Several light, parallel creased on box cover. Box was damaged in route from publisher. Eckmuhl, Battle of... #114 102640 WWW Strategy & Tactics $16.00 Mint n OoP 2 Cherry. ■ Mag & Game. One of a pair of mating games of battles between French & Austrians, Apr1 1809. Eckmuhl occurred 2 days after & north of Abensberg, as Napoleon attempts to trap the defeated, retreating Austrian army. 600yd/hex, rgt lvl, uses the Napoleon at Austerlitz system. Campaign rules to link 2 games in S&T115. K.Poulter'87 / ARTICLES ON: Pancho Villa's Movie Deal; Ratios Among the Arms in 1914; Defoliants Against Japan 1944-5; Daumesnil, Napoleon's Guardian Angel; Active Military Forces 1987; Clash on the Danube, Apr 1809, pt 2: Eckmuhl; AirLand Battle Doctrine; ERRATA for Korea #111 & Abensburg #113. Eckmuhl, Battle of... #114 105737 WWW Strategy & Tactics $15.00 Mint n OoP 2 Rules separated. Otherws unpunched, unplayed, clean. ■ Mag & Game. One of a pair of mating games of battles between French & Austrians, Apr1 1809. Eckmuhl occurred 2 days after & north of Abensberg, as Napoleon attempts to trap the defeated, retreating Austrian army. 600yd/hex, rgt lvl, uses the Napoleon at Austerlitz system. Campaign rules to link 2 games in S&T115. K.Poulter'87 / ARTICLES ON: Pancho Villa's Movie Deal; Ratios Among the Arms in 1914; Defoliants Against Japan 1944-5; Daumesnil, Napoleon's Guardian Angel; Active Military Forces 1987; Clash on the Danube, Apr 1809, pt 2: Eckmuhl; AirLand Battle Doctrine; ERRATA for Korea #111 & Abensburg #113. Eckmuhl, Battle of... #114 14662 WWW Strategy & Tactics $20.00 New n OoP 2 Last new copy. ■ Mag & Game. One of a pair of mating games of battles between French & Austrians, Apr1 1809. Eckmuhl occurred 2 days after & north of Abensberg, as Napoleon attempts to trap the defeated, retreating Austrian army. 600yd/hex, rgt lvl, uses the Napoleon at Austerlitz system. Campaign rules to link 2 games in S&T115. K.Poulter'87 / ARTICLES ON: Pancho Villa's Movie Deal; Ratios Among the Arms in 1914; Defoliants Against Japan 1944-5; Daumesnil, Napoleon's Guardian Angel; Active Military Forces 1987; Clash on the Danube, Apr 1809, pt 2: Eckmuhl; AirLand Battle Doctrine; ERRATA for Korea #111 & Abensburg #113. Eckmuhl, Battle of... #114 PARTS 96895 WWW Strategy & Tactics $4.00 Mint n OoP 2 Rules only La Bataille De Deutches-Wagram PARTS 22571 Marshal Enterprises $3.00 Mint n OoP 2 Allied OoB chart, TRC and (2) CRT charts. La Bataille D'Espagnol-Talavera 2ndPARTS 95150 Clash of Arms $9.00 Mint n OoP 2 Exclusive rules book w/ historical commentary, only. La Bataille D'Espagnol-Talavera 2ndPARTS 23906 Clash of Arms $3.00 Mint n OoP 2 One counter sheet, only (Army of Portugal / French leaders), thin counters, unpunched. Lrg tape removal mar on tree margin, doesn't affect counters. Le Guepier Espagnol, Marechaux II #111 125663 VAE VICTUS Magazine $23.00 New n OoP 3 Last copy. ■ Mag & game. Area-move game of three campaigns in Spain during the Napoleonic Wars: Dupont 1808, Victor 1811 & Suchet 1813. Regt level, 108 die-cut counters. French-language magazine covering history & wargames. English-language rules can be downloaded from the publishers website or from Grognards. 84pgs. '13 Les Aigles due Danube #144 139157 Vae Victis Cerigo Edition $24.00 New n 3 Mag & Game. French-language game of militiary history with a complete game in each issue. Game of Napoleon's spring 1809 campaign, as Austria seeks revenge for its defeat at Austerlitz. Archduke Charles attacks Bavaria as Napoleon is in Spain, hoping that the Germans will join the Austrians in rising up, and to crush the dispersed French forces in Germany. 2days/turn, Divisional level, grand tactical scale. '19 Marshalls, The..., v4, Joseph 122183 Ludofolie Editions $20.00 New Fo 3 Fourth game in The Marshalls series (published by different publishers). This volume covers Joseph's response to being surprised by the Anglo-Spanish attack on Madrid in Nov 1809. 216 counters, point-point map, 5 scenarios + campaign, div/brig level. Denis Sauvage'17 Napoleon & the Archduke Charles #49 90745 WWW Wargamer Magazine $16.00 Mint n OoP 4 Last copy. Couple of sml marrs on mag cover. Unpunched & otherws clean. ■ Mag & Game. Covers the Btl of Aspern-Essling, May 1809, between the French & Austrians. 150yd/hex. Austrians attempt to avenge previous defeats & take advantage of France's involvement in Spain. First of 3W's abortive Bontaparte series. K Poulter'86 / ARTICLES ON: the Battle of Aspern-Essling; review of Total Fighting Power's games Clash of Empires & Iron and Fire; errata for House of Sa'ud & Red Baron; review of SimCan's Norseman, TSR's Cromwell's Victory, Jedko's Field Marshal. Napoleon & the Archduke Charles #49PARTS 61039 WWW Wargamer Magazine $3.00 Mint n OoP 4 Rules only. Quatre Batailles en Espagne 143071 Legion Wargames $67.00 New BC 3 Game covering 4 key battles fought in Iberia between 1809-13 as the French struggled to conquer and later simply to hold onto Spain. Covers Vittoria, 1813; Ocana, 1809; Salamanca, 1812; and Sorauren, 1813. Rgt level, 250m/hex, 30min/turn. This is the 4th game in the Vive l'Empereur series (the other having covered a total of 7 battles in central Europe). D.Rouy'15 Quatre Batailles en Espagne 122873 Legion Wargames $3.00 V.Good BC 3 Box, only. One corner crunched resulting in rippled creases for 2" on end panel and a concaved crease along 6" of btm edge. Box still quite servicable. ■ Game covering 4 key battles fought in Iberia between 1809-13 as the French struggled to conquer and later simply to hold onto Spain. Covers Vittoria, 1813; Ocana, 1809; Salamanca, 1812; and Sorauren, 1813. Rgt level, 250m/hex, 30min/turn. This is the 4th game in the Vive l'Empereur series (the other having covered a total of 7 battles in central Europe). D.Rouy'15 Quatre Batailles en Espagne PARTS 144949 Legion Wargames $4.00 < New BC OoP 3 Box only. Ink scrawl across box cover; box otherwise intact & clean. Shadow of the Eagle: Medellin 1809 #16 94589 Alea Magazine (Ludopress) $14.00 New n 3 Mag & Game. Includes English rules translation. Gm in the SotE series of battles in Iberia during the Napoleonic Wars. Tac lvl. All original components in Spanish. J.A.V. Zuniga'93

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 48 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: NAPOLEONIC: 1808-11 Campaigns [email protected] FAX (702) 926-5205 anytime Wagram 1809, Napoleon's Last Triumph #93 140505 Compass Games PAPER WARS $39.00 New n OoP 4 Mag & game. W/ 41 variant counters for Russia Falling #85. Game covers Napoleon's 1809 campaign that included Napoleon's last great victory at Wagram. The French are on the offensive but both sides have opportunities for attack, and the Austrian's can win a sudden victory by capturing the French bridge across the Danube River. Designer's intent was to show the batlte possiblities had Napoleon not been overconfident of his own & his army's abilities. Brig/div level, faster playing. 228 counters, 400m/hex, 2-4hrs/turn. '19 / ARTICLES ON: Previews of CPS Brief Border Wars, Amerika Bomber, Korean War Deluxe Ed, Once We Moved Like the Wind; Battles of Ogoula Tchetoka & Ackia; Reviews of LEG Demyansk Shield; New Bertha in the Mist scenario for Combat!; Stalin's WW III Errata; Variant for A Pragmatic War; Solitaire Rules for Pragmatic War; Battle of Secessionville, near Charleston SC, 1862; Review of Nato Air Commander; Operation Solstice, 1945; Optional Militia Rule for Russian Falling. Wellington v. Massena #43 109783 WWW Wargamer Magazine $9.00 Mint n OoP Err 2 Rules separated. Several counters annotated per errata, neatly. ■ Mag & Game. Grand tactical game of the btl of Fuentes de Onoro, the French attempt to lift Wellington's siege of Almeida, Portugal, May 1811. 480m/hex, 1hr/turn, 100 counters. P.Dangel'85 / ARTICLES ON: Welling v Massena at Fuentes D'Onoro; in Hellfire Pass #39; review of SIMCAN's Lebensraum; playing the Roman's in Hell Hath No Fury #38; brief reviews of Pax Brittanica, Baltic 1985; one gamer's perspective on Origin awards; extensive Holy Roman Empire #33 errata. Wellington v. Massena #43 12569 WWW Wargamer Magazine $12.00 New n OoP 2 Mag & Game. Grand tactical game of the btl of Fuentes de Onoro, the French attempt to lift Wellington's siege of Almeida, Portugal, May 1811. 480m/hex, 1hr/turn, 100 counters. P.Dangel'85 / ARTICLES ON: Welling v Massena at Fuentes D'Onoro; Operation Battleaxe in Hellfire Pass #39; review of SIMCAN's Lebensraum; playing the Roman's in Hell Hath No Fury #38; brief reviews of Pax Brittanica, Baltic 1985; one gamer's perspective on Origin awards; extensive Holy Roman Empire #33 errata. Wellington v. Massena #43 PARTS 61061 WWW Wargamer Magazine $2.00 Excell n OoP 2 Rules only. Wellington v. Massena #43 PARTS 61062 WWW Wargamer Magazine $2.00 Excell n OoP 2 Rules only. Wellington v. Massena #43 PARTS 74531 WWW Wargamer Magazine $1.00 Mint n OoP 2 Errata insert, only. Wellington v. Massena #43 PARTS 46026 WWW Wargamer Magazine $1.00 Excell n OoP 2 Color photocopy of the countersheet, only. topic: NAPOLEONIC: 1812 Campaigns [email protected] FAX (702) 926-5205 anytime 1812 PARTS 91278 SPI Games $4.00 Excell n OoP 6 Incomplete counter set only, missing 48 of 200 counters (8 Russian leaders/units + 40 markers) of the HEX version game (only). Otherws unpunched (may have loose counters). Berezina 1812 146443 Ludofolie Editions $25.00 New zl 4 Game using the Jours de Gloire series covering the Nov 1812 battle as Napoleon's retreating army attempts to cross the Berezina River in winter. The French face numerous dilemmas as they must secure the few existing bridges or locate suitable fords, managed the many camp followers, and repell any attack by 3 independent Russian army. 500m/hex, 342 counters, 105min/turn. Relatively complex. F.Bey'13 Borodino, Napoleon in Russia 1812 135250 Columbia Games $55.00 New BC 4 Block-style game of the battle of Borodino near Moscow, the largest & climactic but tactically inconclusive battle during the French invasion of Russia in 1812. Each side must do better than their historical counterparts in order to win at this bloody battle. 110 wooden blocks, 22x22.5" map. T.Dalgliesh & C.Willner'12 Napoleon's Eagles, Storm In the East 143095 Compass Games $42.00 New BC 6 Card-based game of two key battles (plus two more) bookcasing Napoleon's dramatic fall in 1812 & 1813. Depicts the battles of Borodino, Sept 1812, deep in Russia, and Leipzig, the Battle of Nations, as much of Europe began to gang up against the French. Also includes the battles of Shevardino & Lieberwolkwitz. Include 200 colorful cards that represent the leaders, units and terrain involved. Christopher Moeller'20 topic: NAPOLEONIC: 1813 Campaigns [email protected] FAX (702) 926-5205 anytime La Bataille de Dresde 1813 145952 Clash of Arms $118.00 ** New FB** 3 Vol. 13 of the renowned La Bataille game series on Napoleonic era battles at grand tactical scale with spectacular color. In August 1813, Austria ends neutrality to join Russia & Prussia seeking an end to Napoleon's threat to Europe's monarchies. The Austrian army follows the west bank of the Elbe River toward Dresden defended by a lone French corp. Napoleon redirects several corps to defend Dresden, the supply hup of his entire army. Can be well played with up to 4 players on each side. 6 scenarios, 4 maps, over 1000 counters. '15 La Bataille de Dresde 1813 PARTS 143198 Clash of Arms $5.00 Excell FB 3 Box only, one box side panel mildly dinged, and box cover concaved along same side. Otherws new. La Bataille de Hanau 145150 Legion Wargames $39.00 New BC 4 Game of the 1813 attempt by the defecting Bavarians, supported by an Austrian Corp, to stop Napoleon's retreating army before Frankfurt. The Bavarians assumed the French would be a ragged, incoherent mob. But they were soon attacked the the French Imperial Guard led by Napoleon himself. After an initial defeat, the Bavarians attack the French the next day. This game covers the latter. Regt level with btln level formations, 165 counters, 30min/turn, 250m/hex, 300men/strength pt. Didier Rouy'21 Napoleon at Lutzen #32 GmOnly 66836 WWW Wargamer Magazine $14.00 Mint n OoP 2 GameOnly. Last copy. ■ GameOnly. First of the major battles of 1813 in central Germany, Russian & Prussian forces attack the French flanks in May. Brigade level, 30min/turn, 0.25mi/hex, 200 counters. McWilliams'84 / ARTICLES ON: background on the battle of Lutzen, 1813; reviews of VG's Hell's Hiway & ATTACTIX's Arnhem Bridge; review of Rommel in the Desert; review of brigade level Am Civil War games; brief reviews of SPI's Blue & Gray' TSR's Nordkapp, Fantasy Lords, Slammers, TSR's Soldiers of the Queen, TSR's Firefight. Thunder at Luetzen #99 131205 TSR S&T Games $30.00 Mint n OoP 2 Cherry. Last copy. ■ Mag & Game. Army-level game of Napoleon's May 1813 battle for central Europe. The Allies lost a good opportunity at the time; the game begins the day before the 2 May battle. Good game. 475m/hex, 1hr/turn, 2500men/unit, rgt/brig level. B.Simmons'85 / ARTICLES ON: POW Guard to Prisoner Ratios in WW2; Unluck US XI Corp in the Am Civil War; Resistance in Afghanistan; Napoleon's Fight for Empire, Btl of Luetzen 1813; the Armies of 1813; GenCon Minis award winners; Berg reviews: ADG Empires in Arms 1st, Napoleonic Wars trilogy, GDW Third World War series (Btl for Germany, Southern Front), WEG Killer Angels, QTRDCK Grant Moves South; ERRATA for Trail of the Fox #97. Thunder at Luetzen #99 PARTS 96898 TSR S&T Games $0.40 Mint n OoP 2 Rules only Trapping the Ogre, Leipzig SW 134479 Against the Odds Magazine $0.00 New n OoP 4 Small, simple postcard game of the Allied attempt to trap Napoleon & the French Army in Leipzig, 1813, and thus destroy his army outright. This is one of 4 mating games on the subject. Paul Rohrbaugh'13 topic: NAPOLEONIC: 1814 Campaigns [email protected] FAX (702) 926-5205 anytime Montmirail et Vauchamps 146181 Ludofolie Editions $27.00 New Fo 3 French-produced, English-language game of the battle of Vauchamps, 1814, using the Jours de Glore game system. Napoleon is on the offensive against the isolated Allied columns of the Prussian & Russian army under Blucher, Feb 1814, in a situation offering many tactical challenges to both sides. Regt level, 1hr/turn, 300m/hex, 4 scenarios, 2 maps, 324 counters. F.Bey'15 topic: NAPOLEONIC: 1815 Campaigns [email protected] FAX (702) 926-5205 anytime 100 Hours at Waterloo #124 132889 Vae Victis Cerigo Edition $26.00 New n OoP 4 Last copy. ■ Mag & game. Operational level game of the entire 8 day Waterloo campaign, June 1815. (Despite the game title, it covers 8 days, 15-22 June.) Uses a point-point map of Belgium, event markers (instead of cards), and allows great variation from historical events if players choose alternative strategies. Demi-corp level, 1day/turn, 20-25km between locations. Magazine of military history in all eras, with a complete board game in each issue. ALL content in French; English rules translations generally available on publisher's website. '15 Hougoumont, Rock of Waterloo #11 91066 XTR: Command Magazine $23.00 Mint n OoP 2 Mag & Game. Variant counter for Alexandros (1) included. Game of the French diversionary attack becomes a morass on the final day of the 3 day battle of Waterloo. Game covers the first 2 hours of the battle. Tac lvl. 25yd/hex, 10min/turn, btln/brig level. R.Breaun, S.McEvoy'91 / ARTICLES ON: How Lessons of Malayan Emergency Were Ignored in Vietnam; Hougoumont, Rock of Waterloo; Typhus Fever & the Destruction of Napoleon's Grand Army in 1812; Japanese Attacks on the US Mainland During WWII; Hougoumont Strategy; Alexandros errata; Jutland variant with 7 scenarios; the Bozeman Trail Campaign, the Medicine Fight, 1866. Hundred Days Battles, 2nd PARTS 70733 AH Avalon Hill Game Co. $3.00 Excell n OoP 4 Map only. Hundred Days Battles, 2nd PARTS 70732 AH Avalon Hill Game Co. $3.00 Excell n OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 49 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: NAPOLEONIC: 1815 Campaigns [email protected] FAX (702) 926-5205 anytime Rules only. La Bataille de les Quatre Bras 3rd 144406 Clash of Arms $49.00 New FB 2 2016 reprint. Covers the initial meeting of the French Armee du Nord under Ney with the Anglo-Allied armies under Wellington near Quatre Bras, June 15 1815 at the beginning of the battles of Waterloo. Relatively small size makes for a great introduction to the game system. E.Wimble'17 La Bataille de les Quatre Bras 3rd PARTS 123463 Clash of Arms $5.00 V.Good FB OoP 2 Box only. Box cover has a concaved crease all along btm edge. Otherws clean & new. La Bataille de Ligny 3rd PARTS 143199 Clash of Arms $5.00 Excell FB OoP 2 Box only. Box btm has semi-circular crease at upper edge; 2 creases on same box side panel. Otherws new. Napoleon at Waterloo 4th 146293 Decision Games $26.99 New HC 4 Includes PC version of the game as well on CD-ROM. Colorized update & 3rd revision of SPI's long popular & simple game on the Battle of Waterloo game, 18 June 1815. RECOMMENDED, both for BEGINNERS & for those looking for a quick playing, often exciting game. Div level, 0.5mi/hex, fast playing, relatively simply, with high solitaire suitability. J.Miranda, J.Dunnigan'14 Napoleon at Waterloo, 2nd PARTS 104407 SPI Games $5.00 Mint n OoP 4 Counter set, only. Napoleon at Waterloo, 2nd PARTS 69456 SPI Games $0.50 Excell n OoP 4 Intro letter/examples of play only. Napoleon at Waterloo, 2nd PARTS 69457 SPI Games $2.00 V.Good n OoP 4 Counter set. Entire British army are handmade replacements, otherwise complete & VGd. Napoleon at Waterloo, 2nd PARTS 9799 SPI Games $4.00 Mint n OoP 4 Countersheet only. Anglo-Allied units not properly colored so they're blue just like the Prussians. Napoleon at Waterloo, 2nd: Exp Kit PARTS 61034 SPI Games $5.00 Excell n OoP 4 Rules only, for exp kit (which includes starting units & locations). Napoleon at Waterloo, 3rd 131329 SPI Games $15.00 Good n OoP 4 Complete. Counters & rules mildly soiled thru use. 1 counter face marred but values evident. Otherws VGd. ■ w/ 1979 SPI Master Index to S&T 1-76, Moves 1-41, errata thru 7/78 & beginners Intro. Game is a 3rd revision of SPI's popular & simple btle of Waterloo game, RECOMMENDED for its replay value and also a good beginners game. J.Dunnigan'79 Napoleon Returns 1815 143890 Worthington Games $49.00 New FB 4 3 2-3 player, block-style, strategic-evel game of the 1815 campaign that ended at Waterloo. Units are corps that consist of varying mixes of inf, cav & artil, and varying degrees of fatigue. Very low unit density makes for a fast moving, more accessible game. Uses concepts from prior Napoleon & We the People game series. Includes mounted map, wooden blocks, cards. For 2-3 players. '20 Napoleon Returns 1815 142985 Worthington Games $49.00 < New FB 4 3 Ding to one box cover corner; otherws new & shrinkwrapped. ■ 2-3 player, block-style, strategic-evel game of the 1815 campaign that ended at Waterloo. Units are corps that consist of varying mixes of inf, cav & artil, and varying degrees of fatigue. Very low unit density makes for a fast moving, more accessible game. Uses concepts from prior Napoleon & We the People game series. Includes mounted map, wooden blocks, cards. For 2-3 players. '20 Napoleon, the Waterloo Campaign 4th 146106 Columbia Games $72.00 New BC 4 An update with higher quality components and a return to the better regarded 1st (& 2nd) edition game structure with fewer areas & units. Block-style game covering the 3 day battle of Waterloo using large wooden blocks, fog of war & step reduction. Both the 1st (Gamma II) and 2nd (AH) editions were very well regarded for repeat play, beginners and tournaments. A simpler, fast-moving game. 58 blocks. Now with a steep price tag. '13 Napoleon's Last Battles Quad 6th PARTS 134125 Decision Games $5.00 < New n OoP 4 Campaign history booklet, only. Napoleon's Last Battles Quad 6th PARTS 134127 Decision Games $12.00 < New n OoP 4 2-map set, only. Napoleon's Last Battles Quad 6th PARTS 134126 Decision Games $8.00 < New n OoP 4 Rules, only. Ney v. Wellington #74 PARTS 92862 SPI S&T Magazine Games $5.00 Mint n OoP 2 Rules only. Waterloo PARTS 87178 AH Avalon Hill Game Co. $2.50 V.Good n OoP 4 Mapboard, only, extensively but litely spotted. LOS dots added to hilltop hexes. Waterloo PBM Pad 48080 AH Avalon Hill Game Co. $2.00 Excell n OoP 4 PBM pad, only Waterloo PBM Pad 48079 AH Avalon Hill Game Co. $2.00 Excell n OoP 4 PBM pad, only Waterloo, 1st PARTS 98684 AH Avalon Hill Game Co. $3.00 Excell n OoP 4 Clean photocopy of rules/reference folder, only. Waterloo, 2nd PARTS 71382 AH Avalon Hill Game Co. $1.00 Excell n OoP 4 Partial set of counters, aprox ~30-40%. Includes blanks. Waterloo, Battles of... PARTS 61096 GMT Games $3.00 Mint n OoP 2 Scenario book, only. Wellington's Victory 3rd 144694 Decision Games $120.00 ** New LB** 2 Colorized & revised update of this grand tactical of the final day & battles at Waterloo, 18 June 1815. System streamlined to require only one die roll to resolve fire combat & disorder. Originally, game attempted to recature the success of Terrible Swift Swords in the Napoleonic era, but was never as successful. System focuses on line of sight, formations (including skirmishers) & facing, effectiveness, shock effects, morale, etc. Scenarios for Hougoumont, La Haye Sainte, Plancenoit, historical day campaign, & a hypothetical early French assault. 1960 counters, btln/rgt level, 110yd/hex, 15min turns. F Davis'15 Wellington's Victory PARTS 91291 SPI Games $12.50 Excell n OoP 3 Incomplete Prussian counter set only, missing 8 10f 400 counters (all skirmishers). Dusty, Otherws unpunched (may have loose counters). Wellington's Victory PARTS 91283 SPI Games $9.00 Excell n OoP 3 Incomplete Anglo-Allied counter set only, missing 21 of 400 counters (Hannoverians). Dusty, Otherws unpunched (may have loose counters). Wellington's Victory PARTS 91282 SPI Games $6.00 Excell n OoP 3 Incomplete Anglo-Allied counter set only, missing 82 of 400 counters (25 netherlands, 14 Brunswick, most Hannover). Otherws unpunched (may have loose counters). Wellington's Victory PARTS 91284 SPI Games $9.00 Excell n OoP 3 Incomplete French counter set only, missing 48 of 400 counters (all skirmishers). Dusty, Otherws unpunched (may have loose counters). topic: NAPOLEONIC: 1815 Campaigns - Waterloo [email protected] FAX (702) 926-5205 anytime Day of Waterloo 143703 ATO - Turning Point Simul $29.00 New HP 4 Game of one of the most-discussed battles of all of human history, the 24 hours that included the battle of Waterloo. Napoleon anticipated an attack by 4 nations' armies in 1815, and so elected to strike first at the divided English & Prussian amries, surprising both. Despite his strategic flair, Napoleon had lost his tactical finesse and the final battle of Waterloo on 18 June was simply a "pounding match." Game depicts leadership & morale as the key, togther with tactics represented by the ordering of counters. 280 counters, mounted map. Designed by Mr. Napoleonics, Ed Wimble'19 Ligny & Wavre 1815, Last Victories 143637 Ludofolie Editions $30.00 New Fo 3

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 50 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: NAPOLEONIC: 1815 Campaigns - Waterloo [email protected] FAX (702) 926-5205 anytime French-produced game with English rules. Uses the Jours de Gloire game system to cover Napoleon's final 2 victories during the Waterloo campaign, 16-19 June 1815. Covers the battles of Ligny and Wavre where the French confront, defeat and attempt to pursue the Prussian Army. 2 maps, 432 counters, 400m/hex, 90min/turn, 5 scenarios. Frederic Bey'17 Napoleon at Waterloo PC 140964 Decision Games $9.00 Excell n OoP 4 CD-ROM only. ■ CD-ROM only; no jewel case; instructions in a file on CD. Computer game port of SPI's long popular & simple game on the Battle of Waterloo game, 18 June 1815. RECOMMENDED, both for BEGINNERS & for those looking for a quick playing, often exciting game. Div level, 0.5mi/hex, fast playing, relatively simply, with high solitaire suitability. J.Miranda, J.Dunnigan'14 Quatre Bras 1815, Last Eagles 143754 Hexasim Games $65.00 New BC 4 Fourth game in the Eagles of France series of key Napoleonic battles. This covers the battle of Quatre Bras on the first day of Waterloo, 15 June 1815. Includes scenarios for the historical battle, variable reinforcements, and alternative concentrated attacks. Links with Ligny 1815 to provide the full campaign including both battles. Uses hidden movement & varible reinforcements to keep both sides guessing. 4 countersheets, 2 maps, 18 cards, rgt level, 200m/hex, 1hr/turn. Walter Vejdovsky'19 Waterloo, Napoleon's Last Battle 144911 Companion Games $56.00 ** New BC** 4 Area-move, impulse-driven game of the final battle of Waterloo, 18 June 1815, using a system akin to the Storm Over series. Players alternate activating a leader's units in each impulse until both players pass or a die roll ends the turn. Brig level, 10 turns. Entirely separate game from the Phalanx game of same title. Mark Scarbrough'19 topic: NAPOLEONIC: Various Campaigns & Battles of the Era [email protected] FAX (702) 926-5205 anytime Flight of the Eagle [Le Vol de l'Aigle] 137954 Pratzen Editions $4.00 V.Good BC 3 Box only. Top & btm end panels creased inwards with creases on panel, top & box surfaces. Otherws new. ■ French-produced game in English & French. Umpired double-blind system of Napoleon's great campaigns of 1806-1809 at the corp or divisional level. A quasi-role playing game in which players interact only thru written messages. w/ 3 maps, 15 counter sheets, simpler system. Requires 2+ players + umpire w/ no max #. '06 Forgotten Napoleonic Campaigns #249 83711 Decision Games S&T Games $39.00 New n OoP 4 Mag & Game. Operation level coverage of two of the more obscure Napoleonic period battles, the Russo-Swedish War of 1808 & Nappy's Egyptian Campaign, 1798-9. Both use a single, simpler game system. 20km/hex, 1mo/turn, btln/rgt level. J.Miranda'08 / ARTICLES ON: Wars of the French First Coalition, 1792-97; Napoleon in Egypt; Sweden v Russia, 1808-9; First Roman-Persian War; The yacht America in the Am Civil War; Somalia, the unfinished war; European military orders during the Crusades. Friedland 1807 / Vittoria 1813 #151 131159 Decision Games S&T Games $22.00 Mint n OoP 2 Cherry. Last copy. ■ Mag & 2Games. VITTORIA covers the June 1813 battle between the French & Anglo-Allies in Spain, representing the final French defeat in the Peninsula. Relatively simple with 100 counters. 45min/turn. V.Von Borries'92. FRIEDLAND covers Nap's decisive defeat of Russians in Prussia during a dense snow storm in winter. Brig/div level, and a relatively complex game. 1hr/turn. J.Miranda'92 / ARTICLES ON: the Napoleonic Revolution in Battle, with the battles of Friedland 1807 & Vittoria 1813; Raphia & the Military of Alexander's Successors; Battalion supply during Desert Storm; Financing the Spanish-American War; British Harrior Losses in the Falklands War 1982; Napoleon at War Quad PARTS 70855 SPI Games $1.00 V.Good n OoP 4 Std rules booklet only. Some stains. Terrain Effects chart has 3 line items crossed out (why?). Napoleon's Art of War #75 PARTS 45204 SPI S&T Magazine Games $3.00 Mint n OoP 2 Rules, only. Napoleon's Art of War #75 PARTS 125098 SPI S&T Magazine Games $4.00 Excell n OoP 3 Rules only. Napoleon's Art of War #75 PARTS 92872 SPI S&T Magazine Games $4.00 Excell n OoP 2 Eylau map only, prof laminated. Toulon, 1793 PARTS 110473 Legion Wargames $7.00 New BC 4 7 Box, only. V.slight irregularity to lip of a box edge, otherws new. Toulon, 1793 PARTS 110471 Legion Wargames $5.00 New BC 4 7 Box, only. Toulon, 1793 PARTS 110472 Legion Wargames $5.00 New BC 4 7 Box, only. Toulon, 1793 PARTS 110474 Legion Wargames $4.00 < New BC 4 7 Box, only. Upper box cover has 2" crease, with creasing on internal box btm end as well Triumph & Glory PARTS 73409 GMT Games $2.00 Mint n OoP 3 Downloaded copy of v2.0 rules set. topic: NAPOLEONIC: Tactical Level Battles [email protected] FAX (702) 926-5205 anytime Commands & Colors, Napol: Austrian PARTS 125712 GMT Games $12.00 Excell BC OoP 3 Essentially the Austrian Army only but complete. Missing all (18) terrain tiles and all (54) French blocks and applied stickers; basically includes only all (184) Austrian army blocks with stickers neatly applied, all unapplied stickers including some French, plus rules, TECs & charts booklets & In-Squares card.. 5" light crease on box btm. Otherws EX. Commands & Colors, Napoleonics 4th 146246 GMT Games $56.00 ** New DC** 3 2019 Reprint. Block-system game covering 15 Napoleonic era battles. Includes French, British & Portuguese troops. Battles include: Rollica 1st & 2nd, Vimiero, Corunna, River Coa, Talavera, Bussaco, Reynier's & Ney's Assault, Redinha, Salamanca, Garcia Hernandez, Aire, Quatre Bras & Waterloo. 340 blocks, mounted map, 70 command cards. R.Borg'19 Commands & Colors, Napoleonics: Epic KIT 143500 GMT Games $48.00 ** New DC** 3 6th expansion kit for the C&C Napoleonics series. Focuses on allowing play of larger battles involving many more units. Consists of 2 game systems: the Epic Battles and the La Grande Battle system. Includes 20 scenarios of Napoleonic Battles, 3 sheets of terrain tiles, 2-piece Epic map (mounted) & 2-piece La Grand Battle map (unmounted), 150 wooden playing pieces. Reqs C&C Napoleonics base game, Spanish, Russian, Austrian, Prussian & Generals kits to play all scenarios. R.Borg'17 Commands & Colors, Napoleonics: Generals 142163 GMT Games $32.00 New BC 3 Generals, Marshalls & Tacticians kit for the C&C Napoleonics game. Includes scenarios for 18 historical battles, with several focused on the 1813 campaign in Germany or 1814 campaign in France. Adds 50 tactician cards reflecting the roles of leaders in battle. Also adds an updated deck of 90 Command cards, as well as mechnaics for garrison markers, Grand Battery, leader casualties & more. Requires based game as well as all 4 prior kits to play all scenarios. R.Borg'15 topic: NAPOLEONIC: Naval Battles & Campaigns [email protected] FAX (702) 926-5205 anytime Alexandria 1801 PARTS 61528 Simulaciones Tacticas $1.00 Mint n OoP 2 Terrain chart (in English & Spanish) backed by other tables all in Spanish. Alexandria 1801 PARTS 88562 Simulaciones Tacticas $5.00 New n OoP 2 Countersheet, only. Mint, but entire sheet delaminiating in center of sheet. Can be easily fixed with spray adhesive used before punching counters. Alexandria 1801 PARTS 26395 Simulaciones Tacticas $5.00 Mint n OoP 2 Countersheet only. Countersheet is delaminiating at center; will need a small amount of attention with a glue stick or spray adhesive to make things right BEFORE punching counters. Austerlitz, Battle of... PARTS 6571 Gamers (% MMP) $1.00 Excell n OoP 2 Single copy of Charts & Tables booklet ONLY. Name written on cover, slight wrinkling. Bonaparte in Italy PARTS 21031 Operation Studies Group $1.00 Mint n OoP 4 French organization display only. Flying Colors Deluxe [3rd] 145916 GMT Games $53.00 ** New DC** 1 Deluxe 3rd ed Update. Integrates the Ship of the Line kit, previously sold separately, several additional scenarios, as well as a bigger box, and Trafalgar & battles of the 7 Years War previously published in C3i, with more counters so that each unique vessel is represented by its own counter. Simpler, fast playing game of ship-ship combat during the Age of Sail, and focusing on the fleet's overall performance. Includes hundreds of individually named ships, 840 counters,3 maps. Covers battles of Cape St. Vincent, The Nile, Copenhagen, Trafalgar, Virgina Capes & First of June. 5-10min/turn, 100m/hex. Mike Nagel'20 Flying Colors Deluxe [3rd] PARTS 143507 GMT Games $6.00 < New DC OoP 1 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 51 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: NAPOLEONIC: Naval Battles & Campaigns [email protected] FAX (702) 926-5205 anytime Box only. Ding to box cover corner w/ a 1/2" seam split. Otherws new. Man of War, Fleet Combat 1775-1815 134301 Simulations Canada $19.00 Mint zl OoP 1 Packaged in a ziplock. Very clean & unpunched. ■ 12 scenario game of ship-ship naval combat during the Age of Sale, including 1-on-1s up to fleet actions at Trafalger in a straight forward system. S.Newberg'83 era: AMERICAN CIVIL WAR, 1861 -- 1865 (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: AMERICAN CIVIL WAR: (not categorized) [email protected] FAX (702) 926-5205 anytime Great Battles of Americn Civil War PARTS 128934 Simulation Design Inc. $3.00 V.Good n OoP 3 1990 Basic (Std) rules only. Photocopy, with a couple of smudges. Otherws EX. topic: AMERICAN CIVIL WAR: Strategic Level [email protected] FAX (702) 926-5205 anytime American Civil War ['74] #43 140345 SPI S&T Magazine Games $17.50 V.Good n OoP 6 Missing 3 units & 7 markers; ID included. Most rules seam worn or separated, largely repaired. Couple of indentations on map surface. Entirely servicabel. ■ Mag & game. Strategic lvl gm of the entire American Civil War, land & sea, 1861-65. Captures the essential elements of this war in the way that the designer was so very good at, yet little of the (bloody) color of the conflict came thru. 200 counters, 3mo/turn, basic scenario with variants. J.Dunnigan'74 / ARTICLES ON: American Civil War 1861-65; Soldier Kings, 1550-1770. American Civil War ['74] #43 PARTS 109115 SPI S&T Magazine Games $2.00 Fair n OoP 6 Map, only. Functional but well worn with series of abraisions with a series of sml holes along left & center vertical seams, plus other more isolated places. Salvage, basically. American Civil War ['74] #43 PARTS 108902 SPI S&T Magazine Games $2.00 Good n OoP 6 Rules only. Servicable but worn & discolored. Odd wear/moisture abrasion on cover page obscuring some words but text apparent. Spill spots on another rules panel. Intact & functional but not clean. American Civil War ['74] #43 PARTS 145264 SPI S&T Magazine Games $2.00 Excell n OoP 6 One-sided photocopy of rules, charts & countersheet. American Civil War ['83] #93 131211 TSR S&T Games $39.00 Mint n OoP 6 Cherry. Last copy. ■ Mag & game. Game covering all of the American Civil War at strategic level with 200 cntrs. Includes riverine forces & a greater emphasis on leaders & supply than prior efforts. 35mi/hex, generic strenth units. B.Shelly, J.Reiser'83 / ARTICLES ON: German Mobilization in WWII: Motorized & Panzer Grenadier Divs; von Luchins & the Voyage of teh German Seeadler, 1916; Berg's Review of games: Victory at Waterloo, Remember Gordon, VG Civil War, Red Army, With Fire & Sword; American Civil War, 1861-5, Roots of Southern Defeat; Wars of the Roses; errata for RDF #91, Iwo Jima #92. American Civil War ['83] #93 PARTS 52629 TSR S&T Games $3.00 Mint n OoP 6 Rules, only. American Civil War 3rd ['18] #310 144734 Decision Games S&T Games $89.00 New n OoP 6 Mag & game. Substantial revision of the 1974 game covering the whole of the American Civil War, 1861-5 at a strategic scale on 1 map. Confederacy must maintain a viable economy as the Union makes inroad into southern territory. Sudden death conditions apply at the end of each quarterly turn, enforcing political realities of the time. Leadership is a key factor in winning battles, and the South starts with an advantage; Union must develop leadership by participating in battles - many of which they will lose intially. Includes nuanced rules such as for river bends, foraging, political considerations. 280 counters, 20mi/hex. James Dunnigan, Chris Perello'18 / ARTICLES ON: the American Civil War; Imperial Overreach, the Athenian Disaster on Sicily; Montrose in Scotland during the English Civil War, 1644-46; the Role of the US Merchant Marine in Global War; Mosby's Rangers, 1863-5; Flavius Aetius, Last of the True Romans; Thrace & the Cold War. American Civil War PARTS 135367 Eagle Games $8.00 Excell n OoP 6 Confederate minis set including (8) cannons, (3) flag bearers, (40) riflemen, (10) leaders, (13) cavalrymen. American Civil War PARTS 135365 Eagle Games $3.00 Excell n OoP 6 92 white plastic chips, only. American Civil War PARTS 135366 Eagle Games $2.00 Excell n OoP 6 4 Brown horses, only. Battle-Cry PARTS 61086 Milton-Bradley $4.00 Mint n OoP 6 Rules booklet, only. Bleeding Kansas 145400 Decision Games $49.00 New BC A 2 player game of the politics & conflict in the American state of Kansas prior to attaining statehood. The Kansas-Nebraska Act of 1854 gave new territories the decision as to whether to accept slavery or not. Abolistionist & pro-slavery settlers rushed to the stated, prompting violence & political fraud. Uses cards depicting events & swaying politics as the central element of the game. Area-move map, 101 wooden blocks, 100 counters, 55 cards. John Poniske'19 Campaigns of Robert E. Lee, 2nd PARTS 20161 Clash of Arms $4.00 Mint n OoP 6 Southern map, only. Civil War, 1861-1865 PARTS 99667 AH Victory Games $4.00 Excell n OoP 6 Player Aid Card, one only. Civil War, 1861-1865 PARTS 99668 AH Victory Games $4.00 Excell n OoP 6 Player Aid Card, one only. Civil War, 1861-1865 PARTS 99669 AH Victory Games $8.00 V.Good n OoP 6 Rules, only. Well-used copy w/ attendant soiling thru use, repairs, errata annotations, etc. No highlighting & a minimum of stains. Civil War, 1861-1865 PARTS 99671 AH Victory Games $10.00 V.Good n OoP 6 Counterset, only. Sold as substantially complete; not counted. Civil War, 1861-1865 PARTS 99666 AH Victory Games $5.00 Excell n OoP 6 Map B (Far West) only. Confederate Rails 2nd / No Safe Harbor 144899 Against the Odds Magazine $37.50 New HP 6 2016 ATO annual published in late 2018. CONFEDERATE RAILS is a unique train game in which 2-6 players try to make money by managing the Confederate rail network during the American Civil War. There is no track building & the rail network shrinks as the war goes on. Players must take advantage of war events. Play is driven by deck of 24 rail companies plus event cards, bridges, partisans, etc. 275 counters, 24 cards. Updated from earlier BSO verision. R.Berg'18 / NO SAFE HARBOR covers the Japanese air attack on Darwin, Australia, in Feb 1942. Grand Army of the Republic PARTS 5015 Task Force Games $0.50 Mint n OoP 6 Confed Service Chart only House Divided, 1st PARTS 61684 Game Designers Workshop $1.00 V.Good n OoP 6 Time Record Chart only. Lincoln 146304 Worthington Games $19.00 < New BC 6 Ding to one btm corner causing a sml seam tear & a prominant straight crease. Otherws new & shrinkwrapped. ■ Card-driven, strategic-level game of the American Civil War. Cards allow players to manuever armies, but also affect the blockade of the South and attempt to bring Europeon nations into the the war. Deck play & management is key to winning. Plays out in about 2 hrs. Martin Wallace'18 Lincoln's War, Politics & Personalities 140654 Multi-Man Publishing, $65.00 New BC 6 1-4 player, highly strategic game of the political aspects of the American Civil War, 1861 thru the 1864 election. Uses a diceless card-based system with 132 cards (including 14 seditious characters). Players must juggle pursuing political resources (& victory points) & the 145 loose cannons represented in the game with the conduct of succesful military campaigns. 6 scenarios, 162 cards, 2 countersheets & a wide assortment of political possiblities from the assassination of Lincoln to British intervention. J.Poniske'14 Pacific Subs Solitaire #311 135645 Decision Games S&T Games $54.00 New n OoP 6

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 52 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: AMERICAN CIVIL WAR: Strategic Level [email protected] FAX (702) 926-5205 anytime Mag & game. Solitaire game of the submarine war against shipping in the Pacific during World War II. Player commands submarine forces on patrol seeking to ambush enemy warships, sink merchant ships, rescue sailors & airmen, and gather intelligence. Includes individual patrols as well as campaigns offering the possibility of promotion if you survive. Play can play either Japanese or US forces. Combines strategic elements with the popular "run a submarine" scale. 280 counters. Chris Perello'18 / ARTICLES ON: Pacific Subs; Hammer of the West, Halting the Muslim Incursions into Europe, 645-878; Sheridan's Richmond Expedition; Anti-French Insurgency in Southern Italy, 1799-1806; Cynoscephalae, Legion v Phalanx, 197BC; Profiles of Several Famous WWII U-Boats. Roads to Gettysburg II [2nd] 146005 Multi-Man Publishing, $155.00 ** New BC** 4 Combination of THREE previously separate games into one set (using one of the earlier game's name) Includes campaigns previously covered by Here Come the Rebels (1862 Antietam Campaign), Roads to Gettysburg (the 1863 Gettysburg campaign), and Rebels in the Whitehouse (the 1864 raid on Washington printed in Skirmisher magazine). Include 4 maps revised to include all the current GCACW terrain types, four countersheets updated to current standards, and a total of 23 scenarios (2 of which require the north map from Stonewall Jackson's Way II). Ed Beach, Mike Belles, Chris Withers'18 Roads to Gettysburg II [2nd] PARTS 142244 Multi-Man Publishing, $7.00 New BC OoP 4 Box only. New. Roads to Gettysburg II [2nd] PARTS 130382 Multi-Man Publishing, $8.00 V.Good BC OoP 4 Box, only. Box btm has crease along one box side from corner to corner. Others clean. Roads to Gettysburg II [2nd] PARTS 138846 Multi-Man Publishing, $5.00 < New BC OoP 4 Box only. Minor & easily repaired 1" seam split on box btm edge. Sam Grant, Civil War in the West PARTS 36423 Columbia Games $3.00 V.Good n OoP 6 Counter sheet labels, only. Missing Confed inf counters #2 & 3, label residue marring Union inf #9 & 10, and partially marring 6 other units. Labels otherws still on sheet & mint. Union, War for the... 2nd 146496 Compass Games $72.00 New BC 6 Update of this strategic level game of the American Civil War, 1861-5, in 7 scenarios including 2 intro, 3 1-year, 2 western theater & grand campaign. Monthly turns, naval forces, many special rules, & leadership key. Updated map is enlarged to allow larger counter sizes. Units represent about 5000 men/strength point, with three levels of quality, plus corp & army leaders who can command varying numbers of units. River & seagoing navel units also included. Combat is largely attritional, with strength multipliers & dice roll modifiers influencing results from a d10. The Confederacies supply and recruitment abilities are represented on map and can be degraded thru loss. Also adds an event card deck. 1mo/turn, 22mi/hex, 2 maps, 4 countersheets, 25 tactical cards. Rob Beyma'19 Union, War for the... PARTS 19967 Clash of Arms $3.00 Mint BC OoP 6 Box only. Very slight scuffing. War Between the States 1st PARTS 140990 SPI Games $2.00 V.Good n OoP 8 Functional, 1-sided photocopy of rules & charts, only. Physical page width varies. While basically clean, has a rough appearance due to page size diff. War Between the States PARTS 97111 SPI Games $3.00 V.Good n OoP 8 Secondary coversheet, only, folded twice, wrinkled at one end. War Between the States PARTS 23969 SPI Games $5.00 Mint n OoP 6 Confed Deployment/TRC chart only. War Between the States PARTS 97116 SPI Games $5.00 Excell n OoP 8 Photocopy of rules & errata. topic: AMERICAN CIVIL WAR: Campaigns of 1861 [email protected] FAX (702) 926-5205 anytime August Fury PARTS 76123 Gamers (% MMP) $5.00 Mint n OoP 3 Original Map A printing, only. 1 of 120 copies made with solid black hex grid (rather than gray). Considered defective by Gamers. Ball's Bluff, Battle of..., Oct 1861 2nd 134917 Legion Wargames $14.00 New zl 3 Revised from earlier War Diary version, adding a 16pg historical booklet. Covers the Oct 1861 abortive raid and recon by a Union force south of the Potomac. After encountering some Confederate forces, the bulk of the Union forces had to be transported across the river in small groups, thus negating their 4:1 advantage in numbers. Confederate reinforcements defeated then routed the union forces, with more than half the Union force becoming casualties or captured. 120 counters. John Poniske'18 Belmont, Grant's Baptism of Command #87 138331 Compass Games PAPER WARS $35.00 New n OoP 4 Mag & game. Game covers Ulysses S Grant's initial campaign at Belmont, Missouri, Nov 1861, where he won a disputed victory against Polk. Rgt level, 140yd/hex, 228 counters. John Poniske'17 / ARTICLES ON: African Campaign 3rd with new optional rules; Interview with Antonio Pinar Pena; Devil Dogs of Guam; About Compass's Designer Edition Games; Scourge of God, Campaign of the Mongols, 1206-1259; China as a Sea Power; Stalin's World War III, Historical Analysis & Design Notes; Belmont, Grant's Introduction to Civil War Combat; Triumph of the Will alternate history; Clash of Empires in North America, 1744-1782. Bull Run #89 125334 VAE VICTUS Magazine $15.00 < New n OoP 4 Cover mildly scuffed; new in all other respects. ■ Mag + Game. w/68pg mag. Grand tactical game of the btl of 1st Bull Run, July 1861. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '09 Bull Run #89 93813 VAE VICTUS Magazine $17.50 New n OoP 4 Mag + Game. w/68pg mag. Grand tactical game of the btl of 1st Bull Run, July 1861. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '09 Bull Run PARTS 70842 AH Avalon Hill Game Co. $1.00 Excell n OoP 4 Union OoB card. Bull Run PARTS 70843 AH Avalon Hill Game Co. $1.00 Excell n OoP 4 Confed OoB card. First Blood PARTS 113858 Simulation Design Inc. $5.00 V.Good BC OoP 2 Box, only. Some edge abrasions & a v.sml mar, plus some creases. Otherws EX. Fort Sumter, Secession Crisis 1860-61 143526 GMT Games $24.00 New BC 4 Game of the US Secession Crisis of 1860-61, which ended with the namesake bombardment of Fort Sumter. Card-driven, fast-playing game using the key dynamic of Political Capital which can be used to manipulate the four dimensions of the crisis. 50 wood tokens, mouted board, 52 cards. Mark Herman'18 Fury in the West, 1st PARTS 85350 Battleline $7.00 Mint n OoP 3 Counterset only. Some Union leaders, artil & cav units die cut off center, shifting unit symbols or values onto adjacent units. Gaines Mill PARTS 119224 Gamers (% MMP) $4.00 < New BC OoP 3 Box Only. Large semi-circular crease at side of box cover. Otherws new. Glory Road #52 12642 WWW Wargamer Magazine $11.50 New n OoP 4 Mag & Game. Regt level game of the battle of the First Bull Run, July'61. First in 3W's abortive North & South series. 1000ft/hex, 45min/turn, 200 counters. Not an especially well regarded game on a not very well regarded battle. 200 counters. K.Poulter'86 / ARTICLE ON: Short summary of the environment leading to war & 1st Bull Run; Review of ASL & Beyond Valor; review of WEG's Imperium Romanum II with a 36th sceanrio; review of TSR's Julius Caesar. Glory Road #52 20881 WWW Wargamer Magazine $4.50 Mint n OoP 4 Mag & Game. Regt level game of the battle of the First Bull Run, July'61. First in 3W's abortive North & South series. 1000ft/hex, 45min/turn, 200 counters. Not an especially well regarded game on a not very well regarded battle. 200 counters. K.Poulter'86 / ARTICLE ON: Short summary of the environment leading to war & 1st Bull Run; Review of ASL & Beyond Valor; review of WEG's Imperium Romanum II with a 36th sceanrio; review of TSR's Julius Caesar. House Divided, 1st PARTS 101016 Game Designers Workshop $3.00 V.Good n OoP 6 Rules set a (2pcs), discolred & soiled thru use. House Divided, 1st PARTS 101014 Game Designers Workshop $4.00 V.Good n OoP 6 Substantially complete counterset; missing 4 units & 1 marker, ID included. 1 counter missing 1/3 of its backside. Wear to some counters; militia cav unit badly worn. House Divided, 1st PARTS 102675 Game Designers Workshop $4.00 Excell n OoP 6

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 53 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: AMERICAN CIVIL WAR: Campaigns of 1861 [email protected] FAX (702) 926-5205 anytime Photocopy of an excellent GERMAN language rules translation. Looks much like original, except in German. House Divided, 1st PARTS 101015 Game Designers Workshop $1.00 V.Good n OoP 6 Turn Record Chart only, 1 column written on in pencil & erased. House Divided, 1st PARTS 98689 Game Designers Workshop $1.00 Excell n OoP 6 Turn record chart, only. Unused. House Divided, 1st PARTS 101017 Game Designers Workshop $3.00 V.Good n OoP 6 Optional/Advanced Rules page, only, marked in pencil on both sides. In Their Quiet Fields, 2nd PARTS 29046 Gamers (% MMP) $8.00 Mint n OoP 2 Std & exclusive rules (only) '88 Manassas, 1st 107204 Historical Simulatns, Ltd $29.00 Mint zl OoP 2 Brigade level game of the first battle of Manassas, July 1861. Later reprinted by GDW. Uses a si-move system, formations, facing. Early game w/ good production values for the time, and a respected game system. 240 counters. T.Eller'74. Rio Grande #143 PARTS 40545 Decision Games S&T Games $2.50 Mint n OoP 2 Map, only Road to Richmond #60 PARTS 114214 SPI S&T Magazine Games $4.00 Mint n OoP 4 Std & Exclusive rules, only. Road to Richmond #60 PARTS 91269 SPI S&T Magazine Games $3.00 Excell n OoP 4 Incomplete counter set only, missing 24 of 100 counters. Otherws unpunched (may have loose counters). Road to Richmond #60 PARTS 92852 SPI S&T Magazine Games $4.00 Mint n OoP 4 Std & excl rules only. Road to Richmond #60 PARTS 42412 SPI S&T Magazine Games $3.00 V.Good n OoP 4 Std & exclusive rules, only. Stained & spotted. Stars & Bars #30 PARTS 88397 WWW Wargamer Magazine $1.00 Excell n OoP 3 Odds determination table, only. Stonewall in the Shenandoah #67 PARTS 96907 SPI S&T Magazine Games $3.00 Mint n OoP 4 Rules only Wilson's Creek #80 131176 SPI S&T Magazine Games $39.00 Mint n OoP 3 Cherry. ■ Mag & Game. Third game in the Great Battles of the Am Civil War series. Aug 1861 btl 5mi SW of Springfield that kept the state of Missouri in the Union. A Union force under Lyon launches a surprise attack against Confeds under McCulloch & the Missouri State Guards. Aside from a corn field in the middle, the area was densely wooded. Regt level, 200 counters. R.Wright'80 / ARTICLES ON: Battles in the West, Wilson's Creek to Pea Ridge; Sleep Loss in Continuous Battle; Empires of the Middle Ages. Wilson's Creek #80 141291 SPI S&T Magazine Games $21.00 V.Good n OoP 3 Complete. Some moisture spots on cover of std rules. Mag scuffed & stained thru use. ■ Mag & Game. Third game in the Great Battles of the Am Civil War series. Aug 1861 btl 5mi SW of Springfield that kept the state of Missouri in the Union. A Union force under Lyon launches a surprise attack against Confeds under McCulloch & the Missouri State Guards. Aside from a corn field in the middle, the area was densely wooded. Regt level, 200 counters. R.Wright'80 / ARTICLES ON: Battles in the West, Wilson's Creek to Pea Ridge; Sleep Loss in Continuous Battle; Empires of the Middle Ages. Wilson's Creek #80 92866 SPI S&T Magazine Games $29.00 Excell n OoP 3 Mag & Game. Third game in the Great Battles of the Am Civil War series. Aug 1861 btl 5mi SW of Springfield that kept the state of Missouri in the Union. A Union force under Lyon launches a surprise attack against Confeds under McCulloch & the Missouri State Guards. Aside from a corn field in the middle, the area was densely wooded. Regt level, 200 counters. R.Wright'80 / ARTICLES ON: Battles in the West, Wilson's Creek to Pea Ridge; Sleep Loss in Continuous Battle; Empires of the Middle Ages. Wilson's Creek #80 PARTS 61066 SPI S&T Magazine Games $5.00 V.Good n OoP 3 Map only. Seam tears repaired. Wilson's Creek #80 PARTS 96908 SPI S&T Magazine Games $4.00 Mint n OoP 3 Std rules only for Wilson's Creek, Drive on Washington or Pea Ridge. Wilson's Creek #80 PARTS 109781 SPI S&T Magazine Games $10.00 Mint n OoP 3 Mapboard, only. Wilson's Creek #80 PARTS 109782 SPI S&T Magazine Games $3.00 V.Good n OoP 3 Exclusive rules only. Rules extensively underlined in red. Wilson's Creek, Opening Round in West 146532 Decision Games $8.25 New Fo 4 Small folio game of the first battle in the west (Missouri) during the American Civil War, Wilson's Creek, August 1861. Outnumbered by well trained Union forces attack scattered Confederate camps, but the battle devoles into a prolonged firefight giving the Confeds the advantage. Uses event cards and a small number of counters. Regt/brig level, 352yd/hex. '16 topic: AMERICAN CIVIL WAR: Campaigns of 1862 [email protected] FAX (702) 926-5205 anytime Baton Rouge #133 36648 WWW Strategy & Tactics $20.00 Mint n OoP 2 Mag & Game. Game of the Confederate attempt to recapture Baton Rouge, Aug 1862, via urban fighting using GBACW system. The city is defended by a Union brigade, and the Confeds are supported by a gunboat. 100 counters, 110yd/hex, 45min/turn. R.Berg'90. / ARTICLES ON: Comparison of German & Soviet Infantry Units in WWII; Enlistment Obligations in Europe 1930; the Original Armaggedon; the Diffusion of Seapower, 1895-1905; The Mississippi & Baton Rouge in the Summer of 1862; How Iran Lost & Iraq Won the Gulf War 1980-88; CSS Arkansas, Scourge of the Mississippi. Birth of a Legend, Lee & the 7 Days #32 144399 Against the Odds Magazine $28.00 New HP 4 Mag & Game. Area-move game using the Not War but Murder system. Game of the Seven Days Campaign, June-July 1862, which made Lee famous while ending the Union's best chance for an early victory. While Lee's plan ultimately failed, he demoralized Union leadership such that they evacuated the Peninsula as a result. 176 counters. M.Rinella'11 / ARTICLES ON: There Must be a Victory variant rules & Steampunk rules; Maryland units in the Confederate army; Seven Days Campaign of 1862; Failed attacks (sieges) on capital cities thru history; computer simulations of German options & outcomes in the Bocage area of Normandy; Trafalmadorian military thinking; Pearl Harbor historical alternatives gamed using Avalanche's Midway. Cedar Mountain #86 56968 SPI S&T Magazine Games $15.00 New n OoP 2 Mag & Game. GBACW v.4. Union troops under Banks surprise a superior force under Stonewall, Aug '62, then must fight for their lives. 30min/turn, 125yd/hex, 30min/turn. D.Bush, J.Simon, A.Williams'81 / ARTICLES ON: Cedar Mtn, Prelude to Bull Run; the Alamo & the Texas War for Independance, 1835-6l; Operational Update at SPI. Chantilly, Jackson's Missed Opportunity 143433 Decision Games $9.00 New Fo 3 Folio game of Stonewall Jackson's attempt to take his command around the Union forces after Second Bull Run in an attempt to trap & destroy them, Sept. 1862. A scratch Union force together with weather delayed him enough that the Union forces slipped away. But the possibility was a Union...or a Confederate...disaster. Brigade level, with 40 counters. '13 Civil War in the Far West 1862 #252 85880 Decision Games S&T Games $17.00 New n OoP 4 Mag & Game. w/ variant counters for Back to Iraq 3rd (34) & No Prisoners (7). Simpler game of the Confederate attempt to secure the southwestern USA (mainly New Mexico) early in the American Civil War, Feb-Jun 1862. 9mi/hex, 100men/strength pt, 1mo/turn. C.Diamond'08 / ARTICLES ON: the Am Civil War in the West; Great War & the Origins of Air Warfare; variant rules for No Prisoners & Back to Iraq 3rd; Chinese Naval Power in the Pacific & Indian Oceans; Lion of Mali, 1300s. Frayser's Farm, Wasted Opportunity 127575 Decision Games $15.00 New Fo 4 New design in folio series. Confeds under RE Lee, with all the luminary leaders, outnumbers & seeks to rout the retreating Union forces after Gaine's Mill in June 1862. The Confed attack become uncoordinated & lost momentum, losing a key opportunity. '10 Gleam of Bayonets PARTS 128933 TSR Games $5.00 Excell n OoP 2 Photocopy of exclusive rules, only.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 54 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: AMERICAN CIVIL WAR: Campaigns of 1862 [email protected] FAX (702) 926-5205 anytime Here Come the Rebels! 137081 AH Avalon Hill Game Co. $35.00 Excell BC OoP 4 No counter tray. 1 map edge neatly trimmed to mate. Otherws complete except that most leader counters replaced by updated counters printed in Skirmisher #1 (increasing command value by 1); original counters not included. Otherwse complete & clean. ■ 1862 campaign in VA & MD from 2nd Bull Run to Antietam in daily turns, strat lvl. Same system as Stonewall Jackson's Way. Beautiful maps. Balkoski'93 Here Come the Rebels! 140781 AH Avalon Hill Game Co. $45.00 Excell BC OoP 4 No counter tray, missing 1 blank, otherws complete & clean. 1 map neatly trimmed to mate. Includes update leader counters published in Skirmisher #1 mag. ■ 1862 campaign in VA & MD from 2nd Bull Run to Antietam in daily turns, strat lvl. Same system as Stonewall Jackson's Way. Beautiful maps. Balkoski'93 Lee Invades the North #2 139975 Pacific Rim CntrAtk Mag $22.50 New n OoP 6 Mag & game. Strategic scale coverage of the Confederate offensives in the East as RE Lee leads the Confederates in invading the North, Sept 1862 & summer 1863. Focuses on command control and following a strategic plan. 200 counters, div/corp level, 2days/turn, 2mi/hex. R.Markham, M.Seaman'87 / ARTICLES ON: Lee's First Offensive, Maryland Campaign of 1862; Lee's Second Invasion, Summer 1863; naval war in the Mediterranean, 1940-3; Malta, the Critical Factor; Drive on Frankfurt errata. Malvern Hill, Battles of Seven Days V.3 123351 Gamers (% MMP) $50.00 New BC OoP 3 Last copy. ■ w/ v3 std rules. Third in a trilogy using Gamers' ACW system. Covers the action at the end of the 7 Days Campaign during the last week of June 1862, including battles of Freyser's Farm & Malvern Hill. Brig lvl. 3 maps, 280 counters. D.Powell'99 McClellan Moves, 1862 Peninsular Campgn 117113 Worthington Games $14.00 New BC OoP 4 Last copy. ■ Kit requiring Grant's Gamble to play; uses their Blue & Gray game system. Covers the 1862 Peninsular Campaign as McClellan moves his ponderous army toward Richmond and the climactic battle of Antietam. Game adds amphibious movement and naval blockage & combat, and siege guns. '16 Pea Ridge, St Louis then Huzzah! 143984 Decision Games $19.00 New Fo 3 Folio game using the Musket & Pike game system. Covers the battle of Pea Ridge in northern Arkansas early in 1862, as the Confeds under Van Dorn rally to defend against the invading Union forces. Van Dorn sends his exhausted forces on a force march to the rear of the Union forces. 100 counters. Btln/brig level, 352yd/hex. '12 Rally 'Round the Flag! Perryville #96 145595 Compass Games PAPER WARS $42.00 New n 4 Mag & game. Game of 2 battles of the American Civil War: Perryville, KY, Oct 1862 in which the Confederate & Union armies blundered into one another. The Confederates withdrew from Kentucky yet the Union failed to used their numerical advantage to win any sort of real victory. Also covers the later battle of Stone's River (Murfreesboro), Dec. 1862, which had the highest casualty rate for both sides in the Civil War, This was a three-day slugfest beginning New Years Eve that the Confederates nearly won but provided the Union a key morale boost. 234 counters, 2 maps, Brigade level with command & control leaders, multiple scenarios with what-ifs. Sean Chick'21 / ARTICLES ON: Analysis & Strategy for Russia Falling #85; Preview of Expansion Kit for Amerika Bomber; Italian Naval Squadron optional rule for Lion of Judah; History of the Battles of Perryville & Stones River; Human Future Among the Stars, and Stellar Horizons; Previews of Cuba 1898 & the Conquistadors. Upgraded tactical rules for Sovereign of the Seas; Review & strategy for SPI's & CPS's Wagram games. Rio Grande, the Battle of Valverde #143 20816 Decision Games S&T Games $12.00 Mint n OoP 2 Mag & Game. Rgt lvl, grand tactical game of the major battle in the Confederate offensive into New Mexico, 1862, with hopes of continuing to California. Small but relatively complex game for its size. Game highlights combat between Cav & Inf, and the problems of using Cav in pitched battles. Uses an evolution of the Grt Battles of the Am Civil War (TSS) game series. 100 counters, company level, 70yd/hex, 30min/turn. R.Berg'91 / ARTICLES ON: the Battle for Valverde, 1861-62; Ardant du Picq & Tactical Analysis; Light Inf & the Demise of Post Frederican Prussan Army; Comparative Strengths of Union & Confederate Armies in Am Civil War; Montecuccoli, Forgotten Military Genius. Second Bull Run 1862 #148 139164 Vae Victis Cerigo Edition $24.00 New n 4 Mag & Game. French-language game of militiary history with a complete game in each issue. Covers the Second Battle of Bull Run, 1862. Uses system previously used for Cedar Creek (#94) and Stones River (#121). 1.5hrs/turn, brig level, on a small map. '19 Shenandoah, Jackson's 1862 Campaign #284 136426 Decision Games S&T Games $22.50 New n OoP 4 Mag & game. Detailed game of the Port Royal & Cross Keys battles during the 1862 Shenandoah Valley Campaign Uses a variation of the Twilight's Last Gleaming #225 game system. 3 scenarios (Cross Keys, Port Republic). Regt level, 300m/hex, 250men/str pt, 1hr/turn, 280 counters. C.Diamond, E.Harvey'13 / ARTICLES ON: Jackson's 1862 Shenandoah Campaign; Lost Opportunities in German Naval Superiority in 1914; Libya's Qadafi's Military Misadventures; China's Grea Walls, 1000BC-1644AD; Warriors of the Reconquista; Conquest of Cochin China; Awa Maru, Greatest Submarine Error of WWII; Military Space Pioneers. Shiloh, Bloody April 1862 #264 93486 Decision Games S&T Games $22.50 New n OoP 4 Mag & Game. Game of the Confed Apr 1862 surprise attack that held hope of catching the Union sleeping but was beaten back by Union resolve & simple confusion. Uses an evolution of AH's Gettysburg '77 system. 1hr/turn, 100yd/hex, brig level. 3 scenarios plus 3-day campaign, 176 counters. P.Koenig'10 / ARTICLES ON: Btl of Shiloh; J.Miranda on Game Design; Fulani Jihad, 1804-9; Hitler's Ardennes Offensive; Russo-Georgian War of 2008; others. Shiloh, Grant Surprised 146289 Decision Games $18.99 New Fo 4 Update of SPI folio game. Confeds launch a surprise attack at the Union encampment near Shiloh, but are beaten back in a confused battle. '10 Stones River, Turning Point in Tennessee 142485 Decision Games $19.00 New Fo 3 Update of SPI folio on the subject. Focuses on the Confed surprise attack on the Union forces at Stones River, TN, Dec 1862. Rgt/brig level. '10 Stonewall in the Shenandoah #67 104396 SPI S&T Magazine Games $25.00 Mint n OoP 4 Rules separated. ■ Mag & game. Grand tactical game of the battle of Kernstown, March 1862, between Jackson's Valley Army & Shield's division. Small battle using the TSS/GBACW game system. 100 counters, 125yd/hex, 20min/turn, regt level. M.Herman'78 / ARTICLES ON: Stonewall in the Shenandoah 1862; Modern Amphibious Operations; Effectiveness of AA Defenses; Napoleon's Revolution in Logistics; Siege of Constantinople errata. Stonewall in the Shenandoah #67 140247 SPI S&T Magazine Games $23.00 Mint n OoP 4 Rules separated. Mag cover lightly scuffed. ■ Mag & game. Grand tactical game of the battle of Kernstown, March 1862, between Jackson's Valley Army & Shield's division. Small battle using the TSS/GBACW game system. 100 counters, 125yd/hex, 20min/turn, regt level. M.Herman'78 / ARTICLES ON: Stonewall in the Shenandoah 1862; Modern Amphibious Operations; Effectiveness of AA Defenses; Napoleon's Revolution in Logistics; Siege of Constantinople errata. Stonewall's Sword, the Btl of Cedar Mtn 137253 Revolution Games $30.00 New zl 3 Game of Stonewall's attack on a stray Union division near Cedar Mountain in Aug 1862. The best of the Confed army, led by one of its best leaders, with numerical superiority, largely looses its opportunity to destroy the Union forces thru inaction, but it was a close-run thing. 176 counters, 140yd/hex, regt level, 20min/turn. H.Luttmann'15 Thunder in the Ozarks, Pea Ridge 1862 ZL 137272 Revolution Games $35.00 New zl 3 Ziplocked. Sequel to Stonewall's Sword. Game covers the battle of Pea Ridge, March 1862. After their defeat in Missouri at Huzzah, Van Dorn takes over leadership of Confederate forces and plans an immediate attack, force marching his arming in winter conditions to a place astride the Union line of communication. Union commander Curtis wasn't intimidated & attacked what might otherwise have been an perfect defense. 2 maps, 176 counters, 150yd/hex, 30min/turn. Also available in boxed format. Entire game is graphically lush. '16 Unconditional Surrender #36 67907 WWW Wargamer Magazine $15.00 Mint n OoP 2 Cherry. ■ Mag & Game. Confed attempt to prevent or lift siege the of Ft Donelson, Feb 1862, by the 18,000 strong garrison. Rgt/brig lvl, 140 counters, 200yd/hex, 80min/turn. J Southard'84 / ARTICLES ON: The capture of Ft. DOnelson & the rise of U.S. Grant; review of HISCON Marengo with errata; review of GDW's Third World War & Southern Front; Kirovograd replay; brief reviews of Napoleon in Spain. Unconditional Surrender #36 12385 WWW Wargamer Magazine $19.00 New n OoP 2 Last new copy. ■ Mag & Game. Confed attempt to prevent or lift siege the of Ft Donelson, Feb 1862, by the 18,000 strong garrison. Rgt/brig lvl, 140 counters, 200yd/hex, 80min/turn. J Southard'84 / ARTICLES ON: The capture of Ft. DOnelson & the rise of U.S. Grant; review of HISCON Marengo with errata; review of GDW's Third World War & Southern Front; Kirovograd replay; brief reviews of Napoleon in Spain. topic: AMERICAN CIVIL WAR: Campaigns of 1863 [email protected] FAX (702) 926-5205 anytime 1863 PARTS 70722 GMT Games $3.00 Mint n OoP 2 Countersheet #1 (200 counters for Brandy Station / Frederick II), missing 3 markers & 1 confed leader (ID included). Otherwise Mint. 1863, Turning Point in the Civil War#297 114942 Decision Games S&T Games $27.50 New n OoP 6 Mag & game. Strategic level, area-move game of the American Civil War in the pivotal year of 1863. Uses a Battle for Germany-style system with one player controlling the eastern Union forces & western Confederate forces, and the other vice versa. Players seek to score the most points for capturing cities & winning battles. 1mo/turn, div/corp level, 1mo/turn, 30mi/inch, 176 counters. J.Miranda'16 / ARTICLES ON: 1863, Turning Point of the American Civil War; Area Denial (Anti-Access) Warfare; the An Lushan Rebellion, 755-763, in China; Battle of Grozny, 1994-5; Capturing Prize Ships in the 16-18th Century; German Gunboats in Chinese Riverways During WWI; Byzantine Campaigns of Basil II in Syria, 976AD; US Unmanned Surveillance Drones. 20th Maine PARTS 49021 Operation Studies Group $8.00 Excell n OoP 2

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 55 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: AMERICAN CIVIL WAR: Campaigns of 1863 [email protected] FAX (702) 926-5205 anytime Counters only, 50% (markers) unpunched. Across the Potomac #30 91170 XTR: Command Magazine $25.00 Mint n OoP 4 Last copy. ■ Mag & Game & var counters for 1914 (2), Seven Seas (1). Div lvl game of the 1863 campaign in the East, June-July, from Philadelphia to Petersburg, VA using a Double-blind system (w/option to ignore it). Fairly simple. 125 counters. 10mi/hex, 1day/turn. B.Knight'94 / ARTICLES ON: the Charge of the Light Brigade; the Failure of Confederate Strategy in 1863; Quest for Annihilation in battle; the Monkey Army: Union Strategy; Marines Take Belleau Wood; The Alamo, American Thermopylae; Heartbreak Ridge, Korea, Sept-Oct 1951; northern Vietnam's Air Force 1965-73. Across the Potomac #30 PARTS 84944 XTR: Command Magazine $3.00 Mint n OoP 4 Rules, only. Across the Potomac #30 PARTS 84945 XTR: Command Magazine $3.00 Mint n OoP 4 Map, only Across the Potomac #30 PARTS 84953 XTR: Command Magazine $3.00 Mint n OoP 4 Map, only Across the Potomac #30 PARTS 84946 XTR: Command Magazine $1.00 Mint n OoP 4 Turn Record Sheet, only. Barren Victory 140960 Gamers (% MMP) $40.00 V.Good BC OoP 2 Complete. Counter corners fairly heavily clipped on most counters, making them nearly octagonal. Tape remnants & sml tape removal mars at corners of both maps. Charts cut into individual pages. Box cover creased & concaved along btm edges, with a couple lite stains; price tag on box btm. Otherws clean. ■ 4th game in Civil War Brigade game series. 1st ed rules included plus 2nd ed update. Brig level game of the battle Chickamauga, 19-20 Sept 1863. The Confederates exploit a weekness in Union positions to defeat their battle line, but then fail to exploit their victory. 2 maps, 2 countersheets. Dean Essig, David Powell'91 Barren Victory PARTS 61493 Canadian Wargamers Journa $1.00 Mint n OoP 2 Unit Roster play aid from CWJ mag. Battleground: Chickamaugau PARTS 58912 Talon Soft, Inc. $0.25 Excell n OoP 3 Rules only. Name & # written on back cover. Campagne de Gettysburg 1863 # 8 116751 VAE VICTUS Magazine $28.00 Mint n OoP 4 Label on rear cover, otherws mint. ■ Mag & game. French-language magazine; all mag & game text is in French. Game is a strategic level game of the grander campaign of 1863 the resulted in the . Scenarios begin either 22 or 28 June and end about 5 July. Point-point map covering most of the northern Eastern Theater, corp level. Counters must be cut apart (and optionally mounted) prior to play. Also includes a Wissembourg 1870 scenario with counters for the game in VV#5. '96 Campaign for Vicksburg, 1863 143084 ATO - Turning Point Simul $26.00 New HP 4 One of the 20 most decisive battles of history per Joseph Mitchell's 1964 history. Vicksburg held the Confederacy together, and allowed resources from the West & Mexican ports to reach the heart of the South. Union forces under Grant must pry the City - and with it control of the Mississippi River -- away from the south. Includes the full scope of this difficult campaign, with internal squabbling and supply limitations, plus many of the sideshows & raids, the CSS Arkansas, etc. Mounted map, 140 counters. P.Rohrbaugh'17 Chancellorsville & Plevna #218 62401 Decision Games S&T Games $16.00 New n OoP 3 Mag & Game. Two games of two major battles in two very different wars. CHANCELLORSVILLE covers Lee's brillant victory at which he out manuevered Hooker, May 1863. PLEVNA covers a key battle of the Russo-Turkish War, Sept 1877, in which the Russians are bloodily repulse in an assault on Turkish forces. Rgt-div level, 1k-1mi/hex, 1-8hrs/turn, 280 counters. J.Miranda'03 / ARTICLES ON: Union Army in the Am Civil War; Battle of Plvevna, Sept 1877; Frederick the Not-So-Great; Hunt for the Konigsberg 1914; Spanish Pilots int eh Soviet Air Force 1941-5; Amphibious Japanese Suicide Tank; Regulars & Volunteers of the US Army of 1898; Japanese Army in WWII; Soviet Invasion of Hungary 1956. Chancellorsville Errata Counters GmOnly 73414 Decision Games S&T Games $1.00 Mint n OoP 3 4 errata counters, only, from S&T 224. No rules. Chancellorsville, Pinnacle Victory PARTS 29050 Clash of Arms $3.00 Mint n OoP 3 Scenario & historical commentary booklet, only Chancellorsville, Pinnacle Victory PARTS 49009 Clash of Arms $1.00 Excell n OoP 3 Union Morale & Action Track Card for corps V,VI,XI only. Chattanooga, Death Knell of Confed. #43 22286 XTR: Command Magazine $25.00 New n OoP Err 3 Mag & Game & 1 err counter for each of Hell Before Night & Wave of Terror. Larger, 2 map, 500 counter grand tac game of the battle for Chattanooga, Nov 1863. A sustained union offensive must break the Confed siege of this key rail junction. C.Perello'97 / ARTICLES ON: Aerial Reconnaissance before Airplanes; End of the Kaiser's Army; Egypt v Libya 1977; American Conquest of Guam; B-29 Carpetbagger Missions in Korea; Britain's 24th Airmobile Brigade; Philippine Campaign 1941-2; Battle of the Boyne 1690; Easter Rising, Irish History pt 2; Chattanooga 1863; Tecumesh, Indian Leader; Norden Bombsight. Chattanooga, Death Knell of Confed. #43 GmOnly 98220 XTR: Command Magazine $17.00 Mint n OoP 3 GameOnly, w/ 1 err counter for each of Hell Before Night & Wave of Terror. ■ GameOnly, w/ 1 err counter for each of Hell Before Night & Wave of Terror. Larger, 2 map, 500 counter grand tac game of the battle for Chattanooga, Nov 1863. A sustained union offensive must break the Confed siege of this key rail junction. C.Perello'97 Gettysburg ['64] 145247 AH Avalon Hill Game Co. $29.00 V.Good FB OoP 4 35% of Union counters are neatly made replacement counters; otherws complete. Inside of box sun faded. 2 corners repaired with packing tape. Entirely servicable. ■ The classic '64 gm of Gettysburg @ div lvl. '64 Gettysburg, Lee's Great Gamble #17 PARTS 87569 XTR: Command Magazine $5.00 Mint n OoP 4 Mapboard, only. Gettysburg, Lee's Great Gamble #17 PARTS 58984 XTR: Command Magazine $3.00 Excell n OoP 4 Map, only. Glory Road #52 PARTS 61059 WWW Wargamer Magazine $2.50 Mint n OoP 4 Rules only. Hell Before Night #42 PARTS 80405 XTR: Command Magazine $4.00 Excell n OoP 6 Map, only. Tape reinforcements on map corners. In Magnificent Style, Pickett's Charge2d 145608 Worthington Games $55.00 ** New BC** 3 1 Deluxe update of this solitaire game of the final Confederate charge at Gettysburg, Pickett's Charge, 3 July 1863, that ended with heavy Confederate casualties & a Confederate defeat at the overall battle. Brigade level, mounted mapboard, 10min/turn, 93 counters, 45 cards. H.Luttman'21 Little Round Top #20 12791 WWW Wargamer Magazine $23.00 New n OoP Err 2 Mag & Game. 3 scenario, grand tactical level gm of Hood's assault on the Devil's Den & Little Round Top, 2 July 1863, one of the key missed opportunities of Gettysburg. 130 counters, 80yd/hex, 10min/turn. Martin & Milman'82 / ARTICLES ON: Cry Havoc review; Raider review; Warsaw Pact review; 1941 review; News of SPI sale & demise; Images of an Uncivil [American] War; Battle of the Bulge '81 Revisited; Ironbottom Sound play thru; errata for Drive on Damascus #15, Birth of a Nation #18, Sturm Nach Osten #19; Brief Reviews of: Trenchfoot, Southern Flank, Dark Passage, Wings 1st, Axis & Allies 1st, Fall of South Vietnam, Valley of the Four Winds, Norway 1940. Longstreet Attacks, Gettysburg, 2d Day 145894 Revolution Games $45.00 New BC OoP 3 Boxed version. ■ Packaged in a halfcase box. Covers the critical 2nd day at Gettysburg, 2 July 1863, fro 4pm till twilight. During this day, Longstreet launched key attacks for position against Sickles' positions on the southern end of the battlefield. 5 scenarios, including a tutorial scenario covering the battle for the Round Tops, and the main scenario which begins at 4pm on 2 July. 140yd/hex, 20min/turn, 392 counters. Hermann Luttman'18 Longstreet Attacks, Gettysburg, 2d DayZL 145891 Revolution Games $37.50 New zl OoP 3 Packaged in a ziplock. Covers the critical 2nd day at Gettysburg, 2 July 1863, fro 4pm till twilight. During this day, Longstreet launched key attacks for position against Sickles' positions on the southern end of the battlefield. 5 scenarios, including a tutorial scenario covering the battle for the Round Tops, and the main scenario which begins at 4pm on 2 July. 140yd/hex, 20min/turn, 392 counters. Hermann Luttman'18 Never Call Retreat #25 12829 WWW Wargamer Magazine $10.00 < New n OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 56 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: AMERICAN CIVIL WAR: Campaigns of 1863 [email protected] FAX (702) 926-5205 anytime Unit IDs partially or completely offset onto other counters on backside (only) ofabout 10 units. Otherws new & unused. ■ Mag & Game. Rgt lvl, grand tactical gm of the first day's battle at Gettysburg, 1 July 1863, during which the Union secures the high ground & thus influenced the remainder of the 3-day battle. 200yd/hex, 160 counters. G.Schandel'83 / ARTICLES ON: analysis of PWG's Kirovograd; designer's notes for Mr. Lincoln's War with analysis; interview with Charles Roberts; Decision at Kasserine replay, pt 1; review of INTLTEAM's Norge; brief reviews of Victory at Waterloo, Red Army, Btl for Normandy, Fire When Ready, Their Finest Hour, ; review of MAYFR's Red Star Falling. Never Call Retreat #25 12827 WWW Wargamer Magazine $15.00 < New n OoP 4 Unit IDs partially cutoff on backside (only) of 2 units. ■ Mag & Game. Rgt lvl, grand tactical gm of the first day's battle at Gettysburg, 1 July 1863, during which the Union secures the high ground & thus influenced the remainder of the 3-day battle. 200yd/hex, 160 counters. G.Schandel'83 / ARTICLES ON: analysis of PWG's Kirovograd; designer's notes for Mr. Lincoln's War with analysis; interview with Charles Roberts; Decision at Kasserine replay, pt 1; review of INTLTEAM's Norge; brief reviews of Victory at Waterloo, Red Army, Btl for Normandy, Fire When Ready, Their Finest Hour, United Nations; review of MAYFR's Red Star Falling. Pemberton & Grant, Vicksburg 1863 143886 Worthington Games $30.00 New BC 4 Block system game covering Grant's 1863 campaign to capture the crucial city of Vicksburg from the Confederates under Pemberton, and with it control of the Mississippi River. Uses a point-point map. Fast playing, easy-to-learn game system. '17 Plevna Errata Counters #224 GmOnly 73415 Decision Games S&T Games $0.75 Mint n OoP 3 3 errata counters, only, from S&T 224. No rules. Road to Vicksburg #103 107477 TSR S&T Games $22.00 Mint n OoP 4 Cherry. ■ Mag & Game. Decisive btl of Champion Hill, May 1863, that decided the Vicksburg campaign and gave the Union control of the Mississippi River. Uses the Blue & Gray game system. Rgt/brig level, 100 counters, 300m/hex, 45min/turn, 125-300men/strength point. R.Land'85. / ARTICLES ON: POWs in the US; Roman Emperor as Warrior; Ukraine Insurgent Army 1942-9; Future of the Carrier; Vicksburg Campaign, Grant's Masterpiece; Battle at Champion Hill; 10 Year Retrospective on Napoleon's Last Battles Quad; Unexpected War in the Falklands; New Mortain & Falaise Pocket scenarios for TSR Cobra 2nd, plus OoB variants & ERRATA; Berg's Reviews of: VG Cold War, Thunder at Luetzen #99, MB Conquest of the Empire, AH B-17 2nd; Choosing a Wargame Topic; Cromwell's Victory after-action report, plus variants & ERRATA. Salem Church, East of Chancellorsville 145418 Decision Games $9.00 New Fo 3 Folio game of the Union attempt at Chancellorsville, May 1863, to slip a full corp behind the Confederates. The attempt had to cross a single key bridge at Salem Church, and a see-saw battle developed and the Confederates eventually flanked the Union force, forcing them to retreat. 40 counters, bridgade level, 352yd/hex. '14 Summer of 1863 122972 Pacific Rim JustPlainWGms $22.00 New zl 4 Last copy. ■ Strategic level, point-point game of the American Civil War in the pivotal year of 1863. Focuses on the political & economic drivers that lead to the Gettysburg campaign. Game covers a 1 month period beginning immediately after the battle of Chancellorsville, June-July 1863. 3days/turn, div level, 96 counters. T.Eskey'14 Terrible Swift Sword, 1st PARTS 106168 SPI Games $12.00 Mint n OoP 2 Map A (NW, McPherson Ridge) only. Vicksburg, Assault on Stockade Redan#328 146091 Decision Games S&T Games $29.50 New n 3 Mag & game. Game covers the two May 1863 Union assaults on the Stockade Redan portion in the NE corner of the Vicksburg perimeter. The area was the most well-fortified area around Vicksburg. Should the Union succeed, players then determine what Jefferson Davis may have done in light of that victory by way of refusing Lee's plan to invade the Union in July, thus prolonging the war. Design focuses on the destructive nature of mid-19th century infantry combat. 12.5yd/hex, 5-10min/turn, co/rgt level, 228 counters. Eric Harvey'21 / ARTICLES ON: Land & Naval Operations during the Civil War; Basis of Chinese Naval Supremacy in the Pacific & Indian Oceans; Armies of the Ptolomies, 305-30BC; Destination Cambrai, 1940; Portugal, the Forgotten Ally of England; Battle of Anzen, 838; Colt Revolver, 1873; P-82/F-82 Twin Mustang; Scythian Horse Archer Swarms. Wahoo! 91159 XTR Games $19.00 Mint zl OoP 4 w/ 1 errata counter. ■ Alternative history game: the Confederates wins big at Gettysburg, largely destroying or scattering the Union Army, then drives on the largely undefended US capital of Washington for a final victory less than a week after Gettysburg. 300 counters, map of Washington, 400yd/hex, 45min/turn. R.Markham'92 topic: AMERICAN CIVIL WAR: Campaigns of 1864-5 [email protected] FAX (702) 926-5205 anytime 1864, Year of Decision PARTS 113639 Omega Games $4.00 Mint n 6 Rules only. 1864, Year of Decision PARTS 113641 Omega Games $5.00 Mint n 6 Set of 10 player aids, only. Includes 10 of 11 originally in set; Examples of Play NOT included. 1864, Year of Decision PARTS 113640 Omega Games $5.00 Mint n 6 Players Reference booklet, only. Atlanta Campaign: Bald Hill & EzraC #170 130986 Decision Games S&T Games $39.00 Mint n OoP 3 Cherry. ■ Mag & Game. Includes 40 revised Olustee counters for #166 changing graphic style to conform to B&G 2nd style, plus (60) 7 Yrs World War counters. Game uses the Btls of Am Civ War series (Blue & Grey 2nd) to covers the two btls of Bald Hill & Ezra Church, July 1864, as the Confeds desperately try to defend Atlanta from Sherman's armies. The 4 games in this & the prior issue can be linked into a campaign. 280 counters, 300yd/hex, 1hr/turn, 500men/strength pt. R.Markham and C.Cummins '94 / ARTICLES ON: Sherman's Atlanta Campaign, 1864, pt.2; Airpower in the Stalingrad Campaign, pt.2; Warfare in Medieval Japan; German Use of V-1s to Deliver Mail; Willy Messerschmitt; Raids of the Tartars, 1521-1696; England's King's Airplane; Forlorn Hope, US Military Operations in Somalia, 1993-4. Atlanta Campaign: Bald Hill & EzraC #170 103288 Decision Games S&T Games $29.00 Excell n OoP 3 Errata counters for Olustee #166 & all (60) 7 Yrs World War counters removed & not included. Otherws complete & EX. ■ Mag & Game. Includes 40 revised Olustee counters for #166 changing graphic style to conform to B&G 2nd style, plus (60) 7 Yrs World War counters. Game uses the Btls of Am Civ War series (Blue & Grey 2nd) to covers the two btls of Bald Hill & Ezra Church, July 1864, as the Confeds desperately try to defend Atlanta from Sherman's armies. The 4 games in this & the prior issue can be linked into a campaign. 280 counters, 300yd/hex, 1hr/turn, 500men/strength pt. R.Markham and C.Cummins '94 / ARTICLES ON: Sherman's Atlanta Campaign, 1864, pt.2; Airpower in the Stalingrad Campaign, pt.2; Warfare in Medieval Japan; German Use of V-1s to Deliver Mail; Willy Messerschmitt; Raids of the Tartars, 1521-1696; England's King's Airplane; Forlorn Hope, US Military Operations in Somalia, 1993-4. Atlanta Campaign: Bald Hill & EzraC #170 104399 Decision Games S&T Games $39.00 Mint n OoP 3 Includes 20 Ouluste update counters. ■ Mag & Game. Includes 40 revised Olustee counters for #166 changing graphic style to conform to B&G 2nd style, plus (60) 7 Yrs World War counters. Game uses the Btls of Am Civ War series (Blue & Grey 2nd) to covers the two btls of Bald Hill & Ezra Church, July 1864, as the Confeds desperately try to defend Atlanta from Sherman's armies. The 4 games in this & the prior issue can be linked into a campaign. 280 counters, 300yd/hex, 1hr/turn, 500men/strength pt. R.Markham and C.Cummins '94 / ARTICLES ON: Sherman's Atlanta Campaign, 1864, pt.2; Airpower in the Stalingrad Campaign, pt.2; Warfare in Medieval Japan; German Use of V-1s to Deliver Mail; Willy Messerschmitt; Raids of the Tartars, 1521-1696; England's King's Airplane; Forlorn Hope, US Military Operations in Somalia, 1993-4. Atlanta Campaign: Peachtree & Jones #169 117288 Decision Games S&T Games $29.00 Mint n OoP 3 Cherry. ■ Mag & Game. Btls of Am Civ War series (Blue & Grey 2nd). Covers btls of Peachtree Creek & Jonesboro, 1st & last attempts to save Atlanta, July 1864 as the Confeds desperately try to defend Atlanta from Sherman's armies. Scenarios can be linked into a campaign. 300yd/hex, 500men/strength pt, 1hr/turn. R.Markham and C.Cummins '94 / ARTICLES ON: Sherman's Atlanta Campaign of 1864, pt 1; Airpower in the Stalingrad Campaign, 1942-3; America's First Foreign War, the campaign against the Barbary Pirates 1801-5; Viva Zapata 1994; North Korean Scud missle; modern US Marine division; US Navy's Phalanx AA gun; Hapsburg's Best Shot at Napoleon; Pappenheim, mercenary commander; Gulf War intelligence ops; ERRATA for Austro-Prussian #167, Savage Station #166, Caesar in Gallia #165, Seven Years War #163, Balkan Wars #164. Atlanta Campaign: Peachtree & Jones #169 33440 Decision Games S&T Games $35.00 New n OoP 3 Last new copy. ■ Mag & Game. Btls of Am Civ War series (Blue & Grey 2nd). Covers btls of Peachtree Creek & Jonesboro, 1st & last attempts to save Atlanta, July 1864 as the Confeds desperately try to defend Atlanta from Sherman's armies. Scenarios can be linked into a campaign. 300yd/hex, 500men/strength pt, 1hr/turn. R.Markham and C.Cummins '94 / ARTICLES ON: Sherman's Atlanta Campaign of 1864, pt 1; Airpower in the Stalingrad Campaign, 1942-3; America's First Foreign War, the campaign against the Barbary Pirates 1801-5; Viva Zapata 1994; North Korean Scud missle; modern US Marine division; US Navy's Phalanx AA gun; Hapsburg's Best Shot at Napoleon; Pappenheim, mercenary commander; Gulf War intelligence ops; ERRATA for Austro-Prussian #167, Savage Station #166, Caesar in Gallia #165, Seven Years War #163, Balkan Wars #164. Atlanta is OURS! 142772 Multi-Man Publishing, $119.00 New BC 4 Tenth game in the Great Battles of the American Civil War (GCACW) game series. Uses an updated version of the series rules that will be the standard for future reprints. Game focues on the campaign for Atlanta during the spring & summer of 1864. Includes about 19 scenarios covering single day battles to months-long campaigns, 2 maps, 3 countersheets, 1 day/turn. Can be linked to maps from Battle Above the Clouds. Ed Beach, Mike Belles, Chris Withers'18 Cedar Creek 1864 #94 139147 VAE VICTUS Magazine $22.00 New n OoP 3

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 57 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: AMERICAN CIVIL WAR: Campaigns of 1864-5 [email protected] FAX (702) 926-5205 anytime Price tag on cover; otherws new & unused. ■ Mag + Game. w/68pg mag. Smallish game of the 1864 battle of Cedar Creek, near Middletown VA in the Shenandoah Valley As Sheridan tries to drive Early out. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. Game covers the 1864 battle at Cedar Creek using same system as earlier Bull Run. '10 Guns of Cedar Creek PARTS 107187 Simulation Design Inc. $3.00 Mint n OoP 2 Original thin countersheet #1, w/ Union & Confed leaders. Guns of Cedar Creek PARTS 107188 Simulation Design Inc. $3.00 Mint n OoP 2 Original thin countersheet #2, w/ no leaders but the balance of the Union & Confed armies. Harvest of Death, 2nd Day at Gettysb#129 130980 WWW Strategy & Tactics $20.00 Mint n OoP 3 Cherry ■ Mag & Game. Errata/variant counters for Tomorrow the World 1st (9), Zulu War (1), Army of Tennesse (1). Small, brigade-lvl game of the Confederate attack on the southern end of Union line at Little Round Top on 2 July'63. Emphasis on the commmand problems each side faced. 100 counters. 240yd/hex, 20min/turn. Martin & Milman'89 / ARTICLES ON: Angola, pt.2; Harvest of Death, the 2nd Day at Gettysburg; Sevastopol, a Modern Siege; German Plans for War with America, 1889-1942; Dispatches in the Soviet Prada newspaper; Essence of Supply, Logistics in Wargames; WWII, Old Facts, New Knowledge. Here Come the Rebels!: Rebel Whitehouse 140782 Multi-Man SKIRMISHER Mag $13.00 Excell n OoP 4 Clean, and all components are original. ■ Rebels in the Whitehouse variant kit as published in Skirmisher mag, including counters, 2 small maps & off-map Move Chart plus 21pgs of rules. Includes 3 scenarios, and campaign, for Early's 1864 campaign in the Shenandoah Valley and onto to threaten Washington DC. Horse Soldiers, Forrest at Bay #119 131003 WWW Strategy & Tactics $40.00 Mint n OoP 2 Cherry. Tupelo AND Brice's Crossroad. Last copy. ■ Mag & 2 Games: Tupelo AND Brice's Crossroad. 2 cavalry battles as Sherman pursues Forrest in Mississippi, 1864, to protect Union supply lines. Another evolution of the Great Btls of the Am Civil War system. 300 counters total, btln/rgt level, 115 or 160yd/hex, 1hr/turn. R.Berg'88 / ARTICLES ON: Armies with the highest proportion outside their borders; German Army Personnel Policies; Caesar's Legions; Third World Ballistic Missiles; Forrest at Bay, Summer 1864. Horse Soldiers, Forrest at Bay #119PARTS 55605 WWW Strategy & Tactics $4.00 Mint n OoP 2 Rules, only. Horse Soldiers, Forrest at Bay #119PARTS 79374 WWW Strategy & Tactics $4.00 Mint n OoP 2 Tupelo map, only. Mansfield, Crisis in the Pine Barrens 138267 Decision Games $10.00 New Fo 3 Small folio game of the Battle of Mansfield, Louisiana, April 1864, as two Union armies converge on Shreveport. Confederate forces attack each column in turn, the first being that under Banks, resulting in a piecemeal rout of Union forces. Brig level, 440yds/hex, 40 counters. '16 Marching Thru Georgia PARTS 23042 Clash of Arms $2.00 V.Good HC OoP 4 Box only, mildly concaved. Murfreesboro PARTS 93715 Yaquinto $5.00 Excell n OoP 4 Rules, only. Murfreesboro PARTS 93717 Yaquinto $2.00 Mint n OoP 4 One Game Card, only w/ TEC/CRT. Murfreesboro PARTS 93716 Yaquinto $4.00 Mint n OoP 4 Brigade strength/fatigue log pad, only. Murfreesboro PARTS 93718 Yaquinto $2.00 Mint n OoP 4 One Game Card, only w/ TEC/CRT. Pleasant Hill, Battle of... #106 131198 TSR S&T Games $32.00 Mint n OoP 2 Cherry. Last copy. ■ Mag & Game. Volume 7 in the Grt Battles of the Am Civil War series. Taylor's Confederate forces attack Bank's prepared position in Louisiana, Apr'64, forestalling further Union threats to Texas. 200 counters, 20min/turn, 120yd/hex, 100men/strength pt, regt level. Martin & Millman'86 / ARTICLES ON: Battle of Mazikert, Armenia, 1071; Red River Campaign of 1864; Miltary Wargame Excercises; Berg's review of: AH Russian Front, 3W Rise of the House of Sa'ud, MOORE Operation Thunderclap, TSR Julius Caesar; Additional Sourthern Campaign scenario for 13 Colonies in Revolt #104; Command & Design, a Perspective (K Zucker). To Take Washington, Early's 1864 Campgn 144252 Multi-Man Publishing, $64.00 New BC 4 Game of Jubal Early's 1864 campaign in which his small force swept out of the Shenandoah Valley to begin an advance on Washington DC, hoping to relieve pressure on Richmond. Early defeated a Union force at Monocacy Junction, but that delay caused him to arrive too late & too weak to force the now-reinforced forts around Washington. The game proceeds by refighting the battle at Monocacy; relative success there will influence the situation at Fort Stevens. Uses the Line of Battle game series. 3 maps, 840 counters, 12 scenarios plus campaign. Dean Essig'19 topic: AMERICAN CIVIL WAR: Various Battles 1861-65 [email protected] FAX (702) 926-5205 anytime Battle Hymn v1, Gettysburg & Pea Ridge 146342 Compass Games $55.00 New BC OoP 4 Package of two games from the American Civil War covering the battles of Gettysburg and Pea Ridge. Gettysburg was the most pivotal battle of the American Civil War,July 1863, here played in any of 6 scenarios (Days 1, 2 or 3, campaign, plus battle scenarios for Pickett's Charge & Little Round Top). Pea Ridge was an early and important battle that decided Missouri's leanings in the war. The Confederates have a 3:2 numerical advantage, and surprise Union forces by attack from their rear, but are exhausted and ill-supplied; covered in four scenarios. Uses a brigade-level system including a unit activation system evolved from designer's earlier Across 5 Aprils. 60min/turn, 300yd/hex, Brig level, 2 maps, 528 counters. Eric Lee Smith'18 Blue & Gray II Quad PARTS 98187 SPI Games $4.00 Mint n OoP 4 Standard rules, only. Applies to both B&G I & II. Blue & Gray Quad PARTS 98186 SPI Games $4.00 Mint n OoP 4 Standard rules, only. Applies to both B&G I & II. Blue & Gray Quad, 1st 97058 SPI Games $25.00 V.Good FT OoP 4 MISSING all components (map, counters, excl rules) for Cemetary Hill; missing 4 units (1 Shiloh, 3 Antietam), ID included. Tray cover yellowed, racked & repaired, brittle. Cover sheet wrinkled & stained on one end. Shiloh OoB checkmarked in pencil. Some isolated spots & stains. ■ Quadrigame set of four simpler, fast playing games on the American Civil War battles of Antietam, Cemetary Hill, Shiloh, Chickamauga. '75 Blue & Gray Quad, 2nd PARTS 61088 TSR Games $4.00 V.Good n OoP 4 Rules only. Staple rust, some spots; moisture stain on last 2 pages of rules. Otherws EX. Campaigns in the Valley #123 24106 WWW Strategy & Tactics $20.00 New n OoP 4 Mag & Game. Includes variant counters for Indian Mutiny (1), End Iron Dream (16), House Divided leaders variant (12). Operational level, 2 scenario game depicting the 1862 & 1864 campaigns in the Shenandoah Valley. 100 counters, 2.5mi/hex, 2days/turn. Unnecessarily bland map for such a beautiful valley. R.M. 2.5mi/hex, 2day/turns. R.Markham, M.Seaman'88 / ARTICLES ON: Pompey & the 49BC Campaign; modern French Foreign Legion; Campaigns in the Shenandoah Valley; ERRATA for Indian Mutiny #121 & Nicaragua #120; Netherland's Army in 1815; German Aircraft Carriers in WW2. Campaigns in the Valley #123 19241 WWW Strategy & Tactics $16.00 Mint n OoP 4 Mag & Game. Includes variant counters for Indian Mutiny (1), End Iron Dream (16), House Divided leaders variant (12). Operational level, 2 scenario game depicting the 1862 & 1864 campaigns in the Shenandoah Valley. 100 counters, 2.5mi/hex, 2days/turn. Unnecessarily bland map for such a beautiful valley. R.M. 2.5mi/hex, 2day/turns. R.Markham, M.Seaman'88 / ARTICLES ON: Pompey & the 49BC Campaign; modern French Foreign Legion; Campaigns in the Shenandoah Valley; ERRATA for Indian Mutiny #121 & Nicaragua #120; Netherland's Army in 1815; German Aircraft Carriers in WW2. Civil War Classics: Pea Ridge & Shiloh 113643 Fresno Gaming Association $28.00 New BC OoP 4 Graphic upgrade & minor redesign of 2 of SPI's better Blue & Gray quad Civil War games. Demi-brig scale. M.Crane, T.Shrum, R.Whitney'91 Clash of Giants, American Civil War 137038 GMT Games $36.00 New BC 4 Package of 2 games using a similiar system, covering the key battles of Second Bull Run (Aug 1862) and Gettysburg (July 1863) during the American Civil War. Uses game system developed in 2 earlier Clash of Giants games (both on WWI). Uses a chit activation system to select the Union corps or Confederate divisions that may move proving the uncertainty of command. Both battles were meeting engagements with units slowly arriving over time; system allows units to arrive late or along a different road. T.Raicer'17 Death Valley, Battles for the Shenandoah 144427 GMT Games $65.00 ** New DC** OoP 3

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 58 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: AMERICAN CIVIL WAR: Various Battles 1861-65 [email protected] FAX (702) 926-5205 anytime Seventh game in the Great Battles of the American Civil War (GBACW) series. Covers the 8 battles in the Shenandoah Valley during the American Civil War. Includes scenarios for Kernstown (3/62), Winchester (5/62), Cross Keys (6/62), New Market (5/64), 2nd Kernstown (7/64), 3rd Winchester, Fisher's Hill (both 9/64) and Cedar Creek (10/64). Scenarios include 1/2 - 2 map settings. Regt level, 1960 counters, 5 double-sided maps, 1hr/turn, 145yd/hex, 50men or 1 cannon per strength point. Richord Berg'19 Hold the Line, American Civil War 146353 Worthington Games $59.00 ** New FB** 3 Block-system game using the Hold the Line series rules to model key tactical battles of the American Civil War. Includes infantry, artillery, cavalry, leaders & gunboats to refight key battles of the American Civil War. '19 Kernstown, 1st & 2nd Btl of Kernstown 144888 Revolution Games $49.00 New BC 3 Boxed version. Game of the two battles of Kernstown, Virginia, March 1862 & July 1864. At the first battle, Stonewall Jackson attacks what turned out to be a superior Union force under Kimball. Tho the Confederates ran out of ammo and surrendered the field, it proved to be a strategic victory as the Union lost the opportunity to pursue and destroy Stonewall's forces. At the second battle, Union forces under Crook attacked what they thought were skirmishers & a small amount of cavalry. But Early & Breckinridge's forces were present & routed the Union forces who escaped capture only due to the failure of Confed cavalry to block retreat routs. Regt scale, with a chit-activation system. Fourth in the Blind Swords game system. 352 counters, 1 map. '19 Kernstown, 1st & 2nd Btl of Kernstown ZL 137790 Revolution Games $42.00 New zl OoP 3 Packaged in a ziplock. Game of the two battles of Kernstown, Virginia, March 1862 & July 1864. At the first battle, Stonewall Jackson attacks what turned out to be a superior Union force under Kimball. Tho the Confederates ran out of ammo and surrendered the field, it proved to be a strategic victory as the Union lost the opportunity to pursue and destroy Stonewall's forces. At the second battle, Union forces under Crook attacked what they thought were skirmisters & a small amount of cavalry. But Early & Breckinridge's forces were present & routed the Union forces who escaped capture only due to the failure of Confed cavalry to block retreat routs. Regt scale, with a chit-activation system. Fourth in the Blind Swords game system. 2 countersheets. '19 Late Unpleasantness, 2 Campaigns Richmnd 135553 Compass Games $52.00 New BC 4 2 separate games sharing a similar game system and covering Union attempts to capture the Confederate capital of Richmond outright. GATES OF RICHMOND covers the as McClellan marchs on Richmond in 1862. IF IT TAKES ALL SUMMER covers Grant's overland campaign of 1864, which included the battles of the Wilderness, Spotsylvania Courthouse & Cold Harbor. Both use a card-driven, point-point movement system, division level units, with stacking providing limited intelligence, and event cards that influence play. 12hrs or 2 days/turn, 2 maps, 2 countersheets, 110 cards total. Steven Ruwe'19 Savage Station / Olustee #166 130990 Decision Games S&T Games $35.00 Mint n OoP 2 Cherry. Last copy. ■ Mag & 2Games. 2 gms with a total of 120 counters using Seven Days (Blue & Gray) Battles system. SS covers the battle before Richmond, June '62, during the Peninsular Campaign. Game can be linked with the Seven Days Battles game for a campaign game. R.Markham'94 / Olustee covers the decisive battle for control of Florida, Feb'64, and dashed hopes of a quick Union victory there. C.Diamond'94 / ARTICLES ON: Seven Days Battles; ERRATA for Balkan Wars #164, Seven Years War #163, Saipan #162 (extensive), Successors #161, Zeppelin #159, Red Sun Red Star #158, White Eagle Eastward #156; Urban Guerrilla Warfare in the 1960s & 70s. topic: AMERICAN CIVIL WAR: Naval Battles & Campaigns [email protected] FAX (702) 926-5205 anytime Blockade Runner: Smokestack PARTS 94703 Numbskull Games $2.00 New n OoP 8 6 Bag of replacement smokestacks (colored pegs). ■ Bag of replacement smokestacks (colored pegs). Blockade Runner: Smokestack PARTS 94704 Numbskull Games $2.00 New n OoP 8 6 Bag of replacement smokestacks (colored pegs). ■ Bag of replacement smokestacks (colored pegs). Iron & Oak PARTS 134579 GMT Games $3.00 V.Good BC OoP 1 Box, only. Box has a sizeable ding to one box btm corner. Structurally intact & otherws new. Ironclads PARTS 3538 Yaquinto $2.00 Excell n OoP 1 Combat Results Table (only), YAQ part # 0811. Ironclads, 2nd PARTS 9877 Excalibre Games $1.00 Mint n OoP 1 Counters only, printed badly off center, info lost on all units but most are functional. Ironclads, 2nd: Expansion, 2nd 145341 Excalibre Games $33.00 New BC OoP 1 Adds 300 counters, adv CRT, 88 ships & 2 forts for US, Confed, European & S.American navies from the Civ War era. Adds land unit interaction. '93 Rebel Raiders on the High Seas 146332 GMT Games $43.50 New BC 6 Box Repl. ■ Strategic-level game of the naval portion of the American Civil War. Utilizes cards to vary play & introduce color, but is not a card-driven game. The Confed must send ships abroad to return with supplies, and to raid Union forces. The Union can launch amphibous assaults as well as blockade ports to prevent use of Confed ports. Relatively fast playing. Many optional rules. 1 map, 2 countersheets, 110 event cards. 4mo/turn, ship/squadron level, area move. M.McLaughlin'13 Rebel Raiders on the High Seas PARTS 145846 GMT Games $7.50 New BC OoP 6 Box, only. Clean & shrinkwrapped. Sea Devils, ACW on the High Seas #191 98229 Decision Games S&T Games $50.00 Mint n OoP 6 Cherry. Last copy. ■ Mag & Game. Strategic level, 100 counter game of Confederate merchant raiding around the world during the American Civil War, 1861-5. 4 scenarios & entire campaign. Confeds attempt to disrupt & sink Union shipping; Union attempts to locate & sink Confed raiders. [Original game (here) was underdeveloped; revised rules, map & counter set & included in issue S&T#194 (w/ Forgotten War) making it a good game.] T.Garland'98 / ARTICLES ON: 1946-54; the American Civil War on the High Seas; Cardinal Mazarin as Grand Strategist during the 30 Years War; Anglo-French Invasion of China 1860; Canadian Armed Forces Today w/ OoB; the Light Carrier Alternative; Resistance to Roman Invasion of Britain 46BC; Trench Mining in WWI; British ant-mine Fire Ant device; Death of the German Airborne force due to lack of transport. era: OTHER 19th CENTURY CONFLICTS, 1800 -- 1899 (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: 19TH CENTURY: Strategic Level [email protected] FAX (702) 926-5205 anytime Grand Imperialism 2nd PARTS 92291 Game Time (Heritage) $4.00 V.Good FB OoP 6 6 Box, only. 2" puncture tear to cover largely repaired, other edge wear. Structurally intact. Grand Imperialism 2nd PARTS 92292 Game Time (Heritage) $10.00 Mint n OoP 6 6 Countersheet, only. Pax Britannica PARTS 98338 AH Victory Games $4.00 V.Good n OoP 8 M Rules, only. Folded over, soiled & worn thru use with many moderate stains & spots. Pax Britannica PARTS 98339 AH Victory Games $6.00 V.Good n OoP 8 M Set of 8 Player Sheets. Some stains & wear but entirely useable. Pax Britannica PARTS 98340 AH Victory Games $2.00 Mint n OoP 8 M 2 original Administrative Record sheets & 4 photocopies of same. Pax Britannica PARTS 123022 AH Victory Games $2.00 Excell n OoP 8 Italy Player Sheet, only. Tai-Pan PARTS 54571 FASA Corp. $4.00 Mint n OoP A Cargo/ship cards, only. 4 unpunched sheets of 48 cards total. Tai-Pan PARTS 9051 FASA Corp. $3.00 Mint n OoP A Map only. topic: 19th CENTURY: Political & Economic Struggles [email protected] FAX (702) 926-5205 anytime Prelude to Rebellion, Canada 1834-7 130937 Compass Games $68.00 ** New BC** 8 Card-driven game of a rare armed rebellion in Canada, 1834-7, as a push for liberalization & local control are resisted by the British government. Victory is based on control of urban & rural counties, level of organization, and the involvement of other nations in the conflict. Covers the period of conflict before actual armed hostilities broke out. Players are scored on their handling of the conflict, and can buy special events that suit their purposes. 3wks/turn, modestly simple. Includes 91 counters, 275 cubes, 147 cards. Marco Poutre'18 topic: 19th CENTURY: North American Indian Wars [email protected] FAX (702) 926-5205 anytime Adobe Walls, Battle of..., PARTS 142897 Legion Wargames $2.00 V.Good HC OoP 3 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 59 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: 19th CENTURY: North American Indian Wars [email protected] FAX (702) 926-5205 anytime Mis-match box, only. Box prototype with Adobe cover in green hues, and Saipan btm. Custer's Final Campaign 141810 Decision Games $11.00 New Fo OoP 4 Small game in the Mini game series. Covers the 7th Cavalry at Little Big Horn, and the destruction of Custer's regt. Map covers an area from Helena MT to the Dakotas using a pt-pt system. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'12 Custer's Luck #45 13875 WWW Wargamer Magazine $39.00 New n OoP 4 Last copy. ■ Mag & game. Operational level game of the US 7th Cav's Little Big Horn campaign against the Sioux & Cheyenne, 1876. Game begins after the defeat of Crook at Rosebud, leaving Terry, Gibbon & Custer on the field. 4 scenarios including an historical battle scenario & historical campaign, & two what-ifs. 10mi/hex, 2day/turn. 100 counters. W.Close'85 / ARTICLES ON: major ERRATA for MacArthur & End Iron Dream; the War for the American Plains; World In Flames 1st overview & strategy & designer's notes, plus official ERRATA as of Aug '85; review of AH Russian Front; review of COA La Bataille d'Auerstadt 2nd, with comparison to 1st ed; brief reviews of TSR RPGs, PANTER Trial of Strength. Custer's Luck #45 PARTS 61089 WWW Wargamer Magazine $3.00 Excell n OoP 4 Map only. Dark and Bloody Ground #7 131253 Against the Odds Magazine $29.00 New HP 4 Mag + Game. v2 # 3. Game covering the 5 year struggle for control of what is now Ohio in what was then the Northwest Territory, between the colonizing & invading Americans, the resident natives, and the British who still maintained outposts in the area. Quarterly turns, area move map (1"=25mi) w/ tactical battle maps. 1 map, 280 counters, 4 scenarios, high solitaire suitability. P.Rohrbaugh'04 I Will Fight No More Forever #82 121666 Compass Games PAPER WARS $40.00 New n OoP 6 Reprint of this unique game of the flight (persecution) of the Nez Pearce Indian tribe from eastern Oregon to Montana & toward Canada & safety, in 1877. The US army attempts to coral & capture the tribe. Upgraded, colorized & expanded, now with a strategic map & 4 tactical battle maps, 1.5 countersheets. S.Newberg'16 / ARTICLES ON: New & upcoming Compass games; reviews of Commands & Colors Napoleonics Spanish Army, Commands & Colors Tricorne, DECGMS #272, Blitz!, These Brave Fellows #39, HFD Till Darkness Goes, MMP None But Heroes, Western Desert Force, the War Storm game series including La Bataille de France 1940 & Paths to Hell, COL Napoleon 4th, WHITEDOG Shield Wall Hastings 1066; the Retreat of the Nez Perce history; British Strategy in Operation Skorpion. Little Bighorn 3rd 145967 Legion Wargames $54.74 New BC 2 2016 3rd edition. ■ Revision of this award-wining game of the battle that ended Custer's career as an rash Indian fighter commanding the US 7th Cavalry. Custer divides his forces then blunders into a mass encampment of Cherokee & Sioux Indian and is ultimately surrounded and annihilated. This game focuses on Custer's forces, with options for the arrival of Gibon's forces and/or the use of the latter's gattling guns in this battle; Rosebud, a sister game, covers Cook's forces. Tactical level, with 20min/turn. Ammo and supply is a key factor. 440 large counters, 2 maps. M.Taylor'16 Navajo Wars, 1598-1864 2nd 144482 GMT Games $45.00 ** New BC** 8 1 2019 2nd edition. ■ Reprint. Solitaire game of the Navajo Nation thru 3 centuries of conflict in what is now the American Southwest, 1598-1864. Player must use planning & cunning against an ever-changing set of outside threats. Enemy actions based on cards interpreted thru an instruction matrix. Includes the full range of tribal activities, from raiding enemy settles & outposts, to building population, to planing & harvesting the vital corn that sustains the tribe. Mounted map, 1.5 countersheets, 80 cards, 20 wood cubes. Joel Toppen'19 Once We Moved Like the Wind, Apache Wars 139499 Compass Games $54.00 New BC 4 Simpler block system game covering the key 25yr period after the American Civil War in which the various Apache tribes made life difficult for the whites trying to appropriate their land in the American Southwest. Each turn a provocation determines the forces available that turn and placement. Movement & combat occur sequentially, but the side with the most points for the turn increases their victory total by one, with the high side at the end being the winner. Use of wooden blocks provides excellent fog of war, with the Apache especially benefiting from decoy units. 22mi/inch, 3-4yrs/turn, 80 blocks. Fast playing. Stephen Newberg'19 Rosebud Creek, Battle of the... 2nd 140899 Legion Wargames $42.00 New BC 2 Update of game & physical presentation. Game of the smaller battle that preceeded the Little Bighorn, 1876. Just before the bigger battle, Gen. Cook's detachment of the 7th Cav is attacked along Rosebud Creek and forced to retreat, leaving Custer without the support of a third of his forces. 264 counters. M.Taylor'16 Warpath #291 114894 Decision Games S&T Games $22.00 New n OoP 4 Mag & game. Includes 24 trech markers for Hindenburg's War. Game covers the campaign for control of Indian Territory during the American Civil War, and for the tribes' 5 capitals in particular. Players draw chits enabling a limited amount of movement of one force, or recruiting or . Two tribes can be used & will switch sides with a chit pull. 6mo turn, 228 counters, btln-level point-point map centered on what is now Oklahoma & Arkansas. J.Miranda'15 / ARTICLES ON: Indian Territory in the Am Civil War; Rudolf Witzig, the Eagle of Eben Emael; China's Six Dynasty Period; Modernizing China's Navy; Llewelyn, Last Welsh Prince of Wales; French Foreign Legion Forts; CIA Operations in Guatemala. topic: 19th CENTURY: Texas Revolution 1836 [email protected] FAX (702) 926-5205 anytime Alamo 1836 #97 128102 VAE VICTUS Magazine $16.00 < New n OoP 2 1 Mag cover mildly scuffed, with a price tag. Otherws new ■ Mag & Game. Solitaire game of the Mexican assault on the Alamo during the Texan succession from Mexico. Counters printed on thick stock and must be cut apart (& optionally mounted) before play. French magazine with all elements printed in French; English rules may abe available for download on the internet. '11 Rush to Glory #127 PARTS 81793 WWW Strategy & Tactics $2.00 V.Good n OoP 6 Photocopy of rules, only. Highlighted in pink. Texas Glory 146102 Columbia Games $54.99 New BC 4 Fast playing, block-style, operational-strategic level game of the war for Texas's independence, 1835-6. Texans must delay the Mexicans so they can gather their army. 56 blocks. T.Dalgliesh, D.Mings, C.Willner'08 Texas Revolution, 1st PARTS 61073 Mings Enterprises $2.00 V.Good n OoP 4 1st ed rules folded, highlighted in yellow & folded over once. Texas Revolution, 2nd PARTS 61072 Mings Enterprises $2.00 Mint n OoP 4 Spanish rules & 2nd ed Spanish addendum, only. Texas Revolution, 2nd PARTS 61492 Mings Enterprises $1.00 Mint n OoP 4 OoB card, suitable for 1st or 2nd ed. Veracruz #63 PARTS 92846 SPI S&T Magazine Games $5.00 Mint n OoP 4 Rules only. topic: 19th CENTURY: Mexican-American War 1847 [email protected] FAX (702) 926-5205 anytime Halls of Montezuma 130888 GMT Games $25.00 New BC 6 Card-driven game of the Mexican-American War of 1847. Strategic level, covering both the border skirmishes and the US invasion at Vera Cruz, and includes the political reluctance of US congress & the unstable Mexican government, and the fact that the volatile Santa Anna begins the game in exile. 2 countersheets, 110 cards. M.Walker,D.Fox'09 Molino Del Rey, Gateway to Mexico City 142506 Decision Games $9.00 New Fo 3 Folio game of the August 1847 American attack on a small city outside Mexico City. As both sides paused to negotiate before an American assault on the Mexican capital, the Americans learn that the Mexicans are building cannons in this town (which was at heart not true), and so resolve to take it. '14 Pedregal, Santa Anna at Bay 135606 Decision Games $19.00 New Fo 3 Folio game using the Musket & Pike game system. Covers the bold American advance on Mexico City thru a lava field the Mexican's thought impassible (and thus didn't defend). But an excellent engineering staff finds a way thru. Had the Mexican's attacked at key junctures, the Americans would have been caught dispersed & defeated in detail. 100 counters, brig level, 352yd/hex. '12 Rough & Ready #212 58032 Decision Games S&T Games $12.00 < New n OoP 3 Series of creases in the 1" next to spine on rear mag cover due to poor storage; otherws new & unused. ■ Mag & Game. With 20 errata counters for Crimean War #201 (8), Forgotten Axis #206 (1), Twilight Hapsburgs #204 (11). Grand tactical game covering 3 battles from early in the American invasion of Mexico, 1846-7. Covers Palo Alto (May 1846), Resaca de la Palma (May 1846) & Rio Sacramento (Feb 1847). Includes 2 maps, 240 counters. R.Berg'02 / ARTICLES ON: Taylor's Invasion of Northern Mexico, 1956; Bonnie Prince Charlie & the '45; Spanish Blue Division in the USSR 1941-4; Germany's 18th Artillery Division; Last 7 Days of France 1940; Inverview with the Pilot of the Enola Gay; Samurai Warfare in the Sengoku Period; Technology Represented in Strategy Games, using TFG's Liftoff as an example; Ibn Battuta, Prince of Travelers. Rough & Ready #212 62423 Decision Games S&T Games $19.00 New n OoP 3 Mag & Game. With 20 errata counters for Crimean War #201 (8), Forgotten Axis #206 (1), Twilight Hapsburgs #204 (11). Grand tactical game covering 3 battles from early in the American invasion of Mexico, 1846-7. Covers Palo Alto (May 1846), Resaca de la Palma (May 1846) & Rio Sacramento (Feb 1847). Includes 2 maps, 240 counters. R.Berg'02 / ARTICLES ON: Taylor's Invasion of Northern Mexico, 1956; Bonnie Prince Charlie & the '45; Spanish Blue Division in the USSR 1941-4; Germany's 18th Artillery Division; Last 7 Days of France 1940; Inverview with the Pilot of the Enola Gay; Samurai Warfare in the Sengoku Period; Technology Represented in Strategy Games, using TFG's Liftoff as an example; Ibn Battuta, Prince of Travelers.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 60 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: 19th CENTURY: Mexican-American War 1847 [email protected] FAX (702) 926-5205 anytime Rush to Glory, War with Mexico 1846#127 130996 WWW Strategy & Tactics $25.00 Mint n OoP 6 Cherry. Last copy. ■ Mag & Game. Strategic, army level, area-move game of the Mexican-American War of 1846-7 in which an isolated border dispute grew in scope & was exploited to strip Mexico of its substantial holdings in the southwest. Small map, 100 counters. R.Speer'89 / ARTICLES ON: Origins of Gunpowder; German Field Marshals 1933-45; Musket Accuracy during the Napoleonic Wars; Colonel Geo Washington At War; the US-Mexican War 1846-48; ERRATA for Echmuhl #114, Far Seas #125, Fortress Stalingrad #127; Ships of the Atlantic in WWII. Veracruz, US Invasion of Mexico 1847 #63 107484 SPI S&T Magazine Games $20.00 Mint n OoP 4 Cherry. ■ Mag & game. US invasion of central Mexico at Veracruz & the subsequent drive on & capture of Mexico City that ended the Mexican-American War with a US victory in 1847. Includes coverage of diseases & the political elements of the war for both sides. 200 counters, 5mi/hex, 1wk/turn, btln/rgt level. R.Berg'77 / ARTICLES ON: US Invasion of Mexico, 1847; Historical Impact of Disease. topic: 19th CENTURY: Spanish-American War 1898 [email protected] FAX (702) 926-5205 anytime Dawn of Empire, Spanish-American War 144440 Compass Games $43.00 ** New BC** 6 Simpler game of the naval war during the Spanish-American War of 1898 in the Atlantic Ocean at a strategic level. Uses the War at Sea game system, so as much fun as history. The US seeks to control sea areas around Cuba to prevent Spain from supporting their forces in Cuba, and to generally destroy the Spanish navy. 216 counters, 11days/turn, area move, individual ships.'20 Santiago Campaign, 1898 #258 89887 Decision Games S&T Games $25.00 New n OoP 4 Mag & Game. w/ variant counters for Hannibal's War (14) & Red Dragon Rising (90). Grand tactical game of the Rough Rider's campaign to capture Santiago in Cuba during the Spanish-American War, 1898. 3days/turn, 0.5mi/hex, btln/rgt level. R.Bell'09 / ARTICLES ON: Santiago Campaign 1898; Btl of Tewkesbury, 1471, during the War of the Roses; the Cassino Line & the battle for Cassino, 1944; media review & lots of ads. '09 Splendid Little War, Santiago 1898 2nd 144348 Legion Wargames $42.00 New BC 3 2nd edition update of this grand tactical game of the Battle of Santiago, the key battle in the American conquest of Cuba, July 1898. Scenarios include the btl for El Caney, Rough Riders at San Juan Hill, a combination of the two, plus the 14 day campaign. Btln/Reg level, 350yd/hex, 6hrs/turn. 352 counters. Med-High solitaire suitability. A.Nunez'20 topic: 19th CENTURY: Wild, Wild American West [email protected] FAX (702) 926-5205 anytime Bounty Hunter PARTS 75484 Nova $2.00 Excell n OoP 1 Reasonable photocopy of reference pages & character sets, only. Gunslinger: Critters Variant COPY 92070 AH Avalon Hill Game Co. $9.00 Mint n OoP 1 Several articles from General: (1) Critters adds animal encounters with cattle, bear, buffalos & snakes; (2) Gunsmith Shop offers a range of new guns & weaponry; (3) Tournement scenarios 1-8; (4) 4pg analysis article. Color phtocopy counters/insert w/ B&W photocopied rules. topic: 19th CENTURY: Wars of British Empire - Zulu War 1876 [email protected] FAX (702) 926-5205 anytime First Afghan War, 1839-42 #179 PARTS 91625 Decision Games S&T Games $8.00 Mint n OoP 6 Main countersheet (w/ 140 counters), only. Indian Mutiny #121 PARTS 81788 WWW Strategy & Tactics $2.00 V.Good n OoP 6 Photocopy of rules only. Setup page annotated. Last Stand at Isandlwana #314 139889 Decision Games S&T Games $45.00 New n OoP 4 Mag & game. Grand tactical game of the British empire's worst defeat, the battle of Isandlwana during the Zulu War of 1879. The main Zulu force falls upon the the poorly prepared base camp of the British army, attempting to envelope & destroy it. British wins by doing better than the historical result of annihilation. High solitaire suitability. 5-20min/turn, 200m/hex, company level for British. Ty Bomba'18 / ARTICLES ON: British Last Stand at Isandlwana, Jan 1879; Vikings: Raiding Warfare & Empire in the Dark Ages; British Mesopotamian Campaign 1914-18; Battles of Gully Hole Creek & Bloody Marsh in the American South during War of Jenkin's Ear; The Danelaw during the Dark Ages; Battle of Oudenarde, July 1708. Like Lions They Fought #28 GmOnly 22217 XTR: Command Magazine $25.00 New n OoP 6 Last copy. ■ GameOnly. Stratregic lvl gm of the British invasion & destruction of Zululand, Jan-Aug 1879. 5mi/hex, 1mo/turn, 176 counters. D.Bishop'94 Redvers' Reverse, Battle Colenso PARTS 125286 Legion Wargames $4.00 < New BC OoP 3 1 Box, only. Two 3" crease extending from opposite box cover corners, otherws new. Soldiers of the Queen #95 107482 TSR S&T Games $32.00 Mint n OoP 2 Cherry. ■ Mag & Game. 2 gms: btls of Isandhlwana & Omdurman. R Berg '84 / ARTICLES ON: Grenada 1983; Contemporary Wars thru Fall of 1983; Berg's Review of Games: Mr. Lincoln's War, Last Panzer Victory, Simcan's Wilderness, AH Frederick the Great 2nd, Simcan's Hannibal; Soldiers of the Queen, the battles of Isandhlwana & Omdurman; Age of Imperialism, Europe's Race for Empire, Berg's Advice to Game Designers: Conviction, Perserverance & Capital; American Civil War #93 variant rules. Soldiers of the Queen #95 PARTS 96900 TSR S&T Games $5.00 Mint n OoP 2 Rules only Victoria Cross 1st PARTS 103996 Worthington Games $10.00 Mint n OoP 2 Counter label set, only. Victoria Cross II Deluxe [3rd] 145181 Worthington Games $60.00 ** New FB** 3 Remake of this colorful, block-style, area move game of the battle of Rorke's Drift, & now including Isandlwana, during the British campaign against the Zulus, 1879. Mid-level tactical, with counters representing individual leaders & small groups of foot soldiers, and 2" long Zulu counters, each neatly illustrated with colorful artwork. Fast playing & suitable both to beginners & experienced players. Excellent solitaire playability with rules allowing the player to play the British. This edition has a double-sided mounted map (one side Rorke's Drift, the other Islandlwana). '20 topic: 19th CENTURY: Wars of British Empire - Central Asia [email protected] FAX (702) 926-5205 anytime Asia Crossroads, Great Game #216 60890 Decision Games S&T Games $19.00 New n OoP 6 Mag & Game. British & Russian empires compete for economic dominance or military control of central Asia, from the Mediterranean Sea to Siberia in the mid-1800s in several scenarios. J.Miranda'03 / ARTICLES ON: the Red River Campaign 1863; Short History of Biological Warfare; Sparta's Defeat of Athens; Evolution of Ventral Defenses for Bombers; Weaponization of Plaque; Barbarian Army Sizes; 19th Century Cold War in Asia. First Afghan War, 1839-42 #179 52966 Decision Games S&T Games $25.00 New n OoP 4 Mag & game. Game of Britain's first attempt in 1839-42 to annex Afghanistan to its empire that ended with the destruction of the entire invading British army. 2 scenarios covering the initial attack & the rebellion that doomed the army. Uses the Campaings of Brit Empire game system. 1company/strength pt, 15mi/hex, 1mo/turn, 180 counters. J.Miranda'96 / ARTICLES ON: the First Afghan War 1839-42; battles of Nadir Shah of Persia in 18th century; the American 'bonus army' of 1932; British development of amphibious armor technology 1942-4; the struggle for Peru & the Shining Path. Great Game, Rival Empires in CentralAsia 136564 Legion Wargames $45.00 New BC OoP 6 2-player (or solitaire), card-driven game of rivalry between the Russian & British empires in central Asia between 1837 - 1886. Perceived threats by both nations prompted both to weave a complex network of intrigue & betrayal, colonial conquest & proxy wars that spanned a half century. Point-point map covering all of central Asia (Persia to Tibet to lower Russia. It is a chess game for the two imperial powers with repercussions still echoing today. 1 decade/turn, strategic scal, 196 counters,54 cards. John Gorkowski'18 Indian Mutiny, Sepoy Rebellion 1857 #121 117327 WWW Strategy & Tactics $19.00 Mint n OoP 6 Cherry. ■ Mag & Game. Sepoy Rebellion thruout India, 1857 on a strategic, area-move scale (and an otherwise bland map). R.Markham & M.Seaman'88 / ARTICLES ON: Piracy & the Spanish Main; Prescribed Allied Defensive Frontages 1918; the South after Yorktown 1781; Lawrence of Arabia's Amphibious Assault; Potential Wars in the World; the Indian Mutiny 1857; Battle of Ypenburg, German Airborne invasion of The Netherlands, WW2. Khyber Rifles #34 67906 WWW Wargamer Magazine $20.00 Mint n OoP 2 Cherry. ■ Mag & Game. 7 scenario game tactical combat focused on British encounters w/ fierce frontier tribesman in Afghanistan, 1870-89. Includes 100 counters, 2 geomorphic boards E.Furey'84 / ARTICLES ON: Afghanistan, Britain's imperial migraine; discussion of the start of wargaming, design & graphics in 1984; review of WEG's South Mtn with example of play; brief reviews of Overwatch Mini Rules, VG's 1809; Moscow '41; Ace of Aces variant. Khyber Rifles #34 98818 WWW Wargamer Magazine $10.00 Mint n OoP 2 1" dogear to mag cover partially torn away & repaired. Unpunched & otherws clean. ■ Mag & Game. 7 scenario game tactical combat focused on British encounters w/ fierce frontier tribesman in Afghanistan, 1870-89. Includes 100 counters, 2 geomorphic boards E.Furey'84 / ARTICLES ON: Afghanistan, Britain's imperial migraine; discussion of the start of wargaming, design & graphics in 1984; review of WEG's South Mtn with example of play; brief reviews of Overwatch Mini Rules, VG's 1809; Moscow '41; Ace of Aces variant. Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 61 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: 19th CENTURY: Wars of British Empire - Central Asia [email protected] FAX (702) 926-5205 anytime Khyber Rifles, Britannia in Afghanistan 145664 Decision Games $9.99 New Fo 6 Small game in the Mini game series. Covers the year 1842 as the British lose an entire army in Afghanistan, then launched two more offensives into the country that didn't stick. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'12 Sepoy Mutiny, 1857-8 #320 145857 Decision Games S&T Games $29.50 New n 4 Mag & game. 2-player game of the Sepoy Rebellion in India against the British, 1857-8. Uses the They Died With Boots On game system with random command activation, rebellions & events. Each side aims to secure control of the Indian subcontinent. 2mo/turn, 40mi/hex, 2-10,000men/unit, 176 counters. Joseph Miranda'19 / ARTICLES ON: Sepoy Mutiny, Great Indian Rebellion of 1857-59; Spain's Expeditions in SE North America, 1526-68; Triumph & Failure of Strategy, 1776-78; Original WIndtalkers, Choctaws of Company E in World War I; Dogger Bank Incident of 1904; Centurions of Rome; Miscount in the Gulf of Bomba, 1940. Sun Never Sets, Brit.Colonial Wars #274 98386 Decision Games S&T Games $42.50 New n OoP 3 Mag & game. A double-sized issue with 64pgs of mag, 32pgs of rules, 2 countersheets & 2 maps & 4 games. Second set of games from the 19th century & Britain's push for empire. ABYSSINIA covers the daring 1868 expedition to rescue hostages. ASANTE covers the 1873-4 raid into West Africa. PERSIA covers the 1856-7 punitive expeditions to distract Persia from Afghanistan. SECOND AFGHAN WAR covers the 1878-9 British invasion of Afghanistan, in part to deter Russia's eye on India. J.Miranda'12 / ARTICLES ON: The British Empire in the 19th Century; History of military mapping & unit symbols; Khmer King Jayavarman VII & the campaigns of 1177-78AD; the Brusilov Offensive, June-Sept 1916; Telescopic rifle sights in the Am Rev War; Did Buell Save Grant at Shiloh?; How Spanish Conquistadors conquered so much with so few; US v Canada, Wars & War Plans. topic: 19th CENTURY: Wars of British Empire - Boer War 1899-1902 [email protected] FAX (702) 926-5205 anytime Bittereinder 2nd #13 144400 Against the Odds Magazine $27.00 New HP 6 Mag & Game. Game of the entire 2nd Boer War, 1899-1902, that resulted in a Phyrric victory of the British over the Boers in a long, bitter struggle. Includes 264 5/8" counters. Updated from earlier MDG edition. Nominated for Charles Robert awards for best DTP & later Best Mag game. H.Gerber'05 Boer War #205 50769 Decision Games S&T Games $74.00 New n OoP 4 Mag & Game. Operational, brig/div level game of the Second Boer War, 1899-1902, in South Africa. 280 counters & a very nice map covering S.Africa to Rhodesia at 30k/hex. Comprehensive game with emphasis is on national morale, logistics & guerilla combat. 2 scenarios covering sections of the first part of the war, plus a campaign game. Monthly turns, 280 counters. J.Miranda'01 / ARTICLES ON: Boer War 1899-1902; US Army's Force XXI; MacArthur's First Philippine Campaign 1941-2; Battle of Crecy, Edward III's 1346 Campaign. topic: 19th CENTURY: Wars of British Empire - Other Wars [email protected] FAX (702) 926-5205 anytime Khartoum, Sudan 1883-85 145674 Decision Games $11.99 New Fo 4 Small folio of the Mahdist rebellion against the British & Egyptian forces in Sudan. Gen Gordon is sent to hold the capital city. Includes a small map, 40 coiunters, 18 cards. '19 Maori Wars, the New Zealand Land Wars 144330 Legion Wargames $39.50 New BC 6 Board game of the various Maori rebellions against British rule by native New Zealanders in the period 1845-72 on New Zealand's northern island. The Brits regarded the Maori as fierce and very clever; they were defeated in the NZ interior more by infighting than by the Brits. Includes 7 scenarios, 3 campaigns, 264 double sided counters. Rgt or 150warriors/unit, 10mi/hex, 2mo/turn. John Poniske'18 topic: 19th CENTURY: Central & South American Wars & Revolutions [email protected] FAX (702) 926-5205 anytime Pacific, War OF the..., 1879-1883 #282 126855 Decision Games S&T Games $22.50 New n OoP 4 Mag & game. Game of a key South American war, that between Chile & Peru and Bolivia, 1879-83. The Chileans begin by capturing Lima, the Peruvian capital, followed by a guerilla war & stalemate by 1883. 2mo/turn, 31mi/hex, btln/rgt level, 280 counters. '13 / ARTICLES ON: War of the Pacific, 1879-80; Churchill & the Zeppelins in WWI; Charlemagne's campagins, 771-814AD; Indo-Pakistani Wars; Pre-WWI German-American rivalry; Kampgruppen strategy in N.Africa; Hydrofoils in the USNavy; Pump-action grenade launcher; ABDA Command, unified command in the Pacific, 1941. '13 Triple Alliance War #245 81303 Decision Games S&T Games $23.00 New n OoP 6 Mag & Game. Paraguay takes on an alliance of Brazil, Argentina & Uruguay in a bloody S.American war, 1865-8. Strategic level, 25km/hex, brig/div level, 6mo/turn. J.Romero'07. ARTICLES ON: the Triple Alliance War; Art of War in the Middle Ages; Cordoba & the btl of Garigliano; US Army in future wars. topic: 19th CENTURY: Austro-Prussian War 1866 [email protected] FAX (702) 926-5205 anytime Blood & Iron #21 16769 XTR: Command Magazine $19.00 New n OoP 4 Mag & Game. Includes errata counters for Gettysburg (34), Tet '68 (6). Operational level game of the decisive btl of Koniggratz in 7 Weeks War between Prussia & Austria, July 1866, between Austria & Prussia. w/ 6 Tet & 24 Gettysburg var counters. 500yd/hex, 1hr/turn. P.Dangel'93 / ARTICLES ON: The Seven Weeks War of 1866; a revisionist thinking of the course of WW2; Counterattack at Arras, 1940; Smolensk-Yelnia, blunting the blitzkrieg; Stalin & the start of Op Barbarossa; the conquest of Peru & the Incan Empire; the siege of Kut, Iraq, Dec 1915- Apr 1916. Koniggratz, Austria v Prussia 1866 #275 128822 Decision Games S&T Games $22.50 New n OoP 3 Mag & game. Game of a key battle between Prussian & Austrian forces near Konniggratz, 1866, that Bismarck used to enhance Prussian & German ascendency. Uses the Musket & Saber system from DG's folios. Superior Prussian flexibility defeats entrenched, Napoleonic-style Austrians. 0.2mi/hex, 90min/turn, brig level, 280 counters. C.Perello'12 / ARTICLES ON: Austria v Prussia, 1866; the first Jihad, Yarmuk to Tours, 636-732AD; Jozef Pilsudski, Political Portrait; the Hukbalahap Rebellion in the Philippines, 1946-54; Crossbows in 18th Century Appalachian Warfare; End of British Empire in the Middle East. Sadowa Campaign, 1866 141726 ATO - Turning Point Simul $27.00 New HP 4 One of the 20 decisive campaigns of history. This unheard of campaign from the obscure Austro-Prussian War of 1866 furthered Bismarck's trajectory of making Germany a modern nation - and likely formed the basis for two world wars. An outnumbered but aggressive, more progressive Prussian army faces a slow moving Austrian army that largely failed to exploit its advantages. But France could have entered the war, and other possibilities were present. J.Werbaneth'17 topic: 19th CENTURY: Franco-Prussian War 1870-1 [email protected] FAX (702) 926-5205 anytime 1870, L'Aigle Fourdroye #38 111681 VAE VICTUS Magazine $19.00 New n OoP 4 Mag + Game. w/68pg mag. Covers some aspect of the Franco-Prussian War, 1870. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '01 Franco-Prussian War PARTS 6882 SPI Games $3.00 Mint n OoP 6 Set of 2 CRT Tables charts only Franco-Prussian War PARTS 46052 SPI Games $1.00 V.Good n OoP 4 One CRT/TEC chart sheet only, bottom half mildew spotted. Otherws EX. Position Magnifique, Mars Le Tour #81 136450 Compass Games PAPER WARS $40.00 New n OoP 3 Mag & game. Game covers the battle of Mars La Tour, 1870, a pivotal battle of the Franco-Prussian War. The French have superior numbers and infantry weapons, the Germans better organization & artillery, plus reinforcements on the way. Brigade level, 176 counters, 500yd/hex, 1hr/turn. Tutorial, historical & what-if scenarios. Hermann Luttman'15 / ARTICLES ON: Reviews of VEUNONUOVO Blocks in the East, HIGH FLYING Death Before Dishonor, MDG MacArthur's War, CPS Fatal Alliances, KOENIG Chancellorsville, TPS Metaurus, VPG Hell's Gate; GROGNARD Pacific Island Campaign; ; Analysis of Enemy Action Ardennes, CPS Position Manifique, CPS Balance of Powers, CPS Blitz!. Sedan Campaign, 1870 #224 68212 Decision Games S&T Games $19.00 New n OoP 4 Mag & Game. Includes variant counters for Indochina (11), Belisarius (29), 1918 (9), Grp Soviet Forces (1), Ottomons (3), Boer War (10), Inv Taipai (10), Indo-Pakistani (48), Asia Crossroads (11), First Afghan (7), Xenophon (3), Chancellorsville/Plevna (8). Simpler, operational level game of the decisive campaign of the Franco-Prussian War, 1870. 4.4mi/hex, 3days/turn, div level. T.Bomba'04 / ARTICLES ON: Sedan Campaign 1870; Second Afghan War 1879-1881; the P-39 Aircobra & Buffalo Fighters; Italo-Turkish War of 1911-12; Ascendancy of Athens 500-400BC; USN 5/25 AA Gun; Sixth SS Panzer Army in Hungary 1945; Armies of the Eastern Front 1944-5. topic: 19th CENTURY: Russo-Turkish War 1877-8 [email protected] FAX (702) 926-5205 anytime Russo-Turkish War, 1870-71 #154 PARTS 52628 Decision Games S&T Games $4.00 Mint n OoP 6 Rules, only. Russo-Turkish War, 187-78 #154 32166 Decision Games S&T Games $39.00 New n OoP 6 Mag & Game. 2nd game in the Wars of Imperial Age game series. Moderate complexity, op-strategic game of the Russo-Turkish War of 1877-8. Elaborate system w/ politics, hidden movement, logistics, neutrals, etc. 5 scenarios, 200 counters, Brig/div level. J.Miranda'92 / ARTICLES ON: Russo-Turkish War of 1877-8; Emergence of Total War in Ancient China; Master Strategist Sun Tzu; German Assault Rifle Experiments, 1944; ERRATA for Case Green #152.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 62 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: 19th CENTURY: Russo-Turkish War 1877-8 [email protected] FAX (702) 926-5205 anytime Russo-Turkish War, 187-78 #154 96742 Decision Games S&T Games $30.00 Mint n OoP 6 Mag & Game. 2nd game in the Wars of Imperial Age game series. Moderate complexity, op-strategic game of the Russo-Turkish War of 1877-8. Elaborate system w/ politics, hidden movement, logistics, neutrals, etc. 5 scenarios, 200 counters, Brig/div level. J.Miranda'92 / ARTICLES ON: Russo-Turkish War of 1877-8; Emergence of Total War in Ancient China; Master Strategist Sun Tzu; German Assault Rifle Experiments, 1944; ERRATA for Case Green #152. topic: 19th CENTURY: Crimean War 1854-5 [email protected] FAX (702) 926-5205 anytime Alma, Battle of the... 103305 Worldwide Wargamer (3W) $15.00 V.Good HC OoP 3 Missing 1 unit, ID & color copy of countersheet included. 40% punched. ■ Grand tactical game of the first battle of the Crimean War, Sept 1854. Uses interactive system so players continually involved. Emphasizes Command & Control, formation, calvalry charges & weapon types. 2 smaller scenarios & grand battle scenario. R.Markham'94 Crimean War #193 32175 Decision Games S&T Games $55.00 New n OoP 4 Last copy. ■ Mag & Game. Strategic & operational level game of the entire Crimean War, 1854-55, at brig/div level w/ weekly turns, 5km/hex, 280 counters. Scenarios for Balaclava & 1855, plus campaign game. J.Miranda'99 / ARTICLES ON: the Crimean War; the Charge of the Light Brigade during the battle of Balaclava; Siege of Exeter early in the British Civil War; Baylors capture of Texas for the Confederacy in 1861; ad hoc armored cars in 1914; an Indian aircraft carrier; Tragedy of Roman leader Quintus Serorius; Revolt in the Congo 1964-5; Nelson v Bonaparte in Egypt, 1798; profile of Napoleon. Crimean War Battles #201 53558 Decision Games S&T Games $29.00 New n OoP 3 Mag & Game. Includes errata counters for Vietnam Btls (10), Forgotten Finns scenario (73), Sun Never Sets (2) and Crimean War (9). A recycling/update of 2 of the SPI Crimean War quad games, Tchernaya River 1855 & Alma 1854, at the battalion level. Good games, but aside from graphic updates to the map & rules, entirely a recylcing job including poor scans of line-of-sight examples. That said, these were the best of the 4 SPI games. M.Enzer'00 / ARTICLES ON: Napoleon's 1813 Campaign; Battles of the Crimean War; ERRATA for Great Medieval Battles #197, French Foreign Legion #200; Shelby's Attack of the Killer Mules in New Mexico 1862; Russian Naval Attack at the beginning of WWI; the German MG34 LIght Machinegun; Boeing B-52; Development of the Sherman Tank; Makhno & the Russian Civil War in the Ukraine; Mauryan Empire of Ancient India. Crimean War Quad: Inkerman PARTS 26222 SPI Games $1.00 Excell n OoP 3 Good photocopy of exclusive rules only. Crimean War Quad: Inkerman PARTS 26221 SPI Games $2.50 Excell n OoP 3 Good photocopy of exclusive rules only. Crimean War Quad: Tchernaya River PARTS 61092 SPI Games $2.50 Excell n OoP 3 Tchernaya River exclusive rules only. Inkermann 1854 128072 VAE VICTUS Stand-Alone Ga $27.50 New Fo OoP 3 Game of the attempt by the Russians to break the Anglo-French siege of Sevastopol during the Crimean War, Nov. 1854. Attempting to launch a decisive, surprise attack on the heights dominating the British camp, the Brits fought with discipline and the Russians withdrew. Battle was often fought in very small gorups in a wildly chaotic situation. 216 counters, 2 scenarios, 1 smallish map. Btln level, 45min/turn. English language rules. '13 topic: 19th CENTURY: Various Lesser Wars & Battles [email protected] FAX (702) 926-5205 anytime Banana Wars, Caribbeaan 1898-1935 #322 143171 Decision Games S&T Games $29.50 New n 4 Mag & game. Game of the US interventions & invasions in the Caribbean, 1898-1935, in what are called Banana Wars. The US interferred in other nations' affairs 50 times largely to benefit multination fruit companies, including 7 interventions of Honduras alone. The US seeks to essentially eliminate local revolts, while the nativist play seeks to spread revolte around the Caribbean. Cards provide activity points to the US actions and also historically based historical actions; card sets vary by president.. 80 counters, 55 cards. An innovative game. John Poniske'20 / ARTICLES ON: US Military Interventions in the Caribbean, 1898-34; Julian the Apostate & the Battle of Strasbourg, 357AD; Omar Pasha's Danube Campaign, Prelude to the Crimean War; Okinawa 1945; Panzer Battles on the Chir River. Cactus Throne #15 PARTS 99543 Against the Odds Magazine $2.00 V.Good n 6 Photocopy of rules. Photocopy is excellent quality, but has yellow highlighting & errata annotations thruout. Italian-Ottoman War 1911-12 #325 145841 Decision Games S&T Games $29.50 New n 4 Mag & Game. Game of the Italian invasion of northern Africa in what is now Libya in 1911-12, seeking to wrest the area from the Ottoman Empire. The Italians easily sieze the coastal towns, but Ottoman defenders & local Bedouin tribes hold the interior. The war ended with Italian control after a an Italian naval victory in the Mediterranean. Central dynamic is the Action Point which constrains each sides ability to move, fight & secure reinforcements. Victory is based on beating the historical outcome. 176 counters, 45km/hex, 1-2mo/turn, btln/regt/brig level. Joseph Miranda'20 / ARTICLES ON: the Italian-Ottoman War in Libya, 1911-12; Battle of Pydna, 168BC; Stalin's Command Decisions in WWII; Sandino's War in Nicaragua, 1927-34; Joffre in Command of France, 1914; Napoleon & the Military Revolution; the Tobruk Naval Supply Runs, 1941; Dreadnoughts; Fall of Acre, 1291. La Guerra de Africa 1859-60 #28 128085 Alea Magazine (Ludopress) $23.00 < New n OoP 3 Has sml (1/8x1/4") mar on mag cover plus a sticky spot; otherws new. Includes English translated rules. ■ Mag & Game. Game of 3 grand tactical battles of the Spanish-Moroccan War of 1859-60: Castillejos 1859, Wad Ras 1860, Tetuan 1860. Includes 3 small maps, 200 counter that must be mounted & cut apart to play. Btln/rgt level. All magazine & game rules in Spanish. '03 Manchu #116 PARTS 61031 WWW Strategy & Tactics $2.00 V.Good n OoP 4 Rules only, w/ 3-hole perferations & a few spots. Manchu, Taping Rebellion #116 PARTS 96894 WWW Strategy & Tactics $3.00 Mint n OoP 4 Rules only Manoeuvre: Distant Lands Kit 146328 GMT Games $15.00 New zl 3 Expanion to base game. Provides 4 decks of army cards for new nations of Sweden, India, China & Japan, each very different than each other as well as armies in the base game. Includes 8 small geomorphic map panels as well as a sheet of counters & rulebook. Fast-playing game of grand tactics battlefield command & combat in the general time frame of the Napoleonic Wars. '17 topic: 19th CENTURY: Naval Campaigns & Battles [email protected] FAX (702) 926-5205 anytime Fire When Ready 142580 Metagaming $10.99 New n OoP 1 No box. Naval combat around the turn of the century. 6 historical & hypothetical scenarios: Brits v French, Dewey in Manila Harbor, Germans v Dewey, Chinese v Jap. @ Yalu 1894, US v Spain @ Santiago 1898, Tsushima 1904. M.Barhart'82 Fire When Ready PARTS 132704 Metagaming $1.00 V.Good n OoP 1 Box only. Box flattened & has a few creases esp along one side panel but remains intact. era: WORLD WAR I, 1912 -- 1920 (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: WW-1: (not categorized) [email protected] FAX (702) 926-5205 anytime War in Europe: First World War Kit PARTS 132699 SPI Games $12.00 Mint n OoP 6 Set of 5 charts & tables sheets: (2) CRTs, (1) Turn Record Chart, (2) Cntrl Pwrs/Entante Resource Level Tracks. Clean. topic: WW-1: Strategic Level, All Fronts [email protected] FAX (702) 926-5205 anytime Attrition of Souls, WW I Strategic Scale 146218 Compass Games $53.00 ** New BC** 6 Simpler, fast-playing, grand strategic scale game of World War I in Europe & the Near East with combat akin to Axis & Allies. Played on a point-point map of Europe, with relatively few points. Bloody combat system means no easy victories. Includes mounted map, 2 counter sheets, 20 event cards. Scott Leibbrandt'20 Der Weltkrieg: Grand Campaign Kit 142854 Schroeder Publ & Wargamng $65.00 New BC 6 Kit that links all the prior 12 games focused on individual fronts into a grand campaign covering all of World War I in Europe & the Middle East. Adds rules for production & economic warfare; new tanks, neutral nations & invasions, air & sea assets, & more. Includes 840 counters, 2 full & 2 half-sized maps, scenario book, charts & tables. D.Schroeder '13 Diplomacy PARTS 61460 Games Research $4.00 V.Good n OoP 6 7 Rules only, in English & French. Some scribbling on rules cover. '71 Diplomacy PARTS 92447 Games Research $0.50 Mint n OoP 6 7 1 black naval piece, only.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 63 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-1: Strategic Level, All Fronts [email protected] FAX (702) 926-5205 anytime Diplomacy PARTS 92449 Games Research $1.00 Mint n OoP 6 7 Set of 10 photocopied conference maps. Diplomacy PARTS 92448 Games Research $1.00 Mint n OoP 6 7 Set of 10 photocopied conference maps. Diplomacy, 1st PARTS 65144 AH Avalon Hill Game Co. $3.00 Excell n OoP 6 7 Complete set of Green, wooden army & navy blocks, 16 total. Diplomacy, 1st PARTS 69871 AH Avalon Hill Game Co. $1.00 Excell n OoP 6 7 3 stray wooden army blocks, ea white, red & yellow. Diplomacy, 2nd PARTS 61461 AH Avalon Hill Game Co. $1.00 Excell n OoP 6 7 One conference chart, only. Fatal Alliances, the Great War 1914-18 143371 Compass Games $109.99 New BC OoP 8 5 Stand-alone game using the World in Flames system to cover World War I on a global scale. Playable by 2-6 players, with 1680 counters representing land, air & naval units of the major & minor combatants. Corp/army level with some specialty units. Naval units are covered with great detail, ea BB represented by its own counter. Includes economic & production, diplomacy, national moral, and bringing the US into the war. 3 maps covering Europe, Africa, the Middle East, America & the Pacifc; 1680 counters. A complete revision based on WIF 6th/final. 2mo/turn with multiple impulses; 100km/hex (Europe); army/corp with groups of air & naval units, 3 maps. A.Radar, H.Rowland'15 La Der des Ders [War to End Wars] #145 139159 Vae Victis Cerigo Edition $25.00 New n 6 Mag & Game. French-language game of militiary history with a complete game in each issue. Strategic level game World War I in Europe. Players must develop their national armies, including their technology, to gain an opportunity to win. Can be played solitaire. 4mo/turn. '19 Lamps Are Going Out, World War I 2nd 146343 Compass Games $59.00 ** New BC** 8 3 2021 deluxe 2nd edition, expanded & updated with additional event cards, rules & separately published material, and includes a mounted map. 2-4 player, grand-strategic scale game of World War I in Europe, the Near East & Eastern Africa, plus the naval war in the Atlantic, Aug 1914 - Nov 1918. Includes 120 event card providing color & also representing political events, leadership & military developments. Includes an economic & production system, with technological innovations key to gaining advantage on the battlefield. Seasonal turns, area-move, army level, for 2-3 players but suitable for solitaire play. Military & economic factors are simplified in favor of fast play. Key dynamic is production points used to field & move armies. 176 counters, 100 cards, 1 map. Kirk Uhlmann'21 Paths of Glory, First World War PARTS 36078 GMT Games $3.00 New BC OoP 6 Box, only, w/ moderate corner crinkle on on corner & along an edge. Storm of Steel PARTS 87200 Decision Games $5.00 ** New LB** OoP 8 M Box only. Crease in box btm & side panel. Storm of Steel PARTS 83318 Decision Games $5.00 ** New LB** OoP 8 M Box, only; 1 box side panel crease verticaly & litely creased lengthwise. Versailles 1919 145228 GMT Games $50.00 ** New DC** A 4 1-4 player game of the big 4 Entente leaders deciding upon the future of the world in the aftermath of World War I. Each has national goals, and must field the growing nationalism around the globe. Uses a card bidding system to determine your influence in settling issues in a way aligned to your goals while maintaining domestic supporters, all while facing regional crises. Once you gain control of one of the 53 issues, you have choices of what course to take, which influences the world even today. And the world reacts to the choices made with long-term consequences. 120 cards, mounted map, 1 countersheet. Includes solitaire rules module. Mark Herman, Geoff Engelstein'20 Versailles 1919 PARTS 145129 GMT Games $6.00 < New DC OoP A 4 Box only. Trivial ding to one box corner. Versailles 1919 PARTS 144943 GMT Games $5.00 < New DC OoP A 4 Box only. Minor ding to one box corner. Otherws very clean & new. World in Flames: Fatal Alliances PARTS 127179 Canadian Wargamers Journa $5.00 Excell n OoP 6 1st ed. INCOMPLETE GAME. Missing all (600) counters; otherws complete. Includes (1) rules (2) Quick Play Rules, (3) Build & Morale Chart, (4) Map (cut to mate on top & btm edges & taped on 4 corners, (5) charts booklet. '92 World War I #51 131191 SPI S&T Magazine Games $65.00 Mint n OoP 6 Cherry. Last copy. ■ Mag & game. Strategic level game of WWI thruout Europe using resource points as the essential representation of national resources & will. Effective, elegant design with but 100 counters & small map. RECOMMENDED. J.Dunnigan'75 / ARTICLES ON: Strategic Assessment of World War I; Designer Notes for WWI (game); Fast Carriers Weapon Systems Survey 1917-75. World War I #51 GmOnly 116117 SPI S&T Magazine Games $12.50 Good n OoP 6 INcomplete: Missing 25 units & markers; ID & color photocopy of countersheet included. Rules provided as photocopy. Quite servicable once replacement counters are created. Otherws VGd. ■ GameOnly. Strategic lvl WW1 thruout Europe using resource pts as the essential representation of national resources & will. Effective, elegant design. JD'75 World War I #51 PARTS 114220 SPI S&T Magazine Games $6.00 Mint n OoP 6 Rules only. World War I #51 PARTS 91272 SPI S&T Magazine Games $5.00 Excell n OoP 8 Incomplete counter set only, missing 30 of 100 counters (all Brit & French & some German). Otherws unpunched (may have loose counters). World War I 4th [Deluxe] 145830 Decision Games $52.00 New BC 6 Deluxe 4th edition upgrades the graphics and expands the game to cover the Middle East as well as air, naval & special forces. Well-received, strategic level game of World War I thruout Europe using resource pts as the essential representation of national resources & will to continue the war. Effective, most elegant design, even 40 years after original publication. 36mi/hex, 6mo/turn, army level, 228 counters. J.Miranda, J.Dunnigan'18 World War I PARTS 99161 SPI Games $3.50 Excell n OoP 6 Photocopy of rules, only. Have been folded. World War I PARTS 99160 SPI Games $4.00 Excell n OoP 6 Photocopy of rules, only. topic: WW-1: Western & Italian Fronts [email protected] FAX (702) 926-5205 anytime 1914 PARTS 140319 AH Avalon Hill Game Co. $8.00 Excell n OoP 4 Battle Manual only. Clean. 1914 PARTS 83862 AH Avalon Hill Game Co. $3.00 Mint n OoP 4 Standard Game rules, only. 1914 PARTS 83863 AH Avalon Hill Game Co. $3.00 Mint n OoP 4 Standard Game rules, only. 1914 PARTS 140320 AH Avalon Hill Game Co. $1.00 Excell n OoP 4 Intro game card, only. 1914, Offensive a Outrance 146021 GMT Games $77.00 ** New DC** OoP 4 Sequel to 1914, Twilight in the East, this game covers the initial months of World War I on the western front, from Switzerland to the English Channel. Uses a streamlined version of the 1914 Twilight in the East game system. 2 short scenarios include the Battle of Lorraine (intro) and Marne to Stalemate, and the campaign lasts from Aug-Nov 1914. Designed with the intent of making it playable by 2 teams in a 5 day session(!). 7.5 countersheets, 3 maps, 8km/hex, 2-4days/turn, Brig/Div level. M.Resch'13 1918 #224: VARIANT COUNTERS GmOnly 140270 Decision Games S&T Games $5.00 Excell n OoP 6 59 variant counters from S&T 224 that extends game to Nov 1918, provides optional units, etc. No Rules. Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 64 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-1: Western & Italian Fronts [email protected] FAX (702) 926-5205 anytime 1918, Imp Germany's Last Chance#223PARTS 140271 Decision Games S&T Games $3.00 V.Good n OoP 6 Rules photocopy only. Highlighted in yellow with some underling. 1918, Imperial Germany's Last Chance#223 66496 Decision Games S&T Games $17.00 New n OoP 6 Mag & Game. Div-corp level game of the war on the entire western front, March-Aug 1918. Depict's Germany's urgent need to somehow pierce the Allied lines & will to stave off eventual defeat. 1wk/turn, 15km/hex, 3 different game lengths starting from samee time. J.Miranda'04 / ARTICLES ON: 1918, Germany's Last Chance; the French Campaign in Egypt After Napoleon, 1799-1801; Australia & the War on Terror 2001-2; Swedish-Tripoltanian War 1798-1803; Shogun's March to Peking, 1592-58. 1918, Imperial Germany's Last Chance#223 140269 Decision Games S&T Games $8.00 V.Good n OoP 6 Missing 4 units, ID included. ■ Mag & Game. Div-corp level game of the war on the entire western front, March-Aug 1918. Depict's Germany's urgent need to somehow pierce the Allied lines & will to stave off eventual defeat. 1wk/turn, 15km/hex, 3 different game lengths starting from samee time. J.Miranda'04 / ARTICLES ON: 1918, Germany's Last Chance; the French Campaign in Egypt After Napoleon, 1799-1801; Australia & the War on Terror 2001-2; Swedish-Tripoltanian War 1798-1803; Shogun's March to Peking, 1592-58. 1918/1919, Storm in the West 2nd 146238 GMT Games $35.00 New BC 4 Update of 1918, Storm in the West previously published in Command Magazine, and its 1919 variant. Strategic-level game of the of 1918 on the Western Front during World War I, with a second scenario depicting what the war would have looked like had it continued into 1919. High solitaire suitability. 2-side map, 1.5 countersheets, 2weeks/turn, 8mi/hex, div/corp level. Ted Racier'20 Big Push, Battle of the Somme #11 COUNTR 109877 Against the Odds Magazine $1.00 New n OoP 4 One (1) variant counter for this game published in Operation Cartwheel. No rules included. ■ One (1) variant counter for this game published in Operation Cartwheel. No rules included. Black Day of the German Army 2nd 135798 Pacific Rim JustPlainWGms $14.00 New n 4 Smallish game of the Entente's Aug 1918 offensive which massed 500 tanks and fresh forces against the German's Amiens salient, giving the allies a true break thru. U.Blennemann'95 Also includes Fuller Offensive, a small kit with 30 counters & 4pgs of rules that covers what-if WW1 had continued to 1919. Massed tanks & mech inf, new US troops, and hi velocity AT guns are in store. J.Meldrum'00 Burning Mountains, 1916 #89 134739 Compass Games PAPER WARS $39.00 New n 4 Mag & game. Includes var/err counters for Brezhnev's War (21), Guam (4), Saipan (4), Festung Europe (2), Lion of Judah (1). Game covers the Austro-Hungarian spring 1916 offensive in northern Italy. Aimed at Friuli and along the Isonzo River, it could have changed the war had it succeeded by cutting off a whole section of the front. 2km/hex, 2days/turn, brig level, 176 counters total. Andrea Brusati'19 / ARTICLES ON: Designer Notes for Night Fighter Ace; Reviews of: 1775 Rebellion, Old School Tactical v2, HFG Bloody Hell, CPS Blood on the Ohio, CPS Lion of Judah, LNL World at War America Conquered, TPS Midway 1942, REV Patton's Vanguard; Designer & Historical Notes for Burning Mountains 1916; History of the Battle of the PHilhppine Sea; Supply Lines of the American Revolution Q&A; Preview of CPS Conquistadors. Clash of Empires, 1914 #58 98821 WWW Wargamer Magazine $12.50 Mint n OoP 6 Mag & Game. Corp lvl game of the opening campaign of WW1 in the West using point-point & hidden movement, Aug-Nov 1914. 200 counters, 3days/turn. K.Anderson'86 / ARTICLES ON: The Siege of Malta in history & in the #50 game; errata for Struggle for Stalingrad #47, Condottieri #54; Variant for VG's Vietnam providing a b&w map (in pages of mag) & rules for US/ARVN blockade of the Ho Chi Minh trail in Laos; brief reviews of Delta Force, Rolling Thunder. Clash of Empires, 1914 #58 12306 WWW Wargamer Magazine $18.00 New n OoP 6 Mag & Game. Corp lvl game of the opening campaign of WW1 in the West using point-point & hidden movement, Aug-Nov 1914. 200 counters, 3days/turn. K.Anderson'86 / ARTICLES ON: The Siege of Malta in history & in the #50 game; errata for Struggle for Stalingrad #47, Condottieri #54; Variant for VG's Vietnam providing a b&w map (in pages of mag) & rules for US/ARVN blockade of the Ho Chi Minh trail in Laos; brief reviews of Delta Force, Rolling Thunder. Der Weltkrieg, Italian Front 1915-18 2nd 143676 Schroeder Publ & Wargamng $39.00 New BC 6 Reprint of this fifth in the Der Weltkrieg series of simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. This package contains 5 scenarios covering the war on the Italian front: 1st Isonzo (May'15), Straf Expidition (May'16), 10th Isonzo (May'17), Caporreto (Oct'17), Albrecht & Radetsky (June'18). Includes 1 map, 560 counters. Can be linked with other games in the series. D.Schroeder'13 Der Weltkrieg, Western Front 2nd 146295 Schroeder Publ & Wargamng $50.00 New BC 6 Reprint or update of the Der Weltkrieg series games that covered WWI on the War on the Western Front. Simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. Includes 6 scenarios, 1 map, 1680 counter. Colorful tho a bit stylized graphically. D.Schroeder '13 Devil Dogs, Belleau Wood 1918 145177 Worthington Games $56.00 ** New FB** 3 Card-driven, company-level game of the key battle of Belleau Woods, 1918, during World War I. Captures the tension & high casualty rate with a largely diceless system, and emphasizes planning & issuing orders. Played with 2 player-specific 30-card decks, mounted map, 300 counters. 180m/hex. John Poniske, John Poiniske Jr'20 First Blood, Second Marne 1918 #248 83138 Decision Games S&T Games $19.00 New n 3 Mag & Game. Tactical level combat between the American Expeditionary Force and German strosstrupen at the Second Marne, July 1918, near Chateau Thierry in the last of the German's offensives of the year. 15-45min/turn, 100yd/hex. T.Bomba'08 Mag contains ARTICLES ON: US 3rd Inf at the Marne 1918; Alex the Great in Afghanistan; Eugene in Hungary 1716. Plus all those ads. Great Northern War #302 139559 Decision Games S&T Games $29.50 New n OoP 4 Mag & Game. Strategic level game of the Swedish-Russian War of 1700-09 that ended with the decisive battle at Poltava and the destruction of the invading Swedish army. Map spans area from Denmark to Moscow. Event chits allow for often wild fluctuations if you can occupy key locations. Key dynamic is the occupation of fortresses which provide both victory points & morale points. Seasonal turns, 228 counters, multiple scenarios, 45mi/hex. J.Miranda '16 / ARTICLES ON: the Great Northern War; Battle of Tours, 732AD; Poland Resorted, Battle of the Niemen, 1920; Nez Perce War of 1877; Polish Bombers of the 1930s; Military Science in the Age of Charles XII & Peter the Great; European Bows on the SW Frontier; Soviet Navy's 100mm AA Gun. Hamel 1918 2nd 127702 Schutze Games $28.00 New HC 2 Update of this game of low level (co/btry) tactical combat during one of the shortest, most successful offensive in WW1 as the Australians attack the Germans in July 1918 (with the assistance of 4 American companies). In a mere 93mins, the Germans were pushed back 2km along a 6km front. W/ small color map, 264 die cut counters. 190m/hex, 10min/turn. P.Schutze'11 Hindenburg's War #288 105986 Decision Games S&T Games $39.00 New n OoP 4 Mag & game, special edition. Strategic level, 2 player game of fighting on the Western Front during the final year of World War I, beginning with the initial German offensive in March & ending with the armistice in November. 15km/hex, 15days/turn, brig/div level. 456 counters, 2 maps. T.Bomba'14 / ARTICLES ON: The Last Year of World War I in the West, 1918; the Schlieffen Plan, Blueprint for Victory or Myth?; East Timor, 480 Yrs to Freedom; War of the Cities, the Thirteen Years War, 1454; the Battle of Avai, 1868; Cannae, Unanswered Questions; Spanish Galleons; US Navy's Automatic Big Guns; High Altitude Planes during the Cold War. Kaiser's Battle #83 98798 SPI S&T Magazine Games $20.00 Mint n OoP 4 Mag & Game. Good game of German Mar 1918 offensive, the first use of strosstruppen in the West. Div level, 12hrs/turn, 200 counters. J.Balkoski'80 / ARTICLES ON: Kaiser's Battle, German Offensive in March 1918; Laws of War; Soviet Tank Repair in WWII; Task Force, US & Soviet Naval Doctrine in 1980s. Kaiser's Battle #83 140173 SPI S&T Magazine Games $15.00 Mint n OoP 4 Unpunched but rules separated, innermost mag page loose from staples. Mag shows more than normal wear. ■ Mag & Game. Good game of German Mar 1918 offensive, the first use of strosstruppen in the West. Div level, 12hrs/turn, 200 counters. J.Balkoski'80 / ARTICLES ON: Kaiser's Battle, German Offensive in March 1918; Laws of War; Soviet Tank Repair in WWII; Task Force, US & Soviet Naval Doctrine in 1980s. Kaiser's Battle #83 PARTS 93080 SPI S&T Magazine Games $6.00 Mint n OoP 4 Countersheet only. Kaiser's Battle #83 PARTS 62266 SPI S&T Magazine Games $5.00 Mint n OoP 4 Rules only. Kaiser's Battle #83 PARTS 122141 SPI S&T Magazine Games $5.00 Excell n OoP 4 Counterset, only. Complete. Kaiser's Battle PARTS 62067 SPI Games $2.50 Mint n OoP 4 Counter sheet only; missing all 40 German HQ, divisional & supply markers. All other counters present & unpunched. Kaiser's War in the East 1914-18 #301 132353 Decision Games S&T Games $25.50 New n OoP 4 Mag & Game. Strategic level game of World War I on the Eastern Front, 1914-17. Key to game are victory points which are awarded per scenario and geographic objectives, lost with each unit destroyed, and must be used to receive reinforcements & perform certain actions. Corp level, with some specialized units like armored trains. Scenarios beginning in 1914, 1915 and 1916, each extending till winter of a year of the players choosing. 176 counters, 70km/hex, 1-2mo/turn. J.Miranda'16 / ARTICLES ON: World War I on the Eastern Front, 1914-18; Gustavus Adolphus in the 30 Years War; Varangian Guard of the Byzantine Empire; Naval Small Vessel Roles in Contempoary era; Battle of Boyne, 1690; Sparta's Surrender at Sphacteriam 425BC; Soviet Pre-WWII Breakthru Tanks. Kaiser's War, 1918-19 #261 91422 Decision Games S&T Games $20.00 New n OoP 6

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 65 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-1: Western & Italian Fronts [email protected] FAX (702) 926-5205 anytime Mag & Game. Strategic level game of the situation in 1918 thruout Europe & the Near East as the Central Powers look for some way to decisively pursue the war on the Western & Italian Fronts. 62mi/hex, 2mo turn, corp/army level. J.Miranda'10 / ARTICLES ON: German Strategy in 1918; POWs in the Korean War; the B-36; China & US carrier strategy; Harald Hardrada, Viking's Greatest King; Btl of Albermarle Sound, North Carolina, Spt 1863. La Fleur au Fusil 1914 # 68 111671 VAE VICTUS Magazine $21.00 New n OoP 3 Mag + Game. w/68pg mag. Grand tactical level, btln/rgt, game of initial meeting engagements along the French & Belgian frontier, August 1914. The French Colonial Corp, the best in their army, assaults toward Neufchateau. 800m/hex, 2hr/turn. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '06 Le Matz 1918 #24 102552 VAE VICTUS Magazine $20.00 New n OoP 4 Last copy. ■ Mag + Game. w/68pg mag. Rgt lvl game of a final offensive in west front, early June 1918. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at http://grognard.com/vaevict.html. '99 Loos 1915, the Big Push 141447 Decision Games $18.00 New Fo 4 Folio game using the Fire & Movement game system. Covers the British diversionary attack near Loos late in 1915. Artillery must be used to generate breakthrus which can only be exploited by specially designated reserves; the Brits must move fast. 100 counters. '13 Lost Battalion #217 64098 Decision Games S&T Games $35.00 New n OoP 4 1 Mag & Game. Solitaire or 2 player, rgt level game of the largest US offensive during WW-I as the US drives thru the Argonne forest and tries to cross the Meuse. 420 counters, rgt lvl, 3days/turn, 1mi/hex. Solitaire version is a fully developed system that plays the Germans. 3days/turn. J.Desch'03 / ARTICLES ON: American Army in WWI; Axis Navies on Lake Ladoga in WW2; Irish Brigade of the Spanish Army 1709-1818; Roots of Warfare in western Europe; Far Eastern Nations' OoBs; Linebacker, the American Air War in Vietnam 1972; Am Revolutionary War in New York & New Jersey 1776. March to Victory, West Front 1914-1918 129539 Games Research & Design $249.00 ** Mint GB** OoP Err 4 Components clean & unused. Box corners reinforced/repaired with clear packing tape. ■ Very large, 3360 counter, 2-map (equivalent) game of WW-1 on the Western & Italian fronts Aug'14 thru Nov'16 including complete order of battles for all nationalities during this time (thruout the world!). State of the art Europa-style map, counter art & game system. Sister game, Over There, continues the war thru 1918 & adds Africa. Intermediate complexity aside from the sheer number of counters. 16mi/hex, btln/rgt/div level. Note that game contains 12 countersheets total (not 13 as stated in the parts inventory). E.Pierce, A.Goodwin'98 Meuse Argonne, the Final Offensive 145833 Decision Games $18.00 New Fo 4 Folio game using the Fire & Movement game system. Covers the Sept-Nov 1918 American-led, Allied offensive in the Meuse-Argonne Forest area of France. While the Allies had ambitious plans, German prepared defenses & determined resistance meant slow going unless the Americans could break into the open beyond the dense forests of the Argonne. Allies had over 500 aircraft & 300 tanks. Its a delicate balance between time & casualties. '13 Over the Top: Mons & the Marne 1914 #186 22761 Decision Games S&T Games $35.00 New n OoP 4 Mag & Game. Pair of brigade lvl games of the opening campaign in the west, WWI. 2 scenarios: Mons, Aug. 1914, and the Marne, Spt 1914. Brig level, 12hrs/turn, 280 counters. J.Miranda'97 / ARTICLES ON: Battles of Mons & the Marne, 1914; the Eastern Operation, the Japanese Plan to Conquer Hawaii; Cooperation between Germany & the USSR 1920-33; the German Scharnhorst & Gneisenau; Italian Tanks of WWII; Byzantium #183 & First Arab-Israeli #185 Errata; 1848, Europe in Revolution; Evolution of the British Inf Battalion during the World Wars. Over the Top: Mons & the Marne 1914 #186 117313 Decision Games S&T Games $32.50 Mint n OoP 4 Cherry. ■ Mag & Game. Pair of brigade lvl games of the opening campaign in the west, WWI. 2 scenarios: Mons, Aug. 1914, and the Marne, Spt 1914. Brig level, 12hrs/turn, 280 counters. J.Miranda'97 / ARTICLES ON: Battles of Mons & the Marne, 1914; the Eastern Operation, the Japanese Plan to Conquer Hawaii; Cooperation between Germany & the USSR 1920-33; the German Scharnhorst & Gneisenau; Italian Tanks of WWII; Byzantium #183 & First Arab-Israeli #185 Errata; 1848, Europe in Revolution; Evolution of the British Inf Battalion during the World Wars. Over the Top: Mons & the Marne 1914 #186 97017 Decision Games S&T Games $12.50 Mint n OoP 4 Unpunched, but missing 21 markers (only); Counters printed askew such that unit IDs (only) on most counters partially cut off; all unit values are OK; color photocopy of countersheet included. Several sml, 1/4" abrasions on map mostly in margin areas. ■ Mag & Game. Pair of brigade lvl games of the opening campaign in the west, WWI. 2 scenarios: Mons, Aug. 1914, and the Marne, Spt 1914. Brig level, 12hrs/turn, 280 counters. J.Miranda'97 / ARTICLES ON: Battles of Mons & the Marne, 1914; the Eastern Operation, the Japanese Plan to Conquer Hawaii; Cooperation between Germany & the USSR 1920-33; the German Scharnhorst & Gneisenau; Italian Tanks of WWII; Byzantium #183 & First Arab-Israeli #185 Errata; 1848, Europe in Revolution; Evolution of the British Inf Battalion during the World Wars. Red Poppies, Assault Artillery 146459 Compass Games $54.00 New BC 3 Game using the Red Poppies series to depict the battle of La Maimaison, Oct 1917, in which the French used their tanks and a creeping artillery barrage to caputure key objectives. 6 division attack along a 7.5mi-wide front after a six day barrage with 63 tanks in support. The end result was 50,000 German casualties & prisoners, versus 12,000 French casualties. Suitable for solitaire. 10min/turn, 200yd/hex, Section/Company level, 2 maps, 3 countersheets. John Gorkowski'20 Reinforce the Right, W.Front 1914 #180 104334 Decision Games S&T Games $40.00 Mint n OoP 4 Cherry. ■ Mag & Game. Corp lvl gm of the initial campaign in the West, 1914, from the Swiss border to the North Sea. Relatively simple, w/ player-chosen options that influence victory points. 2 scenarios: one covers thru the Marne, the other Aug-Nov. 1914. 280 counters, 15km/hex, 1wk/turn, div/corp level. J.Miranda '96 / ARTICLES ON: the Schlieffen Plan & the Opening Campaign in the West, 1914; Air Campaign in Iraq, 1941; People's Crusade, 1096; German Airborne Night Fighting Devices in WWII; Schlieffen Plan, August 1914; Air War in the Persian Gulf War, 1990-91; Peter the Great's Not So Great Campaign. Rock of the Marne 146398 Multi-Man Publishing, $32.00 New BC 4 Std Combat System game of the final German Offensive in July 1918, the Second Btl of the Marne. Name refers to the US 3rd Inf which held steadfast against the Germans. 12hrs/turn, 1.25mi/hex, div level, 280 counters. J.Best'08 Rock of the Marne PARTS 111970 Multi-Man Publishing, $4.00 Excell BC OoP 4 Box only. One box corner mildly dinged, with straight concaved crease along upper edge. Schlieffen's War #319 139213 Decision Games S&T Games $24.00 New n 4 Mag & game. Strategic level game of the opening months of World War I on the western front, depicting the German Schlieffen Plan which emphasized a swing thru the plains of Belgium to outflank the Allies along the main border. Sudden death victory conditions based on control of a Paris or any German city hex as well as attritional victory at game's end. HQs are critical for movement & combat. 16mi/hex, 4days/turn, corp level, 176 counters. Ty Bomba and Doug Johnson'19 / ARTICLES ON: Schlieffen's War, War Plans of 1914; Battle of New Orleans 1815; Battle of Tannenberg, 1410; England's Pirate Wars, 1568-1725; American Civil War Rocket Warfare; Britain's First Incursion Into Afghanistan; German Artillery in the 1918 Offensives. To the Green Fields Beyond 2nd 145350 Excalibre Games $36.00 New BC 4 Reprint of this RECOMMENDED game of the Nov 1917 Allied offensive using tanks that broke the German lines & the German counterattack that sent the allies reeling. 1250yd/hex, 24hrs/turn, 420 counters. One of best WW-I games ever. Awarded best 20th Century Game in '78. HIGHLY RECOMMENDED. '04 Vimy Ridge 1st 135799 Pacific Rim JustPlainWGms $13.00 New zl 3 Smaller, btln/company level game of the Canadian's assault on Vimy Ridge in Spring 1917. Allies must plan a rolling barrage & exploit it with their troops to avoid slaughter, while the Germans must catch the exposed attackers to avoid a breakout into the open fields beyond the ridge. 200 die-cut counters, full-size map. K.Anderson'00 topic: WW-1: Eastern Front [email protected] FAX (702) 926-5205 anytime 1914 Dispatches, OR ConSim Journal # 1 144506 Oregon ConSim Games $18.00 New n 4 Premier issue of Oregon ConSim Games supporting games they designed including GMT's 1914 Twilight in the East. This issue adds a variant expanding the latter game based on research not included in the original game, including additional scenarios: Battle of Ivangorad, Oct 1914, and Battles of Lodz & Krakau. Also includes historical analyses of Austro-Hungary's botched deployment at the start of the war, and strategy in the Galicia area for both sides. Also includes 2 play aid cards. '12 1914, Serbien MuB Sterbien 140678 GMT Games $24.00 New BC 4 Game title translates to Serbia must die; all components in English, relax! Game using the 1914 Offenisve a Outrance system to depict the Austro-Hungarian campaigns in Serbia attempting to quickly defeat that smaller nation. Includes 2 short scenarios and the campagin game. Div/brig level, 8km/hex, 2-4days/turn, 420 counters, 1 map. M.Resch'15 Der Weltkrieg, Eastern Front 145856 Schroeder Publ & Wargamng $95.00 New BC 6 Update & reprint of all the 6 games (previously in 3 packages) covering the Eastern Fronts. Includes six seperate games: Tannenberg, Galicia, Serbia, Gorlic-Tarnow, Brusilov & Transylvanian Gambit. 20km/hex, 4days/turn, brig/div level. 1680 couinters, 4 full & 2 half maps. D.Schroeder'13 Illusions of Glory, Grt War Eastrn Front 145923 GMT Games $37.50 ** New BC** 4 Game covering World War I on the Eastern Frong using the Paths of Glory card-driven game system. Focuses exclusively on the eastern front, and thus decreases the scale (compared to Paths of Glory). Includes the Italian & Balkan fronts as well. The massive but fragile Allied forces must best those of the Central Power forces of Germany, Austria-Hungary, Bulgaria & Turkey. Cards make things tense as they can be used for the illustrated event on the card OR movement, combat OR replacement. Mounted map, 3 countersheets, 110 counters. Perry Silverman'17 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 66 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: WW-1: Eastern Front [email protected] FAX (702) 926-5205 anytime Lodz 1914, Blitzkrieg in the East #29 12884 WWW Wargamer Magazine $15.00 New n OoP 4 Mag & Game. German Nov 1914 offensive toward Lodz, Poland, attacks Russian forces in detail but massed Russian reinforcements stop them and encircle one corp which breaks out in an unexpected direction. A stalemate after game's end when German reinforcements arrive from the west. 3.2km/hex, 1day/turn. Relatively complex. D.Bolt'84 / ARTICLES ON: The Eastern Fron, Aug-Dec 1914; review of MIH's Ring of Steel; replay of VG's Ambush scenario 3; review of ADG's Empire in Arms 1st & GTD's Napoleon's Campaigns; brief reviews of Ace of Aces Flying Machines, MOORE's Operation Konrad, SIMCAN's Peloponnesian War 2nd, JERSEY Silo-14, Secret Agents, CLOSE's Hovertank. Masuria, Winter Battle 1915 140825 Decision Games $18.00 New Fo 4 Folio game of the German surprise 1915 attack on the East Prussian frontier against the open flank of a Russian army that destroyed a sacrificial corp & nearly the entire Russian army. Uses the Fire & Movment game system with hidden movment & fire support at time of combat. 4mi/hex, Brig level, 100 counters. '14 Operation Elope #211 57313 Decision Games S&T Games $19.99 New n OoP 4 Mag & Game. Operation level game of the Allied intervention in the Russian Civil War,1918-1919, in the northern Urals near Archangel. Obstensibly to prevent massive supplies from being captured, the intervention grew to attempting to defeat the Bolsheviks. 260 counters, 6mi/hex, 1mo/turn, co/pltn/rgt level. P.Moore'02 / ARTICLES ON: Allied Intervention in the Russian Civil War, 1917-20; Rise of the Soviet Army; the B-2 Bomber; the Indo-Pakistani power balance; the first Jacobite Wars in Britain, 1670-1701; Military History of Colonial Brazil. '01 Tannenberg ['78] #69 GmOnly 140466 SPI S&T Magazine Games $15.00 Mint n OoP 4 GameOnly. Div/corp level gm of opening campaign in east using the excellent Great War system. Includes very strict victory conditions that accurately reflect the situation by gamers often don't enjoy, plus a 3 player version where 2 players command the two Russian armies and are not allowed to communcate with each other (reflecting their commanders' animosity towards each other). Completes the Great War Quad. D.Isby'78 Tannenberg, East Prussia August 1914 140083 Decision Games $18.00 New Fo 4 Folio game of the opening moves on the eastern front in World War I. Germany's small eastern army is able to take advantage of their interior lines & railroads to mass quickly and thus defeat in detail 2 lumbering Russian armies. This game focuses on action on the southern portion of East Prussia. Uses the Fire & Movement game system with hidden movment & fire support at time of combat. Artillery support is depicted as inflexible, and must be supplied to be used. 3mi/hex, Brig level, 100 counters. '14 When Eagles Fight #25 117277 XTR: Command Magazine $30.00 Mint n OoP 6 Mag & Game. w/errata counters for Back to Iraq (5). Corp lvl game of WW-1 in the East, Aug'14-Spr'17. T.Raicer'93 / ARTICLES ON: German Anticipation of a 1942 Soviet Winter Offensive; Gen. Sherman's Objection to Civilian Control of the Military; Trench Warfare in WWI & II; Stalingrad Pocket, Overall Numbers & Survivors; Send in the Drones; Gen. McNair & the Development of US Ground Forces in WWII; Trenches in WWI; the Modern German Army; TV-Guided Drones v the Japanese in WWII; the Eastern Front in WWI, Militarily & Medically; Uniforms in Military History; History of the Roman Empire; Account of a Japanese Sub Attack on a Merchantman; Siege of Tyre; Index to Command Magazine by Historical Era. When Eagles Fight #25 GmOnly 92129 XTR: Command Magazine $17.50 Mint n OoP 6 Last copy. ■ GameOnly. Corp lvl game of WW-1 in the East, Aug'14-Spr'17. T.Raicer'93 topic: WW-1: Russian Revolution 1917-22 [email protected] FAX (702) 926-5205 anytime Finnish Civil War, 1918 #84 122390 Compass Games PAPER WARS $35.00 New n 4 Mag & game. Two parallel games of the Finnish civl war in early 1918 using same map & most counters. Simpler Brigade-Level game uses a smaller counterset & faster moving game. Company-Level (standard) game uses more counters & different charts. Set as Finland establishes itself as an independent nation, and Soviet & Finnish communist forces from within & outside Finland respond. Map covers the more populous southern area of Finland. Units obstensibly company-level, reflect the amorphous quality of units in the war, with some btln/regt level. Victory based on ratio of control of all towns shown on the map. Many factors including unit's strength in each combat determined by die rolls. B.Train'17 / ARTICLES ON: Reviews of OSG Last Success, DG Red Dragon Green Crescent #1, ATO Beyond Waterloo, GMT Sekigahara; VPG Last King of Scotland, REV Road to Cherin; Designer's Notes on CPS Lamps Are Going Out Event Cards; Finnish Civil War Designer's Notes; History of the Finnish Civil War of 1918; History of the Franco-Prussian War; Interview with Benjamin Richter about his game, Kido Butai. La Bataille Dorell, 1919 #75 132878 VAE VICTUS Magazine $24.00 New n OoP 4 Mag + Game. w/68pg mag. Operational level game of the Russian Civil War campaign near Orel, fall 1919, as Red, White & Czech forces duke it out for this key crossroads. 4km/hex. 1day/turn. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '07 Reichswehr & Freikorps, Europe 1920 #273 108296 Decision Games S&T Games $20.00 New n OoP 6 Mag & Game. Game of the what-if situation had the revolutionary Soviet Army captured Warsaw in 1920 and continued west into Germany. Strategic in scope, with div level units, 15mi/hex, 1wk/turn, and covering on a big-hex & rather bland map the area from the Soviet border past Berlin. B.Train & T.Bomba'12 / ARTICLES ON: the hypothetical situation had the Soviets defeated the Poles in 1920 and continued west toward Berlin; battle of Tala River, 751AD, Chinese v Caliphate forces; Napoleon's strategic flanks in Russia, 1812; Liberian Civil War, 1989-2003; the Catapillar Club (those who escaped a downed aircraft via parachute); Santa Anna's 1836 Texas campaign. '12 Russian Civil War 2nd #267 127390 Decision Games S&T Games $42.50 New n OoP 6 M Mag & Game. Update of this strategic level, area move, 3-6 player game of the chaotic Russian Civil War, 1918-21 originally published by SPI. Map extended to central Asia & Mongolia, specialized unit functions added, foreign forces added & various clarifications & optional rules including rules for solitaire & large group play. Rule elaborations cover the machinations of the politboro, purges, assassinations, a wide variety of random events, armored trains, strikes, etc. 32pgs of rules, 2maps, 520 counters. J.Dunnigan, J.Miranda'11 / ARTICLES ON: Russian Civil War 1918-22, history & game design notes; Marengo; Artillery at Waterloo; Voyage of the IMS Wolf, 1916; Casualties among ancient Greek generals; US experimental tanks of the 1950-60s. '11 Triumph of Chaos 2nd PARTS 132775 Clash of Arms $10.00 New n OoP 6 Map set, only. Triumph of Chaos, Russian Civil War 2nd 144910 Clash of Arms $92.00 ** New BC** 6 2019 deluxe 2nd edition. Substantial revision that incorporates the previously separate players guide, uses 2 maps & 3 countersheets, & wooden markers rather than glass stones, plus rules revisions. Moderate sized, card-driven game of the Russian Civil War, 1918-21. Richly illustrated political cards determine control of the 18 factions early in the conflict (each of which may negatively impact other factions). Action cards are used to move, initiate combat or implent events such as reinforcement, mutinies, redeploy units, etc. Leader cards represent the personalities of this turbulent time. 2 maps, 3 countersheets, 220 cards. D.Dockter'19 topic: WW-1: Russo-Polish War 1920 [email protected] FAX (702) 926-5205 anytime How the West Was Saved, Russo-Polish War 146229 Strategemata Games $59.00 New HC 6 Polish-produced, English-language game. Strategic level game of the Russo-Polish War of 1920, a little known war with huge ramifications. Soviet & possibly Lithuanian forces surge westward, opposed by Polish & Ukrainian armies. The huge & largely openn area allowed for offensives led by cavalry, often in surprise moves. Key dynamics is the availability of resource points that enable activitiy, and varies for each side over time & random events. Units are activited by marker, but order of movement & combat determined randomly. Reg/Div level, mounted map, 216 counters, 40 Event cards. Stephen Pole'20 Red Star White Eagle, Russo-Polish War2d 132405 Compass Games $55.00 New BC 4 Entirely revised, updated & enlarged game of the see-saw war between newly established Poland & the revolutionary Soviets, 1920. The Soviets threatened Warsaw, then the Poles counterattacked well into Russia. 2 basic scenarios & campaign game, with many what-ifs for ea. 2 maps, 2 countersheets, rgt/div level, 1wk/turn, 14mi/hex, suitable for solitaire play. The campaign can be played by 3 players. Dave Williams'18 White Eagle Eastward #156 24172 Decision Games S&T Games $34.00 New n OoP 4 Mag & Game. Russo-Polish War during the summer & fall of 1920. Poland first defends its newfound status as a nation then aggressively attacks the Soviets. Operational lvl. Tense game that goes to the wire every time. 5days/turn, 20mi/hex, brig/div level, 160 counters. T.Kane, C.Cummins'92 / ARTICLES ON: Russo-Polish War of 1920; Napoleon's Egyptian Campaign; Consequences of Napoleon's Empire; Strategic Air War Simulation in the USAF; Graft in the Spanish-Moroccan War of 1911-27; German Losses in WWI by Age Cohort; Demobilization after the Am Civil War; US Occupation of Puerto Rico, 1898; ERRATA for Case Green #152, Vittoria #151, Friedland #151, Croperdy Bridge #148, Red Beach Tarawa #142; MV Frunze & Soviet Total War; USN at Tarawa 1943. White Eagle Eastward #156 131026 Decision Games S&T Games $30.00 Mint n OoP 4 Cherry. ■ Mag & Game. Russo-Polish War during the summer & fall of 1920. Poland first defends its newfound status as a nation then aggressively attacks the Soviets. Operational lvl. Tense game that goes to the wire every time. 5days/turn, 20mi/hex, brig/div level, 160 counters. T.Kane, C.Cummins'92 / ARTICLES ON: Russo-Polish War of 1920; Napoleon's Egyptian Campaign; Consequences of Napoleon's Empire; Strategic Air War Simulation in the USAF; Graft in the Spanish-Moroccan War of 1911-27; German Losses in WWI by Age Cohort; Demobilization after the Am Civil War; US Occupation of Puerto Rico, 1898; ERRATA for Case Green #152, Vittoria #151, Friedland #151, Croperdy Bridge #148, Red Beach Tarawa #142; MV Frunze & Soviet Total War; USN at Tarawa 1943. topic: WW-1: Balkans & the Near Eastern Fronts [email protected] FAX (702) 926-5205 anytime Ace of Aces: Rotary, 1st PARTS 123027 Nova $3.00 V.Good n OoP 1 Allied booklet, only. 3 side edges of booklet have brown spots/stains. Isolated stains within booklet. Otherws EX. Aces High ['92] PARTS 83237 Worldwide Wargamer (3W) $4.00 Mint n OoP 1 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 67 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-1: Balkans & the Near Eastern Fronts [email protected] FAX (702) 926-5205 anytime Aircraft Data Chart booklet, only; original. Aces High ['92] PARTS 88815 Worldwide Wargamer (3W) $4.00 Mint n OoP 1 Aircraft Data Charts booklet, only. Aces High ['92] PARTS 52106 Worldwide Wargamer (3W) $4.00 Mint n OoP 1 Aircraft Data Charts booklet, only. Allenby's Blitzkrieg, Palestine 1918 113622 Schutze Games $10.00 Mint n OoP 4 Operational level game of the last great cavalry offensive in Sept.1918 in Palestine. Brig/div level, 4mi/hex, 8hrs/turn, small map, 154 double sided counters that must be mounted on two sides & cut apart. '01 Allenby's Blitzkrieg, Palestine 1918 2nd 127696 Schutze Games $26.00 New HC 4 Operational level game of the last & greatest cavalry offensive, in Sept.1918 in Palestine. Covers the first 2 days of that offensive which exceeded the best of the German Panzers of WWII. Brig/div level, 4mi/hex, 8hrs/turn, small map, 176 double sided die cut counters, 4mi/hex, rgt/div level. P.Schutze'12 Balkan Wars, Prelude to Disaster #164 130984 Decision Games S&T Games $55.00 Mint n OoP 4 Last copy. ■ Mag & Game. Div/Brig lvl game of 2 wars in Balkans, 1912 & 13. First the Ottoman Empire gets bounced by allied Bulgaria, Serbia, Greece & Montenegro. Then Bulgaria gets greedy, seeking much of the spoils of the last war from its former allies. 15km/hex, rgt/brig level, 1wk/turn. Excell map covers all of the Balkans and then some. J Miranda'93 / ARTICLES ON: Balkan Wars, 1912-3; the German 78th Assault Div in WW2; German assessment of the new tank tactics in 1943; Command Decision, the 1st Panzer Army in the Ukraine, Spr 1944; James Burnham & Western cold-war ideology; extensive ERRATA for Italian Campaign Medwar #160 & Anzio #155. Blood on the Tigris #176 45062 Decision Games S&T Games $17.50 New n OoP 6 Mag & Game. Covers the Allied drive on Baghdad up the Tigris-Eurphates delta beginning early in the war thru the time of its historical capture in April 1917. Brig level with an emphasis on logistics & command. Campaign & a short scenario. 220 counters, 6mi/hex, 1mo/turn. P.Moore'96 / ARTICLES ON: Mesopotamian Campaign in WWI; War on the Plains, Prelude to Little Bighorn; Dennis Mahan, Warfare as Art & Science; Strategy in the Great War [WWI]; the Siege of Rhodes 305BC; German Troops in the Am Revolutionary War; Confederate Propaganda; Destruction of the Iraqi Navy. Der Weltkrieg, Ottoman Fronts 2nd 144732 Schroeder Publ & Wargamng $59.00 New BC 6 Update of this 7th game in the Der Weltkrieg series of simpler, op/strategic games on WW1 battles & campaigns. This edition is essentially 5 games all covering the various fronts of the Ottoman Empire in WW1: the Caucasus 1914-7; the Suez 1915-8; Mesopotamia 1914-8; Gallipoli 1915; Greece 1915-8. 20km/hex, 4days/turn, brig/div level, 840 counters, 4 maps. D.Schroeder'13 Der Weltkrieg, Tannenberg 2nd 145445 Schroeder Publ & Wargamng $15.00 New zl 6 Update of this game in the Der Weltkrieg series of operational lvl gms of wars in 20th century Europe. This game covers the first months of WW-1 in the east on the E.Prussian front. 140 brig/div lvl counters and 1 modest sized map. Now serves as an intro to the more expansive games in this system. D.Schroeder'15 Flying Circus #31 PARTS 61030 SPI S&T Magazine Games $5.00 Mint n OoP 1 Map, only. Flying Circus #31 PARTS 70664 SPI S&T Magazine Games $1.00 Excell n OoP 1 2 plane cards for Allied Sopwith Camel & Snipe and SE 5A. Gaza 1917, Gateway to Jerusalem 140802 Decision Games $18.00 New Fo 4 Folio game of the Allied offensive in Palestine in April 1917. Attacking the Ottoman defensive line at Gaza a second time, the well-supplied Allies aimed to break thru to Jerusalem & Damascus. The Allies have the numbers, the Turks have the defensive terrain & better leadership. Uses the Fire & Movement game system with hidden movement, exploitation movement, and fire support at time of combat. 0.75mi/hex, Btln-Rgt-Brig level, 100 counters. '14 Great War in the Near East #38 32561 XTR: Command Magazine $20.00 New n OoP 6 Mag & Game. Includes 40 errata counters for Mason-Dixon. Division lvl game of WW-I in Palestine, Iraq & on the Turkish Front. Stand-alone game that also mates w/ earlier Great War in Europe. 300 counters, 1-2mo/turn, 9.5-20mi/hex depending on the front. Well-regarded game & game system. T.Racier'96 / ARTICLES ON: Dutch Capture of New York 1673; German Hydrofoils in WW2; Hitler Visits Poland, including 11 Minute Recording of Meeting with Mannerheim; German Plan to Invade Switzerland in 1940; Soviet Ground Mobilization System; Victoria Cross for action in the Andaman Is.; the Great War in the Near East; Robert the Bruce at Bannockburn; Defending the Pusan Perimeter in Korea; Occupying the Balkans, WW2 & Now; New England Pilgram Savagry in the Indian Wars; Joint Excercises between former Warsaw Pact & NATO forces in Op Cooperative Nugget. Lawrence of Arabia #24 117301 WWW Wargamer Magazine $49.00 Mint n OoP 4 Mag & Game. Operational, btln/brig lvel, gm of the British offensive in Palestine from Jersalem to Damascus, Fall 1918, w/ Lawrence of Arabia leading Bedouin guerillas in the eastern desert. 4 scenarios. 240 counters. Colorful airbrushed map & a good game. R.Nord'83 / ARTICLES ON: strategy in Lawrence of Arabia; hobby news; review of VI Caesars; a variant for GDW's House Divided; errata for Siege of Peking #21; review of Combat; analysis of 1942 scenario of AH's Third Reich; survey of SL scenarios 81-90 by 3W; brief reviews of AH's Civilization, Fight for the Sky, Attack in the Ardennes, Seapower and the State, French Foreign Legion, Shootout at the Saloon, Borderlands, Illuminati, Falklands Wars. No Prisoners! Lawrence of Arabia #237 77085 Decision Games S&T Games $22.00 New n OoP 6 Mag & Game. w/errata counters for Dagger Thrusts (5 + 20 Am Stars/Bridge Brocken markers), Old Contemtables (2), Twilight's Last Gleaming 2 (2), Nine Navies War (1)Strategic level game of Lawrence of Arabia's (and the Brit's) campaign in Palestine, from Egypt to Damascus & Medina, 1915-18. Two campaigns occurred during this time, an Ottoman thrust to Egypt and the British offensive that conquered Palestine. Includes an optional system where each player controls opposite side on western & eastern fronts (ala Btl for Germany). J.Miranda'06 / ARTICLES ON: the Desert War in WWI, Allenby & Armageddon; Hoover, Dragoneers & the Boxer Rebellion; Union Indian Regiment in the Civil War; Lawrence of Arabia & the Arab Revolt. No Prisoners! Lawrence of Arabia #237 140171 Decision Games S&T Games $18.00 Mint n OoP 6 Mag & Game. w/errata counters for Dagger Thrusts (5 + 20 Am Stars/Bridge Brocken markers), Old Contemtables (2), Twilight's Last Gleaming 2 (2), Nine Navies War (1)Strategic level game of Lawrence of Arabia's (and the Brit's) campaign in Palestine, from Egypt to Damascus & Medina, 1915-18. Two campaigns occurred during this time, an Ottoman thrust to Egypt and the British offensive that conquered Palestine. Includes an optional system where each player controls opposite side on western & eastern fronts (ala Btl for Germany). J.Miranda'06 / ARTICLES ON: the Desert War in WWI, Allenby & Armageddon; Hoover, Dragoneers & the Boxer Rebellion; Union Indian Regiment in the Civil War; Lawrence of Arabia & the Arab Revolt. Richthofens War PARTS 108527 AH Avalon Hill Game Co. $3.00 Mint n OoP 1 Missing Briefing Manual, only. V.clean. Richthofens War PARTS 70754 AH Avalon Hill Game Co. $2.00 Mint n OoP 1 Scenario card set. Richthofens War PARTS 70753 AH Avalon Hill Game Co. $1.50 Excell n OoP 1 Scenario card set. Some tape on first card. Richthofens War PARTS 70752 AH Avalon Hill Game Co. $1.50 Excell n OoP 1 Scenario card set. Suez 1916, Ottoman Strike 141836 Decision Games $18.00 New Fo 4 Folio game of the Ottoman attempt to breach & capture the , a vital lifeline to the British Empire, in August 1916. The Ottoman force, stiffened with German & Austro-Hungarian units, attained tactical surprise by attacking at night. Uses the Fire & Movement game system which includes artillery & air support added at the time of combat. 0.6mi/hex, Btln/regt/brig level. '14 Turkish Liberation, War of... #309 145836 Decision Games S&T Games $29.50 New n OoP 4 Mag & Game. Includes errata counters for World War I 2nd (14) and Cold War Hot Armor (14); includes additional rules & 6 scenarios for Cold War Hot Armor. Game covers the struggle within Turkey between 1920-22, in the aftermath of WWI and the Russian Revolution. Imperialist powers (including Greece, Armenia, Azerbaijan & Georgia with British, Italian & French support) attempt to dismember Turkey per the Sevres Treaty, opposed by Bolsheviks & the Turkish nationalist army. Imperialists must capture substantial Turkish territory to win. 200 counters, rgt/brig/div level, 30mi/hex, 3mo/turn. Javier Romero'18 / ARTICLES ON: War of Turkish Liberation; Battle of Antietam 1862; Patton's Third Army in the Lorraine; Tarleton & the British Legion; the Adriatic in WWI; Inside the Head of Frederick the Great; Landing of US 82nd Airborne in Sicily, July 1943; US Army's Use of Shotguns in 19th Century. Twilight of the Ottomans #241 78858 Decision Games S&T Games $19.00 New n OoP 6 Mag & Game. Div/Corp level game of WW-1 in the Middle East from 1914-8. Covers the Ottomon's assault against the Suez, combat in the Caucauses region, and the Allied attacks from Egypt and the Persian Gulf. 2 scenarios covering the two halves of the war, plus campagin game. 140km/hex; 3mo/turn. Articles on the Ottoman Empire in WW1; the Transcaucasia Front in WW1; the Israeli destruction of Iraq's nuclear program; Russia' i Italy, 1799. J.Miranda'07 / ARTICLES ON: the Turkish Empire in the Great War; the Transcaucasia, the Forgotten Front in WWI; Polish cavalry charges in WWII; Imperial Roman Navy; Pre-Emptive War? Israel & the Destruction of Iraq's Nuclear Program; 199, Marshal Suvarov in Italy.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 68 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-1: African Front [email protected] FAX (702) 926-5205 anytime Great War at Sea PARTS 89799 Avalanche Press, Ltd. $2.00 Mint n OoP 4 Series rules booklet, 1st ed (c1998). Great War at Sea, v.1: Mediterrn 2dPARTS 87906 Avalanche Press, Ltd. $3.00 Mint n OoP 4 1/2" countersheet only, missing 2 Italian ships (DD & Torpedo boat), ID apparent. '2001 Great War at Sea: US Navy Plan RED 2nd 118682 Avalanche Press, Ltd. $45.00 New HC OoP 3

Jutland PARTS 19025 AH Avalon Hill Game Co. $2.00 Excell n OoP 1 German hit record/search pad, only. Jutland PARTS 89533 AH Avalon Hill Game Co. $3.00 Excell n OoP 1 German Hit Record pad, only. Jutland PARTS 89532 AH Avalon Hill Game Co. $3.00 Excell n OoP 1 British Hit Record pad, only. Jutland, 1st PARTS 61641 AH Avalon Hill Game Co. $3.00 V.Good n OoP 1 Battle Manuever Guage. Slight bending & mildew spotting. Jutland, 1st PARTS 61490 AH Avalon Hill Game Co. $2.00 V.Good n OoP 1 Range Finder, 2pc assembly. Mildew spotted. Jutland, 1st PARTS 61491 AH Avalon Hill Game Co. $2.00 V.Good n OoP 1 Range Finder, 2pc assembly. Mildew spotted. Jutland, 1st PARTS 61487 AH Avalon Hill Game Co. $3.00 V.Good n OoP 1 Battle Manuever Guage. Slight bending & mildew spotting. Jutland, 1st PARTS 66003 AH Avalon Hill Game Co. $3.00 V.Good n OoP 1 Basic game rules, only. Jutland, 2nd PARTS 61483 AH Avalon Hill Game Co. $3.00 V.Good n OoP 1 Battle Area Markers, set of 5. Jutland, Duel of Dreadnoughts #8 PARTS 92206 XTR: Command Magazine $8.00 Mint n OoP 2 Countersheet to Jutland only. Does not include var/errata counters to other games. Lawrence of Arabia, the Arab Revolt 1917 145854 Decision Games $11.50 New Fo 4 1 With British encouragement, Arabia rebelled against Ottoman occupation in the last half of World War I. The British sent leaders (including Lawrence) and weapons to encourage the revolt (while making false promises of independence that haunt the area to this day). Solitaire game of this revolt. Event cards generate 4 separate campaigns (like the seizure of the port of Aqaba). Map covers Hejaz and Palestine to Cairo. Includes aircraft, armored cards, a German corp, and Lawrence's bodyguards. 40 couinters, small map. '19 Lettow-Verbeck, East Africa 1914-18 145668 Decision Games $10.49 New Fo 4 Small folio game of the campaign in German East Africa, 1914-8. German player must execute a smart, mobile, guerilla war to tie down & confound the massive Allied forces arrayed against them. Uses the Hand of Destiny game system. Btln level, 85mi/inch, simpler game system, 40 counters, 18 cards. '15 Sideshow, German East Africa 1914-8 #135 131016 WWW Strategy & Tactics $35.00 Mint n OoP 6 Cherry. ■ Mag & Game. Operational level game of Allied attempt to subdue German forces in German East Africa thruout WWI. Germans use both conventional and guerilla tactics to remain a force-in-being in the face of massive but lumbering Allied forces. A good game with some rules flaws. 16mi/hex, co/btln level, 1mo/turn, 200 counters. R.Berg'90 / ARTICLES ON: Georgia & the Defense of Colonial America 1733-47; Abner Doublday, Hero & Myth; Assault at Odessa 1941; World War I in East Africa; Quality Factors at Arracourt 1944; Artillery & the 20th Century Wargame; Doing Right by Ancient Armies in Games. Sideshow, German East Africa 1914-8 #135 92659 WWW Strategy & Tactics $30.00 Excell n OoP 6 Classified ads inside back cover of mag marked in ink. Otherws Ex. ■ Mag & Game. Operational level game of Allied attempt to subdue German forces in German East Africa thruout WWI. Germans use both conventional and guerilla tactics to remain a force-in-being in the face of massive but lumbering Allied forces. A good game with some rules flaws. 16mi/hex, co/btln level, 1mo/turn, 200 counters. R.Berg'90 / ARTICLES ON: Georgia & the Defense of Colonial America 1733-47; Abner Doublday, Hero & Myth; Assault at Odessa 1941; World War I in East Africa; Quality Factors at Arracourt 1944; Artillery & the 20th Century Wargame; Doing Right by Ancient Armies in Games. Tanga, Battle of... 1914 PARTS 112016 Legion Wargames $4.00 New BC OoP 2 Box, only. Clean. Tanga, Battle of... 1914 PARTS 112017 Legion Wargames $4.00 < New BC OoP 2 Box, only. New, but has 4 separate creases on box cover. Windhoek, Southwest Africa 1914-15 #313 134101 Decision Games S&T Games $26.00 New n OoP 4 Mag & game. Game of World War I in German Southwestern Africa, 1914-15. Allied South African, British and Portugeuse forces try to conquer German forces quickly, while German forces strive to draw out their war beyond the historical timeframe of defeat of 10 months. Each side receives a fixed number of activation points per turn, and those are required to recruit & move units. Fighting centers over control (& repair) of railroads vital to Allied logistics and water holes. Small forces can have big effects. Company/btln/brigade level, 25miles/hex, 25mi/hex, 1mo/turn, 176 counters. Joseph Miranda'18 / ARTICLES ON: Windhoek, the Campaign in German Southwest Africa, 1914-15; Could Athens Have Won the Peloponnesian War?; Hobkirk's Hill, Nathanael Greene & the Art of Phyrric Victories; Naval Battle of Portman, 1873, Battle of Ironclads; Pyrrhus, Almost King of Sicily; Custer's Gattling Guns, Benefit or Burden; HMS Peterel on the Yangtze Riverin China; Cook Islands Contingents in World War I. topic: WW-1: Battles & Tactical Land Combat on All Fronts [email protected] FAX (702) 926-5205 anytime Great War Commander: BEF Expansion Kit 146444 Hexasim Games $62.00 New BC OoP 3 Boxed kit adding British Commonwealth forces to the game by providing a unique, 90-card deck highlighting Britain's unique advantages & disadvantages, plus 226 counters depicting infantry, leaders, tanks, weapons & aircraft. Also includes 16 scenarios and 5 double-sided maps, plus a revised rulebook. Platoon level, 50m/hex, few minutes/turn. Pascal Toupy'20 Great War in the East Quad PARTS 61660 SPI Games $2.00 Excell n OoP 4 Std rules only. Great War in the East Quad PARTS 19900 SPI Games $3.00 Mint n OoP Err 4 Standard rules booklet only. Landships! Tac Weapon Innov 3rd [ZL] 137645 Clash of Arms $32.00 New zl 2 Packaged in a ziplock. ■ Ziplock version. Pltn/sqd lvl combat in WW1 in 20 scenarios, 1914-8 focusing on use of technologies & tactics thruout war. NOT focused exclusively on tanks. P.Moore'94 Landships!: Infernal Machines Kit 137644 Clash of Arms $23.00 New Fo OoP 2 Expansion kit with 2 new map panels & 280 counters plus lots of new scenarios for this game of low level tactical combat involving early tanks. This kit focuses on vehicles from 1915-1933. '99 Lodz 1914 #29 PARTS 44001 WWW Wargamer Magazine $2.00 Mint n OoP 4 Sml, 20 counter supplementary countersheet, only. Lodz 1914, Blitzkrieg in East #29 PARTS 85154 WWW Wargamer Magazine $6.00 Mint n OoP 4 Complete counter set (main sheet & supplemental), only. Lodz 1914, Blitzkrieg in East #29 PARTS 18094 WWW Wargamer Magazine $4.00 Mint n OoP 4 Counter set only (including 20 supplemental counters). All counters printed on reverse side than appropriate. Lodz 1914, the First Blitzkrieg PARTS 81928 Moments in History $10.00 Mint n OoP 4 Rulebook, only. Old Contemptibles, Battle of Mons #228 70490 Decision Games S&T Games $20.00 New n OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 69 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-1: Battles & Tactical Land Combat on All Fronts [email protected] FAX (702) 926-5205 anytime Mag & Game. w/ variant counters for Back to Iraq 3 (33) & markers for Ottomans (20). Coverage of the small but expert British Expeditionary Force in northern France, at the first meeting between the Germans & Brits at Mons, 1914. 1mi/hex, 2hr/turn, btln/rgt level. Has the look & feel of a Command/XTR game. R.Bell'05 / ARTICLES ON: The British Expeditionary Force in WWI, & its Evolution; the Conflict in Angola; New info on PQ-17; German upward firing cannons on Night Fighters; Coup d'etat Attempt in Republic of Texas 1836; Asustralia in Somalia 1992-94; Iranian OoB 2004; Battle of Eylau 1807, w/ OoB. Old Contemptibles, Battle of Mons #228 140236 Decision Games S&T Games $18.00 Mint n OoP 4 Mag & Game. w/ variant counters for Back to Iraq 3 (33) & markers for Ottomans (20). Coverage of the small but expert British Expeditionary Force in northern France, at the first meeting between the Germans & Brits at Mons, 1914. 1mi/hex, 2hr/turn, btln/rgt level. Has the look & feel of a Command/XTR game. R.Bell'05 / ARTICLES ON: The British Expeditionary Force in WWI, & its Evolution; the Conflict in Angola; New info on PQ-17; German upward firing cannons on Night Fighters; Coup d'etat Attempt in Republic of Texas 1836; Asustralia in Somalia 1992-94; Iranian OoB 2004; Battle of Eylau 1807, w/ OoB. Over the Top! 2nd 132807 Decision Games $45.00 < New HC OoP 4 Very light, short, minor crease on box cover; purely cosmetic & not obvious. ■ Simpler set of 4 brigade, operational lvl battles in the latter half of WWI: Brusilov Offensive, 1916; Riga, 1917; St.Michiel, 1918; Damascus, 1918. J.Miranda'0 Over the Top! PARTS 61519 Decision Games $1.00 Mint n OoP 4 Rules summary & Charts card. Over the Top: Lemberg & Verdun #198 134295 Decision Games S&T Games $38.00 New n OoP 4 Last Copy. ■ Mag & Game. Pair of brigade lvl games of two key WW1 battles. 2nd ed rules to the series. Covers the attritional battle at Verdun, 1916, and the Brusilov offensive against the Austro-Hungarians near Lemburg, Spt 1914. 280 counters, 1 map, daily turns. J.Miranda'00 Rossyia 1917 PARTS 120041 Azure Wish Edition $8.00 Mint n OoP 6 English rules booklet, only. Soldiers, Decision in the Trenches #280 105610 Decision Games S&T Games $20.00 New n OoP 2 Mag & game. Simpler game of the US 1st Inf attacks into thinly-held German-held lines toward the end of World War I (1918) in multiple scenarios. Not truly historical, rather representative of actions during this time. 5-10min/turn, 25yd/hex, pltn or single machine gun level; fast playing. 124 counters. T.Bomba'13 / ARTICLES ON: Soldiers, the American offensive in France, 1918; US military's attack helicopter doctrinal controversy; the Jewish Revolt, 66-73AD; America's Gibralter: West Point in the American Revolution, 1775-83; media review; Nung Tri Cao & rebellion agaisnt the Chinesse in the 11th Century; US 8" Howizter; Encirclement & Threat Perception in Asia; Sherman at Shiloh; Huaihai Campaign that concluded the Chinese Revolution, 1948-9. Soviet Dawn PARTS 122967 GMT C3i Magazine $6.00 Mint n OoP 4 1 Rules, only. Very clean. Tannenberg ['78] #69 PARTS 61658 SPI S&T Magazine Games $4.00 Excell n OoP 4 Std & Exclusive rules, only. Tannenberg ['78] #69 PARTS 61659 SPI S&T Magazine Games $4.00 V.Good n OoP 4 Std & exclusive rules, only. Tannenberg ['78] #69 PARTS 92881 SPI S&T Magazine Games $6.00 Mint n OoP 4 Std & excl rules only. Trenchfoot 113439 Game Designers Workshop $25.00 Mint BC OoP 1 Unpunched & very clean. ■ V.simple game of man-man combat in sml unit actions from the WWI era, including scenarios from Russo-Jap war (1905) to WWI to Chaco (1935) w/ less than a dozen units to a side. 23 scenarios, 240 counters.. F.Chadwick'81 topic: WW-1: Air Combat & Campaigns [email protected] FAX (702) 926-5205 anytime Aces High #12 PARTS 132709 WWW Wargamer Magazine $5.00 Excell n OoP 1 Counterset only. Contains 180 counters, all strip punched. Believed to be complete but no manifest exists to check. Aces High #12 PARTS 132708 WWW Wargamer Magazine $5.00 Mint n OoP 1 Rules, only. Includes uncut aircraft cards on colored stock. Mildy wrinkled due largely to A4 size of rules, plus a 1" spine tear repaired. First Air Battle Over Britain #255 87825 Decision Games S&T Games $19.00 New n OoP 6 Mag & Game. w/ err counter for Nine Navies War (1). Game of the German zeppelin bombing offensive against S Britain late in WW1. Germans seek to inflict morale damage on SE Britain. Flight/Sqdrn level, 5mi/hex, 1mo or 20min/turn. 3 scenarios. J.Miranda'09 / ARTICLES ON First Btl of Britain; Antipater, defender of Alex the Great's throne & legacy; 2 terrible days in the Am Civil War, btls of Sand Creek & Franklin; the Colombian battalion in the Korean War. Red Baron #48 98812 WWW Wargamer Magazine $13.00 Mint n OoP 1 Cherry. ■ Mag & Game. Elaboration on earlier Aces Hi system depicting air-air combat during all of World War I, 1914-8. Uses a simultanious movement system. 48 aircraft represented. J.Hind'85 / ARTICLES ON: the early use of aircraft for military purposes; reviw of PANTHER's Trial of Strength. Red Baron #48 12595 WWW Wargamer Magazine $16.00 New n OoP 1 Last new copy. ■ Mag & Game. Elaboration on earlier Aces Hi system depicting air-air combat during all of World War I, 1914-8. Uses a simultanious movement system. 48 aircraft represented. J.Hind'85 / ARTICLES ON: the early use of aircraft for military purposes; reviw of PANTHER's Trial of Strength. Richthofens War: PARTS 140589 AH Avalon Hill Game Co. $3.00 Mint n OoP 1 Mission Briefing Manual, only. topic: WW-1: Naval Combat & Campaings [email protected] FAX (702) 926-5205 anytime Black Sea Fleet, 1914-18 132157 Pacific Rim JustPlainWGms $14.00 New n 4 Naval combat in the Black Sea during WW-I between Russia, Turkey & Austro-Hungary. Played in 13 scenarios. 100 counters & an 11x17 map. Uses a system that preceded the Great War at Sea series by the same designer. M Bennighof'91 Coronel & the Falklands Islands 145406 Decision Games $18.99 New Fo 4 Folio game of two naval battles by German cruisiers, & the British hunting them, at the beginning of World War I. Coronel covers the Nov 1914 meeting engagement that resulted in the loss of British ships. Falkland covers the fateful encouter of the German East Asia Squadron with a large British force including battlecruisers that largely destroyed the Germans squardron. 98 counters, 1nm/hex. '18 Great War at Sea, Jutland: Btl Analysis 139395 Avalanche Press, Ltd. $19.00 New Bk OoP 3 Booklet examining naval actions in the North Sea during World War I, 1914-18, including several that preceded the battle of Jutland in 1916. Also reflects how GWAS Jutland reflect those actions, adding battle scenario points. Includes 26 new scenarios. '19 Great War at Sea, v.9: Cruiser Warfare3d 145610 Avalanche Press, Ltd. $29.00 New Bk OoP 3 3rd edition in booklet format. ■ Updated, stand-alone game using the deservedly popular GWaS system and covering the world-wide hunt for German cruiser-raiders early in WW1. W/2 maps & 280 counters. 2nd edition is a complete game (save dice), with new rules & scenarios, color play aids. 3rd edition published in a booklet without box. '20 Jutland, Duel of the Dreadnoughts #8 96750 XTR: Command Magazine $35.00 Mint n OoP 2 Unpunched. 1" tear repaired & several horizontal creases on mag back cover. 1" spine tear repaired. ■ Mag & Game. w/ variant/errata counters for Nato Nukes Nazis (53), Lion Ethiopia (7), Krim (1), Op Solace (10) TTW 1st (29). Squadron-lvl game for 2-4 players of the largest WW-I naval battle, Jutland, May 1916. Game largely of manuever as the Germans seek to exploit superior ships & arms while the British rely on superior numbers. 12min/turn, 1nm/hex, 100 counters (for this game). B.Knight'91 / ARTICLES ON: Sick Call in the Union Army; Skorzeny & the Mossad, Partners?; A Special Forces Soldier's Experience in El Salvador; Jutland, Clash of Dreadnoughts; D-Day 1994 Variant Scenario for Nato Nukes & Nazis, plus ERRATA; Variants for Operation Solace #5; Tomorrow the World 2nd Variant; Ukraine's Role in a Dying Soviet Union; Strategy for Jutland; ERRATA for Kadesh, Mississippi Banzai; I Remember...Pearl Harbor. Jutland, Duel of the Dreadnoughts #8 GmOnly 97575 XTR: Command Magazine $24.00 Mint n OoP 2 GameOnly. All variant/ errata counters to other games removed. Rules & charts are photocopies. Maps neatly separated. Otherws unpunched, unplayed, complete. ■ GameOnly. w/ variant/errata counters for Nato Nukes & Nazis (53), Lion Ethiopia (7), Krim (1), Op Solace (10), TTW 1st (29). Squadron-lvl game for 2-4 players of the largest WW-I naval battle, Jutland, May 1916. Game largely of manuever as the Germans seek to exploit superior ships & arms while the British rely on superior numbers. 12min/turn, 1nm/hex, 100 counters (for this game). B.Knight'91 Raiders of the Deep, U-Boats 1914-18 146494 Compass Games $66.00 New BC OoP 2 1

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 70 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-1: Naval Combat & Campaings [email protected] FAX (702) 926-5205 anytime Solitaire game of U-Boat warfare during World War I, 1914-18. Player commands a single U-Boat, seeking to destroy as much Allied shipping as possible while living to fight another day. Action increases your crew quality & your own rank. 19 U-Boat types depicted. Based on The Hunters game system. Ian Cooper, Gregory Smith'18 River Plate & Denmark Straits 145663 Decision Games $17.50 New Fo OoP 4 Folio game of 2 memorable naval battles early in World War II. River Plate covers the battle between the German Graf Spee pocket battleship and 3 British heavy cruisers in 1939. Denmark Strait covers the Bismarck's encounter with the Hood & Prince of Wales in May 1941. Includes 98 counters, small map. 1nm/hex. '18 era: WORLD WAR II, 1935 -- 1945 (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: WW-2: (not categorized) [email protected] FAX (702) 926-5205 anytime Marita-Merkur PARTS 109408 Game Designers Workshop $1.00 Excell n OoP 4 16 counter Greek Navy, plus 2 aircraft counters, only. Die-cut off center so that left most values very close to edge tho no info lost. Marita-Merkur PARTS 109407 Game Designers Workshop $1.00 Excell n OoP 4 9 counter Yugoslave Navy, only. Own a complete navy! North Africa Quad PARTS 122703 SPI Games $5.00 Mint n OoP 4 Std rules, only. topic: WW-2: Global Scale [email protected] FAX (702) 926-5205 anytime Absolute Victory, World Conflict 1939-45 143962 Compass Games $129.00 ** New DC** OoP 8 Large, highly strategic game of World War II around the globe (on all 7 continents), 1939-45. Comparable in scale to earlier Blitz! Covers WWII on all theaters, on land and at sea. Uses a variable scale map that better emphasizes Europe and eastern Asia and less the areas not actively involved. Includes 2500 random events that players may encounter depicting the swirling, wartime diplomacy and technological events. Combat system allows you to prioritize time, territory or casualties in each battle fought. Uses an interactive, pulse system that involves both players thruout. Includes production. 4 maps, 7 countersheets, 3 rulebooks; army/corp, air fleet, naval squadron level, 130-185mi/hex, 2mo/turn. BIG! Ben Madison, Wes Erni'17 Axis & Allies, 2nd PARTS 94741 Milton-Bradley $3.00 Excell n OoP 8 5 Set of 5 Reference cards only. Axis & Allies, 2nd PARTS 94739 Milton-Bradley $1.00 Excell n OoP 8 5 Markers set, only. Axis & Allies, 2nd PARTS 94750 Milton-Bradley $5.00 Mint n OoP 8 5 2nd ed rules, only. Axis & Allies, 2nd PARTS 94742 Milton-Bradley $2.00 Excell n OoP 8 5 Weapons Development/Ntl Production Chart only. Axis & Allies, 2nd PARTS 94748 Milton-Bradley $1.00 Excell n OoP 8 5 Money only. Axis & Allies, 2nd PARTS 94751 Milton-Bradley $4.00 Excell n OoP 8 5 Set of 5 reference cards, only. Axis & Allies, 2nd PARTS 94745 Milton-Bradley $5.00 V.Good HB OoP 8 5 Box & set of 6 stryo storage trays. REQ Giant Box shipping. Axis & Allies, 2nd PARTS 94755 Milton-Bradley $8.00 Excell HB OoP 8 5 REQ GIANT BOX SHIPPING. Box + 6 stryo storage trays only. Axis & Allies, 2nd PARTS 94743 Milton-Bradley $1.00 Excell n OoP 8 5 Battle mat, only. Axis & Allies, 2nd PARTS 94747 Milton-Bradley $1.00 Excell n OoP 8 5 Chips, only. Axis & Allies, 2nd PARTS 94754 Milton-Bradley $8.00 Excell GB OoP 8 5 Board only. REQs Giant Box shipping. Axis & Allies, 2nd PARTS 94740 Milton-Bradley $3.00 Excell n OoP 8 5 1st ed Rules only. Axis & Allies, 2nd PARTS 94752 Milton-Bradley $1.00 Excell n OoP 8 5 Battle Mat only. Axis & Allies, 2nd PARTS 94749 Milton-Bradley $1.00 Excell n OoP 8 5 Markers set only. Axis & Allies, 2nd PARTS 94753 Milton-Bradley $1.00 Excell n OoP 8 5 Weapons Development/Ntl Production Chart only. Axis & Allies, 2nd PARTS 94744 Milton-Bradley $5.00 Excell GB OoP 8 5 Board, only. REQ Giant Box shipping. Blitz! A World in Conflict 145638 Compass Games $59.00 New BC OoP 8 5 Stand-alone game adapting reenvsioning the World in Flames system to be played at the Army-level (rather than corp) while retaining the historical color of WIF. Covers the entire world on a large, area-move map. 394 5/8" & 3/4" counters include armies, air wings, fleets for all combatants. 6 short scenarios. Each major power has a unique set of goals, and the campaign game has no definite end point. Turns vary from 4-9mo/turn, map covers the entire world, army/fleet level, 2-5 players, hi solitaire suitabilty. D.LeLacheur, H.Rowland'15 Blitzkrieg General 2nd 132872 Udo Grebe Game Design Co. $35.00 < New BC OoP 6 Mild box corner ding at upper cover. Otherw new & shrinkwrapped. ■ 2nd ed has revised rules. Simpler, 1-8 player grand strategic level game of all of WW2. 2 maps, 560 counters, & a deck of cards. Area movement, w/ 2 scenarios for 1939 & 1941. U.Grebe'01 Cataclysm: MOUNTED MAP w/ BOX 146406 GMT Games $34.99 New DC 8 Mounted map, plus a 3" doublecase box (to replace the original 2" bookcase box), for the base Cataclysm game. No other components included. '19 Global War PARTS 128596 SPI Games $15.00 Excell n OoP 8 Set of 2 maps, only. Global War PARTS 128598 SPI Games $7.00 Good n OoP 8 Rules, only. Rules have been read & soiled with many light stains. Entirely servicable. Global War PARTS 128597 SPI Games $8.00 Excell n OoP 8 TRC & Production Chart, only. Global War PARTS 128602 SPI Games $3.00 Excell n OoP 8 Charts & Tables photocopy, only. Shows extended Land CRT from errata, neatly done. Global War PARTS 128600 SPI Games $3.00 V.Good n OoP 8 TRC & Production Chart photocopy only. Folded into thirds. Must be shipped vai first class or boxed due to size. Global War PARTS 128603 SPI Games $3.00 Excell n OoP 8 Charts & Tables photocopy, only. Shows original Land CRT from errata, neatly done.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 71 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: WW-2: Global Scale [email protected] FAX (702) 926-5205 anytime Global War PARTS 128599 SPI Games $3.00 V.Good n OoP 8 Charts & table page, only. Extended Land CRT from Errata taped over original chart. Otherws EX. Global War PARTS 128601 SPI Games $3.00 Excell n OoP 8 Charts & Tables photocopy, only. Shows extended Land CRT from errata, neatly done. War in Europe / War in the World Addendm 77273 SPI Games $3.00 Excell n OoP Err 8 Copies are imperfect, obscuring a line at top or side of a couple of pages; reflected in price. ■ Photocopy of WiE 2nd ed. Errata & 4 articles tinkering w/ WinEurope. Allows mating W-Europe w/ W-Pacific [for true masochists] for a War in the World game. World at War 3rd 146061 GMT Games $114.00 ** New DC** 8 2018 Reprint. Evolution & further development of AH's Advanced Third Reich & Emp of Rising Sun. Completes the game system, refining the rules with various enhancements. 12 scenarios & campaigns. Adds named capitol ships, naval construction, oil consumption, diplomacy rules, and additional terrain types. A massive game set with 10 countersheets, 4 maps. 3mo/turn, 60 or 100mi/hex, Div/corp level, individ cap ships. Complex. B.Harper'18 World at War 3rd PARTS 145476 GMT Games $6.00 < New DC OoP 8 Box, only. Ding to one corner, otherws new. World at War PARTS 72166 GMT Games $2.00 Excell n OoP 8 Research & Diplomacy Tables booklet photocopy, only. World In Flames 4th PARTS 43966 Australian Design Group $3.00 Mint n OoP 6 M WiF 4th half sized countersheet #6, only. World in Flames 6th PARTS 129717 Australian Design Group $5.00 Excell n OoP 6 M Charts & Tables page (including CRTs), only. 1997 copyright. World in Flames 7th Classic PARTS 132733 Australian Design Group $12.00 < New GB OoP 6 Box, only. Box has a ding to one box corner that led to a split at same corner; Split repaired. Basically cosmetic. But if you need a good box for storage, this is it! World in Flames 7th Collctrs ClasscPARTS 142898 Australian Design Group $25.00 New GB OoP 6 Box only. World in Flames 7th: Divisions in Flames 133280 Australian Design Group $17.00 New n OoP 6 Kit containg 2 countersheets (#49 & 50) with 400 counters providing the independent division-level forces for all countries. '18 World in Flames 7th: Territories in Flms 133261 Australian Design Group $18.00 New n OoP 6 Kit containg 2 countersheets (#47 & 48) with 400 counters providing forces for the minior territories, militias, Siberians & Ukranians, of the world. Compatible with the Collectors/7th Edition. '18 World in Flames, 3rd PARTS 52322 Australian Design Group $4.00 V.Good n OoP Err 6 Rules, scenarios, 1 chart and production chart, only. Rules & scenarios are worn & well soiled. World in Flames, 6th [Classic] PARTS 117816 Australian Design Group $5.00 V.Good BC OoP 6 Box only. Box had been damaged in shipment with large creases top & btm. Structurally intact, but damaged. World in Flames, 6th [Classic] PARTS 110498 Australian Design Group $6.00 V.Good BC OoP 6 Box, only. Significant ding on end panel mildy distorts box end. Structurally intact. World in Flames, 6th [Deluxe] PARTS 117817 Australian Design Group $6.00 Mint BC OoP 6 Box, only. Slight ding to center of box end panel creating sml semi-circular crease on cover. Otherws new. World in Flames, 6th [Deluxe] PARTS 111971 Australian Design Group $8.00 Mint BC OoP 6 Box only. V.mild ding to one edge, and mild crease all along same edge. Short crease at opposite box corner. World in Flames, 6th COUNTERS PARTS 61820 Australian Design Group $4.00 New n OoP 6 M Counter sheet # 24 (aka # 7). '00 ■ Counter sheet # 24 (aka # 7). World in Flames, 6th COUNTERS PARTS 62608 Australian Design Group $4.00 New n OoP 6 M Counter sheet # 14 (aka Africa in Flames) '00 ■ Counter sheet # 24 (aka # 7). World in Flames, 6th COUNTERS PARTS 62607 Australian Design Group $4.00 New n OoP 6 M Counter sheet # 14 (aka Africa in Flames) '00 ■ Counter sheet # 24 (aka # 7). World in Flames, 6th MAPS PARTS 62595 Australian Design Group $5.00 New zl OoP 6 M AFRICA map, only. '00 World in Flames, 6th MAPS PARTS 61849 Australian Design Group $5.00 New zl OoP 6 M Asia map, only.'00 World in Flames, America in Flames PARTS 118871 Australian Design Group $5.00 Mint BC OoP 6 Box only. Box btm has 3 light indent lines of 1/2-1" long, 2 at top edge, 1 at btm. Otherws new. World in Flames: Politics In Flams PARTS 49510 Australian Design Group $4.00 New n OoP 6 Politics in Flames countersheet (only) from 2000 annual. Includes 60 political markers, 140 additional military units for many nations. '01 ■ Politics in Flames countersheet (only) from 2000 annual. Includes 60 political markers, 140 additional military units for many nations. '01 topic: WW-2: Strategic Europeon Theater [email protected] FAX (702) 926-5205 anytime Barbarossa to Berlin 1st PARTS 68643 GMT Games $4.00 Excell n OoP 8 Rules photocopy, only. Barbarossa to Berlin 1st PARTS 68642 GMT Games $1.00 Mint n OoP 8 Tables & charts card, only. Big One, War in Europe #7 PARTS 140344 Game Publicatns GAME FIX $2.00 Excell n OoP 8 Rules photocopy, only. Blocks in the West, the Western Campaign 103815 Vento Nuovo Games $82.00 ** < New GB** OoP 6 M New but box not shrinkwrapped, with 2 isolated sml nicks on box edge & 3" crease on another edge, otherwise new & unused. Direct from distributor. ■ Italian-produced block-style game of World War II on the western fronts, 1940-5, using 900 wood & plastic blocks played on a laminated 87x124cm board with 3 levels of complexity. Akin to a souped-up version of COL's West Front II. 1mo/turn, 53mi/hex, Corp level. multiple scenarios of up to 6 turns, plus grand campaign. Mates with (& is even bigger than) the earlier Blocks in the East. '13 East Front, 1st PARTS 61099 Columbia Games $5.00 Mint n OoP 6 Rules. Empires of Apocalypse: Morsecode 2nd 132868 Udo Grebe Game Design Co. $45.00 Mint DC OoP Err 4 Includes both 1st & 2nd ed rules booklets. Scenario boolekt has 2 sml tears on cover page, repaired. Corners of outer sleave abraised. ■ 2nd ed rulebook included w/ a lower price. First of a planned series of mating Op-Strategic lvl WW2 games. This one covers the Western Fronts including France, England & Italy thruout WW2 at corp level with single, colorful but stylized map. Monthly turns, 25mi/hex. 7 theatre scenarios plus the grand campaign. U.Grebe'99 Europe Aflame PARTS 61098 TSR Games $3.00 Excell n OoP 8 4 Rules.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 72 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Strategic Europeon Theater [email protected] FAX (702) 926-5205 anytime Germany, Battle for... #50 PARTS 68128 SPI S&T Magazine Games $5.00 Mint n OoP 6 Rules only. Hitler's War, 1st PARTS 101235 Metagaming $5.00 Excell n OoP 6 3 Substantially complete counter superset. Missing Soviet morale marker. Includes many extra numeric markers. Hitler's War, 1st PARTS 101065 Metagaming $2.00 V.Good SC OoP 6 3 Box, only. Various minor creases, a little tape on one side panel. Structurally sound & otherws clean. Hitler's War, 1st PARTS 101236 Metagaming $4.00 Excell n OoP 6 3 Substantially complete set of German counters (only; no Soviet or Allied, missing 2 army units) PLUS a superset of numerica counters. ALL counters mounted on small magnets for PBM use. Hitler's War, 2nd PARTS 61055 AH Avalon Hill Game Co. $2.00 Excell n OoP 6 3 Axis Unit Recort Chart only. Krieg! World War II in Europe 1st 120050 Decision Games $25.00 Mint BC OoP Err 6 Includes 20 errata counters but not errata text. ■ 2-3 player, strat lvl, modestly simple gm of WW2 in Europe & N.Africa. Intended to be a players' game using special event cards to liven the action. 2 maps, 420 counters, corp/army lvl. S.Kosakowski'96 Lebensraum, War for Europe 1941-5 2nd 133123 Compass Games $69.00 New BC 6 Massive update by original designer of TWO highly strategic, modest complexity games of the war in Europe during WWII: namesake Lebensraum and mating West Front. Game begins in June 1941 and continues to the end in 1945. Each major campaign scenario can be played in isolation, or the complete grand campaign. Army-level units, with an emphasis on leadership, production, air & naval support & partisans. 3mo/turn, 50mi/hex, 3 maps, 640 counters. Stephen Newberg'18 Russian Campaign PARTS 66444 AH Avalon Hill Game Co. $2.00 V.Good FB OoP 6 Box only. 3 corners repaired, cover mildly scuffed. Russian Front PARTS 39044 AH Avalon Hill Game Co. $3.00 Excell n OoP 6 Basic game rules only. Russian Front PARTS 52168 AH Avalon Hill Game Co. $3.00 Excell n OoP 6 Photocopy of rules (basic & std). Russian Front PARTS 113863 AH Avalon Hill Game Co. $1.00 Excell n OoP 6 Photocopy on yellow paper of the Battle Location Chart, only. Stalingrad, 1st PARTS 114202 AH Avalon Hill Game Co. $4.00 V.Good n OoP 4 1970s-vintage photocopy of original 1963 rules & battle manual. Otherws EX. Struggle for Europe 1939-45 141147 Worthington Games $47.50 ** New FB** OoP 6 Lighter, 2-player, card-driven game of WOrld War II in Europe that plays quickly. Point-point movement with hidden army strengths, and cars that provide command choices available in this diceless system. Goal is to accumulate points for capturing geographic locations. Card deck quality changes over time, as better cards are added to the Allied decks during reshuffles. 120 cards, countersheet, mounted map. Fast playing. '20 Sunrise of Victory #2 PARTS 28132 XTR: Command Magazine $5.00 Mint n OoP 6 Rules, only. Sunrise of Victory #2 PARTS 79377 XTR: Command Magazine $7.00 Mint n OoP 6 Map, only. Third Reich, 1st PARTS 145263 AH Avalon Hill Game Co. $10.00 Excell n OoP 6 Complete counter set, only. Applies to all AH editions (1st - 4th). Third Reich, 1st PARTS 99683 AH Avalon Hill Game Co. $5.00 Excell n OoP 6 6 Map set, only. Third Reich, 1st PARTS 140975 AH Avalon Hill Game Co. $3.00 Excell n OoP 6 Set of 5 Scenario setup cards, only. 1 card has a couple of folds. Third Reich, 1st PARTS 99686 AH Avalon Hill Game Co. $3.00 Excell n OoP 6 6 Scenario card set, only. Third Reich, 1st PARTS 140973 AH Avalon Hill Game Co. $10.00 Mint n OoP 6 Map set, only. Clean. Third Reich, 1st PARTS 140974 AH Avalon Hill Game Co. $6.00 Excell n OoP 6 Rules, only. 1st edition. Clean. Third Reich, 1st PARTS 87177 AH Avalon Hill Game Co. $2.00 V.Good n OoP 6 6 Map set, only. Musty scent, some stains. Third Reich, 1st PARTS 145262 AH Avalon Hill Game Co. $4.00 Excell n OoP 6 Set of 5 scenario cards, only. Applies to 1st or 2nd editions. Third Reich, 1st PARTS 91503 AH Avalon Hill Game Co. $1.50 V.Good n OoP 6 6 Scenario (Nation) card set. Annotated with strategic deployment #. Third Reich, 1st PARTS 70833 AH Avalon Hill Game Co. $1.50 V.Good n OoP 6 6 Set of 5 scenario cards (equally applicable to 1st or 2nd ed.). Stain on one card. Third Reich, 3rd Gamers Guide to... 140976 AH Avalon Hill Game Co. $25.00 V.Good n OoP 6 Cover rounded at spine due to storage in a too-small (AH) box. Large dog ear & price tag on cover. ■ 48g booklet containing the best analysis and strategy articles from the General. Updated to 3rd edition. '85 Third Reich, 3rd PARTS 70836 AH Avalon Hill Game Co. $2.00 V.Good n OoP 6 6 Set of 5 scenario cards; Russian card is a photocopy. Also applies to 4th ed. Third Reich, 4th 145256 AH Avalon Hill Game Co. $80.00 Mint BC OoP 6 Minor discoloration on one naval unit. Minor box btm edge scuffing. Otherws mint & clean. ■ Refined 4th edition of this great classic. Complex 2-6 player strategic level game of war in Europe & North Africa. Includes economics & diplomacy. 3 scenarios ('39, 42 & 44) + Campaign game, 550 counters. HIGHLY RECOMMENDED, 1974 Charlie Roberts Winner. J.Prados, D.Greenwood'84 Third Reich, 4th PARTS 132646 AH Avalon Hill Game Co. $5.00 Excell n OoP 6 Photocopy of rules, only. With a few penciled annotations. Totaler Krieg! [Krieg 2nd]: PARTS 77684 Decision Games $5.00 Mint n OoP 6 3 Hi-quality photocopy of rules booklet. Page numbers half cut off. Totaler Krieg! [Krieg 3rd] 2nd 145701 Decision Games $90.00 ** New LB** 6 Further update & enhancement of this very popular, strategic WW2 gm at army/corp level w/ cards play for special events. This edition has 840 counters, 200 cards, scenario generator rules, and 2 maps, and explores the pre-war period of 1937-9. Can be linked with Dai Senso!, its sister game set in the Pacific. HIGHLY RECOMMENDED both for its graphics and its essential game play. HIGHLY RECOMMENDED. '11 Totaler Krieg! [Krieg 3rd] 2nd PARTS 122661 Decision Games $8.00 ** Excell LB** OoP 6 Box only. Box has 1/4" knick on one box edge, otherws new & clean. War at Sea 2 Expansion kit PARTS 70734 AH Avalon Hill Game Co. $9.00 Excell n OoP 6 Rules only. War in Europe PARTS 109695 SPI Games $10.00 Mint n OoP 6 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 73 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Strategic Europeon Theater [email protected] FAX (702) 926-5205 anytime War in East 2nd/Europe CRT, only. (Buff colored paper.) War in Europe PARTS 109694 SPI Games $12.00 Mint n OoP 6 War in West Exclusive Rules booklet, only. War in Europe PARTS 109696 SPI Games $7.50 Excell n OoP 6 War in East 2nd/Europe CRT, only. (Buff colored paper.) Some minor erosion of paper on upper margin of chart. War in Europe PARTS 109699 SPI Games $9.00 V.Good n OoP 6 War in West/Europe Allied Game Turn Record Track. 2 turn boxes' text obscured by abrasions. Handwritten replacement info provided. War in Europe PARTS 109697 SPI Games $10.00 Mint n OoP 6 War in the West/Europe CRT. (Green paper) War in Europe PARTS 109698 SPI Games $5.00 Good n OoP 6 War in the East 2nd/Europe Soviet Game Turn Cycle Record Track. Apparent insect damage creates a string of sml holes & obscures text along fold. Handwritten replacement info included where text obscured. War in the East, 1st PARTS 9771 SPI Games $3.00 Mint n OoP 6 Main cover sheet only. War in the East, 2nd PARTS 110095 SPI Games $10.00 Mint n OoP 4 WitE CRT chart (buff colored), one only. WWII, European Theater of Ops 1st PARTS 108763 SPI Games $4.00 V.Good n OoP 6 3 Scenario card. WWII, European Theater of Ops 1st PARTS 108762 SPI Games $4.00 V.Good n OoP 6 3 Rules only. Wrinkled & soiled thru use, but seams & edges fine. WWII, European Theatre of OperatnsPARTS 79539 TSR Games $2.00 Excell n OoP 6 5 Rules photocopy, only. WWII, European Theatre of OperatnsPARTS 79538 TSR Games $2.00 Excell n OoP 6 5 Rules photocopy, only. WWII, European Theatre of OperatnsPARTS 79542 TSR Games $3.00 Excell n OoP 6 5 Scenario booklet photocopy, only. WWII, European Theatre of Ops 2nd PARTS 56373 TSR Games $5.00 V.Good n OoP 6 5 '85 edition counters only, intermixed with some wear. WWII, European Theatre of Ops, 1st PARTS 97604 SPI Games $7.00 Excell n OoP 6 3 Rules only. WWII, European Theatre of Ops, 1st PARTS 97603 SPI Games $4.00 V.Good n OoP 6 3 Rules only. Wear & soiling thru use. topic: WW-2: Strategic Pacific Theater [email protected] FAX (702) 926-5205 anytime Across the Pacific 2nd PARTS 115757 Pacific Rim JustPlainWGms $8.00 ** New LB** OoP 6 2nd edition box only. New but not shrinkwrapped. Advanced Pacific Theatre of Operatns 127759 Decision Games $99.00 ** New LB** OoP 6 Thoroughly revised, reworked & enhanced game of WW2 thruout the Pacific theater at a strategic scale but now with extensive & researched detail. Covers from the Japanese invasion of China in 1937, the Soviet-Japanese clash in 1939, to all of the War in the Pacific thru 1945. Can be linked with Adv European Theatre of Operations. Includes 2 full sized maps of of Asia & the Pacific, 1680 counters including counters for every capital ship & most aircraft types, more detailed production model, and many scenarios. '09 Centrifugal Offensive # 75 144757 Decision Gms World at War $35.00 New n 6 1 Mag & game. Solitaire, strategic-level game of the period of expansion of the Japanese empire early in World War II, 1941 to Apr-1942. Player commands the Japanese forces seeking to do better than the Japanese did historically, but greater success further brings Victory Fever & increases the need for further victories. Player pursues victories along multiple tracks radiating outwards form Japan. Each turn the player may execute a wide variety of actions, limited by the Action Points available (always few). A wide variety of unit types are available. Rgt/Brig/Div level, air regts, hundreds of km per inch, 228 counters, 1mo/turn. Joseph Miranda'20 / ARTICLES ON: the Japanese Opening Offesnive in the Pacific; Operation Tidal Wave, the Raid on Ploesti, Romania, 1943; Breakthrough at Sedan, Blitzkrieg Comes of Age; Demyansk, Hitler & Goring Learn the Wrong Lessons; Hitler's 1942 Plans; Italian Air Raid on Bahrain, 1940; Hitler's Flakpanzers. China Incident #37 46347 WWW Wargamer Magazine $18.00 New n OoP 6 Mag & Game. Div/corp/army lvl gm of the war in China before Allied entry in war, 1937-41. Japanese fight the Nationalist Chinese, while the Nationalists must limit the growth of Communist Chinese as well. One of just a very few games on the war in China in WW2, plus its a decent game! 200 counters. L.Cochran'85 / ARTICLES ON: the Generalissimo's War in China; review of WEG's Killer Angels; Clash of Steel #31 replay; review of WEG's Druid; errata for Lutzen #32; brief reviews of The Royal Navy, TSR's The Adventurses of Indian Jones. Keith Poulter interviews Wallace Poulter, his son. China, Battle for... 4th #259 90429 Decision Games S&T Games $22.00 New n OoP 6 Mag & Game. 4th edition of this game of Japan's attempt to conquer China, 1937-41, using an color area map of china & 280 die cut color counters. Third player can be added for Communist forces A decent, large scale treatment of this complex campaign. B.Train'09 / ARTICLES ON: Japan in China, 1937-41; Roman leader Crasus, 1st century BC; Dien Bien Phu, decisive btl of 1st Indochina War, 1954; & of course many ads. Dai Senso! 120227 Decision Games $90.00 ** New LB** 6 Sister game to Totaler Krieg (mating with its 2nd ed), and covering the war in Asia during WW2 1941-5. Covers battles & campaigns from Mongolia to the South Pacific, and the final battle for Japan, using the Totaler Krieg system. Includes 2 maps, 560 counters, 200 cards. '11 Divine Wind PARTS 61102 Simulations Canada $4.00 V.Good n OoP 6 Mapboard, only. Seam tears repaired. Greater East Asia War # 6 88891 Decision Gms World at War $32.00 New n OoP 6 Mag & Game. Strategic level game of Japan's war in China & SE Asia thruout WW2 (on land only). 120km/hex. , Brig/div/corp level, 3mo/turn. Uses Twilight of the Ottomans game system. J.Miranda'09 / ARTICLES ON: Japan's War in SE Asia in WW2; German Foreign Minister Ribbentrop in WW2; Naval Strategy in the Mediterranean 1939-45; Skorzeny's coup in Budapest, 1944. Holdfast, Pacific 1941-45 144435 Worthington Games $50.00 ** New FB** OoP 8 Strategic level, block system game of the entire war in the Pacific during World War II, 1941-45. Fast playing, relatively simple & accessable game that encompasses naval & air power, land unit control of islands & all-important airbases. '17 Pacific Victory 2nd 146306 Columbia Games $75.00 New BC 6 2018 2nd edition. ■ 2nd printing. Strategic level, block-system game of the war in the Pacific during WW2. Uses an evolution of the Victory system with its lush graphics. Includes 3 discrete campaign starting points (1941,2 & 3). Allows what-if strategies such as the invasions of India or Australia. Includes 1 very nice map of the Pacific from the US west coast to India and 100 block counters. Army lvl, 600mi/hex, 3mo/turn. '18 Pacific War PARTS 71102 AH Victory Games $4.00 V.Good n OoP 6 Set of 4 Allied Force Display cards, only. Pacific War PARTS 132153 AH Victory Games $5.00 Excell n OoP 6 Scenario booklet only. Pacific, War in the... 131821 SPI Games $175.00 ** Mint FT** OoP 6 3FTs, with only main coversheet. 2 corners of 1 tray cracked & partially repaired. Otherws cherry. ■ 3200 counters, 7 map sim of war in pacific using monthly turns. 5 localized scenarios & campaign game. Still perhaps the best sim on the subject. E.Curran, J.Dunnigan, I.Hardy T.Walczyk'78. USN PARTS 107898 SPI S&T Magazine Games $2.00 V.Good n OoP 6 Air Mission Allocation Chart. A few boxes lightly used in pencil. Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 74 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Strategic Pacific Theater [email protected] FAX (702) 926-5205 anytime USN PARTS 107896 SPI S&T Magazine Games $2.00 Excell n OoP 6 Allied Naval Air Unit Chart, only. USN PARTS 107894 SPI S&T Magazine Games $9.00 V.Good n OoP 6 Rules, only. Some soiling thru use. USN PARTS 107895 SPI S&T Magazine Games $2.00 Excell n OoP 6 Japanese Naval Air Unit Chart, only. USN PARTS 107892 SPI S&T Magazine Games $6.00 Excell n OoP 6 CRT & Reinforcement Chart, only. USN PARTS 107897 SPI S&T Magazine Games $2.00 V.Good n OoP 6 Air Mission Allocation Chart. A few boxes lightly used in pencil. USN PARTS 107893 SPI S&T Magazine Games $3.00 V.Good n OoP 6 CRT & Reinforcement Chart, only. Has a narrow line of many pin holes extending about 7" in center of one CRT; Reinf chart check marked in pencil for all turns. USN, War in the Pacific 1941-3 #29 107439 SPI S&T Magazine Games $20.00 Fair n OoP 6 Complete but: a very used, worn, soiled, poorly cared-for copy. Map, rules & all charts soiled & significantly stained over the entirety of each. All counters marked with an X on blank backsides, but basically clean. All 10 rules panels separated, w/ Scotch tape remanents & some tearing on edges (& a few words missing). CRT/OoB charts seam fold repaired; some penciled writing on one chart. Mag has stains on mage cover front & back & a couple inside. Again, a very soiled, worn copy that is yet complete & still servicable. ■ Mag & Game. Still one of the best Pacific games. Strategic level game of the war in the Pacific (sans China), 12/41-6/43. Units represent naval squadrons, air flotillas, and land units are div/corp/army sized. Game system is fluid, and offers many strategic approaches to the game. HIGHLY RECOMMENDED. J.Dunnigan, J.Young, R.Champen'71 / ARTICLES ON: The blitzkrieg, an analysis including German armor & AT production; the War in the Pacific, 1941-43; review of Origins of WWII, War at Sea; Diplomacy strategy. Victory in the Pacific, 1st PARTS 61661 AH Avalon Hill Game Co. $3.00 Good n OoP 6 Rules only. Coffee spill stains & underlining in pencil. Wrinkling thru use. Servicable but well worn copy. When Tigers Fight #26 20712 XTR: Command Magazine $17.00 New n OoP 6 Mag & Game. Includes variant counters for Czech'38 (11), Back to Iraq 1st (6), When Eagles Fight Schlieffen East (18), Tiger of China variant (37). Larger but playable game of offensives in central China & the Burma-Indian front in 1944 as both side launch all-out offensives. 1mo/turn, 60km/hex, brig/div level, 352 counters. D.Webb'94 / ARTICLES ON: When Tigers Fight, War in Asia 1944; Fighting Nature, Insects, Disease & Japanese, the Chindit War in Burma; Killer Bs (Bombers) in China; Japan is Burning; Mysteries of Waterloo; Siege of Sevastopol 1854-5; Return to Teutoburger; Island of Death; What you Don't Know About WWII in Africa. WWII, Pacific Theater of Operats PARTS 6876 TSR Games $3.00 Excell n OoP 6 Scenarios booklet only for PTO. topic: WW-2: Pre-War Maneuvers (Czech, Austria, etc) [email protected] FAX (702) 926-5205 anytime 1936, What If? the Rhinelands Crisis # 4 130629 One Small Step COUNTERFAC $19.00 New n OoP 4 Mag & Game. Game of the situation in 1936 as Hitler announces the remilitariliterization of the Rhineland area bordering France. What if the French had intervened at that juncture? Game posits that Germany would fall into civil war, that the Soviets would use the opportunity to invade, and so the French must fight their way to Berlin to install the government of their choosing. 88 counters, 1wk/turn, 40mi/hex. Ty Bombo'17 / ARTICLES ON: The Rhineland Crisis of 1936; What Would Machiavelli Tell the Ukrainians?; Britain, China and Japan's New Aircraft Carriers; Russia's Next-Gen Super-Tank Armada; Terrorism as a Strategy; Accidental Superpower Book Review; SitRep: Russia's New APC, China has wone the Battle of the Nine-Dash Line, US Camouflage Uniforms, Lockheed-Martin SR-72, Boeing X-51A Waverider, Growing Israel Dolphi-2 Sub Flotilla, US Army Cheetah Robot, Growing role of Special Forces Around the World. Czechoslavakia 1938 #24 77029 XTR: Command Magazine $17.00 New n OoP 4 Mag & Game. W/ Smithereens errata & variant counters (10), Shogun (1), Antietam (23). What if Germany invaded the Czech Rep in 1938? Good Game of this what-if the Czech's had resisted. 142 units, 7.5mi/hex, brig/div level. P.Gryner'93 / ARTICLES ON Czech'38; the Czech Legion in the the Russian Civil War; the Growth of Rome; Fire & Shock tactics in age of musket & cannon. Czechoslavakia 1938 #24 GmOnly 53041 XTR: Command Magazine $10.00 New n OoP 4 GameOnly. What if Germany invaded Czech. in 1938? Good Game. Gathering Storm, Prequel to World at War 145095 GMT Games $59.00 ** New DC** 8 M Stand-alone game that can mate with World at War to model all the preparations for WWII and the war itself. This game focuses on the military, economic, technological & diplomatic drama that preceded and precipitated World War II, covering 1935-39. Allows each player major strategic options, such as expansion of the German Navy. '15 Great Pacific War, Plan Orange #70 143453 Decision Gms World at War $33.00 New n OoP 6 Mag & game. Game of the hypothetical wars that may have occurred in the Pacific Ocean during the 1920s or 1930s including the US Plan Orange. Includes air, land & naval forces. Players conduct descrete actions such as combat, supply, intelligence, etc, largely on basis of control of island bases. Uses the Red Dragon Rising game system (from S&T250), also used in South Seas Campaign #18, Mare Nostrum #41. Includes historical & hypothetical forces. Victory is based on control of bases and elimination of enemy ships. Area move map of the entire Pacific Ocean. 176 counters, Joseph Miranda'19 / ARTICLES ON: War in the Pacific in the 1920-30s; Hurtgen Forest Campaign 1944; The Polish Southern Front 1939; Musilini's Military Diplomacy 1922-40; Bridging before AFV Bridging Equipment; Organization of the US Navy during the Era of the World Wars; Soviet Scorched Earth & Industrial Evacuation Policies. Storm Over Asia, Prequel to World at War 143506 GMT Games $4.00 ** New BC** 8 Box only. Minor ding to one corner, otherws new. ■ Prequel to GMT's World at War game, and paralleling previously published Gathering Storm game. Covers the years prior to World War II in the Pacific that built up to war. 2-4 players each try to improve their nation's preparations for war in the military, economic, political, dipomatic & technological spheres. A complete game on it own, but can also be play in tandem with Gathering Storm and also sets the scene for a varied World at War game. Provides great flexibility in strategy, varying Japanese production focus on military or civilian goods, naval forces, diplomacy, new or better military units, activation of reserves, etc. 840 counters, 93 various cards. Modest complexity, 3mo/turn, 2-4 players, div/corp level, individ capital ships. Bruce Harper'20 topic: WW-2: Winter & Continuation Wars in Finland [email protected] FAX (702) 926-5205 anytime Finnish Front, 1941-42 # 5 88096 Decision Gms World at War $35.00 New n OoP 4 Mag & Game. Div-level game using the They Died with Boots On game system covering what the Finns call their from 1941-2 with the Soviets. Covers all of the Finnish front from Leningrad to Petsamo. 1mo/turn, 23mi/hex, brig/div level. J.Miranda'09 / ARTICLES ON: Finnish Front 1941-2; Disaster to Victory at Omaha Beach 1944; Ribbentrop, an SS Commander; Saburo Sakai, Japan's highest scoring surviving "ace" in WW2. Finnish Front, 1941-42 # 5 140329 Decision Gms World at War $25.00 Excell n OoP 4 Complete. Counter corners litely & neatly trimmed. Sml dog ear to mag cover page. ■ Mag & Game. Div-level game using the They Died with Boots On game system covering what the Finns call their Continuation War from 1941-2 with the Soviets. Covers all of the Finnish front from Leningrad to Petsamo. 1mo/turn, 23mi/hex, brig/div level. J.Miranda'09 / ARTICLES ON: Finnish Front 1941-2; Disaster to Victory at Omaha Beach 1944; Ribbentrop, an SS Commander; Saburo Sakai, Japan's highest scoring surviving "ace" in WW2. Frozen Hell, Battle of Tolvajari 1939 95491 Gamers (% MMP) $29.00 Mint n OoP 2 Packaged in a ziplock. Unpunched, unused, clean. ■ No box. 12th in the Tac Combat Series. Sml scale battles from the heart of the Winter War of 1939-40 in 5 scenarios covering platoons & individual AFVs on 2 maps, w/ 840 counters. A.Wombold'00 Winter Fury, Battle of Tolvajarvi 1st 120053 Avalanche Press, Ltd. $15.00 Mint HC OoP 3 Stand-alone game using a system similar to, and allowing linking with, the earlier Blood on the Snow game. 3 Soviet divisions are stopped by far-outnumberd Finns, scoring their first victory of the Winter War, 1939. 2k/hex. 140 counters, 3 scenarios. '001 Winter War, Finland v the USSR #77 145679 Decision Gms World at War $29.50 New n 4 Mag & game. Game of the Winter War, 1939-40, thruout Finland and the Soviet border area down to Leningrad. Soviets have superior numbers, but the Finns are more mobile with better tactics. Soviets must grab geographic goals & inflict casualties on the Finns; the Finns seek to prolong the war to invite international intervention. Intended as an eloboration of the classic SPI game in S&T #33. 21mi/hex, 10day/turn, 176 counters, Detachments/Btln/Reg/Div/corp level. Joseph Miranda'21 / ARTICLES ON: the Winter War, 1939-40; Five Days at Oosterbeek, Destruction of British 1st Airborne, Sept 1944; Destruction of Beta Convoy, Nov 1941; Stealing the Enemy's Eyes, the Raid on Bruneval 1942; Was the 22nd Panzer Worth Creating?; Operaton Frankton, the Cockleshell Heroes, 1942. topic: WW-2: Spanish Civil War at all levels [email protected] FAX (702) 926-5205 anytime Arriba Espana! 4th # 8 90270 Decision Gms World at War $25.00 New n OoP 8

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 75 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Spanish Civil War at all levels [email protected] FAX (702) 926-5205 anytime Mag & Game. Includes 16 variant counters for Barbarossa #1 (Command mag). 4th edition of this now-enlarged game of the Spanish Civil War, 1936-9, played on an area-move map of Spain, w/ 280 die cut color counters. A decent, playable game of this bitter civil war. Brig/div level, 3mo/turn. B.Train'09 ARTICLES ON: Strategic analysis of the Spanish Civil War; Patton's raid on Hammelburg; CCB, 10th Armor US, savior of Bastogne; T-34 tank crew & layout; CMD Barbarossa #1 variant; Longest Day & Patton movies as history; 4 chaplains 1943; Rubber in WWII US; Japan's oilers & tankers in WWII; Slovakia in WWII; Soviet army's organization at the start of WWII. For Whom the Bell Tolls [White Box] 145293 Games Research & Design $59.99 ** New FB** 4 Packaged in a generic white box. Includes additional 3 countersheets of play markers. Spanish Civil War & possible inv of Spain during WW2, using Europa system. 2wks/turn, Btln/Rgt/Div level, 1600 counters. Well regarded game. J.Gee, J.Millefoglie'95 Guadalajara 138109 Multi-Man Publishing, $21.00 < New BC 3 Very mild crease along box cover upper edge. Otherws New but not shrinkwrapped. ■ Standard Combat Series system game of the pivotal battle of the Spanish Civil War. The Italian motorized Corpo Truppe Volontaire (CTV) unit let the second Fascist attack on Madrid in the Spanish Civil War. They were repulsed in a hard-fought campaign. Comp/Btln level, 280 counters, 1 map. E.Sassot'06 Guadalajara 1937, Entre dos Banderas# 14 93458 Alea Magazine (Ludopress) $15.00 New n OoP 4 Mag + Game. w/64pg mag. Operational level game of the pivotal battle in the Spanish Civil War for Guadalajara, 1937. Includes 160 die cut counters. 1.5km/hex, btln level. ALL mag content in Spanish; English rules translation included & also avail at www.Grognard.com. Guadalajara 1937, Entre dos Banderas# 14 GmOnly 128091 Alea Magazine (Ludopress) $9.00 New n OoP 4 GameOnly. Game only. Spanish-produced, Spanish-language historical wargame included. Operational level game of the pivotal battle in the Spanish Civil War, the battle for Guadalajara, 1937. Includes 160 die cut counters. 1.5km/hex, btln level. Content in Spanish; English rules translation included & also avail via download. Guadalajara PARTS 138601 Multi-Man Publishing, $3.00 V.Good BC 3 Box, only. Light creases along box cover btm & right edge. Otherws very clean. Pasaran PARTS 87199 Udo Grebe Game Design Co. $3.00 New BC OoP 8 1 Box only. Creases extend from 3 corners. Spanish Civil War Battles, v1 #213 58656 Decision Games S&T Games $30.00 New n OoP 4 Mag & Game. First of an intended series of operational, btln/rgt/brig level games on various battles in the Spanish Civil War, 1936-9. This issue covers the battles of Brunete (July '37) in which the besieged Republicans attempt to lift the siege of Madrid, and Jarama (Feb '37) in which the Nationalist thrust for the vital Valencia road during the siege of Madrid. 1mi/hex, 1day/turn, btln/rgt/brig. P.Moore'03 / ARTICLES ON: US Third Army (Patton) from Normandy to Lorraine 1944; Patton, Master of War; Odd British Units of the Desert War 1940-3; Tirah Campaign in Afghanistan, 1897-8; German use of Soviet Naval facilities 1939-41; US Army's Interim Brigade Combat Team; Jarama River Campaign, Feb 1937, in Spain; the Last Massed British Cavalry Charge, Palestine 1917. Spanish Civil War Battles, v2 #219 63342 Decision Games S&T Games $19.00 New n OoP 3 Mag & Game. 2 more battles from the Spanish Civil War to complement those in the first set. Includes Guadalajara, March 1937, and the last Republican offensive at Penarroya, Jan.1939. 280 counters, 1mi/hex, 1day/turn, btln/rgt/brg/div level. P.Moore'03 / ARTICLES ON: the Spanish Civil War 1936-39; Stalingrad & the End of German Invincibility; Kaiser's Africa Airship; Sydney Reily, Ace of Spies; War Chariot in China; First Sih War, 1845-6. Spanish Civil War, Belchite & Teruel #62 133335 Decision Gms World at War $27.50 New n 4 Mag & Game. Game covers the battles around Belchite, Aug-Sept 1937, as well as Teruel (Dec 1937) and Alfambra (Dec 1937 - Feb 1938) during the Spanish Civil War. Uses the Fire & Movement game system common to many of DG's folios games. 1km/hex, brigade level. 180 counters. Eric Harvey'18 / ARTICLE ON: Battles of Belchite & Teruel, Tipping Point of the Spanish Civil War; Allied Lend-Lease to the Soviet Union during WWII; Operation C3, Italian Plans to Invade Malta; Operation Causeway, US Formosa-Amoy Invasion Plans During WWII; Planned Swedish Invasion of Denmark by Den Danske Brigade in 1945; Could the US have Won the Battle of Wake Island, Dec 1941?; the USSR Polikarpov I-16 fighter. topic: WW-2: Poland 1939 at all levels [email protected] FAX (702) 926-5205 anytime First to Fight, 2nd SE [White Box] 140116 Games Research & Design $35.00 New FB OoP 4 'Special Edition' packaged in a generic white box: includes counter refit upgrade; includes bonus marker sheet; map 37 is a color photocopy (said to be as good if not better than original), and Map 13B (which is not used to play this game) is NOT included. Revision of earlier Case White & later FtF; main change is to a more generic white box & cleaner counters. 7th in Europa system. Div lvl gm of German inv of Poland, Spt 39. Includes Boot Camp intro rules set & counters for entire German army. F.Chadwick, J.Astell'98 First to Fight, 2nd SE [Ziplock] 140115 Games Research & Design $25.00 New LZ OoP 4 Packaged in a ziplock. ■ Must ship as a boxed item due to size. 'Special Edition' packaged in a ziplock (no box): includes counter refit upgrade; includes bonus marker sheet; map 37 is a color photocopy (said to be as good if not better than original), and Map 13B (which is not used to play this game) is NOT included. Revision of earlier Case White & later FtF; main change is to a more generic white box & cleaner counters. 7th in Europa system. Div lvl gm of German inv of Poland, Spt 39. Includes Boot Camp intro rules set & counters for entire German army. F.Chadwick, J.Astell'98 topic: WW-2: Campaigns & Battles - Eastern Front [email protected] FAX (702) 926-5205 anytime 1940, What IF Germany Went East? #12 116636 Decision Gms World at War $32.00 < New n OoP 4 Vertical wrinkle down the front cover; otherws new. ■ Mag & Game. Game of the what-if in which a less than fully militarized Germany continues eastward, attacking the USSR after conquering Poland in Sept 1939. Map covers central & northern USSR, Poland, Belgium, Holland & northern France & Germany. Corp/army level, 25mi/hex, half-month/turn. T.Bomba'10 / ARTICLES ON: Germany's eastward strategic choice in 1940; Rearming the French (Vichy & Free French); British Funny Tanks of WW2; Battle for the Mediterranean, Cape Matapan, March 1941; Yelnia (Smolensk), first turning point in WW2 in the East. '10 1940, What IF Germany Went East? #12 92610 Decision Gms World at War $39.00 New n OoP 4 Mag & Game. Game of the what-if in which a less than fully militarized Germany continues eastward, attacking the USSR after conquering Poland in Sept 1939. Map covers central & northern USSR, Poland, Belgium, Holland & northern France & Germany. Corp/army level, 25mi/hex, half-month/turn. T.Bomba'10 / ARTICLES ON: Germany's eastward strategic choice in 1940; Rearming the French (Vichy & Free French); British Funny Tanks of WW2; Battle for the Mediterranean, Cape Matapan, March 1941; Yelnia (Smolensk), first turning point in WW2 in the East. '10 1940, What IF Germany Went East? #12 140197 Decision Gms World at War $35.00 Mint n OoP 4 Mag & Game. Game of the what-if in which a less than fully militarized Germany continues eastward, attacking the USSR after conquering Poland in Sept 1939. Map covers central & northern USSR, Poland, Belgium, Holland & northern France & Germany. Corp/army level, 25mi/hex, half-month/turn. T.Bomba'10 / ARTICLES ON: Germany's eastward strategic choice in 1940; Rearming the French (Vichy & Free French); British Funny Tanks of WW2; Battle for the Mediterranean, Cape Matapan, March 1941; Yelnia (Smolensk), first turning point in WW2 in the East. '10 Across the Narva, Estonia Feb 1944 2nd 138149 Revolution Games $35.00 New zl 4 Game of the Soviet assault on the Estonia area of German-occupied USSR early in 1944, a continuation of the Leningrad-Novogorod Offensive of Jan 1944. The Soviets sought air and naval bases for later attacks on both Finland and East Prussia. The Germans offered a stout defense of the Narva Isthmus; while the Soviets established many brigeheads, they failed to expand them before the Germans eliminated them north of Narva, stablizing the front until the summer. Covers the three-month campaign in 1 week turns using a chit activation system. Uses same system as earlier Konigsberg game. Game previously published by 3 Crown Ent. 300 counters, 1wk/turn, btln/rgt level. Stefan Ekstrom '19 Band of Heroes: Dark July Kit 2nd 99995 Lock 'n Load Publishing $25.00 New zl OoP 2 Last copy. ■ Slimmed down, 2nd ed kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat on the Eastern front during the (Prochorovak). Includes a single piece paper historical map, 85 counters, 6 scenarios. Reqs Band of Heroes & Not One Step Back to play. '12 Bitter End 132472 Hobby Japan $65.00 ** Mint BC** OoP Err 4 Includes counter tray, original Japanese language rules & charts, plus English translated rules & chart translations. English rules annotated w/ errata & game scale. Orig Japanese OoB charts annotated with English translations. English charts show a minimal amount of errata annotations. Some yellowing of box btm & scuffs on box edges. Unpunched & otherws unused. ■ Includes English rules & chart translations. German attempt to relieve 45,000 Axis troops trapped in Budapest, Jan 1945. Historical scenario plus 6 hypothetical scenarios. 400 counters, btln/regt/brig level, 1day turn, 32km/hex. Rick Spence'78 Black Wednesday 123363 Gamers (% MMP) $34.00 New BC OoP 3 Large game of the defense of the elite Spanish Blue division against a Soviet combined arms offensive to intended to enlarge the narrow supply line to Leningrad in early 1943. Massive bombardments preceed wave attacks against entrenched Spanish forces. 7th game in the detailed TCS Tactical Combat System. Includes 3rd ed series rules, 2 maps, 1040 counters, 8 scenarios. D.Friedrichs'95 Black Wednesday PARTS 70770 Gamers (% MMP) $3.00 Mint n OoP 3 Countersheet #3 only. 22 isolation & turn markers removed. Otherws complete & unpunched. Blitzkrieg '41, Barbarossa Campaign # 1 76703 XTR: Command Magazine $25.00 Mint n OoP 6

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 76 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: WW-2: Campaigns & Battles - Eastern Front [email protected] FAX (702) 926-5205 anytime Mag & Game. Strategic level game of the first 9 months of the war in the USSR in World War II. Uses same game system as Tigers Are Burning & Sunrise of Victory. Good game: simpler, fast playing yet with a reasonable amount of nuances. 45mi/hex, monthly turns, corp/army level, 200 counters. T.Bomba'89 / ARTICLES ON: the Cost of the Iran-Iraq War; Barbarossa: Misconceptions, Half-Truths, Lies & Savagery, the Big Issues; Eagle & the Bear, the Russo-Polish War of 1920; The Luftwaffe in Spain; Soviet Defensive Techniques for Blitzkrieg '41. Blitzkrieg '41, Barbarossa Campaign # 1 87208 XTR: Command Magazine $20.00 Mint n OoP 6 Rules separated. ■ Mag & Game. Strategic level game of the first 9 months of the war in the USSR in World War II. Uses same game system as Tigers Are Burning & Sunrise of Victory. Good game: simpler, fast playing yet with a reasonable amount of nuances. 45mi/hex, monthly turns, corp/army level, 200 counters. T.Bomba'89 / ARTICLES ON: the Cost of the Iran-Iraq War; Barbarossa: Misconceptions, Half-Truths, Lies & Savagery, the Big Issues; Eagle & the Bear, the Russo-Polish War of 1920; The Luftwaffe in Spain; Soviet Defensive Techniques for Blitzkrieg '41. Blitzkrieg in the South PARTS 24648 Worldwide Wargamer (3W) $4.00 Mint n OoP 4 Rules, only. Blood & Steel 1st Expansion 127341 Schutze Games $19.00 Mint n OoP 3 Stand-alone game that can be mated with original B&S. This game covers two additional battles from the Kursk offensive, the battles for Oboyan Hills & Rzhavets Bridgehead, July 12 1943. 0.5mi/hex, 1.5hrs/turn, btln/rgt/brig scale, 192 color counters that must be mounted & cut apart. P.Rohrbaugh'01 Breakout, First Panzer Army #69 138589 Decision Gms World at War $27.50 New n OoP 4 Mag & game. Game of the breakout of the German 1st Panzer Army in northwest Ukraine in the spring of 1944, after the Soviets enveloped it. Set in late winter, weather & ground conditions are major variables affecting movement & air support. Success often depends on each sides ability to concentrate forces including special units & artillery for key attacks, and the Soviets can be limited by their supply lines. Div/corp level, 176 counters. Ty Bomba'19 / ARTICLES ON: Breakout of the German 1st Panzer Army, March-April 1944; British Pacific Fleet, 1944-5; US Army Military Police in World War II; German Annihilation War, Planning & Implementation; German Super-Heavy Tank Projects, 1941-5; Rome 1943, America's First Italian Advance; Wermacht Special Forces in World War II. Budapest '45 #31 PARTS 84947 XTR: Command Magazine $4.00 Excell n OoP 4 Rules, only. Budapest '45 #31 PARTS 84949 XTR: Command Magazine $1.00 Mint n OoP 4 Charts & Tables page, 1 only. Budapest '45 #31 PARTS 84950 XTR: Command Magazine $1.00 Mint n OoP 4 Charts & Tables page, 1 only. Circle of Fire, Siege of Cholm 1942 #41 137640 Against the Odds Magazine $29.00 New HP 3 Mag & game. Game is a 2-player, area move game of the first few days of the Soviet siege of Cholm, 1942, during their massive Soviet winter offensive. Besieged by a wave of Soviets, Kampfgrupe Scherer withstood the 100-day siege heroicly, mandated by Hitler's No-Retreat order. Uses a variation of the Storm Over Arnhem game series with its impulse driven activity. 176 counters. M.Rinella'14 Clash of Steel #31 12336 WWW Wargamer Magazine $12.00 New n OoP 6 Mag & Game. Corp/army-lvl game of the entire War in the East during WWII. Uses a double-blind game system played on 2 identical maps. Includes solitaire rules. A well-designed game by an East Frong guru, but the dbl-blind idea never took off. 200 counter, 1mo/turn. K.Poulter, L.Coatney'84 / ARTICLES ON: Clash of Steel analysis of the limit intelligence system w/ examples of play; Clash of Steel Strategic Options & variant scenarios; review of GDW's Assault 1st; review of TSR Gleam of Bayonets; brief reviews of SIMCAN Ortona, TSR Air War 2nd RPG Recon, Johnny Reb, Alert Force, MMM Charge to Glory. Counterattack in Ukraine, Dubno '41 # 31 101444 Decision Gms World at War $20.00 New n OoP 4 Mag & game. Game covers the Soviet counterattack by several mechanized corps against the German 48th Panzer Corp which was spearheading the drive on Kiev. The appearance of T-34 & KV-1 tanks which were largely impervious to most of the German's weapons lead to several days of mobile battles tho in the end the Soviets were routed. But they delayed the Germans long enough that Kiev would not fall easily. Third in the East Front Battles game series. Operational level, btln/rgt level, 228 counters, 2mi/hex, 1day/turn. J.Miranda'13 / ARTICLES ON: Counterattack in the Ukraine, Dubno 1941 w/ designers' notes; Analysis of the Magino Line; Slim's Tanks, Crucial Weapons in an Unlikely Place [Burma]; For Honor & Glory, Maj. Gen. Stanislaw Sosabowki [Polish soldier in WWI, 1939-45]; Patton's Ever-Forward leadership Style; Makeshift weapons & tactics in Australia's Pacific War; C-87 Liberator Express [B-24s converted to cargo planes]; Chinese-Soviet Relations, 19 Death & Destruction#34 102577 XTR: Command Magazine $35.00 Mint n OoP 4 Rommel at Gazala components NOT included . 1 countersheet (#3 Soviet armor) printed off-center causing left-most digit of 2-digit attack factor to be obscured or cut off (eg 12 shows as 2). Correct AF apparent in all cases. Otherwise mint. W/ errata counters for Proud Monstr (2). Includes Rommel @ Gazala rules but no other components. ■ Mag + Game. Mag & single game (Rommel at Gazala NOT included). W/ errata counters for Proud Monstr (2). Includes Rommel @ Gazala rules but no other components. D&D is a kit adding 1080 counters, 1 map & rules to extend the earlier Proud Monster #27 game to cover the War in the East thru Apr 1944 - a total of 407 turns! T.Bomba'95 / ARTICLES ON: 1942-4 on the Russian Front; German Attack & Defense tactics in WW2; Evolution of Soviet Offensive Doctrine in WW2; the Luftwaffe's field divisions in WW2; Soviet artillery divisions in WW2; German Assault Gun AFVs; Demyansk Pocket 1942; Rommel at Gazala, June 1942; Disease in military history; battle of Manzikert, 1701. Debrecen 1944 141587 VAE VICTUS Stand-Alone Ga $25.00 New Fo 4 French-produced game with English rules. Game of the Soviet offensive near Debrecen, Hungary, October 1944, and the German counterattack by the isolated 8th army that threatens to isolate the Soviet mobile spearhead. 216 counters, btln/reg/div level, 5km/hex, 2days/turn. Demyansk Pocket 137544 Pacific Rim JustPlainWGms $14.00 New n 4 Last copy. ■ Sml gm of Soviet Dec 41-Jan 42 offensive that failed to destroy pocketed Germans S of Leningrad. J Meldrum '91 Demyansk Shield PARTS 140970 Legion Wargames $3.00 < New BC OoP 4 Box only. Very sml ding to one box cover corner. Otherws new. Demyansk Shield PARTS 140969 Legion Wargames $4.00 < New BC OoP 4 Box only. Light 1" scratch on cover. Otherws new. Demyansk Shield, Frozen Fortress 1942 134919 Legion Wargames $45.00 New BC 4 Game covers the campaign near the Valday Hills area near Leningrad in the first five months of 1942. Soviet winter offensive had broken the German lines, threatening to isolate 70,000 Germans around Demyansk and later the entire German 16th Army and open a supply line to Leningrad. Designed by a yeoman designer. Btln/rgt/brig level, 2mi/hex, 6days/turn, 352 counters. Vance von Borries'17 Demyansk Shield, Frozen Fortress PARTS 140314 Legion Wargames $3.00 Excell BC OoP 4 Box only. Some minor scuffs, but cover crossed out (twice in each of 2 directions) with black marker. Entirely servicable as a storage box. No other damage. Destruction of Army Group Center 3rd # 9 90778 Decision Gms World at War $25.00 < New n OoP 4 Mag cover has a couple of lite creases parallel to & right beside the spine. Otherws new. ■ Mag & Game. Substantial redesign of this early SPI, multiscenario game of the Soviet Summer'44 offensive that destroyed a exposed German army group. This version changes the scale to army/corp level & expands the scope of the game to cover the baltic states & NW Ukraine, opening up new options. 16mi/hex, 1wk/turn, corp/army lvl, 176 counters. J.Dunnigan, T.Bomba'09 / ARTICLES ON: Field Marshal Busch & the Destruction of AG Center 1944; Orde Wingate, pioneer of Special Ops; Southern Bomber Command, 15th Air Force; Tarawa recollections' 09 Destruction of Army Group Center 3rd # 9 90779 Decision Gms World at War $28.00 New n OoP 4 Mag & Game. Substantial redesign of this early SPI, multiscenario game of the Soviet Summer'44 offensive that destroyed a exposed German army group. This version changes the scale to army/corp level & expands the scope of the game to cover the baltic states & NW Ukraine, opening up new options. 16mi/hex, 1wk/turn, corp/army lvl, 176 counters. J.Dunnigan, T.Bomba'09 / ARTICLES ON: Field Marshal Busch & the Destruction of AG Center 1944; Orde Wingate, pioneer of Special Ops; Southern Bomber Command, 15th Air Force; Tarawa recollections' 09 Drive on Kursk, July 1943 #253 86304 Decision Games S&T Games $59.00 New n OoP 4 Mag & Game. Div level game of the German armored offensive of July 1943 met by intense Soviet preparations. Game vaguely based on the Kursk'71 game published by SPI, and the Road to Ruin game system found in Drive on Stalingrad 3rd & Drive on Moscow #244. Utilizes recent Soviet archive materials for a better OoB. Includes the historical scenario plus Manstien's alternative to include all available units from the entire east front into the battle. Does NOT include a May or August scenario. 10km/hex, 2days/turn. T.Bomba'08 / ARTICLES ON: Kursk as an operation defeat for the Germans; Prochorovka revisited based on archive data; design notes for Drive on Kursk; Byzantine capture of Manzikert, Armenia, 1071; first use of northern Vietnamese tanks in 1968; the armies of Cobra, July 1944. Drive on Moscow #244 80902 Decision Games S&T Games $31.00 New n OoP 4 Mag & Game. Simpler, operational level game of the final German attempt to sieze Moscow in 1941. Covers the time from 1 Oct thru 7 Dec., from Kursk to Kalinin. 7.5mi/hex, div level, 1wk/turn. 2maps, 352 large counters. Feature ARTICLES ON: 1941 Moscow Campaign; Roman Army at Zama, 202BC; Next Naval War; Rocroi 1643 battle file. 62pg. J.Miranda'07 Drive on Moscow 2nd 144168 Decision Games $37.00 New zl OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 77 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Eastern Front [email protected] FAX (702) 926-5205 anytime Update in ziplock format of game previously published in S&T 244, here with updated rules & graphics plus revised German OoB. Simpler, operational level game of the final German attempt to sieze Moscow in 1941. Covers the time from 1 Oct thru 7 Dec., from Kursk to Kalinin. 7.5mi/hex, div level, 1wk/turn. 2maps, 352 large counters. Joseph Miranda'17 Drive on Stalingrad, 1st PARTS 128593 SPI Games $4.00 Excell n OoP 4 Rules photocopy only. Couple of unit ID annotations/corrections in historical OoB. Drive on Stalingrad, 1st PARTS 107467 SPI Games $3.00 Excell n OoP 4 Photocopy of rules, only, annotated with errata and with some rules highliting. Duel in the North #48 115476 Decision Gms World at War $25.50 New n OoP 4 Mag & game. Includes one errata counter for Red Tide West. Game of Army Group North's drive on Leningrad during the summer of 1941, June-Sept. Uses the Sedan game also used in Tobruk & Duel on the Steppe, including a unit activation system. Single scenario, with both historical & free setups. 12.5mi/hex, Div level, 228 counters. Map is larger & covers a broader area than Leningrad game on same subject. P.Youde'16 / ARTICLES ON: Army Group North's Campaign in 1941; Development of Allied Close Air Support in the Europeon Theater of WWII; the Third Battle of Changsha, China, Dec 1941-Jan 142; Melvin Purvis, FBI Agent, in WWII: Origins of British WWII Commandos; German Flackpanzers in WWII; Orde Wingate, Lawrence of Ethiopia; Rangers at Pointe du Hoc. Duel on the Steppe, Operation Star #285 128030 Decision Games S&T Games $22.50 New n OoP 4 Mag & game. Game of the Soviet 1943 winter offensives, Operations Star & Gallop, as they use their numerical advantage against some of the best units the Germans fielded in the aftermath of Stalingrad. Focus on the area between the Donets & Dnepr Rivers. 2 scenarios: the Soviet attack, & the German Backhand Blow. Uses the Sedan 1940 & Tobruk game system. 228 counters, 6.5mi/hex, Div/corp level. P.Youde'13 / ARTICLES ON: Duel in the Steppe, Soviet Star & Gallop Offensives, Jan-Feb 1943; Alcohol, the Alamo & the Texas War for Independence, 1835-36; Battle of Dorostolon, Byzantium Confronts the Rus, July 971AD; M16 & M60 in Vietnam; Alexander's Successors, War in Iraq 311-309BC; Marlborough, Flanders, Fodder & Fame; Pedregal; Coastwatchers in the Pacific in WWII; Suez 1956. East Front II [3rd] 146108 Columbia Games $92.99 New BC 6 Redesign of earlier East Front game, now incorporating VolgaFront kit & adding northern Finland, the Caucauses, the Middle East & the Balkans to two enlarged maps (34x45" total). Blocks & labels are revised. Simple, fast playing, yet challenging game of the war in the east, '41-45, using Columbia's block system. Highly polished system is difficult only in that so many options are possible while resources in the form of supply constrains options. '06 Enemy at the Gates PARTS 10581 Gamers (% MMP) $2.00 Mint n OoP 4 (1) copy of Charts & Tables, v2.0, for Op Combat Series. Escape Hell's Gate, Korsun Pocket #57 125241 Decision Gms World at War $22.00 New n OoP 4 Mag & game. Game covering the final attempt of the German 3rd Panzer Corp to relieve the two corps of Germans encircled in the Korsun Pocket between 10-17 Feb 1944. Two battles are fought, with outside Germans attacking to break in, and the Soviets attempting to reduce the pocket. 280 counters, rgt/brig level, inspecific scale. Eric Harvey'17 / ARTICLES ON: Battle of Korsun-Cherkassy Pocket; Japan Surrenders, 1945; Serbian Collaborationist Forces, Auxiliaries or Clandestine Patriots?; Building the US Army in WWII; Curtis-Wright 21 Fighter; American Equipment & British Ingenuity in Northern Africa; Battle of Milne Bay, 1942. Fall Blau PARTS 128264 Compass Games $6.00 Mint n OoP 4 Countersheet 3, only. Festung Breslau, 1945 146352 Strategemata Games $39.00 New HC 4 Polish-produced, English-language game. Game of the bitter Soviet siege of the German town of Breslau from Feb-May, 1945. Victory basically hinges on doing better than your side did historically. 308 counters, btln/regt level. '20 Fire in the East: Urals Kit 145297 Games Research & Design $20.00 New FB 4 Europa XIII expansion kit to Fire in the East/Scorched Earth. Adds 4 maps covering the Urals, & an area map covering the balance of the USSR, an Apr'43 scenario & comprehensive errata for FitE/SE. Adds industrial capacity to Europa system. '89 Forgotten Axis, Fight to the Finnish#199 43205 Decision Games S&T Games $24.00 New n OoP 4 Mag & Game. 2nd game in this btln level game of the Axis attempt to drive thru the Soviet defenses in the Kuralian peninsula in 1941-2. Covers 2 battles on 2 maps (Loukhi, Aug '42, & Allakurtti, Aug-Spt '41). Uses an activation system based on division. 280 counters; 2k/hex. M.Bennighof'00 / ARTICLES ON: Finland's Continuation War against the USSR; Origins of Naval Aviation in WWI; the German StormTiger Tank; Moscow 1941, Strategic Possibilities; HMS Victoria & Camperdown Incident, 1893. Forgotten Axis, Fight to the Finnish#199 98236 Decision Games S&T Games $20.00 Mint n OoP 4 Cherry; unpunched & very clean. ■ Mag & Game. 2nd game in this btln level game of the Axis attempt to drive thru the Soviet defenses in the Kuralian peninsula in 1941-2. Covers 2 battles on 2 maps (Loukhi, Aug '42, & Allakurtti, Aug-Spt '41). Uses an activation system based on division. 280 counters; 2k/hex. M.Bennighof'00 / ARTICLES ON: Finland's Continuation War against the USSR; Origins of Naval Aviation in WWI; the German StormTiger Tank; Moscow 1941, Strategic Possibilities; HMS Victoria & Camperdown Incident, 1893. Forgotten Axis, Murmansk 1941 #194 34675 Decision Games S&T Games $34.00 New n OoP 4 Mag & Game. Btln-level game of the Axis drive on Murmansk across the tundra of northern Findland from Pesamo in 1941. 140 counters, 2km/hex. M.Bennighof'99 / Also includes 2nd ed revision of Sea Devils rules & counters & map (on back of Murmansk map), making this previously underdeveloped game playable & a good game. 100 counters, 3mo/turn, 3 scenarios + campaign. T.Garland'99 / ARTICLES ON: Op Platinum Fox, Attack on Murmansk 1941; the German Air War Against Britain in WWII; South African Defence Force; Union Riverine Anti-Partisan Marine Unit in Am Civil War; U-Boat Camouflage in WWII; Luftwaffe in Poland; the Pentomic Division in the US Army, 1953-61; Stonewall in the Valley; Peninsual Campaign of 1862; Development of US Intelligence Agencies in the Wake of the Mexican Revolution. Forgotten Axis, Romanian Campaign #206 51555 Decision Games S&T Games $18.00 New n OoP 4 Mag & Game. 3rd game in the Forgotten Axis btln level game series. This edition covers two campaigns focused on the Romanian cavalry corp. Jakimivka covers the Aug'41 Soviet counterattack against the Cav Corp near Rostov. Kuban Gateway covers the Aug'42 capture of the Taman Peninsula by the Cav Corp. Uses a formation activation system. 2km/hex, btln/rgt level, 240 counters. M.Bennighof'01 / ARTICLES ON: Romania on the Easter Front 1941-2; 1814, Napoleon's Fight for Survival; Failure of Air Alert Raider on 7 Dec 1941; Tank Reactive Armor; Peace Treaty between Eritrea & Ethiopia 2000; He-219 Owl; Australian Army Restrictions in WW2; Development of the Armored Car in US; Italian Special Naval Operations in WWI; The Sino-Japanese War 1894-5; US & Indian Deployments in Asia 2000. Fortress Berlin 2nd # 8 145949 Against the Odds Magazine $29.00 New HP OoP 4 Mag + Game. v2 #4 reprint. Operational level game of the Third Reich's last 16 days & the ferocious battle for Berlin. Covers the bitter fight for the heart of Berlin at 500yd/hex, 1 day/turn, co-div level, 480 counters. Includes what-if such as the reinforcement by nearby forces that could have moved into Berlin (including 2 SS Panzer divs). Includes solitaire rules. Designed by a yeoman designer, J.Prados'09 GD'42 PARTS 132455 Multi-Man Publishing, $2.00 Mint n OoP 3 German morale chart, only. Grossdeutschland Panzer Division #20 95810 Decision Gms World at War $65.00 New n OoP 3 Mag & Game. First game in an intended Famous Divisions series. Covers 4 battles from the eastern front 1943-4: Lutchessa Valley, Kursk, Akhtyrka & Mischurin Rog. Combat is heavily influenced by a event chit drawn for each battle, and game uses an activation chit system. 500m/hex, 6hrs/turn, 560 counters, 2 maps. J.Schettler'11 / ARTICLES ON: Grossdeutschland Panzer Div history & designer notes; battle sleds at Anzio intended to increase infantry mobility; 1932 Shanghai incident; analysis of warship losses in the Pacific in WW2; French port of Djibouti in WW2; tank & AT tactics in Burma; Allied railways in France after D-Day. Guards Tank, Battle of Prochorovka #13 93340 Decision Gms World at War $80.00 New n OoP 3 Mag & Game. First of intended East Front Battles Series game covering larger battles on the Eastern Front at operational level. This game focuses on the southern portion of Kursk, 1943, as the SS Panzers break thru the 6th Guards' defenses and are attacked by the 5th Guards Tank Army. Btln/brig level, 1km/hex, 1day/turn. J.Miranda'10 / ARTICLES ON: the Soviets at Kursk; Bigger isn't always better in WW2 ship design; btl for Hurtgen Forest, 1944; Japanese last stand in Manchuria, 1945. Guderian's War, Advance on Moscow 1941 137192 One Small Step $50.00 New BC OoP 4 Simpler, 2-player game of the German Barbarossa offensive into the USSR during the summer of 1941, June-Sept. German goal is to capture more territory more quickly than was done historically. 16mi/hex, div level, 1wk/turn. Uses untried unit dynamic for most Soviet units. Ty Bomba'17 Hell of Stalingrad PARTS 107984 Clash of Arms $4.00 New BC OoP 4 Box, only. Some lite scuggs on lower box edge, otherws new. Hungarian Rhapsody 145326 Multi-Man Publishing, $115.00 ** New BC** 4 Game of the 1944 Soviet drive into Hungary (including the battle of Debrecen), and the German's desparate 1945 Konrad offensive to relieve the and save 50,000 troops there. Soviet forces are powerful: 3 tank armies, 5 mech corps & 3 cavalry corps, but are operating at the limits of their logistical trail. German forces include 13 panzer divisions. Uses the OCS Operational Combat game series. Regt/Div level, 3.5days/turn, 5mi/hex. Includes 2 maps, 6 countersheets, 13 scenarios using 1 or 2 maps plus grand campaign. Stephane Acquaviva, Dean Essig'20 Iron Dream, War in Russia 1941-2 #53 GmOnly 55105 XTR: Command Magazine $7.00 New n OoP 6

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 78 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Eastern Front [email protected] FAX (702) 926-5205 anytime GameOnly. Corp/army level game of bulk of the first 2 years the east, Oct'41 thru Nov'42, from Leningrad to Stalingrad/Rostov. A good, simipler game of tug of war, complete w/ a reasonable number of special rules for flavor. Players fight for possession of key terrain. T.Bomba'00 / Also includes Warmaster Chess 2000, which adds yet more variants for the game no one plays (tho it isn't a bad diversion). T.Bomba'00 Kanev #115 PARTS 45198 WWW Strategy & Tactics $4.00 Mint n OoP 4 Rules, only. Kanev PARTS 69450 Peoples' Wargames $2.00 Excell n OoP 4 Photocopy of rules, only. Kanev, Parachutes Across the Dnepr #115 105433 WWW Strategy & Tactics $24.00 Mint n OoP 4 Rules separated. ■ Mag & Game. Game of the Soviet Sept. 1943 offensive seeking to break the Dnepr River before the Germans could solidfy their defense. The offensive was backed by the largest Soviet airdrop of WW2. 200 counters, div/brig/rgt level, 1mi/hex, 8hrs/turn. J.Prados'87 / ARTICLES ON: Parachutes across the Dnepr; Tarleton's Quarter at the Waxhaws; German Naval Radar in WWII; France's dearth of draft-age males on the the eve of WWII; Kanev designers nots; extensive Abensberg & Echmuhl ERRATA; The 1862 Vicksburg Campaign. Kanev, Parachutes Across the Dnepr #115 85125 WWW Strategy & Tactics $28.00 Mint n OoP 4 Cherry. ■ Mag & Game. Game of the Soviet Sept. 1943 offensive seeking to break the Dnepr River before the Germans could solidfy their defense. The offensive was backed by the largest Soviet airdrop of WW2. 200 counters, div/brig/rgt level, 1mi/hex, 8hrs/turn. J.Prados'87 / ARTICLES ON: Parachutes across the Dnepr; Tarleton's Quarter at the Waxhaws; German Naval Radar in WWII; France's dearth of draft-age males on the the eve of WWII; Kanev designers nots; extensive Abensberg & Echmuhl ERRATA; The 1862 Vicksburg Campaign. Kesselschlacht #3 135852 Against the Odds Magazine $27.00 New HP OoP 4 Last copy. ■ Mag & Game. Operational level game of the escape of the German First Panzer Army from encirclement, Mar-Apr'44, by 9 Soviet armies. Moderately complex game w/ 320 counters, 1 map, rgt/div level, 1day/turn, 5.5km/hex. Includes effects of weather, air power, defensive positions, fuel limitations, etc. 2 scenarios. P.Moore'03 Kesselschlacht #3 PARTS 97585 Against the Odds Magazine $5.00 Mint n OoP 4 Map, only. Kestenga 114810 Pacific Rim JustPlainWGms $13.00 New n 4 Small game of the 3 Axis attempts in '42 to cut the Murmansk RR near Kestenga. M.Bennighof'93 Kharkov #68 PARTS 91889 SPI S&T Magazine Games $4.00 Excell n OoP 4 Rules only, plus errata. Kharkov #68 PARTS 91890 SPI S&T Magazine Games $5.00 Excell n OoP 4 Map only. Kiev 1943 143361 Vae Victis Cerigo Edition $25.00 New Fo 4 French-produced, English & French-language, game of the Nov 1943 battle for Kiev and beyond, punctuated by a German counterattack in mid-November. 216 die cut counters. '19 Konigsberg, Soviet Attack on E Prussia2d 145889 Revolution Games $32.00 New zl 4 Game of the Soviet offensive into East Prussia in January-Feb 1945. Two Soviet Fronts launch a two sided offensive while the Germans put up a very stout defense, actually pushing the Soviets back at first. Uses a chit activation system. 2days/turn, 280 counters, brig/div/corp level. Stefan Elkstrom'18 Koursk 1943 #51 100532 VAE VICTUS Magazine $18.00 New n OoP 4 Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 Kursk 1943, La Pinza Sur pt 2 # 33 109101 Alea Magazine (Ludopress) $25.00 < New n OoP 4 Sml, 1/2" tear from edge of rear mag cover. Otherws new. ■ Mag + Game. w/52pg mag. Pt 2 of 2 parts of game; 1st half printed in #31. Kursk is a rgt level game of the German's Summer 1943 offensive. Includes about 340 counters in mag that must be mounted & cut apart. Also include LA SOMBRA DEL AGUILA, a game of 2 Napoleonic btls set in Spain, Somosierra, Nov 1808, & Madrid, Dec 1808. Spanish magazine with ALL material in Spanish; includes Englished translated rules to Kursk, & translation avail at www.Grognard.com. '09 La Mious 1943 #85 100545 VAE VICTUS Magazine $22.00 New n OoP 3 Mag + Game. w/68pg mag. Game of a 1943 battle on the eastern front. Game format now smaller. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '09 La Mious 1943 #85 116771 VAE VICTUS Magazine $19.00 Mint n OoP 3 Mag + Game. w/68pg mag. Game of a 1943 battle on the eastern front. Game format now smaller. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '09 Land Without End PARTS 128927 Decision Games $3.00 Mint n OoP 6 Rules, only. Land Without End PARTS 128928 Decision Games $1.00 Mint n OoP 6 German TRC & Reinf Chart, only. Last Stand, Battle for Moscow 1941-2 144839 Multi-Man Publishing, $39.00 New BC 4 3 scenario game of the climatic part of the 1941 invasion of the USSR, beginning in October, as German struggles to sustain its initiative & capture Moscow during a severe winter. Features untried Soviet units, variable victory conditions, Soviet morale, German supply, and winter! Most of all, both sides have variable victory conditions that are uncertain for part of the game. 560 counters, 1 map, 3 scenarios. M.Yamazaki'17 Leningrad 3rd 144166 Decision Games $19.00 New HC 4 Further update & reprint of this smaller game of the German Army Group North's drive on Leningrad from the initial invasion of the USSR thru the summer, 22 June - 13 Sept 1941. Originally an SPI design, here reprinted, updated & colorized a second time. Uses a form of the popular Panzergruppe Guderian game system, with untried Soviet units. Div level, 20mi/hex, simpler & a good game for beginners. '14 Leningrad 3rd PARTS 117433 Decision Games $4.00 New HC OoP 4 Box, only. Leningrad 3rd PARTS 144945 Decision Games $4.00 < New HC OoP 4 Box only. MInor ding to one box corner, otherws new. Leningrad '41 #17 94808 Decision Gms World at War $20.00 New n OoP 4 Mag & Game. New game of AG North's drive on Leningrad from July-Aug 1941 uses the Manila'45 system. Assumes that von Manstein didn't pause before charging for the city. 3days/turn, 0.5km/hex, btln/rgt/brig level. Special rules for command control, leaders, naval & air support, & a possible German airborne assault. J.Miranda'11 / ARTICLES ON: Leningrad 1941, Manstein's Lost Victory; Operation Anvil-Dragoon, August 1944; US Navy's Yangtze River Patrol, 1937-41; Britain's Special Operations Executive; Karl May, Hitler's Favorite Author; Liberation of Vichy Madagascar; US v Japanese Pilot Selection in WW2; Chinese Collaborationist Forces in WW2. Little Land, Battle for Novorossiysk 139070 Compass Games $99.00 New BC 3 First in an intended Nemesis game system covering battles on the Eastern Front during WWII. This game covers the battle for Novorossiysk, a port east of the Kerch Straights, following a surprise Soviet invasion there, Feb 1943. In a sort of free-for-all, both sides scramble over much of the map to achieve their objectives. 2hrs/turn, 500yd/hex, co/pltn level, 2 maps, 8 counterhseets, 4 scenarios, 2hrs/turn, 500m/hex, company level. Adam Starkweather'19 Minsk, Battle of...1944 # 22 96463 Decision Gms World at War $25.00 New n OoP 4 Mag & Game. Second in the East Front Battles game system. Covers the Soviet attack on Army Group Center that begin the Wermacht's collapse & retreat from the USSR. Two Soviet Tank armies drive on Minsk after cracking thru German lines. Germans must delay the Soviets & limit their gains. Rgt/brig level, 1 day/turn. J.Miranda'11 / ARTICLES ON: 1944 Battle for Minsk & the destruction of Army Group Center; Operational Analysis of the US Army in Tunisia 1943; Battle of Savo Island Reconsidered; Hitler's Military Conferences; Nazis in Hollywood movies; Utah & Omaha Beaches on D-Day; Soviet Mechanized Corps in 1941; US Gen. Geo Kenney; British WW2 research on creating a tsunami as a weapon. '12 Molotov's War #172 24988 Decision Games S&T Games $25.00 New n OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 79 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Eastern Front [email protected] FAX (702) 926-5205 anytime Mag & Game. Rgt-div level game of the Russo-Finnish War of 1939-40 in Finland south of Lake Ladoga. 160 counters, 8mi/hex, rgt/div level, 10days/turn. Also includes Advanced Successors variant rules for Successors #161 w/ 40 counters. J.Desch'95 / ARTICLES ON: the Winter War 1939-40; the Dong Xuan Campaign in Vietnam 1965; the German Atomic Weapon Effort in WWII; Napoleon's 1815 Defense of France; Beginings of the Han Dynasty in China; Swiss Pikemen; Spad A2 design of WWI; German Yugoslave Units of late in WW2; Spanish Blue Div. in WW2; Arab Corp in Desert Storm; Carrier Pigeons in Vietnam; Marching to the Sounds of Guns; George Orwell & Modern Warfare. Molotov's War #172 130992 Decision Games S&T Games $22.00 Mint n OoP 4 Cherry. ■ Mag & Game. Rgt-div level game of the Russo-Finnish War of 1939-40 in Finland south of Lake Ladoga. 160 counters, 8mi/hex, rgt/div level, 10days/turn. Also includes Advanced Successors variant rules for Successors #161 w/ 40 counters. J.Desch'95 / ARTICLES ON: the Winter War 1939-40; the Dong Xuan Campaign in Vietnam 1965; the German Atomic Weapon Effort in WWII; Napoleon's 1815 Defense of France; Beginings of the Han Dynasty in China; Swiss Pikemen; Spad A2 design of WWI; German Yugoslave Units of late in WW2; Spanish Blue Div. in WW2; Arab Corp in Desert Storm; Carrier Pigeons in Vietnam; Marching to the Sounds of Guns; George Orwell & Modern Warfare. Moscow, Advance Army Group Center #317 141474 Decision Games S&T Games $29.50 New n 4 Mag & game. Operational level game of the German drive on Moscow from October 1941 - Jan 1942 using the Leningrad 3rd game system, itself evolved from the popular PanzerGruppe Guderian system. Includes untried Soviet units, abstracted air power, weather, overrun, Soviet fortification. 30mi/hex, 1wk/turn, brig/div level, 176 counters. Eric Harvey'19 / ARTICLES ON: Moscow 1941, Turning the Tide of Barbarossa; First Sino-Japanese War, 1894; Bleeding Kansas, Kansas-Nebraska Act to Statehood; Battle of Malplaquet, 1709, during the War of Spanish Succession; Halifax Explosion of 1917; Farm Fences & the Battle of Gettysburg, 1863. Operation Kremlin PARTS 82373 Decision Games $2.00 Mint HC OoP 4 Box, only. Operation Spark PARTS 69796 Clash of Arms $2.50 Mint n OoP 3 Original rules, missing cover page sheet; photocopy of pgs 1-2, 31-32 included so its complete. Operation Typhoon # 65 135654 Decision Gms World at War $25.00 New n 4 1 Mag & Game. Solitaire game of Army Group Center's final advance toward Moscow late in 1941, beginning in October. Player commands German forces. Soviet forces randomly materialize in a strength set by the terrain. Player must capture key geographic objectives. Includes dynamics for pocketing Soviet forces, and breakouts from those pockets. Game can be adapted to cooperative team play. 1-2wks/turn, Div level, 7.5mi/hex. 280 counters. Ty Bomba'19 / ARTICLES ON: Operation Typhoon, Germans at the Gates of Moscow; Objective Metz, 1944; Bougainville, Nov1943-July 1944; Resistance in Norway, 1940-45; Lost Eagles, Air Disaster over Morlaix France, 1942; the Decision to Attack the Soviet Union; Germany's Estonian Contingent in WWII; Schnell Zerstorer (German Ju-88 as fighters. Operation Typhoon PARTS 107580 SPI Games $5.00 Excell n OoP 4 Rules, only. A few case #s circled in ink, otherws clean. Operation Typhoon PARTS 100446 SPI Games $6.00 Mint n OoP 4 Rules, only. Operation Typhoon PARTS 89936 SPI Games $6.00 Mint n OoP 4 Rules, only. Operation Typhoon PARTS 135809 SPI Games $8.00 Mint n OoP 4 Promotional rules set, only. Cherry. Operation Typhoon PARTS 101262 SPI Games $5.00 Mint n OoP 4 Promotional mailing copy of the Op Typhoon rules, only. Most pages have a sml (1/2") dog-ear. Orages a L'Est [Storms in the East] 134570 VAE VICTUS Stand-Alone Ga $27.00 New Fo 4 French-produced game with both French & English rules. Covers the Soviet offensives against two German Allied nations in 1944. In 1944, the Soviet 30th Guard Army attempted to knock out Finland via assault in the Tali-Ihantala area, including against the VKT fortified line. They made progress to the point of breaking thru, but were turned back by the last of the Axis reserves and armored forces. In Romania, the Soviets and the now-Soviet-allied Romanians attacked the Hungarian 2nd Army in Translyvania attempting to cross the Mures River & force the Turda Pass. Backed by the German 23 Pzr, the Soviets eventually ceased their offensive. Rgt/div level, 4.5km/hex, 2days/turn, 216 counters, 7 scenarios. F.Coupeau'15 Ostkrieg, WWII on the Eastern Front 141099 Compass Games $45.00 New BC OoP 6 Point-Point move, strategic level game of the war in the Soviet Union during World War II. Uses the Pacific Tide game system. Includes a solitaire game system. Combat & production are cardbased. 1yr/turn with multiple segments, army level, high solitaire suitability. Mitchell Ledford & Gregory Smith'20 Panzergruppe Guderian #57 114222 SPI S&T Magazine Games $3.00 V.Good n OoP 4 Rules, only. Wrinkled thru use. 2" circular spot on rules cover where text somewhat abraided & partially obscured by moisture; no text lost. Otherws clean. Panzerkrieg, 3rd 142588 Worldwide Wargamer (3W) $30.00 New BC 4 Graphic update to this venerable 9 scenario gm of campaigns across all of S.Ukraine '41-44 (Kiev south) at div/corp lvl. System & some units have been tweaked by orig designer. J.Prados'94 Panzers East Solitaire #45 131555 Decision Gms World at War $69.00 New n OoP 4 1 Last copy. ■ Mag & game. Solitaire game of the German Army Group Center's attack on the USSR early in , June-Aug 1941. You must seize key cities per a schedule to win (or lose if you fail). Do especially well, and Hitler may allow an immediate assault on Moscow instead of detouring into the Ukraine. 10days/turn, Div level, 16mi/hex, 280 counters. T.Bomba'15 / ARTICLES ON: US M26 Pershing Tank in WWII; Pappy Boyington & the Marine's Black Sheep Fighter Squadron; CVEs, Workhorses of US Naval Aviation; Blockade Running to Supply Bataan, 1942; Finnish Lapland Front, 1944-5; Polish Pilots in the Battle of Britain; Axis Platoon Mortar Weapons; Norwegian Telemark Commando Team that partially destroyed the German Heavy Water research facility in Norway, 1943. Pavlov's House, Battle of Stalingrad 2nd 146481 Dan Verssen Games $49.99 ** New BC** 3 1 2nd edition. Solitaire or 2+ player game of the defense of a building used as a fortified strongpoint by the Soviets thru two full months of the battle for Stalingrad in the fall of 1942. Solitaire player controls the Soviet defenders & the leaders of the 62nd army, while the game system controls the Germans. Also includes rules for a cooperative game where one player controls forces in Pavlov's House while 1+ other players control other elements of the 62nd Army, as well as a competitive game where one player controls the German and 1-2 players control the Soviets. Includes 140 cards, 100 wooden blocks, 5 countersheets. '19 Pavlov's House: COMPANION BOOK 145648 Dan Verssen Games $17.50 New Bk OoP 4 Primer for the Pavlov's House board game about the German assault of the Soviet 62nd Army in Stalingrad in the Fall of 1942. Provides history, biography of key leaders, and notes on key units involved in this epic struggle. Includes the air & artillery defenses, and an OoB of the units & leaders defending Pavlov's House itself. Doesn't not include strategy or analysis of the game. '20 Peaks of the Caucasus # 61 131559 Decision Gms World at War $29.50 New n OoP 4 Mag & Game. Game covers the 1942 German offensive in southern USSR, and the Soviet Uranus counteroffensive, with Stalingrad being only 1 hex on a mapboard. Offensive is divided between Stalingrad & the Caucasus front; command activation will allow operations on either front or sometimes both. Victory is based on geographical objectives (for Germans) and destroying enemy forces (for both). Corp/army level, 1mo/turn, 100km/hex, 2-6div/unit, 176 counters. Joseph Miranda'18 / ARTICLES ON: Axis 1942 Offensive in Southern Russia; the Royal Navy in the Pacific in WWII; Italian Army of WWII; Special Agent Leon Turrou; Germany's Coal Industry; the British Short Sterling; Soviet Economic Aid to Germany, 1939-41; the Typhoon, Flawed Fighter. Red Parachutes, Assault across the Dnepr 112207 Avalanche Press, Ltd. $22.00 Mint HC OoP 3 Sticker overlaid on another sticker on box btm, otherws cherry. ■ Operational btln lvl gm of the Soviet offensive that attempted to sieze the vital Dnepr river crossings before the Germans could retreat using a massed para assault, Spt'43. Uses Ring of Fire system. B.Knipple'95 Red Typhoon, Soviet Counteroffensive 2nd 139253 Revolution Games $27.50 New zl 4 Reworking of game originally appearing in the Japanese edition of Command Magazine. Covers the early 1942 Soviet winter counteroffensive in front of Moscow that pushed Army Group Center away from Moscow. Game starts with the Soviets having made several breakthrus in the German line. Uses a traditional Ugo-Igo game system with a chit activation system superimposed; that system allows formations to either move, attack, or both, and not all units will be able to act at all. Units are retreated by the attacker and disrupted; this affects the course of the game. This edition alters allocation of Soviet activation, adds surprise, historical deployment. 200 counters. 4th game in the PanzerKorps game series. Shigeru Hirano'17 Rostov '41, Race to the Don 146400 Multi-Man Publishing, $30.00 New BC 4 Game of the daring dash by Army Group South to capture Rostov in the fall of 1941, using the Standard Combat System (SCS) game series. While the Germans succeeded, it set the stage for the Soviet's first coordinated counterattack. The Germans have limited forces stretched thin, and must move fast. The Soviets must conserve their forces for the right time to counterstrike. Low unit density & open plains can make for some wild swings in the action. Includes 4 scenarios, 280 counters, 1 map. 2.5mi/hex, 3-6days/turn. Dean Essig, Lee Forester, Ray Weiss'20 Russia Besieged 3rd: Players' Guide 146211 Compass Games $39.00 New Bk OoP 6

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 80 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Eastern Front [email protected] FAX (702) 926-5205 anytime 64pg booklet detailing the evolution of this game, plus strategy, variants & optional rules. Includes a half-countersheet with a Rudel counter, , a Spring 1941 invasion scenario, and an historical variant scenario. Also includes errata counters. Includes examples of play, analysis of mechanics & strategy. '20 Russia Besieged Deluxe [3rd] 146493 Compass Games $79.99 ** New BC** OoP 6 Nicely produced corp/army level game of the war in the east, 1941-5. Includes production and step reduction. 528 counters, 2 maps, 2Mo/turn, 32mi/hex. This edition includes the prior expansion kit, refined scenarios, updated artwork, and 5/8" counter size. A.Lupinacci'18 Russian Campaign 2nd 145249 AH Avalon Hill Game Co. $60.00 V.Good FB OoP 4 Complete. A few lite spots in rules. Box edges worn & abraised. Components otherws clean. ■ 1st AH version. Classic gm of the war in the East, 1941-45. A step up from Stalingrad. J.Edwards'77 Russian Campaign 3rd 145248 AH Avalon Hill Game Co. $39.00 Good FB OoP 4 15 % of units are neatly made color replacement counters, but missing 2 units entirely. Rules soiled & wrinkled thru heavy use; staples lost & booklet taped to hold it together. Multiple reinforcements of box edges with packing tape. ■ 2nd AH version. Classic gm of the war in the East, 1941-45. A step up from Stalingrad. J.Edwards'77 Russian Campaign, 2nd PARTS 5944 AH Avalon Hill Game Co. $5.00 V.Good n OoP 6 2nd ed rules. Portion of cover folded over. Russian Campaign, 2nd PARTS 95095 AH Avalon Hill Game Co. $3.00 V.Good FB OoP 6 Box, only. Structurally intact but with some concaving, creases, wear, minor tears & ink scrawls to box cover. Russian Campaign, 2nd PARTS 95093 AH Avalon Hill Game Co. $2.50 V.Good n OoP 6 Passable photocopy of 2nd ed rules + TEC + CRT, only. Salla 1941, Fight to the Finnish 110415 Pacific Rim JustPlainWGms $13.00 New n 4 3 div Axis offensive at neck of Kuralia Penisula attempting to isolate Murmansk. Btln lvl. Unique move system & subject matter. Good game. M Bennighof'91 Second Kharkov, Strike & Countrstrk #271 96128 Decision Games S&T Games $40.00 New n OoP 4 Mag & Game. Colorful update of this PzrGrpGuderian system game of the Soviet May'42 offensive that ended in disater. The 'strike & counterstrike' included the massive tank battles of mid-1942, just prior to Stalingrad, during the Second Btl of Kharkov. Designed as a fun, fast moving, see-saw slugfest. Historical & Soviet all-out scenarios. 5mi/hex, 2days/turn, brig/div level. Paul Youde'11 / ARTICLES ON: Second Kharkov campaign, failed planning; Second Kharkov designers notes; Battle of Itororo, the Paraguayan Thermopylae; battle of Arsuf, 1191AD; US Navy's cold war 'mobile bases' strategy for a possible nuclear war; military history of Easter Island; US 10th Fleet & cyber warfare; cluster 'bombs' in the War of 1812; Arab armies OoB in 2011; 2 odd warship wrecks. Smolensk, Barbarossa Derailed PARTS 132299 Multi-Man Publishing, $4.00 < New BC OoP 4 Box, only. Slight ding to one box corner. Otherws new. Spring Awakening #73 142784 Decision Gms World at War $29.50 New n 4 Mag & game. W/ 17 errata/variant counters for Peaks of the Cacauses #61. 2-player game of the last German offensive in WWII in northern Hungary, Slovakia & Austria, March-April 1945 as they attempt to protect the Lake Balaton oilfields. German prospects are poor, but to win Germans must simply best their historical performance to win. Emphasizes control of geo geography, and activation of Soviet forces. 1 scenario with a couple of what-if additons. Uses the They Died With Their Boots on game system. 1wk/turn, 18km/hex, corp level, 176 counters total. Joseph Miranda'20 / ARTICLES: Spring Awakening, the Third Reich's Last Offensive; Cost of French Pride, Destruction of Vichy Forces; Second Stumbling at Schmidt, Germany; Operation Obe, Borneo 1945; German Scharnhorst; War & Factions in the Imperial Japanese Armed Forces; Code Talkers; German Motorized Company in Ethiopia 1940-41. Stalin Moves West #58 128816 Decision Gms World at War $29.50 New n OoP 4 Mag & game. Game covering the hypothetical situation had Germany not invaded the USSR, but instead the USSR invaded greater Germany about 1941. Soviet units have an untried side. Multiple scenarios depicting various what-ifs including Germans focus on the west, a preemptive strike and no Soviet purge in the 1930s. 176 counters. 70km/hex, 1mo/turn, corp/army level. Joseph Miranda'17 / ARTICLES ON: Stalin Moves West; Juno Beach, Black Sand, Red Beach, Battle of Iwo Jima; Nazi Suicide Squadron; Reggimento Volontari Tunisini; Success & Failure of Germany's Blitzkrieg; Heinkel He-277 Bomber. Stalingrad '42 145583 GMT Games $45.50 New BC 4 Game of the Axis Fall Blau offensive across the breadth of southern Ukraine & the Caucasus Mountains, June-Dec 1942. 3 detailed & colorful maps, 3 countersheets, 5 scenarios, 4-7days/turn, 10mi/hex, Reg/Brig/Div level. Mark Simonitch'19 Stalingrad, Battle for... 2nd 145355 Excalibre Games $43.00 New BC 2 Revision & graphic update of this popular, Co-Btln level game of the bitter battle for & around Stalingrad in Fall 1942. 7 weekly turns w/ variable impulses.System reflects the different armies involved, with German air & artillery, command structure, and Soviet numbers & determination to fight for every building. Designed by the man who brought us Squad Leader. 2nd edition enhanced with an additional 200 counters, plus a booklet of optional rules. 600m/hex, 1wk/turn, 600 counters. John Hill'11 Stalingrad, Verdun on the Volga [ZL] 138949 ATO - Last Stand Games $79.00 ** New zl** 3 Ziplocked version. ■ Packaged in a ziplock with no box or die. First of a new line of games under the Last Stand Games brand (by Against the Odds). Btln/Regt level, area-move game of the bitter, 2-month battle for control of Stalingrad in the Fall of 1942. Includes several scenarios depicting various timeframes of the battle. Uses an impulse game system akin to earlier Turning Point Stalingrad, with a more accurate Soviet OoB. 1 long map, 346 counters. Mike Rinella'18 Stalin's War PARTS 128266 GMT Games $3.00 Mint n 6 Tables & Charts aid, only. Strike & Counterstrike #53 139901 Decision Gms World at War $29.99 New n OoP 4 1 Mag & game. Includes variant counters for Night Fight #44 (14), plus a 2pg scenario. Solitaire game of the Soviet counteroffensive against the German Army Group Center between Dec 1941 (with the Germans at the gates of Moscow) thru Apr 1942. Player controls the Soviet forces. Uses the Rampage (Stalingrad Cauldron, Panzers East) game system. Goals are basically geographic, and based on historical performance.20mi/hex, 2wks-2mo/turn, 208 counters, rgt/div/army level. Ty Bomba'17 / ARTICLES ON: Battle for Moscow, Dec 1941 - Apr 1942; Missed Opportunity, a Polish-Czech Alliance in 1938; 1st Marine Raider Battalion; Naval Battle of the Komandorskis, March 1943; Max Schmeling, Boxing Legend & Fallschirmjager; Battle for Attu in the Aleutians; Fw-190 Shrike. Struggle for Stalingrad #47 13949 WWW Wargamer Magazine $16.00 New n OoP 4 Mag & Game. Sml, div lvl, area move game of the German attempt to capture Stalingrad, Spt-Nov'42, while the Soviets cling to the rubble until the tide turns with their Uranus offensive. 6days/turn. C.Baslund'85 / ARTICLES ON: Struggle for Stalingrad designer's notes; review of Aces Hi; review of TSR's Cobra; Turn One of GDW's House Divided; replay of TFG's Battlewagon, TSR's Monty's D-Day, WEG's Air Cav. Struggle for Stalingrad #47 PARTS 79402 WWW Wargamer Magazine $3.00 Mint n OoP 4 Rules, only. Struggle for Stalingrad #47 PARTS 79403 WWW Wargamer Magazine $3.00 Mint n OoP 4 Map, only. Taman '42 129158 Pacific Rim JustPlainWGms $14.00 New n 4 Last copy. ■ Aug 1942 drive by the Rumanian Cav Corp to clear the Taman peninsula, the Axis right flank of AG South at the east end of Kerch Straits. Btln lvl, using the Salla system of alternating divisional activation. M.Bennighof'93 Taman '42 PARTS 61071 Pacific Rim JustPlainWGms $2.50 Excell n OoP 4 Rules only. Thunder in the East 144942 Victory Point Games $135.00 ** New GB** OoP 6 Strategic level game of the War in the East during World War II, 1941-44, designed by . Game represents a (huge) expansion of GDW's Battle for Moscow into a full-sized game covering most of the War in the East. Emphasis is on fun & playability. Includes 6 seasonal scenarios, plus a full campaign game. Corp/army level, 30mi/hex 1-2wks/turn. Likely a good game for beginners. Huge, 4-section map, 1050 counters, 84 cards, custome dice. First of an intended ETO series of games covering all of WWII in Europe. Frank Chadwick'19 Tigers are Burning #118 105434 WWW Strategy & Tactics $19.00 Mint n OoP 6 Rules separated. ■ Mag & Game. Smaller, strategic level, nicely balanced, game of the Soviet offensive in the Ukraine following Kursk, Aug'43-May'44. 100 counters, Corp/Army level, 1mo/turn, 40mi/hex. RECOMMENDED. T.Bomba'88 / ARTICLES ON: French Planning 1871-1914; Syrian War Machine; ERRATA for Kanev #115; A Year on the Verge of Ruin, A Year on the Verge of Victory: Army Group South; Cavalry Between the Rapidan & Rappahannock 1862. Tigers are Burning #118 ERRATA COUNTER 76731 WWW Strategy & Tactics $1.00 Mint n OoP 6 1 errata counter published in Command #4. Tito #81 PARTS 68232 SPI S&T Magazine Games $2.00 Excell n OoP 6 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 81 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: WW-2: Campaigns & Battles - Eastern Front [email protected] FAX (702) 926-5205 anytime Rules photocopy, only. Tito #81 PARTS 79371 SPI S&T Magazine Games $3.00 Mint n OoP 6 Rules, only. Troina '43 114812 Pacific Rim JustPlainWGms $13.00 New n 4 Reinforced US 1st Inf attempts to boot German 15th PG in NE Sicily, Aug'43, in one of the bloodiest btls in Sicily. A plain game w/ a good simple engine. B.Knipple'93 Turning Point, Battle of Stalingrd PARTS 89376 SPI Games $2.00 V.Good n OoP 6 Setup Map/Scenario Sheet, only, mildly sun faded. Urals Kit PARTS 13128 Games Research & Design $2.00 Mint n OoP 4 Map #31 only Victory Roads, Bagratn to Fall of Berlin 143943 Hexasim Games $65.00 New BC 4 Game of the last year of the War in the East, June 1944-May 1945. Begins with the Soviet Bagration Offensive which destroyed the German Army Group Center. Uses the Libery Roads game system. Div/corp level, reflecting the different organization of the two armies. 4 scenarios covering Bagration, Bessarabia, Budapest & Vienna, Downfall of Germany, and the campaign game. 900 counters, 3 maps. N.Rident'15 War for the Motherland PARTS 4357 Rampart Games $2.00 Mint n OoP 6 Map C only. War in the East 2nd PARTS 135359 SPI Games $12.00 V.Good n OoP 4 Soviet Production Spiral Chart, only. Basically clean. War in the East 2nd PARTS 135361 SPI Games $6.00 Excell n OoP 4 War in the East CRT chart, only. War in the East 2nd PARTS 135360 SPI Games $6.00 Excell n OoP 4 War in the East CRT chart, only. War in the East, 1st 145702 SPI Games $60.00 Good LZ OoP 4 Packaged in a large ziplock; no box, die; includes main coversheet. Substantially complete & playable but well-used & missing 41 units & markers (plenty of counters to play; ID included). 60% punched. Both airpower charts missing & provided as color photocopies. Coversheet moisture stained on blank backside at upper 3" margin. Sml amt of Scotch tape & pin holes on map margins, w/ a couple of sml, isolated spot stains on maps. Some soiling & staining on all charts; pronounced moderate sized spill stains on one of two identical TRCs/Reinf Charts. A players' copy. ■ No box; packaged in a large ziplock. 4 map, fast moving slug fest using modified France 40 system. Basic failing of game was that it allowed Russians to abandon frontier & run. J.Dunnigan'74 Warsaw Rising #107 11934 TSR S&T Games $39.00 New n OoP 2 Last copy. ■ Mag & Game. Uprising by the Polish Home Army in Warsaw 1944, the largest guerilla action in WWII, which the Germans reacted to swiftly & viciously over a 9 week battle of house-house fighting. 200 counters, btln/regt level, 150yd/hex, 1week/turn. J.Prados'86 / ARTICLES ON: Horses in the German Army of WWII; Fort Watson, 1781; Custer & Little Bighorn; German Military Planning 1871-1914; Soviet Air Defense Forces in the Middle East Client States; Warsaw Rising 1944; Political Situation in Warsaw on the Eve of Revolt; Nicaraguan Insurrection 1979; Berg's review of: WEG Imperium Romanum II, HOBJAP Pacfic Fleet, 3W MacArthur #44, CLOSE Grenada, PWG Duel for Kharkov; Designer's notes & ERRATA for Ruweisat Ridge #105; Burnside's attack on Confed Right Wing at Antietam scenario for TSR Gleam of Bayonet. Winter War PARTS 105951 Games Research & Design $9.00 Mint n OoP 4 Rules bookelt, only. Winterstorm, Relief of Stalingrad'42 #36 121951 Decision Gms World at War $26.00 New n OoP 4 Mag & game. Game covers the Dec. 1942 effort by a scratch German corp (the 57th Pzr led by von Manstein) to break thru the Soviet forcess encircling Stalingrad to rescue the beleagured 6th Army. German forces must cross the entire map to break into the Stalingrad pocket. Uses the East Front Battles game system which emphasizes command control. Btln/rgt/brig level, with combined arms assets included. 228 counters. J.Miranda'14 / ARTICLES ON: Winterstorm, the German Offensive to Relieve Stalingrad, Dec. 1942; the British during the Battle of the Bulge; the Axis Visions of the World after Victory; Operation Thursday, Allied airborne landings behind Japanese lines in northern Burma, March 1944; Japanese Nakajima Ki-115 Saber Kamakaze design; US Medics & Evacuations; Yang Kyoungjong, Korean drafted into 3 armies during WWII; Rifle Grenades; Operations Catherine, a British plan to blockade the Baltic early in WWII. Zhukov's War #50 117406 Decision Gms World at War $50.00 New n OoP 4 Mag & game, special issue. Large game of the decisive period of the War in the East during WWII, July 1942-July 1943. Played at the division/army level and covering nearly all of European USSR, the game covers several key offensives that decided the war. Activation chits determine which side is active, and they can then either move & fight or fight then move. Game can end at any of three times (at the end of each of the three major offensives that occured). 2 maps, 352 counters, 20mi/hex, 1mo/turn. T.Bomba'16 / ARTICLES ON: Zhukov's War, from Stalingrad to Kursk on the Eastern Front; Japanese Zeros versus American Heavy Bombers; Slovak Uprising against Germany, 1944; the U-Boat War in 1943; Airpower Theories, Proven & Disproven; Japanese AA in the Pacific War; German Early War Enegineer & Amphibious vehicles; US 34th Nation Guard Div in WWII. Zitadelle, Duel for Kursk PARTS 83232 Worldwide Wargamer (3W) $6.00 Excell n OoP 4 Photocopy of rules, CRT, deployment charts & map, only. topic: WW-2: Campaigns & Battles - Western Front, 1939-40 [email protected] FAX (702) 926-5205 anytime Blitzkrieg 1940 #42 PARTS 80406 XTR: Command Magazine $1.00 Excell n OoP 6 CRT/TRC Chart, only. Case White, 1st PARTS 73551 Game Designers Workshop $1.00 V.Good n OoP 4 Set of 2 CRTs/Unit ID Charts. Coffee ring stains & annotations on both. Counter-Attack, the Battle of Arras 1940 135711 Revolution Games $24.00 New zl 4 2-player, area-move game of the 21 May 1940 attack by British forces that gave the Germans their greatest fear of the French campaign as the offensive threatened to cut off the panzer divisions from the German infantry lagging behind. Includes one modest sized map, 1 countersheet, rgt/div level. Michael Rinella'19 Defiant Holland PARTS 61462 Fresno Gaming Association $2.00 Excell n OoP 2 Photocopy of rules, taped to facilitate further copying. Dunkirk, France 1940 138353 Worthington Games $46.00 New FB OoP 4 Block-series game of the German invasion of France, May 1940, that culminated in the humiliating British evacuation of their army at Dunkirk. Before the game, each player selects a strategy card with varying goals. In addition, additional cards provide events that add reinforcements, alter battles etc. Game is chit-driven, with various army commands activated for movement separately. '18 Dynamo, Dunkirk 1940 #53 98801 WWW Wargamer Magazine $19.00 Mint n OoP 4 Cherry. Our last copy. ■ Mag & Game. Div lvl German drive accross northern France & Belgium to the French coast, May 1940, the middle phase of the invasion of France. The Germans seek to turn every new defensive line the Allies attempt to create, while the Allies need to stabilize the situation and maintain a supplied beachhead in Flanders or smash the thinly spread German panzers. Beautiful map of France & low countries, 6.5km/hex, 1day/turn, 200 counters. Special rules for blitzkrieg, airpower, sea evacuation. 2 scenarios. T.Bomba'86 / ARTICLES ON: Dynamo & the near miss of Allied responses to the German breakout in May 1940; reviews of PWG Duel for Kharkov, OMEGA Main Battle Area & TSR 13 Colonies in Revolt; strategy in China Incident; errat for War to End Wars, Rommel at Bay, GDW Op Market-Garden. Dynamo, Dunkirk 1940 #53 PARTS 17881 WWW Wargamer Magazine $2.00 V.Good n OoP 4 Map only. EUROPA Magazine Map Pack 6-Map Set 145304 Games Research & Design $9.99 New n OoP 4 Set of 6 8.5x11 color maps for the Europa game series, previouly published only in direct subscriber copies of the mag. Includes maps of Iceland, Dakar, Azores, Canary Is, Cape Verde & Madagascar. No rules. Fall of France 2nd 135405 Schutze Games $25.00 New HC 4 Professionally produced games w/ die cut counters. Covers the campaign for France, 1940, in which both the Germans & Allies are treated as competent armies. Corp level, 216 die cut counters. 2nd ed includes addition variants & counters. P.Schultz'11 Fall of France PARTS 73570 Game Designers Workshop $0.50 V.Good n OoP 4 Europa Corp Marker display, only. Coffee splattered.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 82 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Western Front, 1939-40 [email protected] FAX (702) 926-5205 anytime Fall of France PARTS 73571 Game Designers Workshop $0.75 Excell n OoP 4 Europa Corp Marker display, only. Some lite spots. Fight on the Beaches #40 98803 WWW Wargamer Magazine $14.50 Mint n OoP 4 Cherry. ■ Mag & Game. Game of the possible German invasion of SE Britain in the fall of 1940 (Op Sealion). Operational, Btln/rgt lvl. Variable German victory objectives and variable invasion sites. 5mi/hex, 12hrs/turn, 200 counters. T.Sundell, J.Lambshead'85 / ARTICLES ON: Fight on the Beaches Designer's & Historical Notes; review of Boots & Saddles; Advanced CINCPAC variant rules for East Wind Rain 1st; extensive errata for China Incident #37, plus errata for Hell Hath No Fury #38; option rules for Unconditional Surrender #36; replay of the Holy Roman Empire #33 plus errata; brief reviews of Central Command, Overlord & Empire Builder. Fight on the Beaches #40 12530 WWW Wargamer Magazine $19.00 New n OoP 4 Mag & Game. Game of the possible German invasion of SE Britain in the fall of 1940 (Op Sealion). Operational, Btln/rgt lvl. Variable German victory objectives and variable invasion sites. 5mi/hex, 12hrs/turn, 200 counters. T.Sundell, J.Lambshead'85 / ARTICLES ON: Fight on the Beaches Designer's & Historical Notes; review of Boots & Saddles; Advanced CINCPAC variant rules for East Wind Rain 1st; extensive errata for China Incident #37, plus errata for Hell Hath No Fury #38; option rules for Unconditional Surrender #36; replay of the Holy Roman Empire #33 plus errata; brief reviews of Central Command, Overlord & Empire Builder. First to Fight, 1st PARTS 79413 Games Research & Design $4.00 Excell n OoP 4 Order of Battles booklet, photocopy only. First to Fight, 1st PARTS 79411 Games Research & Design $5.00 Excell n OoP 4 Rules, photocopy only. First to Fight, 1st PARTS 79412 Games Research & Design $4.00 Excell n OoP 4 Rules, photocopy only. Some highlighting in yellow. First to Fight, 1st PARTS 79414 Games Research & Design $4.00 Excell n OoP 4 Order of Battles booklet, photocopy only. First to Fight, 1st: PARTS 97827 Games Research & Design $12.00 Mint n OoP 4 Order of Battle booklet only. First to Fight, 1st: PARTS 97828 Games Research & Design $29.00 Mint n OoP 4 Complete 3-tree counter set (CS 18a, 19a & 57). Four Roads to Paris 140721 Against the Odds Magazine $39.00 New HP 6 2016 Annual (published at the end of 2017) w/ 4 games focused on the fall of France in May 1940: STRANGE VICTORY is a solitaire game depicting the smaller, nimbler Germans confounding the Allied command structure. SPRINGTIME FOR HITLER supposes that the Germans simply had the best army, airforce, doctrine, and used all to their advantage. SEEDS OF DISASTER explores the pre-conflict planning and projection of motivations onto the enemy that led to the disaster. BETRAYAL! is a unique game akin to many solitaire games in that the Germans are driven by the game system whle the two players represent Britain & France, erstwhile allies that are looking out first for their own national interests in the event that France falls. 4 maps, 300+ counters.'17 France 1940 2nd PARTS 116122 AH Avalon Hill Game Co. $2.00 Excell n OoP 4 Set of 3 German scenario cards, only. France Fights On #39 110362 Decision Gms World at War $22.50 New n OoP 4 Mag & game. Includes ERRATA & errata counters for: Norway 1940 (54), Ghost Division (60), Rhineland (24). Game of the hypothetical situation in June 1940 had the French government not capitulated but instead sought to evacuate itself and as much of the French army as possible to northern Africa to continue resistance. The Germans must seek to destroy as much of the French army as possible within a month's time lest events severely disrupt Germany's timetable for the next year of the war. 2days/turn, 8mi/hex, 288 counters. T.Bomba'14 / ARTICLES ON: The What if Had France Fought On in 1940; the Soviet Gulag Network & Penal Battalions; Kamikazes Over Okinawa; Hitler's Headquarters, the Wolf's Lair; the Alaskan-Canadian Highway in World War II; the Bombing of a US Ship Off Italy Carrying Poison Gas, 1943. Ghost Division #38 114901 Decision Gms World at War $22.50 New n OoP 4 1 Mag & game. Solitaire game in which the player command's Rommel's 7th Panzer as it fights its way to the English Channel thru France, May-June 1940. Player controls the 7th Panzer in its entirety, plus rgts of the 5th Panzer, SS Totenkopf & corp troops. What you encounter on your blitzkrieg cross country is determined by the game system with face down formation counters. Game can also be played by 2 players, cooperatively. Co/btln level, 228 counters. J.Miranda'14 / ARTICLES ON: German Mobile Warfare in 1940; Rommel's Solution to the War with the Soviet Union, 1943; the 1943 Singapore Raid; Rise & Fall of Tankettes, 1925-40; Defeating German Mines in WW2; Italian Forces on the Eastern Front, 1941-3; Discovery of the Japanese I-400 sub's hulk in 2013; PT-309. Lash of the Turk #30 127864 Against the Odds Magazine $29.00 New HP 6

Narvik 2nd [Collage] PARTS 108885 Game Designers Workshop $9.00 Excell FB OoP 4 Box, only. Collage cover. Narvik 2nd PARTS 108887 Game Designers Workshop $9.00 Excell n OoP 4 Substantially complete counterset for play of the Narvik game (but missing all units used for Europa-scale play). Missing 12 (of 14) German control markers, all (128) Swedish units, All Norwegian air (2), naval (29) & Europa-scale land units (75); includes Norwegian units from first 6 blocks of Countersheet 11A only (less air units). Missing 1 JU52. Otherws EX. Narvik 2nd PARTS 108886 Game Designers Workshop $10.00 Excell n OoP 4 Rules, charts & errata set, only. Rules dated 2/80, charts 3/80. Narvik 2nd PARTS 108888 Game Designers Workshop $4.00 Excell n OoP 4 Photocopy of Collectors Series Draft 3rd ed rules set. Rules only, no charts. Photocopy of rules as published in Europa magazine. No Retreat! Polish & French Fronts 146051 GMT Games $42.00 New BC 4 Fourth Game in the No Retreat! series. Covers the invasions of Poland in 1939, and France and the Low Countries in 1940. Games are independent, but can be linked to allow variable French intervention. Card-assisted game makes every battle unique & a little unpredictable. Easy to learn system makes it good for beginners. 2-4days/turn, div/corp level, 18mi/hex. Carl Paradis'18 Norway 1940 # 29 102013 Decision Gms World at War $35.00 New n OoP 4 Last copy. ■ Mag & game. Game covers the German invasion of Norway in 1940, a well-planned & rather daring affair. Covers both naval & land campaigns using the Red Dragon Rising game system. Rgt/Brig, 1-12ships/counter & aircraft squadron level. 0.5wks/turn, area move. J.Miranda'13 / ARTICLES ON: Norway 1940, Hitler Turns North; Reinhard Gehlen, Hitler's Shadow General; Fire Land: Soviet Kerch-Eltigen Amphibious Operation, Nov. 1943; Wuhan Campaign, June-Oct. 1938; book reviews; Flying Boats at War; Gerald Ford in WWII; German MG34 Machinegun; Pre-War US Intelligence Efforts in Japan; 1st Fallschirmjaeger v 1st Airborne at Primosole Bridge. Norway 1940 [Noruega 1940] 128063 Trafalgar Editions $88.00 ** New BC** 4 Spanish-produced, Spanish-language game of the German invasion of Norway in April 1940. Colorful, A1 sized map, 580 counter. Point-point movement, including critical air & naval support for this campaign. English rules available via download. '18 Paratroop #77 131177 SPI S&T Magazine Games $28.00 Mint n OoP Err 2 Cherry. ■ Mag & Game. 3 games covering key airborne assaults during WWII: Eben Emeal (Belgium 1940), Crete (1941), Red Devil (Arnhem 1944). / ARTICLES ON: Paratroop, History of Airborne Operations; Cityfight, Combat in the Urban Environment; Great Medieval Battles, 1001-1500AD. Paratroop #77 140181 SPI S&T Magazine Games $24.00 Mint n OoP Err 2 Rules separated. Rules cover has 2 creases from being misfolded. Mag cover & 2pgs dogeared. ■ Mag & Game. 3 games covering key airborne assaults during WWII: Eben Emeal (Belgium 1940), Crete (1941), Red Devil (Arnhem 1944). / ARTICLES ON: Paratroop, History of Airborne Operations; Cityfight, Combat in the Urban Environment; Great Medieval Battles, 1001-1500AD. Paratroop #77 PARTS 61666 SPI S&T Magazine Games $1.00 V.Good n OoP 2 Red Devil portion of map, only (other parts cut away & not included). Paratroop #77 PARTS 122140 SPI S&T Magazine Games $4.00 Excell n OoP 2 Counterset, only. Missing all (62) counters for Red Devils. Otherws complete (Eben Emael & Crete) & clean. Sealion, German Invasion of England #52 137142 Decision Gms World at War $84.00 New n OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 83 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Western Front, 1939-40 [email protected] FAX (702) 926-5205 anytime Mag & game. Game of the hypothetical German invasion of Britain in the Fall of 1940. Includes detailed air, land & naval components, tho assumes that the RAF lost the Battle of Britain. With a beautiful map of SE England from the Isle of Wight to the Thames Estuary, and coverage of many of the possible facets of the battle including Brandenburgers, paratroopers, naval combat, radar, coastal batteries and of course supply. 280 counters. E.Harvey, C.Webber '16 / ARTICLES ON: Sealion, the Invasion of Britain; First Battle of Tomaszo Lubelski, Poland's Lost Victory, 1939; Vella Lavella, Last Act in the SOlomons; Battle of the River Plate, 1939; Italian Marshal Rodolfo Graziani; John McKinney, Pacific's Audie Murphy; Not Too Old to Fight, USS Arkansas. Sedan 1940, Decisive Btl for France #24 97922 Decision Gms World at War $30.00 New n OoP 4 Mag & game. Game of the key portion of the campaign on the west front, 10-17 May 1940, focused in the area around Sedan & just beyond the northern end of the Maginot Line where the German breakthrough occurred. Victory is determined by the number of German units across the Meuse River. Btln level, with air & artillery. 228 counters, 2mi/hex, 1day/turn. P.Youde'12 / ARTICLES ON: Sedan, 10-15 May 1940 + designer's notes; Airpower in the Spanish Civil War; Japanese armor doctrine; Op Carnivore, destruction of Second Shock Army Spring 1942; Vichy Dakar, 1940; cocodiles defeat Japanese on Ramree Island, 1945; 6th Pzr's attack at Kursk; unlucky USS Wm Porter; review of TSWW Balkan Fury. Their Finest Hour, 1st PARTS 107203 Game Designers Workshop $12.00 Mint n OoP 4 Original 2-map set, only. This was the mis-cut maps w/o the 2 extra rows on the European side which included German bases & transit distances. Maps best used to enhance Narvik. Their Finest Hour, 1st PARTS 73560 Game Designers Workshop $1.00 Excell n OoP 4 German Air Order of Battle (Europa scale). 1pg. Their Finest Hour, 1st PARTS 73567 Game Designers Workshop $1.00 Excell n OoP 4 Combat results table, only. Their Finest Hour, 2nd PARTS 73565 Game Designers Workshop $2.00 V.Good n OoP 4 British & German Order of Battles (p.27-32). One tear to a page margin, many inked annotations on German page. Their Finest Hour, 2nd PARTS 73562 Game Designers Workshop $1.00 V.Good n OoP 4 Sea Zone Display, only. Coffee splattered. Victory in the West PARTS 61069 GMT Games $3.00 Mint n OoP 6 Countersheet #3, only, back printed. Victory in the West, French Camp PARTS 108013 GMT Games $3.00 Mint n OoP 6 Countersheet 3 (Brits,Dutch, Belgians/Markers), reverse printed. Victory in the West, French Camp PARTS 19895 GMT Games $3.00 Mint n OoP 6 Countersheet 3 (Brits, Dutch, Belgains/Markers), reverse printed. topic: WW-2: Campaigns & Battles - Western Front, 1941-45 [email protected] FAX (702) 926-5205 anytime 1944 Battle of the Bulge 146492 Worthington Games $52.50 ** New BC** 4 Game of the Battle of the Bulge, 1944, using WOG's Holdfast game system. Fast playing, with 50 counters per side and only 8 pages of rules. Key constraint is a limited number of resource points that enable both movement & combat. But combat can be intermixed with movement to enable breakthrus. Mounted map, 3 countersheets. Dan Fournie'21 1944, Second Front 113795 Worldwide Wargamer (3W) $30.00 Mint BC OoP 4 No countertray. Otherws cherry. ■ Rgt/div level game of campaign in France, focusing on role of elite units. Designed by Ty Bomba. 1944, Second Front 132644 Worldwide Wargamer (3W) $25.00 Mint BC OoP 4 No countertray, otherws unpunched & complete. Sml amount of yellow highlighting on 2pgs of rules; 2 penciled annotations on table of contents on cover of rules. ■ Rgt/div level game of campaign in France, focusing on role of elite units. Designed by Ty Bomba. Aachen, First to Fall 139576 Decision Games $19.00 New Fo OoP 4 Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for the first German city to be assaulted by advancing Allied forces, Oct'44. Btln/rgt lvl. '10 Alsace 1944 # 59 108362 VAE VICTUS Magazine $23.00 New n OoP 4 Last copy. ■ Mag + Game. w/68pg mag. Operational, btln level game of the 1944 Alsace campaign between the 1st French Army and the Germans. 2km/hex. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '04 Anvil-Dragoon, Southwall 1944 #60 12893 WWW Wargamer Magazine $25.00 New n OoP 4 Last copy. ■ Mag & Game. Unique game design covers the Allied invasion of S France & the month-long drive north, Aug-Spt'44, as the Germans attempt to both stay alive while delaying Allies. 100 counters, rgt lvl, 2days/turn. L.Cochran'86 / ARTICLES ON: Anvil-Dragoon, assault on the Southwall of France, Aug-Spt 1944; a second look at VG's Vietnam; review of Hobby Japan's Yamamoto & others. Ardennes 1944 # 48 100529 VAE VICTUS Magazine $24.00 New n OoP 4 Last copy. ■ Mag + Game. w/68pg mag. Operational, div level game of the Battle of the Bulge, 1944 using the Arnhem 1944 game system. 4.5km/hex. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '03 Ardennes '44, the Battle of the Bulge 3d 146507 GMT Games $55.00 ** New BC** OoP 4 2019 reprint. ■ 2019 update of this game on the Battle of the Bulge at btln/rgt level and half-day turns. 2nd ed adds a new map, additional counters & a 2 map, 19-26 Dec scenario. 2 maps, 2 countersheets. 12hrs/turn, 1.6mi/hex, btln/rgt level. Uses the Ukraine '43 game system. M.Simonovich'19 Ardennes, Battles for the..., 2nd PARTS 100323 TSR Games $15.00 V.Good BC OoP Err 4 Incomplete game: w/counter tray. MISSING all maps (only); includes box, die, rules, counterset, campaign & historical booklet, charts plus a TSR counter tray. Minimal highlighting in 2 rules booklets; rules & charts soiled thru use. Box concaved with edge wear & several creases. If you have a map set, these are the parts to make it a complete game. Arnhem Bridge PARTS 98723 Attack Intl Wargame Assoc $6.00 Excell n OoP 4 Photocopy of rules, Quick Reference Sheet (w/ all charts) & Hidden Movement Sheet, only. Atlantic Wall 135813 SPI Games $69.00 V.Good DC OoP Err 2 No counter trays, otherws complete. A few counters have minor separation damage. Rules show modest wear thru use; spine tear repaired and isolated stains on rear cover. Minor box scuffs. ■ Detailed 5 map, 2000 counter game of the D-Day invasion thru the Allied breakout from from Normandy, 6 Jun-1 July'44. 6 scenarios + campaign game. Btln lvl. J.Balkoski'78 Atlantic Wall PARTS 107991 SPI Games $7.00 V.Good n OoP 2 British counterset (only). Missing 1 unit, ID included & similar to other units. ALL counters have their front side (only) unit values about 30-40% cut off due to poor die cutting; values apparent in all cases. Counters otherws EX. ATS: Omaha West [2nd] 101737 Critical Hit $59.00 New Fo OoP 2 Update/reprint of this large Adv Tobruk system game of the struggle for Omaha beach on D-Day. Three maps (6') show the beachhead up to 1mi inland at 50yd/hex. Begins with initial beach landings. 3 maps, 1200 counters, 16 scenarios. A HUGE game. Req only rules & std play aids to play. '12 Attack in the Ardennes PARTS 114229 Game Designers Workshop $19.00 Mint n OoP 4 Complete counterset, only. 28 counters loose from trees in strips. Bastogne Solitaire #56 137439 Decision Gms World at War $35.00 New n OoP 3 1 Mag & game. Solitaire game of the German siege of Bastogne & the surrounding area, 19-26 Dec 1944, defended by the US 101st Airborne. Player commands US forces trying to hold out until Patton's forces can breakthru from the south. Can be played cooperatively by two players, each taking parts of the US defense. 176 counters. Germans approach via 4 tracks (roads) around the town. Co/Btln level, 1"-500yds. US goal is to hold out till Patton relieves the town, or to collapse German morale. Joseph Miranda'17 / ARTICLES ON: Battle of Bastogne; Allied Military Intelligence in the Pacific in WWII; Polish 10th Motorized Cavalry Brigade in 1939; Beowulf, the German Invasion of the Baltic Islands, 1941; Mussilini's WMDs; 4th Nigerian Rifles; Rescue of the 807 MAETS from Albania; Invasion of Luxembourg, 1940. Beyond the Rhine 145489 Multi-Man Publishing, $118.00 ** New DC** 4 Large game in the Operation Combat system (OCS). Covers the Allied drive to & into Germany, from Sept. 1944 to the end in April 1945. Playing either side is demanding, with Allied material superiority countered by German tenacity, terrain & weather. 3.5mi/hex, 3.5day/turn, bttln-regt-div level. Includes special rules for random events, the difficulty in crossing the Rhine, Allied air superiority, Allied supply restrictions, the Bulge, etc. Includes 3 campaigns & 7 scenarios (including a 9-turn Bulge using a special map), 5 maps, 2240 counters. R.LeBlanc'15 Beyond the Rhine PARTS 145494 Multi-Man Publishing, $6.00 < New DC OoP 4 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 84 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Western Front, 1941-45 [email protected] FAX (702) 926-5205 anytime Box only. Ding to one corner. Bitter Woods, the Battle of the Bulge 6t 142011 Compass Games $64.00 New BC OoP 4 Reprint of Compass's Deluxe edition includes everything from prior editions including the expansion in one box, plus enlarged color counters, additional scenarios & an extended campaign covering the Allied counter-offensive. Rgt/brig lvl game of the Btl of the Bulge in short scenarios & longer campaign gm. Intended as a most historical simulation of this oft-gamed offensive. 2 maps, 480 5/8" counters. R.Heller'18 Bradley's D-Day, Campaign Study #3 144401 Against the Odds Magazine $35.00 New HP 3 Campaign Study #3. Booklet & game focused on the American portion of the D-Day landings at Utah & Omaha Beaches during those touch-&-go first 2 days. Uses Monty's D-Day game system. Co/Btln level, 800m/hex, 300 counters. Includes solitaire rules. Plus 64pg booklet focused on the same subject. J.Prados'11 Breaking into Valhalla 68587 Schutze Games $16.00 New n OoP 4 Last copy. ■ Simpler game of Operations Veritable & Grenade, allied offensives that attempted to break the Westwall defenses Feb-Mar 1945. Btln/rgt level, 1.5mi/hex, 2days/turn, w/ medium sized color map & 266 color counters that must be mounted & cut apart. '01 Bulge, Battle for the Ardennes Dec 1944 132639 SPI Games $13.00 V.Good HC OoP 4 Complete. Rules extensively hilited in yellow. Rear rules cover (with charts) separate for use. Box edges scuffed. 1 box corner repaired w/ clear packing tape. ■ Simple, small game of the Btl of the Bulge at div lvl. Later reprinted as Big Red One. Good beginner's game with low unit density & simpler mechanics. J.Dunnigan'79 Bulge, Battle of the... ['65] 140967 AH Avalon Hill Game Co. $59.00 Excell FB OoP 4 Complete & components very clean. 3 box corners split & repaired. 2" box edge abraision repaired. ■ The first AH game on the German Dec. 1944 offensive in the west that aimed to break thru to Antwerp but instead exhausted the German's limited resources. Classic & often tense game but weak simulation of Bulge. 12hrs/turn, rgt/brig level. '65 Bulge, Battle of the... ['65] 145251 AH Avalon Hill Game Co. $45.00 V.Good FB OoP 4 Complete. A penciled address & a few lite spill stains on cover of basic rules. Some scuffs & lite abrasions on edges of box cover. Otherws EX. ■ The first AH game on the German Dec. 1944 offensive in the west that aimed to break thru to Antwerp but instead exhausted the German's limited resources. Classic & often tense game but weak simulation of Bulge. 12hrs/turn, rgt/brig level. '65 Bulge, Battle of the... ['65] 140746 AH Avalon Hill Game Co. $49.00 V.Good FB OoP 4 Complete. Rules, CRT, TRC all lightly wrinkled thru use. Box corners reinforced w/ clear packing tape. Otherws EX. ■ The first AH game on the German Dec. 1944 offensive in the west that aimed to break thru to Antwerp but instead exhausted the German's limited resources. Classic & often tense game but weak simulation of Bulge. 12hrs/turn, rgt/brig level. '65 Bulge, Battle of the... ['65] Bulge '40 85550 AH Avalon Hill Game Co. $4.00 Mint n OoP 4 Photocopy of rules & color counters from General allowing play of the 1940 drive thru the Ardennes using AH's Battle of the Bulge '65. J.Angiolillo'74 Bulge, Battle of the... ['65] Bulge '40 88162 AH Avalon Hill Game Co. $3.50 Excell n OoP 4 Photocopy of rules & color counters from General allowing play of the 1940 drive thru the Ardennes using AH's Battle of the Bulge '65. J.Angiolillo'74 Bulge, Battle of the... ['65] PARTS 70765 AH Avalon Hill Game Co. $1.00 Excell n OoP 4 German OoB card only. Bulge, Battle of the... ['65] PARTS 169 AH Avalon Hill Game Co. $1.00 V.Good n OoP 4 Basic rules (only) stained & wrinkled. Bulge, Battle of the... ['65] PBM Pads 70766 AH Avalon Hill Game Co. $1.00 Excell n OoP 4 PBM CRT w/ Strat Air & Weather tables, only. ■ PBM pads Bulge, Battle of the... ['81] ADDTL CNTR 94265 AH Avalon Hill GENERAL Ma $0.25 Mint n OoP 4 1 6 additional bridge OK/Blown markers in an elaborated style, believed to be from General 30/6. ■ 6 additional bridge OK/Blown markers in an elaborated style, believed to be from General 30/6. Bulge, Battle of the... ['81], 1st PARTS 48075 AH Avalon Hill Game Co. $5.00 V.Good n OoP 4 1st ed rules only, w/ handful of paragraphs underlined in ink. Bulge, Battle of the... ['81], 2nd PARTS 124386 AH Avalon Hill Game Co. $9.00 V.Good n OoP 4 2nd edition rulebook, only. Coffee spill stain discolors top margin of most pages, and several inches on one page. Bulge, Btl of the... ['81] Update Cntrs 124382 Duerr (Steven) $4.00 Mint n OoP 4 Set of 11 neatly made, semi-pro counters reflecting unit value changes made in the 2nd edition of this game. Intended as an update kit for the 1st edition, per details in General 19/2. Bulge, the Battle of the Bulge 2nd # 3 140234 Decision Gms World at War $69.00 Mint n OoP 4 Last copy. ■ Mag & Game. Graphic & mechanical update of the SPI game published both as The Bulge & Big Red One. Simpler, fast playing, division level game of the critical part of the Battle of the Bulge, 16-25 Dec 1944. 176 large counters. J.Dunnigan, E.Smith, T.Bomba'08 / ARTICLES ON: the Bulge'44; Chekassy (Korsun) Pocket, 1944; Dyhernfurth raid to destroy a nerve gas factory in Soviet hands, 1945; Lyndon Baines Johnson (LBJ)'s adventures in the South Pacific in WW2; Soviet army organization 1942-5. Celles, the Ardennes, 23-27 Dec 1944 2nd 146184 Revolution Games $20.49 New zl 4 Reprint of this first game in the Battle of the Bulge series using a chit activation system, and set at the high water mark of the German Bulge offensive, 23-26 Dec 1944. The Germans must make a desperate lunge for the Meuse while the Allies both try to blunt those moves & prepare for their own counteroffensive aimed at destroying the overextended panzers. Each sides' units are activated by chit draws which makes every game different & exciting. 1mi/hex, 12hrs/turn, 88 counters. Errata & French translated rules avail online. R.Miller'17 Cobra, the Normandy Breakout, 2nd PARTS 70701 TSR Games $4.00 Excell n OoP 4 Rules only. A few errata annotations. Cobra, the Normandy Campaign 3rd #251 85301 Decision Games S&T Games $62.50 New n OoP 4 Mag & Game. Variant counters for Vinegar Joes War #227 (7); Sealords #243 (10); Winged Horse #239 (180); Twilight of the Ottomons #241 (83). Double sized issue w/ articles on the battle for Normandy from D-Day thru the Falaise Gap; Israeli air force 1948-present; history of China since the bronze age. COBRA is a 2-map, rgt/brig level game of the battle for Normandy from D-Day to the Falaise Gap. Based on earlier SPI game of the name but heavily revised. Scenarios cover the build-up phase and Op Cobra; campaign game covers 6June-23Aug. 3day/turn, 2mi/hex, 280 counters (560 total). B.Hessel, J.Youst'08 / ARTICLES ON: Battle for Normandy, D-Day to Falaise Gap; Military History of China, bronze age to present; Braddock's Defeat, 1759; Ekranoplane, monster of the Caspian; History of the Israeli airforce. Dagger Thrusts, Patton & Montgomery #233 73001 Decision Games S&T Games $24.00 New n OoP 4 Mag & Game. Simpler XTR-style game of the possibilities open to the Allies in the early Fall 1944. Two maps cover the northern German/Dutch border area where the British may try a Market-Garden attack, and seperately a map of the central Ruhr/Rhine area where Patton's 3rd army could assault the Rhine directly. The Allies must shorten the war by a successful Market-Garden attack, opening Antwerp, or breaching the Westwall. 176 counters, rgt/div level, 7mi/hex, 3days/turn. T.Bomba'05 / ARTICLES ON: Dagger Thrus, Missed Opportunities for Victory Against Germany, Sept. 1944; George Henry Thomas, Rock of the Union; Battle of Nashville, Dec. 1864; German 78th Assault Inf. Division; Roadblock at Mortain; the AirLand Battle of the Bulge & Combat Units in the Bulge. / ARTICLES ON: Dagger Thrusts, Missed Opportunites to Defeat Germany, Sept. 1944; George Henry Thomas, Union General; Battle of Nashville, Dec 1864; Germany's 78th Assault Division in WW2; Huge US Army Reorganization Underway; Battle for Lake Tanganyika 1915; the AirLand Battle of the Bulge, with air & land OoBs. Dai Senso! PARTS 104020 Decision Games $10.00 ** New LB** OoP 4 Box, only. Clean. Dark December 120914 Operation Studies Group $40.00 V.Good BC OoP 4 Missing 2 markers, ID included; all units present & otherws complete & clean. 2 pieces of masking tape on box btm & 1 on box cover end panel. Otherws EX. ■ Well-regarded, medium complexity, 1-map game of the Battle of Bulge, Dec 1944. Includes 3 scenarios, a campaign game focused on the German offensive, and an extended campaign covering the Allied counteroffensive to reduce the bulge. 1 map, 400 counters. A map supplement was made available to owners of this game separately (it was not included in the game tho listed in the parts inventory). D.Parker '79 Day of Days PARTS 116261 Multi-Man Publishing, $8.00 Mint DC OoP 3 Box only. Extremely slight ding to 3 box top corners. Day of Days, Invasion of Normandy 1944 144246 Multi-Man Publishing, $99.00 ** New DC** 3 Highly detailed, company-level game of the first 10 days of the Normandy invasions, June 1944. Allies strive to move away from the beach & develop a secure beachhead; Germans try to try throw them back into the sea. Using a playable system, this huge game includes all the action of those furious & chaotic days: para drops, ranger assaults, & more. Uses the Standard Combat System. Includes 4 maps, 8 countersheets, v1.7 series rules, 15 scenarios (many using only 1 or 2 maps). D.Essig'15 Day of Days, Invasion of Normandy PARTS 128770 Multi-Man Publishing, $8.00 Mint DC OoP 3

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 85 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Western Front, 1941-45 [email protected] FAX (702) 926-5205 anytime Box only. Ding to center of box cover upper edge creating small crease & indent. Otherws new. D-Day ['65] PARTS 65645 AH Avalon Hill Game Co. $2.00 Excell n OoP 6 Basic game rules. Couple of spots. D-Day ['65] PARTS 71127 AH Avalon Hill Game Co. $2.00 V.Good n OoP 6 Battle manual, only. D-Day ['65] PARTS 85558 AH Avalon Hill Game Co. $1.00 Excell n OoP 6 Photocopy of '65 rules, only. D-Day ['65] PARTS 71117 AH Avalon Hill Game Co. $1.00 Excell n OoP 6 Order of Battle charts. D-Day ['65] PARTS 71118 AH Avalon Hill Game Co. $1.00 Excell n OoP 6 Order of Battle charts. D-Day ['65] PARTS 79393 AH Avalon Hill Game Co. $2.00 Excell n OoP 4 Basic game rules, only. Couple of isolated spots plus wrinkling thru use. D-Day ['65] PARTS 71126 AH Avalon Hill Game Co. $2.00 V.Good n OoP 6 Rules, only. 1965 version. Wrinkled. D-Day ['65] PARTS 79392 AH Avalon Hill Game Co. $3.00 Excell n OoP 4 Battle Manual, only. Some lite stains. D-Day ['65] PARTS 71119 AH Avalon Hill Game Co. $0.75 V.Good n OoP 6 Order of Battle charts. Writing in penci. D-Day ['65] PARTS 71120 AH Avalon Hill Game Co. $0.50 V.Good n OoP 6 Order of Battle charts. Some staining. D-Day ['65] PARTS 246 AH Avalon Hill Game Co. $5.00 V.Good n OoP 4 Map, only. Various lt stains. D-Day ['65] PARTS 71128 AH Avalon Hill Game Co. $1.00 V.Good n OoP 6 Time Record Chart, only. 1965 version. D-Day at Omaha Beach 2nd [PC CD-ROM] 136761 Decision Games $22.00 New JC 4 1 CD-ROM, req Windows 2k+, DirX, 512mb RAM, min VGA. Computerized port of this popular solitaire game of the first day on Omaha Beach as the US 1st & 29th Inf Divs land under intense fire & struggle to form a viable beachhead. Combat system emphasizes using the right weapons & tactics. Also playable by two players cooperatively, each controling one of the two US divisions. Two scenarios cover the first 2 hours & the fight for the high ground; the campaign covers the entire day. 15-30min/turn, company level, 275yd/hex. J.Butterfield'15 D-Day at Omaha Beach 3rd PARTS 131979 Decision Games $5.00 Excell BC OoP 4 1 Box, only. Has a minor crease along one long box btm edge. Otherws new & clean. D-Day at Omaha Beach 5th 146069 Decision Games $74.99 ** New BC** 4 1 5th edition (2021) reprint of this solitaire (& cooperative 2-player) game of the first day on Omaha Beach as the US 1st & 29th Inf Divs land under intense fire & struggle to form a viable beachhead. A diceless combat system emphasizes using the right weapons & tactics. Event cards punctuate the action and control German strategy (in the solo version). Two scenarios cover the first 2 hours & the fight for the high ground; the campaign covers the entire day. 352 counters, 1 map, 55 event cards. 15-30min/turn, company level, 275yd/hex. 3rd edition added updated rules & a mounted mapboard. J.Butterfield'21 D-Day Quad Deluxe [2nd] 145656 Decision Games $48.00 New BC 3 Deluxe update & reprint of four games previously published separately as folios, now packaged as a single quadragame with mounted board. Together, the games cover the whole of the D-Day landings using a simpler, folio-style game system. Includes Gold & Juno Beaches, Omaha Beach, Sword Beach, & Utah Beah. Includes scenarios for each of the separate beaches, then two for the American & the British beaches, and the full 4-game campaign. 400 counters, mounted map, btln/regt/brig level.'20 D-Day, the Great Crusade PARTS 87201 Moments in History $2.00 New BC OoP 4 Box only. Creases & minor box edge splits at 3 btm corners. Deadly Woods, the Battle of the Bulge 146194 Revolution Games $46.00 New BC 4 Packaged in a bookcase box. Game of the Battle of the Bulge, Dec 1944 - Jan 1945, using a modified chit pull system as pioneered by earlier Dark Valley. Each side as a varying number of chit pulls each turn, which also vary by type of chit. Reinforcement chits determine the round (but not turn) of arrival, German logistic chits that model their logistical constraints, plus movement & combat chits which allow one of those two choices. Plus special event chits. Victory based on taking geographical objectives, but the German can score an instant victory if able to exit units beyond the Meuse River. All in all, many more decisions to be made in this game. Shorter scenario covering only the German offensive, and a longer campaign covering the Allied counter offensive. Units are demi-divisions, 2-3days/turn, 3mi/hex, 1.5 countersheets. Designed by a yeoman designer, Ted Racier'21. Deadly Woods, the Battle of the Bulge ZL 145898 Revolution Games $38.00 New zl 4 Packaged in a ziplock. Game of the Battle of the Bulge, Dec 1944 - Jan 1945, using a modified chit pull system as pioneered by earlier Dark Valley. Each side as a varying number of chit pulls each turn, which also vary by type of chit. Reinforcement chits determine the round (but not turn) of arrival, German logistic chits that model their logistical constraints, plus movement & combat chits which allow one of those two choices. Plus special event chits. Victory based on taking geographical objectives, but the German can score an instant victory if able to exit units beyond the Meuse River. All in all, many more decisions to be made in this game. Shorter scenario covering only the German offensive, and a longer campaign covering the Allied counter offensive. Units are demi-divisions, 2-3days/turn, 3mi/hex, 1.5 countersheets. Designed by a yeoman designer, Ted Racier'21. Eisenhower's War # 60 131552 Decision Gms World at War $32.00 New n OoP 4 Mag & game. Published with 40 variant/errata counters for Midway Solitaire #54, with 1pg of variant rules. Game is a two player contest covering the last 11 months of World War II in northwestern Europe. 40mi/hex, 1-2mo/turn, corp level. Victory is measured against historical performance. Well-suited to solitaire play. 144 counters. 2 scenarios: historical & alternate invasion locations. Ty Bomba, Doug Johnson'18 / ARTICLES ON: Midway Solo #54 variant that extends the game and adds a few added units; Eisenhower's War, Ike as Strategist; Aleutians Campaign in Alaska in WWII; Neutralizing the French Fleet in 1940; Debrecen, the Last Hungarian Victory; Shanghai Under Japanese Occupation 1937-45; USS Silversides (Sugmarine); Trophy Panzers, Soviet's Captured German Tanks; Battle of Midway. Festung Europa, Western Europe 1943-5 138332 Compass Games $54.00 New BC OoP 6 Sequel to Shifting Sands. Covers the war in western Europe from the invasion of Italy in 1943 thru the defeat of Germany in 1945. Game system has been streamlined to eliminate all the many special cases. Includes Overlord scenario plus campaign game. Seasonal turns, 70mi/hex, corp/army level, 2wk/turn, 192 counters. M.Rinella'16 France 1944 130337 AH Victory Games $20.00 V.Good BC OoP 4 No countertray. Missing 1 (of 3) German Inititave chits. OoB & CRT charts separated from rest of mapboard & also into German & Allied sections. 1/2" puncture to box cover. Slight box edge scuffing. ■ Simpler, fast playing game of campaign in France, July 44-Mar 45. Interactive turn seq, air, step losses, Bulge & Mrkt-Grdn rules. M.Herman'86 Germany, Battle for... #50 GmOnly 116116 SPI S&T Magazine Games $42.00 Mint n OoP 6 3 sml pinholes in map margins, rules provided as photocopy. 10 counters loose from tree, otherws unpunched & complete. ■ GameOnly. Unique gm of the last year of the 3rd Reich. One player takes Soviets & western Germans, the other the western Allies & eastern Germans. Great, v.simple game, good for beginners or experts alike. 100 counters, 67km/hex, 2wks/turn. J.Dunnigan'74 Germany, Battle for... #50 PARTS 114211 SPI S&T Magazine Games $9.00 Mint n OoP 6 Rules only. Germany, Battle for... #50 PARTS 92832 SPI S&T Magazine Games $5.00 Mint n OoP 6 Rules only. Greatest Day PARTS 119304 Multi-Man Publishing, $12.00 New GB OoP 4 Box, only. Clean. Greatest Day PARTS 116899 Multi-Man Publishing, $6.00 Mint GB OoP 4 Box, only. Box edge dinged, creating a 2" circular crease around ding on cover and a vertical crease on side panel. Otherws new. Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 86 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: WW-2: Campaigns & Battles - Western Front, 1941-45 [email protected] FAX (702) 926-5205 anytime Greatest Day, Battle for Normandy v.1 144251 Multi-Man Publishing, $209.00 ** New GB** 4 First of a planned 3 game set to cover all of the . Large game using the Grand Tactical Game series (ala Devil's Cauldron & Where Eagles Dare) to cover the D-Day landings at Sword, Juno & Gold beaches. Includes 17 scenarios, 16 countersheets, 4 maps (3 dbl-sided) plus 8 map extensions. Big, did we say BIG?, and bulky. A.Starkweather'15 Guards Armour Division # 34 103066 Decision Gms World at War $37.50 New zl OoP 3 Mag & game. Covers 4 grand tactical battles involving the British Guards armor division in 1944-5, including Operations Goodwood, Veritable, Boninghardt Ridge & Joe's Bridge. Uses the Famous Divisions system. Combat is now modified by the random element of a chit pull, and one player's chit can cancel the others. 500m/hex, 6hrs/game, 560 counters, 2 maps, chit-activated unit impulse system. J.Schttler, E.Harvey'13 / ARTICLES ON: Famous Divisions, British Guards Armour; the Fall of Hong Kong; the Waffen SS in Color [illustrations]; Vlasov's Counter-Soviet Army; US M2 4.2" Mortar; Patton's folly, the landing at Brolo; Salerno Airborne Assault; Camp X, British SOE Special Training School; Brazil in WWII. Hell's Highway PARTS 78095 AH Victory Games $9.00 Excell n OoP 2 Rules only. Some minor signs of wear. Hell's Highway PARTS 71112 AH Victory Games $2.00 Excell n OoP 2 Player Aid Card (one only). Hell's Highway PARTS 71111 AH Victory Games $2.00 Excell n OoP 2 Player Aid Card (one only). Hell's Highway PARTS 88408 AH Victory Games $10.00 V.Good n OoP 2 Map set. 2 maps, with TEC cut apart & 2" border of south map cut apart to allow maps to mate. Tape on most map edges. Hell's Highway PARTS 88411 AH Victory Games $1.50 V.Good n OoP 2 Player Aid Card, some creases. Otherws EX. Hell's Highway PARTS 88410 AH Victory Games $1.50 V.Good n OoP 2 Player Aid Card, some creases. Otherws EX. Highway to the Reich 3rd 124033 Decision Games $119.99 ** New LB** 3 3rd edition. ■ Decision Games' colorized, updated & substantial revised 3rd Ed. of this classic & HIGHLY RECOMMENDED, tense, company-level game of Operation Market-Garden, Sept.1944. Very suitable for team play. Game system focuses on morale & firepower as key variables. This edition uses movement impulses by formation, redrawn & colorized maps w/ adjusted scale, procedures adj to speed play. 2520 counters, 4 maps. 600m/hex, 3hr/turn, 7 scenarios plus campaign. '08 Hinge of Fate, Poland & France 1939 # 30 103958 Decision Gms World at War $75.00 New n OoP 4 Last copy. ■ Mag & game. Includes errata/variant counters for South Seas Campaign (40), Afrika Korps (29), Sedan 1940 (17), Partizans (30) & Patton's First Victory (8). Game is a simpler, 2-4 player contest based on the situation in Sept. 1939 as Germany invades Poland. One version covers just that historical conflict on one map. But the bigger game includes the western, Rhineland front and the possibilility that France would have lived up to its word to launch a major offensive upon the . Allows for the Soviets to intervene on either side. 3days/turn, 8mi/hex in the west, 16mi/hex in the east, army/corp level. T.Bomba'13 / ARTICLES ON: Hinge of Fate: Poland 1939; Battle of Tarawa 1943; the P-38 Lightning fighter in Europe; Luftwaffe Field Divisions; first Allied bombers over Japan in WWII; HMS Furious-class carriers; Franz Oppenhof, Werewolf of Aachen. Hitler's Last Gamble ERRATA [3/90] 88556 Worldwide Wargamer (3W) $2.00 Excell n OoP Err 4 3/90 version. ■ 3/90 version. 20pgs of extensive rules revisions & clarification by dedicated designer. Intended as draft for 2nd ed rules that 3W never bothered to publish. This version is very similar to earlier 3/90 version. '90 Hitler's Last Gamble ERRATA [6/90] 77323 Worldwide Wargamer (3W) $5.00 Excell n OoP Err 4 6/90 version. 20pgs of extensive rules revisions & clarification by dedicated designer. Intended as draft for 2nd ed rules that 3W never bothered to publish. This version is very similar to earlier 3/90 version. '90 ■ 6/90 version. 20pgs of extensive rules revisions & clarification by dedicated designer. Intended as draft for 2nd ed rules that 3W never bothered to publish. This version is very similar to earlier 3/90 version. '90 Hitler's Last Gamble PARTS 97588 Rand Game Associates $5.00 Mint n OoP 4 TEC/CRT chart only. Iron Tide, Panzers in the Ardennes [zl] 139980 Pacific Rim JustPlainWGms $29.00 New zl 4 Ziplocked. ■ Ziplocked version. Game of the Battle of the Bulge, using a variant of the Op Typhoon game system (with chits being picked for unit combat values). Colorful, pleasing components. 1 map, 700 counters, 12pgs of rules, 2 scenarios plus campaign game. N.Kilgore'03 Last Hundred Yards, Airborne Over Europe 146327 GMT Games $42.00 ** New BC** 2 Complete game extending this game series of tactical combat in Europe during World War II to include airborne troops & drops. System focuses on modeling small unit behavior in combat in a brisk system. This game includes missions from two Allied airborne campaigns: the initial drops in Normandy and later at Market Garden, both by the 82nd & 101st airborne. Platoon/Company level with individual guns & AFVs, 50yds/hex, 2-5min/turn, 6 dbl-sided geomorphic maps, 4.5 countersheets, 10 missions. Mike Denson'21 Liberty Roads: Roundhammer 1943 Kit 2nd 144555 Hexasim Games $18.00 New zl 4 Reprint of this kit providing counters & rules for the big, big what-if of an Allied invasion of France in Sept. 1943 when German defenses were weak & ill-prepared - as were the Allies. Includes 128 counters, rules & play aids. Rules in English & French Y.le Quellec'16 Longest Day PARTS 42475 AH Avalon Hill Game Co. $5.00 New n OoP 3 Countances (B) mapboard, only. 1/4" nick on seam hex in sea area. ■ Color photocopy of the Cherbourg map board, which was missing in the last few copies of this game sold. Comes in 2 sections. Lucky Forward!, Patton's 3rd Army 1944 144690 Decision Games $159.00 ** New LB** OoP 4 Fourth game in the Grand Operational game series. Covers Patton's fall 1944 campaign in the Lorraine area of France, Sept-Dec, that were abandoned once the Battle of the Bulge erupted to the north. Three scenarios for each of Sept, Nov & Dec, plus a campaign. Another hypothetical shows the situation had Patton, rather than Montgomery, been allocated the bulk of supplies & the three airborne divisions used for Market-Garden in Sept. Includes the major events & objectives in each, including battles for Metz fortifications, crossing of the Meuse, mud & flood. 5 maps, 3360 countersheets, 5 scenarios & campaign. '20 Mighty Endeavor 1st 140773 Multi-Man Publishing, $30.00 Excell BC OoP Err 6 1st edition. Complete. Several sml creases on box. Otherwise clean. ■ Box cover deformed with major concaved creases along right edge & part way along top; 1" incomplete tear where creases meet. Components cherry. Simpler, div level game of the campaign in France from D-Day to the end of the war, using the Standard Combat System. Allows Allies choice of invasion site, runs thru the fall of Germany, and is fast moving. 1 map, 280 counters, 24pgs of rules. D.Essig'05 Monty's D-Day #102 105727 TSR S&T Games $35.00 Mint n OoP 4 Rules separated. ■ Mag & Game. Co/Btln level game of the battles on the first day along the British sector of the D-Day invasion. Emphasizes deployment formation as the key variable for movement or combat. 200 counters, 2 scenarios. Popular game. J.Prados'85 / ARTICLES ON: the British at D-Day; Heavenly Kingdom of Great Peace - Rebellion in China 1850-64; the French Rapid Action Force; Variant for Napoleon's Last Battles; Napoleon's Available Forces in 1815; Abbreviated index to S&T games & lead articles published thru #102; Reviews of: SIMCAN Schnellboote and Power & Resolution, AH Hitler's War 2nd, 3W China Incident #37, Moscow '41; Reflections on the Decline of Wargaming; Replay with ERRATA of Thunder at Luetzen #99 and Superpowers at War #100. Monty's D-Day #102 GmOnly 91168 TSR S&T Games $15.00 Mint n OoP 4 GameOnly. Stain on rear rules cover (charts). Unpunched. ■ GameOnly. Co/Btln level game of the battles on the first day along the British sector of the D-Day invasion. Emphasizes deployment formation as the key variable for movement or combat. 200 counters, 2 scenarios. Popular game. J.Prados'85 Monty's Gamble, Market-Garden 2nd 139017 Multi-Man Publishing, $45.00 New BC 3 Update of this game of battle for "Hell's Hiway" during Market Garden, from Eindhoven to Arnhem, based on the Storm Over Arnhem game system. Btln/rgt level, daily turns. Each turn brings tough choices to both sides. 2 countersheets. 1.5mi/inch, btln/rgt/brig level. High solitaire suitability. 2nd ed is graphically updated, and includes a Fortress Holland 1940 variant with 100 counters (reprinted from Ops Special Mag #2). 469 counters, 1 map. M.Rinella'19 Mortain Counterattack, Drv to Avranches 141449 Decision Games $18.00 New Fo 4 Folio game of the key German attack aimed at cutting of the thin supply line to the Allied breakout near Avranches south of Normandy. The Germans mass 4 panzer divisions near Mortain, attacking the US 30th Inf which is tasked with buying time. Emphasis on special units' abilities, and support by artillery & aircraft. 100 counters, small map, btln level, 0.5mi/hex. '16 Munich War #74 144752 Decision Gms World at War $25.00 New n 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 87 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Western Front, 1941-45 [email protected] FAX (702) 926-5205 anytime Mag & game. Game of the possibility of war thruout Europe in 1938, had the British & French not backed off at the Munich conference concerning the Sudetenland & Czechoslovakia. Basically, World War II begins in 1938. Diplomatic alliances are determined prior to the game, and then the game covers the first two months of war. Objective is to sieze a dominant position from which to continue the war. 176 counters, 40mi/hex, 1wk/turn, corp/army level. Joseph Miranda'20 / ARTICLES ON: World War II Beginning in 1938; Indian Army in WWII; Air Battle at Kursk; Hungarian Disaster on the Don River, 1942; Dunkirk Disaster; the Luftwaffe's Kamikaze; USN PC-461 class Patrol Craft. Normandy, 2nd PARTS 79379 SPI Games $3.00 V.Good n OoP 4 Rules only. Some lt stains. Normandy, Battle For...: Expansion Kit 141375 GMT Games $25.00 New zl 4 Kit for this now out-of-print game which extends the game thru the end of August 1944, adds two full & 1 small map sections allowing play of Mortain & Falaise Pocket scenarios, and includes 560 counters of unit-specific breakdown counters for AT & mech inf. Also includes a full color reprint of the rules & scenario booklets (all original content plus 6 additional scenarios), and 2 maps. '13 Objective Schmidt PARTS 83227 Gamers (% MMP) $6.00 Excell n OoP 2 Photocopy of TCS Series Rules, 2nd ed, & Obj Schmidt rules, only. Objective Schmidt PARTS 21108 Gamers (% MMP) $12.00 Excell n OoP 2 First (primary) counter sheet, only. Missing 2 units, list enclosed. One-Page Bulge PARTS 101067 Steve Jackson Games $4.00 V.Good n OoP 4 INCOMPLETE GAME. Rules, complete counter set, CRT & TRC (mounted); NO MAP. Includes a photocopy of the players' notes. Operation Grenade #84 100153 SPI S&T Magazine Games $10.00 Mint n OoP 4 Mag cover finger print marred. Map seam intersections worn & neatly repaired on bckside. ■ Mag & Game. 2nd gm in Victory in the West series. US 9th Army's offensive into Rhineland, Feb-Mar '45. J.Balkoski'81 / ARTICLES ON: Operation Grenade, Battle for the Rhineland, Feb-Mar 1945; Railroads & Military Operations; Nelson's Last Victory, Trafalgar, Oct. 1805. Operation Grenade #84 98788 SPI S&T Magazine Games $18.00 Mint n OoP 4 Mag cover mildly scuffed (far less so than most copies of this issue). ■ Mag & Game. 2nd gm in Victory in the West series. US 9th Army's offensive into Rhineland, Feb-Mar '45. J.Balkoski'81 / ARTICLES ON: Operation Grenade, Battle for the Rhineland, Feb-Mar 1945; Railroads & Military Operations; Nelson's Last Victory, Trafalgar, Oct. 1805. Operation Grenade #84 GmOnly 140423 SPI S&T Magazine Games $12.00 Excell n OoP 4 Complete. ■ GameOnly. Victory in the West series. US 9th Army's offensive into Rhineland, Feb-Mar '45. J.Balkoski'81 Operation Grenade #84 PARTS 96906 SPI S&T Magazine Games $4.00 Mint n OoP 4 Rules only Operation Grenade #84 PARTS 79369 SPI S&T Magazine Games $2.50 V.Good n OoP 4 Rules only; some edge soiling thru use. Operation Grenade #84 PARTS 17882 SPI S&T Magazine Games $2.50 V.Good n OoP 4 Map only w/ tape reinforcements. Operation Grenade #84 PARTS 13122 SPI S&T Magazine Games $3.00 Excell n OoP 4 Std & Excl rules only. Operation Grenade #84 PARTS 140432 SPI S&T Magazine Games $2.00 Excell n OoP 4 Photocopy of std & exclusive rules, only. Operation Jubilee, Dieppe 1942 #265 93829 Decision Games S&T Games $89.00 < New n OoP 3 1 Crease close to & paralleling spine on mag cover front & back due to poor storage. Otherws new & unused. ■ Mag & Game. Grand tactical, solitaire game of the disasterous Canadian raid on Dieppe in 1942. Players control Canadian & British invaders against system-controlled, staunch defenses. J.Butterfield'10 / ARTICLES ON: Dieppe 1942; Operation Linebacker air campaign over northern Vietnam; Roman conquest of Britain; 1985 Badaber Uprising of captured Soviets held by Majahaideen; the Carronade as a weapon; Battle of Ball's Bluff, 1861. Operation Jubilee, Dieppe 1942 #265 140189 Decision Games S&T Games $89.00 Mint n OoP 3 1 Mag & Game. Grand tactical, solitaire game of the disasterous Canadian raid on Dieppe in 1942. Players control Canadian & British invaders against system-controlled, staunch defenses. J.Butterfield'10 / ARTICLES ON: Dieppe 1942; Operation Linebacker air campaign over northern Vietnam; Roman conquest of Britain; 1985 Badaber Uprising of captured Soviets held by Majahaideen; the Carronade as a weapon; Battle of Ball's Bluff, 1861. Operation Jupiter, Norway 1942 #76 145448 Decision Gms World at War $29.50 New n 4 Mag & game. With 63 errata & variant counters for Great Pacific War #70 (53), Munich War #74 (8), Cruise of Graf Spee (2). Game of the first 30 days of Churchill's Operation Jupiter plan to invade far northern Norway & Finland in the fall of 1942, an alternative to the Torch invasion of Africa. The allies seek to deny the air & naval bases being used to interdict convoy routes to the USSR or to defeat the German 20th Mtn Army. Regt/Div level. 176 counters, 10mi/hex, 3days/turn. Ty Bomba'21 / ARTICLES ON: Variant rules for Great Pacific War #70 & Munich War #74; Operation Jupiter, Invasion of Norway 1942; Fort Drum in Manila Bay; Batle of the Kiev Salient 1943; Hollandia, New Guinea, April 1944; Anzio & Cassino 1944; Sinking the Japanese carrier Shinano; Royal Navy's 2-pounder AA Gun; General der Panzertruppen Ludwig Cruwell. Operation Market-Garden 70724 Game Designers Workshop $2.50 Excell n OoP 4 One map, only. Operation Market-Garden 70723 Game Designers Workshop $2.50 Excell n OoP 4 One map, only. Patton's 3rd Army #78 107488 SPI S&T Magazine Games $25.00 Mint n OoP 4 Mag & Game. Patton's Nov'44 campaign in the Lorraine area around Metz, just prior to the Bulge. Rgt/btln level, using the Victory in the West system. Allies must attack quickly but carefully to keep the Germans off balance. Rgt level, 200 counters, 1day/turn. J.Balkoski'80 / ARTICLES ON: Patton's 3rd Army, Lorraine Campaign, Nov-Dec 1944; Soviet Artilery in Contemporary Era; Battle of Lepanto, Spain's Defense of Mediterranean Christiandom in 16th Century. Patton's 3rd Army #78 140209 SPI S&T Magazine Games $20.00 Mint n OoP 4 Unpunched. Mag cover shows slight wear. ■ Mag & Game. Patton's Nov'44 campaign in the Lorraine area around Metz, just prior to the Bulge. Rgt/btln level, using the Victory in the West system. Allies must attack quickly but carefully to keep the Germans off balance. Rgt level, 200 counters, 1day/turn. J.Balkoski'80 / ARTICLES ON: Patton's 3rd Army, Lorraine Campaign, Nov-Dec 1944; Soviet Artilery in Contemporary Era; Battle of Lepanto, Spain's Defense of Mediterranean Christiandom in 16th Century. Patton's 3rd Army #78 PARTS 52630 SPI S&T Magazine Games $4.00 Mint n OoP 4 Rules, only. Patton's Third Army #43 111280 Decision Gms World at War $42.00 New n OoP 4 1 Mag & Game. Solitaire game in which the play is Gen. George Patton during the wild ride across France in the summer of 1944, beginning immediately after the Falaise Pocket battle until the Bulge. Following 3 linear tracks, elements of the Third Army seek to charge into Germany. Goal is to surpass Patton's historical record. Includes basic (quick) game rules plus lots of optional rules. 176 counters, point-point map, 1wk/turn, rgt/brig/div level. J.Miranda'15 / ARTICLES ON: Patton's Third Army in NW Europe, 1944-5; the , 1945; Kiev Encirclement, Hitler's Great Gamble 1941; Germany's Jewish Soldiers in WWII; Escape from Corregidor; Battle of Moulin des Rondelles, France, 13 June 1944, as evidence of the quality of US troops in Europe; Foreign Language Skils & Cultural Awareness in the US Military. Patton's Vanguard, Arracourt 1944 131998 Revolution Games $25.00 New zl 3 Game of the battles surrounding Arracourt, France, in late summer 1944 as Patton's 4th Armored Div approached the German frontier. Played in 2 scenarios. In the first, 2 raw panzer brigades attacks the experienced & well-supported Americans. In the second, the 11th Panzer attacks Combat Command A & B. 176 counters. Publisher made a setup correction in black ink to all copies. Mike Rinella'17 Piercing the Reich, Battle for Aachen 132867 Moments in History $32.00 Mint BC OoP 4 Includes cassette tape tutorial. Vertical crease on one end panel & minor ding at same box btm corner. Some box btm corner wear to all 4 corners. Slight yellowing to rules cover. Otherws very clean, unpunched, unused. ■ Operational, btln level game of the 5 week battle for Aachen, the first German city to fall, Sept-Oct 1944. Uses Triumphant Fox system & its focus on command control. 360 counters. Moderate complexity. D.Blenheim'95 Race to the Meuse #26 98805 WWW Wargamer Magazine $12.50 Mint n OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 88 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Western Front, 1941-45 [email protected] FAX (702) 926-5205 anytime Cherry. ■ Mag & Game. Operational level game of the height of the Battle of the Bulge, 22-27 Dec 1944, as Pz Lehr, 116 Pzr & 2nd Panzer strive to breach the Meuse River near Dinant. Integrates movement & combat, and emphasizes German supply. 6hrs/turn, 1.25km/hex, btln level, 3 scenarios. B.McWilliams'83. / ARTICLES ON: Historical notes on the race to the Meuse; errata for Never Call Retreat; J.Dunnigan talks of the future of the industry & the collapse of SPI; review of AH's Up Front & VG's Ambush!; replay of Decision at Kasserine #23; brief reviews of VG's Gulf Strike, National Liberation Front, SIMCAN's Scourge of God, YAQ's Close Assault, VG's Hell's Hiway & Civil War. Race to the Meuse #26 12844 WWW Wargamer Magazine $18.00 New n OoP 4 Last new copy. ■ Mag & Game. Operational level game of the height of the Battle of the Bulge, 22-27 Dec 1944, as Pz Lehr, 116 Pzr & 2nd Panzer strive to breach the Meuse River near Dinant. Integrates movement & combat, and emphasizes German supply. 6hrs/turn, 1.25km/hex, btln level, 3 scenarios. B.McWilliams'83. / ARTICLES ON: Historical notes on the race to the Meuse; errata for Never Call Retreat; J.Dunnigan talks of the future of the industry & the collapse of SPI; review of AH's Up Front & VG's Ambush!; replay of Decision at Kasserine #23; brief reviews of VG's Gulf Strike, National Liberation Front, SIMCAN's Scourge of God, YAQ's Close Assault, VG's Hell's Hiway & Civil War. Race to the Meuse #26 PARTS 89961 WWW Wargamer Magazine $5.00 Mint n OoP 4 Countersheet, only. Rampage / Stalingrad Cauldron #40 140172 Decision Gms World at War $65.00 Mint n OoP 4 1 Rules separated. Last copy. ■ Mag & 2 games. STALINGRAD CAULDRON is a solitaire game covering a large area around Stalingrad from the time of the German 6th Army's encirclement to its surrender in Jan. 1943. The player commands attacking Soviet forces, with victory hinging on destruction of the 6th Army & capture of geographic objectives. System is similar to but not identical to companion game. 10days/turn, 55mi/hex, div/corp level. T.Bomba'14 / RAMPAGE is also a solitaire game covering the Allied sweep across the heart of France, Aug-Sept 1944, beginning with the destruction of the Argentan-Falaise pocket. Player commands attacking Allied forces, with victory hinging on seizing geographical objectives. 10days/turn, 16mi/hex, div level. T.Bomba'14 / ARTICLES ON: Rampage: the Building & Breaking of the West Wall 1944-5; Operation Uranus & the Destruction of the German Sixth Army 1942-3; Woman in the Wartime Workforce of the US & in Uniforms of many nations; Tanks in the New Guinea Campaign 1942; Japanese Atrocities in Nanking; Imponderables of Omaha Beachhead; Unrestricted Air & Submarine Warfare; review of the movie Fury. Rangers Lead the Way! Pointe du Hoc #323 143452 Decision Games S&T Games $29.50 New n 2 1 Mag & game. Solitaire, tactical-level game of the US ranger assault on Pointe du Hoc area of Normany beachhead on D-Day thru the following day, 6-7 June 1944. Player must do better than the rangers did historically to win. Scenarios allow fighting with planned forces and landing areas rather than what happened historically. Includes the chaotic approach from the sea as well as the land battle. Area move, point-point map (1"=1/4mi), fire team & squad level, 280 counters. John Heim'20 / ARTICLES ON: Ranges at Ponte du Hoc at D-Day; Battle of Stony Point 1779; Battle of Chalons, 451AD; Battle of Tczew 1627; the Truly Great Killer, the Spanish Flu; Viking Raids; HMS Nancy in the War of 1812; Soviet Stormovik Tank Buster to Brawny Jet aircraft; UC-58 in Tagga Bay, Spy Sub 1917. Revanche! Btl of Dompaire, Sept 1944 68581 Schutze Games $10.00 New n OoP 3 Last copy. ■ Grand tactical level game of the German counterattack against the 2nd Free French armored div, Sept.1944 near the town of Dompaire. 0.3mi/hex, 90min/turn, co/pltn level, w/ a small map and 180 color counters that must be mounted & cut apart. '01 Rudder's Line PARTS 90114 Critical Hit $2.00 New n OoP 4 Map set (2pcs), only. Rudder's Line PARTS 90117 Critical Hit $2.00 New n OoP 4 Playing Aide Card, v1.5. (Shows Move costs, off & deff total determination, etc.) Scheldt, Battle of..., Devil's Moat 144170 Decision Games $19.00 New Fo 4 Folio game of the battles between the Canadian 1st Army & German 15th Army in late 1944. The allies needed to clear the Scheldt Delta in order to utilize Antwerp's port facilities. The German's realized this and delayed the inevitable with pre-sited artillery, snipers & mines to break up Allied advances before they even met the main German lines. '14 Screaming Eagles in Holland 123377 Multi-Man Publishing, $59.00 < New BC OoP 3 Slightly circular crease along one long side panel edge. Otherws new & shrinkwrapped. ■ Tactical Combat System game system coverage of the defense of the bridges over the Zuid Willems Canal at the town of Veghel by the US 101st airborne, 22-3 Sept. Determined combined arms attacks by the Germans attempted to recapture the key bridges. 840 counters, 4 scenarios, pltn/individual vehicles, 20min/turn, 125yds/hex. N.Roberts, B.Runnicles'02 Screaming Eagles in Holland 123379 Multi-Man Publishing, $65.00 New BC OoP 3 Tactical Combat System game system coverage of the defense of the bridges over the Zuid Willems Canal at the town of Veghel by the US 101st airborne, 22-3 Sept. Determined combined arms attacks by the Germans attempted to recapture the key bridges. 840 counters, 4 scenarios, pltn/individual vehicles, 20min/turn, 125yds/hex. N.Roberts, B.Runnicles'02 Second Front Now #44 ERRATA Counters 92299 XTR: Command Magazine $2.00 Mint n OoP 4 8 errata counters, only. Second Front Now #44 PARTS 98330 XTR: Command Magazine $5.00 Mint n OoP 4 Countersheet set of 2 trees. St. Lo PARTS 6875 AH Avalon Hill Game Co. $0.50 Excell n OoP 3 German Artillery tracking chart only. Storm over Arnhem, 1st PARTS 88412 AH Avalon Hill Game Co. $6.00 V.Good n OoP 2 Rules only. Wrinkled w/ some minor stains thru use. Tide of Fortune 114820 Worldwide Wargamer (3W) $20.00 New HC OoP 4 Covers Allied dilemma as they approach Dutch-German border, Spt'44. 2 scenarios: Btl for Antwerp (4 Spt) & Market-Garden (17 Spt). Uses WestWar system from Italian Campaign & Pas de Calais. J.Schettler'93 Time for Trumpets, the Btl of the Bulge 144677 GMT Games $89.00 ** New DC** 3 Larger, battalion-level game of the Battle of the Bulge, Dec 1944, using ideas from earlier Bitter Woods & Wacht am Rhein games. Units activated thru HQs, formation & supply are key, as well as weather, defensive positions, infiltration, Kampfgruppe Peiper, exploitation movement. Includes historical campaign, plus 6th Panzer Army, 5th Panzer Army Relief of Bastogne, and the Race to the Meuse scenarios. Complex, with high solitaire suitability. 6hrs/turn, 1mi/hex5 maps, 12 countersheets. Playable game system despite size. Bruno Sinigaglio'20 Twilight War 140737 TSR Games $15.00 V.Good BC OoP 6 Substantially complete: missing 6 counters, ID included; No counter tray. Otherws clean. ■ Simple 2-4 player game of , 1944. 1984. Wacht am Rhein 3rd PARTS 130099 Decision Games $9.00 ** V.Good LB** OoP 3 Box, only. Ding to one box corner. Otherws new. Wacht am Rhein, Battle of the Bulge 3rd 145818 Decision Games $124.00 ** New LB** 3 Update of this graphically updated & colorized & RECOMMENDED 4 map, 2380 counter game of the Battle of the Bulge. Uses an evolution of simpler & popular Panzer Gruppe Guderian system. Six 1-map scenarios, campaign game. 3rd edition includes extensive changes to combat, artillery & supply including exploitation mode, plus revised OoB. Btln level, 4 maps, 2240 counters. J.Dunnigan,J.Youst'12 Wave of Terror, Battle of the Bulge #41 22269 XTR: Command Magazine $26.00 New n OoP 4 Mag & Game. Large, simpler (in the XTR style), btln-lvl game of the first two weeks of the Battle of the Bulge, Dec 1944. No ZOCs in this game! And maps cover a larger territory than most, giving a strategic perspective. 2 maps, 840 counters, 1.5mi/hex. J.Desch'97 / ARTICLES ON: Naval Battle of Penobscot Bay, An American Disgrace; Constantine's Reorganization of the Roman Empire; Current Iranian OoB; the Battle of the Bulge 1944; Jacky Fisher, Dreadnought & the Naval Revolution; the Falchion, Short Sword the Made Good; the Seminole Wars of the mid-1800s; Battle of Grunwald 1410; Last Voyage of the Italian Sub Cappellina 1943. Wave of Terror, Battle of the Bulge #41 GmOnly 129712 XTR: Command Magazine $25.00 Mint n OoP 4 Unpunched. Rules have several diagonal creases. ■ GameOnly. Large, simpler (in the XTR style), btln-lvl game of the first two weeks of the Battle of the Bulge, Dec 1944. No ZOCs in this game! Maps cover a larger territory than most giving a strategic perspective. 2 maps, 840 counters, 1.5mi/hex. J.Desch'97 West Wall #35 12365 WWW Wargamer Magazine $15.00 New n OoP 6 Mag & Game. Small, double-blind game of the Allied drive into Germany until its defeat, Spt'44 - Apr'45. Covers the entire German frontier and central Germany. Corp level. Map is functional but drab. 1/2mo/turn. T Bomba'84 / ARTICLES ON: Breaching the Westwall historical article plus designer's notes; review of games on the , 1864; new scenarios for QTRDCK's Royal Navy; Lutzen 1813 #32; strategy in Lawrence of Arabia #24; review of two GDW double blind games: Normandy Campaign & 8th Army; brief reviews of Rolling Thunder, Killer Angels; errata for Nap at Lutzen #32, Khyber Rifles #34 & critical errata for Lesnaja variant for Peter the Great #27. Westwall Quad PARTS 6881 SPI Games $2.00 V.Good n OoP 4 Std rules to Westwall qd, stained & wrinkled

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 89 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Western Front, 1941-45 [email protected] FAX (702) 926-5205 anytime Westwall Quad: Arnhem PARTS 121467 SPI Games $15.00 Mint n OoP 4 Mapboard, only. Westwall Quad: Arnhem PARTS 98180 SPI Games $6.00 Mint n OoP 3 Exclusive rules, only. Westwall Quad: Arnhem PARTS 98179 SPI Games $9.00 Excell n OoP 3 Map, only. Where Eagles Dare PARTS 109894 Multi-Man Publishing, $8.00 ** Excell LB** OoP 4 Box, only. One dinged corner repaired & reinforced with magic tape, plus a horizontal crease along one end panel and a crease extending from a far box corner on cover. Structurally sound & other otherwise new. WWII Commander, Btl of the Bulge 143094 Compass Games $50.00 ** New BC** OoP 4 First in an intended series of fast-playing, area move games of World War II in Europe. Covers the Battle of the Bulge offensive in Dec 1944. Fast playing, regt/div level game that is a good game for beginners. Uses an activation system. Includes mounted map, 2 countersheets. 1day/turn, ~15mi/area. John Butterfield'20 topic: WW-2: Campaigns & Battles - Mediterranean, Balkan & North African Fronts [email protected] FAX (702) 926-5205 anytime Afrika Korp ['64] PARTS 91533 AH Avalon Hill Game Co. $8.00 V.Good n OoP 4 Mapboard, only. Seams are loosening, & 2" tear at both seams. Otherws clean. Afrika Korp ['64] PARTS 91530 AH Avalon Hill Game Co. $3.00 Excell n OoP 4 Battle Manual, only Afrika Korp ['64] PARTS 91529 AH Avalon Hill Game Co. $2.00 V.Good n OoP 4 Situation March 1941 setup card, only. Afrika Korp ['64] PARTS 91532 AH Avalon Hill Game Co. $3.00 V.Good n OoP 4 Rules, only. Several dark stains in upper margins. Afrika Korp ['64] PARTS 91531 AH Avalon Hill Game Co. $1.00 V.Good n OoP 4 Turn Record Chart, only. All columns partially marked. Afrika Orientale #128 130981 WWW Strategy & Tactics $39.00 Mint n OoP 4 Last copy. ■ Mag & Game. Rgt/Brig/div level, Europa system game of the Allied invasion of Italian East Africa (Somoliland, Sudan, Kenya), Dec'40-41. 32mi/hex, 2wks/turn, 200 counters. J.Brown'89 / ARTICLES ON: the End of Italian East Africa; the First Golden Era of Gaming (by Balkoski, Isby & Nofi; Rush to Glory errata. Afrika, North African Campaign PARTS 24510 Gamers (% MMP) $3.00 Excell n OoP 4 Photocopy of exclusive rules, only. Afrikakorps, Decision in the Desert #11 91778 Decision Gms World at War $33.00 New n OoP 4 Mag & Game. Includes 56 errata counters for Coral Sea & Players Aid Card w/key tables (missing from #10). New & rather luscious design using the They Died with Boots On system. Operational level game of the war in the N.African desert, 1941-2, from El Agheila to Suez. Monthly turns, 12.5mi/hex, moderate complexity, rgt/brig level. Includes attention to the intangibles that heavily influenced the campaign. 260 counters. J.Miranda'10 / ARTICLES ON: Campaign in the Desert, 1940-2; Afrikakorps designers notes; Romania in WW2; Savo Island; WW2 German Airborn Operations. Air Assault on Crete PARTS 70740 AH Avalon Hill Game Co. $2.00 Excell n OoP 2 Set of 2 Order of Battle Charts & CRT. Air Assault on Crete PARTS 70741 AH Avalon Hill Game Co. $1.00 V.Good n OoP 2 Set of 2 Order of Battle Charts & CRT. Annotations in ink on OoBs. Air Assault on Crete PARTS 70738 AH Avalon Hill Game Co. $5.00 Excell n OoP 2 Set of 3 boards for Crete (no Malta map). Air Assault on Crete: Cyprus VariantPART 121470 AH Avalon Hill Game Co. $5.00 Excell n OoP 2 Original Cyprus map, only, from the General. Backed by Squad Leader Fast Heinz scenario. Air Assault on Crete: Cyprus Varnt PARTS 145265 AH Avalon Hill Game Co. $2.00 Good n OoP 2 Original map insert from General, only. Stained with multiple lite coffee spills. Also includes SL Fast Heinze scenario & WS&IM PBM play aid. Anzio Beachhead 2nd ['90] #134 97429 WWW Strategy & Tactics $30.00 Mint n OoP 4 Cherry. ■ Mag & Game. Operational, btln/rgt game of Allied invasion at Anzio, & the German attempt to first drive them back into the sea & then simply to contain them. Fast playing, simpler system adapted from the '70 game, and now a tense game. 0.9mi/hex, 2days/turn. V.von Borries'90 / ARTICLES ON: NCOs in the Armies of 1914; Firearms & the Unification of Japan; the Spanish Foreign Legion in the Rif Wars (1919-27); the US 6th Corp at Anzio Beach 1944; American 'Next War' Literature, 1900-35; Hitler's Last Gamble, the Ardennes Campaign in WWII (D Parker). '90 Anzio PARTS 101010 AH Avalon Hill Game Co. $3.00 Excell n OoP 6 Hand-made, hand colored Allied (only) counterset. Complete (given that its only half of the total counterset), & includes German forts. Apparently made to deal with the 'Pink Polish' & other very odd color choices in the 2nd-4th editions. Anzio, 1st PARTS 17481 AH Avalon Hill Game Co. $3.00 V.Good n OoP 6 Battle Manual w/ errata, only. Some stains & spots. Anzio, 1st PARTS 79384 AH Avalon Hill Game Co. $1.00 Mint n OoP 6 Game I Time Record Card. Anzio, 1st PARTS 79385 AH Avalon Hill Game Co. $2.00 V.Good n OoP 6 Game I German OoA/Game II German Organization chart. Some spots & soiling. Anzio, 1st PARTS 79386 AH Avalon Hill Game Co. $1.00 Excell n OoP 6 Game I Allied OoA Chart. Anzio, 1st PARTS 79383 AH Avalon Hill Game Co. $2.00 V.Good n OoP 6 Game I (basic) rules, wrinkled thru use. Anzio, 1st PARTS 79387 AH Avalon Hill Game Co. $1.00 Excell n OoP 6 Game I Initial Placement Chart. Anzio: Play-By-Mail Log Pad 83823 AH Avalon Hill Game Co. $1.00 Mint n OoP 6 INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. ■ INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. Anzio: Play-By-Mail Log Pad 83825 AH Avalon Hill Game Co. $1.00 Mint n OoP 6 INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. ■ INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. Anzio: Play-By-Mail Log Pad 83824 AH Avalon Hill Game Co. $1.00 Mint n OoP 6 INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. ■ INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. Anzio: Play-By-Mail Log Pad 83826 AH Avalon Hill Game Co. $1.00 Mint n OoP 6 INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. ■ INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. Ariete, Battle of Bir el Gubi 145992 Multi-Man Publishing, $25.00 New zl 3 Packaged in a ziplock. The British attack Italian defenders including the Ariete armored division near Bir el Gubi, Libya, during Operation Crusader. Uses the Tactical Combat game series. A green but well-equipped British 22nd Armoured Brigade expected to rout the Italians as they did a year before, but instead a swirling battle between evenly matched forces ensued. 30min/turn, 150m/hex, sections/pltn level, 8 scenarios, 280 counters. Dean Essig'20 Balkan Gambit, 1943-45 #298 114881 Decision Games S&T Games $26.00 New n OoP 6 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 90 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Mediterranean, Balkan & North African Fronts [email protected] FAX (702) 926-5205 anytime Mag & game. Game explores the hypothetical case had the western Allies followed Churchill's preference of invading the Balkans rather than Italy in 1943, his soft underbelly. 3 scenarios set in 1943 (the historical alternative), 1944 (the Bodyguard deception turned real), and 1945 (British forces attempt to cut off German forces in the Balkans & stop a Soviet advance towards Italy). 20mi/hex, 2-5 days/turn, brig/div level, 176 counters. B.Knight'16 / ARTICLES ON: Churchill's Balkan Gambit; Cyrus II of Persia; Operation , Vietnam 1966; Integration of Firearms into Sengoku Jidai Japan; Battle of Omdurman, 1898; Peloponnesian War; Lee-Enfield Bolt Action Rifle; Signals Intelligence, Past & Present. Brazen Chariots PARTS 138129 Multi-Man Publishing, $4.00 Excell BC OoP 4 Box only. Crease along length of one box btm end. Otherws new & clean. Brazen Chariots, Battles for Tobruk 1941 144829 Multi-Man Publishing, $68.00 New BC 4 Third game in the Battalion Combat (BCS) series. Covers the battles around and for Tobruk as well as further east in Libya in 1941, including the Brevity, Battleaxe, Skorpion & Crusader offensives. Offers a good introduction to the system due to the wide-open terrain, small numbers of formations in use, and many short scenarios. Includes 3 maps, 1120 counters, 12 scenarios (using 1-3 maps). Jim Daniels'19 Cannibal, Burma 1942-3 PARTS 70692 Avalanche Press, Ltd. $4.00 Mint n OoP 4 Countersheet, only. Unpunched but missing 1 counter (either a generic breakdown unit or a superordinate marker, exact ID unknown). Cassino 44 135845 VAE VICTUS Stand-Alone Ga $24.00 New Fo OoP 3 Game using the WWII system from Vae Victis mag (Arnhem 44, Ardennes 44 & others). Covers the bitter nighttime assault in the area surrounding Monte Cassino that finally broke that line in May 1944. Polish, Brit & German paratroopers fight hand to hand, & Canadian & British armor sieze the opportunity to break thru. 216 counters, Btln/regt level, 12hrs/turn. '12 Cassino, Battle for... #71 PARTS 92877 SPI S&T Magazine Games $4.00 Mint n OoP 2 Rules only. Crusader, Battle for Tobruk 138248 Decision Games $18.00 New Fo OoP 3 Update of SPI folio game. Covers the surprise & quixotic Allied Nov'41 offensive aimed at relieving Tobruk. Btln/rgt/brig level. '10 Damage Markers PARTS 92532 Miscellaneous Publishers $2.00 Mint n OoP 3 Thin countersheet from an unidentified game with 165 white numerical damage markers, 3/8" size, # 1-8 w/ "X" on back of 7 & 8s. Decision at Kasserine #23 120868 WWW Wargamer Magazine $29.00 Good n OoP 2 Missing 29 units & markers; ID included and also color photocopy of main countersheet front & back. Playable once repl counters made. 1/4" hole in Terrain Effects Table on map, obscuring 1 value (value annotated). Otherws clean. ■ Mag & Game. HIGHLY RECOMMENDED, co/btln lvl game of Rommel's Feb 43 attack on the green American's in Tunisia. Tense & well balanced. V.Von Borries'83 Decision at Kasserine Designer [3rd] Ed 142329 Compass Games $69.00 New BC 2 Update of this HIGHLY RECOMMENDED, co/btln lvl game using the Battles for North Africa game series covering Rommel's Feb 1943 attack on the green American's just arriving in Tunisia. Tense & well balanced. Enlarged to include 2 maps, 477 counters. 2mi/hex, 12hrs/turn. A serious update of a favorite. Vance Von Borries'20 Descent on Crete PARTS 40158 SPI Games $4.00 Mint n OoP 2 One chart page, only, containing fire & close assault tables, TEC, air landing & bombardment tables, etc. Descent on Crete PARTS 141614 SPI Games $4.00 V.Good n OoP 2 1-sided photocopy of rules, only. Some highlighted in orange with annotations. Descent on Crete PARTS 141613 SPI Games $3.00 V.Good n OoP 2 1-sided photocopy of rules, only. Descent on Crete, May 1941 141615 SPI Games $99.00 V.Good FT OoP Err 2 Complete. Packaged in 1 flat tray. Several sml tape removal mars on margins of maps & charts. Rules cover separated at spine & restored; spine partially torn & repaired; inner-most page loose & reattached. Rules cover & inside page litely stained thru use. Few rules annotated. Some cracks on flat tray corner margins on flat tray cover. Overall, a good copy in good order. ■ Large game of the Battle for Maleme airfied & Suda Bay as the Germans execute their largest airborne assault of World War II on Crete, May 1941. Uses the Highway to Reich system with company-level units. Players seek to accomplish their various objectives including capture of villages & the critical airfield, scoring points for each; most points ultimately wins. Includes rules for the air drop, air support, supply, leadership, morale & more. Colorful game, tho never as popular as its predecessor due to the contraints of terrain and allied command paralysis. 1200 counters, company level, 600m/hex, 2hrs/turn. 5 scenarios focused on specific episodes of the campaign, plus the grand campaign. E.Goldberg'78. Desert Fox #87 141666 SPI S&T Magazine Games $1.00 Good n OoP 4 1-sided photocopy of rules, only. Several creases, and 1st page soiled. Good photocopy. Desert Fox #87 105428 SPI S&T Magazine Games $30.00 Mint n OoP 4 Rules separated. Single large dog ear crease on mag cover. ■ Mag & game. Acclaimed, RECOMMENDED battln level gm of N Africa, '41-42. Mates w/ later Trail of Fox to carry the game into Tunisia & 1943. R Berg'81 / ARTICLES ON: Rommel's Campaign for North Africa, Apr'1941-Dec'1942; the Swiss & the Age of Renaissance; Battles of Cross Keys & Port Republic, ACW. Desert Fox #87 131169 SPI S&T Magazine Games $36.00 Mint n OoP 4 Cherry. ■ Mag & game. Acclaimed, RECOMMENDED battln level gm of N Africa, '41-42. Mates w/ later Trail of Fox to carry the game into Tunisia & 1943. R Berg'81 / ARTICLES ON: Rommel's Campaign for North Africa, Apr'1941-Dec'1942; the Swiss & the Age of Renaissance; Battles of Cross Keys & Port Republic, ACW. Desert Fox #87 PARTS 79111 SPI S&T Magazine Games $3.00 Mint n OoP 4 Photocopy of rules, only. Desert Fox 1940-43 Deluxe [3rd] 145844 Decision Games $79.00 New BC 4 Boxed update of this of this acclaimed btln level game of the war in northern Africa, 1940-43, from Libya to Egypt to Tunisia & now including Algeria. Uses large movement factors, allows multiple forms of combat plus defensive reaction, specialized units, and more detailed air system. Now integrated w/ Trail of Fox, adds a new Algerian map, & revises maps & OoB. 19 years in the making. 10mi/hex 1mo/turn, rgt/brig/div level, 6 maps of varying sizes, 560 counters. 48 event cards. R.Berg, D.Niles, S.Copley, C.Perello'19 Drive on Suez, Rommel Drives Deep #78 146555 Decision Gms World at War $29.50 New n 4 1 Mag & game. Solitaire game of the 1942 campaign in Egypt beginning after the German capture of Tobruk in June 1942, and continues thru October. The player controls Axis forces with the goal of driving hard for the key cities of Alexandria and near the Suez Canal & Nile Delta. Player must cooridinate ground, air & logisitical concerns. Can be played cooperatively by splitting forces or by route of advance. 176 counters, btln/brig/div level, point-point move. Lots of special unit/event chits Joseph Miranda'21 / ARTICLES ON: Rommel's 1942 Offensives Toward Egypt; Hubert Zemke, American Fighter Commander in Europe; Operation Marita & the Metaxas Line along the Greek-Bulgarian Border, 1940; Berline, City of Blood, 1945; Soviet War Planning; US Third Army First Tank Destroyer Brigade; Von Manstein's Operation Vision; Holding Wau, USAAF Troop Carrier Groups in the Pacific. Duel in the Desert #51 98810 WWW Wargamer Magazine $10.00 Mint n OoP 6 Cherry. ■ Mag & Game. Btln/rgt/div level, dbl blind game of the war in N.Africa May'41-Nov'42. Emphasizes limited intelligence as each side has their own map & doesn't see their other's units, and is fairly simple. 30km/hex, 1mo/turn. E.Faust'86 / ARTICLES ON: Duel in the Desert & other N.Africa games; review of HOBJAP's Pacific Fleet; Hell Hath No Fury #38 replay. Duel in the Desert #51 12624 WWW Wargamer Magazine $17.00 New n OoP 6 Mag & Game. Btln/rgt/div level, dbl blind game of the war in N.Africa May'41-Nov'42. Emphasizes limited intelligence as each side has their own map & doesn't see their other's units, and is fairly simple. 30km/hex, 1mo/turn. E.Faust'86 / ARTICLES ON: Duel in the Desert & other N.Africa games; review of HOBJAP's Pacific Fleet; Hell Hath No Fury #38 replay. Duel in the Desert #51 PARTS 112142 WWW Wargamer Magazine $6.00 Mint n OoP 6 Countersheet, only. Duel in the Desert #51 PARTS 112141 WWW Wargamer Magazine $2.00 Mint n OoP 6 Single mapboard, only. (Two needed for play.) Duel in the Desert #51 PARTS 112140 WWW Wargamer Magazine $2.00 Mint n OoP 6 Single mapboard, only. (Two needed for play.) El Alamein, Rommel at Alam El Halfa 139831 Decision Games $19.00 New Fo 4 Folio game of Rommel's attack at Alam El Halfa, immediately after his victory at Gazala, August 1942. Attempting another sweeping attack, Montgomery awaits with concentrated armored and antitank forces forewarned by intercepts. Uses the Fire & Movement game system, making support elements important. 100 counters, btln/regt/brig level, 1.5mi hex. '16 Empires of Apocalypse: Desert Fox 108553 Udo Grebe Game Design Co. $13.00 New zl OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 91 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: WW-2: Campaigns & Battles - Mediterranean, Balkan & North African Fronts [email protected] FAX (702) 926-5205 anytime Second of a planned series of mating Op-Strategic lvl WW2 games. This one covers the war in Africa from the Italian declaration of War thru the fall of Tunis, plus Italian East Africa, all at a 'corp' level. 5 scenario + campaign game. Plus, "the number one reason to buy the game: the most beautiful swamp hex in wargaming today!!" That's what it says... U.Grebe'99 Field Commander Rommel, Deluxe [2nd] 145165 Dan Verssen Games $49.00 New BC 4 1 Deluxe reprint of this solitaire game of each of 3 campaigns of Rommel, the Desert Fox. The player commands the German during the France 1940, North African campaign 1941-2, and France 1944 campaigns. Includes options which increase difficulty, and also tracking of unit performance over time. Success in one campaign impacts later campaigns. Deluxe edition has a mounted board. D.Verssen'11 Fischfang, Smashing the Anzio Beachhead 83578 Fire Fight Games $12.50 New n OoP 3 Our last copy. ■ Game depicting the German attack beginning 16 Feb 1944 intended to drive the Allies into the sea at Anzio. Pltn/Co/Btln level, 400yd/hex, 8hrs/turn. 280 colorful, unmounted counters. P.Moore'07 Forgotten Legions [2nd] 131692 Compass Games $60.00 New BC 3 Designer Signature (2nd) edition of two games previously published in Wargamer Magazine, Drive on Damascus and Bloody Keren. Each shares the Battles of North Africa series rules, a lively system designed for grand tactical battles. Now in a remastered, 2 game package. Drive on Damascus covered the Commonwealth's invasion of Vichy French-held Middle East. Includes lots of color with a smallish OoB including: armor advantages, air, artillery, flotillas, commandos, garrisons & mountain units. Bloody Keren covered battles for Italian East Africa, 1941-2. 2-4days/turn, 3-7.75mi/hex, Co/btln/brig level, 4 maps, 2 countersheets. Vance Von Borries'18 Fox's Gambit, 86174 Schutze Games $9.00 New Fo OoP 3 Last copy. ■ Simpler grand tactical game of the Gazala campaign before Tobruk, May 1942. Btln/rgt/div level, 1day/turn. P.Rohrbaugh'03 Gazala 1942 110942 Avalanche Press, Ltd. $16.00 New SC OoP 4 Modestly simple game of one of Rommel's greater victories where he out-manuevered & out-fought the numerically superior Allies in spring 1942 in N.Africa. Uses the America Triumphant system. '05 Gazala, the Cauldron 145884 Revolution Games $21.79 New zl 3 Game of the battle of Gazala around Tobruk in May-June 1942 that ended in a telling Axis victory. Units are activated by a chit pull, making each game unique; number of chit pulls are influenced by supply situation. Units are reduced in strength after movement, making counter-attacks a key tactic. 168 counters. R.Miller'14 Gela Beachhead PARTS 61522 Centurion Games $2.00 Excell n OoP 2 Charts card only Italian Campaign, Anzio #155 104277 Decision Games S&T Games $19.00 Mint n OoP 4 Cherry. ■ Mag & game. Best of the 3 game series, includes rules for the camp game & retrofits for 2 prior gms. Covers the battle for Rome & W central Italy where bulk of the fighting in Italy occurred. Later Med War Addendum #160 contains valuable errata. Includes errata counters for earlier Sicily, and requires counters from Salerno to play. Div level, 1day/turn, 200 counters, excell map akin to Anzio. J.Schettler'92 / ARTICLES ON: Anzio Campaign; Elihu Root & the Colonial Policy of the US; the Malayan Emergency 1948-50; Military Participation Ratio in America's Wars; Resources of the Rival Alliances in WWI; Mule Air Transport in WW2; Kosciusko & the Southern Campaign 1780-82. Italian Campaign, Med War #160 PARTS 100252 Decision Games S&T Games $4.00 Excell n OoP 4 Rules photocopy, only. Italian Campaign, Med War Addendum #160 100250 Decision Games S&T Games $19.00 Mint n OoP 4 Mag & Game (kit). Final installment of the Italian Campaign series, including & Corsica maps as well as a map of & add-on rules for the naval campaign around Italy. This is an addendum kit, not a complete game, but it provides essential errata for the prior 3-games of the series plus rules for the naval war, and ties the 3 games together into a campaign. 240 counters. J.Schettler'93 / ARTICLES ON: MedWar, Naval Operations in the Italian Campaign; Ayatollah Khomenini, Man Behind the Revolution in Iran; extensive errata for the earlier Italian Campaign series games (Salerno, Sicily & Anzio) with OoB addendums; Creation of a US Marine Force, 1933; Development of Infiltration Tactics. Italian Campaign, Salerno #150 PARTS 108015 Decision Games S&T Games $1.00 Mint n OoP 4 Unpunched countersheet only, very poorly die-cut such that initial combat value on front (& move factor on back) largely or complete offset onto adjacent unit. Unuseable without signif annotations. Italian Campaign, Sicily #146 62290 Decision Games S&T Games $14.00 Mint n OoP 4 Mag & Game. 1st game in a 3-game + Addendum series of moderately complex games covering all of Italian theater. This first game covers the invasion of Sicily & toe of Italy. Later games include revised rules that smooth the rough edges of this game with extensive errata. Uses the West War game system uses in Winter Storm, Last Victory & Edelweiss. 200 counters, nice map, 5mi/hex, btln/rgt scale, 1-2days/turn. Schettler'91 / ARTICLES ON: the Invasion of Sicily 1943; Pugache's Rebellion, Russia 1773-4; Am Civil War Navies, a summary; Increase in the firepower of a Russian Division, 1914-68; German Naval Mines in WWII; Science of War in the Early Roman Empire, 27BC-235AD; ERRATA for Red Beach One, Tarawa #142, Rio Grande #143. Keren 1941, East Africa # 25 118196 Decision Gms World at War $22.50 New n OoP 3 Mag & game. Grand tactical game of the battle of Keren in Italian East Africa, Feb-Mar 1941, as the Italians & local allies put up their stiffest defense of the entire war, requiring 3 Allied assaults to break their defense. 220yd/hex. Includes factors unique to the difficult fighting in remote positions. 228 counters, 200m/hex, btln level, 2 scenarios. D.March, E.Harvy'12 / ARTICLES ON: the Battle of Keren, 1941 & designer's notes; Analysis of Juno Beach, D-Day 1944; Japanes v US strategic planning in the Pacific; German strategy in 1945; How WWII changed US currency. Legend Begins, N.Africa 1940-2 3rd PARTS 123012 Terran Games, Inc. $3.00 Mint HC OoP 4 Box only. Slight fading (or less bright printing) on all 4 side panels. Legend Begins, N.Africa 1940-2 3rd PARTS 123013 Terran Games, Inc. $3.00 Mint HC OoP 4 Box only. Slight concave creasing to two areas on box btm. Otherws new. Legend Begins, N.Africa 1940-2 3rd PARTS 137532 Terran Games, Inc. $4.00 < New HC OoP 4 Box, only. Straight, slight indents next to 2 box btm edges. Otherws new. Leros, the Island Prize 123368 Gamers (% MMP) $45.00 New BC OoP 2 Platoon/single AFV scale game of the German invasion of Leros in the Eastern Med, Nov'43, that deterred Turkish involvement in WW2. Allows the German player to plan invasion, site & reinf schedule. Includes v3.1 ed of Tactical Combat Series system rules, 3 maps, 560 counters, 5 scenarios. D.Friedrichs'95 Leros, the Island Prize 109071 Gamers (% MMP) $32.00 Mint BC OoP 2 V.clean & unpunched. ■ Platoon/single AFV scale game of the German invasion of Leros in the Eastern Med, Nov'43, that deterred Turkish involvement in WW2. Allows the German player to plan invasion, site & reinf schedule. Includes v3.1 ed of Tactical Combat Series system rules, 3 maps, 560 counters, 5 scenarios. D.Friedrichs'95 Lion of Ethiopia #4 105444 XTR: Command Magazine $55.00 Mint n OoP 4 Very clean. ■ Mag & Game. W/ errata counters for Sam Sunset (16), Blitz'41 (13), Sunrise Victory (1), Tigers Burning (1), TTW 1st (5). Italians attempt assert the Roman might by conquering Ethopia in 1935-6, marking the first signs of the coming world war & the largest colonial war in Africa. The Italian army has the weapons of modern war while the Ethiopians are poorly armed & trained but numerous & highly mobile. Surprisingly great game! RECOMMENDED. 200 counters total. M.Duffield'90 / ARTICLES ON: the Ox & the Army; Ethiopia, the Unconquered Lion of Africa; Panama 1989; Blitzkrieg '41 variant rules; Samurai Sunset variant rules (& counters) & errata; Tigers Are Burning variant (with counters). Lion of Ethiopia #4 PARTS 28134 XTR: Command Magazine $9.00 Mint n OoP 4 Map, only. Lion of Ethiopia #4 PARTS 79378 XTR: Command Magazine $6.00 Mint n OoP 4 Rules only. CRT & counter manifest are photocopies due to placement in mag. Mediterranean, Desert War 1940-45 128935 Clash of Arms $39.00 Mint BC 6 Unpunched. Std (series) rules read & folded over. 2" crease on box cover. Otherws clean & mint. ■ Stand-alone game that also mates with War without Mercy & Brute Force to cover all of Word War II in Europe & northern Africa. Strategic level game of WWII in northern Africa using the Struggle for Europe system including the Near East, at Brigade & Div level. Also includes 1939-41 and 1943-4 scenarios covering all of Europe, and rules & scenario for the grand Campaign game of 1939-45 using all three games in the series. 30mi/hex, 2wks/turn. 560, 1 map (in 3 sections). '05 No Question of Surrender PARTS 131988 Multi-Man Publishing, $3.00 V.Good BC OoP 3 Box only. Box side pressed in by our friends at UPS, creating a large deep crease extending from & connecting two box cover corners, with some minor deformity of box side. Otherws new & shrinkrwapped; components clean. North Africa Qd: Kasserine PARTS 70850 SPI Games $3.00 Excell n OoP 3 Exclusive rules only. 1/2" tear on bottom margin.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 92 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Mediterranean, Balkan & North African Fronts [email protected] FAX (702) 926-5205 anytime North Africa Qd: Kasserine PARTS 70851 SPI Games $3.00 Excell n OoP 3 Exclusive rules only. North Africa Qd: Supercharge PARTS 70852 SPI Games $3.00 Excell n OoP 3 Exclusive rules only. North Africa Qd: Supercharge PARTS 70853 SPI Games $3.00 Excell n OoP 3 Exclusive rules only. North Africa, Battles for... PARTS 79343 GMT Games $4.00 Mint n OoP 4 Eastern map, only. North Africa, Battles for... PARTS 79344 GMT Games $5.00 Mint n OoP 4 Countersheet #2, only. Mint. North Africa, Battles for... PARTS 19029 GMT Games $5.00 Mint n OoP 4 Rules, only. Objective, Tunis #140 45073 Decision Games S&T Games $9.00 New n OoP 3 Mag & Game. Game of the initial & confused brawl for control of Tunisia immediately after the Allied Torch landings to the distant west, Nov 1942. The Vichy French posture is a key variable; can be a wild game. Uses the exciting Battles of North Afrika system. 3 scenarios. co/btln lvl, 2mi/hex, 200 counters. V.Van Borries'91 / ARTICLES ON: the Battle for Tunisia 1942; 20th Centur Mercenarios, 1899-1914; Biochemical warfare in ancient times; Railroad movement of troops during the American Civil War; Battle of Lissa, 1866. Objective, Tunis #140 72282 Decision Games S&T Games $9.00 Mint n OoP 3 Mag & Game. Game of the initial & confused brawl for control of Tunisia immediately after the Allied Torch landings to the distant west, Nov 1942. The Vichy French posture is a key variable; can be a wild game. Uses the exciting Battles of North Afrika system. 3 scenarios. co/btln lvl, 2mi/hex, 200 counters. V.Van Borries'91 / ARTICLES ON: the Battle for Tunisia 1942; 20th Centur Mercenarios, 1899-1914; Biochemical warfare in ancient times; Railroad movement of troops during the American Civil War; Battle of Lissa, 1866. Objective, Tunis #140 PARTS 96891 Decision Games S&T Games $3.00 Mint n OoP 3 Rules, only O'Connor's Offensive #41 98807 WWW Wargamer Magazine $20.00 Mint n OoP 2 Upper spine mildly dinged creating some ripples at corner of spine; otherws cherry & unused. ■ Mag & Game. Decisive British attack that routed the Italians from their positions in Egypt & the Egyptian froniter, Dec.1940, using Btl of NAfrica system begun with Decision at Kasserine. 200 counters, 4 scenarios, 2mi/hex, co/btln/rgt level. V.von Borries'85 / ARTICLES ON: the Italian Army in N.Africa in 1940 including leadership & terrain; brief bio of Gen. Richard O'Connor; review of HOBJAP's Bitter End 1st; double-blind wargames; designing when a game ends; brief reviews of VG's Panzer Command, the War in Virginia 1862-5; Hell Hath No Fury & China Incident errata. O'Connor's Offensive #41 12465 WWW Wargamer Magazine $22.00 New n OoP 2 Mag & Game. Decisive British attack that routed the Italians from their positions in Egypt & the Egyptian froniter, Dec.1940, using Btl of NAfrica system begun with Decision at Kasserine. 200 counters, 4 scenarios, 2mi/hex, co/btln/rgt level. V.von Borries'85 / ARTICLES ON: the Italian Army in N.Africa in 1940 including leadership & terrain; brief bio of Gen. Richard O'Connor; review of HOBJAP's Bitter End 1st; double-blind wargames; designing when a game ends; brief reviews of VG's Panzer Command, the War in Virginia 1862-5; Hell Hath No Fury & China Incident errata. O'Connor's Offensive #41 PARTS 61079 WWW Wargamer Magazine $2.00 Mint n OoP 2 rules, only. Operation Gertrud #49 117405 Decision Gms World at War $25.50 New n OoP 4 Mag & game. Includes variant counters for Patton's Third Army #43 (9) and Crete 1941 #47 (7). Game of the hypothetical German invasion of Turkey in 1942. Turkish resistence is an issue, but the bigger concern is Allied involvement in Turkey. 176 counters, 58km/hex, 1wk/turn, 5 scenarios spanning early 1941 to early 1943. E.Harvey'16 / ARTICLES ON: Turkey in WWII; Luftwaffe's Airlift Capacity 1939-45; Campaign in southern Philippines in WWII; the Siege of Leningrad, 1941-2; Animals of Leningrad; the Travels & Travails of Fey von Hassel in the last year of WWII; Excercise Tiger, Prelude to D-Day; Small Vessels for Transport in the Pacific early in WWII; Italian Manned Torpedos. Operation Mercury PARTS 134254 Multi-Man Publishing, $6.00 < New DC OoP 3 Box only. Minor ding to one box corner. Otherws new & shrinkwrapped. Operation Skorpion 108050 Compass Games $37.50 New BC 4 The Allies' May 1941 Brevity offensive failed to relieve Tobruk but did leave them in control of the key Halfaya Pass, allowing them to harass the Germans from the south. Rommel quickly responded with a plan to send 3 panzer battalions to the rear of the pass to capture it. Enemy unit strengths are unknown until combat, and supply units can increase fighting strength. British Matildas as well as artillery are strengths. R.Heller'13 Panzer Armee Afrika 3rd 124376 AH Avalon Hill Game Co. $40.00 V.Good FT OoP 4 Missing 2 unsupplied markers; otherws complete. Mapboard extensively but litely spotted. Box shows mild shelf wear. Panzer Grenadiers, Africa Orientale Ital 135382 Avalanche Press, Ltd. $60.00 New BC OoP 2 Complete game. Platoon level tactical combat using the Panzer Grenadier system, set in Italian East Africa (Ethiopia & Somaliland) as the British invade seeking to eliminate the Italian forces there. Complete game with 671 counters, 8 cardstock maps, 43 scenarios including 6 campaigns that link scenarios.'18 Panzer Grenadiers: Armata Romana Kit 137893 Avalanche Press, Ltd. $18.00 New zl OoP 2 Scenario kit for Fire in the Steppe, adding 98 counters for the Romanian Army, 20 scenarios & 3 campaigns linking scenarios. '18 Patton Goes to War #112 92766 WWW Strategy & Tactics $18.00 Excell n OoP 2 Mag & Game. US offensive in s. Tunisia, Mar-Apr 43, led by Patton using the Btls of NAfrica game system. Co/btln/rgt level, 2mi/hex, 12hrs/turn, 200 counters. V.von Borries'87 / ARTICLES ON: Interview with Rodger MacGowan, Keith Poulter & Alan Emrich; German Occupation Forces in WW2; Chinese Revolution 1945-9; Breakthru to the Coast, US II Corp at El Guettar & Maknassy, Tunisia, 1943; Austro-Hungarian Army in the 7 Years War; Berg reviews: VG Aegean Strike, Mare Nostrom, OMEGA AirLand Battle, MB Fortress America 1st; Additions & addtl scenario for Target Libya #107; ERRATA for Terrible Swift Swords 2nd (3pgs). '87 Patton Goes to War #112 117317 WWW Strategy & Tactics $23.00 Mint n OoP 2 Mag & Game. US offensive in s. Tunisia, Mar-Apr 43, led by Patton using the Btls of NAfrica game system. Co/btln/rgt level, 2mi/hex, 12hrs/turn, 200 counters. V.von Borries'87 / ARTICLES ON: Interview with Rodger MacGowan, Keith Poulter & Alan Emrich; German Occupation Forces in WW2; Chinese Revolution 1945-9; Breakthru to the Coast, US II Corp at El Guettar & Maknassy, Tunisia, 1943; Austro-Hungarian Army in the 7 Years War; Berg reviews: VG Aegean Strike, Mare Nostrom, OMEGA AirLand Battle, MB Fortress America 1st; Additions & addtl scenario for Target Libya #107; ERRATA for Terrible Swift Swords 2nd (3pgs). '87 Race for Tunis #57 98799 WWW Wargamer Magazine $12.00 Mint n OoP 2 Cherry mint. ■ Mag & game. Axis & Allied forces first meet in Tunisia, Nov-Dec'42, in a wild & uncertain environment. Co/btln level, 1day/turn, using the Btls for N.Africa system. 3 scenarios & campaign. D.Bolt, G.Helmer'86 / ARTICLES ON: Operation Torch, the final act; review of WEG's RAF 1st; various short reviews. Race for Tunis #57 12727 WWW Wargamer Magazine $16.00 New n OoP 2 Mag & game. Axis & Allied forces first meet in Tunisia, Nov-Dec'42, in a wild & uncertain environment. Co/btln level, 1day/turn, using the Btls for N.Africa system. 3 scenarios & campaign. D.Bolt, G.Helmer'86 / ARTICLES ON: Operation Torch, the final act; review of WEG's RAF 1st; various short reviews. Rats of Tobruk # 64 134351 Decision Gms World at War $29.50 New n 3 Mag & Game. Game of Rommel's Easter attack on Tobruk, April 1941, and with a second offensive in early May 191. Primarily involves the Australian 9th Inf in defense of the western half to the Tobruk perimeter. Uses a formation activation system intended to reflect the chaos of warfare. Company level, 6hrs/turn, 500m/hex. 280 counters. Eric Harvey'18 / ARTICLES ON: Attempt to Capture Tobruk Spring 1941; Allen's US 104th Infantry Timberwolf Division; Operation Toenails, New Georgia June-Aug 1943; Soviet War Plans in 1941; Q-Ship Ranen, 1940; Germany v Finland in Lapland 1944; 1941 and Desert Tactics. Reluctant Enemies PARTS 126808 Multi-Man Publishing, $5.00 Mint BC OoP 4 Box, only. Box btm has a mild crease along btm edge & partway up side edge. Both are just light creases. Reluctant Enemies PARTS 118423 Multi-Man Publishing, $5.00 Excell BC OoP 4 Box, only. Creases extending from 2 box btm corners, with a small seam tear at one corner. Also, crease parallels one box edge. Otherws new. Road to Cheren, 1941 East African Campgn 132839 Revolution Games $21.00 New zl 4 Game of the campaign in Italian-held Eritrea, East Africa, 1941. The British & Free French attack the isolated & mountainous Italian colony. A unique rule allows the non-phasing player to react (move) to the phasing players movements to a limited degree. 113 counters. K.Kanger'14

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 93 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Mediterranean, Balkan & North African Fronts [email protected] FAX (702) 926-5205 anytime Rommel & Tunisia 132457 Operation Studies Group $45.00 Mint BC OoP Err 4 Game scale info penciled onto rules cover. Otherws mint/unpunched/unplayed. ■ Detailed rgt lvl simulation of entire campaign for Tunisia, Nov 42-May 43. Played in 3 scenarios & camp game. Detailed air, command & logistics. J Nelson'78 Rommel @ Gazala #34 PARTS 102578 XTR: Command Magazine $3.00 Mint n OoP 4 Charts & Tables page, only. Rommel @ Gazala / Death & Destruction#34 113626 XTR: Command Magazine $39.00 Mint n OoP 4 Mag cover, esp rear, has several vertical accordian creases due to poor storage. Interior of mag & all game components, very clean. Last copy. ■ Mag & 2 games. W/ errata counters for Proud Monstr (2) & Budapest'45 (1). ROMMEL AT GAZALA is a sml brg/div lvl gm of Rommel's May-Jun'42 offensive that drove Allies back to El Alamein but didn't destroy them. T.Bomba'95. D&D adds 1080 counters, 1 map & rules to extend the earlier Proud Monster game to cover the War in the East thru Apr 1944 - a total of 407 turns! T.Bomba'95 / ARTICLES ON: 1942-4 on the Russian Front; German Attack & Defense tactics in WW2; Evolution of Soviet Offensive Doctrine in WW2; the Luftwaffe's field divisions in WW2; Soviet artillery divisions in WW2; German Assault Gun AFVs; Demyansk Pocket 1942; Rommel at Gazala, June 1942; Disease in military history; battle of Manzikert, 1701. Rommel at Bay 127355 Worldwide Wargamer (3W) $29.00 Mint BC OoP 2 Generic box btm yellowed by age. ■ Operational level game with a tactical feel using the Battles of North Africa game series (Decision at Kasserine, Hellfire Pass, etc). Stubborn Axis defense of the Mareth Line, Tunisia, in the face of the allied March 1943 offensive. 300 counters 2 scenarios. V.VanBories'85 Rommel in North Africa PARTS 65659 West End Games (D6 Legnd) $2.00 V.Good n OoP Err 4 Photocopy of rules & errata. Rommel, War for North Africa PARTS 97581 Rand Game Associates $5.00 Excell n OoP 4 CRT/Historical notes insert, only. Ruweisat Ridge #105 97461 TSR S&T Games $24.00 Mint n OoP 4 Cherry. ■ Mag & Game. Grand tactical game of btls near El Alamein, July 1942. Rgt/brig/div level, 100 counters, Includes an activation system, with constraints on German forces. 1.5mi/hex, 1day/turn. D.Niles'85 / ARTICLES ON: US Invasion of Abemama 1943; Punishment in the Roman Legions; NATO v Warsaw Pact Force Balance; Limits of Mongol Accomplishments; Ruweisat Ridge, the first battle of El Alamein, July 1942; US M3 Grant Tank; Siege of Alesia 52BC; Gettysburg Revisited; Berg reviews: SGP Gates of Moscow, Behind Enemy Lines, WWW End of the Iron Dream #42, VG Sixth Fleet; Summer 1942 East Front scenario for WWII ETO 2nd; strategy in Road to Vicksburg #103, with new scenario & ERRATA; problems of modern wargaming: OoBs, maps & theory; ratings of ~100 games. Salerno, the 1943 Invasion of Italy 132982 Multi-Man Publishing, $33.00 New BC OoP 3 First of the Variable Combat Series, this covering the Allied invasion of southern Italy, 1943, including the main landings at Salerno & also at Taranto & the toe of Italy. Map divided into 3 separate areas (Salerno, Foggia & Taronto) of 1-3mi/hex linked by logistical tracks that are key to the game. Historical scenario + 3 what-ifs. 2 countersheets, 2 maps. N.Kilgore'15 Shingle, the Anzio Beachhead # 33 102467 Decision Gms World at War $32.00 New n OoP 4 Mag & game. Covers the Allied amphibious invasion at Anzio, Italy, and the difficult fight to breakout of that "self-supporting POW camp," Jan-Mar 1944. The Allies intended to outflank the Gustav Line, and quickly capture Rome. Game is designed as an elaborate folio game, with more counters, rules & chrome than usual but still fast playing. Includes 4 possible goals for each side, with heavy emphasis on off-map action along the Gustav Line. Includes 1km/hex, 1day/turn, 280 counters. E.Harvey, C.Perello'13 / ARTICLES ON: Operation Shingle, the Anzio Gamble 1944; Japanese Military Intelligence & Counterintelligence; KIA US Generals; Siege of Hanko, Finland, 1941; the Vaagso, Norway, Raid, 1941; Mexico in World War II; What If? Austria 1938; Last Raid From Rabaul. Sicily, Race for Messina #89 24094 SPI S&T Magazine Games $20.00 < New n OoP 4 Remnant copy. 2nd half-sized countersheet replaced by color copy, front & back. ■ Mag & game. Last SPI issue. Battle for Sicily, July-Aug 1943, using the Victory in West system. 2days/turn, 3mi/hex, btln/rgt level, 300 counters. D.rustin'81 / ARTICLES ON: Sicily, the Race for Messina; Lee v McClellan, the Maryland Campaign, Sept. 1862; Brief reviews of: Hitler's War 1st, Command at Sea 1st, Trenchfoot. Sicily, Race for Messina #89 131167 SPI S&T Magazine Games $29.00 Mint n OoP 4 Top of mag cover & a few pages show evidence of mild moisture warping. Otherws cherry. ■ Mag & game. Last SPI issue. Battle for Sicily, July-Aug 1943, using the Victory in West system. 2days/turn, 3mi/hex, btln/rgt level, 300 counters. D.rustin'81 / ARTICLES ON: Sicily, the Race for Messina; Lee v McClellan, the Maryland Campaign, Sept. 1862; Brief reviews of: Hitler's War 1st, Command at Sea 1st, Trenchfoot. Sicily, Race for Messina #89 PARTS 42687 SPI S&T Magazine Games $3.00 Mint n OoP 4 Color copy, front & back, of countersheet 2 (missing in some copies). ■ Color copy, front & back, of countersheet 2 (missing in some copies). Sicily, Race for Messina #89 PARTS 42688 SPI S&T Magazine Games $3.00 Mint n OoP 4 Color copy, front & back, of countersheet 2 (missing in some copies). ■ Color copy, front & back, of countersheet 2 (missing in some copies). Sicily, Race for Messina #89 PARTS 42686 SPI S&T Magazine Games $3.00 Mint n OoP 4 Color copy, front & back, of countersheet 2 (missing in some copies). ■ Color copy, front & back, of countersheet 2 (missing in some copies). Soft Underbelly, Southern Italy 1943 #15 94116 Decision Gms World at War $23.00 New n OoP 4 Mag & Game. w/48 variant counters for Great East Asian War. Game of the battle for the southern half of Italy in 1943. Modest complexity, 11mi/hex, 2-15days/turn, div level. Includes many what-if possibilities, as well as key elements of the campaign such as secondary invasions, paratroops, airpower, etc. T.Bomba'10 / ARTICLES ON: Allied & German strategy in Italy, 1943 including designers notes; double cross, the war between British MI-5 & German Abwher Intelligence Services; btl of Sangshak (near Imphal), India, 1944; Analysis of the Polish Military in 1939; US Advance to Linz, Austria, May 1945; Radar bombing in WW2; Golden Age of WW2 Humor on TV. '10 Tito & His Partisan Army, Yugoslavia #81 107454 SPI S&T Magazine Games $9.00 Mint n OoP 6 One slight fingerprint on mag cover. Otherws unpunched & clean. ■ Mag & Game. Guerilla war in Yugo thruout war using area move. Never a popular game, but an innovative & accurate system nonetheless. D.Rustin'80 / ARTICLES ON: Tito & His Partisan Army in Yugoslavia, 1941-5; Chemical Warfare, Prospectives & Potential; Israeli Air Force & Order of Battle. Tito & His Partisan Army, Yugoslavia #81 99147 SPI S&T Magazine Games $9.00 Mint n OoP 6 Slight creased dog-ear at upper right corner of mag; otherwise very clean & unpunched. ■ Mag & Game. Guerilla war in Yugo thruout war using area move. Never a popular game, but an innovative & accurate system nonetheless. D.Rustin'80 / ARTICLES ON: Tito & His Partisan Army in Yugoslavia, 1941-5; Chemical Warfare, Prospectives & Potential; Israeli Air Force & Order of Battle. Tito & His Partisan Army, Yugoslavia #81 131175 SPI S&T Magazine Games $10.00 Mint n OoP 6 Cherry. ■ Mag & Game. Guerilla war in Yugo thruout war using area move. Never a popular game, but an innovative & accurate system nonetheless. D.Rustin'80 / ARTICLES ON: Tito & His Partisan Army in Yugoslavia, 1941-5; Chemical Warfare, Prospectives & Potential; Israeli Air Force & Order of Battle. Tito & His Partisan Army, Yugoslavia #81 GmOnly 35944 SPI S&T Magazine Games $9.00 Mint n OoP 6 GameOnly. Guerilla war in Yugo thruout war using area move. Never a popular game, an innovative & accurate system nonetheless. D.Rustin'80 Tobrouk 1941-42 # 34 111684 VAE VICTUS Magazine $16.00 New n OoP 4 Mag + Game. w/84pg mag. Operation level, btln/rgt/brig level game of the various battles for Tobruk in N.Africa, 1941-2, including Battleaxe, Gazala & Crusader offensives. Hex based map. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '00 Tobruk PARTS 91509 AH Avalon Hill Game Co. $3.00 Excell n OoP 1 Infantry & Crew Roster pad, only. Tobruk PARTS 91507 AH Avalon Hill Game Co. $3.00 Excell n OoP 1 Allied Tables & CRT chart only. Tobruk PARTS 91506 AH Avalon Hill Game Co. $3.00 Excell n OoP 1 Axis Tables & CRT chart only. Tobruk PARTS 91508 AH Avalon Hill Game Co. $2.00 Excell n OoP 1 Gunfire Factor & Casualty Tables chart, only. Tobruk, Operation Crusader 1941 #278 134625 Decision Games S&T Games $20.00 New n OoP 3 Mag & game. Game using using the Sedan 1940 game system & covering the Allied Operation Crusader offensive late in 1941. Uses a chit-pull divisional activation system. AT guns have ranged ability. 2days/turn, 4mi/hex, btln/rgt lvl, 3 scenarios. 228 counters. P.Youde'12 / ARTICLES ON: Tobruk 1941 & Operation Crusader; Riverine logistics at Shiloh, Apr 1862; Btl of Fei River, China, Nov 383AD; Sino-Vietnamese War, 1979; ACH-47A Helicoptor gunships; how Japan won the First World War; Geo Washington: genius or bumpkin?; today's Irish Defense Force.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 94 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Mediterranean, Balkan & North African Fronts [email protected] FAX (702) 926-5205 anytime Trail of the Fox #97 105733 TSR S&T Games $24.00 Mint n OoP 4 Rules separated. Very clean & unpunched. ■ Mag & Game. Btln-regt level game of the , Nov'42-May43, using the Desert Fox system (and mating with that game to cover all of the War in N.Africa (when including Fox Killed article from S&T Special #1). RECOMMENDED game system. Btln/Rgt/Brig/Div level, 16km/hex, 1mo/turn 200 counters, 16km/hex, 1mo/turn. D.Niles'84. / ARTICLES ON: Fight for Tunisia; Small Unit Combats in 1980s; Berg's Review of Games: Never Call Retreat, One World, 14 Ottobre Hastings, Port Stanley, Hannibal & Mohawk, Soldiers of the Queen Replay. Trail of the Fox #97 134300 TSR S&T Games $34.00 New n OoP 4 Last new copy. ■ Mag & Game. Btln-regt level game of the Tunisian campaign, Nov'42-May43, using the Desert Fox system (and mating with that game to cover all of the War in N.Africa (when including Fox Killed article from S&T Special #1). RECOMMENDED game system. Btln/Rgt/Brig/Div level, 16km/hex, 1mo/turn 200 counters, 16km/hex, 1mo/turn. D.Niles'84. / ARTICLES ON: Fight for Tunisia; Small Unit Combats in 1980s; Berg's Review of Games: Never Call Retreat, One World, 14 Ottobre Hastings, Port Stanley, Hannibal & Mohawk, Soldiers of the Queen Replay. Tunisia II [2nd] PARTS 118424 Multi-Man Publishing, $5.00 Excell BC 2 Box, only. Minor dings at 2 corners plus a several spots along box btm edge. Sml seam split & crease at one btm corner. Otherws new. Tunisia II [2nd] PARTS 118425 Multi-Man Publishing, $5.00 Excell BC 2 Box, only. Concaved lip along 2 box sides. Otherws new. Western Desert PARTS 73555 Game Designers Workshop $1.00 Excell n OoP 6 Combat Results Table, Terrain Effects Chart. Western Desert PARTS 73557 Game Designers Workshop $1.00 Excell n OoP 6 Unit ID Table, some stains. topic: WW-2: Campaigns & Battles - Pacific Front [email protected] FAX (702) 926-5205 anytime 1942 120774 Game Designers Workshop $15.00 V.Good n OoP 4 Packaged in a ziplock; no box or die. Missing 2 white blanks; all units present & otherws complete. Large 5" area of map moisture stained. ■ Ziplock version. Simple, smaller, strategic level game of the simultaneous Japanese advance on Singapore, E.Indies & Phillipines during the pivotal year of 1942. Fast action w/ good play values for both beginners & old hands. Uses the Series 120 games system (with 120 counters playable in under 2 hours). M.Miller'78 1942 PARTS 61036 Game Designers Workshop $5.00 Excell n OoP 4 Rules only, Green cover. Folded over. Armies of the White Sun #305 134801 Decision Games S&T Games $59.00 New n OoP 6 1 Mag & game. Includes 5 errata counters for Desert Fox Deluxe 2nd #300. Solitaire game covering the battle for China from the Marco Polo Bridge Incident to the planned Operation GO-GO aimed at ending Chinese resistance in 1943. Player commands Japanese forces. Includes random events, and uses untried units for Chinese. Victory is geographically based. 18-24months/turn, 37mi/hex, 280 counters, Div/Corp/Army level. Ty Bomba'17 / ARTICLES ON: The War in China, 1937-45; Belisarius & the Reconquest of Africa; Pyrrhic Victory, the Lava Beds War, 1872-73 [near Tule Lake CA]; Vicksburg, Grant's Masterpiece; Opportunities to Win World War I; First Medal of Honor; John Riley, US Traitor & Mexican Hero; U-Boats in the Far East. Bloody Ridge 123386 Multi-Man Publishing, $35.00 New BC OoP 2 Last copy. ■ Low density game of the battle for Guadalcanal using the Tactical Combat System. 280 counters and one historical map depicting the climactic battle for a key geographic feature on Guadalcanal, 12-14 Sept.'1942. Designed by an authority on the battle for the island. M.Smith'05 Bloody Ridge, Guadalcanal Sept 1942 # 37 107853 Decision Gms World at War $39.00 New n OoP 3 1 Mag & game. Simpler, solitaire game of the determined Japanese night attack on US marines surrounding Henderson Field on Guadalcanal, 13 Sept. 1942. Player commands the Japanese troops seeking to move a unit thru American lines & off the north edge of the map. 2hrs/turn, 125yd/hex, pltn/co levl. T.Bomba'14 / ARTICLES ON: Battle of Bloody Ridge, 12-14 Sept 1942; Air Campaign in Norway 1940; Allied Visions of Victory after WWII; Scorched Earth, the Soviet Wartime Economy; Raid on the Japanese Los Banos POW camp, Feb 1945; the Focke Wulf TA-152 Fighter; the first German Heavy Tanks in WWII; the Free Dutch Princess Irene Brigade; the re-enactment area at the Nimitz Museum; PT-309 (restored & located at Nimitz Museum). Campaign for Guadalcanal PARTS 62065 Worldwide Wargamer (3W) $2.00 Excell n OoP 3 Combat Results Table Chart card, only. Changsha, Second Battle of... #67 141849 Decision Gms World at War $29.50 New n 4 Mag & game. Operational level game of the Fall 1941 battle for Changsha, the capital of Hunan Province, China. The city changed hands a few time, then become important as a way to deny support to Hong Kong. Covers the 2nd (Sept 1941 and 3rd (Dec 1941) attempts by the Japanese to secure the city. 3 scenarios including an intro. Uses a chit activation system. Btlns/Rgts level, 3km/hex, 1-2days/turn, 280 counters. Bill Xuan'19 / ARTICLES ON: Second Battle of Changsha, China, 1941; Operation Foxley, plan to kill Hitler 1944; Battle of the Tannenberg Line, 1944; Weather at D-Day, June 6 1944; Australian Intelligence Services in 1942; Stalin's Turning a Blind Eye toward Barbarossa Preparations, 1941; the Axis in Afghanistan in WWII; The P38 Can Opener. Chennault's First Fight #12 137987 Against the Odds Magazine $27.00 New HP 4 Mag & Game. Covers the Japanese invasion of Burma, 1941-2, and the Allied resistence led by the Flying Tigers, a well known group of mercenaries in the service of China. Includes the land campaign but focus is on the air campaign with units representing about 6 aircraft each. '05 Damned Die Hard, Philippines '41 [WB] 145292 Games Research & Design $45.00 New FB Err 6 Packaged in a generic white box. Second in the Glory series. Modest sized, detailed game of the Allied defense of the Philippines, 1941-2, at a regt/btln level. 2 smaller scenarios plus 3 campaign scenarios including the historical situation. 840 counters, 2 very nice map equivalents. AE Goodwin, E.Pierce'99 D-Day at Iwo Jima 146288 Decision Games $67.00 ** New BC** 3 1 Solitaire game of the initial invasion at Iwo Jima. Fourth in the D-Day At game series. Player commands the US Marine 5th Amphibious Corp consisting of 3 divisions as it seeks to wrest one of the Japanese home islands from the Japanese defenders during a brutal 5-week campaign. The Japanese changed their tactics by defending the island in depth, prepared to fight to the last man. Includes 5 scenarios & campaign game. 528 counters, 55 event cards. Joe Youst, John Butterfield. '18 D-Day at Peleliu 2nd 146286 Decision Games $59.00 ** New BC** 4 1 2018 2nd edition. Solitaire game of the US amphibious assault on Peleliu Island to secure a strategic airbase. Player commands a US marine division against 10,000 entrenched Japanese. Uses the same system as the popular & earlier D-Day at Omaha Beach & D-Day at Tarawa, with many enhancements. Can be played cooperatively by 2+ players. 352 counters, 55 cards, 3 scenarios. J.Butterfield'18 D-Day at Tarawa [PC] 146101 Decision Games $22.00 New JC 4 1 PC (Windows 2000+, 3GB RAM) port of this solitaire game of the US 2nd Marine's amphibious assault on Tarawa, Nov. 1943, to secure a strategic airbase. Uses the same system as the popular D-Day at Omaha Beach. This game adds rules covering LVT landing craft, movement thru coral reefs, night infiltration, Japanese tanks & US combat engineers. 4 scenarios including the initial landing, establishing a beachhead, an attempt at a 2nd day caputre, and last 2 days of the invasion. '17 D-Day at Tarawa 2nd 143415 Decision Games $55.00 ** < New BC** 4 1 Box btm has very minor, almost unnoticable abrasions & indentations as several places on box btm. Components new & unused. ■ 2017 2nd edition. Solitaire game of the US 2nd Marine's amphibious assault on Tarawa, Nov. 1943, to secure a strategic airbase. Uses the same system as the popular D-Day at Omaha Beach. This game adds rules covering LVT landing craft, movement thru coral reefs, night infiltration, Japanese tanks & US combat engineers. 4 scenarios including the initial landing, establishing a beachhead, an attempt at a 2nd day caputre, and last 2 days of the invasion. Includes 352 counters, 55 cards. J.Butterfield'17 D-Day at Tarawa 2nd 145850 Decision Games $59.00 ** New BC** 4 1 2017 2nd edition. Solitaire game of the US 2nd Marine's amphibious assault on Tarawa, Nov. 1943, to secure a strategic airbase. Uses the same system as the popular D-Day at Omaha Beach. This game adds rules covering LVT landing craft, movement thru coral reefs, night infiltration, Japanese tanks & US combat engineers. 4 scenarios including the initial landing, establishing a beachhead, an attempt at a 2nd day caputre, and last 2 days of the invasion. Includes 352 counters, 55 cards. J.Butterfield'17 D-Day at Tarawa 2nd PARTS 140433 Decision Games $6.00 < New BC OoP 4 1 Box btm has a mild crease extending from one box btm corner and along a long edge. Otherws new & entirely serviceable for storage. Defeat Into Victory #36 137568 Against the Odds Magazine $26.00 New HP 4 Mag & game. Covers the 1944 & 1945 campaigns in Burma. The Japanese preempt an Allied offensive in May 1944, attacking at Impphal & Kohima to cut the supply line to China despite inadequate supplies, but are defeated by July. Then in March 1945 the Allies launch a well prepared offensive that drives the Japanese out of Burma & crushes their forces there. Focuses on supply, morale & leadership, weather & special events. 300 counters. P.Rohrbaugh'12 Downfall, If the US Invaded Japan #230 71531 Decision Games S&T Games $27.00 New n OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 95 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Pacific Front [email protected] FAX (702) 926-5205 anytime Mag & Game. Game of the prospective American invasion of Japan at the end of WW2, covering the beachhead area at the south end of the southern Japanese island of Kyushu. Division level, w/ only 88 counters. Done in the style of an XTR/Command issue game by non other than T.Bomba'05 / ARTICLES ON: Operation Downfall, the Planned Air Campaign Against Japan, Nov 1945-March 1946; Armies in the Pacific 1945; Next Generation Aircraft in the Pacific 1945; Plan Orient, the German Plans to Link Up with the Japanese in India; Marx on the American Civil War; Australia & Bougainville; Russian Midget Sub Development; , Murfreesboro, 1862. Edson's Ridge, Guadalcanal Sept 1942 #10 140200 One Small Step COMP EDGE $20.00 Mint n OoP 2 Cherry. Last copy. ■ Mag & game. Simpler game of the first Japanese offensive on Guadalcanal, Spt 1942. south of Henderson Field. Co lvl, 200yd/hex, 4hrs/turn. Counters printed on heavy card stock & must be cut apart. M.Smith'96 / Also includes South Mills, Apr 1862 map & scenario for Rebel Yell; industry news; the battle for Edson's Ridge. Forgotten Pacific Battles #71 143693 Decision Gms World at War $29.50 New n 6 Mag & game. Solitaire game using the Fire & Movement folio system covering 6 smaller island invasions in the Pacific: Engebi, Eniwetok, Parry, Guarm, Tinian & Angaur. Player directs US forces in each invasion and must beat the historical US performance for all the invasions together. Individual battles can be played as a part of a campaign. Includes 2-player rules. Co/regt level, 500m/hex (Guam at 1mi/hex), 1+ day/turn, 280 counters. Eric Harvey'20 / ARTICLES ON: Weapons, Tactics & Cohesion in Pacific Battles; Crimea 1944; The US's Undeclared Naval War; the Czech Maginot Line; Germany's Declaration of War on the US; the Luftwaffe's Rapid Rise; Axis Spies. Forlorn Hopes, 2012 Annual 138946 Against the Odds Magazine $34.00 New HP 4 ATO 2012 Annual (published as usual a year late). Game & historical booklet focused on the two month campaign for the Dutch East Indies as the Japanese extend their control southwards to capture this area vital to their war effort. Game integrates air, land & sea operations using the Chennault's First Fight & Op Cartwheel game systems. Both sides must measure the costs to use (& maybe lose) hi cost & value assets to defend or capture their objectives, and not everything can be attended to. Includes 288 counters. P.Rohrbauh'13 / Also includes GRAF SPEE, a small game of the Commonwealths hunt for this lone raider in the first months of the war. '13 France 1940 #68 139904 Decision Gms World at War $34.00 New n OoP 4 Mag & game. Game of the campaign in France, 1940. One scenario covers the historical battle, while a second scenario covers a hypothetical 1939 invasion of Germany by France after the invasion of Poland. Victory judged by achieving events such as defeating the Low Countries, capturing Paris, flanking the Maginot Line, etc. Includes a fair number of special rules covering para drops, Paris, special Panzer restrictions, Dynamo, etc. 2-3.5days/turn, div or corp level, 16mi/hex, 228 counters. Ty Bomba'19 / ARTICLES ON: France 1940, Strange Victory & Strange Defeat; Forlorn Battles, East Prussia 1944-45; Alam Halfa in northern Africa, Aug-Sept 1942; German Operational Indecision During Barbarossa, 1941; Naval Battle of Koh Chang, Thailand vs France in Indochina; 's Merchant Fleet in 1940; Military Metal Food Containers; Jeeps Fitted to Act as Locomotives on RR Tracks. Frozen Hell PARTS 122219 Gamers (% MMP) $3.00 Excell n OoP 2 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. GD'40 PARTS 122218 Gamers (% MMP) $4.00 Excell n OoP 2 Photocopy of exclusive rules & scenarios, only. Includes 4 ops sheet. GD'41 PARTS 122217 Gamers (% MMP) $3.00 Excell n OoP 2 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. Given Up For Dead / Utmost Savagery #43 143082 Against the Odds Magazine $40.00 New HP OoP 4 Mag & 2 games. GIVEN UP FOR DEAD is a game of the hopeless yet stoic defense of Wake Island in light of overwhelming Japanese strength and no hope of rescue by the US navy. Defenders sank 2 destroyers & caused hundreds of Japanese casualties. / UTMOST SAVAGERY covers the US invasion of Peleliu in what the US navy leaders would be a simple 4 day operation. Instead, it lasted 2 months & caused the greatest percentage of causualties of any battle in the Pacific. '15 Green Hell, Burma 1943-4 # 28 100049 Decision Gms World at War $21.00 New n OoP 4 Mag & game. Includes errata/variant counters for: DMZ (20); F&M series game (20); Saipan (40); Crusader (1); Musket & Saber series markers (26); Leipzig (9); Showdown (1). Simpler folio-style game showing two portions of the war in Burma 1943-4. Op Thursday depicts the British 6-brigade gliderborne assault in March 1944 to support the allied offensive toward Myitkyina. Battle of the Admin Box depicts the defense of the Indian 7th Inf HQs against the Japanese infiltration near Sinzweya in India. E.Harvey'13 / ARTICLES ON: Green Hell, Battle for Burma; the air & sea siege of Malta in WWII; the naval war on Lake Ladoga during the siege of Leningrad; Oil: strategic bombing panacea in WW2; Ugly, slow, low & lethal: the JU-87 Stuka; destroying the defense of the Italian island of Pantelleria by air, 1943; Skalski & the Polish Fighting team; first capitalship action of WW2. Guadalcanal ['66] PARTS 66006 AH Avalon Hill Game Co. $2.00 V.Good n OoP 4 CRT Chart only. Guadalcanal ['92] / Midway ['92] PARTS 61689 AH Avalon Hill Game Co. $4.00 Mint n OoP 2 Search screen, applies to both games. Honour Alone, Fall of Hong Kong PARTS 83311 Pacific Rim JustPlainWGms $5.00 New n OoP 4 Unpunched Countersheet, but 10 counters loose in strips. Color photocopy included. Hunters from the Sky PARTS 122221 Gamers (% MMP) $3.00 Excell n OoP 2 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. Hunters from the Sky PARTS 122222 Gamers (% MMP) $3.00 Excell n OoP 2 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. Island War Quad PARTS 70856 SPI Games $1.00 V.Good n OoP 3 Standard rules booklet only. Moisture warped w/ some stains. Island War Quad PARTS 97594 SPI Games $4.00 Excell n OoP 2 Std rules, only. Island War Quad PARTS 89386 SPI Games $2.00 Mint n OoP 3 Std rules for the quad, only. Island War Quad PARTS 89388 SPI Games $2.00 Mint n OoP 3 Std rules for the quad, only. Island War Quad PARTS 89387 SPI Games $2.00 Mint n OoP 3 Std rules for the quad, only. Island War Quad: Leyte PARTS 97595 SPI Games $4.00 Excell n OoP 3 Exclusive rules (only). Island War Quad: Leyte PARTS 1967 SPI Games $3.00 V.Good n OoP 3 Exclusive rules (only). Island War: Bloody Ridge PARTS 97596 SPI Games $5.00 Excell n OoP 4 Exclusive rules only. Island War: Bloody Ridge PARTS 70857 SPI Games $4.00 Mint n OoP 4 Exclusive rules only. Island War: Bloody Ridge PARTS 89382 SPI Games $4.00 Mint n OoP 4 Exclusive rules only. Island War: Leyte PARTS 70858 SPI Games $4.00 New n OoP 4 Exclusive rules only. Island War: Leyte PARTS 57269 SPI Games $3.00 Excell n OoP 4 Exclusive rules only. Some yellowing to upper margin of rules. Island War: Leyte PARTS 89381 SPI Games $3.00 Excell n OoP 4 Exclusive rules only. Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 96 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: WW-2: Campaigns & Battles - Pacific Front [email protected] FAX (702) 926-5205 anytime Island War: Okinawa PARTS 97597 SPI Games $5.00 Excell n OoP 4 Exclusive rules only. Island War: Okinawa PARTS 89385 SPI Games $5.00 Excell n OoP 4 Rules, only. Annotated with 2 errata changes. Island War: Saipan PARTS 97598 SPI Games $4.00 V.Good n OoP 4 Exclusive rules only. One lite stain. Iwo Jima #92 116786 TSR S&T Games $59.00 Mint n OoP 4 1 Mag & Game. Well-regarded solitaire game of the US invasion by 3 Marine divs of this fortress island defended by 21,000 fortified Japanese, Feb-Mar '45. Company level. Players takes US side. Goal is to clear the island a quickly as possible with minimum casualties. 200 counters, 250m/hex, 1day/turn, 2 short scenarios plus full campaign. D.Rohde, G.Gillete'83 / ARTICLES ON: German Panzer Div mobilization in WWII; Berg's Review of Games: Trenchfoot, Carrier Strike #16, Richard the Lionhearted; Iwo Jima, Feb-Mar 1945; Rise & Fall of the British Empire, 1583-1983; Afghan Wars; Sepoy Rebellion; Boer War; Opium & Boxer War. Iwo Jima #92 PARTS 96902 TSR S&T Games $7.00 Mint n OoP 4 1 Rules only Kawaguchi's Gamble, Edson's Ridge 144247 Multi-Man Publishing, $33.00 New BC 3 Grand tactical game using MMP's area move system of the Japanese mass banzai attack at Bloody (Edson's) Ridge overlooking vital Henderson Field on Guadalcanal, Sept'42. 3000 (3 btlns) Japanese assault 800 marine defenders, but a valiant defense holds the line. Uses a variable activation game system, area movement, and is only 5 turns in length. 2 countersheets, platton level, 1-2hrs/turn, 1"/200yd. K.Dunn'15 Last Battle, Ie Shima 1945 136571 Revolution Games $25.00 New zl 4 Game of Operation Indispensable, the American invasion of the Japanese home island of Ie Shima in April 1945. Rgt/brig level, Area move, 88 counters. M.Rinella'15 Last Blitzkrieg, Wacht am Rhein 145335 Multi-Man Publishing, $99.00 ** New DC** 3 First in the MMP (Gamers) Battalion Combat System series. Large, detailed & colorful game of the Battle of the Bulge, December 1944, at the battalion level. Designed with the twin aims of detail on the battle and playability. Includes unit differentiation, artillery, activation by formation, traffic issues, fatigue, bridges, Tiger tank maintenance issues and more. 1 day/turn, 4 maps, 6 countershsheets. Includes 2 4-map, 3 2-map, and 5 1-map scenarios. D.Essig'16 Last Blitzkrieg, Wacht am Rhein PARTS 115758 Multi-Man Publishing, $6.00 V.Good DC OoP 3 Box only. Box suffered a signif ding to one box btm corner deforming about 1/2" of a box btm corner in all directions. Box intact & otherwise unused. Last Blitzkrieg, Wacht am Rhein PARTS 116262 Multi-Man Publishing, $8.00 New DC OoP 3 Box, only. V.minor ding to one box btm corner; otherws very clean. Last Elephant Offensive, Sangshak, '44 129081 Pacific Rim JustPlainWGms $13.00 New n 2 Initial btl of Jap.'s Mar'44 U-GO offensive into India. 50th Indian Para delays large Jap. force as it crosses the map. Co lvl. B.Knipple'91 Leros, the Island Prize PARTS 122220 Gamers (% MMP) $4.00 Excell n OoP 2 Photocopy of exclusive rules & scenarios, only. Includes 1 ops sheet. Luzon Campaign, 1945 #59 130519 Decision Gms World at War $29.00 New n OoP 4 1 Mag & game. Solitaire game covering the American conquest of the main island of the Philippines against determined Japanese defenders, the largest campaign involving US forces in the Pacific. Player controls the US forces, and must sieze key geography in a time-limited campaign (to allow for later invasions of Iwo Jima & Okinawa). Key dynamic is Operational Points which reflect a US unit's ability to do things including move & fight & sustain casualties. 258 counters, div level, 1wk/turn, 11km/hex. Ty Bomba'18 / ARTICLES ON: Luzon Campaign 1945; Fight for Hill 112 in Normandy, west of Caen; the battle for the Approaches West of Stalingrad, 1942; Chemical Weapons & Operation Sealion, 1940; the Sinking of the Leopoldville; the Lone KV-2 of Katauskaiai. MacArthur, Road to Bataan #44 13820 WWW Wargamer Magazine $10.00 New n OoP Err 4 Mag & Game. Btln/rgt lvl gm of Jap. invasion of Luzon, Phillipines, Winter 1941. Sml Jap. force must sieze control of a large island with its key facilities intact from an ill-equipped but larger garrison. Garish map! 300 counters, 4days/turn, co/btln/regt level. J.Green'85 / ARTICLES ON: A Tale of Two War Plans: The US & Japan in the Philippines; strategy in Port Stanley #28; review of VG Pax Britannica; strategy for End of the Iron Dream #42; brief reviews of: GDW Arctic Front, VG Sixth Fleet; Origins '85. MacArthur, Road to Bataan 2nd #90 133602 Compass Games PAPER WARS $37.50 New n OoP 4 Mag & Game. Includes errata/variant counters for: On to Paris (4), Absolute Victory (4), Storming the Reich (4), Proud Monster (1), Balance of Powers (1), Fall Third Reich (1), Empires & Alliances (2), War in Wind (9). Colorization & upscaled reprint of this game of the Japanese invasion of Luzon, Phillipines, in the Winter 1941. Small Japanese force must sieze control of a large island with its key facilities intact from an ill-equipped but much larger garrison. 3days/turn, div/regt level, 11km/hex, 300 counters. Units were previously smaller scale. Graphic quality is now up to snuff. J.Green'18 / ARTICLES ON: Preview of CPS Europe in Turmoil; Concentration in Warfare; Review of TPS Midway 1942; Forgotten Legion scenariowith significant German intervention in Iraq 1941; 9 Days of Hell, 2-map scenario for CPS Guam; Battle of Hondschoote, Sept 1793, during a siege of Dunkirk; Previews of CPS Lebensraum & TPS Stalingrad, Verdun on the Volga; Updated Errata for Burning Mountains 1916. Manila '45, Stalingrad of Pacific #246 136131 Decision Games S&T Games $25.00 New n OoP 4 Mag & Game. w/30 variant countrers for Dagger Thrust. Simpler, grand tactical level game of the Japanese last stand in the Philippine capital in spring of 1945. The US must eliminate all Japanes defenders in 10 turns to win. Japanese has wide quality/size of units but the advantage of hidden status3days/turn, 0.5km/hex, co/btln level, with 22 different unit types. / ARTICLES ON the Philippines 1945; Memnon Challenges Alex the Great at sea, 33BC; Nigerian Civil War 1967-70; Final battle of the Gettysburg Campaign. J.Miranda'07 Matanikau PARTS 122215 Gamers (% MMP) $3.00 Excell n OoP 2 Photocopy of exclusive rules & scenarios, only. Includes 4 ops sheets. Merrill's Marauders, Commandos in Burma 146527 Decision Games $11.50 New Fo 4 1 Small solitaire game of Merrill's Marauders & British Chindits (special forces) operating behind Japanese lines in Burma late in WWII, 1943-4. Player must complete 1 of 4 missions, or all 4 missions in a campaign, to win. Co/btln level, 17mi/inch, fast playing, simpler. '16 Okinawa #55 GmOnly 98322 WWW Wargamer Magazine $29.00 Excell n OoP 2 GameOnly. Complete. ■ GameOnly. Large game of the invasion of Okinawa and the difficult fight for every foot of the island which made this the bloodiest battle in the Pacific. Includes the air battle as well as land, with aircraft assigned from the many hundreds available on both sides, including kamikaze waves & the picket defenses of the USN. Co/btln lvl, 880yd/hex, 3days/turn, 300 counters. Includes 3 shorter scenarios plus the full campaign. R.Nord'86 Operation Olympic #45 131332 SPI S&T Magazine Games $44.00 V.Good n OoP 4 1 Complete. Rules & map folded once horizontally. Japanese counters have location coding on blank backside (per rules). Sml cigarette burn hole on unused margin of map. ■ Mag & game. SOLITAIRE game (with 2-player rules) of the planned invasion of the southern-most Japanese home island, Kyushu, in Nov'45. Long a popular solitaire game. It depicts the orthodox understanding of the bitter nature of a possible invasion of Japan. 200 counters, 1wk/turn, 6.5km/hex. J.Dunnigan'74 / ARTICLES ON: Operation Olympic, Invasion of Japan; Footnote Observations on the Transiberian RR, Simove system, Tank, Napoleon at Waterloo, the Long March, Kampfpanzer; Science Fiction Futures; Seelowe Player Notes. Operation Olympic #45 GmOnly 122687 SPI S&T Magazine Games $25.00 Mint n OoP 4 1 Sml price tag remnant on rules cover, otherwsi mint & clean. ■ GameOnly. 1-2player game of invasion of Japan, '45. Good solitaire game. 1wk/turn, 6.5km/hex. J.Dunnigan'74 Operation Olympic 2nd 122688 SPI Games $55.00 Mint FT OoP 4 1 Very clean; unpunched & unused. ■ 1-2player game of invasion of Japan, 45. 2nd ed is a straight reprint of the game in boxed format. J.Dunnigan'74 Operation Olympic PARTS 98663 SPI Games $5.00 Excell n OoP 4 1 Rules photocopy, only. Operation Olympic PARTS 98664 SPI Games $5.00 Excell n OoP 4 1 Rules photocopy, only. Pacific Battles v1: The Rising Sun 105604 Decision Games $34.00 New HC OoP 4 A trilogy of games covering key battles in the first part of the war in the Pacific at a grand tactical level (Co/btln/rgt). Fall of Singapore (Dec'41-Feb'42) as 3 Japanese divisions chase the Brits down the Malay Peninsula & seize the prize, Singapore; Struggle on Bataan (Jan-Apr'42), in which ill supplied US-Filipino defense that disrupted the Japanese timetable; Turning Point Guadalcanal (Aug'42-Feb'43) covers the bitter land battle for the island. '02 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 97 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Pacific Front [email protected] FAX (702) 926-5205 anytime Pacific Battles, Guadalcanal # 23 100930 Decision Gms World at War $30.00 New n OoP 3 Mag & Game. Operational level game of the lengthy & bitter land & air battle for (on) Guadalcanal, Aug 1942-March'43. Reflects many elements of the conflict including supply, air & naval power, forts & engineers, artillery, etc. 2mi/hex (covering the entire island), bttln level. J.Miranda'12 / ARTICLES ON: Guadalcanal, the battles & the material disparity; Pacific Battles Design notes; D-Day on Sword Beach, a British command failure; the Stalin Line, forts on the Soviet western border; Prisoner #7, the mystery of Rudolph Hess & his flight to England; German heavy AA; Italian partisan attach near Rome & the Ardeatine Caves reprisal, 1944; Indochina during WW2; 17th SS Panzer Grenadier Division. Pacific Battles, Malaya #51 124052 Decision Gms World at War $25.00 New n OoP 4 Mag & game. Fourth game in the Pacific Battles games series. Game covers the Japanese drive down the Malayan Peninsula to Singapore in Dec 1941-early 1942. Players must expend supply to enable offensive actions, which gives an extra movement phase. Better HQs also extend activation range & other benefits. Special events handled via event chits. 280 counters, Btln/Rgt/Div level. J.Miranda'16 / ARTICLES ON: Salvaging Battleship Row at Pearl Harbor; the Malaya Campaign 1941-2; Warsaw Uprising 1944; Hitler's War for Oil; Japanese Armed Forces Dec 1941; George Orwell; Grumman FM-2 WIldcat. Pacific Battles, Shanghai #42 111272 Decision Gms World at War $25.50 New n OoP 4 Mag & game. Game is third in the Pacific Battle series, and covers the Japanese conquest of the strategic Chinese city of Shanghai between Aug-Nov 1937. Success depends on effective management of land & air forces as well as logistics between two large armies. 228 counters, rgt/brig/div level, 1wk/turn. J.Miranda'15 / ARTICLES ON: Battle for Shanghai, 1937; Rundstedt in Normandy, 1944; the German Anti-Partisan War in the Ukraine; Food as Strategy [& weapon]; What if Japan Hadn't Surrendered?; German Exploitation of Antarctica & New Swabia; Darwin 1942, Australia's Pearl Harbor; SS Normandie Fire. Paratrooper, Palembang & Primsole #72 142464 Decision Gms World at War $29.50 New n 6 Mag & game. Second in a game series descended from SPI's Paratrooper in S&T 77. Covers key airborne assaults of the 20th-21st century. Games in this edition cover tha Japanese paradrop at Palembang, Sumatra, Feb 1942, and the British airdrop in Sicily, July 1943. 176 counters, platoon/company level, 8hrs/turn. Joseph Miranda'20 / ARTICLES ON: Palembang, Japanese Air Assault on Sumatra, Feb 1942; Primosole Bridge, Clash of Airbone on Sicily, July 1943; Soviet Naval Operations on the Black Sea during World War II; Operation Crusaer, 1941; Battle at Busa River, New Guinea, 1943; ALSIB, the Alaska-Siberian Lend-Lease Route; Axis Intervention in the Balkans, 1940; SPAM, Unlikely American Hero. Raging Storm PARTS 122216 Gamers (% MMP) $3.00 Excell n OoP 2 Photocopy of exclusive rules & scenarios, only. Includes 1 ops sheet. Red Sun/Red Star #158 PARTS 100466 Decision Games S&T Games $4.00 Mint n OoP 4 Rules only. Red Sun/Red Star, Nomonhan Campaign #158 117307 Decision Games S&T Games $35.00 Mint n OoP 4 Cherry. ■ Mag & Game. May-Aug 1939 border dispute between an aggressive Japan & initially undermanned Soviet force in Mongolia that ended in a sharp defeat for Japan, keeping them neutral with the USSR for the rest of WWII. 3 scenarios depicting the initial Japanese attack, the Soviet counterattack, and a Japanese dream option balancing the August scenario. 0.75mi/hex, 1+day/turn. 240 counters. M.Stille'93 / ARTICLES ON: the Nomonhan Campaign in Manchuria, 1939; Inside Desert Shield & Desert Storm; Da Vinci & the Renaissance Military; Operation Leonard, Axis Conques of Leros, Nov. 1943; errata for White Eagle Eastward #156 including counter corrections. Return to the Rock, Corregidor 1945 143130 Revolution Games $23.00 ** New zl** 4 Game of Operation Topside, Feb 1945, the American assault on Corregidor in 1945 as a largely symbolic act of recapturing the Philippines. A combined amphibious & airborne assault against a planned 600 defenders when in fact there were 6000. 96 counters, smallish map. Charles Kibler'20 Rising Sun Over China, Sino-Jap War # 83 138359 Compass Games PAPER WARS $42.00 New n 4 Mag & game. Game of the Japanese invasion of China beginning in July 1937 thru the beginning of WWII in the Pacific (Dec 1941). 50mi/hex, div/corp level, 1mo/turn, 234 counters. Simpler game system. 4 short scenarios plus campaign. J.Gorkowski'16 / ARTICLES ON: Review of DG Tobruk #278; Strategy in CPS On to Paris!; Reviews of A Bold Fight, DG Minsk '44 #22, GMT Bloody April, VPG In Magnificent Style, CPS Paths to Hell, GMT Mr Madison's War, ACG Strike of the Eagle; Japan in China, 1937; Analysis of CPS Lamps Are Going Out, WWI; Saipan & Tinian 146203 Legion Wargames $45.00 New BC 4 Co/Btln lvl game of the US invasions of 2 key islands in the Pacific in 1944. Eventual US victory is a certainty; the Japanese must due better than they did historically to win. 2 maps, 450 counters, 0.5mi/hex, 12hrs/turn. R.Lein'10 Saipan, Conquest of the Mariannas 132043 Decision Games $19.00 New Fo 4 Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for Saipan in the Marianas, with its 2 airfields suitable for B-29s, June 1944. 30,000 well entrenched Japanese defend against 3 US divisions. '10 Saipan, June 1944 / Clontarf #162 131879 Decision Games S&T Games $33.00 Mint n OoP 2 1 Cherry. ■ Mag & 2 Games. Includes errata counters for: 7 Days Btls #166 (1), Red Sun/Red Star (9), Russo-Turkish (2), Nap First Btls (10). 2nd gm, Clontorf, also. Saipan is solitaire game of the bitter 3-week battle for the Pacific island base, June-July '44. Player controls 2 Marine & 1 army div. 900m/hex, 2day/turn. E.Faust'93 / CLONTARF is a simple, 2 player, grand tactical game of the 11th century btl that broke the Norse hold on Ireland. A.McGrath'93. ARTICLES ON: Assault on Saipan; Decision at Clontarf, 1014; the Zulu War, 1879; Gen. von Eimannberger & the Panzer Division; Armies of Asia c1875; errata for Italian Campaign series (all 4), Zeppelin #159. Saipan, June 1944 / Clontarf #162 104405 Decision Games S&T Games $27.00 V.Good n OoP 2 1 Saipan unpunched; Clontorf punched & missing 1 unit (ID & copy of countersheet included). Includes 21 errata counters to other games; 3 of these have duct tape residue on them. ■ Mag & 2 Games. Includes errata counters for: 7 Days Btls #166 (1), Red Sun/Red Star (9), Russo-Turkish (2), Nap First Btls (10). 2nd gm, Clontorf, also. Saipan is solitaire game of the bitter 3-week battle for the Pacific island base, June-July '44. Player controls 2 Marine & 1 army div. 900m/hex, 2day/turn. E.Faust'93 / CLONTARF is a simple, 2 player, grand tactical game of the 11th century btl that broke the Norse hold on Ireland. A.McGrath'93. ARTICLES ON: Assault on Saipan; Decision at Clontarf, 1014; the Zulu War, 1879; Gen. von Eimannberger & the Panzer Division; Armies of Asia c1875; errata for Italian Campaign series (all 4), Zeppelin #159. Shanghai Incident, Jan - March 1932 143429 Decision Games $13.00 New Fo 4 Folio game of an early attempt by Japan to sieze Shanghai in 1932. They won tactically, but lost in casualties, politically and in confidence. Uses the Fire & Movement game system that emphasizes motorized & specialist units. Rgt level, 1km/hex, 100 counters. '16 Singapore, Fall of Malaya #96 101463 TSR S&T Games $30.00 Mint n OoP 4 Cherry aside from a couple of sml spots on an inner mag pg. ■ Mag & Game. Game of the Japanese blitzkrieg down the Malayan Penisula to Singapore and the latter's capture, Dec 1941-May 1942. Colorful map, 100 counters, yet a fairly wild game. 16mi/hex (3.4mi on Singapore map), 1wk/turn (56hrs on Singapore), rgt/brig level. C.Kamps'84 / ARTICLES ON: First Anglo-Argentine war, 1806; Return of the Battleship; Planning the Pacific War, to the Malay Barrier; Honing Gleam of Havoc, Analysis & Strategy w/ Commitment optional rules; Berg's Review of games: Operation Konrad, Lawrence of Arabia #24, PWG Gazala, Barbarian Kingdom Empire; errata for Nordkapp #94, Red Sun Rising; Creative porcess in game design; Nordkapp #94 variants, strategy, new rules & counter images. Singapore, Fall of Malaya #96 PARTS 96899 TSR S&T Games $5.00 Mint n OoP 4 Rules only South Seas Campaign 1942-3 #18 95118 Decision Gms World at War $42.50 New n OoP 4 Mag & Game. Operational-strategic level game for control of the south seas & sthe shipping channels approach Australia. Includes the campaign for Port Moresby & Guadalcanal. 2-8wks/turn, rgt/div level, 90mi inch. Includes many special features including random events, reinf & withdrawals, invading Australia & the Tokyo Express w/ area move map & 231 counters. Uses the Red Dragon Rising system. J.Miranda'11 / ARTICLES ON: the South Seas Campaign 1942-3 w/ design notes; Battle of Changkufeng Hill, China, July-Aug 1938; Hell in a Cold, Sml Place, Btl of Hatten-Rittershoffen, 1945; Soviet Air Force in WW2; Myths of Singapore's guns; Germany's Titanic; German evacuation of the Baltic 1945; Nazi art theft in WW2; Charlie Bell's War. Storm Over Taierzhuang 2nd #25 133556 Against the Odds Magazine $27.00 New HP 4 Mag & game. Upgrade of this recent game of the 1938 Chinese attempt to trap Japanese forces advancing along a key rail line to the provisional Chinese capital. Large chinese forces armed with a small number of AT guns & Soviet-made aircraft confront 25,000 Japanese with armed w/ 100 tanks & armored cars. 280 colorful, unmounted counters. Btln lvl, 1day/turn, 0.5km/hex. T.Co'09 / ARTICLES ON: Taierzhuang & the Chinese NW Army; Chinese airforce in WW2; What makes a game Epic?; Random events; Groping for the New Paradigm Revisited; the Nuremberg Defense; What makes a good game package? Strike North #35 135350 Decision Gms World at War $22.50 New n OoP 4 Mag & game. Game covers the hypothetical situation in mid-1941 had Japan elected to attack the USSR rather than the US & the Commonwealth in December. This would be a delicate move leaving Japan with but a 6month supply of oil to fuel its war effort, but potentially a rich reward in Asian territory.. Large scale operational map depicts eastern USSR at 37mi/hex; 1mo/turn; brig/div/corp level. Scenarios allow the war to start in June or July 1941, or May 1939. 228 counters, 37mi/hex, 1mo/turn. J.Miranda'14 / ARTICLES ON: Japan Attacks the Soviet Union, 1941; Stalin's Red Orchestra, Soviet Spies in Germany & Occupied Europe; Hube's Great Escape, the Kamenets-Podolsky Pocket, 1944; the Long Range Desert Group & Special AIr Service, 1941-43; Helen D. Longstree & the B-29; the M1 Garand Rifle; German U-Boats in the Far East; the M-2 105mm Howitzer; CDL tanks: light projectors as weapons in WWII. Tactical Combat Series ADDTL AIRCRAFT 122223 Gamers (% MMP) $5.00 Excell n OoP 2

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 98 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Campaigns & Battles - Pacific Front [email protected] FAX (702) 926-5205 anytime 24 addtl aircraft counters originally printed in various Replacement Countersheets. Punched & neatly clipped. Includes (6) P-47, (3) P-400, (3) A-20, (2) MS-406, (1) B-691, (4) Stuka white background, (4) IL-2 white background. Tarawa, Red Beach One #142 PARTS 930 Decision Games S&T Games $3.00 Excell n OoP 2 Map only Vinegar Joe's War #227 69859 Decision Games S&T Games $34.00 New n OoP 4 Mag & Game. Game of the struggle for SE Asia, Hanoi to Singapore to Calcutta, 1941-5, w/ land, air & sea units. Quarterly turns, brig/div level land units, 2 scenarios plus campaign. J.Miranda'05 / ARTICLES ON: the Flying Tigers in WW2; WW2 in Southeast Asia, 1941-45; War of Jenkins' Ear between Britain & Spain, 1739; Benedict Arnold; More on the Maginot Line; Famous 50 US Destroyers; Gulf War II OoB, March 2003; Armies of the Great East Asian War, 1942-45; Japanese Navy's Army, Special Naval Landing Forces & Construction Units. What IF, Invasion Pearl Harbor #14 130054 Decision Gms World at War $32.00 New n OoP 4 Mag & Game. Game of the what-if had the Japanese made good their initial raid on Pearl Harbor with a focused invasion of Oahu in Dec'41. Co lvl with air & naval units; 1mi/hex, 4hrs/turn. A.McGrath, C.Smith'10 / ARTICLES ON: Invasion Pearl Harbor history & designer notes; 1943-49; Bura 1939, Polish counteroffensive; Economic Strengths & Weaknesses of Japan in WWII; Spanish Blue Div in Russia 1941-4; Indian Army in WW2; Liberty Ships; Wiseman's Cove anchorage at Okinawa; Op Dovetail, Guadalcanal rehersal. topic: WW-2: Tactical Combat, European Theater [email protected] FAX (702) 926-5205 anytime ASL: Melee Pack I 145238 Southern Cal ASL Club $9.00 Mint n OoP 2 6 scenario kit covering actions in the Balkans (1, 1940) and in Germany (5). '03 ASL: PARTS 114393 Heat of Battle $5.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 126977 Heat of Battle $5.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 98071 Heat of Battle $4.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 98075 Heat of Battle $5.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 126976 Heat of Battle $5.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 90683 Heat of Battle $4.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws mint. ASL: PARTS 98074 Heat of Battle $4.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 102958 Heat of Battle $5.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 114394 Heat of Battle $5.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 114395 Heat of Battle $5.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 114392 Heat of Battle $5.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 98073 Heat of Battle $4.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 98072 Heat of Battle $5.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 98070 Heat of Battle $8.00 New n OoP 1 Properly printed. Unpunched countersheet of 176 5/8" counters depicting captured Soviet AFVs in German service, taken from Recon by Fire #4. ASL: PARTS 102957 Heat of Battle $5.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL: PARTS 136903 Heat of Battle $5.00 New n OoP 1 Reverse printed, unpunched countersheet of 176 5/8" counters depicting captured Soviet AFVs in German service, taken from Recon by Fire #4. ASL: PARTS 90682 Heat of Battle $4.00 New n OoP 1 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws mint. ASL:Action Pack #12, Oktoberfest XXX 138760 Multi-Man Publishing, $29.00 New Fo OoP 2 Scenario kit that celebrates the 30th ASL Octoberfest in Cleveland. Includes new board #73, plus 10 scenarios spanning 13 years surrounding World War II from all fronts & including one in the Korean War. '15 ASL:Action Pack #14, Oktoberfest XXXIV 146112 Multi-Man Publishing, $26.00 New Fo 2 Scenario kit including a double-sided board (12a/b) and a new board (#84), plus 12 scenarios from the summer of 1944 in France, and involving most of the forces then fighting in France. Rules and key ASL modules required to play. '19 ASL:Afrikakorps, El Guettar Stakes 98867 Critical Hit $12.00 New zl OoP 2 Last copy. ■ 8 scenario kit covers actions between US & British troops v Germans at El Guettar & along the Gafsa-Gabes road outside Tunis. '10 ASL:All American! 82nd Airborne PARTS 50325 Critical Hit $1.00 New n OoP 1 TEC/Allied Fire chart, only ASL:Armies of Oblivion 2nd 146363 Multi-Man Publishing, $125.00 ** New DC** 2 2018 update with 32 scenarios, many of which were revised, and new First Fire counters. The last of the core ASL modules, this one showcases the armor & weapons of Axis Minors (Finland, Croatia, Slovakia, Hungary, Rumania and Bulgaria) in now in 32 scenarios (including those from 1st edition and Partisan!). Includes 6 countersheets (including infantry previously printed in Partisan!), Chp H rules, and boards 48-51, 3 overlays. '18 ASL:Armies of Oblivion 2nd PARTS 134255 Multi-Man Publishing, $6.00 Excell DC OoP 2 Box only. Couple of very small (largest is 1/8") discolored linear marks on box btm, otherws new & shrink wrapped. ASL:Armies of Oblivion PARTS 132774 Multi-Man Publishing, $9.00 New DC OoP 2 Box, only. Clean. ASL:Berlin, Red Vengence (remnant) 114328 Heat of Battle $25.00 New n OoP 2 Rules & chapter dividers are photocopies. ■ W/revised (large hex) map. Rules & scenario cards are b&w photocopies. Does NOT include counters which much be downloaded from HOB web site (but are not necessary for play). Set of 10 scenarios, large map of Berlin & 56 counters focusing on the fight for the Reichstag, Apr 28 - May 1'45. Reqs Beyond Valor, Yanks, KGP II. '97 ASL:Beyond the Beachhead PARTS 66546 Heat of Battle $1.00 New Fo OoP 2 Folio jacket only. Small tears on spine. ASL:Beyond the Beachhead PARTS 66548 Heat of Battle $1.00 New Fo OoP 2 Folio jacket only. Small tears on spine. Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 99 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Tactical Combat, European Theater [email protected] FAX (702) 926-5205 anytime ASL:Beyond the Beachhead PARTS 66543 Heat of Battle $3.00 New Fo OoP 2 Folio jacket only. ASL:Beyond the Beachhead PARTS 66545 Heat of Battle $1.00 New Fo OoP 2 Folio jacket only. Small tears on spine. ASL:Beyond the Beachhead PARTS 66547 Heat of Battle $1.00 New Fo OoP 2 Folio jacket only. Small tears on spine. ASL:Beyond Valor 4th PARTS 123225 Multi-Man Publishing, $9.00 Mint DC 2 2016 4th edition. Box, only. Box cover has a light crease parallelling box btm edge all the way across. Otherws new. ASL:Beyond Valor 4th PARTS 120337 Multi-Man Publishing, $9.00 Excell DC OoP 2 Box, only. Has a v.minor ding near box btm corner along edge, but structurally intact & otherws new. ASL:Beyond Valor 4th PARTS 126319 Multi-Man Publishing, $8.00 Excell DC OoP 2 Box only. Box has minor wripples to two upper corners. Not so much a ding as raise or narrow ripples. Otherws new. ASL:Croix de Guerre 2nd 145995 Multi-Man Publishing, $144.00 ** New DC** 1 Large update of ASL Module 10, which includes the complete 1939-40 French OoB, as well as equipment the Free French used later in the war. Includes maps 42 & 43, Chp A rules & Chp H historical notes, 41 scenarios total involving the French both in France and North Africa and the middle east, and also adds counters & scenarios involving the Vichy French in French African colonies. Now includes 11 countersheets. Also includes Dinant, Rommel at the Meuse historical ASL campaign game with 11 scenarios. A top-to-bottom revision. '20 ASL:Crucible of Steel 2 [2nd] 143776 Bounding Fire Productions $125.99 New Fo 2 2107 2nd edition. ■ Reprint of this large, 32 scenario kit depicting tactical battles from the southern pincer of Kursk, Op Citadel, July 1943. Includes 3 boards, rules & magazine with historical articles plus analysis of slopes, dug-in tanks, forts etc. A major kit on a highly gameable subject. Req Blood & Jungle, Into the Rubble, High Ground 2, boards 16,17,33,38,43,44,56,57,62. Includes 2 countrsheets (less than included in first edition). C.Smith, S.Swann'17 ASL:Deluxe ASL 2nd 145478 Multi-Man Publishing, $79.00 New BC 2 Scenario kit including all 8 ASL Deluxe maps (A-H) from previous Streets of Fire & Hedgerow Hell kits, plus 4 maps from Winter Offensive #9 (I-L); includes all overlays published in the 1995 ASL Annual, plus 2 sheets of new overlays; four new sheets of wood & stone rubble overlays; the original 18 scenarios, play-balanced plus 20 other scenarios previously published but out of print. ASL Deluxe is standard ASL that uses 2" hexes so that stacking is not necessary. '20 ASL:Dzerhezinsky Tractor Works 31223 Critical Hit $20.00 New n OoP 2 Platoon Ldr v2 campaign scenario pack covering the 37th Guard's defense against 14th & 24th Pzr & 305th Inf during mid-Oct. 1942 during the btl for Stalingrad. 4 campaign scenarios including a solitaire one, plus full sized color, professionally printed map. '98 ASL:Euro-Pack II, Btl of the Bulge 74327 Critical Hit $14.00 New n OoP 2 Last copy. ■ Set of 8 scenarios focusing on battles in Belgium during the Battle of the Bulge. '98 ASL:Euro-Pack V, Eastern Front 47752 Critical Hit $12.00 New n OoP 2 Last copy. ■ 8 scenarios covering action on the Eastern Front from 1941-3. '99 ASL:Hatten in Flames 144817 Multi-Man Publishing, $49.00 New BC 2 Historical ASL module covering the January 1945 German Nordwind offensive aimed to recapture parts of the province of Alsace and destroy elements of a US infantry division. This was the last German offensive in the west. After some unsuccessful attempts, the Germans committed elements of two mechanized divisions to attack the inexperience US 42nd infantry division later reinforced with elements of the experienced 79th inf division. The Germans succeeded in surrounding a US force. What followed was five days of head-on-head engagements as US 14th armor attempts to break the siege. Includes 8 scenarios & 2 campaign games, 2 countersheets, 1 map. 2min/turn, 40m/hex, 5-10men/unit. '18 ASL:Hatten in Flames PARTS 131991 Multi-Man Publishing, $4.00 < New BC OoP 2 Box only. 2" crease extending from one box cover corner. Otherws new. ASL:Heat of Battle Waffen SS Update Kit 136840 Heat of Battle $38.00 New Fo OoP 2 14 revised scenarios culled from the Waffen SS 1 & 2 kits, No Quarter No Glory & Fuhrer's Fireman. No counters, just scenarios for your gaming pleasure. '07 ASL:Hedgerow Hell 145243 AH Avalon Hill Game Co. $60.00 ** Mint FB** OoP 1 Unpunched & unused. Some sml stains on box btm, and a sml dent on box corner. Otherws mint. ■ Deluxe ASL #2. w/4 mounted, large-hex boards, 117 card counters, 24 vehicle cards & 8 scenarios for fighting in the bocage country of Normandy. DASL scale was intended to speed play by making all units visible in a hex at all times. '87 ASL:King of the Hill/Berlin Red Veng ERR 87019 Heat of Battle $1.00 New n OoP 2 1 page of errata to HOB King of the Hill and Berlin Red Vengence. ASL:Objective Schmidt 144894 Bounding Fire Productions $99.00 New FO 2 Large ASL kit focused on the bitter battles in the Hurtgen Forest, November 1944, as the US 28th Inf approached the German towns of Schmidt, Kommerscheidt & Vossenack. Includes 17 scenarios with a campaign game covering the battle for Kommerscheidt, 576 1/2" and 88 5/8" counters, a total of 6 full-sized maps (2 for Vossenack & 4 for Schmidt & Kommerscheidt), an article on Slopes in ASL. Reqs Beyond Valor, Yanks & of course the ASL rules to play. '17 ASL:Onslaught to Orsha PARTS 66532 Heat of Battle $3.00 New Fo OoP 2 Folio jacket & chapter divider. Sml tears on spine of folio, and divider tab bent. Inventory tag residue on cover. ASL:Onslaught to Orsha PARTS 66541 Heat of Battle $2.00 New Fo OoP 2 Chapter divider only. ASL:Onslaught to Orsha PARTS 66530 Heat of Battle $3.00 New Fo OoP 2 Folio jacket w/ chapter divider. Sml tears on jacket & divider tap bent. ASL:Onslaught to Orsha PARTS 66534 Heat of Battle $2.00 New Fo OoP 2 Chapter divider only. ASL:Poland in Flames 143231 Bounding Fire Productions $125.00 ** New FO** 2 Large ASL kit focused on many clashes during the German invasion of Poland, 1939. Includes 6 boards, 1280 countersheets, and 45 scenarios -- its a BIG game. Reqs components from many game to play all scenarios: boards 3,5,6,10,13,17,18,21,32,34,36,38,40,42,44,45,46,52,57,59,62,63,64,65, 1a,2a,3a,5a,6a,7a/b, Beyond Valor, Armies of Oblivion, Into the Rubble, High Ground 2, Blood & Jungle, Crucible of Steel. '16 ASL:Red Factories 145481 Multi-Man Publishing, $133.43 ** New DC** 2 HASL (historical ASL) module that combines an update of Red Barricades with a newly created parallel kit, Red October. Red Barricades' maps were recreated, and separately published materials including a 4th campaign game are incorporated. Includes 4 maps, 8 countersheets, 4 chapter dividers, Chapter O, and 7 campaign games and a total of 21 scenarios. 2min/turn, 40m/hex, complex due to unit density & urban terrain '19 ASL:Rivers to the Reich Scenario Pack 132971 Multi-Man Publishing, $16.00 New n 2 15 scenarios adapted from official Squad Leader scenarios, completing the effort begun with Turning the Tide to convert all SL scenarios to ASL. Covers actions on the West Front after August 1944. Includes 2 overlay sheets (taken from GI Anvil of Victory). '13 ASL:Roma 2020 144849 Multi-Man Publishing, $11.00 New Fo 2 Scenario pack created in association with an Italian ASL group. Includes new, #86 map and 4 scenarios including Italian, Greek, German, French partisans, New Zeland & US forces. Scenarios occur in Greece & Italy, 1940-44. '20 ASL:Scotland the Brave II 39377 Critical Hit $29.00 New Fo OoP 2 Last copy. ■ 10 scenario campaign kit covering more of the battle of Epsom between an untested Scottish division & elements of 3 SS divisions. Links with prior StB I kit for a large battle of Normandy. ASL:Starter Kit #1 4th PARTS 134253 Multi-Man Publishing, $4.00 Excell BC OoP 2 Box only. Solid ding to one box cover corner creating lite wripples on 1/2" of 3 surfaces. Also a very minor ding to anothr corner. Otherws new & shrinkwrapped.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 100 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Tactical Combat, European Theater [email protected] FAX (702) 926-5205 anytime ASL:Starter Kit #1 4th PARTS 134252 Multi-Man Publishing, $4.00 Excell BC OoP 2 Box only. Minor ding to one box corner causing just an irregularity. Otherws new & shrinkwrapped. ASL:Starter Kit #1 4th PARTS 134367 Multi-Man Publishing, $3.00 V.Good BC OoP 2 Box only. One box cover corner dinged causing a sml seam split and ripples & crease on cover & on box end panel; largely cosmetic but substantial. Otherws new. ASL:Starter Kit #1 6th 146374 Multi-Man Publishing, $23.00 New BC 2 2021 Reprint. ■ 2021 reprint reprint of this complete game aimed at introducing beginners to ASL thru 6 scenarios pitting US or Soviet soldiers against the Germans (focused soley on infantry). Includes 280 counters, 2 maps, along with tutorial style rules. 2 min/turn, 40m/hex, squad level. '21 ASL:Starter Kit Expansion Pack #1 3rd 145487 Multi-Man Publishing, $55.00 New Fo 2 Updated reprint of this scenario kit adding 12 scenarios, new counters, 4 maps (P,Q,R,S) & rules; requires Starter Kits #1, 2 & 3 to play all scenarios. Also designed to supplement each of the first 3 starter kits. 8 scenarios set in Poland'39, Finland'42, Sicily'43, France'44, Germany'44, and includes the Poles, Slovaks, Soviets, US, Italians, Free French. Labeled "2nd edition" but is actually 3rd printing. '21 ASL:Streets of Fire 145242 AH Avalon Hill Game Co. $65.00 ** V.Good FB** OoP 1 2 scenarios provided as photocopies. Box edges scuffed Sml piece of masking tape on 1 box side & btm. Mild sun fading to 2 sides on box. Otherws EX & complete. ■ Deluxe ASL module #1. Large module providing urban terrain representing the Soviet city of Stalingrad, c. fall 1942, for play in the ASL game system. Uses large 2.2" hexes for those big, big battles. Includes 4 geomorphic mounted maps, 10 scenarios & 36 AFV cards. Requires the ASL rules & Beyond Valor to play. '85 ASL:Waffen SS III, Neither Fear Nor Hope 133869 Heat of Battle $42.00 New Fo OoP 2 Kit containing 14 scenarios covering the actios of the 2nd SS Pzr Div (Das Reich) from Poland thru the end in April '45. '02 ASL:Winter Offensive # 4 2013 Bonus Pack 132994 Multi-Man Publishing, $16.99 New Fo OoP 2 2013 Winter Offensive kit. Scenario pack with 3 scenarios, 1 causeway overlay & 1 map (66). '13 ASL:Winter Offensive # 5 2014 Bonus Pack 125055 Multi-Man Publishing, $18.00 New Fo OoP 2 2014 Winter Offensive kit. Includes a new map & 3 scenarios involving the Soviets & Germans or Japanese & Americans. '14 ASL:Winter Offensive # 6 2015 Bonus Pack 125051 Multi-Man Publishing, $18.00 New Fo OoP 2 2015 Winter Offensive kit. Includes 3 scenarios set in various places in 1944: Oredezh, USSR, Angaur Island, and Poteau Belgium. Includes 2 geomorphic boards that update earlier boards 10 & 17. '15 ASL:Winter Offensive # 7 2016 Bonus Pack 134709 Multi-Man Publishing, $19.00 New Fo OoP 2 2016 Winter Offensive kit. Includes 3 new scenarios plus two new geomorphic maps (74, 75). Scenarios cover actions in Poland, 1945 and two in New Georgia 1943. '16 ASL:Winter Offensive # 8 2017 Bonus Pack 125038 Multi-Man Publishing, $17.00 New Fo OoP 2 ASL scenario kit containing 3 new scenarios (WO21-23) with geomorphic board #76. Scenarios cover the Ukraine 1941 (2) and Aachen 1944. '17 ASL:Winter Offensive # 9 2018 Bonus Pack 131804 Multi-Man Publishing, $39.00 New Fo OoP 2 ASL scenario kit containing 4 deluxe ASL maps (I,J,K,L) and five scenarios set in Russia 1942, Germany 1944, China 1938 & 1944, and a Korean War scenario set in July 1950. With its 4 maps, this is the largest of any WO kit todate. '18 ATS: Berlin, Fuhrer's Bunker PARTS 105940 Critical Hit $2.00 New n OoP 2 Rear folio coversheet (with situation & product text). ATS: Berlin, Fuhrer's Bunker PARTS 105949 Critical Hit $5.00 New n OoP 2 Anhalter RR Station map, only ATS: Berlin, Fuhrer's Bunker PARTS 105944 Critical Hit $1.00 New n OoP 2 Unit counter key & variant symbology key ATS: Berlin, Fuhrer's Bunker PARTS 105945 Critical Hit $1.00 New n OoP 2 Burned out Reichstag postcard ATS: Berlin, Fuhrer's Bunker PARTS 105941 Critical Hit $2.00 New n OoP 2 Tables & CRT sheet 3/4 (v3.7), only. ATS: Berlin-Red Victory: Fuhrer's Bunkr 91544 Critical Hit $35.00 New zl OoP 2 ATS kit with 2 new maps that links to B,RV and focuses on Hitler's bunker. Lots of intense, urban close quarters combat between well armed survivors. 15 scenarios, 280 marker counters. '09 ATS: Hill of Blood, Mamayev Kurgan 100645 Critical Hit $40.00 New zl OoP 2 15 scenario ATS module covering actions in Stalingrad as the Soviets fiercely defend Mamayev Kurgen, the high mound above the core of Stalingrad. Includes 508 unit & marker counters, historical map. '13 ATS: Pointe du Hoc 90694 Critical Hit $22.00 New zl OoP 2 ATS kit covering the 2nd Rangers assault against the cliffs at Pointe du Hoc in support of the Normandy landings. 6 scenarios, counters & map. Requires Bloody Omaha for play. '09 ATS: Shout for Piats 105813 Critical Hit $42.50 New zl OoP 2 Last copy. ■ Port to ATS of the earlier ASL update of still earlier Scotland the Brave II kit, covering actions by the Scots units during Normandy. Historical map, 424 new counters & historical images in 12 scenarios. '13 ATS: Tobruk Tank Tactics Guide PARTS 85342 Critical Hit $2.50 Excell n OoP 2 Map BG-3 only. Some creasing at edge of map. Combat Command 2nd 128362 SPI Games $30.00 V.Good FT OoP Err 2 Packaged in a flat tray. Complete. Rules had 1" tear in middle of cover page, repaired. Rules also have 4 sml punctures that go thru all pages. Otherws EX. ■ Tactical combat in France,'44, in 6 scenarios. Attempt to improve upon PzrBltz system by including command control influences. JD'72 Combat Commander: Fall of West Kit 2nd 143003 GMT Games $21.00 New Fo 2 Battle Pack #5. Reprint of this kit for the Combat Commander series adding 12 scenarios played on 10 battle maps depicting actions in the Spring of 1940 in France. Special AFV rules reflect the still-developing nature of doctrines among armored forces meeting infantry forces. Reqs CC Europe & Mediterranean to play. '20 Combat Commander: Mediterranean 2d PARTS 118990 GMT Games $4.00 V.Good DC OoP 2 Box, only. 1 box btm corner mashed (seriously dinged), with main damage extending 1/2" in each direction from corner. Box otherws new. Combat Commander: Normandy Kit 2nd 146028 GMT Games $25.00 New Fo 2 Battle Pack #3. Reprint of this kit for the Combat Commander system & covering tactical combat in Normandy, 1944. Includes 176 counters, 8 maps, 17 scenarios including Pegasus Bridge, Pointe du Hoc, and other key battles from the Normandy landings. '20 Combat Commander: Paratroopers Kit 3rd 145765 GMT Games $10.00 New Fo 2 Battle pack #1. 2nd Reprint of this kit providing 2 double-sided maps & six scenarios, plus addtl rules, adding paratroopers to the CC game system. '20 Combat Commander: Sea Lion Kit 121481 GMT Games $13.50 New Fo OoP 2 1st edition ■ Kit for the CC game ssystem adding units that may have been at the center of the battles had the Germans executed their planned invasion of England in 1940. '14 Combat Commander: Sea Lion Kit 2nd 145906 GMT Games $19.00 New Fo 2 Battle Pack #6. Reprint of this kit for the CC game ssystem adding units that may have been at the center of the battles had the Germans executed their planned invasion of England in 1940. '20 Combat Commander: Stalingrad Kit 2nd 127710 GMT Games $19.00 New Fo OoP 2 2nd edition; NEW, Unused. ■ Reprint of this kit for the Combat Commander system & covering tactical combat in late 1942 in & around Stalingrad. W/ 11 scnearios including a campaign game, plus 4 double sided maps, new rules & 88 counters. '14 Combat Commander: Stalingrad Kit 3rd 146320 GMT Games $25.00 New Fo 2 Battle Pack #2. 2nd Reprint of this kit for the Combat Commander system & covering tactical combat in late 1942 in & around Stalingrad. W/ 11 scnearios including a campaign game, plus 4 double sided maps, new rules & 88 counters. '20 Combat Commander: Tournament Battle Pack 145907 GMT Games $14.00 New Fo 2

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 101 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: WW-2: Tactical Combat, European Theater [email protected] FAX (702) 926-5205 anytime Kit for the Combat Commander series providing 12 scenarios well suited to tournament play (most previously published), plus 2 new maps & tournament guidelines. B.Collars'15 Combat! Man-Man Combat in WWII 146214 Compass Games $141.48 ** New BC** 1 1 Solitaire game of man-to-man combat in World War II. Each soldier is represented by a large counter, with smaller markers placed on top to show morale, woulds, orders, etc. Player commands a 12-soldier squad fighting its way across Franch. German forces are managed by the game system which uses their morale and a random card draw to determine their actions. Includes 14 scenarios. 30-90sec/turn, 10yd/hex, 4 maps, 6 countersheets, 2 card decks. Ross Mortell'19 Commandos, Europe Solitaire #55 130501 Decision Gms World at War $39.00 New n OoP 2 1 Mag & game. Solitaire game in which the player commands a team of commandos on missions in Europe & northern Africa during World War II. Missions are randomly generated; you choose the weapons & equipment to do the job, plan your approach & your escape, then go to it. 280 counters, low level tactical. 5 men/unit, 200m/hex, variable time frame. Eric Harvey'17 / ARTICLES ON: British Commandos in NW Europe, 1940-45; Defense of Java, 1942; Story of the 30th U-Boat Flotilla; LVTs in NW Europe in WWII; Washington-London Naval Treaties; the Japanese Oscar Fighter, Nakajima Ki-43; Kiwis at War; Poland's 10th Motorized Calvalry Brigade in France 1940. Desert Steel 128606 West End Games (D6 Legnd) $35.00 V.Good BC OoP 2 Includes counter tray. Includes a second complete (or substantially complete), punched counter set; primary counterset unpunched but with ~3 dozen counters fallen from tree. Considerable rules & bibliography annotations & underlining in pencil. Otherws clean & EX. ■ Third game in the Tank Leader game series. 1990 Charles Roberts award for Best WWII Board Game. This game covers platoon-level actions in northern Africa, with some elaboration on the game system. Emphasis is on command & control via command cards that represent the higher unit formations, and are used to determine the order of movement, combat & recovery. 150m/hex, pltn level, 1-3hrs/scenario, 15 scenarios. Peter Corless'89 Desert Steel PARTS 37760 West End Games (D6 Legnd) $5.00 New n OoP 2 Counter sheet 2 (only), reverse printed but otherwise mint. Multiple copies available. Desert Steel PARTS 39120 West End Games (D6 Legnd) $7.00 Mint n OoP 3 Countersheet #1 (Allied & markers, 320 counters), Only. Counters may be loose from tree. Desert Steel PARTS 39119 West End Games (D6 Legnd) $5.00 Mint n OoP 3 Countersheet #2 (Axis, 160 counters), Only. Fast Carriers PARTS 98348 SPI Games $5.00 Excell n OoP 1 Coversheet, only. Used with some wrinkles but in EX condition overall. Fighting Formatns: Battle of Kharkov Kit 143398 GMT Games $25.00 New BC 2 Expansion kit covering the German Grossdeutschland Division's actions as a mobile fire brigade during the difficult days in 1943-4. They have upgraded equipment including Tiger Is, but the Soviets also have upgraded equipment. Includes 5 double-side maps, 10 scenarios, Bryan VanNortwick'18 Ghost Panzer 2nd 142350 Worthington Games $52.00 ** New BC** 2 2016 2nd edition. ■ Enhanced update of this fast-playing game of squad-level tactical combat using the Band of Brothers system. Covers various actions involving the German 11th Panzer (Ghost) division on the eastern front, 1941-4. All its major battles are represented including Typhoon (where they were within 12mi of the Kremlin), The Bloody Triangle, and the attempted relief of Stalingrad, the Backhand Blow & Korsun Pocket. System rewards historically accurate play. 7 dbl-sided geomorphic maps, 3 countersheets, fast playing. J.Krohn'16 Global War PARTS 98354 SPI Games $5.00 Excell n OoP 1 Coversheet, only. Used with some wrinkles but in EX condition overall. Global War PARTS 128604 SPI Games $5.00 Excell n OoP 1 Coversheet, only. Some minor wear & tape remnants but EX overall. Grenadier PARTS 98352 SPI Games $5.00 Excell n OoP 1 Coversheet, only. Used with some wrinkles but in EX condition overall. Heroes of Telemark, Commando Raid Norway 146536 Decision Games $11.00 New Fo 2 1 Solitaire game of the British SOE (special forces) to sabotage the German heavy water (atomic) weapon program in Norway during World War II. You recruit SAS teams, then execute a sabotage mission. Sml map, 40 counters, 18 cards. '19 Iron Cross #132 131019 WWW Strategy & Tactics $29.00 Mint n OoP 1 Cherry. Last copy. ■ Mag & Game. Detailed, 6 scenario game of man-man combat in the USSR 1941-2 w/ a few tanks & AT guns too. 10m/hex, 2min/turn, 200 counters. M.Sprock'90 / ARTICLES ON: Generals in the Waterloo Campaign; the 39th New York Rgt in the Am Civil War; Intro of Firearms into Japan; the Proliferation of WMDs in the Third World; Infantry Battle at Khristische, USSR, Jan 1942; Gladiators in Rome; New & Variant Rules for Beirut '82 #126. Kampfpanzer #41 PARTS 58996 SPI S&T Magazine Games $3.00 Excell n OoP 2 Charts, only. Some tears. Kampfpanzer, Armored Combat 1937-40 #41 140264 SPI S&T Magazine Games $12.00 V.Good n OoP 2 Missing 2 units; ID included, otherws 20% punched. 1 unit mildly stained. ■ Mag & Game. Si-Move game of armored combat, 1937-40, in 9 scenarios covering SpanCiv War, Khalkin-Gol, Russo-Finnish war, & early WW2. 3.75min/turn, 100m/hex. JDunnigan'73 / ARTICLES ON: Development of Mechanized Warfare, 1935-40; the War in the East, 1941-5. Kampfpanzer, Armored Combat 1937-40 #41 GmOnly 131325 SPI S&T Magazine Games $25.00 Mint n OoP 2 Cherry. ■ GameOnly. SiMove armored combat, 1937-40 in 8 scenarios covering SpanCiv War, Khalkin-Gol, Russo-Finnish war, & early WW2. JD'73 Last Crusade Card Game PARTS 94727 Chameleon Eclectic Ent. $2.50 Excell n OoP 4 Set of (1) v1.3 (4/96) rues with some lite spots on cover), (2) card list, (3) v0.2 (4/96) official tourney rules. Lost Battles #28 131908 SPI S&T Magazine Games $62.00 Mint n OoP 2 10 units loose from tree, otherws unpunched. Sml discoloration or marr on one unit. Both map & rules have an extra horizontal fold. Otherws clean. Last copy. ■ Mag & Game. 4 scenario game of btln/regt scale battles on the Eastern Front in WWII intended to characterizes the war in the east. Emphasizes logistics of movement esp along roads, and that inconveniences gamers who don't like that form of realism. JDunnigan'71 / ARTICLES ON: The War in the East; Dark Ages 500-1200AD. Night Fight Solitaire #44 116647 Decision Gms World at War $44.00 New n OoP 2 1 Mag & game. Solitaire game in which the player commands a German kampfgruppe infiltrating & attacking Soviet forces in a nighttime battle during the battle of Kursk, July 1943. Based on actual actions involving the 6th Panzer, plus other actions. Vehicle/Sqd level, 30m/hex, 2-15min/turn. Multiple scenarios including the 6th Panzer at Kursk & SS attacks on Kharkov. 228 counters. R.Mason, E.Harvey'15 / ARTICLES ON: Nigh Combat on the East Frong in World War II; On Patrol in Luzon, 1945; Tale of Two Corps: US II Corps & II SS Panzer Corps, 1944; Battle of Buq Buq, 1940; Mahan's influence on US Pacific Strategy 1941-5; Joseph Goebbels; Hitler's other East Frong Headquarters; Balloon Bomb Warfare; Coastwatcher Ruby Boye. Panzer 3rd: Expansion Kit #4 143747 GMT Games $46.00 ** New BC** 1 Expansion focused on the France 1940 campaign. Kit with two historical maps (and 8 maps total) of the area around Stonne, France, and scenarios with major forces from the campaign in France, 1940. Requires only the base game to play. Adds an emphasis to leadership w/ extra large counters. Includes distince solitaire game rules. 12 scenarios (2 of which are solitaire), 424 counters, 4 dbl-sided maps, 21 data cards for AFVs. James Day, Fernando Ramos'19 Panzer '44 PARTS 61076 SPI Games $5.00 Excell n OoP 2 Rules only Panzer '44 PARTS 123536 SPI Games $3.00 Mint n OoP 2 Single charts (CRT & TEC) page, only. Panzer Battles #73 131179 SPI S&T Magazine Games $30.00 Mint n OoP 2 Cherry mint. Last copy. ■ Mag & Game. Tactical armor combat at Aracourt,44; Gazala,42; Berlin,45. 200m/hex, 5min/turn, sqd/pltn level. T.Walczyk'79 / ARTICLES ON: Evoltuion of Mechanized Warfare 1939-71; British Army 1979; Armada 1st Errata; Cassino Errata; Small Arms in Modern Service; Mongols & the Impact on the Medieval West. Panzer Grenadiers PARTS 97612 Avalanche Press, Ltd. $1.00 Mint n OoP 2 MANY AVAIL, price ea. Direct Fire/Bombardment Chart only. Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 102 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Tactical Combat, European Theater [email protected] FAX (702) 926-5205 anytime Panzer Grenadiers PARTS 97611 Avalanche Press, Ltd. $1.00 Mint n OoP 2 MANY AVAIL, price ea. TEC/Assault Combat CRT chart page, only. Panzer Grenadiers PARTS 97613 Avalanche Press, Ltd. $1.00 Mint n OoP 2 MANY AVAIL, price ea. Turn Record Chart only. Chart is generic to any game using 15min or hourly turns. Panzer Grenadiers PARTS 140768 Avalanche Press, Ltd. $2.00 Mint n OoP 2 Clean, laser-printed, 1-sided 3rd edition rules set only. Panzer Grenadiers: First Axis Kit 121760 Avalanche Press, Ltd. $17.50 New Bk OoP 2 Last copy. ■ Kit covering the Axis minor country of Slovakia, and providing 88 counters & 40 scenarios involving their forces from 1939 thru their change of sides in 1944. 64pgs. Reqs Road to Berlin. '08 Panzer Grenadiers: Fronte Russo Kit 80945 Avalanche Press, Ltd. $20.00 New Bk OoP 2 Kit covering the history of the Italian army on the East Front 1941-2. 64pgs add elite Italian troops with 41 scenarios, background history, and 165 counters '07 Panzer Grenadiers: Hammer & Sickle Kit 120886 Avalanche Press, Ltd. $17.00 New Bk OoP 2 Last copy. ■ Third kit demonstrating the what-if World War III had begun in the immediate aftermath of World War II, the USSR v the Western Allies, using all those huge tanks the Soviets developed. 77 counters plus 39 scenarios & a campaign. J.Stafford'13 Panzer Grenadiers: Hopeless Not Serious 105806 Avalanche Press, Ltd. $24.00 New Bk OoP 2 Last copy. ■ Scenario kit for PG containing 16 scenarios taken from battles between Austrian forces & Nazi militias in 1934, or hypothetical battles had Austria resisted Germany in 1938. Req Eastern Front, Rd to Berlin, Bulge, Elsenborn, Cassino, Edelweiss & Sinister Forces. '10 Panzer Grenadiers: Land Cruisers kit 126639 Avalanche Press, Ltd. $15.00 New Fo OoP 2 Last copy. ■ Dieselpunk comes to the PG series. Assuming Wilson was able to negotiate a peace ending WWI, and that all nations survived that war, a Second Great War erupts in 1940 with the Allies attacking Germany in a naked land grab. German launches its most secret weapon, a huge tank called the land cruiser. This is an imaginative scenario kit set in an alt-history universe. Reqs 1940, Elsenborn Ridge to play all 10 scenarios. Includes 80 counters. '18 Panzer Grenadiers: North Wind Kit 110255 Avalanche Press, Ltd. $8.00 New Fo OoP 2 Kit with scenarios covering a diversionary offensive near Strasburg during the Battle of the Bulge, w/ 10 scenarios based on battles between the US 7th Army and various German units. Req Road to Berlin, Btl of Bulge, Easter Front, Airborne, Red Warriors & Iron Curtain to play all scenarios. M.Bennighof'07 Panzer Grenadiers: Romanian Soil Kit 95506 Avalanche Press, Ltd. $7.50 New Bk OoP 2 Kit covering the battles for Targu Frumos in 1944 as the Soviet 2nd Ukrainian Front attempts to outflank the Romanian Strunga fortification line. 10 scenarios. Reqs Eastern Front, Road to Berline, Btl Bulge, Elsenborn & Red Warriors to play all scenarios. 200m/hex, pltn level. '09 Panzer Grenadiers: Siegfried Line Kit 94859 Avalanche Press, Ltd. $8.00 New Bk OoP 2 Last copy. ■ Scenario booklet focused on battles for the German Siegried Line late in the war. '09 Panzer Grenadiers: Sinister Forces 98093 Avalanche Press, Ltd. $21.00 New Bk OoP 3 Last copy. ■ Add-on kit focused on the elite forces of the German Waffen SS and Soviet NKVD. Includes 165 die-cut counters & 40 scenarios. '06 Panzer Grenadiers: Spearhead DivisionKit 126635 Avalanche Press, Ltd. $18.00 New zl OoP 2 Scenario kit for the Panzer Grenadier series. Provides 25 new scenarios requiring Elsenborn Ridge to play, all focused on the crack 3rd 'Spearhead' Armored division, with 4 campaigns that link scenarios together in a series. 88 counters.'17 Panzer Grenadiers: WINTER WONDERLND MAPS 122385 Avalanche Press, Ltd. $15.00 New n OoP 2 Winter Wonderland Kit consisting of 4 revised maps depicting the terrain in Elsenborn in snow covered winter white. '11 Panzer Leader 145260 AH Avalon Hill Game Co. $62.50 ** V.Good BC** OoP 2 Missing 2 units, 1 marker, 7 blanks. Packaged in a Pzr Ldr box btm, but a Third Reich box top (w/ Pzr Leader written on it). Otherws complete. Signs of modest wear to all components. ■ Long a popular game of low level tactical armored combat on the western front late in World War II. Sequel & companion game to earlier Panzerblitz. 12 scenarios. D.Clark, N.Smith'74 Panzer Leader PARTS 70756 AH Avalon Hill Game Co. $2.00 Excell n OoP 2 Scenario & CRT set. Panzer Leader PARTS 70757 AH Avalon Hill Game Co. $2.00 V.Good n OoP 2 Scenario & CRT set. Some writing in pencil on one card. Panzer Leader PARTS 70758 AH Avalon Hill Game Co. $0.50 Excell n OoP 2 Incomplete set of scenario cards; contains two of scenarios 5-8, one of 13-19. Four cards total. Panzer Leader PARTS 18212 AH Avalon Hill Game Co. $3.00 Excell n OoP 2 Charts & scenarios set only. Panzer Leader PARTS 38126 AH Avalon Hill Game Co. $1.00 Excell n OoP 2 CRT/Situation Map card only. Panzer Leader: 1940 Variant COPY 100976 AH Avalon Hill Game Co. $10.00 Excell n OoP 2 Color photocopy of countersheet plus 17pg b&w photocopy of rules & scenarios from Gen 15/2. 10 scenarios, counters & historical commentary adding units from 1940 campaign to Panzer Leader. '81 Panzer Leader: ParaLeader Variant 146150 AH Avalon Hill Game Co. $10.00 Mint n OoP 2 Photocopies of scenarios are good but not great quality. ■ Paperstock counters & photocopy of rules from General 20/2. Adds 130 German & Allied airborne units & airlanding aircraft, plus 10 scenarios for airborne actions from 1940-1944. Panzer, 1st PARTS 65487 Yaquinto $2.00 Mint n OoP 1 Command Sheet pad, only. Panzerblitz PARTS 107890 AH Avalon Hill Game Co. $17.00 Excell n OoP 2 Counterset, only. Missing 5 trucks & 1 wreck marker; counterset was assembled from 3 intermingled sets, so counter hues & backings may vary slightly, and unit ID#s not always sequential. Black & red backings. Panzerblitz PARTS 107889 AH Avalon Hill Game Co. $20.00 Excell n OoP 2 Counterset, only. Complete, but counterset was assembled from 3 intermingled sets, so counter hues & backings may vary slightly. Black & red backings. Panzerblitz PARTS 85733 AH Avalon Hill Game Co. $2.00 Excell n OoP 2 Scenario card set, only. Panzerblitz PARTS 106488 AH Avalon Hill Game Co. $1.00 Mint n OoP 2 Scenario card 9/10, only. Panzerblitz PARTS 88392 AH Avalon Hill Game Co. $2.00 V.Good n OoP 2 Rules only. Some wear, sml stains, name written on cover. Prestags: Spartan 98351 SPI Games $5.00 Excell n OoP 1 Coversheet, only. Used with some wrinkles but in EX condition overall. Raid #64 PARTS 98324 SPI S&T Magazine Games $5.00 Mint n OoP 1 Countersheet only, unpunched & complete. One light spot on 1 unit. Sherman Leader / Tiger Leader Upg BUNDLE 143101 Dan Verssen Games $57.50 ** < New DC** 2 1

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 103 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Tactical Combat, European Theater [email protected] FAX (702) 926-5205 anytime Box cover has 4" seam split extending from one corner on cover edge, and down 1" on a side panel; Repaired with magic tape. Otherws new & shrinkwrapped except in this area; components untouched. ■ Game & Upgrade Kit bundle. Solitaire game of tactical combat in northern Africa & western Europe between 1942 and 1945. Player commands US army forces in engagements with German forces, trying to achieve objectives while minimizing casualties. '17 / Tiger Leader Upgrade Kit upgrades Tiger Leader to Sherman Leader game standards with 4pgs of revised rules, new unit cards with armor projectile values (AP & HE), new enemy battalion cards, revised campaign cards, plus complete set of revised unit counters, and revised tactical display sheet. '17 Sniper! PARTS 107568 SPI Games $5.00 V.Good n OoP 1 Counterset & AFV cutouts, only. Complete or substantially so. Some soiling thru use. Some counters written on on blank backsides. Sniper! PARTS 109119 SPI Games $5.00 V.Good n OoP 1 Map, only. Some lite stains on surface but VGd overall. Sniper! PARTS 109116 SPI Games $3.00 Good n OoP 1 Rules, only. Well used, with lots of evidence of use: wear & repairs on seams, smudges, soiling, but fully functional. Sniper! PARTS 109118 SPI Games $2.00 Good n OoP 1 Charts & Tables page, only. Single copy. Soiled & worn thru use, but whole & functional. Sniper! PARTS 109117 SPI Games $2.00 Good n OoP 1 Charts & Tables page, only. Single copy. Soiled & worn thru use, but whole & functional. Sniper!, 1st 107444 SPI Games $3.00 V.Good n OoP 1 Coversheet, only. Moisture warped, w/ creases on box end panels. Sniper!, 1st PARTS 97069 SPI Games $5.00 Mint n OoP 1 Map, only. Sniper!, 1st PARTS 91906 SPI Games $2.00 Fair n OoP 1 Rules only. Well worn & soiled, with several tears w/ some missing text resulting. Servicable for a players' copy. Sniper!, 2nd, Hetzer 114013 TSR Games $35.00 Mint BC OoP 1 No counter tray. Label on box btm. Otherws cherry. ■ Stand-alone add-on to Sniper system. Covers close qtr fighting on West Front in WW2 from France'40, Italy, Normandy. Adds common AFVs to game system. S.Winter'87 Sniper!, 2nd, Hetzer 127336 TSR Games $44.00 New BC OoP 1 Stand-alone add-on to Sniper system. Covers close qtr fighting on West Front in WW2 from France'40, Italy, Normandy. Adds common AFVs to game system. S.Winter'87 Soldiers, Man-Man Combat in World War II 132487 West End Games (D6 Legnd) $25.00 Mint BC OoP 1 No countertray. Game comes from a tobacco smoker's collection. Rules have sml annotation about game scale on cover. One box corner dinged & deformed; that end panel has horizontal crease; box remains structurally intact. Components otherws clean, unused, unpunched. ■ Detailed game of low scale, man-man combat in Europe during World War II. Emphasis on command & control, which includes players' choice of risk acceptable risk levels. Includes 8 scenarios with a variety of missions, and players can spend resources to learn about the enemy forces before scenario begins. Includes most acpects of infantry combat such as airdrops, demolition, called artillery, flamethrowers, explosives, smoke, minefields, satchels, wire & more. 4 geomorphic maps, 300 counters. J.Butterfield'87 Stalin's Tanks 143210 Metagaming $10.00 New SC OoP 1 Intro lvl gm of tac combat between German & Soviet AFVs thruout war. R.Damon'81 Tank Leader: Eastern Front PARTS 132706 West End Games (D6 Legnd) $1.00 Excell n OoP 2 Incomplete set of Formation & Reinforcement Cards. Missing 16 cards (idenified by number); duplicate cards from sheet beginning 203 included. Tank Leader: Eastern Front PARTS 39122 West End Games (D6 Legnd) $5.00 New n OoP 2 Rules, only. New. Tank Leader: Eastern Front PARTS 39124 West End Games (D6 Legnd) $1.00 New n OoP 2 Charts/tables card, sold invidually. Several available. Tank Leader: Eastern Front PARTS 39123 West End Games (D6 Legnd) $5.00 New n OoP 2 Mapboard, only. New. Tank Leader: Eastern Front PARTS 37722 West End Games (D6 Legnd) $2.00 Excell n OoP 2 Player cards, 2 avail; price EA. Tank Leader: Eastern Front PARTS 39125 West End Games (D6 Legnd) $10.00 New n OoP 2 Complete Unit card set, three unused card sheets of Soviet & German unit cards (beginning 200, 203 & 206). Tank! #44 130951 SPI S&T Magazine Games $32.00 Mint n OoP 1 Unpunched, clean. ■ Mag & game. Base Tank! game focusing on the basics of combat between individual AFVs, tanks and infantry fire teams. Includes specs for a good crossection of AFVs from World War II. Base game includes 100 counters & rather basic rules. J.Dunnigan'74 / ARTICLES ON: Tank, a Weapon Systems Survey; Sea War in the Age of Sail, 1650-1830. Tank! #44 99121 SPI S&T Magazine Games $30.00 Mint n OoP 1 Slight sun discoloration to rules cover page. Unpunched. ■ Mag & game. Base Tank! game focusing on the basics of combat between individual AFVs, tanks and infantry fire teams. Includes specs for a good crossection of AFVs from World War II. Base game includes 100 counters & rather basic rules. J.Dunnigan'74 / ARTICLES ON: Tank, a Weapon Systems Survey; Sea War in the Age of Sail, 1650-1830. Tank! #44 GmOnly 122691 SPI S&T Magazine Games $20.00 Mint FT OoP 1 GameOnly, packaged in a flat tray with cover sheet. Includes base game only. Very clean. ■ GameOnly, packaged in a flat tray with cover sheet. Base Tank! game focusing on the basics of combat between individual AFVs, tanks and infantry fire teams. Includes specs for a good crossection of AFVs from World War II. Base game includes 100 counters & rather basic rules. J.Dunnigan'74 Tank! #44 PARTS 97600 SPI S&T Magazine Games $3.00 V.Good n OoP 1 Rules only. Some modest soiling thru use. Tank! #44 PARTS 116195 SPI S&T Magazine Games $2.00 V.Good n OoP 1 Std Game Scenarios & Charts page, only. Weapon Characteristics Chart annotted in blue ink. Otherws EX. Tank! #44 PARTS 116193 SPI S&T Magazine Games $2.00 Excell n OoP 1 Counterset, only. Substantially complete, missing 8 counters (of 100), ID included. Tank! #44 PARTS 116194 SPI S&T Magazine Games $3.00 V.Good n OoP 1 Rules, only. Wrinkled with a large dogear crease thru use. Tank! (w/ Expansion Kit) 2nd 122692 SPI Games $50.00 Mint FT OoP 1 Base game with expansion kit in a flat tray. Expansion rules have several penciled notes written on cover, otherws unpunched & mint. ■ 2nd edition is a boxed reprint of the game originally appearing in S&T#44. Game of individual tank-tank combat w/ AT guns & infantry, during WW2. Box game includes the Expansion Kit that greatly elaborates on the base game (with 200 additional counters & additional rules & scenarios). 300 counters total. Simove. J.Dunnigan'74 Tank! PARTS 107527 SPI Games $4.00 Mint n OoP 1 Coversheet, only. Tank! PARTS 98347 SPI Games $5.00 Excell n OoP 1 Coversheet, only. Used with some wrinkles but in EX condition overall. TCS Charts v4.0 PARTS 132454 Multi-Man Publishing, $5.00 Mint n OoP 3 v4 of TCS Charts & Tables folder. Warfighter, WWII Tactical Combat Game 2d 146460 Dan Verssen Games $42.00 ** New BC** 1 6

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 104 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Tactical Combat, European Theater [email protected] FAX (702) 926-5205 anytime 2nd edition. Card game of tactical combat on the Western Front during the last year of World War II. Can be played solitaire or with cooperatively with up to 6 players. You select your team and equip them with skills, weapons & gear within the mission's resource limit. Then fight your way thru the enemy to complete the mission. Uses a streamlined system where a single die roll can determine multiple events & outcomes. Includes nicely illustrated cards for US, British & German forces. 280 cards, 2 countersheets. Expansion packs available separately. '19 Warfighter, WWII: Exp 3 Germany #1 Kit 146474 Dan Verssen Games $14.00 New SC 1 6 Expansion set consisting of 56 cards for one nation's force, Germany. '17 Warfighter, WWII: Exp 6 USA #2 146475 Dan Verssen Games $15.00 New SC 1 6 Expansion set consisting of 56 cards for one nation's force, the US; second set for this country. '17 Warfighter, WWII: Exp 8 Germany #2 Kit 146504 Dan Verssen Games $15.00 New SC 1 6 Expansion set consisting of 56 cards for one nation's force, the Germany. Second set for this key player. '17 Warfighter, WWII: Exp 9 USSR #1 Kit 146502 Dan Verssen Games $15.00 New SC 1 6 Expansion set consisting of 56 cards for one nation's force, the USSR. '17 Warfighter, WWII: Exp 11 Poland #1 127662 Dan Verssen Games $15.00 New SC 1 6 Expansion set consisting of 56 cards for one nation's force, Poland. '17 Warfighter, WWII: Exp 24 US Airborne Kit 146469 Dan Verssen Games $16.00 New SC 1 6 56 card deck adding cards specific to the US airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 Warfighter, WWII: Exp 25 German Airborne 146467 Dan Verssen Games $16.65 New SC 1 6 56 card deck adding cards specific to the German airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 Warfighter, WWII: Exp 40 UK Airborne Kit 146226 Dan Verssen Games $17.49 New SC 1 6 56-card deck adding cards specific to Britain's airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 Warfighter, WWII: Exp 43 Invasions Kit 146465 Dan Verssen Games $16.00 New SC OoP 1 6 56-card deck adding cards specific to adding beach invasions to the game. '20 Warfighter, WWII: Exp 50 Bastogne 146227 Dan Verssen Games $16.00 New SC 2 56-card deck adding cards specific to the battle around Bastogne during the Battle of the Bulge, Dec 1944. Just mix them into your Warfighter decks. '20 Warfighter, WWII: Exp 52 Dieppe 143954 Dan Verssen Games $16.00 New SC 1 6 56-card deck adding cards specific to the raid on Dieppe, France, by Canadian forces in 1942. Just mix them into your Warfighter decks. '20 Warfighter, WWII: Exp 57 Narvik 144865 Dan Verssen Games $16.00 New SC 2 56-card deck adding cards specific to the battle around Narvik during the German invasion of Norway, 1940. Just mix them into your Warfighter decks. '20~~ WWII Tank Leader Commander Cards Kit 145635 Dan Verssen Games $16.00 New SC OoP 2 1 Kit that expands both Tiger Leader & Sherman Leader with 56 historical enemy commanders to influence your campaigns. Includes leaders from US, Great Britain, Germany, France, Poland, USSR & Japan. '17 WWII Tank Leader Terrain Tile Kit #1 143956 Dan Verssen Games $23.00 ** New LZ** OoP 2 1 Kit with 32 extra multi-hex terrain tiles, half of which are standard terrain and half are new terrain (such as jungle). Also includes brief rules on how to use the new terrain types. '17 topic: WW-2: Tactical Combat, North Africa 1940-43 [email protected] FAX (702) 926-5205 anytime Desert War 127447 SPI Games $45.00 Mint FT OoP 2 2 tray corners cracked. Label residue on tray cover. Components cherry. ■ Game of tactical combat in northern Africa in multiple scenarios, 1940-3. Scenarios depict various types of engagements between German, British & Italian forces. Uses the SiMove system (first to do so). Has a DIY scenario builder based on engagement type & year. 100m/hex, 3.5min/turn, 400 countersJim Dunnigan'73 Panzer Grenadiers: La Campagne Tunisie 137965 Avalanche Press, Ltd. $17.00 New zl OoP 2 Scenario kit providing 12 scenarios of the French experience in northern Africa between the time of the Torch landings (Nov 1942) and the Axis surrender in Tunisia (May 1943). '17 Rommel's Panzers 145342 Metagaming $6.49 New SC 1 Simple gm of tank-tank combat in N.Africa. Same system as Stalin's Tanks. R.Damon'80 topic: WW-2: Tactical Combat, Pacific Theater [email protected] FAX (702) 926-5205 anytime ASL:Blood & Jungle 2 [2nd] 143228 Bounding Fire Productions $125.00 New Fo 2 Update of this large scenario kit focused on ASL actions in the Pacific Theater. Includes a whooping 47 scenarios set in China, Burma, Borneo, the Philippines, Tarawa & other known & lessor venues. Includes 4 counter sheets, 3 16x22" geomorphic boards on heavy stock, mag w/ articles as well as rules, & a divider card. 2nd ed integrates errata & adds a new player aid & an enlarged map for one scenarios. Reqs US, Japanese, Brit, French, Soviet, Chinese & minor nations units plus boards 2,7,10-12,14-18,22,25,32-40,42,43,47-51, b,d,u, v, BRT & BRP board B for play of all scenarios. '17 ASL:Buckeyes 114335 Heat of Battle $35.00 New Fo OoP 2 Kit providing 10 scenarios covering the US 37th Inf 'Buckeye' Div in its campaigns in New Georgia and Bougainville in 1943-4. '03 ASL:Code of Bushido 145245 AH Avalon Hill Game Co. $79.00 ** < New BC** OoP 1 Chapter G rules provided as a 1-sided color photocopy. Price tag remnant on box btm, some scuffing on box corners. Components otherws complete & clean. ■ Module 8. Adds the entire Japanese army & naval land forces to the ASL system, plus boards 34-37. Scenarios include combat with the Soviets in Mongolia, against the Chinese, and of course against the US & Great Britain thruout the Pacific. ASL:Corregidor, the Rock 143218 Bounding Fire Productions $79.00 New Fo 2 Large ASL module focused on the 1942 and 1945 battles for Corregidor Island, the fortress guarding Manila harbor. 3 scenarios cover the Japanese assault on the Allies in early 1942, and 18 scenarios cover the US assault on the Japanese in 1945. Includes 2 campaign games that link scenarios, 180 1/2" and 64 5/8" counters (244 total), two historical ASL maps, and special rules. Req Beyond Valor, Yanks, Gung Ho & either Code of Bushido or Rising Sun to play all scenarios, including US, Japanese & partisan forces & boards 2,24,36,37,39,40,43,44,46,58,61. David Roth'19 ASL:Gung Ho 145246 AH Avalon Hill Game Co. $120.00 ** < New BC** OoP 1 Chapter G rules provided as a 1-sided color photocopy. Crease & smal mar on box side panel. 3" crease on box cover. Components otherws mint & clean. ■ ASL Module#9. Adds the US Marines (including 4 stages of the organizational evolution), rules for amphibious attacks & landing craft & cave defense, the early war US Army, and the entire Chinese OoB. Also includes 2 mapboards & 8 scenarios along with 1008 counters. Not a stand-alone game; other ASL modules including rules required to play. '91 Combat Commander, Pacific 2nd 145903 GMT Games $55.00 ** New DC** 2 Reprint/update of this game in the CC series depicting tactical combat in the Pacific in WW2. '20 Combat Commander: New Guinea Kit 2nd 146030 GMT Games $17.00 New Fo 2 Battle Pack #4. Reprint of this kit adding 14 scenarios set in New Guinea, 1942-4, plus 6 battle maps depicting jungle terrain. '20 Panzer Grenadiers: Marianas 1944 120887 Avalanche Press, Ltd. $22.00 New Bk OoP 2 Scenario booklet with 30 scenarios, 24 counters & 2 maps covering the US invasion of the Marianas in 1944. Counters include new unit types (eg Japanese truck-mounted anti-tank guns, coastal artill, flame-throwing tanks, & the entire Guamanian OoB). Reqs Saipan 1944 to play. J.Townsend'14 Tarawa, Red Beach One #142 131009 Decision Games S&T Games $25.00 Mint n OoP 2 1 Sml 1/8" tear at upper spine repaired. Otherws cherry. Last copy. ■ Mag & Game. Solitaire game of the bloody Nov. 1943 invasion of Tarawa Island by the US 2nd Marine Div against 3500 Japanese. Includes rules for 2 players. Co lvl, 100yd/hex, 6hrs/turn. M.Joslyn'91 / ARTICLES ON: the Battle for Tarawa 1943; ERRATA for Objective Tunis #140; von Clausewitz & the Rise of Modern Warfare; German Merchant U-Boats in WWI; First Air Battle between Balloons 1808; Allied Campaign Against Danube River Traffice in WWII; Soviet (Russian) withdrawal from German in the early 1990s; The Two Key Factors in Wargame Design (Miranda). Warfighter, WWII Pacific Theater 145636 Dan Verssen Games $42.00 ** New DC** 2 6 Base game in a very extened, intended set of game & kits allowing coverage of WWII combat in the Pacific to parallel earlier game on the European theater as well as kits for the various combatants in WWII and in the Korean War. This is the base (core) game. Card game for 1-6 players (including solitaire); you play cooperatively against the game system on squad-level missions. Given a mission objective, you select your soldiers, equip them with weapons & skills within a resource limit. Then fight your way thru enemy territory to complete your mission. Each eliminated enemy increases your experience and offers opportunities to up-gun & receive support cards. '19 Warfighter, WWII: Exp 14 Japan #1 146501 Dan Verssen Games $17.99 New SC 2 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 105 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Tactical Combat, Pacific Theater [email protected] FAX (702) 926-5205 anytime 56-card expansion set for one nation's force, first of 2 kits for Japan in this case. This is the 1st of 2 for Japan. '20 Warfighter, WWII: Exp 16 US Marines #1 145600 Dan Verssen Games $16.00 New SC 1 6 Adds 56 cars focused on the US Marine corp during WWII. Just add these to your Warfighter decks. '20 Warfighter, WWII: Exp 17 US Marines #2 145630 Dan Verssen Games $16.00 New SC 1 6 Adds 56 cars focused on the US Marine corp during WWII. Just add these to your Warfighter decks. '20 Warfighter, WWII: Exp 53 Iwo Jima 145171 Dan Verssen Games $15.00 New SC 2 56-card deck adding cards specific to the US invasion of Iwo Jima, 1945. Just mix them into your Warfighter decks. '20 Warfighter, WWII: Exp 56 Tarawa 145625 Dan Verssen Games $16.00 New SC 2 56-card deck adding cards specific to the US invasion of Tarawa, 1943. Just mix them into your Warfighter decks. '20~~ topic: WW-2: Tactical Combat, Multiple Theaters [email protected] FAX (702) 926-5205 anytime ASL / SL BOARDS 95272 AH Avalon Hill Game Co. $0.00 Excell or Mint n OoP 2 Individual CARDSTOCK, MOUNTED or UNMOUNTED (paper) BOARDS available; see our online catalogs or inquire by phone or email. Order by board # & format. Prices & condition vary. ASL: Instructions/Rules Book 4th PARTS 128438 Multi-Man Publishing, $12.00 < New NB OoP 1 Binder, only. V.Sml ding at btm of one fold at spine. Sml gap between 2 of 3 binder rings when closed. Otherws new. ASL: Instructions/Rules Book 5th 146360 Multi-Man Publishing, $72.00 ** New NB** 1 2020 reprint. ■ 4th MMP edition Reprinted system rules book in a 3-ring binder. Only change to this edition is a redesigned notebook cover & the addition of errata thru Journal #12 and the replacement pages in AP#4, Armies of Oblivion & Hakkaa Paalle incorporated. Necessary to play any of the ASL modules. This edition includes plentiful examples of play, chapter E (night, weather, boats, planes, skis, convoys, etc), chapter K (training manual), expanded index, off-board artillery & vehicle overrun charts from Action Paks 1 & 2, plus night fighting aids from Pegasus Bridge. '20 ASL: Journal #11 134982 Multi-Man ASL JOURNAL $45.00 New n OoP 2 48pgs of the best of MMP's ASL. Includes ASL scenarios printed on carstock inserts, a revised & enlarged Slaughter at Ponyri map & scenarios. '16 ASL: Journal #12 138537 Multi-Man ASL JOURNAL $22.00 New n 2 40pg magazine including 12 new ASL scenarios (on cardstock), corrected scenario 181 from Yanks, and many strategy & analyses articles. A must for ASL fanatics. '17 ASL: PARTS 83309 Heat of Battle $4.00 New n OoP 2 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws mint. ASL:Action Pack #16, From Land Down Undr 146361 Multi-Man Publishing, $23.00 New Fo 2 Scenario pack focused on 15 scenarios involving the Australian forces in actions around the world. Includes map 15a/b. Developed by Australian ASL group. Req core ASL modules to play. '21 ASL:Best of Friends 2 Scenario Kit 144807 Multi-Man Publishing, $20.00 New Fo 2 New scenario pack with new map #85, plus 12 scenarios, all of which were used in the Swedish Friendly Fire Tournament. Includes a variety of actions thruout WWII in Europe (with one in the Pacific between Russian & Japanese forces). '10 ASL:Best of Friends Scenario Pack 133029 Multi-Man Publishing, $12.00 New n 2 12 scenarios drawn from the Swedish Friendly Fire ASL tourny including some tweaks by their original designers. Scenarios cover many fronts in both Europe & Pacific, including a scenario between the Soviets & Japanese at the very end of the war. Sequel to Out of the Bunker. '13 ASL:Firefights Kit #2 126962 Heat of Battle $29.00 New Fo 2 Kit providing 6 small, intensive firefight scenarios from France 1940, east Africa & west front '44-5, plus 6 half-map overlays designed for maps #1,14,19,26-31,33. '05 ASL:For King and Country 3rd 146113 Multi-Man Publishing, $96.00 ** New DC** 1 3rd edition incorporates errata. Modules is a consolidation of earlier West of Alamein & FK&C modules into an revised ASL package. Includes entire British OoB in 8 countersheets, 8 mapbboards (6,7,10,12,13,14,15,32), 20 updated scenarios, and incorporates all existing errata - and a much bigger price! '21 ASL:Into the Rubble 2 [2nd] 146142 Bounding Fire Productions $76.99 New n 2 Update of this first ASL kit from this small ASL publisher since their 2008 revival. This updated scenario pack now includes 20 scenarios focused on intense firefights in urban rubble on all theatres of WW2 plus the Spanish Civil War. Includes 228 1/2 & 5/8" counters, and 2 geomorphic maps with city & rail yard terrain plus a rubbled city overlay. Reqs Beyond Valor, Yanks, Doomed Battalions, Armies of Oblivion, Red Barricades, Recon by Fire #4 to play all of scenarios. Errata has been incorporated into rules, maps & scenarios. C.Smith'16 ASL:Rout Pak III 75722 Critical Hit $12.00 New zl OoP 2 Add-on kit providing 8 scenarios from a wide variety of theatres. including Marine Jaegers, Zionists in the Warsaw Ghetto, & the Spanish Blue Division. '98 ASL:Starter Kit Expansion Pack #2 145998 Multi-Man Publishing, $32.00 New Fo 2 Expansion kit with additional rules, counters, maps & scenarios for the Starter Kit series of games (#1-4).Includes 8 scenarios & 2 maps covering actions between Japanese army & naval forces and Australian, Indian, Filipino, Dutch & Chinese opponents on mainland Asia & on Pacific Islands, 1937-45. Rules introduce the use of regular & fanatical Chinese squads, overlays, vehicles & ordinance. Includes additional Dutch vehicles & other nationalities previously available in only token amounts. Includes mapbs k & l. Requires ownership of all 4 Starter Sets to play all scenarios. '20 ASL:Winter Offensive #10 2019 Bonus Pack 137581 Multi-Man Publishing, $27.00 New Fo 2 Tournament scenario pack including 2 new maps (10 & 11), 4 scenarios covering actions in Greece 1940, two in France 1944, and Korea 1950. Reqs core modules to play. '19 ASL:Winter Offensive #11 2020 Bonus Pack 143292 Multi-Man Publishing, $20.00 New Fo 2 Tournament scenario pack including 3 new scenarios & one map (13). Scenarios span World War II on both the European & Pacific fronts. '20 ASL:Winter Offensive #12 2021 Bonus Pack 146389 Multi-Man Publishing, $26.00 New Fo 2 Tournament scenario pack including one new map (14a/b) and 3 scenarios. Scenarios cover actions in France, Netherlands & Germany, all in 1944. Reqs core modules & boards 11b to play all scenarios. '21 Commando Actions PARTS 132710 Yaquinto $6.00 Excell n OoP 1 Complete counterset, only. Patrol, Man-Man Combat in 20th Century 114194 SPI Games $39.00 Mint FT OoP 1 18 counters loose from tree in strips. V.sml separation mar to face of one counter. Otherws complete & unpunched, very clean. ■ Man-man combat in the countryside during 20th century. 1974 sequel to Sniper! emphasizing combat in the great wide open. J.Dunnigan'74 Patrol, Man-Man Combat in 20th Century 122696 SPI Games $34.00 Mint FT OoP 1 Missing 10 blanks, otherws mint. ■ Man-man combat in the countryside during 20th century. 1974 sequel to Sniper! emphasizing combat in the great wide open. J.Dunnigan'74 SL: Squad Leader PARTS 40422 AH Avalon Hill Game Co. $3.00 Excell n OoP 2 Reference Data Cards (charts), set of 2 SL: Squad Leader PARTS 91915 AH Avalon Hill Game Co. $3.00 Mint n OoP 2 Single Cross of Iron/Crescendo of Doom CRT/Charts page, only. SL: Crescendo of Doom PARTS 88471 AH Avalon Hill Game Co. $1.00 V.Good n OoP 2 One Quick Ref Data Card, only. SL: Crescendo of Doom PARTS 88470 AH Avalon Hill Game Co. $1.00 V.Good n OoP 2 One Quick Ref Data Card, only. SL: Crescendo of Doom PARTS 88473 AH Avalon Hill Game Co. $1.00 Excell n OoP 2 One Quick Ref Data Card, only. SL: Crescendo of Doom PARTS 88474 AH Avalon Hill Game Co. $1.00 Excell n OoP 2 One Quick Ref Data Card, only. SL: Crescendo of Doom PARTS 88472 AH Avalon Hill Game Co. $1.00 Excell n OoP 2

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 106 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: WW-2: Tactical Combat, Multiple Theaters [email protected] FAX (702) 926-5205 anytime One Quick Ref Data Card, only. SL: Cross of Iron PARTS 71131 AH Avalon Hill Game Co. $2.00 V.Good n OoP 2 Set of 3 (yes, 3) Quick Ref Data (charts) cards SL: GI, Anvil of Victory PARTS 107899 AH Avalon Hill Game Co. $2.00 Excell n OoP 2 Scenario card #40, with addenda for scen 34 & 39 on back, only. SL: GI, Anvil of Victory PARTS 132701 AH Avalon Hill Game Co. $5.00 V.Good n OoP 2 Set of 2 charts & tables cards. Several sml stains including staple rust. Otherws EX. SL: GI, Anvil of Victory PARTS 88477 AH Avalon Hill Game Co. $4.00 Excell n OoP 2 Scenario set (#33-47). SL: Squad Leader Board # 1 117527 AH Avalon Hill Game Co. $3.00 V.Good n OoP 2 Mildly sun faded, otherws OK. ■ # 1 Mounted board. SL: Squad Leader Board # 1 UNMntd 132072 AH Avalon Hill Game Co. $2.00 Mint n OoP 2 # 1 UNmounted map board. SL: Squad Leader Board # 3 93000 AH Avalon Hill Game Co. $3.00 V.Good n OoP 2 Minor mar in 2 hexes. ■ # 3 Mounted board. SL: Squad Leader Board # 3 UNMntd 132074 AH Avalon Hill Game Co. $2.50 Mint n OoP 2 #3 Unmounted map board. SL: Squad Leader Board # 4 121290 AH Avalon Hill Game Co. $4.00 Excell n OoP 2 # 4 mounted board. SL: Squad Leader Board # 7 117533 AH Avalon Hill Game Co. $5.00 Excell n OoP 2 # 7 Mounted board. SL: Squad Leader PARTS 69167 AH Avalon Hill Game Co. $1.00 V.Good n OoP 2 Set of 2 Charts & Tables pages. SL: Squad Leader PARTS 69166 AH Avalon Hill Game Co. $1.00 V.Good n OoP 2 Set of 2 Charts & Tables pages. SL: Squad Leader PARTS 94263 AH Avalon Hill Game Co. $3.00 Excell n OoP 2 SL scenario set (1-12), only. SL: Squad Leader, SCENARIO BUNDLE 95751 Miscellaneous MAG Publshr $2.00 Excell n OoP 2 8 SL & 2 ASL scenarios from the General & Wargamer & F&M: Scen E,F,G,H,I, WG1, WG2; ASL scen G6, 2000 (Stalingrad mega scenario), 1 other. SL: Squad Leader, SCENARIOS 81-90 142366 Worldwide Wargamer (3W) $8.00 New n OoP 2 10 additional scenarios for Squad Leader games spanning the years 1940-43 in western Europe & the USSR. '82 SL: Squad Leader, SCENARIOS 81-90 145236 Worldwide Wargamer (3W) $4.00 V.Good n OoP 2 Price tag on cover. Wrinkled & soiled thru use. ■ 10 additional scenarios for Squad Leader games spanning the years 1940-43 in western Europe & the USSR. '82 SL: Squad Leader, SCENARIOS 81-90 145253 Worldwide Wargamer (3W) $2.50 V.Good n OoP 2 Photocopy. Sml amount of text truncated on 3 of 10 scenarios. ■ 10 additional scenarios for Squad Leader games spanning the years 1940-43 in western Europe & the USSR. '82 SL: Squad Leader, Series 300 SCENARIOS 145254 AH Avalon Hill Game Co. $9.00 Excell n OoP 2 Sml price tag with name on cover sheet. ■ Kit of 10 scenarios focusing on the GI Anvil of Victory game & US engagements in Europe. topic: WW-2: Political & Economic Conflict [email protected] FAX (702) 926-5205 anytime Plot to Assassinate Hitler #59 PARTS 79370 SPI S&T Magazine Games $3.00 Mint n OoP A Rules, only. Plot to Assassinate Hitler #59 PARTS 24029 SPI S&T Magazine Games $5.00 Mint n OoP A Map, only. Plot to Assassinate Hitler #59 PARTS 2576 SPI S&T Magazine Games $1.00 Poor n OoP A Rules only. Set Europe Ablaze 144900 Against the Odds Magazine $34.00 New HP A 2014 Annual (yeah, in mid-2015). Card-driven game of the battle in western occupied Europe in WWII as Britain creates & supplies civilian resistance forces across Europe. Played on an abstracted, area-move map representing France & the Low Countryies. J.Prados'15 / Also includes Depths of Courage, a small, solitaire game of the first true, successful submarine attack launched in 1864 during the American Civil War. topic: WW-2: Air Combat [email protected] FAX (702) 926-5205 anytime Air Force 2nd: Expansion Kit 2nd PARTS 134685 AH Battleline Reprints $5.00 Excell n OoP 1 Rules, only. Air Force, 1st: Expansion Kit PARTS 85356 Battleline $4.00 V.Good n OoP 1 Box, only. Some rubber band residue across box & spotting on box btm. Air Force, 1st: Expansion Kit PARTS 79533 Battleline $6.00 Mint n OoP 1 Rules, only. Air Force, 1st: Expansion Kit PARTS 88856 Battleline $6.00 Excell n OoP 1 Color photocopy of countersheet, only. Air Force, 1st: Expansion Kit PARTS 88857 Battleline $4.00 Excell n OoP 1 Photocopy of rules, only. Air Force, 2nd: Dauntless: VARIANT 90187 AH Avalon Hill GENERAL Ma $3.00 Excell n OoP 1 Original article & aircraft charts from General providing 3 addtl Japanese late war fighters. B-17 Flying Fortress Leader 2nd 145617 Dan Verssen Games $62.00 ** New DC** 2 1 2nd edition fixes errors on a couple of cards, revised some rules, and provides examples of play in a separate booklet now. Solitaire game of daylight strategic bombing raids over Europe by the US 8th Air Force during World War II, 1942-45. Player must plan how best to damage the German war machine while also managing a flight of B-17s executing each planned mission, along with their fighter escorts. Includes 11 historical campaigns, a mini-campaign focused on one bomber surviving a 25-mission tour, a solo bombing mission focused on one bomber in one mission, and Down in Flames solitaire rules so that that game system of air-air combat can be used to resolve air-air combat (if desired; ownership of DIF required). Includes 336 cards, 6 countersheets, 1 mounted board. Fast playing, 30min/mission. Dean Brown'19 B-29 Superfortress, Bombers Ovr Japan 3d 146197 Legion Wargames $44.00 New HC 1 1 3rd edition reprint of this solitaire game similar to B-17 in scope; player operates a crew of an American B-29 of the 20th Air Force in bombing runs agains Japan. Goal is to live thru 35 missions. Missions vary by elevation & day or night, and face opposition in the form of flak, fighters, searchlights, etc. Your goal is to shepard your crew thru 35 missions to earn your return home. 172 counters, 48pgs charts, map. S.Dixon'16 Bomber PARTS 106085 Yaquinto $5.00 V.Good n OoP 4 Decent photocopy of rules booklet, only. Text on right side of page fades out at margin on some pages; content still evident. Bombs Away! Air War Over Europe #4 22915 Game Publicatns GAME FIX $10.00 New n OoP 6 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 107 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Air Combat [email protected] FAX (702) 926-5205 anytime Inventory label on cover of mag, otherws new. ■ Mag & game. Small card game of the strategic air war over Germany late in WW2. The allies strive to reduce Germany's ability to continue the war, while German defenses try to parry attacks. Also includes new map for Ancients. M.Anderson'95 / ARTICLES ON: US light division; the German air attack on Soviet railway system, 1944, Op Zaunkonig; the air war over Germany; battles during Desert Storm, 1991; reviews of XTR's Gettysburg & Fateful Lightning, with errata for the latter. Britain, Battle over... 140991 TSR Games $25.00 V.Good BC OoP 2 Missing 3 markers, ID included; all units present. Counter tray not included. Otherws complete. 1 map's seams reinforced w/ magic tape; folds with minor difficulty. Rules cover page separated from staples & repaired. 2 box cover corners worn, and a crease along box cover side edge. ■ 2 player, complex simulation of B of B, Aug-Spt '40. 3 gm lvls: 6 historic air btls; strat gm played in 5 day turns; & adv gm combining both & more. J Butterfield'83. Britain, Battle over... PARTS 112137 TSR Games $12.00 Excell n OoP 2 Map, only. Some dirt & sun fading on blank backside of map. Britain, Battle over... PARTS 112136 TSR Games $12.00 Mint n OoP 2 Rules, only. Buffalo Wings #29 2nd 145555 Against the Odds Magazine $30.00 New HP 1 2021 reprint. Mag & Game. Game of aerial combat during the Winter War & Continuation War, 1939-41, over Finland. Uses the Fighting Wings game system, and can mate with other games in the series. Includes solitaire, 2 & multiplayer rules. Covers various Brewster Buffalo fighters (which other nations panned but worked well for the Finns), plus other Finnish fighters & a range of Soviet adversaries. '21 Cactus Air Force, Air War Over Solomons 146082 Decision Games $11.50 New Fo 4 Small, simpler game in the Mini game series. Game of the air campaign over the Solomon Island chain & for Guadalcanal, Sept-Nov 1942. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Play focuses on positioning bombers over key targets, and achieving air superiority with fighters. Each aircraft type individually depicted. Sml map, 40 counters, 18 cards. J.Miranda'13 Corsair Leader 145632 Dan Verssen Games $65.00 ** New DC** 2 1 Solitaire game based on the Hornet Leader game system, focused on engagements including the US F4U Corsair & other naval aircraft in the Pacific Theater during World War II. Provides 2 campaigns covering the Solomons from Fall 1942-Spring 1944. Player decides upon the aircraft to use for a mission, including the Corsair but also possibly B-17, B-25, Dauntlesses, and others, each with unique advantages & disadvantages. This game enhances the tactical options available while over the target. Basically a solitaire game but can be played cooperatively with others. 400 well-illustrated cards, 9 countersheets. Relatively simple. '18 Corsair Leader: Aces Kit 146228 Dan Verssen Games $19.00 New SC OoP 2 1 Expansion kit including 56 cards depicted real US navy & marine ace pilots to the game. Just add them to your game at the start of a game. '20 Down In Flames, Wild Blue Yonder [2nd] 139587 GMT Games $62.00 ** New DC** 1 Card game of World War II air combat, 1940-44. Represents a 2nd edition Down in Flames sans the title due to licensing issues. Fast playing & easy to learn. Artwork is very nice with aircraft depicted on one card deck and the game being driven by another, action deck. Covers air combat thru all of World War II between all major combatants. Variety of action deck has increased, new plane types introducted, and campaigns greatly expanded. Now includes 118 unique aircraft from Britain, Germany, USSR, Italy, US, Hungary & Romania. Also includes 182 named aces. Includes a solitaire campaign of defending Britain against V-1 attacks in 1944. 520 cards, 264 counters, individ aircraft scale. Verssen, Dan, Chris Janiec'17 Down In Flames, Wild Blue Yonder2d PARTS 139719 GMT Games $6.00 V.Good DC OoP 1 Box assembly only, including plastic tray insert. A sizeable ding to one box corner. Otherws new. Eagle Day, the Battle of Britain 145411 Decision Games $10.49 New Fo 4 Small, simpler game in the Mini game series. Strategic level game of the key part of the Battle of Britain. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards, group/wing scale. J.Miranda'13 Fury at Midway [2nd] 143133 Revolution Games $28.00 New zl 4 Updated and enlarged from the Japanese game, Midway Turning the Tide in the Pacific. Primarily a game of air operations during the battle of Midway, June 1942. Players struggle with the key questions of what & when to strike, and how to defend your fleet (and for the Americans, the island of Midway). Game system adds variability to strike navigation & coordination and escort forces, which may undercut a good plan. Surface naval forces are not depicted directly. 2 maps, 72 counters, 12 cards. Yasushi Nakaguor'20 Luftwaffe 1st 123540 AH Avalon Hill Game Co. $20.00 ** V.Good BC** OoP 4 Sleeved box. Missing 2 units & 1 marker; ID included. 6 blanks made into extra units. Box mildly scuffed. Otherws complete. ■ Stylized air war over Germany, 43-45. Allied player plots bomb attacks each monthly turn with the goal of bombing every target in occupied Europe to win. L.Zocchi'70 Luftwaffe PARTS 106569 AH Avalon Hill Game Co. $3.00 V.Good n OoP 4 Rules only. Seams wearing with some repaired or repairable split seams. Luftwaffe PARTS 106570 AH Avalon Hill Game Co. $2.00 V.Good n OoP 4 American OoB chart, only. Luftwaffe PARTS 106571 AH Avalon Hill Game Co. $2.00 V.Good n OoP 4 German OoB chart, only. Luftwaffe PARTS 106572 AH Avalon Hill Game Co. $2.00 Excell n OoP 4 Pad of 11 Target/Planning Sheets. Luftwaffe PARTS 61053 AH Avalon Hill Game Co. $5.00 V.Good n OoP 4 Map set. Some seam tearing at folds. Luftwaffe PARTS 132702 AH Avalon Hill Game Co. $2.00 Excell n OoP 4 10 Targeting Sheets only. Clean. Luftwaffe PARTS 132703 AH Avalon Hill Game Co. $2.50 Excell n OoP 4 Pad of 16 Targeting Sheets only. Clean. Luftwaffe PARTS 107810 AH Avalon Hill Game Co. $3.00 Excell n OoP 4 American OoB chart only. Clean. Night Fighter Ace, Air Defens of Germany 138825 Compass Games $77.00 New BC OoP 2 1 Solitaire game of grand tactical plane-plane air combat over Germany during World War II. Based on The Hunters game system, this game creates a narrative around the pilot (player) seeking to increase his prestige, skills & rank - and live to fight another night. Each turn represents several days time, during which missions are flown to intercept British night bombers. Includes 32 nightfighter models representing Bf-109s, Ju-88s, Do-215/217, He-219 and Ta-154s. Players must cover 7 operational areas covering Germany & its approaches. Optional rules provide for a 2+ player game. 1 counterseet, 16 dbl-sdied aircraft display mats, 100 cards. Gregory Smith, Brien Miller'18 RAF, Battle of Britain 5th PARTS 138748 Decision Games $6.00 < New DC OoP 4 1 Box, only. Minor ding to one corner. RAF, Eagle PC 143505 Decision Games $17.00 New JC OoP 4 1 PC-ROM, Windows XP or later. Partial PC game port of this popular solitaire boardgame of the Battle of Britain; Player controls the German Luftwaffe, the RAF is played by artificial intelligence (2 player version not included, also). Multiple scenarios ranging from a single one-day raid thru the full campaign game. Player determines the raids, objectives & forces, and the system provides the RAF response. '18 RAF, Lion PC 139237 Decision Games $16.00 New JC OoP 4 1 PC-ROM, Windows XP or later. Partial PC game port of this popular solitaire game of the Battle of Britain; Player controls the RAF, the Luftwaffe is played by artificial intelligence (2 player version not included, also). Multiple scenarios ranging from a single one-day raid thru the full campaign game. '16 RAF, the Battle of Britain Deluxe 5th 145395 Decision Games $100.00 ** New DC** 4 1 Deluxe update of this highly regarded solitaire game of the Battle of Britain during the summer of 1940. By same designer as SPI/TSR's detailed Battle Over Britain. This version allows solitaire control of the RAF (as in the original game) or Luftwaffe, plus adds full 2 player rules. 2hr/move, 1day/raid, sqd level, 1"/20mi. 176 counters, dbl-sided mounted map, 165 cards. John Butterfield'19 Red Eagles, Air War Over Kuban Peninsula 138281 Decision Games $9.75 New Fo 4 Small folio 2-player games with 40 counters, 18 cards & four pages of rules. Covers the air campaign over the Crimea & Kuban Peninsula in the USSR in early 1943. Units represent air regiments or gruppen. Bombing missions are demanded to attack ground units, and fighters must escort or intercept bombers. Player wins who attacks the right enemy targets while protecting friendly assets. 40 counters, 18 cards. '19 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 108 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Air Combat [email protected] FAX (702) 926-5205 anytime Spitfire PARTS 108874 SPI Games $10.00 V.Good FT OoP 1 INCOMPLETE GAME: Missing map; otherws substantially complete. Missing 1 marker; 6 aircraft counters have a propeller litely penned in. Game tray btm mildly deformed & repaired. Rules stained in multiple places. Some stains on aircraft charts. Can be played on any hex map, simply ignore all terrain. Spitfire PARTS 108875 SPI Games $5.00 V.Good n OoP 1 Rules, only. Soiled & wrinkled thru use, with extra horizontal fold. A few sml stains. Spitfire PARTS 108876 SPI Games $4.00 V.Good n OoP 1 Counterset, only. Substantially complete; missing 13 counters plus all blanks; ID included. Target For Today PARTS 143195 Legion Wargames $5.00 New BC OoP 2 1 Box only Target For Today PARTS 140315 Legion Wargames $3.00 Excell BC OoP 2 1 Box only. Ding to one box corner with some minor deformation. Structurally intact & entirely servicable as a box. Otherws new. Target For Today, Bombers Over the Reich 144053 Legion Wargames $59.00 ** New BC** 2 1 Update of a game previously publsihed as a print-it-yourself game. Solitaire game of the US daylight strategic bombing campaign in Europe late in World War II. Update & enlargement of earlier B-17, Queen of the Sky game, with revisions to make it as historical as possible. Player manages the crew of a B-17F or G, or a B-24D or J, bomber thru individual missions & over the course of a 30-mission tour of duty. Multiple manuals, 232 counters of varying sizes. Steve Dixon'17 Target for Today: Axis Fighter Aircraft 140917 Legion Wargames $15.00 New n OoP 1 1 Small Kit that adds fighters from Italy, Romania & Hungary to the Target for Today game of daylight strategic bombing of Germany, and its air defenses. Includes 56 1" counters. Steve Dixon, Bob Best'20 Target for Tonight 145155 Legion Wargames $69.82 ** New BC** 1 1 Sequel to very popular Target for Today game. Solitaire game covering Britain's nighttime strategic bombing campaign over Europe, 1942-45. Player commands individual RAF bombers on night missions in any of 12 campaigns each with individual missions. Goal is to survive your tour of duty. Mounted map, 204 counters. Steve Dixon, Bob Best'20 Target for Tonight PARTS 143362 Legion Wargames $4.00 < New BC OoP 1 1 Box only. Modest ding to one box cover corner. Top Cover Air Combat Journal # 1 141183 Clash of Arms $25.00 New Bk 1 w/ Spitfires Over Darwin kit for Whistling Death game adds a map of NW Australia (centered on Darwin) and a 140 counters depicting the situation in 1942-3 as the Japanese freely raided NW Australia until a full wing of Spitfires replaced the aged P-40s previously defending the area. Entire journal contains the history of the Japanese threat to & attacks on NW Australia from early 1942 thru late 1943, with a variety of defending fighters, some long obsolete, plus the Spitfires. History of the progression of the defense interspersed among 36 new scenarios. '13 USAAF, US Strategic Bombing 1944 # 4 87882 Decision Gms World at War $89.00 New n OoP 6 Last new copy. ■ Mag & Game. Game of the US strategic bombing campaign over Germany in WW2. US player must shorten the war thru successful bombing actions to win. Germans can manage their production; US can target specific industries. Grp/wing, 1mo/turn, 54km/hex. Based loosely on SPI's Flying Fortress. C.Cummins, T.Bomba, J.Miranda'09 / ARTICLES ON: History of Strategic airpower; SAS commando missions in N.Afrika & Germany; the Thai-French War of 1941; Moselle River crossing, Nov 1944; intelligence failures prior to Munich Crisis of 1938; battle for Wake Island, 1941; final battle of the Polish campaign, 1939. Wing Leader, Supremacy 1943-45 PARTS 120022 GMT Games $6.00 Excell DC OoP 2 Box only. V.sml ding to on one box top corner, barely noticable. Otherws new. Wing Leader, Supremacy: Eagles Kit 141396 GMT Games $27.00 New Fo 2 Kit for Wing Leader Supremacy adding 23 new aircraft, 22 scenarios & a campaign system to the base game. Covers battles over Budapest, Leyte Gulf, Tali-Ilhantala, Rabaul, the Kuban, and Operation Bagration. Lee Brimmicombe-Wood'19 Wing Leader, Victories 1940-42 2nd 143277 GMT Games $39.00 ** New BC** 2 Reprint. First in an intended series of faster playing games covering massed aerial combat in WWII in a unique & intuitively understandable way. This first game covers air battles in the years 1940-42, including 23 scenarios for the Battle of Britain, Malta, Coral Sea, Midway, northern Africa and Stalingrad. Tactical map is essentially oriented in the vertical plane (rather than horizontal as is traditional), thus easily depicting altitude. Includes characteristics of 40 aircraft from all major combatants, 3 countersheets. Sqd level, L.Brimicombe-Wood'19 Wing Leader: Blitz 1939-42 Kit 146060 GMT Games $26.55 New zl 2 Kit adding more aircraft & scenarios, expanding the game into the USSR in 1941, Australia, Mongolia, France, the Mediterranean, and adds a Barbarossa campaign game (Drive on Kiev). Includes a map, 16 aircraft tiles, 140 counters. Reqs Wing Leader Victories to play. '18 Wings of the Motherland 3rd 145562 Clash of Arms $92.00 ** New DC** 1 Fourth volume in the Fighting Wings (Whistling Death) game series. Covers air combat on the Eastern Front during World War II from the German invasion to the fall of Berlin. This edition includes 48 mostly new aircraft, 2 double-sided maps, 630 counters. Includes more emphasis on air-ground combat than prior games in the series. 3rd edition rules have smoother, cleaner mechanics, 150 air combat & 60 ground & anti-shipping scenarios. 48 aircraft & 16 types of naval vessels. Received 4 Charlie Roberts award nominations in 2019. JD Webster'20 Zero Leader, WWII Solitaire Game 146559 Dan Verssen Games $70.00 ** New DC** OoP 1 1 Solitaire game in the Phantom Leader/Thunderbolt Apache Leader game series. Player commands Japanese naval & army air force pilots in actions thruout the Pacific during World War II, commanding any of 15 different aircraft including the famed Zero but also the Betty 'Flying Cigar' bomber and its Ohka rocket payload, and many of the other common fighters & bombers. Includes kamikaze units. Can be played cooperatively, or may be mated with Corsair Leader to allow competitive 2-player play. 300 color cards, 11 couintersheets, 1 smaller mounted display. Chuck Seegert'21 Zero Leader: Aces Expansion Kit 146489 Dan Verssen Games $14.00 New SC OoP 1 1 Add-on deck of 56 cards depicting 52 Japanese aces & elite piliots, plus 4 new events.. Chuck Seegart'21 Zero Leader: China Expansion Kit 146491 Dan Verssen Games $28.00 New SC OoP 1 1 Add-on deck of cards that adds 3 new aircraft (Nate, Claude & Lily), 10 new targets, new event cards, a campaign sheet, a countersheet with bandits & bombers. All intended to model the air campaign in China & Burma little better. Chuck Seegart'21 Zero Leader: Trainee Expansion Kit 146490 Dan Verssen Games $14.00 New SC OoP 1 1 Add-on deck of 56 cards depicting 54 barely trained recruits which you can train & promote. Also includes 2 new event cards. Chuck Seegart'21 topic: WW-2: Naval Combat [email protected] FAX (702) 926-5205 anytime Arctic Disaster, Destruction of PQ17 #47 141722 Against the Odds Magazine $28.00 New HP 4 Mag & game. Initial copies of this game had a poorly printed countersheet; a reprint is planned. Game of the disasterous destruction of PQ-17 in July 1942. When this arctic convoy was threated with focused German naval, surface & air attacks, the convoy dispersed making individual ships vulnerable. Each merchant & surface ship & U-Boat is represented by a counter, with ~10 aircraft per counter. 280 counters. Mark Stille'19 Beneath the Med, Regia Marina at Sea 146155 Consim Press $32.00 New BC 1 1 Solitaire game (with multi-player & tournament rules) of the Italian submarine fleet during World War II. Player commands one of many types of Italian submarines in missions on the Mediteranean Sea and elsewhere. Goal is to complete missions and survive until Italy surrenders in 1943. Uses The Hunters game system. Includes 480 named targe vessels. Gregory Smith'20 Bismarck ['62] PARTS 107598 AH Avalon Hill Game Co. $4.00 Mint n OoP 4 Pad of about 12 Hit Record/Time Record/Search sheets. Bismarck ['78], 2nd PARTS 79397 AH Avalon Hill Game Co. $1.00 Mint n OoP 4 Range Finder, 1 only. Bismarck ['78], 2nd PARTS 79401 AH Avalon Hill Game Co. $4.00 Excell n OoP 4 Incomplete counterset, only. Includes most search board counters (but few aircraft) and about 50% of battleboard ships. Bismarck ['78], 2nd PARTS 79400 AH Avalon Hill Game Co. $3.00 Excell n OoP 4 Search board, one only. Bismarck ['78], 2nd PARTS 79380 AH Avalon Hill Game Co. $2.00 Excell n OoP 4 German Basic/Int Player Aid Card 2nd ed, one only.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 109 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Naval Combat [email protected] FAX (702) 926-5205 anytime Bismarck ['78], 2nd PARTS 79381 AH Avalon Hill Game Co. $1.00 Excell n OoP 4 Basic/Adv Games Tables & CRT, 2nd ed. Bismarck ['78], 2nd PARTS 39565 AH Avalon Hill Game Co. $2.00 Excell n OoP 4 German Basic/Int Player Aid Card 2nd ed, one only. By Stealth & Sea: Companion Book 146487 Dan Verssen Games $15.00 New Bk 1 1 58pg Companion book for this game providing history, background & context to the actions represented in the game. Describes the 9 missions covered in the game, how these weapons were created & utilized, the results of the missions including ships sunk or damaged. Does not deal with game strategy or analysis '20 CA, Tactical Naval Warfare 2nd PARTS 108534 SPI Games $5.00 Excell n OoP 2 Coversheet, only. CA, Tactical Naval Warfr in Pacific #38 140978 SPI S&T Magazine Games $6.00 Excell n OoP 2 Counterset, only. Missing 1 speed marker; otherws complete & clean. CA, Tactical Naval Warfr in Pacific #38 140979 SPI S&T Magazine Games $4.00 Excell n OoP 2 Rules, only. Folded once horizontally. CA, Tactical Naval Warfr in Pacific #38 130973 SPI S&T Magazine Games $45.00 Mint n OoP 2 Rules folded horizontally once. Countersheet cut into 4 parts but unpunched. Otherws mint. ■ Mag & Game. Ship-ship naval combat in Solomons during the Guadalcanal campaign, Fall 1942-Spring 1943. Good, quick game with decent insights into the advantages of each side and the tactical situations encountered. 10 scenarios, 6min/turn, .9km/hex. J.Dunnigan'73 / ARTICLES ON: Tactical Naval Warfare in the Pacific 1941-3; Gettysburg Campaign, June-July 1863. Command at Sea: Emperor's Fleet 127875 Clash of Arms $20.00 New Bk 1 94pg booklet compiling & revising data for 200 ships & 130 aircraft types used by the Imperial Japanese in WWII, effectively replacing the data annexes in Rising Sun & serving as a data annex for Steel Typhoon. Mates with American Fleets & Atlantic Navies. '11 Command at Sea: Gruppe Nord 144905 Clash of Arms $19.00 New Bk 2 128pg Booklet compiling & revising data for all German ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing this in line with CAS 4th ed. L.Bond'12 Command at Sea: Home Fleet 144906 Clash of Arms $20.00 New Bk 2 Booklet compiling & revising data for all British ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing it in line with CAS 4th ed. 112pgs. L.Bond'12 Command at Sea: La Guerre Navale 112240 Clash of Arms $19.50 New Bk 2 Booklet compiling & revising data for all French ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing it in line with CAS 4th ed. Equal emphasis on the fleet that was and the fleet that could have been. CAS v7; Atlantic Navies book 1. L.Bond'12 Command at Sea: Rising Sun 3rd PARTS 89794 Clash of Arms $4.00 Mint Bk OoP 1 Scenario & Stats booklet only. Coral Sea 1st 107551 Game Designers Workshop $39.00 Mint zl OoP Err 2 Cherry. 1st edition. ■ Detailed, strateguc-operational level, 4-scenario game of carrier batttles in Coral Sea area of the southern Pacific Ocean, Spring 1942, including the namesake battle. Complete air & surface combat. 1st of 3 games using this system. Later 2nd edition corrected some rules oddities. M Miller'74 Coral Sea Solitaire #10 140198 Decision Gms World at War $75.00 Mint n OoP Err 4 1 Include crucial errata (tables) printed in WaW #11 (but not the errata counters). Last copy. ■ Mag & Game. Solitaire game of the May 1942 Japanese attempt to capture the key Allied base at Pt. Moresby using the Solomons Campaign 2nd game system. The player controls the Allied forces. 75mi/hex, 12hrs/turn, 1-3ships/counter. '10 / ARTICLES ON: Coral Sea 1942; Crimean Campaign, 1941-2; Germany's Spitzbergen Raid 1943; Djibouti in WW2; the ZRCV Flying Aircraft Carrier; Dodecanese Campaign, Germany's Last Offensive in the Med 1943; Operations research in WW2. Cruise of the Graf Spee #66 139568 Decision Gms World at War $50.00 New n OoP 2 1 Mag & game. Solitaire game of the adventure of the German pocket battleship Graf Spee in the fall of 1939 in the southern Atlantic & Indian Ocean. Player controls the ship, must outfit it and maintain it, and achieve a specific, randomly-generated objective. During movement, the ship may encounter Allied merchantment, warships as well as unexpected events & opportunities. Several scenarios that can be linked into a campaign game. Can be played cooperatively as a 2 player game with 2nd player in commmand of the Graf Spee's sister ship, the Deutschland. 1 day/turn, point-point movement ~100 nautical miles per space, generally 1 warship/counter, 176 counters. Eric Harvey'19 / ARTICLES ON: Battle of the River Plate, 1939; Lvov 1939, Destruction of the Polish Karpathian Army; Elsenborn Ridge, V Corps Holds the Line During the Battle of the Bulge; ANZAC forces during the War in the Pacific; Female Snipers in the Soviet Army during WWII; Raiders, the Kriegsmarine Strategy; Bristol Blenheim, Strike Bomber. CV PARTS 6770 Yaquinto $3.00 Excell n OoP 2 Jap & US holding charts, only. As a set. Devil Boats, PT Boats in the Solomons 146513 Compass Games $54.00 New BC 2 1 Solitaire, tactical-level game of operating a squad of 4 US PT (patrol) boats in nighttime missions against the Japanese during the summer of 1943 in the Solomons Islands. These fast, heavily armed boats developed their namesake reputation by showing up out of nowhere, doing great damage, then disappearing again into the night. Your team is assigned a mission, and you must navigate the enemy as well as rough seas, reefs and other random events. Each boat has 12 creweman who may be incapacitated at any time but become more skilled thru experience. Each boat also has various equipment systems including weapons & radios that may be disabled. Goal is to survive the summer while destroying as much Japanese shipping as possible. Be too aggressive and you may be court martialed. 1 mission/day, 20 missions/month. 2 countersheet, 1 map, 2 mission boards. Joe Carter'21 Fast Carriers 131906 SPI Games $55.00 Excell FT OoP 2 Complete & clean. Strip-punched. ■ Lrg game of Air-Sea carrier operations between 1941-1877 in various areas of the world. Includes 800 units, 9 scenarios, hidden move. Played at both strategic & tactical levels w/ telesoping time scale. J.Dunnigan'75 Flattop 1st PARTS 135369 Battleline $3.00 Fair n OoP 4 Rules, only. All pages have a 1/2" tear on margin. Soiled thru extensive use. Cover torn away, wrinkled & multiple crease and sml tears, partially repaired & reattached. Flattop, 1st PARTS 70708 AH Battleline Reprints $4.00 Excell n OoP 4 Set of 2 Air Formation Charts (Jap. & Allied). Flattop, 1st PARTS 33092 AH Battleline Reprints $1.00 V.Good n OoP 4 One Tables (CRT, etc) card, only. Some penciled notes in margins erased. Flattop, 2nd PARTS 70705 AH Avalon Hill Game Co. $1.00 Excell n OoP 4 Allied Air Ops Chart "A", only. Flattop, 2nd PARTS 70707 AH Avalon Hill Game Co. $5.00 V.Good n OoP 4 Set of Playing Aid Charts (2x Card #1 (Hit Tables), 1x Card #2 (Misc Tables)). Some minor wrinkled & discolored. Petrified rubber band remnants on face of one Card #1. Flattop, 2nd PARTS 70704 AH Avalon Hill Game Co. $1.00 V.Good n OoP 4 Allied Air Ops Chart "A", only. One mark in ink; slight soiling. Flattop, 2nd PARTS 70706 AH Avalon Hill Game Co. $5.00 Excell n OoP 4 Set of Playing Aid Charts (2x Card #1 (Hit Tables), 1x Card #2 (Misc Tables)). Staple rust on top margin of 2 cards. Hunted, The..., Twilight of U-Boats 43-5 146312 Consim Press $35.00 New BC 2 1 Solitaire, tactical game of the U-Boat war after the point where the U-Boats became the hunted rather than the hunters due to allied technological & logistical advancements. Uses The Hunters game system, and can be melded into earlier The Hunters game to model actions over the entire war. Player commands a U-Boat, and still must attemp to destroy Allied shipping. But the player will find the going very difficult, and staying alive an iffy proposition over multiple missions thru the 1943-45 period. 11 major U-Boat designs are included, with their systems in great detail. Patrols may be assigned in the Arctic, Atlantic, S Atlantic, Indian Ocean, Caribbean and the Pacific. 2 countersheets. Gregory Smith'20 Incredible Victory, Btl of Midway PARTS 19031 Quarterdeck Games $1.00 Excell n OoP Err 2 Game reference card only. Writing on back of card. Kriegsmarine PARTS 68242 Simulations Canada $2.50 V.Good n OoP 2 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 110 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: WW-2: Naval Combat [email protected] FAX (702) 926-5205 anytime Rules photocopy, w/ charts. Loups Gris en Atlantique #90 93814 VAE VICTUS Magazine $22.00 New n OoP 6 1 Mag + Game. w/68pg mag. Somewhat abstracted solitaire game of tour of individual U-Boats in 1941 in the mid-Atlantic. Multiple sub types with gunnery, AA, torpedoes, special weaponry, & sepcial events. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '10 Midway ['64] 132642 AH Avalon Hill Game Co. $25.00 Fair FB OoP 4 ALL US aircraft/search/ship counters; also missing 1 Japanese primary air unit & 1 blank; otherwise complete; color photocopies of two countersheets included, game playable if you mount & separate US counters. Minor moisture stains on screen. Some moisture-induced staining/spotting of margin on search board. Box cover heavily sun faded, so much so game's name is written on one end panel. 2 box corners repaired. 1" mar on one side panel; other side panel btm ege roughed up & abraised. Rules screen, btl board & Japanese counters clean. ■ Classic cat & mouse naval game. Simplistic, but exciting.'64 Midway ['64] PARTS 88046 AH Avalon Hill Game Co. $3.00 Mint n OoP 4 Hit Record Chart pad, only. Midway ['64] PARTS 105450 AH Avalon Hill Game Co. $3.00 Mint n OoP 4 Hit record pad, only. Midway ['64] PARTS 107880 AH Avalon Hill Game Co. $2.50 Mint n OoP 4 Hit Record Pad w/ 11 sheets. Midway ['64] PARTS 88047 AH Avalon Hill Game Co. $3.00 Mint n OoP 4 Hit Record Chart pad, only. Midway ['64]: Leyte Var Counters 94257 AH Avalon Hill Game Co. $1.00 V.Good n OoP 2 Set of handmade counters made from B&W photocopy of ships printed in the General. Most are now delaminated due to aging glue. No rules or maps. ■ ~~ Midway ['92] PARTS 3866 AH Avalon Hill Game Co. $1.00 Mint n OoP 2 Jap Operations Card (only) Midway, Battle of... 144901 ATO - Turning Point Simul $28.00 New HP 4 Chosen as one of the 20 decisive battles of world, this game covers the June 1942 battle of Midway that broke the Japanese naval superiority in the Pacific. Includes all facets of this brief battle, including coverage of an actual land invasion of the two islands, as well as subs, seaplanes & many more details of the situation. Includes 176 counters & mounted map. P.Rohrbaugh'13 Nordkapp, Los Convoyes del Artico # 29 110558 Alea Magazine (Ludopress) $15.00 New n 4 Last copy. ■ Mag + Game. w/44pg mag. Nordkapp is a 2-player game of the convoy battles in the Arctic, 1942-45. The Germans attempt to sink merchant ships, while the Allies try to get goods thru to the USSR or sink one of the German captial ships. Hex based, individ ship counters. ALL mag components printed in Spanish; English rules translation included. Color counters included in mag, and must be mounted & cut apart. Also includes Libertadores, a game of 2 tactical battles in Spain in 1818. Rules translations available at www.Grognard.com. '04 North Cape, Arctic Convoy Battles #292 116909 Decision Games S&T Games $36.00 New n OoP 4 1 Mag & game. Solitaire game covers the naval convoy war in the Barents Sea north of Scandinavia between 1942-45 at an operational level. Played in scenarios, each covering one of the major battles such as the destruction of PQ-17. Player commands the German air & naval forces seeking to destroy as many ships as possible on their way to the USSR. 20-25 aircraft/counter, individ large ships or sml #s of DDs per counter. 3 scenarios. 280 counters. E.Harvey'15 / ARTICLES ON: Battles in the Arctic, 1941-5; Mercenary Warfare in the Congo, 1960s; the Battle of Waterloo, 1815; the First Punic War, Rome's Rise to Imperium; Clergymen Warriers of the Middle Ages; Maori Wars against the British in New Zealand; the Influenza Epidemic of 1918; the US Army' Howtars, a mortar in a howitzer cradle. Pacific Fury, Guadalcanal 1942 2nd 146192 Revolution Games $24.00 New zl 4 Smaller, simpler game of the many naval & air battles surrounding the key & contested island of Guadalcanal in the Solomon between Aug-Nov 1942. The Japanese must deploy a strategy that allows an amphibious counter-invasion of Guadalcanal given their superiority in surface ships but equality in carrier strength. Fast playing & tense game. Small map & 50 laser-cut counters that fall easily from the counter tree. Previously published in by a Japanese company, bonsai games. Y.Nakagura'16 Picket Duty 2nd PARTS 131916 Legion Wargames $4.00 Excell HC OoP 1 1 Box only. Box undamaged other than having a large X drawn on cover. Picket Duty, Kamikaze Attacks Okinawa 2d 144340 Legion Wargames $50.00 New HC 1 1 Reprint of this solitaire game of the US defense of the core of its naval fleet using 16 radar picket stations surrounding the fleet near Okinawa, March-June 1945, in the form of destroyers. Your goal as the destroyers is to simply survive. Player manages many of the gunnery & damage control systems of a Fletcher-class DD. Basic & advanced rules, 6 scenarios plus 2 hypothetical scenarios, a mini campaign & full campaign. 27 types of Japanese planes depicted. 8hrs/turn, 400 counters. S.Dixon'18 Seas of Iron: Battleship Exp Kit 117033 Blackball Games $4.00 New n OoP 1 4 Last copy. ■ Small kit includes tiles for the battleships IJN Yamato & Bismarck. '14 Second WW at Sea, Eastern Fleet 4th 142008 Avalanche Press, Ltd. $45.00 New BC OoP 3 4th ed in a new box; box says 2nd edition but there have been 4 distinct printings. Sequel to SOPAC using the 2WW variation of the Great War at Sea system. This game covers the May 1942 sortie of a Japanese carrier forces in search of the British fleet in the Indian Ocean. Operational & tactical, with 36nmi/hex. Now with 280 counters, 2 maps, 30 scenarios. '19 Solomons Campaign PARTS 114196 SPI Games $8.00 Mint n OoP 4 Rules, only. Solomons Campaign PARTS 114197 SPI Games $6.00 Mint n OoP 4 Starting Forces/Reinf/TRC Chart, only. Solomons Campaign PARTS 40445 SPI Games $4.00 Excell n OoP 4 Starting Forces & Reinforcement (TRC) chart, only. U-Boat PARTS 107876 AH Avalon Hill Game Co. $4.00 Mint n OoP 1 Attack Record Pad, only. U-Boat PARTS 107875 AH Avalon Hill Game Co. $4.00 Mint n OoP 1 Attack Record Pad, only. UNKNOWN Naval Counterset PARTS 112977 Miscellaneous Publishers $1.00 Excell n OoP 4 Partial counterset of DDs and number air flotillas from an unknown game. Printed in medium green, and not a complete counterset. Up Scope! 114193 SPI Games $45.00 Mint FT OoP 1 Packaged in a flat tray. 1 tray corner starting to crack. Coversheet folded horizontally once, otherws cherry & unpunched, unused. ■ Comprehensive study of sub/anti-sub warefare from 1914-1980s. J Balkoski '77 Up Scope! PARTS 121471 SPI Games $9.00 Mint n OoP 1 Single mapboard, only. (Game published with two identical maps.) Up Scope! PARTS 121455 SPI Games $9.00 Mint n OoP 1 Single mapboard, only. (Game published with two identical maps.) War at Sea: War at Sea VARIANT COPY 100982 AH Avalon Hill Game Co. $4.00 Excell n OoP 6 Kit including color photocopy of 90-counter counterset & b&w rules set from Gen 13/3. Predecessor to War at Sea 2 kit. Adds Greek & French fleets, enlarges all other nations' fleets. Counters were announced as a separate product in General 15/3, and were based on variants from 13/3, 14/3, 14/4, 15/3. era: POST WORLD WAR II HOT WARS, 1945 -- Present (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: POST WW2 CONFLICTS: (not categorized) [email protected] FAX (702) 926-5205 anytime Hof Gap PARTS 128152 SPI Games $4.00 Excell n OoP 2 Exclusive rules, only. Neatly highlighted & annotated in several colors. topic: POST WW2 CONFLICTS: WW-3 Strategic Level Games [email protected] FAX (702) 926-5205 anytime

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 111 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: POST WW2 CONFLICTS: WW-3 Strategic Level Games [email protected] FAX (702) 926-5205 anytime World War 3 PARTS 98337 SPI Games $3.00 Excell n OoP 6 Charts & Tables page, only. World War 3 PARTS 98341 SPI Games $7.00 V.Good n OoP 6 Map, only. Minor country boundaries annotated in S.America & Africa (crudely); other minor annotations in various places. World War 3 PARTS 61520 SPI Games $3.00 V.Good n OoP 6 Charts sheet only, soiled & spotting. World War 3 PARTS 91911 SPI Games $2.00 V.Good n OoP 6 Charts & tables page, only. topic: POST WW2 CONFLICTS: WW-3 in Europe [email protected] FAX (702) 926-5205 anytime Air Cobra PARTS 122701 Operation Studies Group $2.00 Excell n OoP 1 Partial counterset only, including (all) 40 Soviet & 14 US infantry counters. Strip punched Assault, Boots & Saddles PARTS 124364 Game Designers Workshop $2.00 Mint n OoP 2 Primary Soviet Organization Chart (showing 92nd Regt), only. BAOR, Thin Red Line in the 1980s PARTS 27943 SPI S&T Magazine Games $6.00 Excell n OoP 2 Rules only, both exclusive & 2nd ed series rules. BAOR, Thin Red Line in the 1980s PARTS 46269 SPI S&T Magazine Games $5.00 V.Good n OoP 2 Std & Exclusive rules, only, spotted & litely wrinkled. Berlin '85 #79 PARTS 27944 SPI S&T Magazine Games $3.00 Excell n OoP 2 Rules, only. Price written in pencil on cover. Berlin '85 #79 PARTS 61476 SPI S&T Magazine Games $1.00 Good n OoP 2 Rules, only. Extensively mildew spotted withwear & soiling. Some tears, stapled at margins. Berlin '85 #79 PARTS 92864 SPI S&T Magazine Games $4.00 Mint n OoP 2 Rules only. Berlin '85 #79 PARTS 10985 SPI S&T Magazine Games $3.00 Mint n OoP 2 Rules only. Doomsday v1, Battle for Germany 146344 Compass Games $85.00 ** New BC** 4 First of a new series of games on the World War III that thankfully never happened (yet). This game focuses on the battle in west Germany between Warsaw Pack & NATO forces about 1985. Uses a variation of the Operational Scale (OSS) game system, and this is the third game using that broader system. Offers low counter density & simple mechanics. 1day/turn, Regt/Brig/Div level, 12km/hex, 5 scenarios, 4 maps, 5 countersheets. High solitaire suitability. Adam Starkweather'21 Drive on Frankfurt #1 139974 Pacific Rim CntrAtk Mag $19.00 New n OoP 4 Mag & game. Good game of a Soviet drive on Frankfurt via Fulda Gap shortly after the outbreak of World War 3 in Europe. Similar to Next War, game envisions a very fluid, non-linear battlefield in which air & ground operations are integrated & violent, and the Soviets are on the move toward the Rhine. Includes the possibility of chemical & nuclear weapons, & electronic warefare. Btln/rgt lvl. J.Southard'87 / ARTICLES ON: Modern battle doctrine; The Bundeswehr, Germany army; Units of the Drive on Frankfurt (ToOE); Soviet Conventional Combat Philosophy; conjectured War of German Reunification. Fifth Corps #82 131174 SPI S&T Magazine Games $64.00 Mint n OoP 2 Cherry. Last copy. ■ Mag & game. Central Front series v1. Soviet attack thru Fulda Gap to Frankfurt at btln lvl. Each action consumes energy, the key dynamic. J.Dunnigan'80 / ARTICLES ON: Status of Forces in Europe & the Potential for Conflict; Benedict Arnold; Civil War Field Artillery; Battle of Chinese Farm, Oct. 1973. Fifth Corps #82 PARTS 61500 SPI S&T Magazine Games $4.00 Excell n OoP 2 Std & exclusive rules. Some stains. Fifth Corps #82 PARTS 93089 SPI S&T Magazine Games $8.00 Mint n OoP 2 Std & Exclusive Rules only. Fifth Corps #82 PARTS 9358 SPI S&T Magazine Games $2.00 V.Good n OoP 2 Highlighted & annotated std & exclusive rules. Fifth Corps / Hof Gap PARTS 61499 SPI Games $2.50 Excell n OoP 2 Central Front series rules. Some stains. Fifth Corps / Hof Gap PARTS 61497 SPI Games $2.50 Excell n OoP 2 Central Front series rules. Some stains. Fifth Corps / Hof Gap PARTS 61496 SPI Games $2.50 Excell n OoP 2 Central Front series rules. Some stains. Fifth Corps / Hof Gap PARTS 61498 SPI Games $2.50 Excell n OoP 2 Central Front series rules. Some stains. Group of Soviet Forces Germany #220 66771 Decision Games S&T Games $45.00 New n OoP 4 Mag & Game. Division level game of the what-if had the USSR attacked in central Europe in the late 70s. This was a time when NATO forces & organization were in relative disarray. Something of an update of the old SPI Nato game with revised map & OoB. Assumes the Soviets would not use tactical nukes freely, and that the Soviets make a hasty attack. 10mi/hex, 2days/turn. 280 counters. T.Bomba, J.Miranda'04 / ARTICLES ON: NATO v the Warsaw Pact in the late 1970s w/ OoB; Behind the Scenes in the Last 7 Day of France 1940; First Fighting Steamships; Pirates 1690-1720; German Obsession with Miracle Weapons; Rome's Navy in its War of Empire; Warplan Orange & the Evolution of US Naval Strategy 1907-41; Allied Plan 1919. Iron Curtain, Central Europe 1945-89 146394 Multi-Man Publishing, $64.00 New BC 6 Game of potential wars between NATO & Warsaw Pact forces in central Europe at 5 points spanning the length of the Cold War. War can erupt in 1945, 1962, 1975, 1983 or 1989. Uses the Standard Combat (SCS) game system. Includes 3 scenarios in which NATO invades the east (including Churchill's 1945 plan. Units generally begin in a peacetime footing, and have variable amounts of time to ramp up to the harsh reality. Includes nuclear & chemical warefare, air & air mobile forces, Includes 1 map, 1120 counters, 8 scenarios. Carl Fung'20 Jacksonville, Beaches of Doom #15 PARTS 61687 Jagdpanther Magazine $8.00 Excell n OoP 3 Rules & tables only. Modern Battles II Quad PARTS 97606 SPI Games $4.00 Excell n OoP 2 Charts & Tables (CRT) page, only. Modern Battles II Quad: Bundeswehr PARTS 90102 SPI Games $7.00 Mint n OoP 2 Countersheet, only. Modern Battles Quad PARTS 97593 SPI Games $2.00 Excell n OoP 2 CRT/TEC charts page (1), only. Modern Battles Quad PARTS 97592 SPI Games $2.00 Excell n OoP 2 CRT/TEC charts page (1), only. Modern Battles Quad PARTS 97589 SPI Games $3.00 V.Good n OoP 2 Std rules only. Minor crinkling to rules. NATO Division Commander PARTS 21127 SPI Games $8.00 Mint n OoP 2 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 112 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: POST WW2 CONFLICTS: WW-3 in Europe [email protected] FAX (702) 926-5205 anytime One map only. Nato PARTS 61083 SPI Games $2.00 Excell n OoP 4 Turn Record Reinforcement Chart only. Nato PARTS 9783 SPI Games $4.00 Excell n OoP 6 Rules, only. Nato PARTS 9784 SPI Games $3.00 V.Good n OoP 6 Rules (only). Nato PARTS 79359 SPI Games $5.00 Excell n OoP 6 Order of Battle chart, only. Nato, Next War in Europe PARTS 108529 AH Victory Games $30.00 Mint BC OoP Err 4 Incomplete game: Complete in all respects except NO MAP. 40 counters loose in strips. 1 sml stain on charts. Otherws mint. Next War Errata [9/79] 77298 SPI Games $2.00 Excell n OoP 6 Photocopy of 4pgs of comprehensive errata published 9/79. Next War PARTS 79649 SPI Games $5.00 Fair n OoP 2 Rules, only. Heavily underlined, annotated & soiled thru use. Spine worn & stapled repeatedly along spine. Nordkapp, Battle for Norway #94 PARTS 96901 TSR S&T Games $4.00 Mint n OoP 4 Rules only North German Plain #117 130976 WWW Strategy & Tactics $59.00 Mint n OoP 2 Cherry. Last copy. ■ Mag & Game. 4th gm in Central Front series; 2nd ed rules. Covers northern Germany in the Hamburg area. Detailed btln lvl operations emphasizing unit fatigue due to the non-stop pace of modern combat. 200 counters, 4km/hex, btln level. C.Kamps'88 / ARTICLES ON: Military Balance in Europe; observation of Soviet weaknesses in training; Low Level Wars; ERRATA for Kanev #115, Manchu #116; Future Combat in northern Germany; Marshal Davout, Duke of Auerstadt & Prince of Eckmuhl; Mozambique National Resistance; Strategy in Tigers Are Burning #117. North German Plain #117 PARTS 76717 WWW Strategy & Tactics $5.00 Excell n OoP 2 Rules & addendum page, only. First 2 pages of rules are a photocopy. Objective Frankfurt #51 144776 Decision Gms Modern War M $65.00 New n OoP 4 Mag & game. Third game in a planned series 5 games called 7 Days to the Rhine, each of which is stand-alone but also mateable to form a large game of World War III in central Europe. This game covers central Germany including Frankfurt, from the eastern German border. Focuses on the Soviet 8th Guards Army, a powerful unit with a colorful history, plus an airborne division, and the drive to both the main US airbase in Europe and the Rhine. Considers electronic warfare, refugees, air power. Victory is by geographic control. 280 counters, 4km/hex, btln/regt level, 8hrs/turn. Ty Bomba'20 / ARTICLES ON: War in Europe in the 1980s; Israel's Navy during the 1973 Yom Kippur War; French Intervention in Central Africa in the 1980s; Chechnya 1994-96; Assembling Drones; War in the Nile Basin?; US Military & Learning From the French in Vietnam; USN Seaplane Strike Force; the IDF vs Hezbollah in 2006 Lebanon War; F-5 vs MiG-21. Objective Kassel #53 145868 Decision Gms Modern War M $49.00 New n OoP 4 Mag & game. Fourth game in a planned series 5 games called 7 Days to the Rhine, each of which is stand-alone but also mateable to form a large game of World War III in central Europe in the 1980s. This game covers Germany between the cities of Kassel & Hannover. Considers electronic warfare, refugees, air power. Victory is by geographic control. 280 counters, 4km/hex, btln/regt level, 8hrs/turn. Ty Bomba'21 / ARTICLES ON: Objective Kassel & the War in Europe in the 1980s, pt.4; Guinea-Bissau War of Independence, 1963-74; Tanks in the Central Highlands of Laos, 1971; Iran's Seizure & Occupation of Abu Musa & Tunb Islands off the UAE; War in Tigray; DOD Tests Hi-Powered Microwave Weapons; Chinese Navy Now the Largest; Arms for the Emirates; Fiscal Parthian Shot; Coalition Suppression of Iraqi Air Defenses during Desert Storm, 1991; Is the Concept of Total War Dead?; Pacific Flashpoint, South China Sea. Objective Munich #49 144013 Decision Gms Modern War M $85.00 New n OoP 4 Mag & game. Second game in a planned series 5 games called 7 Days to the Rhine, each of which is stand-alone but also mateable to form a large game of World War III in central Europe. This game covers southern Germany from the Czech border to Munish in the SW corner of the map. Considers electronic warfare, refugees, air power. Victory is by geographic control. 280 counters, 4km/hex, btln/regt level, 8hrs/turn. Ty Bomba'20 / ARTICLE ON: War in Europe in the 1980s; Strategic Air Command European Operations, 1946-65; Israeli Navy from 1949-67; The US Marines & Helicopter Warfare; Mercenary Diplomacy in Mozambique; Will the US Pull Troops from Germany?; Singapore, a Poisonous Shrimp; Lessons Learned in Syria; Bob Denard, Warrior King & Pirate of the Republic [of Congo]; Airpower Evolution; Vietnam Winner, the Bicycle!; Israel's Dilemma: Begin Doctrine v Nuclear Proliferation. Red Tide South #315 137012 Decision Games S&T Games $29.50 New n 4 Mag & game. Includes 49 variant counters for Red Tide West #15. Game of the hypothetical event of World War III as the Soviets invade northern Italy via Austria or Yugoslavia. Soviet goal is to capture key features of the northern industrialized Po Valley of Italy. Includes Nukes & other WMD use. Stand-alone game that can be combined with earlier Red Tide West. Regt/Brig level, 1day/turn, 10mi/hex, 280 counters. Eric Harvey'19 / ARTICLES ON: Possible Soviet Attack on Italy; Stalemate at Borodino, 1812; the Second Boer War, 1899; Callapse of the Civilized Near East, Bronze Age Collapse c1300BC; Destruction of the French Army in 1812; von Spee's East Asia Squadron in 1914; Support for the by the Pacific island of Niue in 1914; Dr. Barnard's Breechloader Rifle. Red Tide West #15 137156 Decision Gms Modern War M $79.00 New n OoP 4 Last copy. ■ Mag & game, special issue. Game simulates the what-if of a Warsaw Pact invasion of western Germany in the late 1980s, just before the Wall came down, and presumes that this hot war would be settled in just a few weeks. 560 counters, 2 maps, 29pgs of rules, 10mi/hex, 1day/turn, btln/rgt/div level. E.Harvey'14 / ARTICLES ON: the Cold War & Possibilities of WWIII in Europe; the US Army in the Early Cold War Era; the M29 Davy Crocket Nuclear Recoiless Launchaer; Operation Kansas, Marines v NVA June 1966 in Vietnam; Operation Barras, Sierra Leone, Sept 2000; the Chinese Space Program; Naval Aviation in Op Anaconda, Afghanistan 2002; Kruschev in the Cold War. Revolt in the East #56 PARTS 114216 SPI S&T Magazine Games $3.00 Mint n OoP 6 Rules, only. Revolt in the East #56 PARTS 4088 SPI S&T Magazine Games $3.00 Excell n OoP 6 Rules only. Revolt in the East #56 PARTS 107760 SPI S&T Magazine Games $3.00 Mint n OoP 6 Rules, only. Sixth Fleet #41 146096 Decision Gms Modern War M $35.00 New n OoP 4 Mag & game. 2-player, strategic-level game of a hypothetical war between NATO & Warsaw Pact forces in the Mediterranean in the 1970s-80s. A new design bearing no relation to prior games by this name. Based on the Red Dragon Rising game series. Uses area movement, with adjoining key land areas & bases. 1-6 squadrons per air counter, 1 capital ship or small units for ships, 1"=20mi, 1-7days/turn. 228 counters. 2 basic scenarios: 1970s or 1980s. Based on the Red Dragon Rising system. Joseph Miranda'19 / ARTICLES ON: Sixth Fleet, Naval Confrontation in the Cold War; Rwandan Genocide; A Rare Success, Omani Insurgency 1965-75; Nanotechnology & Combat Sustainabililty; Russia's New T-34s; Terrorism in the Uighur area of China; Iran's Missiles; Air Power Over the Falklands; Combat Air Support Debate; Las Vegas & the Nuclear Test Site. Superpowers at War #100 131204 TSR S&T Games $35.00 Mint n OoP 4 Cherry. Last copy. ■ Mag & Game. Mag includes 2pg SPI game chronology. Rgt-lvl game of operational combat in western Germany during the opening days of World War III. 2 scenarios: Drive on Munich & Across the Rhine. Double impulse game emphasizing mobility. 4km/hex, 24hr/turn, btln/rgt level. D.Cook, D.Niles'85 / ARTICLES ON: Mine Dogs; Terrorism 1982-3; Russian Imperial Guards; Brandenburgers; WW2 on Stamps;US OoB 1985; Bundeswehr, the modern German Army; Ancient War Machines & Technogies; Berg reviews: WWW Dark Crusade 1st, WEG South Mountain, HISTCONPT Napoleon in Spain; SPI game inventory; SPI retrospective; trivia Qs from S&T 1-98. Superpowers at War #100 PARTS 96897 TSR S&T Games $4.00 Mint n OoP 4 Rules only Superpowers at War #100 PARTS 56697 TSR S&T Games $3.00 Mint n OoP 4 Countersheet only. Mis-cut such that move factors offset on nearly all units. Otherws Mint. Third World War: Arctic Front 130373 Game Designers Workshop $59.00 Excell HC OoP Err 4 Complete Yellow stain on 1 marker. Sml label residue on box cover. ■ Highly balanced, tense game of strategic combat in Scandanavia in the Next War between Warsaw Pact & Nato air & land forces. Includes both air & land (and airmobile) forces. Each side has two impulses to move & attack, but somewhat asymmetrically. Soviets must use their mix of forces to quickly progress down the mountainous spine of Norway. One of the best games in the 4 part Third World War series; low unit density makes this a great puzzle to solve. Can be mated to other games in series. 2 maps, 240 counters. Rgt/Brig/Div level, 1wk/turn, 45km/hex. F.Chadwick'85 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 113 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: POST WW2 CONFLICTS: WW-3 in Asia [email protected] FAX (702) 926-5205 anytime Dragon vs Bear, China v Russia #12 145043 Decision Gms Modern War M $27.50 New n OoP 4 Mag & game. Game covers a future war between China & Russia sometime in the next couple of decades. Both nations' armies have grown smaller, but have many more weapons at their disposal. Uses multiple scenarios depicting various reasons for war & levels of mobilization. The use of "hyperwar" - modern technology - is deemed decisive in such a conflict & is emphasized in the game. Map depicts the area from Beijing to Vladivostok westward to Lake Baikal. A re-thinking of earlier East is Red game. 228 counters, brg/div/corp level. J.Miranda'14 / ARTICLES ON: The Bear: Russian Forces in the 21st Century; The Dragon: Chinese Special Forces; Mali, Struggle for Central Africa; Operations Ryan, Able Archer: the Brink of Nuclear War; Cold War Culture, Uranium prospecting in the 1950s in the US; NATO; South Africa's G6 Rhino; US M1 Carbine & its Cold War Career. East is Red #42 PARTS 75215 SPI S&T Magazine Games $2.50 Mint n OoP 6 Countersheet only. Die cut off center, some info cut off. East is Red #42 PARTS 9793 SPI S&T Magazine Games $2.50 Mint n OoP 6 Countersheet only. Die cut off center, some info cut off. topic: POST WW2 CONFLICTS: World War 3, Thermonuclear Warfare [email protected] FAX (702) 926-5205 anytime Fail Safe, Strategic Air Commmand #283 128031 Decision Games S&T Games $84.00 New n OoP 8 Mag & game. Game of a 1940s-60s era strategic nuclear air war prior to the advent of ballistic missiles. "Object of the game is to drop sufficient nuclear weapons...to prevent them from dominating the world." Uses a large scale, polar-centric map of the world & a fast playing game system. 228 counters. J.Miranda'13 / ARTICLES ON: Strategic Nuclear Warfare in the Cold War; Rise of Saladin in 12th Century; Battle of Bushy Run, Aug 1763; Tulagi; Birth of the Roman navy; Rise of Japan's Navy; Subs in the Gallipoli Campaign; Adm. Morrison & the beginning of the 2nd Vietnamese War. '13 First Strike '62 135401 Schutze Games $45.00 New HC 6 Game of nuclear warfare, c.1962, as the Cuban Missile Crisis or Bay of Pigs spins way out of hand. Very nice polar-centered, hex map of the northern hemisphere used to guide strategic bombers & ICBMs toward the enemy. The Cuban-based Soviet missiles provide a bit of a wild card for both sides. 263 counters. B.Costello'13 topic: POST WW2 CONFLICTS: the War on Terror [email protected] FAX (702) 926-5205 anytime Isis War, Next Middle East War # 33 130443 Decision Gms Modern War M $24.00 New n OoP 4 Mag & game. Game set in the near future based on the perenial boogey man of many in the US, that Iran develops a nuke and uses it's military aggressively (quite contrary to US intelligence estimates of Iran's abilities & intent). Kurds declare their indepence from Iraq, join with Iranian & Turkish Kurds, and a regional war quickly results with Turkey & Iran & ISIS remnants facing off against US, Iraqi & Kurdish forces. Can also be played as an expansion to Oil War #2. Strangely, has little if anything to do with a war on ISIS. 18mi/hex, 3days/turn, brig/div/corp level. Ty Bomba'17 / ARTICLES ON: War on the Islamic State; History of Soviet & Russian Involvement in the Middle East & Africa; Modern Day Warlords; Eritrea vs Ethiopia, Frozen Conflict; Russian Zapad 2017 Military Excercises; Terrorism in Southeast Asia; Local Players in Syria; Sidi , Spain's Last War in Africa; Admiral Felix Budwell Stump; Special Operations in Vietnam. Islamic State, the Coming Libya War # 5 143885 One Small Step COUNTERFAC $20.00 New n OoP 4 Mag & game. Solitaire game of a hypothetical US-led NATO invasion of Libya & Tunisia after these nations have collasped into civil war & chaos. US-led forces including Libyan nationalists, Egyptian, NATO & anti-Islamic militias attempts to destroy a nascent ISIS organziation before it can coalesce into a nation-state. Isis forces seek to maximize damage to coalition forces, including capturing & killing pilots, attrition to allied units, control of localities, etc. 3.5days/turn, btln/rgt/brig level, point-point movement. Javier Romero'17 / ARTICLES ON: Coming War Against Isis in Libya; Thiry Years War, Struggle for the Holy Land 1919-49; German Colonial Wars in South West Africa; US M3 Halftrack vs German SDK FZ-251; Armored Trains at War; Task Force Razor & the US Strategy vs Isis. Labyrinth, War on Terror 4th 146139 GMT Games $48.00 ** New DC** 8 2019 reprint. 1-2 player game of the Islamist jihad and what's called the war on terror. Uses a system similar to Twilight Struggle to model the wider ideological struggle around the world thru guerrilla war, regine change, and the range of political, military & economic issues. V.Ruhnke '19 Labyrinth, War on Terror 4th 143136 GMT Games $6.00 ** < New DC** 8 Box assy including btm insert, only. Sml knick on box top upper edge, otherws new. ■ 2019 reprint. 1-2 player game of the Islamist jihad and what's called the war on terror. Uses a system similar to Twilight Struggle to model the wider ideological struggle around the world thru guerrilla war, regine change, and the range of political, military & economic issues. V.Ruhnke '19 Labyrinth: Forever War 2015 - ? Kit 146325 GMT Games $20.00 New zl 8 2nd kit for Labyrinth. Continues where The Awakening Kit left off, adding new rules & event cards to cover the events from 2015-2020, including Trump becoming president with his own style of warfare. '20 Warfighter, Special Forces Card Game 3rd 145616 Dan Verssen Games $52.99 ** New BC** OoP 1 6 2019 3rd edition. Card game of special forces operations around the world for 1-6 players. Play cooperatively against the game system to complete squad-level combat missions. You select a soldier, arm them with skills & equipment, then attempt to acheive your mission in a 60-90 min game. Experience gains you greater abilities. Includes 240 cards, 2 countersheets, 6 plastic soldier minis. 3rd edition has a mounted mapboard and enhanced rules. '19 topic: POST WW2 CONFLICTS: the Cold War 1945-89 [email protected] FAX (702) 926-5205 anytime Twilight Struggle, Cold War 10th PARTS 142359 GMT Games $5.00 < New BC OoP 8 Box, only. Ding to one corner; otherws clean and new. Twilight Struggle, Cold War 10th PARTS 142358 GMT Games $5.00 < New BC OoP 8 Box, only. Ding to one corner; otherws clean and new. Twilight Struggle, Cold War 1945-89 10th 144648 GMT Games $40.00 ** New BC** OoP 8 Deluxe edition; 2019 reprint of this immensely popular, 2-player game of the Cold War thru the fall of the Soviet Union, 1945-1989. Covers the secret intrigue as well as the small hot wars in which the USSR & the western allies used hapless proxies to further their ends. 2 countersheets, 110 cards, mounted map. Ananda Gupta, Jason Matthews'19 topic: POST WW2 CONFLICTS: Contemporary Political & Economic Conflicts [email protected] FAX (702) 926-5205 anytime Among Nations #9 15209 Game Publicatns GAME FIX $5.00 New n OoP A 6 Mag & game. Simpler, colorful 3-6 player game of horsetrading among nations. Players try to further their own agenda while hindering that of other players. Cards must be cut out prior to play. D.Verssen'95 / Articles on industry news; strategy in Among Nations; interview with Richard Dengel, designer; Van Dorn's Raid at Holly Springs, Dec 1862, scenario for Rebel Yell; optional rules for Ancients; state of the hobby by Jack Greene. Among Nations #9 140176 Game Publicatns GAME FIX $3.00 Mint n OoP A 6 Cherry. ■ Mag & game. Simpler, colorful 3-6 player game of horsetrading among nations. Players try to further their own agenda while hindering that of other players. Cards must be cut out prior to play. D.Verssen'95 / Articles on industry news; strategy in Among Nations; interview with Richard Dengel, designer; Van Dorn's Raid at Holly Springs, Dec 1862, scenario for Rebel Yell; optional rules for Ancients; state of the hobby by Jack Greene. Minuteman PARTS 9786 SPI Games $5.00 V.Good n OoP 6 Rules (only), cover yellowed & slightly dusty. Supremacy PARTS 75652 Supremacy Games $3.00 Mint n OoP 8 6 Set of 6 Supply Center cards, only. Supremacy PARTS 75653 Supremacy Games $9.00 Mint n OoP 8 6 Original Resource Deck of 65 cards, complete, only. Supremacy, 3rd 129024 Supremacy Games $45.00 ** V.Good LB** OoP 8 6 Complete or substantially so. Box worn with substantial box edge wear. 2 corners repaired with tape. v3 of rules. Components clean & in good order. ■ 2-6 player game of global international trade, diplomacy, conventional & nuclear wars among world superpowers. Includes a supply & demand or resource & production system that forms the core of the game. Players compete on basically an economic level, but can uses diplomacy, military might and even thermonuclear warfare to further their goals. Now something of a closet classic w/ a cult following. Named a Top 10 game by Omni, Top 100 Games Mag. Many expansions kits were published. R.Simpson'92 Supremacy: Boomer Subs PARTS 92205 Supremacy Games $4.00 V.Good n OoP 8 6 Rules only. Spots & wear thru use. topic: POST WW2 CONFLICTS: Iran & Iraq 1980s to present [email protected] FAX (702) 926-5205 anytime Arabian Nightmare: Kuwait War #139 104285 WWW Strategy & Tactics $30.00 Mint n OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 114 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: POST WW2 CONFLICTS: Iran & Iraq 1980s to present [email protected] FAX (702) 926-5205 anytime Last copy. Rules highlited in yellow; otherws unpunched & clean. Unpunched & unplayed. ■ Mag & Game. Complex & rushed game design covering the military aspects to the 1990 Kuwaiti War. Later heavily revised and expanded to include the more-important political elements to the campaign. 300 counters, lots of rules. J.Dunnigan, A.Bay '90 / Published with a color, unmounted page of additional counters (November Mobilization). ARTICLES ON: the 1990 Crisis in the Persian Gulf; Reactions of Noncombatant Civilians in a Crisis Area; Where is the Iraqi Army?; What is Saudi Arabia?; What is Iraq?; Strategy in Arabian Nightmare. Back to Iraq 2nd / Warmastr Chess v2 #50 48875 XTR: Command Magazine $14.00 New n OoP 4 Mag & Game. Revision of '93 game in which the US & allies return to squash Iraq once & for all. Div/corp level, w/ 2day turns, 17mi hexes. Armies & political situations are updated to reflect current reality in the late 1990s. 112 counters. T.Bomba'99 / Warmaster is a stand-alone game providing yet more of those chess variants the market is clammering for... 64 counters. T.Bomba'99 / ARTICLES ON: Possibilities of a future Gulf War (careful what you hope for..!); Grant at Vicksburg; the Coming War(s) with China; Hungary, the Ottoman's second front; Operation Bruntal, genesis of Hitler's Paratroops; Camerone, the French Foreign Legions greatest battle, Mexico 1863; Westerplatte 1939. Back to Iraq 3rd #208 55699 Decision Games S&T Games $25.00 New n OoP 4 Mag & Game. 2nd revision & upgrade to the original XTR game posing the wistful thought of what might happen if the US went back to invade Iraq with some conviction. Given a month, what could the US-led warmongers do? This version adds advanced rules, detailed airstrkes, command control, additional units. 17mi/hex, 2days/turn, brig/div level, 196 counters. T.Bomba'02 / ARTICLES ON: Back to Iraq, a Strategic Analysis & Update for 2002 w/ OoB; Update Afghanistan; British Wars in Afghanistan; Turmoil in Afghanistan since the withdrawal of the Soviets; US Special Ops forces; US B-1B Bomber; US 10th Mountain Div; Soviet Hind Helecopters; Afghanistan Civil War 2001 variant for Holy War #147; Pearl Harbor, 1941; Soviet War in Afghanistan 1979-89 w/ OoB. Back to Iraq, New Wars in the Gulf 37716 XTR Games $14.00 New zl OoP 4 Last copy. ■ 3 scenario game covering future wars with & in Iraq in the aftermath of the 1991 Gulf War, using Desert Storm game system. One scenario covers an Iranian revenge invasion of Iraq which draws in the Western Allies. Another covers the boogieman of renewed Iraqi aggression southward. A third depicts the neo-con wet dream, another Desert Storm to finish the job - and Hussein - for good. A simple, fast playing game with two subsequent editions by other publishers. 2days/turn, 17mi/hex, brig/div level. 352 counters '93 Basra, Battle of... 113932 Game Designers Workshop $6.50 Mint Fo OoP 4 50 unit intro game of 24th Mech v Rep Gds. Colorful & detailed. Intended to use the then-current war to introduce beginners to gaming. '91 Central Command #98 101462 TSR S&T Games $26.00 Mint n OoP 2 Cherry. ■ Mag & Game. Game of air-land combat between elite, airmobile formations of the Superpowers seeking control of key areas in Iran adjoining the vital Straits of Hormuz area of the Mid-East. 2 scenarios, btln/rgt level. Co/btln level, 4km/hex, 24hrs/turn. C.Kamps'84 / ARTICLES ON: Blue & Gray expanded rules variant w/ revised CRT, Cav & leader rules; Singapore #96 optional rules & 1939 scenario; Generalship of Russian Suvorov, 18th century leader; Carriers: large or small?; Superpowers at the Straights of Hormez; Berg's Review of games: VG Vietnam, Bleam of Bayonets, Ortona, Peter the Great, Firebreaks, & Orignins '84; errata for Gleam of Bayonet, Singpore #96, Soldiers of the Queen #95. Decision Iraq # 6 105826 Decision Gms Modern War M $22.50 New n OoP 4 Mag & game. Complex game of the political & military conflict since the US invaded Iraq in 2003. Played on an area map. Views the conflict as one of stability & democracy versus Al Qaeda, Iran & insurgency (nothing about nationalism). Both players employ convention & unconventional forces seeking to enlarge their control & influence in the country & destroy enemy forces, and ultimately "control" Iraq. J.Miranda'13 / ARTICLES ON: Decison Iraq plus design notes; Mixro-terrain in Iraq; Airland Battle Doctrine for Fighting Conventional Wars; US Invasion of Panama; the Soccor War of 1969 between Honduras & El Salvador; A-19 Warthog USAF Ground Attach Aircraft; Focus on Uganda; BOMARC, Longest Ranged SAM Ever Built; EXACTO Sniper Rifles; Micro-Satellites & the Militarization of Space. Desert One War, Persian Gulf 1979-81 #44 139906 Decision Gms Modern War M $29.50 New n 4 Mag & game. Operational level game of hypothetical US-led invasions in the Persian Gulf in the late 1970s or early 1980s. 2 scenarios covering a US invasion after the Iranian hostage crisis of 1979-81; 1 scenario covers a NATO invasion to sieze Persian Gulf oilfields after an oil embargo. Uses untried units for local, opposition forces. Models aire land & ambphibious forces. US air transport is a major constraint. 228 counters, 60km/hex, 3-10days/turn, rgt/brig/div level. Joseph Miranda'19 / ARTICLES ON: Military Conflict in the Persian Gulf 1978-81; Congo's Shaba Wars, 1977-8; Hill 3234, Afghanistan 1987; Operation Eastern Exit, the Mogadishu Evacuation 1991; Tank Tuning, Cuban Style; Will Turkey Leave Nato?,; Australia's New Defense Posture; A Port on the Med (Tartus, Syria); Venezuela 2019; Systems Warfare; Israel Strikes, the Next Middle East War; Baltic Defence College in Estonia; M249 Squad Automatic Weapon. Distant Plain 2nd PARTS 115929 GMT Games $5.00 V.Good DC OoP 8 4 Box, only. Box cover corner suffered a sizeable ding, causing 1/2" of ripples on all 3 surfaces nearby. Otherws new. Fallujah 2004, City Fighting in Iraq #23 127792 Decision Gms Modern War M $25.50 New n OoP 3 1 Mag & game. Solitaire game covering the US-led coalition's fight for the Iraqi city of Fallujah in April & Nov 2004, which became the biggest pitched battles of the war in Iraq. Player controls western forces on a somewhat abstracted point-point map of the city (superimposed on a satelite photo of the area). Goal is to amass points for total kills, capturing objectives and eliminating high value targets. 176 counters, area move map of the urban battleground. J.Miranda'16 / ARTICLES ON: Cold War Air Forces of NATO & the Warsaw Pact; First Commonwealth Division, 1950-3; Border War, South Africans & the Angolan Frontier; China's Naval Facilities in the Horn of Africa; Afghan National Army; Russian Strategy; Struggle for Mullah Fayyad Hiway, 2006; Advanced Rotocraft; Israel's Submarine Force; Military Readiness of the Persian Gulf States. Oil War #52 140337 SPI S&T Magazine Games $30.00 Excell n OoP 4 Complete. Rules & a few pgs of mag litely dog-eared. Otherws EX. ■ Mag & Game. Hypothetical situations where the US intervenes in Persian Gulf in late 70s with its more mobile ground forces designed for just this purpose. Simpler game good for beginners. 100 counters, brig level, 2days/turn, 30km/hex. J.Dunnigan'75 / ARTICLES ON: Oil War, American Intervention in the Persian Gulf; Island War, US Amphibious Offensive against Imperial Japan 1942-45. Oil War, Iran Strikes 2nd # 2 136145 Decision Gms Modern War M $24.00 New n OoP 6 2014 reprint. ■ Mag & game. 2014 reprint. Game is a reworking of the theme of an earlier game by this title with a Neocon twist. Focused on Iranian strategic alternatives in the time frame of 2013-7 presuming an Iranian nuclear capability, with a simpler design. What would happen if this current boogeyman launched a conventional war in one direction or another when they have The Bomb? 228 counters, 18mi/hex, 3days/turn, Brig/div/corp level. T.Bomba'12 / ARTICLES ON: Oil War, Iran & the Military Balance in the Persian Gulf (lengthy); Israeli OoB at Chinese Farm, Oct. 1973; Fire Support Base Mary Ann, Vietnam, anatomy of a disaster 1971; American drones at war; the Hashim Portable Greande Launcher RPG-32; US F4 Phantom II Fighter-Bomber; Today's Sci-Fi Military Technologies. Race to Baghdad, 2003 #20 132055 Decision Gms Modern War M $27.50 New n OoP 4 1 Mag & game. Solitaire game in which the player controls coalition forces during the so-called Operation Iraqi Freedom invasion of Iraq led by the US. Uses a system similar to Patton's Third Army, with several lineal lines of attack defined on the map.Goal is to defeat Iraqi defenses initially and then prevent an insurgency. Can be played cooperatively by 2+ players. 176 counters, 4days/turn, brig/div level. J.Miranda'15 / ARTICLES ON: Drive on Baghdad, Iraqi Freedom 2003 [sic]; the War in Nicaragua, 1979 & the later Contra War; Indo-Pakistani Air Wars, 1965 & 1971; Operation Tomahawk, Korean War Airborne Assault, March 1951; Soviet T-54/55 Tank; China's DF-21D East Wind Anti-Ship Ballistic Missile. Rapid Deployment Force RDF #91 131213 TSR S&T Games $32.00 Mint n OoP 2 Mag & game. Tactical use of US Rapid Deployment Forces as "modern cavalry" in 6 scenarios in Persian Gulf & Mid-East. Includes US, Soviet, Iranian, Syrian & Iraq forces. 10min/turn, 200m/hex, platoon level. M Herman, J.Rieser'83 / ARTICLES ON: US RDF Rapid Deployment Force, Global Cavalry for the 1980s; Miltary stereotypes of the 1600-1700s; American Rations in the Revolutionary War; Clausewitz on War; the Battle Over Britain, Aug-Spt 1940. Target Iran #10 126171 Decision Gms Modern War M $39.00 New n OoP 4 1 Mag & game. Solitaire simulation of a hypothetical US-led coalition attack on one of the latest boogeymen, Iran, with the stated purpose of destroying nuclear & other WMD-related targets within that nation. Game includes a strategic, intelligence-gathering, cyberwar & build-up phase followed by the execution of an actual attack. Victory is determined by the effect of the strike on the worldwide price of oil. Strategic level, 228 counters. J.Miranda'14 / ARTICLES ON: Analysis of Targeting Iran: US Intervention Doctrine & Strategy, Closing the Hormuz Straights, Iranian Military; Battle of Na San, Indochina 1952; the Origin of US Joint Warfare Doctrine; the M551 Sheridan, Light Armor in Action; Focus on Eastern European Armies Today; the Future of the US Navy; Robin Olds & the Air War in Vietnam. topic: POST WW2 CONFLICTS: Afghanistan, 1982-present [email protected] FAX (702) 926-5205 anytime Distant Plain, Insurgency Afghanistan 3d 146250 GMT Games $55.00 ** New DC** 8 4 2018 Reprint of this 1-4 player game using the COIN game system (Andean Abyss, Cuba Libre), playing out the contemporary insurgency in Afghanistan after the US invasion in 2001. Two competing counter-insurgency factions must reconcile their differences to prevail against a twin insurgency. Terror, drug trafficking, extortion, sabotage, drones & more. Includes solitaire rules. 117 wooden blocks, 78 cards, 1-2yrs/turn. V.Ruhnke, B.Train'18 Enduring Freedom, Afghanistan 2001-2 #30 130061 Decision Gms Modern War M $25.00 New n OoP 4 1 Mag & game. Operational level, solitaire game of the US-dominated & inspired invasion of Afghanistan. Begins in 2001 and concludes after Operation Anaconda in 2002. Player controls the so-called coalition of the willing. Goal is to destroy Al Qaeda & the Taliban, and establish a stable Afghanistan, a political reading of the war's purpose which ignores the Bush administration's grander aims in the world. Area move on a rather bland map of all of Afghanistan. Includes much of the multi-dimensional aspects of modern war. 176 counters. Joseph Miranda'17 / ARTICLES ON: US Invasion of Afghanistan 2001; Operation Kavkaz, Soviet Presence in Egypt, 1970-72; Uncertain Future of the Aircraft Carrier; Global Terrorism, Insurgency & Guerrilla Warfare in the 21st Century; Bolivia's Landlocked Navy; Nordic Model & Swedish Conscription; Indonesian Military Upgrades; the New Iraqi Republican Guard; US Navy's Littoral Combat Ship; 6 Generations of Jet Fighter. Holy War, Afghanistan #147 104280 Decision Games S&T Games $15.00 Mint n OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 115 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: POST WW2 CONFLICTS: Afghanistan, 1982-present [email protected] FAX (702) 926-5205 anytime Cherry. ■ Mag & Game. Strat & operational level game of the US-backed but widely misunderstood insurgency & civil war in Afghanistan between 1978-2001. Designer understood the conflict as an anti-communist insurgency; themes of a civil war within the government are ignored. Heavy element of political conflict as well as Soviet & Western intervention. 7 scenarios (3 hypothetical). 200 counters, Brig/div scale, 30km/hex, 3mo/turn, J.Miranda'91. / ARTICLES ON: Soviet War in Afghanistan; Strategic Setting of the American Civil War; British Mobilization in WWI: Ground Forces; American Missed Opportunity in War of 1812; Morgan's Great Ohio Raid 1863; A Political Warfare Corps?; ERRATA for Chad #144 (extensive). Holy War, Afghanistan #147 122722 Decision Games S&T Games $19.00 Mint n OoP Err 4 Includes 5 errata counters & errata, and 3 articles with variant rules. Unpunched & unplayed. ■ Mag & Game. Strat & operational level game of the US-backed but widely misunderstood insurgency & civil war in Afghanistan between 1978-2001. Designer understood the conflict as an anti-communist insurgency; themes of a civil war within the government are ignored. Heavy element of political conflict as well as Soviet & Western intervention. 7 scenarios (3 hypothetical). 200 counters, Brig/div scale, 30km/hex, 3mo/turn, J.Miranda'91. / ARTICLES ON: Soviet War in Afghanistan; Strategic Setting of the American Civil War; British Mobilization in WWI: Ground Forces; American Missed Opportunity in War of 1812; Morgan's Great Ohio Raid 1863; A Political Warfare Corps?; ERRATA for Chad #144 (extensive). Invasion Afghanistan #26 127401 Decision Gms Modern War M $28.00 New n OoP 4 Mag & Game. Strategic level, solitaire game of the Soviet occupation and war in Afghanistan, 1979-89. Player controls Soviet forces attempting to destroy Mujahadeen morale & resources. Played in 5 (3 starting in 1979 & 2 in 1984) scenarios that pose missions that must be accomplished to win. 176 counters. J.Miranda'16 / ARTICLES ON: Soviet-Afghanistan War, 1979-89; US Strategic Air Command, From Nuclear Deterrence to Desert Storm; Prospects for War in the Baltic; Yemen Civil War, 2015; Replacing Argentina's Aging Air Force; China's Expanding Naval Mission; Russia's Ground War in Syria; Incidents on the Syrian-Turkish Border; Ilyushin IL-28 Tactical Bomber; The OH-6 Little Bird; the Last Jagdpanzer, Kanone. Kandahar, Southern Afghanistan 2008-10 130586 One Small Step $25.00 New Fo OoP 4 Last copy. ■ Small 2-3 player game of the conflict in southern Afghanistan, 2008-10. Players represent the struggling Afghan factions contesting the resources of the area. Control of a resources garners victory points as well as further resources. 12 objective card, 140 counters. B.Train'15 Kandahar, Spcl Forces In Afghanistan #21 131571 Decision Gms Modern War M $28.00 New n OoP 2 1 Mag & game. Solitaire game in which the player controls a small Special Forces team in Afghanistan, 2003-13. System generates a variety of missions & enemy responses to your activities. Can be played cooperatively by 2+ players. 5men or 1 leader/unit, 176 counters, 200m/hex, variable time. E.Harvey'15 / ARTICLES ON: Struggle for Kandahar; Hill Battles for Khe Sanh, Vietnam; French Military Mutinies, Algeria & the Secret Army 1958-62; Nassar Strikes, Egypt in North Yemen 1962-67; the Nike Era, Air Defense Against Nuclear Attack; India's New Carrier, INS Vikramaditya; Cold War Culture, Era of Experimentation; Sweden's Unique Main Battle Tank, Stridsvagn 103. Operation Anaconda, Afghanistn 2002 #276 98390 Decision Games S&T Games $20.00 New n OoP 3 Mag & game. Grand tactical game of a key battle between US-led forces & those of the Taliban & Al Qaeda in the Shahi-Kot Valley & mountains of eastern Afghanistan, mid-March 2002. Allied forces attempt to surround & destroy Taliban forces and capture bases & Bin Laden, but poor command control stopped that. Uses the They Died With Boots On game system, with each sub command operating independently based on chit pull. Platoon level, 248 counters. Curiously, the one side is consistently called Al Qaeda tho most fighters were Afghani Taliban, and the two are not the same thing. J.Miranda'12 / ARTICLES ON: Operation Anaconda, battle in Afghanistan 2002 & designer's notes; analysis of the US M4 Sherman Tank; massacre at Teutoburg 9AD; settlement dark & bloody, a history of the Cherokee Wars 1654-1865; Model 1895 Mannlicher Rifle; lifting the blockade at the end of the American Civil War; origin of the modern combat helmet; trooper Billy Sing, Gallipoli sniper. Siege of Orgun, Afghanistan 1983 137799 Revolution Games $28.00 New zl 3 Operation level game of the Afghani Mujahideen's assault on fortified positions in the eastern province of Paktika held by an Afghan regiment with some Soviet forces as well. Area-move, impulse driven game with interactive play. Includes 36 event cards, 88 counters, pltn/company level. P.Ruestchmann'15 topic: POST WW2 CONFLICTS: Israel & the Middle East 1948 to present [email protected] FAX (702) 926-5205 anytime Arabian Nightmare: Kuwait War #139 PARTS 98464 WWW Strategy & Tactics $6.00 Excell n OoP 4 Map, only. Arabian Nightmare: Kuwait War #139 PARTS 98463 WWW Strategy & Tactics $1.00 Excell n OoP 4 INcomplete counterset, including only 77 of 300 counters (31 US, 31 Arab, 15 Nato). Those included EX. Arabian Nightmare: Kuwait War #139 PARTS 92531 WWW Strategy & Tactics $1.00 Mint n OoP 4 Portion of original countersheet, only, containing 26 Iranian & 14 Turkish units. Assaut sur Suez 1956 #92 93815 VAE VICTUS Magazine $22.00 New n OoP 4 Last copy. ■ Mag + Game. w/68pg mag. Operational level game of the British-French attack on Port Said, Egypt, in the 1956 war. Co level, area move. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '10 Beirut '82, Arab Stalingrad #126 125705 WWW Strategy & Tactics $15.00 Mint n OoP 4 All (18) counters for 3rd Reich East Africa variant removed & not included. Otherws mint. Mag very clean. ■ Mag & Game. Includes 18 counters for the 3rd Reich Ethiopia variant in Battleplan #8. Game covers the Israeli drive to capture first southern Lebanon then Beirut & clear the area of Palestinian opposition. Determined, guerilla-like Palestinian resistance together with diplomatic pressure ended further Israeli efforts. 2000ft/hex, 3days/turn, widely varying units. T.Kane'89 / ARTICLES ON: Nicaragua & the American Civil War; Argentine Perspective on the Falklands War; modern Spanish Legion awaits a mission; the Israeli Invasion of Lebanon, 1982; Low Intensity Conflict in the Modern World; US Special Forces KIAs on Grenada 1983; Role of Cuba's Forces in Angola; ERRATA for Fortress Stalingrad #124 & Campaigns in the Valley #123. Beirut '82, Arab Stalingrad #126 105748 WWW Strategy & Tactics $19.00 Mint n OoP Err 4 Rules separated. Very clean. ■ Mag & Game. Includes 18 counters for the 3rd Reich Ethiopia variant in Battleplan #8. Game covers the Israeli drive to capture first southern Lebanon then Beirut & clear the area of Palestinian opposition. Determined, guerilla-like Palestinian resistance together with diplomatic pressure ended further Israeli efforts. 2000ft/hex, 3days/turn, widely varying units. T.Kane'89 / ARTICLES ON: Nicaragua & the American Civil War; Argentine Perspective on the Falklands War; modern Spanish Legion awaits a mission; the Israeli Invasion of Lebanon, 1982; Low Intensity Conflict in the Modern World; US Special Forces KIAs on Grenada 1983; Role of Cuba's Forces in Angola; ERRATA for Fortress Stalingrad #124 & Campaigns in the Valley #123. Beirut '82, Arab Stalingrad #126 PARTS 81785 WWW Strategy & Tactics $2.50 Excell n OoP 4 Photocopy of rules, only. Crisis, Sinai 1973 PARTS 24534 GMT Games $1.00 Mint n OoP 3 Reinforcement & Replacement Schedule Chart, only. Crisis, Sinai 1973 PARTS 22584 GMT Games $1.00 Mint n OoP 3 Israeli Reinf & Repl Schedule, only. First Arab-Israeli War, 1947-9 #185 116784 Decision Games S&T Games $52.00 Mint n OoP 4 Sml discoloration where sml label removed on rear cover. Counters reverse printed (as most were for this game). ■ Mag & Game. Most countersheets for this game reverse printed. The war in which Israeli expanded its provisional borders at the expense of its neighboring Arab nations. Operational lvl, btln/brig lvl game of the Israeli war of independence. 7.5km/hex, btln level, 1mo/turn, 240 counters. 2 scenarios. J.Miranda'97 / ARTICLES ON: the First Arab-Israeli War, 1947-9; the Byzantine Varangian Guard of Viking Axe Men; Scottish Invasion of England, 1513; the CSS Arkansas story, 1862; British Revenge class Battleships; Anti-Tank vehicles, WW2 to the Cold War; the Maginot myth; American Armor in the War Against Iraq 1992; Airwar Wargaming Low Intensity Conflicts; Disease & Military Operations; ERRATA for Blood on the Tigris #176, 100 Years War #177, First Blood #178, First Afghan #179, Reinforce the Right #180, Fall of Rome #181. First Arab-Israeli War, 1947-9 #185 104297 Decision Games S&T Games $55.00 Mint n OoP 4 Counters reverse printed. ■ Mag & Game. Most countersheets for this game reverse printed. The war in which Israeli expanded its provisional borders at the expense of its neighboring Arab nations. Operational lvl, btln/brig lvl game of the Israeli war of independence. 7.5km/hex, btln level, 1mo/turn, 240 counters. 2 scenarios. J.Miranda'97 / ARTICLES ON: the First Arab-Israeli War, 1947-9; the Byzantine Varangian Guard of Viking Axe Men; Scottish Invasion of England, 1513; the CSS Arkansas story, 1862; British Revenge class Battleships; Anti-Tank vehicles, WW2 to the Cold War; the Maginot myth; American Armor in the War Against Iraq 1992; Airwar Wargaming Low Intensity Conflicts; Disease & Military Operations; ERRATA for Blood on the Tigris #176, 100 Years War #177, First Blood #178, First Afghan #179, Reinforce the Right #180, Fall of Rome #181. Golan '73 PARTS 117815 GMT Games $4.00 Mint BC OoP 4 Box, only. Box btm has a sml circular indentation & 3 sml scratches on box btm. Otherws new. Golan, the Syrian Offensive 141431 Decision Games $17.00 New Fo 4 Update of SPI folio game. Uses a step reduction system with support assets like airpower & artillery. 5 Syrian divs launch a surprise assault against the Golan Heights at the start of the 1973 Yom Kippor War, defended by 2 Israeli brigades. Airpower - and Surface-to-Air missles - play a major role. Btln/brig level. '10 Gulf Strike, 2nd Ed. Kit PARTS 70333 AH Victory Games $5.00 Mint n OoP 2 2nd ed rules (scenario update), only. Inventory label of rules cover.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 116 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: POST WW2 CONFLICTS: Israel & the Middle East 1948 to present [email protected] FAX (702) 926-5205 anytime Heights of Courage, Golan Heights 1973 135114 Multi-Man Publishing, $30.00 New BC 3 Std Combat System game (#16) covering the Syrian attempt to recapture the Golan Heights from Israel in the 1973 Yom Kippur War. For nearly 2 weeks, massed Syrian armor attempted to overrun determined defenders who, thru their stiff defense, allowed the Israelis to mobilize their forces for a counteroffensive that stopped just short of Damascus. This war included the largest armored clashes since WWII. Includes rules to play in tandem with Yom Kippur. game (covering the Sinai front). 280 counters. S.Newhouse'13 Holy Land, Next Arab-Israeli War # 8 131846 Decision Gms Modern War M $37.50 New n OoP 4 NOTE: Includes supplementary errata counter sheet published Feb '14 w/ 176 counters (Holy War 99, Somali Pirates 51, Red Dragon 2, Decision Iraq 24), w printed errata. ■ NOTE: Includes supplementary errata counter sheet published Feb '14 w/ 176 counters (Holy War 99, Somali Pirates 51, Red Dragon 2, Decision Iraq 24), w/ printed errata. Mag & game special issue. Game of a future Arab-Israeli War, presuming a reviltalization of Israeli's Arab neighbors' militancy, and covers a conventional hot war as well as insurgency & "terrorism". Uses the earlier Decision Iraq game system to depict the full range of possible forms of conflict. Appears to focus on the fact of conflict, not what creates & drives it. Includes a scenario for the current Syrian Civil War after it provokes a broader, regional conflict. 2 maps, 392 counters. J.Miranda'13 / ARTICLES ON: the Next Arab-Israeli Conflict; Thailand's Southern Insurgency; the Six Day War in Global Context; Centurion tanks in Vietnam; Cold War Atomic-themed Toys in America; A Focus on the Indian Navy. Kippour 73 # 39 93763 VAE VICTUS Magazine $20.00 New n OoP 4 Mag + Game. w/68pg mag. Operational, brig level game of the 1973 Arab-Israeli War on both the Golan and Sinai fronts. Hex based, 2 or 3km/hex. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '01 Lebanon '82, Operation Peace for Galilee 146290 Decision Games $18.99 New Fo 4 Folio game using the Fire & Movement game system. Covers the Israeli invasion of Lebanon in 1982 to establish a puppet govt of its liking, but became engaged in vicious urban battles. Situation is one of attrition and thus focusing resources. Includes 1982, 1975 & 2006 scenarios showing the progression of Israeli tactics & opponents over time. 100 counters. '12 Middle East Battles, '56 & '67 #226 69334 Decision Games S&T Games $19.00 New n OoP 4 Mag & Game. Includes variant counters for Dixie #54 (10) and East is Red (30). Coverage of the battles of Suez in 1956 Arab-Israeli War & El Arish in the 1967 war. Btln level, 200 counters, 1 map. 6-8hrs/turn, 1mi/hex. J.Miranda'05 / ARTICLES ON: Clash of Armor in the Sinai, 1956 & 1967; Insurgency in Nepal; Prusso-German Army, 1815-1914; Naval Revolution, Sail to Steam; Maginot Line Myths; Cromwell's New Model Army & the English Civil War, 1642-51; German Naval Warfare in WWII; Variant for Dixie #43. Next War in Lebanon #13 110283 Decision Gms Modern War M $19.00 New n OoP 4 Mag & Game. Operational level game of a future Israeli invasion of Lebanon with the goal of eliminating a rival, Hezbollah (which the game posits as purely a terrorist organization). Envisioned as a much larger version of the 2006 invasion. Syrian & Iranian forces may also enter the game per certain conditions or mutual agreement. Game uses an unusual, very large hex map (with only 21 hexes total), with unlimited stacking; operations are performed within a hex. 176 counters. B.Train'14 / ARTICLES ON: the Next War in Lebanon (and the 2006 War); the Ukraine Crisis, Part I: Crimean Flashpoint; African Stalingrad: Cuito Cuanavale, Angola 1987-88; 32 Buffalo Battalion, [old] South Africa's Military Elite; the Luftwaffe Flew Again, German Aircraft after 1945; Ad Hoccery & US Unit Cohesion; Nanotech Soldiers & Future Operations; Cold War Nuclear Weapons for Air Combat; Russia's T-90 Tank. October War #61 PARTS 114213 SPI S&T Magazine Games $3.00 Mint n OoP 2 Rules, only. October War, Arab-Israeli War 1973 # 25 122326 Decision Gms Modern War M $44.00 New n OoP 4 Mag & game, special edition. Game is a new design (not a remake of earlier game by this name), a point-point movement game of the 1973 Yom Kippur War on both Sinai & Golan fronts. Emphasizes event markers that represent major events (often political) that shaped the outcome of the war. 2 maps, 352 counters, btln/brig/div level. J.Miranda'16 / ARTICLES ON: The Yom Kippur War on the Sinai Front; Syria's Blunder, the Battle of the Golan Heights 1973; US 10th Mtn Division in SOmalia 1993; Falklands War, 1982; Puntland (Somalia), a Significant Victory?; The J-20 (v F-35 & F-22); Iran's Quagmire; China & Vietnam, 1979; Biafra's Fatal First Strike, 1967; the Russian Flanker Fighter; US Army's Long Endurance Multi-Sensor Vehicle. Oil War #52 PARTS 114219 SPI S&T Magazine Games $3.00 Mint n OoP 4 Rules, only. Oil War #52 PARTS 92828 SPI S&T Magazine Games $3.00 Mint n OoP 4 Rules only. Oil War PARTS 84225 SPI Games $3.00 Excell n OoP 4 Rules, only. Some edge yellowing. Oil War PARTS 84226 SPI Games $4.00 Excell n OoP 4 Map, only. A few sml spots or stains. Operation Musketeer #32 125266 Decision Gms Modern War M $24.00 New n OoP 4 Mag & game. Published with 52 additional units & markers for Combat Veteran #31. Game of the Israeli, French & English capture of the Suez Canal in 1956 & their attempt to impose a more favorable Egyptian government (to replace the popular, nationalist Nassar). Historical operations are depicted, with the eventual hypothetical of the USSR & US being drawn in militarily, and developing into a hot war confrontation with the possibility of nuclear exchanges. Emphasis is on command control modeled thru the use of independent activation of various national contingents. Includes air forces. 228 counters, 15km/hex, 1+days/turn. rgt/brig level. Joseph Miranda'17 / ARTICLES ON: Operation Musketeer, Invasion of Egypt 1956; Battle of Mogadishu, Somalia 1993; US effort to build Kajaki Dam in Afghanistan; Possibilities of a US-Russian Alliance in the 21st Century; Colombia's Peace Process; Australia's Defense; Logistics of Terrorism; Russia's Tu-16 Blackjack Bomber Today; Indian Artillery Saga; Reemergence of the Taliban; Houti Missiles & Saudi Arabia. Operation Shock Troops, Drv Damascus#168 20612 Decision Games S&T Games $23.50 Mint n OoP 4 Mag & Game. Btln-level game of the decisive Israeli counterattack on the Golan Heights, Oct 1973, that flanked Syrian forces & brought the Israeli's within selling distance of Damascus, thus ending the Yom Kippur War. 240 counters, 1.5mi/hex, 1-2days/turn, co/btln level. P.Moore'94 / ARTICLES ON: Operation Shock Troop, the Drive on Damascus, Oct. 1973; Israeli Defense Doctrine & Tactics; Mitla Pass, Sinai 1956; Intelligence & the Battle of Coral Sea, 1942; American Propaganda during the Revolutionary War; ERRATA for Savage Station & Olustee #166, Caesar in Gallia #165, Balkan Wars #164; Mogadishu Ambush, 1993; Japanese Heavy Armor Tanks in WWII; US Army's Oldest Regiment; the Messerschmitt ME-109z; Operation Micki Maus; China's View of its Current Chief Enemy; the Rocket Propelled Grenade; Coming Revolt in Kosovo; Planning an Air War in Bosnia; Intelligence Ops in the American Civil War; ERRATA for Caesar in Gallia #165, Balkan Wars #164, Successors #161, Red Sun Red Star #158. Operation Shock Troops, Drv Damascus#168 104286 Decision Games S&T Games $18.00 Mint n OoP 4 Moisture stain affecting 1/4" margin of innermost rules page (only). Otherws mint. ■ Mag & Game. Btln-level game of the decisive Israeli counterattack on the Golan Heights, Oct 1973, that flanked Syrian forces & brought the Israeli's within selling distance of Damascus, thus ending the Yom Kippur War. 240 counters, 1.5mi/hex, 1-2days/turn, co/btln level. P.Moore'94 / ARTICLES ON: Operation Shock Troop, the Drive on Damascus, Oct. 1973; Israeli Defense Doctrine & Tactics; Mitla Pass, Sinai 1956; Intelligence & the Battle of Coral Sea, 1942; American Propaganda during the Revolutionary War; ERRATA for Savage Station & Olustee #166, Caesar in Gallia #165, Balkan Wars #164; Mogadishu Ambush, 1993; Japanese Heavy Armor Tanks in WWII; US Army's Oldest Regiment; the Messerschmitt ME-109z; Operation Micki Maus; China's View of its Current Chief Enemy; the Rocket Propelled Grenade; Coming Revolt in Kosovo; Planning an Air War in Bosnia; Intelligence Ops in the American Civil War; ERRATA for Caesar in Gallia #165, Balkan Wars #164, Successors #161, Red Sun Red Star #158. Rapid Deployment Force #91 PARTS 96903 TSR S&T Games $4.00 Mint n OoP 2 Rules only Six Day War, 1967 # 4 131586 Decision Gms Modern War M $22.50 New n OoP 4 Mag & game. Game covers the Six Day War, the Arab-Israeli conflict of June 1967. Using the Btl for Germany model, one player commands the Syrians & the Israelis on the Egyptian Front, the other player is the Egyptian player & northern Israelis, all seeking victory points to win. 5mi/hex, 1day/turn 228 5/8" counters. J.Miranda'13 / ARTICLES ON: the Six Day War, 1967; the Egyptian Army, 1956-73; Operation Savannah: Task Force Zulu in Angola, 1975; Crash Course in Littoral Warfare (US Navy's emphasis on near-shore combat); the Terrorist Attack on Mumbai 2008; Corona, America's first spy satellite, 1956; USMC Electronic Warfare planes of the Cold War; USAF's nex gen long-range strike bomber. Six Days of War, 2017 Annual 142403 Against the Odds Magazine $39.99 New HP 4 2017 annual (published way late in 2020, as usual). Game of the Six Day War of 1967, as Israel makes a preemptive strike on its several neighboring Arab states for a decisive military victory against all. Includes card play that accounts for the political backdrop to the situation. 245 counters, map divided into 3 fronts (Golan, West Bank & Sinai), reg/brig level, 1day/turn. 10 turns but game can end at anytime when the UN calls a ceasefire. Historical & nightmare scenarios. Good beginners' game (without pre-game cardplay) and excellent solitaire suitability. '20 Suez '56, Anglo-French Intervention 144714 Decision Games $14.99 New Fo OoP 4 1 Solitaire folio game of the British, French & Israeli attempt to regain control of the Suez Canal from Egypt. Goal is to seize the canal or depose Nassar while avoiding the political disaster of the original event. Uses the Cold War Blitz game system. Player controls the allies' actions, while a card deck controls the Egyptians. You control the length of the game with judicious card play. '15 topic: POST WW2 CONFLICTS: Russia & Eastern Europe [email protected] FAX (702) 926-5205 anytime

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 117 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: POST WW2 CONFLICTS: Russia & Eastern Europe [email protected] FAX (702) 926-5205 anytime Axis of Evil, Conflict in Mid-East # 39 135655 Decision Gms Modern War M $29.50 New n 4 Mag & games. Strategic level game of a hypothetical hot war for control of Middle East by the dominant global & regional powers. Map covers an area from Russia near the Caspian Sea to Afghanistan to Saudia Arabia to the Mediterranean. Uses the neo-con conception of two sides: Russian-led Eurasian forces & a US-led coalition. Uses a variation of Putin's War system, with 62mi/hex, Players must make efficient used of their mobile, static, air & special forces to win based on geographic ojective cities. 3-14 days/turn, corp level. 176 counters. Joseph Miranda'18 / ARTICLES ON: Conflict in the Persian Gulf [Middle East]; A "Preventive" Attack on Northern Korea by the US; Che Guevara's Tricontinental Strategy; Suni-Indian Confrontation on Tibetan Pllateau; Somalia's Al-Shabaab; Russian Nuclear War Then & Now; All Eyes on Idlib Province, Syria; Seychelles Affair, Comic Opera Coup; Legacy of USS Thresher Submarine; AC-130e Gunships in Vietnam. Chechen War, 1994-96 # 40 134818 Decision Gms Modern War M $29.50 New n 4 Mag & game. Includes variant/errata counters for Red Dragon Green Crescent #1 (17), Green Beret #18 (8), Kandahar #21 (4) & Dien Bien Phu #17 (3). Operational level game of the 1st Chechnya War, 1994-96. Russia attempts to quash the Chechan independence movement militarily. The Russian nation has little heart for the conflict, and Chechnya must bog down the war thru effective guerrilla action to force a political settlelment. The Russian player must be concerned about their national will to fight, and the possibility of the largerCaucasus region seeking independence. 3mo/turn, Btln/rgt level, 144 counters, 5km/hex. Javier Romero'19 / ARTICLES ON: Eternal War, Chechnya 1994-2009; Geopolitics of Cyberwarfare; MSB Hercules in the Persian Gulf, 1980-88; Anti-Ship Cruise Missiles, an Evolving Threat; Brazil's Prosub Plan; Russian Military Intelligence Threat to the West; Pack Animals in Modern Conflict; Tipping Point or Stasis in Afghanistan; Welcome to the Second Atomic Era; The Putative Legitimacy of Abu Bakr Al-Baghdadi; First Helicopter War: Algeria; Operation Linebacker 1972; a Unified & Nuclear Korean Peninsula. Opaque War, Ukraine 2014 # 34 130655 Decision Gms Modern War M $28.00 New n OoP 4 Mag & game. Game of the military conflict between the Russian-supported Ukrainian rebels beginning with the Ukrainian govt's anti-insurgent operation in April 2014. The government tries to secure two cities & the major airport, while the rebels try to deny government control of the same 3 cities while putting other cities and the rail link to the Crimea. Limited fog of war until adjacent, plus the politics of the situation. Btln/rgt/brig level, 10mi/hex, 176 counters. Covers the area northwest of Donetsk. Javier Romero'18 / ARTICLES ON: Russo-Ukrainian Conflict; Battle of Latakia, Israeli Navy in the 1973 Yom Kippur War; Strategic Air COmman in the Vietnam War; China's Global Naval Strategy; Victory thru Airpower, Russia's Robot Tanks; South Korean Armed Forces; Strategy Changes in Yemen; China's Border Wars; Fatemiyoun Afghan Fighters in the Syrian Civil War; Military Working Dogs in Modern Warfare; Admiral Aumwalt Jr. Putin Moves East # 50 146294 Decision Gms Modern War M $32.00 New n 6 Mag & game. Third game in the Putin series. This game covers the Russian drive into Mongolia & Manchuria, opposed by local forces and the Chinese after a collapse of Russo-Sino relations. Corp level, with special forces, airpower & cyberwar. Victory determined by geographic possession & eliminating units. 6 scenarios of varying focus from Mongolia to Korea. Includes air, electronic, special forces & weapons of mass destruction. 176 counters, 100km/hex, 3-14days/turn. Joseph Miranda'20 / ARTICLES ON: Conflict on the Chinese-Eurasian Frontier; Surface-to-Air Missles & Strike Fighters; Israeli Nave, 1967-73; Syrian Arab Air Force; Russian Anti-Satellite Weapons Test; India in the New Cold War; Iranian Navy Goes Asymmetric; US Navy P6M Nuclear Strike Seaplane; Marines at Chosin Reservoir 1950. Putin Moves South # 37 137417 Decision Gms Modern War M $29.50 New n 6 Mag & games. Operational/strategic level, 2-player game covering a hypothetical future war between Russia and a coalition of states contesting control of central Asia (such as Turkmenistan, Uzbekistan, Kyrgystan). Likely combatants include Russia, NATO, China, Iran, and various Persian Gulf nations. Key dynamic is Command & Control points which enable performing selected operations. Goal is to gain secure control of the area. Corp-level, with special forces, air & cyberwar. 176 counters, 100km/hex, 3-14 days/turn. Joseph Miranda'18 / ARTICLES ON: Potential Conflict in the Eurasian Heartland; Use of Mercenaris by Modern Libya; Kurdish Insurgency 1984-99; French Mobil Operations in Indochina, 1950-54; the Chadian Army; NATO in the Arctic Ocean; Chinese War Games; Badakhshan Converging Tensions; End of the US Littoral Combat Ship Program; Bob Denard, Mercenary; Europeon Air Force Aircraft, Putin's War # 29 140891 Decision Gms Modern War M $25.50 New n OoP 4 Mag & game. Includes Variant counters for Red Dragon/Green Crescent #1 (16), Kandahar #22 (23), Green Beret #18 (25). Simpler, strategic level game of a Russian attempt at resurgence in eastern Europe based on an understanding of Putin as aggressive and expansionist. Russia seeks a fast land grab aiming to restore its 1989 borders at the expense of many of its neighbors & former republics. Fast playing & well suited to solitaire play. Game shows evidence of having been rushed into production prematurely. 176 counters, Brig/div/Corp level, 55mi/hex, 3days/turn. Ty Bomba'17 / ARTICLES ON: Geopolitics in the 21st Century; Analysis of the Potential for an Isis Attack in the US; the Indo-Pakistan War of 1971; Strategic Implications of Global Climate Change; Nigeria's NDA, Reactivation of the Niger Delta Insurgency; Gerasimov Doctrine; Douth China Sea; Afghan Air Force; British Logistical Failures in Operation Iragi Freedom; Turkish Downing of a Russian Fighter, 2015; FV432 AFV. Russia Falling, the Coming Civil War #85 138832 Compass Games PAPER WARS $35.00 New n OoP 4 Mag & game. Game of a hypothetical civil war in the near feature in the ethnic heartland of Russia, presumably after Putin passes from the scene and the country splits apart. 16mi/hex, 2mo/turn. Based on a very neoconservative understanding of Russia & its history. Ty Bomba'17 / ARTICLES ON: Reviews of DG Meuse-Argonne, 2+ 1911 Revolution of China, GMT Saints in Armor, DG Oil War #2, Whistling Death Spitfires Over Darwin kit, SCHUTZE Struggle for New France; Preview of CPS Absolute Victory; Russia Falling design notes; Finnish Civil War of 1918; Designer's Event Card Notes for CPS 1866 Struggle for Supremecy; New scenarios for CPS Fatal Alliances with walkthru, and CPS 1870 On to Paris!; History of the War of the Nine Years War (War of the Grand Alliance). Soyuz '81 # 38 133341 Decision Gms Modern War M $29.50 New n 4 Mag & games. Simpler, 2-player game covering the possibilities of a hypothetical Soviet attack on Poland in 1981 as Poland began to distance itself from Soviet orbit. Soviet forces including those of eastern Germany & Czecholsovakia attack from all sides. Soviet success depends on getting Poland to toe the line without expending inordiante amount of military & political capital in doing so. Such capital is measured in activated Warsaw Pact units, destroyed units, captured & recaptured cities, and Soviet control of the rail network supplying Soviet forces in eastern Germany detering a NATO response. 16m/hex, 3days/turn, div level, 176 counters. Ty Bomba'18 / ARTICLES ON: Soviet Plans to Invade Poland; Liberation of Kuwait, 1991; 1982 Hama Uprising in Syria; Russian Naval Renaissance; Peru's Shining Path Today; NATO's Deterance of Russian Aggression; China in the Arctic; Isis & Hamas; Rescyung the Yazidis of Iraq; Khasham Turkey Shoot, Russian-Syrian Force Beaten by a Kurdish-US force in Syria; Red Air Force 1945-53, Suwalki Gap, the Baltic 2023 #327 146546 Decision Games S&T Games $29.50 New n 4 Mag & game. Game covers a hypothetical Russian attack on the Baltic States & Poland between 2023-25, and is focused on the Suwalki Gap, a 65km section of the Polish-Lithuanian border between Belarus & Kaliningrad which the Russians may use to attempt to encircle the Baltic States. Victory depends on the Russians surrounding all NATO-controlled units as well as geographic objectives. Considers the multi-dimensional modern battlefield. 28km/hex, 1day/turn, btlgrp level, 280 counters. Nicholas Edwards'21 / ARTICLES ON: A Future Russian Attack on the Baltic States; Battle of White Plains 1776; Battles of Hannut & Gembloux, May 1940; Naval Dimension of Roman Imperial Power; Radios in the Invasion of France 1914; YB-49, US's Flying Wing; Battle of Wagon Box, 1867; First Israelite Campaign in Canaan, c1400BC; General Stilwell's Art of War; CSS COlonel Lovel & the Mississippi Defense Fleet. Visegrad 4, the Coming War in Europe #16 130287 Decision Gms Modern War M $27.00 New n OoP 4 Mag & game. Game covers a hypothetical conflict between the 4 Visegrad eastern European NATO nations centered on Poland (w/ Czech, Slovakia, Hungary). Could the Russians attempt to regain their dominance with a declining US influence? Polish energy developments have made them a prime economic competitor for Russia, setting up the potential situation. 176 counters, 56km/hex, 1wk/turn, div level. Game's background reads like a neo-cons nightmare fantasy. E.Harvey, D.March'15 / ARTICLES ON: Visegrad 4, Russian Resurgence in the 2010s; Putin as Warlord Today; Signma '64, Ignored Vietnames Wargames; Matthew Ridgway, first Cold War general; AirSea Battle, the future of Aero-Naval warfare; French Foreign Legion's 13th Demi-Brigade, an Interventionist Force; What Went Wrong with the Iraqi Army?; Russian Attack Helicopters. topic: POST WW2 CONFLICTS: India & Pakistan 1960s to present [email protected] FAX (702) 926-5205 anytime Cold Start, Next India-Pakistan War #36 131847 Decision Gms Modern War M $29.50 New n 4 1 Mag & game. Two player, strategic level game of the hypothetical crisis should India attempt a sudden and decisive attack on its neighbor, Pakistan. Fast playing & relatively simple. Div/corp level, and focused on the heart of Pakistan along its border with India. Includes the possibility of a nuclear exchange (begun only by Pakistan), as well as limited Chinese intervention on behalf of Pakistan. 176 counters, 35mi/hex, 3days/turn. Ty Bomba'18 / ARTICLES ON: The Next India-Pakistan War; Dawn of Precision Warfare in Vietnam; the Battle of Mosul; Warfighting for the 21st Century; Defending Argentina's Airspace Against Narcos; What Happened to the Bundeswehr; Justice in the South China Sea; Saudi-Yemen Border Wars & Missile Defense; Ireland's Plan to Invade Ulster, 1969; Carrier Capable U-2G Aircraft. Fire Next Time / WarMaster III #51 53051 XTR: Command Magazine $19.00 New n OoP 4 Mag + Game. Magazine with game. A timely look at the possibility of renewed hot war between two fueding neighbors , India & Pakistan, in the Asian subcontent. Small div lvl game w/35mi hex, 2 day turns. 112 counters. T.Bomba'99 / Warmaster continues the series of chess variation (or continues to flog a dead horse) with another 64 counters. D.Elliott'99 / ARTICLES ON: the US Meuse-Argonne offensive, the last US WWI offenssive; Brazil in WW2; Speculations on the Coming India-Pakistan War; Napoleon's First Italian Campaign, 1796-7; Poland in WW2. Fire Next Time / WarMaster III #51 GmOnly 55097 XTR: Command Magazine $5.00 New n OoP 4 GameOnly. A timely look at the possibility of renewed hot war between two fueding neighbors , India & Pakistan, in the Asian subcontent. Small div lvl game w/35mi hex, 2 day turns. T.Bomba'99 / Warmaster continues the series of chess variation (or continues to flog a dead horse). D.Elliott'99 Indo-Pakistani Wars #174 99043 Decision Games S&T Games $42.00 Mint n OoP 4 Cherry. ■ Mag & game. Brig/div level game of 2 historical wars between India & Pakistan ('65 & '71) plus a hypothetical war in the 1990s. Players must attend to 3 widely separated fronts (including Kashmir, eastern Pakistan & the main border along western India). Includes insurgent movements in Kashmir, & possible US & USSR intervention. 30km/hex, rgt/div level, 2days/turn. J.Miranda'95 / ARTICLES ON: Indo-Pakistani Wars, w/ region national army OoBs; Russia in the '90s; Giulio Douhet, post-WWI Italian proponent of strategic air war; Battles of the American Revolution, pt 2; Prussian army at Auerstadt. '95 Indo-Pakistani Wars #174 104302 Decision Games S&T Games $39.00 Mint n OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 118 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: POST WW2 CONFLICTS: India & Pakistan 1960s to present [email protected] FAX (702) 926-5205 anytime 1/8--1/4" margin at btm of most mag pages moisture stained; no other damage. ■ Mag & game. Brig/div level game of 2 historical wars between India & Pakistan ('65 & '71) plus a hypothetical war in the 1990s. Players must attend to 3 widely separated fronts (including Kashmir, eastern Pakistan & the main border along western India). Includes insurgent movements in Kashmir, & possible US & USSR intervention. 30km/hex, rgt/div level, 2days/turn. J.Miranda'95 / ARTICLES ON: Indo-Pakistani Wars, w/ region national army OoBs; Russia in the '90s; Giulio Douhet, post-WWI Italian proponent of strategic air war; Battles of the American Revolution, pt 2; Prussian army at Auerstadt. '95 topic: POST WW2 CONFLICTS: Viet Nam 1950-1975 [email protected] FAX (702) 926-5205 anytime Block by Block, Battle of Hue 1968 #48 143459 Decision Gms Modern War M $29.50 New n 3 Mag & game. 2-player game of the exceptionally bitter battle for the Vietnamese city of Hue at the height of the northern Vietnamese Tet Offensive in Feb 1968. Area-move map is centered on central Hue area totaling 5 square miles which is entirely surrounded by rivers. Both political & military considerations are modeled, with the NVA seeking to hold the city as long as possible and cause the greatest casualties while the US must retake the city without doing too much damage or taking too many casualities. Platoon-battalion level, 176 counters, 4-5days/turn. Nicholas Edwards'20 / ARTICLES ON: Battle of Hue, 1968; MiG Alley, US Air Force in the Korean War; Organizations, Tactics & Cohesion during the Iran-Iraq War, 1981-8; What If? The Chinese Invasion of Taiwan; COVID-19 & the World's Militaries; 4 Way Fight in Syria's Idlib Provence; Paracel & Spratly Islands in South China Sea; Comoros, Coup Land in the Indian Ocean; Pirate Hijacking of the Maersk Alabama Cargo Ship, 2009; Seal Team Six. Cold War Hot Armor: Vietnam #307 130258 Decision Games S&T Games $25.50 New n OoP 2 Mag & game. 2-player, low level tactical game of armored combat between various combatants during the Cold War era, in this case Vietnam 1954-75. First of a new game series. Emphasis on command control, combined arms & technology. 228 counters, sqd/pltn level. Includes 9 scenarios spanning the years from French involvement in 1954 thru the collapse of southern Vietnam in 1975, including the fantasy what-if of a US invasion of Laos to cut the NVA supply line directly. Additional optional rules can be downloaded. Joseph Miranda'17 / ARTICLES ON: AFVs in the Vietnamese Wars; the Third Punic War, 149BC; Siege of Santa Fe 1680; First Anglo-Afghan War 1839; Leyte Gulf. Cold War Hot Armor: Vietnam #307 GmOnly 140464 Decision Games S&T Games $15.00 Mint n OoP 2 Unpunched. Rules have been folded at spine. ■ Game only. 2-player, low level tactical game of armored combat between various combatants during the Cold War era, in this case Vietnam 1954-75. First of a new game series. Emphasis on command control, combined arms & technology. 228 counters, sqd/pltn level. Includes 9 scenarios spanning the years from French involvement in 1954 thru the collapse of southern Vietnam in 1975, including the fantasy what-if of a US invasion of Laos to cut the NVA supply line directly. Additional optional rules can be downloaded. Joseph Miranda'17 Dien Bien Phu #17 116960 Decision Gms Modern War M $32.00 New n OoP 4 1 Mag & Game. Solitaire game of the decisive campaign of the First Vietnamese War in the Spring of 1954. The cream of the French forces in Indochina establish a fortress base at Dien Bien Phu in a remote Laotian valley, challenging the to a fight. But they wrongly assumed that the Viet Minh couldn't bring artillery into the area and lay siege to the entire fortress area. Player controls French forces attempting to hold out until relief arrives or to break the Viet Minh will to fight. Can be played by multiple players, each taking a different portion of the French forces. 176 counters, point-point map. Viet Minh forces must work their way up 4 separate tracks, with points rougly 0.5km apart, all leading to the central fortress area. 5days/turn, co/btln level. J.Miranda'15 / ARTICLES ON: Dien Bien Phu, the Decisive Battle for Indochina; Operation Vulture, Plans for Direct US intervention at Dien Bien Phu; Kolwezi 1978, French Legionnaires to the Rescue in the Congo; the second Chechen War, 1999-2000; the & Operation Vistual, Poland 1947; Future Weapons, the Global Strike Effort; Focus on Chinese Group Armies; US Century Series Fighters (F-100 thru F-106); US Sniper Weapons Development. Dien Bien Phu, the Final Gamble 2ndPARTS 144947 Legion Wargames $4.00 < New HC OoP 3 Box only. Ink scrawl all across box cover; box otherws clean & intact. Dien Bien Phu, the Final Gamble 2ndPARTS 144948 Legion Wargames $4.00 < New HC OoP 3 Box only. Ink scrawl all across box cover; box otherws clean & intact. Dien Bien Phu, the Final Gamble PARTS 136763 Legion Wargames $5.00 New HC 3 Box only. New tho not shrinkwrapped. Fallen Eagle #62 PARTS 116749 WWW Wargamer Magazine $3.00 Mint n OoP 2 Rules, only. Fallen Eagle, Battle of Khe Sanh #62 100317 WWW Wargamer Magazine $22.00 New n OoP 2 Mag & Game. Last Wargamer V.1 (3W) issue. Bitter btl for Khe Sahn, a forward firebase northern S.Vietnam, that proved to be a diversion preceeding attack on Hue, Jan-Mar 1968. Co/pltn level, 460yd/hex. P.Moore'87 / ARTICLES ON: Khe Sanh, study in confusion; Russian Front variant; RSS's Carrier Battles review, errata & optional rules; tactics in WEG Tank Leader East Front. Fallen Eagle, Battle of Khe Sanh #62 98823 WWW Wargamer Magazine $19.00 Mint n OoP 2 Cherry. ■ Mag & Game. Last Wargamer V.1 (3W) issue. Bitter btl for Khe Sahn, a forward firebase northern S.Vietnam, that proved to be a diversion preceeding attack on Hue, Jan-Mar 1968. Co/pltn level, 460yd/hex. P.Moore'87 / ARTICLES ON: Khe Sanh, study in confusion; Russian Front variant; RSS's Carrier Battles review, errata & optional rules; tactics in WEG Tank Leader East Front. Fire in the Lake: Tru'ng Bot Kit 146133 GMT Games $18.00 New zl 6 1 Kit for the base game that entirely replaces the rules, cards, player aids & charts for non-player forces. Includes a small rules set, a larger reference booklet and a deck of cards. '21 Front Toward Enemy 144831 Multi-Man Publishing, $46.00 New BC 2 Game of company/pltn level tactical combat in Vietnam, the level at which this game suggests the US lost its war. Uses a fast playing system that puts player in the role of company commander. 50m/hex, 5min/turn, 1-4man fireteam/counter. 10 scenarios that recreate twelve mission types that characterized the US war in Vietnam (including airmobile assaults, search & destroy, etc). 3 countersheets, 2 maps. Joe Chacon'19 Front Toward Enemy PARTS 142243 Multi-Man Publishing, $5.00 New BC OoP 2 Box only. Minor vertical crinkle one one box end panel. Otherws clean & new. Front Toward Enemy PARTS 142242 Multi-Man Publishing, $5.00 New BC OoP 2 Box only. Minor vertical crinkle one one box end panel. Otherws clean & new. Green Beret, Vietnam Solitaire #18 115046 Decision Gms Modern War M $119.00 New n OoP 2 1 Last copy ■ Mag & game. Game is a solitaire game of command of a Green Beret team in the Central Highlands of Vietnam in the mid-60s. You must lead your team thru a variety of randomly determined missions, selecting the men & material needed for the task. Accomplish the mission with a minimal footprint to win. 176 counters. E.Harvey'15 / ARTICLES ON: Green Berets & the Civilian Irregular Defense Group in Vietnam, 1961-5; Capt Roger Donlon & His Stand at Nam Dong; Operation Musketeer, the Anglo-French Intervention at Suez in 1956; Armies of the Suez Crisis of 1956; East African Insurgencies; China's Liaoning Aircraft Carrier; Iraqi Army v ISIS; Martin Matador, the pioneer Cruise Missile. Hearts & Minds, Vietnam 1965-75 3rd 146495 Compass Games $59.00 ** New BC** OoP 6 Third iteration of this strategic level game of the US war in Vietnam, 1965-75. Includes 8 scenarios beginning at different stages of the war, allowing the player to begin play in almost any year. Includes mechanics covering guerilla warfare, political turmoil, and the advantage of veteran troops. Area movement, abstract scale, 3 countersheets, 80 cards. Fast playing. John Poniske'19 In Country, the Vietnam War #281 117234 Decision Games S&T Games $85.00 New n OoP 4 Mag & game. Dbl-sized game covers several key periods of America's war with Vietnam between 1965-75, with scenarios for '65, '68, '70. Focuses on conventional war, but the unconventional side is included & crucial as well. 2 maps covers southern Vietnam as well as portions of northern Vietnam, Laos & Cambodia. 3 scenarios ('65, '68 & '70) plus campaign beginning in 1964. 3 levels of rules complexity; 560 counters, rgt/div level, 30km/hex, 6day/turn. Victory scored via separate political & military points J.Miranda'13 / ARTICLES ON: A Reinterpretation of US Military Operations in Vietnam; In Country Design Notes; Could the South Have Won at Gettysburg?; Battle of Iwo Jima; Actium, End of the Roman Republic; Kuduz 2001, evacuation from Afghanistan to Pakistan; 1918 Canadian Motor Machine Gun Brigade; German Sturgewehr 44 Assault Rifle. Infierno Verde, Vietnam 1967 # 15 GmOnly 102995 Alea Magazine (Ludopress) $14.00 New n OoP 3 GameOnly. Green Inferno game covers the Vietnamese War in the Highlands, 1967. Two grand tactical scenarios covering two battles on 2 maps. Includes 200 die cut counters. Rules content is in Spanish; English rules translation included plus avail at www.Grognard.com. Khe Sanh 1968 2nd #2 137992 Against the Odds Magazine $27.00 New HP OoP 4 Mag & Game. Reprint of this operational level game of the campaign for Khe Sahn firebase and for Quang Tri province generally early in 1968, tho like many US-histories, tends to overrate the importance of Khe Sahn versus the Tet Offensive that immediatley followed. Co/btln/reg level w/ hidden movement, deployment modes, infiltration, air & artilliery, special units, etc. 3 scenarios. 200 counters. J.Prados'08 Khe Sanh '68, Marines Under Siege 145424 Decision Games $10.49 New Fo OoP 3 1 Solitaire folio game of the marine corp's defense of Khe Sanh just prior & during the Tet Offensive of 1968. Game accepts the belief of the US high command that an attack on the base was intended to capture the base rather than a feint. Goal is to use scarce resources wisely & maximize NVA casualties. 40 counters, 18 cards, small point-point map. '15 LZ Albany #24 142477 Decision Gms Modern War M $25.50 New n OoP 3

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 119 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: POST WW2 CONFLICTS: Viet Nam 1950-1975 [email protected] FAX (702) 926-5205 anytime Mag & game. Covers the ambush of US air cav units (2nd btln, 7th Cav) in Nov 1965 in the Pleiku area of southern Vietnam that immediately followed another engagement nearby. 1hr/turn, impulse system, pltn level, 176 counters, area move. J.Poniske'16; ARTICLES ON: Ambush at LZ Albany 1965; South China Seas, the New Dragon's Lair; Egypt's Sinai Insurgency; Cenepa War, Peru v Ecuador, 1995; Tankers in the Gulf; Colombian Mercenaries in Yemen; Novo Selo Training Area in Bulgaria; Northern Korean Nukes; Assad's Strategy in Syria; Operation Vantage, Kuwait 1961; Threat Perception & Encirclement in Asia; Cold War Fighters, the LIM-series Fighter-Bombers. Mike Force # 35 143177 Decision Gms Modern War M $29.50 New n OoP 4 1 Mag & game. Solitaire game of US Special Forces operations in the I Corp area of Vietnam & Laos near the DMZ during the Vietnam War. Player controls US-led forces. You must exercise defensive operations to delay advancing Communist forces, while your offensive forces hit the enemy at selected ares. Includes 176 counters, Operational level, area move. 4 scenarios covering the early years of active US involvement (1961-4), the early years of active engagement (1965-7), Tet 1968 & the final years of the Mike Force program, 1969-70. Victory determined by points accumulated by many small activities, plus the costs of undertaking operations or receiving reinforcement. Joseph Miranda'18 / ARTICLES ON: US Special Operations in Vietnam; the Hunt for Osama Bin Laden; CIA's Double Agent in Pakistan; Possibilities for a Sino-American War; Africanization of Jihad; Russia Targeting Underwater Cables?; Joys of Coalition Warfare; MBT Upgrades; Turkish Brigade in Korea; Unreported Air War in Tunisia, Next War, Vietnam 146266 GMT Games $60.00 ** New DC** 4 5th game in the Next War series depicting an attempt by China to crush Vietnam and their challenge in the South China Sea. Includes air, land & naval combat, including that in mountainous jungles of Vietnam. Simpler & advanced rules sets. Can mate with earlier Next War Taiwan & Korea for a monster World War 3 scenario. 7.5mi/hex, 4 countersheets, btln/brig/div level. Mitchell Land'20 Operation Apocalypse, Vietnam 1966 #10 102994 VAE VICTUS Magazine $23.00 New n OoP 3 Mag + Game. w/68pg mag. Low level, tactical game of the 1st Air Cav's attack on a hypothetical Viet Cong held village, c.1966, in multiple scenarios. Also, Section d'Assaut is a card game of individual weapons & people in WW2. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at http://grognard.com/vaevict.html. '96 Sealords, Vietnam War in the Mekong#243 80324 Decision Games S&T Games $40.00 New n OoP 4 Mag & Game. Game of the American effort to control & pacify the Mekong Delta during the Vietnam War. Takes a standard, asset-oriented look at the US attempt to block movement of NVA units and attack their bases. 280 counters, square grid map covering Vietnam south of Saigon. Units co to div level; 6.2mi/hex; 7-30days/turn, 3 scenarios. J.Miranda'07 / ARTICLES ON: Sealords, joint warfare in the Mekong Delta; Scipio Aemilianus, Rome's Master of Unconventional Warfare; Spanish in Vietnam 1859-62; George Thomas, Union General from the South; Soldiering & Marriage thru History; Battle of Schellenberg 1704 during the War of Spanish Succession; Caesar's Counterinsurgency in Gaul 58-51BC; HBO's Rome series. Silver Bayonets 2nd 143271 GMT Games $37.00 ** New BC** 2 25th anniversary update of this 12 scenario game of the conventional battle for the Ia Drang Valley early in the US's 2nd Vietnamese War, 1965. The NVA sends a full division against the lightly held area in the highlands of central southern Vietnam & the town of Pleiku. The newly arrived 1st Air Cav reinforced the desparate ARVN defenders & a tough, month-long battle ensued. Company level, with integrated movement & compbat, limited intelligence. 12 scenarios including what-ifs. 1.5 countersheets, 1day/turn, 1mi/hex. 2nd edition streamlines the system with a combat system integrating maneuver combat, close assault, ranged fire & air power, plus tweaks better representing each sides advantages. G.Billingsley, M.Land'16 Storm Over Dien Bien Phu 131990 Multi-Man Publishing, $5.00 Excell BC 4 Box only. Box has a single large crease extending most of the way along one side edge. Otherws new. ■ Area-move game of the pivotal battle for Dien Bien Phu in 1954, using a simplified version of the Storm Over Arnhem/Storm Over Stalingrad game system. The game adds rules to reflect the French supply limits, sappers, assaults, plus new cards depicting special events of the campaign. Playing time about 3hrs. 1.5 countersheets, 55 cards. '14 Storm Over Dien Bien Phu PART 132300 Multi-Man Publishing, $5.00 < New BC OoP 4 Box, only. V.minor ding to one box cover corner. Otherws new. Tet '68 #18 18655 XTR: Command Magazine $25.00 Mint n OoP 6 Mag & Game. Game of the Nationalist Vietnamese offensive in Jan'68 thruout Vietnam that tipped the scales of the American will to pursue this endless war. 200 counters, btln/rgt/div level. 1wk/turn, 25mi/hex. / ARTICLES ON King Kamehameha of Hawaii, the Tet Offensive, the Drug Wars, Comparison of German 1941 & US 1944-5 armies; hybrid warships in WW2; Britain as a faltering superpower in mid-20th century. J.Miranda'92 Tonkin, First Indochina War 1950-54 3rd 135724 Legion Wargames $39.00 New BC 4 Update of this game previously published in Vae Victis. 2 player game of the First Indochina War, that between the Viet Mihn & the French colonial army, focused on the 4 key years in northern Vietnam. Key dynamic is supply which is spent to perform actions including combat. 352 couinters, modest complexity. K.Kanger'19 Vallee de la Drang # 28 93756 VAE VICTUS Magazine $23.00 New n OoP 4 1 Last copy. ■ Mag + Game. w/68pg mag. 68pg glossy color FRENCH wargame mag. Solitaire game of the US 1st Air Cav's mobile engagements in the Vietnamese central highlands, late 1965. Area move, co/btln level. W/ 432 cardstock counters that must be mounted & cut apart. All components in French; see www.grognard.com/vaevict.html for English translation. '99 Vietnam Battles: Hue / Op Pegasus #196 52085 Decision Games S&T Games $55.00 < New n OoP 4 Mild vertical bend in mag due to poor storage; no creases or wrinkles, just a decided wave that will flatten if pressed flat for some time. Otherws new. ■ Mag & Game. Grand tac, btln-level game of 2 concurrent battles of the Tet Offensive early in 1968: the battle for the city of Hue and Operation Pegasus, the relief of Khe Sahn fire base. Covers the military aspects of these two battles, including special unit abilities, and each battle has 2 scenarios. 0.5-1km/hex, 1-2days/turn, 280 counters. J.Miranda'99 / ARTICLES ON: Battles of Hue, Khe Sahn & Kham Duc 1968; the California Brigade in the Am Civil War; the German Panzerwurfmine anti-tank hand grenade; SCUD Hunting; US Sub Fleet; French de Gaulle aircraft carrier 4m too short; Remote Piloted Vehicles aircraft; south Vietnamese Marine Corp; Rise & Fall of the Luftwaffe; Hannibal, a Stark Appraisal. Vietnam Battles: Hue / Op Pegasus #196 54991 Decision Games S&T Games $62.00 New n OoP 4 Mag & Game. Grand tac, btln-level game of 2 concurrent battles of the Tet Offensive early in 1968: the battle for the city of Hue and Operation Pegasus, the relief of Khe Sahn fire base. Covers the military aspects of these two battles, including special unit abilities, and each battle has 2 scenarios. 0.5-1km/hex, 1-2days/turn, 280 counters. J.Miranda'99 / ARTICLES ON: Battles of Hue, Khe Sahn & Kham Duc 1968; the California Brigade in the Am Civil War; the German Panzerwurfmine anti-tank hand grenade; SCUD Hunting; US Sub Fleet; French de Gaulle aircraft carrier 4m too short; Remote Piloted Vehicles aircraft; south Vietnamese Marine Corp; Rise & Fall of the Luftwaffe; Hannibal, a Stark Appraisal. Vietnam Battles: Iron Triangle # 7 105828 Decision Gms Modern War M $24.00 New n OoP 4 Mag & game. Game of two campaigns by US forces in Vietnam. The first convers a campaign into the Iron Triangle, an area of dense jungle close to Cambodia & NW of Saigon, in early 1967. The other, Snoopy's Nose, covers the US 9th Inf riverine & helicopter penetration of remote areas of the Mekong Delta, mid-1967, in an attempt to restrict Viet Cong access to the Mekong River. 0.5mi/hex, 200 counters. E.Harvey'13 / ARTICLES ON: Vietnam Battles: Snoopy's Nose & the Iron Triangle, 1967; the Second Congo War, 1998-2003; Robert Thompson, Counterinsurgency Mastermind; National Traing Center in the 1980s, Forge of Victory; LRASMs, Long Range Anti-Ship Missiles; the Venezuelan Army Today; Barry Goldwater of the USAF. Vietnam, Hamburger Hill/Op Sol#5 ERR CTR 68837 XTR: Command Magazine $2.00 Mint n OoP 2 10 errata counters (only) printed in a later issue. Vietnam, Hamburger Hill/Op Solace #5 105443 XTR: Command Magazine $45.00 Mint n OoP 2 Last copy. Rules separated. Includes both games. ■ Mag & Game. w/ Samurai Sunset #3 Triumph of the Will variant counters (60). Two games: HAMBURGER HILL covers 3 btlns of US 101 Airborne assaulting a prepared defense by 2 crack NVA btlns in the A Shau Valley, May 68. 240m/hex, 1day/turn. OP SOLACE: hypothetical, large scale US POW rescue attempt in northern Vietnam by 2-3 divisions. 10km/hex, 1day/turn, J.Meldrum'90 / ARTICLES ON: Hamburger Hill, futile tactics, bankrupt strategy; raid on Son Tay POW camp; role of Viet Cong irregulars in the US defeat in Vietnam; Vietnam, the theory of revolutionary warfare; Triumph of the Will variant for Samurai Sunset. Winged Horse, War in Vietnam 1965-6 #239 77634 Decision Games S&T Games $45.00 New n OoP 6 Mag & Game. Rgt/div level, strategic level game of the war in Vietnam, 1965-6 during the early stages of the US ground intervention in the country. Emphasizes the US air mobility, communist supply, hidden communist movement, and military OR political victory. 25mi/hex, 1wk/turn. 280 counters. J.Miranda'06 / ARTICLES ON: It's Our War Now, Vietnam 1965; Armies in Vietnam 1965; Kidnapping of Gen. Kreipe on Crete, 1944; 1856 Declaration of Paris; Portugal in WWI; Impact of Rifle-Musket on Tactics; Asante War of 1873; USAAF in Europe, 1942-5. Winged Horse, War in Vietnam 1965-6 #239 145704 Decision Games S&T Games $35.00 Mint n OoP 6 Unpunched & clean. ■ Mag & Game. Rgt/div level, strategic level game of the war in Vietnam, 1965-6 during the early stages of the US ground intervention in the country. Emphasizes the US air mobility, communist supply, hidden communist movement, and military OR political victory. 25mi/hex, 1wk/turn. 280 counters. J.Miranda'06 / ARTICLES ON: It's Our War Now, Vietnam 1965; Armies in Vietnam 1965; Kidnapping of Gen. Kreipe on Crete, 1944; 1856 Declaration of Paris; Portugal in WWI; Impact of Rifle-Musket on Tactics; Asante War of 1873; USAAF in Europe, 1942-5. Year of the Rat, Vietnam 1972 #35 PARTS 97587 SPI S&T Magazine Games $7.00 V.Good n OoP 4 Rules, only. Some stains & wear thru use. topic: POST WW2 CONFLICTS: Korea 1950 to present [email protected] FAX (702) 926-5205 anytime ASL:Forgotten War, Korean War 1950-53 146115 Multi-Man Publishing, $119.00 ** New DC** 2 5

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 120 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: POST WW2 CONFLICTS: Korea 1950 to present [email protected] FAX (702) 926-5205 anytime Large ASL Module offering rules, maps, counters & scenarios for actions during the Korean War, 1950-53, involving the US, British, New Zealand, Australia,south & north Korean, French & Chinese forces. 7 countersheets, 4 maps, 16 scenarios, a new Chapter W covering Korean War rules. '18 ASL:Forgotten War, Korean War PARTS 131915 Multi-Man Publishing, $7.00 V.Good DC OoP 2 5 Box only. Modest dings to 2 box cover corners. Otherws new. ASL:Forgotten War, Korean War PARTS 140121 Multi-Man Publishing, $6.00 < New DC OoP 2 5 Box, only. Modest ding to one box corner. ASL:Forgotten War, Korean War PARTS 128769 Multi-Man Publishing, $9.00 Mint DC OoP 2 5 Box, only. V.minor ding to upper box edge. Otherws new. B-29 Superfortress: Hell Over Korea Kit 143849 Legion Wargames $24.48 New BC 1 Kit for B-29 that expands the game to Korea, covering a 6-month B-29 crew tour of duty. Covers various phases & missions within the first year of the war. After Nov.1950, large numbers of Chinese MiG-15s appeared which were specifically designed to shoot down the now aging B-29s. Includes F-80, F-84 & F-86 US fighters & MiG-15 & Yak-9 NK & Chinese fighters. S.Dixon, S.Rife'12 B-29 Superfortress: Hell Over KoreaPARTS 144946 Legion Wargames $3.00 Excell BC OoP 1 Box only. Box cover has an ink scrawl all across it but structurally intact. Chosin 2nd 142372 Pacific Rim JustPlainWGms $30.00 New HC 3 Grand tactical gm of the Chinese assaults on the surprised Marines near Chosin Resevior, Nov'50. American firepower surpresses things during the day, but the Chinese rule the night. The US forces must retreat in good order during the day, establishing a solid defense before nightfall, day after day. 1 map, 300 counters. 440m/hex, 8hrs/impulse. Lengthy game. T.Carlson'04 Chosin, X Corp Escapes the Trap #257 89156 Decision Games S&T Games $20.00 New n OoP 4 Mag & Game. w/ errata & errata counters for Guantlet (46). Game of campaign in northeastern Korea late in 1950 as the Chinese surprise & attack the US X Corp near the Yalu River, covering the entire campaign. Uses the Gauntlet game system, and can be mated with that game to cover the entire 1950 Chinese offensive. Material in this game can be retrofitted to Guantlet. J.Miranda'09 / ARTICLES ON: The Chosin Campaign in Korea, 1950; Von Richthofen, the Red Baron, in WW1; Air Raid at Taranto, 1940; Patriots & Loyalists in Lower Canada, 1837-38. Coree 1950 #107 125355 VAE VICTUS Magazine $27.00 New n OoP 3 Mag & game. Game of the Korean War during the first year (1950) in 3 scenarios. Includes 108 die cut counters. French mag; mag & all components in French; English rules translation available online. '12 Crisis Korea, 1995 PARTS 71996 GMT Games $5.00 Excell n OoP 4 Advanced rule booklet only, originally miscollated & missing 4 pages; photocopies of missing pages included. DMZ, the Next Korean War 137502 Decision Games $19.00 New Fo OoP 4 Update of SPI folio game. Uses a step reduction system with support assets like airpower & artillery. Depicts what might happen should northern Korea again attack southern Korea. Brig/Div/Corp level. '10 DMZ, the Next Korean War 140276 Decision Games $18.00 Mint Fo OoP 4 Update of SPI folio game. Uses a step reduction system with support assets like airpower & artillery. Depicts what might happen should northern Korea again attack southern Korea. Brig/Div/Corp level. '10 Dragon & the Hermit Kingdom #45 140879 Decision Gms Modern War M $29.50 New n 4 Mag & game. Game of a hypothetical 2nd Korean War in the immediate future in which northern Korea & China press a suprise attack on the south to unify the country. Game represents a precursor to earlier game, Dragon That Engulfed the Sun. Map covers Manchuria & the Korean penisula. Unit types include land, air, air defense & cyber. 36mi/hex, brig/div level 176 counters. Eric Harvey'19 / ARTICLES ON: Geopolitics of the Western Pacific & Korea; Fire Support Bases in Vietnam; Invasion of Panama 1989, Operation Just Cause [sic]; Yom Kippur War in the Golan, 1973; Tribal Wars; Turkey's Nuclear Aspirations; Malaysian Naval Transformation, Iran's Choke Point; Battle of Medina Ridge, 1990; Nex Arms Race, Hypersonic Weapons; Russian Tank Developments. Drive on Pyongyang # 5 105824 Decision Gms Modern War M $22.50 New n OoP 4 Mag & game. Game covers the highly problematic and hypothetical situation where a US-led coalition launches a conventional ground war to eliminate the regime in northern Korea (and more than a bit of fantasy envisioning the whole job lasting but a month, and that the northern Koreans have very little ability to actually use their WMDs). Its a race to finish the job before logistic problems domestic politics pull the plug. Simpler mechanics & a larger scale, yet still with 280 counters. Map covers all of Korea north of Seoul. Brig/div/corp level, 8mi/hex, 2day/turn. T.Bamba, J.Miranda'13 / ARTICLES ON: War in Korea, c2013; the 1982 Falklands/Malvinas War; Selous Scouts: Rhodesian special forces in the 1964-79 Bush War; XB-70, the Mach 3 Bomber that Failed; War Moves into Space: Anti-Satellite Programs; Military Micro-Bots; Gen. Walton Walker & the Defense of Pusan, Korea, 1950. Gauntlet, Battle of Chongchon 1950 #190 32403 Decision Games S&T Games $62.00 New n OoP 4 Last copy. ■ Mag & Game. Operational, rgt/brig lvl gm of the initial Chinese assault on UN forces in the eastern half of N.Korea during a 2 week period of late 1950. Includes a variation in which Chinese player can elect to increase or decrease historical force levels. Includes one of S&T's rare graphically pleasing maps. 280 counters, rgt level, 1day/turn, 4km/hex. J.Miranda'98 / ARTICLES ON: Battle of Chongchon, Korea, Nov-Dec 1950; Fontenoy, Marshal Saxe's Greatest Battle; Washington Building the US Army; the Royal Air Force Goes to War, August 1914; Russian RONA Brigade in the German Army of WW2; Turretless Swedish S Tank of the 1980s; Soviet Tiger Tank Hunters SU-152; Arms, Armor & the Roman Economy; the Final Campaign of WW2, Manchuria 1945; Origins of the Cold War Tank Race; Profile of Frederick the Great; ERRATA for First-Arab Israeli #185, Army Group South #188. Gauntlet, Battle of Chongchon 1950 #190 96736 Decision Games S&T Games $47.00 Mint n OoP 4 Several small mars on mag cover & 1" tear repaired. Otherws unpunched & unplayed. ■ Mag & Game. Operational, rgt/brig lvl gm of the initial Chinese assault on UN forces in the eastern half of N.Korea during a 2 week period of late 1950. Includes a variation in which Chinese player can elect to increase or decrease historical force levels. Includes one of S&T's rare graphically pleasing maps. 280 counters, rgt level, 1day/turn, 4km/hex. J.Miranda'98 / ARTICLES ON: Battle of Chongchon, Korea, Nov-Dec 1950; Fontenoy, Marshal Saxe's Greatest Battle; Washington Building the US Army; the Royal Air Force Goes to War, August 1914; Russian RONA Brigade in the German Army of WW2; Turretless Swedish S Tank of the 1980s; Soviet Tiger Tank Hunters SU-152; Arms, Armor & the Roman Economy; the Final Campaign of WW2, Manchuria 1945; Origins of the Cold War Tank Race; Profile of Frederick the Great; ERRATA for First-Arab Israeli #185, Army Group South #188. Korea, Fire & Ice 132687 Compass Games $62.00 New BC OoP 4 First game in an intended Operational Scal System series, a variation of the Road to the Rhine system, emphasizing the infrastructure of war. Operational scale game of the first year of the war in Korea, 1950-51. During this time, the northern Communists nearly overrun southern Korea and the Pusan perimeter, US forces invade at Inchon and rout the Communists, then as the US approaches the Chinese border, the Chinese intervene routing the US forces. 3 maps, 2 countersheets, 1wk/turn, 10mi/turn. Adam Starkweather'18 Korea, the Forgotten War 2nd 144249 Multi-Man Publishing, $61.50 New BC 4 Update & reprint of this 13 scenario game using the relatively simple & fast moving operational combat system to cover the first year of the war in Korea, 1950-51. 3 maps, 1120 counters, 3days/turn, 5mi/hex, btln/rgt level. 5 scenarios use 1 map, 2 use 2 maps. R.Miller'14 Korea, the Mobile War #111 97437 WWW Strategy & Tactics $30.00 Mint n OoP 4 Slight discoloration to 2 units; otherws cherry. Unpunched. ■ Mag & Game. 1st 3W issue. Game covers the first 12 months of the Korean War 1950-1, in 4 scenarios. rgt/div level. Good Game. 200 counters, 1wk/turn, rgt level, 19km/hex. D.Ritchie'87 / ARTICLES ON: Naval Battle of Gallipoli 1915; American Armored Divisions, 1934-40; Charles XII; World's military forces stationed outside home nations; Korea, the Forgotten War; China's Fighting Hordes, the People's Liberation Army in 1950; Berg's Review of Games: VG 2nd Fleet, 3W Aspern-Essling #49; HOBJAP Malaya-Burma, WEG Chickamauga; Designer's notes for Target Libya #107 with ERRATA; Campaign Game variant for TSR Sniper! 2nd. Korea, the Mobile War #111 105722 WWW Strategy & Tactics $30.00 Mint n OoP 4 Rules separated. Sml lite spot on mag cover. ■ Mag & Game. 1st 3W issue. Game covers the first 12 months of the Korean War 1950-1, in 4 scenarios. rgt/div level. Good Game. 200 counters, 1wk/turn, rgt level, 19km/hex. D.Ritchie'87 / ARTICLES ON: Naval Battle of Gallipoli 1915; American Armored Divisions, 1934-40; Charles XII; World's military forces stationed outside home nations; Korea, the Forgotten War; China's Fighting Hordes, the People's Liberation Army in 1950; Berg's Review of Games: VG 2nd Fleet, 3W Aspern-Essling #49; HOBJAP Malaya-Burma, WEG Chickamauga; Designer's notes for Target Libya #107 with ERRATA; Campaign Game variant for TSR Sniper! 2nd. Korean War Battles #296 115034 Decision Games S&T Games $64.00 New n OoP 4 Mag & game. Includes 2 errata counters for Meuse-Argonne, 6 markers for Naktong Bulge. Game is an operational level treatment of 3 battles from the Korean War in 1950: holding action at the Pusan Perimeter (Sept); invasion at Inchon & the capture of Seoul (Sept); and the surprise attack at & withdrawal from Chosin (Dec). Can be mated with Naktong Bulge game to allow the full campaign of Aug-Sept. Uses the Fire & Movement game system. Btln/rgt/brig level, variable time & distance scales per game. 280 counters. E.Harvey'15 / ARTICLES ON: Armies of the Korean War; the Kieve Operation, 1920; Roman Army in the Era of Julius Caesar; Haitian Revolution, 1791-1803; Other Slave Revolts in the Carribbean, 1733-60; Heros & Poets in the Ancient World; Bicycles at War; Namibia, Apartheid Aborted. Korean War, June 1950 - May 1951 PARTS 20176 AH Victory Games $2.00 Mint n OoP 4 UN Player Aid Card, only MiG Alley, Air War Over Korea 1951 140357 Decision Games $10.49 New Fo 1

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 121 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: POST WW2 CONFLICTS: Korea 1950 to present [email protected] FAX (702) 926-5205 anytime Small folio game covering the air battles over Korea in 1951. Communist MiG-15 jet fighters (piloted by Russian pilots) take on B-29s & other bombers over northern Korea, seeking to maximize US aircraft losses. Uses Air Wars game system. 40 countrs, 18 cards, air group level, 23.5mi/square. '15 Next War, Korea 3rd 144485 GMT Games $60.00 ** New BC** 4 Update of this long-popular, moderate complexity game of renewed hostilities in Korea. C Roberts award for Best Post WW2 boardgame 2 colorful maps depict the entire Korean penisula in detail. Allows for the 2 backing superpowers, US & China, to decide their level of commitment & support. 2nd edition updates with current OoB & full range of possible weaponry (including nukes) should one side decide to go for it. Btln/rgt/div level, 1026 counters, 3.5day/turn, 7.5mi/hex. M.Land,G.Billingsley'20 No Motherland Without, NorthKorea Crisis 146512 Compass Games $46.00 ** New BC** OoP 8 1 Card-driven, 2-player game of the 70 years of tensions on the Korean Penisula, starting just after the Korean War in 1953. The northern player seeks to enforce a deterrent to invasion (including having nukes), prevent internal rebellion (including purges), and improve their infrastructure. The southern player (ie USA) will exert various pressures on the north by impeding their weapons programs, imposing economic sanctions, encouraging defections & isolating the north in the world community. High solitaire suitabilty. 8-10yrs/turn, faster playing, mounted map, 1 countersheet, 128 cards. Dan Bullock'21 Paratrooper, Great Airborne Assaults#321 140091 Decision Games S&T Games $34.00 New n 3 Mag & game. Grand tactical game of 2 key airborne assaults in Korea during the Korean War. Sukchon-Sunchon covers the Oct 1950 in which the US 187th Airborne Regt dropped behind North Korean lines to block the forces retreating north. Op Tomahawk covers the airborne assault again by the 187th as a small part of a general offensive in March 1951 that recaptured Seoul and ended at the 38th Parallel. Key dynamic is command points, which constrains what a player can do in deploying drop zones, coordinating fire & air support, and intelligence operations, with US advantaged in day & the Chinese at night. Reinforcements are generally undercertain. 600m/hex, 8hrs/turn, 176 counters. Joseph Miranda'20 / ARTICLES ON: Korean War Paratroopers; Muslim Attempts to Conquer the Mediterranean; Italian Cavalry in World War I; Bloodbath at Fort Pillow 1864; Caesar & the 10th Legion; British Intervention in Jordan 1958. Pusan Perimeter, Fire on the Naktong 2nd 102758 Schutze Games $25.00 New HC 4 Update of this relatively simple, rgt/brig level game of the N.Korean attack on a key portion of the Pusan Perimeter in Korea, Aug-Spt 1950. 7mi/hex, 3days/turn, 176 counter. Relatively simple. B.Train'13 Redline Korea #6 140339 Game Publicatns GAME FIX $12.00 V.Good n OoP 6 Complete. Sml spot on mag cover page. Otherws EX. ■ Mag & game. Strat, div/corp lvl gm of future war in Korea, c.2000. The North Koreans attack the South once again defended by quickly mobilized UN forces. Weekly turns, 33km/hex, 120 counters & smaller map. J.Miranda'95 / ARTICLES ON: changes in direction for Game Fix; Munda 46BC scenario for Ancients; the situation in Korea, mid-1990s; strategy in WWW Barbarians. Redline Korea #6 86762 Game Publicatns GAME FIX $18.00 Mint n OoP 6 Mag & game. Strat, div/corp lvl gm of future war in Korea, c.2000. The North Koreans attack the South once again defended by quickly mobilized UN forces. Weekly turns, 33km/hex, 120 counters & smaller map. J.Miranda'95 / ARTICLES ON: changes in direction for Game Fix; Munda 46BC scenario for Ancients; the situation in Korea, mid-1990s; strategy in WWW Barbarians. Redline Korea #6 PARTS 140340 Game Publicatns GAME FIX $2.00 Excell n OoP 6 Photocopy of rules, only. Semper Fi! PARTS 121612 Gamers (% MMP) $3.00 V.Good n OoP 2 Photocopy of exclusive rules, only. First 4 pages highlited in yellow. topic: POST WW2 CONFLICTS: China & Taiwan [email protected] FAX (702) 926-5205 anytime Red Dragon Falling #19 115630 Decision Gms Modern War M $25.50 New n OoP 4 Mag & game. Game assumes an observed cycle of development, power & chaos in China's history, and projects that into the near future in the form of a new set in the 2020s. Any of many social factors provoke a crisis & conflict. Map covers western half of China from north of Korea to Vietnam, including Taiwan. 2mo/turn, 80mi/hex, brig/div/army level, 176 counters. J.Miranda'15 / ARTICLES ON: the Coming Chinese Civil War; Battle of Chinese Farm, 1973; Operation Dingo, Rhodesia Raid 1977; the Far East in the Cold War; British Intervention in Jordan, 1958; Russian Airborne Armor, the ASU-85 & BMD-4; US Navy's New Railgun; Islamic Revolutionary Guards Corp Air & Space Forces. Red Dragon Rising #250 84658 Decision Games S&T Games $85.00 New n OoP 6 Mag & Game. Includes variant rules from #258. Operational level game of the first 30 days of active air, naval & some land warfare between mainland China & Taiwan, but involving Russia, the Koreas, Japan, Australia, the Philippines, Singapore the UK & of course the US. Brig/corp/air wing/task force level. 100mi/inch, 176 counters. B.Costello '08. ARTICLES ON: China as a rising power in the 21st century; Battles of Isandlwana & Rorke's Drift in the Zulu War 1879; German & British Naval Rivalry prior to WW1; the First Crusade 1096-99. Red Dragon, Blue Dragon #45 132858 Against the Odds Magazine $28.00 New HP 4 Mag & game. Game covers the largely unknown (in the west) yet decisive Huaihai campaign of the Chinese Civil War near the city of Xuzhou from Nov 1948 - Jan 1949. The Communists must quickly capture this key city, or cause very heavy casualties on the Nationalists to win. Corp level, 1wk/turn, 20km/hex, 160 counters. E.Dixon'16 / Also includes mini-game Dueling Eagles! When Dragons Fight #54 53145 XTR: Command Magazine $29.00 New n OoP 4 Mag & Game. Includes Iron Dream errata & 2 errata counters. Operational/Strat level game of a hypothetical Chinese invasion of Taiwan in the near future. Brig/div level, 7mi/hex. T.Bomba'01 / ARTICLES ON: Geoffrey Pyke & the Frozen Carrier; Code Cyphers & THomas Jefferson; US Army's Apache Attack Helicopter Force; Armament of Late Model Me-109s; With Custer at Death, 1876; Patton's Hammelburg Raid, March 1945; the Russian Revolution; New Zealand's Northern War, 1844-46; the B-36 adn B-52 Bombers. Index to all Commanad articles, games, errata & variants. topic: POST WW2 CONFLICTS: Cuban Revolution & the Cuban Missile Crisis 1957-1962 [email protected] FAX (702) 926-5205 anytime Objective Havana # 28 144615 Decision Gms Modern War M $29.00 New n OoP 4 1 Operational level, solitaire game of the planned but not executed US invasion of Cuba after the failure of the Bay of Pigs. Player controls US forces & assets on a point-point map of Cuba. System is mission-oriented, with player executing a string of specific missions including movement of air & land units, conventional & unconventional warfare, air transport & landing, amphibious movement. Outcome judged by points; even if WWIII occurs you might still win... J.Miranda'17 / ARTICLES ON: Missile Crisis 1962; Iraq & Iran at War, 1980-8; Rise of ISIS; Air War over Angola 1975-89; Special Ops, Mercs, Killer Robots; Russian Plans for Naval Bases in Latin America; Future Defense of Europe; China's Military Budget; Defending Israel's Natural Gas Fields; War in Mega Cities. topic: POST WW2 CONFLICTS: Falklands, 1982 [email protected] FAX (702) 926-5205 anytime Falklands Showdown, 1982 #269 95204 Decision Games S&T Games $75.00 New n OoP 4 Mag & Game. Game of the Argentine invasion of British-held & the sharp British retort. Includes an operation map of the surrounding sea areas & a grand tactical map of the Falkland Islands. The British must mobilize its resources to launch a counter invasion to rest the islands back from Argentina. c.4aircraft/counter, squadron/btln level, 1 ship/counter, 1-3days/turn, area map. P.Sharp'11 / ARTICLES ON: strategic analysis of Falkands War, 1982; War of Chinese reunification 1916-28; Btl of M'utah 629ad; Soviet TU-4 Bull heavy bomber; decline of the phalanx during the Peloponnesian War; war hero US presidents; British invasion of Tibet 1904; battle of Hattin, 1187ad. Falklands War: Update Kit 98692 Close Simulations $12.50 Mint n OoP 4 Set of rules updates, including 15 (unmounted) additional/errata British ships, that updates the OoB & adds additional rules. Published as a photocopy, not a printed product. Port Stanley #28 GmOnly 131323 WWW Wargamer Magazine $32.99 Mint n OoP Err 2 Last copy. ■ GameOnly. Btln-lvl game of the British attempt to recover the East Falklands Island from the Argentinian Army, which had captured the Falklands in a surprise invasion a few weeks prior in 1982. Includes air & sea support. Includes 200 counters, 2days/turn, 2.8km/hex. A.Parker'84 topic: POST WW2 CONFLICTS: Balkans [email protected] FAX (702) 926-5205 anytime War Returns to Europe, Yugoslavia #303 126137 Decision Games S&T Games $25.50 New n OoP 4 Mag & game. With 30 variant counters for Duel on the Steppe #285 (6), Hindenburg's War #288 (12), Fail Safe #283 (12). Game of the initial engagements in Yugoslavia as that nation breaks apart. Begins in 1991 as Slovenia & Croatia declare independence, and ends in 1992. Federalist forces must fight low morale, politics as well as separatist forces to preserve the largest possible Serb-controlled territory. Slovenia & Croatia fight for independence and a more free-market based economy. 228 counters, rgt/brig level, 3 scenarios. J.Romero'17 / ARTICLES ON: War Returns to Yugoslavia, 1991; Battle of Fort Stevens, 1864; Battle of Culloden, Aug 1745; Julian's Persian Campaign of 363AD; Fauconberg's Attack on London; Saga of Captain Molly; Pale Rider of Gettysburg; Strange Case of Takur Ghar; Brazilian Expiditionary Force in WWII. topic: POST WW2 CONFLICTS: Other Post-WW2 Conflicts Around the World [email protected] FAX (702) 926-5205 anytime Brief Border Wars 142698 Compass Games $48.00 New BC 4 Quadragame of 4 smaller, lesser known wars from 1969-2006. Uses a card-driven system modeling the chaotic, on-&-off nature of border wars. FOOTBALL WAR covers the dispute between El Salvador & Honduras, 1969. OPERATION ATTILA covers the Turkish invasion of Cyprus, 1974. THIRD INDOCHINA WAR covers the Chinese attack on Vietnam in 1979. SECOND LEBANON WAR covers the Israeli attack on Hezbollah in southern Lebanon, 2006. Variable time scale, area-move map, btln-div level. Faster playing. 4 smaller maps, 176 counters. Brian Train'20 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 122 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: POST WW2 CONFLICTS: Other Post-WW2 Conflicts Around the World [email protected] FAX (702) 926-5205 anytime Missile Boat PARTS 91917 Rand Game Associates $4.00 Excell n OoP 4 Map only. Modern Battles, Kaliningrad & Mosul # 27 128048 Decision Gms Modern War M $25.50 New n OoP 4 Mag & game. Pair of games at grand tactical/operational scale covering now-historical combat between ISIS & Coalition forces for the Iraqi city of Mosul, and a hypothetical, preemptive attack by NATO & Visegrad forces on Kaliningrad (& the Russian Baltic Fleet's base there). Includes electronic warfare & airpower. 176 counters, Btln/Brig level, 1.8-4km/hex, 12-72hrs/turn. J.Miranda'16 / ARTICLES ON: Crisis in the Mid-East; Myth of Modern Airpower; Breaking the Phalanx (Again); US Commandos in teh Korean War; Is the Lord's Resistance Army Back?; Piracy in the SOuth China Sea; Turkey's Army; I Was There: Operation Protea, Angola, August 1981; North Korean Cyber War Units. New World Order, Kiev & Ulaan Baatar #22 117009 Decision Gms Modern War M $25.50 New n OoP 4 Mag & game. Includes two separate games. KIEV covers hypothetical grand tactical combat near the capital of Ukraine, Kiev. NATO forces supporting Ukrainian forces are attacked by a resurgent Russia. ULAAN BAATAR depicts a hypothetical battle between Russian & Chinese forces near the Mongolian capital. 1 map, 280 counters, btln/rgt level with lots of specialized forces. Both games emphasize the use of technology in future battles. J.Miranda'16 / ARTICLES ON: Hyperwar in the 21st Century; ANZACs in Vietnam; 2001 Qala-i-Jangi Uprising; Boko Haram, Nigeria's Jihadist Insurgency; the Muslim Brotherhood; Scorpion, the Corporate Attack Jet; BGM-109G Gryphon Ground-Launched Cruise Missile; Saudi Arabia's Nuclear Strike Capability. Next War: Supplement #1 Kit 146423 GMT Games $14.00 New zl 4 Kit adding a number of new & advanced rules to the Next War game series (including Korea, Taiwan & India-Pakistan). Those include cyber warfare, alternate air war rules, subs, random events, etc. Also includes 342 counters, a new player aid card & a new sequence of play. '17 Next War: Supplement #2 Kit 145542 GMT Games $15.00 New zl 4 Kit adding a number of new & advanced rules to the Next War game series including new weapons (including nukes) air system updates, refugees, Chinese OoB, and new counters. '20 Revolt in the East #56 131472 SPI S&T Magazine Games $21.00 Excell n OoP 6 Complete. ■ Mag & Game. Corp/army lvl game of a possible revolt of the various Warsaw Pact allied nations against Soviet control, w/ 3 scenarios. Relatively sml game w/ 100 counters, making it good for beginners interested in the subject matter. J.Dunnigan'76 / ARTICLES ON: Warsaw Pact Rebellion in the 1970s; Firefight, US & SOviet Small Unit Tactics; Design Notes for Angola, Portugal in Africa (never published). Revolt in the East #56 105452 SPI S&T Magazine Games $24.00 Mint n OoP 6 Very clean. ■ Mag & Game. Corp/army lvl game of a possible revolt of the various Warsaw Pact allied nations against Soviet control, w/ 3 scenarios. Relatively sml game w/ 100 counters, making it good for beginners interested in the subject matter. J.Dunnigan'76 / ARTICLES ON: Warsaw Pact Rebellion in the 1970s; Firefight, US & SOviet Small Unit Tactics; Design Notes for Angola, Portugal in Africa (never published). Revolt in the East #56 GmOnly 116184 SPI S&T Magazine Games $8.00 Fair n OoP 6 Incomplete; missing 31 units & markers; ID included. Rules provided as photocopy. Map wrinkled by poor storage. Otherws VGd. ■ GameOnly. Corp/army lvl game of a possible revolt of the various Warsaw Pact allied nations against Soviet control, w/ 3 scenarios. Relatively sml game w/ 100 counters, making it good for beginners interested in the subject matter. J.Dunnigan'76 Target, Libya #109 131195 TSR S&T Games $30.00 Mint n OoP 4 Cherry. Last copy. ■ Mag & Game. Hypothetical btln/brig lvl inv of Libya by US & Eygpt. Lots of air & naval power. D Ritchie 86 topic: POST WW2 CONFLICTS: Contemporary Land Tactical Combat [email protected] FAX (702) 926-5205 anytime Cold War Battles II #263 93666 Decision Games S&T Games $22.50 New n OoP 3 Mag & Game. 2 additional grand tactical battles from the cold war era. Kabul'79 covers the Soviet seizure of the Afghan capital at the beginning of their occupation. 250m/hex, 2days/turn. Pentomic Wurzburg covers the Soviets v. the US in western Germany in the 1950s. 1mi/hex, 12hrs/turn. J.Miranda'10 / ARTICLES ON: Kabul 1979, Kremlin's fatal Cold War victory; US's pentomic (early Cold War) army; Caesar truiumphant, Munda 45BC; Naval gunnery in the War of 1812; Revolt of the admirals; Jefferson Davis's newspaper war; foreign royalty in the British navy; Operation Sealion; Brawner's Farm, opening round of Second Manasses 1862. Cold War Battles, Budapest & Angola #235 74570 Decision Games S&T Games $24.00 New n OoP 4 Mag & Game. Operational levels of two venues for Cold War conflict between the superpowers, Budapest 1956 and Angola 1987. Budapest shows one of the pivotal cold war events, as the Hungarian population rises up against the Soviets who then invade to restore "order;" possible NATO counter-invasion possible. Angola covers the sharp conflict between Angolan factions supplemented by Cubon regulars against an invading S.African army in support of the UNITA faction. Generally btln level, Budapest 0.33mi/hex, Angola 5mi/hex, 1-4wks/turn. J.Miranda'06 / ARTICLES ON: S.African involvement in Angola; the first biological warfare; Musket Accuracy; First Black Regt of the Am Civil War; Aerial Firsts Over China; US Redstone Rocket; Breitenfeld 1631; German airborne in WW2; German army organization 1942-5. Combat Veteran #31 130567 Decision Gms Modern War M $28.00 New n OoP 1 Mag & game. 2 player game of contemporary tactical combat at the individual infantryman level. Includes historial scenarios for a firefight in the Mekong Delta, 1967, and Outpost Keating, Afghanistan 2009. Both involved a platoon-sized US force against a numerically superior enemy. 40m/hex. 280 counters. Eric Harvey'17 / ARTICLES ON: Infantry Tactics & Weapons in Vietnam; Iran-Iraq Air War 1980-8; Russia's Next Moves: Syria & Donetsk Republic, New Look Brigades; US Doctrinal Response, Uranus Unmanned Vehicles; Nonotechnology and the Military; Back to War in the Western Sahara; Zapad Train Excercise; US Fire Brigade in the Mid East; Battle of Wanat, Afghanistan, 2008; Modern Russian Main Battle Tanks; US Century Series Jet Fighters in 20th Century. Combined Arms #46 PARTS 116199 SPI S&T Magazine Games $2.00 V.Good n OoP 2 Scenario Unit Values/CRT chart. One, only. Combined Arms #46 PARTS 116197 SPI S&T Magazine Games $5.00 V.Good n OoP 2 Counterset, only. 50% punched, substantially complete; missing 2 units, ID included. Combined Arms #46 PARTS 116198 SPI S&T Magazine Games $2.00 V.Good n OoP 2 Scenario Unit Values/CRT chart. One, only. Combined Arms #46 PARTS 116196 SPI S&T Magazine Games $2.00 V.Good n OoP 2 Rules, only. Wrinkled thru use, plus marks on cover margin. Combined Arms PARTS 108538 SPI Games $2.50 V.Good n OoP 2 Photocopy of rules & charts. Rules headers circled in green ink. Combined Arms, Combat Ops 1935-70 #46 130955 SPI S&T Magazine Games $45.00 Mint n OoP 2 Cherry. ■ Mag & Game. Game is an attempt to show the application of combined arms tactics in 5 platoon/company level scenarios, WW2 & the Yom Kippur War of 1973. 200 counters, co/btln level, 1hr/turn, 300m/hex. J.Dunnigan'74 / ARTICLES ON: Combine Arms, Combat Operations in the 20th Century; Patrol, Modern Infantry Tactics 1914-74; StarForce Players Notes & Strategy. Combined Arms, Combat Ops 1935-70 #46 92835 SPI S&T Magazine Games $35.00 Mint n OoP 2 Unpunched. 2 mag center pgs have metal discoloration near spine. Otherws clean. ■ Mag & Game. Game is an attempt to show the application of combined arms tactics in 5 platoon/company level scenarios, WW2 & the Yom Kippur War of 1973. 200 counters, co/btln level, 1hr/turn, 300m/hex. J.Dunnigan'74 / ARTICLES ON: Combine Arms, Combat Operations in the 20th Century; Patrol, Modern Infantry Tactics 1914-74; StarForce Players Notes & Strategy. Combined Arms, Combat Ops 1935-70 #46 GmOnly 106939 SPI S&T Magazine Games $11.00 V.Good n OoP 2 Game only. Complete. Top edge of 2 charts sun discolored. 1" abrasion in middle of map & also at margin. 20 hexes at margin numbered in ink. ■ GameOnly. Game is an attempt to show the application of combined arms tactics in 5 platoon/company level scenarios, WW2 & the Yom Kippur War of 1973. 200 counters, co/btln level, 1hr/turn, 300m/hex. J.Dunnigan'74 Combined Arms, Combat Ops 1935-70 2nd 108537 SPI Games $18.00 Excell FT OoP 2 Complete. Packaged in a Flattray. Aging masking tape on inner tray. One penciled annotation in rules. 1 tray corner cracked. Otherws clean. ■ 2nd ed is a box reprint of game in S&T#46. Intriguing attempt to show combined arms techniques in operation combat in multi-scenarios spanning the period from the beginning of WWII to the then-contemporary period of the 1970s. J.Dunnigan'74. Combined Arms, Combat Ops 1935-70 2nd 108536 SPI Games $25.00 Excell FT OoP 2 20% punched, clean & complete. ■ 2nd ed is a box reprint of game in S&T#46. Intriguing attempt to show combined arms techniques in operation combat in multi-scenarios spanning the period from the beginning of WWII to the then-contemporary period of the 1970s. J.Dunnigan'74. Combined Arms, Combat Ops 1935-70 2nd 122138 SPI Games $12.00 Fair FT OoP 2 Well-used players copy towards the end of its life. Sufficiently complete to play but missing 11 units & 5 markers. Various forms of wear & use evident on all components. Several inches of one chart sheet sun discolored. Coversheet moisture stained & entirely wrinkled. Tray cover cracked with masking take & remnants on 4 sides. ■ 2nd ed is a box reprint of game in S&T#46. Intriguing attempt to show combined arms techniques in operation combat in multi-scenarios spanning the period from the beginning of WWII to the then-contemporary period of the 1970s. J.Dunnigan'74. Commando, Combat Adventure Game 130840 SPI Games $30.00 Mint BC OoP 1 Clean. ■ Man-man combat in 2 game versions: historical & gamemastered RP. Emphasizes daring-do in 12 scenarios. E Goldberg '79

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 123 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: POST WW2 CONFLICTS: Contemporary Land Tactical Combat [email protected] FAX (702) 926-5205 anytime Commando, Combat Adventure Game 132486 SPI Games $30.00 Mint BC OoP 1 Top box edge is bare cardboard for much of its length apparently due to a box cutter cut; partially repaired w/ tape; cosmetic only. Contents clean & otherws mint. ■ Man-man combat in 2 game versions: historical & gamemastered RP. Emphasizes daring-do in 12 scenarios. E Goldberg '79 Commando, Combat Adventure Game PARTS 130841 SPI Games $4.00 Excell n OoP 1 Maps L & M (backprinted), only. Fields of Fire 2, 5th Marines WW2-Vietnm 145911 GMT Games $59.00 ** New BC** 3 1 Solitaire game following the US 5th Marine divisions exploits in World War II, the Korean War and in Vietnam. Designed as a solitaire game but has a 2-player option. Terrain is generated randomly via cards. Game puts the player in the position of company commander conducting a mission against a largely unknown enemy. Popular game, now with greatly revised (cleaned up) series rules. Includes terrain decks for Normandy, Korea, Vietnam; 55 card Action deck, 5 countersheets; 10-100m2 per terrain tile, squad/team level, 15-20mi/turn. Ben Hull'19 Firefight, 1st 91286 SPI Games $2.00 Excell n OoP 2 Incomplete counter set only, missing 221 of 400 counters. Dusty, Otherws unpunched (may have loose counters). Firefight, 1st 91288 SPI Games $3.00 Excell n OoP 2 Incomplete counter set only, missing 40 of 400 counters. Dusty, Otherws unpunched (may have loose counters). Firefight, 1st 91287 SPI Games $3.00 Excell n OoP 2 Incomplete counter set only, missing 77 of 400 counters (45 are markers). Otherws unpunched (may have loose counters). Leopard II, Tank Combat in Future War 132474 Tsukuda Hobby Japan $75.00 ** Mint BC** OoP Err 1 Includes all original Japenese rules & charts, plus English translated rules & charts. English rules & errata have a large margin of sun discoloration on most pages. 1 box corner repaired, otherws unpunched, unused & clean. ■ Huge 5 board, 3800 counter, highly detailed & colorful game of modern tactical armored combat at the individual AFV level. Highly detailed coverage of about 60 AFVs. Japanese game w/English translation of rules & charts. 5sec/turn, 6 CRTs, hidden movement on rival mapboards. Atsutoshi Okada'86 Line of Fire Magazine #12 114232 Lock 'n Load LINE OF FIRE $19.00 New Bk OoP 2 Mag + Game. Mag & RAID & RIPOSTE, a complete fast-playing game of the defense of a small German town by Soviet paratroopers attacked by US & German troops during WWIII. Co/Pltn level, 1"=1km. Good game for beginners. / Includes counters adding the Nicaraguans to LNL America Conquered. Professionally printed edition of this mag supporting the World At War, Forgotten Heroes, White Star Rising, Band of Heros, Lock 'n Load & other game series. Lots of stuff on Forgotten Heroes 2nd. 60pgs '12 MBT [Main Battle Tank] 2nd PARTS 131303 GMT Games $5.00 Excell BC OoP 2 Box, only. V.lite, minor creasing for short distances along two box cover edges. Otherws very clean. Mech War '77 127473 SPI Games $45.00 Mint BC OoP 2 Designer's edition w/ mounted board in a bookcase box. Unpunched. 2 errata corrections/annotations to 2 charts pages. One box end panel sun faded. Box edges scuffed. Otherws very clean. ■ Designer's edition with mounted board. 10 scenario game of tactical armored combat during 1970s around the world: 8 cover WWIII in Germany, 1 from the 1973 Yom Kippur War, and 1 from a hypothetical Sino-Soviet war. Sister game to Panzer '44, and an update of earlier Red Star White Star. 200m/hex, 1-6min/turn, 400 counters. J.Dunnigan'75 Mech War '77 PARTS 112139 SPI Games $3.00 Excell n OoP 2 One Charts & Tables page. Sml tear at margin repaired. Mech War '77 PARTS 132220 SPI Games $2.00 Mint n OoP 2 Single Charts & Tables page only. Mech War '77 PARTS 107989 SPI Games $4.00 Excell n OoP 2 Good, clean photocopy of rules, only. Red Star/White Star PARTS 107448 SPI Games $8.00 Excell n OoP 2 Rules, only. Red Star/White Star PARTS 107447 SPI Games $9.00 V.Good n OoP 2 Map only. Series of abraisions on & near 1 panel's fold seam; otherws EX. Red Star/White Star PARTS 108901 SPI Games $9.00 Excell n OoP 2 Counterset, only. Missing 5 markers; all units present; ID included. Red Star/White Star PARTS 107446 SPI Games $4.00 V.Good n OoP 2 Coversheet only. 1-3" or right side sun faded. Many sml tears on end panels. Paper is dry & now brittle. Red Star/White Star PARTS 61085 SPI Games $4.00 Excell n OoP 2 Rules only. Red Star/White Star PARTS 39910 SPI Games $4.00 V.Good n OoP 2 Scenarios/Unit ID chart only. Red Star/White Star PARTS 109120 SPI Games $1.00 Good n OoP 2 Unit ID & Scenario Folder, only. Odd wear/moisture abrasion on spine causing thin paper & many sml holes, and obscures 3 unit IDs & sml amt of text for 1 scenario. Otherws totally functional. Has been folded horizontally, allowing normal shipment by any method. topic: POST WW2 CONFLICTS: Insurgencies & Civil Wars Around the World [email protected] FAX (702) 926-5205 anytime Algeria, War of Independence 1954-62 5th 130604 One Small Step $19.00 New Fo OoP 8 Last copy. ■ 4th reprint of this small game of the bitter war for Algerian independence, 1954-62. Played on an area movement, 17x22 color map w/ 140 color counters. Emphasizes the administrative aspects of fighting a guerilla war, converting Algerian institutions from French-based to those of an independent nation. B.Train'16 Andean Abyss, Insurgency in Columbia 2nd 146241 GMT Games $49.00 ** New DC** 2 2018 reprint. 1-4 player game of the mess that was Columbia in the 1990s. The Government tries to assert is authority over rebel Marxists, drug lords & right-wing paramilitary forces. Players maneuver wooden blocks across the board, and play event cards that lead to unpredictable games. Game includes a wide host of political & economic factors of this conflict. 1 countersheet, 76 cards, mounted map, 170 wooden pieces. V.Ruhnke'18 Angola 2nd 146358 Multi-Man Publishing, $62.00 New BC 6 Multi-player game of a portion of the lengthy Angolan Civil War in 1975-6, that was very much a destructive proxy war between the US & USSR. Heavily revised from earlier Ragner Bro version. Area map, w/ counters representing units & special weapons. Players plan activation of a small number of units each turn in secret, then alternate executing plans. 110 cards, 2 countersheets. G.Dicken, S.Kendall'12 Angola, Cold War in Africa #290 121426 Decision Games S&T Games $22.50 New n OoP 4 Mag & game. Game covers the decisive period of 1987-88 in Angola at the height & end of the prolonged civil war that was itself a proxy for the Cold War, with the intervention of Cubans & South Africa. Operational level, with each player controling several factions. Uses a variant of the They Died With Their Boots On game system. 1mo/turn, 31mi/hex, rgt/brig level, 234 counters. J.Miranda'14 / ARTICLES ON: Angola, Cold War Struggle in Africa; Battle of Manzkert, 1071, between Byzantine & Alp Arslan & the Seljuks; Sarikamish, Ottoman Debacle in the Caucasus, 1915; Hessians in the American Revolution; German Victory over Rome at Teutorburgerwald & Roman reposte; Nathan Forrest's Finest Hour at Brice's Crossroad & the potential after; Italians in the Battle of Britain; Development of New US Minesweeper Vessels in the 1980s. Border War, Angola Raiders 145416 Decision Games $9.99 New Fo 4 1 Small game in the Mini game series. Solitaire game in which you guide South African battlegroups as they chase insurgent groups across its borders into Angola. Missions drawn from historic cross-border raids the South Africans conducted. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards, Pltn/Co level. J.Miranda'12 Central America PARTS 66441 AH Victory Games $2.00 Excell n OoP 3 Allied Display Card, only. Chad, the Toyota Wars #144 131020 Decision Games S&T Games $26.00 Mint n OoP 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 124 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: POST WW2 CONFLICTS: Insurgencies & Civil Wars Around the World [email protected] FAX (702) 926-5205 anytime Cherry. Last copy. ■ Mag & Game. Unusual & complex game of the multi-sided military & political conflict embodied by the civil war in Chad, 1979-88. Weather, water, economics and outside intervention by Libya, France, the US & Org of African Unity play a key part. Co/btln/guerrilla level, 6mo turn, 200 counters. LTCOL R.Davis'91 / ARTICLES ON: Chad, the Toyota Wars; NATO multinational corps; Soviet Spetsnaz Brig Organization; Spanish Rapid Deployment Force; Rise of the Soviet Army & Its Operational Art 1918-45; Mounted Partisans in the Am Civil War; British & East Indian Armies 1805-34; Battle of Roundway Down, 1643; Schlieffen Plan 1914, myth v reality. Colonial Twilight PARTS 145989 GMT Games $5.00 V.Good DC OoP 4 1 Box only. Solid ding to one box cover corner & slight deformation along a separate edge. Otherws clean. Colonial Twilight, French-Algerian War 146407 GMT Games $50.00 ** New DC** 4 1 7th game in GMT's COIN (counterinsurgency) game series. Covers the exceptionally bitter battle for Algeria, 1954-62, as France resists to the bitter end the collapse of its colonial empire. Area move, with 71 cards, 110 blocks, countersheet. Designed for both solitaire & 2-player play, and also to be a good intro to the COIN game system. Includes corrected replacement cards. Brian Train'17 Congo Merc, the Congo, 1964 144780 Decision Games $11.50 New Fo 4 1 Small game in the Mini game series. Solitaire game in which you guide a sml elite unit to intervene to your benefit in the newly independent nation of Congo. Organize the unit, enter the country, then try to make your way to the objective & secure it, and leave safely. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. pltn/co level. J.Miranda'12 Foreign Legion Paratroopers #46 143807 Decision Gms Modern War M $29.50 New n 3 Mag & game. Solitaire game of French anti-insurgent operations in multiple, generic settings around the Africa & the Middle East. Player controls French forces while the game system controls local forces. Can be played cooperatively with other also controling French forces. Played as missions across 1 or more small maps of unique (generic) geographic types, and individual missions can be linked into campaigns. Shows the French style of fighting with minimal logistical & air support, striking fast & decisively, plus organizational elan. 12hrs-1wk/turn, 0.5-5km/hex, platoon level, 176 counters, pltn level. Joseph Miranda'20 / ARTICLES ON: Foreign Legion Paratrooper, Rapid Response Force; Warsaw Pact's History; British 29th Brigade at the Imjin River, Korea, April 1951; Rise & Fall of Isis Armor; Columbia & Venezuela, Part of Same Problem; NATO's New Joint Support & Enabling Command; North Korea's Submarine, Israel's Maritime Power; Egyptian Fishbed Fighters Over Israel's Dimona Nuclear Plant in 1967; American Withdrawal from Syria; the French Path to the Bomb, 1930-60. Greek Civil War #11 104211 Decision Gms Modern War M $20.00 New n OoP 8 Mag & Game. Game covers the Greek Civil War, 1947-9, as communist-leaning populace takes on the Greek government in war for hearts & minds reflected in a political index for each side (0-99). 280 counters, area move. B.Train'14 / ARTICLES ON: Civil War in Greece 1943-9; the French Expeditionary Corps in the First Indochina War; Honchos, Russian Pilots in the Korean War; the Lost Art of Tracking; Cold War Armor, the M24 Chaffee Light Tank; Israel's Navy; Hezbollah v the IDF in Close Combat; US Airpower in the Cold War. Greenline, Chechnya #8 116450 Game Publicatns GAME FIX $17.00 Mint n OoP 6 Mag & game. Operational lvl game of the ongoing conflict between Russian army & Chechnyian rebels in Chechnya in the mid-1990s. Weekly turns, 11km/hex. Additional scenarios cover a wider, regional uprising against the Russians. Currently the only game on this bitter conflict. 120 die-cut counters. J.Miranda'96 / ARTICLES ON: History & current situation in Chechnya; industry news; errata for Redline Korea #6; scenario generation rules for Rebel Yell; interview with Chris Pello. Ici 2nd PARTS 143196 Legion Wargames $3.00 New BC OoP 6 box only. Box cover is a mis-produced box btm, but structurally game box is entirely clean & new. Ici, c'est la France, Algeria 1954-62 3d 143074 Legion Wargames $45.00 New BC 6 Reprint of this game of the bitter Algerian War for independence from France, 1954-62. Unique design includes 3 dimensions of conflict: political, insurgency & overt military. Ultimate purpose is to sour the French publics' will to fight or to win the hearts & minds of the Algeria. Qtrly turns, rgt level, 344 counters. K.Kanger'13 Ici, c'est la France, Algeria 2d PARTS 143734 Legion Wargames $2.50 Mint BC OoP 6 Box, only. Couple of Xs drawn across box cover in permanent marker, lengthy creases extending from two box cover corners. Ici, c'est la France, Algeria 2d PARTS 143732 Legion Wargames $4.00 Mint BC OoP 6 Box, only. Clean. Ici, c'est la France, Algeria 2d PARTS 143733 Legion Wargames $3.00 Mint BC OoP 6 Box, only. An X drawn across box cover in permanent marker, otherws clean. Ici, c'est la France, Algeria 3d PARTS 143917 Legion Wargames $4.00 New BC OoP 6 Box, only. Ici, c'est la France, Algeria 3d PARTS 143916 Legion Wargames $4.00 New BC OoP 6 Box, only. Ici, c'est la France, Algeria 3d PARTS 143918 Legion Wargames $4.00 New BC OoP 6 Box, only. Nicaragua #120 PARTS 45191 WWW Strategy & Tactics $2.00 Excell n OoP 6 Rules, only. Nicaragua #120 PARTS 91891 WWW Strategy & Tactics $2.00 Excell n OoP 6 Rules, only. Operation Whirlwind, Budapest Nov 1956 130588 One Small Step $15.00 New Fo OoP 3 Last copy. ■ Folio game of the confused battle for Budapest in Nov. 1956 as the popular government declared its intent to withdraw from the Warsaw Pact, become neutral, and end one-party Communist control. The Soviets invade to prevent all this, resulting in street battles and a national revolt. 140 counters, small area-move map of Budapest. '16 Somali Pirates # 3 105818 Decision Gms Modern War M $22.50 New n OoP 6 Mag & game. Hypothetical, near-future Allied Coalition seeks to destroy the bases used by Somali pirates to raid shipping in the vital shipping lanes of the Arabian Sea and elsewhere - and of course control Somalia itself. Players seek to maximize their public support affected by mobilizing reserves, securing areas, destroying enemy forces, etc. Map covers Somalia & a portion of Ethiopia; includes 176 counters representing pirates, warlords, Al Qaeda, militias & Coalition forces. Presumes the pirate forces grew stronger recently in recent months (they haven't). Brig/Task Force level,J.Miranda'12 / ARTICLES ON: Somali Pirates; What if the US invaded northern Vietnam in April 1967?; the US Marines at Nasiriyah, Iraq, March 2003; the War in Space & the X-15; Steal aircraft technology from WWII on; the Piranha, unmanned surface vessel. South Africa #62 PARTS 92848 SPI S&T Magazine Games $4.00 Mint n OoP 6 Rules only. South Africa #62 PARTS 70669 SPI S&T Magazine Games $2.00 V.Good n OoP 6 3-holed; some text lost. # written in upper corner. South Africa, Vestige of Colonialism #62 97599 SPI S&T Magazine Games $3.00 V.Good n OoP 6 Rules only. Some minor stains. South Africa, Vestige of Colonialism #62 107485 SPI S&T Magazine Games $30.00 Mint n OoP 6 Mag & game. Guerilla & conventional revolt in S.Afrika thru the '70s. I.Hardy'77 / ARTICLES ON: South Africa, Vestige of Colonialism; Fulda Gap, the First Battle of the Next War; October War errata. South Africa, Vestige of Colonialism #62 131184 SPI S&T Magazine Games $27.00 Mint n OoP 6 Mag cover scuffed. Complete & otherws clean. ■ Mag & game. Guerilla & conventional revolt in S.Afrika thru the '70s. I.Hardy'77 / ARTICLES ON: South Africa, Vestige of Colonialism; Fulda Gap, the First Battle of the Next War; October War errata. South Africa, Vestige of Colonialism #62 GmOnly 115765 SPI S&T Magazine Games $19.00 Mint n OoP 6 Cherry mint; game-only. ■ GameOnly. Guerilla & conventional revolt in S.Afrika thru the '70s. Possible mass upgrising against the apartheid regime in S.Africa in the late '70s, and how the regime might have responded. Focuses on the conventional and guerilla conflict, much less so to the political elements involved. 200 counters. I.Hardy'77 World War Africa, the Congo, '98-'01 #52 146542 Decision Gms Modern War M $29.50 New n 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 125 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: POST WW2 CONFLICTS: Insurgencies & Civil Wars Around the World [email protected] FAX (702) 926-5205 anytime Mag & game. 2 player game of the war in the Congo between 1998-2001 that drew in multiple African nations into a multi-nation conflict. The rebels are supported by Rwanda, Uganda & Burundi; the Congolese under dictator Kabila are supported by Angola, Zimbabwe and Chad. Roughly 5mil people died during the bitter war. Uses activiation chit draws by faction, plus random events & political events. Movement is problematic due to poor infastructure. 176 counters, 100km/hex, 3mo/turn, Btln/regt/brig level, 176 counters. Javier Romero'21 / ARTICLES ON: World War Africa 1998-01; the Israeli Navy in the 1948 War; Battle for Fire Support Base Illingworth; Future of Drones & Autonomous Weapons; Green Water War, Colombia; Britain's Armed Forces' Future; Military Implications of China's One Child Policy; Syria, North & South; Anti-Communist Easter Euro Uprisings in the 1950s; Iraqi Warplans in Oman, 1980; Ulyanovsk, the Soviet Navy's Dream Aircraft Carrier; Warmongering view of Iran's nuclear ambitions. topic: POST WW2 CONFLICTS: Contemporary Air Combat [email protected] FAX (702) 926-5205 anytime Air Superiority PARTS 70846 Game Designers Workshop $2.00 Excell n OoP 1 Game Charts booklet, only. Air War 1st 127450 SPI Games $33.00 Mint FT OoP 1 Unpunched. Packaged in a flattray. Btm 1" of ~10pgs of rules pages yellow from age or sun exposure. Cover of charts also mildly yellow or slightly soiled. Tray voer brittle, cracked & repaired on side panel & one corner. Otherws cherry. ■ Complex game covers all the intracacies of modern air-air combat, including the complexities of flying a jet fighter, of various types of anti-air & anti-surface missiles, radar, bombing, strafing, & much more. 600 counters, 8 map sections, dozens of aircraft & weapons. Finest modern air simulation ever; VERY complex. 2.5sec/turn, 500ft/hex. D.Isby'77 Birds of Prey, Air Combat in Jet Age DLX 146209 Ad Astra Games $85.00 ** New BC** 1 Detailed game of air-air combat in the contemporary era, & in the tradition of earlier Speed of Heat & Air War, but with more fun. Contains 24 of the most famous jet fighter aircraft, 24 missile types, 48 1:950 scale minis, 2 maps. Deluxe edition adds double counter sheets, double laminated player cards & full color tutorial book. Extensive tutorial with laminated, color-coded play aids. '11 Birds of Prey: Airborne Alert Kit DELUXE 143366 Ad Astra Games $38.00 New Fo OoP 1 DELUXE edition has 4 each of the 4 die-cut countersheets & 2 each of the uncut sheets. Kit focused on adding rules for nuclear bombers, defensive gunfire & expanded solitaire play. Adds 14 aircraft, 8 missiles, 18 scenarios. '10 Birds of Prey: Fighter Sweep Kit Deluxe 143367 Ad Astra Games $48.00 New Fo OoP 1 Deluxe edition of this kit doubles the number of countersheets included. Kit adds the fighter sweep as an anti-air tactic for air superiority, and addes a host of new fighters & missiles with new scenarios, and the new SAOR solitaire rules set that provides 4 Soviet pilot bots. 7 SOAR play aid cards, 12 missle data cards, 18 aircraft data car. '10 Birds of Prey: Missile With Man in ItKit 143368 Ad Astra Games $35.00 New Fo OoP 1 Deluxe edition of this kit that focuses on the F-104, nicknamed the Missile with a Man In It during the 1950s-60s, one of the more radical & powerful designs of the early jet fighters. Kit includes details for each variation of the F-104, plus the proposed successor, CL-1200 Lancer. Includes 4 new missile cards, 17 aircraft cards. Flight Leader PARTS 8027 AH Avalon Hill Game Co. $0.50 Excell n OoP A Aircrew card only. Foxbat & Phantom 128555 SPI Games $25.00 Mint FT OoP 1 No coversheet, otherws complete. Flat tray cover has masking tape remnants on 4 sides; 2 cracked corners repaired. Some wear to rules folds & seams. Otherws EX ■ Very playable, air-air combat in '70s between 14 plane types of US,UK, USSR, France. Mechanically simple but with nuanced tactical abilities. 30sec/turn, 1km/hex. J.Dunnigan '73. Foxbat & Phantom PARTS 91907 SPI Games $5.00 V.Good n OoP 1 Map only. Some soiling. Foxbat & Phantom PARTS 97602 SPI Games $3.00 V.Good n OoP 1 Rules only. Some wear & soiling thru use. Hornet Leader, Carrier Air Operations 3d 144441 Dan Verssen Games $65.00 ** New DC** 1 1 2018 reprint. ■ 2018 reprint. Massive solitaire game of air-air combat involving ALL of the current & prospective aircraft operated by the US navy & marines since the Vietnam War. Includes 330 cards, 8 campaigns, 352 counters. Campaigns include Libya 1984, NAtlatic c.1986, Iraq 1991, IDF 2001, Syria 2004, Taiwan 2008, NKorea 2011, Iran 2014. D.Verssen'18 Red Storm, Air War over Germany 1987 146425 GMT Games $50.00 ** New BC** 1 Sequel to Downtown depicting the hypothetical air war over Germany in the spring of 1987 at the outbreak of World War III. Depicts over 50 types of aircraft in service at the time. 36 scenarios ranging covering time from hours to days; these include 4 solitaire scenarios with bot rules. Emphasis is on the big picture & mission planning in a complex environment. Warsaw Pact has 37 aircraft types; NATO has 42. 5 countersheets, 2 maps, complex. Douglas Bush'19 Red Storm, Air War over Germany PARTS 141667 GMT Games $4.00 < New BC OoP 1 Box only. Moderate ding to one box btm corner. Structurally sound & otherws clean. Speed of Heat 135264 Clash of Arms $40.00 New FB 1 Simulation of tactical air-air combat during the air wars over Korea & Vietnam. Intended to be the most accurate air game yet. Represents both air-air & air-ground combat. Evolved from the Air Superiority game, and remains compatible with that earlier game system. Each aircraft is rated on many dimensions for maneuver and firepower, and the gmae rates 40 diefferent aircraft. 240 counters, 6 geomorphic map sections. JD Webster'92 Speed of Heat PARTS 124759 Clash of Arms $5.00 Mint FB OoP 1 Box, only. Couple of minor creases along one box edge. Otherws new & very clean. Tac Air PARTS 80848 AH Avalon Hill Game Co. $1.00 Mint n OoP 1 Basic Game Rules, only. topic: POST WW2 CONFLICTS: Contemporary Naval Combat [email protected] FAX (702) 926-5205 anytime 6th Fleet PARTS 78092 AH Victory Games $5.00 V.Good n OoP 2 Rules only. Stains on back cover, & minor isolated stains at various places elsewhere. 2 ctr pgs loose. 6th Fleet PARTS 103277 AH Victory Games $30.00 Excell BC OoP 2 Incomplete game. Includes only a few dozen counters (ie counterset essentially missing). INCLUDES both maps, logistic rosters for both sides, 3 (all) Deployment/Reinf charts, rules & box. Rules show mild signs of wear & use including isolated spots & stains. Find a counterset to make a complete game in EX condition. Harpoon, 3rd PARTS 61683 Game Designers Workshop $1.00 Excell n OoP 1 Nato base chart & base screen only, showing Nimitz, Bases Keflavik, Leuchars, Bodo. Harpoon, 4th: Naval Review 2003 118977 Clash of Arms $12.00 New Bk 1 Booklet providing new scenarios, ships & aircraft forms, and info about navies around the world, in a mag format. Intended to keep interested players abreast of new developments in the navies & air forces around the world. D.Schueler'04 Hunt for Red October 145475 TSR Games $25.00 ** V.Good GB** OoP 4 Sold as substantially complete as there is no manifest to verify completeness; likely is complete based on source. Rules & display cards mildly wrinkled thru use. Box edges worn & suffed, partially repaired. Entirely serviceable copy that shows clear wear thru use (but not abuse). ■ First in a series w/ similar stand-up counters & hidden movement, but diverse subject matter. This game covers the flight of a new generation Soviet sub to defect to the West while the Soviets hunt the sub & Nato forces try to defend it, both with all the naval & air assets available (as with the name-sake T.Clancy novel). Modestly simple game, and a good beginners game. D.Niles'88 Sixth Fleet #48 PARTS 70761 SPI S&T Magazine Games $2.50 V.Good n OoP 2 Rules only. Sixth Fleet #48 PARTS 44158 SPI S&T Magazine Games $3.00 Excell n OoP 2 Rules only. era: OTHER 20th CENTURY CONFLICTS, 1900 -- Present (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: OTHER 20th CENTURY: Political & Social Conflicts [email protected] FAX (702) 926-5205 anytime 1960, Making of a President 4th 146313 GMT Games $65.00 ** New DC** A

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 126 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: OTHER 20th CENTURY: Political & Social Conflicts [email protected] FAX (702) 926-5205 anytime 2020 4th edition (2nd GMT edition), which simply incorporates errata into the rules. 2-player game based on the 1960 presidential contest between Richard Nixon & John F Kennedy. Issues big & small arise that candidates must deal with, and then must adapt to the changing playing field on the run. Uses a card-driven system. This edition has upgraded components, enlarged campaign card deck, & elements of Twilight Struggle game system. 109 cards, 2 countersheets, 170 blocks. Jason Matthews, Christian Leonard'20 Gandhi, of India 1917-47 145771 GMT Games $46.75 ** New DC** A 3 1-4 player game using the COIN (Counter-Insurgency) game series to model the non-violent efforts led by Gandhi to end British colonial rule of India from 1917-1947. Ninth game in this series. Can be play solitaire or by up to 3 players, with the game system managing additional factions. Has great replay value. Short & long scenarios. Mounted map, 137 wooden pieces, 103 playing cards, 1 countersheet, 7yrs/turn, area move. Includes full solitaire game rules. Bruce Mansfield'19 Rise of the House of Sa'ud #46 13916 WWW Wargamer Magazine $18.00 New n OoP 6 Mag & Game. 2 player game of the formation of Saudi Arabia in 1920s as multiple factions (primarily the Sa'uds & Hussains) duke it out for dominance on the Arabian Penisula. Uses a variation of House Divided system, with an area-move map & 100 counters, and a focus on fuedal leadership. R.Markham, M.Seaman'85 / ARTICLES ON: Rise of the House of Sa'ud; review of Royal Navy w/ examples of play & a little ERRATA; review of TSR WWII European Theater of Operations 2nd; review of GDW Operation Market-Garden w/ ERRATA; Variants for MB Axis & Allies 2nd, including a 1941 scenario; brief reviews of: Air Attack, AH Devil's Den; WEG Paranoia; GDW the Near East; OMEGA Ranger 1st. Rise of the House of Sa'ud #46 PARTS 58832 WWW Wargamer Magazine $3.00 Mint n OoP 6 Counters, only. War by Television, Kosovo 1999 # 9 105900 Decision Gms Modern War M $17.00 New n OoP 6 Mag & game. Game of the possibility of a NATO or US-led coalition attack on Serbia in 1999 seeking a military solution to the Kosovo crisis. Game assumes such an attack would have led to a short, 1-month long war. 7.5mi/hex, brig/div/corp level, 176 counters. J.Miranda'13 / ARTICLES ON: War by Television, Kosovo 1999; Tanks in Counter-Insurgency Operations; Operation Red Dragon, Hostage Rescue in the Congo, 1964; Italy's Aircraft Carriers; AC-130U Spooky II Air Gunship; The Vertical Dimensions of Amphibious Warfare. topic: OTHER 20th CENTURY: Ahistorical WW2 Era Wargames [email protected] FAX (702) 926-5205 anytime Attack! PARTS 88567 Eagle Games $1.00 New n OoP 8 6 Money set, only. Attack! PARTS 88568 Eagle Games $4.00 New n OoP 8 6 TAN army minis (112 inf, arm, artil & air). Blitzkrieg PARTS 109080 AH Avalon Hill Game Co. $8.00 Excell n OoP 6 Counterset only. More recent printing with more vibrant colors. Missing 1 primary unit (ID included); substitutes believed to be complete or substantially so. Penciled marks on back of some counters. Blitzkrieg PARTS 109079 AH Avalon Hill Game Co. $9.00 V.Good n OoP 6 Mapboard set, only. An ink scrawl in an eliptical shape across 2 of the 3 map panels. Evidence of a coffee cup ring on map margin (at sea). Totally servicable. Blitzkrieg PARTS 74288 AH Avalon Hill Game Co. $1.00 Excell n OoP 6 Time Record Chart, only. Blitzkrieg PARTS 140322 AH Avalon Hill Game Co. $4.00 V.Good n OoP 6 Blue counterset, only. Missing 2 units; ID included. 4 other units mauled by cat to varying extents & at most modestly. Still servicable. Blitzkrieg PARTS 109077 AH Avalon Hill Game Co. $2.00 Excell n OoP 6 Basic rules only. Sun fading to upper margin, otherws EX. Blitzkrieg PARTS 109078 AH Avalon Hill Game Co. $1.00 Good n OoP 6 Basic/tournement CRT chart, only. Lots of penciled longhand math on both sides, and two areas of stains but nothing obscured. Servicable. Blitzkrieg PARTS 140323 AH Avalon Hill Game Co. $3.00 Excell n OoP 6 Photocopy of Basic & Tournament rules (i.e. Battle Manual), plus CRT. Blitzkrieg PARTS 92952 AH Avalon Hill Game Co. $3.00 Excell n OoP 6 CRT chart page only Blitzkrieg, 1st 145261 AH Avalon Hill Game Co. $49.00 ** V.Good FB** OoP 6 Complete, in a thick box. Stain on Q&A on back cover of Battle Manual. 2 box corners repaired, box edges scuffed. ■ One of the early classics of wargaming. Red & Blue go at each other & intervining neutrals in a quasi-WW2 era game. Names of terrain features taken from salient gaming personalities in mid-sixties. Large but very playable game with step reduction. '65 Blitzkrieg, 1st PARTS 70748 AH Avalon Hill Game Co. $0.50 V.Good n OoP 6 CRT. Wrinkled. Blitzkrieg, 1st PARTS 70749 AH Avalon Hill Game Co. $1.00 V.Good n OoP 6 CRT. Blitzkrieg, 1st PARTS 70745 AH Avalon Hill Game Co. $2.00 Excell n OoP 6 Basic rules, only. Some writing on back cover. Blitzkrieg, 1st PARTS 70746 AH Avalon Hill Game Co. $1.50 Mint n OoP 6 Turn Record Chart only. Blitzkrieg, 1st PARTS 70750 AH Avalon Hill Game Co. $2.00 Excell n OoP 6 Set of two OoB cards. Blitzkrieg, 1st PARTS 120064 AH Avalon Hill Game Co. $5.00 Excell n OoP 6 Set of two (red & blue) Order of Appearance charts. Blitzkrieg, 1st PARTS 120058 AH Avalon Hill Game Co. $5.00 V.Good n OoP 6 Counterset, only. Missing 24 units (6 primary & 18 substitute; ID included). All marked on blank backside to indicate whether primary or substitute. Blitzkrieg, 1st PARTS 70747 AH Avalon Hill Game Co. $0.50 V.Good n OoP 6 Turn Record Chart only. 1 side clean, other has tape on several columns Blitzkrieg, 1st PARTS 120060 AH Avalon Hill Game Co. $3.00 V.Good n OoP 6 Basic rules, only. Blitzkrieg, 1st PARTS 120062 AH Avalon Hill Game Co. $2.50 V.Good n OoP 6 Turn Record Chart only. 2 columns partially used. Blitzkrieg, 1st PARTS 120063 AH Avalon Hill Game Co. $4.00 Good FB OoP 6 Box, only. All edges worn, 4 corners & 1 side panel split repaired w/ clear packing tape. Structurally sound. Blitzkrieg, 1st PARTS 120059 AH Avalon Hill Game Co. $5.00 V.Good n OoP 6 Battle manual, only. Worn with stains, some soiling, dog ear torn off cover. Entirely serviceable. Blitzkrieg, 1st PARTS 120061 AH Avalon Hill Game Co. $2.50 V.Good n OoP 6 CRT sheet, only. Blitzkrieg, 2nd PARTS 77205 AH Avalon Hill Game Co. $1.00 V.Good n OoP 6 Blue Order of Battle chart. Some spot stains. Kriegspiel PARTS 106950 AH Avalon Hill Game Co. $1.00 Mint n OoP 6 Battle Table (CRT) & addtl rules sheet, only. Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 127 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: OTHER 20th CENTURY: Ahistorical WW2 Era Wargames [email protected] FAX (702) 926-5205 anytime Kriegspiel PARTS 6649 AH Avalon Hill Game Co. $2.00 V.Good n OoP 6 Rules (only). Battle manual, slightly soiled. Kriegspiel PARTS 65294 AH Avalon Hill Game Co. $1.00 Excell n OoP 6 Battle table (chart) page only. Strategy 61494 Worldwide Wargamer (3W) $1.00 Excell n OoP A Rules, only. Strategy PARTS 17074 Worldwide Wargamer (3W) $1.00 New n OoP A One of two maps, only. Ameobic island w/ the bay. Strike Force One 105439 SPI Games $10.00 Mint n OoP 4 Abstract, very small beginners game with 10 pieces. Intended to show the basics of wargame mechanics. Mostly a collectors item now. Strike Force One PARTS 98994 SPI Games $4.00 Excell n OoP 4 Rules fold (w/ attached, unused map & CRT), mint. Some v.minor yellow bleeding from map surface onto rules. Also, includes Sample Game Folder which has some mild wrinkles or waves thru storage. I.e., this has everything except the 10 generic counters. Strike Force One PARTS 132071 SPI Games $2.00 Good n OoP 4 Playable parts copy (just make your own tokens/units). Includes 6 counters (1 has been bitten), rules (wrinkles w/ some crease & tears at margins, examples of play, & map/CRT (wrinkled & one 2" map corner chewed away). Bad dog! Strike Force One PARTS 92171 SPI Games $1.00 Excell n OoP 4 Sample game foldout, only. Tactics II ['73] PARTS 107601 AH Avalon Hill Game Co. $7.00 Mint n OoP 4 Rules book, only. Tactics II PARTS 74296 AH Avalon Hill Game Co. $0.50 Excell n OoP 4 Weather / Time Record Chart, only. Tactics II PARTS 74295 AH Avalon Hill Game Co. $0.50 Excell n OoP 4 Weather / Time Record Chart, only. Tactics II PARTS 74297 AH Avalon Hill Game Co. $0.50 Excell n OoP 4 Weather / Time Record Chart, only. topic: OTHER 20th CENTURY: Russo-Japanese War 1904-5 [email protected] FAX (702) 926-5205 anytime Mukden, Russo-Japanese War 1904-5 #326 145032 Decision Games S&T Games $29.50 New n 4 Mag & game. Game covers the climatic land battles of the Russo-Japanese War in the area near Mukden, Korea, 1905. Predominantly an infantry battle, the Japanese must wear down the Russians, breaking their defensive lines. A successful assault can allow advances and additional combat to roll up a defensive line. Brig/Div level, 228 counters, 3mi/hex, 2days/turn. Ty Bomba'2021 / ARTICLES ON: Battle of Mukden 1905; Battle of Mycale, 479BC; Wavell at Bay, Feb-June 1941; Poland's November 1830 Insurrection; German Saboteurs in America during WWI; Cataphracts v Clibinarii; Wavell's Officers; Death of Bishop Polk & the Army of the Tennessee, 1864; Nagashino Reimagined, 1575; Hitler's Haltebefeh & Dec 1941 Command Decisions. Tsushima, May 1905, Btl of... #130 130979 WWW Strategy & Tactics $45.00 Mint n OoP 1 Cherry. Last copy. ■ Mag & Game. Tactical level, ship-ship naval combat at 2 engagements, Ulsan & Tsushima during the Russo-Japanese War of 1904-5. Tsushima is the climactic, large battleship contest that destroyed the Russian fleet & effectively ended the war. Good detail from a yeoman naval designer. 100 counters, 1km/hex, 7.5min/turn. J.Greene'89 / ARTICLES ON: Military Participation Rates around the world; Civil War Babies & the White House; Sweden & the Barbary Pirates; Strategically Important Epidemics; Life Under the Missiles in Tehran; the Russo-Japanese War at Sea, 1904-5; the Battle of Tsushima 1905; Extensive ERRATA for 3W Hitler's Last Gamble. topic: OTHER 20th CENTURY: Tactical Land Battles & Campaigns [email protected] FAX (702) 926-5205 anytime Patrol PARTS 107533 SPI Games $4.00 Mint n OoP 1 Coversheet only. Patrol PARTS 122699 SPI Games $1.00 Excell n OoP 1 Map panel C only. Patrol PARTS 91498 SPI Games $2.00 Excell n OoP 1 One Terrain Effects Chart only Patrol PARTS 121466 SPI Games $3.00 Mint n OoP 1 Map section C, only. era: SPORTS Games, All Eras (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: SPORTS: Auto Racing [email protected] FAX (702) 926-5205 anytime Apocalypse Road 146156 GMT Games $45.00 ** New DC** 1 M Game of Mad Max Car Wars-style demolition derbies among heavily armed & armored vehicles. Uses the Thunder Alley/Grand Prix game system. Carla & Jeff Horger'20 Grand Prix 145096 GMT Games $49.00 ** New DC** 1 M 2-11 players compete in a Formula 1 Gran Prix auto race, each controlling one or multiple 2-car teams. Players score points by being among the top 10 finishers (1st being huge), and also by placement of all cars in the race. Includes 4 race traces (with more surely to come), each with many tight corners limiting the opportunity to pass. Uses game elements drawn from earlier Thunder Alley. Wear & tear on the cars is great, and the penalty for pitstops less in this game. Tracks compatible with earlier Thunder Alley. Includes 122 race, event & team cards. J & C Horger'16 LeMans PARTS 88119 AH Avalon Hill Game Co. $2.00 Excell n OoP 1 M Photocopy of original 12 cars specs (from game, not add-on kit). Thunder Alley 146335 GMT Games $35.00 ** New BC** 1 7 2-7 player, fast playing & exciting game of stock car racing using a card-driven system. Each player controls a team of 3-6 cards. Play remains quite fluid, with several cards allowed to move with the play of a single card. Positioning is important to maintain draft & keep your team together. Wear & mechanical failures will force pit stocks. Game includes 4 tracks on 2 dbl-sided mounted boards. Includes 42 car counters & 110 Racing & Event cards. J & C.Horger'14 topic: SPORTS: Baseball [email protected] FAX (702) 926-5205 anytime Big League Baseball PARTS 47163 3M Games $1.00 Excell n OoP A Status display (Balls-Strikes-Outs), only. Big League Baseball PARTS 47162 3M Games $3.00 Excell n OoP A Action indicator/Batter results wheel, only. topic: SPORTS: American Football [email protected] FAX (702) 926-5205 anytime Football Strategy, 3rd PARTS 88321 AH Sports Illustrated $2.00 Excell n OoP A Parts from 1972 version of game. Ball Control Offense Play Card, 1 only. Football Strategy, 3rd PARTS 88326 AH Sports Illustrated $2.00 Excell n OoP A Parts from 1972 version of game. 1972 3rd ed (aka FS II) RULES only. Football Strategy, 3rd PARTS 88323 AH Sports Illustrated $1.00 Excell n OoP A Parts from 1972 version of game. Football Widows Handbook, only. Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 128 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: SPORTS: American Football [email protected] FAX (702) 926-5205 anytime Football Strategy, 3rd PARTS 88322 AH Sports Illustrated $2.00 Excell n OoP A Parts from 1972 version of game. Ball Control Offense Play Card, 1 only. Football Strategy, 3rd PARTS 131236 AH Sports Illustrated $3.00 Mint n OoP A Scoreboard Log Pad, only. Football Strategy, 3rd PARTS 88320 AH Sports Illustrated $4.00 Excell n OoP A Parts from 1972 version of game. Board set, only. Football Strategy, 3rd PARTS 88325 AH Sports Illustrated $2.00 V.Good n OoP A Parts from 1972 version of game. 2 sets of 10 defense cards, all yellowed thru use. Johnny Unitis 1st & 10 PARTS 44172 Miscellaneous Publishers $3.00 V.Good n OoP 3 Board only, margin tears & some wrinkling, but VG overall. Scrimmage #37 92481 SPI S&T Magazine Games $15.00 Excell n OoP 1 Complete. ■ Mag & Game. Workable, but never popular, gm of American football on a hex grid, essentially conceptualized as a as only this designer could do. 100 counters. J.Dunnigan'73 / ARTICLES ON: Ardennes Offensive, Battle of the Bulge Dec. 1944; Caporetto, Austro-German Offensive in Italy, Oct-Nov 1917. Scrimmage #37 101054 SPI S&T Magazine Games $25.00 Mint n OoP 1 1 mag center pg litely discolored by exposure to counters. Some yellowing to rules ege & map seam; otherws cherry. ■ Mag & Game. Workable, but never popular, gm of American football on a hex grid, essentially conceptualized as a tactical wargame as only this designer could do. 100 counters. J.Dunnigan'73 / ARTICLES ON: Ardennes Offensive, Battle of the Bulge Dec. 1944; Caporetto, Austro-German Offensive in Italy, Oct-Nov 1917. Scrimmage #37 PARTS 93083 SPI S&T Magazine Games $7.00 Mint n OoP 1 Counters only. Upper margin of tree has side (eg Allies) written in. Scrimmage #37 PARTS 2605 SPI S&T Magazine Games $1.00 Good n OoP 1 Rules only. Litely marked & annotated w/ errata. Several seams worn or tearing. Scrimmage #37 PARTS 48750 SPI S&T Magazine Games $3.00 V.Good n OoP 1 Map only. 1 1" spot on map, map margin cut off along hex grid. Scrimmage #37 PARTS GmOnly 115768 SPI S&T Magazine Games $5.00 Mint n OoP 1 Countersheet, only. Scrimmage 2nd 131340 SPI Games $21.00 Excell FT OoP 1 Complete. Packaged in a flat tray. ■ 2nd edt is a reprint in boxed format of the game originally appearing in S&T37. Workable, but never popular, game of American football on a hex grid, essentially conceptualized as a tactical wargame as only this designer could do. 100 counters. J.Dunnigan'73 Scrimmage 2nd 107383 SPI Games $30.00 Mint FT OoP 1 Packaged in a flat tray. ■ 2nd edt is a reprint in boxed format of the game originally appearing in S&T37. Workable, but never popular, game of American football on a hex grid, essentially conceptualized as a tactical wargame as only this designer could do. 100 counters. J.Dunnigan'73 Statis Pro Football, 3rd PARTS 41979 AH Sports Illustrated $3.00 Excell DC OoP A Box, only. topic: SPORTS: Outdoor Activities [email protected] FAX (702) 926-5205 anytime Challenge Golf at Pebble Beach PARTS 58911 3M Games $1.00 Excell n OoP A Rules only. 1972 Outdoor Survival PARTS 85737 AH Avalon Hill Game Co. $3.00 Excell n OoP 1 4 Board, only. Outdoor Survival PARTS 91494 AH Avalon Hill Game Co. $0.50 Mint n OoP 1 4 Get Playing Quickly Rules, only. era: RAILROAD Games, All Eras (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: RAILROAD: 18xx Series RR & Stock Market Games [email protected] FAX (702) 926-5205 anytime 1862, Railway Mania in Eastern Counties 144463 GMT Games $55.00 ** New DC** A 8 18xx series game set in 1862 eastern England. Allows up to 8 players as well as solitaire play, and can be completed in a long evening. Company selection varies, and there are 2 ways to secure financing. Includes solitaire rules. Mounted map of East Anglia, 34 train cards, 10 other cards, 160 certificates, 12 countersheets of track tiles & tokens, paper money. '20 topic: RAILROAD: Other RR Games [email protected] FAX (702) 926-5205 anytime C&O / B&O PARTS 61467 AH Avalon Hill Game Co. $2.00 Excell n OoP 8 B&O Timetable/Start Situation card only. Insider Trading PARTS 83740 Gandy Dancer Games $2.00 New n OoP A 6 Rules & unlaminated paper map, only. Rules have one spot. era: MULTIPLE or INDEFINITE ERA Games (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: VARIOUS ERAS: MULTI-ERA Multi-Player Games Spanning Eras [email protected] FAX (702) 926-5205 anytime 7 Ages, 6000 Years Human History PARTS 114424 Australian Design Group $5.00 Mint BC OoP 8 Box, only. Civilization, the Boardgame 131977 Eagle Games $39.00 ** V.Good GB** OoP 8 1 panel of one board section neatly separated. Offered as substantially complete: appears to be missing a handful of minis from one color (yellow), but can't confirm for lack of a definitive parts inventory. IS more than complete to play a full game. Rules have been folded over. Some box edge wear repaired. Several creases on box. ■ 2-6 player board game that loosely ports the classic computer game (my only addiction) to board game format. Includes the key dynamics of the computer game -- changing technologies, wonders of the world, allocation of resources, all played with 784 plastic pieces (in 22 distinct types) on a 36x46" color board. Std & advanced rules. in '02 for best historical board game. '02 Civilization, the Boardgame 134825 Eagle Games $39.00 ** Good GB** OoP 8 Substantially complete: missing a small number of each of most generic unit types (eg Galley, Howitzer), and ~5 city cards. All coin counters lost & replaced by square, mounted color photocopy replacement counters; blank Tech cards removed & not included. Box has noticable shelf wear, corner arbrasions; 3 corners reinforced w/ clear packing tape. Very servicable copy. ■ 2-6 player board game that loosely ports the classic computer game (my only addiction) to board game format. Includes the key dynamics of the computer game -- changing technologies, wonders of the world, allocation of resources, all played with 784 plastic pieces (in 22 distinct types) on a 36x46" color board. Std & advanced rules. Origins Award in '02 for best historical board game. '02 History of the World, 2nd PARTS 61518 AH Avalon Hill Game Co. $9.00 V.Good n OoP 8 6 Set of the smaller Event cards, complete or nearly so. topic: VARIOUS ERAS: MULTI-ERA Wargames w/ Multiple Eras Represented [email protected] FAX (702) 926-5205 anytime Dark Victory #44 PARTS 98331 XTR: Command Magazine $7.00 Mint n OoP Z Counter set of 2 sheets. Hell Before Night / Blitzkrieg 1940 #42 19499 XTR: Command Magazine $32.00 New n OoP Err 4

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 129 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: VARIOUS ERAS: MULTI-ERA Wargames w/ Multiple Eras Represented [email protected] FAX (702) 926-5205 anytime Last copy. ■ Mag & Game. w/ errata/addlt counters for Wave of Terror (5), Moscow Burning (1), and Buena Vista (8). HBN is the at reg lvl, modest amount of rules & moderate complexity. 415 counters. C.Perello'97 / B1940 is a div lvl game of the German attack in the West that crushed France in ten days. Historical scenario plus a what-if the French had attacked in 1939 while Germany was tied up in Poland. 551 counters. T.Bomba'97 / ARTICLES ON: Surprise at Dawn, battle of Shiloh; France v Germany, 1640-1940; Blitzkrieg 1940, How & Why the German's Won; Missed Opportunities, the ground war in Holland; The Luftwaffe' Campagin in the Netherlands, 1940; the French in Mexico, 1862-7. Mason-Dixon / Balkan Hell #35 GmOnly 53098 XTR: Command Magazine $15.00 < New n OoP 6 1x3" Inventory label on rules cover; otherws new. ■ GameOnly. GmsOnly. Another huge, 2 gm set. w/errata counters for Blood & Iron (2), Fateful Lightning (10). MD assumes the South won the Am Civ War & both nations grow peacefully until both nations seek to expand via military means. Div lvl w/ air & naval units. 2 scenarios, 1940s & 1995. BH is a very timely, brig lvl game of the war in Bosnia-Herzegovnia during 1995 assuming that Bosnia & Croatia go for a military victory rather than a negotiated settlement. (Didn't we do that at the end of the last 2 world wars?) A highly educational game given how little we know of this area. C.Parello'95 / T.Bomba'95 Mukden / Moscow Option #37 15657 XTR: Command Magazine $25.00 New n OoP 4 Last copy. ■ Mag & 2 Games. MUKDEN is a sml, divison-lvl game of the climactic (land) btl of Russo-Japanese War at Mukden. Japanese set the pace, and must capture Mukden, threaten their logistics or destroy much of their army. 3mi/hex, 2-3days/turn. 88 counters. R.Bell'96 / MOSCOW OPTION Guderian's Gambit is a divison-lvl game that assumes the Germans had focused on capturing Moscow rather than diverting to other goals in the late summer of 1941. Instead of diverting forces to the Ukraine, the Germans focus on charging 150mi to Moscow. 9mi/hex, 1day/turn. 176 counters. T.Bomba'96 / ARTICLES ON: the Granville Raid 1945; German Recoilless Rifles in WW2; German WW2 Smart Bombs; Hannibal in Campania 217BC; Mukden, the Climax of the Russo-Japanese War; Little Bighorn, Myths & Realities of the Custer Defeat; 9th Inf Rgt, US's First Rapid Deployment Force in 1898; Op Storm & the Rise of the Croatian Guards Corp; Persian Gulf War of 1856-7; German Naval Special Force & Weapons in WW2; Tarawa & Tinian & the US Invasions. Operation Sealion #45 PARTS 91919 XTR: Command Magazine $0.50 Excell n OoP Z Photocopy of Turn Record/Reinf sheet only. RAND Command Series PARTS 107567 Rand Game Associates $3.00 Excell n OoP Z 2 sets of Tactical Cards 1-5 chits. These are 1" square tiles on thick cardstock (versus the larger set of cards also used). Used in a subset of games including Napoleon's Last Campaign. Strategy I PARTS 107813 SPI Games $3.00 Excell n OoP 6 M TRC w/ Bombardment, PAR & Late Modern CRTs, 1 original copy. Plus, as a bonus, 3 photocopies of PAR/Modern CRT side, and 4 copies of the TRC/Bombard side. Strategy I PARTS 107817 SPI Games $2.00 Mint n OoP 6 M Conferance map, 1 only. Must ship at boxed rate unless folded for shipment. Strategy I PARTS 97610 SPI Games $3.00 V.Good n OoP 6 M Set of 3 conferance maps & 2 Turn Record/CRT pages. All soiled &/or worn thru use. Sold as a set. Strategy I PARTS 107815 SPI Games $2.00 Mint n OoP 6 M Conferance map, 1 only. Must ship at boxed rate unless folded for shipment. Strategy I PARTS 107818 SPI Games $8.00 Excell n OoP 6 M Scenario Chart SET of 2 charts including all scenario & setup info. Must ship at boxed rate OR be folded for shipment. Strategy I PARTS 107814 SPI Games $2.00 Mint n OoP 6 M Conferance map, 1 only. Must ship at boxed rate unless folded for shipment. Strategy I PARTS 107812 SPI Games $3.00 Excell n OoP 6 M Errata sheet, only. Strategy I PARTS 107816 SPI Games $2.00 Mint n OoP 6 M Conferance map, 1 only. Must ship at boxed rate unless folded for shipment. topic: VARIOUS ERAS: Multiple Games Spanning Mutliple Eras in One Package [email protected] FAX (702) 926-5205 anytime They Died with Their Boots On, v1 #236 74809 Decision Games S&T Games $35.00 New n OoP 3 Mag & Game. 2 games of US Army campaigns: Custer's Last Stand 1876, covering the US's campaign against the Cheyenne & Souix thru the spring & summer; and the Quebec Expedition 1775-6, during which the US hoped to provoke Canadian succession by advancing on Quebec. Both are operation level, covering a multi-state area. 1 map in 2 sections, 280 counters. J.Miranda'06 / ARTICLES ON: Custer's Last Stand, the Little Bighorn-Yellowstone Campaign of 1876; the Revolution Marches North, the 1775 American Invasion of Canada; Friendly Fire in the War of 1812; Failsafe in the Strategic Air Command; Sepower in the Second Punic War; First Aircraft Carrier; Aerial Interdiction in the Korean War; the US Marines in the ETO, 1941-44. They Died with Their Boots On, v1 #236 140214 Decision Games S&T Games $28.00 Mint n OoP 3 Mag & Game. 2 games of US Army campaigns: Custer's Last Stand 1876, covering the US's campaign against the Cheyenne & Souix thru the spring & summer; and the Quebec Expedition 1775-6, during which the US hoped to provoke Canadian succession by advancing on Quebec. Both are operation level, covering a multi-state area. 1 map in 2 sections, 280 counters. J.Miranda'06 / ARTICLES ON: Custer's Last Stand, the Little Bighorn-Yellowstone Campaign of 1876; the Revolution Marches North, the 1775 American Invasion of Canada; Friendly Fire in the War of 1812; Failsafe in the Strategic Air Command; Sepower in the Second Punic War; First Aircraft Carrier; Aerial Interdiction in the Korean War; the US Marines in the ETO, 1941-44. They Died with Their Boots On, v2 #242 79814 Decision Games S&T Games $20.00 New n OoP 3 Mag & Game. 2 games of US Army campaigns: Mad Anthony is a game of the war for the Ohio area, 1791-4. 1-4wks/turn, 10mi/hex, btln/rgt level. Pershing covers the US cross-border invasion of Mexico in pursuit of Pancho Villa, 1916-7. 1mo/turn, 10mi/hex, rgt/brig. 280 counters. J.Miranda'07 / ARTICLES ON: US Campaign in Mexico, 1916-7; Mad Anthony Way & the Legion of the US; the BEF in 1940; the 1979 Sino-Vietnamese War; Black Ops: Project Aurora; the battle of Pharsalus, Legion v Legion; battle of Long Tan, Aug 1866. era: ALTERNATE HISTORY, any era (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: ALTERNATE HISTORY [email protected] FAX (702) 926-5205 anytime After the Holocaust PARTS 79356 SPI Games $2.00 Mint n OoP 8 Money & Corruption Script sheet, only. One (of 2 identical) unseparated sheet of 72 money/corruption forms. After the Holocaust PARTS 79351 SPI Games $2.50 Excell n OoP 8 Charts & table booklet, 1 copy only. After the Holocaust PARTS 79353 SPI Games $2.50 Excell n OoP 8 Charts & table booklet, 1 copy only. After the Holocaust PARTS 79352 SPI Games $2.50 Excell n OoP 8 Charts & table booklet, 1 copy only. After the Holocaust PARTS 79357 SPI Games $1.00 Mint n OoP 8 3/4 of one complete Money & Corruption Script sheet, only; 54 individual forms, total, not separated. After the Holocaust PARTS 79355 SPI Games $2.00 Mint n OoP 8 Money & Corruption Script sheet, only. One (of 2 identical) unseparated sheet of 72 money/corruption forms. After the Holocaust PARTS 79347 SPI Games $2.50 Excell n OoP 8 Charts & table booklet, 1 copy only. Amerika Bomber, Evil Queen of the Skies 141877 Compass Games $52.00 New BC 1 1 Tactical solitaire game set in alternate history where Germany conquered Europe in WWII, and now is using strategic bombers to attack the US mainland. Each turn is a single sortie in which the player commands a German bomber attempting to bomb a US city. Based on the B-17 game system. Your pilot builds skill with success, gains promotions & awards, and with enough skill, wins the game. Includes much detail of aircraft design represented in the 5 bomber models included. Weekly turns, highly tactical, 1 countersheet, various play mats. Gregory Smith'20 Dixie #54 99141 SPI S&T Magazine Games $15.00 Mint n OoP 6 Rules separated. One map panel moderately sun discolored; otherws mint. ■ Mag & game. Hypothetical 2nd American Civil War set in 30s. R Siminson'76 / ARTICLES ON: Westwall, 4 Battles at the German Frontier 1944-5; brief reviews of SDC Jerusalem 1st, BL Shenandoah 1st, EXCAL Ancient Conquests, AH Wooden Ships & Iron Men, UFO 1st, AH Caesar's Legions, LORE BTL of Five Armies; 1975 SPI Annual Report; Replay of Blue & Gray II, History as Game; Replay of Sinai, History as Game.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 130 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: ALTERNATE HISTORY [email protected] FAX (702) 926-5205 anytime Dixie #54 105649 SPI S&T Magazine Games $19.00 Mint n OoP 6 Rules separated. Very clean. ■ Mag & game. Hypothetical 2nd American Civil War set in 30s. R Siminson'76 / ARTICLES ON: Westwall, 4 Battles at the German Frontier 1944-5; brief reviews of SDC Jerusalem 1st, BL Shenandoah 1st, EXCAL Ancient Conquests, AH Wooden Ships & Iron Men, UFO 1st, AH Caesar's Legions, LORE BTL of Five Armies; 1975 SPI Annual Report; Replay of Blue & Gray II, History as Game; Replay of Sinai, History as Game. Dixie #54 PARTS 114218 SPI S&T Magazine Games $2.50 Mint n OoP 6 Rules, only. Dixie #54 PARTS 116186 SPI S&T Magazine Games $2.00 Good n OoP 6 Partial counterset, only. Includes 87 (of 100) counters. Most have pinholes, and many are either written on blank backsides or have backsides marred by tape removal. Dixie #54 PARTS 92825 SPI S&T Magazine Games $3.00 Mint n OoP 6 Rules only. Back cover partially sun discolored. Otherws mint. Dixie #54 PARTS 116185 SPI S&T Magazine Games $2.00 Good n OoP 6 Map, only. 2 tears at upper & btm map margins, 1 largely repaired with tape. 6 scotch tape remnants in key locations on map. A dozen pinholes on map. Otherws quite servicab le. era: SCIENCE FICTION and FANTASY Games (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: SCI FI: Space Diplomacy, Trading & Economics [email protected] FAX (702) 926-5205 anytime Shadowlords! Struggle for Ultimate Prize 140956 Parker Brothers $10.00 ** V.Good LB** OoP A 4 Substantially complete: missing several of 3 character counters plus parts all provided in abundance, most ID'd. Moderate wear & used. Quite servicable. ■ 2-4 players compete for master of the universe after the death of the great Starlord, with a Shadowlord played by each player against all of them. Players use force (by way of numbers) and very simple forms of diplomacy & bribary, to build their power. '83 Trailblazer 129036 Metagaming $10.00 New SC 1 4 Small, modest complex game of space exploration & economics in deep space, unencumbered by goverment meddling between multi-nation corporations. G.Costikyan'81 topic: SCI FI: Space Exploration & Conflict [email protected] FAX (702) 926-5205 anytime Battles for the Galactic Empire 143659 Decision Games $13.49 New Fo 6 2 2-player folio game set in the Struggle for Galactic Empire universe in which players are space empires competing for a control of a region of space. Players deploy secretly, then alternate actions. Resources provide production and political advantaces, as well as the ability to convert enemy forces to friendly. Fast playing. '16 Diadem PARTS 132310 Fantasy Games Unlimited $3.00 Good BC OoP 6 4 Box, only. Edges abraised, All corners & most eddges repaired with clear packing tape. Diadem PARTS 132308 Fantasy Games Unlimited $4.00 Excell n OoP 6 4 Set of 12 Planetary Record Cards. 5 of these are provided as photocopies. Diadem PARTS 132302 Fantasy Games Unlimited $5.00 Excell n OoP 6 4 Western map (half), only. Left map half that shows Gilgamesh in upper left. Diadem PARTS 132304 Fantasy Games Unlimited $2.00 Excell n OoP 6 4 One Charts & tables card, only. Clean. Diadem PARTS 132306 Fantasy Games Unlimited $1.00 V.Good n OoP 6 4 One Charts & tables card, only. Worn, dog-eared. Diadem PARTS 132307 Fantasy Games Unlimited $4.00 Excell n OoP 6 4 Set of 12 Planetary Record Cards. 5 of these are provided as photocopies. Diadem PARTS 132303 Fantasy Games Unlimited $2.00 Excell n OoP 6 4 One Charts & tables card, only. Clean. Diadem PARTS 132309 Fantasy Games Unlimited $5.00 V.Good n OoP 6 4 Rules, only. Mildly soiled & creased thru use. Spine repaired. Diadem PARTS 132305 Fantasy Games Unlimited $2.00 Excell n OoP 6 4 One Charts & tables card, only. Clean. Federation and Empire 2000: PARTS 135433 Task Force Games $6.00 Mint n OoP 2 Countersheet One (c 2004). 20 counters loose from tree in strips. Federation and Empire 2000: PARTS 135434 Task Force Games $7.00 Mint n OoP 2 Countersheet One (c 2004). Federation and Empire 2000: PARTS 135435 Task Force Games $7.00 Mint n OoP 2 Countersheet One (c 2004). Federation and Empire 2000: PARTS 135436 Task Force Games $7.00 Mint n OoP 2 Countersheet Two (c 2004). Federation and Empire 2000: PARTS 135438 Task Force Games $7.00 Mint n OoP 2 Countersheet Two (c 2004). Federation and Empire 2000: PARTS 135439 Task Force Games $7.00 Mint n OoP 2 Countersheet Two (c 2004). Federation and Empire 2000: PARTS 135437 Task Force Games $7.00 Mint n OoP 2 Countersheet Two (c 2004). Federation and Empire 2000: PARTS 135440 Task Force Games $8.00 Mint n OoP 2 Countersheet R&S (c 2004). Federation and Empire 2000: PARTS 135441 Task Force Games $7.00 Mint n OoP 2 Countersheet E&F (c 1989). Federation and Empire 2000: PARTS 135442 Task Force Games $8.00 Mint n OoP 2 Countersheet N&O (c 2003). Federation and Empire 2000: PARTS 135425 Amarillo Design Group $2.50 Mint n OoP 2 Chart book, only. Federation and Empire 2nd: PARTS 135430 Task Force Games $8.00 Excell n OoP 2 Map set, only. Federation and Empire 2nd: PARTS 135432 Task Force Games $6.00 V.Good n OoP 2 Map set, only. Tape removeal mars at corners of maps. Some signs of use & wear. Federation and Empire, Deluxe 1st PARTS 61691 Task Force Games $1.00 V.Good n OoP 8 8 Rules only. Rear page lost; cover pages show aged scoth tape yellowing. Federation and Empire: Marine AssltPARTS 135443 Amarillo Design Group $4.00 Mint n OoP 2 One (of 4 identical) countersheets, only. Appears to be backprinted. Federation and Empire: Marine AssltPARTS 135449 Amarillo Design Group $4.00 Mint n OoP 2 Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 131 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: SCI FI: Space Exploration & Conflict [email protected] FAX (702) 926-5205 anytime One (of 4 identical) countersheets, only. Appears to be backprinted. Federation and Empire: Marine AssltPARTS 135444 Amarillo Design Group $4.00 Mint n OoP 2 One (of 4 identical) countersheets, only. Appears to be backprinted. Federation and Empire: PARTS 135427 Amarillo Design Group $4.00 Mint n OoP 2 Players Folio, only (booklet of log forms). Federation and Empire: PARTS 135429 Task Force Games $2.00 Mint n OoP 2 Combat Calc Forms (4 copies of same form) Federation and Empire: PARTS 135428 Amarillo Design Group $3.00 Excell n OoP 2 Players Folio, only (booklet of log forms). Cover has vertical wrinkling, otherws mint. Federation and Empire: PARTS 135426 Amarillo Design Group $4.00 Mint n OoP 2 Players Folio, only (booklet of log forms). Federation and Empire: ReinforcmntsPARTS 135424 Amarillo Design Group $1.00 Excell Fo OoP 6 M Folio cover only. Imperial Starfire 135372 Task Force Games $59.00 V.Good BC OoP 2 Missing 1 unit; repl unit provided. Box corners & side panels reinforced/repaired with clear packing tape. Reference charts soiled & worn thru use. Includes cop of Starfire 3rd rules, worn & lightly stained & annotated. ■ Expansion kit for Starfire that allows a grand campaign on a large scale map. Adds new rules for star system generation, economics, non-player strategies, political interation, planetary combat, campaign scenarios, hi tech weapons, forms, and a comprehensive Starfire timeline David Weber'93 Imperial Starfire PARTS 135411 Task Force Games $8.00 Excell n OoP 2 Incomplete counterset only. Missing 40 units & markers; replacement counters provided for all but 3 units, none for markers. Each color is same as others so identity apparent; countersheet images available on BoardGameGeek Imperial Starfire PARTS 135409 Task Force Games $8.00 V.Good n OoP 2 Rules, only. Moderately soiled & stained thru use. Imperial Starfire PARTS 135421 Task Force Games $2.00 Fair n OoP 2 Large System Display/Tactical Map showing #s 1-2-3. Has several dozen colored round stickers added for planets, each named on a white label nearby. Servicable but distracting from the purpose of the map. Imperial Starfire PARTS 135419 Task Force Games $3.00 Excell n OoP 2 Large System Display/Tactical Map showing #s 9-8-7 Imperial Starfire PARTS 135418 Task Force Games $2.50 Excell n OoP 2 Interception Scale Map, only. Imperial Starfire PARTS 135420 Task Force Games $3.00 Excell n OoP 2 Large System Display/Tactical Map showing #s 11-12-1 Imperial Starfire PARTS 135410 Task Force Games $5.00 Excell n OoP 2 Forms booklet, only. Outreach PARTS 122700 SPI Games $8.00 Excell n OoP 8 4 Counterset only, complete. Outreach PARTS 128354 SPI Games $6.00 V.Good n OoP 8 4 Rules, only. Lite stain on last few pages, otherws EX. Outreach PARTS 128357 SPI Games $3.00 Mint n OoP 8 4 One charts page only. (4 included in game). Outreach PARTS 128355 SPI Games $3.00 Mint n OoP 8 4 One charts page only. (4 included in game). Outreach PARTS 128358 SPI Games $3.00 Mint n OoP 8 4 One charts page only. (4 included in game). Outreach PARTS 128356 SPI Games $3.00 Mint n OoP 8 4 One charts page only. (4 included in game). Space Empires 4x: 4th Ed DC BOX 143027 GMT Games $10.00 New DC 4 3", doublecase box, only, for this game designed to hold the mounted map & all the "stuff." '20 Space Empires 4x: Close Encntrs 2d PARTS 136182 GMT Games $4.00 < New BC OoP 4 Box only. Minor ding to one box corner. Otherws clean. Space Empires 4x: Close Encounters Kit2d 146429 GMT Games $37.00 ** New BC** 4 Reprint. Kit useable with either edition of Space Empires 4X. Adds more technology & sci-fi in simple ways; modular design allows using any combination of rules components. Also includes rules for unit skill development, more counters of each ship type, & ground troops. Sole difference in 2nd edition is that replacement counter for base game are not included. J.Krohn'19 Space Empires 4x: MOUNTED MAP 146178 GMT Games $14.00 New n 4 Mounted map for the Space Empires 4X game. Space Empires 4x: Replicators Kit 145928 GMT Games $35.49 ** New BC** 4 Large kit adding another race, and allows a 5th player in the game. Also adds 6 new countersheets with 120 terrain tiles, new ships & tech; and a resource deck which can be used as events or turned in for resources. Reqs base game; use of Close Encounters kit recommended. Jim Krohn'18 Star Fleet Battles Basic Set 1st PARTS 76916 Task Force Games $1.00 Mint n OoP 1 M Chart page, only. Star Fleet Battles Captains Ed PARTS 135567 Task Force Games $2.00 V.Good n OoP 1 Basic Set ('90) 4pg Charts Booklet only: Damage Alloc, 2 Energy Alloc, Impulse Move Sequence. Star Fleet Battles Captains Ed PARTS 135566 Task Force Games $4.00 V.Good BC OoP 1 Basic Set ('90) SSD Book. 48pg booklet of ship SSDs, missing pgs 21-22,27-28 (Romulan KR, KF5R, Klingon C8,C9). Couple of tears on cover repaired. 2pgs neatly separated. Otherws complete & clean. Includes a wad of stray SSDs from other sources. Star Fleet Battles Captains EditionPARTS 135559 Task Force Games $9.00 V.Good FB OoP 1 SHIPS AS BOXED ITEM. 1.0 lbs of counters, with each color sorted into a separate bag. Includes 4 largely unpunched countersheets from Basic set & Advanced Missions (w/ mars to 12 counters on BS CS#2). Represents a collector's complete SFB set, but no claim as to completeness of the bundle. Writing on blank backside of most counters. Star Fleet Battles Captains EditionPARTS 135561 Task Force Games $2.00 V.Good n OoP 1 Mapboard, only. White hexes on entirely black background, 6-panel mapboard, only. Scuffed. Star Fleet Battles Captains EditionPARTS 135562 Task Force Games $2.00 V.Good n OoP 1 Mapboard, only. White hexes on entirely black background, 6-panel mapboard, only. Scuffed. Star Fleet Battles Captns Basic 3rdPARTS 135564 Amarillo Design Group $4.00 Excell n OoP 1 Later edition mapboard, only. 6-panel map with blue-purple galaxy display (not the solid black of earlier editions). Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 132 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: SCI FI: Space Exploration & Conflict [email protected] FAX (702) 926-5205 anytime Star Fleet Battles PARTS 135565 Amarillo Design Group $3.00 Mint n OoP 1 Double-side color map from an unknown game or module. One side is a galaxy display w/ some specks of stars in various colors on a mostly black background with numbered white hexes. Other side shows map of both an Assault Scout ship & portions of a large Space Station. Star Fleet Battles: Advanced MissnsPARTS 135568 Task Force Games $4.00 V.Good Bk OoP 1 M Advanced Missions SSD book, only. Cover mildly stained & worn, contents clean. Star Fleet Battles: Advanced MissnsPARTS 135569 Task Force Games $4.00 V.Good Bk OoP 1 M Advanced Missions ('91) rulebook, only. Cover mildly stained & soiled, and some moisture staining & warping to a few dozen pages. Quite servicable & generally clearn Star Fleet Battles: Captain's Log # 1 134988 Task Force Games $5.00 Good Bk OoP 1 M 3 SSD inserts removed; provided here as clean photocopies. Cover shows use & wear. ■ First issue of this longstanding journal supporting and enhancing TFGs/ADBs line of Star Fleet Battles, Federation & Empire, Starfire & more. Provides 3 additional ship SSDs, 20 new scenarios, and fiction. '83 Starfire 2nd: Crusade Kit 134992 Task Force Games $5.00 V.Good Bk OoP 6 M Stains on margins of a few pages. Creases from use on cover front & back. ■ Scenario kit for Starfire covering engagements in the Theban War, 2298-2302, between Terran forces and a race of religious fanactics bent on liberating Earth from heathans. David Weber'94 Starfire 3rd PARTS 134990 Task Force Games $19.00 Excell Bk OoP 6 M 1998 3rd edition rules booklet, only. Starforce Alpha Centuri PARTS 61511 SPI Games $3.00 V.Good n OoP 8 4 Rules only. Bulk of rules reattached to cover. Soiling thruout. Starforce Alpha Centuri PARTS 71397 SPI Games $5.00 Excell n OoP 8 M Counterset, only. Complete. Starforce Alpha Centuri PARTS 61645 SPI Games $2.00 V.Good n OoP 8 M Coversheet only. Moisure warped. Starforce Alpha Centuri PARTS 108894 SPI Games $1.00 Excell n OoP 8 M Incomplete counterset: 28 misc ship & space randomizer counters, plus 10 decimal randomizer chits. Stellar Conquest, 4th PARTS 61479 AH Avalon Hill Game Co. $1.00 Excell n OoP 9 4 Task Force Card, only. Stellar Conquest, 4th PARTS 61478 AH Avalon Hill Game Co. $1.00 Excell n OoP 9 4 Task Force Card, only. Stellar Conquest, 4th PARTS 61480 AH Avalon Hill Game Co. $1.00 Excell n OoP 9 4 Task Force Card, only. topic: SCI FI: Space Strategic Combat [email protected] FAX (702) 926-5205 anytime Galactic Starfire 4th PARTS 135422 Starfire Design Studio $10.00 V.Good Bk OoP Z Complete rules set in 2 bookslets: Tactical Fleet Combat & Empire Building, and Space Masters Rules & Appendices. Sold as a set. Moderate soiling & wear thru use, mailing to covers. Galactic Starfire 4th PARTS 135423 Starfire Design Studio $8.00 Mint Bk OoP Z Counterset, apparently complete 560-counter set of 2 sheets each of undivided CS #1 & #2. Missing 1 blue FGa counters; 4 red counters have numbered IDs written in. Galactic Starfire PARTS 135417 Starfire Design Studio $6.00 Excell n OoP Z Laser printed, dbl-sided, 112pg rules set w/ printed charts page for 2002 Galactic Starfire ELITE rules set which corrects & balances the entire game system. Preceeded 4th ed rules by a year. Warp War, 2nd 145349 Metagaming $13.00 New SB OoP 4 War between two nearby star bases. Simple & fast. Design space ships & forge empire. H.Thompson'77 topic: SCI FI: Space Tactical Combat [email protected] FAX (702) 926-5205 anytime Alpha Omega 2nd PARTS 61530 AH Avalon Hill Game Co. $7.00 Mint n OoP 1 Counter set, only. Missing 1 (Dd1 ship) counter, otherwise M & complete w/ sheet of ship counters & sheet of ID counters & markers. Alpha Omega 2nd PARTS 88651 AH Avalon Hill Game Co. $4.00 Mint n OoP 1 Identification counter sheet (1/2"), only. Alpha Omega PARTS 88649 Battleline $2.50 Mint n OoP 1 map, only. Alpha Omega PARTS 91967 Battleline $2.00 Excell n OoP 1 Partial set of ship counters, only. Includes about 50% of ship counters. BattleTech, CityTech PARTS 76946 FASA Corp. $2.00 Excell n OoP 2 Main City mapboard, only. BattleTech, CityTech PARTS 76942 FASA Corp. $3.00 Excell n OoP 2 Rules, only. BattleTech, CityTech PARTS 76945 FASA Corp. $2.00 Excell n OoP 2 Main City mapboard, only. Dark Horizon, Escape 113806 Advance Primate Entertnmn $25.00 Mint BC OoP 1 Green label on box btm. Included felt-tipped marker has gone dry; use counters to mark status or replace with grease pencil or dry erase marker. ■ Moderate complexity mini-based game of individual combat in the in the future. Rebels seek to destroy the Armageddon Device & escape from the evil corporation in which it is located. '96 Double Star PARTS 91386 Game Designers Workshop $2.50 Excell n OoP 6 one revised Chart Page, only. G.E.V., 1st 142360 Metagaming $18.00 New zl OoP 2 Low level tactical combat in 21st century between very lethal AFVs and various other ground forces. Sequel to OGRE. Includes counters on cardstock that must be cut out before use. S.Jackson'78 G.E.V., 1st PARTS 70726 Metagaming $3.00 Excell n OoP 2 Rules booklet only. Some edge soiling. Marine, 2002 PARTS 65305 Yaquinto $1.00 Mint n OoP 1 One Table & Charts page, only. Olympica, UN Raid on Mars, 2206AD PARTS 97582 Metagaming $4.00 Mint n OoP 2 Map, only. Olympica, UN Raid on Mars, 2206AD PARTS 92283 Metagaming $4.00 Mint n OoP 2 Countersheet, only. Rescue from the Hive #7 117278 SPI Ares Mag Games $30.00 Mint n OoP 1 Rules seperated, unpunched. ■ Mag & Game. Fun 2-player game of space Marines attempt to recover hostages abord an ant colony space ship. Solitaire rules printed in a later issues of Moves. N.Karp'81 / ARTICLES ON: a Dragonquest adventure scenario; facts for fantasy gaming; Science for Science Fiction; Games set in the Orient: Bushido, Land of the Rising Sun, Compleat Fantasist. Star Soldier PARTS 107443 SPI Games $5.00 Excell n OoP 1

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 133 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: SCI FI: Space Tactical Combat [email protected] FAX (702) 926-5205 anytime Coversheet, only. Star Soldier PARTS 128159 SPI Games $0.50 Excell n OoP 1 2 counters only: (1) Lt Blue Nr15 Task Allow marker, (2) Gray base. Starfire PARTS 135447 Task Force Games $3.00 Excell n OoP 2 Set of White-on-Green counters. Unknown what module they are from or if complete. 53 counters + 1 repl counter. Starfire: First Contact Kit PARTS 135412 Task Force Games $12.00 Excell n OoP 2 Complete counterset, only. Starfire: First Contact Kit PARTS 135414 Task Force Games $12.00 Excell n OoP 2 Complete counterset, only. Starfire: First Contact Kit PARTS 135413 Task Force Games $12.00 Excell n OoP 2 Complete counterset, only. Starfire: First Contact Kit PARTS 135415 Task Force Games $6.00 Excell n OoP 2 Counterset, only. Missing 16 units, replacement counters provided for 13, IDs for other 3. Starship Troopers ['76] 134293 AH Avalon Hill Game Co. $19.00 V.Good n OoP 2 No box or die. Rules cover page wrinkled & starting to tear from staples. Charts page is a photocopy. Counterset complete or substantially so. Starship Troopers ['76] PARTS 61507 AH Avalon Hill Game Co. $1.00 Excell n OoP 2 Terran/Alien Control Pad with about 12 sheets. Starship Troopers ['76] PARTS 61505 AH Avalon Hill Game Co. $6.00 Excell n OoP 2 Rules, only. Starship Troopers ['76] PARTS 70829 AH Avalon Hill Game Co. $3.00 Mint n OoP 2 Alien Control Pad / Terran hit record pad. Talon 2nd PARTS 139325 GMT Games $5.00 < New DC OoP 1 Box, only. Box btm mildly concaved into a lip along 2 box edges. Otherws clean. Talon: Talon 1000 Kit 145224 GMT Games $20.00 New BC 1 1 Kit adding a solitaire system to the game with hundreds of scenariors, plus a new AI empire with new weapons & ship capabilities & counters for the 2 player game. Kit adds 1,000 scenarios (thus the name). Jim Krohn'18 Ultrawarrior 134682 Task Force Games $2.50 Mint zl OoP 1 M From a smoker's collection; slight smell remains. Counters diecut off center; 4 unit counter have ID (A,B,etc) cut off; 9 smoke markers have upper edge of cloud cut off; no signif impact on play. Otherws unpunched & unused. ■ Chivalrous knights in space armed to the teeth & looking for a fight. 2+ players, 8 scen & camp gm. T.Zarbock'83 Universe: Delta Vee #9 PARTS 61104 SPI Ares Mag Games $3.00 Mint n OoP 1 Rules only. Universe: Delta Vee #9 PARTS 61103 SPI Ares Mag Games $7.00 Mint n OoP 1 Counters, only. Universe: Delta Vee #9 PARTS 24030 SPI Ares Mag Games $3.00 Mint n OoP 1 Rules, only. Universe: Delta Vee #9 PARTS 79360 SPI Ares Mag Games $3.00 Mint n OoP 1 Map, only. Wreck of the BSM Pandora #2 PARTS 141216 SPI Ares Mag Games $5.00 Excell n OoP 1 M Map, only. 2 very sml tears on margin of map, repaired. Wreck of the BSM Pandora #2 PARTS 141215 SPI Ares Mag Games $4.00 Excell n OoP 1 M Rules, only. topic: SCI FI: Space Abstract Conflict [email protected] FAX (702) 926-5205 anytime Cybernaut, Duel for Cyberspace #11 140201 One Small Step COMP EDGE $9.00 Mint n OoP A Cherry. Last copy. ■ Mag & game. StatQuo, a worldwide government ala NWO, is challanged by hackers-Cybernauts- or control of the Net. Counters must be cut apart (& optionally mounted). Conflict occurs in both the real & virtual world. J.Miranda'96 / ARTICLES ON: Industry news including game conventions, new map & 2 scenarios for Ancients. Starforce Terra, Contact PARTS 47382 Worldwide Wargamer (3W) $5.00 New HC OoP A 6 INCOMPLETE GAME: missing all weapons/action cards. Contains all other components including Starship cards, rules, dice set, box. Starforce Terra, Contact PARTS 74304 Worldwide Wargamer (3W) $1.00 Excell n OoP A 6 Rules, only. Starforce Terra, Contact PARTS 74303 Worldwide Wargamer (3W) $1.00 Excell HC OoP A 6 Box, only. Tranquility Base [2nd] 142984 Worthington Games $56.00 ** New FB** OoP A Redesigned, 2nd edition of previously published Moonshot, the Game. Colorful & educational game of the US space program from the Mercury thru Apollo programs. For 1-4 players, can be played solitaire. Fast playing. Uses remaster NASA photos. Expanded to include new missions, history, wild & instant cards. Van Overbay'20 topic: SCI FI: Terrestrial Tactical & Strategic Combat [email protected] FAX (702) 926-5205 anytime Barnard's Star 1st 51338 MicroGame Design Group $9.00 New Fo OoP 2 Small, DTP game of tactical combat for ground installations on a key planet. Played w/ 280 color counters that must be mounted & cut apart and 2 11x17 color maps. K.Anderson'99 BattleTech 2nd PARTS 76937 FASA Corp. $3.00 Excell n OoP 1 Rules, only. BattleTech: BattleForce PARTS 73801 FASA Corp. $10.00 Mint HC OoP 1 2" seam tear on box btm edge, and concaved along 2 box btm edges. Missing both maps; otherws mint & complete w/ box, unpunched counters, counter stands, dice & rules. '87 Ceres, Operation Stolen Base 145430 Decision Games $10.49 New Fo 4 1 Small, solitaire folio game depicting a battle for the Solar System after the residents of Mars revolts. Player commands rebel force thru four increasingly difficult missions to win the campaign. Your goal is to seize the largest source of water, and defeating Federation ships & seizing the primary surface base. 40 counters, 18 cards. '16 Invasion of the Air-Eaters PARTS 92286 Metagaming $5.00 Mint n OoP 6 Rules, only. Ogre, 2nd 140267 Steve Jackson Games $15.00 V.Good n OoP 2 Missing 1 unit, ID included. Otherws clean. ■ Tac combat in 21st century. Human armies supplemented by huge, robotized tanks with tons of weapons: Ogres. '87. Phobos Rising! Insurgency on Mars 146531 Decision Games $11.50 New Fo 4 1 Small, solitaire folio game of a mass uprising or revolt on Mars & thruout the Solar System against the Earth Federation. Player begins the game with a handful of scattered team members & resources. Your goal is to recruit additional agents & skills, obtain specialized gear, and acquire shuttles to speed movment. 40 counters, 18 cards. '16 StarSoldier, Tac Warfare in 25th Century 128160 SPI Games $20.00 V.Good BC OoP 1

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 134 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: SCI FI: Terrestrial Tactical & Strategic Combat [email protected] FAX (702) 926-5205 anytime From a smoker's collection; has distinct smell. Missing 2 counters, ID included. Packaged in a bookcase box. May counters (only) spotted or discolored in brown. Rules have staples rules plus some soiling thru use. Box mildly scuffed with some sun fading on one end panel. ■ Game of tactical combat in the 25th century between infantry forces in a sci-fi future in a terristrial environment. Optional links w/ StarForce. T.Walczyk'77 StarSoldier, Tac Warfare in 25th Century 141293 SPI Games $39.00 Mint FT OoP 1 Unpunched. Flat tray has a few masking tape remnants on tray cover, but otherws cherry. ■ Terrestrial tactical combat in 25th century on the surface of other planets between humans, a humanoid race, and a xenomorphic species. Optional links w/ StarForce Alpha Centuri to provide strategic context. T.Walczyk'77 Time Tripper PARTS 92274 SPI Games $1.00 Excell n OoP 1 1 Hex map (6x7") portion of larger map display, only, neatly cut apart. Titan Strike PARTS 91966 SPI Games $3.00 Excell n OoP 3 Counterset, only. Missing 1 unit (of 100 counters), ID apparent. topic: SCI FI / FANTASY: Terrestrial Creatures & Things [email protected] FAX (702) 926-5205 anytime Asteroid Zero-Four PARTS 98323 Task Force Games $4.00 Mint n OoP 4 Countersheet only: missing 10 red units (missiles 1-10, identical to others included), otherwise unpunched. Escape from Altassar 26800 Task Force Games $6.50 New zl OoP 2 Cannabilistic nationals deal with a massive escape by armed POWs destined to become dinner. Game is just as creative as the scenario. D.Campagna'83 Invasive Species #2 117074 One Small Step ARES MAG $20.00 New n OoP 2 Mag & game. Game is a 2-player contest that takes places on a star frigate. One player controls the human crew, the other represents an alien infestation unintentionally brought back to the ship from exploration of a new planet. Emphasis of the game is on the suspense of the action. Played on a diagram of the ship's interior. Any resemblence to the plot of Alien is not accidental. M.Anderson'15 / ARTICLES ON: includes numerous sci-fi fiction articles. 78pgs. Spellmaker PARTS 70665 Game Time (Heritage) $2.00 Excell n OoP 1 M Rules, only. Struggle for the Galactic Empire [PC] 128017 Decision Games $17.00 New JC 8 1 CD; req Windows 95/NT or later. Windows PC port of the 2nd ed update of this strategic level, solitaire game of a galactic empire trying to maintain order in the face of rebellions, corruption & attacks that threaten to undo it's hold on the known universe. Sort of like helping Darth Vader manage the Empire a little better... J.Miranda'13 Struggle for the Galactic Empire 2nd 146537 Decision Games $45.00 New BC 8 1 2014 (2nd ed) reprint of this strategic level, solitaire game of a galactic empire trying to maintain order in the face of rebellions, corruption & attacks that threaten to undo it's hold on the known universe. Sort of like helping Darth Vader manage the Empire a little better... 352 counters, 1 map. J.Miranda'14 topic: SCI Fi / FANTASY: Zombies & the Walking Dead [email protected] FAX (702) 926-5205 anytime Zombies of the World Field Guide 98369 Slang Design $4.00 New Bk OoP A Written as the definitive field guide to the undead. Describes 20 common zombie "species" with their habits & range, the US govt's secret zombie research, theories of zombie evolution & more. '12 Zombies!!!: Promo Card 124701 Journeyman Press $1.00 New n OoP 1 We're Not Going to Take It promo card. ■ We're Not Going to Take It promo card. topic: FANTASY Combat Campaigns [email protected] FAX (702) 926-5205 anytime Barbarian Kings #3 140194 SPI Ares Mag Games $27.00 Mint n OoP 8 Last copy. ■ Mag & Game. FUN little 2-5 player game with conventional & magical combat on land & sea in a fictional land. RECOMMENDED. G.Costikyan'80 Beastlord PARTS 91918 Yaquinto $3.00 Excell n OoP 4 4 Rules only. Broken Legions 123558 Osprey Military Books $12.00 < New Bk OoP 2 M Has 'Demo Copy' imprint on first page. Otherws new. ■ Fantasy miniatures rules set set in the Roman era. The empire's power is secured by divine artifacts. A small, secretive cadre of warriors scouts secrete hidden labyrinths to secure more such artifacts. '17 Frostgrave, Fantasy RPG in Frozen City 123556 Osprey Military Books $15.00 < New Bk OoP 2 M Has 'Demo Copy' imprint on first, blank page. Otherws new. ■ Hardbound book with detailed rules of fantasy miniature campaigns in a frozen city. Includes magic. Can be played within a couple of hourse. Pentastar PARTS 75205 Adventure Games $2.00 Mint n OoP 6 Counter sheet only. Pentastar PARTS 9066 Adventure Games $2.00 Mint n OoP 6 Counter sheet only. Pentastar PARTS 75206 Adventure Games $3.00 Mint n OoP 6 Counter sheet only. Ragnarok #8 140262 SPI Ares Mag Games $24.00 Mint n OoP 2 Rules separated. ■ Mag & Game. Norse gods btl against a traitorous god, Mag & Gameical & mythogical elements. D.Esakof'81 Ring, War of the... PARTS 141612 SPI Games $4.00 Excell n OoP 4 Character cards #1-8 (the Fellowship of the Ring) plus #26 (Nazgul #3), only. topic: FANTASY Tactical Combat [email protected] FAX (702) 926-5205 anytime _Unknown Game PARTS 91975 Miscellaneous Publishers $3.00 Mint n OoP 1 "Accouterments II" countersheet for an as-yet unidentified game. Counters show medeival or dungeon artifacts. Copyright 1979. _Unknown Game PARTS 91973 Miscellaneous Publishers $3.00 Mint n OoP 1 "Accouterments I" countersheet for an as-yet unidentified game. Counters show medeival or dungeon artifacts. Copyright 1979. _Unknown Game PARTS 91974 Miscellaneous Publishers $3.00 Mint n OoP 1 "Accouterments I" countersheet for an as-yet unidentified game. Counters show medeival or dungeon artifacts. Copyright 1979. _Unknown Game PARTS 91976 Miscellaneous Publishers $3.00 Mint n OoP 1 "Accouterments II" countersheet for an as-yet unidentified game. Counters show medeival or dungeon artifacts. Copyright 1979. Arena of Death #4 140175 SPI Ares Mag Games $20.00 Mint n OoP 1 Rules separated. Unpunched. ■ Mag & Game. Person-person combat w/might & magic for 2 or more using uses DragonQuest RPG system. DJ.Ritchie'80 / ARTICLES ON: Hillson (fantasy fiction); Science from Sci-Fi; Facts for Fantasy; Eve of the Goblin (fantasy fiction); Weapons of the Arena of Death; review of Chivalry, Sorcery & Adventures in Fantasy, YAQ Mythology. Arena of Death #4 PARTS 55495 SPI Ares Mag Games $2.50 Mint n OoP 1 Rules, only. Arena of Death #4 PARTS 79361 SPI Ares Mag Games $3.00 Mint n OoP 1 Map, only. Mag's blank ink has scuffed onto map surface on 1 panel. Arena of Death PARTS 93355 SPI Games $2.00 New HC OoP 1 Box, only. Citadel of Blood #5 PARTS 142007 SPI Ares Mag Games $4.00 Mint n OoP 1 5 Rules, only. Heroquest PARTS 10028 Parker Brothers $4.00 Excell n OoP A

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 135 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: FANTASY Tactical Combat [email protected] FAX (702) 926-5205 anytime Board (only). Ogre 7th: Counter Set E5/E6 120077 Steve Jackson Games $10.00 New N OoP 2 Must ship boxed due to size. ■ Two punch-out, 3D Ogre countersheets. Swords & Sorcery PARTS 140950 SPI Games $5.00 Excell n OoP 1 One charts booklet, only. era: FAMILY-ORIENTED, Simpler Games (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: FAMILY-ORIENTED: Strategy Board Games [email protected] FAX (702) 926-5205 anytime American Megafauna PARTS 113865 Sierra Madre Games Co. $2.00 Mint FL OoP A Unassembled, unused box, only. May required boxed shipment if not folded. American Megafauna PARTS 113866 Sierra Madre Games Co. $1.00 Excell FL OoP A Unassembled, unused box, only. Has narrow, 1" mar on box btm, otherws mint. May required boxed shipment if not folded. American Megafauna PARTS 113864 Sierra Madre Games Co. $2.00 Mint FL OoP A Unassembled, unused box, only. May required boxed shipment if not folded. Attika PARTS 69865 Rio Grande Games $3.00 Mint BC OoP A M Box only. Minor ding to an edge, crease along length of box bottom, 1 corner torn & repaired. Chopper Strike PARTS 13429 Milton-Bradley $5.00 Excell n OoP 1 Board only. Dinosaurs of the Lost World PARTS 70713 AH Avalon Hill Game Co. $5.00 Excell n OoP 1 M Set of 8 Adventure Cards. Folded horizontally, but otherws EX. Dinosaurs of the Lost World PARTS 70714 AH Avalon Hill Game Co. $3.00 Excell n OoP 1 M Set of Event & Experience cards. James Bond 007, Live & Let Die PARTS 92272 AH Victory Games $3.00 V.Good n OoP 1 Board only. 1 of 4 panels separated, otherws EX. James Bond 007, Man W/ Golden Gun PARTS 97584 AH Victory Games $5.00 Excell n OoP 1 Map set (A-D), only. James Bond 007, You Only Live TwicePARTS 97620 AH Victory Games $1.00 V.Good SC OoP 1 Box lid only (no box btm). Some scuffs & wear. James Bond 007, You Only Live TwicePARTS 92273 AH Victory Games $4.00 Mint n OoP 1 Board only. Junta, 2nd PARTS 100294 West End Games (D6 Legnd) $4.00 Excell n OoP A M Rules, only (original). Sirocco PARTS 61458 TSR Games $2.00 Excell n OoP 3 Basic rules, only. Sirocco PARTS 61459 TSR Games $1.00 Excell n OoP 3 Basic rules, only. topic: FAMILY-ORIENTED: Abstract Board Games [email protected] FAX (702) 926-5205 anytime Arc of the Kaiser's Last Raider 138423 One Small Step $30.00 New Fo OoP A Game in which your are a writer in the 1920s, creating the arc of a story set in World War I focused on the captain of a German raider in 1917. Trying to find a lost secret which will be of great value if it can be returned to Germany. In the meantime, the ship faces perils of all sorts from haunted lost islands to an arch nemesis. High solitaire suitabiility. Not a wargame per se. 1 small map, 6 sheets of playing car, 1 countersheet. Joseph Miranda'19 Break Thru PARTS 47148 3M Games $4.00 Excell n OoP A M 15 plain, beveled pieces only: 3 silver, 6 gold & 6 bronze. Sold together. Conquest: 2 Player PARTS 61469 Quest Game Co. $2.00 Excell n OoP A Rules, puzzle book 1 and rules, only. Dominant Species: Marine Species Kit 146128 GMT Games $55.00 ** New DC** A Large kit adding ocean creatures to this game of survival of the fittest. Presents 4 aquatic classes of animals - dinosaur, fish, cephalopod & crustacean, and each must seek dominance in a changing environment on earth after an ice age 60 million years ago. Modest complexity. 54 cards, 7 sheets of tiles, 178 wooden cubes. Chad Jensen'21 Fistful of Turkeys 91188 Metagaming $15.00 Mint n OoP 1 Half-serious, half-facetious game by an anonymous game designer (likely from Meta Games) that lampoons Clint Eastwood movies, wargame companies & wargamers all in one little game. Contest for survival & conquest between a mad turkey shooter & captive turkeys that have learned to fight back. Pieces & map must be copied & separated in order to play. But this is more a collectors' item. '81 PARTS 61057 AH Avalon Hill Game Co. $1.50 Excell n OoP A 6 Rules only. Hexagony PARTS 61056 AH Avalon Hill Game Co. $1.00 Excell n OoP A 6 Rules only, some wear on cover. Image 2nd 88107 AH 3M Reprints $6.00 Excell BC OoP A 6 Simple family gm for 2-6 in which players think of people who match characteristics of various cards played by everyone that indicate time, place, activity, alive/dead, etc. Score more points the greater the number of qualifying cards. War Master Chess 2000 #49 PARTS 75859 XTR: Command Magazine $1.00 Excell n OoP A Counter set, only. Complete. Warmaster Chess 2000 #49 26235 XTR: Command Magazine $6.00 New n OoP A Mag & Game. Chess board game, with counters & paper map, providing 4 variations on standard chess. Sml variant kit really, that assumes knowledge of chess itself. Includes XTR Game & Variant Index thru #48. T.Bomba'98 / ARTICLES ON: Mixed Loyalties in the Allied Forces during the 100 Days Campaign of 1815, & William, Prince of Orange, Wellington's Retreat to Waterloo (pts 1, 2 & 3); Finlan's Marshal Mannerheim; Ghazi!, overview of Ottoman history; Ottoman Stalingrad, Siege of Malta 1565. Warmaster Chess 2000 #49 91177 XTR: Command Magazine $3.00 Mint n OoP A Mag cover moisture warped. Mailing label on cover. Otherws unpunched & clean. ■ Mag & Game. Chess board game, with counters & paper map, providing 4 variations on standard chess. Sml variant kit really, that assumes knowledge of chess itself. Includes XTR Game & Variant Index thru #48. T.Bomba'98 / ARTICLES ON: Mixed Loyalties in the Allied Forces during the 100 Days Campaign of 1815, & William, Prince of Orange, Wellington's Retreat to Waterloo (pts 1, 2 & 3); Finlan's Marshal Mannerheim; Ghazi!, overview of Ottoman history; Ottoman Stalingrad, Siege of Malta 1565. Warmastr Chess v1 #49 PARTS 59001 XTR: Command Magazine $1.00 Excell n OoP A Rules, only. topic: FAMILY-ORIENTED: Finance & Business Oriented Board Games [email protected] FAX (702) 926-5205 anytime Acquire, 1st PARTS 8030 AH Avalon Hill Game Co. $3.00 Excell n OoP A Rules only.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 136 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs See page 138 for an explanation of the various codes & column data used in this catalog.

topic: FAMILY-ORIENTED: Finance & Business Oriented Board Games [email protected] FAX (702) 926-5205 anytime Acquire, 2nd [Deluxe] PARTS 74121 AH Avalon Hill Game Co. $0.25 Mint n OoP A 6 One plastic piece only, "2-I". Foreign Exchange 145258 AH Avalon Hill Game Co. $9.00 ** Excell BC** OoP A Complete. Couple of sml stains on rules cover, otherws clean. Price tag on side panel. ■ 2-4 players try to amass the greatest fortune via exchange & arbitrage profiteering in foreign currency exchange. Math ability highly recommended. A rather sophisticated game of international trading in multiple currencies - and not the party game it was sold as. '79 Management PARTS 87707 AH Avalon Hill Game Co. $3.00 Excell n OoP A 4 Situation card set, only. Management PARTS 87706 AH Avalon Hill Game Co. $4.00 Excell n OoP A 4 Counter set, only. Management PARTS 87705 AH Avalon Hill Game Co. $3.00 Mint n OoP A 4 Financial record pad, only. Management PARTS 87708 AH Avalon Hill Game Co. $1.00 Mint n OoP A 4 AH money set, only, $50-$10k bills. Applicable to all AH games using $. Management PARTS 87704 AH Avalon Hill Game Co. $4.00 Excell n OoP A 4 Basic & Tournement rules booklets, only. Tourney booklet had been folded in half. Monopoly PARTS 16693 Parker Brothers $3.00 V.Good n OoP A Largely complete but somewhat worn set of cash, houses/hotels/ property cards & event cards. 4 property cards lost & replaced w/ crudely handmade repl. Stock Market PARTS 21237 AH Avalon Hill Game Co. $1.00 Excell n OoP A M Basic rules card only. topic: FAMILY-ORIENTED: Party Games [email protected] FAX (702) 926-5205 anytime Match-o-Rama 142937 USA-Opoly $3.00 New BC A 8 4-8 player party game in which players receive a category question suggesting possible answers, chose a specific answer, then predict how many other players will guess that specific answer, scoring if you're right. Party Hats Party Game 140751 Rainbow Starlight $16.00 New GB OoP A M Pure party game in which players compete for possession of 3 party hats while avoiding the dreaded horse mask. Includes all sorts of noise making devices. Requires a device with an interet connection to play. Goal is to command 3 party masks while avoiding the awful horse mask. '19 topic: FAMILY-ORIENTED: Card Games (Non-Collectable) [email protected] FAX (702) 926-5205 anytime Bali PARTS 8026 AH Avalon Hill Game Co. $0.50 V.Good n OoP A Rules only. Small corner of rules torn away, with lose of part of title & a bit of non-essential text. Boss Monster: Get Over Here Promo Card 120090 Brotherwise Games $0.25 New n OoP Z M Promotional card for this CCG. Card Game Promo Grab Bag 125113 Miscellaneous Publishers $0.05 New n OoP Z M Price EA for a single card chosen randomly from promo cards for 13+ card games. Games include Castle Panic, Chaosmos, Ophidian, J'Accused!, Sword Kings, Hogwarts, Clank!, Fantasy Realm & others. Fluxx Card Game: Creeper Promo Card 124696 Looney Lab $1.00 New n OoP A M Alliance Treasure card. ■ Killer Croc card. Fluxx Card Game: Creeper Promo Card 124698 Looney Lab $1.00 New n OoP A M Two-face flip card. ■ Killer Croc card. Fluxx: Regular Show Future Promo Booster 106674 Looney Lab $2.00 New n OoP A M 7 card promotional booster pack. '14 Mammoth Fun Pack 104014 Looney Lab $1.00 New n OoP A 6 Promotional kit containing 1 add-on card for each of 4 Looney games (4 cards total): Chronoauts (Live Wooly Mammouth artifact); Fluxx Board Game (Scramble Colors); Fluxx (Angry Mob); Choose One (Fluxx or Pyramids). '13 Modern Naval Battles 3rd: Ship Exp Kit 1 141103 Dan Verssen Games $14.00 New SC 1 Expansion kit #1 for this card game of ahistorical ship-ship combat. Adds 110 more ship cards, including ships from Canada, Germany & Italy. D.Verssen'11 Modern Naval Battles II PARTS 99675 Worldwide Wargamer (3W) $2.00 Excell n OoP 1 M Rules photocopy, only. Modern Naval Battles III PARTS 99676 Worldwide Wargamer (3W) $3.00 Excell n OoP 1 M Rules photocopy, only. Modern Naval Battles, Global Warfare 3rd 145614 Dan Verssen Games $42.00 New BC 1 Overhaul of the popular 2-6 player card game of ahistorical ship-ship combat in the modern age. 2-6 players, fast playing, includes 110 ship & aircraft cards now featuring photos of the craft in question. '08 Munchkin Cthulhu: PROMO BOOKMARK 121299 Steve Jackson Games $1.00 New n OoP A Esoteric Empowerment bookmark, giving special abilities in play. ■ Esoteric Empowerment bookmark, giving special abilities in play. Munchkin Cthulhu: PROMO Card #1 121308 Steve Jackson Games $1.00 New n OoP A Promotional card: Revealed Cult Secrets. ■ Promotional card: Revealed Cult Secrets. Munchkin Cthulhu: PROMO Card #2 121318 Steve Jackson Games $1.00 New n OoP A Promotional card: Octomaid. ■ Promotional card: Octomaid. Munchkin Cthulhu: PROMO Card #3 121328 Steve Jackson Games $1.00 New n OoP A Promotional card: Non-Euchlidean Brick Toy. ■ Promotional card: Non-Euchlidean Brick Toy. Munchkin Holiday Cheer Promo Bookmark 124688 Steve Jackson Games $1.00 New n OoP A M Holiday Cheer bookmark, only. Munchkin Knights Promo Card Set (4) 124693 Steve Jackson Games $2.00 New n OoP A M Set of 4 cards. ■ Set of 4 cards. Munchkin Pathfinder Promo Bookmark 124709 Steve Jackson Games $1.00 New n OoP A M Knocking on Dungeon Door promo bookmark. Munchkin Sugar Smasing Promo Bookmark 124707 Steve Jackson Games $1.00 New n OoP A M Bookmark, only. ■ Bookmark, only. Munchkin: Apocalypse BearGrill PromoCard 120086 Steve Jackson Games $0.25 New n OoP Z M Promotional card for Apocalypse (but useable with any Munchkin product). 3 FREE cards/bookmarks of your choice with any Munchkin purchase. Munchkin: Christmas Lite Bookmark 120071 Steve Jackson Games $1.00 New n OoP Z 3 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. CHRISTMAS LITE bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 Munchkin: Cthulhu Brick Toy Promo Card 120087 Steve Jackson Games $0.50 New n OoP Z M Promotional card. Any three Munchkin promo cards FREE with any Munchkin-related purchase (of $8 or more). Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 137 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs topic: FAMILY-ORIENTED: Card Games (Non-Collectable) [email protected] FAX (702) 926-5205 anytime Munchkin: Curse! Shattered Promo Card 120085 Steve Jackson Games $0.50 New n OoP Z M Promotional card. Any three Munchkin promo cards FREE with any Munchkin-related purchase (of $8 or more). Munchkin: Frankenstn's Monster PromoCard 120084 Steve Jackson Games $0.50 New n OoP Z M Promotional card for Munchkin useable with any Munchkin product. 3 FREE cards/bookmarks of your choice with any Munchkin purchase. Munchkin: Hostile Jester Promo Card 120083 Steve Jackson Games $0.50 New n OoP Z M Promotional card. Any three Munchkin promo cards FREE with any Munchkin-related purchase (of $8 or more). Munchkin: Marvel Hydra Bookmark 120074 Steve Jackson Games $1.00 New n OoP Z 3 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. MARVEL HYDRA bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 Munchkin: Monstrous Unfairness Bookmark 120072 Steve Jackson Games $1.00 New n OoP Z 3 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. PATHFINDER MONSTROUS UNFAIRNESS bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 Munchkin: Moop's Monster Mashup Bookmark 120075 Steve Jackson Games $1.00 New n OoP Z 3 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. MOOP'S MONSTER MASHUP bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 Munchkin: Nightmare Before Xmas Bookmark 120069 Steve Jackson Games $1.00 New n OoP Z 3 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. Nightmare Before Christmas bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 Munchkin: Oz Baum Squad Bookmark 120073 Steve Jackson Games $1.00 New n OoP Z 3 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. OZ BAUM SQUAD bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 Munchkin: Play Munchkin Bookmark 120070 Steve Jackson Games $1.00 New n OoP Z 3 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. PLAY MUNCHKIN bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 Munchkin: Ten-Galleon Hat Promo Card 120097 Steve Jackson Games $0.50 New n OoP Z M Promotional card. Any three Munchkin promo cards FREE with any Munchkin-related purchase (of $8 or more). Munchkin: With Bacon PromoCard 140765 Steve Jackson Games $1.00 New n OoP Z M Munchkin promo card distributed only thru a distributor at GAMA. Adds +5 to Monster during any combat; if monster is defeated +1 treasure. Nuclear War ['83] PARTS 5026 Flying Buffalo $1.00 Mint n OoP A M RULES ONLY Nuclear War ['83] PARTS 40170 Flying Buffalo $1.00 Mint HC OoP A M Box only. Writing scrawled across cover. Simon's Cat: Mouse Promo Card 120088 Steve Jackson Games $0.25 New n OoP Z M Promotional card for this simple card game. FREE with *any* purchase upon request. Unexploded Cows Around the World Booster 124712 CheapAss Games $2.50 New n OoP A 6 Set of ~10 Around the World Alternate City Deck cards. Unexploded Cows Around the World Booster 124713 CheapAss Games $2.50 New n OoP A 6 Set of ~10 Around the World Alternate City Deck cards. ■ Set of ~10 Around the World Alternate City Deck cards. topic: FAMILY-ORIENTED: Dice Games [email protected] FAX (702) 926-5205 anytime Mars Attacks Dice Game PROMO Card (1) 111979 Steve Jackson Games $0.50 New n OoP A M Single Area 51 promo card for this dice game. era: NON-GAME PC HARDWARE, SOFTWARE & BOOKS (541) 756-4711 10am-9pm PST (866) 690-7879 10am-9pm PST topic: SURPLUS PC EQUIPMENT: Hardware [email protected] FAX (702) 926-5205 anytime IOGear USB-Serial Adapter 108070 _PC Software & Hardware $5.00 Excell n Z 16" cable that serves as a USB-Serial (9-pin) adapter. Includes a small set of instructions and a CD with downloaded drivers (v1.0). IOGear'2002 Lava Dual Parallel Port PCI Card 83742 _PC Software & Hardware $15.00 Excell SB OoP Z PC card with standard PCI interface that provides TWO enhanced parallel ports. w/ 3.5 floppy. Older card may not work with very new computers. Lifetime warraanty. Lava Sys. PS2/DB9 Serial Converter 39926 _PC Software & Hardware $2.00 Mint Fo 3 Converter intended to convert a serial mouse for use in a PS/2 port. RJ45 Cat5e Crossover Cable, 7ft 70505 _PC Software & Hardware $1.00 < New n Z Yellow direct-connect networking cable for peer-peer networking or file transfer. SIIG USB-to-Parallel Printer Adapter 95069 _PC Software & Hardware $10.00 Excell FB OoP Z 1.5m USB1.1 adapter cable connecting std USB ports to a male parallel Centronics port for older, parallel printers. Includes drivers for Win98SE,ME,2000,XP,Vista. USB 2.0 6' M-F Extention Cord 95746 _PC Software & Hardware $5.00 Excell n OoP Z USB2 M-F 6' Extension patch cord. Allows use of USB devices at a convenient distance from a PC. topic: SURPLUS PC EQUIPMENT: Software (non-game) [email protected] FAX (702) 926-5205 anytime MS-DOS v6.0 Upgrade 16717 _PC Software & Hardware $3.00 Excell n OoP Z (12) 5.25HD disks only. Print Master Gold Deluxe v3 [CD-ROM] 100896 _PC Software & Hardware $10.00 ** Excell Bk** OoP 3 3x CD-ROM, 2 thick manuals. Designed for Win3.1 or Win95; sold as is as we cannot offer tech support. ■ 3x CD-ROM, 2 thick manuls. Designed for Win 95/3.1, so sold AS IS as we cannot provide tech support. Price reflects cost of shipping the manuals; if you want only the software, price negotiable. 2 of the CDs are of photos & clip art, full documented in manuals. Popular & veristile desktop publishing program. Includes templates for greeting cards, newsletters, brochures, signes, posters, labels, calendars, letterhead, business cards, etc. '96 topic: SURPLUS PC EQUIPMENT: Computer Books & Manuals [email protected] FAX (702) 926-5205 anytime R:Base for Windows 5.0 USERS GUIDE 9888 _PC Software & Hardware $5.00 Mint n Z Users Guide manual only. Very dated, but useful to those who still use this software version. Game Rating System Explained Games are described using a two tiered system: the GENERAL condition categorizes each game in a consistent & meaningful way. So, you'll know the condition of each item before buying--and be pleased when you receive it. This reflects the overall condition of each game and, with the exceptions noted whether the game is punched. SPECIFIC conditions details any variations from what you should expect in each GENERAL category as described below.

UNpunched: NEW -Unopened, in original shrink wrap. May have exterior box damage if noted. Same as an unopened MINT item.

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale. 5/31/2021 19:08 Fine Games Complete (Long Version) Catalog Page 138 of 138 Email us anytime at [email protected], phone 541-756-4711 between 10am -9pm PST, FAX (702) 926-5205, or write 2078 Madrona St., North Bend, OR 97459-2143 USA. Game Cash-Basis Ship General Box Out-of Errata Game #-of Game Title (& Edition or Issue #) Surcharge Specific Condition, Subject, Designer, Year Only? Part# Publsher Name Price EA Flag Conditn Type Print? Incl ? Scale Plyrs MINT - Opened & unpunched. Some counters may have separated from tree on their own, but has never been played. May have component damage if noted. May also be perfect in every respect, noted by "PRISTINE" or "CHERRY". Punched: EXCEL -A mint game that has been punched becomes "excellent". A few minor signs of wear may be included, easily replaced items (eg dice) may be missing, rules highlighted, or counters NEATLY clipped if this is noted. Complete. Older games may have proportionally greater signs of age. V.Good -Shows signs of wear, use or slight abuse such as some soiling of rules or counters, modes staining, box tears, etc. Unique components complete or neatly replaced. Good - Has some significant defect(s) that may be more aesthetic than functional. May be missing a few components. Fair - Major defects, required parts damaged or lost; playable, but not collectable. KEY: Headings New: Flags Newly Listed Games. Game Only?: Flags Game-onlys w/o Magazine OoP: Out of Print Err: Includes Errata (Y or n). #-Players: (1) solitaire; (3 or more, M) multiplayer

Box Type FB=Flat Box LB=Large Flat Box SB=Small Flat Box BC=Bookcase Box DC=Double Bookcase HC=Half Bookcase SC=Sml Bookcase CA=3M Casette GM=3M Gamette Fo=Folio FT=SPI Flat Tray WT=SPI White Box IT=SPI Illustrated WT AL=YAQ Album HP=Plastic HC Tb=Tube NB=Notebook RL=Rolled En=Envelope zl=ziplocked n=not boxed

Game Scale (1) Man-man, vehicle-vehicle (2) Tactical Low Level, (3) Grand Tactical, (4) Operational, (6) Strategic, (8) Holistic/systems, (9) Gallactic, (A) Abstract, (Z) Various/Other, (blank) n/a or not rated.

4,044 items are listed here. See anything you'd like? To order, email or FAX (702) 926-5205 us anytime, or call (541) 756-4711 between 10am & 9pm PST. You may write us at 2078 Madrona St., North Bend, OR 97459-2143. You may also phone us with an order at (866) 690-7879 10am-9pm PST.

Quantities of all items are limited. Each item is individually priced. Prices are subject to change without notice, and prices TRIPLE if you phone after hours. XOX

Prices TRIPLE if you phone between 9pm -10am PST! (c) 2021 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB. All items subject to prior sale.