Enochian Chess of the Golden Dawn
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Israel Regardie and the Psychologization of Esoteric Discourse
Correspondences 3 (2015) 5–54 ISSN: 2053-7158 (Online) correspondencesjournal.com Israel Regardie and the Psychologization of Esoteric Discourse Christopher A. Plaisance E-mail: [email protected] Abstract This is an article in the history of Western esoteric currents that re-examines and clarifies the relationship between esoteric and psychological discourses within the works of Israel Regardie. One of the most common ways in which these two discourses have been found to be related to one another by scholars of the esoteric is through the process of “psychologization”— with Regardie often being put forth as a paragon of the process. This paper argues that a unitary conception of psychologization fails to adequately describe the specific discursive strategies utilized by Regardie. In order to accurately analyze his ideas, a manifold typology of complementary, terminological, reductive, and idealist modes of psychologization is proposed instead. Through this system of classification, Regardie’s ideas regarding the relationship between psychological and esoteric discourses are understood as a network of independent but non-exclusive processes, rather than as a single trend. It is found that all four modes of psychologization are present, both in relative isolation and in combination with one another, throughout his works. These results demonstrate that while it is accurate to speak of Regardie as having psychologized esoteric discourse, this can only be the case given an understanding of “psychologization” that is differentially nuanced in a way that, at least, accounts for the distinct discursive strategies this paper identifies. Keywords psychologization; method and theory; psychology and esotericism; science and religion; Israel Regardie; Golden Dawn © 2015 Christopher A. -
Games Ancient and Oriental and How to Play Them, Being the Games Of
CO CD CO GAMES ANCIENT AND ORIENTAL AND HOW TO PLAY THEM. BEING THE GAMES OF THE ANCIENT EGYPTIANS THE HIERA GRAMME OF THE GREEKS, THE LUDUS LATKUNCULOKUM OF THE ROMANS AND THE ORIENTAL GAMES OF CHESS, DRAUGHTS, BACKGAMMON AND MAGIC SQUAEES. EDWARD FALKENER. LONDON: LONGMANS, GEEEN AND Co. AND NEW YORK: 15, EAST 16"' STREET. 1892. All rights referred. CONTENTS. I. INTRODUCTION. PAGE, II. THE GAMES OF THE ANCIENT EGYPTIANS. 9 Dr. Birch's Researches on the games of Ancient Egypt III. Queen Hatasu's Draught-board and men, now in the British Museum 22 IV. The of or the of afterwards game Tau, game Robbers ; played and called by the same name, Ludus Latrunculorum, by the Romans - - 37 V. The of Senat still the modern and game ; played by Egyptians, called by them Seega 63 VI. The of Han The of the Bowl 83 game ; game VII. The of the Sacred the Hiera of the Greeks 91 game Way ; Gramme VIII. Tlie game of Atep; still played by Italians, and by them called Mora - 103 CHESS. IX. Chess Notation A new system of - - 116 X. Chaturanga. Indian Chess - 119 Alberuni's description of - 139 XI. Chinese Chess - - - 143 XII. Japanese Chess - - 155 XIII. Burmese Chess - - 177 XIV. Siamese Chess - 191 XV. Turkish Chess - 196 XVI. Tamerlane's Chess - - 197 XVII. Game of the Maharajah and the Sepoys - - 217 XVIII. Double Chess - 225 XIX. Chess Problems - - 229 DRAUGHTS. XX. Draughts .... 235 XX [. Polish Draughts - 236 XXI f. Turkish Draughts ..... 037 XXIII. }\'ci-K'i and Go . The Chinese and Japanese game of Enclosing 239 v. -
Prusaprinters
Chinese Chess - Travel Size 3D MODEL ONLY Makerwiz VIEW IN BROWSER updated 6. 2. 2021 | published 6. 2. 2021 Summary This is a full set of Chinese Chess suitable for travelling. We shrunk down the original design to 60% and added a new lid with "Chinese Chess" in traditional Chinese characters. We also added a new chess board graphics file suitable for printing on paper or laser etching/cutting onto wood. Enjoy! Here is a brief intro about Chinese Chess from Wikipedia: 8C 68 "Xiangqi (Chinese: 61 CB ; pinyin: xiàngqí), also called Chinese chess, is a strategy board game for two players. It is one of the most popular board games in China, and is in the same family as Western (or international) chess, chaturanga, shogi, Indian chess and janggi. Besides China and areas with significant ethnic Chinese communities, xiangqi (cờ tướng) is also a popular pastime in Vietnam. The game represents a battle between two armies, with the object of capturing the enemy's general (king). Distinctive features of xiangqi include the cannon (pao), which must jump to capture; a rule prohibiting the generals from facing each other directly; areas on the board called the river and palace, which restrict the movement of some pieces (but enhance that of others); and placement of the pieces on the intersections of the board lines, rather than within the squares." Toys & Games > Other Toys & Games games chess Unassociated tags: Chinese Chess Category: Chess F3 Model Files (.stl, .3mf, .obj, .amf) 3D DOWNLOAD ALL FILES chinese_chess_box_base.stl 15.7 KB F3 3D updated 25. -
Random Positions in Go Benard Helmstetter, Chang-Shing Lee, Fabien Teytaud, Olivier Teytaud, Wang Mei-Hui, Shi-Jim Yen
Random positions in Go Benard Helmstetter, Chang-Shing Lee, Fabien Teytaud, Olivier Teytaud, Wang Mei-Hui, Shi-Jim Yen To cite this version: Benard Helmstetter, Chang-Shing Lee, Fabien Teytaud, Olivier Teytaud, Wang Mei-Hui, et al.. Ran- dom positions in Go. Computational Intelligence and Games, Aug 2011, Seoul, North Korea. inria- 00625815 HAL Id: inria-00625815 https://hal.inria.fr/inria-00625815 Submitted on 22 Sep 2011 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Random positions in Go Bernard Helmstetter, Chang-Shing Lee, Fabien Teytaud, Olivier Teytaud, Mei-Hui Wang, Shi-Jim Yen Abstract—It is known that in chess, random positions are However, the board is always “almost” empty in the sense harder to memorize for humans. We here reproduce these that there is enough room for building classical figures. Also, experiments in the Asian game of Go, in which computers are it is sometimes said in Go that the fact that Go moves from much weaker than humans. We survey families of positions, discussing the relative strength of humans and computers, and an empty board to a full board is in the spirit of the game then experiment random positions. -
Proposal to Encode Heterodox Chess Symbols in the UCS Source: Garth Wallace Status: Individual Contribution Date: 2016-10-25
Title: Proposal to Encode Heterodox Chess Symbols in the UCS Source: Garth Wallace Status: Individual Contribution Date: 2016-10-25 Introduction The UCS contains symbols for the game of chess in the Miscellaneous Symbols block. These are used in figurine notation, a common variation on algebraic notation in which pieces are represented in running text using the same symbols as are found in diagrams. While the symbols already encoded in Unicode are sufficient for use in the orthodox game, they are insufficient for many chess problems and variant games, which make use of extended sets. 1. Fairy chess problems The presentation of chess positions as puzzles to be solved predates the existence of the modern game, dating back to the mansūbāt composed for shatranj, the Muslim predecessor of chess. In modern chess problems, a position is provided along with a stipulation such as “white to move and mate in two”, and the solver is tasked with finding a move (called a “key”) that satisfies the stipulation regardless of a hypothetical opposing player’s moves in response. These solutions are given in the same notation as lines of play in over-the-board games: typically algebraic notation, using abbreviations for the names of pieces, or figurine algebraic notation. Problem composers have not limited themselves to the materials of the conventional game, but have experimented with different board sizes and geometries, altered rules, goals other than checkmate, and different pieces. Problems that diverge from the standard game comprise a genre called “fairy chess”. Thomas Rayner Dawson, known as the “father of fairy chess”, pop- ularized the genre in the early 20th century. -
— I Believe Hostage the Most Interesting, Exciting Variant That Can Be Played with a Standard Chess Set. Mating Attacks Are the Norm
— I believe Hostage the most interesting, exciting variant that can be played with a standard chess set. Mating attacks are the norm. Anyone can hope to discover new principles and opening lines. Grandmaster Larry Kaufman 2008 World Senior Chess Champion — Fascinating, exciting, extremely entertaining—–what a wonder- ful new game! Grandmaster Kevin Spraggett Chess World Championship Candidate — Probably the most remarkable chess variant of the last fi ft y years. Captured men are hostages that can be exchanged. Play is rarely less than exciting, sometimes with several reversals of fortune. Dramatic mates are the rule, not the exception. D.B.Pritchard author of “Th e Encyclopedia of Chess Variants” — Chess is not yet played out, but it is no longer possible to perform at a high level without a detailed knowledge of openings. In Hostage Chess creativity and imagination fl ourish, and fun returns. Peter Coast Scottish Chess Champion — With only a few rule changes, Hostage Chess creates a marvelously exciting variant on the classical game. Lawrence Day International Chess Master — Every bit as intriguing as standard chess. Beautiful roads keep branching off in all directions, and sharp eyed beginners sometimes roll right over the experts. Robert Hamilton FIDE Chess Master Published 2012 by Aristophanes Press Hostage Chess Copyright © 2012 John Leslie. All rights reserved. No part of this publication may be reproduced, stored in a re- trieval system, or transmitted in any form or by any means, digital, electronic, mechanical, photocopying, recording, or otherwise, or conveyed via the Internet or a website without prior written per- mission of the author, except in the case of brief quotations em- bedded in critical articles and reviews. -
Israel Regardie
This torrent represents a work of LOVE All texts so far gathered, as well as aU future gatherings aim at exposing interested students to occult information. Future releases will include submissions from users like YOU. For some of us, the time has come to mobilize. U you have an in terest in assisting in this process - we aUhave strengths to brin g to the table - please email occu lt .d igital.mobilizalion~gtt\O.il.com Complacency serves the old go ds. A GARDEN OF POM\EGRANATES AN OUTLINE OF THE QABALAH By the author: The Tree of Life My Rosicrucian Adventure The Art of True Healing ISRAEL REGARDIE The Middle Pillar The Philosopher's Stone The Golden Dawn Second Edition The Romance of Metaphysics Revised and Enlarged The Art and Meaning of Magic Be Yourself, the Art of Relaxation New Wings for Daedalus Twelve Steps to Spiritual Enlightenment The Legend of Aleister Crowley (with P.R. Stephensen) The Eye in the Triangle 1985 Llewellyn Publications St. Paul, Minnesota, 55164-0383, U.S.A. INTRODUCTION TO THE SECOND EDITION It is ironic that a period of the most tremendous technological advancement known to recorded history should also be labeled the Age of Anxiety. Reams have been written about modern man's frenzied search for his soul-and. indeed, his doubt that he even has one at a time when, like castles built on sand, so many of his cherished theories, long mistaken for verities, are crumbling about his bewildered brain. The age-old advice, "Know thyself," is more imperative than ever. -
Dragon Magazine #100
D RAGON 1 22 45 SPECIAL ATTRACTIONS In the center: SAGA OF OLD CITY Poster Art by Clyde Caldwell, soon to be the cover of an exciting new novel 4 5 THE CITY BEYOND THE GATE Robert Schroeck The longest, and perhaps strongest, AD&D® adventure weve ever done 2 2 At Moonset Blackcat Comes Gary Gygax 34 Gary gives us a glimpse of Gord, with lots more to come Publisher Mike Cook 3 4 DRAGONCHESS Gary Gygax Rules for a fantastic new version of an old game Editor-in-Chief Kim Mohan Editorial staff OTHER FEATURES Patrick Lucien Price Roger Moore 6 Score one for Sabratact Forest Baker Graphics and production Role-playing moves onto the battlefield Roger Raupp Colleen OMalley David C. Sutherland III 9 All about the druid/ranger Frank Mentzer Heres how to get around the alignment problem Subscriptions Georgia Moore 12 Pages from the Mages V Ed Greenwood Advertising Another excursion into Elminsters memory Patricia Campbell Contributing editors 86 The chance of a lifetime Doug Niles Ed Greenwood Reminiscences from the BATTLESYSTEM Supplement designer . Katharine Kerr 96 From first draft to last gasp Michael Dobson This issues contributing artists . followed by the recollections of an out-of-breath editor Dennis Kauth Roger Raupp Jim Roslof 100 Compressor Michael Selinker Marvel Bullpen An appropriate crossword puzzle for our centennial issue Dave Trampier Jeff Marsh Tony Moseley DEPARTMENTS Larry Elmore 3 Letters 101 World Gamers Guide 109 Dragonmirth 10 The forum 102 Convention calendar 110 Snarfquest 69 The ARES Section 107 Wormy COVER Its fitting that an issue filled with things weve never done before should start off with a cover thats unlike any of the ninety-nine that preceded it. -
Origins of Chess Protochess, 400 B.C
Origins of Chess Protochess, 400 B.C. to 400 A.D. by G. Ferlito and A. Sanvito FROM: The Pergamon Chess Monthly September 1990 Volume 55 No. 6 The game of chess, as we know it, emerged in the North West of ancient India around 600 A.D. (1) According to some scholars, the game of chess reached Persia at the time of King Khusrau Nushirwan (531/578 A.D.), though some others suggest a later date around the time of King Khusrau II Parwiz (590/628 A.D.) (2) Reading from the old texts written in Pahlavic, the game was originally known as "chatrang". With the invasion of Persia by the Arabs (634/651 A.D.), the game’s name became "shatranj" because the phonetic sounds of "ch" and "g" do not exist in Arabic language. The game spread towards the Mediterranean coast of Africa with the Islamic wave of military expansion and then crossed over to Europe. However, other alternative routes to some parts of Europe may have been used by other populations who were playing the game. At the moment, this "Indian, Persian, Islamic" theory on the origin of the game is accepted by the majority of scholars, though it is fair to mention here the work of J. Needham and others who suggested that the historical chess of seventh century India was descended from a divinatory game (or ritual) in China. (3) On chess theories, the most exhaustive account founded on deep learning and many years’ studies is the A History of Chess by the English scholar, H.J.R. -
A GUIDE to SCHOLASTIC CHESS (11Th Edition Revised June 26, 2021)
A GUIDE TO SCHOLASTIC CHESS (11th Edition Revised June 26, 2021) PREFACE Dear Administrator, Teacher, or Coach This guide was created to help teachers and scholastic chess organizers who wish to begin, improve, or strengthen their school chess program. It covers how to organize a school chess club, run tournaments, keep interest high, and generate administrative, school district, parental and public support. I would like to thank the United States Chess Federation Club Development Committee, especially former Chairman Randy Siebert, for allowing us to use the framework of The Guide to a Successful Chess Club (1985) as a basis for this book. In addition, I want to thank FIDE Master Tom Brownscombe (NV), National Tournament Director, and the United States Chess Federation (US Chess) for their continuing help in the preparation of this publication. Scholastic chess, under the guidance of US Chess, has greatly expanded and made it possible for the wide distribution of this Guide. I look forward to working with them on many projects in the future. The following scholastic organizers reviewed various editions of this work and made many suggestions, which have been included. Thanks go to Jay Blem (CA), Leo Cotter (CA), Stephan Dann (MA), Bob Fischer (IN), Doug Meux (NM), Andy Nowak (NM), Andrew Smith (CA), Brian Bugbee (NY), WIM Beatriz Marinello (NY), WIM Alexey Root (TX), Ernest Schlich (VA), Tim Just (IL), Karis Bellisario and many others too numerous to mention. Finally, a special thanks to my wife, Susan, who has been patient and understanding. Dewain R. Barber Technical Editor: Tim Just (Author of My Opponent is Eating a Doughnut and Just Law; Editor 5th, 6th and 7th editions of the Official Rules of Chess). -
Colorado Chess Informant
Colorado Chess Informant YOUR COLORADOwww.colorado-chess.com STATE CHESS ASSOCIATION’S Jul 2008 Volume 35 Number 3 ⇒ On the web: http://www.colorado-chess.com Volume 35 Number 3 Jul 2008/$3.00 COLORADO CHESS INFORMANT Inside This Issue Reports: pg(s) Colorado Closed 4 Spring is Sprung 6 Bobby Fischer Memorial 8 G/29 Grand Prix Update 17 Crosstables Bobby Fischer Memorial 7 Denker/Polgar Fundraiser 23 Games Colorado Closed 5 Spring is Sprung 6 Scholastics Under the Microscope 10 Ramirez, Wall, GM Sharavdorj, Colorado Springs Open 12 A Tale of Two Grandmasters 18 Ponomarev, Canney, and Anderson... Bobby Fischer Memorial 20 Departments CSCA Info. 2 The Usual Suspects... Knight Moves by Joe Haines 3 Club Directory 24 Colorado Tour Update 25 Tournament announcements 26 But which one walked away Features with the Colorado Closed Parting with the Lady 9 Poems ‘bout Chess 14 PageChampionship?? 1 Tactics Time 15 Colorado Chess Informant www.colorado-chess.com Jul 2008 Volume 35 Number 3 COLORADO STATE Treasurer: The Passed Pawn ONE NIGHT OF ONLINE CHESS ASSOCIATION Richard Buchanan CO Chess Informant Editor 844B Prospect Place The COLORADO STATE Manitou Springs, CO 80829 Randy Reynolds CHESS ASSOCIATION, (719) 685-1984 Greetings Chess Friends, INC, is a Sec. 501 (C) (3) [email protected] tax-exempt, non-profit edu- cational corporation formed Members at Large: Please excuse the picture this to promote chess in Colo- Todd Bardwick issue. I’ve been on sort of an rado. Contributions are tax- (303) 770-6696 80’s kick lately. deductible. Dues are $15 a [email protected] year or $5 a tournament. -
Art. I.—On the Persian Game of Chess
JOURNAL OF THE ROYAL ASIATIC SOCIETY. ART. I.— On the Persian Game of Chess. By K BLAND, ESQ., M.R.A.S. [Read June 19th, 1847.] WHATEVER difference of opinion may exist as to the introduction of Chess into Europe, its Asiatic origin is undoubted, although the question of its birth-place is still open to discussion, and will be adverted to in this essay. Its more immediate design, however, is to illustrate the principles and practice of the game itself from such Oriental sources as have hitherto escaped observation, and, especially, to introduce to particular notice a variety of Chess which may, on fair grounds, be considered more ancient than that which is now generally played, and lead to a theory which, if it should be esta- blished, would materially affect our present opinions on its history. In the life of Timur by Ibn Arabshah1, that conqueror, whose love of chess forms one of numerous examples among the great men of all nations, is stated to have played, in preference, at a more complicated game, on a larger board, and with several additional pieces. The learned Dr. Hyde, in his valuable Dissertation on Eastern Games2, has limited his researches, or, rather, been restricted in them by the nature of his materials, to the modern Chess, and has no further illustrated the peculiar game of Timur than by a philological Edited by Manger, "Ahmedis ArabsiadEe Vitae et Rernm Gestarum Timuri, qui vulgo Tamerlanes dicitur, Historia. Leov. 1772, 4to;" and also by Golius, 1736, * Syntagma Dissertationum, &c. Oxon, MDCCJ-XVII., containing "De Ludis Orientalibus, Libri duo." The first part is " Mandragorias, seu Historia Shahi.