The Free City of Oceansend

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The Free City of Oceansend Unofficial Game Accessory The Free City of Oceansend Table of Contents Referee’s Handbook Introduction ...................................................................................................................................................2 History as the Immortals Know It................................................................................................................3 Geography....................................................................................................................................................10 Society in the North .....................................................................................................................................16 Oceansend ....................................................................................................................................................19 Stormhaven ..................................................................................................................................................22 Saffir, Lighthall, and the Islands ...............................................................................................................24 Foresthome Elves.........................................................................................................................................26 Personalities .................................................................................................................................................27 New Monsters and Treasures .....................................................................................................................30 Adventures ...................................................................................................................................................31 Map of Oceansend .......................................................................................................................................36 Player’s Handbook Creating Characters for Oceansend ............................................................................................................1 Special Rules for Oceansend.........................................................................................................................2 Military Terms...............................................................................................................................................8 Mercenary Company Worksheet ................................................................................... Inside Back Cover Credits: DUNGEONS & DRAGONS and D&D are registered Design: JTR trademarks owned by Wizards of the Coast, a subsidiary of Hasbro, Inc. Editing: JTR, Geoff Gander Content Contributors: JTR, Geoff Gander, This book is a work of fan contributions and does not possess Traianus Decius Aureus, Cthulhudrew, official recognition by Wizards of the Coast. The editor and James Mishler, Havard, Zendrolion, contributors make no representations to imply otherwise. LoZompatore, the Mystaran Almanac This work may not be sold commercially in the United States Team, the Italian MMB of America or abroad. It may be electronically replicated Cover Illustrator: JTR (“downloaded”) in its entirety for personal use. Interior Artist: Rafael “Fox” Ramos The contributors retain copyright to their individual Cartography: JTR, Geoff Gander contributions with a fair-use understanding of citation in Typography: JTR subsequent works. The artists and cartographers retain all rights to their works as typically construed for art. © 2007 JTR The editor/designer retains all rights to the product “The Free City of Oceansend.” 1 INTRODUCTION Foreword has its own charm and appeal. Scattered a lesser extent the druid, are a little more Welcome to The Free City of about from the islands in the east and the awkward but are still possible. Oceansend, the ninth entry in the popular mountains to the west are relics and ruins Half of all Oceansenders are foreign- fan-made line of gazetteers describing the of more ancient times, just waiting to be born, so characters can hail from world of Mystara – the only game world discovered – and survived. anywhere. Humans are joined by their designed for the classic box-set series of demihuman counterparts in the city’s Dungeons & Dragons™ by TSR/Wizards The Final Goal of the hiring halls. One or two even admit of the Coast™. Campaign humanoids. In addition to the native Norwolders, the larger region is also The Free City of Oceansend continues Oceansend makes for an excellent home to the Kildorkak dwarves of the the Norwold-cycle of gazetteers, which home base between gaming sessions. Ironroot and several secretive clans of highlight the geopolitics between Beyond its safe walls, humanoids, Foresthome elves. established powers (the Thyatian and dragons, and other wonders are within a True “half-elves” are generally absent Alphatian Empires) and newcomers (the few days ride. The setting readily from Mystara – mixed progeny are either Heldannic Order, Ericall). supports a traditional dungeon crawling elf or human, although appearances may In addition to the standard features of and complex looting campaign. be deceptive. If your personal campaign the Gazetteers, this product provides The tensions between Thyatis and permits half-elves, then such characters optional information for the operation Alphatia, plus newcomer entities such as are acceptable, but rare and are sired and upkeep of mercenary units that are King Ericall’s Alpha and the Heldannic almost invariably by Known World elves. compatible with the rules for dominion Order, conspire to make Oceansend one rulership. This includes a glossary of of the most strategically important common terms from military history and locations in the world. All sides are Kudos and Corrections an overview of negotiating a contract. looking for good agents and dominion The City of Oceansend and King I hope you enjoy reading The Free City rulers to further their interests. Yarrvik were first introduced in the of Oceansend and using it in your own Oceansend also offers a chance to enter module CM1 Test of the Warlords by campaigns. the international conflicts from a Douglas Niles, as were the dwarves of radically different perspective: that of the Stormhaven. Lighthall and the devilfish- Oceansend and the mercenary. Characters can enlist in infested Lake Ashtagon originate from Norwold Strand existing units or build their own. A M4 Five Coins for a Kingdom (Allen Varney), while the village of Dawn The walled-city of Oceansend stands variety of combat scenarios, from all-out Rising was presented, but not sited, in alone upon the Norwold shores, far to the war to special missions, are available. As M2 Vengeance of Alphaks (Skip north of the Known World. It was once they chase the gold coin, however, they Williams). an outpost of the Thyatian Empire, but will always have to guard against the AC10 Bestiary of Dragons and Giants for nearly four decades it has maintained employer double-cross. (Deborah Christian, editor) contributed its independence amidst the growing The Tranquil Coast is also a good the town of Saffir (“Krasniy the Red,” presence and claims of Thyatis’s rival, venue for a campaign that delves into the Gary Thomas) and the Ironroot Alphatia. Its closest ally is the dwarven history and cosmology of the Mystaran Mountains (“The Pestiferous Castle of nation of Stormhaven, located in the gameworld. The ruins of the region date Bodor Sordstone,” Scott Bennie). Ironroot Mountains well over a hundred from within forty years to over 4,000 The Foresthomes of Whispering Grove miles inland. years. Many of the events that figure in and Elfswood are taken from Stephen J. King Yarrvik the Just is a good and the mythology of the various northern Smith’s adventure “The Bane of wise ruler, but his pride prevents him races played out for real during the Elfswood” (Dungeon #21). The titular from yielding to the demands to join region’s prehistory. town of “The Wererats of Relfren” Alphatia’s new Kingdom of Norwold. Of course, Oceansend can be merely a (Grant Boucher and William K. Wenz, The loyalty of the people is to stop on the road for your characters Dungeon #14) has been adapted for use Oceansend, but sympathy for the before they head onwards to other in the region. The story of Rogahn the Thyatians – and Yarrvik’s refusals – endeavors. All roads may lead to Thyatis Fearless and Zelligar the Unknown (B1 cannot be tolerated indefinitely. City, but they pass through Oceansend. In Search of the Unknown, Mike Carr) As an obstinably neutral party to the was also adapted to the Strand’s history. imperial conflicts, the city has Who Should Play The characters Akra, Quesa, Frota, and transformed into a massive hiring hall for Every standard race and class is Mara were created for the novel Rogues mercenary companies. Other, private represented in Oceansend. They varied to Riches (J. Robert King). Finally, interests in the region also drop their gold opportunities mean that no character type additional characters have been adapted in Oceansend to obtain muscle and is under-utilized, even in a mercenary from AC1 Shady Dragon Inn by Carl leverage against their rivals. campaign. Name level fighter paths Smith. Finally, the central region of the coast (paladins, avengers, and knights), and to 2 HISTORY AS THE IMMORTALS KNOW IT The Free City of Oceansend has only both along coasts and up rivers, Skuld’s been in existence for a century – and an tribe harried the other human cultures independent
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