INIS RULES EN Basse Def.Pdf
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CHRISTIAN MARTINEZ Each of the Epic Tale cards Dagda’s Harp: This divine harp plays Ogma’s Eloquence: Ogma, a member Inis takes place during the height make specific references to all songs, in particular the songs of sad- of the Tuatha Dé Danann, is the master Irish Celtic legends, which ness, laughter and sleep. The Dagda of eloquence and knowledge. Also a of the ancient Celts, when history are explained here: plays this harp to give rhythm to nature poet and a warrior, he invented the and legend are one and the same. and the four seasons. Ogham, the sacred alphabet. Diarmuid and Gráinne: Gráinne is Players are chieftains leading betrothed to Fionn mac Cumhaill, who Lug’s Spear: The spear of the god Lug Streng’s Resolve: As a Fir Bolg cham- their clans beyond the seas from is a great warrior, but is older than her ensures victory to its possessor. pion, he cut Nuada’s hand during the first battle of Moytura. Even on the edge of father. On the day of the wedding, she Dagda’s Cauldron: This cauldron Ireland to a newly discovered defeat, he and three hundred surviving convinces Diarmuid to elope. Fionn of abundance can feed all the tribes warriors fought with such a strong will island. They settle the land, pursues them endlessly without ever lacking. It can also bring that the Tuatha Dé Danann, out of res- explore the surrounding area, the dead back to life. Eriu: The Tuatha Dé Danann made pect, offered him the Connacht, a region harvest resources from the the promise to the Milesians, who had Tuan’s Memory: Tuan is a druid and in the north-west of Ireland. recently arrived in Ireland, to name hermit who survived several centuries mines, and construct Citadels and The Dagda : The Dagda, the kind god, the island after Eriu in exchange for by transforming himself into different is the potector of tribes. He is a druid, Sanctuaries for their protection. her help. She is the goddess that per- animals. He was in Ireland before the a warrior, a sage, the harbinger of life sonifies Ireland. arrival of the Tuatha Dé Danann and Bards recount the tales of their and death, and the master of time and the Fomorians. He witnessed the five Battle Frenzy: Some warriors, like seasons. gods and heroes, druids act as Cúchulain, may experience warp conquests and conversed with St. Pa- spasms which completely distorted trick. He is History’s memory Manannan’s Horses: Mannanan mac advisors, and master craftsmen Lir reigns over the seas and guards the their bodies and gave them a frenzied The Morrigan: She is the goddess of immortalize Celtic civilization. frontier to the Otherworld. He created fighting spirit. war and sovereignty and the Dagda’s horses out of foam that galloped across wife. She sometimes appears in the Each chieftain believes to have Kernunos’ Sanctuary: Kernunos is the lands, through shadows and mists... the personification of savage people, form of a raven. the most legitimate claim to the Children of Dana: The Tuatha Dé nature, life, forests and fertility. He Cathbad’s Word: Cathbad is a druid, Danann came from the northern islands throne of this new island. Only is a mysterious god apart from the prophet and warrior. He was the father and settled in Ireland. They fought other gods. of King Conchobar mac Nessa and the time will tell who among them will against the Fir Bolg and then against tutor of Cúchulain. The Otherworld: Tír na nÓg is the the Fomorians. Later, they withdrew to ascend to become Ard-Ri, the High land of gods, dead people and en- The Champion’s Share: The best part the Otherworld, making way for Men, King of this new realm! dless joy; it is the realm of eternal of a banquet. It is reserved for the most the Milesians. youth where gods took refuge. Some prestigious warrior and could be lead The Fianna: They are a band of my- 2 to 4 players ; 60 minutes mortals have sometimes been able to to many arguments. access it… thical warriors. Their leader, Fionn The Stone of Fal: Brought to Ireland mac Cumhaill, is one of the great Cel- Balor’s Eye: Balor, king of the Fo- by the Tuatha Dé Danann, the stone tic heroes, warrior, poet and unexcelled COMPONENTS morians and demon of the Northern was said to roar when it came into magician. Islands, had an evil eye in his forehead contact with a man worthy to rule. 18 Buildings 16 Territory Tiles that he could use to smite his enemies. Maeve’s Wealth: Maeve, as Queen of Oengus’s Ploy: Oengus, son of the Connacht, shares her wealth with her 1 Capital 15 Tokens & Markers The Battle of Moytura: The second Dagda, took possession of his father’s people. She goes to war against the king 8 Citadels 1 Brenn Marker battle of Moytura opposed the Tuatha castle by asking him if he could live of Ulster, Conchobar mac Nessa, to cap- 9 Sanctuaries 1 Flock of Crows Token Dé Danann and the Fomorians and there “day and night“, meaning for the ture the Brown Bull of Cooley. was devastating. During the battle, 67 Cards 4 Pretender Tokens rest of eternity… Lug Samildanach : Lug is a member of Lugh killed his grandfather Balor 17 Action Cards 8 Deed Tokens and the Fomorians left Ireland in the Tailtu’s Land: Daughter of a Fir Bolg the Tuatha Dé Danann related to the Fo- aftermath. king, Tailtu opened up the forest to morians through his grandfather Balor. 16 Advantage Cards 1 Festival Marker make the ground ready for cultivation He is the master of all arts and sciences. 30 Epic Tale Cards 48 Clan Figures (12 in Deirdre’s Beauty: Deirdre was loved before dying of exhaustion. Her adop- Thanks to this, Nuada offered him to by King Conchobar mac Nessa and tive son, Lug, established the harvest lead the Tuatha Dé Danann during the 4 Reference Cards each color) her beauty was the cause of many festival, Lughnasadh, in her honor. Second Battle of Moytura. tragedies and massacres before she killed herself Breas’ Tyranny: Breas “the Beautiful“ Nuada Silverhand: King of the Tuatha became king of the Tuatha Dé Danann Dé Danann, he had to abdicate when Tale of Cùchulain: Cúchulain, one when Nuada abdicated. But he was a he lost his arm against Streng. He re- TABLE OF CONTENTS of the greatest Celtic heroes, is the very mean and greedy king who did not gained the right to reign when Dian son of the god Lug. He defended Components............................................page 3 share his wealth and despised the bards. Cecht made for him a silver prosthetic Ulster single-handedly against Queen He also abdicated after a poet produced arm. He was killed by Balor during the Setup ......................................................page 5 Maeve’s champions. He also rejected a terrible satire of him. Afterwards, he second battle of Moytura. the advances of the Morrígan. Playing the Game ....................................page 6 led the Fomorians to war against the Clashes ...................................................page 8 Dagda’s Club: Thanks to this weapon, Tuatha Dé Danann, a war which will the Dagda has the gift to kill but also end after the second battle of Moytura. Victory Conditions ..................................page 10 to restore life. End of the Game .....................................page 10 GOAL OF THE GAME Players aspire to become elected High King over their new land. Each round, players check to see if a player has been elected. To be elected, a player must fulfill the most victory conditions: • Be present in six or more territories. • Be chieftain over a combined total of six or more opposing clans. • Be present in territories with a combined total of six sanctuaries. OVERVIEW Each game round consists of two phases. First is the Assembly Phase, during which players check for victory, determine who the chieftains are, and draft Action cards. Next is the Season Phase, during which players play cards from their hand. Important: In Inis, the only way a player can perform any action in the game (placing new clans, moving clans, building Sanctuaries, etc.) is by playing a card. Because of this, which cards you draft during the Assembly phase is essential to you winning the game. 2 COMPONENTS TERRITORIES A new territory is always placed adjacent to at least two territories. When a new territory is placed, its matching Advantage card is taken from the Advantage deck and placed faceup by the play area. CLANS Each figure is a clan. Each player has 12 figures of one color. There are multiple sculpts, but the different sculpts do not affect gameplay. If a player has all 12 of his figures on the board, he cannot recruit more clans until some of them have been returned to his reserve. BUILDINGS There are two building types: Citadels and Sanctuaries. There is no limit to the number of buildings a territory can contain. If a player attempts to place a new building in a territory, but there are no more buildings of this type in the reserve, he cannot place this type of building. Buildings do not belong to any player in particular. Citadels Citadels allow players to protect their clans during clashes. Each Citadel has space to hold one clan during a clash (see page 8). One Citadel is larger than the others: it is the Capital (see page 5). Sanctuaries Sanctuaries are necessary to achieve one of the victory conditions. TOKENS & MARKERS Brenn Flock of Pretender Deed Festival The Brenn is a tempo- crows When a player meets a A Deed is earned This marker is used rary leader until some- This token shows victory condition’s re- through Action or Epic when the “Festival” one is appointed High which direction to re- quirement, he takes one Tale cards.