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DMZ: WAR POWERS VOLUME 7 PDF, EPUB, EBOOK Nikki Cook,Kristian Donaldson,John Paul Leon,Riccardo Burchielli,Brian Wood | 168 pages | 08 Sep 2009 | DC Comics | 9781401224301 | English | New York, NY, United States DMZ: War Powers (Volume) - Comic Vine This process takes no more than a few hours and we'll send you an email once approved. Collected Editions Trade Paperbacks Vol. Tweet Clean. Cancel Update. What size image should we insert? This will not affect the original upload Small Medium How do you want the image positioned around text? Float Left Float Right. Cancel Insert. Go to Link Unlink Change. Cancel Create Link. Disable this feature for this session. Rows: Columns:. Enter the URL for the tweet you want to embed. Army was finally able to halt the advance of the Free States forces. There was even a sense among troops that the U. With the U. The U. In an interview, Brian Wood described the back-history as the citizens of Middle America having risen up against the pre-emptive war policies of the U. Midwestern militia groups revolt against their local governments in protest of rampant U. Small insurgent groups pop up in towns and cities across the country, and a sizable force, the Free States Army, pushes toward Manhattan. The city proves too big for them to take, and also for the U. Army to defend. The war stalls there, a stalemate, neither side being able to shift things. Manhattan is mainly empty, with only , people still on the island compared with 1. The comic series begins when reporter Matty Roth arrives in Manhattan, five years after the outbreak of the war. Through the series' first 22 issues, DMZ followed Matty Roth through various crises in his first year and a half around the DMZ and the surrounding areas, such as military bases of the Free Armies and of the United States. The story returned to primarily following Matty Roth in issue The series had an immediate impact, attracting critical recognition from the American national media with the release of the first trade paperback , DMZ Vol. It is addictive and brutal, and a perfect antidote to the flag-waving Fox News broadcasts of the War on Terror. Wood and Burchielli have created something special, something that gets beyond the body counts and the headlines of setbacks and failures". In February , it was announced that Syfy is planning on making a TV series adaptation of the comic with former Mad Men writers and executive producers Andre and Maria Jacquemetton. The series has been collected in standard trade paperbacks paperbacks. Starting in , the series was collected as two Compendium trade paperbacks paperbacks. Starting in , the series was re-released as deluxe hardcover editions. From Wikipedia, the free encyclopedia. This article is about the Vertigo comic book series. Further information: List of DMZ characters. In Dougall, Alastair ed. The Vertigo Encyclopedia. New York: Dorling Kindersley. Live from the DMZ. Archived from the original on February 15, Retrieved February 16, Comic Book Resources. Archived from the original on April 14, Retrieved March 13, April 6, Retrieved April 7, DMZ, Vol. 7: War Powers by Brian Wood If you like war history, war fiction, dystopian fiction, or comic books at all I suggest you get your ass off the computer and check this one out. Jul 27, Aaron rated it really liked it. Another solid if fairly predictable volume. After all the buildup and hero worship Matty had for Parco Delgado in the previous volume, in this one we start to see some of that start to unravel here. It's further proof that you can't take anyone at face value in the DMZ, but that's kind of what I thought was going to happen from the very moment Parco was introduced. That said, I do respect Wood for not just flipping a switch and suddenly turning Parco into some kind of evil mastermind. He's still Another solid if fairly predictable volume. He's still a human being doing what he thinks is best, though a lot of what he's said so far ends up being duplicitous at best. It's realistic even though you can see it coming. This volume is broken up into 3 smaller stories, all of which are enjoyable, each very different from the last in scope and tone. It's actually pretty upsetting thanks to its realistic approach, and was definitely my favorite part of this one. Then in the middle we get the Parco stuff I already mentioned, and we close with a story of Zee arguably the only other thoroughly explored character in the entire series? I have to say, I don't really get Zee's decisions in this volume. She's always been a very distrustful person thanks to her time in this war zone, and who can blame her. But she's built an actual relationship with Matty, who she's grown to respect despite his outsider status. So for her to just pack up and disappear into the night, leaving only a note for Matty that says "You lied" which, he didn't? So, pair that out-of-left-field decision with the cliche "I guess I have to save the enemy even though he is my enemy" war story she falls into, and I was not into her solo story. However, this wasn't enough to damage the overall positive direction this volume took. Wood's really figured out how to keep this series dynamic and engaging, so it's definitely worth working your way through the mediocre volumes to get here. Sep 01, Marissa rated it it was ok. I suspect this is so well rated because only people who are genuinely enjoying this would be seven volumes deep in it, everyone else having abandoned ship long ago. Luckily, I'm an idiot with access to her local library, so here I am. Nothing makes sense at this point - not the players, not Matty's choices, not his relationship that he's let curdle to dust over the last several volumes, not even Wood's choice to never reveal the name of the leader of the Free States outpost. But hey, someone fou I suspect this is so well rated because only people who are genuinely enjoying this would be seven volumes deep in it, everyone else having abandoned ship long ago. But hey, someone found a nuke. Jul 23, M. Ashraf rated it liked it Shelves: dmz. K with Iraq plot style with the Gold and the nuclear Weapon, a bit of a shocking ending to the story and then the final issue without matty and again a different artwork style. Not that great but still not that bad! Sep 11, Ross Vincent rated it really liked it Shelves: graphic-novel. After the controversial election in the previous volume, Matty finds himself once again investigation life in the DMZ. From a Christmas Day like Armistice between the United States military and the Free States militia that takes an ugly turn, to the urban myth of China Gold in the city and what it can buy, to a solo story and Zee making her way in this new city, it is balls to the wall crazy in this latest collection. Nov 11, Ben rated it it was ok Shelves: plano-library. Illustrations of the first and final parts are too cartoony for the tone of the storyline. Characters have devolved into two main types: badass major players with big talk and background cannon fodder cardboard cutouts. The overall story has promise, but the execution in each volume leaves a lot to be desired. Sep 10, Eric Mikols rated it it was ok Shelves: vertigo. I guess I'm just reading this as a completionist. It never does anything for me but I used to like the series so I keep hoping something will click with me. I'm fully aware the low stars are because of me and not the book. Sep 20, Brendan rated it it was amazing. War Powers may be my favorite storyline within DMZ. Jan 22, Patrick rated it really liked it. Matty becomes a less likable character as he gets more deeply involved in the politics of the DMZ. This was another issue that seemed it could have come right out of today's headlines. Sep 05, James rated it it was amazing Shelves: comicbooks. It's very hard to remain neutral and impartial. Jul 16, Kelli Trei rated it it was amazing. So far "The Island" is the most impressive read: harrowing vignette to me in this series. Jun 09, Scott rated it really liked it. The set up for the downfall. Nov 15, Robert Hudder rated it liked it. So, political intrigue Yeah, this arc hasn't enthused me so far. But it seems necessary to get us to the next place. May 02, Martijn Van rated it really liked it. After a dip and reshuffling the cards by introducing the Delgado nation DMZ is back on track. Sep 15, Du4 rated it really liked it Shelves: graphic-novels. DMZ ramps back into a storyline that makes up for the past transgressions of the last couple of shitty stories. Wood has obviously recognized the less-than-reputable behavior of his lead character and decided to face it head on. The first story contained herein is about Staten Island, and how it's become this one part of the DMZ where soldiers from both sides of the civil war pretty much just hang out and get high all day.