SEARCH TREE DATA STRUCTURES and THEIR APPLICATIONS By
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Lecture 26 Fall 2019 Instructors: B&S Administrative Details
CSCI 136 Data Structures & Advanced Programming Lecture 26 Fall 2019 Instructors: B&S Administrative Details • Lab 9: Super Lexicon is online • Partners are permitted this week! • Please fill out the form by tonight at midnight • Lab 6 back 2 2 Today • Lab 9 • Efficient Binary search trees (Ch 14) • AVL Trees • Height is O(log n), so all operations are O(log n) • Red-Black Trees • Different height-balancing idea: height is O(log n) • All operations are O(log n) 3 2 Implementing the Lexicon as a trie There are several different data structures you could use to implement a lexicon— a sorted array, a linked list, a binary search tree, a hashtable, and many others. Each of these offers tradeoffs between the speed of word and prefix lookup, amount of memory required to store the data structure, the ease of writing and debugging the code, performance of add/remove, and so on. The implementation we will use is a special kind of tree called a trie (pronounced "try"), designed for just this purpose. A trie is a letter-tree that efficiently stores strings. A node in a trie represents a letter. A path through the trie traces out a sequence ofLab letters that9 represent : Lexicon a prefix or word in the lexicon. Instead of just two children as in a binary tree, each trie node has potentially 26 child pointers (one for each letter of the alphabet). Whereas searching a binary search tree eliminates half the words with a left or right turn, a search in a trie follows the child pointer for the next letter, which narrows the search• Goal: to just words Build starting a datawith that structure letter. -
CSE 326: Data Structures Binary Search Trees
Announcements (1/23/09) CSE 326: Data Structures • HW #2 due now • HW #3 out today, due at beginning of class next Binary Search Trees Friday. • Project 2A due next Wed. night. Steve Seitz Winter 2009 • Read Chapter 4 1 2 ADTs Seen So Far The Dictionary ADT • seitz •Data: Steve • Stack •Priority Queue Seitz –a set of insert(seitz, ….) CSE 592 –Push –Insert (key, value) pairs –Pop – DeleteMin •ericm6 Eric • Operations: McCambridge – Insert (key, value) CSE 218 •Queue find(ericm6) – Find (key) • ericm6 • soyoung – Enqueue Then there is decreaseKey… Eric, McCambridge,… – Remove (key) Soyoung Shin – Dequeue CSE 002 •… The Dictionary ADT is also 3 called the “Map ADT” 4 A Modest Few Uses Implementations insert find delete •Sets • Unsorted Linked-list • Dictionaries • Networks : Router tables • Operating systems : Page tables • Unsorted array • Compilers : Symbol tables • Sorted array Probably the most widely used ADT! 5 6 Binary Trees Binary Tree: Representation • Binary tree is A – a root left right – left subtree (maybe empty) A pointerpointer A – right subtree (maybe empty) B C B C B C • Representation: left right left right pointerpointer pointerpointer D E F D E F Data left right G H D E F pointer pointer left right left right left right pointerpointer pointerpointer pointerpointer I J 7 8 Tree Traversals Inorder Traversal void traverse(BNode t){ A traversal is an order for if (t != NULL) visiting all the nodes of a tree + traverse (t.left); process t.element; Three types: * 5 traverse (t.right); • Pre-order: Root, left subtree, right subtree 2 4 } • In-order: Left subtree, root, right subtree } (an expression tree) • Post-order: Left subtree, right subtree, root 9 10 Binary Tree: Special Cases Binary Tree: Some Numbers… Recall: height of a tree = longest path from root to leaf. -
Assignment 3: Kdtree ______Due June 4, 11:59 PM
CS106L Handout #04 Spring 2014 May 15, 2014 Assignment 3: KDTree _________________________________________________________________________________________________________ Due June 4, 11:59 PM Over the past seven weeks, we've explored a wide array of STL container classes. You've seen the linear vector and deque, along with the associative map and set. One property common to all these containers is that they are exact. An element is either in a set or it isn't. A value either ap- pears at a particular position in a vector or it does not. For most applications, this is exactly what we want. However, in some cases we may be interested not in the question “is X in this container,” but rather “what value in the container is X most similar to?” Queries of this sort often arise in data mining, machine learning, and computational geometry. In this assignment, you will implement a special data structure called a kd-tree (short for “k-dimensional tree”) that efficiently supports this operation. At a high level, a kd-tree is a generalization of a binary search tree that stores points in k-dimen- sional space. That is, you could use a kd-tree to store a collection of points in the Cartesian plane, in three-dimensional space, etc. You could also use a kd-tree to store biometric data, for example, by representing the data as an ordered tuple, perhaps (height, weight, blood pressure, cholesterol). However, a kd-tree cannot be used to store collections of other data types, such as strings. Also note that while it's possible to build a kd-tree to hold data of any dimension, all of the data stored in a kd-tree must have the same dimension. -
Search Trees
Lecture III Page 1 “Trees are the earth’s endless effort to speak to the listening heaven.” – Rabindranath Tagore, Fireflies, 1928 Alice was walking beside the White Knight in Looking Glass Land. ”You are sad.” the Knight said in an anxious tone: ”let me sing you a song to comfort you.” ”Is it very long?” Alice asked, for she had heard a good deal of poetry that day. ”It’s long.” said the Knight, ”but it’s very, very beautiful. Everybody that hears me sing it - either it brings tears to their eyes, or else -” ”Or else what?” said Alice, for the Knight had made a sudden pause. ”Or else it doesn’t, you know. The name of the song is called ’Haddocks’ Eyes.’” ”Oh, that’s the name of the song, is it?” Alice said, trying to feel interested. ”No, you don’t understand,” the Knight said, looking a little vexed. ”That’s what the name is called. The name really is ’The Aged, Aged Man.’” ”Then I ought to have said ’That’s what the song is called’?” Alice corrected herself. ”No you oughtn’t: that’s another thing. The song is called ’Ways and Means’ but that’s only what it’s called, you know!” ”Well, what is the song then?” said Alice, who was by this time completely bewildered. ”I was coming to that,” the Knight said. ”The song really is ’A-sitting On a Gate’: and the tune’s my own invention.” So saying, he stopped his horse and let the reins fall on its neck: then slowly beating time with one hand, and with a faint smile lighting up his gentle, foolish face, he began.. -
Comparison of Dictionary Data Structures
A Comparison of Dictionary Implementations Mark P Neyer April 10, 2009 1 Introduction A common problem in computer science is the representation of a mapping between two sets. A mapping f : A ! B is a function taking as input a member a 2 A, and returning b, an element of B. A mapping is also sometimes referred to as a dictionary, because dictionaries map words to their definitions. Knuth [?] explores the map / dictionary problem in Volume 3, Chapter 6 of his book The Art of Computer Programming. He calls it the problem of 'searching,' and presents several solutions. This paper explores implementations of several different solutions to the map / dictionary problem: hash tables, Red-Black Trees, AVL Trees, and Skip Lists. This paper is inspired by the author's experience in industry, where a dictionary structure was often needed, but the natural C# hash table-implemented dictionary was taking up too much space in memory. The goal of this paper is to determine what data structure gives the best performance, in terms of both memory and processing time. AVL and Red-Black Trees were chosen because Pfaff [?] has shown that they are the ideal balanced trees to use. Pfaff did not compare hash tables, however. Also considered for this project were Splay Trees [?]. 2 Background 2.1 The Dictionary Problem A dictionary is a mapping between two sets of items, K, and V . It must support the following operations: 1. Insert an item v for a given key k. If key k already exists in the dictionary, its item is updated to be v. -
Binary Search Tree
ADT Binary Search Tree! Ellen Walker! CPSC 201 Data Structures! Hiram College! Binary Search Tree! •" Value-based storage of information! –" Data is stored in order! –" Data can be retrieved by value efficiently! •" Is a binary tree! –" Everything in left subtree is < root! –" Everything in right subtree is >root! –" Both left and right subtrees are also BST#s! Operations on BST! •" Some can be inherited from binary tree! –" Constructor (for empty tree)! –" Inorder, Preorder, and Postorder traversal! •" Some must be defined ! –" Insert item! –" Delete item! –" Retrieve item! The Node<E> Class! •" Just as for a linked list, a node consists of a data part and links to successor nodes! •" The data part is a reference to type E! •" A binary tree node must have links to both its left and right subtrees! The BinaryTree<E> Class! The BinaryTree<E> Class (continued)! Overview of a Binary Search Tree! •" Binary search tree definition! –" A set of nodes T is a binary search tree if either of the following is true! •" T is empty! •" Its root has two subtrees such that each is a binary search tree and the value in the root is greater than all values of the left subtree but less than all values in the right subtree! Overview of a Binary Search Tree (continued)! Searching a Binary Tree! Class TreeSet and Interface Search Tree! BinarySearchTree Class! BST Algorithms! •" Search! •" Insert! •" Delete! •" Print values in order! –" We already know this, it#s inorder traversal! –" That#s why it#s called “in order”! Searching the Binary Tree! •" If the tree is -
Search Trees for Strings a Balanced Binary Search Tree Is a Powerful Data Structure That Stores a Set of Objects and Supports Many Operations Including
Search Trees for Strings A balanced binary search tree is a powerful data structure that stores a set of objects and supports many operations including: Insert and Delete. Lookup: Find if a given object is in the set, and if it is, possibly return some data associated with the object. Range query: Find all objects in a given range. The time complexity of the operations for a set of size n is O(log n) (plus the size of the result) assuming constant time comparisons. There are also alternative data structures, particularly if we do not need to support all operations: • A hash table supports operations in constant time but does not support range queries. • An ordered array is simpler, faster and more space efficient in practice, but does not support insertions and deletions. A data structure is called dynamic if it supports insertions and deletions and static if not. 107 When the objects are strings, operations slow down: • Comparison are slower. For example, the average case time complexity is O(log n logσ n) for operations in a binary search tree storing a random set of strings. • Computing a hash function is slower too. For a string set R, there are also new types of queries: Lcp query: What is the length of the longest prefix of the query string S that is also a prefix of some string in R. Prefix query: Find all strings in R that have S as a prefix. The prefix query is a special type of range query. 108 Trie A trie is a rooted tree with the following properties: • Edges are labelled with symbols from an alphabet Σ. -
Trees, Binary Search Trees, Heaps & Applications Dr. Chris Bourke
Trees Trees, Binary Search Trees, Heaps & Applications Dr. Chris Bourke Department of Computer Science & Engineering University of Nebraska|Lincoln Lincoln, NE 68588, USA [email protected] http://cse.unl.edu/~cbourke 2015/01/31 21:05:31 Abstract These are lecture notes used in CSCE 156 (Computer Science II), CSCE 235 (Dis- crete Structures) and CSCE 310 (Data Structures & Algorithms) at the University of Nebraska|Lincoln. This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License 1 Contents I Trees4 1 Introduction4 2 Definitions & Terminology5 3 Tree Traversal7 3.1 Preorder Traversal................................7 3.2 Inorder Traversal.................................7 3.3 Postorder Traversal................................7 3.4 Breadth-First Search Traversal..........................8 3.5 Implementations & Data Structures.......................8 3.5.1 Preorder Implementations........................8 3.5.2 Inorder Implementation.........................9 3.5.3 Postorder Implementation........................ 10 3.5.4 BFS Implementation........................... 12 3.5.5 Tree Walk Implementations....................... 12 3.6 Operations..................................... 12 4 Binary Search Trees 14 4.1 Basic Operations................................. 15 5 Balanced Binary Search Trees 17 5.1 2-3 Trees...................................... 17 5.2 AVL Trees..................................... 17 5.3 Red-Black Trees.................................. 19 6 Optimal Binary Search Trees 19 7 Heaps 19 -
AVL Tree, Bayer Tree, Heap Summary of the Previous Lecture
DATA STRUCTURES AND ALGORITHMS Hierarchical data structures: AVL tree, Bayer tree, Heap Summary of the previous lecture • TREE is hierarchical (non linear) data structure • Binary trees • Definitions • Full tree, complete tree • Enumeration ( preorder, inorder, postorder ) • Binary search tree (BST) AVL tree The AVL tree (named for its inventors Adelson-Velskii and Landis published in their paper "An algorithm for the organization of information“ in 1962) should be viewed as a BST with the following additional property: - For every node, the heights of its left and right subtrees differ by at most 1. Difference of the subtrees height is named balanced factor. A node with balance factor 1, 0, or -1 is considered balanced. As long as the tree maintains this property, if the tree contains n nodes, then it has a depth of at most log2n. As a result, search for any node will cost log2n, and if the updates can be done in time proportional to the depth of the node inserted or deleted, then updates will also cost log2n, even in the worst case. AVL tree AVL tree Not AVL tree Realization of AVL tree element struct AVLnode { int data; AVLnode* left; AVLnode* right; int factor; // balance factor } Adding a new node Insert operation violates the AVL tree balance property. Prior to the insert operation, all nodes of the tree are balanced (i.e., the depths of the left and right subtrees for every node differ by at most one). After inserting the node with value 5, the nodes with values 7 and 24 are no longer balanced. -
AVL Insertion, Deletion Other Trees and Their Representations
AVL Insertion, Deletion Other Trees and their representations Due now: ◦ OO Queens (One submission for both partners is sufficient) Due at the beginning of Day 18: ◦ WA8 ◦ Sliding Blocks Milestone 1 Thursday: Convocation schedule ◦ Section 01: 8:50-10:15 AM ◦ Section 02: 10:20-11:00 AM, 12:35-1:15 PM ◦ Convocation speaker Risk Analysis Pioneer John D. Graham The promise and perils of science and technology regulations 11:10 a.m. to 12:15 p.m. in Hatfield Hall. ◦ Part of Thursday's class time will be time for you to work with your partner on SlidingBlocks Due at the beginning of Day 19 : WA9 Due at the beginning of Day 21 : ◦ Sliding Blocks Final submission Non-attacking Queens Solution Insertions and Deletions in AVL trees Other Search Trees BSTWithRank WA8 Tree properties Height-balanced Trees SlidingBlocks CanAttack( ) toString( ) findNext( ) public boolean canAttack(int row, int col) { int columnDifference = col - column ; return currentRow == row || // same row currentRow == row + columnDifference || // same "down" diagonal currentRow == row - columnDifference || // same "up" diagonal neighbor .canAttack(row, col); // If I can't attack it, maybe // one of my neighbors can. } @Override public String toString() { return neighbor .toString() + " " + currentRow ; } public boolean findNext() { if (currentRow == MAXROWS ) { // no place to go until neighbors move. if (! neighbor .findNext()) return false ; // Neighbor can't move, so I can't either. currentRow = 0; // about to be bumped up to 1. } currentRow ++; return testOrAdvance(); // See if this new position works. } You did not have to write this one: // If this is a legal row for me, say so. // If not, try the next row. -
CMSC 420: Lecture 7 Randomized Search Structures: Treaps and Skip Lists
CMSC 420 Dave Mount CMSC 420: Lecture 7 Randomized Search Structures: Treaps and Skip Lists Randomized Data Structures: A common design techlque in the field of algorithm design in- volves the notion of using randomization. A randomized algorithm employs a pseudo-random number generator to inform some of its decisions. Randomization has proved to be a re- markably useful technique, and randomized algorithms are often the fastest and simplest algorithms for a given application. This may seem perplexing at first. Shouldn't an intelligent, clever algorithm designer be able to make better decisions than a simple random number generator? The issue is that a deterministic decision-making process may be susceptible to systematic biases, which in turn can result in unbalanced data structures. Randomness creates a layer of \independence," which can alleviate these systematic biases. In this lecture, we will consider two famous randomized data structures, which were invented at nearly the same time. The first is a randomized version of a binary tree, called a treap. This data structure's name is a portmanteau (combination) of \tree" and \heap." It was developed by Raimund Seidel and Cecilia Aragon in 1989. (Remarkably, this 1-dimensional data structure is closely related to two 2-dimensional data structures, the Cartesian tree by Jean Vuillemin and the priority search tree of Edward McCreight, both discovered in 1980.) The other data structure is the skip list, which is a randomized version of a linked list where links can point to entries that are separated by a significant distance. This was invented by Bill Pugh (a professor at UMD!). -
Ch04 Balanced Search Trees
Presentation for use with the textbook Algorithm Design and Applications, by M. T. Goodrich and R. Tamassia, Wiley, 2015 Ch04 Balanced Search Trees 6 v 3 8 z 4 1 1 Why care about advanced implementations? Same entries, different insertion sequence: Not good! Would like to keep tree balanced. 2 1 Balanced binary tree The disadvantage of a binary search tree is that its height can be as large as N-1 This means that the time needed to perform insertion and deletion and many other operations can be O(N) in the worst case We want a tree with small height A binary tree with N node has height at least (log N) Thus, our goal is to keep the height of a binary search tree O(log N) Such trees are called balanced binary search trees. Examples are AVL tree, and red-black tree. 3 Approaches to balancing trees Don't balance May end up with some nodes very deep Strict balance The tree must always be balanced perfectly Pretty good balance Only allow a little out of balance Adjust on access Self-adjusting 4 4 2 Balancing Search Trees Many algorithms exist for keeping search trees balanced Adelson-Velskii and Landis (AVL) trees (height-balanced trees) Red-black trees (black nodes balanced trees) Splay trees and other self-adjusting trees B-trees and other multiway search trees 5 5 Perfect Balance Want a complete tree after every operation Each level of the tree is full except possibly in the bottom right This is expensive For example, insert 2 and then rebuild as a complete tree 6 5 Insert 2 & 4 9 complete tree 2 8 1 5 8 1 4 6 9 6 6 3 AVL - Good but not Perfect Balance AVL trees are height-balanced binary search trees Balance factor of a node height(left subtree) - height(right subtree) An AVL tree has balance factor calculated at every node For every node, heights of left and right subtree can differ by no more than 1 Store current heights in each node 7 7 Height of an AVL Tree N(h) = minimum number of nodes in an AVL tree of height h.